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Effulgent Blightworm ยูนิค /1
BlightcoreJewel
งอก พาสซีฟแบบสุ่ม 4 อย่าง เมื่อถูกเจิม
พาสซีฟที่งอกขึ้นมา ได้รับอิทธิพลจากน้ำมันที่ใช้ในการเจิม
Effulgent Blightworm
สัตว์ร้าย
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Spectre
Tagsbeast, blight_monster, insect, insect_blood, not_dex, not_int, very_slow_movement
พลังชีวิต
1800%
ค่าเกราะ
+50%
Ailment Threshold
567%
ค่าต้านทาน
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
Damage
225%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
12 ~ 20
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
225%
Model Size
60%
Type
BlightParasiticMiniboss
Metadata
BlightParasiticMiniboss
เลเวล
68
พลังชีวิต
2,508,234
ค่าเกราะ
43,185
อัตราการหลบหลีก
4,739
Damage
957
ความเสียหายเวท
1,429
ความแม่นยำ
580
Attack Time
1.005
ค่าประสบการณ์
126,906
Minion Life
544,058
Minion Damage
764
Ailment Threshold
497,759
Chill
1,574
Shock
1,574
Brittle
8,904
Scorch
1,574
Sap
4,348
Phys Convert Ele
240%
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 1520—2280
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
GAParasiteMinibossBigSlam
Triggerable, Attack
Base Damage: 1520—2280
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 185%
ความเสียหายโจมตี: 185%
Attack Time: 1.5 วินาที
คูลดาวน์: 4 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 85%
action attack or cast time uses animation length [1]
attack maximum action distance + [35]
is area damage [1]
MeleeAtAnimationSpeedUniqueAlt
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 1520—2280
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
EAAParasiteMinibossVomit
Attack
Base Damage: 1520—2280
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
คูลดาวน์: 10 วินาที
action attack or cast time uses animation length [1]
attack maximum action distance + [50]
MPWParasiteMinibossVomitProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1520—2280
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 80%
ความเสียหายโจมตี: 80%
Attack Time: 1.5 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 20%
base is projectile [1]
monster projectile variation [197]
ABTTParasiteMinibossLightningBuff
Buff, Duration, Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 25 วินาที
ระยะเวลาพื้นฐาน 18 วินาที
action attack or cast time uses animation length [1]
GSParasiteMinibossBoltHit
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย สายฟ้า 307.6 ถึง 922.7
มีโอกาสสร้างสถานะ ช็อค ต่อศัตรู 50%
is area damage [1]
GSParasiteMinibossProjHit
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 513.5 ถึง 770.3
มีโอกาสสร้างสถานะ พิษ 50% เมื่อปะทะ
is area damage [1]
MMAParasiteMinibossVomit
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 1520—2280
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ โพรเจกไทล์ของมอนสเตอร์ แต่มีผลในการกระทบด้วย
base is projectile [1]
projectile minimum range [30]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/BlightParasiticMiniboss"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "Effulgent Blightworm",
    life = 18,
    damage = 2.25,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 20,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "MeleeAtAnimationSpeedUniqueAlt",
        "MPWParasiteMinibossVomitProjectile",
        "MMAParasiteMinibossVomit",
        "ABTTParasiteMinibossLightningBuff",
        "GAParasiteMinibossBigSlam",
        "GSParasiteMinibossBoltHit",
        "GSParasiteMinibossProjHit",
        "EAAParasiteMinibossVomit",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUniqueAlt"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWParasiteMinibossVomitProjectile"] = {
    name = "MPWParasiteMinibossVomitProjectile",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "base_is_projectile",
    },
    levels = {
        [1] = {197, baseMultiplier = 0.8, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MMAParasiteMinibossVomit"] = {
    name = "MMAParasiteMinibossVomit",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_minimum_range",
        "base_is_projectile",
    },
    levels = {
        [1] = {30, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ABTTParasiteMinibossLightningBuff"] = {
    name = "ABTTParasiteMinibossLightningBuff",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {18000, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAParasiteMinibossBigSlam"] = {
    name = "GAParasiteMinibossBigSlam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {35, baseMultiplier = 1.85, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSParasiteMinibossBoltHit"] = {
    name = "GSParasiteMinibossBoltHit",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_chance_to_shock_%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSParasiteMinibossProjHit"] = {
    name = "GSParasiteMinibossProjHit",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_chance_to_poison_on_hit_%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAParasiteMinibossVomit"] = {
    name = "EAAParasiteMinibossVomit",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {50, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
FamilyMonsterMapBoss
DomainsMonster (3)
GenerationTypeยูนิค (3)
Stats
  • monster slain experience +% 100 — 100 Global
  • monster dropped item rarity +% 10000 — 10000 Global
  • unique monster guarantee one rare 1 — 1 Global
  • ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Stats
  • hellscape boots action speed +% minimum value -50 — -50 Global
  • Craft Tagsความเร็ว
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Stats
  • cannot be stunned while stunned 1 — 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be stunned for ms after stun finished 2000 — 2000 Global
  • Edit

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