縫い合わされたレリカリアン
悪魔
Stitched Reliquarian
Spectre | Y |
---|---|
Tags | animal_claw_weapon, キャスター, demon, fast_movement, fire_affinity, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, sanctum_monster |
ライフ
225%
Energy Shield From Life
75%
Ailment Threshold
225%
耐性
0 30 30 0
Damage
93%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 11
Attack Time
1.755 Second
Damage Spread
±0%
経験値
150%
Model Size
100%
Type
SanctumReliquarian
Metadata
Reliquarian
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
14,475
アーマー
28,790
回避力
4,739
エナジーシールド
4,595
Damage
347
スペルダメージ
347
命中
290
Attack Time
1.755
経験値
15,383
Ailment Threshold
14,475
Chill
46
Shock
46
Brittle
259
Scorch
46
Sap
126
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ReliquaryMonsterFirestormSanctum
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
ファイヤーストーム
キャストタイム: 1.63 秒
クールダウン時間: 6.5 秒
炎の矢が対象の範囲に降り注ぐ。地面に達すると爆発し、近くにいる敵にダメージを与える。
95.54から143.3の物理ダメージを与える
基礎持続時間は1.2秒
0.2秒ごとに一回の衝突
基礎半径は1m
active skill area of effect radius +% final [30]
base sanctum damage [5]
firestorm base area of effect +% [-80]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
spell maximum action distance +% [-50]
基礎持続時間は1.2秒
0.2秒ごとに一回の衝突
基礎半径は1m
active skill area of effect radius +% final [30]
base sanctum damage [5]
firestorm base area of effect +% [-80]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
spell maximum action distance +% [-50]
GTSanctumReliquarianFireball
Triggerable, Spell
キャストタイム: 2.5 秒
クールダウン時間: 2.5 秒
spell maximum action distance +% [-60]
GSSanctumHolyFireballImpact
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
486から729の火ダメージを与える
base sanctum damage [4]
is area damage [1]
base sanctum damage [4]
is area damage [1]
MPSSanctumReliquarianFireball
Spell, Projectile, ProjectilesFromUser, Triggerable
クリティカル率: 5%
キャストタイム: 0.2 秒
128.4から192.6の火ダメージを与える
base is projectile [1]
base sanctum damage [6]
monster projectile variation [215]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
base sanctum damage [6]
monster projectile variation [215]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueSanctum/Fodder/SanctumFodderBase" BaseEvents { } Actor { basic_action = "Emerge" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSanctum/Fodder/SanctumFodderBase" Transitionable { create_untransitioned = "PlayAnimation( idle_pillar_01 ); DisableTargetable();" create_transitioned = "EnableTargetable();" on_transition = "EnableTargetable();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSanctum/Fodder/Reliquarian"] = { name = "Stitched Reliquarian", life = 2.25, energyShield = 0.75, fireResist = 0, coldResist = 30, lightningResist = 30, chaosResist = 0, damage = 0.93, damageSpread = 0, attackTime = 1.755, attackRange = 11, accuracy = 1, skillList = { "ReliquaryMonsterFirestormSanctum", "GTSanctumReliquarianFireball", "MPSSanctumReliquarianFireball", "GSSanctumHolyFireballImpact", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ReliquaryMonsterFirestormSanctum"] = { name = "Firestorm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.63, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "firestorm_base_area_of_effect_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "base_sanctum_damage", "spell_maximum_action_distance_+%", "active_skill_base_area_of_effect_radius", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1200, 200, -80, -30, 30, 5, -50, 10, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSanctumReliquarianFireball"] = { name = "GTSanctumReliquarianFireball", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSSanctumReliquarianFireball"] = { name = "MPSSanctumReliquarianFireball", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "base_sanctum_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 215, 6, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSanctumHolyFireballImpact"] = { name = "GSSanctumHolyFireballImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }