Grandmasters: ConantheConquerorLives /171
| Stat | Value |
|---|---|
| IsDisabled | 0 |
| Modifier | cyclone extra distance [10] |
| level | 82 |
| main hand weapon type | 8 |
| off hand weapon type | 14 |
| cannot have life leeched from | 1 |
| block while dual wielding % | 15 |
| damage +% | 14 |
| physical damage +% | 26 |
| attack minimum added physical damage | 1 |
| attack maximum added physical damage | 4 |
| local minimum added physical damage | 230 |
| local maximum added physical damage | 276 |
| physical axe damage +% | 196 |
| attack speed +% | 34 |
| local attack speed +% | 14 |
| axe attack speed +% | 23 |
| accuracy rating | 20 |
| accuracy rating +% | 10 |
| maximum physical damage reduction % | 90 |
| base physical damage reduction rating | 932 |
| physical damage reduction rating +% | 74 |
| local physical damage reduction rating +% | 51 |
| base evasion rating | 653 |
| base maximum life | 1332 |
| maximum life +% | 107 |
| base maximum mana | 34 |
| maximum mana +% | 8 |
| mana regeneration rate per minute % | 105 |
| mana regeneration rate +% | 10 |
| base maximum energy shield | 20 |
| maximum energy shield +% | -15 |
| energy shield recharge rate per minute % | 1200 |
| base resist all elements % | -34 |
| resist all elements % per endurance charge | 4 |
| base fire damage resistance % | 48 |
| base cold damage resistance % | 41 |
| base lightning damage resistance % | 39 |
| base chaos damage resistance % | 23 |
| base item found rarity +% | 10 |
| base movement velocity +% | 20 |
| max endurance charges | 3 |
| max frenzy charges | 3 |
| max power charges | 3 |
| main hand base weapon attack duration ms | 870 |
| main hand base maximum attack distance | 13 |
| two handed melee physical damage +% | 106 |
| two handed melee stun duration +% | 25 |
| two handed melee attack speed +% | 14 |
| base attack speed +% per frenzy charge | 4 |
| is player | 1 |
| life per level | 12 |
| mana per level | 6 |
| flask life to recover +% | 20 |
| physical damage reduction % per endurance charge | 4 |
| physical damage % to add as chaos | 20 |
| life regeneration rate per minute % | 264 |
| melee physical damage +% | 28 |
| maximum block % | 75 |
| base cast speed +% per frenzy charge | 4 |
| axe accuracy rating | 200 |
| max viper strike orbs | 4 |
| max fuse arrow orbs | 5 |
| critical strike chance +% per power charge | 40 |
| accuracy rating per level | 2 |
| base strength | 262 |
| additional strength | 100 |
| base intelligence | 14 |
| base dexterity | 104 |
| additional dexterity | 62 |
| additional all attributes | 128 |
| base critical strike multiplier | 150 |
| axe critical strike multiplier + | 40 |
| ignore armour movement penalties | 20 |
| local armour and evasion +% | 154 |
| local has no sockets | 2 |
| keystone strong bowman | 1 |
| keystone point blank | 1 |
| main hand local minimum added physical damage | 334 |
| main hand local maximum added physical damage | 450 |
| main hand local attack speed +% | 14 |
| main hand local critical strike chance | 500 |
| physical attack damage taken + | -4 |
| base number of totems allowed | 1 |
| base number of traps allowed | 15 |
| base number of remote mines allowed | 15 |
| base maximum fire damage resistance % | 76 |
| base maximum cold damage resistance % | 75 |
| base maximum lightning damage resistance % | 75 |
| base maximum chaos damage resistance % | 75 |
| cannot be knocked back | 1 |
| dual wield inherent attack speed +% final | 10 |
| extra gore | 1 |
| evasion and physical damage reduction rating +% | 24 |
| melee range + | 2 |
| melee weapon critical strike multiplier + | 65 |
| melee critical strike chance +% | 200 |
| footstep effect variation | 1 |
| number of equipped uniques | 8 |
| silver footprints from item | 1 |
| local weapon range + | 2 |
| main hand weapon range + | 2 |
| actor scale +% limit | 100 |
| damage +% vs bleeding enemies | 30 |
| local socketed support gem level + | 2 |
| keystone unwavering stance | 1 |
| max rampage stacks | 1000 |
| damage +% per 10 rampage stacks | 2 |
| movement velocity +% per 10 rampage stacks | 1 |
| axe critical strike chance +% | 50 |
| pvp shield damage +% final | -15 |
| number of assigned keystones | 2 |
| maximum life leech rate % per minute | 1200 |
| maximum mana leech rate % per minute | 1200 |
| stun threshold +% | 20 |
| bleed on hit with attacks % | 20 |
| chance to gain onslaught on kill for 4 seconds % | 10 |
| minion damage taken +% from spike traps final | -90 |
| minions have labyrinth trap degen effect +% | -90 |
| minion damage taken +% from guillotine traps final | -90 |
| max talisman degen stacks | 20 |
| reduce enemy fire resistance with weapons % | 8 |
| max frost nova stacks | 20 |
| max charged attack stacks | 6 |
| base body armour physical damage reduction rating | 776 |
| current difficulty | 1 |
| number of equipped items | 9 |
| max fire beam stacks | 8 |
| base bleed duration +% | 20 |
| traps explode on timeout | 1 |
| fire damage with attack skills +% | 54 |
| critical ailment dot multiplier + | 50 |
| local chance to bleed on hit 25% | 5000 |
| main hand local chance to bleed on hit 25% | 5000 |
| object inherent damage +% final per frenzy charge | 4 |
| maximum rage | 50 |
| base maximum spell block % | 75 |
| max delve degen stacks | 5000 |
| max azurite debuff stacks | 10 |
| melee variation | 1 |
| impaled debuff base duration ms | 8000 |
| impaled debuff number of reflected hits | 5 |
| base total number of sigils allowed | 3 |
| maim on crit % with attacks | 20 |
| maximum energy shield leech rate % per minute | 600 |
| faster bleed % | 15 |
| maximum life leech amount per leech % max life | 10 |
| maximum mana leech amount per leech % max mana | 10 |
| maximum energy shield leech amount per leech % max energy shield | 10 |
| enable movement skill animation skipping | 1 |
| object inherent melee hit stun duration +% final | 50 |
| melee hit damage stun multiplier +% | 25 |
| non physical hit damage stun multiplier +% | -25 |
| melee range + with axe | 2 |
| maximum righteous charges | 5 |
| fire dot multiplier + | 8 |
| enemy phys reduction % penalty vs hit | 12 |
| wearing gloves | 1 |
| axe ailment damage +% | 196 |
| two handed melee weapon ailment damage +% | 106 |
| melee weapon ailment damage +% | 20 |
| axe hit and ailment damage +% | 62 |
| additional insanity effects while delirious | 1 |
| max steel ammo | 12 |
| number of notables allocated | 19 |
| chance to deal triple damage % per brutal charge | 3 |
| stun threshold +% per brutal charge | 10 |
| ailment damage +% final per affliction charge | 8 |
| non damaging ailment effect +% final per affliction charge | 8 |
| elemental damage taken goes to energy shield over 4 seconds % per absorption charge | 12 |
| maximum blood scythe charges | 5 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.