完全体の巨体のミスクリエイション
死体
モンスターカテゴリー: コンストラクト
コンストラクトを召喚
コンストラクトを召喚
450アーマーごとにアタックダメージが5%増加する
周囲のコンストラクトにダメージ100%増加、およびアタックスピード、キャストスピード30%増加のバフを付与する
周囲の味方は物理ダメージの20%を追加の雷ダメージとして獲得する
コンストラクトを召喚
450アーマーごとにアタックダメージが5%増加する
周囲のコンストラクトにダメージ100%増加、およびアタックスピード、キャストスピード30%増加のバフを付与する
周囲の味方は物理ダメージの20%を追加の雷ダメージとして獲得する
このアイテムを右クリックしてこの死体を生成する。
Perfect Hulking Miscreation
完全体の巨体のミスクリエイション RobotArgusHigh /8
名前 | 全ての説明を表示 |
---|---|
DropLevel | 81 |
BaseType | Perfect Hulking Miscreation |
BaseType | 完全体の巨体のミスクリエイション |
Class | 死体 |
Flags | AlwaysAllocate |
Type | Metadata/Items/ItemisedCorpses/RobotArgusHigh |
Icon | Art/2DItems/Currency/Azmeri/RobotArgusMinibossCorpse |
Reference | Community Wiki |
完全体の巨体のミスクリエイション
コンストラクト
アーマー450ごとにアタックダメージが5%増加する
Perfect Hulking Miscreation
Spectre | Y |
---|---|
Tags | animal_claw_weapon, construct, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, very_fast_movement |
ライフ
458%
防具
+100%
Ailment Threshold
458%
耐性
20 20 20 0
Damage
150%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 21
Attack Time
1.785 Second
Damage Spread
±20%
経験値
150%
Model Size
120%
Type
AzmeriRobotArgus
Metadata
RobotArgusHigh__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
29,465
防具
57,580
回避力
4,739
エナジーシールド
0
Damage
560
スペルダメージ
560
命中
290
Attack Time
1.785
経験値
15,383
Ailment Threshold
29,465
Chill
93
Shock
93
Brittle
527
Scorch
93
Sap
257
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AzmeriArgusMeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 448–672
クリティカル率: 5%
アタックダメージ: 30%
アタックダメージ: 30%
Attack Time: 1.785 秒
強力な一撃で敵を打ち倒す。
アタックダメージが70%低下する
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAAzmeriRobotArgusSlam
Triggerable, Attack
Base Damage: 448–672
クリティカル率: 5%
アタックダメージ: 75%
アタックダメージ: 75%
Attack Time: 1.785 秒
クールダウン時間: 10 秒
アタックダメージが25%低下する
is area damage [1]
is area damage [1]
EGAzmeriRobotArgusOverchargeBuff
Triggerable, Spell
キャストタイム: 1.333 秒
クールダウン時間: 15 秒
EGAzmeriRobotArgusActivationWave
Triggerable, Spell
キャストタイム: 1.333 秒
クールダウン時間: 12 秒
SSMAzmeriRobotArgusItsRainingMannequins
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
キャストタイム: 1 秒
スキルは追加で4回繰り返す
alternate minion [649]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
alternate minion [649]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
ABTTAzmeriRobotArgusPhysAsExtraLightning
Buff, Duration, Spell, Triggerable
キャストタイム: 1 秒
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/robot/argus/overcharged.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/SpecialCorpses/RobotArgusHigh__"] = { name = "Perfect Hulking Miscreation", life = 4.58, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.785, attackRange = 21, accuracy = 1, skillList = { "AzmeriArgusMeleeAtAnimationSpeed", "SSMAzmeriRobotArgusItsRainingMannequins", "ABTTAzmeriRobotArgusPhysAsExtraLightning", "GAAzmeriRobotArgusSlam", "EGAzmeriRobotArgusActivationWave", "EGAzmeriRobotArgusOverchargeBuff", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AzmeriArgusMeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {baseMultiplier = 0.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMAzmeriRobotArgusItsRainingMannequins"] = { name = "SSMAzmeriRobotArgusItsRainingMannequins", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "skill_repeat_count", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {1, 649, 50, 4, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ABTTAzmeriRobotArgusPhysAsExtraLightning"] = { name = "ABTTAzmeriRobotArgusPhysAsExtraLightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAAzmeriRobotArgusSlam"] = { name = "GAAzmeriRobotArgusSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGAzmeriRobotArgusActivationWave"] = { name = "EGAzmeriRobotArgusActivationWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGAzmeriRobotArgusOverchargeBuff"] = { name = "EGAzmeriRobotArgusOverchargeBuff", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
アーマー450ごとにアタックダメージが5%増加する
Id | AzmeriRobotArgusAttackDamagePerArmour |
---|---|
Family | AttackDamagePer450Armour |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage attack |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.