SpectreN
AreaO Ventre da Besta Nível 1, O Ventre da Besta Nível 2, A Colheita, Laboratório Eterno, Mapa: Fantasmagoria, Mapa: Lamaçal Primordial, Mapa: Máformação, Mapa: Núcleo, Mapa: Carcaça
TagsConjurador, demon, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood, small_height
Packs
  • O Ventre da Besta Nível 1, O Ventre da Besta Nível 2, A Colheita: Olho da Chocadeira, Olho Errante
  • Laboratório Eterno: Olho da Chocadeira, Olho Errante
  • Olho da Chocadeira, Olho Errante
  • Vida
    203%
    Ailment Threshold
    203%
    Resistência
    37 37 37 0
    Damage
    98%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    150%
    Model Size
    105%
    Type
    EyeSpawner
    Metadata
    EyeSpawner
    Nível
    82
    Vida
    57,980
    Armadura
    85,651
    Evasão
    7,608
    Escudo de Energia
    0
    Damage
    833
    Dano Mágico
    833
    Precisão
    499
    Attack Time
    1.5
    Experiência
    19,509
    Ailment Threshold
    57,980
    Chill
    183
    Shock
    183
    Brittle
    1,037
    Scorch
    183
    Sap
    507
    SummonEye
    Spell
    Tempo de Conjuração: 1 seg
    Recarga: 5 seg
    Habilidades se Repetem 2 Vezes mais
    EyeSpawnerFleshCall
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
    Invocar Tormenta
    Chance de Crítico: 5%
    Tempo de Conjuração: 0.5 seg
    Recarga: 0.75 seg
    Define um marcador no local. Após um curto período, raios atingem o marcador, causando dano ao seu redor e fazendo com que raios atinjam quaisquer outros marcadores que você tenha conjurado.
    Causa 522.7 a 970.8 de Dano Físico
    Ativa Magias Suportadas quando você sofrer 10 de Dano total de Acertos
    Causa 40% mais Dano
    Duração base é de 2.5 segundos
    active skill area of effect radius +% final [-20]
    base skill show average damage instead of dps [1]
    cast on damage taken also tracks dot [1]
    is area damage [1]
    monster stormcall individually trigger [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Pathfinding
    {
    	immobile = true
    }
    
    Life
    {
    	corpse_usable = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/EyeSpawner/EyeSpawner"] = {
        name = "Eye Hatchery",
        life = 2.03,
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        damage = 0.98,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "EyeSpawnerFleshCall",
            "SummonEye",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EyeSpawnerFleshCall"] = {
        name = "Storm Call",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Lightning] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "cast_on_damage_taken_%",
            "cast_on_damage_taken_threshold",
            "active_skill_damage_+%_final",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_skill_show_average_damage_instead_of_dps",
            "monster_stormcall_individually_trigger",
            "cast_on_damage_taken_also_tracks_dot",
        },
        levels = {
            [1] = {0.69999998807907, 1.2999999523163, 2500, 100, 10, 40, -20, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonEye"] = {
        name = "SummonEye",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_repeat_count",
        },
        levels = {
            [1] = {2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Não Pode ser Empurrado
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Olho da Chocadeira
    Demoníaco
    Não Pode ser Empurrado
    Eye Hatchery
    SpectreN
    AreaVentre da Besta, Núcleo em Putrefação
    TagsConjurador, demon, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood, small_height
    Packs
  • Ventre da Besta: Olho da Chocadeira, Ofídio Asqueroso
  • Núcleo em Putrefação: Olho da Chocadeira, Ofídio Asqueroso
  • Vida
    203%
    Ailment Threshold
    203%
    Resistência
    37 37 37 0
    Damage
    98%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    150%
    Model Size
    105%
    Type
    EyeSpawner
    Metadata
    EyeSpawner2
    Nível
    64
    Vida
    9,679
    Armadura
    20,943
    Evasão
    4,112
    Escudo de Energia
    0
    Damage
    299
    Dano Mágico
    299
    Precisão
    247
    Attack Time
    1.5
    Experiência
    13,925
    Ailment Threshold
    9,679
    Chill
    31
    Shock
    31
    Brittle
    173
    Scorch
    31
    Sap
    85
    SummonEyePart2
    Spell
    Tempo de Conjuração: 1 seg
    Recarga: 5 seg
    Habilidades se Repetem 2 Vezes mais
    alternate minion [2]
    EyeSpawnerFleshCall
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
    Invocar Tormenta
    Chance de Crítico: 5%
    Tempo de Conjuração: 0.5 seg
    Recarga: 0.75 seg
    Define um marcador no local. Após um curto período, raios atingem o marcador, causando dano ao seu redor e fazendo com que raios atinjam quaisquer outros marcadores que você tenha conjurado.
    Causa 281.4 a 522.6 de Dano Físico
    Ativa Magias Suportadas quando você sofrer 10 de Dano total de Acertos
    Causa 40% mais Dano
    Duração base é de 2.5 segundos
    active skill area of effect radius +% final [-20]
    base skill show average damage instead of dps [1]
    cast on damage taken also tracks dot [1]
    is area damage [1]
    monster stormcall individually trigger [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Pathfinding
    {
    	immobile = true
    }
    
    Life
    {
    	corpse_usable = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/EyeSpawner/EyeSpawner2"] = {
        name = "Eye Hatchery",
        life = 2.03,
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        damage = 0.98,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "EyeSpawnerFleshCall",
            "SummonEyePart2",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EyeSpawnerFleshCall"] = {
        name = "Storm Call",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Lightning] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "cast_on_damage_taken_%",
            "cast_on_damage_taken_threshold",
            "active_skill_damage_+%_final",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_skill_show_average_damage_instead_of_dps",
            "monster_stormcall_individually_trigger",
            "cast_on_damage_taken_also_tracks_dot",
        },
        levels = {
            [1] = {0.69999998807907, 1.2999999523163, 2500, 100, 10, 40, -20, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonEyePart2"] = {
        name = "SummonEyePart2",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_repeat_count",
            "alternate_minion",
        },
        levels = {
            [1] = {2, 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Não Pode ser Empurrado
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Olho da Chocadeira
    Demoníaco
    Não Pode ser Empurrado
    Eye Hatchery
    SpectreN
    TagsConjurador, demon, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood, small_height
    Vida
    2100%
    Ailment Threshold
    2100%
    Resistência
    37 37 37 0
    Damage
    98%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    150%
    Model Size
    105%
    Type
    EyeSpawnerPiety
    Metadata
    EyeSpawnerEmergePiety
    Nível
    68
    Vida
    135,100
    Armadura
    28,790
    Evasão
    4,739
    Escudo de Energia
    0
    Damage
    366
    Dano Mágico
    366
    Precisão
    290
    Attack Time
    1.5
    Experiência
    15,383
    Ailment Threshold
    135,100
    Chill
    427
    Shock
    427
    Brittle
    2,417
    Scorch
    427
    Sap
    1,180
    SummonEye
    Spell
    Tempo de Conjuração: 1 seg
    Recarga: 5 seg
    Habilidades se Repetem 2 Vezes mais
    EyeSpawnerFleshCall
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
    Invocar Tormenta
    Chance de Crítico: 5%
    Tempo de Conjuração: 0.5 seg
    Recarga: 0.75 seg
    Define um marcador no local. Após um curto período, raios atingem o marcador, causando dano ao seu redor e fazendo com que raios atinjam quaisquer outros marcadores que você tenha conjurado.
    Causa 322.9 a 599.7 de Dano Físico
    Ativa Magias Suportadas quando você sofrer 10 de Dano total de Acertos
    Causa 40% mais Dano
    Duração base é de 2.5 segundos
    active skill area of effect radius +% final [-20]
    base skill show average damage instead of dps [1]
    cast on damage taken also tracks dot [1]
    is area damage [1]
    monster stormcall individually trigger [1]

    Object Type

    version 2
    extends "Metadata/Monsters/EyeSpawner/EyeSpawner"
    
    
    
    
    
    Actor
    
    {
    	
    	basic_action = "Emerge"
    
    }
    
    
    
    Transitionable
     { 
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/EyeSpawner/EyeSpawner"
    
    Transitionable
    {
    	create_untransitioned = "PlayAnimation( emerge ); PauseAnimation();"
    	create_transitioned = "EnableTargetable();"
    	on_transition = "EnableTargetable();"
    }
    
    Targetable
    {
    	targetable = false
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/EyeSpawner/EyeSpawnerEmergePiety"] = {
        name = "Eye Hatchery",
        life = 21,
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        damage = 0.98,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "EyeSpawnerFleshCall",
            "SummonEye",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EyeSpawnerFleshCall"] = {
        name = "Storm Call",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Lightning] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "cast_on_damage_taken_%",
            "cast_on_damage_taken_threshold",
            "active_skill_damage_+%_final",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_skill_show_average_damage_instead_of_dps",
            "monster_stormcall_individually_trigger",
            "cast_on_damage_taken_also_tracks_dot",
        },
        levels = {
            [1] = {0.69999998807907, 1.2999999523163, 2500, 100, 10, 40, -20, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonEye"] = {
        name = "SummonEye",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_repeat_count",
        },
        levels = {
            [1] = {2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Não Pode ser Empurrado
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Viveiro do Olho
    Demoníaco
    Não Pode ser Empurrado
    Eye Hatchery
    SpectreN
    TagsConjurador, demon, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood
    Vida
    2100%
    Ailment Threshold
    2100%
    Resistência
    37 37 37 0
    Damage
    98%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    150%
    Model Size
    105%
    Type
    EyeSpawnerPiety
    Metadata
    EyeSpawnerEmergePietyStandalone
    Nível
    68
    Vida
    135,100
    Armadura
    28,790
    Evasão
    4,739
    Escudo de Energia
    0
    Damage
    366
    Dano Mágico
    366
    Precisão
    290
    Attack Time
    1.5
    Experiência
    15,383
    Ailment Threshold
    135,100
    Chill
    427
    Shock
    427
    Brittle
    2,417
    Scorch
    427
    Sap
    1,180
    SummonEye
    Spell
    Tempo de Conjuração: 1 seg
    Recarga: 5 seg
    Habilidades se Repetem 2 Vezes mais
    EyeSpawnerFleshCall
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
    Invocar Tormenta
    Chance de Crítico: 5%
    Tempo de Conjuração: 0.5 seg
    Recarga: 0.75 seg
    Define um marcador no local. Após um curto período, raios atingem o marcador, causando dano ao seu redor e fazendo com que raios atinjam quaisquer outros marcadores que você tenha conjurado.
    Causa 322.9 a 599.7 de Dano Físico
    Ativa Magias Suportadas quando você sofrer 10 de Dano total de Acertos
    Causa 40% mais Dano
    Duração base é de 2.5 segundos
    active skill area of effect radius +% final [-20]
    base skill show average damage instead of dps [1]
    cast on damage taken also tracks dot [1]
    is area damage [1]
    monster stormcall individually trigger [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Pathfinding
    {
    	immobile = true
    }
    
    Life
    {
    	corpse_usable = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/EyeSpawner/EyeSpawnerEmergePietyStandalone"] = {
        name = "Eye Hatchery",
        life = 21,
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        damage = 0.98,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "EyeSpawnerFleshCall",
            "SummonEye",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EyeSpawnerFleshCall"] = {
        name = "Storm Call",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Lightning] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "cast_on_damage_taken_%",
            "cast_on_damage_taken_threshold",
            "active_skill_damage_+%_final",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_skill_show_average_damage_instead_of_dps",
            "monster_stormcall_individually_trigger",
            "cast_on_damage_taken_also_tracks_dot",
        },
        levels = {
            [1] = {0.69999998807907, 1.2999999523163, 2500, 100, 10, 40, -20, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonEye"] = {
        name = "SummonEye",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_repeat_count",
        },
        levels = {
            [1] = {2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Não Pode ser Empurrado
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Edit

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