Hyrri's Watch
มนุษย์
monster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LegionLeague/LegionKaruiArcherSpectre |
Tags | cold_affinity, fast_movement, flesh_armour, has_bow, humanoid, legion_monster, medium_height, no_pantheon_mod, not_int, not_str, puncturing_weapon, ranged, red_blood |
พลังชีวิต
225%
การหลบหลีก
+50%
Ailment Threshold
225%
ค่าต้านทาน
20 20 20 0
Damage
110%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 50
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
LegionKaruiArcher
Metadata
LegionKaruiArcher
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
14,475
ค่าเกราะ
28,790
การหลบหลีก
7,109
โล่พลังงาน
0
Damage
411
ความเสียหายเวท
411
ความแม่นยำ
290
Attack Time
1.5
ค่าประสบการณ์
10,255
Ailment Threshold
14,475
Chill
46
Shock
46
Brittle
259
Scorch
46
Sap
126
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeKaruiArcher
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 329–493
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
สร้างความเสียหาย เพิ่มขึ้น อีก 150.3%
แปลงความเสียหาย กายภาพ 75% เป็น น้ำแข็ง
arrow projectile variation [18]
skill can fire arrows [1]
แปลงความเสียหาย กายภาพ 75% เป็น น้ำแข็ง
arrow projectile variation [18]
skill can fire arrows [1]
LegionKaruiArcherSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 329–493
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 165%
Attack Time: 1.5 วินาที
คูลดาวน์: 10 วินาที
กระสุน เจาะทะลุ ทุกเป้าหมาย
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 65%
สร้างความเสียหาย เพิ่มขึ้น อีก 149.5%
แปลงความเสียหาย กายภาพ 75% เป็น น้ำแข็ง
ลดความเร็วในการโจมตี อีก 50%
base is projectile [1]
monster projectile variation [69]
skill can fire arrows [1]
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 65%
สร้างความเสียหาย เพิ่มขึ้น อีก 149.5%
แปลงความเสียหาย กายภาพ 75% เป็น น้ำแข็ง
ลดความเร็วในการโจมตี อีก 50%
base is projectile [1]
monster projectile variation [69]
skill can fire arrows [1]
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink" StateMachine { define_shared_state = "use_arrow2=1;" }
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Legion/karui/coldsnipe_proj_pierce_impact.ao" } BaseEvents { on_construction_complete = " IfMapStat( map_is_legion_endgame_map, { AddAttached( Art/Models/Items/Quivers/TheSkirmish.fmt, aux_back_attachment_jntBnd ); } ); " } StateMachine { on_state_breakout_1 = "AddAttached( Art/Models/Items/Quivers/TheSkirmish.fmt, aux_back_attachment_jntBnd );" create_state_breakout_1 = "AddAttached( Art/Models/Items/Quivers/TheSkirmish.fmt, aux_back_attachment_jntBnd );" } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/epk/karui_ice.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/epk/karui_ice.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionKaruiArcher"] = { name = "Hyrri's Watch", life = 2.25, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.1, damageSpread = 0.2, attackTime = 1.5, attackRange = 50, accuracy = 1, weaponType1 = "Bow", skillList = { "MeleeKaruiArcher", "LegionKaruiArcherSnipe", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeKaruiArcher"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "arrow_projectile_variation", "skill_physical_damage_%_to_convert_to_cold", "skill_can_fire_arrows", }, levels = { [1] = {0, 18, 75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 18, 75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 18, 75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 18, 75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionKaruiArcherSnipe"] = { name = "LegionKaruiArcherSnipe", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_attack_speed_+%_final", "monster_projectile_variation", "base_is_projectile", "always_pierce", "skill_can_fire_arrows", }, levels = { [1] = {0, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 21, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, }
monster ignores delve darkness mechanic [1]
Id | MonsterIgnoresDelveDarkness |
---|---|
Family | MonsterIgnoresDelveDarkness |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
Hyrri's Watch
มนุษย์
monster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Spectre | Y |
---|---|
Tags | cold_affinity, fast_movement, flesh_armour, has_bow, humanoid, legion_monster, no_pantheon_mod, not_int, not_str, puncturing_weapon, ranged, red_blood |
พลังชีวิต
225%
การหลบหลีก
+50%
Ailment Threshold
225%
ค่าต้านทาน
20 20 20 0
Damage
110%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 50
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
LegionKaruiArcher
Metadata
LegionKaruiArcherSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
14,475
ค่าเกราะ
28,790
การหลบหลีก
7,109
โล่พลังงาน
0
Damage
411
ความเสียหายเวท
411
ความแม่นยำ
290
Attack Time
1.5
ค่าประสบการณ์
10,255
Ailment Threshold
14,475
Chill
46
Shock
46
Brittle
259
Scorch
46
Sap
126
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeKaruiArcher
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 329–493
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
สร้างความเสียหาย เพิ่มขึ้น อีก 150.3%
แปลงความเสียหาย กายภาพ 75% เป็น น้ำแข็ง
arrow projectile variation [18]
skill can fire arrows [1]
แปลงความเสียหาย กายภาพ 75% เป็น น้ำแข็ง
arrow projectile variation [18]
skill can fire arrows [1]
LegionKaruiArcherSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 329–493
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 165%
Attack Time: 1.5 วินาที
คูลดาวน์: 10 วินาที
กระสุน เจาะทะลุ ทุกเป้าหมาย
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 65%
สร้างความเสียหาย เพิ่มขึ้น อีก 149.5%
แปลงความเสียหาย กายภาพ 75% เป็น น้ำแข็ง
ลดความเร็วในการโจมตี อีก 50%
base is projectile [1]
monster projectile variation [69]
skill can fire arrows [1]
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 65%
สร้างความเสียหาย เพิ่มขึ้น อีก 149.5%
แปลงความเสียหาย กายภาพ 75% เป็น น้ำแข็ง
ลดความเร็วในการโจมตี อีก 50%
base is projectile [1]
monster projectile variation [69]
skill can fire arrows [1]
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSinkSpectre"
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSinkSpectre" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Legion/karui/coldsnipe_proj_pierce_impact.ao" } BaseEvents { on_construction_complete = " AddAttached( Art/Models/Items/Quivers/TheSkirmish.fmt, aux_back_attachment_jntBnd ); " } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/epk/karui_ice.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/epk/karui_ice.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionKaruiArcherSpectre"] = { name = "Hyrri's Watch", life = 2.25, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.1, damageSpread = 0.2, attackTime = 1.5, attackRange = 50, accuracy = 1, weaponType1 = "Bow", skillList = { "MeleeKaruiArcher", "LegionKaruiArcherSnipe", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeKaruiArcher"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "arrow_projectile_variation", "skill_physical_damage_%_to_convert_to_cold", "skill_can_fire_arrows", }, levels = { [1] = {0, 18, 75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 18, 75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 18, 75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 18, 75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionKaruiArcherSnipe"] = { name = "LegionKaruiArcherSnipe", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_attack_speed_+%_final", "monster_projectile_variation", "base_is_projectile", "always_pierce", "skill_can_fire_arrows", }, levels = { [1] = {0, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 21, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, }
monster ignores delve darkness mechanic [1]
Id | MonsterIgnoresDelveDarkness |
---|---|
Family | MonsterIgnoresDelveDarkness |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
Hyrri's Watch
มนุษย์
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LegionLeague/LegionKaruiArcherSpectre |
Tags | cold_affinity, fast_movement, flesh_armour, has_bow, humanoid, legion_monster, medium_height, no_pantheon_mod, not_int, not_str, puncturing_weapon, ranged, red_blood |
Packs |
พลังชีวิต
225%
การหลบหลีก
+50%
Ailment Threshold
225%
ค่าต้านทาน
20 20 20 0
Damage
110%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 50
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
LegionKaruiArcher
Metadata
LegionKaruiArcherStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
14,475
ค่าเกราะ
28,790
การหลบหลีก
7,109
โล่พลังงาน
0
Damage
411
ความเสียหายเวท
411
ความแม่นยำ
290
Attack Time
1.5
ค่าประสบการณ์
10,255
Ailment Threshold
14,475
Chill
46
Shock
46
Brittle
259
Scorch
46
Sap
126
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeKaruiArcher
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 329–493
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
สร้างความเสียหาย เพิ่มขึ้น อีก 150.3%
แปลงความเสียหาย กายภาพ 75% เป็น น้ำแข็ง
arrow projectile variation [18]
skill can fire arrows [1]
แปลงความเสียหาย กายภาพ 75% เป็น น้ำแข็ง
arrow projectile variation [18]
skill can fire arrows [1]
LegionKaruiArcherSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 329–493
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 165%
Attack Time: 1.5 วินาที
คูลดาวน์: 10 วินาที
กระสุน เจาะทะลุ ทุกเป้าหมาย
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 65%
สร้างความเสียหาย เพิ่มขึ้น อีก 149.5%
แปลงความเสียหาย กายภาพ 75% เป็น น้ำแข็ง
ลดความเร็วในการโจมตี อีก 50%
base is projectile [1]
monster projectile variation [69]
skill can fire arrows [1]
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 65%
สร้างความเสียหาย เพิ่มขึ้น อีก 149.5%
แปลงความเสียหาย กายภาพ 75% เป็น น้ำแข็ง
ลดความเร็วในการโจมตี อีก 50%
base is projectile [1]
monster projectile variation [69]
skill can fire arrows [1]
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseStandalone"
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseStandalone" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Legion/karui/coldsnipe_proj_pierce_impact.ao" } BaseEvents { on_construction_complete = " AddAttached( Art/Models/Items/Quivers/TheSkirmish.fmt, aux_back_attachment_jntBnd ); " } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/epk/karui_ice.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/epk/karui_ice.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionKaruiArcherStandalone"] = { name = "Hyrri's Watch", life = 2.25, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.1, damageSpread = 0.2, attackTime = 1.5, attackRange = 50, accuracy = 1, weaponType1 = "Bow", skillList = { "MeleeKaruiArcher", "LegionKaruiArcherSnipe", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeKaruiArcher"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "arrow_projectile_variation", "skill_physical_damage_%_to_convert_to_cold", "skill_can_fire_arrows", }, levels = { [1] = {0, 18, 75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 18, 75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 18, 75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 18, 75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionKaruiArcherSnipe"] = { name = "LegionKaruiArcherSnipe", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_attack_speed_+%_final", "monster_projectile_variation", "base_is_projectile", "always_pierce", "skill_can_fire_arrows", }, levels = { [1] = {0, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 21, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, }
Hyrri's Watch
มนุษย์
monster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
ไม่สามารถรับ Charge ได้
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
ไม่สามารถรับ Charge ได้
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LegionLeague/LegionKaruiArcherSpectre |
Tags | cold_affinity, fast_movement, flesh_armour, has_bow, humanoid, legion_monster, medium_height, no_pantheon_mod, not_int, not_str, puncturing_weapon, ranged, red_blood |
พลังชีวิต
225%
การหลบหลีก
+50%
Ailment Threshold
225%
ค่าต้านทาน
20 20 20 0
Damage
110%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 50
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
LegionKaruiArcher
Metadata
LegionKaruiArcherEndless
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
14,475
ค่าเกราะ
28,790
การหลบหลีก
7,109
โล่พลังงาน
0
Damage
411
ความเสียหายเวท
411
ความแม่นยำ
290
Attack Time
1.5
ค่าประสบการณ์
10,255
Ailment Threshold
14,475
Chill
46
Shock
46
Brittle
259
Scorch
46
Sap
126
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeKaruiArcher
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 329–493
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
สร้างความเสียหาย เพิ่มขึ้น อีก 150.3%
แปลงความเสียหาย กายภาพ 75% เป็น น้ำแข็ง
arrow projectile variation [18]
skill can fire arrows [1]
แปลงความเสียหาย กายภาพ 75% เป็น น้ำแข็ง
arrow projectile variation [18]
skill can fire arrows [1]
LegionKaruiArcherSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 329–493
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 165%
Attack Time: 1.5 วินาที
คูลดาวน์: 10 วินาที
กระสุน เจาะทะลุ ทุกเป้าหมาย
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 65%
สร้างความเสียหาย เพิ่มขึ้น อีก 149.5%
แปลงความเสียหาย กายภาพ 75% เป็น น้ำแข็ง
ลดความเร็วในการโจมตี อีก 50%
base is projectile [1]
monster projectile variation [69]
skill can fire arrows [1]
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 65%
สร้างความเสียหาย เพิ่มขึ้น อีก 149.5%
แปลงความเสียหาย กายภาพ 75% เป็น น้ำแข็ง
ลดความเร็วในการโจมตี อีก 50%
base is projectile [1]
monster projectile variation [69]
skill can fire arrows [1]
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink" StateMachine { define_shared_state = "use_arrow2=1;" }
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Legion/karui/coldsnipe_proj_pierce_impact.ao" } BaseEvents { on_construction_complete = " IfMapStat( map_is_legion_endgame_map, { AddAttached( Art/Models/Items/Quivers/TheSkirmish.fmt, aux_back_attachment_jntBnd ); } ); " } StateMachine { on_state_breakout_1 = "AddAttached( Art/Models/Items/Quivers/TheSkirmish.fmt, aux_back_attachment_jntBnd );" create_state_breakout_1 = "AddAttached( Art/Models/Items/Quivers/TheSkirmish.fmt, aux_back_attachment_jntBnd );" } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/epk/karui_ice.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/epk/karui_ice.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionKaruiArcherEndless"] = { name = "Hyrri's Watch", life = 2.25, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.1, damageSpread = 0.2, attackTime = 1.5, attackRange = 50, accuracy = 1, weaponType1 = "Bow", skillList = { "MeleeKaruiArcher", "LegionKaruiArcherSnipe", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeKaruiArcher"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "arrow_projectile_variation", "skill_physical_damage_%_to_convert_to_cold", "skill_can_fire_arrows", }, levels = { [1] = {0, 18, 75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 18, 75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 18, 75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 18, 75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionKaruiArcherSnipe"] = { name = "LegionKaruiArcherSnipe", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_attack_speed_+%_final", "monster_projectile_variation", "base_is_projectile", "always_pierce", "skill_can_fire_arrows", }, levels = { [1] = {0, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 21, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, }
monster ignores delve darkness mechanic [1]
Id | MonsterIgnoresDelveDarkness |
---|---|
Family | MonsterIgnoresDelveDarkness |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
ไม่สามารถรับ Charge ได้
Id | CannotGainCharges_ |
---|---|
Family | CannotGainCharges |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | endurance_charge frenzy_charge power_charge |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.