Wache Hyrris
Humanoid
monster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Hyrri's Watch
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LegionLeague/LegionKaruiArcherSpectre |
Tags | cold_affinity, fast_movement, flesh_armour, has_bow, humanoid, legion_monster, medium_height, no_pantheon_mod, not_int, not_str, puncturing_weapon, ranged, red_blood |
Leben
225%
Ausweichen
+50%
Ailment Threshold
225%
Widerstand
20 20 20 0
Damage
110%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 50
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
LegionKaruiArcher
Metadata
LegionKaruiArcher
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
14,475
Rüstung
28,790
Ausweichen
7,109
Energieschild
0
Damage
411
Zauberschaden
411
Genauigkeit
290
Attack Time
1.5
Erfahrung
10,255
Ailment Threshold
14,475
Chill
46
Shock
46
Brittle
259
Scorch
46
Sap
126
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeKaruiArcher
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 329–493
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
Verursacht 150.3% mehr Schaden
75% des physischen Schadens werden in Kälteschaden umgewandelt
arrow projectile variation [18]
skill can fire arrows [1]
75% des physischen Schadens werden in Kälteschaden umgewandelt
arrow projectile variation [18]
skill can fire arrows [1]
LegionKaruiArcherSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 329–493
Kritische Trefferchance: 5%
Angriffsschaden: 165%
Attack Time: 1.5 Sek.
Abklingzeit: 10 Sek.
Projektile durchbohren alle Ziele
Verursacht 65% mehr Angriffsschaden
Verursacht 149.5% mehr Schaden
75% des physischen Schadens werden in Kälteschaden umgewandelt
50% weniger Angriffsgeschwindigkeit
base is projectile [1]
monster projectile variation [69]
skill can fire arrows [1]
Verursacht 65% mehr Angriffsschaden
Verursacht 149.5% mehr Schaden
75% des physischen Schadens werden in Kälteschaden umgewandelt
50% weniger Angriffsgeschwindigkeit
base is projectile [1]
monster projectile variation [69]
skill can fire arrows [1]
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink" StateMachine { define_shared_state = "use_arrow2=1;" }
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Legion/karui/coldsnipe_proj_pierce_impact.ao" } BaseEvents { on_construction_complete = " IfMapStat( map_is_legion_endgame_map, { AddAttached( Art/Models/Items/Quivers/TheSkirmish.fmt, aux_back_attachment_jntBnd ); } ); " } StateMachine { on_state_breakout_1 = "AddAttached( Art/Models/Items/Quivers/TheSkirmish.fmt, aux_back_attachment_jntBnd );" create_state_breakout_1 = "AddAttached( Art/Models/Items/Quivers/TheSkirmish.fmt, aux_back_attachment_jntBnd );" } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/epk/karui_ice.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/epk/karui_ice.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionKaruiArcher"] = { name = "Hyrri's Watch", life = 2.25, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.1, damageSpread = 0.2, attackTime = 1.5, attackRange = 50, accuracy = 1, weaponType1 = "Bow", skillList = { "MeleeKaruiArcher", "LegionKaruiArcherSnipe", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeKaruiArcher"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "arrow_projectile_variation", "skill_physical_damage_%_to_convert_to_cold", "skill_can_fire_arrows", }, levels = { [1] = {0, 18, 75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 18, 75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 18, 75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 18, 75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionKaruiArcherSnipe"] = { name = "LegionKaruiArcherSnipe", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_attack_speed_+%_final", "monster_projectile_variation", "base_is_projectile", "always_pierce", "skill_can_fire_arrows", }, levels = { [1] = {0, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 21, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, }
monster ignores delve darkness mechanic [1]
Id | MonsterIgnoresDelveDarkness |
---|---|
Family | MonsterIgnoresDelveDarkness |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Wache Hyrris
Humanoid
monster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Hyrri's Watch
Spectre | Y |
---|---|
Tags | cold_affinity, fast_movement, flesh_armour, has_bow, humanoid, legion_monster, no_pantheon_mod, not_int, not_str, puncturing_weapon, ranged, red_blood |
Leben
225%
Ausweichen
+50%
Ailment Threshold
225%
Widerstand
20 20 20 0
Damage
110%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 50
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
LegionKaruiArcher
Metadata
LegionKaruiArcherSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
14,475
Rüstung
28,790
Ausweichen
7,109
Energieschild
0
Damage
411
Zauberschaden
411
Genauigkeit
290
Attack Time
1.5
Erfahrung
10,255
Ailment Threshold
14,475
Chill
46
Shock
46
Brittle
259
Scorch
46
Sap
126
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeKaruiArcher
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 329–493
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
Verursacht 150.3% mehr Schaden
75% des physischen Schadens werden in Kälteschaden umgewandelt
arrow projectile variation [18]
skill can fire arrows [1]
75% des physischen Schadens werden in Kälteschaden umgewandelt
arrow projectile variation [18]
skill can fire arrows [1]
LegionKaruiArcherSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 329–493
Kritische Trefferchance: 5%
Angriffsschaden: 165%
Attack Time: 1.5 Sek.
Abklingzeit: 10 Sek.
Projektile durchbohren alle Ziele
Verursacht 65% mehr Angriffsschaden
Verursacht 149.5% mehr Schaden
75% des physischen Schadens werden in Kälteschaden umgewandelt
50% weniger Angriffsgeschwindigkeit
base is projectile [1]
monster projectile variation [69]
skill can fire arrows [1]
Verursacht 65% mehr Angriffsschaden
Verursacht 149.5% mehr Schaden
75% des physischen Schadens werden in Kälteschaden umgewandelt
50% weniger Angriffsgeschwindigkeit
base is projectile [1]
monster projectile variation [69]
skill can fire arrows [1]
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSinkSpectre"
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSinkSpectre" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Legion/karui/coldsnipe_proj_pierce_impact.ao" } BaseEvents { on_construction_complete = " AddAttached( Art/Models/Items/Quivers/TheSkirmish.fmt, aux_back_attachment_jntBnd ); " } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/epk/karui_ice.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/epk/karui_ice.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionKaruiArcherSpectre"] = { name = "Hyrri's Watch", life = 2.25, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.1, damageSpread = 0.2, attackTime = 1.5, attackRange = 50, accuracy = 1, weaponType1 = "Bow", skillList = { "MeleeKaruiArcher", "LegionKaruiArcherSnipe", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeKaruiArcher"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "arrow_projectile_variation", "skill_physical_damage_%_to_convert_to_cold", "skill_can_fire_arrows", }, levels = { [1] = {0, 18, 75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 18, 75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 18, 75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 18, 75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionKaruiArcherSnipe"] = { name = "LegionKaruiArcherSnipe", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_attack_speed_+%_final", "monster_projectile_variation", "base_is_projectile", "always_pierce", "skill_can_fire_arrows", }, levels = { [1] = {0, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 21, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, }
monster ignores delve darkness mechanic [1]
Id | MonsterIgnoresDelveDarkness |
---|---|
Family | MonsterIgnoresDelveDarkness |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Wache Hyrris
Humanoid
Hyrri's Watch
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LegionLeague/LegionKaruiArcherSpectre |
Tags | cold_affinity, fast_movement, flesh_armour, has_bow, humanoid, legion_monster, medium_height, no_pantheon_mod, not_int, not_str, puncturing_weapon, ranged, red_blood |
Packs |
Leben
225%
Ausweichen
+50%
Ailment Threshold
225%
Widerstand
20 20 20 0
Damage
110%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 50
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
LegionKaruiArcher
Metadata
LegionKaruiArcherStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
14,475
Rüstung
28,790
Ausweichen
7,109
Energieschild
0
Damage
411
Zauberschaden
411
Genauigkeit
290
Attack Time
1.5
Erfahrung
10,255
Ailment Threshold
14,475
Chill
46
Shock
46
Brittle
259
Scorch
46
Sap
126
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeKaruiArcher
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 329–493
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
Verursacht 150.3% mehr Schaden
75% des physischen Schadens werden in Kälteschaden umgewandelt
arrow projectile variation [18]
skill can fire arrows [1]
75% des physischen Schadens werden in Kälteschaden umgewandelt
arrow projectile variation [18]
skill can fire arrows [1]
LegionKaruiArcherSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 329–493
Kritische Trefferchance: 5%
Angriffsschaden: 165%
Attack Time: 1.5 Sek.
Abklingzeit: 10 Sek.
Projektile durchbohren alle Ziele
Verursacht 65% mehr Angriffsschaden
Verursacht 149.5% mehr Schaden
75% des physischen Schadens werden in Kälteschaden umgewandelt
50% weniger Angriffsgeschwindigkeit
base is projectile [1]
monster projectile variation [69]
skill can fire arrows [1]
Verursacht 65% mehr Angriffsschaden
Verursacht 149.5% mehr Schaden
75% des physischen Schadens werden in Kälteschaden umgewandelt
50% weniger Angriffsgeschwindigkeit
base is projectile [1]
monster projectile variation [69]
skill can fire arrows [1]
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseStandalone"
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseStandalone" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Legion/karui/coldsnipe_proj_pierce_impact.ao" } BaseEvents { on_construction_complete = " AddAttached( Art/Models/Items/Quivers/TheSkirmish.fmt, aux_back_attachment_jntBnd ); " } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/epk/karui_ice.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/epk/karui_ice.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionKaruiArcherStandalone"] = { name = "Hyrri's Watch", life = 2.25, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.1, damageSpread = 0.2, attackTime = 1.5, attackRange = 50, accuracy = 1, weaponType1 = "Bow", skillList = { "MeleeKaruiArcher", "LegionKaruiArcherSnipe", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeKaruiArcher"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "arrow_projectile_variation", "skill_physical_damage_%_to_convert_to_cold", "skill_can_fire_arrows", }, levels = { [1] = {0, 18, 75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 18, 75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 18, 75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 18, 75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionKaruiArcherSnipe"] = { name = "LegionKaruiArcherSnipe", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_attack_speed_+%_final", "monster_projectile_variation", "base_is_projectile", "always_pierce", "skill_can_fire_arrows", }, levels = { [1] = {0, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 21, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, }
Wache Hyrris
Humanoid
monster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Kann keine Ladungen erhalten
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Kann keine Ladungen erhalten
Hyrri's Watch
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LegionLeague/LegionKaruiArcherSpectre |
Tags | cold_affinity, fast_movement, flesh_armour, has_bow, humanoid, legion_monster, medium_height, no_pantheon_mod, not_int, not_str, puncturing_weapon, ranged, red_blood |
Leben
225%
Ausweichen
+50%
Ailment Threshold
225%
Widerstand
20 20 20 0
Damage
110%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 50
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
LegionKaruiArcher
Metadata
LegionKaruiArcherEndless
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
14,475
Rüstung
28,790
Ausweichen
7,109
Energieschild
0
Damage
411
Zauberschaden
411
Genauigkeit
290
Attack Time
1.5
Erfahrung
10,255
Ailment Threshold
14,475
Chill
46
Shock
46
Brittle
259
Scorch
46
Sap
126
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeKaruiArcher
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 329–493
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
Verursacht 150.3% mehr Schaden
75% des physischen Schadens werden in Kälteschaden umgewandelt
arrow projectile variation [18]
skill can fire arrows [1]
75% des physischen Schadens werden in Kälteschaden umgewandelt
arrow projectile variation [18]
skill can fire arrows [1]
LegionKaruiArcherSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 329–493
Kritische Trefferchance: 5%
Angriffsschaden: 165%
Attack Time: 1.5 Sek.
Abklingzeit: 10 Sek.
Projektile durchbohren alle Ziele
Verursacht 65% mehr Angriffsschaden
Verursacht 149.5% mehr Schaden
75% des physischen Schadens werden in Kälteschaden umgewandelt
50% weniger Angriffsgeschwindigkeit
base is projectile [1]
monster projectile variation [69]
skill can fire arrows [1]
Verursacht 65% mehr Angriffsschaden
Verursacht 149.5% mehr Schaden
75% des physischen Schadens werden in Kälteschaden umgewandelt
50% weniger Angriffsgeschwindigkeit
base is projectile [1]
monster projectile variation [69]
skill can fire arrows [1]
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink" StateMachine { define_shared_state = "use_arrow2=1;" }
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Legion/karui/coldsnipe_proj_pierce_impact.ao" } BaseEvents { on_construction_complete = " IfMapStat( map_is_legion_endgame_map, { AddAttached( Art/Models/Items/Quivers/TheSkirmish.fmt, aux_back_attachment_jntBnd ); } ); " } StateMachine { on_state_breakout_1 = "AddAttached( Art/Models/Items/Quivers/TheSkirmish.fmt, aux_back_attachment_jntBnd );" create_state_breakout_1 = "AddAttached( Art/Models/Items/Quivers/TheSkirmish.fmt, aux_back_attachment_jntBnd );" } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/epk/karui_ice.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/karui/epk/karui_ice.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionKaruiArcherEndless"] = { name = "Hyrri's Watch", life = 2.25, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.1, damageSpread = 0.2, attackTime = 1.5, attackRange = 50, accuracy = 1, weaponType1 = "Bow", skillList = { "MeleeKaruiArcher", "LegionKaruiArcherSnipe", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeKaruiArcher"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "arrow_projectile_variation", "skill_physical_damage_%_to_convert_to_cold", "skill_can_fire_arrows", }, levels = { [1] = {0, 18, 75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 18, 75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 18, 75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 18, 75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionKaruiArcherSnipe"] = { name = "LegionKaruiArcherSnipe", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_attack_speed_+%_final", "monster_projectile_variation", "base_is_projectile", "always_pierce", "skill_can_fire_arrows", }, levels = { [1] = {0, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 21, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, -50, 69, baseMultiplier = 1.65, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, }
monster ignores delve darkness mechanic [1]
Id | MonsterIgnoresDelveDarkness |
---|---|
Family | MonsterIgnoresDelveDarkness |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Kann keine Ladungen erhalten
Id | CannotGainCharges_ |
---|---|
Family | CannotGainCharges |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | endurance_charge frenzy_charge power_charge |