Augen-Brüter
Dämon
Gebiet: Der Wanst der Bestie - Ebene 1, Der Wanst der Bestie - Ebene 2, Der Fleischacker, Das ewige Laboratorium
Kann nicht zurückgestoßen werden
Eye Hatchery
Spectre | N |
---|---|
Area | Der Wanst der Bestie - Ebene 1, Der Wanst der Bestie - Ebene 2, Der Fleischacker, Das ewige Laboratorium |
Tags | Zauberer, demon, flesh_armour, immobile, is_unarmed, physical_affinity, red_blood, small_height |
Packs |
Leben
203%
Ailment Threshold
203%
Widerstand
37 37 37 0
Damage
98%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
150%
Model Size
105%
Type
EyeSpawner
Metadata
EyeSpawner
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
Stufe
68
Leben
13,060
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
366
Zauberschaden
366
Genauigkeit
290
Attack Time
1.5
Erfahrung
15,383
Ailment Threshold
13,060
Chill
41
Shock
41
Brittle
234
Scorch
41
Sap
114
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonEye
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 5 Sek.
Fertigkeiten wiederholen sich 2 zusätzliche Male
EyeSpawnerFleshCall
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
Gewitterbeschwörung
Kritische Trefferchance: 5%
Zauberzeit: 0.5 Sek.
Abklingzeit: 0.75 Sek.
Setzt am Ziel eine Markierung. Nach einer kurzen Dauer trifft ein Blitzschlag die Markierung und verursacht in seiner Umgebung Schaden. Wenn das passiert, werden ebenso andere von Euch gesetzte Markierungen aktiviert und von Blitzschlägen getroffen.
Verursacht 273.7 bis 508.3 physischen Schaden
Löst unterstützte Zauber aus, wenn Ihr insgesamt 10 Schaden von Treffern erleidet
Verursacht 40% mehr Schaden
Basisdauer beträgt 2.5 Sekunden
active skill area of effect radius +% final [-20]
base skill show average damage instead of dps [1]
cast on damage taken also tracks dot [1]
is area damage [1]
monster stormcall individually trigger [1]
Löst unterstützte Zauber aus, wenn Ihr insgesamt 10 Schaden von Treffern erleidet
Verursacht 40% mehr Schaden
Basisdauer beträgt 2.5 Sekunden
active skill area of effect radius +% final [-20]
base skill show average damage instead of dps [1]
cast on damage taken also tracks dot [1]
is area damage [1]
monster stormcall individually trigger [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/EyeSpawner/EyeSpawner"] = { name = "Eye Hatchery", life = 2.03, fireResist = 37, coldResist = 37, lightningResist = 37, chaosResist = 0, damage = 0.98, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EyeSpawnerFleshCall", "SummonEye", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EyeSpawnerFleshCall"] = { name = "Storm Call", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.Lightning] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "cast_on_damage_taken_%", "cast_on_damage_taken_threshold", "active_skill_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_skill_show_average_damage_instead_of_dps", "monster_stormcall_individually_trigger", "cast_on_damage_taken_also_tracks_dot", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 2500, 100, 10, 40, -20, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonEye"] = { name = "SummonEye", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_repeat_count", }, levels = { [1] = {2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Kann nicht zurückgestoßen werden
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | einzigartig (3) |
Req. level | 1 |
Stats |
Augen-Brüter
Eye Hatchery
Spectre | N |
---|---|
Area | Der Wanst der Bestie |
Tags | Zauberer, demon, flesh_armour, immobile, is_unarmed, physical_affinity, red_blood, small_height |
Leben
203%
Ailment Threshold
203%
Widerstand
37 37 37 0
Damage
98%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
150%
Model Size
105%
Type
EyeSpawner
Metadata
EyeSpawner2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
Stufe
63
Leben
9,086
Rüstung
19,330
Ausweichen
3,967
Energieschild
0
Damage
284
Zauberschaden
284
Genauigkeit
238
Attack Time
1.5
Erfahrung
13,548
Ailment Threshold
9,086
Chill
29
Shock
29
Brittle
163
Scorch
29
Sap
79
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonEyePart2
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 5 Sek.
Fertigkeiten wiederholen sich 2 zusätzliche Male
alternate minion [2]
alternate minion [2]
EyeSpawnerFleshCall
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
Gewitterbeschwörung
Kritische Trefferchance: 5%
Zauberzeit: 0.5 Sek.
Abklingzeit: 0.75 Sek.
Setzt am Ziel eine Markierung. Nach einer kurzen Dauer trifft ein Blitzschlag die Markierung und verursacht in seiner Umgebung Schaden. Wenn das passiert, werden ebenso andere von Euch gesetzte Markierungen aktiviert und von Blitzschlägen getroffen.
Verursacht 230.4 bis 427.9 physischen Schaden
Löst unterstützte Zauber aus, wenn Ihr insgesamt 10 Schaden von Treffern erleidet
Verursacht 40% mehr Schaden
Basisdauer beträgt 2.5 Sekunden
active skill area of effect radius +% final [-20]
base skill show average damage instead of dps [1]
cast on damage taken also tracks dot [1]
is area damage [1]
monster stormcall individually trigger [1]
Löst unterstützte Zauber aus, wenn Ihr insgesamt 10 Schaden von Treffern erleidet
Verursacht 40% mehr Schaden
Basisdauer beträgt 2.5 Sekunden
active skill area of effect radius +% final [-20]
base skill show average damage instead of dps [1]
cast on damage taken also tracks dot [1]
is area damage [1]
monster stormcall individually trigger [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/EyeSpawner/EyeSpawner2"] = { name = "Eye Hatchery", life = 2.03, fireResist = 37, coldResist = 37, lightningResist = 37, chaosResist = 0, damage = 0.98, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EyeSpawnerFleshCall", "SummonEyePart2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EyeSpawnerFleshCall"] = { name = "Storm Call", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.Lightning] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "cast_on_damage_taken_%", "cast_on_damage_taken_threshold", "active_skill_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_skill_show_average_damage_instead_of_dps", "monster_stormcall_individually_trigger", "cast_on_damage_taken_also_tracks_dot", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 2500, 100, 10, 40, -20, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonEyePart2"] = { name = "SummonEyePart2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_repeat_count", "alternate_minion", }, levels = { [1] = {2, 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Kann nicht zurückgestoßen werden
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | einzigartig (3) |
Req. level | 1 |
Stats |
Augen-Brüter
Dämon
Kann nicht zurückgestoßen werden
Eye Hatchery
Spectre | N |
---|---|
Tags | Zauberer, demon, flesh_armour, immobile, is_unarmed, physical_affinity, red_blood, small_height |
Leben
2100%
Ailment Threshold
2100%
Widerstand
37 37 37 0
Damage
98%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
150%
Model Size
105%
Type
EyeSpawnerPiety
Metadata
EyeSpawnerEmergePiety
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
Stufe
68
Leben
135,100
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
366
Zauberschaden
366
Genauigkeit
290
Attack Time
1.5
Erfahrung
15,383
Ailment Threshold
135,100
Chill
427
Shock
427
Brittle
2,417
Scorch
427
Sap
1,180
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonEye
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 5 Sek.
Fertigkeiten wiederholen sich 2 zusätzliche Male
EyeSpawnerFleshCall
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
Gewitterbeschwörung
Kritische Trefferchance: 5%
Zauberzeit: 0.5 Sek.
Abklingzeit: 0.75 Sek.
Setzt am Ziel eine Markierung. Nach einer kurzen Dauer trifft ein Blitzschlag die Markierung und verursacht in seiner Umgebung Schaden. Wenn das passiert, werden ebenso andere von Euch gesetzte Markierungen aktiviert und von Blitzschlägen getroffen.
Verursacht 273.7 bis 508.3 physischen Schaden
Löst unterstützte Zauber aus, wenn Ihr insgesamt 10 Schaden von Treffern erleidet
Verursacht 40% mehr Schaden
Basisdauer beträgt 2.5 Sekunden
active skill area of effect radius +% final [-20]
base skill show average damage instead of dps [1]
cast on damage taken also tracks dot [1]
is area damage [1]
monster stormcall individually trigger [1]
Löst unterstützte Zauber aus, wenn Ihr insgesamt 10 Schaden von Treffern erleidet
Verursacht 40% mehr Schaden
Basisdauer beträgt 2.5 Sekunden
active skill area of effect radius +% final [-20]
base skill show average damage instead of dps [1]
cast on damage taken also tracks dot [1]
is area damage [1]
monster stormcall individually trigger [1]
Object Type
version 2 extends "Metadata/Monsters/EyeSpawner/EyeSpawner" Actor { basic_action = "Emerge" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/EyeSpawner/EyeSpawner" Transitionable { create_untransitioned = "PlayAnimation( emerge ); PauseAnimation();" create_transitioned = "EnableTargetable();" on_transition = "EnableTargetable();" } Targetable { targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/EyeSpawner/EyeSpawnerEmergePiety"] = { name = "Eye Hatchery", life = 21, fireResist = 37, coldResist = 37, lightningResist = 37, chaosResist = 0, damage = 0.98, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EyeSpawnerFleshCall", "SummonEye", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EyeSpawnerFleshCall"] = { name = "Storm Call", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.Lightning] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "cast_on_damage_taken_%", "cast_on_damage_taken_threshold", "active_skill_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_skill_show_average_damage_instead_of_dps", "monster_stormcall_individually_trigger", "cast_on_damage_taken_also_tracks_dot", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 2500, 100, 10, 40, -20, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonEye"] = { name = "SummonEye", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_repeat_count", }, levels = { [1] = {2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Kann nicht zurückgestoßen werden
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | einzigartig (3) |
Req. level | 1 |
Stats |
Augen-Brüter
Dämon
Kann nicht zurückgestoßen werden
Eye Hatchery
Spectre | N |
---|---|
Tags | Zauberer, demon, flesh_armour, immobile, is_unarmed, physical_affinity, red_blood |
Leben
2100%
Ailment Threshold
2100%
Widerstand
37 37 37 0
Damage
98%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
150%
Model Size
105%
Type
EyeSpawnerPiety
Metadata
EyeSpawnerEmergePietyStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
Stufe
68
Leben
135,100
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
366
Zauberschaden
366
Genauigkeit
290
Attack Time
1.5
Erfahrung
15,383
Ailment Threshold
135,100
Chill
427
Shock
427
Brittle
2,417
Scorch
427
Sap
1,180
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonEye
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 5 Sek.
Fertigkeiten wiederholen sich 2 zusätzliche Male
EyeSpawnerFleshCall
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
Gewitterbeschwörung
Kritische Trefferchance: 5%
Zauberzeit: 0.5 Sek.
Abklingzeit: 0.75 Sek.
Setzt am Ziel eine Markierung. Nach einer kurzen Dauer trifft ein Blitzschlag die Markierung und verursacht in seiner Umgebung Schaden. Wenn das passiert, werden ebenso andere von Euch gesetzte Markierungen aktiviert und von Blitzschlägen getroffen.
Verursacht 273.7 bis 508.3 physischen Schaden
Löst unterstützte Zauber aus, wenn Ihr insgesamt 10 Schaden von Treffern erleidet
Verursacht 40% mehr Schaden
Basisdauer beträgt 2.5 Sekunden
active skill area of effect radius +% final [-20]
base skill show average damage instead of dps [1]
cast on damage taken also tracks dot [1]
is area damage [1]
monster stormcall individually trigger [1]
Löst unterstützte Zauber aus, wenn Ihr insgesamt 10 Schaden von Treffern erleidet
Verursacht 40% mehr Schaden
Basisdauer beträgt 2.5 Sekunden
active skill area of effect radius +% final [-20]
base skill show average damage instead of dps [1]
cast on damage taken also tracks dot [1]
is area damage [1]
monster stormcall individually trigger [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/EyeSpawner/EyeSpawnerEmergePietyStandalone"] = { name = "Eye Hatchery", life = 21, fireResist = 37, coldResist = 37, lightningResist = 37, chaosResist = 0, damage = 0.98, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "EyeSpawnerFleshCall", "SummonEye", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EyeSpawnerFleshCall"] = { name = "Storm Call", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.Lightning] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "cast_on_damage_taken_%", "cast_on_damage_taken_threshold", "active_skill_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_skill_show_average_damage_instead_of_dps", "monster_stormcall_individually_trigger", "cast_on_damage_taken_also_tracks_dot", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 2500, 100, 10, 40, -20, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonEye"] = { name = "SummonEye", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_repeat_count", }, levels = { [1] = {2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Kann nicht zurückgestoßen werden
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | einzigartig (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.