支配しもの
It That Controls
SpectreY
Spectre OverrideMetadata/Monsters/Breach/BreachElitePale1Spectre
Areaハイヴフォトレス, ハイヴコロニー
Tagsanimal_claw_weapon, bone_armour, breach_commander, brequel_monster, キャスター, demon, fire_affinity, humanoid, is_unarmed, lightning_affinity, medium_movement, not_str, red_blood
Packs
  • 支配しもの, 歌がいしもの
  • ハイヴフォトレス, ハイヴコロニー: 支配しもの, 歌がいしもの
  • ライフ
    243%
    Energy Shield From Life
    25%
    回避力
    +15%
    Ailment Threshold
    243%
    耐性
    75 0 0 0
    Damage
    180%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    7 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    経験値
    180%
    Model Size
    130%
    Type
    BreachElitePale1
    Metadata
    BreachElitePale1
    レベル
    83
    ライフ
    58,350
    アーマー
    92,477
    回避力
    9,039
    エナジーシールド
    9,306
    Damage
    1,621
    スペルダメージ
    1,621
    命中
    1,036
    Attack Time
    1.5
    経験値
    23,638
    Minion Life
    11,119
    Minion Energy Shield
    1,773
    Minion Damage
    1,369
    Ailment Threshold
    77,801
    Chill
    246
    Shock
    246
    Brittle
    1,392
    Scorch
    246
    Sap
    680
    GSBreachElitePaleEliteBoltImpact
    Spell, Triggerable
    クリティカル率: 5%
    キャストタイム: 1 秒
    1615から2422の火ダメージを与える
    action attack or cast time uses animation length [1]
    generic skill trigger id [1]
    is area damage [1]
    monster breaks brequel npc concentration [1]
    GTBreachElitePaleEliteOmegaBeam
    Triggerable, Spell
    キャストタイム: 2.333 秒
    クールダウン時間: 6 秒
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-30]
    TBBreachElitePaleLightningBoltSpammableLeft
    Spell, Triggerable
    キャストタイム: 1.333 秒
    base deal no damage [1]
    generic skill trigger skills with id [1]
    TBBreachElitePaleLightningBoltSpammableRight
    Spell, Triggerable
    キャストタイム: 1.333 秒
    base deal no damage [1]
    generic skill trigger skills with id [1]
    MPSBreachElitePaleEliteSpiritBomb
    Spell, Projectile, ProjectilesFromUser, Triggerable
    キャストタイム: 1 秒
    クールダウン時間: 10 秒
    投射物は30mの最大飛距離を持つ
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    monster projectile variation [270]
    number of projectiles override [1]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    GSBreachElitePaleEliteSpiritBombImpact
    Spell, Triggerable
    クリティカル率: 5%
    キャストタイム: 1 秒
    8036から12054の火ダメージを与える
    base is projectile [1]
    is area damage [1]
    monster breaks brequel npc concentration [3]
    voll slam damage +% final at centre [20]
    SOBreachElitePaleEliteFireWallSingle
    Triggerable, Spell
    キャストタイム: 1 秒
    action attack or cast time uses animation length [1]
    TeleportHellscapePaleElite
    Spell, Movement
    キャストタイム: 1 秒
    クールダウン時間: 3 秒
    leap slam minimum distance [-40]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Breach/BreachElitePale1"] = {
        name = "It That Controls",
        life = 2.43,
        energyShield = 0.25,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Unarmed",
        skillList = {
            "TeleportHellscapePaleElite",
            "GSBreachElitePaleEliteBoltImpact",
            "GTBreachElitePaleEliteOmegaBeam",
            "TBBreachElitePaleLightningBoltSpammableLeft",
            "TBBreachElitePaleLightningBoltSpammableRight",
            "MPSBreachElitePaleEliteSpiritBomb",
            "GSBreachElitePaleEliteSpiritBombImpact",
            "SOBreachElitePaleEliteFireWallSingle",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHellscapePaleElite"] = {
        name = "TeleportHellscapePaleElite",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "leap_slam_minimum_distance",
        },
        levels = {
            [1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBreachElitePaleEliteBoltImpact"] = {
        name = "GSBreachElitePaleEliteBoltImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "generic_skill_trigger_id",
            "monster_breaks_brequel_npc_concentration",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBreachElitePaleEliteOmegaBeam"] = {
        name = "GTBreachElitePaleEliteOmegaBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.333,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-30, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBBreachElitePaleLightningBoltSpammableLeft"] = {
        name = "TBBreachElitePaleLightningBoltSpammableLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "generic_skill_trigger_skills_with_id",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBBreachElitePaleLightningBoltSpammableRight"] = {
        name = "TBBreachElitePaleLightningBoltSpammableRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "generic_skill_trigger_skills_with_id",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSBreachElitePaleEliteSpiritBomb"] = {
        name = "MPSBreachElitePaleEliteSpiritBomb",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_maximum_range_override",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_direction",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "base_deal_no_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {270, 300, 1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBreachElitePaleEliteSpiritBombImpact"] = {
        name = "GSBreachElitePaleEliteSpiritBombImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "voll_slam_damage_+%_final_at_centre",
            "monster_breaks_brequel_npc_concentration",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, 3, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOBreachElitePaleEliteFireWallSingle"] = {
        name = "SOBreachElitePaleEliteFireWallSingle",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    It That Controls
    悪魔
    SpectreY
    Tagsanimal_claw_weapon, bone_armour, breach_commander, brequel_monster, キャスター, demon, fire_affinity, humanoid, is_unarmed, lightning_affinity, medium_movement, not_str, red_blood
    ライフ
    243%
    Energy Shield From Life
    25%
    回避力
    +15%
    Ailment Threshold
    243%
    耐性
    75 0 0 0
    Damage
    180%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    7 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    経験値
    180%
    Model Size
    130%
    Type
    BreachElitePale1
    Metadata
    BreachElitePale1Spectre
    レベル
    68
    ライフ
    11,725
    アーマー
    28,790
    回避力
    5,450
    エナジーシールド
    3,722
    Damage
    672
    スペルダメージ
    672
    命中
    580
    Attack Time
    1.5
    経験値
    18,459
    Minion Life
    2,543
    Minion Energy Shield
    807
    Minion Damage
    537
    Ailment Threshold
    15,633
    Chill
    49
    Shock
    49
    Brittle
    280
    Scorch
    49
    Sap
    137
    GSBreachElitePaleEliteBoltImpact
    Spell, Triggerable
    クリティカル率: 5%
    キャストタイム: 1 秒
    704.5から1057の火ダメージを与える
    action attack or cast time uses animation length [1]
    generic skill trigger id [1]
    is area damage [1]
    monster breaks brequel npc concentration [1]
    GTBreachElitePaleEliteOmegaBeam
    Triggerable, Spell
    キャストタイム: 2.333 秒
    クールダウン時間: 6 秒
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-30]
    TBBreachElitePaleLightningBoltSpammableLeft
    Spell, Triggerable
    キャストタイム: 1.333 秒
    base deal no damage [1]
    generic skill trigger skills with id [1]
    TBBreachElitePaleLightningBoltSpammableRight
    Spell, Triggerable
    キャストタイム: 1.333 秒
    base deal no damage [1]
    generic skill trigger skills with id [1]
    MPSBreachElitePaleEliteSpiritBomb
    Spell, Projectile, ProjectilesFromUser, Triggerable
    キャストタイム: 1 秒
    クールダウン時間: 10 秒
    投射物は30mの最大飛距離を持つ
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    monster projectile variation [270]
    number of projectiles override [1]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    GSBreachElitePaleEliteSpiritBombImpact
    Spell, Triggerable
    クリティカル率: 5%
    キャストタイム: 1 秒
    3241から4861の火ダメージを与える
    base is projectile [1]
    is area damage [1]
    monster breaks brequel npc concentration [3]
    voll slam damage +% final at centre [20]
    SOBreachElitePaleEliteFireWallSingle
    Triggerable, Spell
    キャストタイム: 1 秒
    action attack or cast time uses animation length [1]
    TeleportHellscapePaleElite
    Spell, Movement
    キャストタイム: 1 秒
    クールダウン時間: 3 秒
    leap slam minimum distance [-40]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Breach/BreachElitePale1Spectre"] = {
        name = "It That Controls",
        life = 2.43,
        energyShield = 0.25,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Unarmed",
        skillList = {
            "TeleportHellscapePaleElite",
            "GSBreachElitePaleEliteBoltImpact",
            "GTBreachElitePaleEliteOmegaBeam",
            "TBBreachElitePaleLightningBoltSpammableLeft",
            "TBBreachElitePaleLightningBoltSpammableRight",
            "MPSBreachElitePaleEliteSpiritBomb",
            "GSBreachElitePaleEliteSpiritBombImpact",
            "SOBreachElitePaleEliteFireWallSingle",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHellscapePaleElite"] = {
        name = "TeleportHellscapePaleElite",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "leap_slam_minimum_distance",
        },
        levels = {
            [1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBreachElitePaleEliteBoltImpact"] = {
        name = "GSBreachElitePaleEliteBoltImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "generic_skill_trigger_id",
            "monster_breaks_brequel_npc_concentration",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBreachElitePaleEliteOmegaBeam"] = {
        name = "GTBreachElitePaleEliteOmegaBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.333,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-30, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBBreachElitePaleLightningBoltSpammableLeft"] = {
        name = "TBBreachElitePaleLightningBoltSpammableLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "generic_skill_trigger_skills_with_id",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBBreachElitePaleLightningBoltSpammableRight"] = {
        name = "TBBreachElitePaleLightningBoltSpammableRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "generic_skill_trigger_skills_with_id",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSBreachElitePaleEliteSpiritBomb"] = {
        name = "MPSBreachElitePaleEliteSpiritBomb",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_maximum_range_override",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_direction",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "base_deal_no_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {270, 300, 1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBreachElitePaleEliteSpiritBombImpact"] = {
        name = "GSBreachElitePaleEliteSpiritBombImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "voll_slam_damage_+%_final_at_centre",
            "monster_breaks_brequel_npc_concentration",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, 3, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOBreachElitePaleEliteFireWallSingle"] = {
        name = "SOBreachElitePaleEliteFireWallSingle",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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