DeepwaterCursedTreasureMirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
魔獣の心臓
悪魔
ノックバックを受けることがない
chance to be stunned % [25]
level 1 to 40 life +% final [-56]
level 41 to 57 life +% final [-45]
cannot be taunted [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Heart of the Beast
Spectre
Area摘出, コア, コア
Tagsdemon, extra_extra_large_height, flesh_armour, is_unarmed, large_model, non_attacking, red_blood, very_slow_movement
ライフ
600%
Ailment Threshold
600%
耐性
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
100%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
経験値
100%
Model Size
100%
Type
MalachaiHeart
Metadata
BeastHeart1
レベル
82
ライフ
171,369
アーマー
85,651
回避力
7,608
Damage
850
スペルダメージ
850
命中
998
Attack Time
1.5
経験値
13,006
Minion Life
32,943
Minion Damage
715
Ailment Threshold
171,369
Chill
542
Shock
542
Brittle
3,066
Scorch
542
Sap
1,497
Phys Convert Ele
300%
HeartGrantShield

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	blocking = true
	object_size = 5
	force_placement = true
}

Transitionable
{
	num_states = 3
}

Pathfinding
{
	immobile = true
}

Stats
{
	immune_to_curses = 0
	set_is_totem_object = 1
	set_item_drop_slots = 0
	set_cannot_be_dominated = 1
	mana_regeneration_rate_per_minute_% = 100
	base_maximum_mana = 100000
	set_monster_no_drops_or_experience = 1
	set_max_frenzy_charges = 0
	set_max_power_charges = 0
	set_physical_damage_reduction_%_per_endurance_charge = 5
	set_resist_all_elements_%_per_endurance_charge = 5
	set_immune_vaal_lighting_warp = 1
	set_cannot_have_affliction_mods = 1
}

Life
{
	corpse_usable = false
}

Actor 
{ 
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Malachai/BeastHeart1"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Heart of the Beast",
    life = 6,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "HeartGrantShield",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["HeartGrantShield"] = {
    name = "HeartGrantShield",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
ノックバックを受けることがない
FamilyImmuneToKnockback
Domainsモンスター (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • cannot be knocked back 1 — 1 Global — スケールできない値
  • chance to be stunned % [25]
    FamilyMonsterChanceToBeStunned
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • chance to be stunned % 25 — 25 Global
  • level 1 to 40 life +% final [-56]
    level 41 to 57 life +% final [-45]
    FamilyLifePerDifficulty
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • level 1 to 40 life +% final -56 — -56 Global
  • level 41 to 57 life +% final -45 — -45 Global
  • Craft Tagsresource ライフ
    cannot be taunted [1]
    FamilyTauntImmunity
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cannot be taunted 1 — 1 Global — スケールできない値
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cant touch this 1 — 1 Global — スケールできない値
  • cant possess this 1 — 1 Global — スケールできない値
  • cannot be afflicted 1 — 1 Global — スケールできない値
  • monster no talismans 1 — 1 Global — スケールできない値
  • cannot have azmeri dust 1 — 1 Global
  • cannot have affliction mods 1 — 1 Global — スケールできない値
  • cannot be tagged by sentinel 1 — 1 Global
  • 魔獣の心臓
    悪魔
    ノックバックを受けることがない
    chance to be stunned % [25]
    level 1 to 40 life +% final [-56]
    level 41 to 57 life +% final [-45]
    cannot be taunted [1]
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Heart of the Beast
    Spectre
    Area摘出, コア, コア
    Tagsdemon, extra_extra_large_height, flesh_armour, is_unarmed, large_model, non_attacking, red_blood, very_slow_movement
    ライフ
    600%
    Ailment Threshold
    600%
    耐性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    100%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    経験値
    100%
    Model Size
    100%
    Type
    MalachaiHeart
    Metadata
    BeastHeart2
    レベル
    82
    ライフ
    171,369
    アーマー
    85,651
    回避力
    7,608
    Damage
    850
    スペルダメージ
    850
    命中
    998
    Attack Time
    1.5
    経験値
    13,006
    Minion Life
    32,943
    Minion Damage
    715
    Ailment Threshold
    171,369
    Chill
    542
    Shock
    542
    Brittle
    3,066
    Scorch
    542
    Sap
    1,497
    Phys Convert Ele
    300%
    HeartGrantShield

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	blocking = true
    	object_size = 5
    	force_placement = true
    }
    
    Transitionable
    {
    	num_states = 3
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Stats
    {
    	immune_to_curses = 0
    	set_is_totem_object = 1
    	set_item_drop_slots = 0
    	set_cannot_be_dominated = 1
    	mana_regeneration_rate_per_minute_% = 100
    	base_maximum_mana = 100000
    	set_monster_no_drops_or_experience = 1
    	set_max_frenzy_charges = 0
    	set_max_power_charges = 0
    	set_physical_damage_reduction_%_per_endurance_charge = 5
    	set_resist_all_elements_%_per_endurance_charge = 5
    	set_immune_vaal_lighting_warp = 1
    	set_cannot_have_affliction_mods = 1
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Actor 
    { 
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Malachai/BeastHeart2"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Heart of the Beast",
        life = 6,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HeartGrantShield",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HeartGrantShield"] = {
        name = "HeartGrantShield",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    ノックバックを受けることがない
    FamilyImmuneToKnockback
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cannot be knocked back 1 — 1 Global — スケールできない値
  • chance to be stunned % [25]
    FamilyMonsterChanceToBeStunned
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • chance to be stunned % 25 — 25 Global
  • level 1 to 40 life +% final [-56]
    level 41 to 57 life +% final [-45]
    FamilyLifePerDifficulty
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • level 1 to 40 life +% final -56 — -56 Global
  • level 41 to 57 life +% final -45 — -45 Global
  • Craft Tagsresource ライフ
    cannot be taunted [1]
    FamilyTauntImmunity
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cannot be taunted 1 — 1 Global — スケールできない値
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cant touch this 1 — 1 Global — スケールできない値
  • cant possess this 1 — 1 Global — スケールできない値
  • cannot be afflicted 1 — 1 Global — スケールできない値
  • monster no talismans 1 — 1 Global — スケールできない値
  • cannot have azmeri dust 1 — 1 Global
  • cannot have affliction mods 1 — 1 Global — スケールできない値
  • cannot be tagged by sentinel 1 — 1 Global
  • 魔獣の心臓
    悪魔
    ノックバックを受けることがない
    chance to be stunned % [25]
    level 1 to 40 life +% final [-56]
    level 41 to 57 life +% final [-45]
    cannot be taunted [1]
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Heart of the Beast
    Spectre
    Area摘出, コア, コア
    Tagsdemon, extra_extra_large_height, flesh_armour, is_unarmed, large_model, non_attacking, red_blood, very_slow_movement
    ライフ
    600%
    Ailment Threshold
    600%
    耐性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    100%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    経験値
    100%
    Model Size
    120%
    Type
    MalachaiHeart
    Metadata
    BeastHeart3
    レベル
    82
    ライフ
    171,369
    アーマー
    85,651
    回避力
    7,608
    Damage
    850
    スペルダメージ
    850
    命中
    998
    Attack Time
    1.5
    経験値
    13,006
    Minion Life
    32,943
    Minion Damage
    715
    Ailment Threshold
    171,369
    Chill
    542
    Shock
    542
    Brittle
    3,066
    Scorch
    542
    Sap
    1,497
    Phys Convert Ele
    300%
    HeartGrantShield

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	blocking = true
    	object_size = 5
    	force_placement = true
    }
    
    Transitionable
    {
    	num_states = 3
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Stats
    {
    	immune_to_curses = 0
    	set_is_totem_object = 1
    	set_item_drop_slots = 0
    	set_cannot_be_dominated = 1
    	mana_regeneration_rate_per_minute_% = 100
    	base_maximum_mana = 100000
    	set_monster_no_drops_or_experience = 1
    	set_max_frenzy_charges = 0
    	set_max_power_charges = 0
    	set_physical_damage_reduction_%_per_endurance_charge = 5
    	set_resist_all_elements_%_per_endurance_charge = 5
    	set_immune_vaal_lighting_warp = 1
    	set_cannot_have_affliction_mods = 1
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Actor 
    { 
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Malachai/BeastHeart3"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Heart of the Beast",
        life = 6,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HeartGrantShield",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HeartGrantShield"] = {
        name = "HeartGrantShield",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    ノックバックを受けることがない
    FamilyImmuneToKnockback
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cannot be knocked back 1 — 1 Global — スケールできない値
  • chance to be stunned % [25]
    FamilyMonsterChanceToBeStunned
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • chance to be stunned % 25 — 25 Global
  • level 1 to 40 life +% final [-56]
    level 41 to 57 life +% final [-45]
    FamilyLifePerDifficulty
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • level 1 to 40 life +% final -56 — -56 Global
  • level 41 to 57 life +% final -45 — -45 Global
  • Craft Tagsresource ライフ
    cannot be taunted [1]
    FamilyTauntImmunity
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cannot be taunted 1 — 1 Global — スケールできない値
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cant touch this 1 — 1 Global — スケールできない値
  • cant possess this 1 — 1 Global — スケールできない値
  • cannot be afflicted 1 — 1 Global — スケールできない値
  • monster no talismans 1 — 1 Global — スケールできない値
  • cannot have azmeri dust 1 — 1 Global
  • cannot have affliction mods 1 — 1 Global — スケールできない値
  • cannot be tagged by sentinel 1 — 1 Global
  • Edit

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