Gefrostetes Zahnrad
Konstrukt
Frosted Cogwork
SpectreY
Spectre OverrideMetadata/Monsters/LeagueUltimatum/Golem/SkitterbotColdSpectre
TagsZauberer, cold_affinity, construct, golem, is_unarmed, not_dex, ranged, slow_movement, stone_armour
Leben
360%
Energy Shield From Life
60%
Rüstung
+60%
Ailment Threshold
360%
Widerstand
0 30 0 30
Damage
80%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
VaalSkitterConstructUltimatum
Metadata
SkitterbotCold
Stufe
68
Leben
23,160
Rüstung
46,064
Ausweichen
4,739
Energieschild
3,676
Damage
299
Zauberschaden
299
Genauigkeit
290
Attack Time
1.5
Erfahrung
10,255
Ailment Threshold
23,160
Chill
73
Shock
73
Brittle
414
Scorch
73
Sap
202
VaalSkitterbotIceSpear
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
Eisspeer
Kritische Trefferchance: 5%
Zauberzeit: 0.83 Sek.
Abklingzeit: 7 Sek.
Entfesselt Eissplitter in schneller Abfolge, die nach einer kurzen Distanz eine sekundäre Form annehmen und sich dadurch schneller bewegen und Gegner durchbohren.
Verursacht 899.2 bis 1349 Kälteschaden
Feuert 5 zusätzliche Projektile
Feuert Projektile in einem Kreis
40% verringerte Projektilgeschwindigkeit
Sekundäre Form hat 100% erhöhte kritische Trefferchance
Sekundäre Form hat 300% mehr Projektilgeschwindigkeit
base is projectile [1]
projectile random angle based on distance to target location % [50]
projectile uses contact position [1]
use scaled contact offset [1]
SSMVaalSkitterbotApparitionCold
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Zauberzeit: 1.5 Sek.
Abklingzeit: 12 Sek.
alternate minion [550]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"

StateMachine
{
	define_shared_state = "inactive"
}

Life
{
	on_death = "SetStateTo( inactive, 1 );"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"

StateMachine
{
	on_or_create_state_inactive_0 =
	"
		IfAnimatedObject( Metadata/Monsters/LeagueUltimatum/Golem/VaalSkitterbot_Cold.ao, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_cold.epk ); }, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_light.epk ); } );
	"

	on_or_create_state_inactive_1 =
	"
		IfAnimatedObject( Metadata/Monsters/LeagueUltimatum/Golem/VaalSkitterbot_Cold.ao, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_cold.epk ); }, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_light.epk ); } );
	"
}

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_cold.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_light.epk"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/Golem/SkitterbotCold"] = {
    name = "Frosted Cogwork",
    life = 3.6,
    energyShield = 0.6,
    fireResist = 0,
    coldResist = 30,
    lightningResist = 0,
    chaosResist = 30,
    damage = 0.8,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "VaalSkitterbotIceSpear",
        "SSMVaalSkitterbotApparitionCold",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSkitterbotIceSpear"] = {
    name = "Ice Spear",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cold] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.83,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "ice_spear_second_form_critical_strike_chance_+%",
        "ice_spear_second_form_projectile_speed_+%_final",
        "number_of_additional_projectiles",
        "projectile_random_angle_based_on_distance_to_target_location_%",
        "base_projectile_speed_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 300, 5, 50, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMVaalSkitterbotApparitionCold"] = {
    name = "SSMVaalSkitterbotApparitionCold",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {550, 1, -99, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
Gefrostetes Zahnrad
Konstrukt
Frosted Cogwork
SpectreY
TagsZauberer, cold_affinity, construct, golem, is_unarmed, not_dex, ranged, slow_movement, stone_armour
Leben
360%
Energy Shield From Life
60%
Rüstung
+60%
Ailment Threshold
360%
Widerstand
0 30 0 30
Damage
80%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
VaalSkitterConstructUltimatumSpectre
Metadata
SkitterbotColdSpectre
Stufe
68
Leben
23,160
Rüstung
46,064
Ausweichen
4,739
Energieschild
3,676
Damage
299
Zauberschaden
299
Genauigkeit
290
Attack Time
1.5
Erfahrung
10,255
Ailment Threshold
23,160
Chill
73
Shock
73
Brittle
414
Scorch
73
Sap
202
VaalSkitterbotIceSpear
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
Eisspeer
Kritische Trefferchance: 5%
Zauberzeit: 0.83 Sek.
Abklingzeit: 7 Sek.
Entfesselt Eissplitter in schneller Abfolge, die nach einer kurzen Distanz eine sekundäre Form annehmen und sich dadurch schneller bewegen und Gegner durchbohren.
Verursacht 899.2 bis 1349 Kälteschaden
Feuert 5 zusätzliche Projektile
Feuert Projektile in einem Kreis
40% verringerte Projektilgeschwindigkeit
Sekundäre Form hat 100% erhöhte kritische Trefferchance
Sekundäre Form hat 300% mehr Projektilgeschwindigkeit
base is projectile [1]
projectile random angle based on distance to target location % [50]
projectile uses contact position [1]
use scaled contact offset [1]
SSMVaalSkitterbotApparitionCold
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Zauberzeit: 1.5 Sek.
Abklingzeit: 12 Sek.
alternate minion [550]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"

StateMachine
{
	define_shared_state = "inactive"
}

Life
{
	on_death = "SetStateTo( inactive, 1 );"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"

StateMachine
{
	on_or_create_state_inactive_0 =
	"
		IfAnimatedObject( Metadata/Monsters/LeagueUltimatum/Golem/VaalSkitterbot_Cold.ao, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_cold.epk ); }, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_light.epk ); } );
	"

	on_or_create_state_inactive_1 =
	"
		IfAnimatedObject( Metadata/Monsters/LeagueUltimatum/Golem/VaalSkitterbot_Cold.ao, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_cold.epk ); }, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_light.epk ); } );
	"
}

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_cold.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_light.epk"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/Golem/SkitterbotColdSpectre"] = {
    name = "Frosted Cogwork",
    life = 3.6,
    energyShield = 0.6,
    fireResist = 0,
    coldResist = 30,
    lightningResist = 0,
    chaosResist = 30,
    damage = 0.8,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "VaalSkitterbotIceSpear",
        "SSMVaalSkitterbotApparitionCold",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSkitterbotIceSpear"] = {
    name = "Ice Spear",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cold] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.83,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "ice_spear_second_form_critical_strike_chance_+%",
        "ice_spear_second_form_projectile_speed_+%_final",
        "number_of_additional_projectiles",
        "projectile_random_angle_based_on_distance_to_target_location_%",
        "base_projectile_speed_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 300, 5, 50, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMVaalSkitterbotApparitionCold"] = {
    name = "SSMVaalSkitterbotApparitionCold",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {550, 1, -99, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
Gefrostetes Zahnrad
Konstrukt
Frosted Cogwork
SpectreY
Spectre OverrideMetadata/Monsters/LeagueUltimatum/Golem/SkitterbotColdSpectre
TagsZauberer, cold_affinity, construct, golem, is_unarmed, not_dex, ranged, slow_movement, stone_armour
Leben
360%
Energy Shield From Life
60%
Rüstung
+60%
Ailment Threshold
360%
Widerstand
0 30 0 30
Damage
80%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
VaalSkitterConstructUltimatum
Metadata
SkitterbotColdRuin
Stufe
68
Leben
23,160
Rüstung
46,064
Ausweichen
4,739
Energieschild
3,676
Damage
299
Zauberschaden
299
Genauigkeit
290
Attack Time
1.5
Erfahrung
10,255
Ailment Threshold
23,160
Chill
73
Shock
73
Brittle
414
Scorch
73
Sap
202
VaalSkitterbotIceSpear
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
Eisspeer
Kritische Trefferchance: 5%
Zauberzeit: 0.83 Sek.
Abklingzeit: 7 Sek.
Entfesselt Eissplitter in schneller Abfolge, die nach einer kurzen Distanz eine sekundäre Form annehmen und sich dadurch schneller bewegen und Gegner durchbohren.
Verursacht 899.2 bis 1349 Kälteschaden
Feuert 5 zusätzliche Projektile
Feuert Projektile in einem Kreis
40% verringerte Projektilgeschwindigkeit
Sekundäre Form hat 100% erhöhte kritische Trefferchance
Sekundäre Form hat 300% mehr Projektilgeschwindigkeit
base is projectile [1]
projectile random angle based on distance to target location % [50]
projectile uses contact position [1]
use scaled contact offset [1]
SSMVaalSkitterbotApparitionColdRuin
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Zauberzeit: 1.5 Sek.
Abklingzeit: 12 Sek.
alternate minion [553]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"

StateMachine
{
	define_shared_state = "inactive"
}

Life
{
	on_death = "SetStateTo( inactive, 1 );"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"

StateMachine
{
	on_or_create_state_inactive_0 =
	"
		IfAnimatedObject( Metadata/Monsters/LeagueUltimatum/Golem/VaalSkitterbot_Cold.ao, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_cold.epk ); }, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_light.epk ); } );
	"

	on_or_create_state_inactive_1 =
	"
		IfAnimatedObject( Metadata/Monsters/LeagueUltimatum/Golem/VaalSkitterbot_Cold.ao, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_cold.epk ); }, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_light.epk ); } );
	"
}

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_cold.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_light.epk"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/Golem/SkitterbotColdRuin"] = {
    name = "Frosted Cogwork",
    life = 3.6,
    energyShield = 0.6,
    fireResist = 0,
    coldResist = 30,
    lightningResist = 0,
    chaosResist = 30,
    damage = 0.8,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "VaalSkitterbotIceSpear",
        "SSMVaalSkitterbotApparitionColdRuin",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSkitterbotIceSpear"] = {
    name = "Ice Spear",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cold] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.83,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "ice_spear_second_form_critical_strike_chance_+%",
        "ice_spear_second_form_projectile_speed_+%_final",
        "number_of_additional_projectiles",
        "projectile_random_angle_based_on_distance_to_target_location_%",
        "base_projectile_speed_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 300, 5, 50, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMVaalSkitterbotApparitionColdRuin"] = {
    name = "SSMVaalSkitterbotApparitionColdRuin",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {553, 1, -99, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
Gefrostetes Zahnrad
Konstrukt
Frosted Cogwork
SpectreY
TagsZauberer, cold_affinity, construct, fast_movement, golem, is_unarmed, not_dex, stone_armour
Leben
195%
Energy Shield From Life
60%
Rüstung
+60%
Ailment Threshold
195%
Widerstand
0 0 40 0
Damage
77%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
3 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
88%
Model Size
100%
Type
VaalSkitterConstruct
Metadata
SkitterbotCold
Stufe
68
Leben
12,545
Rüstung
46,064
Ausweichen
4,739
Energieschild
3,676
Damage
288
Zauberschaden
288
Genauigkeit
290
Attack Time
1.5
Erfahrung
9,024
Ailment Threshold
12,545
Chill
40
Shock
40
Brittle
224
Scorch
40
Sap
110
VaalSkitterbotIceSpear
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
Eisspeer
Kritische Trefferchance: 5%
Zauberzeit: 0.83 Sek.
Abklingzeit: 7 Sek.
Entfesselt Eissplitter in schneller Abfolge, die nach einer kurzen Distanz eine sekundäre Form annehmen und sich dadurch schneller bewegen und Gegner durchbohren.
Verursacht 899.2 bis 1349 Kälteschaden
Feuert 5 zusätzliche Projektile
Feuert Projektile in einem Kreis
40% verringerte Projektilgeschwindigkeit
Sekundäre Form hat 100% erhöhte kritische Trefferchance
Sekundäre Form hat 300% mehr Projektilgeschwindigkeit
base is projectile [1]
projectile random angle based on distance to target location % [50]
projectile uses contact position [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	define_shared_state = "inactive"
}

Life
{
	on_death = "SetStateTo( inactive, 1 );"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	on_or_create_state_inactive_0 =
	"
		IfAnimatedObject( Metadata/Monsters/VaalMonsters/Golems/VaalSkitterbot_Cold.ao, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_cold.epk ); }, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_light.epk ); } );
	"

	on_or_create_state_inactive_1 =
	"
		IfAnimatedObject( Metadata/Monsters/VaalMonsters/Golems/VaalSkitterbot_Cold.ao, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_cold.epk ); }, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_light.epk ); } );
	"
}

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_cold.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_light.epk"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/VaalMonsters/Golems/SkitterbotCold"] = {
    name = "Frosted Cogwork",
    life = 1.95,
    energyShield = 0.6,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 0.77,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "VaalSkitterbotIceSpear",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSkitterbotIceSpear"] = {
    name = "Ice Spear",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cold] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.83,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "ice_spear_second_form_critical_strike_chance_+%",
        "ice_spear_second_form_projectile_speed_+%_final",
        "number_of_additional_projectiles",
        "projectile_random_angle_based_on_distance_to_target_location_%",
        "base_projectile_speed_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 300, 5, 50, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
IdMonsterChilledAuraSkitterbot
FamilyMonsterChilledAura
DomainsMonster (3)
GenerationTypeeinzigartig (3)
Req. level1
generic_buff_aura
Radius: 20
Edit

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