凍結したコグワーク
コンストラクト
Frosted Cogwork
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueUltimatum/Golem/SkitterbotColdSpectre |
Tags | キャスター, cold_affinity, construct, golem, is_unarmed, not_dex, ranged, slow_movement, stone_armour |
ライフ
360%
Energy Shield From Life
60%
アーマー
+50%
Ailment Threshold
360%
耐性
0 30 0 30
Damage
80%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
VaalSkitterConstructUltimatum
Metadata
SkitterbotCold
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
23,160
アーマー
43,185
回避力
4,739
エナジーシールド
3,676
Damage
299
スペルダメージ
299
命中
290
Attack Time
1.5
経験値
10,255
Ailment Threshold
23,160
Chill
73
Shock
73
Brittle
414
Scorch
73
Sap
202
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
VaalSkitterbotIceSpear
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
アイススピアー
クリティカル率: 5%
キャストタイム: 0.83 秒
クールダウン時間: 7 秒
氷の破片を連続して発射する。短い距離を移動後、これらの氷の破片は第二形態に変化し、投射物の速度が早くなり、全ての敵を貫通するようになる。
899.2から1349の冷気ダメージを与える
追加の投射物を5個放つ
放射状に投射物を放つ
投射物スピードが40%減少する
第二形態はクリティカル率が100%増加する
第二形態は投射物スピードが300%上昇する
base is projectile [1]
projectile random angle based on distance to target location % [50]
projectile uses contact position [1]
use scaled contact offset [1]
追加の投射物を5個放つ
放射状に投射物を放つ
投射物スピードが40%減少する
第二形態はクリティカル率が100%増加する
第二形態は投射物スピードが300%上昇する
base is projectile [1]
projectile random angle based on distance to target location % [50]
projectile uses contact position [1]
use scaled contact offset [1]
SSMVaalSkitterbotApparitionCold
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
キャストタイム: 1.5 秒
クールダウン時間: 12 秒
alternate minion [550]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" StateMachine { define_shared_state = "inactive" } Life { on_death = "SetStateTo( inactive, 1 );" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" StateMachine { on_or_create_state_inactive_0 = " IfAnimatedObject( Metadata/Monsters/LeagueUltimatum/Golem/VaalSkitterbot_Cold.ao, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_cold.epk ); }, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_light.epk ); } ); " on_or_create_state_inactive_1 = " IfAnimatedObject( Metadata/Monsters/LeagueUltimatum/Golem/VaalSkitterbot_Cold.ao, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_cold.epk ); }, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_light.epk ); } ); " } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_cold.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_light.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Golem/SkitterbotCold"] = { name = "Frosted Cogwork", life = 3.6, energyShield = 0.6, fireResist = 0, coldResist = 30, lightningResist = 0, chaosResist = 30, damage = 0.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "VaalSkitterbotIceSpear", "SSMVaalSkitterbotApparitionCold", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["VaalSkitterbotIceSpear"] = { name = "Ice Spear", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.83, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "ice_spear_second_form_critical_strike_chance_+%", "ice_spear_second_form_projectile_speed_+%_final", "number_of_additional_projectiles", "projectile_random_angle_based_on_distance_to_target_location_%", "base_projectile_speed_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 300, 5, 50, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMVaalSkitterbotApparitionCold"] = { name = "SSMVaalSkitterbotApparitionCold", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {550, 1, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
凍結したコグワーク
コンストラクト
Frosted Cogwork
Spectre | Y |
---|---|
Tags | キャスター, cold_affinity, construct, golem, is_unarmed, not_dex, ranged, slow_movement, stone_armour |
ライフ
360%
Energy Shield From Life
60%
アーマー
+50%
Ailment Threshold
360%
耐性
0 30 0 30
Damage
80%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
VaalSkitterConstructUltimatumSpectre
Metadata
SkitterbotColdSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
23,160
アーマー
43,185
回避力
4,739
エナジーシールド
3,676
Damage
299
スペルダメージ
299
命中
290
Attack Time
1.5
経験値
10,255
Ailment Threshold
23,160
Chill
73
Shock
73
Brittle
414
Scorch
73
Sap
202
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
VaalSkitterbotIceSpear
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
アイススピアー
クリティカル率: 5%
キャストタイム: 0.83 秒
クールダウン時間: 7 秒
氷の破片を連続して発射する。短い距離を移動後、これらの氷の破片は第二形態に変化し、投射物の速度が早くなり、全ての敵を貫通するようになる。
899.2から1349の冷気ダメージを与える
追加の投射物を5個放つ
放射状に投射物を放つ
投射物スピードが40%減少する
第二形態はクリティカル率が100%増加する
第二形態は投射物スピードが300%上昇する
base is projectile [1]
projectile random angle based on distance to target location % [50]
projectile uses contact position [1]
use scaled contact offset [1]
追加の投射物を5個放つ
放射状に投射物を放つ
投射物スピードが40%減少する
第二形態はクリティカル率が100%増加する
第二形態は投射物スピードが300%上昇する
base is projectile [1]
projectile random angle based on distance to target location % [50]
projectile uses contact position [1]
use scaled contact offset [1]
SSMVaalSkitterbotApparitionCold
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
キャストタイム: 1.5 秒
クールダウン時間: 12 秒
alternate minion [550]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" StateMachine { define_shared_state = "inactive" } Life { on_death = "SetStateTo( inactive, 1 );" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" StateMachine { on_or_create_state_inactive_0 = " IfAnimatedObject( Metadata/Monsters/LeagueUltimatum/Golem/VaalSkitterbot_Cold.ao, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_cold.epk ); }, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_light.epk ); } ); " on_or_create_state_inactive_1 = " IfAnimatedObject( Metadata/Monsters/LeagueUltimatum/Golem/VaalSkitterbot_Cold.ao, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_cold.epk ); }, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_light.epk ); } ); " } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_cold.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_light.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Golem/SkitterbotColdSpectre"] = { name = "Frosted Cogwork", life = 3.6, energyShield = 0.6, fireResist = 0, coldResist = 30, lightningResist = 0, chaosResist = 30, damage = 0.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "VaalSkitterbotIceSpear", "SSMVaalSkitterbotApparitionCold", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["VaalSkitterbotIceSpear"] = { name = "Ice Spear", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.83, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "ice_spear_second_form_critical_strike_chance_+%", "ice_spear_second_form_projectile_speed_+%_final", "number_of_additional_projectiles", "projectile_random_angle_based_on_distance_to_target_location_%", "base_projectile_speed_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 300, 5, 50, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMVaalSkitterbotApparitionCold"] = { name = "SSMVaalSkitterbotApparitionCold", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {550, 1, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
凍結したコグワーク
コンストラクト
Frosted Cogwork
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueUltimatum/Golem/SkitterbotColdSpectre |
Tags | キャスター, cold_affinity, construct, golem, is_unarmed, not_dex, ranged, slow_movement, stone_armour |
ライフ
360%
Energy Shield From Life
60%
アーマー
+50%
Ailment Threshold
360%
耐性
0 30 0 30
Damage
80%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
VaalSkitterConstructUltimatum
Metadata
SkitterbotColdRuin
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
23,160
アーマー
43,185
回避力
4,739
エナジーシールド
3,676
Damage
299
スペルダメージ
299
命中
290
Attack Time
1.5
経験値
10,255
Ailment Threshold
23,160
Chill
73
Shock
73
Brittle
414
Scorch
73
Sap
202
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
VaalSkitterbotIceSpear
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
アイススピアー
クリティカル率: 5%
キャストタイム: 0.83 秒
クールダウン時間: 7 秒
氷の破片を連続して発射する。短い距離を移動後、これらの氷の破片は第二形態に変化し、投射物の速度が早くなり、全ての敵を貫通するようになる。
899.2から1349の冷気ダメージを与える
追加の投射物を5個放つ
放射状に投射物を放つ
投射物スピードが40%減少する
第二形態はクリティカル率が100%増加する
第二形態は投射物スピードが300%上昇する
base is projectile [1]
projectile random angle based on distance to target location % [50]
projectile uses contact position [1]
use scaled contact offset [1]
追加の投射物を5個放つ
放射状に投射物を放つ
投射物スピードが40%減少する
第二形態はクリティカル率が100%増加する
第二形態は投射物スピードが300%上昇する
base is projectile [1]
projectile random angle based on distance to target location % [50]
projectile uses contact position [1]
use scaled contact offset [1]
SSMVaalSkitterbotApparitionColdRuin
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
キャストタイム: 1.5 秒
クールダウン時間: 12 秒
alternate minion [553]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" StateMachine { define_shared_state = "inactive" } Life { on_death = "SetStateTo( inactive, 1 );" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" StateMachine { on_or_create_state_inactive_0 = " IfAnimatedObject( Metadata/Monsters/LeagueUltimatum/Golem/VaalSkitterbot_Cold.ao, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_cold.epk ); }, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_light.epk ); } ); " on_or_create_state_inactive_1 = " IfAnimatedObject( Metadata/Monsters/LeagueUltimatum/Golem/VaalSkitterbot_Cold.ao, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_cold.epk ); }, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_light.epk ); } ); " } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_cold.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_light.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Golem/SkitterbotColdRuin"] = { name = "Frosted Cogwork", life = 3.6, energyShield = 0.6, fireResist = 0, coldResist = 30, lightningResist = 0, chaosResist = 30, damage = 0.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "VaalSkitterbotIceSpear", "SSMVaalSkitterbotApparitionColdRuin", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["VaalSkitterbotIceSpear"] = { name = "Ice Spear", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.83, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "ice_spear_second_form_critical_strike_chance_+%", "ice_spear_second_form_projectile_speed_+%_final", "number_of_additional_projectiles", "projectile_random_angle_based_on_distance_to_target_location_%", "base_projectile_speed_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 300, 5, 50, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMVaalSkitterbotApparitionColdRuin"] = { name = "SSMVaalSkitterbotApparitionColdRuin", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {553, 1, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
凍結したコグワーク
コンストラクト
Frosted Cogwork
Spectre | Y |
---|---|
Tags | キャスター, cold_affinity, construct, fast_movement, golem, is_unarmed, not_dex, stone_armour |
ライフ
195%
Energy Shield From Life
60%
アーマー
+50%
Ailment Threshold
195%
耐性
0 0 40 0
Damage
77%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
3 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
経験値
88%
Model Size
100%
Type
VaalSkitterConstruct
Metadata
SkitterbotCold
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
12,545
アーマー
43,185
回避力
4,739
エナジーシールド
3,676
Damage
288
スペルダメージ
288
命中
290
Attack Time
1.5
経験値
9,024
Ailment Threshold
12,545
Chill
40
Shock
40
Brittle
224
Scorch
40
Sap
110
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
VaalSkitterbotIceSpear
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
アイススピアー
クリティカル率: 5%
キャストタイム: 0.83 秒
クールダウン時間: 7 秒
氷の破片を連続して発射する。短い距離を移動後、これらの氷の破片は第二形態に変化し、投射物の速度が早くなり、全ての敵を貫通するようになる。
899.2から1349の冷気ダメージを与える
追加の投射物を5個放つ
放射状に投射物を放つ
投射物スピードが40%減少する
第二形態はクリティカル率が100%増加する
第二形態は投射物スピードが300%上昇する
base is projectile [1]
projectile random angle based on distance to target location % [50]
projectile uses contact position [1]
use scaled contact offset [1]
追加の投射物を5個放つ
放射状に投射物を放つ
投射物スピードが40%減少する
第二形態はクリティカル率が100%増加する
第二形態は投射物スピードが300%上昇する
base is projectile [1]
projectile random angle based on distance to target location % [50]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "inactive" } Life { on_death = "SetStateTo( inactive, 1 );" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_inactive_0 = " IfAnimatedObject( Metadata/Monsters/VaalMonsters/Golems/VaalSkitterbot_Cold.ao, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_cold.epk ); }, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_light.epk ); } ); " on_or_create_state_inactive_1 = " IfAnimatedObject( Metadata/Monsters/VaalMonsters/Golems/VaalSkitterbot_Cold.ao, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_cold.epk ); }, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_light.epk ); } ); " } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_cold.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_light.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalMonsters/Golems/SkitterbotCold"] = { name = "Frosted Cogwork", life = 1.95, energyShield = 0.6, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 0.77, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "VaalSkitterbotIceSpear", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["VaalSkitterbotIceSpear"] = { name = "Ice Spear", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.83, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "ice_spear_second_form_critical_strike_chance_+%", "ice_spear_second_form_projectile_speed_+%_final", "number_of_additional_projectiles", "projectile_random_angle_based_on_distance_to_target_location_%", "base_projectile_speed_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 300, 5, 50, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | MonsterChilledAuraSkitterbot |
---|---|
Family | MonsterChilledAura |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
generic_buff_aura
半径: 20
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.