Inkarnation der Furcht Einzigartig /6
+(17–23)% zu Chaoswiderstand
(25–50)% verkleinerter Wirkungsbereich von Verhexungs-Fertigkeiten
Ziele sind unbeeinträchtigt von Euren Verhexungen
Wenn 90% der Dauer Eurer Verhexung auf einem Gegner ablaufen, fresst 1 Seele pro gegnerischem Stärkegrad
(Jede Seele gewährt 5% erhöhte Angriffs- und Zaubergeschwindigkeit. Ihr verliert alle 0.5 Sekunden 1 Seele, wenn Ihr kürzlich keine Seelen verzehrt habt. Maximal 45 verzehrte Seelen)
(Normale Monster haben 1 Stärkegrad, magische Monster 2, seltene Monster 10, einzigartige Monster 20 und Spieler 5)
(5–7)% erhöhtes maximales Leben
+(30–50) zu Stärke
(10–20)% erhöhter Feuerschaden
(65–75)% verringerter Feuerwiderstand
Erleidet (300–500) Feuerschaden, wenn Ihr eine Fertigkeit benutzt
Schaden durchdringt Feuerwiderstand entsprechend Eurem übergedeckelten Feuerwiderstand, bis zu einem Maximum von 200%
(Der übergedeckelte Widerstand ist der Wert, um den der ungedeckelte Widerstand den Wert des maximalen Widerstands übersteigt)
Löst alle 4 Sekunden 'Ausgeburt der Leere beschwören' Stufe 20 aus
(150–200)% erhöhter Energieschild
+(23–37)% zu Chaoswiderstand
(4–6)% des Schadens von Treffern werden pro Ausgeburt der Leere zuerst vom Leben der Ausgeburt der Leere abgezogen
Verursacht (4–6)% des Schadens (Chaosschaden ausgenommen) als extra Chaosschaden pro beschworener Ausgeburt der Leere
buff impl stat [0]
(Der von ihnen erlittene Schaden wird gleichmäßig unter ihnen aufgeteilt)
Löst bei kritischem Nahkampftreffer 'Sternenregen' Stufe 20 aus
+(10–20) zu allen Attributen
(120–180)% erhöhter physischer Schaden
(20–30)% erhöhte kritische Trefferchance
(10–20)% vergrößerter Wirkungsbereich
Verursacht (40–60)% des physischen Waffenschadens als extra Schaden eines Elements
(Attribute sind Stärke, Geschick und Intelligenz)
Fügt Angriffen (6–10) bis (16–22) physischen Schaden hinzu
(8–16)% erhöhte Angriffsgeschwindigkeit
(80–120)% erhöhte Rüstung
Verliert (1–3) Rausch pro Sekunde
5% weniger erlittener Schaden pro 5 Rausch, bis zu einem Maximum von 30%
Maximaler Rausch ist halbiert
(Jeder Rausch gewährt 1% mehr Angriffsschaden. Das Maximum beträgt 30. Verliert 10 Rausch pro Sekunde, wenn Ihr in den letzten 2 Sekunden keinen Treffer erlitten oder Rausch erlangt habt)
(15–25)% erhöhter Elementarschaden
+(5–30)% zu Feuerwiderstand
+(5–30)% zu Kältewiderstand
+(5–30)% zu Blitzwiderstand
(6–12)% erhöhte Angriffs- und Zaubergeschwindigkeit
(10–20)% erhöhte Wirkung von nicht schädigenden Beeinträchtigungen
Treffer mit Prismatischen Fertigkeiten versengen immer
(Beeinträchtigungen, die keinen Schaden verursachen, sind: versengt, unterkühlt, eingefroren, zerbrechlich, geschockt und ausgelaugt)
(Die Elementarwiderstände von versengten Gegnern werden für 4 Sekunden um bis zu 30% verringert, basierend auf dem Feuerschaden des Treffers)
Inkarnation der Furcht
Gebiet: Moment des Traumas
Endgame-Atlasboss
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
Kann nicht zurückgestoßen werden
Incarnation of Fear
| Spectre | N |
|---|---|
| Area | Moment des Traumas |
| Tags | medium_movement, not_dex, not_int, red_blood |
Leben
2000%
Rüstung
+70%
Ailment Threshold
800%
Widerstand
Damage
400%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
7 ~ 19
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
400%
Model Size
173%
Type
AngerZanaBoss
Metadata
AngerBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
83
Leben
50,683,034
Rüstung
157,211
Ausweichwert
7,860
Damage
4,102
Zauberschaden
6,123
Genauigkeit
1,036
Attack Time
1.005
Erfahrung
288,904
Minion Life
9,657,535
Minion Damage
3,465
Ailment Threshold
9,528,410
Chill
30,129
Shock
30,129
Brittle
170,454
Scorch
30,129
Sap
83,240
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 6514–9772
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAZAngerGroundslamUnarmed
Triggerable, Attack
Base Damage: 6514–9772
Kritische Trefferchance: 5%
Angriffsschaden: 140%
Angriffsschaden: 140%
Attack Time: 1.5 Sek.
Abklingzeit: 8.5 Sek.
Verursacht 40% mehr Angriffsschaden
+1.5 Meter zur Nahkampfschlagreichweite
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [25]
GAZAngerBurningGroundSlam
Triggerable, Attack
Base Damage: 6514–9772
Kritische Trefferchance: 5%
Angriffsschaden: 145%
Angriffsschaden: 145%
Attack Time: 1.5 Sek.
Abklingzeit: 8.5 Sek.
60% des physischen Schadens werden in Feuerschaden umgewandelt
100% verlängerte Dauer von Beeinträchtigungen, die von unterstützten Fertigkeiten verursacht werden
Verursacht 45% mehr Angriffsschaden
+1.3 Meter zur Nahkampfschlagreichweite
Versengt Gegner immer
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [25]
GAZAngerStomp
Triggerable, Attack
Base Damage: 6514–9772
Kritische Trefferchance: 5%
Angriffsschaden: 75%
Angriffsschaden: 75%
Attack Time: 1.5 Sek.
Abklingzeit: 8.5 Sek.
Unterstützte Fertigkeiten zermalmen Gegner bei Treffer für 4 Sekunden
Verursacht 25% weniger Angriffsschaden
action attack or cast time uses animation length [1]
is area damage [1]
GSZAngerSolarOrbNova
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
100% verlängerte Dauer von Beeinträchtigungen, die von unterstützten Fertigkeiten verursacht werden
Verursacht 5845 bis 8767 Feuerschaden
Versengt Gegner immer
50% erhöhte Wirkung von nicht schädigenden Beeinträchtigungen bei Gegnern
action attack or cast time uses animation length [1]
is area damage [1]
GTZAngerSolarOrbNova
Triggerable, Spell
Zauberzeit: 1.433 Sek.
Abklingzeit: 25 Sek.
action attack or cast time uses animation length [1]
MPWZAngerBossSpearThrowOrb
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 6514–9772
Kritische Trefferchance: 5%
Angriffsschaden: 125%
Attack Time: 1.5 Sek.
Abklingzeit: 8.5 Sek.
50% des physischen Schadens werden in Feuerschaden umgewandelt
Verursacht 25% mehr Angriffsschaden
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [178]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [2]
use scaled contact offset [1]
SOZAngerSolarOrbNova
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
alternate minion [667]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
MDAngerFissureSlam
Multicastable, Triggerable
Abklingzeit: 13 Sek.
action attack or cast time uses animation length [1]
MPWAngerFissureSlam
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 6514–9772
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
GAAngerFissureSlam
Triggerable, Attack
Base Damage: 6514–9772
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Eure Treffer entzünden immer
60% des physischen Schadens werden in Feuerschaden umgewandelt
action attack or cast time uses animation length [1]
is area damage [1]
GAAngerFissureSlamTrail
Triggerable, Attack
Base Damage: 6514–9772
Kritische Trefferchance: 5%
Angriffsschaden: 20%
Angriffsschaden: 20%
Attack Time: 1.5 Sek.
60% des physischen Schadens werden in Feuerschaden umgewandelt
Verursacht 80% weniger Angriffsschaden
action attack or cast time uses animation length [1]
is area damage [1]
DTTAngerLeap
Spell, Movement
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
leap slam minimum distance [35]
spell maximum action distance +% [-40]
walk emerge extra distance [-18]
GAAngerLeapAttack
Triggerable, Attack
Base Damage: 6514–9772
Kritische Trefferchance: 5%
Angriffsschaden: 125%
Angriffsschaden: 125%
Attack Time: 1.5 Sek.
Verursacht 25% mehr Angriffsschaden
action attack or cast time uses animation length [1]
is area damage [1]
GAEGAngerAimLine
Spell, Triggerable
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
is area damage [1]
CGEAngerSlamBurningGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Zauberzeit: 1 Sek.
Verursacht 4185.5 Basis-Feuerschaden pro Sekunde
Basisdauer beträgt 9 Sekunden
active skill area of effect radius +% final [15]
ground fire art variation [26]
MPWZAngerBossSpearThrowOrbLowLife
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 6514–9772
Kritische Trefferchance: 5%
Angriffsschaden: 125%
Attack Time: 1.5 Sek.
Abklingzeit: 13 Sek.
50% des physischen Schadens werden in Feuerschaden umgewandelt
Verursacht 25% mehr Angriffsschaden
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [178]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [2]
use scaled contact offset [1]
AngerBossGigaBeam
Spell, DamageOverTime, Duration, DegenOnlySpellDamage, Fire, Cold, Lightning
Zorn des Schöpfers
Zauberzeit: 1 Sek.
Abklingzeit: 8.5 Sek.
Erinnerung des Schöpfers wirkt diesen Zauber für Euch und feuert für eine Dauer einen schädigenden Strahl, der bei Gegnern darin Schaden über Zeit verursacht.
Verursacht 5073.4 Basis-Feuerschaden pro Sekunde
Basisdauer beträgt 3 Sekunden
Verursacht 4160.2 Basis-Kälteschaden pro Sekunde
base lightning damage to deal per minute [343974]
monster penalty against minions damage +% final vs player minions [-60]
EASAngerBossGigaBeam
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 23 Sek.
action attack or cast time uses animation length [1]
GTAngerBossBarrageLeft
Triggerable, Spell
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
GTAngerBossBarrageRight
Triggerable, Spell
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
MMSAngerBossBeamBarrage
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Zauberzeit: 1 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
GAStompDetonateWaveEG
Triggerable, Attack
Base Damage: 6514–9772
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
action attack or cast time uses animation length [1]
is area damage [1]
GTZAngerSolarOrbNovaFewOrb
Triggerable, Spell
Zauberzeit: 1.433 Sek.
Abklingzeit: 25 Sek.
action attack or cast time uses animation length [1]
GTZAngerSolarOrbNovaManyOrb
Triggerable, Spell
Zauberzeit: 1.433 Sek.
Abklingzeit: 25 Sek.
action attack or cast time uses animation length [1]
GSAngerBossOrbShatter
Spell, Triggerable
Zauberzeit: 1 Sek.
Verursacht 4383 bis 6575 Feuerschaden
action attack or cast time uses animation length [1]
is area damage [1]
GAAngerBigStomp
Triggerable, Attack
Base Damage: 6514–9772
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
action attack or cast time uses animation length [1]
is area damage [1]
EAAAngerBigStomp
Attack
Base Damage: 6514–9772
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
+1.2 Meter zur Nahkampfschlagreichweite
action attack or cast time uses animation length [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasMemory/AngerBoss"] = {
name = "Incarnation of Fear",
life = 20,
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
damage = 4,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 19,
accuracy = 1,
weaponType1 = "One Hand Sword",
skillList = {
"MeleeAtAnimationSpeedUnique",
"MPWZAngerBossSpearThrowOrb",
"MPWZAngerBossSpearThrowOrbLowLife",
"MMSAngerBossBeamBarrage",
"CGEAngerSlamBurningGround",
"GAZAngerGroundslamUnarmed",
"GAZAngerBurningGroundSlam",
"GAZAngerStomp",
"GSZAngerSolarOrbNova",
"GAAngerFissureSlamTrail",
"GAAngerLeapAttack",
"GAEGAngerAimLine",
"GAStompDetonateWaveEG",
"GSAngerBossOrbShatter",
"GAAngerBigStomp",
"EASAngerBossGigaBeam",
"EAAAngerBigStomp",
"MDAngerFissureSlam",
"SOZAngerSolarOrbNova",
"GTZAngerSolarOrbNova",
"GTAngerBossBarrageLeft",
"GTAngerBossBarrageRight",
"GTZAngerSolarOrbNovaManyOrb",
"GTZAngerSolarOrbNovaFewOrb",
"DTTAngerLeap",
"MPWAngerFissureSlam",
"GAAngerFissureSlam",
"AngerBossGigaBeam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWZAngerBossSpearThrowOrb"] = {
name = "MPWZAngerBossSpearThrowOrb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.6,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_physical_damage_%_to_convert_to_fire",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_reference_event",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
},
levels = {
[1] = {178, 50, baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWZAngerBossSpearThrowOrbLowLife"] = {
name = "MPWZAngerBossSpearThrowOrbLowLife",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.6,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_physical_damage_%_to_convert_to_fire",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_reference_event",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {178, 50, baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSAngerBossBeamBarrage"] = {
name = "MMSAngerBossBeamBarrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_all_ailment_duration_+%",
"non_damaging_ailment_effect_+%",
"chance_to_scorch_%",
"active_skill_area_of_effect_+%_final",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 50, 100, -10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 167, 100, 100, -10, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEAngerSlamBurningGround"] = {
name = "CGEAngerSlamBurningGround",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_fire_art_variation",
},
levels = {
[1] = {3, 15, 9000, 26, levelRequirement = 0, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAZAngerGroundslamUnarmed"] = {
name = "GAZAngerGroundslamUnarmed",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {15, 25, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {}, cost = { }, },
[2] = {50, 15, 25, baseMultiplier = 2.5, levelRequirement = 85, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAZAngerBurningGroundSlam"] = {
name = "GAZAngerBurningGroundSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_all_ailment_duration_+%",
"melee_range_+",
"base_physical_damage_%_to_convert_to_fire",
"voll_slam_damage_+%_final_at_centre",
"chance_to_scorch_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, 13, 60, 25, 100, baseMultiplier = 1.45, levelRequirement = 0, statInterpolation = {1}, cost = { }, },
[2] = {100, 50, 13, 60, 25, 100, baseMultiplier = 2.5, levelRequirement = 85, statInterpolation = {1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAZAngerStomp"] = {
name = "GAZAngerStomp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"chance_to_crush_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, baseMultiplier = 0.75, levelRequirement = 0, statInterpolation = {}, cost = { }, },
[2] = {50, 100, levelRequirement = 85, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSZAngerSolarOrbNova"] = {
name = "GSZAngerSolarOrbNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_all_ailment_duration_+%",
"non_damaging_ailment_effect_+%",
"chance_to_scorch_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 50, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerFissureSlamTrail"] = {
name = "GAAngerFissureSlamTrail",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, baseMultiplier = 0.2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
[2] = {60, baseMultiplier = 0.2, levelRequirement = 85, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerLeapAttack"] = {
name = "GAAngerLeapAttack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
[2] = {33, baseMultiplier = 1.375, levelRequirement = 85, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAEGAngerAimLine"] = {
name = "GAEGAngerAimLine",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAStompDetonateWaveEG"] = {
name = "GAStompDetonateWaveEG",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAngerBossOrbShatter"] = {
name = "GSAngerBossOrbShatter",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerBigStomp"] = {
name = "GAAngerBigStomp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASAngerBossGigaBeam"] = {
name = "EASAngerBossGigaBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAAngerBigStomp"] = {
name = "EAAAngerBigStomp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {12, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDAngerFissureSlam"] = {
name = "MDAngerFissureSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOZAngerSolarOrbNova"] = {
name = "SOZAngerSolarOrbNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"monster_no_drops_or_experience",
},
levels = {
[1] = {1, 667, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTZAngerSolarOrbNova"] = {
name = "GTZAngerSolarOrbNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTAngerBossBarrageLeft"] = {
name = "GTAngerBossBarrageLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTAngerBossBarrageRight"] = {
name = "GTAngerBossBarrageRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTZAngerSolarOrbNovaManyOrb"] = {
name = "GTZAngerSolarOrbNovaManyOrb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTZAngerSolarOrbNovaFewOrb"] = {
name = "GTZAngerSolarOrbNovaFewOrb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTAngerLeap"] = {
name = "DTTAngerLeap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
"walk_emerge_extra_distance",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {35, -40, -18, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWAngerFissureSlam"] = {
name = "MPWAngerFissureSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerFissureSlam"] = {
name = "GAAngerFissureSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_+%_final",
"base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"always_ignite",
},
levels = {
[1] = {0, 60, levelRequirement = 0, statInterpolation = {1}, cost = { }, },
[2] = {25, 60, baseMultiplier = 1.4, levelRequirement = 85, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AngerBossGigaBeam"] = {
name = "Shaper's Ire",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Shaper's Memory casts this spell for you to fire a damaging beam for a duration that deals damage over time to things in it.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Duration] = true,
[SkillType.DegenOnlySpellDamage] = true,
[SkillType.Fire] = true,
[SkillType.Cold] = true,
[SkillType.Lightning] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"base_cold_damage_to_deal_per_minute",
"base_lightning_damage_to_deal_per_minute",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {1, 0.81999999284744, 1.1299999952316, 3000, -60, levelRequirement = 84, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Geschwindigkeit |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
| Family | PinnacleAtlasBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Adds Tags | pinnacle_boss |
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
| Family | MonsterDroppedItemsInfluence |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Kann nicht zurückgestoßen werden
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Inkarnation der Furcht
Gebiet: Moment des Traumas
Endgame-Atlasboss
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
Kann nicht zurückgestoßen werden
Incarnation of Fear
| Spectre | N |
|---|---|
| Area | Moment des Traumas |
| Tags | medium_movement, not_dex, not_int, red_blood |
Leben
1440%
Rüstung
+70%
Ailment Threshold
800%
Widerstand
Damage
380%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
7 ~ 19
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
400%
Model Size
173%
Type
AngerZanaBossUBER
Metadata
AngerBossUBER
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
85
Leben
45,063,462
Rüstung
183,195
Ausweichwert
8,388
Damage
4,367
Zauberschaden
6,518
Genauigkeit
1,118
Attack Time
1.005
Erfahrung
293,744
Minion Life
8,444,832
Minion Damage
3,719
Ailment Threshold
11,766,571
Chill
37,206
Shock
37,206
Brittle
210,492
Scorch
37,206
Sap
102,793
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 6935–10403
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAZAngerGroundslamUnarmed
Triggerable, Attack
Base Damage: 6935–10403
Kritische Trefferchance: 5%
Angriffsschaden: 250%
Angriffsschaden: 250%
Attack Time: 1.5 Sek.
Abklingzeit: 8.5 Sek.
Verursacht 150% mehr Angriffsschaden
50% mehr Wirkungsbereich
+1.5 Meter zur Nahkampfschlagreichweite
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [25]
GAZAngerBurningGroundSlam
Triggerable, Attack
Base Damage: 6935–10403
Kritische Trefferchance: 5%
Angriffsschaden: 250%
Angriffsschaden: 250%
Attack Time: 1.5 Sek.
Abklingzeit: 8.5 Sek.
60% des physischen Schadens werden in Feuerschaden umgewandelt
100% verlängerte Dauer von Beeinträchtigungen, die von unterstützten Fertigkeiten verursacht werden
Verursacht 150% mehr Angriffsschaden
50% mehr Wirkungsbereich
+1.3 Meter zur Nahkampfschlagreichweite
Versengt Gegner immer
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [25]
GAZAngerStomp
Triggerable, Attack
Base Damage: 6935–10403
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Abklingzeit: 8.5 Sek.
Unterstützte Fertigkeiten zermalmen Gegner bei Treffer für 4 Sekunden
50% mehr Wirkungsbereich
action attack or cast time uses animation length [1]
is area damage [1]
GSZAngerSolarOrbNova
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
100% verlängerte Dauer von Beeinträchtigungen, die von unterstützten Fertigkeiten verursacht werden
Verursacht 6582 bis 9874 Feuerschaden
Versengt Gegner immer
50% erhöhte Wirkung von nicht schädigenden Beeinträchtigungen bei Gegnern
action attack or cast time uses animation length [1]
is area damage [1]
GTZAngerSolarOrbNova
Triggerable, Spell
Zauberzeit: 1.433 Sek.
Abklingzeit: 25 Sek.
action attack or cast time uses animation length [1]
SOZAngerSolarOrbNova
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
alternate minion [667]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
MDAngerFissureSlam
Multicastable, Triggerable
Abklingzeit: 13 Sek.
action attack or cast time uses animation length [1]
MPWAngerFissureSlam
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 6935–10403
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
GAAngerFissureSlam
Triggerable, Attack
Base Damage: 6935–10403
Kritische Trefferchance: 5%
Angriffsschaden: 140%
Angriffsschaden: 140%
Attack Time: 1.5 Sek.
Eure Treffer entzünden immer
60% des physischen Schadens werden in Feuerschaden umgewandelt
Verursacht 40% mehr Angriffsschaden
25% mehr Wirkungsbereich
action attack or cast time uses animation length [1]
is area damage [1]
GAAngerFissureSlamTrail
Triggerable, Attack
Base Damage: 6935–10403
Kritische Trefferchance: 5%
Angriffsschaden: 20%
Angriffsschaden: 20%
Attack Time: 1.5 Sek.
60% des physischen Schadens werden in Feuerschaden umgewandelt
Verursacht 80% weniger Angriffsschaden
action attack or cast time uses animation length [1]
is area damage [1]
DTTAngerLeap
Spell, Movement
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
leap slam minimum distance [35]
spell maximum action distance +% [-40]
walk emerge extra distance [-18]
GAAngerLeapAttack
Triggerable, Attack
Base Damage: 6935–10403
Kritische Trefferchance: 5%
Angriffsschaden: 137.5%
Angriffsschaden: 137.5%
Attack Time: 1.5 Sek.
Verursacht 37.5% mehr Angriffsschaden
33% mehr Wirkungsbereich
action attack or cast time uses animation length [1]
is area damage [1]
GAEGAngerAimLine
Spell, Triggerable
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
is area damage [1]
CGEAngerSlamBurningGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Zauberzeit: 1 Sek.
Verursacht 4714 Basis-Feuerschaden pro Sekunde
Basisdauer beträgt 9 Sekunden
active skill area of effect radius +% final [15]
ground fire art variation [26]
AngerBossGigaBeam
Spell, DamageOverTime, Duration, DegenOnlySpellDamage, Fire, Cold, Lightning
Zorn des Schöpfers
Zauberzeit: 1 Sek.
Abklingzeit: 8.5 Sek.
Erinnerung des Schöpfers wirkt diesen Zauber für Euch und feuert für eine Dauer einen schädigenden Strahl, der bei Gegnern darin Schaden über Zeit verursacht.
Verursacht 5714 Basis-Feuerschaden pro Sekunde
Basisdauer beträgt 3 Sekunden
Verursacht 4685.5 Basis-Kälteschaden pro Sekunde
base lightning damage to deal per minute [387406]
monster penalty against minions damage +% final vs player minions [-60]
EASAngerBossGigaBeam
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 23 Sek.
action attack or cast time uses animation length [1]
GTAngerBossBarrageLeft
Triggerable, Spell
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
GTAngerBossBarrageRight
Triggerable, Spell
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
MMSAngerBossBeamBarrage
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Zauberzeit: 1 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
GAStompDetonateWaveEG
Triggerable, Attack
Base Damage: 6935–10403
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
action attack or cast time uses animation length [1]
is area damage [1]
GTZAngerSolarOrbNovaFewOrb
Triggerable, Spell
Zauberzeit: 1.433 Sek.
Abklingzeit: 25 Sek.
action attack or cast time uses animation length [1]
GTZAngerSolarOrbNovaManyOrb
Triggerable, Spell
Zauberzeit: 1.433 Sek.
Abklingzeit: 25 Sek.
action attack or cast time uses animation length [1]
GSAngerBossOrbShatter
Spell, Triggerable
Zauberzeit: 1 Sek.
Verursacht 4937 bis 7405 Feuerschaden
action attack or cast time uses animation length [1]
is area damage [1]
GAAngerBigStomp
Triggerable, Attack
Base Damage: 6935–10403
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
action attack or cast time uses animation length [1]
is area damage [1]
EAAAngerBigStomp
Attack
Base Damage: 6935–10403
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
+1.2 Meter zur Nahkampfschlagreichweite
action attack or cast time uses animation length [1]
GSAngerBossOrbBeamDamage
Spell, Triggerable
Zauberzeit: 1 Sek.
Basisdauer beträgt 3 Sekunden
Verursacht 2704 bis 4055 Feuerschaden
action attack or cast time uses animation length [1]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
MDAngerFissureSlamUBER
Multicastable, Triggerable
Abklingzeit: 13 Sek.
action attack or cast time uses animation length [1]
MPWZAngerBossSpearThrowOrbUBER
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 6935–10403
Kritische Trefferchance: 5%
Angriffsschaden: 122.22%
Angriffsschaden: 122.22%
Attack Time: 1.5 Sek.
Abklingzeit: 13 Sek.
50% des physischen Schadens werden in Feuerschaden umgewandelt
Verursacht 22.22% mehr Angriffsschaden
10% weniger Angriffsgeschwindigkeit
action attack or cast time uses animation length [1]
base is projectile [1]
cannot be blocked or dodged or suppressed [0]
check for targets between initiator and projectile source [1]
monster projectile variation [178]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [2]
use scaled contact offset [1]
MPWZAngerBossSpearThrowOrbLowLifeUBER
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 6935–10403
Kritische Trefferchance: 5%
Angriffsschaden: 122.22%
Angriffsschaden: 122.22%
Attack Time: 1.5 Sek.
Abklingzeit: 18 Sek.
50% des physischen Schadens werden in Feuerschaden umgewandelt
Verursacht 22.22% mehr Angriffsschaden
10% weniger Angriffsgeschwindigkeit
action attack or cast time uses animation length [1]
base is projectile [1]
cannot be blocked or dodged or suppressed [0]
monster projectile variation [178]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [2]
use scaled contact offset [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasMemory/AngerBossUBER"] = {
name = "Incarnation of Fear",
life = 14.4,
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
damage = 3.8,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 19,
accuracy = 1,
weaponType1 = "One Hand Sword",
skillList = {
"MeleeAtAnimationSpeedUnique",
"MPWZAngerBossSpearThrowOrbUBER",
"MPWZAngerBossSpearThrowOrbLowLifeUBER",
"MMSAngerBossBeamBarrage",
"CGEAngerSlamBurningGround",
"GAZAngerGroundslamUnarmed",
"GAZAngerBurningGroundSlam",
"GAZAngerStomp",
"GSZAngerSolarOrbNova",
"GAAngerFissureSlamTrail",
"GAAngerLeapAttack",
"GAEGAngerAimLine",
"GAStompDetonateWaveEG",
"GSAngerBossOrbShatter",
"GAAngerBigStomp",
"GSAngerBossOrbBeamDamage",
"EASAngerBossGigaBeam",
"EAAAngerBigStomp",
"MDAngerFissureSlam",
"MDAngerFissureSlamUBER",
"SOZAngerSolarOrbNova",
"GTZAngerSolarOrbNova",
"GTAngerBossBarrageLeft",
"GTAngerBossBarrageRight",
"GTZAngerSolarOrbNovaManyOrb",
"GTZAngerSolarOrbNovaFewOrb",
"DTTAngerLeap",
"MPWAngerFissureSlam",
"GAAngerFissureSlam",
"AngerBossGigaBeam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWZAngerBossSpearThrowOrbUBER"] = {
name = "MPWZAngerBossSpearThrowOrbUBER",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.6,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"cannot_be_blocked_or_dodged_or_suppressed",
"monster_projectile_variation",
"base_physical_damage_%_to_convert_to_fire",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_reference_event",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
},
levels = {
[1] = {-10, 0, 178, 50, baseMultiplier = 1.2222, levelRequirement = 0, statInterpolation = {1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWZAngerBossSpearThrowOrbLowLifeUBER"] = {
name = "MPWZAngerBossSpearThrowOrbLowLifeUBER",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.6,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"cannot_be_blocked_or_dodged_or_suppressed",
"monster_projectile_variation",
"base_physical_damage_%_to_convert_to_fire",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_reference_event",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-10, 0, 178, 50, baseMultiplier = 1.2222, levelRequirement = 0, statInterpolation = {1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSAngerBossBeamBarrage"] = {
name = "MMSAngerBossBeamBarrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_all_ailment_duration_+%",
"non_damaging_ailment_effect_+%",
"chance_to_scorch_%",
"active_skill_area_of_effect_+%_final",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 50, 100, -10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 167, 100, 100, -10, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEAngerSlamBurningGround"] = {
name = "CGEAngerSlamBurningGround",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_fire_art_variation",
},
levels = {
[1] = {3, 15, 9000, 26, levelRequirement = 0, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAZAngerGroundslamUnarmed"] = {
name = "GAZAngerGroundslamUnarmed",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {15, 25, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {}, cost = { }, },
[2] = {50, 15, 25, baseMultiplier = 2.5, levelRequirement = 85, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAZAngerBurningGroundSlam"] = {
name = "GAZAngerBurningGroundSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_all_ailment_duration_+%",
"melee_range_+",
"base_physical_damage_%_to_convert_to_fire",
"voll_slam_damage_+%_final_at_centre",
"chance_to_scorch_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, 13, 60, 25, 100, baseMultiplier = 1.45, levelRequirement = 0, statInterpolation = {1}, cost = { }, },
[2] = {100, 50, 13, 60, 25, 100, baseMultiplier = 2.5, levelRequirement = 85, statInterpolation = {1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAZAngerStomp"] = {
name = "GAZAngerStomp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"chance_to_crush_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, baseMultiplier = 0.75, levelRequirement = 0, statInterpolation = {}, cost = { }, },
[2] = {50, 100, levelRequirement = 85, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSZAngerSolarOrbNova"] = {
name = "GSZAngerSolarOrbNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_all_ailment_duration_+%",
"non_damaging_ailment_effect_+%",
"chance_to_scorch_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 50, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerFissureSlamTrail"] = {
name = "GAAngerFissureSlamTrail",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, baseMultiplier = 0.2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
[2] = {60, baseMultiplier = 0.2, levelRequirement = 85, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerLeapAttack"] = {
name = "GAAngerLeapAttack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
[2] = {33, baseMultiplier = 1.375, levelRequirement = 85, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAEGAngerAimLine"] = {
name = "GAEGAngerAimLine",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAStompDetonateWaveEG"] = {
name = "GAStompDetonateWaveEG",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAngerBossOrbShatter"] = {
name = "GSAngerBossOrbShatter",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerBigStomp"] = {
name = "GAAngerBigStomp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAngerBossOrbBeamDamage"] = {
name = "GSAngerBossOrbBeamDamage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"cannot_be_blocked_or_dodged_or_suppressed",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 3000, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASAngerBossGigaBeam"] = {
name = "EASAngerBossGigaBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAAngerBigStomp"] = {
name = "EAAAngerBigStomp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {12, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDAngerFissureSlam"] = {
name = "MDAngerFissureSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDAngerFissureSlamUBER"] = {
name = "MDAngerFissureSlamUBER",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOZAngerSolarOrbNova"] = {
name = "SOZAngerSolarOrbNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"monster_no_drops_or_experience",
},
levels = {
[1] = {1, 667, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTZAngerSolarOrbNova"] = {
name = "GTZAngerSolarOrbNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTAngerBossBarrageLeft"] = {
name = "GTAngerBossBarrageLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTAngerBossBarrageRight"] = {
name = "GTAngerBossBarrageRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTZAngerSolarOrbNovaManyOrb"] = {
name = "GTZAngerSolarOrbNovaManyOrb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTZAngerSolarOrbNovaFewOrb"] = {
name = "GTZAngerSolarOrbNovaFewOrb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTAngerLeap"] = {
name = "DTTAngerLeap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
"walk_emerge_extra_distance",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {35, -40, -18, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWAngerFissureSlam"] = {
name = "MPWAngerFissureSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerFissureSlam"] = {
name = "GAAngerFissureSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_+%_final",
"base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"always_ignite",
},
levels = {
[1] = {0, 60, levelRequirement = 0, statInterpolation = {1}, cost = { }, },
[2] = {25, 60, baseMultiplier = 1.4, levelRequirement = 85, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AngerBossGigaBeam"] = {
name = "Shaper's Ire",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Shaper's Memory casts this spell for you to fire a damaging beam for a duration that deals damage over time to things in it.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Duration] = true,
[SkillType.DegenOnlySpellDamage] = true,
[SkillType.Fire] = true,
[SkillType.Cold] = true,
[SkillType.Lightning] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"base_cold_damage_to_deal_per_minute",
"base_lightning_damage_to_deal_per_minute",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {1, 0.81999999284744, 1.1299999952316, 3000, -60, levelRequirement = 84, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Geschwindigkeit |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
| Family | PinnacleAtlasBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Adds Tags | pinnacle_boss |
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
| Family | MonsterDroppedItemsInfluence |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Kann nicht zurückgestoßen werden
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Inkarnation der Furcht
Endgame-Atlasboss
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
Kann nicht zurückgestoßen werden
Incarnation of Fear
| Spectre | N |
|---|---|
| Tags | medium_movement, not_dex, not_int, red_blood |
Leben
520%
Rüstung
+70%
Ailment Threshold
800%
Widerstand
Damage
400%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
7 ~ 19
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
400%
Model Size
173%
Type
BenevolenceMinionRed
Metadata
BenevolenceBossRed
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
724,601
Rüstung
48,943
Ausweichwert
4,739
Damage
1,702
Zauberschaden
2,540
Genauigkeit
580
Attack Time
1.005
Erfahrung
225,610
Minion Life
157,172
Minion Damage
1,359
Ailment Threshold
702,306
Chill
2,221
Shock
2,221
Brittle
12,564
Scorch
2,221
Sap
6,135
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 2703–4054
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAZAngerGroundslamUnarmed
Triggerable, Attack
Base Damage: 2703–4054
Kritische Trefferchance: 5%
Angriffsschaden: 140%
Angriffsschaden: 140%
Attack Time: 1.5 Sek.
Abklingzeit: 8.5 Sek.
Verursacht 40% mehr Angriffsschaden
+1.5 Meter zur Nahkampfschlagreichweite
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [25]
GAZAngerBurningGroundSlam
Triggerable, Attack
Base Damage: 2703–4054
Kritische Trefferchance: 5%
Angriffsschaden: 145%
Angriffsschaden: 145%
Attack Time: 1.5 Sek.
Abklingzeit: 8.5 Sek.
60% des physischen Schadens werden in Feuerschaden umgewandelt
100% verlängerte Dauer von Beeinträchtigungen, die von unterstützten Fertigkeiten verursacht werden
Verursacht 45% mehr Angriffsschaden
+1.3 Meter zur Nahkampfschlagreichweite
Versengt Gegner immer
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [25]
GAZAngerStomp
Triggerable, Attack
Base Damage: 2703–4054
Kritische Trefferchance: 5%
Angriffsschaden: 75%
Angriffsschaden: 75%
Attack Time: 1.5 Sek.
Abklingzeit: 8.5 Sek.
Unterstützte Fertigkeiten zermalmen Gegner bei Treffer für 4 Sekunden
Verursacht 25% weniger Angriffsschaden
action attack or cast time uses animation length [1]
is area damage [1]
GSZAngerSolarOrbNova
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
100% verlängerte Dauer von Beeinträchtigungen, die von unterstützten Fertigkeiten verursacht werden
Verursacht 2357 bis 3535 Feuerschaden
Versengt Gegner immer
50% erhöhte Wirkung von nicht schädigenden Beeinträchtigungen bei Gegnern
action attack or cast time uses animation length [1]
is area damage [1]
GTZAngerSolarOrbNova
Triggerable, Spell
Zauberzeit: 1.433 Sek.
Abklingzeit: 25 Sek.
action attack or cast time uses animation length [1]
MPWZAngerBossSpearThrowOrb
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 2703–4054
Kritische Trefferchance: 5%
Angriffsschaden: 125%
Attack Time: 1.5 Sek.
Abklingzeit: 8.5 Sek.
50% des physischen Schadens werden in Feuerschaden umgewandelt
Verursacht 25% mehr Angriffsschaden
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [178]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [2]
use scaled contact offset [1]
SOZAngerSolarOrbNova
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
alternate minion [667]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
MDAngerFissureSlam
Multicastable, Triggerable
Abklingzeit: 13 Sek.
action attack or cast time uses animation length [1]
MPWAngerFissureSlam
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 2703–4054
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
GAAngerFissureSlam
Triggerable, Attack
Base Damage: 2703–4054
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Eure Treffer entzünden immer
60% des physischen Schadens werden in Feuerschaden umgewandelt
action attack or cast time uses animation length [1]
is area damage [1]
GAAngerFissureSlamTrail
Triggerable, Attack
Base Damage: 2703–4054
Kritische Trefferchance: 5%
Angriffsschaden: 20%
Angriffsschaden: 20%
Attack Time: 1.5 Sek.
60% des physischen Schadens werden in Feuerschaden umgewandelt
Verursacht 80% weniger Angriffsschaden
action attack or cast time uses animation length [1]
is area damage [1]
DTTAngerLeap
Spell, Movement
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
leap slam minimum distance [35]
spell maximum action distance +% [-40]
walk emerge extra distance [-18]
GAAngerLeapAttack
Triggerable, Attack
Base Damage: 2703–4054
Kritische Trefferchance: 5%
Angriffsschaden: 125%
Angriffsschaden: 125%
Attack Time: 1.5 Sek.
Verursacht 25% mehr Angriffsschaden
action attack or cast time uses animation length [1]
is area damage [1]
GAEGAngerAimLine
Spell, Triggerable
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
is area damage [1]
CGEAngerSlamBurningGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Zauberzeit: 1 Sek.
Verursacht 1687.8 Basis-Feuerschaden pro Sekunde
Basisdauer beträgt 9 Sekunden
active skill area of effect radius +% final [15]
ground fire art variation [26]
MPWZAngerBossSpearThrowOrbLowLife
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 2703–4054
Kritische Trefferchance: 5%
Angriffsschaden: 125%
Attack Time: 1.5 Sek.
Abklingzeit: 13 Sek.
50% des physischen Schadens werden in Feuerschaden umgewandelt
Verursacht 25% mehr Angriffsschaden
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [178]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [2]
use scaled contact offset [1]
AngerBossGigaBeam
Spell, DamageOverTime, Duration, DegenOnlySpellDamage, Fire, Cold, Lightning
Zorn des Schöpfers
Zauberzeit: 1 Sek.
Abklingzeit: 8.5 Sek.
Erinnerung des Schöpfers wirkt diesen Zauber für Euch und feuert für eine Dauer einen schädigenden Strahl, der bei Gegnern darin Schaden über Zeit verursacht.
Verursacht 2045.9 Basis-Feuerschaden pro Sekunde
Basisdauer beträgt 3 Sekunden
Verursacht 1677.6 Basis-Kälteschaden pro Sekunde
base lightning damage to deal per minute [138709]
monster penalty against minions damage +% final vs player minions [-60]
EASAngerBossGigaBeam
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 23 Sek.
action attack or cast time uses animation length [1]
GTAngerBossBarrageLeft
Triggerable, Spell
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
GTAngerBossBarrageRight
Triggerable, Spell
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
MMSAngerBossBeamBarrage
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Zauberzeit: 1 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
GAStompDetonateWaveEG
Triggerable, Attack
Base Damage: 2703–4054
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
action attack or cast time uses animation length [1]
is area damage [1]
GTZAngerSolarOrbNovaFewOrb
Triggerable, Spell
Zauberzeit: 1.433 Sek.
Abklingzeit: 25 Sek.
action attack or cast time uses animation length [1]
GTZAngerSolarOrbNovaManyOrb
Triggerable, Spell
Zauberzeit: 1.433 Sek.
Abklingzeit: 25 Sek.
action attack or cast time uses animation length [1]
GSAngerBossOrbShatter
Spell, Triggerable
Zauberzeit: 1 Sek.
Verursacht 1768 bis 2651 Feuerschaden
action attack or cast time uses animation length [1]
is area damage [1]
GAAngerBigStomp
Triggerable, Attack
Base Damage: 2703–4054
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
action attack or cast time uses animation length [1]
is area damage [1]
EAAAngerBigStomp
Attack
Base Damage: 2703–4054
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
+1.2 Meter zur Nahkampfschlagreichweite
action attack or cast time uses animation length [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasMemory/AngerBoss/BenevolenceBossRed"] = {
name = "Incarnation of Fear",
life = 5.2,
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
damage = 4,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 19,
accuracy = 1,
weaponType1 = "One Hand Sword",
skillList = {
"MeleeAtAnimationSpeedUnique",
"MPWZAngerBossSpearThrowOrb",
"MPWZAngerBossSpearThrowOrbLowLife",
"MMSAngerBossBeamBarrage",
"CGEAngerSlamBurningGround",
"GAZAngerGroundslamUnarmed",
"GAZAngerBurningGroundSlam",
"GAZAngerStomp",
"GSZAngerSolarOrbNova",
"GAAngerFissureSlamTrail",
"GAAngerLeapAttack",
"GAEGAngerAimLine",
"GAStompDetonateWaveEG",
"GSAngerBossOrbShatter",
"GAAngerBigStomp",
"EASAngerBossGigaBeam",
"EAAAngerBigStomp",
"MDAngerFissureSlam",
"SOZAngerSolarOrbNova",
"GTZAngerSolarOrbNova",
"GTAngerBossBarrageLeft",
"GTAngerBossBarrageRight",
"GTZAngerSolarOrbNovaManyOrb",
"GTZAngerSolarOrbNovaFewOrb",
"DTTAngerLeap",
"MPWAngerFissureSlam",
"GAAngerFissureSlam",
"AngerBossGigaBeam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWZAngerBossSpearThrowOrb"] = {
name = "MPWZAngerBossSpearThrowOrb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.6,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_physical_damage_%_to_convert_to_fire",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_reference_event",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
},
levels = {
[1] = {178, 50, baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWZAngerBossSpearThrowOrbLowLife"] = {
name = "MPWZAngerBossSpearThrowOrbLowLife",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.6,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_physical_damage_%_to_convert_to_fire",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_reference_event",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {178, 50, baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSAngerBossBeamBarrage"] = {
name = "MMSAngerBossBeamBarrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_all_ailment_duration_+%",
"non_damaging_ailment_effect_+%",
"chance_to_scorch_%",
"active_skill_area_of_effect_+%_final",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 50, 100, -10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 167, 100, 100, -10, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEAngerSlamBurningGround"] = {
name = "CGEAngerSlamBurningGround",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_fire_art_variation",
},
levels = {
[1] = {3, 15, 9000, 26, levelRequirement = 0, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAZAngerGroundslamUnarmed"] = {
name = "GAZAngerGroundslamUnarmed",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {15, 25, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {}, cost = { }, },
[2] = {50, 15, 25, baseMultiplier = 2.5, levelRequirement = 85, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAZAngerBurningGroundSlam"] = {
name = "GAZAngerBurningGroundSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_all_ailment_duration_+%",
"melee_range_+",
"base_physical_damage_%_to_convert_to_fire",
"voll_slam_damage_+%_final_at_centre",
"chance_to_scorch_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, 13, 60, 25, 100, baseMultiplier = 1.45, levelRequirement = 0, statInterpolation = {1}, cost = { }, },
[2] = {100, 50, 13, 60, 25, 100, baseMultiplier = 2.5, levelRequirement = 85, statInterpolation = {1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAZAngerStomp"] = {
name = "GAZAngerStomp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"chance_to_crush_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, baseMultiplier = 0.75, levelRequirement = 0, statInterpolation = {}, cost = { }, },
[2] = {50, 100, levelRequirement = 85, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSZAngerSolarOrbNova"] = {
name = "GSZAngerSolarOrbNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_all_ailment_duration_+%",
"non_damaging_ailment_effect_+%",
"chance_to_scorch_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 50, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerFissureSlamTrail"] = {
name = "GAAngerFissureSlamTrail",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, baseMultiplier = 0.2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
[2] = {60, baseMultiplier = 0.2, levelRequirement = 85, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerLeapAttack"] = {
name = "GAAngerLeapAttack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
[2] = {33, baseMultiplier = 1.375, levelRequirement = 85, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAEGAngerAimLine"] = {
name = "GAEGAngerAimLine",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAStompDetonateWaveEG"] = {
name = "GAStompDetonateWaveEG",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAngerBossOrbShatter"] = {
name = "GSAngerBossOrbShatter",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerBigStomp"] = {
name = "GAAngerBigStomp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASAngerBossGigaBeam"] = {
name = "EASAngerBossGigaBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAAngerBigStomp"] = {
name = "EAAAngerBigStomp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {12, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDAngerFissureSlam"] = {
name = "MDAngerFissureSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOZAngerSolarOrbNova"] = {
name = "SOZAngerSolarOrbNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"monster_no_drops_or_experience",
},
levels = {
[1] = {1, 667, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTZAngerSolarOrbNova"] = {
name = "GTZAngerSolarOrbNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTAngerBossBarrageLeft"] = {
name = "GTAngerBossBarrageLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTAngerBossBarrageRight"] = {
name = "GTAngerBossBarrageRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTZAngerSolarOrbNovaManyOrb"] = {
name = "GTZAngerSolarOrbNovaManyOrb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTZAngerSolarOrbNovaFewOrb"] = {
name = "GTZAngerSolarOrbNovaFewOrb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTAngerLeap"] = {
name = "DTTAngerLeap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
"walk_emerge_extra_distance",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {35, -40, -18, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWAngerFissureSlam"] = {
name = "MPWAngerFissureSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerFissureSlam"] = {
name = "GAAngerFissureSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_+%_final",
"base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"always_ignite",
},
levels = {
[1] = {0, 60, levelRequirement = 0, statInterpolation = {1}, cost = { }, },
[2] = {25, 60, baseMultiplier = 1.4, levelRequirement = 85, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AngerBossGigaBeam"] = {
name = "Shaper's Ire",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Shaper's Memory casts this spell for you to fire a damaging beam for a duration that deals damage over time to things in it.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Duration] = true,
[SkillType.DegenOnlySpellDamage] = true,
[SkillType.Fire] = true,
[SkillType.Cold] = true,
[SkillType.Lightning] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"base_cold_damage_to_deal_per_minute",
"base_lightning_damage_to_deal_per_minute",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {1, 0.81999999284744, 1.1299999952316, 3000, -60, levelRequirement = 84, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Geschwindigkeit |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
| Family | PinnacleAtlasBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Adds Tags | pinnacle_boss |
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
| Family | MonsterDroppedItemsInfluence |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Kann nicht zurückgestoßen werden
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Inkarnation der Furcht
Endgame-Atlasboss
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
Kann nicht zurückgestoßen werden
Incarnation of Fear
| Spectre | N |
|---|---|
| Tags | medium_movement, not_dex, not_int, red_blood |
Leben
1300%
Rüstung
+70%
Ailment Threshold
800%
Widerstand
Damage
400%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
7 ~ 19
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
400%
Model Size
173%
Type
AngerZanaBossGAUNTLET
Metadata
AngerBossGAUNTLET
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
1,811,503
Rüstung
48,943
Ausweichwert
4,739
Damage
1,702
Zauberschaden
2,540
Genauigkeit
580
Attack Time
1.005
Erfahrung
225,610
Minion Life
392,931
Minion Damage
1,359
Ailment Threshold
702,306
Chill
2,221
Shock
2,221
Brittle
12,564
Scorch
2,221
Sap
6,135
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 2703–4054
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAZAngerGroundslamUnarmed
Triggerable, Attack
Base Damage: 2703–4054
Kritische Trefferchance: 5%
Angriffsschaden: 140%
Angriffsschaden: 140%
Attack Time: 1.5 Sek.
Abklingzeit: 8.5 Sek.
Verursacht 40% mehr Angriffsschaden
+1.5 Meter zur Nahkampfschlagreichweite
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [25]
GAZAngerBurningGroundSlam
Triggerable, Attack
Base Damage: 2703–4054
Kritische Trefferchance: 5%
Angriffsschaden: 145%
Angriffsschaden: 145%
Attack Time: 1.5 Sek.
Abklingzeit: 8.5 Sek.
60% des physischen Schadens werden in Feuerschaden umgewandelt
100% verlängerte Dauer von Beeinträchtigungen, die von unterstützten Fertigkeiten verursacht werden
Verursacht 45% mehr Angriffsschaden
+1.3 Meter zur Nahkampfschlagreichweite
Versengt Gegner immer
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [25]
GAZAngerStomp
Triggerable, Attack
Base Damage: 2703–4054
Kritische Trefferchance: 5%
Angriffsschaden: 75%
Angriffsschaden: 75%
Attack Time: 1.5 Sek.
Abklingzeit: 8.5 Sek.
Unterstützte Fertigkeiten zermalmen Gegner bei Treffer für 4 Sekunden
Verursacht 25% weniger Angriffsschaden
action attack or cast time uses animation length [1]
is area damage [1]
GSZAngerSolarOrbNova
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
100% verlängerte Dauer von Beeinträchtigungen, die von unterstützten Fertigkeiten verursacht werden
Verursacht 2357 bis 3535 Feuerschaden
Versengt Gegner immer
50% erhöhte Wirkung von nicht schädigenden Beeinträchtigungen bei Gegnern
action attack or cast time uses animation length [1]
is area damage [1]
GTZAngerSolarOrbNova
Triggerable, Spell
Zauberzeit: 1.433 Sek.
Abklingzeit: 25 Sek.
action attack or cast time uses animation length [1]
MPWZAngerBossSpearThrowOrb
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 2703–4054
Kritische Trefferchance: 5%
Angriffsschaden: 125%
Attack Time: 1.5 Sek.
Abklingzeit: 8.5 Sek.
50% des physischen Schadens werden in Feuerschaden umgewandelt
Verursacht 25% mehr Angriffsschaden
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [178]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [2]
use scaled contact offset [1]
SOZAngerSolarOrbNova
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
alternate minion [667]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
MDAngerFissureSlam
Multicastable, Triggerable
Abklingzeit: 13 Sek.
action attack or cast time uses animation length [1]
MPWAngerFissureSlam
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 2703–4054
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
GAAngerFissureSlam
Triggerable, Attack
Base Damage: 2703–4054
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Eure Treffer entzünden immer
60% des physischen Schadens werden in Feuerschaden umgewandelt
action attack or cast time uses animation length [1]
is area damage [1]
GAAngerFissureSlamTrail
Triggerable, Attack
Base Damage: 2703–4054
Kritische Trefferchance: 5%
Angriffsschaden: 20%
Angriffsschaden: 20%
Attack Time: 1.5 Sek.
60% des physischen Schadens werden in Feuerschaden umgewandelt
Verursacht 80% weniger Angriffsschaden
action attack or cast time uses animation length [1]
is area damage [1]
DTTAngerLeap
Spell, Movement
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
leap slam minimum distance [35]
spell maximum action distance +% [-40]
walk emerge extra distance [-18]
GAAngerLeapAttack
Triggerable, Attack
Base Damage: 2703–4054
Kritische Trefferchance: 5%
Angriffsschaden: 125%
Angriffsschaden: 125%
Attack Time: 1.5 Sek.
Verursacht 25% mehr Angriffsschaden
action attack or cast time uses animation length [1]
is area damage [1]
GAEGAngerAimLine
Spell, Triggerable
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
is area damage [1]
CGEAngerSlamBurningGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Zauberzeit: 1 Sek.
Verursacht 1687.8 Basis-Feuerschaden pro Sekunde
Basisdauer beträgt 9 Sekunden
active skill area of effect radius +% final [15]
ground fire art variation [26]
MPWZAngerBossSpearThrowOrbLowLife
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 2703–4054
Kritische Trefferchance: 5%
Angriffsschaden: 125%
Attack Time: 1.5 Sek.
Abklingzeit: 13 Sek.
50% des physischen Schadens werden in Feuerschaden umgewandelt
Verursacht 25% mehr Angriffsschaden
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [178]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [2]
use scaled contact offset [1]
AngerBossGigaBeam
Spell, DamageOverTime, Duration, DegenOnlySpellDamage, Fire, Cold, Lightning
Zorn des Schöpfers
Zauberzeit: 1 Sek.
Abklingzeit: 8.5 Sek.
Erinnerung des Schöpfers wirkt diesen Zauber für Euch und feuert für eine Dauer einen schädigenden Strahl, der bei Gegnern darin Schaden über Zeit verursacht.
Verursacht 2045.9 Basis-Feuerschaden pro Sekunde
Basisdauer beträgt 3 Sekunden
Verursacht 1677.6 Basis-Kälteschaden pro Sekunde
base lightning damage to deal per minute [138709]
monster penalty against minions damage +% final vs player minions [-60]
EASAngerBossGigaBeam
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 23 Sek.
action attack or cast time uses animation length [1]
GTAngerBossBarrageLeft
Triggerable, Spell
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
GTAngerBossBarrageRight
Triggerable, Spell
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
MMSAngerBossBeamBarrage
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Zauberzeit: 1 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
GAStompDetonateWaveEG
Triggerable, Attack
Base Damage: 2703–4054
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
action attack or cast time uses animation length [1]
is area damage [1]
GTZAngerSolarOrbNovaFewOrb
Triggerable, Spell
Zauberzeit: 1.433 Sek.
Abklingzeit: 25 Sek.
action attack or cast time uses animation length [1]
GTZAngerSolarOrbNovaManyOrb
Triggerable, Spell
Zauberzeit: 1.433 Sek.
Abklingzeit: 25 Sek.
action attack or cast time uses animation length [1]
GSAngerBossOrbShatter
Spell, Triggerable
Zauberzeit: 1 Sek.
Verursacht 1768 bis 2651 Feuerschaden
action attack or cast time uses animation length [1]
is area damage [1]
GAAngerBigStomp
Triggerable, Attack
Base Damage: 2703–4054
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
action attack or cast time uses animation length [1]
is area damage [1]
EAAAngerBigStomp
Attack
Base Damage: 2703–4054
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
+1.2 Meter zur Nahkampfschlagreichweite
action attack or cast time uses animation length [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasMemory/AngerBossGAUNTLET"] = {
name = "Incarnation of Fear",
life = 13,
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
damage = 4,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 19,
accuracy = 1,
weaponType1 = "One Hand Sword",
skillList = {
"MeleeAtAnimationSpeedUnique",
"MPWZAngerBossSpearThrowOrb",
"MPWZAngerBossSpearThrowOrbLowLife",
"MMSAngerBossBeamBarrage",
"CGEAngerSlamBurningGround",
"GAZAngerGroundslamUnarmed",
"GAZAngerBurningGroundSlam",
"GAZAngerStomp",
"GSZAngerSolarOrbNova",
"GAAngerFissureSlamTrail",
"GAAngerLeapAttack",
"GAEGAngerAimLine",
"GAStompDetonateWaveEG",
"GSAngerBossOrbShatter",
"GAAngerBigStomp",
"EASAngerBossGigaBeam",
"EAAAngerBigStomp",
"MDAngerFissureSlam",
"SOZAngerSolarOrbNova",
"GTZAngerSolarOrbNova",
"GTAngerBossBarrageLeft",
"GTAngerBossBarrageRight",
"GTZAngerSolarOrbNovaManyOrb",
"GTZAngerSolarOrbNovaFewOrb",
"DTTAngerLeap",
"MPWAngerFissureSlam",
"GAAngerFissureSlam",
"AngerBossGigaBeam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWZAngerBossSpearThrowOrb"] = {
name = "MPWZAngerBossSpearThrowOrb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.6,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_physical_damage_%_to_convert_to_fire",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_reference_event",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
},
levels = {
[1] = {178, 50, baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWZAngerBossSpearThrowOrbLowLife"] = {
name = "MPWZAngerBossSpearThrowOrbLowLife",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.6,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_physical_damage_%_to_convert_to_fire",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_reference_event",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {178, 50, baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSAngerBossBeamBarrage"] = {
name = "MMSAngerBossBeamBarrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_all_ailment_duration_+%",
"non_damaging_ailment_effect_+%",
"chance_to_scorch_%",
"active_skill_area_of_effect_+%_final",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 50, 100, -10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 167, 100, 100, -10, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEAngerSlamBurningGround"] = {
name = "CGEAngerSlamBurningGround",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_fire_art_variation",
},
levels = {
[1] = {3, 15, 9000, 26, levelRequirement = 0, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAZAngerGroundslamUnarmed"] = {
name = "GAZAngerGroundslamUnarmed",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {15, 25, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {}, cost = { }, },
[2] = {50, 15, 25, baseMultiplier = 2.5, levelRequirement = 85, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAZAngerBurningGroundSlam"] = {
name = "GAZAngerBurningGroundSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_all_ailment_duration_+%",
"melee_range_+",
"base_physical_damage_%_to_convert_to_fire",
"voll_slam_damage_+%_final_at_centre",
"chance_to_scorch_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, 13, 60, 25, 100, baseMultiplier = 1.45, levelRequirement = 0, statInterpolation = {1}, cost = { }, },
[2] = {100, 50, 13, 60, 25, 100, baseMultiplier = 2.5, levelRequirement = 85, statInterpolation = {1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAZAngerStomp"] = {
name = "GAZAngerStomp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"chance_to_crush_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, baseMultiplier = 0.75, levelRequirement = 0, statInterpolation = {}, cost = { }, },
[2] = {50, 100, levelRequirement = 85, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSZAngerSolarOrbNova"] = {
name = "GSZAngerSolarOrbNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_all_ailment_duration_+%",
"non_damaging_ailment_effect_+%",
"chance_to_scorch_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 50, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerFissureSlamTrail"] = {
name = "GAAngerFissureSlamTrail",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, baseMultiplier = 0.2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
[2] = {60, baseMultiplier = 0.2, levelRequirement = 85, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerLeapAttack"] = {
name = "GAAngerLeapAttack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
[2] = {33, baseMultiplier = 1.375, levelRequirement = 85, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAEGAngerAimLine"] = {
name = "GAEGAngerAimLine",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAStompDetonateWaveEG"] = {
name = "GAStompDetonateWaveEG",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAngerBossOrbShatter"] = {
name = "GSAngerBossOrbShatter",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerBigStomp"] = {
name = "GAAngerBigStomp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASAngerBossGigaBeam"] = {
name = "EASAngerBossGigaBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAAngerBigStomp"] = {
name = "EAAAngerBigStomp",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {12, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDAngerFissureSlam"] = {
name = "MDAngerFissureSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOZAngerSolarOrbNova"] = {
name = "SOZAngerSolarOrbNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"monster_no_drops_or_experience",
},
levels = {
[1] = {1, 667, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTZAngerSolarOrbNova"] = {
name = "GTZAngerSolarOrbNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTAngerBossBarrageLeft"] = {
name = "GTAngerBossBarrageLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTAngerBossBarrageRight"] = {
name = "GTAngerBossBarrageRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTZAngerSolarOrbNovaManyOrb"] = {
name = "GTZAngerSolarOrbNovaManyOrb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTZAngerSolarOrbNovaFewOrb"] = {
name = "GTZAngerSolarOrbNovaFewOrb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTAngerLeap"] = {
name = "DTTAngerLeap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
"walk_emerge_extra_distance",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {35, -40, -18, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWAngerFissureSlam"] = {
name = "MPWAngerFissureSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAngerFissureSlam"] = {
name = "GAAngerFissureSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_+%_final",
"base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"always_ignite",
},
levels = {
[1] = {0, 60, levelRequirement = 0, statInterpolation = {1}, cost = { }, },
[2] = {25, 60, baseMultiplier = 1.4, levelRequirement = 85, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AngerBossGigaBeam"] = {
name = "Shaper's Ire",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Shaper's Memory casts this spell for you to fire a damaging beam for a duration that deals damage over time to things in it.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Duration] = true,
[SkillType.DegenOnlySpellDamage] = true,
[SkillType.Fire] = true,
[SkillType.Cold] = true,
[SkillType.Lightning] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"base_cold_damage_to_deal_per_minute",
"base_lightning_damage_to_deal_per_minute",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {1, 0.81999999284744, 1.1299999952316, 3000, -60, levelRequirement = 84, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Geschwindigkeit |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
| Family | PinnacleAtlasBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Adds Tags | pinnacle_boss |
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
| Family | MonsterDroppedItemsInfluence |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Kann nicht zurückgestoßen werden
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Inkarnation der Furcht Text Audio /27
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Incarnation of Fear
Drops
Guaranteed Unique
Additional drops
- Bound By Destiny
Orb of Intention
Orb of Remembrance
Orb of Unravelling- Memory Strand items
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.





