หมาประจำฝูง วงศ์ฟาร์รุล
สัตว์ร้าย
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป %
monster no map drops [1]
monster no map drops [1]
Farric Packhound
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, canine_beast, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Packs |
พลังชีวิต
720%
การหลบหลีก
+50%
Ailment Threshold
720%
ค่าต้านทาน
20 20 20 0
Damage
108%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 10
Attack Time
1.005 Second
Damage Spread
±20%
ค่าประสบการณ์
180%
Model Size
100%
Type
PurgeHoundBestiaryMinion2
Metadata
PurgeHoundBestiaryMinion2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
46,320
ค่าเกราะ
28,790
การหลบหลีก
7,109
โล่พลังงาน
0
Damage
403
ความเสียหายเวท
403
ความแม่นยำ
290
Attack Time
1.005
ค่าประสบการณ์
18,459
Ailment Threshold
46,320
Chill
146
Shock
146
Brittle
829
Scorch
146
Sap
405
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 323–484
โอกาสคริติคอล: 5%
Attack Time: 1.005 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
PurgeHoundWhirlingBlades
Attack, Melee, Movement
Base Damage: 323–484
โอกาสคริติคอล: 5%
Attack Time: 1.005 วินาที
คูลดาวน์: 6 วินาที
ignores proximity shield [1]
WalkEmergeBestiaryHellion
walk emerge distance [450]
Object Type
version 2 extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmerge" Actor { basic_action = "Emerge" basic_action = "Emerge2" basic_action = "Emerge3" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmerge" Render { //turn_duration = 0.2 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBestiary/PurgeHoundBestiaryMinion2"] = { name = "Farric Packhound", life = 7.2, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.08, damageSpread = 0.2, attackTime = 1.005, attackRange = 10, accuracy = 1, weaponType1 = "Dagger", skillList = { "PurgeHoundWhirlingBlades", "Melee", "WalkEmergeBestiaryHellion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["PurgeHoundWhirlingBlades"] = { name = "PurgeHoundWhirlingBlades", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.6, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "ignores_proximity_shield", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBestiaryHellion"] = { name = "WalkEmergeBestiaryHellion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {450, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป %
monster no map drops [1]
Id | MonsterBestiaryDropModifiers |
---|---|
Family | LeagueMonsterDropModifiers |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |