瓦爾女王阿茲里 傳奇 /29
+(60–80) 智慧
增加 (40–60)% 全域暴擊率
增加 (200–220)% 護甲
+(60–75) 最大生命
若你近期有造成暴擊,你會獲得瓦爾冥約
( 近期內意指 4 秒內 )
(近戰傷害的生命偷取變為立即生效。無法從偷取以外方式回復生命)
擊中時有 25% 機率造成癱瘓
插槽中輔助寶石品質 +30%
附加 (310–330)(370–390) 物理傷害
增加 (12–16)% 攻擊速度
擊中時 25% 機率造成流血
+1 米武器距離
( 影響近戰打擊,包含預設攻擊。不會套用至範圍效果 )
( 流血造成持續性物理傷害,傷害取決於初始的物理傷害。移動時受到的流血傷害增加 200% )
藥劑效果期間獲得等同 (5–8)% 元素傷害視為混沌傷害
效果持續時間,2% 混沌傷害偷取生命
藥劑效果期間獲得等同 (5–8)% 物理傷害視為混沌傷害
(吸血效果所吸取的血量將會隨著時間恢復。多個吸血效果能夠同時存在,直至最大上限)
增加 6% 移動速度
+(40–60) 智慧
增加 (180–200)% 閃避值
+(180–200) 最大能量護盾
+(20–30)% 全部元素抗性
咒術反射
不被詛咒影響
增加 (15–20)% 你所施放詛咒的效果
( 對你沒影響的減益效果仍可以放置你身上,但不會發揮效果 )
持長杖時 +25% 攻擊傷害格擋率
獲得等級 20女王之慾技能
女王之慾可以觸發等級 20審判烈焰
女王之慾可以觸發等級 20審判風暴
不會被暈眩
傷害不能被反射
+1 全部瓦爾技能寶石的等級
增加 (380–420)% 護甲
+(90–100) 最大生命
+(20–24)% 全部元素抗性
每個被擊殺的敵人,獲得 100 生命
每個被擊殺的敵人,獲得 100 魔力
+1 全部瓦爾技能寶石的等級
增加 (200–220)% 護甲與能量護盾
+(70–80) 最大能量護盾
+(20–24)% 全部元素抗性
每個被擊殺的敵人,獲得 100 生命
每個被擊殺的敵人,獲得 100 魔力
+1 全部瓦爾技能寶石的等級
增加 (380–420)% 閃避值
+(90–100) 最大生命
+(20–24)% 全部元素抗性
每個被擊殺的敵人,獲得 100 生命
每個被擊殺的敵人,獲得 100 魔力
+1 全部瓦爾技能寶石的等級
增加 (200–220)% 閃避與能量護盾
+(70–80) 最大能量護盾
+(20–24)% 全部元素抗性
每個被擊殺的敵人,獲得 100 生命
每個被擊殺的敵人,獲得 100 魔力
+1 全部瓦爾技能寶石的等級
+(70–80) 最大能量護盾
增加 (270–300)% 能量護盾
+(20–24)% 全部元素抗性
每個被擊殺的敵人,獲得 100 生命
每個被擊殺的敵人,獲得 100 魔力
+1 全部瓦爾技能寶石的等級
增加 (200–220)% 閃避與能量護盾
+(90–100) 最大生命
+(20–24)% 全部元素抗性
每個被擊殺的敵人,獲得 100 生命
每個被擊殺的敵人,獲得 100 魔力
+1 全部瓦爾技能寶石的等級
增加 (200–220)% 護甲與閃避
+(90–100) 最大生命
+(20–24)% 全部元素抗性
每個被擊殺的敵人,獲得 100 生命
每個被擊殺的敵人,獲得 100 魔力
+1 全部瓦爾技能寶石的等級
增加 (270–340)% 護甲、閃避與能量護盾
+(20–24)% 全部元素抗性
每個被擊殺的敵人,獲得 100 生命
每個被擊殺的敵人,獲得 100 魔力
+1 全部瓦爾技能寶石的等級
增加 (200–220)% 護甲與能量護盾
+(90–100) 最大生命
+(20–24)% 全部元素抗性
每個被擊殺的敵人,獲得 100 生命
每個被擊殺的敵人,獲得 100 魔力
+(20–26)% 壓抑法術傷害率
增加 180% 閃避值
+(55–75) 最大生命
增加 30% 移動速度
( 來自壓抑的擊中和它們所造成異常狀態傷害的 50% 被阻止 )
增加 32% 元素傷害
插槽中寶石被等級 20元素擴散輔助
附加 (65–85)(100–160) 物理傷害
增加 (11–15)% 攻擊速度
增加 (6–10)% 施放速度
增加 (30–40)% 全域暴擊率
0.2% 元素傷害偷取生命
增加 (80–100)% 元素傷害
(吸血效果所吸取的血量將會隨著時間恢復。多個吸血效果能夠同時存在,直至最大上限)
+(25–35) 力量
+(300–350) 點護甲
+(30–35)% 火焰抗性
+(30–35)% 冰冷抗性
+(30–35)% 閃電抗性
0.6% 物理傷害偷取生命
任何藥劑效果持續時間內,減少敵人 25% 暈眩門檻
(吸血效果所吸取的血量將會隨著時間恢復。多個吸血效果能夠同時存在,直至最大上限)
(造成暈眩所需的傷害量代表暈眩門檻)
+(25–35) 力量
增加 (20–30)% 火焰傷害
+(300–350) 點護甲
+(30–35)% 冰冷抗性
+(30–35)% 閃電抗性
0.6% 火焰傷害偷取生命
任何藥劑效果持續時間內,有 (20–30)% 機率造成點燃
(吸血效果所吸取的血量將會隨著時間恢復。多個吸血效果能夠同時存在,直至最大上限)
(點燃根據技能的基礎火焰傷害,造成持續火焰傷害,持續4秒)
+(25–35) 力量
增加 (20–30)% 冰冷傷害
+(300–350) 點護甲
+(30–35)% 火焰抗性
+(30–35)% 閃電抗性
0.6% 冰冷傷害偷取生命
任何藥劑效果持續時間內,有 (20–30)% 機率造成冰凍
(吸血效果所吸取的血量將會隨著時間恢復。多個吸血效果能夠同時存在,直至最大上限)
(冰凍使敵人行動速度降至 0,使他們無法行動。根據擊中的冰冷傷害決定持續時間)
+(25–35) 力量
增加 (20–30)% 閃電傷害
+(300–350) 點護甲
+(30–35)% 火焰抗性
+(30–35)% 冰冷抗性
0.6% 閃電傷害偷取生命
任何藥劑效果持續時間內,有 (20–30)% 機率造成感電
(吸血效果所吸取的血量將會隨著時間恢復。多個吸血效果能夠同時存在,直至最大上限)
(感電根據擊中的閃電傷害總量,增加至多50%承受傷害,持續2秒)
持長杖時 +25% 攻擊傷害格擋率
插槽中寶石被等級 30 的高階施放迴響輔助
增加 (120–160)% 法術傷害
增加 50% 最大魔力
此物品插槽中寶石等級 +1
插槽中的寶石減少 50% 魔力消耗
增加 (245–280)% 閃避與能量護盾
+(30–40) 最大能量護盾
+(24–30)% 混沌抗性
敵人不能偷取你的魔力
有 1 個插槽
此物品插槽中瓦爾寶石等級 +2
[四個隨機詞綴]
有 1 個插槽
此物品插槽中瓦爾寶石等級 +2
[三個隨機詞綴]
凡人的哀傷
堆疊數量: 1 / 10
上限: 1
時空之門: 誘人的深淵
區域等級: 80
增加 10% 此區域物品數量
map mortal fragment count [1]
凡人的希望
堆疊數量: 1 / 10
上限: 1
時空之門: 誘人的深淵
區域等級: 80
增加 10% 此區域物品數量
map mortal fragment count [1]
凡人的無知
堆疊數量: 1 / 10
上限: 1
時空之門: 誘人的深淵
區域等級: 80
增加 10% 此區域物品數量
map mortal fragment count [1]
凡人的憤怒
堆疊數量: 1 / 10
上限: 1
時空之門: 誘人的深淵
區域等級: 80
增加 10% 此區域物品數量
map mortal fragment count [1]
祭禮束衣
護甲: 329–378
閃避值: 329–378
能量護盾: 67–77
移動速度: -0.03%
需要 等級 72, 66 力量, 66 敏捷, 66 智慧
+1 全部瓦爾技能寶石的等級
瓦爾女王阿茲里
人形
地區: 生贄之尖
怪物增加 200% 經驗值
增加 % 物品掉落稀有度
咒術反射
elemental damage taken % to deal to attacker [2]
physical damage taken % to deal to attacker [2]
行動速度不能被調整至低於 50% 基礎值
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
不能被擊退
Atziri, Queen of the Vaal
幽魂N
地區生贄之尖
標籤atziri_boss, 法術, extra_large_height, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_model, lightning_affinity, physical_affinity, puncturing_weapon, ranged, red_blood, unique_map_boss
生命
2800%
生命轉為護盾
50%
護甲
+25%
閃避
+50%
異常狀態臨界值
588%
抗性
40 40 40 25
傷害
250%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 16
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
165%
類型
Atziri
Metadata
Atziri
等級
70
生命
5,099,511
護甲
33,714
閃避
5,081
能量護盾
0
傷害
1,200
法術傷害
1,790
命中
0
攻擊間隔
1.005
經驗值
117,920
異常狀態臨界值
621,120
冰緩
1,964
感電
1,964
易碎
11,111
焦灼
1,964
殘喘
5,426
AtziriMirrorImage
法術
施放時間: 0.6 秒
AtziriSummonDemons
法術
施放時間: 1 秒
冷卻時間: 60 秒
+30 秒基礎持續時間
AtziriStormCall
法術
施放時間: 3 秒
冷卻時間: 5 秒
造成 391811753 閃電傷害
+3 秒基礎持續時間
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
AtziriStormCallEmpowered
法術
施放時間: 4 秒
冷卻時間: 5 秒
造成 578717362 閃電傷害
+3 秒基礎持續時間
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
AtziriFlameblast
法術
施放時間: 1.25 秒
冷卻時間: 2.5 秒
你的擊中必定點燃
造成 10131520 火焰傷害
造成 110% 更多每階段法術傷害
造成 110% 更多每階段異常狀態傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
AtziriFlameblastEmpowered
法術
施放時間: 2.5 秒
冷卻時間: 2.5 秒
你的擊中必定點燃
造成 10131520 火焰傷害
穿透 8% 火焰抗性
造成 110% 更多每階段法術傷害
造成 110% 更多每階段異常狀態傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
AtziriSpearThrow
攻擊, 投射物, 玩家投射物, 範圍攻擊
基本傷害: 1905–2857
暴擊率: 5%
攻擊間隔: 1.5 秒
減少 20% 流血持續時間
增加 100% 投射物速度
+64% 更少流血傷害
造成流血
base is projectile [1]
cast time overrides attack duration [1]
AtziriSpearThrowEmpowered
攻擊, 投射物, 玩家投射物, 範圍攻擊
基本傷害: 1905–2857
暴擊率: 5%
攻擊間隔: 1.5 秒
造成 20% 更少傷害
減少 20% 流血持續時間
+64% 更少流血傷害
造成流血
base is projectile [1]
cast time overrides attack duration [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Transitionable
{
	on_transition = "RemoveCollidability();"
	on_untransition = "MakeCollidable();"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Life
{
	on_death = "DetachAllContainingText( firehand_orb ); HideMeshSegment( AtziriUpdate_Rarm0Shape3 );"
	on_spawned_dead = "DetachAllContainingText( firehand_orb ); HideMeshSegment( AtziriUpdate_Rarm0Shape3 );"
}

Transitionable
{
	on_transition = "DisableTargetable(); HideAllMeshSegments(); DetachAllContainingText( firehand_orb ); HideAttachedMeshSegments();"
	on_untransition = "EnableTargetable(); ShowAllMeshSegments(); ShowAttachedMeshSegments(); AddAttached( Metadata/Effects/Spells/monsters_effects/vaal_sacrifice/fire_hand_orb/firehand_orb.ao, effect_fire );"
	create_transitioned = "DisableTargetable(); HideAllMeshSegments(); DetachAllContainingText( firehand_orb ); HideAttachedMeshSegments(); RemoveCollidability();"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Atziri/Atziri"] = {
    name = "Atziri, Queen of the Vaal",
    life = 28,
    energyShield = 0.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 16,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    skillList = {
        "AtziriSummonDemons",
        "AtziriStormCall",
        "AtziriStormCallEmpowered",
        "AtziriFlameblast",
        "AtziriFlameblastEmpowered",
        "AtziriSpearThrow",
        "AtziriSpearThrowEmpowered",
        "AtziriMirrorImage",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AtziriSummonDemons"] = {
    name = "AtziriSummonDemons",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {30000, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtziriStormCall"] = {
    name = "AtziriStormCall",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.5, 1.5, 20, 3000, -25, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtziriStormCallEmpowered"] = {
    name = "AtziriStormCallEmpowered",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.5, 1.5, 2500, 6, -25, levelRequirement = 80, statInterpolation = {3, 3, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtziriFlameblast"] = {
    name = "AtziriFlameblast",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.25,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "charged_blast_spell_damage_+%_final_per_stack",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "flameblast_ailment_damage_+%_final_per_stack",
        "is_area_damage",
        "always_ignite",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 20, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtziriFlameblastEmpowered"] = {
    name = "AtziriFlameblastEmpowered",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_reduce_enemy_fire_resistance_%",
        "charged_blast_spell_damage_+%_final_per_stack",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "flameblast_ailment_damage_+%_final_per_stack",
        "is_area_damage",
        "always_ignite",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 8, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 10, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtziriSpearThrow"] = {
    name = "AtziriSpearThrow",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.RangedAttack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.93,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_projectile_speed_+%",
        "active_skill_bleeding_damage_+%_final",
        "base_bleed_duration_+%",
        "cast_time_overrides_attack_duration",
        "base_is_projectile",
        "global_bleed_on_hit",
    },
    levels = {
        [1] = {100, -64, -20, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
        [2] = {150, 30, -64, -20, levelRequirement = 80, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtziriSpearThrowEmpowered"] = {
    name = "AtziriSpearThrowEmpowered",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.RangedAttack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_bleeding_damage_+%_final",
        "base_bleed_duration_+%",
        "active_skill_damage_+%_final",
        "cast_time_overrides_attack_duration",
        "base_is_projectile",
        "global_bleed_on_hit",
    },
    levels = {
        [1] = {-64, -20, -20, levelRequirement = 70, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtziriMirrorImage"] = {
    name = "AtziriMirrorImage",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.6,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 70, statInterpolation = {},  cost = { }, },
    },
}
怪物增加 200% 經驗值
增加 % 物品掉落稀有度
IdMonsterAtziriMapBoss
FamilyMonsterMapBoss
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster slain experience +% Min: 200 Max: 200 全域
  • monster dropped item rarity +% Min: 0 Max: 0 全域
  • 咒術反射
    IdAtziriReflectCurses
    FamilyReflectCurses
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • reflect curses Min: 1 Max: 1 全域
  • Craft Tagscaster curse
    elemental damage taken % to deal to attacker [2]
    physical damage taken % to deal to attacker [2]
    IdAtziriMinorDamageReflect
    FamilyReflectedDamage
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • physical damage taken % to deal to attacker Min: 2 Max: 2 全域
  • elemental damage taken % to deal to attacker Min: 2 Max: 2 全域
  • Craft Tagsphysical_damage elemental_damage damage physical elemental
    行動速度不能被調整至低於 50% 基礎值
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 全域
  • Craft Tagsspeed
    怪物增加 100% 經驗值
    增加 15000% 物品掉落稀有度
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • 不能被擊退
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • 瓦爾女王阿茲里
    人形
    怪物增加 200% 經驗值
    增加 % 物品掉落稀有度
    咒術反射
    elemental damage taken % to deal to attacker [2]
    physical damage taken % to deal to attacker [2]
    行動速度不能被調整至低於 50% 基礎值
    怪物增加 100% 經驗值
    增加 15000% 物品掉落稀有度
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    不能被擊退
    Atziri, Queen of the Vaal
    幽魂N
    標籤法術, extra_large_height, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_model, lightning_affinity, no_pantheon_mod, physical_affinity, puncturing_weapon, ranged, red_blood
    生命
    8000%
    生命轉為護盾
    50%
    護甲
    +25%
    閃避
    +50%
    異常狀態臨界值
    588%
    抗性
    40 40 40 25
    傷害
    250%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 16
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    200%
    Model Size
    165%
    類型
    AtziriIncursion
    Metadata
    AtziriIncursion
    等級
    68
    生命
    11,147,709
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    1,064
    法術傷害
    1,588
    命中
    0
    攻擊間隔
    1.005
    經驗值
    112,805
    異常狀態臨界值
    516,195
    冰緩
    1,632
    感電
    1,632
    易碎
    9,234
    焦灼
    1,632
    殘喘
    4,509
    AtziriMirrorImage
    法術
    施放時間: 0.6 秒
    AtziriSummonDemons
    法術
    施放時間: 1 秒
    冷卻時間: 60 秒
    +30 秒基礎持續時間
    AtziriStormCall
    法術
    施放時間: 3 秒
    冷卻時間: 5 秒
    造成 354010620 閃電傷害
    +3 秒基礎持續時間
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriStormCallEmpowered
    法術
    施放時間: 4 秒
    冷卻時間: 5 秒
    造成 522915688 閃電傷害
    +3 秒基礎持續時間
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriFlameblast
    法術
    施放時間: 1.25 秒
    冷卻時間: 2.5 秒
    你的擊中必定點燃
    造成 915.41373 火焰傷害
    造成 110% 更多每階段法術傷害
    造成 110% 更多每階段異常狀態傷害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriFlameblastEmpoweredIncursion
    法術
    施放時間: 2.5 秒
    冷卻時間: 2.5 秒
    你的擊中必定點燃
    造成 915.41373 火焰傷害
    穿透 8% 火焰抗性
    造成 110% 更多每階段法術傷害
    造成 110% 更多每階段異常狀態傷害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriSpearThrow
    攻擊, 投射物, 玩家投射物, 範圍攻擊
    基本傷害: 1689–2534
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    減少 20% 流血持續時間
    增加 100% 投射物速度
    +64% 更少流血傷害
    造成流血
    base is projectile [1]
    cast time overrides attack duration [1]
    AtziriSpearThrowEmpowered
    攻擊, 投射物, 玩家投射物, 範圍攻擊
    基本傷害: 1689–2534
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    造成 20% 更少傷害
    減少 20% 流血持續時間
    +64% 更少流血傷害
    造成流血
    base is projectile [1]
    cast time overrides attack duration [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Transitionable
    {
    	on_transition = "RemoveCollidability();"
    	on_untransition = "MakeCollidable();"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "DetachAllContainingText( firehand_orb ); HideMeshSegment( AtziriUpdate_Rarm0Shape3 );"
    	on_spawned_dead = "DetachAllContainingText( firehand_orb ); HideMeshSegment( AtziriUpdate_Rarm0Shape3 );"
    }
    
    Transitionable
    {
    	on_transition = "DisableTargetable(); HideAllMeshSegments(); DetachAllContainingText( firehand_orb ); HideAttachedMeshSegments();"
    	on_untransition = "EnableTargetable(); ShowAllMeshSegments(); ShowAttachedMeshSegments(); AddAttached( Metadata/Effects/Spells/monsters_effects/vaal_sacrifice/fire_hand_orb/firehand_orb.ao, effect_fire );"
    	create_transitioned = "DisableTargetable(); HideAllMeshSegments(); DetachAllContainingText( firehand_orb ); HideAttachedMeshSegments(); RemoveCollidability();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Atziri/AtziriIncursion"] = {
        name = "Atziri, Queen of the Vaal",
        life = 80,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "AtziriSummonDemons",
            "AtziriStormCall",
            "AtziriStormCallEmpowered",
            "AtziriFlameblast",
            "AtziriFlameblastEmpoweredIncursion",
            "AtziriSpearThrow",
            "AtziriSpearThrowEmpowered",
            "AtziriMirrorImage",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriSummonDemons"] = {
        name = "AtziriSummonDemons",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {30000, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriStormCall"] = {
        name = "AtziriStormCall",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.5, 1.5, 20, 3000, -25, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriStormCallEmpowered"] = {
        name = "AtziriStormCallEmpowered",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.5, 1.5, 2500, 6, -25, levelRequirement = 80, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriFlameblast"] = {
        name = "AtziriFlameblast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "charged_blast_spell_damage_+%_final_per_stack",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "flameblast_ailment_damage_+%_final_per_stack",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 20, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriFlameblastEmpoweredIncursion"] = {
        name = "AtziriFlameblastEmpoweredIncursion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_reduce_enemy_fire_resistance_%",
            "charged_blast_spell_damage_+%_final_per_stack",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "flameblast_ailment_damage_+%_final_per_stack",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 8, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 10, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriSpearThrow"] = {
        name = "AtziriSpearThrow",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.RangedAttack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_projectile_speed_+%",
            "active_skill_bleeding_damage_+%_final",
            "base_bleed_duration_+%",
            "cast_time_overrides_attack_duration",
            "base_is_projectile",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {100, -64, -20, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
            [2] = {150, 30, -64, -20, levelRequirement = 80, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriSpearThrowEmpowered"] = {
        name = "AtziriSpearThrowEmpowered",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.RangedAttack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_bleeding_damage_+%_final",
            "base_bleed_duration_+%",
            "active_skill_damage_+%_final",
            "cast_time_overrides_attack_duration",
            "base_is_projectile",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {-64, -20, -20, levelRequirement = 70, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriMirrorImage"] = {
        name = "AtziriMirrorImage",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.6,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 70, statInterpolation = {},  cost = { }, },
        },
    }
    
    怪物增加 200% 經驗值
    增加 % 物品掉落稀有度
    IdMonsterAtziriMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 200 Max: 200 全域
  • monster dropped item rarity +% Min: 0 Max: 0 全域
  • 咒術反射
    IdAtziriReflectCurses
    FamilyReflectCurses
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • reflect curses Min: 1 Max: 1 全域
  • Craft Tagscaster curse
    elemental damage taken % to deal to attacker [2]
    physical damage taken % to deal to attacker [2]
    IdAtziriMinorDamageReflect
    FamilyReflectedDamage
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • physical damage taken % to deal to attacker Min: 2 Max: 2 全域
  • elemental damage taken % to deal to attacker Min: 2 Max: 2 全域
  • Craft Tagsphysical_damage elemental_damage damage physical elemental
    行動速度不能被調整至低於 50% 基礎值
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 全域
  • Craft Tagsspeed
    怪物增加 100% 經驗值
    增加 15000% 物品掉落稀有度
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • 不能被擊退
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • 瓦爾女王阿茲里
    人形
    怪物增加 200% 經驗值
    增加 % 物品掉落稀有度
    monster no drops or experience [1]
    怪物增加 100% 經驗值
    增加 15000% 物品掉落稀有度
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    不能被擊退
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Atziri, Queen of the Vaal
    幽魂N
    標籤法術, extra_large_height, fire_affinity, flesh_armour, humanoid, immobile, is_unarmed, large_model, red_blood, slashing_weapon
    生命
    2400%
    生命轉為護盾
    50%
    護甲
    +25%
    閃避
    +50%
    異常狀態臨界值
    2400%
    抗性
    40 40 40 25
    傷害
    200%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 16
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    200%
    Model Size
    165%
    類型
    AtziriMirrored
    Metadata
    AtziriFire
    等級
    68
    生命
    3,344,313
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    851
    法術傷害
    1,270
    命中
    0
    攻擊間隔
    1.005
    經驗值
    112,805
    異常狀態臨界值
    2,106,917
    冰緩
    6,662
    感電
    6,662
    易碎
    37,691
    焦灼
    6,662
    殘喘
    18,406
    AtziriFlameblast
    法術
    施放時間: 1.25 秒
    冷卻時間: 2.5 秒
    你的擊中必定點燃
    造成 915.41373 火焰傷害
    造成 110% 更多每階段法術傷害
    造成 110% 更多每階段異常狀態傷害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]

    Object Type

    version 2
    extends "Metadata/Monsters/Atziri/AtziriMirrored"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Atziri/AtziriMirrored"
    
    Preload
    {
    	preload_object = "Metadata/Monsters/Atziri/MirroredFadeOut/AtziriFadeOutFire"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Atziri/AtziriFire"] = {
        name = "Atziri, Queen of the Vaal",
        life = 24,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "AtziriFlameblast",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriFlameblast"] = {
        name = "AtziriFlameblast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "charged_blast_spell_damage_+%_final_per_stack",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "flameblast_ailment_damage_+%_final_per_stack",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 20, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    怪物增加 200% 經驗值
    增加 % 物品掉落稀有度
    IdMonsterAtziriMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 200 Max: 200 全域
  • monster dropped item rarity +% Min: 0 Max: 0 全域
  • monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 全域
  • 怪物增加 100% 經驗值
    增加 15000% 物品掉落稀有度
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • 不能被擊退
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 全域
  • cant possess this Min: 1 Max: 1 全域
  • cannot be afflicted Min: 1 Max: 1 全域
  • monster no talismans Min: 1 Max: 1 全域
  • cannot have azmeri dust Min: 1 Max: 1 全域
  • cannot have affliction mods Min: 1 Max: 1 全域
  • cannot be tagged by sentinel Min: 1 Max: 1 全域
  • 瓦爾女王阿茲里
    人形
    怪物增加 200% 經驗值
    增加 % 物品掉落稀有度
    monster no drops or experience [1]
    怪物增加 100% 經驗值
    增加 15000% 物品掉落稀有度
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    不能被擊退
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Atziri, Queen of the Vaal
    幽魂N
    標籤法術, extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, lightning_affinity, red_blood, slashing_weapon
    生命
    2400%
    生命轉為護盾
    50%
    護甲
    +25%
    閃避
    +50%
    異常狀態臨界值
    2400%
    抗性
    40 40 40 25
    傷害
    200%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 16
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    200%
    Model Size
    165%
    類型
    AtziriMirrored
    Metadata
    AtziriLightning
    等級
    68
    生命
    3,344,313
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    851
    法術傷害
    1,270
    命中
    0
    攻擊間隔
    1.005
    經驗值
    112,805
    異常狀態臨界值
    2,106,917
    冰緩
    6,662
    感電
    6,662
    易碎
    37,691
    焦灼
    6,662
    殘喘
    18,406
    AtziriStormCall
    法術
    施放時間: 3 秒
    冷卻時間: 5 秒
    造成 354010620 閃電傷害
    +3 秒基礎持續時間
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]

    Object Type

    version 2
    extends "Metadata/Monsters/Atziri/AtziriMirrored"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Atziri/AtziriMirrored"
    
    BaseEvents
    {
    	on_construction_complete = "DetachAllContainingText( firehand_orb );"
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/Atziri/MirroredFadeOut/AtziriFadeOutLightning"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Atziri/AtziriLightning"] = {
        name = "Atziri, Queen of the Vaal",
        life = 24,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "AtziriStormCall",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriStormCall"] = {
        name = "AtziriStormCall",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.5, 1.5, 20, 3000, -25, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    怪物增加 200% 經驗值
    增加 % 物品掉落稀有度
    IdMonsterAtziriMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 200 Max: 200 全域
  • monster dropped item rarity +% Min: 0 Max: 0 全域
  • monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 全域
  • 怪物增加 100% 經驗值
    增加 15000% 物品掉落稀有度
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • 不能被擊退
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 全域
  • cant possess this Min: 1 Max: 1 全域
  • cannot be afflicted Min: 1 Max: 1 全域
  • monster no talismans Min: 1 Max: 1 全域
  • cannot have azmeri dust Min: 1 Max: 1 全域
  • cannot have affliction mods Min: 1 Max: 1 全域
  • cannot be tagged by sentinel Min: 1 Max: 1 全域
  • 瓦爾女王阿茲里
    人形
    怪物增加 200% 經驗值
    增加 % 物品掉落稀有度
    monster no drops or experience [1]
    怪物增加 100% 經驗值
    增加 15000% 物品掉落稀有度
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    不能被擊退
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Atziri, Queen of the Vaal
    幽魂N
    標籤extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, physical_affinity, red_blood, slashing_weapon
    生命
    2400%
    生命轉為護盾
    50%
    護甲
    +25%
    閃避
    +50%
    異常狀態臨界值
    2400%
    抗性
    40 40 40 25
    傷害
    200%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 16
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    200%
    Model Size
    165%
    類型
    AtziriMirrored
    Metadata
    AtziriSpear
    等級
    68
    生命
    3,344,313
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    851
    法術傷害
    1,270
    命中
    0
    攻擊間隔
    1.005
    經驗值
    112,805
    異常狀態臨界值
    2,106,917
    冰緩
    6,662
    感電
    6,662
    易碎
    37,691
    焦灼
    6,662
    殘喘
    18,406
    AtziriSpearThrow
    攻擊, 投射物, 玩家投射物, 範圍攻擊
    基本傷害: 1351–2027
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    減少 20% 流血持續時間
    增加 100% 投射物速度
    +64% 更少流血傷害
    造成流血
    base is projectile [1]
    cast time overrides attack duration [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Atziri/AtziriMirrored"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Atziri/AtziriMirrored"
    
    BaseEvents
    {
    	on_construction_complete = "DetachAllContainingText( firehand_orb );"
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/Atziri/MirroredFadeOut/AtziriFadeOutSpear"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Atziri/AtziriSpear"] = {
        name = "Atziri, Queen of the Vaal",
        life = 24,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "AtziriSpearThrow",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriSpearThrow"] = {
        name = "AtziriSpearThrow",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.RangedAttack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_projectile_speed_+%",
            "active_skill_bleeding_damage_+%_final",
            "base_bleed_duration_+%",
            "cast_time_overrides_attack_duration",
            "base_is_projectile",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {100, -64, -20, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
            [2] = {150, 30, -64, -20, levelRequirement = 80, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    
    怪物增加 200% 經驗值
    增加 % 物品掉落稀有度
    IdMonsterAtziriMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 200 Max: 200 全域
  • monster dropped item rarity +% Min: 0 Max: 0 全域
  • monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 全域
  • 怪物增加 100% 經驗值
    增加 15000% 物品掉落稀有度
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • 不能被擊退
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 全域
  • cant possess this Min: 1 Max: 1 全域
  • cannot be afflicted Min: 1 Max: 1 全域
  • monster no talismans Min: 1 Max: 1 全域
  • cannot have azmeri dust Min: 1 Max: 1 全域
  • cannot have affliction mods Min: 1 Max: 1 全域
  • cannot be tagged by sentinel Min: 1 Max: 1 全域
  • 瓦爾女王阿茲里
    人形
    怪物增加 200% 經驗值
    增加 % 物品掉落稀有度
    咒術反射
    elemental damage taken % to deal to attacker [100]
    physical damage taken % to deal to attacker [100]
    行動速度不能被調整至低於 50% 基礎值
    monster no drops or experience [1]
    怪物增加 100% 經驗值
    增加 15000% 物品掉落稀有度
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    不能被擊退
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Atziri, Queen of the Vaal
    幽魂N
    標籤extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, physical_affinity, red_blood, slashing_weapon
    生命
    2400%
    生命轉為護盾
    50%
    護甲
    +25%
    閃避
    +50%
    異常狀態臨界值
    2400%
    抗性
    40 40 40 25
    傷害
    200%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 16
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    200%
    Model Size
    165%
    類型
    AtziriMirrored
    Metadata
    AtziriMirror
    等級
    68
    生命
    3,344,313
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    851
    法術傷害
    1,270
    命中
    0
    攻擊間隔
    1.005
    經驗值
    112,805
    異常狀態臨界值
    2,106,917
    冰緩
    6,662
    感電
    6,662
    易碎
    37,691
    焦灼
    6,662
    殘喘
    18,406
    AtziriPuncture
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 持續時間, 陷阱技能, 地雷技能, 圖騰技能, 近戰單一目標, 攻擊可重複, 近戰, DoT, 可觸發, 物理
    放血
    基本傷害: 1351–2027
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    對目標進行一個放血攻擊,對其造成一個流血的減益效果,效果可被作用期間詞綴影響。限定弓、匕首、爪與劍。
    減少 20% 流血持續時間
    +64% 更少流血傷害
    造成流血
    skill can fire arrows [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Atziri/AtziriMirrored"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Atziri/AtziriMirrored"
    
    BaseEvents
    {
    	on_construction_complete = "DetachAllContainingText( firehand_orb );"
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/Atziri/MirroredFadeOut/AtziriFadeOutMirror"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Atziri/AtziriMirror"] = {
        name = "Atziri, Queen of the Vaal",
        life = 24,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "AtziriPuncture",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriPuncture"] = {
        name = "Puncture",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Totemable] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Physical] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_bleeding_damage_+%_final",
            "base_bleed_duration_+%",
            "skill_can_fire_arrows",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {-64, -20, levelRequirement = 70, statInterpolation = {},  cost = { }, },
        },
    }
    
    怪物增加 200% 經驗值
    增加 % 物品掉落稀有度
    IdMonsterAtziriMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 200 Max: 200 全域
  • monster dropped item rarity +% Min: 0 Max: 0 全域
  • 咒術反射
    IdAtziriReflectCurses
    FamilyReflectCurses
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • reflect curses Min: 1 Max: 1 全域
  • Craft Tagscaster curse
    elemental damage taken % to deal to attacker [100]
    physical damage taken % to deal to attacker [100]
    IdAtziriMajorDamageReflect
    FamilyReflectedDamage
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • physical damage taken % to deal to attacker Min: 100 Max: 100 全域
  • elemental damage taken % to deal to attacker Min: 100 Max: 100 全域
  • Craft Tagsphysical_damage elemental_damage damage physical elemental
    行動速度不能被調整至低於 50% 基礎值
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 全域
  • Craft Tagsspeed
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 全域
  • 怪物增加 100% 經驗值
    增加 15000% 物品掉落稀有度
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • 不能被擊退
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 全域
  • cant possess this Min: 1 Max: 1 全域
  • cannot be afflicted Min: 1 Max: 1 全域
  • monster no talismans Min: 1 Max: 1 全域
  • cannot have azmeri dust Min: 1 Max: 1 全域
  • cannot have affliction mods Min: 1 Max: 1 全域
  • cannot be tagged by sentinel Min: 1 Max: 1 全域
  • 瓦爾女王阿茲里
    人形
    怪物增加 200% 經驗值
    增加 % 物品掉落稀有度
    咒術反射
    elemental damage taken % to deal to attacker [2]
    physical damage taken % to deal to attacker [2]
    行動速度不能被調整至低於 50% 基礎值
    怪物增加 100% 經驗值
    增加 15000% 物品掉落稀有度
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    不能被擊退
    Atziri, Queen of the Vaal
    幽魂N
    地區誘人的深淵
    標籤atziri_boss, 法術, extra_large_height, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_model, lightning_affinity, physical_affinity, puncturing_weapon, ranged, red_blood, uber_atziri_boss, unique_map_boss
    生命
    2800%
    生命轉為護盾
    50%
    護甲
    +25%
    閃避
    +50%
    異常狀態臨界值
    588%
    抗性
    40 40 40 25
    傷害
    250%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 16
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    200%
    Model Size
    165%
    類型
    Atziri
    Metadata
    Atziri2
    等級
    80
    生命
    39,371,214
    護甲
    73,441
    閃避
    7,124
    能量護盾
    0
    傷害
    2,158
    法術傷害
    3,221
    命中
    0
    攻擊間隔
    1.005
    經驗值
    139,832
    異常狀態臨界值
    3,968,618
    冰緩
    12,549
    感電
    12,549
    易碎
    70,995
    焦灼
    12,549
    殘喘
    34,670
    AtziriMirrorImageUber
    法術
    施放時間: 0.6 秒
    alternate minion [1]
    AtziriSummonDemons
    法術
    施放時間: 1 秒
    冷卻時間: 60 秒
    +30 秒基礎持續時間
    AtziriStormCall
    法術
    施放時間: 3 秒
    冷卻時間: 5 秒
    造成 650419512 閃電傷害
    +3 秒基礎持續時間
    20% 更多施放速度
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriStormCallEmpowered
    法術
    施放時間: 4 秒
    冷卻時間: 5 秒
    造成 960828825 閃電傷害
    +2.5 秒基礎持續時間
    6% 更多施放速度
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriFlameblast
    法術
    施放時間: 1.25 秒
    冷卻時間: 2.5 秒
    你的擊中必定點燃
    造成 16822523 火焰傷害
    造成 110% 更多每階段法術傷害
    造成 110% 更多每階段異常狀態傷害
    active skill area of effect radius +% final [20]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriFlameblastEmpowered
    法術
    施放時間: 2.5 秒
    冷卻時間: 2.5 秒
    你的擊中必定點燃
    造成 16822523 火焰傷害
    穿透 10% 火焰抗性
    造成 110% 更多每階段法術傷害
    造成 110% 更多每階段異常狀態傷害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriSpearThrow
    攻擊, 投射物, 玩家投射物, 範圍攻擊
    基本傷害: 3427–5141
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    減少 20% 流血持續時間
    增加 150% 投射物速度
    30% 更多攻擊速度
    +64% 更少流血傷害
    造成流血
    base is projectile [1]
    cast time overrides attack duration [1]
    AtziriSpearThrowEmpowered
    攻擊, 投射物, 玩家投射物, 範圍攻擊
    基本傷害: 3427–5141
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    造成 20% 更少傷害
    減少 20% 流血持續時間
    +64% 更少流血傷害
    造成流血
    base is projectile [1]
    cast time overrides attack duration [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Transitionable
    {
    	on_transition = "RemoveCollidability();"
    	on_untransition = "MakeCollidable();"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "DetachAllContainingText( firehand_orb ); HideMeshSegment( AtziriUpdate_Rarm0Shape3 );"
    	on_spawned_dead = "DetachAllContainingText( firehand_orb ); HideMeshSegment( AtziriUpdate_Rarm0Shape3 );"
    }
    
    Transitionable
    {
    	on_transition = "DisableTargetable(); HideAllMeshSegments(); DetachAllContainingText( firehand_orb ); HideAttachedMeshSegments();"
    	on_untransition = "EnableTargetable(); ShowAllMeshSegments(); ShowAttachedMeshSegments(); AddAttached( Metadata/Effects/Spells/monsters_effects/vaal_sacrifice/fire_hand_orb/firehand_orb.ao, effect_fire );"
    	create_transitioned = "DisableTargetable(); HideAllMeshSegments(); DetachAllContainingText( firehand_orb ); HideAttachedMeshSegments(); RemoveCollidability();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Atziri/Atziri2"] = {
        name = "Atziri, Queen of the Vaal",
        life = 28,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "AtziriSummonDemons",
            "AtziriStormCall",
            "AtziriStormCallEmpowered",
            "AtziriFlameblast",
            "AtziriFlameblastEmpowered",
            "AtziriSpearThrow",
            "AtziriSpearThrowEmpowered",
            "AtziriMirrorImageUber",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriSummonDemons"] = {
        name = "AtziriSummonDemons",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {30000, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriStormCall"] = {
        name = "AtziriStormCall",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.5, 1.5, 20, 3000, -25, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriStormCallEmpowered"] = {
        name = "AtziriStormCallEmpowered",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.5, 1.5, 2500, 6, -25, levelRequirement = 80, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriFlameblast"] = {
        name = "AtziriFlameblast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "charged_blast_spell_damage_+%_final_per_stack",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "flameblast_ailment_damage_+%_final_per_stack",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 20, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriFlameblastEmpowered"] = {
        name = "AtziriFlameblastEmpowered",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_reduce_enemy_fire_resistance_%",
            "charged_blast_spell_damage_+%_final_per_stack",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "flameblast_ailment_damage_+%_final_per_stack",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 8, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 10, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriSpearThrow"] = {
        name = "AtziriSpearThrow",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.RangedAttack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_projectile_speed_+%",
            "active_skill_bleeding_damage_+%_final",
            "base_bleed_duration_+%",
            "cast_time_overrides_attack_duration",
            "base_is_projectile",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {100, -64, -20, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
            [2] = {150, 30, -64, -20, levelRequirement = 80, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriSpearThrowEmpowered"] = {
        name = "AtziriSpearThrowEmpowered",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.RangedAttack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_bleeding_damage_+%_final",
            "base_bleed_duration_+%",
            "active_skill_damage_+%_final",
            "cast_time_overrides_attack_duration",
            "base_is_projectile",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {-64, -20, -20, levelRequirement = 70, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriMirrorImageUber"] = {
        name = "AtziriMirrorImageUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.6,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
        },
        levels = {
            [1] = {1, levelRequirement = 80, statInterpolation = {},  cost = { }, },
        },
    }
    
    怪物增加 200% 經驗值
    增加 % 物品掉落稀有度
    IdMonsterAtziriMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 200 Max: 200 全域
  • monster dropped item rarity +% Min: 0 Max: 0 全域
  • 咒術反射
    IdAtziriReflectCurses
    FamilyReflectCurses
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • reflect curses Min: 1 Max: 1 全域
  • Craft Tagscaster curse
    elemental damage taken % to deal to attacker [2]
    physical damage taken % to deal to attacker [2]
    IdAtziriMinorDamageReflect
    FamilyReflectedDamage
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • physical damage taken % to deal to attacker Min: 2 Max: 2 全域
  • elemental damage taken % to deal to attacker Min: 2 Max: 2 全域
  • Craft Tagsphysical_damage elemental_damage damage physical elemental
    行動速度不能被調整至低於 50% 基礎值
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 全域
  • Craft Tagsspeed
    怪物增加 100% 經驗值
    增加 15000% 物品掉落稀有度
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • 不能被擊退
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • 瓦爾女王阿茲里
    人形
    怪物增加 200% 經驗值
    增加 % 物品掉落稀有度
    咒術反射
    行動速度不能被調整至低於 50% 基礎值
    怪物增加 100% 經驗值
    增加 15000% 物品掉落稀有度
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    不能被擊退
    Atziri, Queen of the Vaal
    幽魂N
    標籤法術, extra_large_height, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_model, lightning_affinity, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss
    生命
    2800%
    生命轉為護盾
    50%
    護甲
    +25%
    閃避
    +50%
    異常狀態臨界值
    588%
    抗性
    40 40 40 25
    傷害
    250%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 16
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    200%
    Model Size
    165%
    類型
    Atziri
    Metadata
    Atziri2Standalone
    等級
    68
    生命
    3,901,698
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    1,064
    法術傷害
    1,588
    命中
    0
    攻擊間隔
    1.005
    經驗值
    112,805
    異常狀態臨界值
    516,195
    冰緩
    1,632
    感電
    1,632
    易碎
    9,234
    焦灼
    1,632
    殘喘
    4,509
    AtziriStormCallStandalone
    法術
    施放時間: 3 秒
    冷卻時間: 5 秒
    造成 354010620 閃電傷害
    +3 秒基礎持續時間
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriStormCallEmpoweredStandalone
    法術
    施放時間: 4 秒
    冷卻時間: 5 秒
    造成 522915688 閃電傷害
    +3 秒基礎持續時間
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriFlameblast
    法術
    施放時間: 1.25 秒
    冷卻時間: 2.5 秒
    你的擊中必定點燃
    造成 915.41373 火焰傷害
    造成 110% 更多每階段法術傷害
    造成 110% 更多每階段異常狀態傷害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriFlameblastEmpoweredStandalone
    法術
    施放時間: 2.5 秒
    冷卻時間: 2.5 秒
    你的擊中必定點燃
    造成 915.41373 火焰傷害
    穿透 8% 火焰抗性
    造成 110% 更多每階段法術傷害
    造成 110% 更多每階段異常狀態傷害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriSpearThrow
    攻擊, 投射物, 玩家投射物, 範圍攻擊
    基本傷害: 1689–2534
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    減少 20% 流血持續時間
    增加 100% 投射物速度
    +64% 更少流血傷害
    造成流血
    base is projectile [1]
    cast time overrides attack duration [1]
    AtziriSpearThrowEmpowered
    攻擊, 投射物, 玩家投射物, 範圍攻擊
    基本傷害: 1689–2534
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    造成 20% 更少傷害
    減少 20% 流血持續時間
    +64% 更少流血傷害
    造成流血
    base is projectile [1]
    cast time overrides attack duration [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Life
    {
    	on_death = "DetachAllContainingText( firehand_orb ); HideMeshSegment( AtziriUpdate_Rarm0Shape3 );"
    	on_spawned_dead = "DetachAllContainingText( firehand_orb ); HideMeshSegment( AtziriUpdate_Rarm0Shape3 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Atziri/Atziri2Standalone"] = {
        name = "Atziri, Queen of the Vaal",
        life = 28,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "AtziriStormCallStandalone",
            "AtziriStormCallEmpoweredStandalone",
            "AtziriFlameblast",
            "AtziriFlameblastEmpoweredStandalone",
            "AtziriSpearThrow",
            "AtziriSpearThrowEmpowered",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriStormCallStandalone"] = {
        name = "AtziriStormCallStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.5, 1.5, 20, 3000, -25, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriStormCallEmpoweredStandalone"] = {
        name = "AtziriStormCallEmpoweredStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.5, 1.5, 2500, 6, -25, levelRequirement = 80, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriFlameblast"] = {
        name = "AtziriFlameblast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "charged_blast_spell_damage_+%_final_per_stack",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "flameblast_ailment_damage_+%_final_per_stack",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 20, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriFlameblastEmpoweredStandalone"] = {
        name = "AtziriFlameblastEmpoweredStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_reduce_enemy_fire_resistance_%",
            "charged_blast_spell_damage_+%_final_per_stack",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "flameblast_ailment_damage_+%_final_per_stack",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 8, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 10, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriSpearThrow"] = {
        name = "AtziriSpearThrow",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.RangedAttack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_projectile_speed_+%",
            "active_skill_bleeding_damage_+%_final",
            "base_bleed_duration_+%",
            "cast_time_overrides_attack_duration",
            "base_is_projectile",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {100, -64, -20, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
            [2] = {150, 30, -64, -20, levelRequirement = 80, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriSpearThrowEmpowered"] = {
        name = "AtziriSpearThrowEmpowered",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.RangedAttack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_bleeding_damage_+%_final",
            "base_bleed_duration_+%",
            "active_skill_damage_+%_final",
            "cast_time_overrides_attack_duration",
            "base_is_projectile",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {-64, -20, -20, levelRequirement = 70, statInterpolation = {},  cost = { }, },
        },
    }
    
    怪物增加 200% 經驗值
    增加 % 物品掉落稀有度
    IdMonsterAtziriMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 200 Max: 200 全域
  • monster dropped item rarity +% Min: 0 Max: 0 全域
  • 咒術反射
    IdAtziriReflectCurses
    FamilyReflectCurses
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • reflect curses Min: 1 Max: 1 全域
  • Craft Tagscaster curse
    行動速度不能被調整至低於 50% 基礎值
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 全域
  • Craft Tagsspeed
    怪物增加 100% 經驗值
    增加 15000% 物品掉落稀有度
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • 不能被擊退
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • 瓦爾女王阿茲里
    人形
    怪物增加 200% 經驗值
    增加 % 物品掉落稀有度
    monster no drops or experience [1]
    怪物增加 100% 經驗值
    增加 15000% 物品掉落稀有度
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    不能被擊退
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Atziri, Queen of the Vaal
    幽魂N
    標籤法術, extra_large_height, fire_affinity, flesh_armour, humanoid, immobile, is_unarmed, large_model, red_blood, slashing_weapon
    生命
    800%
    生命轉為護盾
    50%
    護甲
    +25%
    閃避
    +50%
    異常狀態臨界值
    800%
    抗性
    40 40 40 25
    傷害
    200%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 16
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    200%
    Model Size
    165%
    類型
    AtziriMirroredUber
    Metadata
    AtziriFire2
    等級
    68
    生命
    1,114,771
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    851
    法術傷害
    1,270
    命中
    0
    攻擊間隔
    1.005
    經驗值
    112,805
    異常狀態臨界值
    702,306
    冰緩
    2,221
    感電
    2,221
    易碎
    12,564
    焦灼
    2,221
    殘喘
    6,135
    AtziriFlameblast
    法術
    施放時間: 1.25 秒
    冷卻時間: 2.5 秒
    你的擊中必定點燃
    造成 915.41373 火焰傷害
    造成 110% 更多每階段法術傷害
    造成 110% 更多每階段異常狀態傷害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]

    Object Type

    version 2
    extends "Metadata/Monsters/Atziri/AtziriUberMirrored"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Atziri/AtziriUberMirrored"
    
    Preload
    {
    	preload_object = "Metadata/Monsters/Atziri/MirroredFadeOut/AtziriFadeOutFire"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Atziri/AtziriFire2"] = {
        name = "Atziri, Queen of the Vaal",
        life = 8,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "AtziriFlameblast",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriFlameblast"] = {
        name = "AtziriFlameblast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "charged_blast_spell_damage_+%_final_per_stack",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "flameblast_ailment_damage_+%_final_per_stack",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 20, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    怪物增加 200% 經驗值
    增加 % 物品掉落稀有度
    IdMonsterAtziriMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 200 Max: 200 全域
  • monster dropped item rarity +% Min: 0 Max: 0 全域
  • monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 全域
  • 怪物增加 100% 經驗值
    增加 15000% 物品掉落稀有度
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • 不能被擊退
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 全域
  • cant possess this Min: 1 Max: 1 全域
  • cannot be afflicted Min: 1 Max: 1 全域
  • monster no talismans Min: 1 Max: 1 全域
  • cannot have azmeri dust Min: 1 Max: 1 全域
  • cannot have affliction mods Min: 1 Max: 1 全域
  • cannot be tagged by sentinel Min: 1 Max: 1 全域
  • 瓦爾女王阿茲里
    人形
    怪物增加 200% 經驗值
    增加 % 物品掉落稀有度
    monster no drops or experience [1]
    怪物增加 100% 經驗值
    增加 15000% 物品掉落稀有度
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    不能被擊退
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Atziri, Queen of the Vaal
    幽魂N
    標籤法術, extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, lightning_affinity, red_blood, slashing_weapon
    生命
    800%
    生命轉為護盾
    50%
    護甲
    +25%
    閃避
    +50%
    異常狀態臨界值
    800%
    抗性
    40 40 40 25
    傷害
    200%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 16
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    200%
    Model Size
    165%
    類型
    AtziriMirroredUber
    Metadata
    AtziriLightning2
    等級
    68
    生命
    1,114,771
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    851
    法術傷害
    1,270
    命中
    0
    攻擊間隔
    1.005
    經驗值
    112,805
    異常狀態臨界值
    702,306
    冰緩
    2,221
    感電
    2,221
    易碎
    12,564
    焦灼
    2,221
    殘喘
    6,135
    AtziriStormCall
    法術
    施放時間: 3 秒
    冷卻時間: 5 秒
    造成 354010620 閃電傷害
    +3 秒基礎持續時間
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]

    Object Type

    version 2
    extends "Metadata/Monsters/Atziri/AtziriUberMirrored"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Atziri/AtziriUberMirrored"
    
    BaseEvents
    {
    	on_construction_complete = "DetachAllContainingText( firehand_orb );"
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/Atziri/MirroredFadeOut/AtziriFadeOutLightning"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Atziri/AtziriLightning2"] = {
        name = "Atziri, Queen of the Vaal",
        life = 8,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "AtziriStormCall",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriStormCall"] = {
        name = "AtziriStormCall",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.5, 1.5, 20, 3000, -25, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    怪物增加 200% 經驗值
    增加 % 物品掉落稀有度
    IdMonsterAtziriMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 200 Max: 200 全域
  • monster dropped item rarity +% Min: 0 Max: 0 全域
  • monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 全域
  • 怪物增加 100% 經驗值
    增加 15000% 物品掉落稀有度
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • 不能被擊退
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 全域
  • cant possess this Min: 1 Max: 1 全域
  • cannot be afflicted Min: 1 Max: 1 全域
  • monster no talismans Min: 1 Max: 1 全域
  • cannot have azmeri dust Min: 1 Max: 1 全域
  • cannot have affliction mods Min: 1 Max: 1 全域
  • cannot be tagged by sentinel Min: 1 Max: 1 全域
  • 瓦爾女王阿茲里
    人形
    怪物增加 200% 經驗值
    增加 % 物品掉落稀有度
    monster no drops or experience [1]
    怪物增加 100% 經驗值
    增加 15000% 物品掉落稀有度
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    不能被擊退
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Atziri, Queen of the Vaal
    幽魂N
    標籤法術, extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, physical_affinity, puncturing_weapon, red_blood
    生命
    800%
    生命轉為護盾
    50%
    護甲
    +25%
    閃避
    +50%
    異常狀態臨界值
    800%
    抗性
    40 40 40 25
    傷害
    200%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 16
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    200%
    Model Size
    165%
    類型
    AtziriMirroredUber
    Metadata
    AtziriSpear2
    等級
    68
    生命
    1,114,771
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    851
    法術傷害
    1,270
    命中
    0
    攻擊間隔
    1.005
    經驗值
    112,805
    異常狀態臨界值
    702,306
    冰緩
    2,221
    感電
    2,221
    易碎
    12,564
    焦灼
    2,221
    殘喘
    6,135
    AtziriSpearThrow
    攻擊, 投射物, 玩家投射物, 範圍攻擊
    基本傷害: 1351–2027
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    減少 20% 流血持續時間
    增加 100% 投射物速度
    +64% 更少流血傷害
    造成流血
    base is projectile [1]
    cast time overrides attack duration [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Atziri/AtziriUberMirrored"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Atziri/AtziriUberMirrored"
    
    BaseEvents
    {
    	on_construction_complete = "DetachAllContainingText( firehand_orb );"
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/Atziri/MirroredFadeOut/AtziriFadeOutSpear"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Atziri/AtziriSpear2"] = {
        name = "Atziri, Queen of the Vaal",
        life = 8,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "AtziriSpearThrow",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriSpearThrow"] = {
        name = "AtziriSpearThrow",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.RangedAttack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_projectile_speed_+%",
            "active_skill_bleeding_damage_+%_final",
            "base_bleed_duration_+%",
            "cast_time_overrides_attack_duration",
            "base_is_projectile",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {100, -64, -20, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
            [2] = {150, 30, -64, -20, levelRequirement = 80, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    
    怪物增加 200% 經驗值
    增加 % 物品掉落稀有度
    IdMonsterAtziriMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 200 Max: 200 全域
  • monster dropped item rarity +% Min: 0 Max: 0 全域
  • monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 全域
  • 怪物增加 100% 經驗值
    增加 15000% 物品掉落稀有度
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • 不能被擊退
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 全域
  • cant possess this Min: 1 Max: 1 全域
  • cannot be afflicted Min: 1 Max: 1 全域
  • monster no talismans Min: 1 Max: 1 全域
  • cannot have azmeri dust Min: 1 Max: 1 全域
  • cannot have affliction mods Min: 1 Max: 1 全域
  • cannot be tagged by sentinel Min: 1 Max: 1 全域
  • 瓦爾女王阿茲里
    人形
    怪物增加 200% 經驗值
    增加 % 物品掉落稀有度
    咒術反射
    elemental damage taken % to deal to attacker [100]
    physical damage taken % to deal to attacker [100]
    行動速度不能被調整至低於 50% 基礎值
    monster no drops or experience [1]
    怪物增加 100% 經驗值
    增加 15000% 物品掉落稀有度
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    不能被擊退
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Atziri, Queen of the Vaal
    幽魂N
    標籤法術, extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, physical_affinity, red_blood, slashing_weapon
    生命
    800%
    生命轉為護盾
    50%
    護甲
    +25%
    閃避
    +50%
    異常狀態臨界值
    800%
    抗性
    40 40 40 25
    傷害
    200%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 16
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    200%
    Model Size
    165%
    類型
    AtziriMirroredUber
    Metadata
    AtziriMirror2
    等級
    68
    生命
    1,114,771
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    851
    法術傷害
    1,270
    命中
    0
    攻擊間隔
    1.005
    經驗值
    112,805
    異常狀態臨界值
    702,306
    冰緩
    2,221
    感電
    2,221
    易碎
    12,564
    焦灼
    2,221
    殘喘
    6,135
    AtziriPuncture
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 持續時間, 陷阱技能, 地雷技能, 圖騰技能, 近戰單一目標, 攻擊可重複, 近戰, DoT, 可觸發, 物理
    放血
    基本傷害: 1351–2027
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    對目標進行一個放血攻擊,對其造成一個流血的減益效果,效果可被作用期間詞綴影響。限定弓、匕首、爪與劍。
    減少 20% 流血持續時間
    +64% 更少流血傷害
    造成流血
    skill can fire arrows [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Atziri/AtziriUberMirrored"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Atziri/AtziriUberMirrored"
    
    BaseEvents
    {
    	on_construction_complete = "DetachAllContainingText( firehand_orb );"
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/Atziri/MirroredFadeOut/AtziriFadeOutMirror"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Atziri/AtziriMirror2"] = {
        name = "Atziri, Queen of the Vaal",
        life = 8,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "AtziriPuncture",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriPuncture"] = {
        name = "Puncture",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Totemable] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Physical] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_bleeding_damage_+%_final",
            "base_bleed_duration_+%",
            "skill_can_fire_arrows",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {-64, -20, levelRequirement = 70, statInterpolation = {},  cost = { }, },
        },
    }
    
    怪物增加 200% 經驗值
    增加 % 物品掉落稀有度
    IdMonsterAtziriMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 200 Max: 200 全域
  • monster dropped item rarity +% Min: 0 Max: 0 全域
  • 咒術反射
    IdAtziriReflectCurses
    FamilyReflectCurses
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • reflect curses Min: 1 Max: 1 全域
  • Craft Tagscaster curse
    elemental damage taken % to deal to attacker [100]
    physical damage taken % to deal to attacker [100]
    IdAtziriMajorDamageReflect
    FamilyReflectedDamage
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • physical damage taken % to deal to attacker Min: 100 Max: 100 全域
  • elemental damage taken % to deal to attacker Min: 100 Max: 100 全域
  • Craft Tagsphysical_damage elemental_damage damage physical elemental
    行動速度不能被調整至低於 50% 基礎值
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 全域
  • Craft Tagsspeed
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 全域
  • 怪物增加 100% 經驗值
    增加 15000% 物品掉落稀有度
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • 不能被擊退
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 全域
  • cant possess this Min: 1 Max: 1 全域
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    下層瓦爾女王

    當取得四個不同部位的瓦爾奉獻碎片後, 一起放入實驗室的地圖裝置或是藏身處的黃金製圖儀, 要湊成一張臉, 就可以開啟等級 70 的生贄之尖, 也因為碎片是紅色, 所以這隻也俗稱為紅門女王, 或是下層女王.

    擊敗後, 必定掉落一傳奇

    另外會隨機掉落一件胸甲和瓦爾凡人碎片

    上層瓦爾女王

    當取得四個不同部位的瓦爾凡人碎片後, 可以開啟等級 80 的誘人的深淵, 雖然傳送門是紅色, 但因為碎片是綠色, 所以這隻也俗稱為綠門女王, 或是上層女王. 該區域除了女王外, 其他怪物和首領均類似.

    該區域和遇到的怪物除了等級80外, 還會附加三個地圖詞綴:

    • 200% 增加地圖物品掉落數量
    • 100% 增加怪物傷害
    • 100% 增加怪物生命

    擊敗後, 必定掉落一傳奇

    地圖區域

    在等級70的生贄之尖和等級80的誘人的深淵的區域內容是差不多的

     

    瓦爾聖器 兩隻

    瓦爾聖器是第二章金字塔頂端的那個機器人. 瓦爾聖器的攻擊間隔長, 傷害為同等級傷害的 680%, 血量為 850%.

    • 免疫冰凍, 免疫冰緩, 元素抗性, 混沌抗性
    • 使用巨鎚, 將機械手高舉過頭後, 用力鎚下, 造成物理傷害, 並且有50%物理傷害轉為火焰傷害
    • 使用雷射光束, 依序發射三發雷射, 造成閃電傷害並且造成感電效果
    • 使用寒冰風暴, 持續落下冰雨, 造成冰冷傷害, 地面冰緩
    • 使用天雷之珠, 180度連續發射, 造成閃電傷害
    • 召喚數隻僕從, 毒蛇會造成流血效果
    • 藏匿到地底下

    當殺死其中一隻瓦爾聖器後, 剩餘的另外一隻會增加施放速度, 通常會兩隻同時削血.

    閃電淨化, 黃玉藥劑, 費爾之帽 對於此戰鬥幫助很大

     

    瓦爾三巨頭

    當殺死其中一隻後, 屍體處會開始出現特定小怪, 並且造成黑色的混沌傷害地面, 並且會持續擴大. 剩餘的會增加攻擊速度和傷害, 並且補滿生命.

    奇烏菈

    • 免疫冰凍, 免疫冰緩, 免疫感電, 元素抗性, 混沌抗性
    • 使用旋風斬, 造成物理傷害, 並留下紅色煙霧造成混沌傷害
    • 使用劈砍, 造成物理傷害, 並造成流血效果
    • 死後屍體處會開始產生鞭女小怪

    伊亞拉茲

    • 免疫冰凍, 免疫冰緩, 免疫感電, 元素抗性, 混沌抗性
    • 使用雙持打擊, 造成物理傷害
    • 使用邪火, 造成火焰傷害燃燒周圍敵人
    • 死後屍體處會開始產生邪火小怪

    艾亞萊

    • 免疫冰凍, 免疫冰緩, 免疫感電, 元素抗性, 混沌抗性
    • 使用箭雨, 造成物理傷害
    • 使用投射武器
    • 死後屍體處會開始產生針刺女小怪

    當剩下最後一隻時, 體型會增大, 傷害和速度也提高許多, 而且擊中怪物時會被附加腐化之血效果. 其中以艾亞萊的連續箭雨威脅最大, 伊亞拉茲的邪火對近戰傷害也是.

    由於此戰鬥三首領主要都是物理傷害, 所以 不朽怒嚎-持續時間延長輔助-快速施放輔助 在針對物理傷害的免疫上十分有幫助

     

    瓦爾女王阿茲里

    瓦爾女王基本屬性

    • 免疫暈眩, 免疫冰凍, 免疫冰緩, 免疫點燃, 免疫感電, 元素抗性, 混沌抗性, 免疫擊退

    瓦爾女王有三種形態:

    第一形態
    • 使用投擲長矛, 單發或是180度多發, 並造成流血效果
    • 使用風暴呼喚, 同時會施放多個, 並造成感電效果
    • 使用烈焰爆破, 一種是兩個大範圍, 一種是同時會施放多個但範圍較小, 並造成點燃效果
    • 持有阿茲里之鏡, 反射詛咒, 瓦爾女王可以被詛咒, 但是該詛咒也會反射回玩家, 可以用解除詛咒來移除.
    第二形態

    瓦爾女王進入保護狀態, 不會移動, 無法被指定, 並且從外圍召喚僕從三個方向走近並治療她. 僕從不會攻擊玩家. 瓦爾女王的能量護盾也會在此時補充. 靠近女王使用範圍技能清除僕從是首要任務. 在此時是最安全的, 藥劑充能也會在此時補充.

    第三形態

    每當瓦爾女王的血量變成 75%, 50%, 25% 時會進入第三形態. 如果在第二形態治療超過該血量時, 不會重複進入此形態. 瓦爾女王進入分裂狀態, 分裂的形態不會移動, 本尊無法被指定, 分裂成四個並且在殺死其中一個後結束該形態進入第一形態

    • 一個會使用投擲長矛, 單發或是180度多發, 並造成流血效果
    • 一個會使用風暴呼喚, 同時會施放多個, 並造成感電效果
    • 一個會使用烈焰爆破, 同時會施放多個, 並造成點燃效果
    • 一個持有阿茲里之鏡, 並反射所有傷害

     

    準備工作

    兩個難度的怪物內容是相同的, 但是在強度的部分, 等級80的基本傷害和血量是等級70的一倍, 加上等級80的地圖還會附加三個地圖詞綴:

    • 200% 增加地圖物品掉落數量
    • 100% 增加怪物傷害
    • 100% 增加怪物生命

    因此等級80的基本難度將會是等級70的四倍左右, 而且瓦爾女王在等級80有一些特殊設定, 因此擊敗她的門檻遠高於等級70. 通常在進軍等級80的女王前, 會先以79等瓦爾密殿的區域作為測試, 雖然該區域只有瓦爾三巨頭, 但是強度上已經可以作為門檻.

    閃電傳送-快速施放輔助-持續時間縮短輔助 或是 躍擊-快速攻擊輔助 對於跑位十分有幫助


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