ラギッドトーテム
コンストラクト
ダメージを受けることがない
ノックバックを受けることがない
monster penalty against minions damage +% final vs player minions [-30]
monster no map drops [1]
Rugged Totem
SpectreN
Tagsキャスター, construct, immobile, is_unarmed, medium_height, mud_blood, not_dex, not_int, physical_affinity, stone_armour
ライフ
200%
防具
+100%
Ailment Threshold
200%
耐性
0 0 0 0
Damage
100%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
経験値
100%
Model Size
130%
Type
MonsterTotemStrMission
Metadata
StrMissionPhysicalBeaconTotem
レベル
68
ライフ
12,867
防具
57,580
回避力
4,739
エナジーシールド
0
Damage
374
スペルダメージ
374
命中
290
Attack Time
1.5
経験値
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
StrMissionPhysicalBeaconTotem
Spell, Damage, Area, Duration, Trappable, Mineable, Totemable, Triggerable, Multicastable, AreaSpell
キャストタイム: 1 秒
クールダウン時間: 6 秒
492.4から738.7の物理ダメージを与える
基礎持続時間は3
active skill area of effect radius +% final [-60]
beacon placement radius [52]
firestorm avoid unwalkable terrain [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
number of beacons [8]

Object Type

version 2
extends "Metadata/Monsters/Totems/MonsterTotem"

Stats
{
	is_hidden_monster = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/MonsterTotem"

Targetable
{
	targetable = false
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/StrMissionPhysicalBeaconTotem"] = {
    name = "Rugged Totem",
    life = 2,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "StrMissionPhysicalBeaconTotem",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["StrMissionPhysicalBeaconTotem"] = {
    name = "StrMissionPhysicalBeaconTotem",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_beacons",
        "beacon_placement_radius",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "firestorm_avoid_unwalkable_terrain",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 5, 40, 3000, -25, -60, levelRequirement = 3, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 6, 44, 3000, -25, -60, levelRequirement = 24, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 7, 48, 3000, -25, -60, levelRequirement = 45, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 8, 52, 3000, -25, -60, levelRequirement = 64, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [5] = {0.80000001192093, 1.2000000476837, 9, 56, 3000, -25, -60, levelRequirement = 70, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [6] = {0.80000001192093, 1.2000000476837, 10, 60, 3000, -25, -60, levelRequirement = 76, statInterpolation = {3, 3, 1, 1},  cost = { }, },
    },
}
ダメージを受けることがない
IdMonsterCannotBeDamaged
FamilyCannotBeDamaged
Domainsモンスター (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • base cannot be damaged Min: 1 Max: 1 Global
  • ダメージを受けない
    ダメージを受けない
    ダメージを受けることがない
    Cannot Be Damaged
    ノックバックを受けることがない
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • monster penalty against minions damage +% final vs player minions [-30]
    IdMonsterDamageVersusPlayerMinions30
    FamilyMonsterDamageVersusMinions
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions Min: -30 Max: -30 Global
  • Craft Tagsdamage
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Edit

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