Torreta
Constructo
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Turret
Spectre | N |
---|---|
Tags | Lanzador de hechizos, construct, fire_affinity, immobile, is_unarmed, large_model, no_pantheon_mod, not_dex, not_int, wood_armour |
Vida
200%
Armadura
+100%
Ailment Threshold
200%
Resistencia
0 0 0 0
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
MonsterTotem
Metadata
TurretEngineerRoomDamage
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
12,867
Armadura
57,580
Evasión
4,739
Escudo de energía
0
Damage
374
Daño de hechizos
374
Precisión
290
Attack Time
1.5
Experiencia
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeistTurretDamageMortarThug
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 0.8 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
Inflige de 775.8 a 1164 de daño físico
El 50% del daño físico se convierte en daño de fuego
base is projectile [1]
is area damage [1]
projectile uses contact position [1]
spell maximum action distance +% [-33]
use scaled contact offset [1]
El 50% del daño físico se convierte en daño de fuego
base is projectile [1]
is area damage [1]
projectile uses contact position [1]
spell maximum action distance +% [-33]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/CrossbowTotem"
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/CrossbowTotem" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Heist/turret/net/net_Science_fadein.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/TurretEngineerRoomDamage"] = { name = "Turret", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "HeistTurretDamageMortarThug", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeistTurretDamageMortarThug"] = { name = "HeistTurretDamageMortarThug", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "spell_maximum_action_distance_+%", "is_area_damage", "use_scaled_contact_offset", "projectile_uses_contact_position", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, -33, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Torreta
Constructo
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Turret
Spectre | N |
---|---|
Tags | Lanzador de hechizos, construct, immobile, is_unarmed, large_model, no_pantheon_mod, not_dex, not_int, physical_affinity, wood_armour |
Vida
200%
Armadura
+100%
Ailment Threshold
200%
Resistencia
0 0 0 0
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
MonsterTotem
Metadata
TurretEngineerRoomNets
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
12,867
Armadura
57,580
Evasión
4,739
Escudo de energía
0
Damage
374
Daño de hechizos
374
Precisión
290
Attack Time
1.5
Experiencia
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeistTurretTarMortarThug
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 4 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
Inflige de 775.8 a 1164 de daño físico
Dispara 2 proyectiles adicionales
base is projectile [1]
is area damage [1]
projectile spread radius [20]
projectile uses contact position [1]
spell maximum action distance +% [-33]
use scaled contact offset [1]
Dispara 2 proyectiles adicionales
base is projectile [1]
is area damage [1]
projectile spread radius [20]
projectile uses contact position [1]
spell maximum action distance +% [-33]
use scaled contact offset [1]
CGEHeistThugTarGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tiempo de lanzamiento: 1 seg
Inflige 538.8 de daño de fuego base por segundo
La duración base es de 6 segundos
Velocidad de movimiento reducida un 20%
active skill area of effect radius +% final [-30]
La duración base es de 6 segundos
Velocidad de movimiento reducida un 20%
active skill area of effect radius +% final [-30]
Object Type
version 2 extends "Metadata/Monsters/Totems/CrossbowTotem"
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/CrossbowTotem" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Heist/turret/net/net_Science_fadein.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/TurretEngineerRoomNets"] = { name = "Turret", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "CGEHeistThugTarGround", "HeistTurretTarMortarThug", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["CGEHeistThugTarGround"] = { name = "CGEHeistThugTarGround", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "base_movement_velocity_+%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, 6000, -20, -30, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistTurretTarMortarThug"] = { name = "HeistTurretTarMortarThug", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "projectile_spread_radius", "spell_maximum_action_distance_+%", "is_area_damage", "use_scaled_contact_offset", "projectile_uses_contact_position", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 20, -33, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Torreta
Constructo
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Turret
Spectre | N |
---|---|
Tags | Lanzador de hechizos, construct, immobile, is_unarmed, large_model, lightning_affinity, no_pantheon_mod, not_dex, not_int, wood_armour |
Vida
200%
Armadura
+100%
Ailment Threshold
200%
Resistencia
0 0 0 0
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
MonsterTotem
Metadata
TurretEngineerRoomDamageMilitary
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
12,867
Armadura
57,580
Evasión
4,739
Escudo de energía
0
Damage
374
Daño de hechizos
374
Precisión
290
Attack Time
1.5
Experiencia
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeistTurretDamageMortarMilitary
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 0.8 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
Inflige de 775.8 a 1164 de daño físico
El 50% del daño físico se convierte en daño de rayo
base is projectile [1]
is area damage [1]
projectile uses contact position [1]
spell maximum action distance +% [-33]
use scaled contact offset [1]
El 50% del daño físico se convierte en daño de rayo
base is projectile [1]
is area damage [1]
projectile uses contact position [1]
spell maximum action distance +% [-33]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/CrossbowTotem"
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/CrossbowTotem" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Heist/turret/net/net_Science_fadein.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/TurretEngineerRoomDamageMilitary"] = { name = "Turret", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "HeistTurretDamageMortarMilitary", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeistTurretDamageMortarMilitary"] = { name = "HeistTurretDamageMortarMilitary", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "spell_maximum_action_distance_+%", "is_area_damage", "use_scaled_contact_offset", "projectile_uses_contact_position", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, -33, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Torreta
Constructo
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Turret
Spectre | N |
---|---|
Tags | Lanzador de hechizos, construct, immobile, is_unarmed, large_model, lightning_affinity, no_pantheon_mod, not_dex, not_int, wood_armour |
Vida
200%
Armadura
+100%
Ailment Threshold
200%
Resistencia
0 0 0 0
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
MonsterTotem
Metadata
TurretEngineerRoomNetsMilitary
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
12,867
Armadura
57,580
Evasión
4,739
Escudo de energía
0
Damage
374
Daño de hechizos
374
Precisión
290
Attack Time
1.5
Experiencia
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeistTurretNetMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 4 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
Inflige de 775.8 a 1164 de daño físico
El 50% del daño físico se convierte en daño de rayo
Dispara 2 proyectiles adicionales
base is projectile [1]
is area damage [1]
projectile spread radius [20]
projectile uses contact position [1]
spell maximum action distance +% [-33]
use scaled contact offset [1]
El 50% del daño físico se convierte en daño de rayo
Dispara 2 proyectiles adicionales
base is projectile [1]
is area damage [1]
projectile spread radius [20]
projectile uses contact position [1]
spell maximum action distance +% [-33]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/CrossbowTotem"
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/CrossbowTotem" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Heist/turret/net/net_Science_fadein.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/TurretEngineerRoomNetsMilitary"] = { name = "Turret", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "HeistTurretNetMortar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeistTurretNetMortar"] = { name = "HeistTurretNetMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "number_of_additional_projectiles", "projectile_spread_radius", "spell_maximum_action_distance_+%", "is_area_damage", "use_scaled_contact_offset", "projectile_uses_contact_position", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, 2, 20, -33, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Torreta
Constructo
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Turret
Spectre | N |
---|---|
Tags | Lanzador de hechizos, construct, immobile, is_unarmed, large_model, lightning_affinity, no_pantheon_mod, not_dex, not_int, wood_armour |
Vida
200%
Armadura
+100%
Ailment Threshold
200%
Resistencia
0 0 0 0
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
MonsterTotem
Metadata
TurretEngineerRoomDamageScientist
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
12,867
Armadura
57,580
Evasión
4,739
Escudo de energía
0
Damage
374
Daño de hechizos
374
Precisión
290
Attack Time
1.5
Experiencia
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeistTurretDamageMortarCultist
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 0.8 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
Inflige de 775.8 a 1164 de daño físico
El 50% del daño físico se convierte en daño de rayo
base is projectile [1]
is area damage [1]
projectile uses contact position [1]
spell maximum action distance +% [-33]
use scaled contact offset [1]
El 50% del daño físico se convierte en daño de rayo
base is projectile [1]
is area damage [1]
projectile uses contact position [1]
spell maximum action distance +% [-33]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/CrossbowTotem"
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/CrossbowTotem" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Heist/turret/net/net_Science_fadein.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/TurretEngineerRoomDamageScientist"] = { name = "Turret", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "HeistTurretDamageMortarCultist", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeistTurretDamageMortarCultist"] = { name = "HeistTurretDamageMortarCultist", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "spell_maximum_action_distance_+%", "is_area_damage", "use_scaled_contact_offset", "projectile_uses_contact_position", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, -33, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Torreta
Constructo
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Turret
Spectre | N |
---|---|
Tags | Lanzador de hechizos, construct, immobile, is_unarmed, large_model, no_pantheon_mod, not_dex, not_int, physical_affinity, wood_armour |
Vida
200%
Armadura
+100%
Ailment Threshold
200%
Resistencia
0 0 0 0
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
MonsterTotem
Metadata
TurretEngineerRoomNetsScientist_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
12,867
Armadura
57,580
Evasión
4,739
Escudo de energía
0
Damage
374
Daño de hechizos
374
Precisión
290
Attack Time
1.5
Experiencia
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeistTurretTarMortarCultist
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 4 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
Inflige de 775.8 a 1164 de daño físico
Dispara 2 proyectiles adicionales
base is projectile [1]
is area damage [1]
projectile spread radius [20]
projectile uses contact position [1]
spell maximum action distance +% [-33]
use scaled contact offset [1]
Dispara 2 proyectiles adicionales
base is projectile [1]
is area damage [1]
projectile spread radius [20]
projectile uses contact position [1]
spell maximum action distance +% [-33]
use scaled contact offset [1]
HeistCultistYellowCanisterGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tiempo de lanzamiento: 1 seg
La duración base es de 5 segundos
Velocidad de movimiento reducida un 60%
active skill area of effect radius +% final [-25]
ground tar art variation [3]
Velocidad de movimiento reducida un 60%
active skill area of effect radius +% final [-25]
ground tar art variation [3]
Object Type
version 2 extends "Metadata/Monsters/Totems/CrossbowTotem"
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/CrossbowTotem" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Heist/turret/net/net_Science_fadein.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/TurretEngineerRoomNetsScientist_"] = { name = "Turret", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "HeistCultistYellowCanisterGround", "HeistTurretTarMortarCultist", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeistCultistYellowCanisterGround"] = { name = "HeistCultistYellowCanisterGround", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_movement_velocity_+%", "ground_tar_art_variation", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {5000, -60, 3, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistTurretTarMortarCultist"] = { name = "HeistTurretTarMortarCultist", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "projectile_spread_radius", "spell_maximum_action_distance_+%", "is_area_damage", "use_scaled_contact_offset", "projectile_uses_contact_position", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 20, -33, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Torreta
Constructo
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Turret
Spectre | N |
---|---|
Tags | Lanzador de hechizos, construct, immobile, is_unarmed, large_model, lightning_affinity, no_pantheon_mod, not_dex, not_int, wood_armour |
Vida
200%
Armadura
+100%
Ailment Threshold
200%
Resistencia
0 0 0 0
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
MonsterTotem
Metadata
TurretEngineerRoomDamageRobot_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
12,867
Armadura
57,580
Evasión
4,739
Escudo de energía
0
Damage
374
Daño de hechizos
374
Precisión
290
Attack Time
1.5
Experiencia
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeistTurretDamageMortarRobot
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 0.8 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
Inflige de 775.8 a 1164 de daño físico
El 50% del daño físico se convierte en daño de rayo
base is projectile [1]
is area damage [1]
projectile uses contact position [1]
spell maximum action distance +% [-33]
use scaled contact offset [1]
El 50% del daño físico se convierte en daño de rayo
base is projectile [1]
is area damage [1]
projectile uses contact position [1]
spell maximum action distance +% [-33]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/CrossbowTotem"
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/CrossbowTotem" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Heist/turret/net/net_Science_fadein.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/TurretEngineerRoomDamageRobot_"] = { name = "Turret", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "HeistTurretDamageMortarRobot", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeistTurretDamageMortarRobot"] = { name = "HeistTurretDamageMortarRobot", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "spell_maximum_action_distance_+%", "is_area_damage", "use_scaled_contact_offset", "projectile_uses_contact_position", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, -33, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Torreta
Constructo
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Turret
Spectre | N |
---|---|
Tags | Lanzador de hechizos, construct, immobile, is_unarmed, large_model, lightning_affinity, no_pantheon_mod, not_dex, not_int, wood_armour |
Vida
200%
Armadura
+100%
Ailment Threshold
200%
Resistencia
0 0 0 0
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
MonsterTotem
Metadata
TurretEngineerRoomNetsRobot
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
12,867
Armadura
57,580
Evasión
4,739
Escudo de energía
0
Damage
374
Daño de hechizos
374
Precisión
290
Attack Time
1.5
Experiencia
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeistTurretNetMortarRobot
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 4 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
Inflige de 775.8 a 1164 de daño físico
El 50% del daño físico se convierte en daño de rayo
Dispara 2 proyectiles adicionales
base is projectile [1]
is area damage [1]
projectile spread radius [20]
projectile uses contact position [1]
spell maximum action distance +% [-33]
use scaled contact offset [1]
El 50% del daño físico se convierte en daño de rayo
Dispara 2 proyectiles adicionales
base is projectile [1]
is area damage [1]
projectile spread radius [20]
projectile uses contact position [1]
spell maximum action distance +% [-33]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/CrossbowTotem"
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/CrossbowTotem" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Heist/turret/net/net_Science_fadein.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/TurretEngineerRoomNetsRobot"] = { name = "Turret", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "HeistTurretNetMortarRobot", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeistTurretNetMortarRobot"] = { name = "HeistTurretNetMortarRobot", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "number_of_additional_projectiles", "projectile_spread_radius", "spell_maximum_action_distance_+%", "is_area_damage", "use_scaled_contact_offset", "projectile_uses_contact_position", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, 2, 20, -33, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.