ビビッド・リーチ
獣
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Vivid Leech
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueHarvest/Green/HarvestParasiteT1Spectre |
Tags | animal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, ranged, slow_movement |
ライフ
189%
Ailment Threshold
189%
耐性
0 40 0 0
Damage
70%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
4 ~ 7
Attack Time
1.125 Second
Damage Spread
±20%
経験値
70%
Model Size
100%
Type
HarvestParasite
Metadata
HarvestParasiteT1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
12,159
アーマー
28,790
回避力
4,739
エナジーシールド
0
Damage
261
スペルダメージ
261
命中
290
Attack Time
1.125
経験値
7,179
Ailment Threshold
12,159
Chill
38
Shock
38
Brittle
218
Scorch
38
Sap
106
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HarvestParasitePoisonProjectileSingle
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 209–314
クリティカル率: 5%
Attack Time: 1.125 秒
物理ダメージの10%を混沌ダメージに変換する
ヒット時に敵に毒を付与する
base is projectile [1]
monster projectile variation [108]
visual hit effect chaos is green [1]
ヒット時に敵に毒を付与する
base is projectile [1]
monster projectile variation [108]
visual hit effect chaos is green [1]
EASHarvestEmerge
Spell
キャストタイム: 1 秒
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBase" Actor { basic_action = "Emerge" } Life { corpse_sink_delay_ms = 2500 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBase" Render { selection_height_override = 50 } Life { on_death = "Call( Vines1700 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Green/HarvestParasiteT1"] = { name = "Vivid Leech", life = 1.89, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 0.7, damageSpread = 0.2, attackTime = 1.125, attackRange = 7, accuracy = 1, skillList = { "HarvestParasitePoisonProjectileSingle", "EASHarvestEmerge", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HarvestParasitePoisonProjectileSingle"] = { name = "HarvestParasitePoisonProjectileSingle", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_chaos", "global_poison_on_hit", "base_is_projectile", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {108, 10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ビビッド・リーチ
獣
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Vivid Leech
Spectre | Y |
---|---|
Tags | animal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, ranged, slow_movement |
Packs |
ライフ
189%
Ailment Threshold
189%
耐性
0 40 0 0
Damage
70%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
4 ~ 7
Attack Time
1.125 Second
Damage Spread
±20%
経験値
70%
Model Size
100%
Type
HarvestParasite
Metadata
HarvestParasiteT1MemoryLine
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
12,159
アーマー
28,790
回避力
4,739
エナジーシールド
0
Damage
261
スペルダメージ
261
命中
290
Attack Time
1.125
経験値
7,179
Ailment Threshold
12,159
Chill
38
Shock
38
Brittle
218
Scorch
38
Sap
106
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HarvestParasitePoisonProjectileSingle
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 209–314
クリティカル率: 5%
Attack Time: 1.125 秒
物理ダメージの10%を混沌ダメージに変換する
ヒット時に敵に毒を付与する
base is projectile [1]
monster projectile variation [108]
visual hit effect chaos is green [1]
ヒット時に敵に毒を付与する
base is projectile [1]
monster projectile variation [108]
visual hit effect chaos is green [1]
EASHarvestEmerge
Spell
キャストタイム: 1 秒
WalkEmergeBestiaryHellion
walk emerge distance [450]
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBaseMemoryLine" extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeMemoryLine" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBaseMemoryLine" extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeMemoryLine" Render { selection_height_override = 50 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Green/HarvestParasiteT1MemoryLine"] = { name = "Vivid Leech", life = 1.89, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 0.7, damageSpread = 0.2, attackTime = 1.125, attackRange = 7, accuracy = 1, skillList = { "HarvestParasitePoisonProjectileSingle", "EASHarvestEmerge", "WalkEmergeBestiaryHellion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HarvestParasitePoisonProjectileSingle"] = { name = "HarvestParasitePoisonProjectileSingle", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_chaos", "global_poison_on_hit", "base_is_projectile", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {108, 10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBestiaryHellion"] = { name = "WalkEmergeBestiaryHellion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {450, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ビビッド・リーチ
獣
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Vivid Leech
Spectre | Y |
---|---|
Tags | animal_claw_weapon, beast, chaos_affinity, hard_armour, insect, insect_blood, is_unarmed, ranged, slow_movement |
ライフ
189%
Ailment Threshold
189%
耐性
0 40 0 0
Damage
70%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
4 ~ 7
Attack Time
1.125 Second
Damage Spread
±20%
経験値
70%
Model Size
100%
Type
HarvestParasite
Metadata
HarvestParasiteT1Spectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
12,159
アーマー
28,790
回避力
4,739
エナジーシールド
0
Damage
261
スペルダメージ
261
命中
290
Attack Time
1.125
経験値
7,179
Ailment Threshold
12,159
Chill
38
Shock
38
Brittle
218
Scorch
38
Sap
106
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HarvestParasitePoisonProjectileSingle
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 209–314
クリティカル率: 5%
Attack Time: 1.125 秒
物理ダメージの10%を混沌ダメージに変換する
ヒット時に敵に毒を付与する
base is projectile [1]
monster projectile variation [108]
visual hit effect chaos is green [1]
ヒット時に敵に毒を付与する
base is projectile [1]
monster projectile variation [108]
visual hit effect chaos is green [1]
EASHarvestEmerge
Spell
キャストタイム: 1 秒
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBaseSpectre" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBaseSpectre" Render { selection_height_override = 50 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Green/HarvestParasiteT1Spectre"] = { name = "Vivid Leech", life = 1.89, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 0.7, damageSpread = 0.2, attackTime = 1.125, attackRange = 7, accuracy = 1, skillList = { "HarvestParasitePoisonProjectileSingle", "EASHarvestEmerge", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HarvestParasitePoisonProjectileSingle"] = { name = "HarvestParasitePoisonProjectileSingle", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_chaos", "global_poison_on_hit", "base_is_projectile", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {108, 10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ビビッド・リーチ
獣
Vivid Leech
Spectre | N |
---|---|
Tags | animal_claw_weapon, avian_pursuit, beast, hard_armour, insect, insect_blood, is_unarmed, melee, physical_affinity, slow_movement |
ライフ
189%
Ailment Threshold
189%
耐性
0 40 0 0
Damage
70%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
4 ~ 7
Attack Time
1.125 Second
Damage Spread
±20%
経験値
70%
Model Size
100%
Type
HarvestParasite
Metadata
HarvestVultureParasiteT3Parasite
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
12,159
アーマー
28,790
回避力
4,739
エナジーシールド
0
Damage
261
スペルダメージ
261
命中
290
Attack Time
1.125
経験値
7,179
Ailment Threshold
12,159
Chill
38
Shock
38
Brittle
218
Scorch
38
Sap
106
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 209–314
クリティカル率: 5%
Attack Time: 1.125 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Life { corpse_sink_delay_ms = 2500 } Stats { damage_hit_effect_index = 3 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { selection_height_override = 50 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Green/HarvestVultureParasiteT3Parasite"] = { name = "Vivid Leech", life = 1.89, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 0.7, damageSpread = 0.2, attackTime = 1.125, attackRange = 7, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.