Encarnação do Medo Único /6
+(17–23)% de Resistência a Caos
Efeito em Área de Habilidades Feitiço reduzida em (25–50)%
Alvos não são afetados pelos seus feitiços
Quando 90% da duração do seu feitiço expira em um inimigo, consome 1 alma por cada poder dele
(Cada alma concede 5% de aumento na velocidade de Ataque e Conjuração. Você perde 1 alma a cada 0.5 segundos se não ganhou nenhuma alma recentemente. Máximo de 45 almas consumidas)
(Monstros Normais têm 1 de Poder, Mágicos 2, Monstros Raros 10, Únicos 20 e Jogadores 5)
Vida máxima aumentada em (5–7)%
+(30–50) de Força
Dano de Fogo aumentado em (10–20)%
Resistência a Fogo reduzida em (65–75)%
Você sofre (300–500) de dano de fogo ao usar uma habilidade
Dano ignora a resistência a dano de fogo equivalente ao excedente de sua própria resistência, até 200%
(Resistência Não Limitada é o valor que as Resistências teriam se ignorassem o Máximo de Resistências)
Ativa Invocar Rebento da Escuridão nível 20 a cada 4 segundos
Escudo de Energia aumentado em (150–200)%
+(23–37)% de Resistência a Caos
(4–6)% do dano dos acertos é absorvido da vida de cada Rebento da Escuridão antes de chegar até você
Ganha (4–6)% do dano não caótico como dano de caos adicional por Rebento da Escuridão invocado
buff impl stat [0]
(O dano que eles sofrem será dividido igualmente entre eles)
Ativa Chuva Estelar nível 20 em golpe crítico corpo a corpo
+(10–20) de todos Atributos
Dano Físico aumentado em (120–180)%
Chance de Crítico aumentada em (20–30)%
Área de Efeito aumentada em (10–20)%
Recebe (40–60)% do Dano Físico de Arma como Dano Extra de um Elemento
(Atributos são Força, Destreza e Inteligência)
Adiciona (6–10) a (16–22) de Dano Físico em Ataques
Velocidade de Ataque aumentada em (8–16)%
Armadura aumentada em (80–120)%
Perde (1–3) de Fúria por segundo
Menos 5% de dano sofrido por 5 de Fúria, até 30%
Fúria máxima é reduzida à metade
(Você tem 1% a mais de Dano de Ataque a cada Raiva. A Raiva Máxima é 30. Perca 10 de Raiva por segundo se você não tiver sido atingido ou ganhado Raiva nos últimos 2 segundos)
Dano Elemental aumentado em (15–25)%
+(5–30)% de Resistência a Fogo
+(5–30)% de Resistência a Gelo
+(5–30)% de Resistência a Raio
Velocidade de Ataque e Conjuração aumentada em (6–12)%
Efeito de Afecções Não-Danificadoras aumentado em (10–20)%
Ataques com habilidades prismáticas sempre Abrasam
(Afecções que não causam Dano são: Resfriamento, Congelamento, Causticado, Fragilizado, Exaurido e Eletrização)
(Inimigos Causticados têm suas Resistências reduzidas em até 30%, baseado no Dano de Fogo do Acerto, por 4 segundos.
Encarnação do Medo
Área: Momento do Trauma
Chefe Final do Atlas
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
Velocidade de Ação não pode ser modificada abaixo do valor base 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
Raridade dos Itens Derrubados aumentada em 15000%
Velocidade de Ação não pode ser modificada abaixo do valor base 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
Não Pode ser Empurrado
Incarnation of Fear
| Spectre | N |
|---|---|
| Area | Momento do Trauma |
| Tags | medium_movement, not_dex, not_int, red_blood |
Vida
2000%
Armadura
+70%
Ailment Threshold
800%
Resistência
Damage
400%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
7 ~ 19
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
400%
Model Size
173%
Type
AngerZanaBoss
Metadata
AngerBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
83
Vida
50,683,034
Armadura
157,211
Evasão
7,860
Damage
4,102
Dano Mágico
6,123
Precisão
1,036
Attack Time
1.005
Experiência
288,904
Minion Life
9,657,535
Minion Damage
3,465
Ailment Threshold
9,528,410
Chill
30,129
Shock
30,129
Brittle
170,454
Scorch
30,129
Sap
83,240
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 6514–9772
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAZAngerGroundslamUnarmed
Triggerable, Attack
Base Damage: 6514–9772
Chance de Crítico: 5%
Dano de Ataque: 140%
Dano de Ataque: 140%
Attack Time: 1.5 seg
Recarga: 8.5 seg
Causa 40% mais Dano de Ataque
+1.5 metros ao Alcance de Golpes Corpo a Corpo
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [25]
GAZAngerBurningGroundSlam
Triggerable, Attack
Base Damage: 6514–9772
Chance de Crítico: 5%
Dano de Ataque: 145%
Dano de Ataque: 145%
Attack Time: 1.5 seg
Recarga: 8.5 seg
60% do Dano Físico Convertido em Dano de Fogo
Duração de Afecções infligidas com Habilidades Suportadas aumentada em 100%
Causa 45% mais Dano de Ataque
+1.3 metros ao Alcance de Golpes Corpo a Corpo
Sempre Caustica Inimigos
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [25]
GAZAngerStomp
Triggerable, Attack
Base Damage: 6514–9772
Chance de Crítico: 5%
Dano de Ataque: 75%
Dano de Ataque: 75%
Attack Time: 1.5 seg
Recarga: 8.5 seg
Habilidades Suportadas Esmagam Inimigos por 4 segundos ao Acertar
Causa 25% menos Dano de Ataque
action attack or cast time uses animation length [1]
is area damage [1]
GSZAngerSolarOrbNova
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Duração de Afecções infligidas com Habilidades Suportadas aumentada em 100%
Causa 5845 a 8767 de Dano de Fogo
Sempre Caustica Inimigos
50% do Efeito de Afecções não Danificantes aumentado em Inimigos
action attack or cast time uses animation length [1]
is area damage [1]
GTZAngerSolarOrbNova
Triggerable, Spell
Tempo de Conjuração: 1.433 seg
Recarga: 25 seg
action attack or cast time uses animation length [1]
MPWZAngerBossSpearThrowOrb
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 6514–9772
Chance de Crítico: 5%
Dano de Ataque: 125%
Attack Time: 1.5 seg
Recarga: 8.5 seg
50% do Dano Físico Convertido em Dano de Fogo
Causa 25% mais Dano de Ataque
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [178]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [2]
use scaled contact offset [1]
SOZAngerSolarOrbNova
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
alternate minion [667]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
MDAngerFissureSlam
Multicastable, Triggerable
Recarga: 13 seg
action attack or cast time uses animation length [1]
MPWAngerFissureSlam
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 6514–9772
Chance de Crítico: 5%
Attack Time: 1.5 seg
GAAngerFissureSlam
Triggerable, Attack
Base Damage: 6514–9772
Chance de Crítico: 5%
Attack Time: 1.5 seg
Seus Acertos empre Incendeiam
60% do Dano Físico Convertido em Dano de Fogo
action attack or cast time uses animation length [1]
is area damage [1]
GAAngerFissureSlamTrail
Triggerable, Attack
Base Damage: 6514–9772
Chance de Crítico: 5%
Dano de Ataque: 20%
Dano de Ataque: 20%
Attack Time: 1.5 seg
60% do Dano Físico Convertido em Dano de Fogo
Causa 80% menos Dano de Ataque
action attack or cast time uses animation length [1]
is area damage [1]
DTTAngerLeap
Spell, Movement
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
leap slam minimum distance [35]
spell maximum action distance +% [-40]
walk emerge extra distance [-18]
GAAngerLeapAttack
Triggerable, Attack
Base Damage: 6514–9772
Chance de Crítico: 5%
Dano de Ataque: 125%
Dano de Ataque: 125%
Attack Time: 1.5 seg
Causa 25% mais Dano de Ataque
action attack or cast time uses animation length [1]
is area damage [1]
GAEGAngerAimLine
Spell, Triggerable
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
is area damage [1]
CGEAngerSlamBurningGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tempo de Conjuração: 1 seg
Causa 4185.5 de Dano de Fogo Base por segundo
Duração base é de 9 segundos
active skill area of effect radius +% final [15]
ground fire art variation [26]
MPWZAngerBossSpearThrowOrbLowLife
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 6514–9772
Chance de Crítico: 5%
Dano de Ataque: 125%
Attack Time: 1.5 seg
Recarga: 13 seg
50% do Dano Físico Convertido em Dano de Fogo
Causa 25% mais Dano de Ataque
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [178]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [2]
use scaled contact offset [1]
AngerBossGigaBeam
Spell, DamageOverTime, Duration, DegenOnlySpellDamage, Fire, Cold, Lightning
Ira do Criador
Tempo de Conjuração: 1 seg
Recarga: 8.5 seg
A Memória do Criador conjura esta magia para você disparar um raio que causa dano degenerativo a tudo que tocar por um período.
Causa 5073.4 de Dano de Fogo Base por segundo
Duração base é de 3 segundos
Causa 4160.2 do Dano de Gelo Base por segundo
base lightning damage to deal per minute [343974]
monster penalty against minions damage +% final vs player minions [-60]
EASAngerBossGigaBeam
Spell
Tempo de Conjuração: 1 seg
Recarga: 23 seg
action attack or cast time uses animation length [1]
GTAngerBossBarrageLeft
Triggerable, Spell
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
GTAngerBossBarrageRight
Triggerable, Spell
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
MMSAngerBossBeamBarrage
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tempo de Conjuração: 1 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
GAStompDetonateWaveEG
Triggerable, Attack
Base Damage: 6514–9772
Chance de Crítico: 5%
Attack Time: 1.5 seg
action attack or cast time uses animation length [1]
is area damage [1]
GTZAngerSolarOrbNovaFewOrb
Triggerable, Spell
Tempo de Conjuração: 1.433 seg
Recarga: 25 seg
action attack or cast time uses animation length [1]
GTZAngerSolarOrbNovaManyOrb
Triggerable, Spell
Tempo de Conjuração: 1.433 seg
Recarga: 25 seg
action attack or cast time uses animation length [1]
GSAngerBossOrbShatter
Spell, Triggerable
Tempo de Conjuração: 1 seg
Causa 4383 a 6575 de Dano de Fogo
action attack or cast time uses animation length [1]
is area damage [1]
GAAngerBigStomp
Triggerable, Attack
Base Damage: 6514–9772
Chance de Crítico: 5%
Attack Time: 1.5 seg
action attack or cast time uses animation length [1]
is area damage [1]
EAAAngerBigStomp
Attack
Base Damage: 6514–9772
Chance de Crítico: 5%
Attack Time: 1.5 seg
+1.2 metros ao Alcance de Golpes Corpo a Corpo
action attack or cast time uses animation length [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasMemory/AngerBoss"] = {
name = "Incarnation of Fear",
life = 20,
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
damage = 4,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 19,
accuracy = 1,
weaponType1 = "One Hand Sword",
skillList = {
"MeleeAtAnimationSpeedUnique",
"MPWZAngerBossSpearThrowOrb",
"MPWZAngerBossSpearThrowOrbLowLife",
"MMSAngerBossBeamBarrage",
"CGEAngerSlamBurningGround",
"GAZAngerGroundslamUnarmed",
"GAZAngerBurningGroundSlam",
"GAZAngerStomp",
"GSZAngerSolarOrbNova",
"GAAngerFissureSlamTrail",
"GAAngerLeapAttack",
"GAEGAngerAimLine",
"GAStompDetonateWaveEG",
"GSAngerBossOrbShatter",
"GAAngerBigStomp",
"EASAngerBossGigaBeam",
"EAAAngerBigStomp",
"MDAngerFissureSlam",
"SOZAngerSolarOrbNova",
"GTZAngerSolarOrbNova",
"GTAngerBossBarrageLeft",
"GTAngerBossBarrageRight",
"GTZAngerSolarOrbNovaManyOrb",
"GTZAngerSolarOrbNovaFewOrb",
"DTTAngerLeap",
"MPWAngerFissureSlam",
"GAAngerFissureSlam",
"AngerBossGigaBeam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWZAngerBossSpearThrowOrb"] = {
name = "MPWZAngerBossSpearThrowOrb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.6,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_physical_damage_%_to_convert_to_fire",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_reference_event",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
},
levels = {
[1] = {178, 50, baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWZAngerBossSpearThrowOrbLowLife"] = {
name = "MPWZAngerBossSpearThrowOrbLowLife",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.6,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_physical_damage_%_to_convert_to_fire",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_reference_event",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {178, 50, baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSAngerBossBeamBarrage"] = {
name = "MMSAngerBossBeamBarrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_all_ailment_duration_+%",
"non_damaging_ailment_effect_+%",
"chance_to_scorch_%",
"active_skill_area_of_effect_+%_final",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 50, 100, -10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 167, 100, 100, -10, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEAngerSlamBurningGround"] = {
name = "CGEAngerSlamBurningGround",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_fire_art_variation",
},
levels = {
[1] = {3, 15, 9000, 26, levelRequirement = 0, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAZAngerGroundslamUnarmed"] = {
name = "GAZAngerGroundslamUnarmed",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {15, 25, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {}, cost = { }, },
[2] = {50, 15, 25, baseMultiplier = 2.5, levelRequirement = 85, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAZAngerBurningGroundSlam"] = {
name = "GAZAngerBurningGroundSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_all_ailment_duration_+%",
"melee_range_+",
"base_physical_damage_%_to_convert_to_fire",
"voll_slam_damage_+%_final_at_centre",
"chance_to_scorch_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, 13, 60, 25, 100, baseMultiplier = 1.45, levelRequirement = 0, statInterpolation = {1}, cost = { }, },
[2] = {100, 50, 13, 60, 25, 100, baseMultiplier = 2.5, levelRequirement = 85, statInterpolation = {1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAZAngerStomp"] = {
name = "GAZAngerStomp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"chance_to_crush_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, baseMultiplier = 0.75, levelRequirement = 0, statInterpolation = {}, cost = { }, },
[2] = {50, 100, levelRequirement = 85, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSZAngerSolarOrbNova"] = {
name = "GSZAngerSolarOrbNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_all_ailment_duration_+%",
"non_damaging_ailment_effect_+%",
"chance_to_scorch_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 50, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerFissureSlamTrail"] = {
name = "GAAngerFissureSlamTrail",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, baseMultiplier = 0.2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
[2] = {60, baseMultiplier = 0.2, levelRequirement = 85, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerLeapAttack"] = {
name = "GAAngerLeapAttack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
[2] = {33, baseMultiplier = 1.375, levelRequirement = 85, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAEGAngerAimLine"] = {
name = "GAEGAngerAimLine",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAStompDetonateWaveEG"] = {
name = "GAStompDetonateWaveEG",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAngerBossOrbShatter"] = {
name = "GSAngerBossOrbShatter",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerBigStomp"] = {
name = "GAAngerBigStomp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASAngerBossGigaBeam"] = {
name = "EASAngerBossGigaBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAAngerBigStomp"] = {
name = "EAAAngerBigStomp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {12, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDAngerFissureSlam"] = {
name = "MDAngerFissureSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOZAngerSolarOrbNova"] = {
name = "SOZAngerSolarOrbNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"monster_no_drops_or_experience",
},
levels = {
[1] = {1, 667, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTZAngerSolarOrbNova"] = {
name = "GTZAngerSolarOrbNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTAngerBossBarrageLeft"] = {
name = "GTAngerBossBarrageLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTAngerBossBarrageRight"] = {
name = "GTAngerBossBarrageRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTZAngerSolarOrbNovaManyOrb"] = {
name = "GTZAngerSolarOrbNovaManyOrb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTZAngerSolarOrbNovaFewOrb"] = {
name = "GTZAngerSolarOrbNovaFewOrb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTAngerLeap"] = {
name = "DTTAngerLeap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
"walk_emerge_extra_distance",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {35, -40, -18, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWAngerFissureSlam"] = {
name = "MPWAngerFissureSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerFissureSlam"] = {
name = "GAAngerFissureSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_+%_final",
"base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"always_ignite",
},
levels = {
[1] = {0, 60, levelRequirement = 0, statInterpolation = {1}, cost = { }, },
[2] = {25, 60, baseMultiplier = 1.4, levelRequirement = 85, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AngerBossGigaBeam"] = {
name = "Shaper's Ire",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Shaper's Memory casts this spell for you to fire a damaging beam for a duration that deals damage over time to things in it.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Duration] = true,
[SkillType.DegenOnlySpellDamage] = true,
[SkillType.Fire] = true,
[SkillType.Cold] = true,
[SkillType.Lightning] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"base_cold_damage_to_deal_per_minute",
"base_lightning_damage_to_deal_per_minute",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {1, 0.81999999284744, 1.1299999952316, 3000, -60, levelRequirement = 84, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
| Family | MonsterMapBoss |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Velocidade de Ação não pode ser modificada abaixo do valor base 50%
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Velocidade |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
| Family | PinnacleAtlasBoss |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Adds Tags | pinnacle_boss |
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
| Family | MonsterDroppedItemsInfluence |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Não Pode ser Empurrado
| Family | ImmuneToKnockback |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Encarnação do Medo
Área: Momento do Trauma
Chefe Final do Atlas
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
Velocidade de Ação não pode ser modificada abaixo do valor base 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
Raridade dos Itens Derrubados aumentada em 15000%
Velocidade de Ação não pode ser modificada abaixo do valor base 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
Não Pode ser Empurrado
Incarnation of Fear
| Spectre | N |
|---|---|
| Area | Momento do Trauma |
| Tags | medium_movement, not_dex, not_int, red_blood |
Vida
1440%
Armadura
+70%
Ailment Threshold
800%
Resistência
Damage
380%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
7 ~ 19
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
400%
Model Size
173%
Type
AngerZanaBossUBER
Metadata
AngerBossUBER
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
85
Vida
45,063,462
Armadura
183,195
Evasão
8,388
Damage
4,367
Dano Mágico
6,518
Precisão
1,118
Attack Time
1.005
Experiência
293,744
Minion Life
8,444,832
Minion Damage
3,719
Ailment Threshold
11,766,571
Chill
37,206
Shock
37,206
Brittle
210,492
Scorch
37,206
Sap
102,793
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 6935–10403
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAZAngerGroundslamUnarmed
Triggerable, Attack
Base Damage: 6935–10403
Chance de Crítico: 5%
Dano de Ataque: 250%
Dano de Ataque: 250%
Attack Time: 1.5 seg
Recarga: 8.5 seg
Causa 150% mais Dano de Ataque
50% mais Área de Efeito
+1.5 metros ao Alcance de Golpes Corpo a Corpo
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [25]
GAZAngerBurningGroundSlam
Triggerable, Attack
Base Damage: 6935–10403
Chance de Crítico: 5%
Dano de Ataque: 250%
Dano de Ataque: 250%
Attack Time: 1.5 seg
Recarga: 8.5 seg
60% do Dano Físico Convertido em Dano de Fogo
Duração de Afecções infligidas com Habilidades Suportadas aumentada em 100%
Causa 150% mais Dano de Ataque
50% mais Área de Efeito
+1.3 metros ao Alcance de Golpes Corpo a Corpo
Sempre Caustica Inimigos
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [25]
GAZAngerStomp
Triggerable, Attack
Base Damage: 6935–10403
Chance de Crítico: 5%
Attack Time: 1.5 seg
Recarga: 8.5 seg
Habilidades Suportadas Esmagam Inimigos por 4 segundos ao Acertar
50% mais Área de Efeito
action attack or cast time uses animation length [1]
is area damage [1]
GSZAngerSolarOrbNova
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Duração de Afecções infligidas com Habilidades Suportadas aumentada em 100%
Causa 6582 a 9874 de Dano de Fogo
Sempre Caustica Inimigos
50% do Efeito de Afecções não Danificantes aumentado em Inimigos
action attack or cast time uses animation length [1]
is area damage [1]
GTZAngerSolarOrbNova
Triggerable, Spell
Tempo de Conjuração: 1.433 seg
Recarga: 25 seg
action attack or cast time uses animation length [1]
SOZAngerSolarOrbNova
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
alternate minion [667]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
MDAngerFissureSlam
Multicastable, Triggerable
Recarga: 13 seg
action attack or cast time uses animation length [1]
MPWAngerFissureSlam
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 6935–10403
Chance de Crítico: 5%
Attack Time: 1.5 seg
GAAngerFissureSlam
Triggerable, Attack
Base Damage: 6935–10403
Chance de Crítico: 5%
Dano de Ataque: 140%
Dano de Ataque: 140%
Attack Time: 1.5 seg
Seus Acertos empre Incendeiam
60% do Dano Físico Convertido em Dano de Fogo
Causa 40% mais Dano de Ataque
25% mais Área de Efeito
action attack or cast time uses animation length [1]
is area damage [1]
GAAngerFissureSlamTrail
Triggerable, Attack
Base Damage: 6935–10403
Chance de Crítico: 5%
Dano de Ataque: 20%
Dano de Ataque: 20%
Attack Time: 1.5 seg
60% do Dano Físico Convertido em Dano de Fogo
Causa 80% menos Dano de Ataque
action attack or cast time uses animation length [1]
is area damage [1]
DTTAngerLeap
Spell, Movement
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
leap slam minimum distance [35]
spell maximum action distance +% [-40]
walk emerge extra distance [-18]
GAAngerLeapAttack
Triggerable, Attack
Base Damage: 6935–10403
Chance de Crítico: 5%
Dano de Ataque: 137.5%
Dano de Ataque: 137.5%
Attack Time: 1.5 seg
Causa 37.5% mais Dano de Ataque
33% mais Área de Efeito
action attack or cast time uses animation length [1]
is area damage [1]
GAEGAngerAimLine
Spell, Triggerable
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
is area damage [1]
CGEAngerSlamBurningGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tempo de Conjuração: 1 seg
Causa 4714 de Dano de Fogo Base por segundo
Duração base é de 9 segundos
active skill area of effect radius +% final [15]
ground fire art variation [26]
AngerBossGigaBeam
Spell, DamageOverTime, Duration, DegenOnlySpellDamage, Fire, Cold, Lightning
Ira do Criador
Tempo de Conjuração: 1 seg
Recarga: 8.5 seg
A Memória do Criador conjura esta magia para você disparar um raio que causa dano degenerativo a tudo que tocar por um período.
Causa 5714 de Dano de Fogo Base por segundo
Duração base é de 3 segundos
Causa 4685.5 do Dano de Gelo Base por segundo
base lightning damage to deal per minute [387406]
monster penalty against minions damage +% final vs player minions [-60]
EASAngerBossGigaBeam
Spell
Tempo de Conjuração: 1 seg
Recarga: 23 seg
action attack or cast time uses animation length [1]
GTAngerBossBarrageLeft
Triggerable, Spell
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
GTAngerBossBarrageRight
Triggerable, Spell
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
MMSAngerBossBeamBarrage
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tempo de Conjuração: 1 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
GAStompDetonateWaveEG
Triggerable, Attack
Base Damage: 6935–10403
Chance de Crítico: 5%
Attack Time: 1.5 seg
action attack or cast time uses animation length [1]
is area damage [1]
GTZAngerSolarOrbNovaFewOrb
Triggerable, Spell
Tempo de Conjuração: 1.433 seg
Recarga: 25 seg
action attack or cast time uses animation length [1]
GTZAngerSolarOrbNovaManyOrb
Triggerable, Spell
Tempo de Conjuração: 1.433 seg
Recarga: 25 seg
action attack or cast time uses animation length [1]
GSAngerBossOrbShatter
Spell, Triggerable
Tempo de Conjuração: 1 seg
Causa 4937 a 7405 de Dano de Fogo
action attack or cast time uses animation length [1]
is area damage [1]
GAAngerBigStomp
Triggerable, Attack
Base Damage: 6935–10403
Chance de Crítico: 5%
Attack Time: 1.5 seg
action attack or cast time uses animation length [1]
is area damage [1]
EAAAngerBigStomp
Attack
Base Damage: 6935–10403
Chance de Crítico: 5%
Attack Time: 1.5 seg
+1.2 metros ao Alcance de Golpes Corpo a Corpo
action attack or cast time uses animation length [1]
GSAngerBossOrbBeamDamage
Spell, Triggerable
Tempo de Conjuração: 1 seg
Duração base é de 3 segundos
Causa 2704 a 4055 de Dano de Fogo
action attack or cast time uses animation length [1]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
MDAngerFissureSlamUBER
Multicastable, Triggerable
Recarga: 13 seg
action attack or cast time uses animation length [1]
MPWZAngerBossSpearThrowOrbUBER
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 6935–10403
Chance de Crítico: 5%
Dano de Ataque: 122.22%
Dano de Ataque: 122.22%
Attack Time: 1.5 seg
Recarga: 13 seg
50% do Dano Físico Convertido em Dano de Fogo
Causa 22.22% mais Dano de Ataque
10% menos Velocidade de Ataque
action attack or cast time uses animation length [1]
base is projectile [1]
cannot be blocked or dodged or suppressed [0]
check for targets between initiator and projectile source [1]
monster projectile variation [178]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [2]
use scaled contact offset [1]
MPWZAngerBossSpearThrowOrbLowLifeUBER
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 6935–10403
Chance de Crítico: 5%
Dano de Ataque: 122.22%
Dano de Ataque: 122.22%
Attack Time: 1.5 seg
Recarga: 18 seg
50% do Dano Físico Convertido em Dano de Fogo
Causa 22.22% mais Dano de Ataque
10% menos Velocidade de Ataque
action attack or cast time uses animation length [1]
base is projectile [1]
cannot be blocked or dodged or suppressed [0]
monster projectile variation [178]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [2]
use scaled contact offset [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasMemory/AngerBossUBER"] = {
name = "Incarnation of Fear",
life = 14.4,
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
damage = 3.8,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 19,
accuracy = 1,
weaponType1 = "One Hand Sword",
skillList = {
"MeleeAtAnimationSpeedUnique",
"MPWZAngerBossSpearThrowOrbUBER",
"MPWZAngerBossSpearThrowOrbLowLifeUBER",
"MMSAngerBossBeamBarrage",
"CGEAngerSlamBurningGround",
"GAZAngerGroundslamUnarmed",
"GAZAngerBurningGroundSlam",
"GAZAngerStomp",
"GSZAngerSolarOrbNova",
"GAAngerFissureSlamTrail",
"GAAngerLeapAttack",
"GAEGAngerAimLine",
"GAStompDetonateWaveEG",
"GSAngerBossOrbShatter",
"GAAngerBigStomp",
"GSAngerBossOrbBeamDamage",
"EASAngerBossGigaBeam",
"EAAAngerBigStomp",
"MDAngerFissureSlam",
"MDAngerFissureSlamUBER",
"SOZAngerSolarOrbNova",
"GTZAngerSolarOrbNova",
"GTAngerBossBarrageLeft",
"GTAngerBossBarrageRight",
"GTZAngerSolarOrbNovaManyOrb",
"GTZAngerSolarOrbNovaFewOrb",
"DTTAngerLeap",
"MPWAngerFissureSlam",
"GAAngerFissureSlam",
"AngerBossGigaBeam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWZAngerBossSpearThrowOrbUBER"] = {
name = "MPWZAngerBossSpearThrowOrbUBER",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.6,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"cannot_be_blocked_or_dodged_or_suppressed",
"monster_projectile_variation",
"base_physical_damage_%_to_convert_to_fire",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_reference_event",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
},
levels = {
[1] = {-10, 0, 178, 50, baseMultiplier = 1.2222, levelRequirement = 0, statInterpolation = {1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWZAngerBossSpearThrowOrbLowLifeUBER"] = {
name = "MPWZAngerBossSpearThrowOrbLowLifeUBER",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.6,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"cannot_be_blocked_or_dodged_or_suppressed",
"monster_projectile_variation",
"base_physical_damage_%_to_convert_to_fire",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_reference_event",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-10, 0, 178, 50, baseMultiplier = 1.2222, levelRequirement = 0, statInterpolation = {1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSAngerBossBeamBarrage"] = {
name = "MMSAngerBossBeamBarrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_all_ailment_duration_+%",
"non_damaging_ailment_effect_+%",
"chance_to_scorch_%",
"active_skill_area_of_effect_+%_final",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 50, 100, -10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 167, 100, 100, -10, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEAngerSlamBurningGround"] = {
name = "CGEAngerSlamBurningGround",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_fire_art_variation",
},
levels = {
[1] = {3, 15, 9000, 26, levelRequirement = 0, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAZAngerGroundslamUnarmed"] = {
name = "GAZAngerGroundslamUnarmed",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {15, 25, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {}, cost = { }, },
[2] = {50, 15, 25, baseMultiplier = 2.5, levelRequirement = 85, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAZAngerBurningGroundSlam"] = {
name = "GAZAngerBurningGroundSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_all_ailment_duration_+%",
"melee_range_+",
"base_physical_damage_%_to_convert_to_fire",
"voll_slam_damage_+%_final_at_centre",
"chance_to_scorch_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, 13, 60, 25, 100, baseMultiplier = 1.45, levelRequirement = 0, statInterpolation = {1}, cost = { }, },
[2] = {100, 50, 13, 60, 25, 100, baseMultiplier = 2.5, levelRequirement = 85, statInterpolation = {1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAZAngerStomp"] = {
name = "GAZAngerStomp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"chance_to_crush_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, baseMultiplier = 0.75, levelRequirement = 0, statInterpolation = {}, cost = { }, },
[2] = {50, 100, levelRequirement = 85, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSZAngerSolarOrbNova"] = {
name = "GSZAngerSolarOrbNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_all_ailment_duration_+%",
"non_damaging_ailment_effect_+%",
"chance_to_scorch_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 50, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerFissureSlamTrail"] = {
name = "GAAngerFissureSlamTrail",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, baseMultiplier = 0.2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
[2] = {60, baseMultiplier = 0.2, levelRequirement = 85, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerLeapAttack"] = {
name = "GAAngerLeapAttack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
[2] = {33, baseMultiplier = 1.375, levelRequirement = 85, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAEGAngerAimLine"] = {
name = "GAEGAngerAimLine",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAStompDetonateWaveEG"] = {
name = "GAStompDetonateWaveEG",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAngerBossOrbShatter"] = {
name = "GSAngerBossOrbShatter",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerBigStomp"] = {
name = "GAAngerBigStomp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAngerBossOrbBeamDamage"] = {
name = "GSAngerBossOrbBeamDamage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"cannot_be_blocked_or_dodged_or_suppressed",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 3000, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASAngerBossGigaBeam"] = {
name = "EASAngerBossGigaBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAAngerBigStomp"] = {
name = "EAAAngerBigStomp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {12, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDAngerFissureSlam"] = {
name = "MDAngerFissureSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDAngerFissureSlamUBER"] = {
name = "MDAngerFissureSlamUBER",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOZAngerSolarOrbNova"] = {
name = "SOZAngerSolarOrbNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"monster_no_drops_or_experience",
},
levels = {
[1] = {1, 667, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTZAngerSolarOrbNova"] = {
name = "GTZAngerSolarOrbNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTAngerBossBarrageLeft"] = {
name = "GTAngerBossBarrageLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTAngerBossBarrageRight"] = {
name = "GTAngerBossBarrageRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTZAngerSolarOrbNovaManyOrb"] = {
name = "GTZAngerSolarOrbNovaManyOrb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTZAngerSolarOrbNovaFewOrb"] = {
name = "GTZAngerSolarOrbNovaFewOrb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTAngerLeap"] = {
name = "DTTAngerLeap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
"walk_emerge_extra_distance",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {35, -40, -18, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWAngerFissureSlam"] = {
name = "MPWAngerFissureSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerFissureSlam"] = {
name = "GAAngerFissureSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_+%_final",
"base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"always_ignite",
},
levels = {
[1] = {0, 60, levelRequirement = 0, statInterpolation = {1}, cost = { }, },
[2] = {25, 60, baseMultiplier = 1.4, levelRequirement = 85, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AngerBossGigaBeam"] = {
name = "Shaper's Ire",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Shaper's Memory casts this spell for you to fire a damaging beam for a duration that deals damage over time to things in it.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Duration] = true,
[SkillType.DegenOnlySpellDamage] = true,
[SkillType.Fire] = true,
[SkillType.Cold] = true,
[SkillType.Lightning] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"base_cold_damage_to_deal_per_minute",
"base_lightning_damage_to_deal_per_minute",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {1, 0.81999999284744, 1.1299999952316, 3000, -60, levelRequirement = 84, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
| Family | MonsterMapBoss |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Velocidade de Ação não pode ser modificada abaixo do valor base 50%
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Velocidade |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
| Family | PinnacleAtlasBoss |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Adds Tags | pinnacle_boss |
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
| Family | MonsterDroppedItemsInfluence |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Não Pode ser Empurrado
| Family | ImmuneToKnockback |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Encarnação do Medo
Chefe Final do Atlas
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
Velocidade de Ação não pode ser modificada abaixo do valor base 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
Raridade dos Itens Derrubados aumentada em 15000%
Velocidade de Ação não pode ser modificada abaixo do valor base 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
Não Pode ser Empurrado
Incarnation of Fear
| Spectre | N |
|---|---|
| Tags | medium_movement, not_dex, not_int, red_blood |
Vida
520%
Armadura
+70%
Ailment Threshold
800%
Resistência
Damage
400%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
7 ~ 19
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
400%
Model Size
173%
Type
BenevolenceMinionRed
Metadata
BenevolenceBossRed
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
724,601
Armadura
48,943
Evasão
4,739
Damage
1,702
Dano Mágico
2,540
Precisão
580
Attack Time
1.005
Experiência
225,610
Minion Life
157,172
Minion Damage
1,359
Ailment Threshold
702,306
Chill
2,221
Shock
2,221
Brittle
12,564
Scorch
2,221
Sap
6,135
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 2703–4054
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAZAngerGroundslamUnarmed
Triggerable, Attack
Base Damage: 2703–4054
Chance de Crítico: 5%
Dano de Ataque: 140%
Dano de Ataque: 140%
Attack Time: 1.5 seg
Recarga: 8.5 seg
Causa 40% mais Dano de Ataque
+1.5 metros ao Alcance de Golpes Corpo a Corpo
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [25]
GAZAngerBurningGroundSlam
Triggerable, Attack
Base Damage: 2703–4054
Chance de Crítico: 5%
Dano de Ataque: 145%
Dano de Ataque: 145%
Attack Time: 1.5 seg
Recarga: 8.5 seg
60% do Dano Físico Convertido em Dano de Fogo
Duração de Afecções infligidas com Habilidades Suportadas aumentada em 100%
Causa 45% mais Dano de Ataque
+1.3 metros ao Alcance de Golpes Corpo a Corpo
Sempre Caustica Inimigos
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [25]
GAZAngerStomp
Triggerable, Attack
Base Damage: 2703–4054
Chance de Crítico: 5%
Dano de Ataque: 75%
Dano de Ataque: 75%
Attack Time: 1.5 seg
Recarga: 8.5 seg
Habilidades Suportadas Esmagam Inimigos por 4 segundos ao Acertar
Causa 25% menos Dano de Ataque
action attack or cast time uses animation length [1]
is area damage [1]
GSZAngerSolarOrbNova
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Duração de Afecções infligidas com Habilidades Suportadas aumentada em 100%
Causa 2357 a 3535 de Dano de Fogo
Sempre Caustica Inimigos
50% do Efeito de Afecções não Danificantes aumentado em Inimigos
action attack or cast time uses animation length [1]
is area damage [1]
GTZAngerSolarOrbNova
Triggerable, Spell
Tempo de Conjuração: 1.433 seg
Recarga: 25 seg
action attack or cast time uses animation length [1]
MPWZAngerBossSpearThrowOrb
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 2703–4054
Chance de Crítico: 5%
Dano de Ataque: 125%
Attack Time: 1.5 seg
Recarga: 8.5 seg
50% do Dano Físico Convertido em Dano de Fogo
Causa 25% mais Dano de Ataque
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [178]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [2]
use scaled contact offset [1]
SOZAngerSolarOrbNova
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
alternate minion [667]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
MDAngerFissureSlam
Multicastable, Triggerable
Recarga: 13 seg
action attack or cast time uses animation length [1]
MPWAngerFissureSlam
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 2703–4054
Chance de Crítico: 5%
Attack Time: 1.5 seg
GAAngerFissureSlam
Triggerable, Attack
Base Damage: 2703–4054
Chance de Crítico: 5%
Attack Time: 1.5 seg
Seus Acertos empre Incendeiam
60% do Dano Físico Convertido em Dano de Fogo
action attack or cast time uses animation length [1]
is area damage [1]
GAAngerFissureSlamTrail
Triggerable, Attack
Base Damage: 2703–4054
Chance de Crítico: 5%
Dano de Ataque: 20%
Dano de Ataque: 20%
Attack Time: 1.5 seg
60% do Dano Físico Convertido em Dano de Fogo
Causa 80% menos Dano de Ataque
action attack or cast time uses animation length [1]
is area damage [1]
DTTAngerLeap
Spell, Movement
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
leap slam minimum distance [35]
spell maximum action distance +% [-40]
walk emerge extra distance [-18]
GAAngerLeapAttack
Triggerable, Attack
Base Damage: 2703–4054
Chance de Crítico: 5%
Dano de Ataque: 125%
Dano de Ataque: 125%
Attack Time: 1.5 seg
Causa 25% mais Dano de Ataque
action attack or cast time uses animation length [1]
is area damage [1]
GAEGAngerAimLine
Spell, Triggerable
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
is area damage [1]
CGEAngerSlamBurningGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tempo de Conjuração: 1 seg
Causa 1687.8 de Dano de Fogo Base por segundo
Duração base é de 9 segundos
active skill area of effect radius +% final [15]
ground fire art variation [26]
MPWZAngerBossSpearThrowOrbLowLife
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 2703–4054
Chance de Crítico: 5%
Dano de Ataque: 125%
Attack Time: 1.5 seg
Recarga: 13 seg
50% do Dano Físico Convertido em Dano de Fogo
Causa 25% mais Dano de Ataque
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [178]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [2]
use scaled contact offset [1]
AngerBossGigaBeam
Spell, DamageOverTime, Duration, DegenOnlySpellDamage, Fire, Cold, Lightning
Ira do Criador
Tempo de Conjuração: 1 seg
Recarga: 8.5 seg
A Memória do Criador conjura esta magia para você disparar um raio que causa dano degenerativo a tudo que tocar por um período.
Causa 2045.9 de Dano de Fogo Base por segundo
Duração base é de 3 segundos
Causa 1677.6 do Dano de Gelo Base por segundo
base lightning damage to deal per minute [138709]
monster penalty against minions damage +% final vs player minions [-60]
EASAngerBossGigaBeam
Spell
Tempo de Conjuração: 1 seg
Recarga: 23 seg
action attack or cast time uses animation length [1]
GTAngerBossBarrageLeft
Triggerable, Spell
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
GTAngerBossBarrageRight
Triggerable, Spell
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
MMSAngerBossBeamBarrage
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tempo de Conjuração: 1 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
GAStompDetonateWaveEG
Triggerable, Attack
Base Damage: 2703–4054
Chance de Crítico: 5%
Attack Time: 1.5 seg
action attack or cast time uses animation length [1]
is area damage [1]
GTZAngerSolarOrbNovaFewOrb
Triggerable, Spell
Tempo de Conjuração: 1.433 seg
Recarga: 25 seg
action attack or cast time uses animation length [1]
GTZAngerSolarOrbNovaManyOrb
Triggerable, Spell
Tempo de Conjuração: 1.433 seg
Recarga: 25 seg
action attack or cast time uses animation length [1]
GSAngerBossOrbShatter
Spell, Triggerable
Tempo de Conjuração: 1 seg
Causa 1768 a 2651 de Dano de Fogo
action attack or cast time uses animation length [1]
is area damage [1]
GAAngerBigStomp
Triggerable, Attack
Base Damage: 2703–4054
Chance de Crítico: 5%
Attack Time: 1.5 seg
action attack or cast time uses animation length [1]
is area damage [1]
EAAAngerBigStomp
Attack
Base Damage: 2703–4054
Chance de Crítico: 5%
Attack Time: 1.5 seg
+1.2 metros ao Alcance de Golpes Corpo a Corpo
action attack or cast time uses animation length [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasMemory/AngerBoss/BenevolenceBossRed"] = {
name = "Incarnation of Fear",
life = 5.2,
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
damage = 4,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 19,
accuracy = 1,
weaponType1 = "One Hand Sword",
skillList = {
"MeleeAtAnimationSpeedUnique",
"MPWZAngerBossSpearThrowOrb",
"MPWZAngerBossSpearThrowOrbLowLife",
"MMSAngerBossBeamBarrage",
"CGEAngerSlamBurningGround",
"GAZAngerGroundslamUnarmed",
"GAZAngerBurningGroundSlam",
"GAZAngerStomp",
"GSZAngerSolarOrbNova",
"GAAngerFissureSlamTrail",
"GAAngerLeapAttack",
"GAEGAngerAimLine",
"GAStompDetonateWaveEG",
"GSAngerBossOrbShatter",
"GAAngerBigStomp",
"EASAngerBossGigaBeam",
"EAAAngerBigStomp",
"MDAngerFissureSlam",
"SOZAngerSolarOrbNova",
"GTZAngerSolarOrbNova",
"GTAngerBossBarrageLeft",
"GTAngerBossBarrageRight",
"GTZAngerSolarOrbNovaManyOrb",
"GTZAngerSolarOrbNovaFewOrb",
"DTTAngerLeap",
"MPWAngerFissureSlam",
"GAAngerFissureSlam",
"AngerBossGigaBeam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWZAngerBossSpearThrowOrb"] = {
name = "MPWZAngerBossSpearThrowOrb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.6,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_physical_damage_%_to_convert_to_fire",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_reference_event",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
},
levels = {
[1] = {178, 50, baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWZAngerBossSpearThrowOrbLowLife"] = {
name = "MPWZAngerBossSpearThrowOrbLowLife",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.6,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_physical_damage_%_to_convert_to_fire",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_reference_event",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {178, 50, baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSAngerBossBeamBarrage"] = {
name = "MMSAngerBossBeamBarrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_all_ailment_duration_+%",
"non_damaging_ailment_effect_+%",
"chance_to_scorch_%",
"active_skill_area_of_effect_+%_final",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 50, 100, -10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 167, 100, 100, -10, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEAngerSlamBurningGround"] = {
name = "CGEAngerSlamBurningGround",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_fire_art_variation",
},
levels = {
[1] = {3, 15, 9000, 26, levelRequirement = 0, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAZAngerGroundslamUnarmed"] = {
name = "GAZAngerGroundslamUnarmed",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {15, 25, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {}, cost = { }, },
[2] = {50, 15, 25, baseMultiplier = 2.5, levelRequirement = 85, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAZAngerBurningGroundSlam"] = {
name = "GAZAngerBurningGroundSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_all_ailment_duration_+%",
"melee_range_+",
"base_physical_damage_%_to_convert_to_fire",
"voll_slam_damage_+%_final_at_centre",
"chance_to_scorch_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, 13, 60, 25, 100, baseMultiplier = 1.45, levelRequirement = 0, statInterpolation = {1}, cost = { }, },
[2] = {100, 50, 13, 60, 25, 100, baseMultiplier = 2.5, levelRequirement = 85, statInterpolation = {1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAZAngerStomp"] = {
name = "GAZAngerStomp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"chance_to_crush_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, baseMultiplier = 0.75, levelRequirement = 0, statInterpolation = {}, cost = { }, },
[2] = {50, 100, levelRequirement = 85, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSZAngerSolarOrbNova"] = {
name = "GSZAngerSolarOrbNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_all_ailment_duration_+%",
"non_damaging_ailment_effect_+%",
"chance_to_scorch_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 50, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerFissureSlamTrail"] = {
name = "GAAngerFissureSlamTrail",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, baseMultiplier = 0.2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
[2] = {60, baseMultiplier = 0.2, levelRequirement = 85, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerLeapAttack"] = {
name = "GAAngerLeapAttack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
[2] = {33, baseMultiplier = 1.375, levelRequirement = 85, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAEGAngerAimLine"] = {
name = "GAEGAngerAimLine",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAStompDetonateWaveEG"] = {
name = "GAStompDetonateWaveEG",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAngerBossOrbShatter"] = {
name = "GSAngerBossOrbShatter",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerBigStomp"] = {
name = "GAAngerBigStomp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASAngerBossGigaBeam"] = {
name = "EASAngerBossGigaBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAAngerBigStomp"] = {
name = "EAAAngerBigStomp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {12, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDAngerFissureSlam"] = {
name = "MDAngerFissureSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOZAngerSolarOrbNova"] = {
name = "SOZAngerSolarOrbNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"monster_no_drops_or_experience",
},
levels = {
[1] = {1, 667, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTZAngerSolarOrbNova"] = {
name = "GTZAngerSolarOrbNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTAngerBossBarrageLeft"] = {
name = "GTAngerBossBarrageLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTAngerBossBarrageRight"] = {
name = "GTAngerBossBarrageRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTZAngerSolarOrbNovaManyOrb"] = {
name = "GTZAngerSolarOrbNovaManyOrb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTZAngerSolarOrbNovaFewOrb"] = {
name = "GTZAngerSolarOrbNovaFewOrb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTAngerLeap"] = {
name = "DTTAngerLeap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
"walk_emerge_extra_distance",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {35, -40, -18, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWAngerFissureSlam"] = {
name = "MPWAngerFissureSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerFissureSlam"] = {
name = "GAAngerFissureSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_+%_final",
"base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"always_ignite",
},
levels = {
[1] = {0, 60, levelRequirement = 0, statInterpolation = {1}, cost = { }, },
[2] = {25, 60, baseMultiplier = 1.4, levelRequirement = 85, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AngerBossGigaBeam"] = {
name = "Shaper's Ire",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Shaper's Memory casts this spell for you to fire a damaging beam for a duration that deals damage over time to things in it.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Duration] = true,
[SkillType.DegenOnlySpellDamage] = true,
[SkillType.Fire] = true,
[SkillType.Cold] = true,
[SkillType.Lightning] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"base_cold_damage_to_deal_per_minute",
"base_lightning_damage_to_deal_per_minute",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {1, 0.81999999284744, 1.1299999952316, 3000, -60, levelRequirement = 84, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
| Family | MonsterMapBoss |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Velocidade de Ação não pode ser modificada abaixo do valor base 50%
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Velocidade |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
| Family | PinnacleAtlasBoss |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Adds Tags | pinnacle_boss |
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
| Family | MonsterDroppedItemsInfluence |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Não Pode ser Empurrado
| Family | ImmuneToKnockback |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Encarnação do Medo
Chefe Final do Atlas
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
Velocidade de Ação não pode ser modificada abaixo do valor base 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
Raridade dos Itens Derrubados aumentada em 15000%
Velocidade de Ação não pode ser modificada abaixo do valor base 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
Não Pode ser Empurrado
Incarnation of Fear
| Spectre | N |
|---|---|
| Tags | medium_movement, not_dex, not_int, red_blood |
Vida
1300%
Armadura
+70%
Ailment Threshold
800%
Resistência
Damage
400%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
7 ~ 19
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
400%
Model Size
173%
Type
AngerZanaBossGAUNTLET
Metadata
AngerBossGAUNTLET
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
1,811,503
Armadura
48,943
Evasão
4,739
Damage
1,702
Dano Mágico
2,540
Precisão
580
Attack Time
1.005
Experiência
225,610
Minion Life
392,931
Minion Damage
1,359
Ailment Threshold
702,306
Chill
2,221
Shock
2,221
Brittle
12,564
Scorch
2,221
Sap
6,135
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 2703–4054
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAZAngerGroundslamUnarmed
Triggerable, Attack
Base Damage: 2703–4054
Chance de Crítico: 5%
Dano de Ataque: 140%
Dano de Ataque: 140%
Attack Time: 1.5 seg
Recarga: 8.5 seg
Causa 40% mais Dano de Ataque
+1.5 metros ao Alcance de Golpes Corpo a Corpo
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [25]
GAZAngerBurningGroundSlam
Triggerable, Attack
Base Damage: 2703–4054
Chance de Crítico: 5%
Dano de Ataque: 145%
Dano de Ataque: 145%
Attack Time: 1.5 seg
Recarga: 8.5 seg
60% do Dano Físico Convertido em Dano de Fogo
Duração de Afecções infligidas com Habilidades Suportadas aumentada em 100%
Causa 45% mais Dano de Ataque
+1.3 metros ao Alcance de Golpes Corpo a Corpo
Sempre Caustica Inimigos
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [25]
GAZAngerStomp
Triggerable, Attack
Base Damage: 2703–4054
Chance de Crítico: 5%
Dano de Ataque: 75%
Dano de Ataque: 75%
Attack Time: 1.5 seg
Recarga: 8.5 seg
Habilidades Suportadas Esmagam Inimigos por 4 segundos ao Acertar
Causa 25% menos Dano de Ataque
action attack or cast time uses animation length [1]
is area damage [1]
GSZAngerSolarOrbNova
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Duração de Afecções infligidas com Habilidades Suportadas aumentada em 100%
Causa 2357 a 3535 de Dano de Fogo
Sempre Caustica Inimigos
50% do Efeito de Afecções não Danificantes aumentado em Inimigos
action attack or cast time uses animation length [1]
is area damage [1]
GTZAngerSolarOrbNova
Triggerable, Spell
Tempo de Conjuração: 1.433 seg
Recarga: 25 seg
action attack or cast time uses animation length [1]
MPWZAngerBossSpearThrowOrb
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 2703–4054
Chance de Crítico: 5%
Dano de Ataque: 125%
Attack Time: 1.5 seg
Recarga: 8.5 seg
50% do Dano Físico Convertido em Dano de Fogo
Causa 25% mais Dano de Ataque
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [178]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [2]
use scaled contact offset [1]
SOZAngerSolarOrbNova
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
alternate minion [667]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
MDAngerFissureSlam
Multicastable, Triggerable
Recarga: 13 seg
action attack or cast time uses animation length [1]
MPWAngerFissureSlam
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 2703–4054
Chance de Crítico: 5%
Attack Time: 1.5 seg
GAAngerFissureSlam
Triggerable, Attack
Base Damage: 2703–4054
Chance de Crítico: 5%
Attack Time: 1.5 seg
Seus Acertos empre Incendeiam
60% do Dano Físico Convertido em Dano de Fogo
action attack or cast time uses animation length [1]
is area damage [1]
GAAngerFissureSlamTrail
Triggerable, Attack
Base Damage: 2703–4054
Chance de Crítico: 5%
Dano de Ataque: 20%
Dano de Ataque: 20%
Attack Time: 1.5 seg
60% do Dano Físico Convertido em Dano de Fogo
Causa 80% menos Dano de Ataque
action attack or cast time uses animation length [1]
is area damage [1]
DTTAngerLeap
Spell, Movement
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
leap slam minimum distance [35]
spell maximum action distance +% [-40]
walk emerge extra distance [-18]
GAAngerLeapAttack
Triggerable, Attack
Base Damage: 2703–4054
Chance de Crítico: 5%
Dano de Ataque: 125%
Dano de Ataque: 125%
Attack Time: 1.5 seg
Causa 25% mais Dano de Ataque
action attack or cast time uses animation length [1]
is area damage [1]
GAEGAngerAimLine
Spell, Triggerable
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
is area damage [1]
CGEAngerSlamBurningGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tempo de Conjuração: 1 seg
Causa 1687.8 de Dano de Fogo Base por segundo
Duração base é de 9 segundos
active skill area of effect radius +% final [15]
ground fire art variation [26]
MPWZAngerBossSpearThrowOrbLowLife
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 2703–4054
Chance de Crítico: 5%
Dano de Ataque: 125%
Attack Time: 1.5 seg
Recarga: 13 seg
50% do Dano Físico Convertido em Dano de Fogo
Causa 25% mais Dano de Ataque
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [178]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [2]
use scaled contact offset [1]
AngerBossGigaBeam
Spell, DamageOverTime, Duration, DegenOnlySpellDamage, Fire, Cold, Lightning
Ira do Criador
Tempo de Conjuração: 1 seg
Recarga: 8.5 seg
A Memória do Criador conjura esta magia para você disparar um raio que causa dano degenerativo a tudo que tocar por um período.
Causa 2045.9 de Dano de Fogo Base por segundo
Duração base é de 3 segundos
Causa 1677.6 do Dano de Gelo Base por segundo
base lightning damage to deal per minute [138709]
monster penalty against minions damage +% final vs player minions [-60]
EASAngerBossGigaBeam
Spell
Tempo de Conjuração: 1 seg
Recarga: 23 seg
action attack or cast time uses animation length [1]
GTAngerBossBarrageLeft
Triggerable, Spell
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
GTAngerBossBarrageRight
Triggerable, Spell
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
MMSAngerBossBeamBarrage
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tempo de Conjuração: 1 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
GAStompDetonateWaveEG
Triggerable, Attack
Base Damage: 2703–4054
Chance de Crítico: 5%
Attack Time: 1.5 seg
action attack or cast time uses animation length [1]
is area damage [1]
GTZAngerSolarOrbNovaFewOrb
Triggerable, Spell
Tempo de Conjuração: 1.433 seg
Recarga: 25 seg
action attack or cast time uses animation length [1]
GTZAngerSolarOrbNovaManyOrb
Triggerable, Spell
Tempo de Conjuração: 1.433 seg
Recarga: 25 seg
action attack or cast time uses animation length [1]
GSAngerBossOrbShatter
Spell, Triggerable
Tempo de Conjuração: 1 seg
Causa 1768 a 2651 de Dano de Fogo
action attack or cast time uses animation length [1]
is area damage [1]
GAAngerBigStomp
Triggerable, Attack
Base Damage: 2703–4054
Chance de Crítico: 5%
Attack Time: 1.5 seg
action attack or cast time uses animation length [1]
is area damage [1]
EAAAngerBigStomp
Attack
Base Damage: 2703–4054
Chance de Crítico: 5%
Attack Time: 1.5 seg
+1.2 metros ao Alcance de Golpes Corpo a Corpo
action attack or cast time uses animation length [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasMemory/AngerBossGAUNTLET"] = {
name = "Incarnation of Fear",
life = 13,
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
damage = 4,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 19,
accuracy = 1,
weaponType1 = "One Hand Sword",
skillList = {
"MeleeAtAnimationSpeedUnique",
"MPWZAngerBossSpearThrowOrb",
"MPWZAngerBossSpearThrowOrbLowLife",
"MMSAngerBossBeamBarrage",
"CGEAngerSlamBurningGround",
"GAZAngerGroundslamUnarmed",
"GAZAngerBurningGroundSlam",
"GAZAngerStomp",
"GSZAngerSolarOrbNova",
"GAAngerFissureSlamTrail",
"GAAngerLeapAttack",
"GAEGAngerAimLine",
"GAStompDetonateWaveEG",
"GSAngerBossOrbShatter",
"GAAngerBigStomp",
"EASAngerBossGigaBeam",
"EAAAngerBigStomp",
"MDAngerFissureSlam",
"SOZAngerSolarOrbNova",
"GTZAngerSolarOrbNova",
"GTAngerBossBarrageLeft",
"GTAngerBossBarrageRight",
"GTZAngerSolarOrbNovaManyOrb",
"GTZAngerSolarOrbNovaFewOrb",
"DTTAngerLeap",
"MPWAngerFissureSlam",
"GAAngerFissureSlam",
"AngerBossGigaBeam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWZAngerBossSpearThrowOrb"] = {
name = "MPWZAngerBossSpearThrowOrb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.6,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_physical_damage_%_to_convert_to_fire",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_reference_event",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
},
levels = {
[1] = {178, 50, baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWZAngerBossSpearThrowOrbLowLife"] = {
name = "MPWZAngerBossSpearThrowOrbLowLife",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.6,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_physical_damage_%_to_convert_to_fire",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_reference_event",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {178, 50, baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSAngerBossBeamBarrage"] = {
name = "MMSAngerBossBeamBarrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_all_ailment_duration_+%",
"non_damaging_ailment_effect_+%",
"chance_to_scorch_%",
"active_skill_area_of_effect_+%_final",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 50, 100, -10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 167, 100, 100, -10, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEAngerSlamBurningGround"] = {
name = "CGEAngerSlamBurningGround",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_fire_art_variation",
},
levels = {
[1] = {3, 15, 9000, 26, levelRequirement = 0, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAZAngerGroundslamUnarmed"] = {
name = "GAZAngerGroundslamUnarmed",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {15, 25, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {}, cost = { }, },
[2] = {50, 15, 25, baseMultiplier = 2.5, levelRequirement = 85, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAZAngerBurningGroundSlam"] = {
name = "GAZAngerBurningGroundSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_all_ailment_duration_+%",
"melee_range_+",
"base_physical_damage_%_to_convert_to_fire",
"voll_slam_damage_+%_final_at_centre",
"chance_to_scorch_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, 13, 60, 25, 100, baseMultiplier = 1.45, levelRequirement = 0, statInterpolation = {1}, cost = { }, },
[2] = {100, 50, 13, 60, 25, 100, baseMultiplier = 2.5, levelRequirement = 85, statInterpolation = {1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAZAngerStomp"] = {
name = "GAZAngerStomp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"chance_to_crush_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, baseMultiplier = 0.75, levelRequirement = 0, statInterpolation = {}, cost = { }, },
[2] = {50, 100, levelRequirement = 85, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSZAngerSolarOrbNova"] = {
name = "GSZAngerSolarOrbNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_all_ailment_duration_+%",
"non_damaging_ailment_effect_+%",
"chance_to_scorch_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 50, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerFissureSlamTrail"] = {
name = "GAAngerFissureSlamTrail",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, baseMultiplier = 0.2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
[2] = {60, baseMultiplier = 0.2, levelRequirement = 85, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerLeapAttack"] = {
name = "GAAngerLeapAttack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
[2] = {33, baseMultiplier = 1.375, levelRequirement = 85, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAEGAngerAimLine"] = {
name = "GAEGAngerAimLine",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAStompDetonateWaveEG"] = {
name = "GAStompDetonateWaveEG",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAngerBossOrbShatter"] = {
name = "GSAngerBossOrbShatter",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerBigStomp"] = {
name = "GAAngerBigStomp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASAngerBossGigaBeam"] = {
name = "EASAngerBossGigaBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAAngerBigStomp"] = {
name = "EAAAngerBigStomp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {12, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDAngerFissureSlam"] = {
name = "MDAngerFissureSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOZAngerSolarOrbNova"] = {
name = "SOZAngerSolarOrbNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"monster_no_drops_or_experience",
},
levels = {
[1] = {1, 667, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTZAngerSolarOrbNova"] = {
name = "GTZAngerSolarOrbNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTAngerBossBarrageLeft"] = {
name = "GTAngerBossBarrageLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTAngerBossBarrageRight"] = {
name = "GTAngerBossBarrageRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTZAngerSolarOrbNovaManyOrb"] = {
name = "GTZAngerSolarOrbNovaManyOrb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTZAngerSolarOrbNovaFewOrb"] = {
name = "GTZAngerSolarOrbNovaFewOrb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTAngerLeap"] = {
name = "DTTAngerLeap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
"walk_emerge_extra_distance",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {35, -40, -18, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWAngerFissureSlam"] = {
name = "MPWAngerFissureSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerFissureSlam"] = {
name = "GAAngerFissureSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_+%_final",
"base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"always_ignite",
},
levels = {
[1] = {0, 60, levelRequirement = 0, statInterpolation = {1}, cost = { }, },
[2] = {25, 60, baseMultiplier = 1.4, levelRequirement = 85, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AngerBossGigaBeam"] = {
name = "Shaper's Ire",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Shaper's Memory casts this spell for you to fire a damaging beam for a duration that deals damage over time to things in it.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Duration] = true,
[SkillType.DegenOnlySpellDamage] = true,
[SkillType.Fire] = true,
[SkillType.Cold] = true,
[SkillType.Lightning] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"base_cold_damage_to_deal_per_minute",
"base_lightning_damage_to_deal_per_minute",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {1, 0.81999999284744, 1.1299999952316, 3000, -60, levelRequirement = 84, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
| Family | MonsterMapBoss |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Velocidade de Ação não pode ser modificada abaixo do valor base 50%
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Velocidade |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
| Family | PinnacleAtlasBoss |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Adds Tags | pinnacle_boss |
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
| Family | MonsterDroppedItemsInfluence |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Não Pode ser Empurrado
| Family | ImmuneToKnockback |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Encarnação do Medo Text Audio /27
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Incarnation of Fear
Drops
Guaranteed Unique
Additional drops
- Bound By Destiny
Orb of Intention
Orb of Remembrance
Orb of Unravelling- Memory Strand items
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.





