งูเห่าผู้ต้องมนต์
สัตว์ร้าย
เพิ่มค่าเกราะ 1000%
stance movement speed +% final [100]
stance movement speed +% final [100]
แปลงความเสียหาย กายภาพ 30% เป็น เคออส
Charmed Cobra
Spectre | N |
---|---|
Tags | beast, has_dagger, has_one_handed_melee, is_clone, light_armour, medium_movement, medium_small_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
พลังชีวิต
280%
การหลบหลีก
+15%
Ailment Threshold
280%
ค่าต้านทาน
30 0 0 30
Damage
126%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 9
Attack Time
1.095 Second
Damage Spread
±20%
ค่าประสบการณ์
140%
Model Size
100%
Type
SnakeProphecyBossSummoned
Metadata
SnakeSpitProphecyBossSummoned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
18,013
ค่าเกราะ
28,790
การหลบหลีก
5,450
โล่พลังงาน
0
Damage
471
ความเสียหายเวท
471
ความแม่นยำ
290
Attack Time
1.095
ค่าประสบการณ์
14,357
Ailment Threshold
18,013
Chill
57
Shock
57
Brittle
322
Scorch
57
Sap
157
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 377–565
โอกาสคริติคอล: 5%
Attack Time: 1.095 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SnakeProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 377–565
โอกาสคริติคอล: 5%
Attack Time: 1.095 วินาที
base is projectile [1]
monster projectile variation [1]
spell maximum action distance +% [-60]
monster projectile variation [1]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Snake/SnakeRanged" DiesAfterTime { } Stats { set_item_drop_slots = 0 set_energy_shield_recharge_rate_per_minute_% = 0 } Actor { slow_animations_go_to_idle = false } Life { corpse_usable = false on_death = "Delete();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Snake/SnakeRanged" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Microtransactions/Spells/raise_spectre/shadow_mirror/shadow_mirror_EPK.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Snake/SnakeSpitProphecyBossSummoned"] = { name = "Charmed Cobra", life = 2.8, fireResist = 30, coldResist = 0, lightningResist = 0, chaosResist = 30, damage = 1.26, damageSpread = 0.2, attackTime = 1.095, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "SnakeProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SnakeProjectile"] = { name = "SnakeProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", }, levels = { [1] = {1, -60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
เพิ่มค่าเกราะ 1000%
stance movement speed +% final [100]
Id | StanceSnakeSlither |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences armour speed |
แปลงความเสียหาย กายภาพ 30% เป็น เคออส
Id | MonsterSnakeChaos |
---|---|
Family | ChaosDamageAsPortionOfDamage |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
งูเห่าผู้ต้องมนต์
สัตว์ร้าย
เพิ่มค่าเกราะ 1000%
stance movement speed +% final [100]
stance movement speed +% final [100]
แปลงความเสียหาย กายภาพ 30% เป็น เคออส
Charmed Cobra
Spectre | N |
---|---|
Tags | beast, has_dagger, has_one_handed_melee, is_clone, light_armour, medium_movement, medium_small_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
พลังชีวิต
280%
การหลบหลีก
+15%
Ailment Threshold
280%
ค่าต้านทาน
30 0 0 30
Damage
126%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 9
Attack Time
1.095 Second
Damage Spread
±20%
ค่าประสบการณ์
140%
Model Size
100%
Type
SnakeProphecyBossSummoned
Metadata
SnakeSpitProphecyBossSummonedMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
18,013
ค่าเกราะ
28,790
การหลบหลีก
5,450
โล่พลังงาน
0
Damage
471
ความเสียหายเวท
471
ความแม่นยำ
290
Attack Time
1.095
ค่าประสบการณ์
14,357
Ailment Threshold
18,013
Chill
57
Shock
57
Brittle
322
Scorch
57
Sap
157
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 377–565
โอกาสคริติคอล: 5%
Attack Time: 1.095 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SnakeProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 377–565
โอกาสคริติคอล: 5%
Attack Time: 1.095 วินาที
base is projectile [1]
monster projectile variation [1]
spell maximum action distance +% [-60]
monster projectile variation [1]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Snake/SnakeRanged" DiesAfterTime { } Stats { set_item_drop_slots = 0 set_energy_shield_recharge_rate_per_minute_% = 0 } Actor { slow_animations_go_to_idle = false } Life { corpse_usable = false on_death = "Delete();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Snake/SnakeRanged" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Microtransactions/Spells/raise_spectre/shadow_mirror/shadow_mirror_EPK.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Snake/SnakeSpitProphecyBossSummonedMap"] = { name = "Charmed Cobra", life = 2.8, fireResist = 30, coldResist = 0, lightningResist = 0, chaosResist = 30, damage = 1.26, damageSpread = 0.2, attackTime = 1.095, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "SnakeProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SnakeProjectile"] = { name = "SnakeProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", }, levels = { [1] = {1, -60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
เพิ่มค่าเกราะ 1000%
stance movement speed +% final [100]
Id | StanceSnakeSlither |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences armour speed |
แปลงความเสียหาย กายภาพ 30% เป็น เคออส
Id | MonsterSnakeChaos |
---|---|
Family | ChaosDamageAsPortionOfDamage |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |