Memory Line /20 ⍟

Memory Line /20 ⍟

NameModifiersCode
of Organised Chaosmap rogue exiles dropped items are fractured chance % [3]Anarchy1
of Ransacked RelicsAnarchy2
of Formidable Shrinesmap shrine monster dropped items are converted to currency based on rarity % chance [100]
map shrines chance to be greed shrine % [10]
Domination1
of the PantheonArea contains 4 additional ShrinesDomination2
of Collective StasisEssence1
of Crystal PrisonsEssences imprison a Rogue Exile
Essences found are a tier higher
Corrupting Imprisoned Monsters cannot release them
Monsters Imprisoned by a Shrieking Essence will be Duplicated when released
Imprisoned Monsters drop an additional Rare Item with an Essence Modifier
Essence2
of Cascading FortunesStrongboxes have 4% chance to be an Operative's Strongbox
Strongbox Monsters are Enraged
Ambush1
of Hidden BehemothsStrongboxes in Area are Corrupted
Strongboxes in Area are at least Rare
Ambush2
of Demonic OnslaughtArea is Breached
Breach Bosses Defeated in Area have 40% chance to drop a Breachstone
map disable metamorph from chance [1]
Breach1
of Grasping HandsBreach Hands are small
Breaches open and close 200% faster
Breach Splinters have 1% chance to drop as Breachstones instead
Breach2
of Self-Possessionmap disable torment spirits [1]Torment1
of Tormented Soulsmap disable torment spirits [1]Torment2
of Survivor's GuiltPlayers in Area take on the form of Harbingers
Items found in Area are replaced by stacks of Currency Shards
Harbinger1
of Phaarylmap disable harbingers [1]Harbinger2
of Harvest Beastsmap mission id [2]Bestiary1
of the Menageriemap einhar mission beast invasion chance % [100]
map mission id [2]
Bestiary2
of Reverse IncursionIncursion Architects have 50% chance to drop an additional Rare Incursion Item
100% increased Experience gain
map disable missions [1]
Incursion1
of Bounty Huntersmap mission id [6]Betrayal1
of the Sacred GroveCrops in Area are larger in size
Harvest Seeds in Area are at least Tier 2
map harvest mixed seed colours [1]
Harvest1
of Chasmsmap disable abyss from chance [1]Abyss1
Memory Line Implicit

Memory Line Implicit

110Area is inhabited by # additional Rogue Exiles
110Area contains # additional Shrines
110Area contains # additional Strongboxes
110Area is haunted by # additional Tormented Spirits
110Area contains # additional Essences
Areas can contain Essences
110Area can contain Breaches
Area contains # additional Breaches
110Area contains # additional Abysses
Areas can contain Abysses
110Area contains # additional Red Beast
Areas contain Beasts to hunt
map mission id [#]
110Areas contain Temporal Incursions
map mission id [#]
110Area contains Immortal Syndicate activity
map mission id [#]
110Area contains an additional Legion Encounter
map legion league [#]
110Area contains a Blight Encounter
map blight league [#]
110Area contains Metamorph Monsters
110Areas contain a Mirror of Delirium
map affliction league [#]
110Area contains The Sacred Grove
map harvest league [#]
110Area contains # additional Smuggler's Caches
map heist league [#]
110Areas contain Ritual Altars
110Area contains an Expedition Encounter
2010Areas contain many additional Rogue Exiles
Rogues Exiles are found in Groups
Rogue Exiles can drop Fractured Items
memory line type hash [#]
[DNT] Areas contain additional Rogue Exiles
Rogues Exiles are equipped Unique Items
Rogue Exiles drop their equipped Unique Items
memory line type hash [#]
Areas contain additional Shrines
Shrines grant multiple Effects when activated
Shrine Monsters drop Currency Items
memory line type hash [#]
Areas contain additional Shrines
Area contains Shrines guarded by Pantheon Archnemesis Monsters
memory line type hash [#]
[DNT] Areas contain additional Essences
Essences contain multiple Rare Monsters with Essences
memory line type hash [#]
Areas contain additional Essences
Essences contain Rogue Exiles
memory line type hash [#]
Areas contain additional Strongboxes
Strongboxes are found in Sequences
Strongboxes in a Sequence open when the previous Strongbox in the Sequence has unlocked
memory line type hash [#]
Areas contain additional Strongboxes
Strongboxes contain Unique Map Bosses
memory line type hash [#]
Areas are Breached
Areas contain additional Large Breach Hands
Breach Bosses have a chance to drop a Breachstone
memory line type hash [#]
Areas contain many additional Breaches
Breaches open and close faster
memory line type hash [#]
Players in Areas are Possessed
Players in Areas Touch monsters on Hit
memory line type hash [#]
Rare and Unique Monsters found in Areas are Possessed and their Minions are Touched
memory line type hash [#]
Players in Areas take on the form of Harbingers
Items found in Areas are replaced by stacks of Currency Shards
memory line type hash [#]
Areas contain additional Harbinger Portals
Harbinger Portals drop additional Currency Shards when destroyed
memory line type hash [#]
Areas contain Einhar
Areas can contain capturable Harvest Beasts
memory line type hash [#]
[DNT] Areas contain additional Packs of Beasts instead of other Monsters
memory line type hash [#]
Areas contain additional Temporal Incursions
Temporal Incursion Portals have their direction reversed
memory line type hash [#]
[DNT] Areas contain additional Betrayal Targets
Betrayal Targets ambush players
memory line type hash [#]
Areas contain The Sacred Grove
Crops are larger in size
Crops contain higher tier seeds
memory line type hash [#]
Areas contain additional Abysses
Abysses have already fully opened
Abysses contain monsters from Beyond this realm
memory line type hash [#]
01Total

Community Wiki

Wiki Edit

Atlas Memories

Path of Exile: Lake of Kalandra introduced Atlas Memories as a new core game mechanic. In maps, you’ll very rarely find a Memory item, which represents a set of memories that an NPC has about their past. Each successive map in the sequence gets more difficult and rewarding as the memories intensify.

Atlas Memories offer a way to explore endgame content and earn very valuable rewards without having to specialise your Atlas Tree for it. In high-level maps, you’ll very rarely find a Memory item, which represents a set of memories that Alva, Niko, Einhar or Kirac has. They will provide a sequence of maps for you to explore as you relive the events of their past. These highly challenging and rewarding Memories can either be applied to your Atlas or traded to other players.


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