Frosted Cogwork
หุ่นกล
SpectreY
Spectre OverrideMetadata/Monsters/LeagueUltimatum/Golem/SkitterbotColdSpectre
Tagsนักเวท, cold_affinity, construct, golem, is_unarmed, not_dex, ranged, slow_movement, stone_armour
พลังชีวิต
360%
Energy Shield From Life
60%
เกราะ
+60%
Ailment Threshold
360%
ค่าต้านทาน
0 30 0 30
Damage
80%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
VaalSkitterConstructUltimatum
Metadata
SkitterbotCold
เลเวล
68
พลังชีวิต
23,160
เกราะ
46,064
การหลบหลีก
4,739
โล่พลังงาน
3,676
Damage
299
ความเสียหายเวท
299
ความแม่นยำ
290
Attack Time
1.5
ค่าประสบการณ์
10,255
Ailment Threshold
23,160
Chill
73
Shock
73
Brittle
414
Scorch
73
Sap
202
VaalSkitterbotIceSpear
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
หอกน้ำแข็ง (Ice Spear)
โอกาสคริติคอล: 5%
เวลาร่าย: 0.83 วินาที
คูลดาวน์: 7 วินาที
ปล่อยเศษน้ำแข็งออกไปติดกันอย่างรวดเร็ว เมื่อมันเดินทางได้ระยะหนึ่งจะเปลี่ยนร่างเป็นร่างสองที่เคลื่อนที่ไวขึ้นอย่างมากและสามารถเจาะทะลุศัตรูได้
สร้างความเสียหาย น้ำแข็ง 899.2 ถึง 1349
ยิงกระสุน เพิ่มเติม 5 ลูก
ยิงกระสุนเป็นวงกลม
ลดความเร็วกระสุน 40%
ร่างสอง มีโอกาสคริติคอล เพิ่มขึ้น 100%
ร่างสอง มีความเร็วกระสุน เพิ่มขึ้น อีก 300%
base is projectile [1]
projectile random angle based on distance to target location % [50]
projectile uses contact position [1]
use scaled contact offset [1]
SSMVaalSkitterbotApparitionCold
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
เวลาร่าย: 1.5 วินาที
คูลดาวน์: 12 วินาที
alternate minion [550]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"

StateMachine
{
	define_shared_state = "inactive"
}

Life
{
	on_death = "SetStateTo( inactive, 1 );"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"

StateMachine
{
	on_or_create_state_inactive_0 =
	"
		IfAnimatedObject( Metadata/Monsters/LeagueUltimatum/Golem/VaalSkitterbot_Cold.ao, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_cold.epk ); }, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_light.epk ); } );
	"

	on_or_create_state_inactive_1 =
	"
		IfAnimatedObject( Metadata/Monsters/LeagueUltimatum/Golem/VaalSkitterbot_Cold.ao, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_cold.epk ); }, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_light.epk ); } );
	"
}

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_cold.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_light.epk"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/Golem/SkitterbotCold"] = {
    name = "Frosted Cogwork",
    life = 3.6,
    energyShield = 0.6,
    fireResist = 0,
    coldResist = 30,
    lightningResist = 0,
    chaosResist = 30,
    damage = 0.8,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "VaalSkitterbotIceSpear",
        "SSMVaalSkitterbotApparitionCold",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSkitterbotIceSpear"] = {
    name = "Ice Spear",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cold] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.83,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "ice_spear_second_form_critical_strike_chance_+%",
        "ice_spear_second_form_projectile_speed_+%_final",
        "number_of_additional_projectiles",
        "projectile_random_angle_based_on_distance_to_target_location_%",
        "base_projectile_speed_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 300, 5, 50, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMVaalSkitterbotApparitionCold"] = {
    name = "SSMVaalSkitterbotApparitionCold",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {550, 1, -99, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
Frosted Cogwork
หุ่นกล
SpectreY
Tagsนักเวท, cold_affinity, construct, golem, is_unarmed, not_dex, ranged, slow_movement, stone_armour
พลังชีวิต
360%
Energy Shield From Life
60%
เกราะ
+60%
Ailment Threshold
360%
ค่าต้านทาน
0 30 0 30
Damage
80%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
VaalSkitterConstructUltimatumSpectre
Metadata
SkitterbotColdSpectre
เลเวล
68
พลังชีวิต
23,160
เกราะ
46,064
การหลบหลีก
4,739
โล่พลังงาน
3,676
Damage
299
ความเสียหายเวท
299
ความแม่นยำ
290
Attack Time
1.5
ค่าประสบการณ์
10,255
Ailment Threshold
23,160
Chill
73
Shock
73
Brittle
414
Scorch
73
Sap
202
VaalSkitterbotIceSpear
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
หอกน้ำแข็ง (Ice Spear)
โอกาสคริติคอล: 5%
เวลาร่าย: 0.83 วินาที
คูลดาวน์: 7 วินาที
ปล่อยเศษน้ำแข็งออกไปติดกันอย่างรวดเร็ว เมื่อมันเดินทางได้ระยะหนึ่งจะเปลี่ยนร่างเป็นร่างสองที่เคลื่อนที่ไวขึ้นอย่างมากและสามารถเจาะทะลุศัตรูได้
สร้างความเสียหาย น้ำแข็ง 899.2 ถึง 1349
ยิงกระสุน เพิ่มเติม 5 ลูก
ยิงกระสุนเป็นวงกลม
ลดความเร็วกระสุน 40%
ร่างสอง มีโอกาสคริติคอล เพิ่มขึ้น 100%
ร่างสอง มีความเร็วกระสุน เพิ่มขึ้น อีก 300%
base is projectile [1]
projectile random angle based on distance to target location % [50]
projectile uses contact position [1]
use scaled contact offset [1]
SSMVaalSkitterbotApparitionCold
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
เวลาร่าย: 1.5 วินาที
คูลดาวน์: 12 วินาที
alternate minion [550]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"

StateMachine
{
	define_shared_state = "inactive"
}

Life
{
	on_death = "SetStateTo( inactive, 1 );"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"

StateMachine
{
	on_or_create_state_inactive_0 =
	"
		IfAnimatedObject( Metadata/Monsters/LeagueUltimatum/Golem/VaalSkitterbot_Cold.ao, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_cold.epk ); }, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_light.epk ); } );
	"

	on_or_create_state_inactive_1 =
	"
		IfAnimatedObject( Metadata/Monsters/LeagueUltimatum/Golem/VaalSkitterbot_Cold.ao, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_cold.epk ); }, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_light.epk ); } );
	"
}

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_cold.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_light.epk"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/Golem/SkitterbotColdSpectre"] = {
    name = "Frosted Cogwork",
    life = 3.6,
    energyShield = 0.6,
    fireResist = 0,
    coldResist = 30,
    lightningResist = 0,
    chaosResist = 30,
    damage = 0.8,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "VaalSkitterbotIceSpear",
        "SSMVaalSkitterbotApparitionCold",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSkitterbotIceSpear"] = {
    name = "Ice Spear",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cold] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.83,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "ice_spear_second_form_critical_strike_chance_+%",
        "ice_spear_second_form_projectile_speed_+%_final",
        "number_of_additional_projectiles",
        "projectile_random_angle_based_on_distance_to_target_location_%",
        "base_projectile_speed_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 300, 5, 50, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMVaalSkitterbotApparitionCold"] = {
    name = "SSMVaalSkitterbotApparitionCold",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {550, 1, -99, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
Frosted Cogwork
หุ่นกล
SpectreY
Spectre OverrideMetadata/Monsters/LeagueUltimatum/Golem/SkitterbotColdSpectre
Tagsนักเวท, cold_affinity, construct, golem, is_unarmed, not_dex, ranged, slow_movement, stone_armour
พลังชีวิต
360%
Energy Shield From Life
60%
เกราะ
+60%
Ailment Threshold
360%
ค่าต้านทาน
0 30 0 30
Damage
80%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
VaalSkitterConstructUltimatum
Metadata
SkitterbotColdRuin
เลเวล
68
พลังชีวิต
23,160
เกราะ
46,064
การหลบหลีก
4,739
โล่พลังงาน
3,676
Damage
299
ความเสียหายเวท
299
ความแม่นยำ
290
Attack Time
1.5
ค่าประสบการณ์
10,255
Ailment Threshold
23,160
Chill
73
Shock
73
Brittle
414
Scorch
73
Sap
202
VaalSkitterbotIceSpear
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
หอกน้ำแข็ง (Ice Spear)
โอกาสคริติคอล: 5%
เวลาร่าย: 0.83 วินาที
คูลดาวน์: 7 วินาที
ปล่อยเศษน้ำแข็งออกไปติดกันอย่างรวดเร็ว เมื่อมันเดินทางได้ระยะหนึ่งจะเปลี่ยนร่างเป็นร่างสองที่เคลื่อนที่ไวขึ้นอย่างมากและสามารถเจาะทะลุศัตรูได้
สร้างความเสียหาย น้ำแข็ง 899.2 ถึง 1349
ยิงกระสุน เพิ่มเติม 5 ลูก
ยิงกระสุนเป็นวงกลม
ลดความเร็วกระสุน 40%
ร่างสอง มีโอกาสคริติคอล เพิ่มขึ้น 100%
ร่างสอง มีความเร็วกระสุน เพิ่มขึ้น อีก 300%
base is projectile [1]
projectile random angle based on distance to target location % [50]
projectile uses contact position [1]
use scaled contact offset [1]
SSMVaalSkitterbotApparitionColdRuin
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
เวลาร่าย: 1.5 วินาที
คูลดาวน์: 12 วินาที
alternate minion [553]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"

StateMachine
{
	define_shared_state = "inactive"
}

Life
{
	on_death = "SetStateTo( inactive, 1 );"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"

StateMachine
{
	on_or_create_state_inactive_0 =
	"
		IfAnimatedObject( Metadata/Monsters/LeagueUltimatum/Golem/VaalSkitterbot_Cold.ao, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_cold.epk ); }, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_light.epk ); } );
	"

	on_or_create_state_inactive_1 =
	"
		IfAnimatedObject( Metadata/Monsters/LeagueUltimatum/Golem/VaalSkitterbot_Cold.ao, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_cold.epk ); }, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_light.epk ); } );
	"
}

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_cold.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_light.epk"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/Golem/SkitterbotColdRuin"] = {
    name = "Frosted Cogwork",
    life = 3.6,
    energyShield = 0.6,
    fireResist = 0,
    coldResist = 30,
    lightningResist = 0,
    chaosResist = 30,
    damage = 0.8,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "VaalSkitterbotIceSpear",
        "SSMVaalSkitterbotApparitionColdRuin",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSkitterbotIceSpear"] = {
    name = "Ice Spear",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cold] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.83,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "ice_spear_second_form_critical_strike_chance_+%",
        "ice_spear_second_form_projectile_speed_+%_final",
        "number_of_additional_projectiles",
        "projectile_random_angle_based_on_distance_to_target_location_%",
        "base_projectile_speed_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 300, 5, 50, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMVaalSkitterbotApparitionColdRuin"] = {
    name = "SSMVaalSkitterbotApparitionColdRuin",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {553, 1, -99, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
Frosted Cogwork
หุ่นกล
SpectreY
Tagsนักเวท, cold_affinity, construct, fast_movement, golem, is_unarmed, not_dex, stone_armour
พลังชีวิต
195%
Energy Shield From Life
60%
เกราะ
+60%
Ailment Threshold
195%
ค่าต้านทาน
0 0 40 0
Damage
77%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
3 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
88%
Model Size
100%
Type
VaalSkitterConstruct
Metadata
SkitterbotCold
เลเวล
68
พลังชีวิต
12,545
เกราะ
46,064
การหลบหลีก
4,739
โล่พลังงาน
3,676
Damage
288
ความเสียหายเวท
288
ความแม่นยำ
290
Attack Time
1.5
ค่าประสบการณ์
9,024
Ailment Threshold
12,545
Chill
40
Shock
40
Brittle
224
Scorch
40
Sap
110
VaalSkitterbotIceSpear
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
หอกน้ำแข็ง (Ice Spear)
โอกาสคริติคอล: 5%
เวลาร่าย: 0.83 วินาที
คูลดาวน์: 7 วินาที
ปล่อยเศษน้ำแข็งออกไปติดกันอย่างรวดเร็ว เมื่อมันเดินทางได้ระยะหนึ่งจะเปลี่ยนร่างเป็นร่างสองที่เคลื่อนที่ไวขึ้นอย่างมากและสามารถเจาะทะลุศัตรูได้
สร้างความเสียหาย น้ำแข็ง 899.2 ถึง 1349
ยิงกระสุน เพิ่มเติม 5 ลูก
ยิงกระสุนเป็นวงกลม
ลดความเร็วกระสุน 40%
ร่างสอง มีโอกาสคริติคอล เพิ่มขึ้น 100%
ร่างสอง มีความเร็วกระสุน เพิ่มขึ้น อีก 300%
base is projectile [1]
projectile random angle based on distance to target location % [50]
projectile uses contact position [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	define_shared_state = "inactive"
}

Life
{
	on_death = "SetStateTo( inactive, 1 );"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	on_or_create_state_inactive_0 =
	"
		IfAnimatedObject( Metadata/Monsters/VaalMonsters/Golems/VaalSkitterbot_Cold.ao, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_cold.epk ); }, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_light.epk ); } );
	"

	on_or_create_state_inactive_1 =
	"
		IfAnimatedObject( Metadata/Monsters/VaalMonsters/Golems/VaalSkitterbot_Cold.ao, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_cold.epk ); }, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_light.epk ); } );
	"
}

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_cold.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_light.epk"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/VaalMonsters/Golems/SkitterbotCold"] = {
    name = "Frosted Cogwork",
    life = 1.95,
    energyShield = 0.6,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 0.77,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "VaalSkitterbotIceSpear",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSkitterbotIceSpear"] = {
    name = "Ice Spear",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cold] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.83,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "ice_spear_second_form_critical_strike_chance_+%",
        "ice_spear_second_form_projectile_speed_+%_final",
        "number_of_additional_projectiles",
        "projectile_random_angle_based_on_distance_to_target_location_%",
        "base_projectile_speed_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 300, 5, 50, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
IdMonsterChilledAuraSkitterbot
FamilyMonsterChilledAura
DomainsMonster (3)
GenerationTypeยูนิค (3)
Req. level1
generic_buff_aura
รัศมี: 20
Edit

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.