Muro de Fortaleza
Constructo
monster no drops or experience [1]
chance to be stunned % [25]
cannot have affliction mods [1]
No puede ser empujado
chance to be stunned % [25]
cannot have affliction mods [1]
No puede ser empujado
Fortress Wall
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Lanzador de hechizos, construct, fast_movement, is_unarmed, large_height, large_model, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, stone_armour |
Vida
600%
Armaduras
+100%
Ailment Threshold
600%
Resistencia
0 0 0 0
Damage
0%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de Golpe Crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
75%
Type
BetrayalFortWall
Metadata
FortWall
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
38,600
Armaduras
57,580
Evasión
4,739
Escudo de energía
0
Damage
0
Daño de hechizos
0
Precisión
290
Attack Time
1.5
Experiencia
20,510
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 0–0
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { force_placement = true } Pathfinding { immobile = true } Stats { uses_no_mana = 1 immune_to_curses = 0 item_drop_slots = 0 cannot_be_taunted = 1 object_cannot_taunt_enemies = 1 set_additional_life_scaling_index = 3 } Life { corpse_usable = false } Transitionable { } MinimapIcon { icon = "BetrayalSymbolCatarina" } TriggerableBlockage { save_as_diff = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "HideMinimapIcon();" on_spawned_dead = "HideMinimapIcon();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/FortWall/FortWall"] = { name = "Fortress Wall", life = 6, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | monstruo (3) |
GenerationType | único (3) |
Req. level | 1 |
Stats |
chance to be stunned % [25]
Id | ChanceToBeStunnedBeastHeart |
---|---|
Family | MonsterChanceToBeStunned |
Domains | monstruo (3) |
GenerationType | único (3) |
Req. level | 1 |
Stats |
cannot have affliction mods [1]
Id | CannotGainAfflictedMods |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | único (3) |
Req. level | 1 |
Stats |
No puede ser empujado
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstruo (3) |
GenerationType | único (3) |
Req. level | 1 |
Stats |
Muro de Fortaleza
Constructo
monster no drops or experience [1]
chance to be stunned % [25]
No puede ser empujado
chance to be stunned % [25]
No puede ser empujado
Fortress Wall
Spectre | N |
---|---|
Tags | bludgeoning_weapon, construct, fast_movement, is_unarmed, large_height, large_model, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, stone_armour |
Vida
600%
Armaduras
+100%
Ailment Threshold
600%
Resistencia
0 0 0 0
Damage
0%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de Golpe Crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
75%
Type
BetrayalFortWall
Metadata
FortWallSafehouse
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
38,600
Armaduras
57,580
Evasión
4,739
Escudo de energía
0
Damage
0
Daño de hechizos
0
Precisión
290
Attack Time
1.5
Experiencia
20,510
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 0–0
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { force_placement = true } Pathfinding { immobile = true } Stats { uses_no_mana = 1 immune_to_curses = 0 item_drop_slots = 0 base_cannot_be_stunned = 1 cannot_be_taunted = 1 object_cannot_taunt_enemies = 1 } Life { corpse_usable = false } Transitionable { } MinimapIcon { icon = "BetrayalSymbolCatarina" } TriggerableBlockage { save_as_diff = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "HideMinimapIcon();" on_spawned_dead = "HideMinimapIcon();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/FortWall/FortWallSafehouse"] = { name = "Fortress Wall", life = 6, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | monstruo (3) |
GenerationType | único (3) |
Req. level | 1 |
Stats |
chance to be stunned % [25]
Id | ChanceToBeStunnedBeastHeart |
---|---|
Family | MonsterChanceToBeStunned |
Domains | monstruo (3) |
GenerationType | único (3) |
Req. level | 1 |
Stats |
No puede ser empujado
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstruo (3) |
GenerationType | único (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.