Noble Dead OriathanCitizenZombie
            Noble Dead
        
    ขนาดกองมอนสเตอร์: 3-8 ตัว
ซอมบี้อันเดด เชื่องช้า
ยิง ระเบิดปูพรม เมื่อตาย
        ยิง ระเบิดปูพรม เมื่อตาย
 
        Noble Dead chaos-zombies11
            Noble Dead
        
    ขนาดกองมอนสเตอร์: 4-9 ตัว
ซอมบี้อันเดด เชื่องช้า
         
        Noble Dead chaos-zombies12
            Noble Dead
        
    ขนาดกองมอนสเตอร์: 4-9 ตัว
ซอมบี้อันเดด เชื่องช้า
         
        
            Noble Dead
        
    | Spectre | Y | 
|---|---|
| Area | ชายฝั่งสนธยา, ห้องทดลองนิรันดร | 
| Tags | นักเวท, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie | 
| Packs | 
พลังชีวิต
130%
Ailment Threshold
130%
ค่าต้านทาน
 0
0
 40
40
 0
0
 0
0Damage
110%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 8
Attack Time
1.995 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
OriathanCitizen
Metadata
OriathanCitizenZombieMale1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
8,363
ค่าเกราะ
28,790
อัตราการหลบหลีก
4,739
Damage
411
ความเสียหายเวท
411
ความแม่นยำ
580
Attack Time
1.995
ค่าประสบการณ์
10,255
Minion Life
1,814
Minion Damage
328
Ailment Threshold
8,363
Chill
26
Shock
26
Brittle
150
Scorch
26
Sap
73
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 329–493
โอกาสคริติคอล: 5%
Attack Time: 1.995 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]

OriathCivilianSoulExplosion
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
เวลาร่าย: 1 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ โพรเจกไทล์ของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย กายภาพ 201 ถึง 301.6
มีโอกาสทริกเกอร์ เวทนี้ 70% เมื่อตาย
active skill area of effect radius +% final [-35]
base is projectile [1]
projectile spread radius [15]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
	basic_action = "Revive"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
     //turn_duration = 0.5
}
 -- src\Data\Spectres.lua
minions["Metadata/Monsters/OriathanCitizen/OriathanCitizenZombieMale1"] = {
    name = "Noble Dead",
    life = 1.3,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "Melee",
        "OriathCivilianSoulExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OriathCivilianSoulExplosion"] = {
    name = "OriathCivilianSoulExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "cast_on_death_%",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 15, -35, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
 undead description [1]
| Id | MonsterNecromancerRaisable | 
|---|---|
| Family | MonsterNecromancerRaisable | 
| Domains | Monster (3) | 
| GenerationType | ยูนิค (3) | 
| Req. level | 1 | 
| Stats | |
| Adds Tags | necromancer_raisable | 
            Noble Dead
        
     อันเดด
อันเดด
undead description [1]
        | Spectre | Y | 
|---|---|
| Tags | นักเวท, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie | 
| Packs | 
พลังชีวิต
130%
Ailment Threshold
130%
ค่าต้านทาน
 0
0
 40
40
 0
0
 0
0Damage
110%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 8
Attack Time
1.995 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
OriathanCitizen
Metadata
OriathanCitizenZombieMale1Hellscape_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
8,363
ค่าเกราะ
28,790
อัตราการหลบหลีก
4,739
Damage
411
ความเสียหายเวท
411
ความแม่นยำ
580
Attack Time
1.995
ค่าประสบการณ์
10,255
Minion Life
1,814
Minion Damage
328
Ailment Threshold
8,363
Chill
26
Shock
26
Brittle
150
Scorch
26
Sap
73
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 329–493
โอกาสคริติคอล: 5%
Attack Time: 1.995 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]

OriathCivilianSoulExplosion
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
เวลาร่าย: 1 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ โพรเจกไทล์ของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย กายภาพ 201 ถึง 301.6
มีโอกาสทริกเกอร์ เวทนี้ 70% เมื่อตาย
active skill area of effect radius +% final [-35]
base is projectile [1]
projectile spread radius [15]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
	basic_action = "Revive"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
     //turn_duration = 0.5
}
 -- src\Data\Spectres.lua
minions["Metadata/Monsters/OriathanCitizen/OriathanCitizenZombieMale1Hellscape_"] = {
    name = "Noble Dead",
    life = 1.3,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "Melee",
        "OriathCivilianSoulExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OriathCivilianSoulExplosion"] = {
    name = "OriathCivilianSoulExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "cast_on_death_%",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 15, -35, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
 undead description [1]
| Id | MonsterNecromancerRaisable | 
|---|---|
| Family | MonsterNecromancerRaisable | 
| Domains | Monster (3) | 
| GenerationType | ยูนิค (3) | 
| Req. level | 1 | 
| Stats | |
| Adds Tags | necromancer_raisable | 
            Noble Dead
        
     อันเดด
อันเดด
undead description [1]
emerge speed +% [-30,30]
        | Spectre | Y | 
|---|---|
| Tags | นักเวท, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie | 
พลังชีวิต
130%
Ailment Threshold
130%
ค่าต้านทาน
 0
0
 40
40
 0
0
 0
0Damage
110%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 8
Attack Time
1.305 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
OriathanCitizenFast
Metadata
OriathanCitizenZombieMale1Tolman
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
8,363
ค่าเกราะ
28,790
อัตราการหลบหลีก
4,739
Damage
411
ความเสียหายเวท
411
ความแม่นยำ
580
Attack Time
1.305
ค่าประสบการณ์
10,255
Minion Life
1,814
Minion Damage
328
Ailment Threshold
8,363
Chill
26
Shock
26
Brittle
150
Scorch
26
Sap
73
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 329–493
โอกาสคริติคอล: 5%
Attack Time: 1.305 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]

OriathCivilianSoulExplosion
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
เวลาร่าย: 1 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ โพรเจกไทล์ของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย กายภาพ 201 ถึง 301.6
มีโอกาสทริกเกอร์ เวทนี้ 70% เมื่อตาย
active skill area of effect radius +% final [-35]
base is projectile [1]
projectile spread radius [15]
Object Type
version 2
extends "Metadata/Monsters/Zombies/Zombie"
BaseEvents { }
Actor
{
	basic_action = "Emerge"
}
Transitionable
{
}Object Type Codes
version 2
extends "Metadata/Monsters/Zombies/Zombie"
Transitionable
{
	create_untransitioned = "PlayAnimation( grasp_emerge ); PauseAnimation();"
	create_transitioned = "EnableTargetable();"
	on_transition = "EnableTargetable();"
}
Targetable
{
	targetable = false
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/OriathanCitizen/OriathanCitizenZombieMale1Tolman"] = {
    name = "Noble Dead",
    life = 1.3,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.305,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "Melee",
        "OriathCivilianSoulExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OriathCivilianSoulExplosion"] = {
    name = "OriathCivilianSoulExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "cast_on_death_%",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 15, -35, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
 undead description [1]
| Id | MonsterNecromancerRaisable | 
|---|---|
| Family | MonsterNecromancerRaisable | 
| Domains | Monster (3) | 
| GenerationType | ยูนิค (3) | 
| Req. level | 1 | 
| Stats | |
| Adds Tags | necromancer_raisable | 
emerge speed +% [-30,30]
| Id | VariableEmergeSpeed | 
|---|---|
| Family | VariableEmergeSpeed | 
| Domains | Monster (3) | 
| GenerationType | ยูนิค (3) | 
| Req. level | 1 | 
| Stats | 
            Noble Dead
        
     อันเดด
อันเดด
undead description [1]
emerge speed +% [-30,30]
        | Spectre | Y | 
|---|---|
| Tags | นักเวท, flesh_armour, humanoid, is_unarmed, medium_movement, melee, physical_affinity, red_blood, undead, zombie | 
พลังชีวิต
130%
Ailment Threshold
130%
ค่าต้านทาน
 0
0
 40
40
 0
0
 0
0Damage
110%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 8
Attack Time
1.305 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
OriathanCitizenFast
Metadata
OriathanCitizenZombieMale1TolmanStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
8,363
ค่าเกราะ
28,790
อัตราการหลบหลีก
4,739
Damage
411
ความเสียหายเวท
411
ความแม่นยำ
580
Attack Time
1.305
ค่าประสบการณ์
10,255
Minion Life
1,814
Minion Damage
328
Ailment Threshold
8,363
Chill
26
Shock
26
Brittle
150
Scorch
26
Sap
73
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 329–493
โอกาสคริติคอล: 5%
Attack Time: 1.305 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]

OriathCivilianSoulExplosion
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
เวลาร่าย: 1 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ โพรเจกไทล์ของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย กายภาพ 201 ถึง 301.6
มีโอกาสทริกเกอร์ เวทนี้ 70% เมื่อตาย
active skill area of effect radius +% final [-35]
base is projectile [1]
projectile spread radius [15]
Object Type
version 2
extends "Metadata/Monsters/Zombies/Zombie"
BaseEvents { }
Actor
{
	basic_action = "Emerge"
}
Transitionable
{
}Object Type Codes
version 2
extends "Metadata/Monsters/Zombies/Zombie"
Transitionable
{
	create_untransitioned = "PlayAnimation( grasp_emerge ); PauseAnimation();"
	create_transitioned = "EnableTargetable();"
	on_transition = "EnableTargetable();"
}
Targetable
{
	targetable = false
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/OriathanCitizen/OriathanCitizenZombieMale1TolmanStandalone"] = {
    name = "Noble Dead",
    life = 1.3,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.305,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "Melee",
        "OriathCivilianSoulExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OriathCivilianSoulExplosion"] = {
    name = "OriathCivilianSoulExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "cast_on_death_%",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 15, -35, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
 undead description [1]
| Id | MonsterNecromancerRaisable | 
|---|---|
| Family | MonsterNecromancerRaisable | 
| Domains | Monster (3) | 
| GenerationType | ยูนิค (3) | 
| Req. level | 1 | 
| Stats | |
| Adds Tags | necromancer_raisable | 
emerge speed +% [-30,30]
| Id | VariableEmergeSpeed | 
|---|---|
| Family | VariableEmergeSpeed | 
| Domains | Monster (3) | 
| GenerationType | ยูนิค (3) | 
| Req. level | 1 | 
| Stats | 
            Noble Dead
        
     อันเดด
อันเดด
undead description [1]
monster no drops or experience [1]
monster no drops or experience [1]
emerge speed +% [-30,30]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
        cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Spectre | Y | 
|---|---|
| Tags | นักเวท, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie | 
พลังชีวิต
130%
Ailment Threshold
130%
ค่าต้านทาน
 0
0
 40
40
 0
0
 0
0Damage
110%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 8
Attack Time
1.305 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
OriathanCitizenFast
Metadata
OriathanCitizenZombieMale1TolmanSummoned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
8,363
ค่าเกราะ
28,790
อัตราการหลบหลีก
4,739
Damage
411
ความเสียหายเวท
411
ความแม่นยำ
580
Attack Time
1.305
ค่าประสบการณ์
10,255
Minion Life
1,814
Minion Damage
328
Ailment Threshold
8,363
Chill
26
Shock
26
Brittle
150
Scorch
26
Sap
73
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 329–493
โอกาสคริติคอล: 5%
Attack Time: 1.305 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]

OriathCivilianSoulExplosion
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
เวลาร่าย: 1 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ โพรเจกไทล์ของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย กายภาพ 201 ถึง 301.6
มีโอกาสทริกเกอร์ เวทนี้ 70% เมื่อตาย
active skill area of effect radius +% final [-35]
base is projectile [1]
projectile spread radius [15]
Object Type
version 2
extends "Metadata/Monsters/Zombies/Zombie"
BaseEvents { }
Actor
{
	basic_action = "Emerge"
}
Transitionable
{
}Object Type Codes
version 2
extends "Metadata/Monsters/Zombies/Zombie"
Transitionable
{
	create_untransitioned = "PlayAnimation( grasp_emerge ); PauseAnimation();"
	create_transitioned = "EnableTargetable();"
	on_transition = "EnableTargetable();"
}
Targetable
{
	targetable = false
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/OriathanCitizen/OriathanCitizenZombieMale1TolmanSummoned"] = {
    name = "Noble Dead",
    life = 1.3,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.305,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "Melee",
        "OriathCivilianSoulExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OriathCivilianSoulExplosion"] = {
    name = "OriathCivilianSoulExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "cast_on_death_%",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 15, -35, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
 undead description [1]
| Id | MonsterNecromancerRaisable | 
|---|---|
| Family | MonsterNecromancerRaisable | 
| Domains | Monster (3) | 
| GenerationType | ยูนิค (3) | 
| Req. level | 1 | 
| Stats | |
| Adds Tags | necromancer_raisable | 
monster no drops or experience [1]
| Id | MonsterNoDropsOrExperience | 
|---|---|
| Family | MonsterNoDropsOrExperience | 
| Domains | Monster (3) | 
| GenerationType | ยูนิค (3) | 
| Req. level | 1 | 
| Stats | 
emerge speed +% [-30,30]
| Id | VariableEmergeSpeed | 
|---|---|
| Family | VariableEmergeSpeed | 
| Domains | Monster (3) | 
| GenerationType | ยูนิค (3) | 
| Req. level | 1 | 
| Stats | 
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
   | Id | CannotBeAugmented | 
|---|---|
| Family | Nothing | 
| Domains | Monster (3) | 
| GenerationType | ยูนิค (3) | 
| Req. level | 1 | 
| Stats | 
            Noble Dead
        
     อันเดด
อันเดด
undead description [1]
emerge speed +% [-30,30]
        | Spectre | Y | 
|---|---|
| Tags | นักเวท, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie | 
พลังชีวิต
130%
Ailment Threshold
130%
ค่าต้านทาน
 0
0
 40
40
 0
0
 0
0Damage
110%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 8
Attack Time
1.305 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
OriathanCitizenFast
Metadata
OriathanCitizenZombieMale1TolmanMagic
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
8,363
ค่าเกราะ
28,790
อัตราการหลบหลีก
4,739
Damage
411
ความเสียหายเวท
411
ความแม่นยำ
580
Attack Time
1.305
ค่าประสบการณ์
10,255
Minion Life
1,814
Minion Damage
328
Ailment Threshold
8,363
Chill
26
Shock
26
Brittle
150
Scorch
26
Sap
73
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 329–493
โอกาสคริติคอล: 5%
Attack Time: 1.305 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]

OriathCivilianSoulExplosion
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
เวลาร่าย: 1 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ โพรเจกไทล์ของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย กายภาพ 201 ถึง 301.6
มีโอกาสทริกเกอร์ เวทนี้ 70% เมื่อตาย
active skill area of effect radius +% final [-35]
base is projectile [1]
projectile spread radius [15]
Object Type
version 2
extends "Metadata/Monsters/Zombies/Zombie"
BaseEvents { }
Actor
{
	basic_action = "Emerge"
}
Transitionable
{
}Object Type Codes
version 2
extends "Metadata/Monsters/Zombies/Zombie"
Transitionable
{
	create_untransitioned = "PlayAnimation( grasp_emerge ); PauseAnimation();"
	create_transitioned = "EnableTargetable();"
	on_transition = "EnableTargetable();"
}
Targetable
{
	targetable = false
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/OriathanCitizen/OriathanCitizenZombieMale1TolmanMagic"] = {
    name = "Noble Dead",
    life = 1.3,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.305,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "Melee",
        "OriathCivilianSoulExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OriathCivilianSoulExplosion"] = {
    name = "OriathCivilianSoulExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "cast_on_death_%",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 15, -35, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
 undead description [1]
| Id | MonsterNecromancerRaisable | 
|---|---|
| Family | MonsterNecromancerRaisable | 
| Domains | Monster (3) | 
| GenerationType | ยูนิค (3) | 
| Req. level | 1 | 
| Stats | |
| Adds Tags | necromancer_raisable | 
emerge speed +% [-30,30]
| Id | VariableEmergeSpeed | 
|---|---|
| Family | VariableEmergeSpeed | 
| Domains | Monster (3) | 
| GenerationType | ยูนิค (3) | 
| Req. level | 1 | 
| Stats | 
            Noble Dead
        
     อันเดด
อันเดด
undead description [1]
        | Spectre | Y | 
|---|---|
| Tags | นักเวท, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie | 
พลังชีวิต
130%
Ailment Threshold
130%
ค่าต้านทาน
 0
0
 40
40
 0
0
 0
0Damage
110%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 8
Attack Time
1.995 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
OriathanCitizen
Metadata
OriathanCitizenZombieMale1Revive
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
8,363
ค่าเกราะ
28,790
อัตราการหลบหลีก
4,739
Damage
411
ความเสียหายเวท
411
ความแม่นยำ
580
Attack Time
1.995
ค่าประสบการณ์
10,255
Minion Life
1,814
Minion Damage
328
Ailment Threshold
8,363
Chill
26
Shock
26
Brittle
150
Scorch
26
Sap
73
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 329–493
โอกาสคริติคอล: 5%
Attack Time: 1.995 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]

OriathCivilianSoulExplosion
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
เวลาร่าย: 1 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ โพรเจกไทล์ของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย กายภาพ 201 ถึง 301.6
มีโอกาสทริกเกอร์ เวทนี้ 70% เมื่อตาย
active skill area of effect radius +% final [-35]
base is projectile [1]
projectile spread radius [15]
Object Type
version 2
extends "Metadata/Monsters/Zombies/Zombie"
Actor
{
	basic_action = "Emerge"
}
Transitionable
{
}
Object Type Codes
version 2
extends "Metadata/Monsters/Zombies/Zombie"
Transitionable
{
	create_untransitioned = "PlayAnimation( resurrect1 ); PauseAnimation();"
	create_transitioned = "EnableTargetable();"
	on_transition = "EnableTargetable();"
}
Targetable
{
	targetable = false
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/OriathanCitizen/OriathanCitizenZombieMale1Revive"] = {
    name = "Noble Dead",
    life = 1.3,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "Melee",
        "OriathCivilianSoulExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OriathCivilianSoulExplosion"] = {
    name = "OriathCivilianSoulExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "cast_on_death_%",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 15, -35, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
 undead description [1]
| Id | MonsterNecromancerRaisable | 
|---|---|
| Family | MonsterNecromancerRaisable | 
| Domains | Monster (3) | 
| GenerationType | ยูนิค (3) | 
| Req. level | 1 | 
| Stats | |
| Adds Tags | necromancer_raisable | 
            Noble Dead
        
     อันเดด
อันเดด
undead description [1]
        | Spectre | Y | 
|---|---|
| Tags | นักเวท, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie | 
พลังชีวิต
130%
Ailment Threshold
130%
ค่าต้านทาน
 0
0
 40
40
 0
0
 0
0Damage
110%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 8
Attack Time
1.995 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
OriathanCitizen
Metadata
OriathanCitizenZombieMale1ReviveStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
8,363
ค่าเกราะ
28,790
อัตราการหลบหลีก
4,739
Damage
411
ความเสียหายเวท
411
ความแม่นยำ
580
Attack Time
1.995
ค่าประสบการณ์
10,255
Minion Life
1,814
Minion Damage
328
Ailment Threshold
8,363
Chill
26
Shock
26
Brittle
150
Scorch
26
Sap
73
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 329–493
โอกาสคริติคอล: 5%
Attack Time: 1.995 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]

OriathCivilianSoulExplosion
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
เวลาร่าย: 1 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ โพรเจกไทล์ของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย กายภาพ 201 ถึง 301.6
มีโอกาสทริกเกอร์ เวทนี้ 70% เมื่อตาย
active skill area of effect radius +% final [-35]
base is projectile [1]
projectile spread radius [15]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
	basic_action = "Revive"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
     //turn_duration = 0.5
}
 -- src\Data\Spectres.lua
minions["Metadata/Monsters/OriathanCitizen/OriathanCitizenZombieMale1ReviveStandalone"] = {
    name = "Noble Dead",
    life = 1.3,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "Melee",
        "OriathCivilianSoulExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OriathCivilianSoulExplosion"] = {
    name = "OriathCivilianSoulExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "cast_on_death_%",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 15, -35, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
 undead description [1]
| Id | MonsterNecromancerRaisable | 
|---|---|
| Family | MonsterNecromancerRaisable | 
| Domains | Monster (3) | 
| GenerationType | ยูนิค (3) | 
| Req. level | 1 | 
| Stats | |
| Adds Tags | necromancer_raisable | 
            Noble Dead
        
    | Spectre | Y | 
|---|---|
| Area | ชายฝั่งสนธยา, ห้องทดลองนิรันดร | 
| Tags | นักเวท, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie | 
| Packs | 
พลังชีวิต
130%
Ailment Threshold
130%
ค่าต้านทาน
 0
0
 40
40
 0
0
 0
0Damage
110%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 8
Attack Time
1.995 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
OriathanCitizen
Metadata
OriathanCitizenZombieMale2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
8,363
ค่าเกราะ
28,790
อัตราการหลบหลีก
4,739
Damage
411
ความเสียหายเวท
411
ความแม่นยำ
580
Attack Time
1.995
ค่าประสบการณ์
10,255
Minion Life
1,814
Minion Damage
328
Ailment Threshold
8,363
Chill
26
Shock
26
Brittle
150
Scorch
26
Sap
73
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 329–493
โอกาสคริติคอล: 5%
Attack Time: 1.995 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]

OriathCivilianSoulExplosion
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
เวลาร่าย: 1 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ โพรเจกไทล์ของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย กายภาพ 201 ถึง 301.6
มีโอกาสทริกเกอร์ เวทนี้ 70% เมื่อตาย
active skill area of effect radius +% final [-35]
base is projectile [1]
projectile spread radius [15]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
	basic_action = "Revive"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
     //turn_duration = 0.5
}
 -- src\Data\Spectres.lua
minions["Metadata/Monsters/OriathanCitizen/OriathanCitizenZombieMale2"] = {
    name = "Noble Dead",
    life = 1.3,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "Melee",
        "OriathCivilianSoulExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OriathCivilianSoulExplosion"] = {
    name = "OriathCivilianSoulExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "cast_on_death_%",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 15, -35, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
 undead description [1]
| Id | MonsterNecromancerRaisable | 
|---|---|
| Family | MonsterNecromancerRaisable | 
| Domains | Monster (3) | 
| GenerationType | ยูนิค (3) | 
| Req. level | 1 | 
| Stats | |
| Adds Tags | necromancer_raisable | 
            Noble Dead
        
     อันเดด
อันเดด
undead description [1]
        | Spectre | Y | 
|---|---|
| Tags | นักเวท, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie | 
| Packs | 
พลังชีวิต
130%
Ailment Threshold
130%
ค่าต้านทาน
 0
0
 40
40
 0
0
 0
0Damage
110%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 8
Attack Time
1.995 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
OriathanCitizen
Metadata
OriathanCitizenZombieMale2Hellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
8,363
ค่าเกราะ
28,790
อัตราการหลบหลีก
4,739
Damage
411
ความเสียหายเวท
411
ความแม่นยำ
580
Attack Time
1.995
ค่าประสบการณ์
10,255
Minion Life
1,814
Minion Damage
328
Ailment Threshold
8,363
Chill
26
Shock
26
Brittle
150
Scorch
26
Sap
73
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 329–493
โอกาสคริติคอล: 5%
Attack Time: 1.995 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]

OriathCivilianSoulExplosion
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
เวลาร่าย: 1 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ โพรเจกไทล์ของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย กายภาพ 201 ถึง 301.6
มีโอกาสทริกเกอร์ เวทนี้ 70% เมื่อตาย
active skill area of effect radius +% final [-35]
base is projectile [1]
projectile spread radius [15]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
	basic_action = "Revive"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
     //turn_duration = 0.5
}
 -- src\Data\Spectres.lua
minions["Metadata/Monsters/OriathanCitizen/OriathanCitizenZombieMale2Hellscape"] = {
    name = "Noble Dead",
    life = 1.3,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "Melee",
        "OriathCivilianSoulExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OriathCivilianSoulExplosion"] = {
    name = "OriathCivilianSoulExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "cast_on_death_%",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 15, -35, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
 undead description [1]
| Id | MonsterNecromancerRaisable | 
|---|---|
| Family | MonsterNecromancerRaisable | 
| Domains | Monster (3) | 
| GenerationType | ยูนิค (3) | 
| Req. level | 1 | 
| Stats | |
| Adds Tags | necromancer_raisable | 
            Noble Dead
        
    | Spectre | Y | 
|---|---|
| Area | ชายฝั่งสนธยา, ห้องทดลองนิรันดร | 
| Tags | นักเวท, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie | 
| Packs | 
พลังชีวิต
130%
Ailment Threshold
130%
ค่าต้านทาน
 0
0
 40
40
 0
0
 0
0Damage
110%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 8
Attack Time
1.995 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
OriathanCitizen
Metadata
OriathanCitizenZombieMale3_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
8,363
ค่าเกราะ
28,790
อัตราการหลบหลีก
4,739
Damage
411
ความเสียหายเวท
411
ความแม่นยำ
580
Attack Time
1.995
ค่าประสบการณ์
10,255
Minion Life
1,814
Minion Damage
328
Ailment Threshold
8,363
Chill
26
Shock
26
Brittle
150
Scorch
26
Sap
73
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 329–493
โอกาสคริติคอล: 5%
Attack Time: 1.995 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]

OriathCivilianSoulExplosion
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
เวลาร่าย: 1 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ โพรเจกไทล์ของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย กายภาพ 201 ถึง 301.6
มีโอกาสทริกเกอร์ เวทนี้ 70% เมื่อตาย
active skill area of effect radius +% final [-35]
base is projectile [1]
projectile spread radius [15]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
	basic_action = "Revive"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
     //turn_duration = 0.5
}
 -- src\Data\Spectres.lua
minions["Metadata/Monsters/OriathanCitizen/OriathanCitizenZombieMale3_"] = {
    name = "Noble Dead",
    life = 1.3,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "Melee",
        "OriathCivilianSoulExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OriathCivilianSoulExplosion"] = {
    name = "OriathCivilianSoulExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "cast_on_death_%",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 15, -35, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
 undead description [1]
| Id | MonsterNecromancerRaisable | 
|---|---|
| Family | MonsterNecromancerRaisable | 
| Domains | Monster (3) | 
| GenerationType | ยูนิค (3) | 
| Req. level | 1 | 
| Stats | |
| Adds Tags | necromancer_raisable | 
            Noble Dead
        
     อันเดด
อันเดด
undead description [1]
        | Spectre | Y | 
|---|---|
| Tags | นักเวท, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie | 
| Packs | 
พลังชีวิต
130%
Ailment Threshold
130%
ค่าต้านทาน
 0
0
 40
40
 0
0
 0
0Damage
110%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 8
Attack Time
1.995 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
OriathanCitizen
Metadata
OriathanCitizenZombieMale3_Hellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
8,363
ค่าเกราะ
28,790
อัตราการหลบหลีก
4,739
Damage
411
ความเสียหายเวท
411
ความแม่นยำ
580
Attack Time
1.995
ค่าประสบการณ์
10,255
Minion Life
1,814
Minion Damage
328
Ailment Threshold
8,363
Chill
26
Shock
26
Brittle
150
Scorch
26
Sap
73
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 329–493
โอกาสคริติคอล: 5%
Attack Time: 1.995 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]

OriathCivilianSoulExplosion
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
เวลาร่าย: 1 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ โพรเจกไทล์ของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย กายภาพ 201 ถึง 301.6
มีโอกาสทริกเกอร์ เวทนี้ 70% เมื่อตาย
active skill area of effect radius +% final [-35]
base is projectile [1]
projectile spread radius [15]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
	basic_action = "Revive"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
     //turn_duration = 0.5
}
 -- src\Data\Spectres.lua
minions["Metadata/Monsters/OriathanCitizen/OriathanCitizenZombieMale3_Hellscape"] = {
    name = "Noble Dead",
    life = 1.3,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "Melee",
        "OriathCivilianSoulExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OriathCivilianSoulExplosion"] = {
    name = "OriathCivilianSoulExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "cast_on_death_%",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 15, -35, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
 undead description [1]
| Id | MonsterNecromancerRaisable | 
|---|---|
| Family | MonsterNecromancerRaisable | 
| Domains | Monster (3) | 
| GenerationType | ยูนิค (3) | 
| Req. level | 1 | 
| Stats | |
| Adds Tags | necromancer_raisable | 
            Noble Dead
        
    | Spectre | Y | 
|---|---|
| Area | ชายฝั่งสนธยา, ห้องทดลองนิรันดร | 
| Tags | นักเวท, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie | 
| Packs | 
พลังชีวิต
130%
Ailment Threshold
130%
ค่าต้านทาน
 0
0
 40
40
 0
0
 0
0Damage
110%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 8
Attack Time
1.995 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
OriathanCitizen
Metadata
OriathanCitizenZombieMale4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
8,363
ค่าเกราะ
28,790
อัตราการหลบหลีก
4,739
Damage
411
ความเสียหายเวท
411
ความแม่นยำ
580
Attack Time
1.995
ค่าประสบการณ์
10,255
Minion Life
1,814
Minion Damage
328
Ailment Threshold
8,363
Chill
26
Shock
26
Brittle
150
Scorch
26
Sap
73
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 329–493
โอกาสคริติคอล: 5%
Attack Time: 1.995 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]

OriathCivilianSoulExplosion
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
เวลาร่าย: 1 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ โพรเจกไทล์ของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย กายภาพ 201 ถึง 301.6
มีโอกาสทริกเกอร์ เวทนี้ 70% เมื่อตาย
active skill area of effect radius +% final [-35]
base is projectile [1]
projectile spread radius [15]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
	basic_action = "Revive"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
     //turn_duration = 0.5
}
 -- src\Data\Spectres.lua
minions["Metadata/Monsters/OriathanCitizen/OriathanCitizenZombieMale4"] = {
    name = "Noble Dead",
    life = 1.3,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "Melee",
        "OriathCivilianSoulExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OriathCivilianSoulExplosion"] = {
    name = "OriathCivilianSoulExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "cast_on_death_%",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 15, -35, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
 undead description [1]
| Id | MonsterNecromancerRaisable | 
|---|---|
| Family | MonsterNecromancerRaisable | 
| Domains | Monster (3) | 
| GenerationType | ยูนิค (3) | 
| Req. level | 1 | 
| Stats | |
| Adds Tags | necromancer_raisable | 
            Noble Dead
        
     อันเดด
อันเดด
undead description [1]
        | Spectre | Y | 
|---|---|
| Tags | นักเวท, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie | 
| Packs | 
พลังชีวิต
130%
Ailment Threshold
130%
ค่าต้านทาน
 0
0
 40
40
 0
0
 0
0Damage
110%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 8
Attack Time
1.995 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
OriathanCitizen
Metadata
OriathanCitizenZombieMale4Hellscape__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
8,363
ค่าเกราะ
28,790
อัตราการหลบหลีก
4,739
Damage
411
ความเสียหายเวท
411
ความแม่นยำ
580
Attack Time
1.995
ค่าประสบการณ์
10,255
Minion Life
1,814
Minion Damage
328
Ailment Threshold
8,363
Chill
26
Shock
26
Brittle
150
Scorch
26
Sap
73
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 329–493
โอกาสคริติคอล: 5%
Attack Time: 1.995 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]

OriathCivilianSoulExplosion
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
เวลาร่าย: 1 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ โพรเจกไทล์ของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย กายภาพ 201 ถึง 301.6
มีโอกาสทริกเกอร์ เวทนี้ 70% เมื่อตาย
active skill area of effect radius +% final [-35]
base is projectile [1]
projectile spread radius [15]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
	basic_action = "Revive"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
     //turn_duration = 0.5
}
 -- src\Data\Spectres.lua
minions["Metadata/Monsters/OriathanCitizen/OriathanCitizenZombieMale4Hellscape__"] = {
    name = "Noble Dead",
    life = 1.3,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "Melee",
        "OriathCivilianSoulExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OriathCivilianSoulExplosion"] = {
    name = "OriathCivilianSoulExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "cast_on_death_%",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 15, -35, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
 undead description [1]
| Id | MonsterNecromancerRaisable | 
|---|---|
| Family | MonsterNecromancerRaisable | 
| Domains | Monster (3) | 
| GenerationType | ยูนิค (3) | 
| Req. level | 1 | 
| Stats | |
| Adds Tags | necromancer_raisable | 
            Noble Dead
        
    | Spectre | Y | 
|---|---|
| Area | ชายฝั่งสนธยา, ห้องทดลองนิรันดร | 
| Tags | นักเวท, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie | 
| Packs | 
พลังชีวิต
130%
Ailment Threshold
130%
ค่าต้านทาน
 0
0
 40
40
 0
0
 0
0Damage
110%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 8
Attack Time
1.995 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
OriathanCitizen
Metadata
OriathanCitizenZombieFemale1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
8,363
ค่าเกราะ
28,790
อัตราการหลบหลีก
4,739
Damage
411
ความเสียหายเวท
411
ความแม่นยำ
580
Attack Time
1.995
ค่าประสบการณ์
10,255
Minion Life
1,814
Minion Damage
328
Ailment Threshold
8,363
Chill
26
Shock
26
Brittle
150
Scorch
26
Sap
73
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 329–493
โอกาสคริติคอล: 5%
Attack Time: 1.995 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]

OriathCivilianSoulExplosion
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
เวลาร่าย: 1 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ โพรเจกไทล์ของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย กายภาพ 201 ถึง 301.6
มีโอกาสทริกเกอร์ เวทนี้ 70% เมื่อตาย
active skill area of effect radius +% final [-35]
base is projectile [1]
projectile spread radius [15]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
	basic_action = "Revive"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
     //turn_duration = 0.5
}
 -- src\Data\Spectres.lua
minions["Metadata/Monsters/OriathanCitizen/OriathanCitizenZombieFemale1"] = {
    name = "Noble Dead",
    life = 1.3,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "Melee",
        "OriathCivilianSoulExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OriathCivilianSoulExplosion"] = {
    name = "OriathCivilianSoulExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "cast_on_death_%",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 15, -35, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 70, 15, -35, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
 undead description [1]
| Id | MonsterNecromancerRaisable | 
|---|---|
| Family | MonsterNecromancerRaisable | 
| Domains | Monster (3) | 
| GenerationType | ยูนิค (3) | 
| Req. level | 1 | 
| Stats | |
| Adds Tags | necromancer_raisable | 
        Edit
        
        
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.



































