マーチャックの串刺し
コンストラクト
monster no drops or experience [1]
emerge speed +% [0,30]
emerge speed +% [0,30]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Marchak's Impaler
Spectre | N |
---|---|
Tags | construct, ghost_armour, has_bow, medium_height, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
ライフ
504%
Ailment Threshold
504%
耐性
0 0 0 0
Damage
120%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 70
Attack Time
1.5 Second
Damage Spread
±10%
経験値
120%
Model Size
110%
Type
AnimatedWeaponWbBow
Metadata
WbAnimatedPowershotBow
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
32,424
アーマー
28,790
回避力
4,739
エナジーシールド
0
Damage
448
スペルダメージ
448
命中
290
Attack Time
1.5
経験値
12,306
Ailment Threshold
32,424
Chill
103
Shock
103
Brittle
580
Scorch
103
Sap
283
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WbAnimatedWeaponSnipe
Attack, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, RangedAttack, MirageArcherCanUse, Triggerable
Base Damage: 403–493
クリティカル率: 5%
アタックダメージ: 109%
Attack Time: 1.5 秒
クールダウン時間: 2 秒
投射物は全ての対象を貫通する
アタックダメージが9%上昇する
追加の投射物を2個放つ
base is projectile [1]
fixed projectile spread [15]
skill can fire arrows [1]
アタックダメージが9%上昇する
追加の投射物を2個放つ
base is projectile [1]
fixed projectile spread [15]
skill can fire arrows [1]
Object Type
version 2 extends "Metadata/Monsters/AnimatedItem/AnimatedWeaponMonster" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/AnimatedItem/AnimatedWeaponMonster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/AnimatedItem/WbAnimatedPowershotBow"] = { name = "Marchak's Impaler", life = 5.04, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.1, attackTime = 1.5, attackRange = 70, accuracy = 1, weaponType1 = "Bow", skillList = { "WbAnimatedWeaponSnipe", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WbAnimatedWeaponSnipe"] = { name = "WbAnimatedWeaponSnipe", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.33, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_additional_projectiles", "fixed_projectile_spread", "base_is_projectile", "always_pierce", "skill_can_fire_arrows", }, levels = { [1] = {2, 15, baseMultiplier = 1.09, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,30]
Id | EmergeSpeedHigh |
---|---|
Family | VariableEmergeSpeed |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |