溶融したシェイカー
Spectre | Y |
---|---|
Area | 邸宅別館, 邸宅別館, 邸宅通路, 邸宅通路, 邸宅ホール, 邸宅ホール, 邸宅ホール, 邸宅ホール, 邸宅アトリウム, 邸宅アトリウム, 邸宅アトリウム, 邸宅ホール, 私有地内庭, 私有地内庭, 私有地小道, 私有地小道, 私有地歩道, 私有地歩道, 私有地歩道, 私有地歩道, 私有地交差路, 私有地交差路, 私有地交差路, 邸宅別館, 邸宅別館, 邸宅通路, 邸宅通路, 邸宅ホール, 邸宅ホール, 邸宅ホール, 邸宅ホール, 邸宅アトリウム, 邸宅アトリウム, 邸宅アトリウム, 私有地内庭, 私有地内庭, 私有地小道, 私有地小道, 私有地歩道, 私有地歩道, 私有地歩道, 私有地歩道, 私有地交差路, 私有地交差路, 私有地交差路, 邸宅別館, 邸宅別館, 邸宅通路, 邸宅通路, 邸宅ホール, 邸宅ホール, 邸宅ホール, 邸宅ホール, 邸宅アトリウム, 邸宅アトリウム, 邸宅アトリウム, 私有地内庭, 私有地内庭, 私有地小道, 私有地小道, 私有地歩道, 私有地歩道, 私有地歩道, 私有地歩道, 私有地交差路, 私有地交差路, 私有地交差路, 邸宅別館, 邸宅別館, 邸宅通路, 邸宅通路, 邸宅ホール, 邸宅ホール, 邸宅ホール, 邸宅ホール, 邸宅アトリウム, 邸宅アトリウム, 邸宅アトリウム, 私有地内庭, 私有地内庭, 私有地小道, 私有地小道, 私有地歩道, 私有地歩道, 私有地歩道, 私有地歩道, 私有地交差路, 私有地交差路, 私有地交差路 |
Tags | cannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Packs |
ライフ
270%
アーマー
+50%
Ailment Threshold
270%
耐性
40 0 0 0
Damage
255%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
5 ~ 12
Attack Time
1.17 Second
Damage Spread
±20%
経験値
150%
Model Size
100%
Type
FireMonster
Metadata
MossMonsterEmergeRollLabyrinthFire
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
75
ライフ
36,432
アーマー
74,798
回避力
6,029
エナジーシールド
0
Damage
1,445
スペルダメージ
1,445
命中
381
Attack Time
1.17
経験値
17,706
Ailment Threshold
36,432
Chill
115
Shock
115
Brittle
652
Scorch
115
Sap
318
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 1156–1734
クリティカル率: 5%
Attack Time: 1.17 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
FireMonsterWhirlingBlades
Attack, Melee, Movement, Travel
ワーリングブレード
Base Damage: 1156–1734
クリティカル率: 5%
Attack Time: 1.17 秒
敵に向かって飛び込み、武器ダメージを与える。二刀流状態で両方の武器を使って攻撃した場合、両方のダメージを1回の攻撃で与える。使用するには短剣、鉤爪または片手剣を装備する必要がある。
基礎持続時間は6秒
アタックスピードが50%減少する
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [1]
whirling blades base ground fire damage to deal per minute [56958]
アタックスピードが50%減少する
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [1]
whirling blades base ground fire damage to deal per minute [56958]
Object Type
version 2 extends "Metadata/Monsters/Monster" BaseEvents { } Actor { basic_action = "Emerge" main_hand_unarmed_type = "One_Hand_Sword" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { create_untransitioned = "PlayAnimation( emerge ); PauseAnimation();" create_transitioned = "EnableTargetable();" on_transition = "EnableTargetable();" } Targetable { targetable = false } Render { //turn_duration = 0.6 visual_size_index = 1 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MossMonster/MossMonsterEmergeRollLabyrinthFire"] = { name = "Molten Shaker", life = 2.7, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.55, damageSpread = 0.2, attackTime = 1.17, attackRange = 12, accuracy = 1, skillList = { "FireMonsterWhirlingBlades", "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["FireMonsterWhirlingBlades"] = { name = "Whirling Blades", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.43, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "whirling_blades_base_ground_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "attack_speed_+%", "monster_flurry", "cast_time_overrides_attack_duration", "ignores_proximity_shield", }, levels = { [1] = {1, 6000, -50, 1, levelRequirement = 3, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
immune to lava damage [1]
Id | ImmuneToLavaDamage |
---|---|
Family | ImmuneToLavaDamage |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
damage taken +% from spike traps final [-80]
Id | LabyrinthSpikeTrapDamageTaken1 |
---|---|
Family | LabyrinthTrapDamage |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
damage taken +% from arrow traps final [-80]
Id | LabyrinthArrowTrapDamageTaken1 |
---|---|
Family | LabyrinthTrapDamage |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
labyrinth trap degen effect on self +% [-80]
Id | LabyrinthDegenTrapDamageTaken1 |
---|---|
Family | LabyrinthTrapDamage |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |