พฤกษายะเยือก
ปีศาจ
The Bleak Bíle
SpectreN
Tagsนักเวท, demon, humanoid, ranged, very_slow_movement, water
พลังชีวิต
270%
Energy Shield From Life
33%
ค่าเกราะ
+25%
การหลบหลีก
+33%
Ailment Threshold
270%
ค่าต้านทาน
50 50 50 30
Damage
122%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 11
Attack Time
1.335 Second
Damage Spread
±20%
ค่าประสบการณ์
135%
Model Size
150%
Type
AzmeriSaplingIced
Metadata
IcedSaplingFiendBoss
เลเวล
68
พลังชีวิต
17,370
ค่าเกราะ
35,988
การหลบหลีก
6,303
โล่พลังงาน
2,022
Damage
456
ความเสียหายเวท
456
ความแม่นยำ
290
Attack Time
1.335
ค่าประสบการณ์
13,844
Ailment Threshold
17,370
Chill
55
Shock
55
Brittle
311
Scorch
55
Sap
152
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 365–547
โอกาสคริติคอล: 5%
Attack Time: 1.335 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
IcedSaplingSpamProjectileAzmeri
Spell, Projectile, ProjectilesFromUser, Triggerable
เวลาร่าย: 1 วินาที
คูลดาวน์: 2 วินาที
สร้างความเสียหาย กายภาพ 403.4 ถึง 605.1
แปลงความเสียหาย กายภาพ 75% เป็น น้ำแข็ง
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [154]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
IcedSaplingOrbTeleportAzmeri
Spell, Movement
เวลาร่าย: 2.67 วินาที
คูลดาวน์: 10 วินาที
skill cannot be interrupted [1]
skill cannot be stunned [1]
IcedSaplingOrbActivateEAS
Spell
เวลาร่าย: 4 วินาที
คูลดาวน์: 5 วินาที
skill cannot be interrupted [1]
skill cannot be stunned [1]
MDIceSaplingOrbMortarAzmeri
Multicastable, Triggerable
คูลดาวน์: 10 วินาที
spell maximum action distance +% [-40]

Object Type

version 2
extends "Metadata/Monsters/LeagueAzmeri/Saplings/Boss/SaplingMonsterIced"

Stats
{
	monster_is_ice_sapling_boss = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueAzmeri/Saplings/Boss/SaplingMonsterIced"

Functions
{
	CreateEffectOn =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/orbepk.ao,  );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/orbepk.ao, idle );
	"

	TurnEffectOn =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/orbepk.ao, start );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/orbepk.ao, idle );
	"

	CreateEffectOff =
	"
		/*AddAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/orbepk.ao,  );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/orbepk.ao, off );*/
	"

	TurnEffectOff =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/orbepk.ao, end );
		/*QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/orbepk.ao, off );*/
	"
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/orbepk.ao"
	preload_animated_object = "Metadata/Monsters/SaplingMonster/Sapling1AggroAudio.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAzmeri/IcedSaplingFiendBoss"] = {
    name = "The Bleak Bíle",
    life = 2.7,
    energyShield = 0.33,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 1.22,
    damageSpread = 0.2,
    attackTime = 1.335,
    attackRange = 11,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "MDIceSaplingOrbMortarAzmeri",
        "IcedSaplingSpamProjectileAzmeri",
        "IcedSaplingOrbTeleportAzmeri",
        "IcedSaplingOrbActivateEAS",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MDIceSaplingOrbMortarAzmeri"] = {
    name = "MDIceSaplingOrbMortarAzmeri",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.67,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {-40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IcedSaplingSpamProjectileAzmeri"] = {
    name = "IcedSaplingSpamProjectileAzmeri",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "skill_physical_damage_%_to_convert_to_cold",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 154, 75, -50, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IcedSaplingOrbTeleportAzmeri"] = {
    name = "IcedSaplingOrbTeleportAzmeri",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.67,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IcedSaplingOrbActivateEAS"] = {
    name = "IcedSaplingOrbActivateEAS",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}