Grandmasters: IDunnowoot /158
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
level86
main hand weapon type10
off hand weapon type5
block while dual wielding %18
spell damage +%12
physical damage +%138
attack minimum added physical damage4
attack maximum added physical damage10
local minimum added physical damage97
local maximum added physical damage250
physical dagger damage +%115
attack minimum added fire damage11
attack maximum added fire damage21
attack minimum added cold damage13
attack maximum added cold damage24
chaos damage +%76
attack speed +%32
attack speed while dual wielding +%6
accuracy rating837
accuracy rating +%20
dagger accuracy rating +%28
base critical strike multiplier +89
critical strike multiplier with dagger +76
base life gained on enemy death5
maximum physical damage reduction %90
base physical damage reduction rating246
base evasion rating3162
evasion rating +%129
local evasion rating +%406
evasion rating +% per frenzy charge4
base maximum life550
maximum life +%152
base maximum mana101
maximum mana +%23
mana regeneration rate per minute %105
mana regeneration rate +%40
base maximum energy shield28
maximum energy shield +%45
energy shield recharge rate per minute %1200
base resist all elements %40
resist all elements % per endurance charge4
base fire damage resistance %96
base cold damage resistance %92
base lightning damage resistance %107
base chaos damage resistance %8
base movement velocity +%37
max endurance charges3
max frenzy charges3
max power charges3
base avoid stun %28
chill duration +%25
freeze duration +%14
skill effect duration +%20
base cast speed +%6
base stun recovery +%40
main hand base weapon attack duration ms714
off hand base weapon attack duration ms667
main hand base maximum attack distance5
off hand base maximum attack distance5
main hand quality20
off hand quality20
physical damage while dual wielding +%36
one handed melee physical damage +%10
local base evasion rating16
base attack speed +% per frenzy charge4
is player1
life per level12
mana per level6
local recharge on crit2
physical damage reduction % per endurance charge4
life regeneration rate per minute %60
base chance to freeze %2
charges gained +%20
elemental damage +%30
maximum block %75
base cast speed +% per frenzy charge4
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%215
critical strike chance +% per power charge50
local critical strike chance +%83
dagger critical strike chance +%230
accuracy rating per level2
evasion rating per level300
base strength104
base intelligence103
additional intelligence41
base dexterity253
additional dexterity27
mana leech speed +%10
base critical strike multiplier150
avoid all elemental status %8
critical strike chance while dual wielding +%125
keystone iron reflexes1
from armour movement speed +%-3
local armour and evasion +%57
dual wield or shield block %2
main hand local minimum added physical damage69
main hand local maximum added physical damage215
main hand local critical strike chance660
main hand local critical strike chance +%47
off hand local minimum added physical damage69
off hand local maximum added physical damage160
off hand local critical strike chance600
off hand local critical strike chance +%36
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
melee damage +%12
footstep effect variation1
number of equipped uniques4
additional strength and dexterity22
fire and cold damage resistance %13
map spawn two bosses20
chance to evade attacks %2
base spell suppression chance %25
damage over time +%100
unique spread poison to nearby enemies on kill1
unique spread poison to nearby allies as regeneration on kill1
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
physical attack damage +%16
bleed on melee attack chance %8
attack damage +%12
base mana leech from attack damage permyriad40
pvp shield damage +% final-15
chance to gain power charge on stun %30
gain unholy might for 2 seconds on crit1
number of assigned keystones1
object inherent damage +% final per frenzy charge4
base strength and dexterity10
base strength and intelligence20
maximum life leech rate % per minute1200
maximum mana leech rate % per minute1200
life leech from physical attack damage permyriad40
base poison damage +%125
base chance to poison on hit %10
apply poison on hit vs bleeding enemies %25
physical damage to return to melee attacker8
minion damage taken +% from spike traps final-90
minion damage taken +% from arrow traps final-90
minions have labyrinth trap degen effect +%-90
minion damage taken +% from guillotine traps final-90
max talisman degen stacks20
chance to poison on critical strike with dagger %30
damage taken when hit +% final per fortification-1
base max fortification20