Dessicated Maraketh ZombieMummy
            Dessicated Maraketh
        
    ขนาดกองมอนสเตอร์: 5-13 ตัว
แพ็คมี หัวหน้ากอง
มัมมี่อันเดด
        
            หัวหน้ากอง:
Sandworn Slaves
ใช้ พายุหมุน (Cyclone) เพื่อทริกเกอร์ พายุทรายสลาตัน
        Sandworn Slaves
ใช้ พายุหมุน (Cyclone) เพื่อทริกเกอร์ พายุทรายสลาตัน
 
        Dessicated Maraketh chaos-mummyscagespider
            Dessicated Maraketh
        
    ขนาดกองมอนสเตอร์: 4-9 ตัว
มัมมี่อันเดด
        
            หัวหน้ากอง:
Sandworn Slaves
ใช้ พายุหมุน (Cyclone) เพื่อทริกเกอร์ พายุทรายสลาตัน
        Sandworn Slaves
ใช้ พายุหมุน (Cyclone) เพื่อทริกเกอร์ พายุทรายสลาตัน
 
        
            Dessicated Maraketh
        
    | Spectre | Y | 
|---|---|
| Area | ทะเลทรายวาสตีรี | 
| Tags | animal_claw_weapon, cannot_be_monolith, fast_movement, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, zombie | 
| Packs | 
พลังชีวิต
108%
Ailment Threshold
108%
ค่าต้านทาน
 0
0
 40
40
 0
0
 0
0Damage
180%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 8
Attack Time
2.4 Second
Damage Spread
±30%
ค่าประสบการณ์
90%
Model Size
100%
Type
Zombie
Metadata
ZombieMummy2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
61
พลังชีวิต
4,257
ค่าเกราะ
16,457
อัตราการหลบหลีก
3,689
Damage
471
ความเสียหายเวท
471
ความแม่นยำ
440
Attack Time
2.4
ค่าประสบการณ์
7,673
Minion Life
983
Minion Damage
368
Ailment Threshold
4,257
Chill
13
Shock
13
Brittle
76
Scorch
13
Sap
37
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 330–612
โอกาสคริติคอล: 5%
Attack Time: 2.4 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type
version 2
extends "Metadata/Monsters/Zombies/Zombie"
BaseEvents { }
Actor
{
	basic_action = "Emerge"
}
Transitionable
{
}Object Type Codes
version 2
extends "Metadata/Monsters/Zombies/Zombie"
Transitionable
{
	create_untransitioned = "PlayAnimation( emerge ); PauseAnimation();"
	create_transitioned = "EnableTargetable();"
	on_transition = "EnableTargetable();"
}
Targetable
{
	targetable = false
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Zombies/ZombieMummy2"] = {
    name = "Dessicated Maraketh",
    life = 1.08,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.8,
    damageSpread = 0.3,
    attackTime = 2.4,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
 undead description [1]
| Id | MonsterNecromancerRaisable | 
|---|---|
| Family | MonsterNecromancerRaisable | 
| Domains | Monster (3) | 
| GenerationType | ยูนิค (3) | 
| Req. level | 1 | 
| Stats | |
| Adds Tags | necromancer_raisable | 
            Dessicated Maraketh
        
     อันเดด
อันเดด
undead description [1]
        | Spectre | Y | 
|---|---|
| Tags | animal_claw_weapon, cannot_be_monolith, fast_movement, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, zombie | 
| Packs | 
พลังชีวิต
108%
Ailment Threshold
108%
ค่าต้านทาน
 0
0
 40
40
 0
0
 0
0Damage
180%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 8
Attack Time
2.4 Second
Damage Spread
±30%
ค่าประสบการณ์
90%
Model Size
100%
Type
Zombie
Metadata
ZombieMummy2Hellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
6,948
ค่าเกราะ
28,790
อัตราการหลบหลีก
4,739
Damage
672
ความเสียหายเวท
672
ความแม่นยำ
580
Attack Time
2.4
ค่าประสบการณ์
9,230
Minion Life
1,507
Minion Damage
537
Ailment Threshold
6,948
Chill
22
Shock
22
Brittle
124
Scorch
22
Sap
61
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 471–874
โอกาสคริติคอล: 5%
Attack Time: 2.4 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type
version 2
extends "Metadata/Monsters/Zombies/Zombie"
BaseEvents { }
Actor
{
	basic_action = "Emerge"
}
Transitionable
{
}Object Type Codes
version 2
extends "Metadata/Monsters/Zombies/Zombie"
Transitionable
{
	create_untransitioned = "PlayAnimation( emerge ); PauseAnimation();"
	create_transitioned = "EnableTargetable();"
	on_transition = "EnableTargetable();"
}
Targetable
{
	targetable = false
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Zombies/ZombieMummy2Hellscape"] = {
    name = "Dessicated Maraketh",
    life = 1.08,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.8,
    damageSpread = 0.3,
    attackTime = 2.4,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
 undead description [1]
| Id | MonsterNecromancerRaisable | 
|---|---|
| Family | MonsterNecromancerRaisable | 
| Domains | Monster (3) | 
| GenerationType | ยูนิค (3) | 
| Req. level | 1 | 
| Stats | |
| Adds Tags | necromancer_raisable | 
            Dessicated Maraketh
        
     อันเดด
อันเดด
undead description [1]
        | Spectre | Y | 
|---|---|
| Tags | animal_claw_weapon, cannot_be_monolith, fast_movement, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, zombie | 
พลังชีวิต
108%
Ailment Threshold
108%
ค่าต้านทาน
 0
0
 40
40
 0
0
 0
0Damage
180%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 8
Attack Time
2.4 Second
Damage Spread
±30%
ค่าประสบการณ์
90%
Model Size
100%
Type
Zombie
Metadata
ZombieMummy2Standalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
6,948
ค่าเกราะ
28,790
อัตราการหลบหลีก
4,739
Damage
672
ความเสียหายเวท
672
ความแม่นยำ
580
Attack Time
2.4
ค่าประสบการณ์
9,230
Minion Life
1,507
Minion Damage
537
Ailment Threshold
6,948
Chill
22
Shock
22
Brittle
124
Scorch
22
Sap
61
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 471–874
โอกาสคริติคอล: 5%
Attack Time: 2.4 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
	basic_action = "Revive"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
     //turn_duration = 0.5
}
 -- src\Data\Spectres.lua
minions["Metadata/Monsters/Zombies/ZombieMummy2Standalone"] = {
    name = "Dessicated Maraketh",
    life = 1.08,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.8,
    damageSpread = 0.3,
    attackTime = 2.4,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
 undead description [1]
| Id | MonsterNecromancerRaisable | 
|---|---|
| Family | MonsterNecromancerRaisable | 
| Domains | Monster (3) | 
| GenerationType | ยูนิค (3) | 
| Req. level | 1 | 
| Stats | |
| Adds Tags | necromancer_raisable | 
            Dessicated Maraketh
        
    | Spectre | Y | 
|---|---|
| Area | ทะเลทรายวาสตีรี, ห้องทดลองนิรันดร | 
| Tags | animal_claw_weapon, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, zombie | 
| Packs | 
พลังชีวิต
108%
Ailment Threshold
108%
ค่าต้านทาน
 0
0
 40
40
 0
0
 0
0Damage
180%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 8
Attack Time
2.4 Second
Damage Spread
±30%
ค่าประสบการณ์
90%
Model Size
100%
Type
Zombie
Metadata
ZombieMummy3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
6,948
ค่าเกราะ
28,790
อัตราการหลบหลีก
4,739
Damage
672
ความเสียหายเวท
672
ความแม่นยำ
580
Attack Time
2.4
ค่าประสบการณ์
9,230
Minion Life
1,507
Minion Damage
537
Ailment Threshold
6,948
Chill
22
Shock
22
Brittle
124
Scorch
22
Sap
61
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 471–874
โอกาสคริติคอล: 5%
Attack Time: 2.4 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
	basic_action = "Revive"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
     //turn_duration = 0.5
}
 -- src\Data\Spectres.lua
minions["Metadata/Monsters/Zombies/ZombieMummy3"] = {
    name = "Dessicated Maraketh",
    life = 1.08,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.8,
    damageSpread = 0.3,
    attackTime = 2.4,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
 undead description [1]
| Id | MonsterNecromancerRaisable | 
|---|---|
| Family | MonsterNecromancerRaisable | 
| Domains | Monster (3) | 
| GenerationType | ยูนิค (3) | 
| Req. level | 1 | 
| Stats | |
| Adds Tags | necromancer_raisable | 
            Dessicated Maraketh
        
     อันเดด
อันเดด
undead description [1]
        | Spectre | Y | 
|---|---|
| Tags | animal_claw_weapon, fast_movement, flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, zombie | 
| Packs | 
พลังชีวิต
108%
Ailment Threshold
108%
ค่าต้านทาน
 0
0
 40
40
 0
0
 0
0Damage
180%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 8
Attack Time
2.4 Second
Damage Spread
±30%
ค่าประสบการณ์
90%
Model Size
100%
Type
Zombie
Metadata
ZombieMummy3Hellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
6,948
ค่าเกราะ
28,790
อัตราการหลบหลีก
4,739
Damage
672
ความเสียหายเวท
672
ความแม่นยำ
580
Attack Time
2.4
ค่าประสบการณ์
9,230
Minion Life
1,507
Minion Damage
537
Ailment Threshold
6,948
Chill
22
Shock
22
Brittle
124
Scorch
22
Sap
61
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 471–874
โอกาสคริติคอล: 5%
Attack Time: 2.4 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
	basic_action = "Revive"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
     //turn_duration = 0.5
}
 -- src\Data\Spectres.lua
minions["Metadata/Monsters/Zombies/ZombieMummy3Hellscape"] = {
    name = "Dessicated Maraketh",
    life = 1.08,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.8,
    damageSpread = 0.3,
    attackTime = 2.4,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
 undead description [1]
| Id | MonsterNecromancerRaisable | 
|---|---|
| Family | MonsterNecromancerRaisable | 
| Domains | Monster (3) | 
| GenerationType | ยูนิค (3) | 
| Req. level | 1 | 
| Stats | |
| Adds Tags | necromancer_raisable | 
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.



































