녹아내린 환영
섬뜩한
monster no drops or experience [1]
monster no beyond portal [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
monster no beyond portal [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Molten Phantasm
Spectre | N |
---|---|
Tags | beast, eldritch, medium_movement |
생명력
100%
Ailment Threshold
100%
저항
40 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
4 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
AtlasInvadersCleansingPhantasm
Metadata
CleansingPhantasm
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
6,433
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 299–448
치명타 확률: 5%
Attack Time: 1.5 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/AtlasInvaders/AtlasInvaderMonsterBase" Functions { ChaseTarget = "PathTo( chase_target );" ChasePossessionTarget = "PathTo( possession_target );" } Positioned { blocking = false } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 base_phasing_without_visual = 1 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 cant_touch_this = 1 cant_possess_this = 1 } Life { corpse_usable = false prevent_corpse_sinking = true } StateMachine { define_shared_state = " time_out; chasing_target; possessing_target; " on_state_chasing_target_1 = "this.chase_target = FindNearestPlayer();" on_state_possessing_target_2 = "SetGlobalAnimationSpeed( 0.4 );" } Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasInvaders/AtlasInvaderMonsterBase" StateMachine { on_state_visible_0 = "DisableRendering();" on_state_visible_1 = " EnableRendering(); PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Phantasm/teleport.ao ); AddEffectPack( CleansingFireSpawnInEPK ); " create_state_visible_0 = "DisableRendering();" create_state_visible_1 = "EnableRendering();" on_or_create_state_time_out_1 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Phantasm/epk/burn_out.epk ); PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Phantasm/build_up.ao ); " on_state_possessing_target_2 = " Delay( 0.7, { possession_target.PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Phantasm/poccess_impact.ao ); } ); Delay( 0.9, { possession_target.AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/Phantasm/epk/pocession_on.epk ); } ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFire/ao/spawn.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CleansingFire/epk/spawn_in.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasInvaders/CleansingMonsters/CleansingPhantasm"] = { name = "Molten Phantasm", life = 1, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
monster no beyond portal [1]
Id | CannotSpawnBeyondPortals |
---|---|
Family | CannotSpawnBeyondPortals |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |