ハイリの歩哨
人型
monster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Hyrri's Watch
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LegionLeague/LegionKaruiArcherSpectre |
Tags | cold_affinity, fast_movement, flesh_armour, has_bow, humanoid, legion_monster, medium_height, no_pantheon_mod, not_int, not_str, puncturing_weapon, ranged, red_blood |
ライフ
225%
回避力
+50%
Ailment Threshold
225%
耐性
20 20 20 0
Damage
110%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 50
Attack Time
1.5 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
LegionKaruiArcher
Metadata
LegionKaruiArcher
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
14,475
アーマー
28,790
回避力
7,109
エナジーシールド
0
Damage
411
スペルダメージ
411
命中
290
Attack Time
1.5
経験値
10,255
Ailment Threshold
14,475
Chill
46
Shock
46
Brittle
259
Scorch
46
Sap
126
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeKaruiArcher
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 329–493
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
ダメージが150.3%上昇する
物理ダメージの75%を冷気ダメージに変換する
arrow projectile variation [18]
skill can fire arrows [1]
物理ダメージの75%を冷気ダメージに変換する
arrow projectile variation [18]
skill can fire arrows [1]
LegionKaruiArcherSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 329–493
クリティカル率: 5%
アタックダメージ: 165%
Attack Time: 1.5 秒
クールダウン時間: 10 秒
投射物は全ての対象を貫通する
アタックダメージが65%上昇する
ダメージが149.5%上昇する
物理ダメージの75%を冷気ダメージに変換する
アタックスピードが50%低下する
base is projectile [1]
monster projectile variation [69]
skill can fire arrows [1]
アタックダメージが65%上昇する
ダメージが149.5%上昇する
物理ダメージの75%を冷気ダメージに変換する
アタックスピードが50%低下する
base is projectile [1]
monster projectile variation [69]
skill can fire arrows [1]
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink" StateMachine { define_shared_state = "use_arrow2=1;" }
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Legion/karui/coldsnipe_proj_pierce_impact.ao" } BaseEvents { on_construction_complete = " IfMapStat( map_is_legion_endgame_map, { AddAttached( Art/Models/Items/Quivers/TheSkirmish.fmt, aux_back_attachment_jntBnd ); } ); " } StateMachine { on_state_breakout_1 = "AddAttached( Art/Models/Items/Quivers/TheSkirmish.fmt, aux_back_attachment_jntBnd );" create_state_breakout_1 = "AddAttached( Art/Models/Items/Quivers/TheSkirmish.fmt, aux_back_attachment_jntBnd );" } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/epk/karui_ice.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/epk/karui_ice.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionKaruiArcher"] = { name = "Hyrri's Watch", life = 2.25, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.1, damageSpread = 0.2, attackTime = 1.5, attackRange = 50, accuracy = 1, weaponType1 = "Bow", skillList = { "MeleeKaruiArcher", "LegionKaruiArcherSnipe", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeKaruiArcher"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "arrow_projectile_variation", "skill_physical_damage_%_to_convert_to_cold", "skill_can_fire_arrows", }, levels = { [1] = {0, 18, 75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 18, 75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 18, 75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 18, 75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionKaruiArcherSnipe"] = { name = "LegionKaruiArcherSnipe", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_attack_speed_+%_final", "monster_projectile_variation", "base_is_projectile", "always_pierce", "skill_can_fire_arrows", }, levels = { [1] = {0, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 21, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, }
monster ignores delve darkness mechanic [1]
Id | MonsterIgnoresDelveDarkness |
---|---|
Family | MonsterIgnoresDelveDarkness |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ハイリの歩哨
人型
monster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Hyrri's Watch
Spectre | Y |
---|---|
Tags | cold_affinity, fast_movement, flesh_armour, has_bow, humanoid, legion_monster, no_pantheon_mod, not_int, not_str, puncturing_weapon, ranged, red_blood |
ライフ
225%
回避力
+50%
Ailment Threshold
225%
耐性
20 20 20 0
Damage
110%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 50
Attack Time
1.5 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
LegionKaruiArcher
Metadata
LegionKaruiArcherSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
14,475
アーマー
28,790
回避力
7,109
エナジーシールド
0
Damage
411
スペルダメージ
411
命中
290
Attack Time
1.5
経験値
10,255
Ailment Threshold
14,475
Chill
46
Shock
46
Brittle
259
Scorch
46
Sap
126
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeKaruiArcher
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 329–493
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
ダメージが150.3%上昇する
物理ダメージの75%を冷気ダメージに変換する
arrow projectile variation [18]
skill can fire arrows [1]
物理ダメージの75%を冷気ダメージに変換する
arrow projectile variation [18]
skill can fire arrows [1]
LegionKaruiArcherSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 329–493
クリティカル率: 5%
アタックダメージ: 165%
Attack Time: 1.5 秒
クールダウン時間: 10 秒
投射物は全ての対象を貫通する
アタックダメージが65%上昇する
ダメージが149.5%上昇する
物理ダメージの75%を冷気ダメージに変換する
アタックスピードが50%低下する
base is projectile [1]
monster projectile variation [69]
skill can fire arrows [1]
アタックダメージが65%上昇する
ダメージが149.5%上昇する
物理ダメージの75%を冷気ダメージに変換する
アタックスピードが50%低下する
base is projectile [1]
monster projectile variation [69]
skill can fire arrows [1]
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSinkSpectre"
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSinkSpectre" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Legion/karui/coldsnipe_proj_pierce_impact.ao" } BaseEvents { on_construction_complete = " AddAttached( Art/Models/Items/Quivers/TheSkirmish.fmt, aux_back_attachment_jntBnd ); " } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/epk/karui_ice.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/epk/karui_ice.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionKaruiArcherSpectre"] = { name = "Hyrri's Watch", life = 2.25, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.1, damageSpread = 0.2, attackTime = 1.5, attackRange = 50, accuracy = 1, weaponType1 = "Bow", skillList = { "MeleeKaruiArcher", "LegionKaruiArcherSnipe", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeKaruiArcher"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "arrow_projectile_variation", "skill_physical_damage_%_to_convert_to_cold", "skill_can_fire_arrows", }, levels = { [1] = {0, 18, 75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 18, 75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 18, 75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 18, 75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionKaruiArcherSnipe"] = { name = "LegionKaruiArcherSnipe", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_attack_speed_+%_final", "monster_projectile_variation", "base_is_projectile", "always_pierce", "skill_can_fire_arrows", }, levels = { [1] = {0, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 21, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, }
monster ignores delve darkness mechanic [1]
Id | MonsterIgnoresDelveDarkness |
---|---|
Family | MonsterIgnoresDelveDarkness |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ハイリの歩哨
人型
Hyrri's Watch
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LegionLeague/LegionKaruiArcherSpectre |
Tags | cold_affinity, fast_movement, flesh_armour, has_bow, humanoid, legion_monster, medium_height, no_pantheon_mod, not_int, not_str, puncturing_weapon, ranged, red_blood |
Packs |
ライフ
225%
回避力
+50%
Ailment Threshold
225%
耐性
20 20 20 0
Damage
110%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 50
Attack Time
1.5 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
LegionKaruiArcher
Metadata
LegionKaruiArcherStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
14,475
アーマー
28,790
回避力
7,109
エナジーシールド
0
Damage
411
スペルダメージ
411
命中
290
Attack Time
1.5
経験値
10,255
Ailment Threshold
14,475
Chill
46
Shock
46
Brittle
259
Scorch
46
Sap
126
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeKaruiArcher
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 329–493
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
ダメージが150.3%上昇する
物理ダメージの75%を冷気ダメージに変換する
arrow projectile variation [18]
skill can fire arrows [1]
物理ダメージの75%を冷気ダメージに変換する
arrow projectile variation [18]
skill can fire arrows [1]
LegionKaruiArcherSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 329–493
クリティカル率: 5%
アタックダメージ: 165%
Attack Time: 1.5 秒
クールダウン時間: 10 秒
投射物は全ての対象を貫通する
アタックダメージが65%上昇する
ダメージが149.5%上昇する
物理ダメージの75%を冷気ダメージに変換する
アタックスピードが50%低下する
base is projectile [1]
monster projectile variation [69]
skill can fire arrows [1]
アタックダメージが65%上昇する
ダメージが149.5%上昇する
物理ダメージの75%を冷気ダメージに変換する
アタックスピードが50%低下する
base is projectile [1]
monster projectile variation [69]
skill can fire arrows [1]
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseStandalone"
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseStandalone" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Legion/karui/coldsnipe_proj_pierce_impact.ao" } BaseEvents { on_construction_complete = " AddAttached( Art/Models/Items/Quivers/TheSkirmish.fmt, aux_back_attachment_jntBnd ); " } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/epk/karui_ice.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/epk/karui_ice.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionKaruiArcherStandalone"] = { name = "Hyrri's Watch", life = 2.25, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.1, damageSpread = 0.2, attackTime = 1.5, attackRange = 50, accuracy = 1, weaponType1 = "Bow", skillList = { "MeleeKaruiArcher", "LegionKaruiArcherSnipe", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeKaruiArcher"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "arrow_projectile_variation", "skill_physical_damage_%_to_convert_to_cold", "skill_can_fire_arrows", }, levels = { [1] = {0, 18, 75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 18, 75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 18, 75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 18, 75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionKaruiArcherSnipe"] = { name = "LegionKaruiArcherSnipe", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_attack_speed_+%_final", "monster_projectile_variation", "base_is_projectile", "always_pierce", "skill_can_fire_arrows", }, levels = { [1] = {0, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 21, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, }
ハイリの歩哨
人型
monster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
チャージを獲得することができない
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
チャージを獲得することができない
Hyrri's Watch
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LegionLeague/LegionKaruiArcherSpectre |
Tags | cold_affinity, fast_movement, flesh_armour, has_bow, humanoid, legion_monster, medium_height, no_pantheon_mod, not_int, not_str, puncturing_weapon, ranged, red_blood |
ライフ
225%
回避力
+50%
Ailment Threshold
225%
耐性
20 20 20 0
Damage
110%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 50
Attack Time
1.5 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
LegionKaruiArcher
Metadata
LegionKaruiArcherEndless
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
14,475
アーマー
28,790
回避力
7,109
エナジーシールド
0
Damage
411
スペルダメージ
411
命中
290
Attack Time
1.5
経験値
10,255
Ailment Threshold
14,475
Chill
46
Shock
46
Brittle
259
Scorch
46
Sap
126
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeKaruiArcher
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 329–493
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
ダメージが150.3%上昇する
物理ダメージの75%を冷気ダメージに変換する
arrow projectile variation [18]
skill can fire arrows [1]
物理ダメージの75%を冷気ダメージに変換する
arrow projectile variation [18]
skill can fire arrows [1]
LegionKaruiArcherSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 329–493
クリティカル率: 5%
アタックダメージ: 165%
Attack Time: 1.5 秒
クールダウン時間: 10 秒
投射物は全ての対象を貫通する
アタックダメージが65%上昇する
ダメージが149.5%上昇する
物理ダメージの75%を冷気ダメージに変換する
アタックスピードが50%低下する
base is projectile [1]
monster projectile variation [69]
skill can fire arrows [1]
アタックダメージが65%上昇する
ダメージが149.5%上昇する
物理ダメージの75%を冷気ダメージに変換する
アタックスピードが50%低下する
base is projectile [1]
monster projectile variation [69]
skill can fire arrows [1]
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink" StateMachine { define_shared_state = "use_arrow2=1;" }
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Legion/karui/coldsnipe_proj_pierce_impact.ao" } BaseEvents { on_construction_complete = " IfMapStat( map_is_legion_endgame_map, { AddAttached( Art/Models/Items/Quivers/TheSkirmish.fmt, aux_back_attachment_jntBnd ); } ); " } StateMachine { on_state_breakout_1 = "AddAttached( Art/Models/Items/Quivers/TheSkirmish.fmt, aux_back_attachment_jntBnd );" create_state_breakout_1 = "AddAttached( Art/Models/Items/Quivers/TheSkirmish.fmt, aux_back_attachment_jntBnd );" } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/epk/karui_ice.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/epk/karui_ice.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionKaruiArcherEndless"] = { name = "Hyrri's Watch", life = 2.25, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.1, damageSpread = 0.2, attackTime = 1.5, attackRange = 50, accuracy = 1, weaponType1 = "Bow", skillList = { "MeleeKaruiArcher", "LegionKaruiArcherSnipe", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeKaruiArcher"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "arrow_projectile_variation", "skill_physical_damage_%_to_convert_to_cold", "skill_can_fire_arrows", }, levels = { [1] = {0, 18, 75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 18, 75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 18, 75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 18, 75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionKaruiArcherSnipe"] = { name = "LegionKaruiArcherSnipe", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_attack_speed_+%_final", "monster_projectile_variation", "base_is_projectile", "always_pierce", "skill_can_fire_arrows", }, levels = { [1] = {0, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 21, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, }
monster ignores delve darkness mechanic [1]
Id | MonsterIgnoresDelveDarkness |
---|---|
Family | MonsterIgnoresDelveDarkness |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
チャージを獲得することができない
Id | CannotGainCharges_ |
---|---|
Family | CannotGainCharges |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | endurance_charge frenzy_charge power_charge |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.