忍び寄る雪崩、トゥル
悪魔
kill traps mines and totems on death [1]
アタックブロック率が30%
ブロックしたヒットからダメージの15%を受ける
monster no drops [1]
アタックブロック率が30%
ブロックしたヒットからダメージの15%を受ける
monster no drops [1]
Tul, Creeping Avalanche
Spectre | N |
---|---|
Tags | キャスター, cold_affinity, demon, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, medium_height, no_pantheon_mod, ranged, red_blood, slashing_weapon, very_fast_movement |
ライフ
3200%
Ailment Threshold
3200%
耐性
40 40 40 25
Damage
200%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 10
Attack Time
0.795 Second
Damage Spread
±20%
経験値
200%
Model Size
140%
Type
BreachBossColdWild
Metadata
BreachBossColdWild
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
205,867
アーマー
28,790
回避力
4,739
エナジーシールド
0
Damage
747
スペルダメージ
747
命中
290
Attack Time
0.795
経験値
20,510
Ailment Threshold
205,867
Chill
651
Shock
651
Brittle
3,683
Scorch
651
Sap
1,798
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BreachBossFrostBlades
Attack, Projectile, MeleeSingleTarget, Multistrikeable, Melee, Cold, RangedAttack, ProjectilesNotFromUser
フロストブレード
Base Damage: 598–897
クリティカル率: 5%
Attack Time: 0.795 秒
広い近接ストライク距離を持つアタックを敵に行い、最初に命中した敵から他の敵に向かって氷の刃を飛ばす。使用するには近接武器が必要である。
ダメージが100%上昇する
追加の投射物を2個放つ
物理ダメージの50%を冷気ダメージに変換する
アタックスピードが35%上昇する
近接ストライク距離 +1.4m
base is projectile [1]
追加の投射物を2個放つ
物理ダメージの50%を冷気ダメージに変換する
アタックスピードが35%上昇する
近接ストライク距離 +1.4m
base is projectile [1]
SummonBreachIceTotem
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
キャストタイム: 1 秒
クールダウン時間: 10 秒
alternate minion [201]
minion dies when parent dies [1]
number of monsters to summon [2]
summoned monsters are minions [1]
minion dies when parent dies [1]
number of monsters to summon [2]
summoned monsters are minions [1]
BreachColdBarrageBossWild
Spell, Projectile, Cold
キャストタイム: 3.83 秒
クールダウン時間: 10 秒
871.7から1308の冷気ダメージを与える
プレイヤーによるヒットは敵をスタンさせることができない
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
monster reverse point blank damage -% at minimum range [30]
projectile speed variation +% [15]
プレイヤーによるヒットは敵をスタンさせることができない
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
monster reverse point blank damage -% at minimum range [30]
projectile speed variation +% [15]
Object Type
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonster" Transitionable { } MinimapIcon { icon = "BreachBoss" }
Object Type Codes
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Breach/boss_hand_fx/Cold.epk );" } SoundParameterBreach { parameter = "BreachEdgeDist" distance_start = 0.0 distance_end = 10.0 value_start = 0.0 value_end = 10.0 } Life { on_spawned_dead = "HideMinimapIcon();" on_death = "HideMinimapIcon();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BreachBosses/BreachBossColdWild"] = { name = "Tul, Creeping Avalanche", life = 32, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 0.795, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "BreachBossFrostBlades", "BreachColdBarrageBossWild", "SummonBreachIceTotem", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BreachBossFrostBlades"] = { name = "Frost Blades", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. Requires a Melee Weapon.", skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Cold] = true, [SkillType.RangedAttack] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "melee_weapon_range_+", "number_of_additional_projectiles", "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "base_is_projectile", }, levels = { [1] = {50, 14, 2, 35, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachColdBarrageBossWild"] = { name = "BreachColdBarrageBossWild", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Cold] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.83, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_reverse_point_blank_damage_-%_at_minimum_range", "projectile_speed_variation_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, 15, -70, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonBreachIceTotem"] = { name = "SummonBreachIceTotem", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {2, 201, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
アタックブロック率が30%
ブロックしたヒットからダメージの15%を受ける
Id | MonsterAttackBlock30Bypass15 |
---|---|
Family | MonsterBlockAndBypass |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
monster no drops [1]
Id | MonsterNoDrops |
---|---|
Family | MonsterNoDrops |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
忍び寄る雪崩、トゥル
悪魔
エリア: トゥルの領域
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
アタックブロック率が30%
ブロックしたヒットからダメージの15%を受ける
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ノックバックを受けることがない
ドロップするアイテムのレアリティが15000%増加する
アタックブロック率が30%
ブロックしたヒットからダメージの15%を受ける
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ノックバックを受けることがない
Tul, Creeping Avalanche
Spectre | N |
---|---|
Area | トゥルの領域, トゥルの領域, トゥルの領域, トゥルの領域, トゥルの領域 |
Tags | breachlord_boss_domain, キャスター, cold_affinity, demon, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, medium_height, no_pantheon_mod, not_dex, not_int, ranged, red_blood, slashing_weapon, unique_map_boss, very_fast_movement |
ライフ
1200%
アーマー
+50%
Ailment Threshold
504%
耐性
40 40 40 25
Damage
200%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 10
Attack Time
0.795 Second
Damage Spread
±20%
経験値
200%
Model Size
140%
Type
BreachBossColdMap
Metadata
BreachBossColdMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
84
ライフ
35,247,049
アーマー
149,751
回避力
8,120
エナジーシールド
0
Damage
2,171
スペルダメージ
3,241
命中
538
Attack Time
0.53265
経験値
145,750
Ailment Threshold
6,957,767
Chill
22,000
Shock
22,000
Brittle
124,467
Scorch
22,000
Sap
60,783
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BreachColdBarrageBoss
Spell, Projectile, Cold
キャストタイム: 3.83 秒
クールダウン時間: 10 秒
1896から2844の冷気ダメージを与える
プレイヤーによるヒットは敵をスタンさせることができない
追加の投射物を1個放つ
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
projectile speed variation +% [15]
プレイヤーによるヒットは敵をスタンさせることができない
追加の投射物を1個放つ
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
projectile speed variation +% [15]
TransitionObject
number of monsters to summon [1]
summon monster radius [200]
transition objects at state [1]
summon monster radius [200]
transition objects at state [1]
TransitionObject2
number of monsters to summon [1]
summon monster radius [200]
transition objects at state [1]
summon monster radius [200]
transition objects at state [1]
TransitionObject3
number of monsters to summon [1]
summon monster radius [200]
transition objects at state [1]
summon monster radius [200]
transition objects at state [1]
TransitionObject4
number of monsters to summon [1]
summon monster radius [200]
transition objects at state [1]
summon monster radius [200]
transition objects at state [1]
BreachSummonMonsterAtMarker
Spell
キャストタイム: 1 秒
クールダウン時間: 10 秒
BreachBossFrostBlades
Attack, Projectile, MeleeSingleTarget, Multistrikeable, Melee, Cold, RangedAttack, ProjectilesNotFromUser
フロストブレード
Base Damage: 3448–5172
クリティカル率: 5%
Attack Time: 0.795 秒
広い近接ストライク距離を持つアタックを敵に行い、最初に命中した敵から他の敵に向かって氷の刃を飛ばす。使用するには近接武器が必要である。
ダメージが100%上昇する
追加の投射物を2個放つ
物理ダメージの50%を冷気ダメージに変換する
アタックスピードが35%上昇する
近接ストライク距離 +1.4m
base is projectile [1]
追加の投射物を2個放つ
物理ダメージの50%を冷気ダメージに変換する
アタックスピードが35%上昇する
近接ストライク距離 +1.4m
base is projectile [1]
BreachBlizzardBoss
Spell, Area, Damage, AreaSpell
キャストタイム: 1 秒
クールダウン時間: 13 秒
吹雪に守られています。吹雪の中にいる際、ダメージをかわすことができる。
受けるダメージが#%増加する
avoid damage % [#]
avoid damage % [#]
基礎持続時間は30秒
ヒットによる全てのダメージを20%の確率で無効化する
受けるダメージが25%減少する
active skill area of effect radius +% final [125]
monster penalty against minions damage +% final vs player minions [-70]
ヒットによる全てのダメージを20%の確率で無効化する
受けるダメージが25%減少する
active skill area of effect radius +% final [125]
monster penalty against minions damage +% final vs player minions [-70]
Object Type
version 2 extends "Metadata/Monsters/BreachBosses/BreachBoss"
Object Type Codes
version 2 extends "Metadata/Monsters/BreachBosses/BreachBoss" Animated { on_end_death_sword_shield = "SpawnPermanentEffect( Metadata/Effects/Spells/monsters_effects/Breach/Boss_death/StrDexIntDeath.ao, death );" } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Breach/boss_hand_fx/Cold.epk );" } SoundParameterBreach { parameter = "BreachEdgeDist" distance_start = 0.0 distance_end = 10.0 value_start = 0.0 value_end = 10.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BreachBosses/BreachBossColdMap"] = { name = "Tul, Creeping Avalanche", life = 12, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 0.795, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "BreachBossFrostBlades", "BreachColdBarrageBoss", "BreachBlizzardBoss", "TransitionObject", "TransitionObject2", "TransitionObject3", "TransitionObject4", "BreachSummonMonsterAtMarker", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BreachBossFrostBlades"] = { name = "Frost Blades", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. Requires a Melee Weapon.", skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Cold] = true, [SkillType.RangedAttack] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "melee_weapon_range_+", "number_of_additional_projectiles", "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "base_is_projectile", }, levels = { [1] = {50, 14, 2, 35, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachColdBarrageBoss"] = { name = "BreachColdBarrageBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Cold] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.83, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_additional_projectiles", "projectile_speed_variation_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 15, -70, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachBlizzardBoss"] = { name = "BreachBlizzardBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_damage_taken_+%", "avoid_damage_%", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {-25, 20, 30000, 125, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TransitionObject"] = { name = "TransitionObject", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "summon_monster_radius", "transition_objects_at_state", }, levels = { [1] = {1, 200, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TransitionObject2"] = { name = "TransitionObject2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "summon_monster_radius", "transition_objects_at_state", }, levels = { [1] = {1, 200, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TransitionObject3"] = { name = "TransitionObject3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "summon_monster_radius", "transition_objects_at_state", }, levels = { [1] = {1, 200, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TransitionObject4"] = { name = "TransitionObject4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "summon_monster_radius", "transition_objects_at_state", }, levels = { [1] = {1, 200, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachSummonMonsterAtMarker"] = { name = "BreachSummonMonsterAtMarker", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
アタックブロック率が30%
ブロックしたヒットからダメージの15%を受ける
Id | MonsterAttackBlock30Bypass15 |
---|---|
Family | MonsterBlockAndBypass |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ノックバックを受けることがない
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
忍び寄る雪崩、トゥル
悪魔
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
アタックブロック率が30%
ブロックしたヒットからダメージの15%を受ける
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ノックバックを受けることがない
ドロップするアイテムのレアリティが15000%増加する
アタックブロック率が30%
ブロックしたヒットからダメージの15%を受ける
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ノックバックを受けることがない
Tul, Creeping Avalanche
Spectre | N |
---|---|
Tags | キャスター, cold_affinity, demon, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, medium_height, no_pantheon_mod, not_dex, not_int, ranged, red_blood, slashing_weapon, standalone_map_boss, very_fast_movement |
ライフ
1200%
アーマー
+50%
Ailment Threshold
504%
耐性
40 40 40 25
Damage
200%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 10
Attack Time
0.795 Second
Damage Spread
±20%
経験値
200%
Model Size
140%
Type
BreachBossColdMap
Metadata
BreachBossColdMapStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
1,672,156
アーマー
43,185
回避力
4,739
エナジーシールド
0
Damage
851
スペルダメージ
1,270
命中
290
Attack Time
0.53265
経験値
112,805
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BreachColdBarrageBoss
Spell, Projectile, Cold
キャストタイム: 3.83 秒
クールダウン時間: 10 秒
1181から1772の冷気ダメージを与える
プレイヤーによるヒットは敵をスタンさせることができない
追加の投射物を1個放つ
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
projectile speed variation +% [15]
プレイヤーによるヒットは敵をスタンさせることができない
追加の投射物を1個放つ
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
projectile speed variation +% [15]
BreachSummonMonsterAtMarker
Spell
キャストタイム: 1 秒
クールダウン時間: 10 秒
BreachBossFrostBlades
Attack, Projectile, MeleeSingleTarget, Multistrikeable, Melee, Cold, RangedAttack, ProjectilesNotFromUser
フロストブレード
Base Damage: 1351–2027
クリティカル率: 5%
Attack Time: 0.795 秒
広い近接ストライク距離を持つアタックを敵に行い、最初に命中した敵から他の敵に向かって氷の刃を飛ばす。使用するには近接武器が必要である。
ダメージが100%上昇する
追加の投射物を2個放つ
物理ダメージの50%を冷気ダメージに変換する
アタックスピードが35%上昇する
近接ストライク距離 +1.4m
base is projectile [1]
追加の投射物を2個放つ
物理ダメージの50%を冷気ダメージに変換する
アタックスピードが35%上昇する
近接ストライク距離 +1.4m
base is projectile [1]
BreachBlizzardBoss
Spell, Area, Damage, AreaSpell
キャストタイム: 1 秒
クールダウン時間: 13 秒
吹雪に守られています。吹雪の中にいる際、ダメージをかわすことができる。
受けるダメージが#%増加する
avoid damage % [#]
avoid damage % [#]
基礎持続時間は30秒
ヒットによる全てのダメージを20%の確率で無効化する
受けるダメージが25%減少する
active skill area of effect radius +% final [125]
monster penalty against minions damage +% final vs player minions [-70]
ヒットによる全てのダメージを20%の確率で無効化する
受けるダメージが25%減少する
active skill area of effect radius +% final [125]
monster penalty against minions damage +% final vs player minions [-70]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Stats { set_monster_uses_map_boss_difficulty_scaling = 0 set_additional_life_scaling_index = 4 } StateMachine { define_shared_state = "add_effects;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Breach/boss_hand_fx/Cold.epk );" } StateMachine { on_or_create_state_add_effects_1 = "AddEffectPackToVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/bubble_bosses/tul_sword.epk, MainHand );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BreachBosses/BreachBossColdMapStandalone"] = { name = "Tul, Creeping Avalanche", life = 12, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 0.795, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "BreachBossFrostBlades", "BreachColdBarrageBoss", "BreachBlizzardBoss", "BreachSummonMonsterAtMarker", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BreachBossFrostBlades"] = { name = "Frost Blades", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. Requires a Melee Weapon.", skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Cold] = true, [SkillType.RangedAttack] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "melee_weapon_range_+", "number_of_additional_projectiles", "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "base_is_projectile", }, levels = { [1] = {50, 14, 2, 35, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachColdBarrageBoss"] = { name = "BreachColdBarrageBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Cold] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.83, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_additional_projectiles", "projectile_speed_variation_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 15, -70, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachBlizzardBoss"] = { name = "BreachBlizzardBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_damage_taken_+%", "avoid_damage_%", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {-25, 20, 30000, 125, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachSummonMonsterAtMarker"] = { name = "BreachSummonMonsterAtMarker", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
アタックブロック率が30%
ブロックしたヒットからダメージの15%を受ける
Id | MonsterAttackBlock30Bypass15 |
---|---|
Family | MonsterBlockAndBypass |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ノックバックを受けることがない
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
忍び寄る雪崩、トゥル
悪魔
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Tul, Creeping Avalanche
Spectre | N |
---|---|
Tags | キャスター, cold_affinity, demon, has_one_hand_sword, has_one_handed_melee, hidden_monster, humanoid, immobile, light_armour, medium_height, no_pantheon_mod, not_dex, not_int, ranged, red_blood, slashing_weapon, standalone_map_boss, unusable_corpse |
ライフ
1200%
アーマー
+50%
Ailment Threshold
504%
耐性
40 40 40 25
Damage
200%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 10
Attack Time
0.795 Second
Damage Spread
±20%
経験値
200%
Model Size
140%
Type
BreachBossColdMap
Metadata
BreachBossOverlordCloneCold
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
77,200
アーマー
43,185
回避力
4,739
エナジーシールド
0
Damage
747
スペルダメージ
747
命中
290
Attack Time
0.795
経験値
20,510
Ailment Threshold
32,424
Chill
103
Shock
103
Brittle
580
Scorch
103
Sap
283
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BreachColdBarrageBoss
Spell, Projectile, Cold
キャストタイム: 3.83 秒
クールダウン時間: 10 秒
1181から1772の冷気ダメージを与える
プレイヤーによるヒットは敵をスタンさせることができない
追加の投射物を1個放つ
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
projectile speed variation +% [15]
プレイヤーによるヒットは敵をスタンさせることができない
追加の投射物を1個放つ
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
projectile speed variation +% [15]
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } BaseEvents { on_construction_complete = "RemoveCollidability();" } StateMachine { define_shared_state = "skill_done;" } DiesAfterTime {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/Breach/boss_hand_fx/Cold.epk ); AddEffectPack( Metadata/Effects/Microtransactions/Spells/raise_spectre/shadow_mirror/shadow_mirror_EPK.epk ); " } StateMachine { on_state_skill_done_1 = " RemoveEffects(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/Weapon_fade/fadeout_fast.epk ); Delay( 0.5, { DisableRendering(); } ); " create_state_skill_done_1 = "DisableRendering();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BreachBosses/BreachBossOverlordCloneCold"] = { name = "Tul, Creeping Avalanche", life = 12, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 0.795, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "BreachColdBarrageBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BreachColdBarrageBoss"] = { name = "BreachColdBarrageBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Cold] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.83, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_additional_projectiles", "projectile_speed_variation_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 15, -70, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.