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หัวใจแห่งบีสต์
ปีศาจ
ไม่ถูก ผลักออกไป
chance to be stunned % [25]
level 1 to 40 life +% final [-56]
level 41 to 57 life +% final [-45]
cannot be taunted [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Heart of the Beast
Spectre
Areaสถานเก็บเกี่ยว, Core, Core Map
Tagsdemon, extra_extra_large_height, flesh_armour, is_unarmed, large_model, non_attacking, red_blood, very_slow_movement
พลังชีวิต
600%
Ailment Threshold
600%
ค่าต้านทาน
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
100%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
ค่าประสบการณ์
100%
Model Size
100%
Type
MalachaiHeart
Metadata
BeastHeart1
เลเวล
82
พลังชีวิต
171,369
ค่าเกราะ
85,651
อัตราการหลบหลีก
7,608
Damage
850
ความเสียหายเวท
850
ความแม่นยำ
998
Attack Time
1.5
ค่าประสบการณ์
13,006
Minion Life
32,943
Minion Damage
715
Ailment Threshold
171,369
Chill
542
Shock
542
Brittle
3,066
Scorch
542
Sap
1,497
Phys Convert Ele
300%
HeartGrantShield

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	blocking = true
	object_size = 5
	force_placement = true
}

Transitionable
{
	num_states = 3
}

Pathfinding
{
	immobile = true
}

Stats
{
	immune_to_curses = 0
	set_is_totem_object = 1
	set_item_drop_slots = 0
	set_cannot_be_dominated = 1
	mana_regeneration_rate_per_minute_% = 100
	base_maximum_mana = 100000
	set_monster_no_drops_or_experience = 1
	set_max_frenzy_charges = 0
	set_max_power_charges = 0
	set_physical_damage_reduction_%_per_endurance_charge = 5
	set_resist_all_elements_%_per_endurance_charge = 5
	set_immune_vaal_lighting_warp = 1
	set_cannot_have_affliction_mods = 1
}

Life
{
	corpse_usable = false
}

Actor 
{ 
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Malachai/BeastHeart1"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Heart of the Beast",
    life = 6,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "HeartGrantShield",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["HeartGrantShield"] = {
    name = "HeartGrantShield",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
ไม่ถูก ผลักออกไป
FamilyImmuneToKnockback
DomainsMonster (3)
GenerationTypeยูนิค (3)
Req. level1
Stats
  • cannot be knocked back 1 — 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • chance to be stunned % [25]
    FamilyMonsterChanceToBeStunned
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • chance to be stunned % 25 — 25 Global
  • level 1 to 40 life +% final [-56]
    level 41 to 57 life +% final [-45]
    FamilyLifePerDifficulty
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • level 1 to 40 life +% final -56 — -56 Global
  • level 41 to 57 life +% final -45 — -45 Global
  • Craft Tagsresource พลังชีวิต
    cannot be taunted [1]
    FamilyTauntImmunity
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be taunted 1 — 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cant touch this 1 — 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cant possess this 1 — 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be afflicted 1 — 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • monster no talismans 1 — 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot have azmeri dust 1 — 1 Global
  • cannot have affliction mods 1 — 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be tagged by sentinel 1 — 1 Global
  • หัวใจแห่งบีสต์
    ปีศาจ
    ไม่ถูก ผลักออกไป
    chance to be stunned % [25]
    level 1 to 40 life +% final [-56]
    level 41 to 57 life +% final [-45]
    cannot be taunted [1]
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Heart of the Beast
    Spectre
    Areaสถานเก็บเกี่ยว, Core, Core Map
    Tagsdemon, extra_extra_large_height, flesh_armour, is_unarmed, large_model, non_attacking, red_blood, very_slow_movement
    พลังชีวิต
    600%
    Ailment Threshold
    600%
    ค่าต้านทาน
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    100%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    ค่าประสบการณ์
    100%
    Model Size
    100%
    Type
    MalachaiHeart
    Metadata
    BeastHeart2
    เลเวล
    82
    พลังชีวิต
    171,369
    ค่าเกราะ
    85,651
    อัตราการหลบหลีก
    7,608
    Damage
    850
    ความเสียหายเวท
    850
    ความแม่นยำ
    998
    Attack Time
    1.5
    ค่าประสบการณ์
    13,006
    Minion Life
    32,943
    Minion Damage
    715
    Ailment Threshold
    171,369
    Chill
    542
    Shock
    542
    Brittle
    3,066
    Scorch
    542
    Sap
    1,497
    Phys Convert Ele
    300%
    HeartGrantShield

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	blocking = true
    	object_size = 5
    	force_placement = true
    }
    
    Transitionable
    {
    	num_states = 3
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Stats
    {
    	immune_to_curses = 0
    	set_is_totem_object = 1
    	set_item_drop_slots = 0
    	set_cannot_be_dominated = 1
    	mana_regeneration_rate_per_minute_% = 100
    	base_maximum_mana = 100000
    	set_monster_no_drops_or_experience = 1
    	set_max_frenzy_charges = 0
    	set_max_power_charges = 0
    	set_physical_damage_reduction_%_per_endurance_charge = 5
    	set_resist_all_elements_%_per_endurance_charge = 5
    	set_immune_vaal_lighting_warp = 1
    	set_cannot_have_affliction_mods = 1
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Actor 
    { 
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Malachai/BeastHeart2"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Heart of the Beast",
        life = 6,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HeartGrantShield",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HeartGrantShield"] = {
        name = "HeartGrantShield",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    ไม่ถูก ผลักออกไป
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be knocked back 1 — 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • chance to be stunned % [25]
    FamilyMonsterChanceToBeStunned
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • chance to be stunned % 25 — 25 Global
  • level 1 to 40 life +% final [-56]
    level 41 to 57 life +% final [-45]
    FamilyLifePerDifficulty
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • level 1 to 40 life +% final -56 — -56 Global
  • level 41 to 57 life +% final -45 — -45 Global
  • Craft Tagsresource พลังชีวิต
    cannot be taunted [1]
    FamilyTauntImmunity
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be taunted 1 — 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cant touch this 1 — 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cant possess this 1 — 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be afflicted 1 — 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • monster no talismans 1 — 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot have azmeri dust 1 — 1 Global
  • cannot have affliction mods 1 — 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be tagged by sentinel 1 — 1 Global
  • หัวใจแห่งบีสต์
    ปีศาจ
    ไม่ถูก ผลักออกไป
    chance to be stunned % [25]
    level 1 to 40 life +% final [-56]
    level 41 to 57 life +% final [-45]
    cannot be taunted [1]
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Heart of the Beast
    Spectre
    Areaสถานเก็บเกี่ยว, Core, Core Map
    Tagsdemon, extra_extra_large_height, flesh_armour, is_unarmed, large_model, non_attacking, red_blood, very_slow_movement
    พลังชีวิต
    600%
    Ailment Threshold
    600%
    ค่าต้านทาน
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    100%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    ค่าประสบการณ์
    100%
    Model Size
    120%
    Type
    MalachaiHeart
    Metadata
    BeastHeart3
    เลเวล
    82
    พลังชีวิต
    171,369
    ค่าเกราะ
    85,651
    อัตราการหลบหลีก
    7,608
    Damage
    850
    ความเสียหายเวท
    850
    ความแม่นยำ
    998
    Attack Time
    1.5
    ค่าประสบการณ์
    13,006
    Minion Life
    32,943
    Minion Damage
    715
    Ailment Threshold
    171,369
    Chill
    542
    Shock
    542
    Brittle
    3,066
    Scorch
    542
    Sap
    1,497
    Phys Convert Ele
    300%
    HeartGrantShield

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	blocking = true
    	object_size = 5
    	force_placement = true
    }
    
    Transitionable
    {
    	num_states = 3
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Stats
    {
    	immune_to_curses = 0
    	set_is_totem_object = 1
    	set_item_drop_slots = 0
    	set_cannot_be_dominated = 1
    	mana_regeneration_rate_per_minute_% = 100
    	base_maximum_mana = 100000
    	set_monster_no_drops_or_experience = 1
    	set_max_frenzy_charges = 0
    	set_max_power_charges = 0
    	set_physical_damage_reduction_%_per_endurance_charge = 5
    	set_resist_all_elements_%_per_endurance_charge = 5
    	set_immune_vaal_lighting_warp = 1
    	set_cannot_have_affliction_mods = 1
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Actor 
    { 
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Malachai/BeastHeart3"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Heart of the Beast",
        life = 6,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HeartGrantShield",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HeartGrantShield"] = {
        name = "HeartGrantShield",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    ไม่ถูก ผลักออกไป
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be knocked back 1 — 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • chance to be stunned % [25]
    FamilyMonsterChanceToBeStunned
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • chance to be stunned % 25 — 25 Global
  • level 1 to 40 life +% final [-56]
    level 41 to 57 life +% final [-45]
    FamilyLifePerDifficulty
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • level 1 to 40 life +% final -56 — -56 Global
  • level 41 to 57 life +% final -45 — -45 Global
  • Craft Tagsresource พลังชีวิต
    cannot be taunted [1]
    FamilyTauntImmunity
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be taunted 1 — 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cant touch this 1 — 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cant possess this 1 — 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be afflicted 1 — 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • monster no talismans 1 — 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot have azmeri dust 1 — 1 Global
  • cannot have affliction mods 1 — 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be tagged by sentinel 1 — 1 Global
  • Edit

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