โทเทมโผงผาง
หุ่นกล
ไม่ได้รับความเสียหาย
ไม่ถูก ผลักออกไป
monster penalty against minions damage +% final vs player minions [-30]
monster no map drops [1]
Rugged Totem
SpectreN
Tagsนักเวท, construct, immobile, is_unarmed, medium_height, mud_blood, not_dex, not_int, physical_affinity, stone_armour
พลังชีวิต
200%
ค่าเกราะ
+100%
Ailment Threshold
200%
ค่าต้านทาน
0 0 0 0
Damage
100%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
ค่าประสบการณ์
100%
Model Size
130%
Type
MonsterTotemStrMission
Metadata
StrMissionPhysicalBeaconTotem
เลเวล
68
พลังชีวิต
12,867
ค่าเกราะ
57,580
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
374
ความเสียหายเวท
374
ความแม่นยำ
290
Attack Time
1.5
ค่าประสบการณ์
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
StrMissionPhysicalBeaconTotem
Spell, Damage, Area, Duration, Trappable, Mineable, Totemable, Triggerable, Multicastable, AreaSpell
เวลาร่าย: 1 วินาที
คูลดาวน์: 6 วินาที
สร้างความเสียหาย กายภาพ 492.4 ถึง 738.7
ระยะเวลาพื้นฐาน 3 วินาที
active skill area of effect radius +% final [-60]
beacon placement radius [52]
firestorm avoid unwalkable terrain [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
number of beacons [8]

Object Type

version 2
extends "Metadata/Monsters/Totems/MonsterTotem"

Stats
{
	is_hidden_monster = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/MonsterTotem"

Targetable
{
	targetable = false
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/StrMissionPhysicalBeaconTotem"] = {
    name = "Rugged Totem",
    life = 2,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "StrMissionPhysicalBeaconTotem",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["StrMissionPhysicalBeaconTotem"] = {
    name = "StrMissionPhysicalBeaconTotem",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_beacons",
        "beacon_placement_radius",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "firestorm_avoid_unwalkable_terrain",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 5, 40, 3000, -25, -60, levelRequirement = 3, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 6, 44, 3000, -25, -60, levelRequirement = 24, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 7, 48, 3000, -25, -60, levelRequirement = 45, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 8, 52, 3000, -25, -60, levelRequirement = 64, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [5] = {0.80000001192093, 1.2000000476837, 9, 56, 3000, -25, -60, levelRequirement = 70, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [6] = {0.80000001192093, 1.2000000476837, 10, 60, 3000, -25, -60, levelRequirement = 76, statInterpolation = {3, 3, 1, 1},  cost = { }, },
    },
}
ไม่ได้รับความเสียหาย
IdMonsterCannotBeDamaged
FamilyCannotBeDamaged
DomainsMonster (3)
GenerationTypeยูนิค (3)
Req. level1
Stats
  • base cannot be damaged Min: 1 Max: 1 Global
  • ไม่สามารถรับความเสียหายได้
    ไม่ได้รับความเสียหาย
    ไม่ได้รับความเสียหาย
    Cannot Be Damaged
    ไม่ถูก ผลักออกไป
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • monster penalty against minions damage +% final vs player minions [-30]
    IdMonsterDamageVersusPlayerMinions30
    FamilyMonsterDamageVersusMinions
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions Min: -30 Max: -30 Global
  • Craft Tagsdamage
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Edit

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