Hyrri's Watch
มนุษย์
monster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
SpectreY
Spectre OverrideMetadata/Monsters/LegionLeague/LegionKaruiArcherSpectre
Tagscold_affinity, fast_movement, flesh_armour, has_bow, humanoid, legion_monster, medium_height, no_pantheon_mod, not_int, not_str, puncturing_weapon, ranged, red_blood
พลังชีวิต
225%
การหลบหลีก
+50%
Ailment Threshold
225%
ค่าต้านทาน
20 20 20 0
Damage
110%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 50
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
LegionKaruiArcher
Metadata
LegionKaruiArcher
เลเวล
68
พลังชีวิต
14,475
ค่าเกราะ
28,790
อัตราการหลบหลีก
7,109
Damage
411
ความเสียหายเวท
411
ความแม่นยำ
580
Attack Time
1.5
ค่าประสบการณ์
10,255
Minion Life
3,140
Minion Damage
328
Ailment Threshold
14,475
Chill
46
Shock
46
Brittle
259
Scorch
46
Sap
126
MeleeKaruiArcher
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 329–493
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
LegionKaruiArcherSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 329–493
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
คูลดาวน์: 10 วินาที

Object Type

version 2
extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink"

StateMachine
{
	define_shared_state = "use_arrow2=1;"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink"

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Legion/karui/coldsnipe_proj_pierce_impact.ao"
}

BaseEvents
{
	on_construction_complete =
	"
		IfMapStat( map_is_legion_endgame_map, { AddAttached( Art/Models/Items/Quivers/TheSkirmish.fmt, aux_back_attachment_jntBnd ); } );
	"
}

StateMachine
{
	on_state_breakout_1 = "AddAttached( Art/Models/Items/Quivers/TheSkirmish.fmt, aux_back_attachment_jntBnd );"
	create_state_breakout_1 = "AddAttached( Art/Models/Items/Quivers/TheSkirmish.fmt, aux_back_attachment_jntBnd );"
}

Life
{
    on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/epk/karui_ice.epk );"
    on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/epk/karui_ice.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LegionLeague/LegionKaruiArcher"] = {
    name = "Hyrri's Watch",
    life = 2.25,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 50,
    accuracy = 1,
    weaponType1 = "Bow",
    skillList = {
        "MeleeKaruiArcher",
        "LegionKaruiArcherSnipe",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeKaruiArcher"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "arrow_projectile_variation",
        "skill_physical_damage_%_to_convert_to_cold",
        "skill_can_fire_arrows",
    },
    levels = {
        [1] = {18, 75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LegionKaruiArcherSnipe"] = {
    name = "LegionKaruiArcherSnipe",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_attack_speed_+%_final",
        "monster_projectile_variation",
        "base_is_projectile",
        "always_pierce",
        "skill_can_fire_arrows",
    },
    levels = {
        [1] = {75, -50, 69, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster ignores delve darkness mechanic [1]
FamilyMonsterIgnoresDelveDarkness
DomainsMonster (3)
GenerationTypeยูนิค (3)
Req. level1
Stats
  • monster ignores delve darkness mechanic Min: 1 Max: 1 Global
  • monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • keyval
    Stats.item_drop_slots0
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.buff_auras_dont_affect_allies1
    Stats.monster_ignores_delve_darkness_mechanic1
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, LegionBreakout, LegionRevive
    Actor.slow_animations_go_to_idletrue, false
    StateMachine.define_shared_state =
    StateMachine.",
    StateMachine.present;
    StateMachine.breakout;
    StateMachine.activated;
    StateMachine.owning_initiator;
    StateMachine.arrow_visible1;
    StateMachine.define_shared_stateuse_arrow2=1;
    Hyrri's Watch
    มนุษย์
    monster ignores delve darkness mechanic [1]
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    SpectreY
    Tagscold_affinity, fast_movement, flesh_armour, has_bow, humanoid, legion_monster, no_pantheon_mod, not_int, not_str, puncturing_weapon, ranged, red_blood
    พลังชีวิต
    225%
    การหลบหลีก
    +50%
    Ailment Threshold
    225%
    ค่าต้านทาน
    20 20 20 0
    Damage
    110%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 50
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    100%
    Model Size
    100%
    Type
    LegionKaruiArcher
    Metadata
    LegionKaruiArcherSpectre
    เลเวล
    68
    พลังชีวิต
    14,475
    ค่าเกราะ
    28,790
    อัตราการหลบหลีก
    7,109
    Damage
    411
    ความเสียหายเวท
    411
    ความแม่นยำ
    580
    Attack Time
    1.5
    ค่าประสบการณ์
    10,255
    Minion Life
    3,140
    Minion Damage
    328
    Ailment Threshold
    14,475
    Chill
    46
    Shock
    46
    Brittle
    259
    Scorch
    46
    Sap
    126
    MeleeKaruiArcher
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 329–493
    โอกาสคริติคอล: 5%
    Attack Time: 1.5 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    LegionKaruiArcherSnipe
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 329–493
    โอกาสคริติคอล: 5%
    Attack Time: 1.5 วินาที
    คูลดาวน์: 10 วินาที

    Object Type

    version 2
    extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSinkSpectre"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSinkSpectre"
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Legion/karui/coldsnipe_proj_pierce_impact.ao"
    }
    
    BaseEvents
    {
    	on_construction_complete =
    	"
    		AddAttached( Art/Models/Items/Quivers/TheSkirmish.fmt, aux_back_attachment_jntBnd );
    	"
    }
    
    Life
    {
        on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/epk/karui_ice.epk );"
        on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/epk/karui_ice.epk );"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LegionLeague/LegionKaruiArcherSpectre"] = {
        name = "Hyrri's Watch",
        life = 2.25,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 50,
        accuracy = 1,
        weaponType1 = "Bow",
        skillList = {
            "MeleeKaruiArcher",
            "LegionKaruiArcherSnipe",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeKaruiArcher"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "arrow_projectile_variation",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_can_fire_arrows",
        },
        levels = {
            [1] = {18, 75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LegionKaruiArcherSnipe"] = {
        name = "LegionKaruiArcherSnipe",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_attack_speed_+%_final",
            "monster_projectile_variation",
            "base_is_projectile",
            "always_pierce",
            "skill_can_fire_arrows",
        },
        levels = {
            [1] = {75, -50, 69, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster ignores delve darkness mechanic [1]
    FamilyMonsterIgnoresDelveDarkness
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster ignores delve darkness mechanic Min: 1 Max: 1 Global
  • monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
    Actor.slow_animations_go_to_idletrue, false
    StateMachine.define_shared_statearrow_visible = 1;
    Hyrri's Watch
    มนุษย์
    SpectreY
    Spectre OverrideMetadata/Monsters/LegionLeague/LegionKaruiArcherSpectre
    Tagscold_affinity, fast_movement, flesh_armour, has_bow, humanoid, legion_monster, medium_height, no_pantheon_mod, not_int, not_str, puncturing_weapon, ranged, red_blood
    Packs
  • Daughter of Valako, Hyrri's Watch
  • พลังชีวิต
    225%
    การหลบหลีก
    +50%
    Ailment Threshold
    225%
    ค่าต้านทาน
    20 20 20 0
    Damage
    110%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 50
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    100%
    Model Size
    100%
    Type
    LegionKaruiArcher
    Metadata
    LegionKaruiArcherStandalone
    เลเวล
    68
    พลังชีวิต
    14,475
    ค่าเกราะ
    28,790
    อัตราการหลบหลีก
    7,109
    Damage
    411
    ความเสียหายเวท
    411
    ความแม่นยำ
    580
    Attack Time
    1.5
    ค่าประสบการณ์
    10,255
    Minion Life
    3,140
    Minion Damage
    328
    Ailment Threshold
    14,475
    Chill
    46
    Shock
    46
    Brittle
    259
    Scorch
    46
    Sap
    126
    MeleeKaruiArcher
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 329–493
    โอกาสคริติคอล: 5%
    Attack Time: 1.5 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    LegionKaruiArcherSnipe
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 329–493
    โอกาสคริติคอล: 5%
    Attack Time: 1.5 วินาที
    คูลดาวน์: 10 วินาที

    Object Type

    version 2
    extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseStandalone"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseStandalone"
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Legion/karui/coldsnipe_proj_pierce_impact.ao"
    }
    
    BaseEvents
    {
    	on_construction_complete =
    	"
    		AddAttached( Art/Models/Items/Quivers/TheSkirmish.fmt, aux_back_attachment_jntBnd );
    	"
    }
    
    Life
    {
        on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/epk/karui_ice.epk );"
        on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/epk/karui_ice.epk );"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LegionLeague/LegionKaruiArcherStandalone"] = {
        name = "Hyrri's Watch",
        life = 2.25,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 50,
        accuracy = 1,
        weaponType1 = "Bow",
        skillList = {
            "MeleeKaruiArcher",
            "LegionKaruiArcherSnipe",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeKaruiArcher"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "arrow_projectile_variation",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_can_fire_arrows",
        },
        levels = {
            [1] = {18, 75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LegionKaruiArcherSnipe"] = {
        name = "LegionKaruiArcherSnipe",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_attack_speed_+%_final",
            "monster_projectile_variation",
            "base_is_projectile",
            "always_pierce",
            "skill_can_fire_arrows",
        },
        levels = {
            [1] = {75, -50, 69, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
    Actor.slow_animations_go_to_idletrue, false
    StateMachine.define_shared_statearrow_visible = 1;
    Hyrri's Watch
    มนุษย์
    monster ignores delve darkness mechanic [1]
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    ไม่สามารถรับ Charge ได้
    SpectreY
    Spectre OverrideMetadata/Monsters/LegionLeague/LegionKaruiArcherSpectre
    Tagscold_affinity, fast_movement, flesh_armour, has_bow, humanoid, legion_monster, medium_height, no_pantheon_mod, not_int, not_str, puncturing_weapon, ranged, red_blood
    พลังชีวิต
    225%
    การหลบหลีก
    +50%
    Ailment Threshold
    225%
    ค่าต้านทาน
    20 20 20 0
    Damage
    110%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 50
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    100%
    Model Size
    100%
    Type
    LegionKaruiArcher
    Metadata
    LegionKaruiArcherEndless
    เลเวล
    68
    พลังชีวิต
    14,475
    ค่าเกราะ
    28,790
    อัตราการหลบหลีก
    7,109
    Damage
    411
    ความเสียหายเวท
    411
    ความแม่นยำ
    580
    Attack Time
    1.5
    ค่าประสบการณ์
    10,255
    Minion Life
    3,140
    Minion Damage
    328
    Ailment Threshold
    14,475
    Chill
    46
    Shock
    46
    Brittle
    259
    Scorch
    46
    Sap
    126
    MeleeKaruiArcher
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 329–493
    โอกาสคริติคอล: 5%
    Attack Time: 1.5 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    LegionKaruiArcherSnipe
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 329–493
    โอกาสคริติคอล: 5%
    Attack Time: 1.5 วินาที
    คูลดาวน์: 10 วินาที

    Object Type

    version 2
    extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink"
    
    StateMachine
    {
    	define_shared_state = "use_arrow2=1;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink"
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Legion/karui/coldsnipe_proj_pierce_impact.ao"
    }
    
    BaseEvents
    {
    	on_construction_complete =
    	"
    		IfMapStat( map_is_legion_endgame_map, { AddAttached( Art/Models/Items/Quivers/TheSkirmish.fmt, aux_back_attachment_jntBnd ); } );
    	"
    }
    
    StateMachine
    {
    	on_state_breakout_1 = "AddAttached( Art/Models/Items/Quivers/TheSkirmish.fmt, aux_back_attachment_jntBnd );"
    	create_state_breakout_1 = "AddAttached( Art/Models/Items/Quivers/TheSkirmish.fmt, aux_back_attachment_jntBnd );"
    }
    
    Life
    {
        on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/epk/karui_ice.epk );"
        on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/epk/karui_ice.epk );"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LegionLeague/LegionKaruiArcherEndless"] = {
        name = "Hyrri's Watch",
        life = 2.25,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 50,
        accuracy = 1,
        weaponType1 = "Bow",
        skillList = {
            "MeleeKaruiArcher",
            "LegionKaruiArcherSnipe",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeKaruiArcher"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "arrow_projectile_variation",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_can_fire_arrows",
        },
        levels = {
            [1] = {18, 75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LegionKaruiArcherSnipe"] = {
        name = "LegionKaruiArcherSnipe",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_attack_speed_+%_final",
            "monster_projectile_variation",
            "base_is_projectile",
            "always_pierce",
            "skill_can_fire_arrows",
        },
        levels = {
            [1] = {75, -50, 69, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster ignores delve darkness mechanic [1]
    FamilyMonsterIgnoresDelveDarkness
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster ignores delve darkness mechanic Min: 1 Max: 1 Global
  • monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • ไม่สามารถรับ Charge ได้
    FamilyCannotGainCharges
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot gain charges Min: 1 Max: 1 Global
  • Craft Tagsendurance_charge frenzy_charge power_charge
    Edit

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