瓦爾女王阿茲里 傳奇 /29
增加 % 物品掉落稀有度
咒術反射
elemental damage taken % to deal to attacker [2]
physical damage taken % to deal to attacker [2]
行動速度不能被調整至低於 50% 基礎值
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
幽魂 | N |
---|---|
地區 | 生贄之尖 |
標籤 | atziri_boss, 法術, extra_large_height, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_model, lightning_affinity, physical_affinity, puncturing_weapon, ranged, red_blood, unique_map_boss |
+3 秒基礎持續時間
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
+3 秒基礎持續時間
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
造成 1013 至 1520 火焰傷害
造成 110% 更多每階段法術傷害
造成 110% 更多每階段異常狀態傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
造成 1013 至 1520 火焰傷害
穿透 8% 火焰抗性
造成 110% 更多每階段法術傷害
造成 110% 更多每階段異常狀態傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
增加 100% 投射物速度
+64% 更少流血傷害
造成流血
base is projectile [1]
cast time overrides attack duration [1]
減少 20% 流血持續時間
+64% 更少流血傷害
造成流血
base is projectile [1]
cast time overrides attack duration [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Transitionable { on_transition = "RemoveCollidability();" on_untransition = "MakeCollidable();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "DetachAllContainingText( firehand_orb ); HideMeshSegment( AtziriUpdate_Rarm0Shape3 );" on_spawned_dead = "DetachAllContainingText( firehand_orb ); HideMeshSegment( AtziriUpdate_Rarm0Shape3 );" } Transitionable { on_transition = "DisableTargetable(); HideAllMeshSegments(); DetachAllContainingText( firehand_orb ); HideAttachedMeshSegments();" on_untransition = "EnableTargetable(); ShowAllMeshSegments(); ShowAttachedMeshSegments(); AddAttached( Metadata/Effects/Spells/monsters_effects/vaal_sacrifice/fire_hand_orb/firehand_orb.ao, effect_fire );" create_transitioned = "DisableTargetable(); HideAllMeshSegments(); DetachAllContainingText( firehand_orb ); HideAttachedMeshSegments(); RemoveCollidability();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Atziri/Atziri"] = { name = "Atziri, Queen of the Vaal", life = 28, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "AtziriSummonDemons", "AtziriStormCall", "AtziriStormCallEmpowered", "AtziriFlameblast", "AtziriFlameblastEmpowered", "AtziriSpearThrow", "AtziriSpearThrowEmpowered", "AtziriMirrorImage", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AtziriSummonDemons"] = { name = "AtziriSummonDemons", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {30000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtziriStormCall"] = { name = "AtziriStormCall", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.5, 1.5, 20, 3000, -25, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtziriStormCallEmpowered"] = { name = "AtziriStormCallEmpowered", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.5, 1.5, 2500, 6, -25, levelRequirement = 80, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtziriFlameblast"] = { name = "AtziriFlameblast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.25, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "charged_blast_spell_damage_+%_final_per_stack", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "flameblast_ailment_damage_+%_final_per_stack", "is_area_damage", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 20, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtziriFlameblastEmpowered"] = { name = "AtziriFlameblastEmpowered", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_reduce_enemy_fire_resistance_%", "charged_blast_spell_damage_+%_final_per_stack", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "flameblast_ailment_damage_+%_final_per_stack", "is_area_damage", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 10, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtziriSpearThrow"] = { name = "AtziriSpearThrow", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.RangedAttack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.93, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_projectile_speed_+%", "active_skill_bleeding_damage_+%_final", "base_bleed_duration_+%", "cast_time_overrides_attack_duration", "base_is_projectile", "global_bleed_on_hit", }, levels = { [1] = {100, -64, -20, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [2] = {150, 30, -64, -20, levelRequirement = 80, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtziriSpearThrowEmpowered"] = { name = "AtziriSpearThrowEmpowered", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.RangedAttack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_bleeding_damage_+%_final", "base_bleed_duration_+%", "active_skill_damage_+%_final", "cast_time_overrides_attack_duration", "base_is_projectile", "global_bleed_on_hit", }, levels = { [1] = {-64, -20, -20, levelRequirement = 70, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtziriMirrorImage"] = { name = "AtziriMirrorImage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.6, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 70, statInterpolation = {}, cost = { }, }, }, }
怪物增加 200% 經驗值
增加 % 物品掉落稀有度
Id | MonsterAtziriMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
咒術反射
Id | AtziriReflectCurses |
---|---|
Family | ReflectCurses |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster curse |
elemental damage taken % to deal to attacker [2]
physical damage taken % to deal to attacker [2]
Id | AtziriMinorDamageReflect |
---|---|
Family | ReflectedDamage |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental |
行動速度不能被調整至低於 50% 基礎值
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
不能被擊退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
增加 % 物品掉落稀有度
咒術反射
elemental damage taken % to deal to attacker [2]
physical damage taken % to deal to attacker [2]
行動速度不能被調整至低於 50% 基礎值
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
幽魂 | N |
---|---|
標籤 | 法術, extra_large_height, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_model, lightning_affinity, no_pantheon_mod, physical_affinity, puncturing_weapon, ranged, red_blood |
+3 秒基礎持續時間
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
+3 秒基礎持續時間
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
造成 915.4 至 1373 火焰傷害
造成 110% 更多每階段法術傷害
造成 110% 更多每階段異常狀態傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
造成 915.4 至 1373 火焰傷害
穿透 8% 火焰抗性
造成 110% 更多每階段法術傷害
造成 110% 更多每階段異常狀態傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
增加 100% 投射物速度
+64% 更少流血傷害
造成流血
base is projectile [1]
cast time overrides attack duration [1]
減少 20% 流血持續時間
+64% 更少流血傷害
造成流血
base is projectile [1]
cast time overrides attack duration [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Transitionable { on_transition = "RemoveCollidability();" on_untransition = "MakeCollidable();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "DetachAllContainingText( firehand_orb ); HideMeshSegment( AtziriUpdate_Rarm0Shape3 );" on_spawned_dead = "DetachAllContainingText( firehand_orb ); HideMeshSegment( AtziriUpdate_Rarm0Shape3 );" } Transitionable { on_transition = "DisableTargetable(); HideAllMeshSegments(); DetachAllContainingText( firehand_orb ); HideAttachedMeshSegments();" on_untransition = "EnableTargetable(); ShowAllMeshSegments(); ShowAttachedMeshSegments(); AddAttached( Metadata/Effects/Spells/monsters_effects/vaal_sacrifice/fire_hand_orb/firehand_orb.ao, effect_fire );" create_transitioned = "DisableTargetable(); HideAllMeshSegments(); DetachAllContainingText( firehand_orb ); HideAttachedMeshSegments(); RemoveCollidability();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Atziri/AtziriIncursion"] = { name = "Atziri, Queen of the Vaal", life = 80, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "AtziriSummonDemons", "AtziriStormCall", "AtziriStormCallEmpowered", "AtziriFlameblast", "AtziriFlameblastEmpoweredIncursion", "AtziriSpearThrow", "AtziriSpearThrowEmpowered", "AtziriMirrorImage", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AtziriSummonDemons"] = { name = "AtziriSummonDemons", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {30000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtziriStormCall"] = { name = "AtziriStormCall", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.5, 1.5, 20, 3000, -25, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtziriStormCallEmpowered"] = { name = "AtziriStormCallEmpowered", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.5, 1.5, 2500, 6, -25, levelRequirement = 80, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtziriFlameblast"] = { name = "AtziriFlameblast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.25, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "charged_blast_spell_damage_+%_final_per_stack", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "flameblast_ailment_damage_+%_final_per_stack", "is_area_damage", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 20, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtziriFlameblastEmpoweredIncursion"] = { name = "AtziriFlameblastEmpoweredIncursion", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_reduce_enemy_fire_resistance_%", "charged_blast_spell_damage_+%_final_per_stack", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "flameblast_ailment_damage_+%_final_per_stack", "is_area_damage", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 10, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtziriSpearThrow"] = { name = "AtziriSpearThrow", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.RangedAttack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.93, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_projectile_speed_+%", "active_skill_bleeding_damage_+%_final", "base_bleed_duration_+%", "cast_time_overrides_attack_duration", "base_is_projectile", "global_bleed_on_hit", }, levels = { [1] = {100, -64, -20, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [2] = {150, 30, -64, -20, levelRequirement = 80, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtziriSpearThrowEmpowered"] = { name = "AtziriSpearThrowEmpowered", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.RangedAttack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_bleeding_damage_+%_final", "base_bleed_duration_+%", "active_skill_damage_+%_final", "cast_time_overrides_attack_duration", "base_is_projectile", "global_bleed_on_hit", }, levels = { [1] = {-64, -20, -20, levelRequirement = 70, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtziriMirrorImage"] = { name = "AtziriMirrorImage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.6, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 70, statInterpolation = {}, cost = { }, }, }, }
怪物增加 200% 經驗值
增加 % 物品掉落稀有度
Id | MonsterAtziriMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
咒術反射
Id | AtziriReflectCurses |
---|---|
Family | ReflectCurses |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster curse |
elemental damage taken % to deal to attacker [2]
physical damage taken % to deal to attacker [2]
Id | AtziriMinorDamageReflect |
---|---|
Family | ReflectedDamage |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental |
行動速度不能被調整至低於 50% 基礎值
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
不能被擊退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
增加 % 物品掉落稀有度
monster no drops or experience [1]
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
幽魂 | N |
---|---|
標籤 | 法術, extra_large_height, fire_affinity, flesh_armour, humanoid, immobile, is_unarmed, large_model, red_blood, slashing_weapon |
造成 915.4 至 1373 火焰傷害
造成 110% 更多每階段法術傷害
造成 110% 更多每階段異常狀態傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
Object Type
version 2 extends "Metadata/Monsters/Atziri/AtziriMirrored"
Object Type Codes
version 2 extends "Metadata/Monsters/Atziri/AtziriMirrored" Preload { preload_object = "Metadata/Monsters/Atziri/MirroredFadeOut/AtziriFadeOutFire" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Atziri/AtziriFire"] = { name = "Atziri, Queen of the Vaal", life = 24, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "AtziriFlameblast", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AtziriFlameblast"] = { name = "AtziriFlameblast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.25, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "charged_blast_spell_damage_+%_final_per_stack", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "flameblast_ailment_damage_+%_final_per_stack", "is_area_damage", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 20, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, }, }
怪物增加 200% 經驗值
增加 % 物品掉落稀有度
Id | MonsterAtziriMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
不能被擊退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
增加 % 物品掉落稀有度
monster no drops or experience [1]
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
幽魂 | N |
---|---|
標籤 | 法術, extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, lightning_affinity, red_blood, slashing_weapon |
+3 秒基礎持續時間
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
Object Type
version 2 extends "Metadata/Monsters/Atziri/AtziriMirrored"
Object Type Codes
version 2 extends "Metadata/Monsters/Atziri/AtziriMirrored" BaseEvents { on_construction_complete = "DetachAllContainingText( firehand_orb );" } Preload { preload_object = "Metadata/Monsters/Atziri/MirroredFadeOut/AtziriFadeOutLightning" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Atziri/AtziriLightning"] = { name = "Atziri, Queen of the Vaal", life = 24, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "AtziriStormCall", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AtziriStormCall"] = { name = "AtziriStormCall", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.5, 1.5, 20, 3000, -25, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, }, }
怪物增加 200% 經驗值
增加 % 物品掉落稀有度
Id | MonsterAtziriMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
不能被擊退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
增加 % 物品掉落稀有度
monster no drops or experience [1]
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
幽魂 | N |
---|---|
標籤 | extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, physical_affinity, red_blood, slashing_weapon |
增加 100% 投射物速度
+64% 更少流血傷害
造成流血
base is projectile [1]
cast time overrides attack duration [1]
Object Type
version 2 extends "Metadata/Monsters/Atziri/AtziriMirrored"
Object Type Codes
version 2 extends "Metadata/Monsters/Atziri/AtziriMirrored" BaseEvents { on_construction_complete = "DetachAllContainingText( firehand_orb );" } Preload { preload_object = "Metadata/Monsters/Atziri/MirroredFadeOut/AtziriFadeOutSpear" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Atziri/AtziriSpear"] = { name = "Atziri, Queen of the Vaal", life = 24, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "AtziriSpearThrow", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AtziriSpearThrow"] = { name = "AtziriSpearThrow", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.RangedAttack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.93, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_projectile_speed_+%", "active_skill_bleeding_damage_+%_final", "base_bleed_duration_+%", "cast_time_overrides_attack_duration", "base_is_projectile", "global_bleed_on_hit", }, levels = { [1] = {100, -64, -20, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [2] = {150, 30, -64, -20, levelRequirement = 80, statInterpolation = {1, 1}, cost = { }, }, }, }
怪物增加 200% 經驗值
增加 % 物品掉落稀有度
Id | MonsterAtziriMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
不能被擊退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
增加 % 物品掉落稀有度
咒術反射
elemental damage taken % to deal to attacker [100]
physical damage taken % to deal to attacker [100]
行動速度不能被調整至低於 50% 基礎值
monster no drops or experience [1]
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
幽魂 | N |
---|---|
標籤 | extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, physical_affinity, red_blood, slashing_weapon |
+64% 更少流血傷害
造成流血
skill can fire arrows [1]
Object Type
version 2 extends "Metadata/Monsters/Atziri/AtziriMirrored"
Object Type Codes
version 2 extends "Metadata/Monsters/Atziri/AtziriMirrored" BaseEvents { on_construction_complete = "DetachAllContainingText( firehand_orb );" } Preload { preload_object = "Metadata/Monsters/Atziri/MirroredFadeOut/AtziriFadeOutMirror" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Atziri/AtziriMirror"] = { name = "Atziri, Queen of the Vaal", life = 24, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "AtziriPuncture", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AtziriPuncture"] = { name = "Puncture", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.DamageOverTime] = true, [SkillType.Triggerable] = true, [SkillType.Physical] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_bleeding_damage_+%_final", "base_bleed_duration_+%", "skill_can_fire_arrows", "global_bleed_on_hit", }, levels = { [1] = {-64, -20, levelRequirement = 70, statInterpolation = {}, cost = { }, }, }, }
怪物增加 200% 經驗值
增加 % 物品掉落稀有度
Id | MonsterAtziriMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
咒術反射
Id | AtziriReflectCurses |
---|---|
Family | ReflectCurses |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster curse |
elemental damage taken % to deal to attacker [100]
physical damage taken % to deal to attacker [100]
Id | AtziriMajorDamageReflect |
---|---|
Family | ReflectedDamage |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental |
行動速度不能被調整至低於 50% 基礎值
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
不能被擊退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
增加 % 物品掉落稀有度
咒術反射
elemental damage taken % to deal to attacker [2]
physical damage taken % to deal to attacker [2]
行動速度不能被調整至低於 50% 基礎值
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
幽魂 | N |
---|---|
地區 | 誘人的深淵 |
標籤 | atziri_boss, 法術, extra_large_height, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_model, lightning_affinity, physical_affinity, puncturing_weapon, ranged, red_blood, uber_atziri_boss, unique_map_boss |
+3 秒基礎持續時間
20% 更多施放速度
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
+2.5 秒基礎持續時間
6% 更多施放速度
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
造成 1682 至 2523 火焰傷害
造成 110% 更多每階段法術傷害
造成 110% 更多每階段異常狀態傷害
active skill area of effect radius +% final [20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
造成 1682 至 2523 火焰傷害
穿透 10% 火焰抗性
造成 110% 更多每階段法術傷害
造成 110% 更多每階段異常狀態傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
增加 150% 投射物速度
30% 更多攻擊速度
+64% 更少流血傷害
造成流血
base is projectile [1]
cast time overrides attack duration [1]
減少 20% 流血持續時間
+64% 更少流血傷害
造成流血
base is projectile [1]
cast time overrides attack duration [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Transitionable { on_transition = "RemoveCollidability();" on_untransition = "MakeCollidable();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "DetachAllContainingText( firehand_orb ); HideMeshSegment( AtziriUpdate_Rarm0Shape3 );" on_spawned_dead = "DetachAllContainingText( firehand_orb ); HideMeshSegment( AtziriUpdate_Rarm0Shape3 );" } Transitionable { on_transition = "DisableTargetable(); HideAllMeshSegments(); DetachAllContainingText( firehand_orb ); HideAttachedMeshSegments();" on_untransition = "EnableTargetable(); ShowAllMeshSegments(); ShowAttachedMeshSegments(); AddAttached( Metadata/Effects/Spells/monsters_effects/vaal_sacrifice/fire_hand_orb/firehand_orb.ao, effect_fire );" create_transitioned = "DisableTargetable(); HideAllMeshSegments(); DetachAllContainingText( firehand_orb ); HideAttachedMeshSegments(); RemoveCollidability();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Atziri/Atziri2"] = { name = "Atziri, Queen of the Vaal", life = 28, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "AtziriSummonDemons", "AtziriStormCall", "AtziriStormCallEmpowered", "AtziriFlameblast", "AtziriFlameblastEmpowered", "AtziriSpearThrow", "AtziriSpearThrowEmpowered", "AtziriMirrorImageUber", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AtziriSummonDemons"] = { name = "AtziriSummonDemons", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {30000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtziriStormCall"] = { name = "AtziriStormCall", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.5, 1.5, 20, 3000, -25, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtziriStormCallEmpowered"] = { name = "AtziriStormCallEmpowered", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.5, 1.5, 2500, 6, -25, levelRequirement = 80, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtziriFlameblast"] = { name = "AtziriFlameblast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.25, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "charged_blast_spell_damage_+%_final_per_stack", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "flameblast_ailment_damage_+%_final_per_stack", "is_area_damage", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 20, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtziriFlameblastEmpowered"] = { name = "AtziriFlameblastEmpowered", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_reduce_enemy_fire_resistance_%", "charged_blast_spell_damage_+%_final_per_stack", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "flameblast_ailment_damage_+%_final_per_stack", "is_area_damage", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 10, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtziriSpearThrow"] = { name = "AtziriSpearThrow", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.RangedAttack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.93, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_projectile_speed_+%", "active_skill_bleeding_damage_+%_final", "base_bleed_duration_+%", "cast_time_overrides_attack_duration", "base_is_projectile", "global_bleed_on_hit", }, levels = { [1] = {100, -64, -20, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [2] = {150, 30, -64, -20, levelRequirement = 80, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtziriSpearThrowEmpowered"] = { name = "AtziriSpearThrowEmpowered", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.RangedAttack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_bleeding_damage_+%_final", "base_bleed_duration_+%", "active_skill_damage_+%_final", "cast_time_overrides_attack_duration", "base_is_projectile", "global_bleed_on_hit", }, levels = { [1] = {-64, -20, -20, levelRequirement = 70, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtziriMirrorImageUber"] = { name = "AtziriMirrorImageUber", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.6, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", }, levels = { [1] = {1, levelRequirement = 80, statInterpolation = {}, cost = { }, }, }, }
怪物增加 200% 經驗值
增加 % 物品掉落稀有度
Id | MonsterAtziriMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
咒術反射
Id | AtziriReflectCurses |
---|---|
Family | ReflectCurses |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster curse |
elemental damage taken % to deal to attacker [2]
physical damage taken % to deal to attacker [2]
Id | AtziriMinorDamageReflect |
---|---|
Family | ReflectedDamage |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental |
行動速度不能被調整至低於 50% 基礎值
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
不能被擊退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
增加 % 物品掉落稀有度
咒術反射
行動速度不能被調整至低於 50% 基礎值
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
幽魂 | N |
---|---|
標籤 | 法術, extra_large_height, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_model, lightning_affinity, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss |
+3 秒基礎持續時間
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
+3 秒基礎持續時間
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
造成 915.4 至 1373 火焰傷害
造成 110% 更多每階段法術傷害
造成 110% 更多每階段異常狀態傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
造成 915.4 至 1373 火焰傷害
穿透 8% 火焰抗性
造成 110% 更多每階段法術傷害
造成 110% 更多每階段異常狀態傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
增加 100% 投射物速度
+64% 更少流血傷害
造成流血
base is projectile [1]
cast time overrides attack duration [1]
減少 20% 流血持續時間
+64% 更少流血傷害
造成流血
base is projectile [1]
cast time overrides attack duration [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Life { on_death = "DetachAllContainingText( firehand_orb ); HideMeshSegment( AtziriUpdate_Rarm0Shape3 );" on_spawned_dead = "DetachAllContainingText( firehand_orb ); HideMeshSegment( AtziriUpdate_Rarm0Shape3 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Atziri/Atziri2Standalone"] = { name = "Atziri, Queen of the Vaal", life = 28, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "AtziriStormCallStandalone", "AtziriStormCallEmpoweredStandalone", "AtziriFlameblast", "AtziriFlameblastEmpoweredStandalone", "AtziriSpearThrow", "AtziriSpearThrowEmpowered", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AtziriStormCallStandalone"] = { name = "AtziriStormCallStandalone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.5, 1.5, 20, 3000, -25, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtziriStormCallEmpoweredStandalone"] = { name = "AtziriStormCallEmpoweredStandalone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.5, 1.5, 2500, 6, -25, levelRequirement = 80, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtziriFlameblast"] = { name = "AtziriFlameblast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.25, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "charged_blast_spell_damage_+%_final_per_stack", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "flameblast_ailment_damage_+%_final_per_stack", "is_area_damage", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 20, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtziriFlameblastEmpoweredStandalone"] = { name = "AtziriFlameblastEmpoweredStandalone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_reduce_enemy_fire_resistance_%", "charged_blast_spell_damage_+%_final_per_stack", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "flameblast_ailment_damage_+%_final_per_stack", "is_area_damage", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 10, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtziriSpearThrow"] = { name = "AtziriSpearThrow", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.RangedAttack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.93, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_projectile_speed_+%", "active_skill_bleeding_damage_+%_final", "base_bleed_duration_+%", "cast_time_overrides_attack_duration", "base_is_projectile", "global_bleed_on_hit", }, levels = { [1] = {100, -64, -20, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [2] = {150, 30, -64, -20, levelRequirement = 80, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtziriSpearThrowEmpowered"] = { name = "AtziriSpearThrowEmpowered", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.RangedAttack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_bleeding_damage_+%_final", "base_bleed_duration_+%", "active_skill_damage_+%_final", "cast_time_overrides_attack_duration", "base_is_projectile", "global_bleed_on_hit", }, levels = { [1] = {-64, -20, -20, levelRequirement = 70, statInterpolation = {}, cost = { }, }, }, }
怪物增加 200% 經驗值
增加 % 物品掉落稀有度
Id | MonsterAtziriMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
咒術反射
Id | AtziriReflectCurses |
---|---|
Family | ReflectCurses |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster curse |
行動速度不能被調整至低於 50% 基礎值
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
不能被擊退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
增加 % 物品掉落稀有度
monster no drops or experience [1]
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
幽魂 | N |
---|---|
標籤 | 法術, extra_large_height, fire_affinity, flesh_armour, humanoid, immobile, is_unarmed, large_model, red_blood, slashing_weapon |
造成 915.4 至 1373 火焰傷害
造成 110% 更多每階段法術傷害
造成 110% 更多每階段異常狀態傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
Object Type
version 2 extends "Metadata/Monsters/Atziri/AtziriUberMirrored"
Object Type Codes
version 2 extends "Metadata/Monsters/Atziri/AtziriUberMirrored" Preload { preload_object = "Metadata/Monsters/Atziri/MirroredFadeOut/AtziriFadeOutFire" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Atziri/AtziriFire2"] = { name = "Atziri, Queen of the Vaal", life = 8, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "AtziriFlameblast", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AtziriFlameblast"] = { name = "AtziriFlameblast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.25, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "charged_blast_spell_damage_+%_final_per_stack", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "flameblast_ailment_damage_+%_final_per_stack", "is_area_damage", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 20, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, }, }
怪物增加 200% 經驗值
增加 % 物品掉落稀有度
Id | MonsterAtziriMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
不能被擊退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
增加 % 物品掉落稀有度
monster no drops or experience [1]
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
幽魂 | N |
---|---|
標籤 | 法術, extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, lightning_affinity, red_blood, slashing_weapon |
+3 秒基礎持續時間
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
Object Type
version 2 extends "Metadata/Monsters/Atziri/AtziriUberMirrored"
Object Type Codes
version 2 extends "Metadata/Monsters/Atziri/AtziriUberMirrored" BaseEvents { on_construction_complete = "DetachAllContainingText( firehand_orb );" } Preload { preload_object = "Metadata/Monsters/Atziri/MirroredFadeOut/AtziriFadeOutLightning" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Atziri/AtziriLightning2"] = { name = "Atziri, Queen of the Vaal", life = 8, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "AtziriStormCall", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AtziriStormCall"] = { name = "AtziriStormCall", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.5, 1.5, 20, 3000, -25, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, }, }
怪物增加 200% 經驗值
增加 % 物品掉落稀有度
Id | MonsterAtziriMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
不能被擊退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
增加 % 物品掉落稀有度
monster no drops or experience [1]
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
幽魂 | N |
---|---|
標籤 | 法術, extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, physical_affinity, puncturing_weapon, red_blood |
增加 100% 投射物速度
+64% 更少流血傷害
造成流血
base is projectile [1]
cast time overrides attack duration [1]
Object Type
version 2 extends "Metadata/Monsters/Atziri/AtziriUberMirrored"
Object Type Codes
version 2 extends "Metadata/Monsters/Atziri/AtziriUberMirrored" BaseEvents { on_construction_complete = "DetachAllContainingText( firehand_orb );" } Preload { preload_object = "Metadata/Monsters/Atziri/MirroredFadeOut/AtziriFadeOutSpear" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Atziri/AtziriSpear2"] = { name = "Atziri, Queen of the Vaal", life = 8, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "AtziriSpearThrow", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AtziriSpearThrow"] = { name = "AtziriSpearThrow", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.RangedAttack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.93, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_projectile_speed_+%", "active_skill_bleeding_damage_+%_final", "base_bleed_duration_+%", "cast_time_overrides_attack_duration", "base_is_projectile", "global_bleed_on_hit", }, levels = { [1] = {100, -64, -20, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [2] = {150, 30, -64, -20, levelRequirement = 80, statInterpolation = {1, 1}, cost = { }, }, }, }
怪物增加 200% 經驗值
增加 % 物品掉落稀有度
Id | MonsterAtziriMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
不能被擊退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
增加 % 物品掉落稀有度
咒術反射
elemental damage taken % to deal to attacker [100]
physical damage taken % to deal to attacker [100]
行動速度不能被調整至低於 50% 基礎值
monster no drops or experience [1]
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
幽魂 | N |
---|---|
標籤 | 法術, extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, physical_affinity, red_blood, slashing_weapon |
+64% 更少流血傷害
造成流血
skill can fire arrows [1]
Object Type
version 2 extends "Metadata/Monsters/Atziri/AtziriUberMirrored"
Object Type Codes
version 2 extends "Metadata/Monsters/Atziri/AtziriUberMirrored" BaseEvents { on_construction_complete = "DetachAllContainingText( firehand_orb );" } Preload { preload_object = "Metadata/Monsters/Atziri/MirroredFadeOut/AtziriFadeOutMirror" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Atziri/AtziriMirror2"] = { name = "Atziri, Queen of the Vaal", life = 8, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "AtziriPuncture", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AtziriPuncture"] = { name = "Puncture", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.DamageOverTime] = true, [SkillType.Triggerable] = true, [SkillType.Physical] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_bleeding_damage_+%_final", "base_bleed_duration_+%", "skill_can_fire_arrows", "global_bleed_on_hit", }, levels = { [1] = {-64, -20, levelRequirement = 70, statInterpolation = {}, cost = { }, }, }, }
怪物增加 200% 經驗值
增加 % 物品掉落稀有度
Id | MonsterAtziriMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
咒術反射
Id | AtziriReflectCurses |
---|---|
Family | ReflectCurses |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster curse |
elemental damage taken % to deal to attacker [100]
physical damage taken % to deal to attacker [100]
Id | AtziriMajorDamageReflect |
---|---|
Family | ReflectedDamage |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental |
行動速度不能被調整至低於 50% 基礎值
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
不能被擊退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
Community Wiki
下層瓦爾女王
當取得四個不同部位的瓦爾奉獻碎片後, 一起放入實驗室的地圖裝置或是藏身處的黃金製圖儀, 要湊成一張臉, 就可以開啟等級 70 的生贄之尖, 也因為碎片是紅色, 所以這隻也俗稱為紅門女王, 或是下層女王.
擊敗後, 必定掉落一傳奇
另外會隨機掉落一件胸甲和瓦爾凡人碎片
上層瓦爾女王
當取得四個不同部位的瓦爾凡人碎片後, 可以開啟等級 80 的誘人的深淵, 雖然傳送門是紅色, 但因為碎片是綠色, 所以這隻也俗稱為綠門女王, 或是上層女王. 該區域除了女王外, 其他怪物和首領均類似.
該區域和遇到的怪物除了等級80外, 還會附加三個地圖詞綴:
- 200% 增加地圖物品掉落數量
- 100% 增加怪物傷害
- 100% 增加怪物生命
擊敗後, 必定掉落一傳奇
地圖區域
在等級70的生贄之尖和等級80的誘人的深淵的區域內容是差不多的
瓦爾聖器 兩隻
瓦爾聖器是第二章金字塔頂端的那個機器人. 瓦爾聖器的攻擊間隔長, 傷害為同等級傷害的 680%, 血量為 850%.
- 免疫冰凍, 免疫冰緩, 元素抗性, 混沌抗性
- 使用巨鎚, 將機械手高舉過頭後, 用力鎚下, 造成物理傷害, 並且有50%物理傷害轉為火焰傷害
- 使用雷射光束, 依序發射三發雷射, 造成閃電傷害並且造成感電效果
- 使用寒冰風暴, 持續落下冰雨, 造成冰冷傷害, 地面冰緩
- 使用天雷之珠, 180度連續發射, 造成閃電傷害
- 召喚數隻僕從, 毒蛇會造成流血效果
- 藏匿到地底下
當殺死其中一隻瓦爾聖器後, 剩餘的另外一隻會增加施放速度, 通常會兩隻同時削血.
瓦爾三巨頭
當殺死其中一隻後, 屍體處會開始出現特定小怪, 並且造成黑色的混沌傷害地面, 並且會持續擴大. 剩餘的會增加攻擊速度和傷害, 並且補滿生命.
奇烏菈
伊亞拉茲
- 免疫冰凍, 免疫冰緩, 免疫感電, 元素抗性, 混沌抗性
- 使用雙持打擊, 造成物理傷害
- 使用邪火, 造成火焰傷害燃燒周圍敵人
- 死後屍體處會開始產生邪火小怪
艾亞萊
- 免疫冰凍, 免疫冰緩, 免疫感電, 元素抗性, 混沌抗性
- 使用箭雨, 造成物理傷害
- 使用投射武器
- 死後屍體處會開始產生針刺女小怪
當剩下最後一隻時, 體型會增大, 傷害和速度也提高許多, 而且擊中怪物時會被附加腐化之血效果. 其中以艾亞萊的連續箭雨威脅最大, 伊亞拉茲的邪火對近戰傷害也是.
由於此戰鬥三首領主要都是物理傷害, 所以 不朽怒嚎-持續時間延長輔助-快速施放輔助 在針對物理傷害的免疫上十分有幫助
瓦爾女王阿茲里
瓦爾女王基本屬性
- 免疫暈眩, 免疫冰凍, 免疫冰緩, 免疫點燃, 免疫感電, 元素抗性, 混沌抗性, 免疫擊退
瓦爾女王有三種形態:
第一形態
- 使用投擲長矛, 單發或是180度多發, 並造成流血效果
- 使用風暴呼喚, 同時會施放多個, 並造成感電效果
- 使用烈焰爆破, 一種是兩個大範圍, 一種是同時會施放多個但範圍較小, 並造成點燃效果
- 持有阿茲里之鏡, 反射詛咒, 瓦爾女王可以被詛咒, 但是該詛咒也會反射回玩家, 可以用解除詛咒來移除.
第二形態
瓦爾女王進入保護狀態, 不會移動, 無法被指定, 並且從外圍召喚僕從三個方向走近並治療她. 僕從不會攻擊玩家. 瓦爾女王的能量護盾也會在此時補充. 靠近女王使用範圍技能清除僕從是首要任務. 在此時是最安全的, 藥劑充能也會在此時補充.
第三形態
每當瓦爾女王的血量變成 75%, 50%, 25% 時會進入第三形態. 如果在第二形態治療超過該血量時, 不會重複進入此形態. 瓦爾女王進入分裂狀態, 分裂的形態不會移動, 本尊無法被指定, 分裂成四個並且在殺死其中一個後結束該形態進入第一形態
- 一個會使用投擲長矛, 單發或是180度多發, 並造成流血效果
- 一個會使用風暴呼喚, 同時會施放多個, 並造成感電效果
- 一個會使用烈焰爆破, 同時會施放多個, 並造成點燃效果
- 一個持有阿茲里之鏡, 並反射所有傷害
準備工作
兩個難度的怪物內容是相同的, 但是在強度的部分, 等級80的基本傷害和血量是等級70的一倍, 加上等級80的地圖還會附加三個地圖詞綴:
- 200% 增加地圖物品掉落數量
- 100% 增加怪物傷害
- 100% 增加怪物生命
因此等級80的基本難度將會是等級70的四倍左右, 而且瓦爾女王在等級80有一些特殊設定, 因此擊敗她的門檻遠高於等級70. 通常在進軍等級80的女王前, 會先以79等瓦爾密殿的區域作為測試, 雖然該區域只有瓦爾三巨頭, 但是強度上已經可以作為門檻.
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