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คลอว์เดียส เทมพลาร์อาบมลทิน
มนุษย์
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning
Claudius, Corrupted Templar
Spectre
Areaศาลมอดไหม้
Tagscultist, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, metal_armour, not_dex, physical_affinity, ranged, red_blood, slashing_weapon
พลังชีวิต
188%
Energy Shield From Life
40%
ค่าเกราะ
+75%
Ailment Threshold
188%
ค่าต้านทาน
IconEnemyResistanceFire20% IconEnemyResistanceCold20% IconEnemyResistanceLightning20% IconEnemyResistanceChaos0%
Damage
125%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 11
Attack Time
1.95 Second
Damage Spread
±20%
ค่าประสบการณ์
125%
Model Size
110%
Type
ReligiousTemplar2hCultist
Metadata
ReligiousTemplarTwoHandedKitavaCampaignBoss__
เลเวล
65
พลังชีวิต
9,547
ค่าเกราะ
39,699
อัตราการหลบหลีก
4,262
โล่พลังงาน
3,819
Damage
401
ความเสียหายเวท
401
ความแม่นยำ
514
Attack Time
1.95
ค่าประสบการณ์
11,915
Minion Life
2,126
Minion Energy Shield
851
Minion Damage
317
Ailment Threshold
9,547
Chill
30
Shock
30
Brittle
171
Scorch
30
Sap
83
Phys Convert Ele
225%
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 321—481
โอกาสคริติคอล: 5%
Attack Time: 1.95 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack
ReligiousTemplarCultistWeaponThrow
Attack, RangedAttack, Projectile, ProjectilesFromUser
โยนอาวุธเงา (Spectral Throw)
Base Damage: 321—481
โอกาสคริติคอล: 5%
Attack Time: 1.95 วินาที
คูลดาวน์: 3 วินาที
ขว้างร่างเงาของ อาวุธประชิด ของคุณ มันจะบินออกไปและกลับมาหาคุณ ซึ่งมันจะหมุนโจมตี สร้างความเสียหายต่อศัตรูระหว่างทาง
สร้างความเสียหาย ลดลง อีก 43%
เพิ่มความเร็วโพรเจกไทล์ 30%
base is projectile [1]
ghostlythrow
MonsterProximityShield
Spell, Area, Duration, Triggerable, AreaSpell
เวลาร่าย: 1 วินาที
คูลดาวน์: 18 วินาที
คุณจะไม่ได้รับความเสียหายโดยตรงจากศัตรูที่อยู่นอกโล่
inside shield [#]
ระยะเวลาพื้นฐาน 8 วินาที
ProxShield

Object Type

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ReligiousTemplar/ReligiousTemplarTwoHandedKitavaCampaignBoss__"] = {
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    name = "Claudius, Corrupted Templar",
    life = 1.88,
    energyShield = 0.4,
    damage = 1.25,
    damageSpread = 0.2,
    attackTime = 1.95,
    attackRange = 11,
    accuracy = 1,
    weaponType1 = "Two Hand Sword",
    skillList = {
        "Melee",
        "MonsterProximityShield",
        "ReligiousTemplarCultistWeaponThrow",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterProximityShield"] = {
    name = "MonsterProximityShield",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {8000, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ReligiousTemplarCultistWeaponThrow"] = {
    name = "Spectral Throw",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_projectile_speed_+%",
        "active_skill_damage_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {30, -43, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Edit

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