Sandworn Slave CageSpider2
Sandworn Slave
โครงกระดูกอันเดดขนาดใหญ่
ใช้ พายุหมุน (Cyclone) เพื่อทริกเกอร์ พายุทรายสลาตัน
ใช้ พายุหมุน (Cyclone) เพื่อทริกเกอร์ พายุทรายสลาตัน
Sandworn Slaves
Sandworn Slaves
อันเดด
ด่าน: ทะเลทรายวาสตีรี, ห้องทดลองนิรันดร
Spectre | Y |
---|---|
Spectre Override | Metadata/Monster/CageSpider/CageSpider2Spectre |
Area | ทะเลทรายวาสตีรี, ห้องทดลองนิรันดร |
Tags | นักเวท, flesh_armour, is_unarmed, large_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, slow_movement, undead |
Packs |
พลังชีวิต
440%
ค่าเกราะ
+75%
Ailment Threshold
440%
ค่าต้านทาน
0 0 40 0
Damage
128%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
7 ~ 12
Attack Time
1.755 Second
Damage Spread
±20%
ค่าประสบการณ์
220%
Model Size
100%
Type
CageSpider2
Metadata
CageSpider2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
28,307
ค่าเกราะ
50,383
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
478
ความเสียหายเวท
478
ความแม่นยำ
290
Attack Time
1.755
ค่าประสบการณ์
22,561
Ailment Threshold
28,307
Chill
90
Shock
90
Brittle
506
Scorch
90
Sap
247
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 383–574
โอกาสคริติคอล: 5%
Attack Time: 1.755 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
CageSpiderCycloneTriggerSandstorms
Attack, Area, Melee, Movement
พายุหมุน (Cyclone)
Base Damage: 383–574
โอกาสคริติคอล: 5%
Attack Time: 1.755 วินาที
โจมตีใส่ศัตรูรอบๆ ตัวผู้เล่น แล้วจะกวาดรอบทิศไปเรื่อยๆ ขณะผู้เล่นเคลื่อนตัวเองไปจนถึงจุดหมาย สกิลนี้ไม่สามารถเสริมด้วย Ruthless หรือ Multistrike ได้
สร้างความเสียหาย ลดลง อีก 60%
เพิ่มความเร็วในการโจมตี อีก 150%
cyclone extra distance [40]
cyclone has triggered skill [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
เพิ่มความเร็วในการโจมตี อีก 150%
cyclone extra distance [40]
cyclone has triggered skill [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
CageSpiderSandSpark
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
ประกายสายฟ้า (Spark)
เวลาร่าย: 0.65 วินาที
ยิงประกายไฟที่คาดเดาไม่ได้ซึ่งเคลื่อนไปแบบสุ่มจนกว่าจะปะทะศัตรูหรือหมดเวลา
สร้างความเสียหาย กายภาพ 115.6 ถึง 173.5
ระยะเวลาพื้นฐาน 2 วินาที
ลดความเร็วกระสุน 11%
base is projectile [1]
cast on cyclone contact % [100]
ระยะเวลาพื้นฐาน 2 วินาที
ลดความเร็วกระสุน 11%
base is projectile [1]
cast on cyclone contact % [100]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { scale = 85 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monster/CageSpider/CageSpider2"] = { name = "Sandworn Slaves", life = 4.4, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.28, damageSpread = 0.2, attackTime = 1.755, attackRange = 12, accuracy = 1, skillList = { "Melee", "CageSpiderSandSpark", "CageSpiderCycloneTriggerSandstorms", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CageSpiderSandSpark"] = { name = "Spark", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "base_projectile_speed_+%", "cast_on_cyclone_contact_%", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2000, -11, 100, levelRequirement = 61, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CageSpiderCycloneTriggerSandstorms"] = { name = "Cyclone", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "cyclone_extra_distance", "is_area_damage", "cyclone_has_triggered_skill", }, levels = { [1] = {150, -60, -40, 40, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, }
Sandworn Slaves
อันเดด
Spectre | Y |
---|---|
Spectre Override | Metadata/Monster/CageSpider/CageSpider2Spectre |
Tags | นักเวท, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, slow_movement, undead |
Packs |
พลังชีวิต
440%
ค่าเกราะ
+75%
Ailment Threshold
440%
ค่าต้านทาน
0 0 40 0
Damage
128%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
7 ~ 12
Attack Time
1.755 Second
Damage Spread
±20%
ค่าประสบการณ์
220%
Model Size
100%
Type
CageSpider2
Metadata
CageSpider2Hellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
28,307
ค่าเกราะ
50,383
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
478
ความเสียหายเวท
478
ความแม่นยำ
290
Attack Time
1.755
ค่าประสบการณ์
22,561
Ailment Threshold
28,307
Chill
90
Shock
90
Brittle
506
Scorch
90
Sap
247
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 383–574
โอกาสคริติคอล: 5%
Attack Time: 1.755 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
CageSpiderCycloneTriggerSandstorms
Attack, Area, Melee, Movement
พายุหมุน (Cyclone)
Base Damage: 383–574
โอกาสคริติคอล: 5%
Attack Time: 1.755 วินาที
โจมตีใส่ศัตรูรอบๆ ตัวผู้เล่น แล้วจะกวาดรอบทิศไปเรื่อยๆ ขณะผู้เล่นเคลื่อนตัวเองไปจนถึงจุดหมาย สกิลนี้ไม่สามารถเสริมด้วย Ruthless หรือ Multistrike ได้
สร้างความเสียหาย ลดลง อีก 60%
เพิ่มความเร็วในการโจมตี อีก 150%
cyclone extra distance [40]
cyclone has triggered skill [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
เพิ่มความเร็วในการโจมตี อีก 150%
cyclone extra distance [40]
cyclone has triggered skill [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
CageSpiderSandSpark
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
ประกายสายฟ้า (Spark)
เวลาร่าย: 0.65 วินาที
ยิงประกายไฟที่คาดเดาไม่ได้ซึ่งเคลื่อนไปแบบสุ่มจนกว่าจะปะทะศัตรูหรือหมดเวลา
สร้างความเสียหาย กายภาพ 115.6 ถึง 173.5
ระยะเวลาพื้นฐาน 2 วินาที
ลดความเร็วกระสุน 11%
base is projectile [1]
cast on cyclone contact % [100]
ระยะเวลาพื้นฐาน 2 วินาที
ลดความเร็วกระสุน 11%
base is projectile [1]
cast on cyclone contact % [100]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { scale = 85 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monster/CageSpider/CageSpider2Hellscape"] = { name = "Sandworn Slaves", life = 4.4, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.28, damageSpread = 0.2, attackTime = 1.755, attackRange = 12, accuracy = 1, skillList = { "Melee", "CageSpiderSandSpark", "CageSpiderCycloneTriggerSandstorms", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CageSpiderSandSpark"] = { name = "Spark", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "base_projectile_speed_+%", "cast_on_cyclone_contact_%", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2000, -11, 100, levelRequirement = 61, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CageSpiderCycloneTriggerSandstorms"] = { name = "Cyclone", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "cyclone_extra_distance", "is_area_damage", "cyclone_has_triggered_skill", }, levels = { [1] = {150, -60, -40, 40, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, }
Sandworn Slaves
อันเดด
Spectre | Y |
---|---|
Tags | นักเวท, flesh_armour, is_unarmed, large_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, slow_movement, undead |
พลังชีวิต
352%
ค่าเกราะ
+75%
Ailment Threshold
352%
ค่าต้านทาน
0 0 40 0
Damage
128%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
7 ~ 12
Attack Time
1.755 Second
Damage Spread
±20%
ค่าประสบการณ์
220%
Model Size
100%
Type
CageSpider2Spectre
Metadata
CageSpider2Spectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
22,645
ค่าเกราะ
50,383
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
478
ความเสียหายเวท
478
ความแม่นยำ
290
Attack Time
1.755
ค่าประสบการณ์
22,561
Ailment Threshold
22,645
Chill
72
Shock
72
Brittle
405
Scorch
72
Sap
198
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 383–574
โอกาสคริติคอล: 5%
Attack Time: 1.755 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
CageSpiderCycloneTriggerSandstorms
Attack, Area, Melee, Movement
พายุหมุน (Cyclone)
Base Damage: 383–574
โอกาสคริติคอล: 5%
Attack Time: 1.755 วินาที
โจมตีใส่ศัตรูรอบๆ ตัวผู้เล่น แล้วจะกวาดรอบทิศไปเรื่อยๆ ขณะผู้เล่นเคลื่อนตัวเองไปจนถึงจุดหมาย สกิลนี้ไม่สามารถเสริมด้วย Ruthless หรือ Multistrike ได้
สร้างความเสียหาย ลดลง อีก 60%
เพิ่มความเร็วในการโจมตี อีก 150%
cyclone extra distance [40]
cyclone has triggered skill [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
เพิ่มความเร็วในการโจมตี อีก 150%
cyclone extra distance [40]
cyclone has triggered skill [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
CageSpiderSandSpark
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
ประกายสายฟ้า (Spark)
เวลาร่าย: 0.65 วินาที
ยิงประกายไฟที่คาดเดาไม่ได้ซึ่งเคลื่อนไปแบบสุ่มจนกว่าจะปะทะศัตรูหรือหมดเวลา
สร้างความเสียหาย กายภาพ 115.6 ถึง 173.5
ระยะเวลาพื้นฐาน 2 วินาที
ลดความเร็วกระสุน 11%
base is projectile [1]
cast on cyclone contact % [100]
ระยะเวลาพื้นฐาน 2 วินาที
ลดความเร็วกระสุน 11%
base is projectile [1]
cast on cyclone contact % [100]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { scale = 85 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monster/CageSpider/CageSpider2Spectre"] = { name = "Sandworn Slaves", life = 3.52, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.28, damageSpread = 0.2, attackTime = 1.755, attackRange = 12, accuracy = 1, skillList = { "Melee", "CageSpiderSandSpark", "CageSpiderCycloneTriggerSandstorms", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CageSpiderSandSpark"] = { name = "Spark", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "base_projectile_speed_+%", "cast_on_cyclone_contact_%", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2000, -11, 100, levelRequirement = 61, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CageSpiderCycloneTriggerSandstorms"] = { name = "Cyclone", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "cyclone_extra_distance", "is_area_damage", "cyclone_has_triggered_skill", }, levels = { [1] = {150, -60, -40, 40, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, }