Idols Unique /28
2% increased Maps found in Area
Your Corrupted Rare Maps and any Map Crafting options
applying to them are modified unpredictably when opened
applying to them are modified unpredictably when opened
Maps modified in this way have 1-3 additional random Map Modifiers
2% increased Maps found in Area
Monsters in your Maps deal (25–30)% less Damage
Monsters in your Maps have (40–50)% more Life
(This modifier does not affect things that check the life of corpses)
2% increased Maps found in Area
Monsters in your Maps deal (20–25)% more Damage
Monsters in your Maps have (25–30)% less Life
(This modifier does not affect things that check the life of corpses)
2% increased Maps found in Area
Maps found have (200–220)% more chance to be Favoured Maps
Non-Favoured Maps found in your Maps drop as Basic Currency Items instead
(Basic Currency includes any currency that drops from non-league content)
2% increased Maps found in Area
Eldritch Altars Influenced by The Eater of Worlds have an additional Downside
Eldritch Altars Influenced by The Eater of Worlds have (50–60)% increased Effect of Upsides
atlas keystone eldritch gaze [1]
2% increased Maps found in Area
Eldritch Altars Influenced by The Searing Exarch have (50–60)% chance to have an additional Upside
Eldritch Altars Influenced by The Searing Exarch which have an additional Upside have (80–100)% increased Effect of Downsides
atlas keystone wrath of the cosmos [1]
2% increased Maps found in Area
Maps found cannot be your Favoured Maps
Maps found in your Maps have +1% chance to have a special Implicit Modifier for each different Map you have Favoured
2% increased Maps found in Area
(200–250)% increased Explosive Radius in your Maps
(100–150)% increased Explosive Placement Range in your Maps
Expedition Monsters in your Maps spawn with an additional (10–15)% of Life missing
Number of Explosives is one
2% increased Maps found in Area
Harvest Crops in your Maps contain only Tier 1 Plants
Harvesting Crops in your Maps has a chance to upgrade the Tier of Plants of different colours
Harvesting Crops in your Maps has a chance to upgrade the Tier of Plants of different colours
2% increased Maps found in Area
Legion Encounters in your Maps have no Timer
Breaking out Monsters and Chests that are in stasis progressively causes a Schism
Legion Encounters in your Maps begin once the Schism has occurred
Breaking out Monsters and Chests that are in stasis progressively causes a Schism
Legion Encounters in your Maps begin once the Schism has occurred
2% increased Maps found in Area
Delirium Fog in your Maps never dissipates
Delirium in your Maps has doubled difficulty scaling with distance from the mirror
Simulacrum Splinters cannot be found in your Maps
Delirium Orbs cannot be found in your Maps
Delirium in your Maps has doubled difficulty scaling with distance from the mirror
Simulacrum Splinters cannot be found in your Maps
Delirium Orbs cannot be found in your Maps
2% increased Maps found in Area
Cannot Reroll Favours at Ritual Altars in your Maps
Monsters Sacrificed at Ritual Altars in your Maps grant (100–150)% more Tribute
2% increased Maps found in Area
Favours at Ritual Altars in your Maps randomly cost between 90% less and 80% more
2% increased Maps found in Area
Beyond Portals in your Maps cannot spawn Unique Bosses
Beyond Portals in your Maps have (40–50)% less Merging Radius
(Beyond Portals and Demons stop spawning after a Unique Beyond Boss is spawned)
(Merging Radius is the distance at which Beyond Portals can merge with one another to spawn Beyond Demons)
2% increased Maps found in Area
Tormented Spirits in your Maps can Possess Players for 20 seconds
Tormented Spirits in your Maps cannot Possess Monsters
Tormented Spirits in your Maps cannot Possess Monsters
(Players can Touch up to 40 nearby normal or magic Monsters for each Tormented Spirit Possessing them)
2% increased Maps found in Area
Blight Monsters in your Maps take (65–75)% less Damage from Players and their Minions
Blight Towers and their Minions in your Maps deal (300–400)% more Damage
2% increased Maps found in Area
Modifiers to Quantity of Items found in your Maps instead apply to Rarity of Items found in your Maps at 300% of their value
2% increased Maps found in Area
Vaal Side Areas in your Maps are no longer Corrupted
(Currency items can be used on non-Corrupted Vaal Side Areas)
2% increased Maps found in Area
The Maven casts Up the Stakes, summoning 1 to 3 additional Atlas Bosses
when Witnessing Map Bosses
The number of additional Bosses summoned is higher if there
are fewer monsters remaining in the Map
Modifiers to the Final Map Boss in each Map also apply to these summoned Bosses
when Witnessing Map Bosses
The number of additional Bosses summoned is higher if there
are fewer monsters remaining in the Map
Modifiers to the Final Map Boss in each Map also apply to these summoned Bosses
2% increased Maps found in Area
Fortune Favours the Brave applies an additional random Option
100% more cost of the Fortune Favours the Brave Map Crafting Option
100% more cost of the Fortune Favours the Brave Map Crafting Option
2% increased Maps found in Area
Players cannot choose which Ultimatum Modifier is applied each Round
Ultimatum Encounters in your Maps last up to 13 Rounds
Cannot have a Boss in the final Round
2% increased Maps found in Area
Ultimatum Monsters in your Maps apply Ruin with their special abilities
Fail on reaching 7 Ruin
Fail on reaching 7 Ruin
Ultimatum Monsters and Modifiers in your Maps deal (50–60)% less Damage
2% increased Maps found in Area
If there are fewer than 50 monsters remaining in your Maps, Final Map Bosses
are Empowered by Wildwood Wisps
are Empowered by Wildwood Wisps
2% increased Maps found in Area
Each Legion in your Maps contains an additional War Hoard
Legion Chests in your Maps contain an additional Random Reward
Legion Encounters in your Maps have (-80–-60)% increased Duration
2% increased Maps found in Area
A Map Boss is granted a random Essence Modifier from any Imprisoned Monsters slain in your Maps
2% increased Maps found in Area
Syndicate Members Obtain an additional Equipment Item when appearing in your Maps
(30–50)% increased Intelligence gained from Immortal Syndicate targets encountered in your Maps
Immortal Syndicate Leaders in your Maps drop an additional Veiled Item
2% increased Maps found in Area
Delirium Reward Types in your Maps gain +1 to count on Map Completion
Delirious Monsters Killed in your Maps provide (-30–-20)% increased Reward Progress
2% increased Maps found in Area
Ultimatum Modifiers in your Maps start a Tier higher if possible
Ultimatum Encounters in your Maps get 3% reduced Radius each Round
[3 Random Ultimatum Modifiers]
Idols Item /6
Minor Idol
2% increased Maps found in Area
Unmodifiable
Kamasan Idol
4% increased Maps found in Area
Unmodifiable
Totemic Idol
6% increased Maps found in Area
Unmodifiable
Noble Idol
4% increased Maps found in Area
Unmodifiable
Burial Idol
6% increased Maps found in Area
Unmodifiable
Conqueror Idol
8% increased Maps found in Area
Unmodifiable
Idols Mods /502
Level | Pre/Suf | Description |
---|---|---|
68 | Prefix | Your Maps have +(15–25)% chance to contain an Abyss |
68 | Prefix | Your Maps have +(30–45)% chance to contain an Abyss |
68 | Prefix | Your Maps have +(40–60)% chance to contain an Abyss |
68 | Prefix | Your Maps have +(45–70)% chance to contain an Abyss |
68 | Prefix | Your Maps have (80–100)% increased chance to contain an Abyss |
68 | Prefix | Your Maps have (144–180)% increased chance to contain an Abyss |
68 | Prefix | Your Maps have (192–240)% increased chance to contain an Abyss |
68 | Prefix | Your Maps have (224–280)% increased chance to contain an Abyss |
68 | Prefix | Your Maps have +(3–5)% chance to contain an Abyss per 2% increased Pack Size |
68 | Suffix | Abyssal Troves and Stygian Spires in your Maps have (15–25)% increased chance to contain or drop an Abyss Jewel |
68 | Suffix | Abysses in your Maps spawn (12–18)% increased Monsters |
68 | Suffix | Abyss Monsters in your Maps grant (30–40)% increased Experience |
68 | Suffix | Abysses in your Maps that do not lead to an Abyssal Depths have (40–60)% increased chance to lead to a Stygian Spire |
68 | Suffix | Abysses in your Maps have (40–60)% increased chance to lead to an Abyssal Depths |
68 | Suffix | Abyssal Troves and Stygian Spires in your Maps have (6–10)% chance to drop a Rare Item with an Abyssal Socket |
68 | Suffix | (300–350)% increased Rarity of Items Dropped by Abyssal Troves and Stygian Spires in your Maps |
68 | Suffix | Abyss Jewels found in Abyssal Troves or dropped by Stygian Spires in your Maps have (15–25)% chance to be Corrupted and have 5 or 6 random Modifiers |
68 | Suffix | Abyss Jewels dropped by Abyssal Troves or Stygian Spires in your Maps have a 1% Chance to be Rare and Corrupted |
68 | Suffix | Abyss Cracks in your Maps have (10–20)% chance to spawn all Monsters as at least Magic |
68 | Suffix | Abyss Pits in your Maps have (10–20)% chance to spawn all Monsters as at least Magic |
68 | Suffix | Abyss Pits in your Maps have (14–20)% chance to spawn 5 additional Rare Monsters |
68 | Suffix | Abyss Cracks in your Maps have (8–12)% chance to spawn 100% increased Monsters |
68 | Suffix | Abyss Pits in your Maps have (8–12)% chance to spawn 100% increased Monsters |
68 | Suffix | Abyssal Troves and Stygian Spires in your Maps have (0.03–0.05)% chance to drop an Abyss Scarab |
68 | Suffix | Abysses in your Maps that do not lead to an Abyssal Depths lead to 4 Pits if able |
68 | Suffix | Abysses in your Maps that do not lead to an Abyssal Depths lead to at least 3 Pits if able |
68 | Suffix | Abysses in your Maps spawn (8–12)% increased Monsters for each prior Pit in that Abyss |
68 | Suffix | Abyss Cracks in your Maps have (3–5)% chance to spawn all Monsters as Magic for each prior Pit in that Abyss |
68 | Suffix | Incursions in your Maps have (4–6)% increased Pack Size |
68 | Suffix | Killing non-resident Architects in your Maps has (30–50)% chance to add an additional Upgrade Tier to the surviving Architect's Room |
68 | Suffix | Killing resident Architects in your Maps adds their Upgrade Tier to the surviving Architect's Room |
68 | Prefix | Your Maps have +(15–25)% chance to contain Alva |
68 | Prefix | Your Maps have +(30–45)% chance to contain Alva |
68 | Prefix | Your Maps have +(40–60)% chance to contain Alva |
68 | Prefix | Your Maps have +(45–70)% chance to contain Alva |
68 | Prefix | Your Maps have (80–100)% increased chance to contain Alva |
68 | Prefix | Your Maps have (144–180)% increased chance to contain Alva |
68 | Prefix | Your Maps have (192–240)% increased chance to contain Alva |
68 | Prefix | Your Maps have (224–280)% increased chance to contain Alva |
68 | Suffix | Incursions in your Maps contain a Vaal Flesh Merchant |
68 | Suffix | Your Maps with Incursions always have four Incursions |
68 | Suffix | Time gained from Kills is Doubled for Incursions in your Maps |
68 | Suffix | Incursions in your Maps have (15–25)% chance for all Monsters to be at least Magic |
68 | Suffix | Incursions in your Maps contain Cursed Treasures |
68 | Prefix | Your Maps have a (8–12)% chance to contain (6–10) additional Rogue Exiles |
68 | Suffix | Wild Rogue Exiles in your Maps have (75–100)% chance to be Possessed by a Tormented Spirit |
68 | Prefix | Your Maps have a (15–25)% chance to contain an additional Rogue Exile |
68 | Prefix | Your Maps have a (30–45)% chance to contain an additional Rogue Exile |
68 | Prefix | Your Maps have a (40–60)% chance to contain an additional Rogue Exile |
68 | Prefix | Your Maps have a (45–70)% chance to contain an additional Rogue Exile |
68 | Prefix | Your Maps have +(7–10)% chance to contain a Rogue Exile |
68 | Prefix | Your Maps have +(12–18)% chance to contain a Rogue Exile |
68 | Prefix | Your Maps have +(15–25)% chance to contain a Rogue Exile |
68 | Prefix | Your Maps have +(20–30)% chance to contain a Rogue Exile |
68 | Suffix | Wild Rogue Exiles in your Maps have (40–60)% chance to have additional Rewards |
68 | Suffix | (30–40)% increased Rarity of Items Dropped by Wild Rogue Exiles in your Maps |
68 | Suffix | Rogue Exiles in your Maps have (15–20)% chance to drop an additional Currency Item |
68 | Prefix | Map Bosses have (6–10)% chance to be accompanied by two Rogue Exile Bodyguards |
68 | Prefix | Map Bosses have (2–3)% chance to be accompanied by two Rogue Exiles |
68 | Suffix | Your Maps that contain capturable Beasts contain (3–4) additional Yellow Beasts |
68 | Suffix | (5–10)% chance to create a copy of Beasts Captured in your Maps |
68 | Prefix | Your Maps have +(15–25)% chance to contain Einhar |
68 | Prefix | Your Maps have +(30–45)% chance to contain Einhar |
68 | Prefix | Your Maps have +(40–60)% chance to contain Einhar |
68 | Prefix | Your Maps have +(45–70)% chance to contain Einhar |
68 | Prefix | Your Maps have (80–100)% increased chance to contain Einhar |
68 | Prefix | Your Maps have (144–180)% increased chance to contain Einhar |
68 | Prefix | Your Maps have (192–240)% increased chance to contain Einhar |
68 | Prefix | Your Maps have (224–280)% increased chance to contain Einhar |
68 | Suffix | Red Beasts captured in your Maps have a (40–60)% chance to gain a Modifier that provides a chance to not to be consumed when sacrificed at the Blood Altar |
68 | Suffix | Your Maps that contain capturable Beasts have (12–18)% chance to contain an additional Red Beast |
68 | Suffix | Red Beasts in your Maps have (40–60)% increased chance to be from The Deep |
68 | Suffix | Red Beasts in your Maps have (40–60)% increased chance to be from The Wilds |
68 | Suffix | Red Beasts in your Maps have (40–60)% increased chance to be from The Caverns |
68 | Suffix | Red Beasts in your Maps have (40–60)% increased chance to be from The Sands |
68 | Suffix | Beasts in your Maps are more likely to be less common varieties |
68 | Suffix | Red Beasts in your Maps have (16–24)% chance to appear in Pairs |
68 | Suffix | Einhar deals (600–800)% more Damage to Unique Monsters in your Maps |
68 | Suffix | Einhar has (60–80)% increased Cooldown Recovery Rate in your Maps |
68 | Suffix | Einhar remains in your Maps after his Mission is Complete |
68 | Suffix | Yellow Beasts in your Maps have (12–18)% chance to be replaced with Red Beasts |
68 | Suffix | Beasts in your Maps have a (15–20)% chance to break free Beasts which break free in your Maps gain Bestial Rage Defeating Beasts grants Hunters' Cunning per Bestial Rage on the defeated Beast |
68 | Prefix | (15–25)% chance for your Maps to attract Beyond Demons |
68 | Prefix | (30–45)% chance for your Maps to attract Beyond Demons |
68 | Prefix | (40–60)% chance for your Maps to attract Beyond Demons |
68 | Prefix | (45–70)% chance for your Maps to attract Beyond Demons |
68 | Suffix | Beyond Demons in your Maps grant (20–30)% increased Experience |
68 | Suffix | Slaying Enemies in your Maps has a (12–18)% increased chance to spawn a Beyond Portal |
68 | Suffix | Beyond Portals in your Maps have (20–25)% increased Merging Radius |
68 | Suffix | Beyond Portals in your Maps have (25–35)% increased chance to spawn a Unique Boss |
68 | Suffix | (10–15)% increased Quantity of Tainted Currency dropped by Beyond Demons in your Maps |
68 | Suffix | Beyond Demons in your Maps have (35–45)% increased chance to be followers of K'tash |
68 | Suffix | (20–25)% more Divination Cards found from Beyond Demons in your Maps that are followers of K'Tash |
68 | Suffix | Beyond Demons in your Maps have (35–45)% increased chance to be followers of Beidat |
68 | Suffix | (20–25)% more Basic Currency Items found from Beyond Demons in your Maps that are followers of Beidat |
68 | Suffix | Beyond Demons in your Maps have (35–45)% increased chance to be followers of Ghorr |
68 | Suffix | (20–25)% more Unique Items found from Beyond Demons in your Maps that are followers of Ghorr |
68 | Suffix | Gain Demonic Power on defeating a Beyond Boss in your Maps |
68 | Suffix | Varieties of Items contained in (3–5) Blight Chests in your Maps are Lucky |
68 | Suffix | Lanes of Blight Encounters in your Maps have (6–8)% chance for an additional Reward Chest |
68 | Prefix | Your Maps have +(15–25)% chance to contain a Blight Encounter |
68 | Prefix | Your Maps have +(30–45)% chance to contain a Blight Encounter |
68 | Prefix | Your Maps have +(40–60)% chance to contain a Blight Encounter |
68 | Prefix | Your Maps have +(45–70)% chance to contain a Blight Encounter |
68 | Prefix | Your Maps have (80–100)% increased chance to contain a Blight Encounter |
68 | Prefix | Your Maps have (144–180)% increased chance to contain a Blight Encounter |
68 | Prefix | Your Maps have (192–240)% increased chance to contain a Blight Encounter |
68 | Prefix | Your Maps have (224–280)% increased chance to contain a Blight Encounter |
68 | Suffix | Blight Encounters in your Maps spawn (25–35)% more Non-Unique Monsters |
68 | Suffix | (15–25)% chance for Blight Chests to contain an additional Reward |
68 | Suffix | (15–20)% reduced Cost of Building and Upgrading Towers |
68 | Suffix | Blight chests in your Maps have a (5–10)% chance to be openable again |
68 | Suffix | Blight Chests in your Maps have (15–25)% more chance to contain Blighted Maps |
68 | Suffix | Completing a Blight Encounter in your Maps grants all Players Blightreach |
68 | Suffix | Blight Towers in your Maps can be Salvaged after the Blight Encounter Higher Tier Towers grant better Salvaged Rewards Salvaged Rewards are improved for each different Tower Type built during Encounter |
68 | Suffix | Blight Bosses in your Maps have (14–18)% chance to add an additional Reward Chest when Defeated |
68 | Suffix | Oils found in your Maps have (20–25)% chance to be 1 tier higher |
68 | Suffix | Blighted Chests in your Maps have (25–35)% increased chance to contain an Oil |
68 | Suffix | Blight Monsters in your Maps spawn (40–60)% faster |
68 | Suffix | Blight Monsters in your Maps take (30–40)% increased Damage |
68 | Prefix | Your Maps have +(15–25)% chance to contain Breaches |
68 | Prefix | Your Maps have +(30–45)% chance to contain Breaches |
68 | Prefix | Your Maps have +(40–60)% chance to contain Breaches |
68 | Prefix | Your Maps have +(45–70)% chance to contain Breaches |
68 | Prefix | Your Maps have (80–100)% increased chance to contain a Breach |
68 | Prefix | Your Maps have (144–180)% increased chance to contain a Breach |
68 | Prefix | Your Maps have (192–240)% increased chance to contain a Breach |
68 | Prefix | Your Maps have (224–280)% increased chance to contain a Breach |
68 | Suffix | Breaches in your Maps spawn (15–20)% increased Magic Monsters |
68 | Suffix | Breaches in your Maps have (35–45)% increased chance to contain a Boss |
68 | Suffix | Breach Bosses in your Maps have (12–16)% chance to drop double Breach Splinters |
68 | Suffix | Breach Bosses Defeated in your Maps have (3–5)% chance to drop a Breachstone |
68 | Suffix | Breachstones dropped by Breach Bosses in your Maps have (3–5)% chance to be Flawless |
68 | Suffix | (20–25)% increased Quantity of Breach Splinters found in Breach Hands in your Maps |
68 | Suffix | Breaches in your Maps open and close (6–10)% faster |
68 | Suffix | Breaches in your Maps open and close (20–30)% slower |
68 | Suffix | Breaches in your Maps contain (2–3) additional Clasped Hands |
68 | Suffix | Breaches in your Maps have (80–120)% increased chance to belong to Xoph |
68 | Suffix | Breaches in your Maps have (80–120)% increased chance to belong to Tul |
68 | Suffix | Breaches in your Maps have (80–120)% increased chance to belong to Esh |
68 | Suffix | Breaches in your Maps have (70–100)% increased chance to belong to Uul-Netol |
68 | Suffix | Breaches in your Maps have (60–80)% increased chance to belong to Chayula |
68 | Suffix | (20–25)% increased Quantity of Breach Splinters dropped by Breach Monsters in your Maps |
68 | Suffix | Chayula, Who Dreamt in your Maps has a (20–30)% chance to be Duplicated |
68 | Prefix | Your Maps which contain Breaches have (15–25)% chance to contain an additional Breach |
68 | Prefix | Your Maps which contain Breaches have (5–10)% chance to contain two additional Breaches |
68 | Prefix | Your Maps which contain Breaches have (5–10)% chance to contain three additional Breaches |
68 | Prefix | Your Maps which contain Breaches have (1–2)% chance to contain ten additional Breaches |
68 | Suffix | Breaches in your Maps have (10–15)% chance to contain a Hand of Xesht-Ula |
68 | Suffix | Breaches in your Maps have (2–3)% chance to contain Xesht-Ula, the Open Hand |
68 | Suffix | Breach Monsters in your Maps have (3–7)% increased chance to drop a Breach Unique Item |
68 | Suffix | Breaches in your Maps have (8–12)% increased Monster density |
68 | Suffix | Esh, Forked Thought in your Maps has a (20–30)% chance to be Duplicated |
68 | Suffix | Uul-Netol, Unburdened Flesh in your Maps has a (20–30)% chance to be Duplicated |
68 | Suffix | Xoph, Dark Embers in your Maps has a (20–30)% chance to be Duplicated |
68 | Suffix | Tul, Creeping Avalanche in your Maps has a (20–30)% chance to be Duplicated |
68 | Suffix | Breach Boss' Clasped Hands in your Maps have (3–5)% chance to spawn a Breach Boss when opened |
68 | Suffix | Breaches in your Maps have (35–45)% increased chance to contain a Breach Boss' Clasped Hand |
73 | Suffix | Monster Packs Influenced by The Searing Exarch in your Maps have (4–6)% increased Pack Size |
73 | Suffix | Monsters Influenced by The Searing Exarch in your Maps have (0.5–0.7)% chance to drop an Item with a Searing Exarch Implicit Modifier |
73 | Suffix | Your Maps have (10–15)% chance to award double progress towards encountering The Searing Exarch |
73 | Suffix | (40–60)% chance to spawn a Searing Exarch Altar when the Influence of The Searing Exarch first appears in your Maps |
73 | Suffix | Eldritch Embers found in your Maps influenced by The Searing Exarch have (10–15)% chance to be Duplicated |
78 | Suffix | Monster Packs Influenced by Conquerors in your Maps have (8–12)% increased Pack Size |
78 | Prefix | Map Bosses have (40–60)% increased chance to drop a Conqueror Map |
68 | Prefix | Your Maps have +(15–25)% chance to contain a Mirror of Delirium |
68 | Prefix | Your Maps have +(30–45)% chance to contain a Mirror of Delirium |
68 | Prefix | Your Maps have +(40–60)% chance to contain a Mirror of Delirium |
68 | Prefix | Your Maps have +(45–70)% chance to contain a Mirror of Delirium |
68 | Prefix | Your Maps have (80–100)% increased chance to contain a Mirror of Delirium |
68 | Prefix | Your Maps have (144–180)% increased chance to contain a Mirror of Delirium |
68 | Prefix | Your Maps have (192–240)% increased chance to contain a Mirror of Delirium |
68 | Prefix | Your Maps have (224–280)% increased chance to contain a Mirror of Delirium |
68 | Suffix | Delirium Fog in your Maps dissipates (2–5)% slower |
68 | Suffix | Delirium Encounters in your Maps have (6–10)% chance to generate an additional Reward type |
68 | Suffix | Delirium Encounters in your Maps are (35–50)% more likely to spawn Unique Bosses |
68 | Suffix | Delirium in your Maps increases (35–50)% faster with distance from the mirror |
68 | Suffix | Delirium Fog in your Maps lasts (10–15) additional seconds before dissipating |
68 | Prefix | Maps found in your Maps have (3–5)% chance to have layers of Delirium |
68 | Suffix | Delirium Encounters in your Maps have (8–12)% chance to generate three additional Reward types |
68 | Suffix | Delirium Bosses in your Maps have (30–40)% increased chance to drop Unique Cluster Jewels |
68 | Suffix | Delirium Bosses in your Maps drop (20–30)% increased Simulacrum Splinters |
68 | Suffix | Delirium Rewards in your Maps have (8–12)% increased chance to give Delirium Orbs |
68 | Suffix | Delirious Monsters Killed in your Maps provide (10–20)% increased Reward Progress |
68 | Suffix | Delirium Monsters in your Maps have (15–25)% increased chance to drop Cluster Jewels |
68 | Suffix | (20–30)% increased Stack size of Simulacrum Splinters found in your Maps |
68 | Suffix | Cluster Jewels from Delirium Rewards have a (6–8)% chance to be Rare and Corrupted |
68 | Suffix | Delirious Unique Monsters in your Maps have a (1–2)% chance to drop an additional Delirium Orb |
68 | Suffix | Delirious Unique Monsters in your Maps have a (2–3)% chance to drop an additional Cluster Jewel |
68 | Suffix | Delirium Monsters in your Maps have (5–10)% increased Pack Size |
68 | Suffix | Voltaxic Sulphite Veins and Chests in your Maps contain (8–10)% increased Sulphite |
68 | Prefix | Your Maps have +(15–25)% chance to contain Niko |
68 | Prefix | Your Maps have +(30–45)% chance to contain Niko |
68 | Prefix | Your Maps have +(40–60)% chance to contain Niko |
68 | Prefix | Your Maps have +(45–70)% chance to contain Niko |
68 | Prefix | Your Maps have (80–100)% increased chance to contain Niko |
68 | Prefix | Your Maps have (144–180)% increased chance to contain Niko |
68 | Prefix | Your Maps have (192–240)% increased chance to contain Niko |
68 | Prefix | Your Maps have (224–280)% increased chance to contain Niko |
68 | Suffix | Voltaxic Sulphite Veins and Chests in your Maps have (4–6)% chance to contain double Sulphite |
68 | Suffix | Voltaxic Sulphite Veins and Chests in your Maps are guarded by Sulphite-hoarding Monsters |
68 | Suffix | You Gain (8–12)% increased Movement Speed per stack of Sulphite Intoxication. |
68 | Suffix | You Gain (30–40)% increased Damage per stack of Sulphite Intoxication. |
68 | Suffix | You Gain +(2–3)% to all maximum Elemental Resistances per stack of Sulphite Intoxication. |
68 | Prefix | Your White Tier Maps grant (100–150) additional Voltaxic Sulphite on Completion |
68 | Prefix | Your Yellow Tier Maps grant (150–200) additional Voltaxic Sulphite on Completion |
68 | Prefix | Your Red Tier Maps grant (200–250) additional Voltaxic Sulphite on Completion |
68 | Suffix | Sulphite Veins and Chests in your Maps have (3–5)% chance to also contain an equal amount of Azurite |
68 | Suffix | Voltaxic Sulphite Veins and Chests found in your Maps contains Doomed Spirits |
68 | Suffix | (30–40)% increased Duration of Shrine Effects on Players in your Maps |
68 | Prefix | Your Maps contain an additional Shrine |
68 | Prefix | Your Maps have +(7–10)% chance to contain a Shrine |
68 | Prefix | Your Maps have +(12–18)% chance to contain a Shrine |
68 | Prefix | Your Maps have +(15–25)% chance to contain a Shrine |
68 | Prefix | Your Maps have +(20–30)% chance to contain a Shrine |
68 | Prefix | Your Maps have a (35–50)% chance to contain an additional Shrine |
68 | Prefix | Your Maps have a (60–80)% chance to contain an additional Shrine |
68 | Suffix | Shrines in your Maps are guarded by at least one Magic Pack |
68 | Suffix | Shrines in your Maps have (40–60)% chance to be guarded by an additional Pack of Monsters |
68 | Suffix | (25–35)% increased Effect of Shrine Buffs on Players in your Maps |
68 | Suffix | Shrines in your Maps grant a random additional Shrine Effect |
68 | Suffix | Shrines in your Maps have (8–12)% chance to be a Covetous Shrine |
78 | Suffix | Monster Packs Influenced by The Shaper in your Maps have (15–25)% increased Pack Size |
78 | Suffix | Monster Packs Influenced by The Elder in your Maps have (15–25)% increased Pack Size |
78 | Prefix | Final Map Boss in each Map has +(1.8–2.4)% chance to drop a Shaper Guardian Map (Tier 14+) |
78 | Prefix | Final Map Boss in each Map has +(1.8–2.4)% chance to drop an Elder Guardian Map (Tier 14+) |
68 | Suffix | Imprisoned Monsters in your Maps have (40–60)% chance to drop an additional Rare Item with an Essence Modifier |
68 | Suffix | Imprisoned Monsters in your Maps have (8–12)% chance to have an additional Essence |
68 | Prefix | Your Maps contain an additional Imprisoned Monster |
68 | Prefix | Your Maps have +(7–10)% chance to contain an Imprisoned Monster |
68 | Prefix | Your Maps have +(12–18)% chance to contain an Imprisoned Monster |
68 | Prefix | Your Maps have +(15–25)% chance to contain an Imprisoned Monster |
68 | Prefix | Your Maps have +(20–30)% chance to contain an Imprisoned Monster |
68 | Prefix | Your Maps have (35–50)% chance to contain an additional Imprisoned Monster |
68 | Prefix | Your Maps have (60–80)% chance to contain an additional Imprisoned Monster |
68 | Suffix | Imprisoned Monsters in your Maps have at least 1 Essence at the highest possible tier |
68 | Suffix | Essences found in your Maps have (25–35)% chance to be a tier higher |
68 | Suffix | Monsters Imprisoned by Essences have a (20–25)% chance to contain a Remnant of Corruption |
68 | Suffix | Using Remnants of Corruption on Imprisoned Monsters in your Maps replaces all Essences with one of the Essences on the Imprisoned Monster |
68 | Suffix | Imprisoned Monsters in your Maps have (12–17)% chance to have 3 additional Essences |
68 | Suffix | (10–15)% increased quantity of Artifacts dropped by Monsters |
68 | Prefix | Your Maps have +(15–25)% chance to contain an Expedition Encounter |
68 | Prefix | Your Maps have +(30–45)% chance to contain an Expedition Encounter |
68 | Prefix | Your Maps have +(40–60)% chance to contain an Expedition Encounter |
68 | Prefix | Your Maps have +(45–70)% chance to contain an Expedition Encounter |
68 | Prefix | Your Maps have (80–100)% increased chance to contain an Expedition Encounter |
68 | Prefix | Your Maps have (144–180)% increased chance to contain an Expedition Encounter |
68 | Prefix | Your Maps have (192–240)% increased chance to contain an Expedition Encounter |
68 | Prefix | Your Maps have (224–280)% increased chance to contain an Expedition Encounter |
68 | Suffix | (15–20)% increased Explosive Radius in your Maps |
68 | Suffix | (6–10)% increased number of Explosives in your Maps |
68 | Suffix | (80–120)% increased Explosive Placement Range in your Maps |
68 | Suffix | (15–20)% increased Quantity of Vendor Refresh Currencies dropped by Monsters in your Maps |
68 | Suffix | Remnants in your Maps have (25–35)% chance to have an additional Suffix Modifier |
68 | Suffix | Expeditions in your Maps have +(1–2) Remnants |
68 | Suffix | Your Maps contain (20–25)% increased number of Runic Monster Markers |
68 | Suffix | (15–25)% increased Quantity of Expedition Logbooks dropped by Runic Monsters in your Maps |
68 | Suffix | Expedition Detonation Chains in your Maps travel (12–18)% slower |
68 | Suffix | Expeditions in your Maps have (80–100)% increased chance to be led by Tujen |
68 | Suffix | Expeditions in your Maps have (50–60)% increased chance to be led by Dannig |
68 | Suffix | Expedition Monsters in your Maps spawn with an additional (6–10)% of Life missing |
68 | Suffix | Expeditions in your Maps have (80–100)% increased chance to be led by Rog |
68 | Suffix | Expeditions in your Maps have (80–100)% increased chance to be led by Gwennen |
68 | Suffix | Harbingers in your Maps have (40–60)% chance to drop an additional Stack of Currency Shards |
68 | Prefix | Your Maps contain an additional Harbinger |
68 | Prefix | Your Maps have a (35–50)% chance to contain an additional Harbinger |
68 | Prefix | Your Maps have a (60–80)% chance to contain an additional Harbinger |
68 | Prefix | Your Maps have a (15–25)% chance to contain an additional Harbinger |
68 | Prefix | Your Maps have a (20–30)% chance to contain an additional Harbinger |
68 | Suffix | Harbingers in your Maps have (20–25)% chance to be replaced by a powerful Harbinger boss |
68 | Suffix | Harbingers in your Maps have (20–30)% increased Cooldown Recovery Rate |
68 | Suffix | Currency Shards dropped by Harbingers in your Maps can drop as Currency Items instead |
68 | Prefix | Your Maps have +(15–25)% chance to contain The Sacred Grove |
68 | Prefix | Your Maps have +(30–45)% chance to contain The Sacred Grove |
68 | Prefix | Your Maps have +(40–60)% chance to contain The Sacred Grove |
68 | Prefix | Your Maps have +(45–70)% chance to contain The Sacred Grove |
68 | Prefix | Your Maps have (80–100)% increased chance to contain The Sacred Grove |
68 | Prefix | Your Maps have (144–180)% increased chance to contain The Sacred Grove |
68 | Prefix | Your Maps have (192–240)% increased chance to contain The Sacred Grove |
68 | Prefix | Your Maps have (224–280)% increased chance to contain The Sacred Grove |
68 | Suffix | Plants Harvested in your Maps have (4–8)% chance to spawn duplicated Monsters |
68 | Suffix | Harvest Monsters in your Maps drop (12–18)% increased Quantity of Lifeforce |
68 | Suffix | Harvest Monsters in your Maps grant (70–90)% increased Experience |
68 | Suffix | Harvested Plants in your Maps have (10–15)% chance to spawn an additional Monster |
68 | Suffix | Harvest Crops in your Maps have (35–45)% increased chance to contain a Tier 4 Plant |
68 | Suffix | Harvests in your Maps have (8–12)% chance for the unchosen Crop to not wilt |
68 | Suffix | Harvest Crops in your Maps have (25–35)% increased chance to contain Tier 3 Plants |
68 | Suffix | The Sacred Grove in your Maps has (40–60)% chance to contain an additional Harvest |
68 | Suffix | Harvest Crops in your Maps have (10–15)% reduced chance to grow Yellow Plants |
68 | Suffix | Harvest Crops in your Maps have (10–15)% reduced chance to grow Blue Plants |
68 | Suffix | Harvest Crops in your Maps have (10–15)% reduced chance to grow Purple Plants |
68 | Suffix | Lifeforce dropped by Harvest Monsters in your Maps has (10–15)% chance to be Duplicated |
68 | Prefix | Your Maps have +(15–25)% chance to contain a Smuggler's Cache |
68 | Prefix | Your Maps have +(30–45)% chance to contain a Smuggler's Cache |
68 | Prefix | Your Maps have +(40–60)% chance to contain a Smuggler's Cache |
68 | Prefix | Your Maps have +(45–70)% chance to contain a Smuggler's Cache |
68 | Prefix | Your Maps have (80–100)% increased chance to contain a Smuggler's Cache |
68 | Prefix | Your Maps have (144–180)% increased chance to contain a Smuggler's Cache |
68 | Prefix | Your Maps have (192–240)% increased chance to contain a Smuggler's Cache |
68 | Prefix | Your Maps have (224–280)% increased chance to contain a Smuggler's Cache |
68 | Suffix | Heist Contracts found in your Maps are (75–125)% more likely to require level 3 Jobs |
68 | Suffix | Heist Contracts found in your Maps are (75–125)% more likely to require level 4 Jobs |
68 | Suffix | Smuggler's Caches in your Maps have (35–45)% increased chance to drop Blueprints |
68 | Suffix | Blueprints that drop in your Maps have (10–15)% chance to be fully Revealed |
68 | Suffix | Heist Contracts found in your Maps are (75–125)% more likely to require level 5 Jobs |
68 | Suffix | Your Maps that contain Smuggler's Caches have a (25–35)% chance to contain an additional Smuggler's Cache |
68 | Suffix | Smuggler's Caches in your Maps have (40–60)% increased chance to drop Contracts |
68 | Suffix | Your Maps that contain Smuggler's Caches have a (4–6)% chance to contain 6 additional Smuggler's Caches |
68 | Suffix | Smuggler's Caches drop (8–12)% more Rogue Markers for each Smuggler's Cache opened in the Area |
68 | Suffix | Smuggler's Caches in your Maps have (10–15)% increased chance to contain Blueprints for each Smuggler's Cache opened in the Map |
68 | Prefix | (10–15)% increased Heist Contracts found in your Maps |
68 | Prefix | (20–25)% increased Blueprints found in your Maps |
68 | Suffix | Huck accompanies you on opening the first Smuggler's Cache in each of your Maps |
68 | Suffix | Heist Contracts found in your Maps are (40–60)% more likely to require Lockpicking, Brute Force or Perception |
68 | Suffix | Heist Contracts found in your Maps are (70–90)% more likely to target High Value Targets |
68 | Suffix | Heist Contracts found in your Maps are (45–65)% more likely to target Precious Targets |
68 | Suffix | Heist Contracts found in your Maps are (40–60)% more likely to require Demolition, Counter-Thaumaturgy or Trap Disarmament |
68 | Suffix | Heist Contracts found in your Maps are (40–60)% more likely to require Agility, Deception or Engineering |
68 | Suffix | Immortal Syndicate Members in your Maps have (20–25)% increased chance to be accompanied by reinforcements |
68 | Prefix | Your Maps have +(15–25)% chance to contain Jun |
68 | Prefix | Your Maps have +(30–45)% chance to contain Jun |
68 | Prefix | Your Maps have +(40–60)% chance to contain Jun |
68 | Prefix | Your Maps have +(45–70)% chance to contain Jun |
68 | Prefix | Your Maps have (80–100)% increased chance to contain Jun |
68 | Prefix | Your Maps have (144–180)% increased chance to contain Jun |
68 | Prefix | Your Maps have (192–240)% increased chance to contain Jun |
68 | Prefix | Your Maps have (224–280)% increased chance to contain Jun |
68 | Suffix | Immortal Syndicate Members in your Maps are (40–60)% more likely to be accompanied by their Leader |
68 | Suffix | Immortal Syndicate Members in your Maps have (40–60)% chance to drop an additional Veiled Item |
68 | Suffix | Immortal Syndicate Members in your Maps drop (100–200)% more Items when Bargained with for Items |
68 | Suffix | Immortal Syndicate Members in your Maps are (120–160)% more likely to offer to Bargain for Items |
68 | Suffix | (40–60)% increased Rarity of Items Dropped by Immortal Syndicate Members in your Maps |
68 | Suffix | Immortal Syndicate Members Executed in your Maps have (40–60)% chance to gain an additional Rank |
68 | Suffix | Completing your Maps grants (10–15) Intelligence for a random Immortal Syndicate Safehouse |
68 | Suffix | (16–24)% increased Rarity of items from Defeated Syndicate Members in your Maps per Equipment Item they have |
68 | Prefix | Your Maps have +(8–12)% chance to contain a Trial of Ascendancy |
68 | Suffix | Labyrinth Trials in your Maps have (20–25)% chance to award an Improved Offering to the Goddess |
68 | Prefix | Your Maps have +(15–25)% chance to contain a Legion Encounter |
68 | Prefix | Your Maps have +(30–45)% chance to contain a Legion Encounter |
68 | Prefix | Your Maps have +(40–60)% chance to contain a Legion Encounter |
68 | Prefix | Your Maps have +(45–70)% chance to contain a Legion Encounter |
68 | Prefix | Your Maps have (80–100)% increased chance to contain a Legion Encounter |
68 | Prefix | Your Maps have (144–180)% increased chance to contain a Legion Encounter |
68 | Prefix | Your Maps have (192–240)% increased chance to contain a Legion Encounter |
68 | Prefix | Your Maps have (224–280)% increased chance to contain a Legion Encounter |
68 | Suffix | Legion Sergeants in your Maps have (6–10)% additional chance to have Rewards |
68 | Suffix | (100–150)% increased Rarity of Items Dropped by Legion Sergeants in your Maps |
68 | Suffix | Legion Encounters in your Maps have (40–60)% increased Duration |
68 | Suffix | Legion Encounters in your Maps contain 2 additional Sergeants |
68 | Suffix | Legion Monsters in your Maps take (30–40)% increased Damage while in Stasis |
68 | Suffix | Legion Encounters in your Maps have (100–150)% increased chance to include a Karui army |
68 | Suffix | Legion Encounters in your Maps have (100–150)% increased chance to include an Eternal Empire army |
68 | Suffix | Legion Encounters in your Maps have (80–120)% increased chance to include a Vaal army |
68 | Suffix | Legion Encounters in your Maps have (75–100)% increased chance to include a Templar army |
68 | Suffix | Legion Encounters in your Maps have (60–80)% increased chance to include a Maraketh army |
68 | Suffix | Legion Encounters in your Maps are (25–35)% more likely to include a General |
68 | Suffix | Splinters dropped by Legion Monsters or contained in Legion Chests in your Maps have (15–20)% chance to be Duplicated |
68 | Suffix | Legion Encounters with a General in your Maps have both Generals |
68 | Suffix | Legion Chests released from Stasis in your Maps release other Monsters and Chests with (35–50)% increased Range |
68 | Suffix | (0.5–0.75)% chance for Timeless Splinters to drop as Timeless Emblems instead in your Maps |
68 | Suffix | Splinters contained in Legion Chests in your Maps have (20–25)% chance to be Duplicated |
68 | Suffix | Splinters dropped by Legion Monsters in your Maps have (20–25)% chance to be Duplicated |
68 | Suffix | Legion Monsters in your Maps which have Rewards have (8–12)% chance to gain two additional Rewards, and if not have (15–20)% chance to gain one additional Reward |
68 | Suffix | Legion Monsters in your Maps have (10–15)% increased Pack Size |
68 | Prefix | Tier 1-15 Maps found have (5–10)% chance to become 1 tier higher |
68 | Prefix | (8–12)% chance on Completing your Maps to gain a free use of a random Map Crafting option |
68 | Prefix | (3–4)% chance on Completing your Maps to gain a free use of a special Map Crafting option |
68 | Prefix | Final Map Boss in each Map has (4–6)% chance to drop an additional connected Map |
68 | Suffix | (5–10)% increased Pack Size of your Maps affected by Fortune Favours the Brave |
68 | Suffix | (5–10)% increased Quantity of Items found in your Maps affected by Fortune Favours the Brave |
68 | Suffix | (10–20)% increased Rarity of Items found in your Maps affected by Fortune Favours the Brave |
68 | Suffix | Ultimatum Encounters in your Maps have (15–20)% increased chance for the final Round to include a Boss |
68 | Prefix | Your Maps have (80–100)% increased chance to contain an Ultimatum Encounter |
68 | Prefix | Your Maps have (144–180)% increased chance to contain an Ultimatum Encounter |
68 | Prefix | Your Maps have (192–240)% increased chance to contain an Ultimatum Encounter |
68 | Prefix | Your Maps have (224–280)% increased chance to contain an Ultimatum Encounter |
68 | Prefix | Your Maps have +(15–25)% chance to contain an Ultimatum Encounter |
68 | Prefix | Your Maps have +(30–45)% chance to contain an Ultimatum Encounter |
68 | Prefix | Your Maps have +(40–60)% chance to contain an Ultimatum Encounter |
68 | Prefix | Your Maps have +(45–70)% chance to contain an Ultimatum Encounter |
68 | Suffix | Ultimatum Encounters in your Maps spawn (15–20)% increased number of Monsters |
68 | Suffix | Ultimatum Monsters in your Maps grant (40–60)% increased Experience |
68 | Suffix | Ultimatum Encounters in your Maps grant rewards as though you completed an additional Round |
68 | Suffix | Ultimatum Encounters in your Maps have (40–60)% increased chance to require you to protect the Altar |
68 | Suffix | Ultimatum Altars in your Maps have (30–40)% increased Life |
68 | Suffix | Ultimatum Stone Circles in your Maps have (15–20)% increased radius |
68 | Suffix | Ultimatum Boss drops a full stack of a random Catalyst |
68 | Suffix | Ultimatum Rewards in your Maps have (20–25)% chance to be duplicated |
68 | Suffix | Ultimatum Rewards in your Maps have (25–35)% increased chance to be Inscribed Ultimatums |
68 | Suffix | Ultimatum Rewards in your Maps have (20–30)% increased chance to be Unique Items |
68 | Suffix | Inscribed Ultimatums found in your Maps have (40–60)% increased chance to reward Unique Items |
68 | Suffix | Ultimatum Rewards in your Maps have (20–30)% increased chance to be Jewellery |
68 | Suffix | Ultimatum Encounters in your Maps only requiring you to Survive have (3–5)% reduced duration |
68 | Suffix | Ultimatum Rewards in your Maps have (20–30)% increased chance to be Currency Items |
68 | Suffix | Inscribed Ultimatums found in your Maps have (40–60)% increased chance to reward Currency Items |
68 | Suffix | Ultimatum Encounters in your Maps requiring you to Defeat waves of Enemies require killing (3–5)% reduced number of Enemies |
68 | Suffix | Ultimatum Encounters in your Maps have (40–60)% increased chance to require you to defeat waves of Enemies |
68 | Suffix | Ultimatum Encounters in your Maps have (40–60)% increased chance to require you to Stand in the Stone Circles |
68 | Suffix | Ultimatum Rewards in your Maps have (20–30)% increased chance to be Divination Cards |
68 | Suffix | Inscribed Ultimatums found in your Maps have (40–60)% increased chance to reward Divination Cards |
68 | Suffix | Ultimatum Rewards in your Maps have (20–30)% increased chance to be Gems |
68 | Suffix | Ultimatum Encounters in your Maps have (40–60)% increased chance to only require you to Survive |
68 | Prefix | Your Maps have +(15–25)% chance to contain Ritual Altars |
68 | Prefix | Your Maps have +(30–45)% chance to contain Ritual Altars |
68 | Prefix | Your Maps have +(40–60)% chance to contain Ritual Altars |
68 | Prefix | Your Maps have +(45–70)% chance to contain Ritual Altars |
68 | Prefix | Your Maps have (80–100)% increased chance to contain Ritual Altars |
68 | Prefix | Your Maps have (144–180)% increased chance to contain Ritual Altars |
68 | Prefix | Your Maps have (192–240)% increased chance to contain Ritual Altars |
68 | Prefix | Your Maps have (224–280)% increased chance to contain Ritual Altars |
68 | Suffix | (50–75)% increased chance of Ritual Altars with Special Rewards |
68 | Suffix | Monsters Sacrificed at Ritual Altars in your Maps grant (20–25)% increased Tribute |
68 | Suffix | Your Maps with Ritual Altars always have four Ritual Altars |
68 | Suffix | Favours Rerolled at Ritual Altars in your Maps have (0.8–1.2)% chance to cost no Tribute |
68 | Suffix | Rerolling Favours at Ritual Altars in your Maps costs (8–12)% reduced Tribute |
68 | Suffix | Ritual Altars in your Maps allow rerolling Favours an additional time |
68 | Suffix | Ritual Altars in your Maps spawn Monsters (15–20)% faster |
68 | Suffix | Ritual Altars in your Maps can have (15–25)% increased number of Spawned Monsters at once |
68 | Suffix | Completing the final Ritual Altar in your Maps has (15–20)% chance to drop a Blood-filled Vessel |
68 | Suffix | Ritual Splinters offered at Ritual Altars in your Maps have (20–25)% increased Stack Size |
68 | Suffix | Favours Deferred at Ritual Altars in your Maps reappear (20–30)% sooner |
68 | Suffix | Deferring Favours at Ritual Altars in your Maps costs (15–20)% reduced Tribute |
68 | Suffix | Unique Monsters slain at Ritual Altars in your Maps grant (40–60)% more Tribute |
68 | Prefix | (5–10)% increased Scarabs found in your Maps |
68 | Suffix | Map Device has (3–5)% chance not to consume Scarabs |
68 | Suffix | Scarabs found in your Maps are more likely to be less common varieties |
68 | Suffix | Scarabs dropped in your Maps are (60–80)% more likely to be Cartography Scarabs |
68 | Suffix | Scarabs found in your Maps are (60–80)% more likely to be Ambush Scarabs |
68 | Suffix | Scarabs dropped in your Maps are (60–80)% more likely to be Titanic Scarabs |
68 | Suffix | Scarabs dropped in your Maps are (60–80)% more likely to be Harbinger Scarabs |
68 | Suffix | Scarabs dropped in your Maps are (60–80)% more likely to be Beyond Scarabs |
68 | Suffix | Scarabs dropped in your Maps are (60–80)% more likely to be Essence Scarabs |
68 | Suffix | Scarabs dropped in your Maps are (60–80)% more likely to be Torment Scarabs |
68 | Suffix | Scarabs dropped in your Maps are (60–80)% more likely to be Domination Scarabs |
68 | Suffix | Scarabs dropped in your Maps are (60–80)% more likely to be Anarchy Scarabs |
68 | Suffix | Final Map Boss in each Map has (20–25)% chance to drop an additional Scarab |
68 | Suffix | Unique Monsters in your Maps have (75–100)% increased chance to drop Scarabs |
68 | Suffix | Rare Monsters in your Maps have (40–60)% increased chance to drop Scarabs per Monster Modifier affecting them |
68 | Prefix | (8–12)% increased effect of Explicit Modifiers on your Maps |
68 | Prefix | Your Maps contain an additional Strongbox |
68 | Prefix | Your Maps have +(35–50)% chance to contain a Strongbox |
68 | Prefix | Your Maps have +(60–80)% chance to contain a Strongbox |
68 | Prefix | Your Maps have +(15–25)% chance to contain a Strongbox |
68 | Prefix | Your Maps have +(20–30)% chance to contain a Strongbox |
68 | Suffix | Strongboxes in your Maps have (40–60)% chance to be guarded by an additional Pack of Monsters |
68 | Suffix | Strongboxes in your Maps are at least Rare |
68 | Suffix | Strongboxes in your Maps are Corrupted |
68 | Suffix | Strongboxes opened in your Maps have (5–9)% chance to be openable again |
68 | Suffix | (15–20)% increased Quantity of Items contained in Strongboxes in your Maps |
68 | Suffix | Strongboxes in your Maps have (50–70)% increased chance to be an Arcanist's Strongbox |
68 | Suffix | Strongboxes in your Maps have (50–70)% increased chance to be a Cartographer's Strongbox |
68 | Suffix | Strongboxes in your Maps have (50–70)% increased chance to be a Diviner's Strongbox |
68 | Suffix | Strongboxes in your Maps have (40–60)% increased chance to be a Gemcutter's Strongbox |
68 | Suffix | Currency Items from Strongboxes in your Maps are Duplicated |
68 | Suffix | Maps from Strongboxes in your Maps are Duplicated |
68 | Suffix | Divination Cards from Strongboxes in your Maps are Duplicated |
68 | Suffix | Gems contained in Strongboxes in your Maps are Duplicated |
78 | Prefix | +(1.2–1.8)% chance for a Synthesis Map to drop from Final Map Boss in each Map (Tier 14+) |
78 | Suffix | Synthesised Monsters in Synthesis Maps have (20–30)% increased Pack Size |
73 | Suffix | Monster Packs Influenced by The Eater of Worlds in your Maps have (25–35)% increased Pack Size |
73 | Suffix | Monsters Influenced by The Eater of Worlds in your Maps have (0.8–1.2)% chance to drop an item with an Eater of Worlds Implicit Modifier |
73 | Suffix | Your Maps have (4–6)% chance to award double progress towards encountering The Eater of Worlds |
73 | Suffix | (15–20)% increased chance to find Eater of Worlds Altars in your Maps |
73 | Suffix | Eldritch Ichor found in your Maps influenced by The Eater of Worlds have (4–6)% chance to be Duplicated |
68 | Prefix | Your Maps have a (35–50)% chance to be haunted by an additional Tormented Spirit |
68 | Prefix | Your Maps have a (60–80)% chance to be haunted by an additional Tormented Spirit |
68 | Prefix | Your Maps have +(7–10)% chance to be haunted by a Tormented Spirit |
68 | Prefix | Your Maps have +(12–18)% chance to be haunted by a Tormented Spirit |
68 | Prefix | Your Maps have +(15–25)% chance to be haunted by a Tormented Spirit |
68 | Prefix | Your Maps have +(20–30)% chance to be haunted by a Tormented Spirit |
68 | Prefix | Up to 5 Rare Monsters in each of your Maps are Possessed and their Minions are Touched |
68 | Suffix | Tormented Spirits in your Maps have (40–60)% increased Duration |
68 | Suffix | Tormented Spirits have a (1–2)% chance to be set free when Possessed Monsters are slain |
68 | Suffix | Tormented Spirits in your Maps are more likely to be less common varieties |
68 | Prefix | Map Bosses have (6–8)% chance to be surrounded by Tormented Spirits |
68 | Prefix | Your Maps are haunted by an additional Tormented Spirit |
68 | Prefix | Your Maps have +(5–8)% chance to contain a Vaal Side Area |
68 | Suffix | Items found in your Corrupted Maps have (1–2)% chance to be Corrupted |
68 | Suffix | Vaal Side Areas in your Maps have (6–10)% chance to be an Alluring Vaal Side Area |
68 | Suffix | Items dropped by Unique Monsters have (10–15)% chance to be Corrupted |
68 | Suffix | Vaal Side Areas in your Maps have (15–20)% chance for Rewards from Vaal Vessels to be Duplicated |
68 | Suffix | Items dropped by Rare Monsters have (3–5)% chance to be Corrupted |
68 | Prefix | (10–15)% increased Atlas Scouting Reports found in your Maps |
68 | Prefix | Your Maps have (5–8)% chance to grant an additional Kirac Mission on Completion |
68 | Prefix | Your Maps have (2–2.5)% chance to grant an additional Kirac Mission on Completion |
68 | Suffix | (2–4)% chance for Scouting Reports to drop as Otherworldly Scouting Reports instead in your Maps |
68 | Suffix | (2–4)% chance for Scouting Reports to drop as Delirious Scouting Reports instead in your Maps |
68 | Suffix | (2–4)% chance for Scouting Reports to drop as Blighted Scouting Reports instead in your Maps |
68 | Suffix | (25–35)% increased Rarity of Maps found in your Maps |
68 | Suffix | (6–10)% chance for Scouting Reports to drop as Comprehensive Scouting Reports instead in your Maps |
68 | Suffix | (4–6)% chance for Scouting Reports to drop as Vaal Scouting Reports instead in your Maps |
68 | Suffix | (3–5)% chance for Scouting Reports to drop as Operative's Scouting Reports instead in your Maps |
68 | Suffix | (4–6)% chance for Scouting Reports to drop as Singular Scouting Reports instead in your Maps |
73 | Suffix | Defeating a Map Boss while Witnessed by The Maven has (10–15)% chance to count as also Witnessing an additional random Map Boss |
68 | Prefix | (5–8)% chance for one Monster in each of your Maps to drop an additional connected Map |
68 | Prefix | (2–3)% increased Maps found in Area |
68 | Prefix | (4–6)% increased Quantity of Items found in your Maps |
68 | Prefix | (4–6)% increased Pack size |
68 | Prefix | (12–16)% increased Rarity of Items found in your Maps |
68 | Prefix | (3–5)% increased effect of Explicit Modifiers on your Maps per 5% Map Quality |
68 | Prefix | (2–3)% increased effect of Explicit Modifiers on your Maps per Explicit Modifier |
68 | Prefix | Your Maps contain (3–5)% more Monster Packs consisting of difficult and rewarding Monsters map chance to spawn t17 pack % [100] |
Idols Inventory /32

You can places Idols here to add effects to Maps you open. Idols are not consumed when opening maps.
Idols have varying dimensions so arrange them carefully.
Additional Idol Slots can be unlocked by completing specific objectives within the Atlas.
You have three seperate inventories to place idols, but only the selected inventory will affect Maps you open.
X | Y | Name |
---|---|---|
1 | 0 | Complete a Tier 16+ Map |
2 | 0 | Defeat an Elder Guardian |
3 | 0 | Defeat a Shaper Guardian |
4 | 0 | Complete 100 Atlas Bonus Objectives |
5 | 0 | Complete 115 Atlas Bonus Objectives |
0 | 1 | Complete the "Call to Arms" quest |
1 | 1 | Complete the "Call to Arms" quest |
2 | 1 | Complete the "Call to Arms" quest |
3 | 1 | Complete the "Call to Arms" quest |
4 | 1 | Complete the "Call to Arms" quest |
5 | 1 | Complete 20 Atlas Bonus Objectives |
0 | 2 | Complete the "Call to Arms" quest |
2 | 2 | Complete the "Call to Arms" quest |
3 | 2 | Complete the "Call to Arms" quest |
5 | 2 | Complete the "Call to Arms" quest |
0 | 3 | Complete the "Call to Arms" quest |
5 | 3 | Complete the "Call to Arms" quest |
0 | 4 | Complete the "Call to Arms" quest |
2 | 4 | Complete the "Call to Arms" quest |
3 | 4 | Complete the "Call to Arms" quest |
5 | 4 | Complete the "Call to Arms" quest |
0 | 5 | Complete 60 Atlas Bonus Objectives |
1 | 5 | Complete the "Call to Arms" quest |
2 | 5 | Complete the "Call to Arms" quest |
3 | 5 | Complete the "Call to Arms" quest |
4 | 5 | Complete the "Call to Arms" quest |
5 | 5 | Complete the "Call to Arms" quest |
0 | 6 | Defeat The Elder in The Shaper's Realm |
1 | 6 | Defeat The Maven |
2 | 6 | Defeat The Eater of Worlds |
3 | 6 | Defeat The Searing Exarch |
4 | 6 | Defeat The Shaper |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.