金庫室の守護者
コンストラクト
エリア: 金庫室のマップ
モンスターの付与する経験値が100%増加する
monster dropped item rarity +% [15000]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
アタックスピードが50%増加する
キャストスピードが50%増加する
移動スピードが50%増加する
ヒット時に敵をノックバックする
ノックバック距離が400%増加する
monster dropped item rarity +% [15000]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
アタックスピードが50%増加する
キャストスピードが50%増加する
移動スピードが50%増加する
ヒット時に敵をノックバックする
ノックバック距離が400%増加する
Guardian of the Vault
Spectre | N |
---|---|
Area | 金庫室のマップ |
Tags | bludgeoning_weapon, キャスター, construct, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, non_unique_map_boss, not_int, physical_affinity, stone_armour |
ライフ
300%
防具
+60%
回避力
+40%
Ailment Threshold
300%
耐性
40 40 40 25
Damage
88%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 16
Attack Time
1.5 Second
Damage Spread
±20%
経験値
100%
Model Size
163%
Type
TreasureGolemMapBoss
Metadata
TreasureGolemMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
レベル
82
ライフ
6,278,181
防具
137,042
回避力
10,651
エナジーシールド
0
Damage
852
スペルダメージ
1,272
命中
499
Attack Time
1.005
経験値
71,533
Ailment Threshold
2,950,745
Chill
9,330
Shock
9,330
Brittle
52,786
Scorch
9,330
Sap
25,778
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 1353–2030
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
SummonGoldAnimatedArmour
Spell
キャストタイム: 1 秒
クールダウン時間: 4.5 秒
minion dies when parent dies [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
TreasureGolemSlam
Attack, Area
Base Damage: 1353–2030
クリティカル率: 5%
アタックダメージ: 95%
アタックダメージ: 95%
Attack Time: 1.5 秒
クールダウン時間: 5 秒
アタックダメージが5%低下する
アタックスピードが47%低下する
active skill area of effect radius +% final [-50]
is area damage [1]
voll slam damage +% final at centre [100]
アタックスピードが47%低下する
active skill area of effect radius +% final [-50]
is area damage [1]
voll slam damage +% final at centre [100]
VaultBossDelayedBlast
Spell, Triggerable
キャストタイム: 1 秒
1717から2575の物理ダメージを与える
基礎持続時間は15秒
追加の投射物を50個放つ
cast on hide % [100]
firestorm use server effects [1]
is area damage [1]
基礎持続時間は15秒
追加の投射物を50個放つ
cast on hide % [100]
firestorm use server effects [1]
is area damage [1]
HideVaultBoss
Duration
クールダウン時間: 30 秒
基礎持続時間は15秒
skill cannot be interrupted [1]
skill cannot be stunned [1]
spell maximum action distance +% [-90]
skill cannot be interrupted [1]
skill cannot be stunned [1]
spell maximum action distance +% [-90]
VaultBossLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
リープスラム
Base Damage: 1353–2030
クリティカル率: 5%
アタックダメージ: 150%
アタックダメージ: 150%
Attack Time: 1.5 秒
クールダウン時間: 2 秒
空中に飛び上がり、着地点にいる敵に武器でダメージを与え、敵をノックバックする。着地点にいる敵は押し出される。使用するには斧、メイス、セプター、剣またはスタッフを装備する必要がある。マルチストライクでサポートすることができない。
アタックダメージが50%上昇する
アタックスピードが50%低下する
基礎半径は1.5m
cast time overrides attack duration [1]
is area damage [1]
アタックスピードが50%低下する
基礎半径は1.5m
cast time overrides attack duration [1]
is area damage [1]
ChangeStanceVaultGolem
クールダウン時間: 12 秒
基礎持続時間は6秒
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Actor { basic_action = "Emerge" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.5 } Transitionable { create_untransitioned = "PlayAnimationType( Emerge ); PauseAnimation(); RemoveCollidability();" on_transition = "MakeCollidable(); SpawnEffect( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TreasureGolem/treasuregolememerge.ao );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/labyrinth/skeleton_king/golden_spine_upheaval/goldenupheaval.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RockGolem/TreasureGolemMapBoss"] = { name = "Guardian of the Vault", life = 3, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 0.88, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "Dagger", skillList = { "Melee", "VaultBossLeapSlam", "HideVaultBoss", "TreasureGolemSlam", "VaultBossDelayedBlast", "ChangeStanceVaultGolem", "SummonGoldAnimatedArmour", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaultBossLeapSlam"] = { name = "Leap Slam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_base_area_of_effect_radius", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {-50, 15, baseMultiplier = 1.5, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HideVaultBoss"] = { name = "HideVaultBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Duration] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "spell_maximum_action_distance_+%", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {15000, -90, levelRequirement = 10, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TreasureGolemSlam"] = { name = "TreasureGolemSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "voll_slam_damage_+%_final_at_centre", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-47, 100, -50, baseMultiplier = 0.95, levelRequirement = 68, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaultBossDelayedBlast"] = { name = "VaultBossDelayedBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "base_skill_effect_duration", "cast_on_hide_%", "is_area_damage", "firestorm_use_server_effects", }, levels = { [1] = {1.6000000238419, 2.4000000953674, 50, 15000, 100, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeStanceVaultGolem"] = { name = "ChangeStanceVaultGolem", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {6000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonGoldAnimatedArmour"] = { name = "SummonGoldAnimatedArmour", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "summoned_monsters_are_minions", "minion_dies_when_parent_dies", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
モンスターの付与する経験値が100%増加する
monster dropped item rarity +% [15000]
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
アタックスピードが50%増加する
キャストスピードが50%増加する
移動スピードが50%増加する
ヒット時に敵をノックバックする
ノックバック距離が400%増加する
Id | VaultBossStanceMods |
---|---|
Family | VaultBossStanceMods |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack caster speed |
金庫室の守護者
コンストラクト
モンスターの付与する経験値が100%増加する
monster dropped item rarity +% [15000]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
アタックスピードが50%増加する
キャストスピードが50%増加する
移動スピードが50%増加する
ヒット時に敵をノックバックする
ノックバック距離が400%増加する
monster dropped item rarity +% [15000]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
アタックスピードが50%増加する
キャストスピードが50%増加する
移動スピードが50%増加する
ヒット時に敵をノックバックする
ノックバック距離が400%増加する
Guardian of the Vault
Spectre | N |
---|---|
Tags | bludgeoning_weapon, キャスター, construct, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, physical_affinity, standalone_map_boss, stone_armour |
ライフ
300%
防具
+60%
回避力
+40%
Ailment Threshold
300%
耐性
40 40 40 25
Damage
88%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 16
Attack Time
1.5 Second
Damage Spread
±20%
経験値
100%
Model Size
163%
Type
TreasureGolemMapBoss
Metadata
TreasureGolemMapBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
レベル
68
ライフ
418,039
防具
46,064
回避力
6,635
エナジーシールド
0
Damage
374
スペルダメージ
559
命中
290
Attack Time
1.005
経験値
56,403
Ailment Threshold
263,365
Chill
833
Shock
833
Brittle
4,711
Scorch
833
Sap
2,301
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 595–892
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
TreasureGolemSlam
Attack, Area
Base Damage: 595–892
クリティカル率: 5%
アタックダメージ: 95%
アタックダメージ: 95%
Attack Time: 1.5 秒
クールダウン時間: 5 秒
アタックダメージが5%低下する
アタックスピードが47%低下する
active skill area of effect radius +% final [-50]
is area damage [1]
voll slam damage +% final at centre [100]
アタックスピードが47%低下する
active skill area of effect radius +% final [-50]
is area damage [1]
voll slam damage +% final at centre [100]
VaultBossDelayedBlast
Spell, Triggerable
キャストタイム: 1 秒
1061から1591の物理ダメージを与える
基礎持続時間は15秒
追加の投射物を50個放つ
cast on hide % [100]
firestorm use server effects [1]
is area damage [1]
基礎持続時間は15秒
追加の投射物を50個放つ
cast on hide % [100]
firestorm use server effects [1]
is area damage [1]
VaultBossLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
リープスラム
Base Damage: 595–892
クリティカル率: 5%
アタックダメージ: 150%
アタックダメージ: 150%
Attack Time: 1.5 秒
クールダウン時間: 2 秒
空中に飛び上がり、着地点にいる敵に武器でダメージを与え、敵をノックバックする。着地点にいる敵は押し出される。使用するには斧、メイス、セプター、剣またはスタッフを装備する必要がある。マルチストライクでサポートすることができない。
アタックダメージが50%上昇する
アタックスピードが50%低下する
基礎半径は1.5m
cast time overrides attack duration [1]
is area damage [1]
アタックスピードが50%低下する
基礎半径は1.5m
cast time overrides attack duration [1]
is area damage [1]
GTStandaloneTreasureGolemDelayedBlast
Triggerable, Spell
キャストタイム: 1 秒
VaultBossDelayedBlastStandalone
Spell, Damage, Area, Triggerable, AreaSpell
キャストタイム: 1 秒
1061から1591の物理ダメージを与える
is area damage [1]
is area damage [1]
TreasureGolemSummonAnimatedWeaponStandalone
Spell, Multicastable, Triggerable
キャストタイム: 1 秒
alternate minion [176]
minion dies when parent dies [1]
number of monsters to summon [4]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [4]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RockGolem/TreasureGolemMapBossStandalone"] = { name = "Guardian of the Vault", life = 3, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 0.88, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "Dagger", skillList = { "Melee", "VaultBossLeapSlam", "TreasureGolemSummonAnimatedWeaponStandalone", "TreasureGolemSlam", "VaultBossDelayedBlast", "VaultBossDelayedBlastStandalone", "GTStandaloneTreasureGolemDelayedBlast", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaultBossLeapSlam"] = { name = "Leap Slam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_base_area_of_effect_radius", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {-50, 15, baseMultiplier = 1.5, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TreasureGolemSummonAnimatedWeaponStandalone"] = { name = "TreasureGolemSummonAnimatedWeaponStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {176, 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TreasureGolemSlam"] = { name = "TreasureGolemSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "voll_slam_damage_+%_final_at_centre", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-47, 100, -50, baseMultiplier = 0.95, levelRequirement = 68, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaultBossDelayedBlast"] = { name = "VaultBossDelayedBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "base_skill_effect_duration", "cast_on_hide_%", "is_area_damage", "firestorm_use_server_effects", }, levels = { [1] = {1.6000000238419, 2.4000000953674, 50, 15000, 100, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaultBossDelayedBlastStandalone"] = { name = "VaultBossDelayedBlastStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {1.6000000238419, 2.4000000953674, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTStandaloneTreasureGolemDelayedBlast"] = { name = "GTStandaloneTreasureGolemDelayedBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
モンスターの付与する経験値が100%増加する
monster dropped item rarity +% [15000]
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
アタックスピードが50%増加する
キャストスピードが50%増加する
移動スピードが50%増加する
ヒット時に敵をノックバックする
ノックバック距離が400%増加する
Id | VaultBossStanceMods |
---|---|
Family | VaultBossStanceMods |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack caster speed |
金庫室の守護者
コンストラクト
モンスターの付与する経験値が100%増加する
monster dropped item rarity +% [15000]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
アタックスピードが50%増加する
キャストスピードが50%増加する
移動スピードが50%増加する
ヒット時に敵をノックバックする
ノックバック距離が400%増加する
monster dropped item rarity +% [15000]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
アタックスピードが50%増加する
キャストスピードが50%増加する
移動スピードが50%増加する
ヒット時に敵をノックバックする
ノックバック距離が400%増加する
Guardian of the Vault
Spectre | N |
---|---|
Tags | bludgeoning_weapon, construct, elder_map_boss, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_height, medium_movement, mud_blood, non_attacking, not_int, stone_armour |
ライフ
300%
防具
+60%
回避力
+40%
Ailment Threshold
300%
耐性
40 40 40 25
Damage
88%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
経験値
100%
Model Size
163%
Type
TreasureGolemMapBoss
Metadata
TreasureGolemMapBossElder
Object Type
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone"
Object Type Codes
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RockGolem/TreasureGolemMapBossElder"] = { name = "Guardian of the Vault", life = 3, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 0.88, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "Dagger", skillList = { }, modList = { }, }
モンスターの付与する経験値が100%増加する
monster dropped item rarity +% [15000]
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
アタックスピードが50%増加する
キャストスピードが50%増加する
移動スピードが50%増加する
ヒット時に敵をノックバックする
ノックバック距離が400%増加する
Id | VaultBossStanceMods |
---|---|
Family | VaultBossStanceMods |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack caster speed |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.