바알의 여왕 앗지리 고유 /29
지능 +(60–80)
일반 치명타 확률 (40–60)% 증가
방어도 (200–220)% 증가
생명력 최대치 +(60–75)
최근 4초 이내 치명타 명중 시 바알의 계약 획득
("최근"은 지난 4초 동안을 의미합니다)
(근접 피해로 인한 생명력 흡수가 즉시 적용됩니다. 생명력 흡수로만 생명력을 회복할 수 있습니다.)
명중 시 25%의 확률로 힘줄 절단
장착된 보조 젬 퀄리티 +30%
물리 피해 (310–330)~(370–390) 추가
공격 속도 (12–16)% 증가
명중 시 25%의 확률로 출혈 유발
무기 공격 범위 +1미터
(기본 공격을 포함한 근접 타격에 영향을 줍니다. 범위 효과에는 적용되지 않습니다)
("출혈"은 지속 물리 피해를 주며, 피해량은 해당 스킬의 기본 물리 피해에 의해 결정됩니다. 출혈 피해는 이동할 때 200% 더 높아집니다)
플라스크 효과를 받는 동안 원소 피해의 (5–8)%를 추가 카오스 피해로 획득
효과를 받는 동안 카오스 피해의 2%를 생명력으로 흡수
플라스크 효과를 받는 동안 물리 피해의 (5–8)%를 추가 카오스 피해로 획득
("생명력 흡수"는 지속적으로 회복됩니다. 흡수는 최대 속도에 이를 때까지 여러 개가 동시에 적용될 수 있습니다)
이동 속도 6% 증가
지능 +(40–60)
회피 (180–200)% 증가
에너지 보호막 최대치 +(180–200)
모든 원소 저항 +(20–30)%
사술 반사
저주의 영향을 받지 않음
플레이어가 시전하는 저주 효과 (15–20)% 증가
(플레이어에게 효과가 없는 "디버프"는, 유지는 되겠지만 실제로 적용되지는 않습니다)
지팡이 장착 시 공격 피해 막기 확률 +25%
20레벨 여왕의 요구 스킬 사용 가능
여왕의 요구가 20레벨 심판의 화염 발동 가능
여왕의 요구가 20레벨 심판의 폭풍 발동 가능
기절할 수 없음
피해가 반사되지 않음
모든 바알 스킬 젬 레벨 +1
방어도 (380–420)% 증가
생명력 최대치 +(90–100)
모든 원소 저항 +(20–24)%
처치한 적 하나당 생명력 100 획득
처치한 적 하나당 마나 100 획득
모든 바알 스킬 젬 레벨 +1
방어도 및 에너지 보호막 (200–220)% 증가
에너지 보호막 최대치 +(70–80)
모든 원소 저항 +(20–24)%
처치한 적 하나당 생명력 100 획득
처치한 적 하나당 마나 100 획득
모든 바알 스킬 젬 레벨 +1
회피 (380–420)% 증가
생명력 최대치 +(90–100)
모든 원소 저항 +(20–24)%
처치한 적 하나당 생명력 100 획득
처치한 적 하나당 마나 100 획득
모든 바알 스킬 젬 레벨 +1
회피 및 에너지 보호막 (200–220)% 증가
에너지 보호막 최대치 +(70–80)
모든 원소 저항 +(20–24)%
처치한 적 하나당 생명력 100 획득
처치한 적 하나당 마나 100 획득
모든 바알 스킬 젬 레벨 +1
에너지 보호막 최대치 +(70–80)
에너지 보호막 (270–300)% 증가
모든 원소 저항 +(20–24)%
처치한 적 하나당 생명력 100 획득
처치한 적 하나당 마나 100 획득
모든 바알 스킬 젬 레벨 +1
회피 및 에너지 보호막 (200–220)% 증가
생명력 최대치 +(90–100)
모든 원소 저항 +(20–24)%
처치한 적 하나당 생명력 100 획득
처치한 적 하나당 마나 100 획득
모든 바알 스킬 젬 레벨 +1
방어도 및 회피 (200–220)% 증가
생명력 최대치 +(90–100)
모든 원소 저항 +(20–24)%
처치한 적 하나당 생명력 100 획득
처치한 적 하나당 마나 100 획득
모든 바알 스킬 젬 레벨 +1
방어도, 회피, 에너지 보호막 (270–340)% 증가
모든 원소 저항 +(20–24)%
처치한 적 하나당 생명력 100 획득
처치한 적 하나당 마나 100 획득
모든 바알 스킬 젬 레벨 +1
방어도 및 에너지 보호막 (200–220)% 증가
생명력 최대치 +(90–100)
모든 원소 저항 +(20–24)%
처치한 적 하나당 생명력 100 획득
처치한 적 하나당 마나 100 획득
주문 피해 억제 확률 +(20–26)%
회피 180% 증가
생명력 최대치 +(55–75)
이동 속도 30% 증가
(억제된 명중과 상태 이상으로 받는 피해의 50%를 방지합니다.)
원소 피해 32% 증가
장착된 젬에 20레벨 원소 확산 보조 효과 적용
물리 피해 (65–85)~(100–160) 추가
공격 속도 (11–15)% 증가
시전 속도 (6–10)% 증가
일반 치명타 확률 (30–40)% 증가
원소 피해의 0.2%를 생명력으로 흡수
원소 피해 (80–100)% 증가
("생명력 흡수"는 지속적으로 회복됩니다. 흡수는 최대 속도에 이를 때까지 여러 개가 동시에 적용될 수 있습니다)
+(25–35)
방어도 +(300–350)
화염 저항 +(30–35)%
냉기 저항 +(30–35)%
번개 저항 +(30–35)%
물리 피해의 0.6%를 생명력으로 흡수
아무 플라스크나 효과를 받는 동안 적 기절 한계치 25% 감소
("생명력 흡수"는 지속적으로 회복됩니다. 흡수는 최대 속도에 이를 때까지 여러 개가 동시에 적용될 수 있습니다)
("기절 한계치"는 기절시킬 수 있는 피해량에 의해 결정됩니다)
+(25–35)
화염 피해 (20–30)% 증가
방어도 +(300–350)
냉기 저항 +(30–35)%
번개 저항 +(30–35)%
화염 피해의 0.6%를 생명력으로 흡수
아무 플라스크나 효과를 받는 동안 (20–30)%의 확률로 점화 유발
("생명력 흡수"는 지속적으로 회복됩니다. 흡수는 최대 속도에 이를 때까지 여러 개가 동시에 적용될 수 있습니다)
("점화"는 지속 화염 피해를 주며, 피해량은 스킬의 기본 화염 피해량에 비례합니다. 4초 동안 지속됩니다)
+(25–35)
냉기 피해 (20–30)% 증가
방어도 +(300–350)
화염 저항 +(30–35)%
번개 저항 +(30–35)%
냉기 피해의 0.6%를 생명력으로 흡수
아무 플라스크나 효과를 받는 동안 (20–30)%의 확률로 동결 유발
("생명력 흡수"는 지속적으로 회복됩니다. 흡수는 최대 속도에 이를 때까지 여러 개가 동시에 적용될 수 있습니다)
("동결"은 적의 동작 속도를 0으로 만들어 동작 자체를 방지합니다. 지속시간은 동결 적용 시의 냉기 피해량에 의해 결정됩니다)
+(25–35)
번개 피해 (20–30)% 증가
방어도 +(300–350)
화염 저항 +(30–35)%
냉기 저항 +(30–35)%
번개 피해의 0.6%를 생명력으로 흡수
아무 플라스크나 효과를 받는 동안 (20–30)%의 확률로 감전 유발
("생명력 흡수"는 지속적으로 회복됩니다. 흡수는 최대 속도에 이를 때까지 여러 개가 동시에 적용될 수 있습니다)
("감전"이 받는 피해를 2초 동안 50%까지 증가시킵니다. 증가 정도는 감전을 부여한 번개 피해량에 따라 달라집니다)
지팡이 장착 시 공격 피해 막기 확률 +25%
장착된 젬에 30레벨 상위 주문 메아리 보조 효과 적용
주문 피해 (120–160)% 증가
최대 마나 50% 증가
장착된 젬 레벨 +1
장착된 젬의 마나 소모 50% 감소
회피 및 에너지 보호막 (245–280)% 증가
에너지 보호막 최대치 +(30–40)
카오스 저항 +(24–30)%
적이 플레이어의 마나를 흡수할 수 없음
홈 1개
장착된 바알 젬 레벨 +2
[Four random modifiers]
홈 1개
장착된 바알 젬 레벨 +2
[Three random modifiers]
필멸의 슬픔
중첩 개수: 1 / 10
한도: 1
지역 레벨: 80
이 지역에서 발견하는 아이템 수량 10% 증가
map mortal fragment count [1]
필멸의 희망
중첩 개수: 1 / 10
한도: 1
지역 레벨: 80
이 지역에서 발견하는 아이템 수량 10% 증가
map mortal fragment count [1]
필멸의 무지
중첩 개수: 1 / 10
한도: 1
지역 레벨: 80
이 지역에서 발견하는 아이템 수량 10% 증가
map mortal fragment count [1]
필멸의 격노
중첩 개수: 1 / 10
한도: 1
지역 레벨: 80
이 지역에서 발견하는 아이템 수량 10% 증가
map mortal fragment count [1]
희생의 의복
방어도: 329–378
회피: 329–378
에너지 보호막: 67–77
이동 속도: -0.03%
요구 사항 레벨 72, 66 힘, 66 민첩, 66 지능
모든 바알 스킬 젬 레벨 +1
바알의 여왕 앗지리
인간형
몬스터가 주는 경험치 200% 증가
떨어지는 아이템 희귀도 % 증가
사술 반사
elemental damage taken % to deal to attacker [2]
physical damage taken % to deal to attacker [2]
동작 속도가 기본 수치 50% 밑으로 내려가지 않음
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
밀려날 수 없음
Atziri, Queen of the Vaal
SpectreN
Area제물의 정점
Tagsatziri_boss, 시전, extra_large_height, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_model, lightning_affinity, physical_affinity, puncturing_weapon, ranged, red_blood, unique_map_boss
생명력
2800%
Energy Shield From Life
50%
방어도
+25%
회피
+50%
Ailment Threshold
588%
저항
40 40 40 25
Damage
250%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 16
Attack Time
1.5 Second
Damage Spread
±20%
경험치
200%
Model Size
165%
Type
Atziri
Metadata
Atziri
레벨
70
생명력
5,099,511
방어도
42,143
회피
7,622
에너지 보호막
3,469
Damage
1,200
주문 피해
1,790
정확도
314
Attack Time
1.005
경험치
117,920
Ailment Threshold
621,120
Chill
1,964
Shock
1,964
Brittle
11,111
Scorch
1,964
Sap
5,426
AtziriMirrorImage
Spell
시전 속도: 0.6 초
AtziriSummonDemons
Spell
시전 속도: 1 초
재사용 대기시간: 60 초
기본 지속시간 30
AtziriStormCall
Spell
시전 속도: 3 초
재사용 대기시간: 5 초
3918~11753 번개 피해
기본 지속시간 3
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
AtziriStormCallEmpowered
Spell
시전 속도: 4 초
재사용 대기시간: 5 초
5787~17362 번개 피해
기본 지속시간 3
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
AtziriFlameblast
Spell
시전 속도: 1.25 초
재사용 대기시간: 2.5 초
플레이어가 적중 시 항상 점화 유발
1013~1520 화염 피해
단계마다 주문 피해 110% 증폭
단계마다 상태 이상 피해 110% 증폭
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
AtziriFlameblastEmpowered
Spell
시전 속도: 2.5 초
재사용 대기시간: 2.5 초
플레이어가 적중 시 항상 점화 유발
1013~1520 화염 피해
화염 저항 8% 관통
단계마다 주문 피해 110% 증폭
단계마다 상태 이상 피해 110% 증폭
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
AtziriSpearThrow
Attack, Projectile, ProjectilesFromUser, RangedAttack
Base Damage: 1905–2857
치명타 확률: 5%
Attack Time: 1.5 초
출혈 지속시간 20% 감소
투사체 속도 100% 증가
출혈 피해 +64% 감폭
출혈 유발
base is projectile [1]
cast time overrides attack duration [1]
AtziriSpearThrowEmpowered
Attack, Projectile, ProjectilesFromUser, RangedAttack
Base Damage: 1905–2857
치명타 확률: 5%
Attack Time: 1.5 초
주는 피해 20% 감폭
출혈 지속시간 20% 감소
출혈 피해 +64% 감폭
출혈 유발
base is projectile [1]
cast time overrides attack duration [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Transitionable
{
	on_transition = "RemoveCollidability();"
	on_untransition = "MakeCollidable();"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Life
{
	on_death = "DetachAllContainingText( firehand_orb ); HideMeshSegment( AtziriUpdate_Rarm0Shape3 );"
	on_spawned_dead = "DetachAllContainingText( firehand_orb ); HideMeshSegment( AtziriUpdate_Rarm0Shape3 );"
}

Transitionable
{
	on_transition = "DisableTargetable(); HideAllMeshSegments(); DetachAllContainingText( firehand_orb ); HideAttachedMeshSegments();"
	on_untransition = "EnableTargetable(); ShowAllMeshSegments(); ShowAttachedMeshSegments(); AddAttached( Metadata/Effects/Spells/monsters_effects/vaal_sacrifice/fire_hand_orb/firehand_orb.ao, effect_fire );"
	create_transitioned = "DisableTargetable(); HideAllMeshSegments(); DetachAllContainingText( firehand_orb ); HideAttachedMeshSegments(); RemoveCollidability();"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Atziri/Atziri"] = {
    name = "Atziri, Queen of the Vaal",
    life = 28,
    energyShield = 0.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 16,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    skillList = {
        "AtziriSummonDemons",
        "AtziriStormCall",
        "AtziriStormCallEmpowered",
        "AtziriFlameblast",
        "AtziriFlameblastEmpowered",
        "AtziriSpearThrow",
        "AtziriSpearThrowEmpowered",
        "AtziriMirrorImage",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AtziriSummonDemons"] = {
    name = "AtziriSummonDemons",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {30000, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtziriStormCall"] = {
    name = "AtziriStormCall",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.5, 1.5, 20, 3000, -25, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtziriStormCallEmpowered"] = {
    name = "AtziriStormCallEmpowered",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.5, 1.5, 2500, 6, -25, levelRequirement = 80, statInterpolation = {3, 3, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtziriFlameblast"] = {
    name = "AtziriFlameblast",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.25,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "charged_blast_spell_damage_+%_final_per_stack",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "flameblast_ailment_damage_+%_final_per_stack",
        "is_area_damage",
        "always_ignite",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 20, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtziriFlameblastEmpowered"] = {
    name = "AtziriFlameblastEmpowered",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_reduce_enemy_fire_resistance_%",
        "charged_blast_spell_damage_+%_final_per_stack",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "flameblast_ailment_damage_+%_final_per_stack",
        "is_area_damage",
        "always_ignite",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 8, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 10, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtziriSpearThrow"] = {
    name = "AtziriSpearThrow",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.RangedAttack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.93,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_projectile_speed_+%",
        "active_skill_bleeding_damage_+%_final",
        "base_bleed_duration_+%",
        "cast_time_overrides_attack_duration",
        "base_is_projectile",
        "global_bleed_on_hit",
    },
    levels = {
        [1] = {100, -64, -20, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
        [2] = {150, 30, -64, -20, levelRequirement = 80, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtziriSpearThrowEmpowered"] = {
    name = "AtziriSpearThrowEmpowered",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.RangedAttack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_bleeding_damage_+%_final",
        "base_bleed_duration_+%",
        "active_skill_damage_+%_final",
        "cast_time_overrides_attack_duration",
        "base_is_projectile",
        "global_bleed_on_hit",
    },
    levels = {
        [1] = {-64, -20, -20, levelRequirement = 70, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtziriMirrorImage"] = {
    name = "AtziriMirrorImage",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.6,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 70, statInterpolation = {},  cost = { }, },
    },
}
몬스터가 주는 경험치 200% 증가
떨어지는 아이템 희귀도 % 증가
IdMonsterAtziriMapBoss
FamilyMonsterMapBoss
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • monster slain experience +% Min: 200 Max: 200 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • 사술 반사
    IdAtziriReflectCurses
    FamilyReflectCurses
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • reflect curses Min: 1 Max: 1 Global
  • Craft Tagscaster curse
    elemental damage taken % to deal to attacker [2]
    physical damage taken % to deal to attacker [2]
    IdAtziriMinorDamageReflect
    FamilyReflectedDamage
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • physical damage taken % to deal to attacker Min: 2 Max: 2 Global
  • elemental damage taken % to deal to attacker Min: 2 Max: 2 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental
    동작 속도가 기본 수치 50% 밑으로 내려가지 않음
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • 밀려날 수 없음
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • 바알의 여왕 앗지리
    인간형
    몬스터가 주는 경험치 200% 증가
    떨어지는 아이템 희귀도 % 증가
    사술 반사
    elemental damage taken % to deal to attacker [2]
    physical damage taken % to deal to attacker [2]
    동작 속도가 기본 수치 50% 밑으로 내려가지 않음
    몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    밀려날 수 없음
    Atziri, Queen of the Vaal
    SpectreN
    Tags시전, extra_large_height, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_model, lightning_affinity, no_pantheon_mod, physical_affinity, puncturing_weapon, ranged, red_blood
    생명력
    8000%
    Energy Shield From Life
    50%
    방어도
    +25%
    회피
    +50%
    Ailment Threshold
    588%
    저항
    40 40 40 25
    Damage
    250%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    경험치
    200%
    Model Size
    165%
    Type
    AtziriIncursion
    Metadata
    AtziriIncursion
    레벨
    68
    생명력
    11,147,709
    방어도
    35,988
    회피
    7,109
    에너지 보호막
    3,064
    Damage
    1,064
    주문 피해
    1,588
    정확도
    290
    Attack Time
    1.005
    경험치
    112,805
    Ailment Threshold
    516,195
    Chill
    1,632
    Shock
    1,632
    Brittle
    9,234
    Scorch
    1,632
    Sap
    4,509
    AtziriMirrorImage
    Spell
    시전 속도: 0.6 초
    AtziriSummonDemons
    Spell
    시전 속도: 1 초
    재사용 대기시간: 60 초
    기본 지속시간 30
    AtziriStormCall
    Spell
    시전 속도: 3 초
    재사용 대기시간: 5 초
    3540~10620 번개 피해
    기본 지속시간 3
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriStormCallEmpowered
    Spell
    시전 속도: 4 초
    재사용 대기시간: 5 초
    5229~15688 번개 피해
    기본 지속시간 3
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriFlameblast
    Spell
    시전 속도: 1.25 초
    재사용 대기시간: 2.5 초
    플레이어가 적중 시 항상 점화 유발
    915.4~1373 화염 피해
    단계마다 주문 피해 110% 증폭
    단계마다 상태 이상 피해 110% 증폭
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriFlameblastEmpoweredIncursion
    Spell
    시전 속도: 2.5 초
    재사용 대기시간: 2.5 초
    플레이어가 적중 시 항상 점화 유발
    915.4~1373 화염 피해
    화염 저항 8% 관통
    단계마다 주문 피해 110% 증폭
    단계마다 상태 이상 피해 110% 증폭
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriSpearThrow
    Attack, Projectile, ProjectilesFromUser, RangedAttack
    Base Damage: 1689–2534
    치명타 확률: 5%
    Attack Time: 1.5 초
    출혈 지속시간 20% 감소
    투사체 속도 100% 증가
    출혈 피해 +64% 감폭
    출혈 유발
    base is projectile [1]
    cast time overrides attack duration [1]
    AtziriSpearThrowEmpowered
    Attack, Projectile, ProjectilesFromUser, RangedAttack
    Base Damage: 1689–2534
    치명타 확률: 5%
    Attack Time: 1.5 초
    주는 피해 20% 감폭
    출혈 지속시간 20% 감소
    출혈 피해 +64% 감폭
    출혈 유발
    base is projectile [1]
    cast time overrides attack duration [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Transitionable
    {
    	on_transition = "RemoveCollidability();"
    	on_untransition = "MakeCollidable();"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "DetachAllContainingText( firehand_orb ); HideMeshSegment( AtziriUpdate_Rarm0Shape3 );"
    	on_spawned_dead = "DetachAllContainingText( firehand_orb ); HideMeshSegment( AtziriUpdate_Rarm0Shape3 );"
    }
    
    Transitionable
    {
    	on_transition = "DisableTargetable(); HideAllMeshSegments(); DetachAllContainingText( firehand_orb ); HideAttachedMeshSegments();"
    	on_untransition = "EnableTargetable(); ShowAllMeshSegments(); ShowAttachedMeshSegments(); AddAttached( Metadata/Effects/Spells/monsters_effects/vaal_sacrifice/fire_hand_orb/firehand_orb.ao, effect_fire );"
    	create_transitioned = "DisableTargetable(); HideAllMeshSegments(); DetachAllContainingText( firehand_orb ); HideAttachedMeshSegments(); RemoveCollidability();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Atziri/AtziriIncursion"] = {
        name = "Atziri, Queen of the Vaal",
        life = 80,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "AtziriSummonDemons",
            "AtziriStormCall",
            "AtziriStormCallEmpowered",
            "AtziriFlameblast",
            "AtziriFlameblastEmpoweredIncursion",
            "AtziriSpearThrow",
            "AtziriSpearThrowEmpowered",
            "AtziriMirrorImage",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriSummonDemons"] = {
        name = "AtziriSummonDemons",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {30000, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriStormCall"] = {
        name = "AtziriStormCall",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.5, 1.5, 20, 3000, -25, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriStormCallEmpowered"] = {
        name = "AtziriStormCallEmpowered",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.5, 1.5, 2500, 6, -25, levelRequirement = 80, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriFlameblast"] = {
        name = "AtziriFlameblast",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "charged_blast_spell_damage_+%_final_per_stack",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "flameblast_ailment_damage_+%_final_per_stack",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 20, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriFlameblastEmpoweredIncursion"] = {
        name = "AtziriFlameblastEmpoweredIncursion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_reduce_enemy_fire_resistance_%",
            "charged_blast_spell_damage_+%_final_per_stack",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "flameblast_ailment_damage_+%_final_per_stack",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 8, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 10, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriSpearThrow"] = {
        name = "AtziriSpearThrow",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.RangedAttack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_projectile_speed_+%",
            "active_skill_bleeding_damage_+%_final",
            "base_bleed_duration_+%",
            "cast_time_overrides_attack_duration",
            "base_is_projectile",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {100, -64, -20, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
            [2] = {150, 30, -64, -20, levelRequirement = 80, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriSpearThrowEmpowered"] = {
        name = "AtziriSpearThrowEmpowered",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.RangedAttack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_bleeding_damage_+%_final",
            "base_bleed_duration_+%",
            "active_skill_damage_+%_final",
            "cast_time_overrides_attack_duration",
            "base_is_projectile",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {-64, -20, -20, levelRequirement = 70, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriMirrorImage"] = {
        name = "AtziriMirrorImage",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.6,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 70, statInterpolation = {},  cost = { }, },
        },
    }
    
    몬스터가 주는 경험치 200% 증가
    떨어지는 아이템 희귀도 % 증가
    IdMonsterAtziriMapBoss
    FamilyMonsterMapBoss
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 200 Max: 200 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • 사술 반사
    IdAtziriReflectCurses
    FamilyReflectCurses
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • reflect curses Min: 1 Max: 1 Global
  • Craft Tagscaster curse
    elemental damage taken % to deal to attacker [2]
    physical damage taken % to deal to attacker [2]
    IdAtziriMinorDamageReflect
    FamilyReflectedDamage
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • physical damage taken % to deal to attacker Min: 2 Max: 2 Global
  • elemental damage taken % to deal to attacker Min: 2 Max: 2 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental
    동작 속도가 기본 수치 50% 밑으로 내려가지 않음
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • 밀려날 수 없음
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • 바알의 여왕 앗지리
    인간형
    몬스터가 주는 경험치 200% 증가
    떨어지는 아이템 희귀도 % 증가
    monster no drops or experience [1]
    몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    밀려날 수 없음
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Atziri, Queen of the Vaal
    SpectreN
    Tags시전, extra_large_height, fire_affinity, flesh_armour, humanoid, immobile, is_unarmed, large_model, red_blood, slashing_weapon
    생명력
    2400%
    Energy Shield From Life
    50%
    방어도
    +25%
    회피
    +50%
    Ailment Threshold
    2400%
    저항
    40 40 40 25
    Damage
    200%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    경험치
    200%
    Model Size
    165%
    Type
    AtziriMirrored
    Metadata
    AtziriFire
    레벨
    68
    생명력
    3,344,313
    방어도
    35,988
    회피
    7,109
    에너지 보호막
    3,064
    Damage
    851
    주문 피해
    1,270
    정확도
    290
    Attack Time
    1.005
    경험치
    112,805
    Ailment Threshold
    2,106,917
    Chill
    6,662
    Shock
    6,662
    Brittle
    37,691
    Scorch
    6,662
    Sap
    18,406
    AtziriFlameblast
    Spell
    시전 속도: 1.25 초
    재사용 대기시간: 2.5 초
    플레이어가 적중 시 항상 점화 유발
    915.4~1373 화염 피해
    단계마다 주문 피해 110% 증폭
    단계마다 상태 이상 피해 110% 증폭
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]

    Object Type

    version 2
    extends "Metadata/Monsters/Atziri/AtziriMirrored"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Atziri/AtziriMirrored"
    
    Preload
    {
    	preload_object = "Metadata/Monsters/Atziri/MirroredFadeOut/AtziriFadeOutFire"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Atziri/AtziriFire"] = {
        name = "Atziri, Queen of the Vaal",
        life = 24,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "AtziriFlameblast",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriFlameblast"] = {
        name = "AtziriFlameblast",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "charged_blast_spell_damage_+%_final_per_stack",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "flameblast_ailment_damage_+%_final_per_stack",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 20, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    몬스터가 주는 경험치 200% 증가
    떨어지는 아이템 희귀도 % 증가
    IdMonsterAtziriMapBoss
    FamilyMonsterMapBoss
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 200 Max: 200 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • 몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • 밀려날 수 없음
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • 바알의 여왕 앗지리
    인간형
    몬스터가 주는 경험치 200% 증가
    떨어지는 아이템 희귀도 % 증가
    monster no drops or experience [1]
    몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    밀려날 수 없음
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Atziri, Queen of the Vaal
    SpectreN
    Tags시전, extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, lightning_affinity, red_blood, slashing_weapon
    생명력
    2400%
    Energy Shield From Life
    50%
    방어도
    +25%
    회피
    +50%
    Ailment Threshold
    2400%
    저항
    40 40 40 25
    Damage
    200%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    경험치
    200%
    Model Size
    165%
    Type
    AtziriMirrored
    Metadata
    AtziriLightning
    레벨
    68
    생명력
    3,344,313
    방어도
    35,988
    회피
    7,109
    에너지 보호막
    3,064
    Damage
    851
    주문 피해
    1,270
    정확도
    290
    Attack Time
    1.005
    경험치
    112,805
    Ailment Threshold
    2,106,917
    Chill
    6,662
    Shock
    6,662
    Brittle
    37,691
    Scorch
    6,662
    Sap
    18,406
    AtziriStormCall
    Spell
    시전 속도: 3 초
    재사용 대기시간: 5 초
    3540~10620 번개 피해
    기본 지속시간 3
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]

    Object Type

    version 2
    extends "Metadata/Monsters/Atziri/AtziriMirrored"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Atziri/AtziriMirrored"
    
    BaseEvents
    {
    	on_construction_complete = "DetachAllContainingText( firehand_orb );"
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/Atziri/MirroredFadeOut/AtziriFadeOutLightning"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Atziri/AtziriLightning"] = {
        name = "Atziri, Queen of the Vaal",
        life = 24,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "AtziriStormCall",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriStormCall"] = {
        name = "AtziriStormCall",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.5, 1.5, 20, 3000, -25, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    몬스터가 주는 경험치 200% 증가
    떨어지는 아이템 희귀도 % 증가
    IdMonsterAtziriMapBoss
    FamilyMonsterMapBoss
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 200 Max: 200 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • 몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • 밀려날 수 없음
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • 바알의 여왕 앗지리
    인간형
    몬스터가 주는 경험치 200% 증가
    떨어지는 아이템 희귀도 % 증가
    monster no drops or experience [1]
    몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    밀려날 수 없음
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Atziri, Queen of the Vaal
    SpectreN
    Tagsextra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, physical_affinity, red_blood, slashing_weapon
    생명력
    2400%
    Energy Shield From Life
    50%
    방어도
    +25%
    회피
    +50%
    Ailment Threshold
    2400%
    저항
    40 40 40 25
    Damage
    200%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    경험치
    200%
    Model Size
    165%
    Type
    AtziriMirrored
    Metadata
    AtziriSpear
    레벨
    68
    생명력
    3,344,313
    방어도
    35,988
    회피
    7,109
    에너지 보호막
    3,064
    Damage
    851
    주문 피해
    1,270
    정확도
    290
    Attack Time
    1.005
    경험치
    112,805
    Ailment Threshold
    2,106,917
    Chill
    6,662
    Shock
    6,662
    Brittle
    37,691
    Scorch
    6,662
    Sap
    18,406
    AtziriSpearThrow
    Attack, Projectile, ProjectilesFromUser, RangedAttack
    Base Damage: 1351–2027
    치명타 확률: 5%
    Attack Time: 1.5 초
    출혈 지속시간 20% 감소
    투사체 속도 100% 증가
    출혈 피해 +64% 감폭
    출혈 유발
    base is projectile [1]
    cast time overrides attack duration [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Atziri/AtziriMirrored"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Atziri/AtziriMirrored"
    
    BaseEvents
    {
    	on_construction_complete = "DetachAllContainingText( firehand_orb );"
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/Atziri/MirroredFadeOut/AtziriFadeOutSpear"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Atziri/AtziriSpear"] = {
        name = "Atziri, Queen of the Vaal",
        life = 24,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "AtziriSpearThrow",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriSpearThrow"] = {
        name = "AtziriSpearThrow",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.RangedAttack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_projectile_speed_+%",
            "active_skill_bleeding_damage_+%_final",
            "base_bleed_duration_+%",
            "cast_time_overrides_attack_duration",
            "base_is_projectile",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {100, -64, -20, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
            [2] = {150, 30, -64, -20, levelRequirement = 80, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    
    몬스터가 주는 경험치 200% 증가
    떨어지는 아이템 희귀도 % 증가
    IdMonsterAtziriMapBoss
    FamilyMonsterMapBoss
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 200 Max: 200 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • 몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • 밀려날 수 없음
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • 바알의 여왕 앗지리
    인간형
    몬스터가 주는 경험치 200% 증가
    떨어지는 아이템 희귀도 % 증가
    사술 반사
    elemental damage taken % to deal to attacker [100]
    physical damage taken % to deal to attacker [100]
    동작 속도가 기본 수치 50% 밑으로 내려가지 않음
    monster no drops or experience [1]
    몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    밀려날 수 없음
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Atziri, Queen of the Vaal
    SpectreN
    Tagsextra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, physical_affinity, red_blood, slashing_weapon
    생명력
    2400%
    Energy Shield From Life
    50%
    방어도
    +25%
    회피
    +50%
    Ailment Threshold
    2400%
    저항
    40 40 40 25
    Damage
    200%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    경험치
    200%
    Model Size
    165%
    Type
    AtziriMirrored
    Metadata
    AtziriMirror
    레벨
    68
    생명력
    3,344,313
    방어도
    35,988
    회피
    7,109
    에너지 보호막
    3,064
    Damage
    851
    주문 피해
    1,270
    정확도
    290
    Attack Time
    1.005
    경험치
    112,805
    Ailment Threshold
    2,106,917
    Chill
    6,662
    Shock
    6,662
    Brittle
    37,691
    Scorch
    6,662
    Sap
    18,406
    AtziriPuncture
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Duration, Trappable, Mineable, Totemable, MeleeSingleTarget, Multistrikeable, Melee, DamageOverTime, Triggerable, Physical
    관통상
    Base Damage: 1351–2027
    치명타 확률: 5%
    Attack Time: 1.5 초
    적들에게 구멍을 뚫어 출혈 디버프를 일으키며, 이는 스킬 지속시간 관련 속성 부여에 영향을 받습니다. 관통상은 활과 단검, 클로, 검으로 사용할 수 있습니다.
    출혈 지속시간 20% 감소
    출혈 피해 +64% 감폭
    출혈 유발
    skill can fire arrows [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Atziri/AtziriMirrored"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Atziri/AtziriMirrored"
    
    BaseEvents
    {
    	on_construction_complete = "DetachAllContainingText( firehand_orb );"
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/Atziri/MirroredFadeOut/AtziriFadeOutMirror"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Atziri/AtziriMirror"] = {
        name = "Atziri, Queen of the Vaal",
        life = 24,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "AtziriPuncture",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriPuncture"] = {
        name = "Puncture",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Totemable] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Physical] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_bleeding_damage_+%_final",
            "base_bleed_duration_+%",
            "skill_can_fire_arrows",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {-64, -20, levelRequirement = 70, statInterpolation = {},  cost = { }, },
        },
    }
    
    몬스터가 주는 경험치 200% 증가
    떨어지는 아이템 희귀도 % 증가
    IdMonsterAtziriMapBoss
    FamilyMonsterMapBoss
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 200 Max: 200 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • 사술 반사
    IdAtziriReflectCurses
    FamilyReflectCurses
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • reflect curses Min: 1 Max: 1 Global
  • Craft Tagscaster curse
    elemental damage taken % to deal to attacker [100]
    physical damage taken % to deal to attacker [100]
    IdAtziriMajorDamageReflect
    FamilyReflectedDamage
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • physical damage taken % to deal to attacker Min: 100 Max: 100 Global
  • elemental damage taken % to deal to attacker Min: 100 Max: 100 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental
    동작 속도가 기본 수치 50% 밑으로 내려가지 않음
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • 몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • 밀려날 수 없음
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • 바알의 여왕 앗지리
    인간형
    몬스터가 주는 경험치 200% 증가
    떨어지는 아이템 희귀도 % 증가
    사술 반사
    elemental damage taken % to deal to attacker [2]
    physical damage taken % to deal to attacker [2]
    동작 속도가 기본 수치 50% 밑으로 내려가지 않음
    몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    밀려날 수 없음
    Atziri, Queen of the Vaal
    SpectreN
    Area매혹적인 심연
    Tagsatziri_boss, 시전, extra_large_height, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_model, lightning_affinity, physical_affinity, puncturing_weapon, ranged, red_blood, uber_atziri_boss, unique_map_boss
    생명력
    2800%
    Energy Shield From Life
    50%
    방어도
    +25%
    회피
    +50%
    Ailment Threshold
    588%
    저항
    40 40 40 25
    Damage
    250%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    경험치
    200%
    Model Size
    165%
    Type
    Atziri
    Metadata
    Atziri2
    레벨
    80
    생명력
    39,371,214
    방어도
    91,801
    회피
    10,686
    에너지 보호막
    6,394
    Damage
    2,158
    주문 피해
    3,221
    정확도
    462
    Attack Time
    1.005
    경험치
    139,832
    Ailment Threshold
    3,968,618
    Chill
    12,549
    Shock
    12,549
    Brittle
    70,995
    Scorch
    12,549
    Sap
    34,670
    AtziriMirrorImageUber
    Spell
    시전 속도: 0.6 초
    alternate minion [1]
    AtziriSummonDemons
    Spell
    시전 속도: 1 초
    재사용 대기시간: 60 초
    기본 지속시간 30
    AtziriStormCall
    Spell
    시전 속도: 3 초
    재사용 대기시간: 5 초
    6504~19512 번개 피해
    기본 지속시간 3
    시전 속도 20% 증폭
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriStormCallEmpowered
    Spell
    시전 속도: 4 초
    재사용 대기시간: 5 초
    9608~28825 번개 피해
    기본 지속시간 2.5
    시전 속도 6% 증폭
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriFlameblast
    Spell
    시전 속도: 1.25 초
    재사용 대기시간: 2.5 초
    플레이어가 적중 시 항상 점화 유발
    1682~2523 화염 피해
    단계마다 주문 피해 110% 증폭
    단계마다 상태 이상 피해 110% 증폭
    active skill area of effect radius +% final [20]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriFlameblastEmpowered
    Spell
    시전 속도: 2.5 초
    재사용 대기시간: 2.5 초
    플레이어가 적중 시 항상 점화 유발
    1682~2523 화염 피해
    화염 저항 10% 관통
    단계마다 주문 피해 110% 증폭
    단계마다 상태 이상 피해 110% 증폭
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriSpearThrow
    Attack, Projectile, ProjectilesFromUser, RangedAttack
    Base Damage: 3427–5141
    치명타 확률: 5%
    Attack Time: 1.5 초
    출혈 지속시간 20% 감소
    투사체 속도 150% 증가
    공격 속도 30% 증폭
    출혈 피해 +64% 감폭
    출혈 유발
    base is projectile [1]
    cast time overrides attack duration [1]
    AtziriSpearThrowEmpowered
    Attack, Projectile, ProjectilesFromUser, RangedAttack
    Base Damage: 3427–5141
    치명타 확률: 5%
    Attack Time: 1.5 초
    주는 피해 20% 감폭
    출혈 지속시간 20% 감소
    출혈 피해 +64% 감폭
    출혈 유발
    base is projectile [1]
    cast time overrides attack duration [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Transitionable
    {
    	on_transition = "RemoveCollidability();"
    	on_untransition = "MakeCollidable();"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "DetachAllContainingText( firehand_orb ); HideMeshSegment( AtziriUpdate_Rarm0Shape3 );"
    	on_spawned_dead = "DetachAllContainingText( firehand_orb ); HideMeshSegment( AtziriUpdate_Rarm0Shape3 );"
    }
    
    Transitionable
    {
    	on_transition = "DisableTargetable(); HideAllMeshSegments(); DetachAllContainingText( firehand_orb ); HideAttachedMeshSegments();"
    	on_untransition = "EnableTargetable(); ShowAllMeshSegments(); ShowAttachedMeshSegments(); AddAttached( Metadata/Effects/Spells/monsters_effects/vaal_sacrifice/fire_hand_orb/firehand_orb.ao, effect_fire );"
    	create_transitioned = "DisableTargetable(); HideAllMeshSegments(); DetachAllContainingText( firehand_orb ); HideAttachedMeshSegments(); RemoveCollidability();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Atziri/Atziri2"] = {
        name = "Atziri, Queen of the Vaal",
        life = 28,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "AtziriSummonDemons",
            "AtziriStormCall",
            "AtziriStormCallEmpowered",
            "AtziriFlameblast",
            "AtziriFlameblastEmpowered",
            "AtziriSpearThrow",
            "AtziriSpearThrowEmpowered",
            "AtziriMirrorImageUber",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriSummonDemons"] = {
        name = "AtziriSummonDemons",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {30000, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriStormCall"] = {
        name = "AtziriStormCall",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.5, 1.5, 20, 3000, -25, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriStormCallEmpowered"] = {
        name = "AtziriStormCallEmpowered",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.5, 1.5, 2500, 6, -25, levelRequirement = 80, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriFlameblast"] = {
        name = "AtziriFlameblast",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "charged_blast_spell_damage_+%_final_per_stack",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "flameblast_ailment_damage_+%_final_per_stack",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 20, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriFlameblastEmpowered"] = {
        name = "AtziriFlameblastEmpowered",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_reduce_enemy_fire_resistance_%",
            "charged_blast_spell_damage_+%_final_per_stack",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "flameblast_ailment_damage_+%_final_per_stack",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 8, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 10, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriSpearThrow"] = {
        name = "AtziriSpearThrow",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.RangedAttack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_projectile_speed_+%",
            "active_skill_bleeding_damage_+%_final",
            "base_bleed_duration_+%",
            "cast_time_overrides_attack_duration",
            "base_is_projectile",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {100, -64, -20, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
            [2] = {150, 30, -64, -20, levelRequirement = 80, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriSpearThrowEmpowered"] = {
        name = "AtziriSpearThrowEmpowered",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.RangedAttack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_bleeding_damage_+%_final",
            "base_bleed_duration_+%",
            "active_skill_damage_+%_final",
            "cast_time_overrides_attack_duration",
            "base_is_projectile",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {-64, -20, -20, levelRequirement = 70, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriMirrorImageUber"] = {
        name = "AtziriMirrorImageUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.6,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
        },
        levels = {
            [1] = {1, levelRequirement = 80, statInterpolation = {},  cost = { }, },
        },
    }
    
    몬스터가 주는 경험치 200% 증가
    떨어지는 아이템 희귀도 % 증가
    IdMonsterAtziriMapBoss
    FamilyMonsterMapBoss
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 200 Max: 200 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • 사술 반사
    IdAtziriReflectCurses
    FamilyReflectCurses
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • reflect curses Min: 1 Max: 1 Global
  • Craft Tagscaster curse
    elemental damage taken % to deal to attacker [2]
    physical damage taken % to deal to attacker [2]
    IdAtziriMinorDamageReflect
    FamilyReflectedDamage
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • physical damage taken % to deal to attacker Min: 2 Max: 2 Global
  • elemental damage taken % to deal to attacker Min: 2 Max: 2 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental
    동작 속도가 기본 수치 50% 밑으로 내려가지 않음
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • 밀려날 수 없음
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • 바알의 여왕 앗지리
    인간형
    몬스터가 주는 경험치 200% 증가
    떨어지는 아이템 희귀도 % 증가
    사술 반사
    동작 속도가 기본 수치 50% 밑으로 내려가지 않음
    몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    밀려날 수 없음
    Atziri, Queen of the Vaal
    SpectreN
    Tags시전, extra_large_height, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_model, lightning_affinity, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss
    생명력
    2800%
    Energy Shield From Life
    50%
    방어도
    +25%
    회피
    +50%
    Ailment Threshold
    588%
    저항
    40 40 40 25
    Damage
    250%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    경험치
    200%
    Model Size
    165%
    Type
    Atziri
    Metadata
    Atziri2Standalone
    레벨
    68
    생명력
    3,901,698
    방어도
    35,988
    회피
    7,109
    에너지 보호막
    3,064
    Damage
    1,064
    주문 피해
    1,588
    정확도
    290
    Attack Time
    1.005
    경험치
    112,805
    Ailment Threshold
    516,195
    Chill
    1,632
    Shock
    1,632
    Brittle
    9,234
    Scorch
    1,632
    Sap
    4,509
    AtziriStormCallStandalone
    Spell
    시전 속도: 3 초
    재사용 대기시간: 5 초
    3540~10620 번개 피해
    기본 지속시간 3
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriStormCallEmpoweredStandalone
    Spell
    시전 속도: 4 초
    재사용 대기시간: 5 초
    5229~15688 번개 피해
    기본 지속시간 3
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriFlameblast
    Spell
    시전 속도: 1.25 초
    재사용 대기시간: 2.5 초
    플레이어가 적중 시 항상 점화 유발
    915.4~1373 화염 피해
    단계마다 주문 피해 110% 증폭
    단계마다 상태 이상 피해 110% 증폭
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriFlameblastEmpoweredStandalone
    Spell
    시전 속도: 2.5 초
    재사용 대기시간: 2.5 초
    플레이어가 적중 시 항상 점화 유발
    915.4~1373 화염 피해
    화염 저항 8% 관통
    단계마다 주문 피해 110% 증폭
    단계마다 상태 이상 피해 110% 증폭
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriSpearThrow
    Attack, Projectile, ProjectilesFromUser, RangedAttack
    Base Damage: 1689–2534
    치명타 확률: 5%
    Attack Time: 1.5 초
    출혈 지속시간 20% 감소
    투사체 속도 100% 증가
    출혈 피해 +64% 감폭
    출혈 유발
    base is projectile [1]
    cast time overrides attack duration [1]
    AtziriSpearThrowEmpowered
    Attack, Projectile, ProjectilesFromUser, RangedAttack
    Base Damage: 1689–2534
    치명타 확률: 5%
    Attack Time: 1.5 초
    주는 피해 20% 감폭
    출혈 지속시간 20% 감소
    출혈 피해 +64% 감폭
    출혈 유발
    base is projectile [1]
    cast time overrides attack duration [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Life
    {
    	on_death = "DetachAllContainingText( firehand_orb ); HideMeshSegment( AtziriUpdate_Rarm0Shape3 );"
    	on_spawned_dead = "DetachAllContainingText( firehand_orb ); HideMeshSegment( AtziriUpdate_Rarm0Shape3 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Atziri/Atziri2Standalone"] = {
        name = "Atziri, Queen of the Vaal",
        life = 28,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "AtziriStormCallStandalone",
            "AtziriStormCallEmpoweredStandalone",
            "AtziriFlameblast",
            "AtziriFlameblastEmpoweredStandalone",
            "AtziriSpearThrow",
            "AtziriSpearThrowEmpowered",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriStormCallStandalone"] = {
        name = "AtziriStormCallStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.5, 1.5, 20, 3000, -25, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriStormCallEmpoweredStandalone"] = {
        name = "AtziriStormCallEmpoweredStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.5, 1.5, 2500, 6, -25, levelRequirement = 80, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriFlameblast"] = {
        name = "AtziriFlameblast",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "charged_blast_spell_damage_+%_final_per_stack",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "flameblast_ailment_damage_+%_final_per_stack",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 20, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriFlameblastEmpoweredStandalone"] = {
        name = "AtziriFlameblastEmpoweredStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_reduce_enemy_fire_resistance_%",
            "charged_blast_spell_damage_+%_final_per_stack",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "flameblast_ailment_damage_+%_final_per_stack",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 8, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 10, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriSpearThrow"] = {
        name = "AtziriSpearThrow",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.RangedAttack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_projectile_speed_+%",
            "active_skill_bleeding_damage_+%_final",
            "base_bleed_duration_+%",
            "cast_time_overrides_attack_duration",
            "base_is_projectile",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {100, -64, -20, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
            [2] = {150, 30, -64, -20, levelRequirement = 80, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriSpearThrowEmpowered"] = {
        name = "AtziriSpearThrowEmpowered",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.RangedAttack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_bleeding_damage_+%_final",
            "base_bleed_duration_+%",
            "active_skill_damage_+%_final",
            "cast_time_overrides_attack_duration",
            "base_is_projectile",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {-64, -20, -20, levelRequirement = 70, statInterpolation = {},  cost = { }, },
        },
    }
    
    몬스터가 주는 경험치 200% 증가
    떨어지는 아이템 희귀도 % 증가
    IdMonsterAtziriMapBoss
    FamilyMonsterMapBoss
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 200 Max: 200 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • 사술 반사
    IdAtziriReflectCurses
    FamilyReflectCurses
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • reflect curses Min: 1 Max: 1 Global
  • Craft Tagscaster curse
    동작 속도가 기본 수치 50% 밑으로 내려가지 않음
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • 밀려날 수 없음
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • 바알의 여왕 앗지리
    인간형
    몬스터가 주는 경험치 200% 증가
    떨어지는 아이템 희귀도 % 증가
    monster no drops or experience [1]
    몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    밀려날 수 없음
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Atziri, Queen of the Vaal
    SpectreN
    Tags시전, extra_large_height, fire_affinity, flesh_armour, humanoid, immobile, is_unarmed, large_model, red_blood, slashing_weapon
    생명력
    800%
    Energy Shield From Life
    50%
    방어도
    +25%
    회피
    +50%
    Ailment Threshold
    800%
    저항
    40 40 40 25
    Damage
    200%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    경험치
    200%
    Model Size
    165%
    Type
    AtziriMirroredUber
    Metadata
    AtziriFire2
    레벨
    68
    생명력
    1,114,771
    방어도
    35,988
    회피
    7,109
    에너지 보호막
    3,064
    Damage
    851
    주문 피해
    1,270
    정확도
    290
    Attack Time
    1.005
    경험치
    112,805
    Ailment Threshold
    702,306
    Chill
    2,221
    Shock
    2,221
    Brittle
    12,564
    Scorch
    2,221
    Sap
    6,135
    AtziriFlameblast
    Spell
    시전 속도: 1.25 초
    재사용 대기시간: 2.5 초
    플레이어가 적중 시 항상 점화 유발
    915.4~1373 화염 피해
    단계마다 주문 피해 110% 증폭
    단계마다 상태 이상 피해 110% 증폭
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]

    Object Type

    version 2
    extends "Metadata/Monsters/Atziri/AtziriUberMirrored"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Atziri/AtziriUberMirrored"
    
    Preload
    {
    	preload_object = "Metadata/Monsters/Atziri/MirroredFadeOut/AtziriFadeOutFire"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Atziri/AtziriFire2"] = {
        name = "Atziri, Queen of the Vaal",
        life = 8,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "AtziriFlameblast",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriFlameblast"] = {
        name = "AtziriFlameblast",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "charged_blast_spell_damage_+%_final_per_stack",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "flameblast_ailment_damage_+%_final_per_stack",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 20, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    몬스터가 주는 경험치 200% 증가
    떨어지는 아이템 희귀도 % 증가
    IdMonsterAtziriMapBoss
    FamilyMonsterMapBoss
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 200 Max: 200 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • 몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • 밀려날 수 없음
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • 바알의 여왕 앗지리
    인간형
    몬스터가 주는 경험치 200% 증가
    떨어지는 아이템 희귀도 % 증가
    monster no drops or experience [1]
    몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    밀려날 수 없음
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Atziri, Queen of the Vaal
    SpectreN
    Tags시전, extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, lightning_affinity, red_blood, slashing_weapon
    생명력
    800%
    Energy Shield From Life
    50%
    방어도
    +25%
    회피
    +50%
    Ailment Threshold
    800%
    저항
    40 40 40 25
    Damage
    200%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    경험치
    200%
    Model Size
    165%
    Type
    AtziriMirroredUber
    Metadata
    AtziriLightning2
    레벨
    68
    생명력
    1,114,771
    방어도
    35,988
    회피
    7,109
    에너지 보호막
    3,064
    Damage
    851
    주문 피해
    1,270
    정확도
    290
    Attack Time
    1.005
    경험치
    112,805
    Ailment Threshold
    702,306
    Chill
    2,221
    Shock
    2,221
    Brittle
    12,564
    Scorch
    2,221
    Sap
    6,135
    AtziriStormCall
    Spell
    시전 속도: 3 초
    재사용 대기시간: 5 초
    3540~10620 번개 피해
    기본 지속시간 3
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]

    Object Type

    version 2
    extends "Metadata/Monsters/Atziri/AtziriUberMirrored"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Atziri/AtziriUberMirrored"
    
    BaseEvents
    {
    	on_construction_complete = "DetachAllContainingText( firehand_orb );"
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/Atziri/MirroredFadeOut/AtziriFadeOutLightning"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Atziri/AtziriLightning2"] = {
        name = "Atziri, Queen of the Vaal",
        life = 8,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "AtziriStormCall",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriStormCall"] = {
        name = "AtziriStormCall",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.5, 1.5, 20, 3000, -25, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    몬스터가 주는 경험치 200% 증가
    떨어지는 아이템 희귀도 % 증가
    IdMonsterAtziriMapBoss
    FamilyMonsterMapBoss
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 200 Max: 200 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • 몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • 밀려날 수 없음
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • 바알의 여왕 앗지리
    인간형
    몬스터가 주는 경험치 200% 증가
    떨어지는 아이템 희귀도 % 증가
    monster no drops or experience [1]
    몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    밀려날 수 없음
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Atziri, Queen of the Vaal
    SpectreN
    Tags시전, extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, physical_affinity, puncturing_weapon, red_blood
    생명력
    800%
    Energy Shield From Life
    50%
    방어도
    +25%
    회피
    +50%
    Ailment Threshold
    800%
    저항
    40 40 40 25
    Damage
    200%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    경험치
    200%
    Model Size
    165%
    Type
    AtziriMirroredUber
    Metadata
    AtziriSpear2
    레벨
    68
    생명력
    1,114,771
    방어도
    35,988
    회피
    7,109
    에너지 보호막
    3,064
    Damage
    851
    주문 피해
    1,270
    정확도
    290
    Attack Time
    1.005
    경험치
    112,805
    Ailment Threshold
    702,306
    Chill
    2,221
    Shock
    2,221
    Brittle
    12,564
    Scorch
    2,221
    Sap
    6,135
    AtziriSpearThrow
    Attack, Projectile, ProjectilesFromUser, RangedAttack
    Base Damage: 1351–2027
    치명타 확률: 5%
    Attack Time: 1.5 초
    출혈 지속시간 20% 감소
    투사체 속도 100% 증가
    출혈 피해 +64% 감폭
    출혈 유발
    base is projectile [1]
    cast time overrides attack duration [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Atziri/AtziriUberMirrored"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Atziri/AtziriUberMirrored"
    
    BaseEvents
    {
    	on_construction_complete = "DetachAllContainingText( firehand_orb );"
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/Atziri/MirroredFadeOut/AtziriFadeOutSpear"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Atziri/AtziriSpear2"] = {
        name = "Atziri, Queen of the Vaal",
        life = 8,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "AtziriSpearThrow",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriSpearThrow"] = {
        name = "AtziriSpearThrow",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.RangedAttack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_projectile_speed_+%",
            "active_skill_bleeding_damage_+%_final",
            "base_bleed_duration_+%",
            "cast_time_overrides_attack_duration",
            "base_is_projectile",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {100, -64, -20, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
            [2] = {150, 30, -64, -20, levelRequirement = 80, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    
    몬스터가 주는 경험치 200% 증가
    떨어지는 아이템 희귀도 % 증가
    IdMonsterAtziriMapBoss
    FamilyMonsterMapBoss
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 200 Max: 200 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • 몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • 밀려날 수 없음
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • 바알의 여왕 앗지리
    인간형
    몬스터가 주는 경험치 200% 증가
    떨어지는 아이템 희귀도 % 증가
    사술 반사
    elemental damage taken % to deal to attacker [100]
    physical damage taken % to deal to attacker [100]
    동작 속도가 기본 수치 50% 밑으로 내려가지 않음
    monster no drops or experience [1]
    몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    밀려날 수 없음
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Atziri, Queen of the Vaal
    SpectreN
    Tags시전, extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, physical_affinity, red_blood, slashing_weapon
    생명력
    800%
    Energy Shield From Life
    50%
    방어도
    +25%
    회피
    +50%
    Ailment Threshold
    800%
    저항
    40 40 40 25
    Damage
    200%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    경험치
    200%
    Model Size
    165%
    Type
    AtziriMirroredUber
    Metadata
    AtziriMirror2
    레벨
    68
    생명력
    1,114,771
    방어도
    35,988
    회피
    7,109
    에너지 보호막
    3,064
    Damage
    851
    주문 피해
    1,270
    정확도
    290
    Attack Time
    1.005
    경험치
    112,805
    Ailment Threshold
    702,306
    Chill
    2,221
    Shock
    2,221
    Brittle
    12,564
    Scorch
    2,221
    Sap
    6,135
    AtziriPuncture
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Duration, Trappable, Mineable, Totemable, MeleeSingleTarget, Multistrikeable, Melee, DamageOverTime, Triggerable, Physical
    관통상
    Base Damage: 1351–2027
    치명타 확률: 5%
    Attack Time: 1.5 초
    적들에게 구멍을 뚫어 출혈 디버프를 일으키며, 이는 스킬 지속시간 관련 속성 부여에 영향을 받습니다. 관통상은 활과 단검, 클로, 검으로 사용할 수 있습니다.
    출혈 지속시간 20% 감소
    출혈 피해 +64% 감폭
    출혈 유발
    skill can fire arrows [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Atziri/AtziriUberMirrored"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Atziri/AtziriUberMirrored"
    
    BaseEvents
    {
    	on_construction_complete = "DetachAllContainingText( firehand_orb );"
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/Atziri/MirroredFadeOut/AtziriFadeOutMirror"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Atziri/AtziriMirror2"] = {
        name = "Atziri, Queen of the Vaal",
        life = 8,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "AtziriPuncture",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriPuncture"] = {
        name = "Puncture",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Totemable] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Physical] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_bleeding_damage_+%_final",
            "base_bleed_duration_+%",
            "skill_can_fire_arrows",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {-64, -20, levelRequirement = 70, statInterpolation = {},  cost = { }, },
        },
    }
    
    몬스터가 주는 경험치 200% 증가
    떨어지는 아이템 희귀도 % 증가
    IdMonsterAtziriMapBoss
    FamilyMonsterMapBoss
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 200 Max: 200 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • 사술 반사
    IdAtziriReflectCurses
    FamilyReflectCurses
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • reflect curses Min: 1 Max: 1 Global
  • Craft Tagscaster curse
    elemental damage taken % to deal to attacker [100]
    physical damage taken % to deal to attacker [100]
    IdAtziriMajorDamageReflect
    FamilyReflectedDamage
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • physical damage taken % to deal to attacker Min: 100 Max: 100 Global
  • elemental damage taken % to deal to attacker Min: 100 Max: 100 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental
    동작 속도가 기본 수치 50% 밑으로 내려가지 않음
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • 몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • 밀려날 수 없음
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global