MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Astrolabe Item /11
AtlasMissionGeneric
AtlasMissionGenericTemplar Astrolabe
Stack Size: 1 / 10
Adds a Shaped Region to a quadrant of the Atlas
Slay the Map Boss to successfully complete Maps within this Shaped Region
Map Bosses have increased Difficulty and Reward for each
completed Map within the Shaped Region
Area is Influenced by the Originator's Memories
astrolabe enabled map [1]
map zana influence doodad density [5]
templar astrolabe enabled map [1]
AtlasMissionHarvest
AtlasMissionHarvestFruiting Astrolabe
Stack Size: 1 / 10
Adds a Shaped Region containing the Sacred Grove to a quadrant of the Atlas
Complete all Harvest Plots to successfully complete Maps within this Shaped Region
Harvest Monsters have increased Difficulty and Reward for each
completed Map within the Shaped Region
Your Maps contain The Sacred Grove
astrolabe enabled map [1]
fruiting astrolabe enabled map [1]
map harvest league [1]
AtlasMissionAbyss
AtlasMissionAbyssLightless Astrolabe
Stack Size: 1 / 10
Adds a Shaped Region containing Abysses to a quadrant of the Atlas
Complete all Abysses to successfully complete Maps within this Shaped Region
Abyss Monsters have increased Difficulty and Reward for each
completed Map within the Shaped Region
Your Maps contain an additional Abyss
astrolabe enabled map [1]
lightless astrolabe enabled map [1]
AtlasMissionBreach
AtlasMissionBreachGrasping Astrolabe
Stack Size: 1 / 10
Adds a Shaped Region containing Breaches to a quadrant of the Atlas
Stabilise and close all Unstable Breaches to successfully
complete Maps within this Shaped Region
Breach Monsters have increased Difficulty and Reward for each
completed Map within the Shaped Region
Your Maps contain an additional unstable Breach
astrolabe enabled map [1]
grasping astrolabe enabled map [1]
AtlasMissionRitual
AtlasMissionRitualNameless Astrolabe
Stack Size: 1 / 10
Adds a Shaped Region containing Ritual Altars to a quadrant of the Atlas
Complete all Rituals to successfully complete Maps within this Shaped Region
Ritual Monsters have increased Difficulty and Reward for each
completed Map within the Shaped Region
Your Maps contain Ritual Altars
astrolabe enabled map [1]
nameless astrolabe enabled map [1]
AtlasMissionBlight
AtlasMissionBlightFungal Astrolabe
Stack Size: 1 / 10
Adds a Shaped Region containing Blight encounters to a quadrant of the Atlas
Defend Cassia to successfully complete Maps within this Shaped Region
Blight Monsters have increased Difficulty and Reward for each
completed Map within the Shaped Region
Your Maps contain a Blight Encounter
astrolabe enabled map [1]
fungal astrolabe enabled map [1]
AtlasMissionUltimatum
AtlasMissionUltimatumChaotic Astrolabe
Stack Size: 1 / 10
Adds a Shaped Region containing Ultimatum encounters to a quadrant of the Atlas
Complete at least 7 Ultimatum waves to successfully complete Maps within this Shaped Region
Ultimatum Monsters have increased Difficulty and Reward for each
completed Map within the Shaped Region
Your Maps contain an Ultimatum Encounter
astrolabe enabled map [1]
chaotic astrolabe enabled map [1]
AtlasMissionDelirium
AtlasMissionDeliriumEnshrouded Astrolabe
Stack Size: 1 / 10
Adds a Shaped Region containing Mirrors of Delirium to a quadrant of the Atlas
Earn at least 5 Delirium Rewards to successfully complete Maps within this Shaped Region
Delirium Monsters have increased Difficulty and Reward for each
completed Map within the Shaped Region
Your Maps contain a Mirror of Delirium
astrolabe enabled map [1]
enshrouded astrolabe enabled map [1]
AtlasMissionLegion
AtlasMissionLegionTimeless Astrolabe
Stack Size: 1 / 10
Adds a Shaped Region containing Legion encounters to a quadrant of the Atlas
Kill at least one General in each Legion Encounter to successfully
complete Maps within this Shaped Region
Legion Monsters have increased Difficulty and Reward for each
completed Map within the Shaped Region
Each Legion is accompanied by a General
Your Maps contain an additional Legion Encounter
astrolabe enabled map [1]
timeless astrolabe enabled map [1]
AtlasMissionExpedition
AtlasMissionExpeditionRunic Astrolabe
Stack Size: 1 / 10
Adds a Shaped Region containing Expedition encounters to a quadrant of the Atlas
Kill all Runic Monsters after detonating at least half the Remnants to
successfully complete Maps within this Shaped Region
Expedition Monsters have increased Difficulty and Reward for each
completed Map within the Shaped Region
Area contains an Expedition Encounter
astrolabe enabled map [1]
runic astrolabe enabled map [1]
AtlasMissionSettlers
AtlasMissionSettlersProspecting Astrolabe
Stack Size: 1 / 10
Adds a Shaped Region containing Ore Deposits to a quadrant of the Atlas
Area contains Ore Deposits
astrolabe enabled map [1]
prospecting astrolabe enabled map [1]
Astrolabe Modifiers /111
Description
Rare Monsters in your Maps have 1 additional Modifier
Blight Bosses in your Maps have (15—20)% chance to add an additional Reward Chest to their Lane
1 Lane of Blight Encounters in your Maps is guarded only by Blight Bosses
(15—25)% chance for Blight Chests to contain an additional Reward
Blighted Chests in your Maps have (20—30)% increased chance to contain an Oil
Blight chests in your Maps have a (10—15)% chance to be openable again
Blight Monsters in your Maps spawn (15—20)% faster
Oils found in your Maps have (15—20)% chance to be 1 tier higher
Scarabs dropped in your Maps have (75—100)% increased chance to be Blight Scarabs
Areas can contain Imprisoned Monsters
Imprisoned Monsters in your Maps have % chance to have 3 additional Essences
Your Maps contain an additional Imprisoned Monster
Your Maps are inhabited by an additional Rogue Exile
Your Maps contain an additional Shrine
% increased Duration of Shrine Effects on Players in your Maps
Your Maps contain an additional Strongbox
(15—25)% more Currency found in Area
(15—25)% increased Divination Cards found in Area
+(3—5) additional Originator Packs in Area
Influenced Monster Packs in your Maps have (10—15)% increased Pack Size
(8—12)% increased Quantity of Items found in your Maps
(15—20)% increased Rarity of Items found in your Maps
(5—15)% increased number of Magic Monsters in your Maps
Your Maps contain an additional Abyss
Area contains an Abyssal Depths
Abyss Pits in your Maps have (5—10)% chance to spawn all Monsters as at least Magic
Abyss Pits in your Maps have (5—10)% chance to spawn 5 additional Rare Monsters
Abysses in your Maps have (50—100)% increased chance to lead to an Abyssal Depths
Abyss Monsters in your Maps grant (20—30)% increased Experience
Abysses in your Maps spawn (10—15)% increased Monsters
Abysses in your Maps spawn (3—7)% increased Monsters for each prior Pit in that Abyss
Abyss Cracks in your Maps have (5—10)% chance to spawn all Monsters as at least Magic
Scarabs dropped in your Maps have (75—100)% increased chance to be Abyss Scarabs
Final Boss drops (3—6) additional Currency Items
Final Boss drops (2—3) additional Scarab Items
Final Boss drops an additional Unique Item
Map Bosses have 100% chance to be surrounded by Tormented Spirits
Your Maps contain an additional unstable Breach
Your Maps which contain Unstable Breaches have (10—15)% chance to contain an additional Unstable Breach
Unstable Breaches in your Maps spawn 2 additional Rare Monsters when Stabilised
Breach Bosses in your Maps have (10—15)% chance to drop an additional Wombgift
(10—15)% increased Quantity of Hiveblood found in your Maps
Breaches in your Maps spawn (8—12)% increased Magic Monsters
Breaches in your Maps spawn (8—12)% increased Rare Monsters
Scarabs dropped in your Maps have (75—100)% increased chance to be Breach Scarabs
Unstable Breaches in Area contain a Boss
Breach Encounters in your Maps are (8—12)% faster
Your Maps which contain Unstable Breaches have (5—8)% chance to contain two additional Unstable Breaches
(10—15)% increased Quantity of Wombgifts found in your Maps
Delirium Encounters in your Maps have (20—40)% chance to generate an additional Reward type
Delirium Encounters in your Maps generate an additional Reward type
Delirium Encounters in your Maps are (40—60)% more likely to spawn Unique Bosses
Delirium Bosses in your Maps drop (20—40)% increased Simulacrum Splinters
Delirium Monsters in your Maps have 15% increased chance to drop Cluster Jewels
Delirium Encounters contain all Unique Delirium Bosses
Delirium Rewards in your Maps have (20—30)% increased chance to give Delirium Orbs
Delirium Monsters in your Maps have (10—15)% increased Pack Size
Delirious Monsters Killed in your Maps provide (10—15)% increased Reward Progress
Scarabs dropped in your Maps have (75—100)% increased chance to be Delirium Scarabs
(10—15)% increased Stack size of Simulacrum Splinters found in your Maps
Delirium Encounters in your Maps have (10—15)% chance to generate three additional Reward types
Expeditions in your Maps have +(1—2) Remnants
(10—15)% increased quantity of Artifacts dropped by Monsters
(20—40)% increased Explosive Radius in your Maps
Remnants in your Maps have (15—25)% chance to have an additional Suffix Modifier
(10—15)% increased Quantity of Expedition Logbooks dropped by Runic Monsters in your Maps
Area contains (10—15)% increased number of Monster Markers
(20—40)% increased Explosive Placement Range in your Maps
Remnants have an additional Suffix Modifier
(10—15)% increased Quantity of Vendor Refresh Currencies dropped by Monsters in your Maps
Your Maps contain (10—15)% increased number of Runic Monster Markers
Scarabs dropped in your Maps have (75—100)% increased chance to be Expedition Scarabs
Harvest Seeds in Area are at least Tier 2
Harvest Crops in your Maps have (40—60)% increased chance to contain a Tier 4 Plant
Harvested Plants in your Maps have (8—12)% chance to spawn an additional Monster
Plants Harvested in your Maps have (4—6)% chance to spawn duplicated Monsters
Harvest Monsters in your Maps drop (10—15)% increased Quantity of Lifeforce
Harvests in your Maps have (10—15)% chance for the unchosen Crop to not wilt
Scarabs dropped in your Maps have (75—100)% increased chance to be Harvest Scarabs
Harvest Crops in your Maps have (20—40)% increased chance to contain Tier 3 Plants
Tier 2 Harvest Seeds in Area have (10—15)% chance to be upgraded to Tier 3
Tier 3 Harvest Seeds in Area have (5—10)% chance to be upgraded to Tier 4
Legion Monsters in your Maps which have Rewards have 5% chance to gain two additional Rewards, and if not have (10—15)% chance to gain one additional Reward
Legion Sergeants in your Maps have (10—15)% additional chance to have Rewards
Legion Encounters in your Maps contain (1—2) additional Sergeant
Each Legion in your Maps contains an additional War Hoard
Legion Chests in Area have a (10—15)% chance to spread their Rewards to
Legion Monsters they release from stasis when they are broken out
Legion Monsters that have gained Rewards have increased Difficulty
Splinters contained in Legion Chests in your Maps have (10—15)% chance to be Duplicated
Splinters dropped by Legion Monsters in your Maps have (10—15)% chance to be Duplicated
Legion Encounters in your Maps have (20—40)% increased Duration
Legion Monsters in your Maps have (10—15)% increased Pack Size
Scarabs dropped in your Maps have (75—100)% increased chance to be Legion Scarabs
Ritual Altars in your Maps allow rerolling Favours an additional time
Completing the final Ritual Altar in your Maps has (10—15)% chance to drop a Blood-filled Vessel
Rerolling Favours at Ritual Altars in your Maps has no Cost the first 1 time
Monsters Sacrificed at Ritual Altars in your Maps grant (10—15)% increased Tribute
Ritual Altars in your Maps can have (20—30)% increased number of Spawned Monsters at once
Ritual Altars in your Maps spawn Monsters (10—15)% faster
Rituals offer (10—15)% increased Favour
Scarabs dropped in your Maps have (75—100)% increased chance to be Ritual Scarabs
Ritual Splinters offered at Ritual Altars in your Maps have (15—25)% increased Stack Size
Ultimatum Encounters in your Maps grant rewards as though you completed an additional Round
Ultimatum Rewards in your Maps have (50—75)% increased chance to be Currency Items
Ultimatum Rewards in your Maps have (50—75)% increased chance to be Divination Cards
Ultimatum Monsters in your Maps grant (20—30)% increased Experience
Ultimatum Encounters in your Maps spawn (10—15)% increased number of Monsters
Ultimatum Rewards in your Maps have (8—12)% chance to be duplicated
Scarabs dropped in your Maps have (75—100)% increased chance to be Ultimatum Scarabs
Ultimatum Encounters in your Maps have (40—60)% increased chance for
the final Round to include a Boss
Ultimatum Encounters lead to a Unique Boss if possible
Ultimatum Rewards in your Maps have (50—75)% increased chance to be Unique Items
(4—6)% increased Pack Size in your Maps
(5—15)% increased number of Rare Monsters in your Maps
(15—25)% more Scarabs found in Area

Community Wiki

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Astrolabe

In this expansion, you will continue helping Eagon in his search for Zana. Using Arcane Astrolabes you will uncover Shaped Regions: unstable areas across the Atlas that Eagon must quell to bring him closer to his true target, the Memory Vaults.

Complete the Originator Voidstone quest and place it on the atlas; the boss on the map can drop Astrolabe and Exceptional Support Gems.

Shaped Regions apply a baseline effect to every affected map, and each map within the region has a specific completion condition. Whenever you complete a Map within a Shaped Region, every other map in the Shaped Region gains an additional modifier. This makes your maps more and more intense as you progress, with the relevant mechanic getting juiced to the extreme.


Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.