タヒ
コンストラクト
トーテムのライフが500%増加する
monster no map drops [1]
monster no map drops [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
level 33 or lower life +% final [-20]
Tahi
Spectre | N |
---|---|
Tags | キャスター, cold_affinity, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
ライフ
240%
アーマー
+100%
Ailment Threshold
240%
耐性
0 0 0 0
Damage
156%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
経験値
200%
Model Size
150%
Type
MonsterTotemBossStrMission
Metadata
StrMissionTotemBoss1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
15,440
アーマー
57,580
回避力
4,739
エナジーシールド
0
Damage
583
スペルダメージ
583
命中
290
Attack Time
1.5
経験値
20,510
Ailment Threshold
15,440
Chill
49
Shock
49
Brittle
276
Scorch
49
Sap
135
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterLightningWarpTotemStrMission
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
ライトニングワープ
クリティカル率: 5%
キャストタイム: 1 秒
しばらく待機してから、対象地点までテレポートする。その待機時間は距離と移動スピードによって決まる。テレポートが起きる際、テレポートの出発点と到達点の両方のエリアの周囲に、雷ダメージを与える。このスキルを複数回唱えると、各テレポートが予約され、順番に連続して起きるようになる。
892.5から1657の雷ダメージを与える
トーテムは20秒持続する
トーテム最大召喚数 +6
このスキルを使用するトーテムを1体召喚する
base active skill totem level [68]
base skill show average damage instead of dps [1]
base totem range [80]
is area damage [1]
lightning warp move speed override [24]
monster penalty against minions damage +% final vs player minions [-35]
トーテムは20秒持続する
トーテム最大召喚数 +6
このスキルを使用するトーテムを1体召喚する
base active skill totem level [68]
base skill show average damage instead of dps [1]
base totem range [80]
is area damage [1]
lightning warp move speed override [24]
monster penalty against minions damage +% final vs player minions [-35]
MonsterArcticBreathSingleStrMission
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Duration, Area, Multicastable, Triggerable, Cold, ChillingArea, CanRapidFire, AreaSpell
クリーピングフロスト
クリティカル率: 5%
キャストタイム: 0.8 秒
着弾時または指定したエリアに到達したときに炸裂する氷の投射物を放ち、範囲ダメージを与えるとともに、冷気継続ダメージを与える冷却エリアを生成する。このエリアは持続時間が切れるまで近くの敵に向かって地面を這うように移動する。
850.8から1276の冷気ダメージを与える
基礎持続時間は20秒
キャストスピードが40%増加する
投射物スピードが35%減少する
基礎半径は1.5m
基礎二次半径は1.5m
base is projectile [1]
基礎持続時間は20秒
キャストスピードが40%増加する
投射物スピードが35%減少する
基礎半径は1.5m
基礎二次半径は1.5m
base is projectile [1]
MonsterSparkBossStrMission
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
スパーク
クリティカル率: 5%
追加ダメージ効率: 60%
キャストタイム: 0.65 秒
クールダウン時間: 6 秒
敵に当たるか、持続時間が尽きるまでランダムに動くスパークを放つ。
130.2から238.7の雷ダメージを与える
基礎持続時間は4.5秒
追加の投射物を4個放つ
放射状に投射物を放つ
投射物スピードが25%増加する
base is projectile [1]
基礎持続時間は4.5秒
追加の投射物を4個放つ
放射状に投射物を放つ
投射物スピードが25%増加する
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Stats { mana_regeneration_rate_per_minute_% = 500 set_base_maximum_mana = 200 set_immune_to_curses = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotem"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/StrMissionTotemBoss1"] = { name = "Tahi", life = 2.4, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.56, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "MonsterSparkBossStrMission", "MonsterLightningWarpTotemStrMission", "MonsterArcticBreathSingleStrMission", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterSparkBossStrMission"] = { name = "Spark", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "number_of_additional_projectiles", "base_projectile_speed_+%", "projectiles_nova", "base_is_projectile", }, levels = { [1] = {0.60000002384186, 1.1000000238419, 3000, 2, 25, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.60000002384186, 1.1000000238419, 4500, 4, 25, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.60000002384186, 1.1000000238419, 6000, 8, 25, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterLightningWarpTotemStrMission"] = { name = "Lightning Warp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Movement] = true, [SkillType.Lightning] = true, [SkillType.AreaSpell] = true, [SkillType.Travel] = true, [SkillType.Multicastable] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "variable_duration_skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, totem = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_active_skill_totem_level", "base_number_of_totems_allowed", "base_totem_duration", "base_totem_range", "lightning_warp_move_speed_override", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_skill_show_average_damage_instead_of_dps", "is_totem", "is_area_damage", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 2, 2, 20000, 80, 24, -35, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.69999998807907, 1.2999999523163, 4, 2, 20000, 80, 24, -35, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.69999998807907, 1.2999999523163, 6, 2, 20000, 80, 24, -35, critChance = 5, levelRequirement = 6, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.69999998807907, 1.2999999523163, 8, 2, 20000, 80, 24, -35, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [5] = {0.69999998807907, 1.2999999523163, 10, 2, 20000, 80, 24, -35, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [6] = {0.69999998807907, 1.2999999523163, 12, 2, 20000, 80, 24, -35, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [7] = {0.69999998807907, 1.2999999523163, 14, 2, 20000, 80, 24, -35, critChance = 5, levelRequirement = 14, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [8] = {0.69999998807907, 1.2999999523163, 16, 3, 20000, 80, 24, -35, critChance = 5, levelRequirement = 16, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [9] = {0.69999998807907, 1.2999999523163, 18, 3, 20000, 80, 24, -35, critChance = 5, levelRequirement = 18, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [10] = {0.69999998807907, 1.2999999523163, 20, 3, 20000, 80, 24, -35, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [11] = {0.69999998807907, 1.2999999523163, 24, 3, 20000, 80, 24, -35, critChance = 5, levelRequirement = 24, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [12] = {0.69999998807907, 1.2999999523163, 28, 3, 20000, 80, 24, -35, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [13] = {0.69999998807907, 1.2999999523163, 29, 3, 20000, 80, 24, -35, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [14] = {0.69999998807907, 1.2999999523163, 34, 3, 20000, 80, 24, -35, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [15] = {0.69999998807907, 1.2999999523163, 38, 4, 20000, 80, 24, -35, critChance = 5, levelRequirement = 38, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [16] = {0.69999998807907, 1.2999999523163, 42, 4, 20000, 80, 24, -35, critChance = 5, levelRequirement = 42, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [17] = {0.69999998807907, 1.2999999523163, 44, 4, 20000, 80, 24, -35, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [18] = {0.69999998807907, 1.2999999523163, 46, 4, 20000, 80, 24, -35, critChance = 5, levelRequirement = 46, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [19] = {0.69999998807907, 1.2999999523163, 48, 4, 20000, 80, 24, -35, critChance = 5, levelRequirement = 48, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [20] = {0.69999998807907, 1.2999999523163, 50, 4, 20000, 80, 24, -35, critChance = 5, levelRequirement = 50, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [21] = {0.69999998807907, 1.2999999523163, 52, 4, 20000, 80, 24, -35, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [22] = {0.69999998807907, 1.2999999523163, 54, 5, 20000, 80, 24, -35, critChance = 5, levelRequirement = 54, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [23] = {0.69999998807907, 1.2999999523163, 56, 5, 20000, 80, 24, -35, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [24] = {0.69999998807907, 1.2999999523163, 58, 5, 20000, 80, 24, -35, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [25] = {0.69999998807907, 1.2999999523163, 60, 5, 20000, 80, 24, -35, critChance = 5, levelRequirement = 60, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [26] = {0.69999998807907, 1.2999999523163, 62, 5, 20000, 80, 24, -35, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [27] = {0.69999998807907, 1.2999999523163, 64, 5, 20000, 80, 24, -35, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [28] = {0.69999998807907, 1.2999999523163, 65, 5, 20000, 80, 24, -35, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [29] = {0.69999998807907, 1.2999999523163, 66, 6, 20000, 80, 24, -35, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [30] = {0.69999998807907, 1.2999999523163, 67, 6, 20000, 80, 24, -35, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [31] = {0.69999998807907, 1.2999999523163, 68, 6, 20000, 80, 24, -35, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [32] = {0.69999998807907, 1.2999999523163, 69, 6, 20000, 80, 24, -35, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [33] = {0.69999998807907, 1.2999999523163, 70, 6, 20000, 80, 24, -35, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [34] = {0.69999998807907, 1.2999999523163, 71, 6, 20000, 80, 24, -35, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [35] = {0.69999998807907, 1.2999999523163, 72, 6, 20000, 80, 24, -35, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [36] = {0.69999998807907, 1.2999999523163, 73, 6, 20000, 80, 24, -35, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [37] = {0.69999998807907, 1.2999999523163, 74, 6, 20000, 80, 24, -35, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [38] = {0.69999998807907, 1.2999999523163, 75, 7, 20000, 80, 24, -35, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [39] = {0.69999998807907, 1.2999999523163, 76, 7, 20000, 80, 24, -35, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [40] = {0.69999998807907, 1.2999999523163, 77, 7, 20000, 80, 24, -35, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [41] = {0.69999998807907, 1.2999999523163, 78, 7, 20000, 80, 24, -35, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [42] = {0.69999998807907, 1.2999999523163, 79, 7, 20000, 80, 24, -35, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [43] = {0.69999998807907, 1.2999999523163, 80, 7, 20000, 80, 24, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [44] = {0.69999998807907, 1.2999999523163, 81, 7, 20000, 80, 24, -35, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [45] = {0.69999998807907, 1.2999999523163, 82, 7, 20000, 80, 24, -35, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterArcticBreathSingleStrMission"] = { name = "Creeping Frost", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.ChillingArea] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "base_projectile_speed_+%", "base_cast_speed_+%", "active_skill_base_area_of_effect_radius", "active_skill_base_secondary_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5000, -50, 0, 15, 15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 10000, -50, 20, 15, 15, critChance = 5, levelRequirement = 36, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 20000, -35, 40, 15, 15, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, }, }
トーテムのライフが500%増加する
Id | MonsterTotemLifeBoss |
---|---|
Family | IncreasedTotemLife |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |