Tul, Schleichende Lawine
Dämon
kill traps mines and totems on death [1]
30% Chance, Angriffsschaden zu blocken
Ihr erleidet 15% des Schadens von geblockten Treffern
monster no drops [1]
30% Chance, Angriffsschaden zu blocken
Ihr erleidet 15% des Schadens von geblockten Treffern
monster no drops [1]
Tul, Creeping Avalanche
Spectre | N |
---|---|
Tags | Zauberer, cold_affinity, demon, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, medium_height, no_pantheon_mod, ranged, red_blood, slashing_weapon, very_fast_movement |
Leben
3200%
Ailment Threshold
3200%
Widerstand
40 40 40 25
Damage
200%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 10
Attack Time
0.795 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
140%
Type
BreachBossColdWild
Metadata
BreachBossColdWild
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
205,867
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
747
Zauberschaden
747
Genauigkeit
290
Attack Time
0.795
Erfahrung
20,510
Ailment Threshold
205,867
Chill
651
Shock
651
Brittle
3,683
Scorch
651
Sap
1,798
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BreachBossFrostBlades
Attack, Projectile, MeleeSingleTarget, Multistrikeable, Melee, Cold, RangedAttack, ProjectilesNotFromUser
Frostklingen
Base Damage: 598–897
Kritische Trefferchance: 5%
Attack Time: 0.795 Sek.
Greift Gegner mit vergrößerter Reichweite an und entfesselt eisige Klingen, die vom ersten getroffenen Gegner auf andere Gegner geschleudert werden. Erfordert eine Nahkampfwaffe.
Verursacht 100% mehr Schaden
Feuert 2 zusätzliche Projektile
50% des physischen Schadens werden in Kälteschaden umgewandelt
35% mehr Angriffsgeschwindigkeit
+1.4 Meter zur Nahkampfschlagreichweite
base is projectile [1]
Feuert 2 zusätzliche Projektile
50% des physischen Schadens werden in Kälteschaden umgewandelt
35% mehr Angriffsgeschwindigkeit
+1.4 Meter zur Nahkampfschlagreichweite
base is projectile [1]
SummonBreachIceTotem
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Zauberzeit: 1 Sek.
Abklingzeit: 10 Sek.
alternate minion [201]
minion dies when parent dies [1]
number of monsters to summon [2]
summoned monsters are minions [1]
minion dies when parent dies [1]
number of monsters to summon [2]
summoned monsters are minions [1]
BreachColdBarrageBossWild
Spell, Projectile, Cold
Zauberzeit: 3.83 Sek.
Abklingzeit: 10 Sek.
Verursacht 871.7 bis 1308 Kälteschaden
Eure Treffer können Gegner nicht betäuben
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
monster reverse point blank damage -% at minimum range [30]
projectile speed variation +% [15]
Eure Treffer können Gegner nicht betäuben
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
monster reverse point blank damage -% at minimum range [30]
projectile speed variation +% [15]
Object Type
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonster" Transitionable { } MinimapIcon { icon = "BreachBoss" }
Object Type Codes
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Breach/boss_hand_fx/Cold.epk );" } SoundParameterBreach { parameter = "BreachEdgeDist" distance_start = 0.0 distance_end = 10.0 value_start = 0.0 value_end = 10.0 } Life { on_spawned_dead = "HideMinimapIcon();" on_death = "HideMinimapIcon();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BreachBosses/BreachBossColdWild"] = { name = "Tul, Creeping Avalanche", life = 32, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 0.795, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "BreachBossFrostBlades", "BreachColdBarrageBossWild", "SummonBreachIceTotem", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BreachBossFrostBlades"] = { name = "Frost Blades", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. Requires a Melee Weapon.", skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Cold] = true, [SkillType.RangedAttack] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "melee_weapon_range_+", "number_of_additional_projectiles", "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "base_is_projectile", }, levels = { [1] = {50, 14, 2, 35, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachColdBarrageBossWild"] = { name = "BreachColdBarrageBossWild", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Cold] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.83, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_reverse_point_blank_damage_-%_at_minimum_range", "projectile_speed_variation_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, 15, -70, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonBreachIceTotem"] = { name = "SummonBreachIceTotem", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {2, 201, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
30% Chance, Angriffsschaden zu blocken
Ihr erleidet 15% des Schadens von geblockten Treffern
Id | MonsterAttackBlock30Bypass15 |
---|---|
Family | MonsterBlockAndBypass |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
monster no drops [1]
Id | MonsterNoDrops |
---|---|
Family | MonsterNoDrops |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Tul, Schleichende Lawine
Dämon
Gebiet: Tuls Reich
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
30% Chance, Angriffsschaden zu blocken
Ihr erleidet 15% des Schadens von geblockten Treffern
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Kann nicht zurückgestoßen werden
15000% erhöhte Seltenheit fallen gelassener Gegenstände
30% Chance, Angriffsschaden zu blocken
Ihr erleidet 15% des Schadens von geblockten Treffern
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Kann nicht zurückgestoßen werden
Tul, Creeping Avalanche
Spectre | N |
---|---|
Area | Tuls Reich, Tuls Reich, Tuls Reich, Tuls Reich, Tuls Reich |
Tags | breachlord_boss_domain, Zauberer, cold_affinity, demon, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, medium_height, no_pantheon_mod, not_dex, not_int, ranged, red_blood, slashing_weapon, unique_map_boss, very_fast_movement |
Leben
1200%
Rüstung
+50%
Ailment Threshold
504%
Widerstand
40 40 40 25
Damage
200%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 10
Attack Time
0.795 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
140%
Type
BreachBossColdMap
Metadata
BreachBossColdMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
84
Leben
35,247,049
Rüstung
149,751
Ausweichen
8,120
Energieschild
0
Damage
2,171
Zauberschaden
3,241
Genauigkeit
538
Attack Time
0.53265
Erfahrung
145,750
Ailment Threshold
6,957,767
Chill
22,000
Shock
22,000
Brittle
124,467
Scorch
22,000
Sap
60,783
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BreachColdBarrageBoss
Spell, Projectile, Cold
Zauberzeit: 3.83 Sek.
Abklingzeit: 10 Sek.
Verursacht 1896 bis 2844 Kälteschaden
Eure Treffer können Gegner nicht betäuben
Feuert ein zusätzliches Projektil
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
projectile speed variation +% [15]
Eure Treffer können Gegner nicht betäuben
Feuert ein zusätzliches Projektil
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
projectile speed variation +% [15]
TransitionObject
number of monsters to summon [1]
summon monster radius [200]
transition objects at state [1]
summon monster radius [200]
transition objects at state [1]
TransitionObject2
number of monsters to summon [1]
summon monster radius [200]
transition objects at state [1]
summon monster radius [200]
transition objects at state [1]
TransitionObject3
number of monsters to summon [1]
summon monster radius [200]
transition objects at state [1]
summon monster radius [200]
transition objects at state [1]
TransitionObject4
number of monsters to summon [1]
summon monster radius [200]
transition objects at state [1]
summon monster radius [200]
transition objects at state [1]
BreachSummonMonsterAtMarker
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 10 Sek.
BreachBossFrostBlades
Attack, Projectile, MeleeSingleTarget, Multistrikeable, Melee, Cold, RangedAttack, ProjectilesNotFromUser
Frostklingen
Base Damage: 3448–5172
Kritische Trefferchance: 5%
Attack Time: 0.795 Sek.
Greift Gegner mit vergrößerter Reichweite an und entfesselt eisige Klingen, die vom ersten getroffenen Gegner auf andere Gegner geschleudert werden. Erfordert eine Nahkampfwaffe.
Verursacht 100% mehr Schaden
Feuert 2 zusätzliche Projektile
50% des physischen Schadens werden in Kälteschaden umgewandelt
35% mehr Angriffsgeschwindigkeit
+1.4 Meter zur Nahkampfschlagreichweite
base is projectile [1]
Feuert 2 zusätzliche Projektile
50% des physischen Schadens werden in Kälteschaden umgewandelt
35% mehr Angriffsgeschwindigkeit
+1.4 Meter zur Nahkampfschlagreichweite
base is projectile [1]
BreachBlizzardBoss
Spell, Area, Damage, AreaSpell
Zauberzeit: 1 Sek.
Abklingzeit: 13 Sek.
Der Schneesturm schützt Euch. Ihr habt eine Chance, Schaden zu vermeiden, während Ihr Euch darin befindet.
#% erhöhter erlittener Schaden
avoid damage % [#]
avoid damage % [#]
Basisdauer beträgt 30 Sekunden
20% Chance, sämtlichen Schaden von Treffern zu vermeiden
25% verringerter erlittener Schaden
active skill area of effect radius +% final [125]
monster penalty against minions damage +% final vs player minions [-70]
20% Chance, sämtlichen Schaden von Treffern zu vermeiden
25% verringerter erlittener Schaden
active skill area of effect radius +% final [125]
monster penalty against minions damage +% final vs player minions [-70]
Object Type
version 2 extends "Metadata/Monsters/BreachBosses/BreachBoss"
Object Type Codes
version 2 extends "Metadata/Monsters/BreachBosses/BreachBoss" Animated { on_end_death_sword_shield = "SpawnPermanentEffect( Metadata/Effects/Spells/monsters_effects/Breach/Boss_death/StrDexIntDeath.ao, death );" } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Breach/boss_hand_fx/Cold.epk );" } SoundParameterBreach { parameter = "BreachEdgeDist" distance_start = 0.0 distance_end = 10.0 value_start = 0.0 value_end = 10.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BreachBosses/BreachBossColdMap"] = { name = "Tul, Creeping Avalanche", life = 12, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 0.795, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "BreachBossFrostBlades", "BreachColdBarrageBoss", "BreachBlizzardBoss", "TransitionObject", "TransitionObject2", "TransitionObject3", "TransitionObject4", "BreachSummonMonsterAtMarker", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BreachBossFrostBlades"] = { name = "Frost Blades", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. Requires a Melee Weapon.", skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Cold] = true, [SkillType.RangedAttack] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "melee_weapon_range_+", "number_of_additional_projectiles", "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "base_is_projectile", }, levels = { [1] = {50, 14, 2, 35, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachColdBarrageBoss"] = { name = "BreachColdBarrageBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Cold] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.83, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_additional_projectiles", "projectile_speed_variation_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 15, -70, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachBlizzardBoss"] = { name = "BreachBlizzardBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_damage_taken_+%", "avoid_damage_%", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {-25, 20, 30000, 125, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TransitionObject"] = { name = "TransitionObject", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "summon_monster_radius", "transition_objects_at_state", }, levels = { [1] = {1, 200, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TransitionObject2"] = { name = "TransitionObject2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "summon_monster_radius", "transition_objects_at_state", }, levels = { [1] = {1, 200, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TransitionObject3"] = { name = "TransitionObject3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "summon_monster_radius", "transition_objects_at_state", }, levels = { [1] = {1, 200, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TransitionObject4"] = { name = "TransitionObject4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "summon_monster_radius", "transition_objects_at_state", }, levels = { [1] = {1, 200, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachSummonMonsterAtMarker"] = { name = "BreachSummonMonsterAtMarker", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
30% Chance, Angriffsschaden zu blocken
Ihr erleidet 15% des Schadens von geblockten Treffern
Id | MonsterAttackBlock30Bypass15 |
---|---|
Family | MonsterBlockAndBypass |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Kann nicht zurückgestoßen werden
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Tul, Schleichende Lawine
Dämon
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
30% Chance, Angriffsschaden zu blocken
Ihr erleidet 15% des Schadens von geblockten Treffern
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Kann nicht zurückgestoßen werden
15000% erhöhte Seltenheit fallen gelassener Gegenstände
30% Chance, Angriffsschaden zu blocken
Ihr erleidet 15% des Schadens von geblockten Treffern
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Kann nicht zurückgestoßen werden
Tul, Creeping Avalanche
Spectre | N |
---|---|
Tags | Zauberer, cold_affinity, demon, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, medium_height, no_pantheon_mod, not_dex, not_int, ranged, red_blood, slashing_weapon, standalone_map_boss, very_fast_movement |
Leben
1200%
Rüstung
+50%
Ailment Threshold
504%
Widerstand
40 40 40 25
Damage
200%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 10
Attack Time
0.795 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
140%
Type
BreachBossColdMap
Metadata
BreachBossColdMapStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
1,672,156
Rüstung
43,185
Ausweichen
4,739
Energieschild
0
Damage
851
Zauberschaden
1,270
Genauigkeit
290
Attack Time
0.53265
Erfahrung
112,805
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BreachColdBarrageBoss
Spell, Projectile, Cold
Zauberzeit: 3.83 Sek.
Abklingzeit: 10 Sek.
Verursacht 1181 bis 1772 Kälteschaden
Eure Treffer können Gegner nicht betäuben
Feuert ein zusätzliches Projektil
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
projectile speed variation +% [15]
Eure Treffer können Gegner nicht betäuben
Feuert ein zusätzliches Projektil
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
projectile speed variation +% [15]
BreachSummonMonsterAtMarker
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 10 Sek.
BreachBossFrostBlades
Attack, Projectile, MeleeSingleTarget, Multistrikeable, Melee, Cold, RangedAttack, ProjectilesNotFromUser
Frostklingen
Base Damage: 1351–2027
Kritische Trefferchance: 5%
Attack Time: 0.795 Sek.
Greift Gegner mit vergrößerter Reichweite an und entfesselt eisige Klingen, die vom ersten getroffenen Gegner auf andere Gegner geschleudert werden. Erfordert eine Nahkampfwaffe.
Verursacht 100% mehr Schaden
Feuert 2 zusätzliche Projektile
50% des physischen Schadens werden in Kälteschaden umgewandelt
35% mehr Angriffsgeschwindigkeit
+1.4 Meter zur Nahkampfschlagreichweite
base is projectile [1]
Feuert 2 zusätzliche Projektile
50% des physischen Schadens werden in Kälteschaden umgewandelt
35% mehr Angriffsgeschwindigkeit
+1.4 Meter zur Nahkampfschlagreichweite
base is projectile [1]
BreachBlizzardBoss
Spell, Area, Damage, AreaSpell
Zauberzeit: 1 Sek.
Abklingzeit: 13 Sek.
Der Schneesturm schützt Euch. Ihr habt eine Chance, Schaden zu vermeiden, während Ihr Euch darin befindet.
#% erhöhter erlittener Schaden
avoid damage % [#]
avoid damage % [#]
Basisdauer beträgt 30 Sekunden
20% Chance, sämtlichen Schaden von Treffern zu vermeiden
25% verringerter erlittener Schaden
active skill area of effect radius +% final [125]
monster penalty against minions damage +% final vs player minions [-70]
20% Chance, sämtlichen Schaden von Treffern zu vermeiden
25% verringerter erlittener Schaden
active skill area of effect radius +% final [125]
monster penalty against minions damage +% final vs player minions [-70]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Stats { set_monster_uses_map_boss_difficulty_scaling = 0 set_additional_life_scaling_index = 4 } StateMachine { define_shared_state = "add_effects;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Breach/boss_hand_fx/Cold.epk );" } StateMachine { on_or_create_state_add_effects_1 = "AddEffectPackToVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/bubble_bosses/tul_sword.epk, MainHand );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BreachBosses/BreachBossColdMapStandalone"] = { name = "Tul, Creeping Avalanche", life = 12, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 0.795, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "BreachBossFrostBlades", "BreachColdBarrageBoss", "BreachBlizzardBoss", "BreachSummonMonsterAtMarker", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BreachBossFrostBlades"] = { name = "Frost Blades", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. Requires a Melee Weapon.", skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Cold] = true, [SkillType.RangedAttack] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "melee_weapon_range_+", "number_of_additional_projectiles", "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "base_is_projectile", }, levels = { [1] = {50, 14, 2, 35, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachColdBarrageBoss"] = { name = "BreachColdBarrageBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Cold] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.83, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_additional_projectiles", "projectile_speed_variation_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 15, -70, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachBlizzardBoss"] = { name = "BreachBlizzardBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_damage_taken_+%", "avoid_damage_%", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {-25, 20, 30000, 125, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachSummonMonsterAtMarker"] = { name = "BreachSummonMonsterAtMarker", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
30% Chance, Angriffsschaden zu blocken
Ihr erleidet 15% des Schadens von geblockten Treffern
Id | MonsterAttackBlock30Bypass15 |
---|---|
Family | MonsterBlockAndBypass |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Kann nicht zurückgestoßen werden
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Tul, Schleichende Lawine
Dämon
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Tul, Creeping Avalanche
Spectre | N |
---|---|
Tags | Zauberer, cold_affinity, demon, has_one_hand_sword, has_one_handed_melee, hidden_monster, humanoid, immobile, light_armour, medium_height, no_pantheon_mod, not_dex, not_int, ranged, red_blood, slashing_weapon, standalone_map_boss, unusable_corpse |
Leben
1200%
Rüstung
+50%
Ailment Threshold
504%
Widerstand
40 40 40 25
Damage
200%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 10
Attack Time
0.795 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
140%
Type
BreachBossColdMap
Metadata
BreachBossOverlordCloneCold
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
77,200
Rüstung
43,185
Ausweichen
4,739
Energieschild
0
Damage
747
Zauberschaden
747
Genauigkeit
290
Attack Time
0.795
Erfahrung
20,510
Ailment Threshold
32,424
Chill
103
Shock
103
Brittle
580
Scorch
103
Sap
283
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BreachColdBarrageBoss
Spell, Projectile, Cold
Zauberzeit: 3.83 Sek.
Abklingzeit: 10 Sek.
Verursacht 1181 bis 1772 Kälteschaden
Eure Treffer können Gegner nicht betäuben
Feuert ein zusätzliches Projektil
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
projectile speed variation +% [15]
Eure Treffer können Gegner nicht betäuben
Feuert ein zusätzliches Projektil
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
projectile speed variation +% [15]
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } BaseEvents { on_construction_complete = "RemoveCollidability();" } StateMachine { define_shared_state = "skill_done;" } DiesAfterTime {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/Breach/boss_hand_fx/Cold.epk ); AddEffectPack( Metadata/Effects/Microtransactions/Spells/raise_spectre/shadow_mirror/shadow_mirror_EPK.epk ); " } StateMachine { on_state_skill_done_1 = " RemoveEffects(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/Weapon_fade/fadeout_fast.epk ); Delay( 0.5, { DisableRendering(); } ); " create_state_skill_done_1 = "DisableRendering();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BreachBosses/BreachBossOverlordCloneCold"] = { name = "Tul, Creeping Avalanche", life = 12, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 0.795, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "BreachColdBarrageBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BreachColdBarrageBoss"] = { name = "BreachColdBarrageBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Cold] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.83, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_additional_projectiles", "projectile_speed_variation_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 15, -70, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |