Agitador Fundido
Constructo
Área: Anexo de la mansión, Pasaje de la mansión, Pasillos de la mansión, Atrio de la mansión, Cercado de la hacienda, Camino de la hacienda, Pasarelas de la hacienda, Cruce de la hacienda
immune to lava damage [1]
damage taken +% from spike traps final [-80]
damage taken +% from arrow traps final [-80]
labyrinth trap degen effect on self +% [-80]
damage taken +% from spike traps final [-80]
damage taken +% from arrow traps final [-80]
labyrinth trap degen effect on self +% [-80]
Molten Shaker
Vida
270%
Armadura
+50%
Ailment Threshold
270%
Resistencia
40 0 0 0
Damage
255%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
5 ~ 12
Attack Time
1.17 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
FireMonster
Metadata
MossMonsterEmergeRollLabyrinthFire
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
75
Vida
36,432
Armadura
74,798
Evasión
6,029
Escudo de energía
0
Damage
1,445
Daño de hechizos
1,445
Precisión
381
Attack Time
1.17
Experiencia
17,706
Ailment Threshold
36,432
Chill
115
Shock
115
Brittle
652
Scorch
115
Sap
318
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1156–1734
Probabilidad de golpe crítico: 5%
Attack Time: 1.17 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
FireMonsterWhirlingBlades
Attack, Melee, Movement, Travel
Filos giratorios
Base Damage: 1156–1734
Probabilidad de golpe crítico: 5%
Attack Time: 1.17 seg
Te lanzas entre los enemigos e infliges daño de arma. Si empuñas dos armas, atacarás con ambas e infligirás el daño de las dos en un solo golpe. Solo funciona con dagas, garras y espadas a una mano.
La duración base es de 6 segundos
Velocidad de ataque reducida un 50%
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [1]
whirling blades base ground fire damage to deal per minute [56958]
Velocidad de ataque reducida un 50%
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [1]
whirling blades base ground fire damage to deal per minute [56958]
Object Type
version 2 extends "Metadata/Monsters/Monster" BaseEvents { } Actor { basic_action = "Emerge" main_hand_unarmed_type = "One_Hand_Sword" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { create_untransitioned = "PlayAnimation( emerge ); PauseAnimation();" create_transitioned = "EnableTargetable();" on_transition = "EnableTargetable();" } Targetable { targetable = false } Render { //turn_duration = 0.6 visual_size_index = 1 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MossMonster/MossMonsterEmergeRollLabyrinthFire"] = { name = "Molten Shaker", life = 2.7, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.55, damageSpread = 0.2, attackTime = 1.17, attackRange = 12, accuracy = 1, skillList = { "FireMonsterWhirlingBlades", "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["FireMonsterWhirlingBlades"] = { name = "Whirling Blades", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.43, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "whirling_blades_base_ground_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "attack_speed_+%", "monster_flurry", "cast_time_overrides_attack_duration", "ignores_proximity_shield", }, levels = { [1] = {1, 6000, -50, 1, levelRequirement = 3, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
immune to lava damage [1]
Id | ImmuneToLavaDamage |
---|---|
Family | ImmuneToLavaDamage |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
damage taken +% from spike traps final [-80]
Id | LabyrinthSpikeTrapDamageTaken1 |
---|---|
Family | LabyrinthTrapDamage |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
damage taken +% from arrow traps final [-80]
Id | LabyrinthArrowTrapDamageTaken1 |
---|---|
Family | LabyrinthTrapDamage |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
labyrinth trap degen effect on self +% [-80]
Id | LabyrinthDegenTrapDamageTaken1 |
---|---|
Family | LabyrinthTrapDamage |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.