Eso que controla
It That Controls
SpectreY
Spectre OverrideMetadata/Monsters/Breach/BreachElitePale1Spectre
AreaFortaleza de la colmena, Colonia de la colmena
Tagsanimal_claw_weapon, bone_armour, breach_commander, brequel_monster, Lanzador de hechizos, demon, fire_affinity, humanoid, is_unarmed, lightning_affinity, medium_movement, not_str, red_blood
Packs
  • Eso que controla, Eso que sospecha
  • Fortaleza de la colmena, Colonia de la colmena: Eso que controla, Eso que sospecha
  • Vida
    243%
    Energy Shield From Life
    25%
    Evasión
    +15%
    Ailment Threshold
    243%
    Resistencia
    75 0 0 0
    Damage
    180%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    7 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    180%
    Model Size
    130%
    Type
    BreachElitePale1
    Metadata
    BreachElitePale1
    Nivel
    83
    Vida
    58,350
    Armadura
    92,477
    Evasión
    9,039
    Escudo de energía
    9,306
    Damage
    1,621
    Daño de hechizos
    1,621
    Precisión
    1,036
    Attack Time
    1.5
    Experiencia
    23,638
    Minion Life
    11,119
    Minion Energy Shield
    1,773
    Minion Damage
    1,369
    Ailment Threshold
    77,801
    Chill
    246
    Shock
    246
    Brittle
    1,392
    Scorch
    246
    Sap
    680
    GSBreachElitePaleEliteBoltImpact
    Spell, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1 seg
    Inflige de 1615 a 2422 de daño de fuego
    action attack or cast time uses animation length [1]
    generic skill trigger id [1]
    is area damage [1]
    monster breaks brequel npc concentration [1]
    GTBreachElitePaleEliteOmegaBeam
    Triggerable, Spell
    Tiempo de lanzamiento: 2.333 seg
    Tiempo de recarga: 6 seg
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-30]
    TBBreachElitePaleLightningBoltSpammableLeft
    Spell, Triggerable
    Tiempo de lanzamiento: 1.333 seg
    base deal no damage [1]
    generic skill trigger skills with id [1]
    TBBreachElitePaleLightningBoltSpammableRight
    Spell, Triggerable
    Tiempo de lanzamiento: 1.333 seg
    base deal no damage [1]
    generic skill trigger skills with id [1]
    MPSBreachElitePaleEliteSpiritBomb
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 10 seg
    Los proyectiles tienen un alcance máximo de 30 metros
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    monster projectile variation [270]
    number of projectiles override [1]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    GSBreachElitePaleEliteSpiritBombImpact
    Spell, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1 seg
    Inflige de 8036 a 12054 de daño de fuego
    base is projectile [1]
    is area damage [1]
    monster breaks brequel npc concentration [3]
    voll slam damage +% final at centre [20]
    SOBreachElitePaleEliteFireWallSingle
    Triggerable, Spell
    Tiempo de lanzamiento: 1 seg
    action attack or cast time uses animation length [1]
    TeleportHellscapePaleElite
    Spell, Movement
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 3 seg
    leap slam minimum distance [-40]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Breach/BreachElitePale1"] = {
        name = "It That Controls",
        life = 2.43,
        energyShield = 0.25,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Unarmed",
        skillList = {
            "TeleportHellscapePaleElite",
            "GSBreachElitePaleEliteBoltImpact",
            "GTBreachElitePaleEliteOmegaBeam",
            "TBBreachElitePaleLightningBoltSpammableLeft",
            "TBBreachElitePaleLightningBoltSpammableRight",
            "MPSBreachElitePaleEliteSpiritBomb",
            "GSBreachElitePaleEliteSpiritBombImpact",
            "SOBreachElitePaleEliteFireWallSingle",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHellscapePaleElite"] = {
        name = "TeleportHellscapePaleElite",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "leap_slam_minimum_distance",
        },
        levels = {
            [1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBreachElitePaleEliteBoltImpact"] = {
        name = "GSBreachElitePaleEliteBoltImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "generic_skill_trigger_id",
            "monster_breaks_brequel_npc_concentration",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBreachElitePaleEliteOmegaBeam"] = {
        name = "GTBreachElitePaleEliteOmegaBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.333,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-30, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBBreachElitePaleLightningBoltSpammableLeft"] = {
        name = "TBBreachElitePaleLightningBoltSpammableLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "generic_skill_trigger_skills_with_id",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBBreachElitePaleLightningBoltSpammableRight"] = {
        name = "TBBreachElitePaleLightningBoltSpammableRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "generic_skill_trigger_skills_with_id",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSBreachElitePaleEliteSpiritBomb"] = {
        name = "MPSBreachElitePaleEliteSpiritBomb",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_maximum_range_override",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_direction",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "base_deal_no_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {270, 300, 1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBreachElitePaleEliteSpiritBombImpact"] = {
        name = "GSBreachElitePaleEliteSpiritBombImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "voll_slam_damage_+%_final_at_centre",
            "monster_breaks_brequel_npc_concentration",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, 3, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOBreachElitePaleEliteFireWallSingle"] = {
        name = "SOBreachElitePaleEliteFireWallSingle",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    It That Controls
    Demonio
    SpectreY
    Tagsanimal_claw_weapon, bone_armour, breach_commander, brequel_monster, Lanzador de hechizos, demon, fire_affinity, humanoid, is_unarmed, lightning_affinity, medium_movement, not_str, red_blood
    Vida
    243%
    Energy Shield From Life
    25%
    Evasión
    +15%
    Ailment Threshold
    243%
    Resistencia
    75 0 0 0
    Damage
    180%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    7 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    180%
    Model Size
    130%
    Type
    BreachElitePale1
    Metadata
    BreachElitePale1Spectre
    Nivel
    68
    Vida
    11,725
    Armadura
    28,790
    Evasión
    5,450
    Escudo de energía
    3,722
    Damage
    672
    Daño de hechizos
    672
    Precisión
    580
    Attack Time
    1.5
    Experiencia
    18,459
    Minion Life
    2,543
    Minion Energy Shield
    807
    Minion Damage
    537
    Ailment Threshold
    15,633
    Chill
    49
    Shock
    49
    Brittle
    280
    Scorch
    49
    Sap
    137
    GSBreachElitePaleEliteBoltImpact
    Spell, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1 seg
    Inflige de 704.5 a 1057 de daño de fuego
    action attack or cast time uses animation length [1]
    generic skill trigger id [1]
    is area damage [1]
    monster breaks brequel npc concentration [1]
    GTBreachElitePaleEliteOmegaBeam
    Triggerable, Spell
    Tiempo de lanzamiento: 2.333 seg
    Tiempo de recarga: 6 seg
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-30]
    TBBreachElitePaleLightningBoltSpammableLeft
    Spell, Triggerable
    Tiempo de lanzamiento: 1.333 seg
    base deal no damage [1]
    generic skill trigger skills with id [1]
    TBBreachElitePaleLightningBoltSpammableRight
    Spell, Triggerable
    Tiempo de lanzamiento: 1.333 seg
    base deal no damage [1]
    generic skill trigger skills with id [1]
    MPSBreachElitePaleEliteSpiritBomb
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 10 seg
    Los proyectiles tienen un alcance máximo de 30 metros
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    monster projectile variation [270]
    number of projectiles override [1]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    GSBreachElitePaleEliteSpiritBombImpact
    Spell, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1 seg
    Inflige de 3241 a 4861 de daño de fuego
    base is projectile [1]
    is area damage [1]
    monster breaks brequel npc concentration [3]
    voll slam damage +% final at centre [20]
    SOBreachElitePaleEliteFireWallSingle
    Triggerable, Spell
    Tiempo de lanzamiento: 1 seg
    action attack or cast time uses animation length [1]
    TeleportHellscapePaleElite
    Spell, Movement
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 3 seg
    leap slam minimum distance [-40]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Breach/BreachElitePale1Spectre"] = {
        name = "It That Controls",
        life = 2.43,
        energyShield = 0.25,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Unarmed",
        skillList = {
            "TeleportHellscapePaleElite",
            "GSBreachElitePaleEliteBoltImpact",
            "GTBreachElitePaleEliteOmegaBeam",
            "TBBreachElitePaleLightningBoltSpammableLeft",
            "TBBreachElitePaleLightningBoltSpammableRight",
            "MPSBreachElitePaleEliteSpiritBomb",
            "GSBreachElitePaleEliteSpiritBombImpact",
            "SOBreachElitePaleEliteFireWallSingle",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHellscapePaleElite"] = {
        name = "TeleportHellscapePaleElite",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "leap_slam_minimum_distance",
        },
        levels = {
            [1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBreachElitePaleEliteBoltImpact"] = {
        name = "GSBreachElitePaleEliteBoltImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "generic_skill_trigger_id",
            "monster_breaks_brequel_npc_concentration",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBreachElitePaleEliteOmegaBeam"] = {
        name = "GTBreachElitePaleEliteOmegaBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.333,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-30, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBBreachElitePaleLightningBoltSpammableLeft"] = {
        name = "TBBreachElitePaleLightningBoltSpammableLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "generic_skill_trigger_skills_with_id",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBBreachElitePaleLightningBoltSpammableRight"] = {
        name = "TBBreachElitePaleLightningBoltSpammableRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "generic_skill_trigger_skills_with_id",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSBreachElitePaleEliteSpiritBomb"] = {
        name = "MPSBreachElitePaleEliteSpiritBomb",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_maximum_range_override",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_direction",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "base_deal_no_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {270, 300, 1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBreachElitePaleEliteSpiritBombImpact"] = {
        name = "GSBreachElitePaleEliteSpiritBombImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "voll_slam_damage_+%_final_at_centre",
            "monster_breaks_brequel_npc_concentration",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, 3, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOBreachElitePaleEliteFireWallSingle"] = {
        name = "SOBreachElitePaleEliteFireWallSingle",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
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