Atziri, Königin der Vaal Einzigartig /29
+(60–80) zu Intelligenz
(40–60)% erhöhte globale kritische Trefferchance
(200–220)% erhöhte Rüstung
+(60–75) zu maximalem Leben
Ihr habt 'Vaal-Pakt', wenn Ihr kürzlich einen kritischen Treffer gelandet habt
(Kürzlich bezieht sich auf die letzten 4 Sekunden)
(Lebensraub durch Nahkampfschaden erfolgt sofort. Ihr könnt Leben nur durch Raub wiederherstellen.)
25% Chance, bei Treffer zu verstümmeln
+30% zur Qualität eingefasster Unterstützungsgemmen
Fügt (310–330) bis (370–390) physischen Schaden hinzu
(12–16)% erhöhte Angriffsgeschwindigkeit
25% Chance, bei Treffer Bluten zu verursachen
+1 Meter zur Waffenreichweite
(Beeinflusst Nahkampfschläge, einschließlich des Standardangriffs. Wirkt sich nicht auf Wirkungsbereiche aus)
(Bluten verursacht physischen Schaden über Zeit, basierend auf dem physischen Schaden der Fertigkeit. Der Schaden ist bei Bewegung 200% höher)
Verursacht während der Wirkung (5–8)% des Elementarschadens als extra Chaosschaden
2% des Chaosschadens während der Wirkung als Leben geraubt
Verursacht während der Wirkung (5–8)% des physischen Schadens als extra Chaosschaden
(Lebensraub stellt Leben über Zeit wieder her. Mehrfacher Lebensraub ist zeitgleich bis zu einer maximalen Rate möglich)
6% erhöhte Bewegungsgeschwindigkeit
+(40–60) zu Intelligenz
(180–200)% erhöhter Ausweichwert
+(180–200) zu maximalem Energieschild
+(20–30)% zu allen Elementarwiderständen
Reflektiert Verhexungen
Unbeeinträchtigt von Flüchen
(15–20)% erhöhte Wirkung Eurer Flüche
(Schwächungen, die Euch nicht beeinträchtigen, können trotzdem auf Euch angewendet werden, auch wenn sie keine Wirkung haben)
+25% Chance, Angriffsschaden zu blocken beim Tragen eines Stabs
Gewährt die Fertigkeit 'Gebot der Königin' Stufe 20
Gebot der Königin kann 'Urteil der Flammen' Stufe 20 auslösen
Gebot der Königin kann 'Urteil des Sturms' Stufe 20 auslösen
Kann nicht betäubt werden
Schaden kann nicht reflektiert werden
+1 zur Stufe aller Vaal-Fertigkeitengemmen
(380–420)% erhöhte Rüstung
+(90–100) zu maximalem Leben
+(20–24)% zu allen Elementarwiderständen
Erhaltet 100 Leben pro getötetem Gegner
Erhaltet 100 Mana pro getötetem Gegner
+1 zur Stufe aller Vaal-Fertigkeitengemmen
(200–220)% erhöhte Rüstung und Energieschild
+(70–80) zu maximalem Energieschild
+(20–24)% zu allen Elementarwiderständen
Erhaltet 100 Leben pro getötetem Gegner
Erhaltet 100 Mana pro getötetem Gegner
+1 zur Stufe aller Vaal-Fertigkeitengemmen
(380–420)% erhöhter Ausweichwert
+(90–100) zu maximalem Leben
+(20–24)% zu allen Elementarwiderständen
Erhaltet 100 Leben pro getötetem Gegner
Erhaltet 100 Mana pro getötetem Gegner
+1 zur Stufe aller Vaal-Fertigkeitengemmen
(200–220)% erhöhter Energieschild und Ausweichen
+(70–80) zu maximalem Energieschild
+(20–24)% zu allen Elementarwiderständen
Erhaltet 100 Leben pro getötetem Gegner
Erhaltet 100 Mana pro getötetem Gegner
+1 zur Stufe aller Vaal-Fertigkeitengemmen
+(70–80) zu maximalem Energieschild
(270–300)% erhöhter Energieschild
+(20–24)% zu allen Elementarwiderständen
Erhaltet 100 Leben pro getötetem Gegner
Erhaltet 100 Mana pro getötetem Gegner
+1 zur Stufe aller Vaal-Fertigkeitengemmen
(200–220)% erhöhter Energieschild und Ausweichen
+(90–100) zu maximalem Leben
+(20–24)% zu allen Elementarwiderständen
Erhaltet 100 Leben pro getötetem Gegner
Erhaltet 100 Mana pro getötetem Gegner
+1 zur Stufe aller Vaal-Fertigkeitengemmen
(200–220)% erhöhte Rüstung und Ausweichen
+(90–100) zu maximalem Leben
+(20–24)% zu allen Elementarwiderständen
Erhaltet 100 Leben pro getötetem Gegner
Erhaltet 100 Mana pro getötetem Gegner
+1 zur Stufe aller Vaal-Fertigkeitengemmen
(270–340)% erhöhte Rüstung, Ausweichen und Energieschild
+(20–24)% zu allen Elementarwiderständen
Erhaltet 100 Leben pro getötetem Gegner
Erhaltet 100 Mana pro getötetem Gegner
+1 zur Stufe aller Vaal-Fertigkeitengemmen
(200–220)% erhöhte Rüstung und Energieschild
+(90–100) zu maximalem Leben
+(20–24)% zu allen Elementarwiderständen
Erhaltet 100 Leben pro getötetem Gegner
Erhaltet 100 Mana pro getötetem Gegner
+(20–26)% Chance, Zauberschaden zu unterdrücken
180% erhöhter Ausweichwert
+(55–75) zu maximalem Leben
30% erhöhte Bewegungsgeschwindigkeit
(50% des Schadens von unterdrückten Treffern und Beeinträchtigungen, die sie verursachen, wird verhindert)
32% erhöhter Elementarschaden
Eingefasste Gemmen werden unterstützt durch 'Elementarübertragung' Stufe 20
Fügt (65–85) bis (100–160) physischen Schaden hinzu
(11–15)% erhöhte Angriffsgeschwindigkeit
(6–10)% erhöhte Zaubergeschwindigkeit
(30–40)% erhöhte globale kritische Trefferchance
0.2% des Elementarschadens werden als Leben geraubt
(80–100)% erhöhter Elementarschaden
(Lebensraub stellt Leben über Zeit wieder her. Mehrfacher Lebensraub ist zeitgleich bis zu einer maximalen Rate möglich)
+(25–35) zu Stärke
+(300–350) zu Rüstung
+(30–35)% zu Feuerwiderstand
+(30–35)% zu Kältewiderstand
+(30–35)% zu Blitzwiderstand
0.6% des physischen Schadens werden als Leben geraubt
25% verringerte gegnerische Betäubungsschwelle während beliebiger Fläschchenwirkung
(Lebensraub stellt Leben über Zeit wieder her. Mehrfacher Lebensraub ist zeitgleich bis zu einer maximalen Rate möglich)
(Die Betäubungsschwelle legt fest, mit wie viel Schaden etwas betäubt werden kann)
+(25–35) zu Stärke
(20–30)% erhöhter Feuerschaden
+(300–350) zu Rüstung
+(30–35)% zu Kältewiderstand
+(30–35)% zu Blitzwiderstand
0.6% des Feuerschadens werden als Leben geraubt
(20–30)% Chance auf Entzünden während beliebiger Fläschchenwirkung
(Lebensraub stellt Leben über Zeit wieder her. Mehrfacher Lebensraub ist zeitgleich bis zu einer maximalen Rate möglich)
(Entzünden verursacht Feuerschaden über Zeit für 4 Sekunden, und der Schaden ist abhängig vom Basisfeuerschaden der Fertigkeit)
+(25–35) zu Stärke
(20–30)% erhöhter Kälteschaden
+(300–350) zu Rüstung
+(30–35)% zu Feuerwiderstand
+(30–35)% zu Blitzwiderstand
0.6% des Kälteschadens werden als Leben geraubt
(20–30)% Chance auf Einfrieren während beliebiger Fläschchenwirkung
(Lebensraub stellt Leben über Zeit wieder her. Mehrfacher Lebensraub ist zeitgleich bis zu einer maximalen Rate möglich)
(Einfrieren verringert die gegnerische Aktionsgeschwindigkeit auf Null und verhindert jede Handlung. Die Dauer ist abhängig vom Kälteschaden des Treffers)
+(25–35) zu Stärke
(20–30)% erhöhter Blitzschaden
+(300–350) zu Rüstung
+(30–35)% zu Feuerwiderstand
+(30–35)% zu Kältewiderstand
0.6% des Blitzschadens werden als Leben geraubt
(20–30)% Chance auf Schocken während beliebiger Fläschchenwirkung
(Lebensraub stellt Leben über Zeit wieder her. Mehrfacher Lebensraub ist zeitgleich bis zu einer maximalen Rate möglich)
(Schock erhöht den erlittenen Schaden um bis zu 50 % für 2 Sekunden und ist abhängig vom Blitzschaden des Treffers)
+25% Chance, Angriffsschaden zu blocken beim Tragen eines Stabs
Eingefasste Gemmen werden unterstützt durch 'Größeres Zauberecho' Stufe 30
(120–160)% erhöhter Zauberschaden
50% erhöhtes maximales Mana
+1 zur Stufe eingefasster Gemmen
Eingefasste Gemmen haben 50% verringerte Manakosten
(245–280)% erhöhter Energieschild und Ausweichen
+(30–40) zu maximalem Energieschild
+(24–30)% zu Chaoswiderstand
Gegner können Euer Mana nicht rauben
Hat 1 Fassung
+2 zur Stufe eingefasster Vaal-Gemmen
[Four random modifiers]
Hat 1 Fassung
+2 zur Stufe eingefasster Vaal-Gemmen
[Three random modifiers]
Tödliche Trauer
Stapelgröße: 1 / 10
Limit: 1
Gebietsstufe: 80
10% erhöhte Menge gefundener Gegenstände im Gebiet
map mortal fragment count [1]
Tödliche Hoffnung
Stapelgröße: 1 / 10
Limit: 1
Gebietsstufe: 80
10% erhöhte Menge gefundener Gegenstände im Gebiet
map mortal fragment count [1]
Tödliche Ignoranz
Stapelgröße: 1 / 10
Limit: 1
Gebietsstufe: 80
10% erhöhte Menge gefundener Gegenstände im Gebiet
map mortal fragment count [1]
Tödliche Wut
Stapelgröße: 1 / 10
Limit: 1
Gebietsstufe: 80
10% erhöhte Menge gefundener Gegenstände im Gebiet
map mortal fragment count [1]
Opfergewand
Rüstung: 329–378
Ausweichwert: 329–378
Energieschild: 67–77
Bewegungsgeschwindigkeit: -0.03%
Erfordert Stufe 72, 66 Str, 66 Ges, 66 Int
+1 zur Stufe aller Vaal-Fertigkeitengemmen
Atziri, Königin der Vaal
Humanoid
Monster gewähren 200% erhöhte Erfahrung
% erhöhte Seltenheit fallen gelassener Gegenstände
Reflektiert Verhexungen
elemental damage taken % to deal to attacker [2]
physical damage taken % to deal to attacker [2]
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Kann nicht zurückgestoßen werden
Atziri, Queen of the Vaal
SpectreN
AreaDie Opferspitze
Tagsatziri_boss, Zauberer, extra_large_height, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_model, lightning_affinity, physical_affinity, puncturing_weapon, ranged, red_blood, unique_map_boss
Leben
2800%
Energy Shield From Life
50%
Rüstung
+25%
Ausweichen
+50%
Ailment Threshold
588%
Widerstand
40 40 40 25
Damage
250%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 16
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
165%
Type
Atziri
Metadata
Atziri
Stufe
70
Leben
5,099,511
Rüstung
42,143
Ausweichen
7,622
Energieschild
3,469
Damage
1,200
Zauberschaden
1,790
Genauigkeit
314
Attack Time
1.005
Erfahrung
117,920
Ailment Threshold
621,120
Chill
1,964
Shock
1,964
Brittle
11,111
Scorch
1,964
Sap
5,426
AtziriMirrorImage
Spell
Zauberzeit: 0.6 Sek.
AtziriSummonDemons
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 60 Sek.
Basisdauer beträgt 30 Sekunden
AtziriStormCall
Spell
Zauberzeit: 3 Sek.
Abklingzeit: 5 Sek.
Verursacht 3918 bis 11753 Blitzschaden
Basisdauer beträgt 3 Sekunden
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
AtziriStormCallEmpowered
Spell
Zauberzeit: 4 Sek.
Abklingzeit: 5 Sek.
Verursacht 5787 bis 17362 Blitzschaden
Basisdauer beträgt 3 Sekunden
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
AtziriFlameblast
Spell
Zauberzeit: 1.25 Sek.
Abklingzeit: 2.5 Sek.
Eure Treffer entzünden immer
Verursacht 1013 bis 1520 Feuerschaden
110% mehr Zauberschaden für jede Phase
110% mehr Schaden mit Beeinträchtigungen für jede Phase
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
AtziriFlameblastEmpowered
Spell
Zauberzeit: 2.5 Sek.
Abklingzeit: 2.5 Sek.
Eure Treffer entzünden immer
Verursacht 1013 bis 1520 Feuerschaden
Durchdringt 8% Feuerwiderstand
110% mehr Zauberschaden für jede Phase
110% mehr Schaden mit Beeinträchtigungen für jede Phase
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
AtziriSpearThrow
Attack, Projectile, ProjectilesFromUser, RangedAttack
Base Damage: 1905–2857
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
20% verkürzte Blutungsdauer
100% erhöhte Projektilgeschwindigkeit
+64% weniger Schaden mit Bluten
Verursacht Bluten
base is projectile [1]
cast time overrides attack duration [1]
AtziriSpearThrowEmpowered
Attack, Projectile, ProjectilesFromUser, RangedAttack
Base Damage: 1905–2857
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Verursacht 20% weniger Schaden
20% verkürzte Blutungsdauer
+64% weniger Schaden mit Bluten
Verursacht Bluten
base is projectile [1]
cast time overrides attack duration [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Transitionable
{
	on_transition = "RemoveCollidability();"
	on_untransition = "MakeCollidable();"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Life
{
	on_death = "DetachAllContainingText( firehand_orb ); HideMeshSegment( AtziriUpdate_Rarm0Shape3 );"
	on_spawned_dead = "DetachAllContainingText( firehand_orb ); HideMeshSegment( AtziriUpdate_Rarm0Shape3 );"
}

Transitionable
{
	on_transition = "DisableTargetable(); HideAllMeshSegments(); DetachAllContainingText( firehand_orb ); HideAttachedMeshSegments();"
	on_untransition = "EnableTargetable(); ShowAllMeshSegments(); ShowAttachedMeshSegments(); AddAttached( Metadata/Effects/Spells/monsters_effects/vaal_sacrifice/fire_hand_orb/firehand_orb.ao, effect_fire );"
	create_transitioned = "DisableTargetable(); HideAllMeshSegments(); DetachAllContainingText( firehand_orb ); HideAttachedMeshSegments(); RemoveCollidability();"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Atziri/Atziri"] = {
    name = "Atziri, Queen of the Vaal",
    life = 28,
    energyShield = 0.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 16,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    skillList = {
        "AtziriSummonDemons",
        "AtziriStormCall",
        "AtziriStormCallEmpowered",
        "AtziriFlameblast",
        "AtziriFlameblastEmpowered",
        "AtziriSpearThrow",
        "AtziriSpearThrowEmpowered",
        "AtziriMirrorImage",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AtziriSummonDemons"] = {
    name = "AtziriSummonDemons",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {30000, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtziriStormCall"] = {
    name = "AtziriStormCall",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.5, 1.5, 20, 3000, -25, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtziriStormCallEmpowered"] = {
    name = "AtziriStormCallEmpowered",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.5, 1.5, 2500, 6, -25, levelRequirement = 80, statInterpolation = {3, 3, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtziriFlameblast"] = {
    name = "AtziriFlameblast",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.25,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "charged_blast_spell_damage_+%_final_per_stack",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "flameblast_ailment_damage_+%_final_per_stack",
        "is_area_damage",
        "always_ignite",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 20, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtziriFlameblastEmpowered"] = {
    name = "AtziriFlameblastEmpowered",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_reduce_enemy_fire_resistance_%",
        "charged_blast_spell_damage_+%_final_per_stack",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "flameblast_ailment_damage_+%_final_per_stack",
        "is_area_damage",
        "always_ignite",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 8, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 10, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtziriSpearThrow"] = {
    name = "AtziriSpearThrow",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.RangedAttack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.93,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_projectile_speed_+%",
        "active_skill_bleeding_damage_+%_final",
        "base_bleed_duration_+%",
        "cast_time_overrides_attack_duration",
        "base_is_projectile",
        "global_bleed_on_hit",
    },
    levels = {
        [1] = {100, -64, -20, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
        [2] = {150, 30, -64, -20, levelRequirement = 80, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtziriSpearThrowEmpowered"] = {
    name = "AtziriSpearThrowEmpowered",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.RangedAttack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_bleeding_damage_+%_final",
        "base_bleed_duration_+%",
        "active_skill_damage_+%_final",
        "cast_time_overrides_attack_duration",
        "base_is_projectile",
        "global_bleed_on_hit",
    },
    levels = {
        [1] = {-64, -20, -20, levelRequirement = 70, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtziriMirrorImage"] = {
    name = "AtziriMirrorImage",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.6,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 70, statInterpolation = {},  cost = { }, },
    },
}
Monster gewähren 200% erhöhte Erfahrung
% erhöhte Seltenheit fallen gelassener Gegenstände
IdMonsterAtziriMapBoss
FamilyMonsterMapBoss
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • monster slain experience +% Min: 200 Max: 200 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • Reflektiert Verhexungen
    IdAtziriReflectCurses
    FamilyReflectCurses
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • reflect curses Min: 1 Max: 1 Global
  • Craft Tagscaster curse
    elemental damage taken % to deal to attacker [2]
    physical damage taken % to deal to attacker [2]
    IdAtziriMinorDamageReflect
    FamilyReflectedDamage
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • physical damage taken % to deal to attacker Min: 2 Max: 2 Global
  • elemental damage taken % to deal to attacker Min: 2 Max: 2 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental
    Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    Monster gewähren 100% erhöhte Erfahrung
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Kann nicht zurückgestoßen werden
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Atziri, Königin der Vaal
    Humanoid
    Monster gewähren 200% erhöhte Erfahrung
    % erhöhte Seltenheit fallen gelassener Gegenstände
    Reflektiert Verhexungen
    elemental damage taken % to deal to attacker [2]
    physical damage taken % to deal to attacker [2]
    Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
    Monster gewähren 100% erhöhte Erfahrung
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Kann nicht zurückgestoßen werden
    Atziri, Queen of the Vaal
    SpectreN
    TagsZauberer, extra_large_height, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_model, lightning_affinity, no_pantheon_mod, physical_affinity, puncturing_weapon, ranged, red_blood
    Leben
    8000%
    Energy Shield From Life
    50%
    Rüstung
    +25%
    Ausweichen
    +50%
    Ailment Threshold
    588%
    Widerstand
    40 40 40 25
    Damage
    250%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    165%
    Type
    AtziriIncursion
    Metadata
    AtziriIncursion
    Stufe
    68
    Leben
    11,147,709
    Rüstung
    35,988
    Ausweichen
    7,109
    Energieschild
    3,064
    Damage
    1,064
    Zauberschaden
    1,588
    Genauigkeit
    290
    Attack Time
    1.005
    Erfahrung
    112,805
    Ailment Threshold
    516,195
    Chill
    1,632
    Shock
    1,632
    Brittle
    9,234
    Scorch
    1,632
    Sap
    4,509
    AtziriMirrorImage
    Spell
    Zauberzeit: 0.6 Sek.
    AtziriSummonDemons
    Spell
    Zauberzeit: 1 Sek.
    Abklingzeit: 60 Sek.
    Basisdauer beträgt 30 Sekunden
    AtziriStormCall
    Spell
    Zauberzeit: 3 Sek.
    Abklingzeit: 5 Sek.
    Verursacht 3540 bis 10620 Blitzschaden
    Basisdauer beträgt 3 Sekunden
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriStormCallEmpowered
    Spell
    Zauberzeit: 4 Sek.
    Abklingzeit: 5 Sek.
    Verursacht 5229 bis 15688 Blitzschaden
    Basisdauer beträgt 3 Sekunden
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriFlameblast
    Spell
    Zauberzeit: 1.25 Sek.
    Abklingzeit: 2.5 Sek.
    Eure Treffer entzünden immer
    Verursacht 915.4 bis 1373 Feuerschaden
    110% mehr Zauberschaden für jede Phase
    110% mehr Schaden mit Beeinträchtigungen für jede Phase
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriFlameblastEmpoweredIncursion
    Spell
    Zauberzeit: 2.5 Sek.
    Abklingzeit: 2.5 Sek.
    Eure Treffer entzünden immer
    Verursacht 915.4 bis 1373 Feuerschaden
    Durchdringt 8% Feuerwiderstand
    110% mehr Zauberschaden für jede Phase
    110% mehr Schaden mit Beeinträchtigungen für jede Phase
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriSpearThrow
    Attack, Projectile, ProjectilesFromUser, RangedAttack
    Base Damage: 1689–2534
    Kritische Trefferchance: 5%
    Attack Time: 1.5 Sek.
    20% verkürzte Blutungsdauer
    100% erhöhte Projektilgeschwindigkeit
    +64% weniger Schaden mit Bluten
    Verursacht Bluten
    base is projectile [1]
    cast time overrides attack duration [1]
    AtziriSpearThrowEmpowered
    Attack, Projectile, ProjectilesFromUser, RangedAttack
    Base Damage: 1689–2534
    Kritische Trefferchance: 5%
    Attack Time: 1.5 Sek.
    Verursacht 20% weniger Schaden
    20% verkürzte Blutungsdauer
    +64% weniger Schaden mit Bluten
    Verursacht Bluten
    base is projectile [1]
    cast time overrides attack duration [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Transitionable
    {
    	on_transition = "RemoveCollidability();"
    	on_untransition = "MakeCollidable();"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "DetachAllContainingText( firehand_orb ); HideMeshSegment( AtziriUpdate_Rarm0Shape3 );"
    	on_spawned_dead = "DetachAllContainingText( firehand_orb ); HideMeshSegment( AtziriUpdate_Rarm0Shape3 );"
    }
    
    Transitionable
    {
    	on_transition = "DisableTargetable(); HideAllMeshSegments(); DetachAllContainingText( firehand_orb ); HideAttachedMeshSegments();"
    	on_untransition = "EnableTargetable(); ShowAllMeshSegments(); ShowAttachedMeshSegments(); AddAttached( Metadata/Effects/Spells/monsters_effects/vaal_sacrifice/fire_hand_orb/firehand_orb.ao, effect_fire );"
    	create_transitioned = "DisableTargetable(); HideAllMeshSegments(); DetachAllContainingText( firehand_orb ); HideAttachedMeshSegments(); RemoveCollidability();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Atziri/AtziriIncursion"] = {
        name = "Atziri, Queen of the Vaal",
        life = 80,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "AtziriSummonDemons",
            "AtziriStormCall",
            "AtziriStormCallEmpowered",
            "AtziriFlameblast",
            "AtziriFlameblastEmpoweredIncursion",
            "AtziriSpearThrow",
            "AtziriSpearThrowEmpowered",
            "AtziriMirrorImage",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriSummonDemons"] = {
        name = "AtziriSummonDemons",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {30000, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriStormCall"] = {
        name = "AtziriStormCall",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.5, 1.5, 20, 3000, -25, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriStormCallEmpowered"] = {
        name = "AtziriStormCallEmpowered",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.5, 1.5, 2500, 6, -25, levelRequirement = 80, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriFlameblast"] = {
        name = "AtziriFlameblast",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "charged_blast_spell_damage_+%_final_per_stack",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "flameblast_ailment_damage_+%_final_per_stack",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 20, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriFlameblastEmpoweredIncursion"] = {
        name = "AtziriFlameblastEmpoweredIncursion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_reduce_enemy_fire_resistance_%",
            "charged_blast_spell_damage_+%_final_per_stack",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "flameblast_ailment_damage_+%_final_per_stack",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 8, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 10, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriSpearThrow"] = {
        name = "AtziriSpearThrow",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.RangedAttack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_projectile_speed_+%",
            "active_skill_bleeding_damage_+%_final",
            "base_bleed_duration_+%",
            "cast_time_overrides_attack_duration",
            "base_is_projectile",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {100, -64, -20, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
            [2] = {150, 30, -64, -20, levelRequirement = 80, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriSpearThrowEmpowered"] = {
        name = "AtziriSpearThrowEmpowered",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.RangedAttack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_bleeding_damage_+%_final",
            "base_bleed_duration_+%",
            "active_skill_damage_+%_final",
            "cast_time_overrides_attack_duration",
            "base_is_projectile",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {-64, -20, -20, levelRequirement = 70, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriMirrorImage"] = {
        name = "AtziriMirrorImage",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.6,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 70, statInterpolation = {},  cost = { }, },
        },
    }
    
    Monster gewähren 200% erhöhte Erfahrung
    % erhöhte Seltenheit fallen gelassener Gegenstände
    IdMonsterAtziriMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 200 Max: 200 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • Reflektiert Verhexungen
    IdAtziriReflectCurses
    FamilyReflectCurses
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • reflect curses Min: 1 Max: 1 Global
  • Craft Tagscaster curse
    elemental damage taken % to deal to attacker [2]
    physical damage taken % to deal to attacker [2]
    IdAtziriMinorDamageReflect
    FamilyReflectedDamage
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • physical damage taken % to deal to attacker Min: 2 Max: 2 Global
  • elemental damage taken % to deal to attacker Min: 2 Max: 2 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental
    Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    Monster gewähren 100% erhöhte Erfahrung
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Kann nicht zurückgestoßen werden
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Atziri, Königin der Vaal
    Humanoid
    Monster gewähren 200% erhöhte Erfahrung
    % erhöhte Seltenheit fallen gelassener Gegenstände
    monster no drops or experience [1]
    Monster gewähren 100% erhöhte Erfahrung
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Kann nicht zurückgestoßen werden
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Atziri, Queen of the Vaal
    SpectreN
    TagsZauberer, extra_large_height, fire_affinity, flesh_armour, humanoid, immobile, is_unarmed, large_model, red_blood, slashing_weapon
    Leben
    2400%
    Energy Shield From Life
    50%
    Rüstung
    +25%
    Ausweichen
    +50%
    Ailment Threshold
    2400%
    Widerstand
    40 40 40 25
    Damage
    200%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    165%
    Type
    AtziriMirrored
    Metadata
    AtziriFire
    Stufe
    68
    Leben
    3,344,313
    Rüstung
    35,988
    Ausweichen
    7,109
    Energieschild
    3,064
    Damage
    851
    Zauberschaden
    1,270
    Genauigkeit
    290
    Attack Time
    1.005
    Erfahrung
    112,805
    Ailment Threshold
    2,106,917
    Chill
    6,662
    Shock
    6,662
    Brittle
    37,691
    Scorch
    6,662
    Sap
    18,406
    AtziriFlameblast
    Spell
    Zauberzeit: 1.25 Sek.
    Abklingzeit: 2.5 Sek.
    Eure Treffer entzünden immer
    Verursacht 915.4 bis 1373 Feuerschaden
    110% mehr Zauberschaden für jede Phase
    110% mehr Schaden mit Beeinträchtigungen für jede Phase
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]

    Object Type

    version 2
    extends "Metadata/Monsters/Atziri/AtziriMirrored"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Atziri/AtziriMirrored"
    
    Preload
    {
    	preload_object = "Metadata/Monsters/Atziri/MirroredFadeOut/AtziriFadeOutFire"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Atziri/AtziriFire"] = {
        name = "Atziri, Queen of the Vaal",
        life = 24,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "AtziriFlameblast",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriFlameblast"] = {
        name = "AtziriFlameblast",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "charged_blast_spell_damage_+%_final_per_stack",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "flameblast_ailment_damage_+%_final_per_stack",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 20, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    Monster gewähren 200% erhöhte Erfahrung
    % erhöhte Seltenheit fallen gelassener Gegenstände
    IdMonsterAtziriMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 200 Max: 200 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Monster gewähren 100% erhöhte Erfahrung
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Kann nicht zurückgestoßen werden
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • Atziri, Königin der Vaal
    Humanoid
    Monster gewähren 200% erhöhte Erfahrung
    % erhöhte Seltenheit fallen gelassener Gegenstände
    monster no drops or experience [1]
    Monster gewähren 100% erhöhte Erfahrung
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Kann nicht zurückgestoßen werden
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Atziri, Queen of the Vaal
    SpectreN
    TagsZauberer, extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, lightning_affinity, red_blood, slashing_weapon
    Leben
    2400%
    Energy Shield From Life
    50%
    Rüstung
    +25%
    Ausweichen
    +50%
    Ailment Threshold
    2400%
    Widerstand
    40 40 40 25
    Damage
    200%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    165%
    Type
    AtziriMirrored
    Metadata
    AtziriLightning
    Stufe
    68
    Leben
    3,344,313
    Rüstung
    35,988
    Ausweichen
    7,109
    Energieschild
    3,064
    Damage
    851
    Zauberschaden
    1,270
    Genauigkeit
    290
    Attack Time
    1.005
    Erfahrung
    112,805
    Ailment Threshold
    2,106,917
    Chill
    6,662
    Shock
    6,662
    Brittle
    37,691
    Scorch
    6,662
    Sap
    18,406
    AtziriStormCall
    Spell
    Zauberzeit: 3 Sek.
    Abklingzeit: 5 Sek.
    Verursacht 3540 bis 10620 Blitzschaden
    Basisdauer beträgt 3 Sekunden
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]

    Object Type

    version 2
    extends "Metadata/Monsters/Atziri/AtziriMirrored"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Atziri/AtziriMirrored"
    
    BaseEvents
    {
    	on_construction_complete = "DetachAllContainingText( firehand_orb );"
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/Atziri/MirroredFadeOut/AtziriFadeOutLightning"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Atziri/AtziriLightning"] = {
        name = "Atziri, Queen of the Vaal",
        life = 24,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "AtziriStormCall",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriStormCall"] = {
        name = "AtziriStormCall",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.5, 1.5, 20, 3000, -25, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    Monster gewähren 200% erhöhte Erfahrung
    % erhöhte Seltenheit fallen gelassener Gegenstände
    IdMonsterAtziriMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 200 Max: 200 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Monster gewähren 100% erhöhte Erfahrung
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Kann nicht zurückgestoßen werden
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • Atziri, Königin der Vaal
    Humanoid
    Monster gewähren 200% erhöhte Erfahrung
    % erhöhte Seltenheit fallen gelassener Gegenstände
    monster no drops or experience [1]
    Monster gewähren 100% erhöhte Erfahrung
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Kann nicht zurückgestoßen werden
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Atziri, Queen of the Vaal
    SpectreN
    Tagsextra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, physical_affinity, red_blood, slashing_weapon
    Leben
    2400%
    Energy Shield From Life
    50%
    Rüstung
    +25%
    Ausweichen
    +50%
    Ailment Threshold
    2400%
    Widerstand
    40 40 40 25
    Damage
    200%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    165%
    Type
    AtziriMirrored
    Metadata
    AtziriSpear
    Stufe
    68
    Leben
    3,344,313
    Rüstung
    35,988
    Ausweichen
    7,109
    Energieschild
    3,064
    Damage
    851
    Zauberschaden
    1,270
    Genauigkeit
    290
    Attack Time
    1.005
    Erfahrung
    112,805
    Ailment Threshold
    2,106,917
    Chill
    6,662
    Shock
    6,662
    Brittle
    37,691
    Scorch
    6,662
    Sap
    18,406
    AtziriSpearThrow
    Attack, Projectile, ProjectilesFromUser, RangedAttack
    Base Damage: 1351–2027
    Kritische Trefferchance: 5%
    Attack Time: 1.5 Sek.
    20% verkürzte Blutungsdauer
    100% erhöhte Projektilgeschwindigkeit
    +64% weniger Schaden mit Bluten
    Verursacht Bluten
    base is projectile [1]
    cast time overrides attack duration [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Atziri/AtziriMirrored"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Atziri/AtziriMirrored"
    
    BaseEvents
    {
    	on_construction_complete = "DetachAllContainingText( firehand_orb );"
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/Atziri/MirroredFadeOut/AtziriFadeOutSpear"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Atziri/AtziriSpear"] = {
        name = "Atziri, Queen of the Vaal",
        life = 24,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "AtziriSpearThrow",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriSpearThrow"] = {
        name = "AtziriSpearThrow",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.RangedAttack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_projectile_speed_+%",
            "active_skill_bleeding_damage_+%_final",
            "base_bleed_duration_+%",
            "cast_time_overrides_attack_duration",
            "base_is_projectile",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {100, -64, -20, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
            [2] = {150, 30, -64, -20, levelRequirement = 80, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    
    Monster gewähren 200% erhöhte Erfahrung
    % erhöhte Seltenheit fallen gelassener Gegenstände
    IdMonsterAtziriMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 200 Max: 200 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Monster gewähren 100% erhöhte Erfahrung
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Kann nicht zurückgestoßen werden
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • Atziri, Königin der Vaal
    Humanoid
    Monster gewähren 200% erhöhte Erfahrung
    % erhöhte Seltenheit fallen gelassener Gegenstände
    Reflektiert Verhexungen
    elemental damage taken % to deal to attacker [100]
    physical damage taken % to deal to attacker [100]
    Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
    monster no drops or experience [1]
    Monster gewähren 100% erhöhte Erfahrung
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Kann nicht zurückgestoßen werden
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Atziri, Queen of the Vaal
    SpectreN
    Tagsextra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, physical_affinity, red_blood, slashing_weapon
    Leben
    2400%
    Energy Shield From Life
    50%
    Rüstung
    +25%
    Ausweichen
    +50%
    Ailment Threshold
    2400%
    Widerstand
    40 40 40 25
    Damage
    200%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    165%
    Type
    AtziriMirrored
    Metadata
    AtziriMirror
    Stufe
    68
    Leben
    3,344,313
    Rüstung
    35,988
    Ausweichen
    7,109
    Energieschild
    3,064
    Damage
    851
    Zauberschaden
    1,270
    Genauigkeit
    290
    Attack Time
    1.005
    Erfahrung
    112,805
    Ailment Threshold
    2,106,917
    Chill
    6,662
    Shock
    6,662
    Brittle
    37,691
    Scorch
    6,662
    Sap
    18,406
    AtziriPuncture
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Duration, Trappable, Mineable, Totemable, MeleeSingleTarget, Multistrikeable, Melee, DamageOverTime, Triggerable, Physical
    Durchstoßen
    Base Damage: 1351–2027
    Kritische Trefferchance: 5%
    Attack Time: 1.5 Sek.
    Durchstößt Gegner und verursacht die Schwächung Bluten, die durch die Modifikatoren der Fertigkeitsdauer beeinflusst wird. Durchstoßen kann mit Bögen, Dolchen, Klauen oder Schwertern verwendet werden.
    20% verkürzte Blutungsdauer
    +64% weniger Schaden mit Bluten
    Verursacht Bluten
    skill can fire arrows [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Atziri/AtziriMirrored"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Atziri/AtziriMirrored"
    
    BaseEvents
    {
    	on_construction_complete = "DetachAllContainingText( firehand_orb );"
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/Atziri/MirroredFadeOut/AtziriFadeOutMirror"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Atziri/AtziriMirror"] = {
        name = "Atziri, Queen of the Vaal",
        life = 24,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "AtziriPuncture",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriPuncture"] = {
        name = "Puncture",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Totemable] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Physical] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_bleeding_damage_+%_final",
            "base_bleed_duration_+%",
            "skill_can_fire_arrows",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {-64, -20, levelRequirement = 70, statInterpolation = {},  cost = { }, },
        },
    }
    
    Monster gewähren 200% erhöhte Erfahrung
    % erhöhte Seltenheit fallen gelassener Gegenstände
    IdMonsterAtziriMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 200 Max: 200 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • Reflektiert Verhexungen
    IdAtziriReflectCurses
    FamilyReflectCurses
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • reflect curses Min: 1 Max: 1 Global
  • Craft Tagscaster curse
    elemental damage taken % to deal to attacker [100]
    physical damage taken % to deal to attacker [100]
    IdAtziriMajorDamageReflect
    FamilyReflectedDamage
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • physical damage taken % to deal to attacker Min: 100 Max: 100 Global
  • elemental damage taken % to deal to attacker Min: 100 Max: 100 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental
    Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Monster gewähren 100% erhöhte Erfahrung
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Kann nicht zurückgestoßen werden
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • Atziri, Königin der Vaal
    Humanoid
    Monster gewähren 200% erhöhte Erfahrung
    % erhöhte Seltenheit fallen gelassener Gegenstände
    Reflektiert Verhexungen
    elemental damage taken % to deal to attacker [2]
    physical damage taken % to deal to attacker [2]
    Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
    Monster gewähren 100% erhöhte Erfahrung
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Kann nicht zurückgestoßen werden
    Atziri, Queen of the Vaal
    SpectreN
    AreaDer faszinierende Abgrund
    Tagsatziri_boss, Zauberer, extra_large_height, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_model, lightning_affinity, physical_affinity, puncturing_weapon, ranged, red_blood, uber_atziri_boss, unique_map_boss
    Leben
    2800%
    Energy Shield From Life
    50%
    Rüstung
    +25%
    Ausweichen
    +50%
    Ailment Threshold
    588%
    Widerstand
    40 40 40 25
    Damage
    250%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    165%
    Type
    Atziri
    Metadata
    Atziri2
    Stufe
    80
    Leben
    39,371,214
    Rüstung
    91,801
    Ausweichen
    10,686
    Energieschild
    6,394
    Damage
    2,158
    Zauberschaden
    3,221
    Genauigkeit
    462
    Attack Time
    1.005
    Erfahrung
    139,832
    Ailment Threshold
    3,968,618
    Chill
    12,549
    Shock
    12,549
    Brittle
    70,995
    Scorch
    12,549
    Sap
    34,670
    AtziriMirrorImageUber
    Spell
    Zauberzeit: 0.6 Sek.
    alternate minion [1]
    AtziriSummonDemons
    Spell
    Zauberzeit: 1 Sek.
    Abklingzeit: 60 Sek.
    Basisdauer beträgt 30 Sekunden
    AtziriStormCall
    Spell
    Zauberzeit: 3 Sek.
    Abklingzeit: 5 Sek.
    Verursacht 6504 bis 19512 Blitzschaden
    Basisdauer beträgt 3 Sekunden
    20% mehr Zaubergeschwindigkeit
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriStormCallEmpowered
    Spell
    Zauberzeit: 4 Sek.
    Abklingzeit: 5 Sek.
    Verursacht 9608 bis 28825 Blitzschaden
    Basisdauer beträgt 2.5 Sekunden
    6% mehr Zaubergeschwindigkeit
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriFlameblast
    Spell
    Zauberzeit: 1.25 Sek.
    Abklingzeit: 2.5 Sek.
    Eure Treffer entzünden immer
    Verursacht 1682 bis 2523 Feuerschaden
    110% mehr Zauberschaden für jede Phase
    110% mehr Schaden mit Beeinträchtigungen für jede Phase
    active skill area of effect radius +% final [20]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriFlameblastEmpowered
    Spell
    Zauberzeit: 2.5 Sek.
    Abklingzeit: 2.5 Sek.
    Eure Treffer entzünden immer
    Verursacht 1682 bis 2523 Feuerschaden
    Durchdringt 10% Feuerwiderstand
    110% mehr Zauberschaden für jede Phase
    110% mehr Schaden mit Beeinträchtigungen für jede Phase
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriSpearThrow
    Attack, Projectile, ProjectilesFromUser, RangedAttack
    Base Damage: 3427–5141
    Kritische Trefferchance: 5%
    Attack Time: 1.5 Sek.
    20% verkürzte Blutungsdauer
    150% erhöhte Projektilgeschwindigkeit
    30% mehr Angriffsgeschwindigkeit
    +64% weniger Schaden mit Bluten
    Verursacht Bluten
    base is projectile [1]
    cast time overrides attack duration [1]
    AtziriSpearThrowEmpowered
    Attack, Projectile, ProjectilesFromUser, RangedAttack
    Base Damage: 3427–5141
    Kritische Trefferchance: 5%
    Attack Time: 1.5 Sek.
    Verursacht 20% weniger Schaden
    20% verkürzte Blutungsdauer
    +64% weniger Schaden mit Bluten
    Verursacht Bluten
    base is projectile [1]
    cast time overrides attack duration [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Transitionable
    {
    	on_transition = "RemoveCollidability();"
    	on_untransition = "MakeCollidable();"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "DetachAllContainingText( firehand_orb ); HideMeshSegment( AtziriUpdate_Rarm0Shape3 );"
    	on_spawned_dead = "DetachAllContainingText( firehand_orb ); HideMeshSegment( AtziriUpdate_Rarm0Shape3 );"
    }
    
    Transitionable
    {
    	on_transition = "DisableTargetable(); HideAllMeshSegments(); DetachAllContainingText( firehand_orb ); HideAttachedMeshSegments();"
    	on_untransition = "EnableTargetable(); ShowAllMeshSegments(); ShowAttachedMeshSegments(); AddAttached( Metadata/Effects/Spells/monsters_effects/vaal_sacrifice/fire_hand_orb/firehand_orb.ao, effect_fire );"
    	create_transitioned = "DisableTargetable(); HideAllMeshSegments(); DetachAllContainingText( firehand_orb ); HideAttachedMeshSegments(); RemoveCollidability();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Atziri/Atziri2"] = {
        name = "Atziri, Queen of the Vaal",
        life = 28,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "AtziriSummonDemons",
            "AtziriStormCall",
            "AtziriStormCallEmpowered",
            "AtziriFlameblast",
            "AtziriFlameblastEmpowered",
            "AtziriSpearThrow",
            "AtziriSpearThrowEmpowered",
            "AtziriMirrorImageUber",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriSummonDemons"] = {
        name = "AtziriSummonDemons",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {30000, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriStormCall"] = {
        name = "AtziriStormCall",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.5, 1.5, 20, 3000, -25, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriStormCallEmpowered"] = {
        name = "AtziriStormCallEmpowered",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.5, 1.5, 2500, 6, -25, levelRequirement = 80, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriFlameblast"] = {
        name = "AtziriFlameblast",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "charged_blast_spell_damage_+%_final_per_stack",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "flameblast_ailment_damage_+%_final_per_stack",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 20, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriFlameblastEmpowered"] = {
        name = "AtziriFlameblastEmpowered",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_reduce_enemy_fire_resistance_%",
            "charged_blast_spell_damage_+%_final_per_stack",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "flameblast_ailment_damage_+%_final_per_stack",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 8, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 10, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriSpearThrow"] = {
        name = "AtziriSpearThrow",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.RangedAttack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_projectile_speed_+%",
            "active_skill_bleeding_damage_+%_final",
            "base_bleed_duration_+%",
            "cast_time_overrides_attack_duration",
            "base_is_projectile",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {100, -64, -20, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
            [2] = {150, 30, -64, -20, levelRequirement = 80, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriSpearThrowEmpowered"] = {
        name = "AtziriSpearThrowEmpowered",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.RangedAttack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_bleeding_damage_+%_final",
            "base_bleed_duration_+%",
            "active_skill_damage_+%_final",
            "cast_time_overrides_attack_duration",
            "base_is_projectile",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {-64, -20, -20, levelRequirement = 70, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriMirrorImageUber"] = {
        name = "AtziriMirrorImageUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.6,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
        },
        levels = {
            [1] = {1, levelRequirement = 80, statInterpolation = {},  cost = { }, },
        },
    }
    
    Monster gewähren 200% erhöhte Erfahrung
    % erhöhte Seltenheit fallen gelassener Gegenstände
    IdMonsterAtziriMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 200 Max: 200 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • Reflektiert Verhexungen
    IdAtziriReflectCurses
    FamilyReflectCurses
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • reflect curses Min: 1 Max: 1 Global
  • Craft Tagscaster curse
    elemental damage taken % to deal to attacker [2]
    physical damage taken % to deal to attacker [2]
    IdAtziriMinorDamageReflect
    FamilyReflectedDamage
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • physical damage taken % to deal to attacker Min: 2 Max: 2 Global
  • elemental damage taken % to deal to attacker Min: 2 Max: 2 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental
    Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    Monster gewähren 100% erhöhte Erfahrung
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Kann nicht zurückgestoßen werden
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Atziri, Königin der Vaal
    Humanoid
    Monster gewähren 200% erhöhte Erfahrung
    % erhöhte Seltenheit fallen gelassener Gegenstände
    Reflektiert Verhexungen
    Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
    Monster gewähren 100% erhöhte Erfahrung
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Kann nicht zurückgestoßen werden
    Atziri, Queen of the Vaal
    SpectreN
    TagsZauberer, extra_large_height, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_model, lightning_affinity, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss
    Leben
    2800%
    Energy Shield From Life
    50%
    Rüstung
    +25%
    Ausweichen
    +50%
    Ailment Threshold
    588%
    Widerstand
    40 40 40 25
    Damage
    250%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    165%
    Type
    Atziri
    Metadata
    Atziri2Standalone
    Stufe
    68
    Leben
    3,901,698
    Rüstung
    35,988
    Ausweichen
    7,109
    Energieschild
    3,064
    Damage
    1,064
    Zauberschaden
    1,588
    Genauigkeit
    290
    Attack Time
    1.005
    Erfahrung
    112,805
    Ailment Threshold
    516,195
    Chill
    1,632
    Shock
    1,632
    Brittle
    9,234
    Scorch
    1,632
    Sap
    4,509
    AtziriStormCallStandalone
    Spell
    Zauberzeit: 3 Sek.
    Abklingzeit: 5 Sek.
    Verursacht 3540 bis 10620 Blitzschaden
    Basisdauer beträgt 3 Sekunden
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriStormCallEmpoweredStandalone
    Spell
    Zauberzeit: 4 Sek.
    Abklingzeit: 5 Sek.
    Verursacht 5229 bis 15688 Blitzschaden
    Basisdauer beträgt 3 Sekunden
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriFlameblast
    Spell
    Zauberzeit: 1.25 Sek.
    Abklingzeit: 2.5 Sek.
    Eure Treffer entzünden immer
    Verursacht 915.4 bis 1373 Feuerschaden
    110% mehr Zauberschaden für jede Phase
    110% mehr Schaden mit Beeinträchtigungen für jede Phase
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriFlameblastEmpoweredStandalone
    Spell
    Zauberzeit: 2.5 Sek.
    Abklingzeit: 2.5 Sek.
    Eure Treffer entzünden immer
    Verursacht 915.4 bis 1373 Feuerschaden
    Durchdringt 8% Feuerwiderstand
    110% mehr Zauberschaden für jede Phase
    110% mehr Schaden mit Beeinträchtigungen für jede Phase
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriSpearThrow
    Attack, Projectile, ProjectilesFromUser, RangedAttack
    Base Damage: 1689–2534
    Kritische Trefferchance: 5%
    Attack Time: 1.5 Sek.
    20% verkürzte Blutungsdauer
    100% erhöhte Projektilgeschwindigkeit
    +64% weniger Schaden mit Bluten
    Verursacht Bluten
    base is projectile [1]
    cast time overrides attack duration [1]
    AtziriSpearThrowEmpowered
    Attack, Projectile, ProjectilesFromUser, RangedAttack
    Base Damage: 1689–2534
    Kritische Trefferchance: 5%
    Attack Time: 1.5 Sek.
    Verursacht 20% weniger Schaden
    20% verkürzte Blutungsdauer
    +64% weniger Schaden mit Bluten
    Verursacht Bluten
    base is projectile [1]
    cast time overrides attack duration [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Life
    {
    	on_death = "DetachAllContainingText( firehand_orb ); HideMeshSegment( AtziriUpdate_Rarm0Shape3 );"
    	on_spawned_dead = "DetachAllContainingText( firehand_orb ); HideMeshSegment( AtziriUpdate_Rarm0Shape3 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Atziri/Atziri2Standalone"] = {
        name = "Atziri, Queen of the Vaal",
        life = 28,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "AtziriStormCallStandalone",
            "AtziriStormCallEmpoweredStandalone",
            "AtziriFlameblast",
            "AtziriFlameblastEmpoweredStandalone",
            "AtziriSpearThrow",
            "AtziriSpearThrowEmpowered",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriStormCallStandalone"] = {
        name = "AtziriStormCallStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.5, 1.5, 20, 3000, -25, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriStormCallEmpoweredStandalone"] = {
        name = "AtziriStormCallEmpoweredStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.5, 1.5, 2500, 6, -25, levelRequirement = 80, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriFlameblast"] = {
        name = "AtziriFlameblast",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "charged_blast_spell_damage_+%_final_per_stack",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "flameblast_ailment_damage_+%_final_per_stack",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 20, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriFlameblastEmpoweredStandalone"] = {
        name = "AtziriFlameblastEmpoweredStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_reduce_enemy_fire_resistance_%",
            "charged_blast_spell_damage_+%_final_per_stack",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "flameblast_ailment_damage_+%_final_per_stack",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 8, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 10, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriSpearThrow"] = {
        name = "AtziriSpearThrow",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.RangedAttack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_projectile_speed_+%",
            "active_skill_bleeding_damage_+%_final",
            "base_bleed_duration_+%",
            "cast_time_overrides_attack_duration",
            "base_is_projectile",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {100, -64, -20, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
            [2] = {150, 30, -64, -20, levelRequirement = 80, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriSpearThrowEmpowered"] = {
        name = "AtziriSpearThrowEmpowered",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.RangedAttack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_bleeding_damage_+%_final",
            "base_bleed_duration_+%",
            "active_skill_damage_+%_final",
            "cast_time_overrides_attack_duration",
            "base_is_projectile",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {-64, -20, -20, levelRequirement = 70, statInterpolation = {},  cost = { }, },
        },
    }
    
    Monster gewähren 200% erhöhte Erfahrung
    % erhöhte Seltenheit fallen gelassener Gegenstände
    IdMonsterAtziriMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 200 Max: 200 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • Reflektiert Verhexungen
    IdAtziriReflectCurses
    FamilyReflectCurses
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • reflect curses Min: 1 Max: 1 Global
  • Craft Tagscaster curse
    Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    Monster gewähren 100% erhöhte Erfahrung
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Kann nicht zurückgestoßen werden
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Atziri, Königin der Vaal
    Humanoid
    Monster gewähren 200% erhöhte Erfahrung
    % erhöhte Seltenheit fallen gelassener Gegenstände
    monster no drops or experience [1]
    Monster gewähren 100% erhöhte Erfahrung
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Kann nicht zurückgestoßen werden
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Atziri, Queen of the Vaal
    SpectreN
    TagsZauberer, extra_large_height, fire_affinity, flesh_armour, humanoid, immobile, is_unarmed, large_model, red_blood, slashing_weapon
    Leben
    800%
    Energy Shield From Life
    50%
    Rüstung
    +25%
    Ausweichen
    +50%
    Ailment Threshold
    800%
    Widerstand
    40 40 40 25
    Damage
    200%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    165%
    Type
    AtziriMirroredUber
    Metadata
    AtziriFire2
    Stufe
    68
    Leben
    1,114,771
    Rüstung
    35,988
    Ausweichen
    7,109
    Energieschild
    3,064
    Damage
    851
    Zauberschaden
    1,270
    Genauigkeit
    290
    Attack Time
    1.005
    Erfahrung
    112,805
    Ailment Threshold
    702,306
    Chill
    2,221
    Shock
    2,221
    Brittle
    12,564
    Scorch
    2,221
    Sap
    6,135
    AtziriFlameblast
    Spell
    Zauberzeit: 1.25 Sek.
    Abklingzeit: 2.5 Sek.
    Eure Treffer entzünden immer
    Verursacht 915.4 bis 1373 Feuerschaden
    110% mehr Zauberschaden für jede Phase
    110% mehr Schaden mit Beeinträchtigungen für jede Phase
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]

    Object Type

    version 2
    extends "Metadata/Monsters/Atziri/AtziriUberMirrored"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Atziri/AtziriUberMirrored"
    
    Preload
    {
    	preload_object = "Metadata/Monsters/Atziri/MirroredFadeOut/AtziriFadeOutFire"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Atziri/AtziriFire2"] = {
        name = "Atziri, Queen of the Vaal",
        life = 8,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "AtziriFlameblast",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriFlameblast"] = {
        name = "AtziriFlameblast",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "charged_blast_spell_damage_+%_final_per_stack",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "flameblast_ailment_damage_+%_final_per_stack",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 20, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    Monster gewähren 200% erhöhte Erfahrung
    % erhöhte Seltenheit fallen gelassener Gegenstände
    IdMonsterAtziriMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 200 Max: 200 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Monster gewähren 100% erhöhte Erfahrung
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Kann nicht zurückgestoßen werden
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • Atziri, Königin der Vaal
    Humanoid
    Monster gewähren 200% erhöhte Erfahrung
    % erhöhte Seltenheit fallen gelassener Gegenstände
    monster no drops or experience [1]
    Monster gewähren 100% erhöhte Erfahrung
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Kann nicht zurückgestoßen werden
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Atziri, Queen of the Vaal
    SpectreN
    TagsZauberer, extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, lightning_affinity, red_blood, slashing_weapon
    Leben
    800%
    Energy Shield From Life
    50%
    Rüstung
    +25%
    Ausweichen
    +50%
    Ailment Threshold
    800%
    Widerstand
    40 40 40 25
    Damage
    200%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    165%
    Type
    AtziriMirroredUber
    Metadata
    AtziriLightning2
    Stufe
    68
    Leben
    1,114,771
    Rüstung
    35,988
    Ausweichen
    7,109
    Energieschild
    3,064
    Damage
    851
    Zauberschaden
    1,270
    Genauigkeit
    290
    Attack Time
    1.005
    Erfahrung
    112,805
    Ailment Threshold
    702,306
    Chill
    2,221
    Shock
    2,221
    Brittle
    12,564
    Scorch
    2,221
    Sap
    6,135
    AtziriStormCall
    Spell
    Zauberzeit: 3 Sek.
    Abklingzeit: 5 Sek.
    Verursacht 3540 bis 10620 Blitzschaden
    Basisdauer beträgt 3 Sekunden
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]

    Object Type

    version 2
    extends "Metadata/Monsters/Atziri/AtziriUberMirrored"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Atziri/AtziriUberMirrored"
    
    BaseEvents
    {
    	on_construction_complete = "DetachAllContainingText( firehand_orb );"
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/Atziri/MirroredFadeOut/AtziriFadeOutLightning"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Atziri/AtziriLightning2"] = {
        name = "Atziri, Queen of the Vaal",
        life = 8,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "AtziriStormCall",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriStormCall"] = {
        name = "AtziriStormCall",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.5, 1.5, 20, 3000, -25, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    Monster gewähren 200% erhöhte Erfahrung
    % erhöhte Seltenheit fallen gelassener Gegenstände
    IdMonsterAtziriMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 200 Max: 200 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Monster gewähren 100% erhöhte Erfahrung
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Kann nicht zurückgestoßen werden
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • Atziri, Königin der Vaal
    Humanoid
    Monster gewähren 200% erhöhte Erfahrung
    % erhöhte Seltenheit fallen gelassener Gegenstände
    monster no drops or experience [1]
    Monster gewähren 100% erhöhte Erfahrung
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Kann nicht zurückgestoßen werden
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Atziri, Queen of the Vaal
    SpectreN
    TagsZauberer, extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, physical_affinity, puncturing_weapon, red_blood
    Leben
    800%
    Energy Shield From Life
    50%
    Rüstung
    +25%
    Ausweichen
    +50%
    Ailment Threshold
    800%
    Widerstand
    40 40 40 25
    Damage
    200%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    165%
    Type
    AtziriMirroredUber
    Metadata
    AtziriSpear2
    Stufe
    68
    Leben
    1,114,771
    Rüstung
    35,988
    Ausweichen
    7,109
    Energieschild
    3,064
    Damage
    851
    Zauberschaden
    1,270
    Genauigkeit
    290
    Attack Time
    1.005
    Erfahrung
    112,805
    Ailment Threshold
    702,306
    Chill
    2,221
    Shock
    2,221
    Brittle
    12,564
    Scorch
    2,221
    Sap
    6,135
    AtziriSpearThrow
    Attack, Projectile, ProjectilesFromUser, RangedAttack
    Base Damage: 1351–2027
    Kritische Trefferchance: 5%
    Attack Time: 1.5 Sek.
    20% verkürzte Blutungsdauer
    100% erhöhte Projektilgeschwindigkeit
    +64% weniger Schaden mit Bluten
    Verursacht Bluten
    base is projectile [1]
    cast time overrides attack duration [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Atziri/AtziriUberMirrored"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Atziri/AtziriUberMirrored"
    
    BaseEvents
    {
    	on_construction_complete = "DetachAllContainingText( firehand_orb );"
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/Atziri/MirroredFadeOut/AtziriFadeOutSpear"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Atziri/AtziriSpear2"] = {
        name = "Atziri, Queen of the Vaal",
        life = 8,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "AtziriSpearThrow",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriSpearThrow"] = {
        name = "AtziriSpearThrow",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.RangedAttack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_projectile_speed_+%",
            "active_skill_bleeding_damage_+%_final",
            "base_bleed_duration_+%",
            "cast_time_overrides_attack_duration",
            "base_is_projectile",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {100, -64, -20, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
            [2] = {150, 30, -64, -20, levelRequirement = 80, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    
    Monster gewähren 200% erhöhte Erfahrung
    % erhöhte Seltenheit fallen gelassener Gegenstände
    IdMonsterAtziriMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 200 Max: 200 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Monster gewähren 100% erhöhte Erfahrung
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Kann nicht zurückgestoßen werden
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • Atziri, Königin der Vaal
    Humanoid
    Monster gewähren 200% erhöhte Erfahrung
    % erhöhte Seltenheit fallen gelassener Gegenstände
    Reflektiert Verhexungen
    elemental damage taken % to deal to attacker [100]
    physical damage taken % to deal to attacker [100]
    Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
    monster no drops or experience [1]
    Monster gewähren 100% erhöhte Erfahrung
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Kann nicht zurückgestoßen werden
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Atziri, Queen of the Vaal
    SpectreN
    TagsZauberer, extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, physical_affinity, red_blood, slashing_weapon
    Leben
    800%
    Energy Shield From Life
    50%
    Rüstung
    +25%
    Ausweichen
    +50%
    Ailment Threshold
    800%
    Widerstand
    40 40 40 25
    Damage
    200%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    165%
    Type
    AtziriMirroredUber
    Metadata
    AtziriMirror2
    Stufe
    68
    Leben
    1,114,771
    Rüstung
    35,988
    Ausweichen
    7,109
    Energieschild
    3,064
    Damage
    851
    Zauberschaden
    1,270
    Genauigkeit
    290
    Attack Time
    1.005
    Erfahrung
    112,805
    Ailment Threshold
    702,306
    Chill
    2,221
    Shock
    2,221
    Brittle
    12,564
    Scorch
    2,221
    Sap
    6,135
    AtziriPuncture
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Duration, Trappable, Mineable, Totemable, MeleeSingleTarget, Multistrikeable, Melee, DamageOverTime, Triggerable, Physical
    Durchstoßen
    Base Damage: 1351–2027
    Kritische Trefferchance: 5%
    Attack Time: 1.5 Sek.
    Durchstößt Gegner und verursacht die Schwächung Bluten, die durch die Modifikatoren der Fertigkeitsdauer beeinflusst wird. Durchstoßen kann mit Bögen, Dolchen, Klauen oder Schwertern verwendet werden.
    20% verkürzte Blutungsdauer
    +64% weniger Schaden mit Bluten
    Verursacht Bluten
    skill can fire arrows [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Atziri/AtziriUberMirrored"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Atziri/AtziriUberMirrored"
    
    BaseEvents
    {
    	on_construction_complete = "DetachAllContainingText( firehand_orb );"
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/Atziri/MirroredFadeOut/AtziriFadeOutMirror"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Atziri/AtziriMirror2"] = {
        name = "Atziri, Queen of the Vaal",
        life = 8,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "AtziriPuncture",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriPuncture"] = {
        name = "Puncture",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Totemable] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Physical] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_bleeding_damage_+%_final",
            "base_bleed_duration_+%",
            "skill_can_fire_arrows",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {-64, -20, levelRequirement = 70, statInterpolation = {},  cost = { }, },
        },
    }
    
    Monster gewähren 200% erhöhte Erfahrung
    % erhöhte Seltenheit fallen gelassener Gegenstände
    IdMonsterAtziriMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 200 Max: 200 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • Reflektiert Verhexungen
    IdAtziriReflectCurses
    FamilyReflectCurses
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • reflect curses Min: 1 Max: 1 Global
  • Craft Tagscaster curse
    elemental damage taken % to deal to attacker [100]
    physical damage taken % to deal to attacker [100]
    IdAtziriMajorDamageReflect
    FamilyReflectedDamage
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • physical damage taken % to deal to attacker Min: 100 Max: 100 Global
  • elemental damage taken % to deal to attacker Min: 100 Max: 100 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental
    Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Monster gewähren 100% erhöhte Erfahrung
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Kann nicht zurückgestoßen werden
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
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    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.