Carcass

Carcass
Id: MapWorldsCarcass
Act: 11
Area Level: 69
Carcass Attr /11
NameShow Full Descriptions
Act11
Monster Level69
BossAmalgam of Nightmares
Elder Map BossAmalgam of Nightmares
Tagssewers, indoors_area, map, einharmaps, map_drops_can_upgrade_to_abomination
Atlas LinkedGardens Map, Scriptorium Map, Armoury Map
Upgraded FromGardens Map, Scriptorium Map
Divination CardVinia's Token
The Insatiable
The Nurse (tier 7+)
Parasitic Passengers (tier 13+)
Card TagsImmortal Resolve Boss
TopologiesEndGameCarcass_1
EndGameCarcass_2
EndGameCarcass_3
EndGameCarcass_4
EndGameCarcass_5
EndGameCarcass_6
Loading
LevelNameExperienceDamageAttack TimeLifeArmourEvasionEnergy Shield
69Amalgam of Nightmares115,3577231.206649,32931,1584,907040404025
69Carnage Pillar10,4873971.514,21462,3164,90700000
69Carnage Pillar10,4873971.514,21462,3164,90700000
69Carnage Pillar10,4873971.514,21462,3164,90700000
69Carnage Pillar10,4873971.514,21462,3164,90700000
69Carnage Pillar10,4873971.514,21462,3164,90700000
69Carnage Pillar10,4873971.514,21462,3164,90700000
69Eye Hatchery15,7313891.514,42731,1584,90703737370
69Stygian Revenant14,6828331.512,93431,1587,361000750
Carcass Map
Map
Map Tier: 2, 5, 9, 13, 16
Guild Tag Editor: §
Bonus: Kill boss of magic or higher version of this map
Life's wet, reproductive stink abates,
relenting to death's chaste ritual of decay.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Carcass Map MapWorldsCarcass /18
NameShow Full Descriptions
DropLevel 69
BaseType Carcass Map
Class Maps
FlagsAlwaysAllocate, CanBeCorrupted, CanScourge
TypeMetadata/Items/Maps/MapWorldsCarcass
Tagsnot_for_sale, swamp, cave, mountain, indoors_area, map
IconArt/2DItems/Maps/Atlas2Maps/New/Carcass
Clearing Ability7
Mob Count7
Boss Difficulty7
Boss Based OnThe Depraved Trinity
Boss notesThis boss has a lot of abilities but not too many are threatening. Try to avoid the Storm Calls, purple spikes and red bubbles although none do too much damage. Keep out of way of the giant Ball Lightning which will hang about the edge of the arena. The Trinity lobs large projectiles which create coloured ground that stack the effluents from Doedre's fight - keep off. At 75/50/25% health the Trinity runs off leaving 6 Scorpions that deal a high amount of physical damage if you let them all attack you at once.
TilesetThe Rotting Core
Few Obstaclesx
Boss not in own roomx
Outdoorsx
Linearo
ReferenceCommunity Wiki