รูปธรรมแห่งความหวาดกลัว ยูนิค /4
ค่าต้านทาน เคออส +(17–23)%
ลดพื้นที่ส่งผลของ สกิลสาปสะกด (25–50)%
เป้าหมาย ไม่ได้รับผลจาก สาปสะกดของคุณ
เมื่อสาปสะกดของคุณบนตัวศัตรู หมดเวลาไปได้ 90% จะกลืนกินวิญญาณ 1 ดวงต่อจำนวนพลังศัตรู
(วิญญาณแต่ละดวงจะเพิ่มความเร็วในการโจมตีและร่าย 5% คุณจะสูญเสียวิญญาณ 1 ดวงทุก 0.5 วินาทีหากคุณไม่ได้กลืนกินวิญญาณมาเร็วๆ นี้ คุณสามารถกลืนกินวิญญาณได้สูงสุด 45 ดวง)
(มอนสเตอร์ระดับธรรมดานับเป็น 1 ระดับ, เมจิกนับเป็น 2 ระดับ, แรร์นับเป็บ 10 ระดับ, ยูนิคนับเป็น 20 ระดับ, ตัวละครผู้เล่นนับเป็น 5 ระดับ)
เพิ่มพลังชีวิตสูงสุด (5–7)%
Strength +(30–50)
เพิ่มความเสียหาย ไฟ (10–20)%
ลดค่าต้านทาน ไฟ (65–75)%
ได้รับความเสียหาย ไฟ (300–500) เมื่อคุณใช้สกิล
ความเสียหาย เจาะต้านทาน ไฟ เท่ากับ ค่าต้านทาน ไฟ ของคุณที่เกินค่าต้านทานสูงสุด สูงสุด 200%
(ค่าต้านทานที่เกินค่าต้านทานสูงสุด คือจำนวนที่ ค่าต้านทานรวมเกิน นั้นสูงกว่า ค่าต้านทานสูงสุด)
ทริกเกอร์ อัญเชิญอสุรกายห้วงว่าง (Summon Void Spawn) เลเวล 20 ทุก 4 วินาที
เพิ่มโล่พลังงาน (150–200)%
ค่าต้านทาน เคออส +(23–37)%
รับความเสียหาย ปะทะ (4–6)% ต่อจำนวนของ อสุรกายห้วงว่าง ด้วย พลังชีวิตของ อสุรกายห้วงว่าง แทนคุณ
นำความเสียหาย ที่ไม่ใช่เคออส (4–6)% ไปเสริมเป็น เคออส ต่อจำนวน อสุรกายห้วงว่างอัญเชิญ
buff impl stat [0]
(ความเสียหายที่พวกมันได้รับ จะถูกแบ่งรับอย่างเท่าๆ กันทุกตัว)
ทริกเกอร์ ฝนดวงดาว (Starfall) เลเวล 20 เมื่อคริติคอล ประชิด
ค่าคุณสมบัติทั้งหมด +(10–20)
เพิ่มความเสียหาย กายภาพ (120–180)%
เพิ่มโอกาสคริติคอล (20–30)%
เพิ่มพื้นที่ส่งผล (10–20)%
นำความเสียหาย อาวุธ กายภาพ (40–60)% ไปเสริมเป็น ธาตุแบบสุ่ม
(ค่าคุณสมบัติคือ Strength, Dexterity, Intelligence)
รูปธรรมแห่งความหวาดกลัว
ด่าน: ห้วงขณะสะเทือนขวัญ
อภิมหาบอสแอตลาส
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
ไม่ถูก ผลักออกไป
Incarnation of Fear
| Spectre | N |
|---|---|
| Area | ห้วงขณะสะเทือนขวัญ |
| Tags | medium_movement, not_dex, not_int, red_blood |
พลังชีวิต
3000%
ค่าเกราะ
+70%
Ailment Threshold
800%
ค่าต้านทาน
Damage
400%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
7 ~ 19
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
400%
Model Size
173%
Type
AngerZanaBoss
Metadata
AngerBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
83
พลังชีวิต
76,024,551
ค่าเกราะ
157,211
อัตราการหลบหลีก
7,860
Damage
4,102
ความเสียหายเวท
6,123
ความแม่นยำ
1,036
Attack Time
1.005
ค่าประสบการณ์
288,904
Minion Life
14,486,302
Minion Damage
3,465
Ailment Threshold
9,528,410
Chill
30,129
Shock
30,129
Brittle
170,454
Scorch
30,129
Sap
83,240
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 6514–9772
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAZAngerGroundslamUnarmed
Triggerable, Attack
Base Damage: 6514–9772
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 140%
ความเสียหายโจมตี: 140%
Attack Time: 1.5 วินาที
คูลดาวน์: 10 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 40%
ระยะการฟาดประชิด +1.5 เมตร
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [25]
GAZAngerBurningGroundSlam
Triggerable, Attack
Base Damage: 6514–9772
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 190%
ความเสียหายโจมตี: 190%
Attack Time: 1.5 วินาที
คูลดาวน์: 10 วินาที
แปลงความเสียหาย กายภาพ 60% เป็น ไฟ
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 90%
ระยะการฟาดประชิด +1.3 เมตร
สร้างสถานะ แผดเผา ต่อศัตรู เสมอ
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [25]
GAZAngerStomp
Triggerable, Attack
Base Damage: 6514–9772
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 75%
ความเสียหายโจมตี: 75%
Attack Time: 1.5 วินาที
คูลดาวน์: 10 วินาที
สกิลที่เสริม สร้างสถานะ บดขยี้ 4 วินาที ต่อศัตรูเมื่อปะทะ
สร้างความเสียหาย โจมตี ลดลง อีก 25%
action attack or cast time uses animation length [1]
is area damage [1]
GSZAngerSolarOrbNova
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย ไฟ 5845 ถึง 8767
สร้างสถานะ แผดเผา ต่อศัตรู เสมอ
action attack or cast time uses animation length [1]
is area damage [1]
GTZAngerSolarOrbNova
Triggerable, Spell
เวลาร่าย: 1.433 วินาที
คูลดาวน์: 30 วินาที
action attack or cast time uses animation length [1]
MPWZAngerBossSpearThrowOrb
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 6514–9772
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 200%
ความเสียหายโจมตี: 200%
Attack Time: 1.5 วินาที
คูลดาวน์: 10 วินาที
แปลงความเสียหาย กายภาพ 50% เป็น ไฟ
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 100%
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [178]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [2]
use scaled contact offset [1]
SOZAngerSolarOrbNova
Spell, Multicastable, Triggerable
เวลาร่าย: 1 วินาที
alternate minion [667]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
MDAngerFissureSlam
Multicastable, Triggerable
คูลดาวน์: 15 วินาที
action attack or cast time uses animation length [1]
MPWAngerFissureSlam
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 6514–9772
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
GAAngerFissureSlam
Triggerable, Attack
Base Damage: 6514–9772
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 125%
ความเสียหายโจมตี: 125%
Attack Time: 1.5 วินาที
การปะทะของคุณ สร้างสถานะ ลุกไหม้ เสมอ
แปลงความเสียหาย กายภาพ 60% เป็น ไฟ
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 25%
action attack or cast time uses animation length [1]
is area damage [1]
GAAngerFissureSlamTrail
Triggerable, Attack
Base Damage: 6514–9772
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 75%
ความเสียหายโจมตี: 75%
Attack Time: 1.5 วินาที
แปลงความเสียหาย กายภาพ 60% เป็น ไฟ
สร้างความเสียหาย โจมตี ลดลง อีก 25%
action attack or cast time uses animation length [1]
is area damage [1]
DTTAngerLeap
Spell, Movement
เวลาร่าย: 1 วินาที
action attack or cast time uses animation length [1]
leap slam minimum distance [35]
spell maximum action distance +% [-40]
walk emerge extra distance [-18]
GAAngerLeapAttack
Triggerable, Attack
Base Damage: 6514–9772
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 125%
ความเสียหายโจมตี: 125%
Attack Time: 1.5 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 25%
action attack or cast time uses animation length [1]
is area damage [1]
GAEGAngerAimLine
Spell, Triggerable
เวลาร่าย: 1 วินาที
action attack or cast time uses animation length [1]
is area damage [1]
CGEAngerSlamBurningGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
เวลาร่าย: 1 วินาที
สร้างความเสียหาย ไฟ พื้นฐาน 4185.5 ต่อวินาที
ระยะเวลาพื้นฐาน 9 วินาที
active skill area of effect radius +% final [15]
ground fire art variation [26]
MPWZAngerBossSpearThrowOrbLowLife
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 6514–9772
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 200%
ความเสียหายโจมตี: 200%
Attack Time: 1.5 วินาที
คูลดาวน์: 15 วินาที
แปลงความเสียหาย กายภาพ 50% เป็น ไฟ
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 100%
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [178]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [2]
use scaled contact offset [1]
AngerBossGigaBeam
Spell, DamageOverTime, Duration, DegenOnlySpellDamage, Fire, Cold, Lightning
เชปเปอร์พิโรธ (Shaper's Ire)
เวลาร่าย: 1 วินาที
คูลดาวน์: 10 วินาที
ความทรงจำเชปเปอร์ร่ายเวทนี้ให้กับคุณ เพื่อปล่อยลำแสงสร้างความเสียหายต่อเนื่องต่อสรรพสิ่งที่อยู่ภายใน
สร้างความเสียหาย ไฟ พื้นฐาน 5073.4 ต่อวินาที
ระยะเวลาพื้นฐาน 3 วินาที
สร้างความเสียหาย น้ำแข็ง พื้นฐาน 4160.2 ต่อวินาที
base lightning damage to deal per minute [343974]
monster penalty against minions damage +% final vs player minions [-60]
EASAngerBossGigaBeam
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 30 วินาที
action attack or cast time uses animation length [1]
GTAngerBossBarrageLeft
Triggerable, Spell
เวลาร่าย: 1 วินาที
action attack or cast time uses animation length [1]
GTAngerBossBarrageRight
Triggerable, Spell
เวลาร่าย: 1 วินาที
action attack or cast time uses animation length [1]
MMSAngerBossBeamBarrage
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
เวลาร่าย: 1 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ โพรเจกไทล์ของมอนสเตอร์ แต่มีผลในการกระทบด้วย
GAStompDetonateWaveEG
Triggerable, Attack
Base Damage: 6514–9772
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
action attack or cast time uses animation length [1]
is area damage [1]
GTZAngerSolarOrbNovaFewOrb
Triggerable, Spell
เวลาร่าย: 1.433 วินาที
คูลดาวน์: 30 วินาที
action attack or cast time uses animation length [1]
GTZAngerSolarOrbNovaManyOrb
Triggerable, Spell
เวลาร่าย: 1.433 วินาที
คูลดาวน์: 30 วินาที
action attack or cast time uses animation length [1]
GSAngerBossOrbShatter
Spell, Triggerable
เวลาร่าย: 1 วินาที
สร้างความเสียหาย ไฟ 4383 ถึง 6575
action attack or cast time uses animation length [1]
is area damage [1]
GAAngerBigStomp
Triggerable, Attack
Base Damage: 6514–9772
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
action attack or cast time uses animation length [1]
is area damage [1]
EAAAngerBigStomp
Attack
Base Damage: 6514–9772
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
ระยะการฟาดประชิด +1.2 เมตร
action attack or cast time uses animation length [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasMemory/AngerBoss"] = {
name = "Incarnation of Fear",
life = 30,
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
damage = 4,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 19,
accuracy = 1,
weaponType1 = "One Hand Sword",
skillList = {
"MeleeAtAnimationSpeedUnique",
"MPWZAngerBossSpearThrowOrb",
"MPWZAngerBossSpearThrowOrbLowLife",
"MMSAngerBossBeamBarrage",
"CGEAngerSlamBurningGround",
"GAZAngerGroundslamUnarmed",
"GAZAngerBurningGroundSlam",
"GAZAngerStomp",
"GSZAngerSolarOrbNova",
"GAAngerFissureSlamTrail",
"GAAngerLeapAttack",
"GAEGAngerAimLine",
"GAStompDetonateWaveEG",
"GSAngerBossOrbShatter",
"GAAngerBigStomp",
"EASAngerBossGigaBeam",
"EAAAngerBigStomp",
"MDAngerFissureSlam",
"SOZAngerSolarOrbNova",
"GTZAngerSolarOrbNova",
"GTAngerBossBarrageLeft",
"GTAngerBossBarrageRight",
"GTZAngerSolarOrbNovaManyOrb",
"GTZAngerSolarOrbNovaFewOrb",
"DTTAngerLeap",
"MPWAngerFissureSlam",
"GAAngerFissureSlam",
"AngerBossGigaBeam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWZAngerBossSpearThrowOrb"] = {
name = "MPWZAngerBossSpearThrowOrb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.6,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_physical_damage_%_to_convert_to_fire",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_reference_event",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
},
levels = {
[1] = {178, 50, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWZAngerBossSpearThrowOrbLowLife"] = {
name = "MPWZAngerBossSpearThrowOrbLowLife",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.6,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_physical_damage_%_to_convert_to_fire",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_reference_event",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {178, 50, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSAngerBossBeamBarrage"] = {
name = "MMSAngerBossBeamBarrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"chance_to_scorch_%",
"active_skill_area_of_effect_+%_final",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, -10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEAngerSlamBurningGround"] = {
name = "CGEAngerSlamBurningGround",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_fire_art_variation",
},
levels = {
[1] = {3, 15, 9000, 26, levelRequirement = 0, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAZAngerGroundslamUnarmed"] = {
name = "GAZAngerGroundslamUnarmed",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {15, 25, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAZAngerBurningGroundSlam"] = {
name = "GAZAngerBurningGroundSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"base_physical_damage_%_to_convert_to_fire",
"voll_slam_damage_+%_final_at_centre",
"chance_to_scorch_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {13, 60, 25, 100, baseMultiplier = 1.9, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAZAngerStomp"] = {
name = "GAZAngerStomp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"chance_to_crush_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, baseMultiplier = 0.75, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSZAngerSolarOrbNova"] = {
name = "GSZAngerSolarOrbNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"chance_to_scorch_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerFissureSlamTrail"] = {
name = "GAAngerFissureSlamTrail",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, baseMultiplier = 0.75, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerLeapAttack"] = {
name = "GAAngerLeapAttack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAEGAngerAimLine"] = {
name = "GAEGAngerAimLine",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAStompDetonateWaveEG"] = {
name = "GAStompDetonateWaveEG",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAngerBossOrbShatter"] = {
name = "GSAngerBossOrbShatter",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerBigStomp"] = {
name = "GAAngerBigStomp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASAngerBossGigaBeam"] = {
name = "EASAngerBossGigaBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAAngerBigStomp"] = {
name = "EAAAngerBigStomp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {12, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDAngerFissureSlam"] = {
name = "MDAngerFissureSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOZAngerSolarOrbNova"] = {
name = "SOZAngerSolarOrbNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"monster_no_drops_or_experience",
},
levels = {
[1] = {1, 667, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTZAngerSolarOrbNova"] = {
name = "GTZAngerSolarOrbNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTAngerBossBarrageLeft"] = {
name = "GTAngerBossBarrageLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTAngerBossBarrageRight"] = {
name = "GTAngerBossBarrageRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTZAngerSolarOrbNovaManyOrb"] = {
name = "GTZAngerSolarOrbNovaManyOrb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTZAngerSolarOrbNovaFewOrb"] = {
name = "GTZAngerSolarOrbNovaFewOrb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTAngerLeap"] = {
name = "DTTAngerLeap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
"walk_emerge_extra_distance",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {35, -40, -18, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWAngerFissureSlam"] = {
name = "MPWAngerFissureSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerFissureSlam"] = {
name = "GAAngerFissureSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"always_ignite",
},
levels = {
[1] = {60, baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AngerBossGigaBeam"] = {
name = "Shaper's Ire",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Shaper's Memory casts this spell for you to fire a damaging beam for a duration that deals damage over time to things in it.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Duration] = true,
[SkillType.DegenOnlySpellDamage] = true,
[SkillType.Fire] = true,
[SkillType.Cold] = true,
[SkillType.Lightning] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"base_cold_damage_to_deal_per_minute",
"base_lightning_damage_to_deal_per_minute",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {1, 0.81999999284744, 1.1299999952316, 3000, -60, levelRequirement = 84, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
| Id | MonsterMapBoss |
|---|---|
| Family | MonsterMapBoss |
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
| Id | CannotBeSlowedBelowValueBosses |
|---|---|
| Family | CannotBeSlowedBelowValue |
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Id | StunRepeatImmunityMapBossSuper |
|---|---|
| Family | Nothing |
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
| Id | PinnacleAtlasBoss |
|---|---|
| Family | PinnacleAtlasBoss |
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Adds Tags | pinnacle_boss |
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
| Id | MonsterDroppedItemsMemoryInfluenceBoss |
|---|---|
| Family | MonsterDroppedItemsInfluence |
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
ไม่ถูก ผลักออกไป
| Id | ImmuneToKnockback |
|---|---|
| Family | ImmuneToKnockback |
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
รูปธรรมแห่งความหวาดกลัว
ด่าน: ห้วงขณะสะเทือนขวัญ
อภิมหาบอสแอตลาส
เพิ่มความเสียหาย กายภาพ ของตัวละคร 50%
เพิ่มมานาสูงสุด (15–20)%
มอนสเตอร์ สะท้อนความเสียหาย ธาตุ 15%
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
ศัตรูที่เพิ่มพลัง มีโอกาสมีของรางวัล อาวุธ 1 ชิ้น (2.6–3)%
local sentinel drone difficulty + [4]
เพิ่มมานาสูงสุด (15–20)%
มอนสเตอร์ สะท้อนความเสียหาย ธาตุ 15%
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
ศัตรูที่เพิ่มพลัง มีโอกาสมีของรางวัล อาวุธ 1 ชิ้น (2.6–3)%
local sentinel drone difficulty + [4]
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
Incarnation of Fear
| Spectre | N |
|---|---|
| Area | ห้วงขณะสะเทือนขวัญ |
| Tags | medium_movement, not_dex, not_int, red_blood |
พลังชีวิต
1440%
ค่าเกราะ
+70%
Ailment Threshold
800%
ค่าต้านทาน
Damage
380%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
7 ~ 19
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
400%
Model Size
173%
Type
AngerZanaBossUBER
Metadata
AngerBossUBER
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
85
พลังชีวิต
559,483
ค่าเกราะ
183,195
อัตราการหลบหลีก
8,388
Damage
3,834
ความเสียหายเวท
3,834
ความแม่นยำ
1,118
Attack Time
1.5
ค่าประสบการณ์
53,408
Minion Life
104,846
Minion Damage
3,265
Ailment Threshold
310,824
Chill
983
Shock
983
Brittle
5,560
Scorch
983
Sap
2,715
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 6935–10403
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAZAngerGroundslamUnarmed
Triggerable, Attack
Base Damage: 6935–10403
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 250%
ความเสียหายโจมตี: 250%
Attack Time: 1.5 วินาที
คูลดาวน์: 8.5 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 150%
เพิ่มพื้นที่ส่งผล อีก 50%
ระยะการฟาดประชิด +1.5 เมตร
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [25]
GAZAngerBurningGroundSlam
Triggerable, Attack
Base Damage: 6935–10403
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 250%
ความเสียหายโจมตี: 250%
Attack Time: 1.5 วินาที
คูลดาวน์: 8.5 วินาที
แปลงความเสียหาย กายภาพ 60% เป็น ไฟ
เพิ่มระยะเวลาของ สถานะเจ็บป่วย ที่สร้างด้วย สกิลที่เสริม 100%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 150%
เพิ่มพื้นที่ส่งผล อีก 50%
ระยะการฟาดประชิด +1.3 เมตร
สร้างสถานะ แผดเผา ต่อศัตรู เสมอ
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [25]
GAZAngerStomp
Triggerable, Attack
Base Damage: 6935–10403
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
คูลดาวน์: 8.5 วินาที
สกิลที่เสริม สร้างสถานะ บดขยี้ 4 วินาที ต่อศัตรูเมื่อปะทะ
เพิ่มพื้นที่ส่งผล อีก 50%
action attack or cast time uses animation length [1]
is area damage [1]
GSZAngerSolarOrbNova
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
เพิ่มระยะเวลาของ สถานะเจ็บป่วย ที่สร้างด้วย สกิลที่เสริม 100%
สร้างความเสียหาย ไฟ 6582 ถึง 9874
สร้างสถานะ แผดเผา ต่อศัตรู เสมอ
เพิ่มผลของ สถานะเจ็บป่วยไร้ความเสียหาย ต่อศัตรู 50%
action attack or cast time uses animation length [1]
is area damage [1]
GTZAngerSolarOrbNova
Triggerable, Spell
เวลาร่าย: 1.433 วินาที
คูลดาวน์: 25 วินาที
action attack or cast time uses animation length [1]
SOZAngerSolarOrbNova
Spell, Multicastable, Triggerable
เวลาร่าย: 1 วินาที
alternate minion [667]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
MDAngerFissureSlam
Multicastable, Triggerable
คูลดาวน์: 13 วินาที
action attack or cast time uses animation length [1]
MPWAngerFissureSlam
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 6935–10403
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
GAAngerFissureSlam
Triggerable, Attack
Base Damage: 6935–10403
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 140%
ความเสียหายโจมตี: 140%
Attack Time: 1.5 วินาที
การปะทะของคุณ สร้างสถานะ ลุกไหม้ เสมอ
แปลงความเสียหาย กายภาพ 60% เป็น ไฟ
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 40%
เพิ่มพื้นที่ส่งผล อีก 25%
action attack or cast time uses animation length [1]
is area damage [1]
GAAngerFissureSlamTrail
Triggerable, Attack
Base Damage: 6935–10403
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 20%
ความเสียหายโจมตี: 20%
Attack Time: 1.5 วินาที
แปลงความเสียหาย กายภาพ 60% เป็น ไฟ
สร้างความเสียหาย โจมตี ลดลง อีก 80%
action attack or cast time uses animation length [1]
is area damage [1]
DTTAngerLeap
Spell, Movement
เวลาร่าย: 1 วินาที
action attack or cast time uses animation length [1]
leap slam minimum distance [35]
spell maximum action distance +% [-40]
walk emerge extra distance [-18]
GAAngerLeapAttack
Triggerable, Attack
Base Damage: 6935–10403
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 137.5%
ความเสียหายโจมตี: 137.5%
Attack Time: 1.5 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 37.5%
เพิ่มพื้นที่ส่งผล อีก 33%
action attack or cast time uses animation length [1]
is area damage [1]
GAEGAngerAimLine
Spell, Triggerable
เวลาร่าย: 1 วินาที
action attack or cast time uses animation length [1]
is area damage [1]
CGEAngerSlamBurningGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
เวลาร่าย: 1 วินาที
สร้างความเสียหาย ไฟ พื้นฐาน 4714 ต่อวินาที
ระยะเวลาพื้นฐาน 9 วินาที
active skill area of effect radius +% final [15]
ground fire art variation [26]
AngerBossGigaBeam
Spell, DamageOverTime, Duration, DegenOnlySpellDamage, Fire, Cold, Lightning
เชปเปอร์พิโรธ (Shaper's Ire)
เวลาร่าย: 1 วินาที
คูลดาวน์: 8.5 วินาที
ความทรงจำเชปเปอร์ร่ายเวทนี้ให้กับคุณ เพื่อปล่อยลำแสงสร้างความเสียหายต่อเนื่องต่อสรรพสิ่งที่อยู่ภายใน
สร้างความเสียหาย ไฟ พื้นฐาน 5714 ต่อวินาที
ระยะเวลาพื้นฐาน 3 วินาที
สร้างความเสียหาย น้ำแข็ง พื้นฐาน 4685.5 ต่อวินาที
base lightning damage to deal per minute [387406]
monster penalty against minions damage +% final vs player minions [-60]
EASAngerBossGigaBeam
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 23 วินาที
action attack or cast time uses animation length [1]
GTAngerBossBarrageLeft
Triggerable, Spell
เวลาร่าย: 1 วินาที
action attack or cast time uses animation length [1]
GTAngerBossBarrageRight
Triggerable, Spell
เวลาร่าย: 1 วินาที
action attack or cast time uses animation length [1]
MMSAngerBossBeamBarrage
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
เวลาร่าย: 1 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ โพรเจกไทล์ของมอนสเตอร์ แต่มีผลในการกระทบด้วย
GAStompDetonateWaveEG
Triggerable, Attack
Base Damage: 6935–10403
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
action attack or cast time uses animation length [1]
is area damage [1]
GTZAngerSolarOrbNovaFewOrb
Triggerable, Spell
เวลาร่าย: 1.433 วินาที
คูลดาวน์: 25 วินาที
action attack or cast time uses animation length [1]
GTZAngerSolarOrbNovaManyOrb
Triggerable, Spell
เวลาร่าย: 1.433 วินาที
คูลดาวน์: 25 วินาที
action attack or cast time uses animation length [1]
GSAngerBossOrbShatter
Spell, Triggerable
เวลาร่าย: 1 วินาที
สร้างความเสียหาย ไฟ 4937 ถึง 7405
action attack or cast time uses animation length [1]
is area damage [1]
GAAngerBigStomp
Triggerable, Attack
Base Damage: 6935–10403
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
action attack or cast time uses animation length [1]
is area damage [1]
EAAAngerBigStomp
Attack
Base Damage: 6935–10403
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
ระยะการฟาดประชิด +1.2 เมตร
action attack or cast time uses animation length [1]
GSAngerBossOrbBeamDamage
Spell, Triggerable
เวลาร่าย: 1 วินาที
ระยะเวลาพื้นฐาน 3 วินาที
สร้างความเสียหาย ไฟ 2704 ถึง 4055
action attack or cast time uses animation length [1]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
MDAngerFissureSlamUBER
Multicastable, Triggerable
คูลดาวน์: 13 วินาที
action attack or cast time uses animation length [1]
MPWZAngerBossSpearThrowOrbUBER
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 6935–10403
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 122.22%
ความเสียหายโจมตี: 122.22%
Attack Time: 1.5 วินาที
คูลดาวน์: 13 วินาที
แปลงความเสียหาย กายภาพ 50% เป็น ไฟ
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 22.22%
ลดความเร็วในการโจมตี อีก 10%
action attack or cast time uses animation length [1]
base is projectile [1]
cannot be blocked or dodged or suppressed [0]
check for targets between initiator and projectile source [1]
monster projectile variation [178]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [2]
use scaled contact offset [1]
MPWZAngerBossSpearThrowOrbLowLifeUBER
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 6935–10403
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 122.22%
ความเสียหายโจมตี: 122.22%
Attack Time: 1.5 วินาที
คูลดาวน์: 18 วินาที
แปลงความเสียหาย กายภาพ 50% เป็น ไฟ
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 22.22%
ลดความเร็วในการโจมตี อีก 10%
action attack or cast time uses animation length [1]
base is projectile [1]
cannot be blocked or dodged or suppressed [0]
monster projectile variation [178]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [2]
use scaled contact offset [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasMemory/AngerBossUBER"] = {
name = "Incarnation of Fear",
life = 14.4,
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
damage = 3.8,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 19,
accuracy = 1,
weaponType1 = "One Hand Sword",
skillList = {
"MeleeAtAnimationSpeedUnique",
"MPWZAngerBossSpearThrowOrbUBER",
"MPWZAngerBossSpearThrowOrbLowLifeUBER",
"MMSAngerBossBeamBarrage",
"CGEAngerSlamBurningGround",
"GAZAngerGroundslamUnarmed",
"GAZAngerBurningGroundSlam",
"GAZAngerStomp",
"GSZAngerSolarOrbNova",
"GAAngerFissureSlamTrail",
"GAAngerLeapAttack",
"GAEGAngerAimLine",
"GAStompDetonateWaveEG",
"GSAngerBossOrbShatter",
"GAAngerBigStomp",
"GSAngerBossOrbBeamDamage",
"EASAngerBossGigaBeam",
"EAAAngerBigStomp",
"MDAngerFissureSlam",
"MDAngerFissureSlamUBER",
"SOZAngerSolarOrbNova",
"GTZAngerSolarOrbNova",
"GTAngerBossBarrageLeft",
"GTAngerBossBarrageRight",
"GTZAngerSolarOrbNovaManyOrb",
"GTZAngerSolarOrbNovaFewOrb",
"DTTAngerLeap",
"MPWAngerFissureSlam",
"GAAngerFissureSlam",
"AngerBossGigaBeam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWZAngerBossSpearThrowOrbUBER"] = {
name = "MPWZAngerBossSpearThrowOrbUBER",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.6,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"cannot_be_blocked_or_dodged_or_suppressed",
"monster_projectile_variation",
"base_physical_damage_%_to_convert_to_fire",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_reference_event",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
},
levels = {
[1] = {-10, 0, 178, 50, baseMultiplier = 1.2222, levelRequirement = 0, statInterpolation = {1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWZAngerBossSpearThrowOrbLowLifeUBER"] = {
name = "MPWZAngerBossSpearThrowOrbLowLifeUBER",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.6,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"cannot_be_blocked_or_dodged_or_suppressed",
"monster_projectile_variation",
"base_physical_damage_%_to_convert_to_fire",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_reference_event",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-10, 0, 178, 50, baseMultiplier = 1.2222, levelRequirement = 0, statInterpolation = {1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSAngerBossBeamBarrage"] = {
name = "MMSAngerBossBeamBarrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_all_ailment_duration_+%",
"non_damaging_ailment_effect_+%",
"chance_to_scorch_%",
"active_skill_area_of_effect_+%_final",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 50, 100, -10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 167, 100, 100, -10, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEAngerSlamBurningGround"] = {
name = "CGEAngerSlamBurningGround",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_fire_art_variation",
},
levels = {
[1] = {3, 15, 9000, 26, levelRequirement = 0, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAZAngerGroundslamUnarmed"] = {
name = "GAZAngerGroundslamUnarmed",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {15, 25, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {}, cost = { }, },
[2] = {50, 15, 25, baseMultiplier = 2.5, levelRequirement = 85, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAZAngerBurningGroundSlam"] = {
name = "GAZAngerBurningGroundSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_all_ailment_duration_+%",
"melee_range_+",
"base_physical_damage_%_to_convert_to_fire",
"voll_slam_damage_+%_final_at_centre",
"chance_to_scorch_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, 13, 60, 25, 100, baseMultiplier = 1.45, levelRequirement = 0, statInterpolation = {1}, cost = { }, },
[2] = {100, 50, 13, 60, 25, 100, baseMultiplier = 2.5, levelRequirement = 85, statInterpolation = {1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAZAngerStomp"] = {
name = "GAZAngerStomp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"chance_to_crush_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, baseMultiplier = 0.75, levelRequirement = 0, statInterpolation = {}, cost = { }, },
[2] = {50, 100, levelRequirement = 85, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSZAngerSolarOrbNova"] = {
name = "GSZAngerSolarOrbNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_all_ailment_duration_+%",
"non_damaging_ailment_effect_+%",
"chance_to_scorch_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 50, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerFissureSlamTrail"] = {
name = "GAAngerFissureSlamTrail",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, baseMultiplier = 0.2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
[2] = {60, baseMultiplier = 0.2, levelRequirement = 85, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerLeapAttack"] = {
name = "GAAngerLeapAttack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
[2] = {33, baseMultiplier = 1.375, levelRequirement = 85, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAEGAngerAimLine"] = {
name = "GAEGAngerAimLine",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAStompDetonateWaveEG"] = {
name = "GAStompDetonateWaveEG",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAngerBossOrbShatter"] = {
name = "GSAngerBossOrbShatter",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerBigStomp"] = {
name = "GAAngerBigStomp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAngerBossOrbBeamDamage"] = {
name = "GSAngerBossOrbBeamDamage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"cannot_be_blocked_or_dodged_or_suppressed",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 3000, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASAngerBossGigaBeam"] = {
name = "EASAngerBossGigaBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAAngerBigStomp"] = {
name = "EAAAngerBigStomp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {12, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDAngerFissureSlam"] = {
name = "MDAngerFissureSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDAngerFissureSlamUBER"] = {
name = "MDAngerFissureSlamUBER",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOZAngerSolarOrbNova"] = {
name = "SOZAngerSolarOrbNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"monster_no_drops_or_experience",
},
levels = {
[1] = {1, 667, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTZAngerSolarOrbNova"] = {
name = "GTZAngerSolarOrbNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTAngerBossBarrageLeft"] = {
name = "GTAngerBossBarrageLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTAngerBossBarrageRight"] = {
name = "GTAngerBossBarrageRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTZAngerSolarOrbNovaManyOrb"] = {
name = "GTZAngerSolarOrbNovaManyOrb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTZAngerSolarOrbNovaFewOrb"] = {
name = "GTZAngerSolarOrbNovaFewOrb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTAngerLeap"] = {
name = "DTTAngerLeap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
"walk_emerge_extra_distance",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {35, -40, -18, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWAngerFissureSlam"] = {
name = "MPWAngerFissureSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerFissureSlam"] = {
name = "GAAngerFissureSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_+%_final",
"base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"always_ignite",
},
levels = {
[1] = {0, 60, levelRequirement = 0, statInterpolation = {1}, cost = { }, },
[2] = {25, 60, baseMultiplier = 1.4, levelRequirement = 85, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AngerBossGigaBeam"] = {
name = "Shaper's Ire",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Shaper's Memory casts this spell for you to fire a damaging beam for a duration that deals damage over time to things in it.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Duration] = true,
[SkillType.DegenOnlySpellDamage] = true,
[SkillType.Fire] = true,
[SkillType.Cold] = true,
[SkillType.Lightning] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"base_cold_damage_to_deal_per_minute",
"base_lightning_damage_to_deal_per_minute",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {1, 0.81999999284744, 1.1299999952316, 3000, -60, levelRequirement = 84, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
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| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
| Family | PinnacleAtlasBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Adds Tags | pinnacle_boss |
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
| Family | MonsterDroppedItemsInfluence |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
ไม่ถูก ผลักออกไป
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
รูปธรรมแห่งความหวาดกลัว
อภิมหาบอสแอตลาส
เพิ่มความเสียหาย กายภาพ ของตัวละคร 50%
เพิ่มมานาสูงสุด (15–20)%
มอนสเตอร์ สะท้อนความเสียหาย ธาตุ 15%
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
ศัตรูที่เพิ่มพลัง มีโอกาสมีของรางวัล อาวุธ 1 ชิ้น (2.6–3)%
local sentinel drone difficulty + [4]
เพิ่มมานาสูงสุด (15–20)%
มอนสเตอร์ สะท้อนความเสียหาย ธาตุ 15%
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
ศัตรูที่เพิ่มพลัง มีโอกาสมีของรางวัล อาวุธ 1 ชิ้น (2.6–3)%
local sentinel drone difficulty + [4]
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
Incarnation of Fear
| Spectre | N |
|---|---|
| Tags | medium_movement, not_dex, not_int, red_blood |
พลังชีวิต
520%
ค่าเกราะ
+70%
Ailment Threshold
800%
ค่าต้านทาน
Damage
400%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
7 ~ 19
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
400%
Model Size
173%
Type
BenevolenceMinionRed
Metadata
BenevolenceBossRed
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
33,453
ค่าเกราะ
48,943
อัตราการหลบหลีก
4,739
Damage
1,494
ความเสียหายเวท
1,494
ความแม่นยำ
580
Attack Time
1.5
ค่าประสบการณ์
41,020
Minion Life
7,256
Minion Damage
1,193
Ailment Threshold
51,467
Chill
163
Shock
163
Brittle
921
Scorch
163
Sap
450
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 2703–4054
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAZAngerGroundslamUnarmed
Triggerable, Attack
Base Damage: 2703–4054
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 140%
ความเสียหายโจมตี: 140%
Attack Time: 1.5 วินาที
คูลดาวน์: 8.5 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 40%
ระยะการฟาดประชิด +1.5 เมตร
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [25]
GAZAngerBurningGroundSlam
Triggerable, Attack
Base Damage: 2703–4054
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 145%
ความเสียหายโจมตี: 145%
Attack Time: 1.5 วินาที
คูลดาวน์: 8.5 วินาที
แปลงความเสียหาย กายภาพ 60% เป็น ไฟ
เพิ่มระยะเวลาของ สถานะเจ็บป่วย ที่สร้างด้วย สกิลที่เสริม 100%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 45%
ระยะการฟาดประชิด +1.3 เมตร
สร้างสถานะ แผดเผา ต่อศัตรู เสมอ
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [25]
GAZAngerStomp
Triggerable, Attack
Base Damage: 2703–4054
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 75%
ความเสียหายโจมตี: 75%
Attack Time: 1.5 วินาที
คูลดาวน์: 8.5 วินาที
สกิลที่เสริม สร้างสถานะ บดขยี้ 4 วินาที ต่อศัตรูเมื่อปะทะ
สร้างความเสียหาย โจมตี ลดลง อีก 25%
action attack or cast time uses animation length [1]
is area damage [1]
GSZAngerSolarOrbNova
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
เพิ่มระยะเวลาของ สถานะเจ็บป่วย ที่สร้างด้วย สกิลที่เสริม 100%
สร้างความเสียหาย ไฟ 2357 ถึง 3535
สร้างสถานะ แผดเผา ต่อศัตรู เสมอ
เพิ่มผลของ สถานะเจ็บป่วยไร้ความเสียหาย ต่อศัตรู 50%
action attack or cast time uses animation length [1]
is area damage [1]
GTZAngerSolarOrbNova
Triggerable, Spell
เวลาร่าย: 1.433 วินาที
คูลดาวน์: 25 วินาที
action attack or cast time uses animation length [1]
MPWZAngerBossSpearThrowOrb
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 2703–4054
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 125%
Attack Time: 1.5 วินาที
คูลดาวน์: 8.5 วินาที
แปลงความเสียหาย กายภาพ 50% เป็น ไฟ
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 25%
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [178]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [2]
use scaled contact offset [1]
SOZAngerSolarOrbNova
Spell, Multicastable, Triggerable
เวลาร่าย: 1 วินาที
alternate minion [667]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
MDAngerFissureSlam
Multicastable, Triggerable
คูลดาวน์: 13 วินาที
action attack or cast time uses animation length [1]
MPWAngerFissureSlam
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 2703–4054
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
GAAngerFissureSlam
Triggerable, Attack
Base Damage: 2703–4054
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
การปะทะของคุณ สร้างสถานะ ลุกไหม้ เสมอ
แปลงความเสียหาย กายภาพ 60% เป็น ไฟ
action attack or cast time uses animation length [1]
is area damage [1]
GAAngerFissureSlamTrail
Triggerable, Attack
Base Damage: 2703–4054
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 20%
ความเสียหายโจมตี: 20%
Attack Time: 1.5 วินาที
แปลงความเสียหาย กายภาพ 60% เป็น ไฟ
สร้างความเสียหาย โจมตี ลดลง อีก 80%
action attack or cast time uses animation length [1]
is area damage [1]
DTTAngerLeap
Spell, Movement
เวลาร่าย: 1 วินาที
action attack or cast time uses animation length [1]
leap slam minimum distance [35]
spell maximum action distance +% [-40]
walk emerge extra distance [-18]
GAAngerLeapAttack
Triggerable, Attack
Base Damage: 2703–4054
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 125%
ความเสียหายโจมตี: 125%
Attack Time: 1.5 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 25%
action attack or cast time uses animation length [1]
is area damage [1]
GAEGAngerAimLine
Spell, Triggerable
เวลาร่าย: 1 วินาที
action attack or cast time uses animation length [1]
is area damage [1]
CGEAngerSlamBurningGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
เวลาร่าย: 1 วินาที
สร้างความเสียหาย ไฟ พื้นฐาน 1687.8 ต่อวินาที
ระยะเวลาพื้นฐาน 9 วินาที
active skill area of effect radius +% final [15]
ground fire art variation [26]
MPWZAngerBossSpearThrowOrbLowLife
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 2703–4054
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 125%
Attack Time: 1.5 วินาที
คูลดาวน์: 13 วินาที
แปลงความเสียหาย กายภาพ 50% เป็น ไฟ
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 25%
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [178]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [2]
use scaled contact offset [1]
AngerBossGigaBeam
Spell, DamageOverTime, Duration, DegenOnlySpellDamage, Fire, Cold, Lightning
เชปเปอร์พิโรธ (Shaper's Ire)
เวลาร่าย: 1 วินาที
คูลดาวน์: 8.5 วินาที
ความทรงจำเชปเปอร์ร่ายเวทนี้ให้กับคุณ เพื่อปล่อยลำแสงสร้างความเสียหายต่อเนื่องต่อสรรพสิ่งที่อยู่ภายใน
สร้างความเสียหาย ไฟ พื้นฐาน 2045.9 ต่อวินาที
ระยะเวลาพื้นฐาน 3 วินาที
สร้างความเสียหาย น้ำแข็ง พื้นฐาน 1677.6 ต่อวินาที
base lightning damage to deal per minute [138709]
monster penalty against minions damage +% final vs player minions [-60]
EASAngerBossGigaBeam
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 23 วินาที
action attack or cast time uses animation length [1]
GTAngerBossBarrageLeft
Triggerable, Spell
เวลาร่าย: 1 วินาที
action attack or cast time uses animation length [1]
GTAngerBossBarrageRight
Triggerable, Spell
เวลาร่าย: 1 วินาที
action attack or cast time uses animation length [1]
MMSAngerBossBeamBarrage
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
เวลาร่าย: 1 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ โพรเจกไทล์ของมอนสเตอร์ แต่มีผลในการกระทบด้วย
GAStompDetonateWaveEG
Triggerable, Attack
Base Damage: 2703–4054
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
action attack or cast time uses animation length [1]
is area damage [1]
GTZAngerSolarOrbNovaFewOrb
Triggerable, Spell
เวลาร่าย: 1.433 วินาที
คูลดาวน์: 25 วินาที
action attack or cast time uses animation length [1]
GTZAngerSolarOrbNovaManyOrb
Triggerable, Spell
เวลาร่าย: 1.433 วินาที
คูลดาวน์: 25 วินาที
action attack or cast time uses animation length [1]
GSAngerBossOrbShatter
Spell, Triggerable
เวลาร่าย: 1 วินาที
สร้างความเสียหาย ไฟ 1768 ถึง 2651
action attack or cast time uses animation length [1]
is area damage [1]
GAAngerBigStomp
Triggerable, Attack
Base Damage: 2703–4054
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
action attack or cast time uses animation length [1]
is area damage [1]
EAAAngerBigStomp
Attack
Base Damage: 2703–4054
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
ระยะการฟาดประชิด +1.2 เมตร
action attack or cast time uses animation length [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasMemory/AngerBoss/BenevolenceBossRed"] = {
name = "Incarnation of Fear",
life = 5.2,
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
damage = 4,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 19,
accuracy = 1,
weaponType1 = "One Hand Sword",
skillList = {
"MeleeAtAnimationSpeedUnique",
"MPWZAngerBossSpearThrowOrb",
"MPWZAngerBossSpearThrowOrbLowLife",
"MMSAngerBossBeamBarrage",
"CGEAngerSlamBurningGround",
"GAZAngerGroundslamUnarmed",
"GAZAngerBurningGroundSlam",
"GAZAngerStomp",
"GSZAngerSolarOrbNova",
"GAAngerFissureSlamTrail",
"GAAngerLeapAttack",
"GAEGAngerAimLine",
"GAStompDetonateWaveEG",
"GSAngerBossOrbShatter",
"GAAngerBigStomp",
"EASAngerBossGigaBeam",
"EAAAngerBigStomp",
"MDAngerFissureSlam",
"SOZAngerSolarOrbNova",
"GTZAngerSolarOrbNova",
"GTAngerBossBarrageLeft",
"GTAngerBossBarrageRight",
"GTZAngerSolarOrbNovaManyOrb",
"GTZAngerSolarOrbNovaFewOrb",
"DTTAngerLeap",
"MPWAngerFissureSlam",
"GAAngerFissureSlam",
"AngerBossGigaBeam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWZAngerBossSpearThrowOrb"] = {
name = "MPWZAngerBossSpearThrowOrb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.6,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_physical_damage_%_to_convert_to_fire",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_reference_event",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
},
levels = {
[1] = {178, 50, baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWZAngerBossSpearThrowOrbLowLife"] = {
name = "MPWZAngerBossSpearThrowOrbLowLife",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.6,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_physical_damage_%_to_convert_to_fire",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_reference_event",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {178, 50, baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSAngerBossBeamBarrage"] = {
name = "MMSAngerBossBeamBarrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_all_ailment_duration_+%",
"non_damaging_ailment_effect_+%",
"chance_to_scorch_%",
"active_skill_area_of_effect_+%_final",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 50, 100, -10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 167, 100, 100, -10, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEAngerSlamBurningGround"] = {
name = "CGEAngerSlamBurningGround",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_fire_art_variation",
},
levels = {
[1] = {3, 15, 9000, 26, levelRequirement = 0, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAZAngerGroundslamUnarmed"] = {
name = "GAZAngerGroundslamUnarmed",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {15, 25, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {}, cost = { }, },
[2] = {50, 15, 25, baseMultiplier = 2.5, levelRequirement = 85, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAZAngerBurningGroundSlam"] = {
name = "GAZAngerBurningGroundSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_all_ailment_duration_+%",
"melee_range_+",
"base_physical_damage_%_to_convert_to_fire",
"voll_slam_damage_+%_final_at_centre",
"chance_to_scorch_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, 13, 60, 25, 100, baseMultiplier = 1.45, levelRequirement = 0, statInterpolation = {1}, cost = { }, },
[2] = {100, 50, 13, 60, 25, 100, baseMultiplier = 2.5, levelRequirement = 85, statInterpolation = {1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAZAngerStomp"] = {
name = "GAZAngerStomp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"chance_to_crush_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, baseMultiplier = 0.75, levelRequirement = 0, statInterpolation = {}, cost = { }, },
[2] = {50, 100, levelRequirement = 85, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSZAngerSolarOrbNova"] = {
name = "GSZAngerSolarOrbNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_all_ailment_duration_+%",
"non_damaging_ailment_effect_+%",
"chance_to_scorch_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 50, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerFissureSlamTrail"] = {
name = "GAAngerFissureSlamTrail",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, baseMultiplier = 0.2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
[2] = {60, baseMultiplier = 0.2, levelRequirement = 85, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerLeapAttack"] = {
name = "GAAngerLeapAttack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
[2] = {33, baseMultiplier = 1.375, levelRequirement = 85, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAEGAngerAimLine"] = {
name = "GAEGAngerAimLine",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAStompDetonateWaveEG"] = {
name = "GAStompDetonateWaveEG",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAngerBossOrbShatter"] = {
name = "GSAngerBossOrbShatter",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerBigStomp"] = {
name = "GAAngerBigStomp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASAngerBossGigaBeam"] = {
name = "EASAngerBossGigaBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAAngerBigStomp"] = {
name = "EAAAngerBigStomp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {12, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDAngerFissureSlam"] = {
name = "MDAngerFissureSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOZAngerSolarOrbNova"] = {
name = "SOZAngerSolarOrbNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"monster_no_drops_or_experience",
},
levels = {
[1] = {1, 667, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTZAngerSolarOrbNova"] = {
name = "GTZAngerSolarOrbNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTAngerBossBarrageLeft"] = {
name = "GTAngerBossBarrageLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTAngerBossBarrageRight"] = {
name = "GTAngerBossBarrageRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTZAngerSolarOrbNovaManyOrb"] = {
name = "GTZAngerSolarOrbNovaManyOrb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTZAngerSolarOrbNovaFewOrb"] = {
name = "GTZAngerSolarOrbNovaFewOrb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTAngerLeap"] = {
name = "DTTAngerLeap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
"walk_emerge_extra_distance",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {35, -40, -18, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWAngerFissureSlam"] = {
name = "MPWAngerFissureSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerFissureSlam"] = {
name = "GAAngerFissureSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_+%_final",
"base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"always_ignite",
},
levels = {
[1] = {0, 60, levelRequirement = 0, statInterpolation = {1}, cost = { }, },
[2] = {25, 60, baseMultiplier = 1.4, levelRequirement = 85, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AngerBossGigaBeam"] = {
name = "Shaper's Ire",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Shaper's Memory casts this spell for you to fire a damaging beam for a duration that deals damage over time to things in it.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Duration] = true,
[SkillType.DegenOnlySpellDamage] = true,
[SkillType.Fire] = true,
[SkillType.Cold] = true,
[SkillType.Lightning] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"base_cold_damage_to_deal_per_minute",
"base_lightning_damage_to_deal_per_minute",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {1, 0.81999999284744, 1.1299999952316, 3000, -60, levelRequirement = 84, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
| Family | PinnacleAtlasBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Adds Tags | pinnacle_boss |
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
| Family | MonsterDroppedItemsInfluence |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
ไม่ถูก ผลักออกไป
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
Incarnation of Fear
อภิมหาบอสแอตลาส
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
ไม่ถูก ผลักออกไป
| Spectre | N |
|---|---|
| Tags | medium_movement, not_dex, not_int, red_blood |
พลังชีวิต
1300%
ค่าเกราะ
+70%
Ailment Threshold
800%
ค่าต้านทาน
Damage
400%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
7 ~ 19
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
400%
Model Size
173%
Type
AngerZanaBossGAUNTLET
Metadata
AngerBossGAUNTLET
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
1,811,503
ค่าเกราะ
48,943
อัตราการหลบหลีก
4,739
Damage
1,702
ความเสียหายเวท
2,540
ความแม่นยำ
580
Attack Time
1.005
ค่าประสบการณ์
225,610
Minion Life
392,931
Minion Damage
1,359
Ailment Threshold
702,306
Chill
2,221
Shock
2,221
Brittle
12,564
Scorch
2,221
Sap
6,135
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 2703–4054
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAZAngerGroundslamUnarmed
Triggerable, Attack
Base Damage: 2703–4054
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 140%
ความเสียหายโจมตี: 140%
Attack Time: 1.5 วินาที
คูลดาวน์: 10 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 40%
ระยะการฟาดประชิด +1.5 เมตร
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [25]
GAZAngerBurningGroundSlam
Triggerable, Attack
Base Damage: 2703–4054
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 190%
ความเสียหายโจมตี: 190%
Attack Time: 1.5 วินาที
คูลดาวน์: 10 วินาที
แปลงความเสียหาย กายภาพ 60% เป็น ไฟ
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 90%
ระยะการฟาดประชิด +1.3 เมตร
สร้างสถานะ แผดเผา ต่อศัตรู เสมอ
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [25]
GAZAngerStomp
Triggerable, Attack
Base Damage: 2703–4054
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 75%
ความเสียหายโจมตี: 75%
Attack Time: 1.5 วินาที
คูลดาวน์: 10 วินาที
สกิลที่เสริม สร้างสถานะ บดขยี้ 4 วินาที ต่อศัตรูเมื่อปะทะ
สร้างความเสียหาย โจมตี ลดลง อีก 25%
action attack or cast time uses animation length [1]
is area damage [1]
GSZAngerSolarOrbNova
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย ไฟ 2357 ถึง 3535
สร้างสถานะ แผดเผา ต่อศัตรู เสมอ
action attack or cast time uses animation length [1]
is area damage [1]
GTZAngerSolarOrbNova
Triggerable, Spell
เวลาร่าย: 1.433 วินาที
คูลดาวน์: 30 วินาที
action attack or cast time uses animation length [1]
MPWZAngerBossSpearThrowOrb
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 2703–4054
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 200%
ความเสียหายโจมตี: 200%
Attack Time: 1.5 วินาที
คูลดาวน์: 10 วินาที
แปลงความเสียหาย กายภาพ 50% เป็น ไฟ
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 100%
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [178]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [2]
use scaled contact offset [1]
SOZAngerSolarOrbNova
Spell, Multicastable, Triggerable
เวลาร่าย: 1 วินาที
alternate minion [667]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
MDAngerFissureSlam
Multicastable, Triggerable
คูลดาวน์: 15 วินาที
action attack or cast time uses animation length [1]
MPWAngerFissureSlam
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 2703–4054
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
GAAngerFissureSlam
Triggerable, Attack
Base Damage: 2703–4054
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 125%
ความเสียหายโจมตี: 125%
Attack Time: 1.5 วินาที
การปะทะของคุณ สร้างสถานะ ลุกไหม้ เสมอ
แปลงความเสียหาย กายภาพ 60% เป็น ไฟ
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 25%
action attack or cast time uses animation length [1]
is area damage [1]
GAAngerFissureSlamTrail
Triggerable, Attack
Base Damage: 2703–4054
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 75%
ความเสียหายโจมตี: 75%
Attack Time: 1.5 วินาที
แปลงความเสียหาย กายภาพ 60% เป็น ไฟ
สร้างความเสียหาย โจมตี ลดลง อีก 25%
action attack or cast time uses animation length [1]
is area damage [1]
DTTAngerLeap
Spell, Movement
เวลาร่าย: 1 วินาที
action attack or cast time uses animation length [1]
leap slam minimum distance [35]
spell maximum action distance +% [-40]
walk emerge extra distance [-18]
GAAngerLeapAttack
Triggerable, Attack
Base Damage: 2703–4054
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 125%
ความเสียหายโจมตี: 125%
Attack Time: 1.5 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 25%
action attack or cast time uses animation length [1]
is area damage [1]
GAEGAngerAimLine
Spell, Triggerable
เวลาร่าย: 1 วินาที
action attack or cast time uses animation length [1]
is area damage [1]
CGEAngerSlamBurningGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
เวลาร่าย: 1 วินาที
สร้างความเสียหาย ไฟ พื้นฐาน 1687.8 ต่อวินาที
ระยะเวลาพื้นฐาน 9 วินาที
active skill area of effect radius +% final [15]
ground fire art variation [26]
MPWZAngerBossSpearThrowOrbLowLife
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 2703–4054
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 200%
ความเสียหายโจมตี: 200%
Attack Time: 1.5 วินาที
คูลดาวน์: 15 วินาที
แปลงความเสียหาย กายภาพ 50% เป็น ไฟ
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 100%
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [178]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [2]
use scaled contact offset [1]
AngerBossGigaBeam
Spell, DamageOverTime, Duration, DegenOnlySpellDamage, Fire, Cold, Lightning
เชปเปอร์พิโรธ (Shaper's Ire)
เวลาร่าย: 1 วินาที
คูลดาวน์: 10 วินาที
ความทรงจำเชปเปอร์ร่ายเวทนี้ให้กับคุณ เพื่อปล่อยลำแสงสร้างความเสียหายต่อเนื่องต่อสรรพสิ่งที่อยู่ภายใน
สร้างความเสียหาย ไฟ พื้นฐาน 2045.9 ต่อวินาที
ระยะเวลาพื้นฐาน 3 วินาที
สร้างความเสียหาย น้ำแข็ง พื้นฐาน 1677.6 ต่อวินาที
base lightning damage to deal per minute [138709]
monster penalty against minions damage +% final vs player minions [-60]
EASAngerBossGigaBeam
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 30 วินาที
action attack or cast time uses animation length [1]
GTAngerBossBarrageLeft
Triggerable, Spell
เวลาร่าย: 1 วินาที
action attack or cast time uses animation length [1]
GTAngerBossBarrageRight
Triggerable, Spell
เวลาร่าย: 1 วินาที
action attack or cast time uses animation length [1]
MMSAngerBossBeamBarrage
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
เวลาร่าย: 1 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ โพรเจกไทล์ของมอนสเตอร์ แต่มีผลในการกระทบด้วย
GAStompDetonateWaveEG
Triggerable, Attack
Base Damage: 2703–4054
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
action attack or cast time uses animation length [1]
is area damage [1]
GTZAngerSolarOrbNovaFewOrb
Triggerable, Spell
เวลาร่าย: 1.433 วินาที
คูลดาวน์: 30 วินาที
action attack or cast time uses animation length [1]
GTZAngerSolarOrbNovaManyOrb
Triggerable, Spell
เวลาร่าย: 1.433 วินาที
คูลดาวน์: 30 วินาที
action attack or cast time uses animation length [1]
GSAngerBossOrbShatter
Spell, Triggerable
เวลาร่าย: 1 วินาที
สร้างความเสียหาย ไฟ 1768 ถึง 2651
action attack or cast time uses animation length [1]
is area damage [1]
GAAngerBigStomp
Triggerable, Attack
Base Damage: 2703–4054
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
action attack or cast time uses animation length [1]
is area damage [1]
EAAAngerBigStomp
Attack
Base Damage: 2703–4054
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
ระยะการฟาดประชิด +1.2 เมตร
action attack or cast time uses animation length [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasMemory/AngerBossGAUNTLET"] = {
name = "Incarnation of Fear",
life = 13,
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
damage = 4,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 19,
accuracy = 1,
weaponType1 = "One Hand Sword",
skillList = {
"MeleeAtAnimationSpeedUnique",
"MPWZAngerBossSpearThrowOrb",
"MPWZAngerBossSpearThrowOrbLowLife",
"MMSAngerBossBeamBarrage",
"CGEAngerSlamBurningGround",
"GAZAngerGroundslamUnarmed",
"GAZAngerBurningGroundSlam",
"GAZAngerStomp",
"GSZAngerSolarOrbNova",
"GAAngerFissureSlamTrail",
"GAAngerLeapAttack",
"GAEGAngerAimLine",
"GAStompDetonateWaveEG",
"GSAngerBossOrbShatter",
"GAAngerBigStomp",
"EASAngerBossGigaBeam",
"EAAAngerBigStomp",
"MDAngerFissureSlam",
"SOZAngerSolarOrbNova",
"GTZAngerSolarOrbNova",
"GTAngerBossBarrageLeft",
"GTAngerBossBarrageRight",
"GTZAngerSolarOrbNovaManyOrb",
"GTZAngerSolarOrbNovaFewOrb",
"DTTAngerLeap",
"MPWAngerFissureSlam",
"GAAngerFissureSlam",
"AngerBossGigaBeam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWZAngerBossSpearThrowOrb"] = {
name = "MPWZAngerBossSpearThrowOrb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.6,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_physical_damage_%_to_convert_to_fire",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_reference_event",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
},
levels = {
[1] = {178, 50, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWZAngerBossSpearThrowOrbLowLife"] = {
name = "MPWZAngerBossSpearThrowOrbLowLife",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.6,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_physical_damage_%_to_convert_to_fire",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_reference_event",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {178, 50, baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSAngerBossBeamBarrage"] = {
name = "MMSAngerBossBeamBarrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"chance_to_scorch_%",
"active_skill_area_of_effect_+%_final",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, -10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEAngerSlamBurningGround"] = {
name = "CGEAngerSlamBurningGround",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_fire_art_variation",
},
levels = {
[1] = {3, 15, 9000, 26, levelRequirement = 0, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAZAngerGroundslamUnarmed"] = {
name = "GAZAngerGroundslamUnarmed",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {15, 25, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAZAngerBurningGroundSlam"] = {
name = "GAZAngerBurningGroundSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"base_physical_damage_%_to_convert_to_fire",
"voll_slam_damage_+%_final_at_centre",
"chance_to_scorch_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {13, 60, 25, 100, baseMultiplier = 1.9, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAZAngerStomp"] = {
name = "GAZAngerStomp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"chance_to_crush_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, baseMultiplier = 0.75, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSZAngerSolarOrbNova"] = {
name = "GSZAngerSolarOrbNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"chance_to_scorch_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerFissureSlamTrail"] = {
name = "GAAngerFissureSlamTrail",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, baseMultiplier = 0.75, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerLeapAttack"] = {
name = "GAAngerLeapAttack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAEGAngerAimLine"] = {
name = "GAEGAngerAimLine",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAStompDetonateWaveEG"] = {
name = "GAStompDetonateWaveEG",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAngerBossOrbShatter"] = {
name = "GSAngerBossOrbShatter",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerBigStomp"] = {
name = "GAAngerBigStomp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASAngerBossGigaBeam"] = {
name = "EASAngerBossGigaBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAAngerBigStomp"] = {
name = "EAAAngerBigStomp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {12, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDAngerFissureSlam"] = {
name = "MDAngerFissureSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOZAngerSolarOrbNova"] = {
name = "SOZAngerSolarOrbNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"monster_no_drops_or_experience",
},
levels = {
[1] = {1, 667, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTZAngerSolarOrbNova"] = {
name = "GTZAngerSolarOrbNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTAngerBossBarrageLeft"] = {
name = "GTAngerBossBarrageLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTAngerBossBarrageRight"] = {
name = "GTAngerBossBarrageRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTZAngerSolarOrbNovaManyOrb"] = {
name = "GTZAngerSolarOrbNovaManyOrb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTZAngerSolarOrbNovaFewOrb"] = {
name = "GTZAngerSolarOrbNovaFewOrb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTAngerLeap"] = {
name = "DTTAngerLeap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
"walk_emerge_extra_distance",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {35, -40, -18, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWAngerFissureSlam"] = {
name = "MPWAngerFissureSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerFissureSlam"] = {
name = "GAAngerFissureSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"always_ignite",
},
levels = {
[1] = {60, baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AngerBossGigaBeam"] = {
name = "Shaper's Ire",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Shaper's Memory casts this spell for you to fire a damaging beam for a duration that deals damage over time to things in it.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Duration] = true,
[SkillType.DegenOnlySpellDamage] = true,
[SkillType.Fire] = true,
[SkillType.Cold] = true,
[SkillType.Lightning] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"base_cold_damage_to_deal_per_minute",
"base_lightning_damage_to_deal_per_minute",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {1, 0.81999999284744, 1.1299999952316, 3000, -60, levelRequirement = 84, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
| Family | PinnacleAtlasBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Adds Tags | pinnacle_boss |
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
| Family | MonsterDroppedItemsInfluence |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
ไม่ถูก ผลักออกไป
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
รูปธรรมแห่งความหวาดกลัว Text Audio /27
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Incarnation of Fear
Drops
Guaranteed Unique
Additional drops
- Bound By Destiny
Orb of Intention
Orb of Remembrance
Orb of Unravelling- Memory Strand items
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.



