Transfigured_Gems

Old: chuanhsing 2023-12-04 08:43:40

New: chuanhsing 2023-12-04 09:33:22

OldNewDifferences
1-# Charm
1+# Transfigured Gems
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3-A charm is an item obtainable from Affliction encounters. Charms act functionally like jewels and must be socketed into a Charm Socket to activate its effects. To use a charm, a player must first choose the "Wildwood Primalist" Wildwood ascendancy class and allocate a Charm Socket ascendancy passive.
3+Alternate Quality Gems, Labyrinth Helmet Enchantments and Unique Threshold Jewels have been combined into a new system called Transfigured Gems - alternative versions of existing skill gems that have different functionality and balance. There are over a hundred of these, such as Frost Bomb of Instability, Detonate Dead of Scavenging, Raise Zombie of Falling, Firestorm of Meteors and many more.
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5-Tinctures are unmodifiable and are always found at magic rarity and can have up to two random modifiers based on stats from regular ascendancy classes. Each charm base type corresponds to a specific attribute and can only roll ascendancy modifiers from classes that possess that attribute.
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7-* [[Ursine Charm]] - Strength - [[Marauder]], [[Duelist]], [[Templar]]
8-* [[Lupine Charm]] - Dexterity - [[Ranger]], [[Duelist]], [[Shadow]]
9-* [[Corvine Charm]] - Intelligence - [[Witch]], [[Templar]], [[Shadow]]
5+The Divine Font at the end of the Eternal Labyrinth has been changed to a gem crafting device that can create Transfigured Gems, add quality or experience to gems, sacrifice a gem for one or more [[Treasure Key]]s, exchange Support Gems for Exceptional Support Gems like [[Empower Support]] or [[Enlighten Support]], and more.
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