Atziri, Reina de los Vaal Único /29
+(60–80) de inteligencia
Probabilidad global de golpe crítico aumentada un (40–60)%
Armadura aumentada un (200–220)%
+(60–75) de vida máxima
Tienes Pacto vaal si has infligido un golpe crítico recientemente
(Recientemente se refiere a los últimos 4 segundos)
(La absorción de vida del daño cuerpo a cuerpo es instantánea. Solo puedes recuperar vida mediante la absorción)
25% de probabilidad de lisiar con cada golpe
+30 a la calidad de las gemas de asistencia engarzadas
Agrega de (310–330) a (370–390) de daño físico
Velocidad de ataque aumentada un (12–16)%
25% de probabilidad de aplicar sangrado con cada golpe
+1 metro al alcance de las armas
(Afecta a los golpes cuerpo a cuerpo, incluido el ataque por defecto. No se aplica a las áreas de efecto.)
(El sangrado inflige daño físico degenerativo en función del daño físico base de la habilidad. El daño es un 200% mayor si estás en movimiento)
Ganas el (5–8)% del daño elemental como daño de caos extra durante el efecto
El 2% del daño de caos se absorbe como vida durante su efecto
Ganas el (5–8)% del daño físico como daño de caos extra durante el efecto
(La vida absorbida se recupera a lo largo del tiempo. Puede haber varias absorciones al mismo tiempo, hasta una velocidad máxima)
Velocidad de movimiento aumentada un 6%
+(40–60) de inteligencia
Evasión aumentada un (180–200)%
+(180–200) de escudo de energía máximo
+(20–30)% a todas las resistencias elementales
Reflejo de maleficios
No te afectan las Maldiciones
Efecto de tus maldiciones aumentado un (15–20)%
(Las penalidades que no te afectan pueden aplicarse sobre ti de todos modos, pero sus efectos no se aplicarán)
+25% a la probabilidad de bloquear daño de ataques mientras empuñas un báculo
Otorga la habilidad Orden de la reina de nivel 20
Orden de la reina puede activar Llamas de juicio de nivel 20
Orden de la reina puede activar Tormenta de juicio de nivel 20
No te pueden aturdir
El daño no se puede reflejar
+1 al nivel de todas las gemas de habilidad vaal
Armadura aumentada un (380–420)%
+(90–100) de vida máxima
+(20–24)% a todas las resistencias elementales
Ganas 100 de vida por cada enemigo asesinado
Ganas 100 de maná por cada enemigo asesinado
+1 al nivel de todas las gemas de habilidad vaal
Armadura y escudo de energía aumentados un (200–220)%
+(70–80) de escudo de energía máximo
+(20–24)% a todas las resistencias elementales
Ganas 100 de vida por cada enemigo asesinado
Ganas 100 de maná por cada enemigo asesinado
+1 al nivel de todas las gemas de habilidad vaal
Evasión aumentada un (380–420)%
+(90–100) de vida máxima
+(20–24)% a todas las resistencias elementales
Ganas 100 de vida por cada enemigo asesinado
Ganas 100 de maná por cada enemigo asesinado
+1 al nivel de todas las gemas de habilidad vaal
Evasión y escudo de energía aumentados un (200–220)%
+(70–80) de escudo de energía máximo
+(20–24)% a todas las resistencias elementales
Ganas 100 de vida por cada enemigo asesinado
Ganas 100 de maná por cada enemigo asesinado
+1 al nivel de todas las gemas de habilidad vaal
+(70–80) de escudo de energía máximo
Escudo de energía aumentado un (270–300)%
+(20–24)% a todas las resistencias elementales
Ganas 100 de vida por cada enemigo asesinado
Ganas 100 de maná por cada enemigo asesinado
+1 al nivel de todas las gemas de habilidad vaal
Evasión y escudo de energía aumentados un (200–220)%
+(90–100) de vida máxima
+(20–24)% a todas las resistencias elementales
Ganas 100 de vida por cada enemigo asesinado
Ganas 100 de maná por cada enemigo asesinado
+1 al nivel de todas las gemas de habilidad vaal
Armadura y evasión aumentadas un (200–220)%
+(90–100) de vida máxima
+(20–24)% a todas las resistencias elementales
Ganas 100 de vida por cada enemigo asesinado
Ganas 100 de maná por cada enemigo asesinado
+1 al nivel de todas las gemas de habilidad vaal
Armadura, evasión y escudo de energía aumentados un (270–340)%
+(20–24)% a todas las resistencias elementales
Ganas 100 de vida por cada enemigo asesinado
Ganas 100 de maná por cada enemigo asesinado
+1 al nivel de todas las gemas de habilidad vaal
Armadura y escudo de energía aumentados un (200–220)%
+(90–100) de vida máxima
+(20–24)% a todas las resistencias elementales
Ganas 100 de vida por cada enemigo asesinado
Ganas 100 de maná por cada enemigo asesinado
+(20–26)% de probabilidad de atenuar el daño de hechizos
Evasión aumentada un 180%
+(55–75) de vida máxima
Velocidad de movimiento aumentada un 30%
(El 50% del daño de los golpes atenuados y de los estados alterados que aplican se neutraliza)
Daño elemental aumentado un 32%
Las gemas engarzadas están asistidas por Proliferación elemental de nivel 20
Agrega de (65–85) a (100–160) de daño físico
Velocidad de ataque aumentada un (11–15)%
Velocidad de lanzamiento de hechizos aumentada un (6–10)%
Probabilidad global de golpe crítico aumentada un (30–40)%
El 0.2% del daño elemental se absorbe como vida
Daño elemental aumentado un (80–100)%
(La vida absorbida se recupera a lo largo del tiempo. Puede haber varias absorciones al mismo tiempo, hasta una velocidad máxima)
+(25–35) de fuerza
+(300–350) de armadura
+(30–35)% de resistencia al fuego
+(30–35)% de resistencia al hielo
+(30–35)% de resistencia al rayo
El 0.6% del daño físico se absorbe como vida
Umbral de aturdimiento de los enemigos reducido un 25% durante cualquier efecto de frasco
(La vida absorbida se recupera a lo largo del tiempo. Puede haber varias absorciones al mismo tiempo, hasta una velocidad máxima)
(El umbral de aturdimiento determina la cantidad de daño necesaria para poder aturdir a algo)
+(25–35) de fuerza
Daño de fuego aumentado un (20–30)%
+(300–350) de armadura
+(30–35)% de resistencia al hielo
+(30–35)% de resistencia al rayo
El 0.6% del daño de fuego se absorbe como vida
(20–30)% de probabilidad de quemar durante cualquier efecto de frasco
(La vida absorbida se recupera a lo largo del tiempo. Puede haber varias absorciones al mismo tiempo, hasta una velocidad máxima)
(Quemar inflige daño de fuego degenerativo, basado en el daño de fuego de la habilidad, durante 4 segundos)
+(25–35) de fuerza
Daño de hielo aumentado un (20–30)%
+(300–350) de armadura
+(30–35)% de resistencia al fuego
+(30–35)% de resistencia al rayo
El 0.6% del daño de hielo se absorbe como vida
(20–30)% de probabilidad de congelar durante cualquier efecto de frasco
(La vida absorbida se recupera a lo largo del tiempo. Puede haber varias absorciones al mismo tiempo, hasta una velocidad máxima)
(Congelar reduce la velocidad de acción de los enemigos a cero, evitando que puedan actuar. La duración está basada en el daño de hielo del golpe)
+(25–35) de fuerza
Daño de rayo aumentado un (20–30)%
+(300–350) de armadura
+(30–35)% de resistencia al fuego
+(30–35)% de resistencia al hielo
El 0.6% del daño de rayo se absorbe como vida
(20–30)% de probabilidad de electrocutar durante cualquier efecto de frasco
(La vida absorbida se recupera a lo largo del tiempo. Puede haber varias absorciones al mismo tiempo, hasta una velocidad máxima)
(La electrocución aumenta el daño recibido hasta en un 50%, dependiendo de la cantidad de daño de rayo que tenga el golpe, durante 2 segundos)
+25% a la probabilidad de bloquear daño de ataques mientras empuñas un báculo
Las gemas engarzadas están asistidas por Eco de hechizo superior de nivel 30
Daño de hechizos aumentado un (120–160)%
Maná máximo aumentado un 50%
+1 al nivel de las gemas engarzadas
Las gemas engarzadas tienen su costo de maná reducido un 50%
Evasión y escudo de energía aumentados un (245–280)%
+(30–40) de escudo de energía máximo
+(24–30)% de resistencia al caos
Los enemigos no pueden absorber tu maná
Tiene 1 engarce
+2 al nivel de las gemas vaal engarzadas
[Four random modifiers]
Tiene 1 engarce
+2 al nivel de las gemas vaal engarzadas
[Three random modifiers]
Dolor mortal
Tamaño de la pila: 1 / 10
Límite: 1
Nivel del área: 80
Cantidad de objetos encontrados en esta área aumentada un 10%
map mortal fragment count [1]
Esperanza mortal
Tamaño de la pila: 1 / 10
Límite: 1
Nivel del área: 80
Cantidad de objetos encontrados en esta área aumentada un 10%
map mortal fragment count [1]
Ignorancia mortal
Tamaño de la pila: 1 / 10
Límite: 1
Nivel del área: 80
Cantidad de objetos encontrados en esta área aumentada un 10%
map mortal fragment count [1]
Furia mortal
Tamaño de la pila: 1 / 10
Límite: 1
Nivel del área: 80
Cantidad de objetos encontrados en esta área aumentada un 10%
map mortal fragment count [1]
Ropas de sacrificio
Armadura: 329–378
Evasión: 329–378
Escudo de energía: 67–77
Velocidad de movimiento: -0.03%
Requiere Nivel 72, 66 Fue, 66 Des, 66 Int
+1 al nivel de todas las gemas de habilidad vaal
Atziri, Reina de los vaal
Humanoide
Los monstruos otorgan la experiencia aumentada un 200%
La rareza de los objetos arrojados está aumentada un %
Reflejo de maleficios
elemental damage taken % to deal to attacker [2]
physical damage taken % to deal to attacker [2]
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
No puede ser empujado
Atziri, Queen of the Vaal
SpectreN
AreaLa cumbre de sacrificio
Tagsatziri_boss, Lanzador de hechizos, extra_large_height, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_model, lightning_affinity, physical_affinity, puncturing_weapon, ranged, red_blood, unique_map_boss
Vida
2800%
Energy Shield From Life
50%
Armadura
+25%
Evasión
+50%
Ailment Threshold
588%
Resistencia
40 40 40 25
Damage
250%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 16
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
165%
Type
Atziri
Metadata
Atziri
Nivel
70
Vida
5,099,511
Armadura
42,143
Evasión
7,622
Escudo de energía
3,469
Damage
1,200
Daño de hechizos
1,790
Precisión
314
Attack Time
1.005
Experiencia
117,920
Ailment Threshold
621,120
Chill
1,964
Shock
1,964
Brittle
11,111
Scorch
1,964
Sap
5,426
AtziriMirrorImage
Spell
Tiempo de lanzamiento: 0.6 seg
AtziriSummonDemons
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 60 seg
La duración base es de 30 segundos
AtziriStormCall
Spell
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 5 seg
Inflige de 3918 a 11753 de daño de rayo
La duración base es de 3 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
AtziriStormCallEmpowered
Spell
Tiempo de lanzamiento: 4 seg
Tiempo de recarga: 5 seg
Inflige de 5787 a 17362 de daño de rayo
La duración base es de 3 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
AtziriFlameblast
Spell
Tiempo de lanzamiento: 1.25 seg
Tiempo de recarga: 2.5 seg
Tus golpes siempre queman
Inflige de 1013 a 1520 de daño de fuego
110% más de daño de hechizos por cada fase
110% más de daño con estados alterados por cada fase
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
AtziriFlameblastEmpowered
Spell
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 2.5 seg
Tus golpes siempre queman
Inflige de 1013 a 1520 de daño de fuego
Penetra un 8% de la resistencia al fuego
110% más de daño de hechizos por cada fase
110% más de daño con estados alterados por cada fase
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
AtziriSpearThrow
Attack, Projectile, ProjectilesFromUser, RangedAttack
Base Damage: 1905–2857
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Duración de sangrado reducida un 20%
Velocidad de proyectiles aumentada un 100%
+64% menos de daño con sangrado
Aplica sangrado
base is projectile [1]
cast time overrides attack duration [1]
AtziriSpearThrowEmpowered
Attack, Projectile, ProjectilesFromUser, RangedAttack
Base Damage: 1905–2857
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Inflige un 20% menos de daño
Duración de sangrado reducida un 20%
+64% menos de daño con sangrado
Aplica sangrado
base is projectile [1]
cast time overrides attack duration [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Transitionable
{
	on_transition = "RemoveCollidability();"
	on_untransition = "MakeCollidable();"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Life
{
	on_death = "DetachAllContainingText( firehand_orb ); HideMeshSegment( AtziriUpdate_Rarm0Shape3 );"
	on_spawned_dead = "DetachAllContainingText( firehand_orb ); HideMeshSegment( AtziriUpdate_Rarm0Shape3 );"
}

Transitionable
{
	on_transition = "DisableTargetable(); HideAllMeshSegments(); DetachAllContainingText( firehand_orb ); HideAttachedMeshSegments();"
	on_untransition = "EnableTargetable(); ShowAllMeshSegments(); ShowAttachedMeshSegments(); AddAttached( Metadata/Effects/Spells/monsters_effects/vaal_sacrifice/fire_hand_orb/firehand_orb.ao, effect_fire );"
	create_transitioned = "DisableTargetable(); HideAllMeshSegments(); DetachAllContainingText( firehand_orb ); HideAttachedMeshSegments(); RemoveCollidability();"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Atziri/Atziri"] = {
    name = "Atziri, Queen of the Vaal",
    life = 28,
    energyShield = 0.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 16,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    skillList = {
        "AtziriSummonDemons",
        "AtziriStormCall",
        "AtziriStormCallEmpowered",
        "AtziriFlameblast",
        "AtziriFlameblastEmpowered",
        "AtziriSpearThrow",
        "AtziriSpearThrowEmpowered",
        "AtziriMirrorImage",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AtziriSummonDemons"] = {
    name = "AtziriSummonDemons",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {30000, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtziriStormCall"] = {
    name = "AtziriStormCall",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.5, 1.5, 20, 3000, -25, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtziriStormCallEmpowered"] = {
    name = "AtziriStormCallEmpowered",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.5, 1.5, 2500, 6, -25, levelRequirement = 80, statInterpolation = {3, 3, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtziriFlameblast"] = {
    name = "AtziriFlameblast",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.25,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "charged_blast_spell_damage_+%_final_per_stack",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "flameblast_ailment_damage_+%_final_per_stack",
        "is_area_damage",
        "always_ignite",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 20, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtziriFlameblastEmpowered"] = {
    name = "AtziriFlameblastEmpowered",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_reduce_enemy_fire_resistance_%",
        "charged_blast_spell_damage_+%_final_per_stack",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "flameblast_ailment_damage_+%_final_per_stack",
        "is_area_damage",
        "always_ignite",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 8, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 10, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtziriSpearThrow"] = {
    name = "AtziriSpearThrow",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.RangedAttack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.93,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_projectile_speed_+%",
        "active_skill_bleeding_damage_+%_final",
        "base_bleed_duration_+%",
        "cast_time_overrides_attack_duration",
        "base_is_projectile",
        "global_bleed_on_hit",
    },
    levels = {
        [1] = {100, -64, -20, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
        [2] = {150, 30, -64, -20, levelRequirement = 80, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtziriSpearThrowEmpowered"] = {
    name = "AtziriSpearThrowEmpowered",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.RangedAttack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_bleeding_damage_+%_final",
        "base_bleed_duration_+%",
        "active_skill_damage_+%_final",
        "cast_time_overrides_attack_duration",
        "base_is_projectile",
        "global_bleed_on_hit",
    },
    levels = {
        [1] = {-64, -20, -20, levelRequirement = 70, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtziriMirrorImage"] = {
    name = "AtziriMirrorImage",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.6,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 70, statInterpolation = {},  cost = { }, },
    },
}
Los monstruos otorgan la experiencia aumentada un 200%
La rareza de los objetos arrojados está aumentada un %
IdMonsterAtziriMapBoss
FamilyMonsterMapBoss
Domainsmonstruo (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • monster slain experience +% Min: 200 Max: 200 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • Reflejo de maleficios
    IdAtziriReflectCurses
    FamilyReflectCurses
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • reflect curses Min: 1 Max: 1 Global
  • Craft Tagscaster curse
    elemental damage taken % to deal to attacker [2]
    physical damage taken % to deal to attacker [2]
    IdAtziriMinorDamageReflect
    FamilyReflectedDamage
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • physical damage taken % to deal to attacker Min: 2 Max: 2 Global
  • elemental damage taken % to deal to attacker Min: 2 Max: 2 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental
    La velocidad de acción no se puede modificar por debajo del 50% de su valor base
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    Los monstruos otorgan la experiencia aumentada un 100%
    La rareza de los objetos arrojados está aumentada un 15000%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • No puede ser empujado
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Atziri, Reina de los vaal
    Humanoide
    Los monstruos otorgan la experiencia aumentada un 200%
    La rareza de los objetos arrojados está aumentada un %
    Reflejo de maleficios
    elemental damage taken % to deal to attacker [2]
    physical damage taken % to deal to attacker [2]
    La velocidad de acción no se puede modificar por debajo del 50% de su valor base
    Los monstruos otorgan la experiencia aumentada un 100%
    La rareza de los objetos arrojados está aumentada un 15000%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    No puede ser empujado
    Atziri, Queen of the Vaal
    SpectreN
    TagsLanzador de hechizos, extra_large_height, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_model, lightning_affinity, no_pantheon_mod, physical_affinity, puncturing_weapon, ranged, red_blood
    Vida
    8000%
    Energy Shield From Life
    50%
    Armadura
    +25%
    Evasión
    +50%
    Ailment Threshold
    588%
    Resistencia
    40 40 40 25
    Damage
    250%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    200%
    Model Size
    165%
    Type
    AtziriIncursion
    Metadata
    AtziriIncursion
    Nivel
    68
    Vida
    11,147,709
    Armadura
    35,988
    Evasión
    7,109
    Escudo de energía
    3,064
    Damage
    1,064
    Daño de hechizos
    1,588
    Precisión
    290
    Attack Time
    1.005
    Experiencia
    112,805
    Ailment Threshold
    516,195
    Chill
    1,632
    Shock
    1,632
    Brittle
    9,234
    Scorch
    1,632
    Sap
    4,509
    AtziriMirrorImage
    Spell
    Tiempo de lanzamiento: 0.6 seg
    AtziriSummonDemons
    Spell
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 60 seg
    La duración base es de 30 segundos
    AtziriStormCall
    Spell
    Tiempo de lanzamiento: 3 seg
    Tiempo de recarga: 5 seg
    Inflige de 3540 a 10620 de daño de rayo
    La duración base es de 3 segundos
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriStormCallEmpowered
    Spell
    Tiempo de lanzamiento: 4 seg
    Tiempo de recarga: 5 seg
    Inflige de 5229 a 15688 de daño de rayo
    La duración base es de 3 segundos
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriFlameblast
    Spell
    Tiempo de lanzamiento: 1.25 seg
    Tiempo de recarga: 2.5 seg
    Tus golpes siempre queman
    Inflige de 915.4 a 1373 de daño de fuego
    110% más de daño de hechizos por cada fase
    110% más de daño con estados alterados por cada fase
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriFlameblastEmpoweredIncursion
    Spell
    Tiempo de lanzamiento: 2.5 seg
    Tiempo de recarga: 2.5 seg
    Tus golpes siempre queman
    Inflige de 915.4 a 1373 de daño de fuego
    Penetra un 8% de la resistencia al fuego
    110% más de daño de hechizos por cada fase
    110% más de daño con estados alterados por cada fase
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriSpearThrow
    Attack, Projectile, ProjectilesFromUser, RangedAttack
    Base Damage: 1689–2534
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.5 seg
    Duración de sangrado reducida un 20%
    Velocidad de proyectiles aumentada un 100%
    +64% menos de daño con sangrado
    Aplica sangrado
    base is projectile [1]
    cast time overrides attack duration [1]
    AtziriSpearThrowEmpowered
    Attack, Projectile, ProjectilesFromUser, RangedAttack
    Base Damage: 1689–2534
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.5 seg
    Inflige un 20% menos de daño
    Duración de sangrado reducida un 20%
    +64% menos de daño con sangrado
    Aplica sangrado
    base is projectile [1]
    cast time overrides attack duration [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Transitionable
    {
    	on_transition = "RemoveCollidability();"
    	on_untransition = "MakeCollidable();"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "DetachAllContainingText( firehand_orb ); HideMeshSegment( AtziriUpdate_Rarm0Shape3 );"
    	on_spawned_dead = "DetachAllContainingText( firehand_orb ); HideMeshSegment( AtziriUpdate_Rarm0Shape3 );"
    }
    
    Transitionable
    {
    	on_transition = "DisableTargetable(); HideAllMeshSegments(); DetachAllContainingText( firehand_orb ); HideAttachedMeshSegments();"
    	on_untransition = "EnableTargetable(); ShowAllMeshSegments(); ShowAttachedMeshSegments(); AddAttached( Metadata/Effects/Spells/monsters_effects/vaal_sacrifice/fire_hand_orb/firehand_orb.ao, effect_fire );"
    	create_transitioned = "DisableTargetable(); HideAllMeshSegments(); DetachAllContainingText( firehand_orb ); HideAttachedMeshSegments(); RemoveCollidability();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Atziri/AtziriIncursion"] = {
        name = "Atziri, Queen of the Vaal",
        life = 80,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "AtziriSummonDemons",
            "AtziriStormCall",
            "AtziriStormCallEmpowered",
            "AtziriFlameblast",
            "AtziriFlameblastEmpoweredIncursion",
            "AtziriSpearThrow",
            "AtziriSpearThrowEmpowered",
            "AtziriMirrorImage",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriSummonDemons"] = {
        name = "AtziriSummonDemons",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {30000, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriStormCall"] = {
        name = "AtziriStormCall",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.5, 1.5, 20, 3000, -25, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriStormCallEmpowered"] = {
        name = "AtziriStormCallEmpowered",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.5, 1.5, 2500, 6, -25, levelRequirement = 80, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriFlameblast"] = {
        name = "AtziriFlameblast",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "charged_blast_spell_damage_+%_final_per_stack",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "flameblast_ailment_damage_+%_final_per_stack",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 20, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriFlameblastEmpoweredIncursion"] = {
        name = "AtziriFlameblastEmpoweredIncursion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_reduce_enemy_fire_resistance_%",
            "charged_blast_spell_damage_+%_final_per_stack",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "flameblast_ailment_damage_+%_final_per_stack",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 8, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 10, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriSpearThrow"] = {
        name = "AtziriSpearThrow",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.RangedAttack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_projectile_speed_+%",
            "active_skill_bleeding_damage_+%_final",
            "base_bleed_duration_+%",
            "cast_time_overrides_attack_duration",
            "base_is_projectile",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {100, -64, -20, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
            [2] = {150, 30, -64, -20, levelRequirement = 80, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriSpearThrowEmpowered"] = {
        name = "AtziriSpearThrowEmpowered",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.RangedAttack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_bleeding_damage_+%_final",
            "base_bleed_duration_+%",
            "active_skill_damage_+%_final",
            "cast_time_overrides_attack_duration",
            "base_is_projectile",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {-64, -20, -20, levelRequirement = 70, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriMirrorImage"] = {
        name = "AtziriMirrorImage",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.6,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 70, statInterpolation = {},  cost = { }, },
        },
    }
    
    Los monstruos otorgan la experiencia aumentada un 200%
    La rareza de los objetos arrojados está aumentada un %
    IdMonsterAtziriMapBoss
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 200 Max: 200 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • Reflejo de maleficios
    IdAtziriReflectCurses
    FamilyReflectCurses
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • reflect curses Min: 1 Max: 1 Global
  • Craft Tagscaster curse
    elemental damage taken % to deal to attacker [2]
    physical damage taken % to deal to attacker [2]
    IdAtziriMinorDamageReflect
    FamilyReflectedDamage
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • physical damage taken % to deal to attacker Min: 2 Max: 2 Global
  • elemental damage taken % to deal to attacker Min: 2 Max: 2 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental
    La velocidad de acción no se puede modificar por debajo del 50% de su valor base
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    Los monstruos otorgan la experiencia aumentada un 100%
    La rareza de los objetos arrojados está aumentada un 15000%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • No puede ser empujado
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Atziri, Reina de los vaal
    Humanoide
    Los monstruos otorgan la experiencia aumentada un 200%
    La rareza de los objetos arrojados está aumentada un %
    monster no drops or experience [1]
    Los monstruos otorgan la experiencia aumentada un 100%
    La rareza de los objetos arrojados está aumentada un 15000%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    No puede ser empujado
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Atziri, Queen of the Vaal
    SpectreN
    TagsLanzador de hechizos, extra_large_height, fire_affinity, flesh_armour, humanoid, immobile, is_unarmed, large_model, red_blood, slashing_weapon
    Vida
    2400%
    Energy Shield From Life
    50%
    Armadura
    +25%
    Evasión
    +50%
    Ailment Threshold
    2400%
    Resistencia
    40 40 40 25
    Damage
    200%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    200%
    Model Size
    165%
    Type
    AtziriMirrored
    Metadata
    AtziriFire
    Nivel
    68
    Vida
    3,344,313
    Armadura
    35,988
    Evasión
    7,109
    Escudo de energía
    3,064
    Damage
    851
    Daño de hechizos
    1,270
    Precisión
    290
    Attack Time
    1.005
    Experiencia
    112,805
    Ailment Threshold
    2,106,917
    Chill
    6,662
    Shock
    6,662
    Brittle
    37,691
    Scorch
    6,662
    Sap
    18,406
    AtziriFlameblast
    Spell
    Tiempo de lanzamiento: 1.25 seg
    Tiempo de recarga: 2.5 seg
    Tus golpes siempre queman
    Inflige de 915.4 a 1373 de daño de fuego
    110% más de daño de hechizos por cada fase
    110% más de daño con estados alterados por cada fase
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]

    Object Type

    version 2
    extends "Metadata/Monsters/Atziri/AtziriMirrored"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Atziri/AtziriMirrored"
    
    Preload
    {
    	preload_object = "Metadata/Monsters/Atziri/MirroredFadeOut/AtziriFadeOutFire"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Atziri/AtziriFire"] = {
        name = "Atziri, Queen of the Vaal",
        life = 24,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "AtziriFlameblast",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriFlameblast"] = {
        name = "AtziriFlameblast",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "charged_blast_spell_damage_+%_final_per_stack",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "flameblast_ailment_damage_+%_final_per_stack",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 20, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    Los monstruos otorgan la experiencia aumentada un 200%
    La rareza de los objetos arrojados está aumentada un %
    IdMonsterAtziriMapBoss
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 200 Max: 200 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Los monstruos otorgan la experiencia aumentada un 100%
    La rareza de los objetos arrojados está aumentada un 15000%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • No puede ser empujado
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • Atziri, Reina de los vaal
    Humanoide
    Los monstruos otorgan la experiencia aumentada un 200%
    La rareza de los objetos arrojados está aumentada un %
    monster no drops or experience [1]
    Los monstruos otorgan la experiencia aumentada un 100%
    La rareza de los objetos arrojados está aumentada un 15000%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    No puede ser empujado
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Atziri, Queen of the Vaal
    SpectreN
    TagsLanzador de hechizos, extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, lightning_affinity, red_blood, slashing_weapon
    Vida
    2400%
    Energy Shield From Life
    50%
    Armadura
    +25%
    Evasión
    +50%
    Ailment Threshold
    2400%
    Resistencia
    40 40 40 25
    Damage
    200%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    200%
    Model Size
    165%
    Type
    AtziriMirrored
    Metadata
    AtziriLightning
    Nivel
    68
    Vida
    3,344,313
    Armadura
    35,988
    Evasión
    7,109
    Escudo de energía
    3,064
    Damage
    851
    Daño de hechizos
    1,270
    Precisión
    290
    Attack Time
    1.005
    Experiencia
    112,805
    Ailment Threshold
    2,106,917
    Chill
    6,662
    Shock
    6,662
    Brittle
    37,691
    Scorch
    6,662
    Sap
    18,406
    AtziriStormCall
    Spell
    Tiempo de lanzamiento: 3 seg
    Tiempo de recarga: 5 seg
    Inflige de 3540 a 10620 de daño de rayo
    La duración base es de 3 segundos
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]

    Object Type

    version 2
    extends "Metadata/Monsters/Atziri/AtziriMirrored"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Atziri/AtziriMirrored"
    
    BaseEvents
    {
    	on_construction_complete = "DetachAllContainingText( firehand_orb );"
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/Atziri/MirroredFadeOut/AtziriFadeOutLightning"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Atziri/AtziriLightning"] = {
        name = "Atziri, Queen of the Vaal",
        life = 24,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "AtziriStormCall",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriStormCall"] = {
        name = "AtziriStormCall",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.5, 1.5, 20, 3000, -25, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    Los monstruos otorgan la experiencia aumentada un 200%
    La rareza de los objetos arrojados está aumentada un %
    IdMonsterAtziriMapBoss
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 200 Max: 200 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Los monstruos otorgan la experiencia aumentada un 100%
    La rareza de los objetos arrojados está aumentada un 15000%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • No puede ser empujado
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • Atziri, Reina de los vaal
    Humanoide
    Los monstruos otorgan la experiencia aumentada un 200%
    La rareza de los objetos arrojados está aumentada un %
    monster no drops or experience [1]
    Los monstruos otorgan la experiencia aumentada un 100%
    La rareza de los objetos arrojados está aumentada un 15000%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    No puede ser empujado
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Atziri, Queen of the Vaal
    SpectreN
    Tagsextra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, physical_affinity, red_blood, slashing_weapon
    Vida
    2400%
    Energy Shield From Life
    50%
    Armadura
    +25%
    Evasión
    +50%
    Ailment Threshold
    2400%
    Resistencia
    40 40 40 25
    Damage
    200%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    200%
    Model Size
    165%
    Type
    AtziriMirrored
    Metadata
    AtziriSpear
    Nivel
    68
    Vida
    3,344,313
    Armadura
    35,988
    Evasión
    7,109
    Escudo de energía
    3,064
    Damage
    851
    Daño de hechizos
    1,270
    Precisión
    290
    Attack Time
    1.005
    Experiencia
    112,805
    Ailment Threshold
    2,106,917
    Chill
    6,662
    Shock
    6,662
    Brittle
    37,691
    Scorch
    6,662
    Sap
    18,406
    AtziriSpearThrow
    Attack, Projectile, ProjectilesFromUser, RangedAttack
    Base Damage: 1351–2027
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.5 seg
    Duración de sangrado reducida un 20%
    Velocidad de proyectiles aumentada un 100%
    +64% menos de daño con sangrado
    Aplica sangrado
    base is projectile [1]
    cast time overrides attack duration [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Atziri/AtziriMirrored"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Atziri/AtziriMirrored"
    
    BaseEvents
    {
    	on_construction_complete = "DetachAllContainingText( firehand_orb );"
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/Atziri/MirroredFadeOut/AtziriFadeOutSpear"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Atziri/AtziriSpear"] = {
        name = "Atziri, Queen of the Vaal",
        life = 24,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "AtziriSpearThrow",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriSpearThrow"] = {
        name = "AtziriSpearThrow",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.RangedAttack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_projectile_speed_+%",
            "active_skill_bleeding_damage_+%_final",
            "base_bleed_duration_+%",
            "cast_time_overrides_attack_duration",
            "base_is_projectile",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {100, -64, -20, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
            [2] = {150, 30, -64, -20, levelRequirement = 80, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    
    Los monstruos otorgan la experiencia aumentada un 200%
    La rareza de los objetos arrojados está aumentada un %
    IdMonsterAtziriMapBoss
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 200 Max: 200 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Los monstruos otorgan la experiencia aumentada un 100%
    La rareza de los objetos arrojados está aumentada un 15000%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • No puede ser empujado
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • Atziri, Reina de los vaal
    Humanoide
    Los monstruos otorgan la experiencia aumentada un 200%
    La rareza de los objetos arrojados está aumentada un %
    Reflejo de maleficios
    elemental damage taken % to deal to attacker [100]
    physical damage taken % to deal to attacker [100]
    La velocidad de acción no se puede modificar por debajo del 50% de su valor base
    monster no drops or experience [1]
    Los monstruos otorgan la experiencia aumentada un 100%
    La rareza de los objetos arrojados está aumentada un 15000%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    No puede ser empujado
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Atziri, Queen of the Vaal
    SpectreN
    Tagsextra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, physical_affinity, red_blood, slashing_weapon
    Vida
    2400%
    Energy Shield From Life
    50%
    Armadura
    +25%
    Evasión
    +50%
    Ailment Threshold
    2400%
    Resistencia
    40 40 40 25
    Damage
    200%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    200%
    Model Size
    165%
    Type
    AtziriMirrored
    Metadata
    AtziriMirror
    Nivel
    68
    Vida
    3,344,313
    Armadura
    35,988
    Evasión
    7,109
    Escudo de energía
    3,064
    Damage
    851
    Daño de hechizos
    1,270
    Precisión
    290
    Attack Time
    1.005
    Experiencia
    112,805
    Ailment Threshold
    2,106,917
    Chill
    6,662
    Shock
    6,662
    Brittle
    37,691
    Scorch
    6,662
    Sap
    18,406
    AtziriPuncture
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Duration, Trappable, Mineable, Totemable, MeleeSingleTarget, Multistrikeable, Melee, DamageOverTime, Triggerable, Physical
    Punción
    Base Damage: 1351–2027
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.5 seg
    Pincha a los enemigos y les aplica una penalidad de sangrado, a la que le afectan los modificadores de duración de las habilidades. Punción funciona con arcos, dagas, garras o espadas.
    Duración de sangrado reducida un 20%
    +64% menos de daño con sangrado
    Aplica sangrado
    skill can fire arrows [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Atziri/AtziriMirrored"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Atziri/AtziriMirrored"
    
    BaseEvents
    {
    	on_construction_complete = "DetachAllContainingText( firehand_orb );"
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/Atziri/MirroredFadeOut/AtziriFadeOutMirror"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Atziri/AtziriMirror"] = {
        name = "Atziri, Queen of the Vaal",
        life = 24,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "AtziriPuncture",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriPuncture"] = {
        name = "Puncture",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Totemable] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Physical] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_bleeding_damage_+%_final",
            "base_bleed_duration_+%",
            "skill_can_fire_arrows",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {-64, -20, levelRequirement = 70, statInterpolation = {},  cost = { }, },
        },
    }
    
    Los monstruos otorgan la experiencia aumentada un 200%
    La rareza de los objetos arrojados está aumentada un %
    IdMonsterAtziriMapBoss
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 200 Max: 200 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • Reflejo de maleficios
    IdAtziriReflectCurses
    FamilyReflectCurses
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • reflect curses Min: 1 Max: 1 Global
  • Craft Tagscaster curse
    elemental damage taken % to deal to attacker [100]
    physical damage taken % to deal to attacker [100]
    IdAtziriMajorDamageReflect
    FamilyReflectedDamage
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • physical damage taken % to deal to attacker Min: 100 Max: 100 Global
  • elemental damage taken % to deal to attacker Min: 100 Max: 100 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental
    La velocidad de acción no se puede modificar por debajo del 50% de su valor base
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Los monstruos otorgan la experiencia aumentada un 100%
    La rareza de los objetos arrojados está aumentada un 15000%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • No puede ser empujado
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • Atziri, Reina de los Vaal
    Humanoide
    Los monstruos otorgan la experiencia aumentada un 200%
    La rareza de los objetos arrojados está aumentada un %
    Reflejo de maleficios
    elemental damage taken % to deal to attacker [2]
    physical damage taken % to deal to attacker [2]
    La velocidad de acción no se puede modificar por debajo del 50% de su valor base
    Los monstruos otorgan la experiencia aumentada un 100%
    La rareza de los objetos arrojados está aumentada un 15000%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    No puede ser empujado
    Atziri, Queen of the Vaal
    SpectreN
    AreaEl abismo atrayente
    Tagsatziri_boss, Lanzador de hechizos, extra_large_height, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_model, lightning_affinity, physical_affinity, puncturing_weapon, ranged, red_blood, uber_atziri_boss, unique_map_boss
    Vida
    2800%
    Energy Shield From Life
    50%
    Armadura
    +25%
    Evasión
    +50%
    Ailment Threshold
    588%
    Resistencia
    40 40 40 25
    Damage
    250%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    200%
    Model Size
    165%
    Type
    Atziri
    Metadata
    Atziri2
    Nivel
    80
    Vida
    39,371,214
    Armadura
    91,801
    Evasión
    10,686
    Escudo de energía
    6,394
    Damage
    2,158
    Daño de hechizos
    3,221
    Precisión
    462
    Attack Time
    1.005
    Experiencia
    139,832
    Ailment Threshold
    3,968,618
    Chill
    12,549
    Shock
    12,549
    Brittle
    70,995
    Scorch
    12,549
    Sap
    34,670
    AtziriMirrorImageUber
    Spell
    Tiempo de lanzamiento: 0.6 seg
    alternate minion [1]
    AtziriSummonDemons
    Spell
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 60 seg
    La duración base es de 30 segundos
    AtziriStormCall
    Spell
    Tiempo de lanzamiento: 3 seg
    Tiempo de recarga: 5 seg
    Inflige de 6504 a 19512 de daño de rayo
    La duración base es de 3 segundos
    20% más de velocidad de lanzamiento de hechizos
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriStormCallEmpowered
    Spell
    Tiempo de lanzamiento: 4 seg
    Tiempo de recarga: 5 seg
    Inflige de 9608 a 28825 de daño de rayo
    La duración base es de 2.5 segundos
    6% más de velocidad de lanzamiento de hechizos
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriFlameblast
    Spell
    Tiempo de lanzamiento: 1.25 seg
    Tiempo de recarga: 2.5 seg
    Tus golpes siempre queman
    Inflige de 1682 a 2523 de daño de fuego
    110% más de daño de hechizos por cada fase
    110% más de daño con estados alterados por cada fase
    active skill area of effect radius +% final [20]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriFlameblastEmpowered
    Spell
    Tiempo de lanzamiento: 2.5 seg
    Tiempo de recarga: 2.5 seg
    Tus golpes siempre queman
    Inflige de 1682 a 2523 de daño de fuego
    Penetra un 10% de la resistencia al fuego
    110% más de daño de hechizos por cada fase
    110% más de daño con estados alterados por cada fase
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriSpearThrow
    Attack, Projectile, ProjectilesFromUser, RangedAttack
    Base Damage: 3427–5141
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.5 seg
    Duración de sangrado reducida un 20%
    Velocidad de proyectiles aumentada un 150%
    30% más Velocidad de Ataque
    +64% menos de daño con sangrado
    Aplica sangrado
    base is projectile [1]
    cast time overrides attack duration [1]
    AtziriSpearThrowEmpowered
    Attack, Projectile, ProjectilesFromUser, RangedAttack
    Base Damage: 3427–5141
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.5 seg
    Inflige un 20% menos de daño
    Duración de sangrado reducida un 20%
    +64% menos de daño con sangrado
    Aplica sangrado
    base is projectile [1]
    cast time overrides attack duration [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Transitionable
    {
    	on_transition = "RemoveCollidability();"
    	on_untransition = "MakeCollidable();"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "DetachAllContainingText( firehand_orb ); HideMeshSegment( AtziriUpdate_Rarm0Shape3 );"
    	on_spawned_dead = "DetachAllContainingText( firehand_orb ); HideMeshSegment( AtziriUpdate_Rarm0Shape3 );"
    }
    
    Transitionable
    {
    	on_transition = "DisableTargetable(); HideAllMeshSegments(); DetachAllContainingText( firehand_orb ); HideAttachedMeshSegments();"
    	on_untransition = "EnableTargetable(); ShowAllMeshSegments(); ShowAttachedMeshSegments(); AddAttached( Metadata/Effects/Spells/monsters_effects/vaal_sacrifice/fire_hand_orb/firehand_orb.ao, effect_fire );"
    	create_transitioned = "DisableTargetable(); HideAllMeshSegments(); DetachAllContainingText( firehand_orb ); HideAttachedMeshSegments(); RemoveCollidability();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Atziri/Atziri2"] = {
        name = "Atziri, Queen of the Vaal",
        life = 28,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "AtziriSummonDemons",
            "AtziriStormCall",
            "AtziriStormCallEmpowered",
            "AtziriFlameblast",
            "AtziriFlameblastEmpowered",
            "AtziriSpearThrow",
            "AtziriSpearThrowEmpowered",
            "AtziriMirrorImageUber",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriSummonDemons"] = {
        name = "AtziriSummonDemons",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {30000, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriStormCall"] = {
        name = "AtziriStormCall",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.5, 1.5, 20, 3000, -25, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriStormCallEmpowered"] = {
        name = "AtziriStormCallEmpowered",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.5, 1.5, 2500, 6, -25, levelRequirement = 80, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriFlameblast"] = {
        name = "AtziriFlameblast",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "charged_blast_spell_damage_+%_final_per_stack",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "flameblast_ailment_damage_+%_final_per_stack",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 20, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriFlameblastEmpowered"] = {
        name = "AtziriFlameblastEmpowered",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_reduce_enemy_fire_resistance_%",
            "charged_blast_spell_damage_+%_final_per_stack",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "flameblast_ailment_damage_+%_final_per_stack",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 8, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 10, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriSpearThrow"] = {
        name = "AtziriSpearThrow",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.RangedAttack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_projectile_speed_+%",
            "active_skill_bleeding_damage_+%_final",
            "base_bleed_duration_+%",
            "cast_time_overrides_attack_duration",
            "base_is_projectile",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {100, -64, -20, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
            [2] = {150, 30, -64, -20, levelRequirement = 80, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriSpearThrowEmpowered"] = {
        name = "AtziriSpearThrowEmpowered",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.RangedAttack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_bleeding_damage_+%_final",
            "base_bleed_duration_+%",
            "active_skill_damage_+%_final",
            "cast_time_overrides_attack_duration",
            "base_is_projectile",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {-64, -20, -20, levelRequirement = 70, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriMirrorImageUber"] = {
        name = "AtziriMirrorImageUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.6,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
        },
        levels = {
            [1] = {1, levelRequirement = 80, statInterpolation = {},  cost = { }, },
        },
    }
    
    Los monstruos otorgan la experiencia aumentada un 200%
    La rareza de los objetos arrojados está aumentada un %
    IdMonsterAtziriMapBoss
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 200 Max: 200 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • Reflejo de maleficios
    IdAtziriReflectCurses
    FamilyReflectCurses
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • reflect curses Min: 1 Max: 1 Global
  • Craft Tagscaster curse
    elemental damage taken % to deal to attacker [2]
    physical damage taken % to deal to attacker [2]
    IdAtziriMinorDamageReflect
    FamilyReflectedDamage
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • physical damage taken % to deal to attacker Min: 2 Max: 2 Global
  • elemental damage taken % to deal to attacker Min: 2 Max: 2 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental
    La velocidad de acción no se puede modificar por debajo del 50% de su valor base
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    Los monstruos otorgan la experiencia aumentada un 100%
    La rareza de los objetos arrojados está aumentada un 15000%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • No puede ser empujado
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Atziri, Reina de los Vaal
    Humanoide
    Los monstruos otorgan la experiencia aumentada un 200%
    La rareza de los objetos arrojados está aumentada un %
    Reflejo de maleficios
    La velocidad de acción no se puede modificar por debajo del 50% de su valor base
    Los monstruos otorgan la experiencia aumentada un 100%
    La rareza de los objetos arrojados está aumentada un 15000%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    No puede ser empujado
    Atziri, Queen of the Vaal
    SpectreN
    TagsLanzador de hechizos, extra_large_height, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_model, lightning_affinity, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss
    Vida
    2800%
    Energy Shield From Life
    50%
    Armadura
    +25%
    Evasión
    +50%
    Ailment Threshold
    588%
    Resistencia
    40 40 40 25
    Damage
    250%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    200%
    Model Size
    165%
    Type
    Atziri
    Metadata
    Atziri2Standalone
    Nivel
    68
    Vida
    3,901,698
    Armadura
    35,988
    Evasión
    7,109
    Escudo de energía
    3,064
    Damage
    1,064
    Daño de hechizos
    1,588
    Precisión
    290
    Attack Time
    1.005
    Experiencia
    112,805
    Ailment Threshold
    516,195
    Chill
    1,632
    Shock
    1,632
    Brittle
    9,234
    Scorch
    1,632
    Sap
    4,509
    AtziriStormCallStandalone
    Spell
    Tiempo de lanzamiento: 3 seg
    Tiempo de recarga: 5 seg
    Inflige de 3540 a 10620 de daño de rayo
    La duración base es de 3 segundos
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriStormCallEmpoweredStandalone
    Spell
    Tiempo de lanzamiento: 4 seg
    Tiempo de recarga: 5 seg
    Inflige de 5229 a 15688 de daño de rayo
    La duración base es de 3 segundos
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriFlameblast
    Spell
    Tiempo de lanzamiento: 1.25 seg
    Tiempo de recarga: 2.5 seg
    Tus golpes siempre queman
    Inflige de 915.4 a 1373 de daño de fuego
    110% más de daño de hechizos por cada fase
    110% más de daño con estados alterados por cada fase
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriFlameblastEmpoweredStandalone
    Spell
    Tiempo de lanzamiento: 2.5 seg
    Tiempo de recarga: 2.5 seg
    Tus golpes siempre queman
    Inflige de 915.4 a 1373 de daño de fuego
    Penetra un 8% de la resistencia al fuego
    110% más de daño de hechizos por cada fase
    110% más de daño con estados alterados por cada fase
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    AtziriSpearThrow
    Attack, Projectile, ProjectilesFromUser, RangedAttack
    Base Damage: 1689–2534
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.5 seg
    Duración de sangrado reducida un 20%
    Velocidad de proyectiles aumentada un 100%
    +64% menos de daño con sangrado
    Aplica sangrado
    base is projectile [1]
    cast time overrides attack duration [1]
    AtziriSpearThrowEmpowered
    Attack, Projectile, ProjectilesFromUser, RangedAttack
    Base Damage: 1689–2534
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.5 seg
    Inflige un 20% menos de daño
    Duración de sangrado reducida un 20%
    +64% menos de daño con sangrado
    Aplica sangrado
    base is projectile [1]
    cast time overrides attack duration [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Life
    {
    	on_death = "DetachAllContainingText( firehand_orb ); HideMeshSegment( AtziriUpdate_Rarm0Shape3 );"
    	on_spawned_dead = "DetachAllContainingText( firehand_orb ); HideMeshSegment( AtziriUpdate_Rarm0Shape3 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Atziri/Atziri2Standalone"] = {
        name = "Atziri, Queen of the Vaal",
        life = 28,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "AtziriStormCallStandalone",
            "AtziriStormCallEmpoweredStandalone",
            "AtziriFlameblast",
            "AtziriFlameblastEmpoweredStandalone",
            "AtziriSpearThrow",
            "AtziriSpearThrowEmpowered",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriStormCallStandalone"] = {
        name = "AtziriStormCallStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.5, 1.5, 20, 3000, -25, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriStormCallEmpoweredStandalone"] = {
        name = "AtziriStormCallEmpoweredStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.5, 1.5, 2500, 6, -25, levelRequirement = 80, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriFlameblast"] = {
        name = "AtziriFlameblast",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "charged_blast_spell_damage_+%_final_per_stack",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "flameblast_ailment_damage_+%_final_per_stack",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 20, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriFlameblastEmpoweredStandalone"] = {
        name = "AtziriFlameblastEmpoweredStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_reduce_enemy_fire_resistance_%",
            "charged_blast_spell_damage_+%_final_per_stack",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "flameblast_ailment_damage_+%_final_per_stack",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 8, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 10, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriSpearThrow"] = {
        name = "AtziriSpearThrow",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.RangedAttack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_projectile_speed_+%",
            "active_skill_bleeding_damage_+%_final",
            "base_bleed_duration_+%",
            "cast_time_overrides_attack_duration",
            "base_is_projectile",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {100, -64, -20, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
            [2] = {150, 30, -64, -20, levelRequirement = 80, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriSpearThrowEmpowered"] = {
        name = "AtziriSpearThrowEmpowered",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.RangedAttack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_bleeding_damage_+%_final",
            "base_bleed_duration_+%",
            "active_skill_damage_+%_final",
            "cast_time_overrides_attack_duration",
            "base_is_projectile",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {-64, -20, -20, levelRequirement = 70, statInterpolation = {},  cost = { }, },
        },
    }
    
    Los monstruos otorgan la experiencia aumentada un 200%
    La rareza de los objetos arrojados está aumentada un %
    IdMonsterAtziriMapBoss
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 200 Max: 200 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • Reflejo de maleficios
    IdAtziriReflectCurses
    FamilyReflectCurses
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • reflect curses Min: 1 Max: 1 Global
  • Craft Tagscaster curse
    La velocidad de acción no se puede modificar por debajo del 50% de su valor base
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    Los monstruos otorgan la experiencia aumentada un 100%
    La rareza de los objetos arrojados está aumentada un 15000%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • No puede ser empujado
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Atziri, Reina de los Vaal
    Humanoide
    Los monstruos otorgan la experiencia aumentada un 200%
    La rareza de los objetos arrojados está aumentada un %
    monster no drops or experience [1]
    Los monstruos otorgan la experiencia aumentada un 100%
    La rareza de los objetos arrojados está aumentada un 15000%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    No puede ser empujado
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Atziri, Queen of the Vaal
    SpectreN
    TagsLanzador de hechizos, extra_large_height, fire_affinity, flesh_armour, humanoid, immobile, is_unarmed, large_model, red_blood, slashing_weapon
    Vida
    800%
    Energy Shield From Life
    50%
    Armadura
    +25%
    Evasión
    +50%
    Ailment Threshold
    800%
    Resistencia
    40 40 40 25
    Damage
    200%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    200%
    Model Size
    165%
    Type
    AtziriMirroredUber
    Metadata
    AtziriFire2
    Nivel
    68
    Vida
    1,114,771
    Armadura
    35,988
    Evasión
    7,109
    Escudo de energía
    3,064
    Damage
    851
    Daño de hechizos
    1,270
    Precisión
    290
    Attack Time
    1.005
    Experiencia
    112,805
    Ailment Threshold
    702,306
    Chill
    2,221
    Shock
    2,221
    Brittle
    12,564
    Scorch
    2,221
    Sap
    6,135
    AtziriFlameblast
    Spell
    Tiempo de lanzamiento: 1.25 seg
    Tiempo de recarga: 2.5 seg
    Tus golpes siempre queman
    Inflige de 915.4 a 1373 de daño de fuego
    110% más de daño de hechizos por cada fase
    110% más de daño con estados alterados por cada fase
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]

    Object Type

    version 2
    extends "Metadata/Monsters/Atziri/AtziriUberMirrored"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Atziri/AtziriUberMirrored"
    
    Preload
    {
    	preload_object = "Metadata/Monsters/Atziri/MirroredFadeOut/AtziriFadeOutFire"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Atziri/AtziriFire2"] = {
        name = "Atziri, Queen of the Vaal",
        life = 8,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "AtziriFlameblast",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriFlameblast"] = {
        name = "AtziriFlameblast",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "charged_blast_spell_damage_+%_final_per_stack",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "flameblast_ailment_damage_+%_final_per_stack",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 110, -25, 110, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 20, 110, -25, 110, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    Los monstruos otorgan la experiencia aumentada un 200%
    La rareza de los objetos arrojados está aumentada un %
    IdMonsterAtziriMapBoss
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 200 Max: 200 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Los monstruos otorgan la experiencia aumentada un 100%
    La rareza de los objetos arrojados está aumentada un 15000%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • No puede ser empujado
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • Atziri, Reina de los Vaal
    Humanoide
    Los monstruos otorgan la experiencia aumentada un 200%
    La rareza de los objetos arrojados está aumentada un %
    monster no drops or experience [1]
    Los monstruos otorgan la experiencia aumentada un 100%
    La rareza de los objetos arrojados está aumentada un 15000%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    No puede ser empujado
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Atziri, Queen of the Vaal
    SpectreN
    TagsLanzador de hechizos, extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, lightning_affinity, red_blood, slashing_weapon
    Vida
    800%
    Energy Shield From Life
    50%
    Armadura
    +25%
    Evasión
    +50%
    Ailment Threshold
    800%
    Resistencia
    40 40 40 25
    Damage
    200%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    200%
    Model Size
    165%
    Type
    AtziriMirroredUber
    Metadata
    AtziriLightning2
    Nivel
    68
    Vida
    1,114,771
    Armadura
    35,988
    Evasión
    7,109
    Escudo de energía
    3,064
    Damage
    851
    Daño de hechizos
    1,270
    Precisión
    290
    Attack Time
    1.005
    Experiencia
    112,805
    Ailment Threshold
    702,306
    Chill
    2,221
    Shock
    2,221
    Brittle
    12,564
    Scorch
    2,221
    Sap
    6,135
    AtziriStormCall
    Spell
    Tiempo de lanzamiento: 3 seg
    Tiempo de recarga: 5 seg
    Inflige de 3540 a 10620 de daño de rayo
    La duración base es de 3 segundos
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]

    Object Type

    version 2
    extends "Metadata/Monsters/Atziri/AtziriUberMirrored"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Atziri/AtziriUberMirrored"
    
    BaseEvents
    {
    	on_construction_complete = "DetachAllContainingText( firehand_orb );"
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/Atziri/MirroredFadeOut/AtziriFadeOutLightning"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Atziri/AtziriLightning2"] = {
        name = "Atziri, Queen of the Vaal",
        life = 8,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "AtziriStormCall",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriStormCall"] = {
        name = "AtziriStormCall",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 3000, -25, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.5, 1.5, 20, 3000, -25, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    Los monstruos otorgan la experiencia aumentada un 200%
    La rareza de los objetos arrojados está aumentada un %
    IdMonsterAtziriMapBoss
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 200 Max: 200 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Los monstruos otorgan la experiencia aumentada un 100%
    La rareza de los objetos arrojados está aumentada un 15000%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • No puede ser empujado
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • Atziri, Reina de los Vaal
    Humanoide
    Los monstruos otorgan la experiencia aumentada un 200%
    La rareza de los objetos arrojados está aumentada un %
    monster no drops or experience [1]
    Los monstruos otorgan la experiencia aumentada un 100%
    La rareza de los objetos arrojados está aumentada un 15000%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    No puede ser empujado
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Atziri, Queen of the Vaal
    SpectreN
    TagsLanzador de hechizos, extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, physical_affinity, puncturing_weapon, red_blood
    Vida
    800%
    Energy Shield From Life
    50%
    Armadura
    +25%
    Evasión
    +50%
    Ailment Threshold
    800%
    Resistencia
    40 40 40 25
    Damage
    200%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    200%
    Model Size
    165%
    Type
    AtziriMirroredUber
    Metadata
    AtziriSpear2
    Nivel
    68
    Vida
    1,114,771
    Armadura
    35,988
    Evasión
    7,109
    Escudo de energía
    3,064
    Damage
    851
    Daño de hechizos
    1,270
    Precisión
    290
    Attack Time
    1.005
    Experiencia
    112,805
    Ailment Threshold
    702,306
    Chill
    2,221
    Shock
    2,221
    Brittle
    12,564
    Scorch
    2,221
    Sap
    6,135
    AtziriSpearThrow
    Attack, Projectile, ProjectilesFromUser, RangedAttack
    Base Damage: 1351–2027
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.5 seg
    Duración de sangrado reducida un 20%
    Velocidad de proyectiles aumentada un 100%
    +64% menos de daño con sangrado
    Aplica sangrado
    base is projectile [1]
    cast time overrides attack duration [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Atziri/AtziriUberMirrored"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Atziri/AtziriUberMirrored"
    
    BaseEvents
    {
    	on_construction_complete = "DetachAllContainingText( firehand_orb );"
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/Atziri/MirroredFadeOut/AtziriFadeOutSpear"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Atziri/AtziriSpear2"] = {
        name = "Atziri, Queen of the Vaal",
        life = 8,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "AtziriSpearThrow",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriSpearThrow"] = {
        name = "AtziriSpearThrow",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.RangedAttack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_projectile_speed_+%",
            "active_skill_bleeding_damage_+%_final",
            "base_bleed_duration_+%",
            "cast_time_overrides_attack_duration",
            "base_is_projectile",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {100, -64, -20, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
            [2] = {150, 30, -64, -20, levelRequirement = 80, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    
    Los monstruos otorgan la experiencia aumentada un 200%
    La rareza de los objetos arrojados está aumentada un %
    IdMonsterAtziriMapBoss
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 200 Max: 200 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Los monstruos otorgan la experiencia aumentada un 100%
    La rareza de los objetos arrojados está aumentada un 15000%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • No puede ser empujado
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • Atziri, Reina de los Vaal
    Humanoide
    Los monstruos otorgan la experiencia aumentada un 200%
    La rareza de los objetos arrojados está aumentada un %
    Reflejo de maleficios
    elemental damage taken % to deal to attacker [100]
    physical damage taken % to deal to attacker [100]
    La velocidad de acción no se puede modificar por debajo del 50% de su valor base
    monster no drops or experience [1]
    Los monstruos otorgan la experiencia aumentada un 100%
    La rareza de los objetos arrojados está aumentada un 15000%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    No puede ser empujado
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Atziri, Queen of the Vaal
    SpectreN
    TagsLanzador de hechizos, extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, physical_affinity, red_blood, slashing_weapon
    Vida
    800%
    Energy Shield From Life
    50%
    Armadura
    +25%
    Evasión
    +50%
    Ailment Threshold
    800%
    Resistencia
    40 40 40 25
    Damage
    200%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    200%
    Model Size
    165%
    Type
    AtziriMirroredUber
    Metadata
    AtziriMirror2
    Nivel
    68
    Vida
    1,114,771
    Armadura
    35,988
    Evasión
    7,109
    Escudo de energía
    3,064
    Damage
    851
    Daño de hechizos
    1,270
    Precisión
    290
    Attack Time
    1.005
    Experiencia
    112,805
    Ailment Threshold
    702,306
    Chill
    2,221
    Shock
    2,221
    Brittle
    12,564
    Scorch
    2,221
    Sap
    6,135
    AtziriPuncture
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Duration, Trappable, Mineable, Totemable, MeleeSingleTarget, Multistrikeable, Melee, DamageOverTime, Triggerable, Physical
    Punción
    Base Damage: 1351–2027
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.5 seg
    Pincha a los enemigos y les aplica una penalidad de sangrado, a la que le afectan los modificadores de duración de las habilidades. Punción funciona con arcos, dagas, garras o espadas.
    Duración de sangrado reducida un 20%
    +64% menos de daño con sangrado
    Aplica sangrado
    skill can fire arrows [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Atziri/AtziriUberMirrored"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Atziri/AtziriUberMirrored"
    
    BaseEvents
    {
    	on_construction_complete = "DetachAllContainingText( firehand_orb );"
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/Atziri/MirroredFadeOut/AtziriFadeOutMirror"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Atziri/AtziriMirror2"] = {
        name = "Atziri, Queen of the Vaal",
        life = 8,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "AtziriPuncture",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtziriPuncture"] = {
        name = "Puncture",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Totemable] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Physical] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_bleeding_damage_+%_final",
            "base_bleed_duration_+%",
            "skill_can_fire_arrows",
            "global_bleed_on_hit",
        },
        levels = {
            [1] = {-64, -20, levelRequirement = 70, statInterpolation = {},  cost = { }, },
        },
    }
    
    Los monstruos otorgan la experiencia aumentada un 200%
    La rareza de los objetos arrojados está aumentada un %
    IdMonsterAtziriMapBoss
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 200 Max: 200 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • Reflejo de maleficios
    IdAtziriReflectCurses
    FamilyReflectCurses
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • reflect curses Min: 1 Max: 1 Global
  • Craft Tagscaster curse
    elemental damage taken % to deal to attacker [100]
    physical damage taken % to deal to attacker [100]
    IdAtziriMajorDamageReflect
    FamilyReflectedDamage
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • physical damage taken % to deal to attacker Min: 100 Max: 100 Global
  • elemental damage taken % to deal to attacker Min: 100 Max: 100 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental
    La velocidad de acción no se puede modificar por debajo del 50% de su valor base
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Los monstruos otorgan la experiencia aumentada un 100%
    La rareza de los objetos arrojados está aumentada un 15000%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • No puede ser empujado
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global