[ANY MONSTER] | construct, fast_movement |
Calaf, Headstaver | bandit, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, slow_movement |
Calaf, Headstaver | bandit, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, slow_movement |
Merciless Killer | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Callow Sniper | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Kraityn's Scout | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Kraityn's Scout | bandit, fire_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Kraityn's Sentry | bandit, fire_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement |
Oak's Sniper | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Oak's Sniper | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Alira's Deadeye | bandit, chaos_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Shadow Archer | bandit, chaos_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Shadow Archer | bandit, chaos_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Targa, Beast Poacher | bandit, flesh_armour, has_bow, human, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement |
Targa, Beast Poacher | bandit, flesh_armour, has_bow, human, humanoid, is_clone, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement |
Alira's Blood Hand | bandit, cleaving_weapon, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Kraityn's Stalwart | bandit, cleaving_weapon, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Kraityn's Stalwart | bandit, cleaving_weapon, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Guard Stalwart | bandit, cleaving_weapon, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement |
Oak's Fist | bandit, cleaving_weapon, cursing_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Oak's Fist | bandit, cleaving_weapon, cursing_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Guard Stalwart | bandit, cleaving_weapon, cursing_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement |
Oak's Guardian | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Treacherous Deserter | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Oak's Guardian | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Guard Archer | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Kraityn's High Guard | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Kraityn's High Guard | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Kraityn's High Guard | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Kraityn's High Guard | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Guard Archer | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Alira's Souleye | bandit, chaos_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Alira Darktongue | bandit, caster, fire_affinity, has_wand, human, humanoid, light_armour, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood |
Alira Darktongue | bandit, caster, fire_affinity, has_wand, human, humanoid, light_armour, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood |
Alira | bandit, caster, has_wand, human, humanoid, light_armour, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood |
Alira Darktongue | bandit, caster, fire_affinity, has_wand, human, humanoid, light_armour, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood |
Kraityn, Scarbearer | bandit, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Kraityn, Scarbearer | bandit, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Kraityn, the Caged Rat | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, undead, very_slow_movement, zombie |
Kraityn | bandit, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Kraityn, Scarbearer | bandit, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Oak, Skullbreaker | bandit, bludgeoning_weapon, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Oak, Skullbreaker | bandit, bludgeoning_weapon, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Oak, the Broken | bludgeoning_weapon, flesh_armour, has_staff, has_two_handed_melee, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Oak | bandit, bludgeoning_weapon, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Alira's Martyr | bandit, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, unusable_corpse, uses_suicide_explode |
Crazed Martyr | bandit, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, unusable_corpse, uses_suicide_explode |
Martyr's Devoted | bandit, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, unusable_corpse, uses_suicide_explode |
Doedre's Fanatic | bandit, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, unusable_corpse, uses_suicide_explode |
Doedre's Fanatic | bandit, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Doedre's Fanatic | bandit, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Alira's Martyr | bandit, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Alira's Blood Guard | bandit, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Callow Thug | bandit, bludgeoning_weapon, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Shadow Stalker | bandit, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Heartless Deserter | bandit, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Kraityn's Thrall | bandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Highwayman | bandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Elder-Blessed Highwayman | bandit, eldritch, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, no_legacy_of_zeal, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Kraityn's Aspirant | bandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Callow Thug | bandit, cleaving_weapon, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Oak's Devoted | bandit, bludgeoning_weapon, cursing_monster, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Oak's Brute | bandit, bludgeoning_weapon, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
Elder-Blessed Brute | bandit, bludgeoning_weapon, eldritch, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, no_legacy_of_zeal, not_int, physical_affinity, red_blood, slow_movement |
Ryslatha's Devoted | bandit, bludgeoning_weapon, cursing_monster, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Ryslatha's Brute | bandit, bludgeoning_weapon, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
Devoted Bandit | bandit, chaos_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Devoted Bandit | bandit, chaos_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Devoted Bandit | bandit, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Devoted Bandit | bandit, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Devoted Bandit | bandit, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Devoted Bandit | bandit, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Enterprising Bandit | bandit, bludgeoning_weapon, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
Enterprising Bandit | bandit, fire_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement |
Lasar, the Ambitious | bandit, caster, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon, slow_movement |
Sumter the Twisted | bandit, caster, cold_affinity, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon, slow_movement |
Sumter the Twisted | bandit, caster, cold_affinity, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_str, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon, slow_movement, standalone_map_boss |
Sumter the Twisted | bandit, elder_map_boss, human, humanoid, is_unarmed, medium_height, non_attacking, not_dex, not_str, plate_armour, red_blood, slashing_weapon, slow_movement |
Flarus | bludgeoning_weapon, caster, construct, fire_affinity, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, plate_armour, ranged, red_blood |
Frosis | bludgeoning_weapon, caster, cold_affinity, construct, is_unarmed, large_height, medium_movement, melee, not_dex, not_str, physical_affinity, plate_armour, ranged, red_blood |
Wolfpack Ranger | bandit, chaos_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Wolfpack Guard | bandit, chaos_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Stag Acolyte | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Ralakesh's Horn | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Elder-Blessed Acolyte | bandit, eldritch, flesh_armour, has_bow, human, humanoid, medium_height, no_legacy_of_zeal, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Fallen Azmeri | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Stag Acolyte | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Bear Acolyte | bandit, flesh_armour, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement |
Ralakesh's Claw | bandit, flesh_armour, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Fallen Azmeri | bandit, flesh_armour, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Bear Acolyte | bandit, flesh_armour, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Boar Acolyte | bandit, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement |
Ralakesh's Tusk | bandit, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Fallen Azmeri | bandit, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Boar Acolyte | bandit, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Greust's Tusk | has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, non_attacking, red_blood, slashing_weapon, very_slow_movement |
Greust's Tusk | bludgeoning_weapon, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, medium_height, non_attacking, red_blood, very_slow_movement |
Alira's Martyr | cleaving_weapon, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, non_attacking, red_blood, very_slow_movement |
Alira's Martyr | has_bow, human, humanoid, light_armour, medium_height, non_attacking, puncturing_weapon, ranged, red_blood, very_slow_movement |
Oak's Devoted | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, non_attacking, red_blood, very_slow_movement |
Oak's Devoted | has_bow, human, humanoid, light_armour, medium_height, non_attacking, puncturing_weapon, ranged, red_blood, very_slow_movement |
Kraityn's Thrall | has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, non_attacking, red_blood, slashing_weapon, very_slow_movement |
Kraityn's Thrall | has_bow, human, humanoid, light_armour, medium_height, non_attacking, puncturing_weapon, ranged, red_blood, very_slow_movement |
The Animal Pack | archer_boss, bandit, hard_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement |
The Animal Pack | bandit, hard_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement |
The Animal Pack | bandit, hard_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement |
Rotting Stalwart | bandit, cleaving_weapon, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Cave Beast | animal_claw_weapon, beast, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast |
Grizzly Beast | animal_claw_weapon, beast, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast |
Enraptured Beast | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
Enraptured Beast | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
Primal Beast | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_fast_movement |
The Alpha Beast | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_height, large_model, mammal_beast, medium_movement, melee, physical_affinity, red_blood, ursine_beast |
The Alpha Beast | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_height, large_model, mammal_beast, medium_movement, melee, physical_affinity, red_blood, ursine_beast |
Primal Beast | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_fast_movement |
The Great White Beast | animal_claw_weapon, beast, has_one_hand_sword, has_one_handed_melee, large_height, large_model, light_armour, mammal_beast, melee, physical_affinity, red_blood, slow_movement, ursine_beast |
The Great White Beast | animal_claw_weapon, beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, melee, physical_affinity, red_blood, slow_movement, ursine_beast |
The Great White Bones | animal_claw_weapon, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, ursine_beast, very_slow_movement |
Primordius | animal_claw_weapon, beast, caster, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, melee, physical_affinity, red_blood, slow_movement, ursine_beast |
Kartarus | animal_claw_weapon, beast, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, melee, physical_affinity, red_blood, slow_movement, ursine_beast |
Kartarus | animal_claw_weapon, beast, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, melee, physical_affinity, red_blood, slow_movement, ursine_beast |
The Great White Beast | animal_claw_weapon, beast, has_one_hand_sword, has_one_handed_melee, large_height, large_model, light_armour, mammal_beast, melee, physical_affinity, red_blood, slow_movement, ursine_beast |
Pallid Vision | animal_claw_weapon, beast, has_one_hand_sword, has_one_handed_melee, large_height, large_model, light_armour, mammal_beast, melee, physical_affinity, red_blood, slow_movement, ursine_beast |
Bone Cruncher | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
Hairy Bonecruncher | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
Shaggy Monstrosity | animal_claw_weapon, aura_bearer, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
Thicket Hulk | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
Skeletal Beast | animal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
Skeletal Beast | animal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
Skeletal Beast | animal_claw_weapon, bone_armour, bones, is_unarmed, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
Skeletal Beast | animal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
Corrupted Beast | animal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
Corrupted Beast | animal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
Charred Beast | animal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
Corrupted Beast | animal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
Skeletal Beast | animal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
Skeletal Beast | animal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
Doomed Hibernator | animal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
Doomed Hibernator | animal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
Doomed Hibernator | animal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
Tyrannursus Maximus | animal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
Tyrannursus Maximus | animal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
Armour Cruncher | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
Forest Beast | animal_claw_weapon, beast, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
Cave Beast | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
Beast of the Pits | animal_claw_weapon, beast, caster, has_one_hand_sword, has_one_handed_melee, large_height, large_model, light_armour, mammal_beast, medium_movement, melee, physical_affinity, red_blood, ursine_beast |
Phantasmal Beast | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, slow_movement, ursine_beast |
Primordial Beast | animal_claw_weapon, delve_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, undead, ursine_beast, very_slow_movement |
Brutus, Lord Incarcerator | demon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, melee, not_int, physical_affinity, red_blood |
Brutus, Lord Incarcerator | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, medium_movement, melee, not_int, physical_affinity, red_blood |
Brutus Displaced | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, medium_movement, melee, not_int, physical_affinity, red_blood |
Brutus, Lord Incarcerator | demon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, melee, not_int, physical_affinity, red_blood |
Fidelitas, the Mourning | demon, has_one_hand_mace, has_one_handed_melee, large_height, large_model, light_armour, lightning_affinity, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Fidelitas, the Mourning | demon, has_one_hand_mace, has_one_handed_melee, large_height, large_model, light_armour, lightning_affinity, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Fidelitas, the Mourning | demon, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, lightning_affinity, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Kruug, the Frayed | demon, has_one_hand_mace, has_one_handed_melee, large_height, large_model, light_armour, lightning_affinity, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Vaal Oversoul | caster, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Vaal Oversoul | caster, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Jik'shah | caster, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Merveil, the Siren | caster, cold_affinity, demon, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Merveil, the Siren | caster, cold_affinity, demon, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Merveil, the Twisted | caster, cold_affinity, demon, flesh_armour, is_unarmed, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
Merveil, the Twisted | caster, cold_affinity, demon, flesh_armour, is_unarmed, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
Merveil, the Twisted | caster, cold_affinity, demon, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood, slow_movement |
Spectral Corsair | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
Spectral Corsair | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, melee, not_str, physical_affinity, undead |
Spectral Corsair | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
Spectral Corsair | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, melee, not_str, physical_affinity, undead |
Spectral Scoundrel | caster, cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
Spectral Scoundrel | caster, cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, melee, not_str, physical_affinity, undead |
Ashen Buccaneer | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
Charmed Buccaneer | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
Ashen Buccaneer | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
Forgotten Buccaneer | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
Spectral Swashbuckler | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
Spectral Swashbuckler | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, melee, not_str, physical_affinity, undead |
Spectral Swashbuckler | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
Spectral Swashbuckler | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, melee, not_str, physical_affinity, undead |
Cursed Mariner | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
Cursed Mariner | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, melee, not_str, physical_affinity, undead |
Cursed Mariner | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
Cursed Mariner | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
Ashen Buccaneer | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
Ashen Buccaneer | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, melee, not_str, physical_affinity, undead |
Ashen Buccaneer | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
Spectral Bowman | fast_movement, ghost, ghost_armour, ghost_blood, has_bow, lightning_affinity, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, undead |
Spectral Bowman | fast_movement, ghost, ghost_armour, ghost_blood, has_bow, lightning_affinity, not_str, physical_affinity, puncturing_weapon, ranged, undead |
Spectral Bowman | fast_movement, ghost, ghost_armour, ghost_blood, has_bow, lightning_affinity, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, undead |
Spectral Bowman | fast_movement, ghost, ghost_armour, ghost_blood, has_bow, lightning_affinity, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, undead |
Phantom Occultist | fast_movement, ghost, ghost_armour, ghost_blood, has_wand, medium_height, not_str, physical_affinity, ranged, undead |
Phantom Occultist | fast_movement, ghost, ghost_armour, ghost_blood, has_wand, not_str, physical_affinity, ranged, undead |
Phantom Occultist | fast_movement, ghost, ghost_armour, ghost_blood, has_wand, medium_height, not_str, physical_affinity, ranged, undead |
Phantom Occultist | fast_movement, ghost, ghost_armour, ghost_blood, has_wand, not_str, physical_affinity, ranged, undead |
Grave Corsair | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
Soulless Mariner | fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, puncturing_weapon, undead |
Deathless Buccaneer | fast_movement, ghost, ghost_armour, ghost_blood, has_bow, lightning_affinity, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, undead |
Revenant Purser | fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, puncturing_weapon, undead |
Charging Corsair | cleaving_weapon, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead, very_slow_movement |
First Mate Crastus | caster, fire_affinity, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_str, physical_affinity, slashing_weapon, undead, very_fast_movement |
Telvar, the Inebriated | caster, fire_affinity, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, I_see_brothers_card, large_height, melee, non_unique_map_boss, not_str, physical_affinity, slashing_weapon, undead, very_fast_movement |
Telvar, the Inebriated | caster, fire_affinity, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, not_str, physical_affinity, slashing_weapon, standalone_map_boss, undead, very_fast_movement |
Telvar, the Inebriated | elder_map_boss, ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, large_height, non_attacking, not_str, slashing_weapon, undead, very_fast_movement |
The Drunken Corsair | caster, fire_affinity, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, not_str, physical_affinity, slashing_weapon, standalone_map_boss, undead, very_fast_movement |
Spectral Corsair | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
Spectral Corsair | fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, melee, not_str, physical_affinity, slashing_weapon, undead |
Spectral Mage | caster, cold_affinity, fast_movement, ghost, ghost_armour, ghost_blood, has_wand, medium_height, not_str, physical_affinity, ranged, undead |
Spectral Mage | caster, cold_affinity, fast_movement, ghost, ghost_armour, ghost_blood, has_wand, not_str, physical_affinity, ranged, undead |
Spectral Buccaneer | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
Spectral Captain | cleaving_weapon, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead, very_fast_movement |
Spectral Corsair | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
Spectral Scoundrel | caster, cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
Cursed Mariner | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
Spectral Corsair | caster, fast_movement, fire_affinity, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, slashing_weapon, undead |
Deathless Buccaneer | fast_movement, ghost, ghost_armour, ghost_blood, has_bow, lightning_affinity, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, undead |
Spectral Ordnance | caster, construct, fire_affinity, ghost_armour, ghost_blood, immobile, is_unarmed, medium_height, not_dex, not_int |
Daemon | caster, extra_extra_small_height, fire_affinity, is_daemon, is_unarmed, plate_armour, puncturing_weapon, very_slow_movement |
Spectral Ordnance | caster, construct, fire_affinity, ghost_armour, ghost_blood, immobile, is_unarmed, medium_height, not_dex, not_int |
Fairgraves' Corsair | bandit, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Savvy Mariner | bandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Deadly Buccaneer | bandit, has_bow, human, humanoid, light_armour, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Lost Corsair | bandit, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Borboss the Bruiser | bandit, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, slow_movement |
Lost Mariner | bandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Lost Mariner | bandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Lost Buccaneer | bandit, has_bow, human, humanoid, light_armour, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Lost Buccaneer | bandit, has_bow, human, humanoid, light_armour, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Fairgraves' Purser | bandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Goatman | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Elder-Blessed Goatman | beast, eldritch, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, no_legacy_of_zeal, not_int, not_str, physical_affinity, red_blood, slow_movement |
Elder-Blessed Goatman | beast, eldritch, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, no_legacy_of_zeal, not_int, not_str, physical_affinity, red_blood, slow_movement |
Goatman Stomper | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Goatman | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Explosive Goatman | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Goatman | beast, fast_movement, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
Abberath's Elite | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Abberath's Elite | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Abberath's Elite | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Abberath's Elite | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Explosive Abberath's Elite | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Explosive Abberath's Elite | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Explosive Abberath's Elite | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Explosive Abberath's Elite | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Mephod's Elite | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Mephod's Elite | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Mephod's Elite | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Mephod's Elite | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Bearded Devil | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Alpine Devil | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Alpine Devil | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Bearded Devil | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Bearded Devil | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_int, not_str, physical_affinity, red_blood, slow_movement |
Gavuum Goldhoof | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Venmur the Bloodgrin | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Mortumus the Second | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Mortumus the Third | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Gururu the Growler | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Kul'gul Mortalbane | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Shivrul Goatqueen | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Mortumus the Other One | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Gavuum Goldhoof | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Venmur the Bloodgrin | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Mortumus the Second | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Mortumus the Third | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Gururu the Growler | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Kul'gul Mortalbane | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Shivrul Goatqueen | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Mortumus the Other One | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Rek'tar, the Breaker | beast, extra_large_height, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood, slow_movement |
Rek'tar, the Breaker | beast, extra_large_height, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, standalone_map_boss |
World Shatterer | beast, extra_large_height, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, standalone_map_boss |
Rek'tar, the Breaker | beast, elder_map_boss, extra_large_height, goatman, humanoid, is_unarmed, light_armour, mammal_beast, non_attacking, not_int, not_str, red_blood, slow_movement |
The Faun | beast, bludgeoning_weapon, caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, large_height, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
The Faun | beast, bludgeoning_weapon, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
The Faun | beast, bludgeoning_weapon, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, large_height, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Goatman Shaman | beast, bludgeoning_weapon, caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement |
Goatman Magus | beast, bludgeoning_weapon, caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement |
Goatman Shaman | beast, bludgeoning_weapon, caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
Abberath's Elite | beast, bludgeoning_weapon, caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
Abberath's Elite | beast, bludgeoning_weapon, caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
Abberath's Elite | beast, bludgeoning_weapon, caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
Abberath's Elite | beast, bludgeoning_weapon, caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
Explosive Abberath's Elite | beast, bludgeoning_weapon, caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
Explosive Abberath's Elite | beast, bludgeoning_weapon, caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
Explosive Abberath's Elite | beast, bludgeoning_weapon, caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
Explosive Abberath's Elite | beast, bludgeoning_weapon, caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
Mephod's Elite | beast, bludgeoning_weapon, caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
Mephod's Elite | beast, bludgeoning_weapon, caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
Mephod's Elite | beast, bludgeoning_weapon, caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
Mephod's Elite | beast, bludgeoning_weapon, caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
Goatman Fire-raiser | beast, bludgeoning_weapon, caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
Bearded Shaman | beast, bludgeoning_weapon, caster, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, lightning_affinity, mammal_beast, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement |
Bearded Bolter | beast, bludgeoning_weapon, caster, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, lightning_affinity, mammal_beast, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement |
Bearded Skycaller | beast, bludgeoning_weapon, caster, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, lightning_affinity, mammal_beast, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement |
Alpine Shaman | beast, bludgeoning_weapon, caster, cold_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
Alpine Shaman | beast, bludgeoning_weapon, caster, cold_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
Hill Devil | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Colossus Crusher | beast, bludgeoning_weapon, goatman, has_two_hand_mace, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Charged Colossus | beast, bludgeoning_weapon, goatman, has_two_hand_mace, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Ungulath | beast, caster, cleaving_weapon, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_dex, not_str, red_blood |
Ancient Construct | caster, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
Ancient Sentry Apparatus | caster, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
Fragment Boss | caster, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
Cairn Annihilator | caster, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
Ancient Construct | caster, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
Vaal Construct | caster, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
Vaal Construct | caster, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
Ancient Construct | caster, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
Ancient Construct | caster, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
Vaal Soul | caster, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
Archaic Construct | caster, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
Flame Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Flame Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Dune Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Highland Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Highland Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Demonic Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Demonic Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Wolf | animal_claw_weapon, beast, canine_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Arctic Wolf | animal_claw_weapon, beast, canine_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Snow Wolf | animal_claw_weapon, beast, canine_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Freezing Wolf | animal_claw_weapon, beast, canine_beast, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Wolf of the First Ones | animal_claw_weapon, beast, canine_beast, fast_movement, ghost, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height, undead |
Dire Wolf | animal_claw_weapon, beast, canine_beast, fast_movement, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, melee, physical_affinity, red_blood, small_height |
Winterfang | animal_claw_weapon, beast, canine_beast, caster, cold_affinity, fast_movement, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, melee, physical_affinity, red_blood |
Storm Eye | animal_claw_weapon, beast, canine_beast, caster, fast_movement, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, lightning_affinity, mammal_beast, medium_height, melee, physical_affinity, red_blood |
Solus, Pack Alpha | animal_claw_weapon, beast, canine_beast, caster, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_small_height, melee, physical_affinity, red_blood, unique_map_boss |
Winterfang | animal_claw_weapon, beast, canine_beast, caster, cold_affinity, fast_movement, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, mammal_beast, melee, physical_affinity, red_blood, small_height, unique_map_boss |
Storm Eye | animal_claw_weapon, beast, canine_beast, caster, fast_movement, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, lightning_affinity, mammal_beast, melee, physical_affinity, red_blood, small_height, unique_map_boss |
Spectral Wolf Companion | animal_claw_weapon, beast, canine_beast, fast_movement, ghost, has_dagger, has_one_handed_melee, light_armour, mammal_beast, melee, physical_affinity, red_blood, small_height, undead |
Spectral Wolf Companion | animal_claw_weapon, beast, canine_beast, fast_movement, ghost, has_dagger, has_one_handed_melee, light_armour, mammal_beast, melee, physical_affinity, red_blood, undead |
Enthralled Dire Wolf | animal_claw_weapon, beast, canine_beast, fast_movement, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, melee, physical_affinity, red_blood |
The Burning Menace | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
The Burning Menace | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Menacing Vision | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Elder-Blessed Hellion | animal_claw_weapon, beast, eldritch, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_legacy_of_zeal, not_int, not_str, physical_affinity, red_blood, small_height |
Elder-Blessed Hellion | animal_claw_weapon, beast, eldritch, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_legacy_of_zeal, not_int, not_str, physical_affinity, red_blood, small_height |
Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Flame Hellion | animal_claw_weapon, beast, fast_movement, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Flame Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Highland Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Highland Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Dune Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Ruins Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Ruins Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Mountain Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Chilling Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Mountain Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Mountain Hellion Alpha | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Mountain Hellion Alpha | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Enslaved Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Enslaved Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Enslaved Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Brood Pup | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Brood Pup | animal_claw_weapon, beast, canine_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Brood Pup | animal_claw_weapon, beast, canine_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
The Burning Menace | animal_claw_weapon, beast, feline_beast, fire_affinity, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Enraptured Hellion | animal_claw_weapon, beast, canine_beast, fast_movement, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, melee, physical_affinity, red_blood |
Shackled Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Shackled Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Shackled Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Shackled Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Shackled Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Hellion | animal_claw_weapon, beast, feline_beast, fire_affinity, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Blood Ape | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Blood Ape | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Blood Ape | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Dread Primate | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Dread Primate | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Stygian Ape | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height |
Nadia the Soothing | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Nadia the Soothing | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Aidan the Frenzied | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Aidan the Frenzied | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Shadow Ape | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood |
Infested Ape | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Infested Ape | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_mirror_image, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Blood Chieftain | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood |
Blood Chieftain | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, medium_movement, melee, physical_affinity, primate_beast, red_blood |
Blood Chieftain | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood |
Blood Chieftain | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood |
Carnage Chieftain | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood |
Stygian Silverback | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood |
Aboriginal Chieftain | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, primate_beast, red_blood |
Prime Ape | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, primate_beast, red_blood, unique_map_boss, very_fast_movement |
Prime Ape | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, primate_beast, red_blood, unique_map_boss, very_fast_movement |
Aboriginal Chieftain | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, primate_beast, red_blood |
Stygian Silverback | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood |
Host Chieftain | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood |
Host Chieftain | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, no_mirror_image, physical_affinity, primate_beast, red_blood |
Hollowskull, the Willing Host | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, melee, no_mirror_image, physical_affinity, primate_beast, red_blood |
Carnage Ape | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Carnage Ape | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Barrow Ape | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height |
Primitive Ape | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height |
Primitive Ape | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height |
Ruined Titan | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Stalag Nightmare | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Rumbling Mass | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Hulking Titan | cannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Hulking Titan | cannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Hulking Titan | cannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Hulking Titan | cannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Hulking Titan | cannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Gneiss | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
ROCK OUT | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Ruined Titan | cannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Ruined Titan | cannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Churning Titan | cannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_mace, has_one_handed_melee, hidden_monster, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
King Rollem | cleaving_weapon, construct, earth_elemental, extra_large_height, has_one_hand_sword, has_one_handed_melee, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Fiery Rollem | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Icey Rollem | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Chaotic Rollem | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Erosive Rubble | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, melee, mud_blood, not_dex, not_int, physical_affinity, small_height, stone_armour, very_slow_movement |
Frozen Titan | cannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Frozen Titan | cannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Mountain Fragment | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Fiery Rubble | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Fiery Rubble | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Fiery Rubble | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, melee, mud_blood, not_dex, not_int, physical_affinity, small_height, stone_armour, very_slow_movement |
Panicked Rubble | cleaving_weapon, construct, earth_elemental, extra_extra_small_height, has_one_hand_sword, has_one_handed_melee, mud_blood, non_attacking, not_dex, not_int, stone_armour, very_slow_movement |
Rubble Golem | cleaving_weapon, construct, earth_elemental, golem, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Necromancer | animal_claw_weapon, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Necromancer | animal_claw_weapon, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Kadavrus the Defiler | animal_claw_weapon, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, necromancer_boss, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Kadavrus the Defiler | animal_claw_weapon, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Sawbones | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, necromancer_boss, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Sin Master | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Defiler | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Defiler | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Defiler | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Diabolist | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Diabolist | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Sin Lord | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Sin Lord | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Thunder Whisperer | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Thunder Whisperer | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Sin Lord | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Sin Lord | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Fated Necromancer | animal_claw_weapon, caster, chaos_affinity, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Doedre's Animator | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, summoner, very_slow_movement |
Doedre's Animator | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, summoner, very_slow_movement |
The Bone Sculptor | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, necromancer_boss, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Bringer of Souls | animal_claw_weapon, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, very_slow_movement |
Rhoa Mare | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height |
Elder-Blessed Rhoa | animal_claw_weapon, avian_beast, beast, eldritch, has_claw, has_one_handed_melee, light_armour, melee, no_legacy_of_zeal, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height |
Elder-Blessed Rhoa | animal_claw_weapon, avian_beast, beast, eldritch, has_claw, has_one_handed_melee, light_armour, melee, no_legacy_of_zeal, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height |
Adolescent Rhoa | animal_claw_weapon, avian_beast, beast, extra_small_height, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement |
Primordial Rhoa | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, small_height |
The First Rhoa | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, unique_map_boss |
The First Rhoa | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, unique_map_boss |
Primordial Rhoa | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, small_height |
Albino Rhoa | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, non_attacking, not_dex, not_int, red_blood, slow_movement, small_height |
Albino Rhoa | animal_claw_weapon, avian_beast, beast, is_unarmed, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height |
Tercel Rhoa | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, large_model, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Murk Runner | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, large_model, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Charmed Charger | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, is_clone, large_model, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Charmed Charger | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, is_clone, large_model, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Summoned Rhoa | animal_claw_weapon, avian_beast, beast, fast_movement, has_claw, has_one_handed_melee, large_model, light_armour, lightning_affinity, medium_height, melee, not_dex, not_int, physical_affinity, red_blood |
Oozeback Bloom | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, insect_blood, large_model, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity |
Oozeback Bloom | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, insect_blood, large_model, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity |
Pestilent Vision | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, insect_blood, large_model, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity |
Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
Restless Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, undead |
Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, undead |
Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, is_unarmed, melee, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
Corrupted Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
Corrupted Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
Corrupted Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
Bone Scavenger | animal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
Restless Small Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
Zombie Rhoa | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height, undead |
Ventarus | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, large_model, light_armour, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Ventarus | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, large_model, light_armour, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Infested Rhoa | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height |
Infested Rhoa | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height |
Gravel Eater | beast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Fossil Eater | beast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Colossal Spitter | beast, extra_small_height, hard_armour, insect, is_unarmed, medium_movement, physical_affinity, ranged, red_blood, unique_map_boss |
Colossal Spitter | beast, extra_small_height, hard_armour, insect, is_unarmed, medium_movement, physical_affinity, ranged, red_blood, unique_map_boss |
Fossil Eater | beast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Sand Spitter | beast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Scrabbling Spitter | beast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Granite Eater | beast, extra_extra_small_height, fire_affinity, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement |
Granite Eater | beast, extra_extra_small_height, fire_affinity, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement |
Rock Spitter | beast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Crustacean Sniper | beast, cold_affinity, extra_extra_small_height, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement |
Crustacean Pelter | beast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Crustacean Pelter | beast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, slow_movement |
Crustacean Sniper | beast, cold_affinity, extra_extra_small_height, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement |
Infested Sniper | beast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Obsidian Eater | beast, extra_extra_small_height, hard_armour, insect, is_unarmed, lightning_affinity, ranged, red_blood, very_slow_movement |
Obsidian Eater | beast, extra_extra_small_height, hard_armour, insect, is_unarmed, lightning_affinity, ranged, red_blood, very_slow_movement |
Obsidian Eater | beast, extra_extra_small_height, hard_armour, insect, is_unarmed, lightning_affinity, ranged, red_blood, very_slow_movement |
The Dweller of the Deep | beast, cold_affinity, extra_small_height, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement |
The Dweller of the Deep | beast, cold_affinity, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement |
Crustacean Sniper | beast, cold_affinity, extra_extra_small_height, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement |
Crustacean Sniper | beast, cold_affinity, extra_extra_small_height, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement |
Crustacean Sniper | beast, cold_affinity, extra_extra_small_height, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement |
Crustacean Sniper | beast, cold_affinity, extra_extra_small_height, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement |
Charmed Spitter | beast, extra_extra_small_height, hard_armour, insect, is_clone, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Charmed Spitter | beast, extra_extra_small_height, hard_armour, insect, is_clone, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Crustacean Pelter | beast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Gravel Eater | beast, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Gravel Eater | beast, cannot_be_monolith, extra_extra_small_height, hard_armour, hidden_monster, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Gravel Eater | beast, cannot_be_monolith, hard_armour, hidden_monster, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Gravel Eater | beast, cannot_be_monolith, extra_extra_small_height, hard_armour, hidden_monster, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Merveil's Favoured | caster, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
Merveil's Favoured | caster, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
Ambrosia, Daughter of Merveil | caster, demon, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement |
Ambrosia, Daughter of Merveil | caster, demon, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement |
Amarissa, Daughter of Merveil | caster, demon, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement |
Amarissa, Daughter of Merveil | caster, demon, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement |
Merveil's Daughter | caster, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
Merveil's Attendant | caster, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
Merveil's Chosen | caster, cold_affinity, cursing_monster, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
Merveil's Retainer | caster, cold_affinity, cursing_monster, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
Brood Princess | caster, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
Brood Princess | caster, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
Brood Child | caster, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, melee, not_dex, not_str, physical_affinity, red_blood, small_height, very_slow_movement |
Singing Siren | caster, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
Merveil's Blessed | caster, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement |
Merveil's Favoured | caster, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
Singing Siren | caster, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
Fated Siren | caster, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
Scrabbling Menace | animal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, hard_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
Cave Crustacean | animal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
Invading Crustacean | animal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
Infested Crustacean | animal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
Deep Crustacean | animal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
Deep Crustacean | animal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
The Dweller of the Deep | animal_claw_weapon, beast, crustacean_beast, extra_small_height, hard_armour, insect, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Shield Crab | animal_claw_weapon, beast, crustacean_beast, extra_small_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, insect, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, unusable_corpse |
Bleached Crustacean | animal_claw_weapon, beast, crustacean_beast, extra_small_height, flesh_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, unusable_corpse |
Invading Crustacean | animal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
Cave Crustacean | animal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
Brittle Mage | bone_armour, bones, caster, fire_affinity, is_unarmed, medium_height, not_dex, not_str, skeleton, slashing_weapon, undead, very_slow_movement |
Archbishop Geofri the Abashed | bludgeoning_weapon, bone_armour, bones, cursing_monster, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Archbishop Geofri the Abashed | bludgeoning_weapon, bone_armour, bones, cursing_monster, has_one_hand_mace, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Archbishop Geofri the Abashed | bone_armour, bones, cursing_monster, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Captain Fairgraves | bone_armour, bones, ghost, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, summoner, undead, very_slow_movement |
Captain Fairgraves | bone_armour, bones, ghost, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, summoner, undead, very_slow_movement |
Fairgraves, Never Dying | bone_armour, bones, ghost, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, slow_movement, summoner, undead, unique_map_boss |
Fairgraves, Never Dying | bone_armour, bones, ghost, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, slow_movement, summoner, undead |
Fairgraves, Never Dying | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, ranged, undead |
Chatters | bludgeoning_weapon, bone_armour, bones, cold_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Chatters | bludgeoning_weapon, bone_armour, bones, cold_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Ironpoint the Forsaken | archer_boss, bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Ironpoint the Forsaken | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Fated Archer | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Ancient Archer | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Restless Skeletal Archer | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Ancient Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Timeless Hunter | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Timeless Hunter | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Brittle Lookout | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Brittle Lookout | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Brittle Born-again | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Brittle Born-again | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Brittle Poacher | bone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Brittle Poacher | bone_armour, bones, has_bow, humanoid, lightning_affinity, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Sandy Lookout | bone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Sandy Lookout | bone_armour, bones, has_bow, humanoid, lightning_affinity, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Ancient Archer | bone_armour, bones, cold_affinity, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Burning Bowman | bone_armour, bones, fire_affinity, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Restless Skeletal Burning Bowman | bone_armour, bones, fire_affinity, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Burning Bowman | bone_armour, bones, fire_affinity, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Weathered Watchman | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Weathered Watchman | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Vault Hunter | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Brittle Archer | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Restless Skeletal Split Shooter | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Brittle Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Brittle Poacher | bone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Sandworn Poacher | bone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Brittle Poacher | bone_armour, bones, has_bow, humanoid, lightning_affinity, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Sin Archer | bone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Sin Archer | bone_armour, bones, has_bow, humanoid, lightning_affinity, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Thunder Thrall | bone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Thunder Thrall | bone_armour, bones, has_bow, humanoid, lightning_affinity, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Plagued Bowman | bone_armour, bones, chaos_affinity, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Brittle Bleeder | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Unresting Bleeder | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Brittle Bleeder | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Disbanded Dead | bone_armour, bones, has_bow, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Disbanded Dead | bone_armour, bones, has_bow, humanoid, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Disbanded Dead | bone_armour, bones, cannot_be_monolith, has_bow, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Disbanded Dead | bone_armour, bones, cannot_be_monolith, has_bow, humanoid, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Disbanded Dead | bone_armour, bones, cannot_be_monolith, has_bow, humanoid, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Disbanded Dead | bone_armour, bones, cannot_be_monolith, has_bow, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Disbanded Dead | bone_armour, bones, cannot_be_monolith, has_bow, humanoid, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Disbanded Dead | bone_armour, bones, cannot_be_monolith, has_bow, humanoid, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Disbanded Dead | bone_armour, bones, cannot_be_monolith, has_bow, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Disbanded Dead | bone_armour, bones, cannot_be_monolith, has_bow, humanoid, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Disbanded Dead | bone_armour, bones, cannot_be_monolith, has_bow, humanoid, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Vexing Archer | bone_armour, bones, cursing_monster, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Bonewarped Archer | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Bonewarped Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Bonewarped Archer | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Bonewarped Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Bonewarped Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Bonewarped Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Bloodstained Archer | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Bloodstained Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Bloodstained Archer | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Bloodstained Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Bonewarped Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Azmeri Ancestor | bone_armour, bones, has_bow, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Azmeri Ancestor | bone_armour, bones, has_bow, humanoid, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Azmeri Ancestor | bone_armour, bones, has_bow, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Azmeri Ancestor | bone_armour, bones, has_bow, humanoid, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Azmeri Ancestor | bone_armour, bones, has_bow, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Azmeri Ancestor | bone_armour, bones, has_bow, humanoid, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Bone Archer | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Brittle Archer | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Axiom Frostguard | bone_armour, bones, caster, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Restless Skeletal Frost Mage | bone_armour, bones, caster, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Axiom Frostguard | bone_armour, bones, caster, cold_affinity, is_unarmed, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Frost Archmage | bone_armour, bones, caster, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Frost Archmage | bone_armour, bones, caster, cold_affinity, is_unarmed, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Frost Archmage | bone_armour, bones, caster, cold_affinity, is_unarmed, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Frost Bishop | bone_armour, bones, caster, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Frost Bishop | bone_armour, bones, caster, cold_affinity, is_unarmed, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Frost Priest | bone_armour, bones, caster, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Frost Priest | bone_armour, bones, caster, cold_affinity, is_unarmed, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Frost Keeper | bone_armour, bones, caster, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Frost Keeper | bone_armour, bones, caster, cold_affinity, is_unarmed, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Frost Preacher | bone_armour, bones, caster, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Frost Preacher | bone_armour, bones, caster, cold_affinity, is_unarmed, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Frost Rattler | bone_armour, bones, caster, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Frost Harbinger | bone_armour, bones, caster, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Malachai's Enlightened | bone_armour, bones, caster, cold_affinity, has_wand, medium_height, not_dex, ranged, skeleton, undead, very_slow_movement |
Malachai's Enlightened | bone_armour, bones, caster, cold_affinity, has_wand, not_dex, ranged, skeleton, undead, very_slow_movement |
Frost Archmage | bone_armour, bones, caster, cold_affinity, is_unarmed, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Malachai's Enlightened | bone_armour, bones, caster, fire_affinity, has_wand, medium_height, not_dex, ranged, skeleton, undead, very_slow_movement |
Malachai's Enlightened | bone_armour, bones, caster, fire_affinity, has_wand, not_dex, ranged, skeleton, undead, very_slow_movement |
Malachai's Enlightened | bone_armour, bones, caster, has_wand, lightning_affinity, medium_height, not_dex, ranged, skeleton, undead, very_slow_movement |
Malachai's Enlightened | bone_armour, bones, caster, has_wand, lightning_affinity, not_dex, ranged, skeleton, undead, very_slow_movement |
Gleaming Saint | bone_armour, bones, caster, is_unarmed, medium_height, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Gleaming Saint | bone_armour, bones, caster, is_unarmed, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Desecrated Saint | bone_armour, bones, caster, is_unarmed, medium_height, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Desecrated Saint | bone_armour, bones, caster, is_unarmed, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Desecrated Sage | bone_armour, bones, caster, is_unarmed, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Brittle Arsonist | bone_armour, bones, caster, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Restless Skeletal Fire Mage | bone_armour, bones, caster, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Flame Archmage | bone_armour, bones, caster, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Flame Archmage | bone_armour, bones, caster, fire_affinity, is_unarmed, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Flame Archmage | bone_armour, bones, caster, fire_affinity, is_unarmed, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Flame Bishop | bone_armour, bones, caster, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Flame Bishop | bone_armour, bones, caster, fire_affinity, is_unarmed, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Smouldering Embermage | bone_armour, bones, caster, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Smouldering Embermage | bone_armour, bones, caster, fire_affinity, is_unarmed, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Flame Priest | bone_armour, bones, caster, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Flame Priest | bone_armour, bones, caster, fire_affinity, is_unarmed, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Flame Harbinger | bone_armour, bones, caster, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Smouldering Infernomage | bone_armour, bones, caster, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Flame Rattler | bone_armour, bones, caster, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Brittle Arsonist | bone_armour, bones, caster, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Brittle Arsonist | bone_armour, bones, caster, fire_affinity, is_unarmed, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Flame Preacher | bone_armour, bones, caster, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Flame Archmage | bone_armour, bones, caster, fire_affinity, is_unarmed, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Axiom Thunderguard | bone_armour, bones, caster, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Restless Skeletal Lightning Mage | bone_armour, bones, caster, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Axiom Thunderguard | bone_armour, bones, caster, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Servant of Rukuku | bone_armour, bones, caster, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Thunder Archmage | bone_armour, bones, caster, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Thunder Archmage | bone_armour, bones, caster, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Thunder Archmage | bone_armour, bones, caster, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Thunder Bishop | bone_armour, bones, caster, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Thunder Harbinger | bone_armour, bones, caster, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Thunder Priest | bone_armour, bones, caster, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Thunder Priest | bone_armour, bones, caster, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Thunder Keeper | bone_armour, bones, caster, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Thunder Keeper | bone_armour, bones, caster, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Thunder Preacher | bone_armour, bones, caster, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Thunder Champion | bone_armour, bones, caster, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Thunder Rattler | bone_armour, bones, caster, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Sparking Mage | bone_armour, bones, caster, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Sparking Mage | bone_armour, bones, caster, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Thunder Archmage | bone_armour, bones, caster, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Ancient Bonestalker | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Ancient Bonestalker | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Restless Skeleton | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Brittle Cleric | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Brittle Cleric | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Brittle Cleric | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Brittle Cleric | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Brittle Cleric | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Brittle Cleric | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Brittle Thief | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Brittle Thief | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Rattling Bones | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Unresting Bones | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Rattling Bones | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Vault Guardian | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Vault Guardian | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Timeless Wanderer | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Timeless Wanderer | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Sandworn Watchman | bone_armour, bones, cold_affinity, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
Sandworn Watchman | bone_armour, bones, cold_affinity, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
Ancient Bonestalker | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Rattling Bones | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Timeless Wanderer | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Sandworn Watchman | bone_armour, bones, cold_affinity, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
Ash Harvester | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Ash Harvester | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Brittle Born-again | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Brittle Born-again | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Angered Remains | bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Risen Saint | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Risen Saint | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Brittle Born-again | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Vault Guardian | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Vault Guardian | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Sandy Guardian | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Sandy Guardian | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Ancient Worker | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Ancient Worker | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Brittle Thief | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Brittle Gladiator | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Brittle Gladiator | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Risen Gladiator | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
Risen Gladiator | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
Azmeri Ancestor | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Azmeri Ancestor | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Azmeri Ancestor | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Azmeri Ancestor | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Azmeri Ancestor | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Azmeri Ancestor | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Brittle Bandit | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Brittle Bandit | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Brittle Bandit | bone_armour, bones, cannot_be_monolith, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Brittle Bandit | bone_armour, bones, cannot_be_monolith, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Brittle Bandit | bone_armour, bones, cannot_be_monolith, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Brittle Bandit | bone_armour, bones, cannot_be_monolith, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Brittle Bandit | bone_armour, bones, cannot_be_monolith, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Brittle Bandit | bone_armour, bones, cannot_be_monolith, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Brittle Bandit | bone_armour, bones, cannot_be_monolith, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Brittle Bandit | bone_armour, bones, cannot_be_monolith, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Brittle Bandit | bone_armour, bones, cannot_be_monolith, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Brittle Farmer | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
Brittle Farmer | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
Brittle Farmer | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
Brittle Farmer | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
Brittle Farmer | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
Brittle Farmer | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
Brittle Farmer | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Brittle Farmer | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Brittle Farmer | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Brittle Farmer | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Smouldering Farmer | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
Smouldering Farmer | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
Smouldering Farmer | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
Smouldering Farmer | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Smouldering Farmer | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Nightmarish Farmer | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
Nightmarish Farmer | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
Nightmarish Farmer | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
Nightmarish Farmer | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Nightmarish Farmer | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Bonewarped Warrior | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Bonewarped Warrior | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Bonewarped Warrior | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Bonewarped Warrior | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Bonewarped Warrior | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Bloodstained Warrior | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Bloodstained Warrior | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Bloodstained Warrior | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Bloodstained Warrior | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Bonewarped Warrior | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Bonewarped Warrior | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Ancient Convict | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Ancient Convict | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Colossal Bonestalker | bone_armour, bones, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Restless Skeletal Colossal | bone_armour, bones, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Colossal Bonestalker | bone_armour, bones, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Colossal Bonestalker | bone_armour, bones, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Colossal Bonestalker | bone_armour, bones, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Colossal Bonestalker | bone_armour, bones, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Awoken Giant | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Awoken Giant | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Awoken Giant | bludgeoning_weapon, bone_armour, bones, delve_monster, has_one_hand_mace, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Awoken Giant | bludgeoning_weapon, bone_armour, bones, delve_monster, has_one_hand_mace, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Awoken Giant | bludgeoning_weapon, bone_armour, bones, delve_monster, has_one_hand_mace, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Awoken Giant | bludgeoning_weapon, bone_armour, bones, delve_monster, has_one_hand_mace, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Awoken Giant | bludgeoning_weapon, bone_armour, bones, delve_monster, has_one_hand_mace, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Frost Guardian | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement |
Frost Guardian | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, melee, physical_affinity, skeleton, undead, very_slow_movement |
Frost Guardian | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, melee, physical_affinity, skeleton, undead, very_slow_movement |
Frost Champion | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement |
Frost Relicguard | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement |
Volkuur's Frostguard | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement |
Volkuur's Frostguard | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement |
Frost Champion | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, melee, physical_affinity, skeleton, undead, very_slow_movement |
Frost Champion | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, melee, physical_affinity, skeleton, undead, very_slow_movement |
Flame Guardian | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
Flame Guardian | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
Flame Guardian | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
Flame Guardian | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
Flame Guardian | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
Flame Champion | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
Flame Champion | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
Flame Champion | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
Flame Relicguard | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
Volkuur's Flameguard | bone_armour, bones, caster, cleaving_weapon, fire_affinity, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
Volkuur's Flameguard | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
Flame Champion | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
Flame Champion | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
Flame Guardian | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
Flame Guardian | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
Kiln Crawler | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, melee, no_cannot_die_aura, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
Kiln Crawler | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, no_cannot_die_aura, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Fairgraves' Crewman | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Fairgraves' Crewman | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Lost Crewman | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Pirate Lord's Crewman | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Fairgraves' Crewman | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Bone Warden | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Servant of Rukuku | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Sparking Bones | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Sparking Bones | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Thunder Guardian | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Thunder Guardian | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Thunder Guardian | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Bone Warden | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Bone Warden | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Thunder Guardian | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Thunder Relicguard | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Volkuur's Stormguard | bone_armour, bones, caster, has_one_hand_sword, has_one_handed_melee, lightning_affinity, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Volkuur's Stormguard | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Thunder Guardian | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Thunder Guardian | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Shavronne's Admirer | bone_armour, bones, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vaal Fallen | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vaal Fallen | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vaal Fallen | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vaal Fallen | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vaal Fallen | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Vaal Fallen | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Vaal Fallen | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Vaal Fallen | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Colossal Vaal Fallen | bone_armour, bones, construct, has_one_hand_sword, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Vaal Gargantuan | bone_armour, bones, construct, has_one_hand_sword, has_one_handed_melee, large_height, not_dex, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Vaal Gargantuan | bone_armour, bones, construct, has_one_hand_sword, has_one_handed_melee, not_dex, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Vaal Fallen | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Blightblade | bone_armour, bones, construct, has_one_hand_sword, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, slow_movement, undead |
Vaal Frost Guardian | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vaal Frost Guardian | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vaal Frost Guardian | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vaal Frost Guardian | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vaal Frost Guardian | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vaal Frost Guardian | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Vaal Frost Guardian | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Vaal Flame Guardian | bone_armour, bones, cleaving_weapon, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Vaal Flame Guardian | bone_armour, bones, cleaving_weapon, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Vaal Flame Guardian | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Vaal Flame Guardian | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Vaal Bone Warden | bone_armour, bones, cleaving_weapon, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Vaal Bone Warden | bone_armour, bones, cleaving_weapon, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Vaal Bone Warden | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Vaal Bone Warden | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Vaal Slayer | bone_armour, bones, construct, has_bow, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Vaal Slayer | bone_armour, bones, construct, has_bow, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Vaal Arsonist | bone_armour, bones, caster, construct, fire_affinity, is_unarmed, medium_height, not_dex, ranged, slashing_weapon, undead, very_slow_movement |
Vaal Arsonist | bone_armour, bones, caster, construct, fire_affinity, is_unarmed, not_dex, ranged, slashing_weapon, undead, very_slow_movement |
Vaal Frostguard | bone_armour, bones, caster, cold_affinity, construct, is_unarmed, medium_height, ranged, slashing_weapon, undead, very_slow_movement |
Vaal Thunderguard | bone_armour, bones, caster, construct, is_unarmed, lightning_affinity, medium_height, not_dex, ranged, slashing_weapon, undead, very_slow_movement |
Vaal Arsonist | bone_armour, bones, caster, construct, fire_affinity, is_unarmed, medium_height, not_dex, ranged, slashing_weapon, undead, very_slow_movement |
Vaal Frostguard | bone_armour, bones, caster, cold_affinity, construct, is_unarmed, medium_height, ranged, slashing_weapon, undead, very_slow_movement |
Vaal Thunderguard | bone_armour, bones, caster, construct, is_unarmed, lightning_affinity, medium_height, not_dex, ranged, slashing_weapon, undead, very_slow_movement |
Vaal Arsonist | bone_armour, bones, caster, construct, fire_affinity, is_unarmed, medium_height, not_dex, ranged, slashing_weapon, undead, very_slow_movement |
Vaal Frostguard | bone_armour, bones, caster, cold_affinity, construct, is_unarmed, medium_height, ranged, slashing_weapon, undead, very_slow_movement |
Vaal Thunderguard | bone_armour, bones, caster, construct, is_unarmed, lightning_affinity, medium_height, not_dex, ranged, slashing_weapon, undead, very_slow_movement |
Bravalo | bludgeoning_weapon, bone_armour, bones, cold_affinity, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, skeleton, slow_movement, undead |
Skeleton Engineer | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Undead Engineer | bludgeoning_weapon, bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Cinder Bones | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
Icy Bones | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement |
Crackling Bones | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Brittle Flametosser | bone_armour, bones, caster, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Brittle Chillcaller | bone_armour, bones, caster, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Brittle Stormtouched | bone_armour, bones, caster, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Scarecrow | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, slow_movement, undead |
Scarecrow | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, slow_movement, undead |
Scarecrow | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, slow_movement, undead |
Scarecrow | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, slow_movement, undead |
Scarecrow | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, slow_movement, undead |
Scarecrow | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, slow_movement, undead |
Scarecrow | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Scarecrow | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Scarecrow | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Scarecrow | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Scarecrow | bone_armour, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Scarecrow | bone_armour, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Crow Keeper | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Crow Keeper | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Scarecrow | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, slow_movement, undead |
Scarecrow | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Scarecrow | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Scarecrow | bone_armour, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Effigy of Fear | bone_armour, bones, caster, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, summoner, undead, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Slitherskin | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Brush Viper | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Night Adder | beast, caster, extra_extra_small_height, fire_affinity, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Host Adder | beast, caster, extra_extra_small_height, fire_affinity, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Host Adder | beast, caster, extra_extra_small_height, fire_affinity, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, no_mirror_image, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Serpentine Construct | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Serpentine Construct | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Serpentine Construct | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Serpentine Construct | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Spine Construct | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Spine Construct | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Wiraqucha, Ancient Guardian | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Bramble Cobra | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Bramble Cobra | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Elder-Blessed Cobra | beast, eldritch, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, no_legacy_of_zeal, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Elder-Blessed Cobra | beast, eldritch, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, no_legacy_of_zeal, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Host Cobra | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Host Cobra | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, no_mirror_image, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Seleslatha | beast, caster, chaos_affinity, construct, extra_extra_small_height, fast_movement, has_dagger, has_one_handed_melee, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Acid Slitherer | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Crypt Stalker | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Glade Mamba | beast, has_dagger, has_one_handed_melee, light_armour, medium_movement, medium_small_height, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Charmed Cobra | beast, has_dagger, has_one_handed_melee, is_clone, light_armour, medium_movement, medium_small_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Charmed Cobra | beast, has_dagger, has_one_handed_melee, is_clone, light_armour, medium_movement, medium_small_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Summoned Cobra | beast, fast_movement, has_dagger, has_one_handed_melee, light_armour, medium_small_height, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Cursed Spawn | animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood |
Fathom Screamer | animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood |
Flesh Eater | animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood |
Siren's Spawn | animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood |
Slimy Bloodsucker | animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood |
Cursed Spawn | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood |
Foreseen Spawn | animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood |
DrTestopus | animal_claw_weapon, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood, small_height, very_fast_movement |
EleReflectopus | animal_claw_weapon, aura_bearer, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood, small_height, very_fast_movement |
PhysReflectopus | animal_claw_weapon, aura_bearer, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood, small_height, very_fast_movement |
[DNT] Same active skill, no cooldown group | animal_claw_weapon, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood, small_height, very_fast_movement |
[DNT] Same active skill, same cooldown group | animal_claw_weapon, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood, small_height, very_fast_movement |
[DNT] Same active skill, one skill in group, other not | animal_claw_weapon, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood, small_height, very_fast_movement |
[DNT] Same active skill, different cooldown groups | animal_claw_weapon, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood, small_height, very_fast_movement |
[DNT] Different active skills, no cooldown groups | animal_claw_weapon, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood, small_height, very_fast_movement |
[DNT] Different active skills, same cooldown groups | animal_claw_weapon, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood, small_height, very_fast_movement |
[DNT] Different active skills, one skill in group, other not | animal_claw_weapon, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood, small_height, very_fast_movement |
[DNT] Different active skills, different cooldown groups | animal_claw_weapon, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood, small_height, very_fast_movement |
Spawn Boss | animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood |
Cursed Spawn | animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood |
Slimy Bloodsucker | animal_claw_weapon, cannot_be_monolith, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, melee, not_int, not_str, physical_affinity, red_blood |
Slimy Bloodsucker | animal_claw_weapon, cannot_be_monolith, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, melee, not_int, not_str, physical_affinity, red_blood |
Slimy Bloodsucker | animal_claw_weapon, cannot_be_monolith, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, melee, not_int, not_str, physical_affinity, red_blood |
Slimy Bloodsucker | animal_claw_weapon, cannot_be_monolith, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, melee, not_int, not_str, physical_affinity, red_blood |
Unstable Larva | animal_claw_weapon, cannot_be_monolith, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, unusable_corpse, uses_suicide_explode |
Brood Larva | animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood |
Unstable Larva | animal_claw_weapon, cannot_be_monolith, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, unusable_corpse, uses_suicide_explode |
Unstable Larva | animal_claw_weapon, cannot_be_monolith, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, unusable_corpse, uses_suicide_explode |
Slimy Nemesis | animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood |
Venomous Spawn | animal_claw_weapon, chaos_affinity, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood |
Broodling | animal_claw_weapon, demon, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Black Death | animal_claw_weapon, beast, chaos_affinity, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, not_dex, physical_affinity, small_height, spider |
Deathly Vision | animal_claw_weapon, beast, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, not_dex, physical_affinity, small_height, spider |
The Weaver | animal_claw_weapon, beast, caster, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_height, melee, not_dex, physical_affinity, ranged, spider |
The Weaver | animal_claw_weapon, beast, caster, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, not_dex, physical_affinity, ranged, spider |
Balah, Duke | animal_claw_weapon, beast, caster, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_height, melee, not_dex, physical_affinity, ranged, spider |
The Weaver | animal_claw_weapon, beast, caster, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_height, melee, not_dex, physical_affinity, ranged, spider |
Great Webmother | animal_claw_weapon, beast, caster, chaos_affinity, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_height, melee, not_dex, physical_affinity, spider |
The Weaver | animal_claw_weapon, beast, caster, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_height, melee, not_dex, physical_affinity, ranged, spider |
Lurking Venom | animal_claw_weapon, beast, cannot_be_monolith, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, insect_blood, melee, physical_affinity, slow_movement, spider |
Lurking Venom | animal_claw_weapon, beast, cannot_be_monolith, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, insect_blood, melee, physical_affinity, slow_movement, spider |
Lurking Venom | animal_claw_weapon, beast, cannot_be_monolith, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, insect_blood, melee, physical_affinity, slow_movement, spider |
Lurking Venom | animal_claw_weapon, beast, cannot_be_monolith, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, insect_blood, melee, physical_affinity, slow_movement, spider |
Nesting Spider | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, insect_blood, melee, physical_affinity, slow_movement, spider, unusable_corpse |
Nesting Spider | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, insect_blood, melee, physical_affinity, slow_movement, spider, unusable_corpse |
Nesting Spider | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, insect_blood, melee, physical_affinity, slow_movement, spider, unusable_corpse |
Nesting Venom | animal_claw_weapon, beast, cannot_be_monolith, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, insect_blood, melee, physical_affinity, slow_movement, spider, unusable_corpse |
Nesting Venom | animal_claw_weapon, beast, cannot_be_monolith, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, insect_blood, melee, physical_affinity, slow_movement, spider, unusable_corpse |
Vaal Recluse | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Noxious Tarantula | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Deadly Tarantula | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Deadly Tarantula | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Deadly Tarantula | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Leaping Spider | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Arakaali's Daughter | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Arakaali's Daughter | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Arakaali's Daughter | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Arakaali's Daughter | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Webbed Spider | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, physical_affinity, slow_movement, spider |
Virulent Spider | animal_claw_weapon, beast, caster, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, physical_affinity, ranged, slow_movement, spider |
Ink Spinner | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Ink Spinner | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Ink Spinner | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Cave Arach | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Corrupted Arach | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Crypt Spinner | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Crypt Weaver | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Mutant Arach | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Crypt Ambusher | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Corrupted Spitter | animal_claw_weapon, beast, caster, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, ranged, slow_movement, spider |
Cave Skitterer | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
Spindle Spider | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
Hatchling | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
Hatchling | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
Hatchling | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
Hatchling | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
Hatchling | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Adolescent Arachnid | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Adolescent Arachnid | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Adolescent Arachnid | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Mature Arachnid | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Mature Arachnid | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Mature Arachnid | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Dav'nalleous | animal_claw_weapon, beast, caster, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, physical_affinity, slow_movement, small_height, spider |
Brooding Tarantula | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Brooding Tarantula | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Buried Tarantula | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Maligaro's Inspiration | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
Enraptured Arachnid | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Enraptured Arachnid | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Essence Tarantula | animal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Widow's Hatchling | animal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Widow's Skitterer | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider, very_slow_movement |
Vaal Recluse | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
Vaal Recluse | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
Vaal Recluse | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
Brooding Tarantula | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
Brooding Tarantula | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
Ink Spinner | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
Ink Spinner | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
Ink Spinner | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
Ink Spinner | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
Ink Spinner | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
Soulmourn | bludgeoning_weapon, caster, construct, fire_affinity, has_one_handed_melee, has_sceptre, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slow_movement, stone_armour |
Suncaller Asha | bludgeoning_weapon, caster, construct, fire_affinity, has_one_handed_melee, has_sceptre, humanoid, large_height, melee, mud_blood, non_unique_map_boss, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Suncaller Asha | bludgeoning_weapon, caster, construct, fire_affinity, has_one_handed_melee, has_sceptre, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, standalone_map_boss, stone_armour, very_slow_movement |
Burning Faith | bludgeoning_weapon, caster, construct, fire_affinity, has_one_handed_melee, has_sceptre, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, standalone_map_boss, stone_armour, very_slow_movement |
Suncaller Asha | bludgeoning_weapon, construct, elder_map_boss, has_one_handed_melee, has_sceptre, humanoid, large_height, mud_blood, non_attacking, not_dex, not_int, stone_armour, very_slow_movement |
Talin, Faithbreaker | bludgeoning_weapon, caster, construct, has_one_handed_melee, has_sceptre, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, slow_movement, stone_armour, unique_map_boss |
Talin, Faithbreaker | bludgeoning_weapon, construct, elder_map_boss, has_one_handed_melee, has_sceptre, humanoid, large_height, mud_blood, non_attacking, not_dex, not_int, stone_armour, very_slow_movement |
Petrification Statue | bludgeoning_weapon, construct, humanoid, is_unarmed, large_height, mud_blood, non_attacking, not_dex, not_int, stone_armour, very_slow_movement |
Kuduku, the False God | caster, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
Rukuku, the Pagan God | caster, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
Kuduku, the False God | caster, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
Kadaka, the Goddess of Luck | caster, construct, cursing_monster, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
Kadaka, the Goddess of Luck | caster, construct, cursing_monster, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, ranged, stone_armour |
Grinning Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Grinning Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Vaal Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Grinning Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Grinning Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Grinning Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, wood_armour |
Grinning Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, wood_armour |
Grinning Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, wood_armour |
Grinning Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, wood_armour |
Carnage Pillar | caster, construct, flesh_armour, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, physical_affinity, red_blood |
Carnage Pillar | caster, construct, flesh_armour, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, physical_affinity, red_blood |
Carnage Pillar | caster, construct, flesh_armour, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, physical_affinity, ranged, red_blood |
Carnage Pillar | caster, construct, flesh_armour, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, physical_affinity, ranged, red_blood |
Carnage Pillar | caster, construct, fire_affinity, flesh_armour, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, red_blood |
Carnage Pillar | caster, construct, flesh_armour, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, red_blood |
Carnage Pillar | caster, chaos_affinity, construct, flesh_armour, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, red_blood |
Vaal Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Charging Totem | caster, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, ranged, small_height, stone_armour |
Fuming Totem | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Billowing Totem | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Humming Totem | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Whispering Totem | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Puruna, the Challenger | caster, cold_affinity, construct, I_see_brothers_card, immobile, is_unarmed, large_height, large_model, mud_blood, non_unique_map_boss, not_dex, ranged, stone_armour |
Puruna, the Challenger | caster, cold_affinity, construct, immobile, is_unarmed, large_height, large_model, mud_blood, not_dex, ranged, standalone_map_boss, stone_armour |
Puruna, the Challenger | construct, elder_map_boss, immobile, is_unarmed, large_height, large_model, mud_blood, non_attacking, not_dex, stone_armour |
Poporo, the Highest Spire | caster, construct, I_see_brothers_card, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, ranged, stone_armour |
Puruna, the Challenger | caster, cold_affinity, construct, immobile, is_unarmed, large_height, large_model, mud_blood, non_unique_map_boss, not_dex, ranged, stone_armour |
Puruna, the Challenger | caster, cold_affinity, construct, immobile, is_unarmed, large_height, large_model, mud_blood, not_dex, ranged, standalone_map_boss, stone_armour |
Puruna, the Challenger | construct, elder_map_boss, immobile, is_unarmed, large_height, large_model, mud_blood, non_attacking, not_dex, stone_armour |
Poporo, the Highest Spire | caster, construct, immobile, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, non_unique_map_boss, not_dex, ranged, stone_armour |
Poporo, the Highest Spire | caster, construct, immobile, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, ranged, standalone_map_boss, stone_armour |
Poporo, the Highest Spire | construct, elder_map_boss, immobile, is_unarmed, large_height, large_model, mud_blood, non_attacking, not_dex, stone_armour |
Grinning Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Crystal Ice Spires | caster, cold_affinity, construct, immobile, is_unarmed, large_height, mud_blood, no_pantheon_mod, not_dex, ranged, stone_armour |
Crystal Ice Spires | caster, cold_affinity, construct, immobile, is_unarmed, medium_height, mud_blood, no_pantheon_mod, not_dex, ranged, stone_armour |
Azurite Turret | caster, cold_affinity, construct, delve_monster, energy_armour, extra_extra_small_height, ghost_blood, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, not_dex, not_str, ranged, slashing_weapon |
RENAME ME | caster, cold_affinity, construct, immobile, is_unarmed, medium_height, mud_blood, not_dex, ranged, stone_armour |
Totem | construct, has_bow, immobile, large_model, mud_blood, not_dex, not_int, physical_affinity, ranged, small_height, stone_armour |
Totem | cold_affinity, construct, has_bow, immobile, large_model, mud_blood, not_dex, not_int, ranged, small_height, stone_armour |
Oak's Crossbow | construct, has_bow, immobile, large_model, mud_blood, not_dex, not_int, physical_affinity, ranged, small_height, stone_armour |
Oak's Burning Ballista | construct, fire_affinity, has_bow, immobile, large_model, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
Seething Brine | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Seething Brine | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Stranglecharm | caster, cleaving_weapon, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, water, water_elemental |
Stranglecharm | caster, cleaving_weapon, cold_affinity, construct, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, slow_movement, water, water_elemental |
Captain Pollution | cleaving_weapon, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, water, water_elemental |
Seething Brine | cannot_be_monolith, caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Seething Brine | cannot_be_monolith, caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Seething Brine | cannot_be_monolith, caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Seething Brine | cannot_be_monolith, caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Seething Brine | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Seething Brine | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Seething Brine | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Crashing Brine | cannot_be_monolith, caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Crashing Brine | cannot_be_monolith, caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Tide Strider | cannot_be_monolith, caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, unusable_corpse, very_slow_movement, water, water_elemental |
Tide Strider | cannot_be_monolith, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Tide Strider | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Tide Strider | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Tide Strider | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Flood Strider | cannot_be_monolith, caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Flood Strider | cannot_be_monolith, caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Seething Brine | cannot_be_monolith, caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Seething Brine | cannot_be_monolith, caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Seething Brine | cannot_be_monolith, caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Seething Brine | cannot_be_monolith, caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Seething Brine | cannot_be_monolith, caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Boiling Ambusher | cannot_be_monolith, caster, cleaving_weapon, cold_affinity, construct, cursing_monster, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Boiling Ambusher | cannot_be_monolith, caster, cleaving_weapon, cold_affinity, construct, cursing_monster, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Boiling Ambusher | cannot_be_monolith, caster, cleaving_weapon, cold_affinity, construct, cursing_monster, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Boiling Ambusher | cannot_be_monolith, caster, cleaving_weapon, cold_affinity, construct, cursing_monster, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Boiling Strider | cannot_be_monolith, caster, cleaving_weapon, cold_affinity, construct, cursing_monster, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Cavern Strider | cannot_be_monolith, caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, large_height, liquid_armour, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, unusable_corpse, water, water_elemental |
Cavern Strider | cannot_be_monolith, caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, slow_movement, unusable_corpse, water, water_elemental |
Sand Strider | cannot_be_monolith, caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Bubbling Gold | cannot_be_monolith, caster, cleaving_weapon, cold_affinity, construct, cursing_monster, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Bubbling Gold | cannot_be_monolith, caster, cleaving_weapon, cold_affinity, construct, cursing_monster, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Clearwater Strider | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Clearwater Strider | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Bubbling Wave | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Bubbling Wave | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Crashing Wave | cannot_be_monolith, caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Crashing Wave | cannot_be_monolith, caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Riptide | cannot_be_monolith, caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, large_height, liquid_armour, melee, not_dex, not_str, physical_affinity, slow_movement, unusable_corpse, water, water_elemental |
Riptide | cannot_be_monolith, caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, slow_movement, unusable_corpse, water, water_elemental |
Brine Princess | cannot_be_monolith, caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_movement, melee, not_dex, not_str, physical_affinity, small_height, unusable_corpse, water, water_elemental |
Sulphuric Strider | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Sulphuric Strider | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Sulphuric Strider | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Tide Strider | cannot_be_monolith, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Burning Essence | bludgeoning_weapon, construct, is_unarmed, mud_blood, non_attacking, not_dex, not_str, small_height, stone_armour, very_slow_movement |
Freezing Essence | construct, hard_armour, is_unarmed, medium_height, non_attacking, not_dex, not_str, slashing_weapon, very_slow_movement, water |
Crackling Essence | bludgeoning_weapon, construct, golem, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_str, small_height, stone_armour, very_slow_movement |
Burning Essence | bludgeoning_weapon, caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
Freezing Essence | caster, cold_affinity, construct, fast_movement, hard_armour, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
Crackling Essence | aura_bearer, bludgeoning_weapon, caster, construct, fast_movement, golem, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
Hungry Corpse | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Hillock | flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Hillock | flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Hillock | flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Hillock | flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Jaesyn | flesh_armour, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Jaesyn | flesh_armour, has_one_hand_sword, has_one_handed_melee, is_clone, large_height, large_model, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Hillock | flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
placeholder boss | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Plague Retch | caster, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Alira's Dearest | flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement, undead, zombie |
Cauldron Zombie | flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement, undead, zombie |
Avatar of Rot | bludgeoning_weapon, caster, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, physical_affinity, red_blood, slow_movement, undead |
Alira's Dearest | flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement, undead, zombie |
Towering Aberration | bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, melee, physical_affinity, red_blood, undead, very_fast_movement |
Lingering Aberration | flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement, undead |
Volatile Awakened | fast_movement, flesh_armour, humanoid, is_unarmed, medium_height, red_blood, undead, uses_suicide_explode, zombie |
Volatile Awakened | fast_movement, flesh_armour, humanoid, is_unarmed, medium_height, red_blood, undead, uses_suicide_explode, zombie |
Drowned | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Drowned | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Drowned | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Drowned | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Drowned | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Drowned | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Drowned | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Drowned | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Drowned | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Unthinking | aura_bearer, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Unthinking | aura_bearer, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Unthinking | aura_bearer, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Drowned | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Drowned | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Drowned | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Unstable Drowned | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Unstable Drowned | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Unstable Drowned | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Drowned Champion | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Drowned | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Drowned | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Drowned | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Drowned | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Drowned | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Drowned | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Drowned | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Drowned | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Drowned | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Drowned | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Drowned | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Drowned | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Dripping Dead | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Dripping Dead | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Dripping Dead | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Dripping Dead | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Dripping Dead | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Dripping Dead | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Dripping Dead | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Dripping Dead | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Dripping Dead | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Dripping Dead | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Dripping Dead | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Dripping Dead | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Dripping Dead | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Dripping Dead | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Dripping Dead | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Unstable Aberration | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Tolman | flesh_armour, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Tolman | flesh_armour, is_unarmed, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Tolman, the Exhumer | flesh_armour, is_unarmed, medium_movement, medium_small_height, melee, non_unique_map_boss, physical_affinity, red_blood, undead, zombie |
Tolman, the Exhumer | flesh_armour, is_unarmed, medium_movement, medium_small_height, melee, physical_affinity, red_blood, standalone_map_boss, undead, zombie |
Tolman, the Exhumer | elder_map_boss, flesh_armour, is_unarmed, medium_movement, medium_small_height, non_attacking, red_blood, undead, zombie |
Sleepy Dead | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Sleepy Dead | caster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Sleepy Dead | flesh_armour, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Sleepy Dead | flesh_armour, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Awakened | flesh_armour, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Sleepy Dead | caster, flesh_armour, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Sleepy Dead | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Sleepy Dead | caster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Sleepy Dead | flesh_armour, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Darktongue Thrall | flesh_armour, ghost_blood, is_unarmed, medium_height, melee, physical_affinity, undead, very_slow_movement, zombie |
Darktongue Servant | flesh_armour, ghost_blood, is_unarmed, medium_height, melee, physical_affinity, undead, very_slow_movement, zombie |
Darktongue Slave | flesh_armour, ghost_blood, is_unarmed, medium_height, melee, physical_affinity, undead, very_slow_movement, zombie |
Darktongue Risen | bludgeoning_weapon, flesh_armour, ghost_blood, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, undead, very_slow_movement, zombie |
Pale Husk | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Shambling Cadaver | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Shambling Cadaver | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Shambling Cadaver | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Shambling Cadaver | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Shambling Cadaver | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Shambling Cadaver | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Shambling Cadaver | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Shambling Cadaver | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Shambling Cadaver | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Shambling Cadaver | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Devout Dead | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Devout Dead | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Devout Dead | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Devout Dead | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Devout Dead | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Devout Dead | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Devout Dead | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Devout Dead | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Devout Dead | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Sewage Cadaver | fast_movement, flesh_armour, ghost_blood, is_unarmed, medium_height, melee, physical_affinity, undead, zombie |
Doedre's Loyal | caster, chaos_affinity, flesh_armour, ghost_blood, is_unarmed, medium_height, medium_movement, melee, physical_affinity, undead, zombie |
Shambling Cadaver | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Shambling Cadaver | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Shambling Cadaver | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Sutured Aberration | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Sutured Aberration | flesh_armour, is_unarmed, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Sutured Aberration | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Sutured Aberration | flesh_armour, is_unarmed, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Sutured Aberration | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Sutured Aberration | flesh_armour, is_unarmed, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Sutured Aberration | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Sutured Aberration | flesh_armour, is_unarmed, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Sutured Aberration | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Sutured Aberration | flesh_armour, is_unarmed, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Sutured Aberration | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Sutured Aberration | flesh_armour, is_unarmed, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Sutured Aberration | flesh_armour, is_unarmed, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Sutured Aberration | flesh_armour, is_unarmed, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Sutured Aberration | flesh_armour, is_unarmed, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Rotting Damned | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Rotting Damned | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Rotting Damned | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Rotting Damned | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Rotting Damned | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Rotting Damned | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Withered Husk | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Withered Husk | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Withered Husk | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Fetid Shambler | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Fetid Shambler | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Oozing Dead | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Fetid Shambler | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Wrapped Nobleman | animal_claw_weapon, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Wrapped Nobleman | animal_claw_weapon, flesh_armour, is_unarmed, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Dessicated Maraketh | animal_claw_weapon, cannot_be_monolith, fast_movement, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, zombie |
Dessicated Maraketh | animal_claw_weapon, cannot_be_monolith, fast_movement, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, zombie |
Dessicated Maraketh | animal_claw_weapon, cannot_be_monolith, fast_movement, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, zombie |
Dessicated Maraketh | animal_claw_weapon, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, zombie |
Dessicated Maraketh | animal_claw_weapon, fast_movement, flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, zombie |
Wrapped Nobleman | animal_claw_weapon, flesh_armour, is_unarmed, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Rotten Gladiator | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Rotten Gladiator | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Rotten Gladiator | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Rotten Gladiator | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Rotten Gladiator | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Rotten Gladiator | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Rotten Veteran Gladiator | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Rotten Veteran Gladiator | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Rotten Gladiator | cannot_be_monolith, flesh_armour, gladiator, hidden_monster, is_unarmed, large_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Rotten Gladiator | cannot_be_monolith, flesh_armour, gladiator, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Child of Lunaris | caster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Flesh Puppet | animal_claw_weapon, caster, fast_movement, flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, zombie |
Flesh Puppet | animal_claw_weapon, caster, fast_movement, flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, zombie |
Captain Aurelianus | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Fleshrend, Grand Inquisitor | caster, has_wand, human, humanoid, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, summoner, very_slow_movement |
Blackguard Mage | caster, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood, summoner |
Blackguard Mage | caster, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood, summoner |
Blackguard Arcmage | caster, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood, summoner |
Elder-Blessed Arcmage | caster, eldritch, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, military, no_legacy_of_zeal, not_dex, physical_affinity, ranged, red_blood, summoner |
Solarsworn Infernomage | caster, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Solarsworn Infernomage | caster, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Solarsworn Infernomage | caster, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Lunarsworn Wintermage | caster, cold_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Lunarsworn Wintermage | caster, cold_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Solarsworn Archmage | caster, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Solarsworn Archmage | caster, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Solarsworn Archmage | caster, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Lunarsworn Archmage | caster, cold_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Lunarsworn Archmage | caster, cold_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Lunarsworn Archmage | caster, cold_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Lunarsworn Wintermage | caster, cold_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Compulsor Octavia Sparkfist | caster, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Compulsor Octavia Sparkfist | caster, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Oriath's Virtue | caster, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_movement, medium_small_height, military, non_unique_map_boss, not_dex, ranged, red_blood |
Oriath's Virtue | caster, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_movement, medium_small_height, military, not_dex, ranged, red_blood, standalone_map_boss |
Oriath's Virtue | elder_map_boss, hard_armour, has_wand, human, humanoid, medium_movement, medium_small_height, military, non_attacking, not_dex, red_blood |
Blackguard Mage | caster, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood, summoner |
Blackguard Firemage | cursing_monster, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Blackguard Firemage | cursing_monster, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Blackguard Stormmage | caster, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood, summoner |
Blackguard Chaplain | caster, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Blackguard Scout Commander | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Blackguard Elite | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Blackguard Elite | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Solaris Elite | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Solaris Elite | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Solaris Elite | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Lunaris Elite | caster, cold_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Lunaris Elite | caster, cold_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Solaris Champion | caster, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Solaris Champion | caster, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Solaris Champion | caster, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Lunaris Champion | caster, cold_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Lunaris Champion | caster, cold_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Lunaris Champion | caster, cold_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Lunaris Elite | caster, cold_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Draconarius Wilhelm Flamebrand | bludgeoning_weapon, caster, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood, slow_movement |
Draconarius Wilhelm Flamebrand | bludgeoning_weapon, caster, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, melee, military, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood, slow_movement |
Imperator Stantinus Bitterblade | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Imperator Stantinus Bitterblade | has_one_hand_sword, has_one_handed_melee, human, humanoid, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Oriath's Vengeance | bludgeoning_weapon, caster, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, non_unique_map_boss, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood |
Oriath's Vengeance | bludgeoning_weapon, caster, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood, standalone_map_boss |
Oriath's Vengeance | bludgeoning_weapon, elder_map_boss, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, medium_movement, military, non_attacking, not_dex, not_int, plate_armour, red_blood |
Oriath's Vigil | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, non_unique_map_boss, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Oriath's Vigil | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, standalone_map_boss |
Oriath's Vigil | elder_map_boss, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, military, non_attacking, not_dex, not_int, plate_armour, red_blood, slashing_weapon |
Blackguard Elite | bludgeoning_weapon, fast_movement, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Blackguard Elite | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Gravicius Elite Guard | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Gravicius Elite Guard | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Praetorian Guard | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Praetorian Guard | has_one_hand_sword, has_one_handed_melee, human, humanoid, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Blackguard Elite | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Blackguard Elite | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Sentinel of Dominance | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour |
Sentinel of Purity | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Sentinel of Radiance | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, very_slow_movement |
Sentinel of Radiance | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, very_slow_movement |
Sentinel of Purity | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Sentinel of Purity | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Mortality Experimenter | caster, cursing_monster, fire_affinity, has_wand, human, humanoid, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
Reanimator | caster, cursing_monster, has_wand, human, humanoid, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, summoner, very_slow_movement |
Flesh Sculptor | caster, cursing_monster, fire_affinity, has_wand, human, humanoid, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
Blackguard Scout | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Elder-Blessed Scout | eldritch, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, no_legacy_of_zeal, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Blackguard Scout | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Blackguard Soldier | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Blackguard Soldier | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Blackguard Soldier | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Lunar Scout | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Lunar Scout | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Lunar Scout | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Solar Scout | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Solar Scout | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Solar Scout | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
General Gravicius | bludgeoning_weapon, caster, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, plate_armour, ranged, red_blood |
General Gravicius | bludgeoning_weapon, caster, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, military, not_dex, not_int, plate_armour, ranged, red_blood |
General Gravicius | bludgeoning_weapon, caster, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood, slow_movement |
Regulus, Sun's Herald | bludgeoning_weapon, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Aloris, the First Light | bludgeoning_weapon, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Regulus, Sun's Herald | bludgeoning_weapon, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Nightbringer Lucius | cold_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Nebria, the Last Light | cold_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Nightbringer Lucius | cold_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Guard | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Guard Captain | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Guard Captain | has_two_hand_sword, has_two_handed_melee, human, humanoid, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Blackguard Soldier | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Captain Arteri | hard_armour, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement |
Captain Arteri | hard_armour, has_two_hand_sword, has_two_handed_melee, human, humanoid, melee, military, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement |
Piety | caster, cold_affinity, fire_affinity, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, not_dex, not_str, physical_affinity, red_blood, slashing_weapon, slow_movement |
Piety | caster, cold_affinity, fire_affinity, hard_armour, has_wand, human, humanoid, lightning_affinity, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Piety | caster, cold_affinity, fire_affinity, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, not_dex, not_str, physical_affinity, red_blood, slashing_weapon, slow_movement |
Piety | caster, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement |
Piety, the Abomination | caster, demon, hard_armour, human, humanoid, is_unarmed, large_height, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Nightmare Manifest | caster, demon, hard_armour, human, humanoid, immobile, is_unarmed, lightning_affinity, medium_height, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Piety, the Abomination | caster, demon, hard_armour, human, humanoid, is_unarmed, large_height, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Nightmare Manifest | caster, demon, hard_armour, human, humanoid, immobile, is_unarmed, lightning_affinity, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss |
Nightmare Manifest | demon, elder_map_boss, hard_armour, human, humanoid, immobile, is_unarmed, medium_height, non_attacking, not_dex, not_str, red_blood, slashing_weapon |
Nightmare Manifest | caster, demon, hard_armour, human, humanoid, immobile, is_unarmed, lightning_affinity, medium_height, melee, no_maven, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Nightmare Manifest | caster, demon, hard_armour, human, humanoid, immobile, is_unarmed, large_height, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Piety | caster, hard_armour, has_wand, human, humanoid, medium_height, non_attacking, not_dex, not_str, red_blood, slashing_weapon, slow_movement |
Piety | caster, demon, extra_large_height, hard_armour, human, humanoid, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Piety | caster, hard_armour, has_wand, human, humanoid, medium_height, non_attacking, not_dex, not_str, red_blood, slashing_weapon, slow_movement |
Blackguard of Hatred | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Blackguard of Wrath | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Blackguard Spectre | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Blackguard Enforcer | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Blackguard Interrogator | caster, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Legius Garhall | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, non_unique_map_boss, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Legius Garhall | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, standalone_map_boss |
Legius Garhall | elder_map_boss, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, military, non_attacking, not_dex, not_int, plate_armour, red_blood, slashing_weapon |
Temple Scholar | caster, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, red_blood, slashing_weapon, slow_movement, templar |
Temple Scholar | caster, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, red_blood, slashing_weapon, slow_movement, templar |
Cato, Scholar of Light | caster, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement, templar |
Barthol, the Pure | caster, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_small_height, non_unique_map_boss, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement, templar |
Barthol, the Pure | elder_map_boss, human, humanoid, is_unarmed, light_armour, medium_small_height, non_attacking, not_dex, not_str, red_blood, slashing_weapon, slow_movement, templar |
Cato, Defiler of Light | caster, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar |
Barthol, the Corruptor | caster, human, humanoid, is_unarmed, light_armour, medium_height, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar, transform_boss_area |
Barthol, the Corruptor | caster, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, standalone_map_boss, templar |
Crimson Scholar | caster, cultist, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement |
Crimson Scholar | caster, cultist, fire_affinity, human, humanoid, is_unarmed, light_armour, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement |
Shadow Scholar | cultist, human, humanoid, is_unarmed, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, slashing_weapon |
Elite Bodyguard | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Kole | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood |
Kole | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood |
Maker of Mires | brute_boss, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood, transform_boss_area, unique_map_boss |
Maker of Mires | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, is_clone, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood |
The Brute | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood |
Piety's Miscreation | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Miscreation | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Miscreation | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, uses_suicide_explode, very_slow_movement |
Miscreation | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Piety's Miscreation | cannot_be_monolith, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, uses_suicide_explode, very_slow_movement |
Piety's Miscreation | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, red_blood, uses_suicide_explode, very_slow_movement |
Sacrificial Demon | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
Elder-Blessed Miscreation | cleaving_weapon, demon, eldritch, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_legacy_of_zeal, physical_affinity, red_blood, very_slow_movement |
Lunar Miscreation | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Lunar Miscreation | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, red_blood, very_slow_movement |
Lunar Miscreation | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Slashed Miscreation | caster, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Shavronne's Student | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Shavronne's Student | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, red_blood, very_slow_movement |
Orcus the Reaver | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, physical_affinity, red_blood, very_slow_movement |
The Broken Prince | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, non_unique_map_boss, physical_affinity, red_blood, very_slow_movement |
The Broken Prince | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, physical_affinity, red_blood, standalone_map_boss, very_slow_movement |
The Broken Prince | cleaving_weapon, demon, elder_map_boss, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, very_slow_movement |
Drenched Miscreation | cannot_be_monolith, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, uses_suicide_explode, very_slow_movement |
Moontouched Miscreation | cannot_be_monolith, caster, cleaving_weapon, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Moontouched Miscreation | cannot_be_monolith, caster, cleaving_weapon, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, red_blood, very_slow_movement |
Moontouched Miscreation | cannot_be_monolith, caster, cleaving_weapon, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Burned Miscreation | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, uses_suicide_explode, very_slow_movement |
Burned Miscreation | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, red_blood, uses_suicide_explode, very_slow_movement |
Burned Miscreation | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Shocked Miscreation | caster, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, medium_height, melee, physical_affinity, red_blood, uses_suicide_explode, very_slow_movement |
Tasing Miscreation | caster, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Shocked Miscreation | caster, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, melee, physical_affinity, red_blood, uses_suicide_explode, very_slow_movement |
Augmented Dead | caster, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Augmented Dead | caster, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
Shavronne's Student | caster, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Shavronne's Student | caster, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
Shavronne's Legacy | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Shavronne's Legacy | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
Spinecrack | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, medium_height, melee, physical_affinity, ranged, red_blood |
Horror Archon | animal_claw_weapon, caster, cold_affinity, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, ranged, red_blood |
Whipping Miscreation | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood |
Whipping Miscreation | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood |
Elder-Blessed Torturer | animal_claw_weapon, demon, eldritch, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, no_legacy_of_zeal, physical_affinity, red_blood |
Night Horror | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood |
Night Horror | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood |
Night Horror | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood |
Dusk Horror | animal_claw_weapon, caster, cold_affinity, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, ranged, red_blood |
Dusk Horror | animal_claw_weapon, caster, cold_affinity, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, ranged, red_blood |
Dusk Horror | animal_claw_weapon, caster, cold_affinity, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, ranged, red_blood |
Night Horror | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood |
Dusk Horror | animal_claw_weapon, caster, cold_affinity, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, ranged, red_blood |
Student of Pain | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, putrid_monster, red_blood |
Student of Pain | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood |
Whipping Miscreation | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood |
Shavronne's Student | cleaving_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood |
Shavronne's Student | cleaving_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood |
Alal the Terrifying | animal_claw_weapon, caster, chaos_affinity, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, ranged, red_blood |
The Fallen Queen | animal_claw_weapon, caster, chaos_affinity, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_small_height, melee, non_unique_map_boss, physical_affinity, ranged, red_blood |
The Fallen Queen | animal_claw_weapon, caster, chaos_affinity, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_small_height, melee, physical_affinity, ranged, red_blood, standalone_map_boss |
The Fallen Queen | animal_claw_weapon, demon, elder_map_boss, fast_movement, flesh_armour, is_unarmed, medium_small_height, non_attacking, red_blood |
Tentacle Miscreation | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Tentacle Miscreation | demon, flesh_armour, is_unarmed, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Elder-Blessed Abberation | demon, eldritch, flesh_armour, is_unarmed, medium_height, medium_movement, no_legacy_of_zeal, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Lunaris Concubine | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Shocking Mistress | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Lunaris Concubine | demon, flesh_armour, is_unarmed, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Lunaris Concubine | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Lunaris Concubine | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Student of Torture | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, putrid_monster, ranged, red_blood |
Student of Torture | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Shavronne's Student | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Shavronne's Student | demon, flesh_armour, is_unarmed, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Tentacle Miscreation | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Kali the Crazed | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
The Hollow Lady | demon, flesh_armour, is_unarmed, medium_movement, medium_small_height, non_unique_map_boss, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
The Hollow Lady | demon, flesh_armour, is_unarmed, medium_movement, medium_small_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss |
The Hollow Lady | demon, elder_map_boss, flesh_armour, is_unarmed, medium_movement, medium_small_height, non_attacking, not_int, not_str, puncturing_weapon, ranged, red_blood |
Fated Miscreation | demon, eldritch, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unusable_corpse |
Fated Miscreation | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
Fated Miscreation | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
Fated Miscreation | caster, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, medium_height, melee, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
Demonic Martyr | caster, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, medium_height, medium_movement, melee, physical_affinity, red_blood, unusable_corpse, uses_suicide_explode |
Fetid Maw | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
Murk Fiend | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
Filth Maw | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
Gloomglut | amphibian_beast, beast, cursing_monster, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Bestial Maw | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
Great Maw | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height, unique_map_boss |
Great Maw | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height, unique_map_boss |
Bestial Maw | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
Infested Maw | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
Infested Maw | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
Infested Maw | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
Infested Maw | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
Infested Maw | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
Plumed Chimeral | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height |
Plumed Chimeral | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height |
Vibrant Chimeral | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height |
Feral Chimeral | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height |
Chrome-touched Chimeral | beast, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height |
Chrome-infused Chimeral | beast, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height |
Wild Chimeral | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height |
Clutch Queen | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, unique_map_boss |
Clutch Queen | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, unique_map_boss |
Wild Chimeral | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height |
Paradisae Venenum | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement |
Sallazzang | beast, caster, chaos_affinity, has_one_hand_sword, has_one_handed_melee, large_height, large_model, light_armour, medium_movement, melee, non_unique_map_boss, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Sallazzang | beast, elder_map_boss, is_unarmed, large_model, light_armour, medium_height, non_attacking, not_str, red_blood, reptile_beast, slow_movement |
Sallazzang | beast, caster, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_height, large_model, light_armour, medium_movement, melee, non_unique_map_boss, not_str, physical_affinity, ranged, red_blood, reptile_beast, transform_boss_area |
Sallazzang | beast, caster, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_height, large_model, light_armour, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, standalone_map_boss |
Chimeric Croaker | amphibian_beast, beast, caster, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height |
Prized Croaker | amphibian_beast, beast, caster, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height |
Chimeric Croaker | amphibian_beast, beast, caster, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height |
Vaulting Croaker | amphibian_beast, beast, caster, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height |
Chrome-touched Croaker | amphibian_beast, beast, caster, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height |
Chrome-touched Croaker | amphibian_beast, beast, caster, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height |
Chrome-infused Croaker | amphibian_beast, beast, caster, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Chimeric Croaker | amphibian_beast, beast, caster, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height |
Banner of Passion | construct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
Banner of Knowledge | construct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
Banner of Action | construct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
The Infernal Seal | caster, construct, cursing_monster, fire_affinity, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement |
The Voltaic Seal | caster, construct, cursing_monster, extra_large_height, ghost_armour, has_claw, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, mud_blood, not_str, physical_affinity |
Galvanic Ribbon | caster, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, lightning_affinity, mud_blood, not_str, slow_movement |
Galvanic Ribbon | caster, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, lightning_affinity, mud_blood, not_str, slow_movement |
Flame Sentinel | caster, construct, fire_affinity, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, ranged, slow_movement |
Flame Sentinel | caster, construct, fire_affinity, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, ranged, slow_movement |
Flame Sentinel | caster, construct, fire_affinity, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, ranged, slow_movement |
Infernal Sentinel | caster, construct, fire_affinity, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement |
Infernal Sentinel | caster, construct, fire_affinity, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement |
Infernal Sentinel | caster, construct, fire_affinity, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement |
Assault Ribbon | construct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
Assault Ribbon | construct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
Assault Ribbon | construct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
Assault Ribbon | construct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
Galvanic Ribbon | caster, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, lightning_affinity, mud_blood, not_str, slow_movement |
Flame Sentinel | caster, construct, fire_affinity, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, ranged, slow_movement |
Rime Sentinel | caster, cold_affinity, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement |
Frost Sentinel | caster, cold_affinity, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, ranged, slow_movement |
Assault Ribbon | construct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
Rime Sentinel | caster, cold_affinity, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement |
Frost Sentinel | caster, cold_affinity, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement |
Assault Ribbon | construct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
Rime Sentinel | caster, cold_affinity, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement |
Rime Sentinel | caster, cold_affinity, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement |
Frost Sentinel | caster, cold_affinity, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, ranged, slow_movement |
Frost Sentinel | caster, cold_affinity, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, ranged, slow_movement |
Assault Ribbon | construct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
Assault Ribbon | construct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
Carrion Queen | animal_claw_weapon, beast, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, ranged, summoner, very_slow_movement |
Carrion Queen | animal_claw_weapon, beast, flesh_armour, insect, insect_blood, is_unarmed, large_height, large_model, physical_affinity, ranged, very_slow_movement |
Ryslatha, the Puppet Mistress | animal_claw_weapon, beast, caster, chaos_affinity, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, ranged, very_slow_movement |
Ryslatha, the Puppet Mistress | animal_claw_weapon, beast, caster, chaos_affinity, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, ranged, very_slow_movement |
Gorulis, Will-Thief | animal_claw_weapon, beast, caster, chaos_affinity, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, non_unique_map_boss, physical_affinity, ranged, very_slow_movement |
Gorulis, Will-Thief | animal_claw_weapon, beast, caster, chaos_affinity, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, ranged, standalone_map_boss, very_slow_movement |
Mother of Rot | animal_claw_weapon, beast, caster, chaos_affinity, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, ranged, standalone_map_boss, very_slow_movement |
Gorulis, Will-Thief | animal_claw_weapon, beast, elder_map_boss, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, non_attacking, very_slow_movement |
Carrion Minion | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, unusable_corpse, uses_suicide_explode |
Carrion Minion | animal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, uses_suicide_explode |
Carrion Swarmer | animal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
Carrion Swarmer | animal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
Carrion Burrower | animal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_harbinger_minion, physical_affinity |
Carrion Raider | animal_claw_weapon, beast, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, small_height |
Carrion Swarmer | animal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
Scum Crawler | animal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
Scum Crawler | animal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
Explosive Crawler | animal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, uses_suicide_explode |
Explosive Horror | animal_claw_weapon, beast, flesh_armour, insect, insect_blood, is_unarmed, medium_height, medium_movement, uses_suicide_explode |
Nightmarish Carrion | animal_claw_weapon, beast, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, very_slow_movement |
Nightmarish Crawler | animal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
Testling | animal_claw_weapon, beast, extra_extra_small_height, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity |
THIS IS A BUG | animal_claw_weapon, beast, extra_extra_small_height, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity |
Avian Retch | animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, ranged, red_blood, slow_movement |
Avian Clot | animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, ranged, red_blood, slow_movement |
Avian Retch | animal_claw_weapon, beast, demon, flesh_armour, is_unarmed, medium_height, melee, not_str, physical_affinity, ranged, red_blood, slow_movement |
Elder-Blessed Retch | animal_claw_weapon, beast, demon, eldritch, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, no_legacy_of_zeal, not_str, physical_affinity, ranged, red_blood, slow_movement |
Elder-Blessed Retch | animal_claw_weapon, beast, demon, eldritch, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, no_legacy_of_zeal, not_str, physical_affinity, ranged, red_blood, slow_movement |
Vassal of Inti | animal_claw_weapon, avian_beast, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, melee, not_str, physical_affinity, ranged, red_blood, slow_movement, small_height |
Gluttonous Gull | animal_claw_weapon, avian_beast, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, ranged, red_blood, slow_movement |
Blooddrinker | animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, ranged, red_blood, slow_movement |
Tyranny Archon | animal_claw_weapon, avian_beast, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, melee, not_str, physical_affinity, ranged, red_blood, slow_movement |
Sire of the Falling Skies | animal_claw_weapon, avian_beast, beast, caster, demon, flesh_armour, has_claw, has_one_handed_melee, large_height, large_model, melee, not_str, physical_affinity, ranged, red_blood, slow_movement |
Frozen Locustcaller | animal_claw_weapon, avian_beast, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, red_blood, slow_movement |
Fiery Locustcaller | animal_claw_weapon, avian_beast, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, red_blood, slow_movement |
Thundering Locustcaller | animal_claw_weapon, avian_beast, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, red_blood, slow_movement |
Locust Swarm | animal_claw_weapon, beast, extra_large_height, flesh_armour, insect, is_unarmed, non_attacking, red_blood, very_slow_movement |
Locust Swarm | animal_claw_weapon, beast, extra_large_height, flesh_armour, insect, is_unarmed, non_attacking, red_blood, very_slow_movement |
Locust Swarm | animal_claw_weapon, beast, extra_large_height, flesh_armour, insect, is_unarmed, non_attacking, red_blood, very_slow_movement |
Voidbearer | animal_claw_weapon, caster, demon, fire_affinity, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood |
Fiend Archon | animal_claw_weapon, demon, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood |
Voidbearer | animal_claw_weapon, caster, demon, fire_affinity, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood |
The Shipyard Terror | animal_claw_weapon, caster, demon, fire_affinity, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood |
Harbinger | animal_claw_weapon, caster, demon, fire_affinity, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood |
Flame Beast | animal_claw_weapon, caster, demon, fire_affinity, ghost_armour, ghost_blood, immobile, is_unarmed, small_height |
Nightbearer | animal_claw_weapon, caster, demon, fire_affinity, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood |
Maligaro's Passion | animal_claw_weapon, caster, demon, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood |
Maligaro's Cruelty | animal_claw_weapon, demon, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood |
Cinder Elemental | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Cinder Elemental | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Living Fury | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Living Fury | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Hatebeat | caster, cleaving_weapon, construct, earth_elemental, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Hatebeat | caster, cleaving_weapon, construct, earth_elemental, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Hatestorm | caster, cleaving_weapon, construct, earth_elemental, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Ash Prophet | animal_claw_weapon, caster, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Ash Prophet | animal_claw_weapon, caster, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Ash Prophet | animal_claw_weapon, caster, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Ash Prophet | animal_claw_weapon, caster, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Ash Prophet | animal_claw_weapon, caster, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, summoner, very_slow_movement |
Ash Prophet | animal_claw_weapon, caster, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, summoner, very_slow_movement |
Death Bishop | animal_claw_weapon, caster, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Death Bishop | animal_claw_weapon, caster, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Death Bishop | animal_claw_weapon, caster, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Death Bishop | animal_claw_weapon, caster, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Undying Incinerator | caster, demon, fire_affinity, flesh_armour, humanoid, is_unarmed, medium_height, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement, undying, uses_suicide_explode |
Undying Incinerator | caster, demon, fire_affinity, flesh_armour, humanoid, is_unarmed, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement, undying, uses_suicide_explode |
Undying Alchemist | caster, chaos_affinity, demon, flesh_armour, humanoid, is_unarmed, medium_height, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement, undying |
Traitorous Incinerator | caster, demon, fire_affinity, flesh_armour, humanoid, is_unarmed, medium_height, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement, undying |
Dominus, High Templar | caster, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, physical_affinity, ranged, red_blood, slashing_weapon, unique_map_boss |
Dominus, High Templar | caster, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, physical_affinity, ranged, red_blood, slashing_weapon, unique_map_boss |
The High Templar | caster, dominus_monster_map, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, non_unique_map_boss, physical_affinity, ranged, red_blood, slashing_weapon |
The High Templar | caster, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss |
The High Templar | caster, elder_map_boss, human, humanoid, is_unarmed, light_armour, medium_height, medium_movement, non_attacking, ranged, red_blood, slashing_weapon |
God's Chosen | caster, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, physical_affinity, ranged, red_blood, slashing_weapon, unique_map_boss |
God's Chosen | caster, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, non_unique_map_boss, physical_affinity, ranged, red_blood, slashing_weapon |
God's Chosen | elder_map_boss, human, humanoid, is_unarmed, light_armour, medium_height, medium_movement, non_attacking, red_blood, slashing_weapon |
God's Chosen | caster, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, no_maven, physical_affinity, ranged, red_blood, slashing_weapon |
The High Templar | caster, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, physical_affinity, ranged, red_blood, slashing_weapon |
Dominus, Ascendant | demon, dominus_monster_story, extra_extra_large_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Dominus, Ascendant | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss |
Dominus, Ascendant | demon, dominus_monster_story, extra_extra_large_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
The Hallowed Husk | demon, dominus_monster_map, extra_extra_large_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_movement, melee, non_unique_map_boss, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, transform_boss_area |
The Hallowed Husk | demon, extra_extra_large_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss |
The Hallowed Husk | demon, elder_map_boss, extra_extra_large_height, flesh_armour, is_unarmed, large_model, medium_movement, non_attacking, not_int, not_str, red_blood, slashing_weapon |
The Hallowed Husk | demon, dominus_monster_map, extra_extra_large_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_movement, melee, no_maven, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
The Hallowed Husk | demon, extra_extra_large_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Sewage Crawler | beast, cold_affinity, extra_extra_small_height, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement |
Sewage Crawler | beast, cold_affinity, extra_extra_small_height, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement |
Toxic Crawler | beast, chaos_affinity, extra_extra_small_height, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement |
Flayed Warrior | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Flayed Warrior | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Restless Labourer | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Restless Archer | bone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Restless Archer | bone_armour, bones, has_bow, humanoid, lightning_affinity, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Restless Archer | bone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Flayed Archer | bone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Scorched Guard | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
Scorched Guard | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
Scorched Mage | bone_armour, bones, caster, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Incinerated Mage | bone_armour, bones, caster, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Incinerated Mage | bone_armour, bones, caster, fire_affinity, is_unarmed, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Incinerated Mage | bone_armour, bones, caster, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Enlightened Vicar | bone_armour, bones, caster, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Bleak Aspirant | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement |
Bleak Aspirant | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, melee, physical_affinity, skeleton, undead, very_slow_movement |
Bleak Aspirant | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement |
Crackling Acolyte | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Bleak Vicar | bone_armour, bones, caster, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Crackling Vicar | bone_armour, bones, caster, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Spine Serpent | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Spine Serpent | beast, construct, extra_extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Infested Serpent | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Barb Serpent | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Sand Serpent | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Sanguine Serpent | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Crypt Arachnid | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Porcupine Goliath | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
Porcupine Goliath | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
Porcupine Goliath | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
Spined Goliath | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
Porcupine Goliath | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
Thistleback Goliath | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
Thistleback Goliath | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
Chrome-touched Goliath | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
Chrome-touched Goliath | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
Chrome-touched Goliath | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
Chrome-touched Goliath | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
Chrome-infused Goliath | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
Chrome-infused Goliath | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
Chrome-infused Goliath | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
Chrome-infused Goliath | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
Porcupine Goliath | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
Porcupine Goliath | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
Thistlesage | animal_claw_weapon, beast, caster, cold_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, rodent_beast |
The Goddess of Purity | caster, cold_affinity, construct, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, summoner |
Purity Restored | caster, cold_affinity, construct, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, summoner |
Marceus the Defaced | caster, construct, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, lightning_affinity, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
Marceus the Defaced | caster, construct, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
Marceus the Hidden | caster, construct, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, lightning_affinity, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
Fencer Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
Maul Statue | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Brittle Fencer | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
Brittle Maul Statue | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Archer Statue | cold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Archer Statue | cold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Brittle Archer | cold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Brittle Archer | construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Fencer Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
Maul Statue | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Figment of Swords | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
Figment of Destruction | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Figment of Winds | construct, fire_affinity, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Figment of Swords | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
Figment of Destruction | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Figment of Winds | construct, fire_affinity, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Figment of Swords | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
Figment of Destruction | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Figment of Winds | construct, fire_affinity, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Figment of Swords | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
Figment of Destruction | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Figment of Winds | construct, fire_affinity, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Idolised Saint | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Idolised Saint | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Idolised Saint | construct, fire_affinity, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Idolised Saint | construct, fire_affinity, has_bow, humanoid, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Idolised Saint | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
Idolised Saint | construct, has_one_hand_sword, has_one_handed_melee, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
Aurate Warrior | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
Aurate Warrior | construct, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
Aurate Warrior | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
Aurate Warrior | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
Aurate Archer | cold_affinity, construct, has_bow, humanoid, medium_height, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Aurate Archer | cold_affinity, construct, has_bow, humanoid, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Aurate Archer | construct, has_bow, humanoid, medium_height, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Aurate Archer | construct, has_bow, humanoid, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Embezzler's Offer | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
Embezzler's Offer | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
Embezzler's Own | cold_affinity, construct, has_bow, humanoid, medium_height, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Aurate Warrior | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
Aurate Warrior | construct, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
Aurate Warrior | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
Aurate Warrior | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
Aurate Archer | cold_affinity, construct, has_bow, humanoid, medium_height, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Aurate Archer | cold_affinity, construct, has_bow, humanoid, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Overgrown Colossus | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
Overgrown Colossus | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Overgrown Colossus | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
Overgrown Colossus | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Auric Champion | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement |
Auric Champion | construct, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement |
Auric Colossus | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement |
Auric Colossus | construct, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement |
Auric Champion | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement |
Auric Champion | construct, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement |
Martial Statue | construct, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Martial Statue | construct, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Archer Statue | cold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Archer Statue | cold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Brittle Archer | cold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Brittle Archer | construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Maul Statue | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Fencer Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
Maul Statue | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Fencer Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
Figment of Winds | construct, fire_affinity, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Figment of Destruction | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Figment of Swords | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
Figment of Winds | construct, fire_affinity, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Figment of Destruction | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Figment of Swords | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
Figment of Winds | construct, fire_affinity, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Figment of Destruction | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Figment of Swords | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
Figment of Winds | construct, fire_affinity, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Figment of Destruction | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Figment of Swords | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
Aurate Warrior | construct, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
Aurate Warrior | construct, has_one_hand_mace, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
Aurate Archer | cold_affinity, construct, has_bow, humanoid, medium_height, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Aurate Archer | cold_affinity, construct, has_bow, humanoid, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Aurate Archer | cold_affinity, construct, has_bow, humanoid, medium_height, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Aurate Archer | cold_affinity, construct, has_bow, humanoid, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Aurate Warrior | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
Aurate Warrior | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
Aurate Warrior | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
Aurate Warrior | construct, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
Aurate Warrior | construct, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
Aurate Warrior | construct, has_one_hand_mace, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
Aurate Archer | cold_affinity, construct, has_bow, humanoid, medium_height, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Aurate Archer | cold_affinity, construct, has_bow, humanoid, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Aurate Warrior | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
Aurate Warrior | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
Aurate Warrior | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
Aurate Warrior | construct, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
Embezzler's Offer | construct, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
Embezzler's Own | cold_affinity, construct, has_bow, humanoid, medium_height, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Embezzler's Offer | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
Embezzler's Offer | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Giant Gladiator Statue | construct, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Giant Gladiator Statue | construct, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Overgrown Colossus | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
Overgrown Colossus | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Overgrown Colossus | construct, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Giant Gladiator Statue | construct, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Giant Gladiator Statue | construct, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Overgrown Colossus | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
Overgrown Colossus | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Overgrown Colossus | construct, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Auric Champion | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement |
Auric Champion | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Auric Champion | construct, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement |
Auric Colossus | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement |
Auric Colossus | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
Auric Colossus | construct, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement |
Auric Colossus | construct, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement |
Auric Colossus | construct, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
Auric Colossus | construct, has_one_hand_mace, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement |
Fencer Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
Maul Statue | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Archer Statue | cold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Fencer Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
Maul Statue | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Archer Statue | cold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Martial Statue | construct, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Fencer Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
Maul Statue | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Archer Statue | cold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Fencer Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
Maul Statue | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Archer Statue | cold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Martial Statue | construct, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Maul Statue | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Maul Statue | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Archer Statue | construct, fire_affinity, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Archer Statue | construct, fire_affinity, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Maul Statue | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Maul Statue | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Archer Statue | cold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Archer Statue | cold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
Giant Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Giant Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Majestic Statue | animal_claw_weapon, beast, construct, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, stone_construct |
Auric Lion | animal_claw_weapon, beast, construct, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, stone_construct |
Auric Lion | animal_claw_weapon, beast, construct, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour, stone_construct |
Auric Lion | animal_claw_weapon, beast, construct, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, stone_construct |
Auric Lion | animal_claw_weapon, beast, construct, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, stone_construct |
Molten Lion | animal_claw_weapon, beast, caster, construct, fire_affinity, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, stone_construct |
Molten Lion | animal_claw_weapon, beast, caster, construct, fire_affinity, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour, stone_construct |
Molten Lion | animal_claw_weapon, beast, caster, construct, fire_affinity, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, stone_construct |
Molten Lion | animal_claw_weapon, beast, caster, construct, fire_affinity, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, stone_construct |
Blood Elemental | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Blood Elemental | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Blood Elemental | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Aggravated Wound | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Aggravated Wound | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Aggravated Wound | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Crimson Ichor | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Crimson Ichor | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Blood Elemental | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Blood Elemental | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Coagulated Elemental | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement, unusable_corpse, water_elemental |
Fevered Clot | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Fevered Clot | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Fevered Clot | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Doedre's Ichor | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Doedre's Ichor | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Doedre's Ichor | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Doedre's Ichor | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Aggravated Wound | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Aggravated Wound | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Tainted Water | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, mud_blood, not_dex, not_str, physical_affinity, small_height, unusable_corpse, very_slow_movement, water_elemental |
Aggravated Wound | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Aggravated Wound | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Mephitic Maiden | cannot_be_monolith, caster, chaos_affinity, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, mud_blood, not_dex, not_str, physical_affinity, ranged, slow_movement, unusable_corpse, water_elemental |
Noxious Maiden | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, mud_blood, not_dex, not_str, physical_affinity, slow_movement, unusable_corpse, water_elemental |
Doedre's Vitriol | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, mud_blood, not_dex, not_str, physical_affinity, slow_movement, unusable_corpse, water_elemental |
Congealed Blood | caster, cleaving_weapon, construct, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_height, large_model, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, summoner, very_slow_movement, water_elemental |
Congealed Blood | caster, chaos_affinity, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, insect_blood, large_height, large_model, liquid_armour, melee, not_dex, not_str, physical_affinity, ranged, very_slow_movement, water_elemental |
Unstable Clot | cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, insect_blood, liquid_armour, melee, not_dex, not_str, physical_affinity, small_height, very_slow_movement, water_elemental |
Purged Fluids | cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, small_height, very_slow_movement, water_elemental |
Vengeful Blood | cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, small_height, very_slow_movement, water_elemental |
Congealed Mud | caster, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, large_height, large_model, liquid_armour, melee, mud_blood, not_dex, not_str, physical_affinity, very_slow_movement, water_elemental |
Blood Elemental | cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Blood Elemental | cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Fated Coagulate | caster, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, large_height, large_model, liquid_armour, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_slow_movement, water_elemental |
Fated Coagulate | caster, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, large_model, liquid_armour, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_slow_movement, water_elemental |
Holy Water | cannot_be_monolith, caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Holy Water | cannot_be_monolith, caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Undying Untouchable | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Undying Subject | caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undying |
Undying Subject | caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undying |
Undying Inductor | caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undying |
Undying Inductor | caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undying |
Undying Shredder | caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Undying Untouchable | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Undying Champion | caster, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Undying Engineer | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Ancient Sculptor | bludgeoning_weapon, demon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, non_unique_map_boss, not_int, physical_affinity, ranged, red_blood, undying, very_fast_movement |
Ancient Sculptor | bludgeoning_weapon, demon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, not_int, physical_affinity, ranged, red_blood, standalone_map_boss, undying, very_fast_movement |
Ancient Sculptor | bludgeoning_weapon, demon, elder_map_boss, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, non_attacking, not_int, red_blood, undying, very_fast_movement |
Ancient Architect | bludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, non_unique_map_boss, not_int, physical_affinity, ranged, red_blood, undying, very_fast_movement |
Ancient Architect | bludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, not_int, physical_affinity, ranged, red_blood, standalone_map_boss, undying, very_fast_movement |
Ancient Architect | bludgeoning_weapon, demon, elder_map_boss, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, non_attacking, not_int, red_blood, undying, very_fast_movement |
Undying Worker | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Undying Worker | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Undying Labourer | bludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Undying Labourer | bludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Undying Labourer | bludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Undying Labourer | bludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Undying Operator | bludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Undying Operator | bludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Undying Operator | bludgeoning_weapon, cannot_be_monolith, caster, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Undying Operator | bludgeoning_weapon, cannot_be_monolith, caster, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Undying Archivist | caster, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undying |
Stinking Undying | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Stinking Undying | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Undying Cultist | caster, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Undying Degenerate | caster, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Undying Degenerate | caster, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Undying Cultist | caster, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Undying Wretch | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Undying Wretch | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Undying Evangelist | caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Saintly Evangelist | caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Undying Evangelist | caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Student of Brutality | caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, putrid_monster, red_blood, undying |
Student of Brutality | caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, putrid_monster, red_blood, undying |
Maligaro's Acolyte | caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Maligaro's Acolyte | caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Trinian, Intellectus Prime | caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, ranged, red_blood, undying, very_fast_movement |
The Arbiter of Knowledge | caster, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, medium_small_height, melee, non_unique_map_boss, not_int, physical_affinity, ranged, red_blood, undying |
The Arbiter of Knowledge | caster, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, medium_small_height, melee, not_int, physical_affinity, ranged, red_blood, standalone_map_boss, undying |
The Arbiter of Knowledge | demon, elder_map_boss, flesh_armour, humanoid, is_unarmed, medium_movement, medium_small_height, non_attacking, not_int, red_blood, undying |
Undying Aristocrat | caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying |
Undying Aristocrat | caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying |
Undying Socialite | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Undying Socialite | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Undying Initiate | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Undying Initiate | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Undying Patrician | caster, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Undying Patrician | caster, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Maligaro's Acolyte | caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying |
Maligaro's Acolyte | caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying |
Undying Shade | demon, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, undying |
Undying Shade | demon, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, undying |
Undying Shade | caster, demon, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, undying |
Undying Shade | caster, demon, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, undying |
Undying Shade | caster, demon, fire_affinity, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, undying |
Undying Shade | caster, demon, fire_affinity, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, undying |
Undying Shade | demon, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, undying |
Undying Shade | demon, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, undying |
Undying Shade | caster, demon, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, undying |
Undying Shade | caster, demon, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, undying |
Undying Shade | caster, demon, fire_affinity, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, undying |
Undying Shade | caster, demon, fire_affinity, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, undying |
Undying Dreg | cannot_be_monolith, demon, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, undying |
Undying Dreg | cannot_be_monolith, demon, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, hidden_monster, humanoid, medium_movement, melee, not_int, physical_affinity, undying |
Undying Dreg | cannot_be_monolith, demon, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, hidden_monster, humanoid, medium_movement, melee, not_int, physical_affinity, undying |
Undying Untouchable | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Undying Subject | caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undying |
Undying Subject | caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undying |
Undying Inductor | caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undying |
Undying Inductor | caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undying |
Undying Shredder | caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Undying Evangelist | caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Undying Evangelist | caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Maligaro's Acolyte | caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Maligaro's Acolyte | caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying |
Undying Aristocrat | caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying |
Undying Aristocrat | caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying |
Undying Socialite | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Undying Socialite | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Undying Initiate | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Undying Initiate | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Undying Patrician | caster, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Undying Patrician | caster, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Maligaro's Acolyte | caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying |
Maligaro's Acolyte | caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying |
Caliga, Imperatrix | caster, demon, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, melee, not_int, physical_affinity, red_blood, undying |
Excellis Aurafix | caster, demon, dominus_monster_map, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, melee, non_unique_map_boss, not_int, physical_affinity, red_blood, undying |
Excellis Aurafix | caster, demon, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, melee, not_int, physical_affinity, red_blood, standalone_map_boss, undying |
Excellis Aurafix | demon, elder_map_boss, fast_movement, flesh_armour, humanoid, is_unarmed, medium_height, non_attacking, not_int, red_blood, undying |
Undying Untouchable | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Undying Untouchable | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Stinking Undying | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Stinking Undying | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Undying Archivist | caster, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undying |
Undying Cultist | caster, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Undying Degenerate | caster, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Undying Degenerate | caster, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Undying Cultist | caster, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Undying Wretch | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Shavronne's Envy | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Shavronne's Envy | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Shavronne's Greed | caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Lightning Tamer | caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Shavronne's Greed | caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Riftwalker | caster, cold_affinity, demon, flesh_armour, has_claw, has_one_handed_melee, humanoid, large_height, medium_movement, melee, non_unique_map_boss, not_int, not_str, physical_affinity, ranged, red_blood, undying |
Riftwalker | caster, cold_affinity, demon, flesh_armour, has_claw, has_one_handed_melee, humanoid, large_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, standalone_map_boss, undying |
Riftwalker | demon, elder_map_boss, flesh_armour, has_claw, has_one_handed_melee, humanoid, large_height, medium_movement, non_attacking, not_int, not_str, red_blood, undying |
The Uncreated | caster, cold_affinity, demon, eldritch, ghost_armour, ghost_blood, has_claw, has_one_handed_melee, humanoid, large_height, medium_movement, melee, no_maven, not_int, not_str, physical_affinity, ranged, undying |
The Unshaped | caster, cold_affinity, demon, eldritch, ghost_armour, ghost_blood, has_claw, has_one_handed_melee, humanoid, large_height, medium_movement, melee, no_maven, not_int, not_str, physical_affinity, ranged, undying |
Agent of the Void | caster, cold_affinity, demon, eldritch, ghost_armour, ghost_blood, has_claw, has_one_handed_melee, humanoid, influence_monster, large_height, medium_movement, melee, no_maven, not_int, not_str, physical_affinity, ranged, shaper_monster, undying |
Agent of the Void | caster, cold_affinity, demon, eldritch, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, large_height, medium_movement, no_maven, not_int, not_str, ranged, shaper_monster, undying |
Entity of the Void | caster, demon, eldritch, fire_affinity, ghost_armour, ghost_blood, has_claw, has_one_handed_melee, humanoid, influence_monster, large_height, medium_movement, melee, no_maven, not_int, not_str, physical_affinity, ranged, shaper_monster, shaper_void_entity_monster, undying |
Entity of the Void | caster, cold_affinity, demon, eldritch, ghost_armour, ghost_blood, has_claw, has_one_handed_melee, humanoid, influence_monster, large_height, lightning_affinity, medium_movement, melee, no_maven, not_int, not_str, physical_affinity, ranged, shaper_monster, shaper_void_entity_monster, undying |
Void Remnant | demon, eldritch, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, shaper_monster, undying |
Void Remnant | caster, cold_affinity, demon, eldritch, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, shaper_monster, undying |
Void Remnant | caster, cold_affinity, demon, eldritch, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, shaper_monster, undying |
Void Remnant | demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, not_str, physical_affinity, shaper_monster, undying |
Void Remnant | caster, cold_affinity, demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, not_str, physical_affinity, ranged, shaper_monster, undying |
Void Remnant | caster, cold_affinity, demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, not_str, physical_affinity, ranged, shaper_monster, undying |
Void Remnant | demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, not_str, physical_affinity, shaper_monster, undying |
Void Remnant | caster, cold_affinity, demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, not_str, physical_affinity, ranged, shaper_monster, undying |
Void Remnant | caster, cold_affinity, demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, not_str, physical_affinity, ranged, shaper_monster, undying |
Void Remnant | demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, not_str, physical_affinity, shaper_monster, undying, unusable_corpse |
Void Remnant | caster, cold_affinity, demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, not_str, physical_affinity, ranged, shaper_monster, undying, unusable_corpse |
Void Remnant | demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, not_str, physical_affinity, shaper_monster, undying, unusable_corpse |
Void Remnant | caster, cold_affinity, demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, not_str, physical_affinity, shaper_monster, undying, unusable_corpse |
Void Remnant | caster, cold_affinity, demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, not_str, physical_affinity, ranged, shaper_monster, undying, unusable_corpse |
Void Remnant | demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, melee, not_int, not_str, physical_affinity, shaper_monster, undying, unusable_corpse |
Void Remnant | caster, cold_affinity, demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, melee, not_int, not_str, physical_affinity, ranged, shaper_monster, undying, unusable_corpse |
Void Remnant | demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, melee, not_int, not_str, physical_affinity, shaper_monster, undying, unusable_corpse |
Void Remnant | caster, cold_affinity, demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, melee, not_int, not_str, physical_affinity, ranged, shaper_monster, undying, unusable_corpse |
Void Remnant | caster, cold_affinity, demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, melee, not_int, not_str, physical_affinity, ranged, shaper_monster, undying, unusable_corpse |
Abhorred Elitist | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Abhorred Elitist | caster, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying |
Abhorred Elitist | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Abhorred Elitist | caster, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying |
The Stockkeeper | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying |
Frigid Attendant | caster, demon, ghost_armour, humanoid, medium_movement, not_int, not_str, red_blood, undying |
Frigid Attendant | caster, demon, ghost_armour, humanoid, medium_movement, not_int, not_str, red_blood, undying |
Fiery Attendant | caster, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Fiery Attendant | caster, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Voltaic Attendant | caster, demon, ghost_armour, humanoid, medium_movement, not_int, not_str, red_blood, undying |
Voltaic Attendant | caster, demon, ghost_armour, humanoid, medium_movement, not_int, not_str, red_blood, undying |
Undying Grappler | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Undying Grappler | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Undying Grappler | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Undying Grappler | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Shavronne's Gemling | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Shavronne's Gemling | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Undying Grappler | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Undying Grappler | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Augmented Grappler | cursing_monster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Augmented Grappler | cursing_monster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
Perpetus | caster, demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, undying |
Perpetus | caster, demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, undying |
Undying Outcast | demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying |
Undying Outcast | demon, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying |
Undying Impaler | demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying |
Undying Impaler | demon, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying |
Undying Outcast | caster, demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying |
Undying Ravager | cannot_be_monolith, caster, demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying |
Undying Ravager | cannot_be_monolith, caster, demon, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying |
Dockhand Wraith | bandit_area, bludgeoning_weapon, ghost_blood, has_one_hand_mace, has_one_handed_melee, human, light_armour, medium_height, melee, not_int, not_str, physical_affinity, undead, very_slow_movement |
Dockhand Wraith | bandit_area, bludgeoning_weapon, ghost_blood, has_one_hand_mace, has_one_handed_melee, human, light_armour, melee, not_int, not_str, physical_affinity, undead, very_slow_movement |
Dockhand Wraith | bandit_area, bludgeoning_weapon, ghost_blood, has_two_hand_mace, has_two_handed_melee, human, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement |
Dockhand Wraith | bandit_area, bludgeoning_weapon, ghost_blood, has_two_hand_mace, has_two_handed_melee, human, light_armour, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement |
Dockhand Wraith | bandit_area, cold_affinity, ghost_blood, has_bow, human, light_armour, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, undead, very_slow_movement |
Dockhand Wraith | bandit_area, cold_affinity, ghost_blood, has_bow, human, light_armour, not_int, not_str, physical_affinity, puncturing_weapon, ranged, undead, very_slow_movement |
Labourer Wraith | bandit_area, cold_affinity, ghost_blood, has_bow, human, light_armour, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, undead, very_slow_movement |
Labourer Wraith | bandit_area, cold_affinity, ghost_blood, has_bow, human, light_armour, not_int, not_str, physical_affinity, puncturing_weapon, ranged, undead, very_slow_movement |
Foreman | bandit_area, bludgeoning_weapon, ghost_blood, has_two_hand_mace, has_two_handed_melee, human, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, slow_movement, undead |
Foreman | bandit_area, bludgeoning_weapon, ghost_blood, has_two_hand_mace, has_two_handed_melee, human, light_armour, melee, not_dex, not_int, physical_affinity, slow_movement, undead |
Dockhand Wraith | bandit, ghost_blood, has_bow, human, humanoid, light_armour, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement |
Brittle Longshoreman | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Brittle Longshoreman | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Brittle Corsair | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Brittle Corsair | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Raised Zombie | animal_claw_weapon, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, zombie |
Raised Zombie | animal_claw_weapon, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, zombie |
Raised Zombie | animal_claw_weapon, fast_movement, flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, zombie |
Raised Zombie | animal_claw_weapon, fast_movement, flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, zombie |
Shadow Minion | caster, chaos_affinity, construct, hard_armour, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged, red_blood |
Summoned Skeleton | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Summoned Phantasm | caster, flesh_armour, ghost, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, small_height, undead |
Volatile Phantasm | caster, chaos_affinity, flesh_armour, ghost, ghost_blood, is_unarmed, medium_movement, no_pantheon_mod, not_dex, not_str, slashing_weapon, small_height, undead, uses_suicide_explode |
Energised Phantasm | caster, flesh_armour, ghost, ghost_blood, is_unarmed, lightning_affinity, not_dex, not_str, slashing_weapon, small_height, undead, very_slow_movement |
Volatile Phantasm | caster, chaos_affinity, flesh_armour, ghost, ghost_blood, is_unarmed, medium_movement, not_dex, not_str, slashing_weapon, small_height, undead, uses_suicide_explode |
Shackled Phantasm | caster, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, medium_movement, slashing_weapon, undead |
Summoned Skeleton | has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, skeleton, slashing_weapon, slow_movement, stone_armour, undead |
Summoned Skeleton | has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, skeleton, slashing_weapon, slow_movement, stone_armour, undead |
Summoned Skeleton | has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, skeleton, slashing_weapon, slow_movement, stone_armour, undead |
Summoned Skeleton | has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, skeleton, slashing_weapon, slow_movement, stone_armour, undead |
Summoned Skeleton | has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, skeleton, slashing_weapon, slow_movement, stone_armour, undead |
Summoned Skeleton Soldier | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Summoned Skeleton Soldier | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Summoned Skeleton Soldier | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Summoned Skeleton Soldier | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Summoned Skeleton Soldier | has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, stone_armour, undead |
Summoned Skeleton Soldier | has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, stone_armour, undead |
Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Summoned Skeleton Archer | has_bow, humanoid, medium_height, mud_blood, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, stone_armour, undead, very_slow_movement |
Summoned Skeleton Archer | has_bow, humanoid, medium_height, mud_blood, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, stone_armour, undead, very_slow_movement |
Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Summoned Skeleton Archer | has_bow, humanoid, mud_blood, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, stone_armour, undead, very_slow_movement |
Summoned Skeleton Archer | has_bow, humanoid, mud_blood, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, stone_armour, undead, very_slow_movement |
Summoned Skeleton Caster | bone_armour, bones, caster, cold_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Summoned Skeleton Caster | bone_armour, bones, caster, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Summoned Skeleton Caster | bone_armour, bones, caster, fire_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Summoned Skeleton Caster | bone_armour, bones, caster, cold_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Summoned Skeleton Caster | bone_armour, bones, caster, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Summoned Skeleton Caster | bone_armour, bones, caster, fire_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Summoned Skeleton Caster | bone_armour, bones, caster, cold_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Summoned Skeleton Caster | bone_armour, bones, caster, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Summoned Skeleton Caster | bone_armour, bones, caster, fire_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Summoned Skeleton Caster | bone_armour, bones, caster, cold_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Summoned Skeleton Caster | bone_armour, bones, caster, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Summoned Skeleton Caster | bone_armour, bones, caster, fire_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Summoned Skeleton Caster | caster, cold_affinity, humanoid, is_unarmed, medium_height, mud_blood, not_dex, not_str, ranged, skeleton, slashing_weapon, stone_armour, undead, very_slow_movement |
Summoned Skeleton Caster | caster, humanoid, is_unarmed, lightning_affinity, medium_height, mud_blood, not_dex, not_str, ranged, skeleton, slashing_weapon, stone_armour, undead, very_slow_movement |
Summoned Skeleton Caster | caster, fire_affinity, humanoid, is_unarmed, medium_height, mud_blood, not_dex, not_str, ranged, skeleton, slashing_weapon, stone_armour, undead, very_slow_movement |
Summoned Skeleton Caster | caster, cold_affinity, humanoid, is_unarmed, medium_height, mud_blood, not_dex, not_str, ranged, skeleton, slashing_weapon, stone_armour, undead, very_slow_movement |
Summoned Skeleton Caster | caster, humanoid, is_unarmed, lightning_affinity, medium_height, mud_blood, not_dex, not_str, ranged, skeleton, slashing_weapon, stone_armour, undead, very_slow_movement |
Summoned Skeleton Caster | caster, fire_affinity, humanoid, is_unarmed, medium_height, mud_blood, not_dex, not_str, ranged, skeleton, slashing_weapon, stone_armour, undead, very_slow_movement |
Summoned Skeleton Colossus | bone_armour, bones, cleaving_weapon, fire_affinity, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, not_int, physical_affinity, skeleton, slow_movement, undead |
Summoned Skeleton General | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Summoned Skeleton Sniper | bone_armour, bones, has_bow, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Summoned Skeleton Deathmage | bone_armour, bones, caster, fire_affinity, humanoid, is_unarmed, medium_height, not_int, skeleton, slashing_weapon, slow_movement, summoner, undead |
Summoned Skeleton Colossus | bludgeoning_weapon, bone_armour, bones, fire_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, large_height, melee, not_int, physical_affinity, skeleton, slow_movement, undead |
Summoned Skeleton General | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Summoned Skeleton Sniper | bone_armour, bones, has_bow, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Summoned Skeleton Deathmage | bone_armour, bones, caster, fire_affinity, humanoid, is_unarmed, medium_height, not_int, skeleton, slashing_weapon, slow_movement, summoner, undead |
Summoned Skeleton Colossus | cleaving_weapon, fire_affinity, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_int, physical_affinity, skeleton, slow_movement, stone_armour, undead |
Summoned Skeleton General | has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, stone_armour, undead |
Summoned Skeleton Sniper | has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, stone_armour, undead, very_slow_movement |
Summoned Skeleton Deathmage | caster, fire_affinity, humanoid, is_unarmed, medium_height, mud_blood, not_int, skeleton, slashing_weapon, slow_movement, stone_armour, summoner, undead |
Raised Zombie | animal_claw_weapon, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement, undead, zombie |
Flesh Puppet | animal_claw_weapon, caster, chaos_affinity, fast_movement, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, zombie |
Summoned Skeleton | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Summoned Skeleton | bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, skeleton, slashing_weapon, undead |
Profane Thrall | bone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Profane Thrall | bone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Profane Thrall | bone_armour, bones, cultist, is_unarmed, large_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Profane Thrall | bone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Profane Thrall | bone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Profane Thrall | bone_armour, bones, cultist, is_unarmed, large_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Profane Thrall | bone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Profane Thrall | bone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Profane Thrall | bone_armour, bones, cultist, is_unarmed, large_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Profane Thrall | bone_armour, bones, caster, cultist, is_unarmed, medium_height, not_dex, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Profane Acolyte | bone_armour, bones, caster, cultist, fire_affinity, is_unarmed, medium_height, not_dex, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Desecrated Thrall | bone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Desecrated Thrall | bone_armour, bones, cultist, is_unarmed, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Champion of the Feast | demon, extra_extra_small_height, fast_movement, ghost_armour, has_one_hand_sword, has_one_handed_melee, humanoid, melee, physical_affinity |
Shaman of the Feast | caster, demon, extra_extra_small_height, fast_movement, ghost_armour, humanoid, is_unarmed, physical_affinity, ranged |
Champion of the Feast | demon, extra_extra_small_height, fast_movement, ghost_armour, has_one_hand_sword, has_one_handed_melee, humanoid, melee, physical_affinity |
Champion of the Feast | demon, extra_extra_small_height, fast_movement, ghost_armour, has_one_hand_sword, has_one_handed_melee, humanoid, melee, physical_affinity |
Champion of the Feast | demon, extra_extra_small_height, fast_movement, ghost_armour, has_one_hand_sword, has_one_handed_melee, humanoid, melee, physical_affinity |
Shaman of the Feast | caster, demon, extra_extra_small_height, fast_movement, ghost_armour, humanoid, is_unarmed, physical_affinity, ranged |
Champion of the Feast | demon, extra_extra_small_height, fast_movement, ghost_armour, has_one_hand_sword, has_one_handed_melee, humanoid, melee, physical_affinity |
Shaman of the Feast | caster, demon, extra_extra_small_height, fast_movement, ghost_armour, humanoid, is_unarmed, physical_affinity, ranged |
Guardian of the Feast | demon, extra_extra_small_height, fast_movement, ghost_armour, humanoid, is_unarmed, melee, not_int, physical_affinity |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, extra_small_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, extra_small_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, extra_small_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, extra_small_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, extra_small_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, extra_small_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, extra_small_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int, small_height |
Totem | construct, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int, small_height |
Totem | construct, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int, small_height |
Totem | construct, immobile, is_unarmed, large_model, medium_height, metal_armour, mud_blood, non_attacking, not_dex, not_int |
Totem | construct, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int, small_height |
Totem | construct, immobile, is_unarmed, large_model, medium_height, metal_armour, mud_blood, non_attacking, not_dex, not_int |
Totem | construct, immobile, is_unarmed, large_model, medium_height, metal_armour, mud_blood, non_attacking, not_dex, not_int |
Totem | construct, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int, small_height |
Totem | construct, extra_small_height, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, extra_small_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int, small_height |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, extra_small_height, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, extra_small_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | caster, construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, stone_armour |
Totem | caster, construct, immobile, is_unarmed, large_model, lightning_affinity, not_dex, not_int, small_height, stone_armour |
Totem | construct, cursing_monster, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Spawn | animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood |
Spawn | animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, not_int, not_str, red_blood, uses_suicide_explode |
Spawn | animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood |
Molten Skeleton | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, slow_movement, undead |
Unearthly Skeleton | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Pure Water | caster, cleaving_weapon, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, very_slow_movement, water, water_elemental |
Pure Water | cleaving_weapon, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, very_slow_movement, water, water_elemental |
Pagan Bishop of Agony | bludgeoning_weapon, bone_armour, bones, caster, cursing_monster, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Pagan Bishop of Agony | bludgeoning_weapon, bone_armour, bones, caster, cursing_monster, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, standalone_map_boss, undead, very_slow_movement |
Pagan Bishop of Agony | bludgeoning_weapon, bone_armour, bones, elder_map_boss, has_one_hand_mace, has_one_handed_melee, large_height, non_attacking, not_dex, not_int, skeleton, undead, very_slow_movement |
Litanius, the Black Prayer | bludgeoning_weapon, bone_armour, bones, caster, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Litanius, the Black Prayer | bludgeoning_weapon, bone_armour, bones, caster, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, standalone_map_boss, undead, very_slow_movement |
Litanius, the Black Prayer | bludgeoning_weapon, bone_armour, bones, elder_map_boss, has_one_hand_mace, has_one_handed_melee, large_height, non_attacking, not_dex, not_int, skeleton, undead, very_slow_movement |
Penitentiary Incarcerator | brute_boss, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, non_unique_map_boss, not_int, physical_affinity, red_blood |
Penitentiary Incarcerator | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood, standalone_map_boss |
Brutal Incarcerator | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood, standalone_map_boss |
Penitentiary Incarcerator | demon, elder_map_boss, flesh_armour, humanoid, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_int, red_blood |
Penitentiary Incarcerator | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, no_maven, not_int, physical_affinity, red_blood |
Penitentiary Incarcerator | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood |
Penitentiary Incarcerator | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood, unique_map_boss |
Fire and Fury | caster, demon, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, merveil_boss, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood |
Fire and Fury | caster, demon, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, standalone_map_boss |
Fire and Fury | demon, elder_map_boss, flesh_armour, is_unarmed, medium_height, medium_movement, non_attacking, not_dex, not_str, red_blood |
Fire and Fury | caster, demon, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, no_maven, not_dex, not_str, physical_affinity, ranged, red_blood |
Loathe | demon, has_one_hand_mace, has_one_handed_melee, large_height, large_model, light_armour, lightning_affinity, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Loathe | demon, has_one_hand_mace, has_one_handed_melee, large_height, large_model, light_armour, lightning_affinity, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
The Blacksmith | flesh_armour, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, non_unique_map_boss, physical_affinity, red_blood, slow_movement, undead, zombie |
The Blacksmith | flesh_armour, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, physical_affinity, red_blood, slow_movement, standalone_map_boss, undead, zombie |
The Blacksmith | elder_map_boss, flesh_armour, is_unarmed, large_height, large_model, non_attacking, red_blood, slow_movement, undead, zombie |
Hillock | flesh_armour, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, physical_affinity, red_blood, slow_movement, undead, unique_map_boss, zombie |
Drought-Maddened Rhoa | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, insect_blood, large_model, light_armour, medium_movement, medium_small_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, rhoa_map_boss |
Drought-Maddened Rhoa | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, insect_blood, large_model, light_armour, medium_movement, medium_small_height, melee, not_dex, not_int, physical_affinity, standalone_map_boss |
Drought-Maddened Rhoa | animal_claw_weapon, avian_beast, beast, elder_map_boss, insect_blood, is_unarmed, large_model, light_armour, medium_movement, medium_small_height, non_attacking, not_dex, not_int |
Titan of the Grove | cleaving_weapon, construct, earth_elemental, extra_large_height, has_one_hand_sword, has_one_handed_melee, large_model, melee, mud_blood, non_unique_map_boss, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Titan of the Grove | cleaving_weapon, construct, earth_elemental, extra_large_height, has_one_hand_sword, has_one_handed_melee, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, standalone_map_boss, stone_armour, stone_construct, very_slow_movement |
Titan of the Grove | cleaving_weapon, construct, earth_elemental, elder_map_boss, extra_large_height, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour, stone_construct, very_slow_movement |
Titan of the Grove | cleaving_weapon, construct, earth_elemental, extra_large_height, has_one_hand_sword, has_one_handed_melee, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Megaera | bludgeoning_weapon, caster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, melee, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood, summoner, very_fast_movement |
Megaera | bludgeoning_weapon, caster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, standalone_map_boss, summoner, very_fast_movement |
Megaera | bludgeoning_weapon, elder_map_boss, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, non_attacking, not_int, not_str, red_blood, very_fast_movement |
Beast of the Pits | animal_claw_weapon, bear_boss_map, beast, caster, has_one_hand_sword, has_one_handed_melee, large_height, large_model, light_armour, mammal_beast, medium_movement, melee, non_unique_map_boss, physical_affinity, red_blood, ursine_beast |
Beast of the Pits | animal_claw_weapon, beast, caster, has_one_hand_sword, has_one_handed_melee, large_height, large_model, light_armour, mammal_beast, medium_movement, melee, physical_affinity, red_blood, standalone_map_boss, ursine_beast |
Apex Monstrosity | animal_claw_weapon, beast, caster, has_one_hand_sword, has_one_handed_melee, large_height, large_model, light_armour, mammal_beast, medium_movement, melee, physical_affinity, red_blood, standalone_map_boss, ursine_beast |
Beast of the Pits | animal_claw_weapon, beast, elder_map_boss, is_unarmed, large_height, large_model, light_armour, mammal_beast, medium_movement, non_attacking, red_blood, ursine_beast |
Steelpoint the Avenger | bone_armour, bones, has_bow, humanoid, medium_height, non_unique_map_boss, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Steelpoint the Avenger | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, standalone_map_boss, undead, very_slow_movement |
Steelpoint the Avenger | bone_armour, bones, elder_map_boss, has_bow, humanoid, medium_height, non_attacking, not_int, not_str, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Champion of Frost | bludgeoning_weapon, bone_armour, bones, cold_affinity, has_one_hand_mace, has_one_handed_melee, large_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Champion of Frost | bludgeoning_weapon, bone_armour, bones, cold_affinity, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, standalone_map_boss, undead, very_slow_movement |
Champion of Frost | bludgeoning_weapon, bone_armour, bones, elder_map_boss, has_one_hand_mace, has_one_handed_melee, large_height, non_attacking, not_dex, not_int, skeleton, undead, very_slow_movement |
Thunderskull | bone_armour, bones, caster, is_unarmed, lightning_affinity, medium_height, non_unique_map_boss, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Thunderskull | bone_armour, bones, caster, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, skeleton, slashing_weapon, standalone_map_boss, undead, very_slow_movement |
Thunderskull | bone_armour, bones, caster, elder_map_boss, is_unarmed, medium_height, non_attacking, not_dex, not_str, skeleton, slashing_weapon, undead, very_slow_movement |
Belcer, the Pirate Lord | bludgeoning_weapon, bone_armour, bones, caster, ghost, has_one_hand_mace, has_one_handed_melee, medium_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, skeleton, summoner, undead, very_slow_movement |
Belcer, the Pirate Lord | bludgeoning_weapon, bone_armour, bones, caster, ghost, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, standalone_map_boss, summoner, undead, very_slow_movement |
Belcer, the Pirate Lord | bludgeoning_weapon, bone_armour, bones, elder_map_boss, ghost, has_one_hand_mace, has_one_handed_melee, medium_height, non_attacking, not_dex, not_int, skeleton, undead, very_slow_movement |
Enticer of Rot | bandit, caster, fire_affinity, has_wand, human, humanoid, light_armour, medium_movement, medium_small_height, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood |
Enticer of Rot | bandit, caster, fire_affinity, has_wand, human, humanoid, light_armour, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood, standalone_map_boss |
Enticer of Rot | bandit, elder_map_boss, has_wand, human, humanoid, light_armour, medium_movement, medium_small_height, non_attacking, not_dex, not_str, ranged, red_blood |
Witch of the Cauldron | bandit, caster, fire_affinity, has_wand, human, humanoid, light_armour, medium_movement, medium_small_height, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood |
Witch of the Cauldron | bandit, caster, fire_affinity, has_wand, human, humanoid, light_armour, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood, standalone_map_boss |
Witch of the Cauldron | bandit, elder_map_boss, has_wand, human, humanoid, light_armour, medium_movement, medium_small_height, non_attacking, not_dex, not_str, red_blood |
Witch of the Cauldron | bandit, caster, has_wand, human, humanoid, light_armour, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood, unique_map_boss |
Xixic, High Necromancer | animal_claw_weapon, caster, chaos_affinity, demon, fire_affinity, flesh_armour, humanoid, insect_blood, is_unarmed, large_height, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, raises_dead, summoner, very_slow_movement |
Xixic, High Necromancer | animal_claw_weapon, caster, chaos_affinity, demon, fire_affinity, flesh_armour, humanoid, insect_blood, is_unarmed, large_height, melee, not_dex, not_str, physical_affinity, raises_dead, standalone_map_boss, summoner, very_slow_movement |
Grand Necromancer | animal_claw_weapon, caster, chaos_affinity, demon, fire_affinity, flesh_armour, humanoid, insect_blood, is_unarmed, large_height, melee, not_dex, not_str, physical_affinity, raises_dead, standalone_map_boss, summoner, very_slow_movement |
Xixic, High Necromancer | animal_claw_weapon, demon, elder_map_boss, flesh_armour, humanoid, insect_blood, is_unarmed, large_height, non_attacking, not_dex, not_str, very_slow_movement |
Shock and Horror | caster, demon, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, medium_height, medium_movement, melee, merveil_boss, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood |
Shock and Horror | caster, demon, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, standalone_map_boss |
Shock and Horror | demon, elder_map_boss, flesh_armour, is_unarmed, medium_height, medium_movement, non_attacking, not_dex, not_str, red_blood |
Shock and Horror | caster, demon, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, medium_height, medium_movement, melee, no_maven, not_dex, not_str, physical_affinity, ranged, red_blood |
Lady of the Brood | caster, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
Glace | caster, cold_affinity, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, melee, non_unique_map_boss, not_int, not_str, physical_affinity, ranged, red_blood |
Glace | caster, cold_affinity, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, standalone_map_boss |
Glace | elder_map_boss, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, non_attacking, not_int, not_str, red_blood |
The Idol Beyond | caster, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
The Idol Beyond | caster, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
Achioc, the Glacier | caster, cold_affinity, construct, has_bow, immobile, large_height, large_model, mud_blood, not_dex, not_int, ranged, stone_armour |
Levioc, the Volcano | caster, construct, fire_affinity, has_bow, immobile, large_height, large_model, mud_blood, not_dex, not_int, stone_armour |
Zorioc, the Storm | caster, construct, has_bow, immobile, large_height, large_model, lightning_affinity, mud_blood, not_dex, not_int, puncturing_weapon, ranged, stone_armour |
Izioc, the Abyss | caster, chaos_affinity, construct, has_bow, immobile, large_height, large_model, mud_blood, not_dex, not_int, puncturing_weapon, ranged, stone_armour |
Achioc, the Glacier | caster, cold_affinity, construct, has_bow, immobile, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour |
Levioc, the Volcano | caster, construct, fire_affinity, has_bow, immobile, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour |
Zorioc, the Storm | caster, construct, has_bow, immobile, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, puncturing_weapon, stone_armour |
Izioc, the Abyss | chaos_affinity, construct, has_bow, immobile, large_model, medium_height, mud_blood, not_dex, not_int, puncturing_weapon, ranged, stone_armour |
Olmec, the All Stone | caster, chaos_affinity, cold_affinity, construct, extra_large_height, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, ranged, stone_armour, unique_map_boss |
Flame of Truth | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Merveil, the Reflection | caster, cold_affinity, demon, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, merveil_boss, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Merveil, the Reflection | demon, elder_map_boss, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, non_attacking, not_dex, not_str, red_blood, slashing_weapon |
Merveil, the Reflection | caster, cold_affinity, demon, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, no_maven, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Merveil, the Reflection | caster, cold_affinity, demon, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Merveil, the Reflection | caster, cold_affinity, demon, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, merveil_boss, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, unique_map_boss |
Merveil, the Reflection | caster, cold_affinity, demon, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, merveil_boss, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Merveil, the Reflection | demon, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, non_attacking, not_dex, not_str, red_blood, slashing_weapon |
Merveil, the Reflection | caster, cold_affinity, demon, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, unique_map_boss |
Merveil, the Returned | caster, cold_affinity, demon, flesh_armour, is_unarmed, medium_small_height, merveil_boss, non_unique_map_boss, not_dex, not_str, red_blood, slow_movement, transform_boss_area |
Merveil, the Returned | caster, cold_affinity, demon, flesh_armour, is_unarmed, medium_small_height, not_dex, not_str, red_blood, slow_movement, standalone_map_boss |
Merveil, the Returned | demon, elder_map_boss, flesh_armour, is_unarmed, medium_small_height, non_attacking, not_dex, not_str, red_blood, slow_movement |
Merveil, the Returned | caster, cold_affinity, demon, flesh_armour, is_unarmed, medium_small_height, no_maven, not_dex, not_str, red_blood, slow_movement |
Merveil, the Returned | caster, cold_affinity, demon, flesh_armour, is_unarmed, medium_height, not_dex, not_str, red_blood, slow_movement |
Merveil, the Returned | caster, cold_affinity, demon, flesh_armour, is_unarmed, medium_small_height, merveil_boss, not_dex, not_str, red_blood, slow_movement, transform_boss_area, unique_map_boss |
Merveil, the Returned | caster, cold_affinity, demon, flesh_armour, is_unarmed, medium_small_height, not_dex, not_str, red_blood, slow_movement |
Master of the Blade | bandit, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, I_see_brothers_card, light_armour, medium_height, melee, non_unique_map_boss, not_int, physical_affinity, red_blood, slashing_weapon |
Master of the Blade | bandit, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss |
Master of the Blade | bandit, elder_map_boss, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, non_attacking, not_int, red_blood, slashing_weapon |
Leif, the Swift-Handed | bandit, caster, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, non_unique_map_boss, not_int, physical_affinity, red_blood, slashing_weapon |
Leif, the Swift-Handed | bandit, caster, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss |
Leif, the Swift-Handed | bandit, elder_map_boss, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, non_attacking, not_int, red_blood, slashing_weapon |
Master of the Blade | bandit, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_movement, medium_small_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, unique_map_boss |
Plaguebringer | chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Lord of the Bow | bandit, chaos_affinity, cold_affinity, fire_affinity, flesh_armour, has_bow, human, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Lord of the Bow | bandit, chaos_affinity, cold_affinity, fire_affinity, flesh_armour, has_bow, human, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Lord of the Ashen Arrow | bandit, caster, fast_movement, fire_affinity, flesh_armour, has_bow, human, humanoid, medium_small_height, non_unique_map_boss, not_int, puncturing_weapon, ranged, red_blood |
Lord of the Ashen Arrow | bandit, caster, fast_movement, fire_affinity, flesh_armour, has_bow, human, humanoid, medium_small_height, not_int, puncturing_weapon, ranged, red_blood, standalone_map_boss |
Lord of the Ashen Arrow | bandit, elder_map_boss, fast_movement, flesh_armour, has_bow, human, humanoid, medium_small_height, non_attacking, not_int, puncturing_weapon, ranged, red_blood |
Massier | bandit, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, I_see_brothers_card, medium_height, melee, non_unique_map_boss, not_int, physical_affinity, plate_armour, red_blood, very_slow_movement |
Massier | bandit, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, standalone_map_boss, very_slow_movement |
Massier | bandit, bludgeoning_weapon, elder_map_boss, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, non_attacking, not_int, plate_armour, red_blood, very_slow_movement |
Spirit of Nadia | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Spirit of Nadia | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Spirit of Aidan | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Spirit of Aidan | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Spinner of False Hope | animal_claw_weapon, beast, caster, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_small_height, melee, non_unique_map_boss, not_dex, physical_affinity, ranged, spider |
Spinner of False Hope | animal_claw_weapon, beast, caster, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_small_height, melee, not_dex, physical_affinity, ranged, spider, standalone_map_boss |
Spinner of False Hope | animal_claw_weapon, beast, elder_map_boss, fast_movement, flesh_armour, insect_blood, is_unarmed, large_model, medium_small_height, non_attacking, not_dex, spider |
Spinner of False Hope | animal_claw_weapon, beast, caster, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_small_height, melee, no_maven, not_dex, physical_affinity, ranged, spider |
Queen of the Great Tangle | animal_claw_weapon, beast, caster, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_small_height, melee, non_unique_map_boss, not_dex, physical_affinity, ranged, spider |
Queen of the Great Tangle | animal_claw_weapon, beast, caster, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_small_height, melee, not_dex, physical_affinity, ranged, spider, standalone_map_boss |
Queen of the Great Tangle | animal_claw_weapon, beast, elder_map_boss, fast_movement, flesh_armour, insect_blood, is_unarmed, large_model, medium_small_height, non_attacking, not_dex, spider |
Queen of the Great Tangle | animal_claw_weapon, beast, caster, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_height, melee, not_dex, physical_affinity, ranged, spider |
Oak the Mighty | bandit, bludgeoning_weapon, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood |
Oak the Mighty | bandit, bludgeoning_weapon, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, standalone_map_boss |
Oak the Mighty | bandit, bludgeoning_weapon, elder_map_boss, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, not_int, not_str, red_blood |
Aulen Greychain | bandit, bludgeoning_weapon, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood |
Aulen Greychain | bandit, bludgeoning_weapon, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, standalone_map_boss |
Aulen Greychain | bandit, bludgeoning_weapon, elder_map_boss, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, not_int, not_str, red_blood |
Oak the Mighty | bandit, bludgeoning_weapon, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, unique_map_boss |
Shadow of the Vaal | caster, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Shadow of the Vaal | caster, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, standalone_map_boss |
Shadow of the Vaal | construct, elder_map_boss, extra_extra_large_height, hard_armour, is_unarmed, large_model, non_attacking, not_dex, not_int, red_blood, slashing_weapon, slow_movement |
Shadow of the Vaal | caster, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, no_maven, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Shadow of the Vaal | caster, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Shadow of the Vaal | caster, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, unique_map_boss |
Atziri's Chosen | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Asphyxia | caster, cleaving_weapon, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, summoner, water, water_elemental |
Mother Phyia | caster, cleaving_weapon, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, water, water_elemental |
Asphyxia | caster, cleaving_weapon, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, summoner, water, water_elemental |
Avatar of the Tempest | caster, cleaving_weapon, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, summoner, water, water_elemental |
Blood Progenitor | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, melee, non_unique_map_boss, physical_affinity, primate_beast, red_blood |
Blood Progenitor | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, melee, physical_affinity, primate_beast, red_blood, standalone_map_boss |
Blood Progenitor | beast, bludgeoning_weapon, elder_map_boss, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, non_attacking, primate_beast, red_blood |
The Primal One | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, melee, non_unique_map_boss, physical_affinity, primate_beast, red_blood |
The Primal One | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, melee, physical_affinity, primate_beast, red_blood, standalone_map_boss |
The Primal One | beast, bludgeoning_weapon, elder_map_boss, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, non_attacking, primate_beast, red_blood |
Blood Progenitor | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, melee, physical_affinity, primate_beast, red_blood |
Slitherskin | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Skullbeak | animal_claw_weapon, avian_beast, beast, bone_armour, bones, fast_movement, has_claw, has_one_handed_melee, large_model, medium_small_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, rhoa_map_boss, undead |
Skullbeak | animal_claw_weapon, avian_beast, beast, bone_armour, bones, fast_movement, has_claw, has_one_handed_melee, large_model, medium_small_height, melee, not_dex, not_int, physical_affinity, standalone_map_boss, undead |
Skullbeak | animal_claw_weapon, avian_beast, beast, bone_armour, bones, elder_map_boss, fast_movement, is_unarmed, large_model, medium_small_height, non_attacking, not_dex, not_int, undead |
Volcanus | bludgeoning_weapon, caster, construct, earth_elemental, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Herald of Ashes | caster, construct, cursing_monster, fire_affinity, hard_armour, has_claw, has_one_handed_melee, I_see_brothers_card, large_height, large_model, mud_blood, non_unique_map_boss, not_str, slow_movement, wb_elite |
Herald of Ashes | caster, construct, cursing_monster, fire_affinity, hard_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement, standalone_map_boss, wb_elite |
Herald of Ashes | construct, elder_map_boss, hard_armour, is_unarmed, large_height, large_model, mud_blood, non_attacking, not_str, slow_movement, wb_elite |
Herald of Thunder | caster, construct, cursing_monster, extra_large_height, hard_armour, has_claw, has_one_handed_melee, I_see_brothers_card, large_model, lightning_affinity, medium_movement, melee, mud_blood, non_unique_map_boss, not_str, physical_affinity, wb_leader |
Herald of Thunder | caster, construct, cursing_monster, extra_large_height, hard_armour, has_claw, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, mud_blood, not_str, physical_affinity, standalone_map_boss, wb_leader |
Herald of Thunder | construct, elder_map_boss, extra_large_height, hard_armour, is_unarmed, large_model, medium_movement, mud_blood, non_attacking, not_str, wb_leader |
The Reaver | caster, demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, non_unique_map_boss, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, undying |
The Reaver | caster, demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss, undying |
The Reaver | demon, elder_map_boss, extra_small_height, fast_movement, humanoid, is_unarmed, light_armour, non_attacking, not_int, not_str, red_blood, slashing_weapon, undying |
Blackguard Avenger | hard_armour, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
Blackguard Avenger | hard_armour, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss |
Blackguard Avenger | elder_map_boss, hard_armour, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, military, non_attacking, not_dex, not_int, red_blood, slashing_weapon |
Blackguard Tempest | caster, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_movement, medium_small_height, non_unique_map_boss, not_dex, physical_affinity, ranged, red_blood |
Blackguard Tempest | caster, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_movement, medium_small_height, not_dex, physical_affinity, ranged, red_blood, standalone_map_boss |
Blackguard Tempest | elder_map_boss, hard_armour, has_wand, human, humanoid, medium_movement, medium_small_height, non_attacking, not_dex, red_blood |
The Wicked One | caster, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement |
Piety the Empyrean | caster, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, non_unique_map_boss, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement |
Piety the Empyrean | caster, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement |
Piety the Empyrean | elder_map_boss, hard_armour, human, humanoid, is_unarmed, medium_small_height, non_attacking, not_dex, not_str, red_blood, slashing_weapon, slow_movement |
Piety the Empyrean | caster, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, no_maven, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement |
Piety the Empyrean | caster, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement, unique_map_boss |
Carnage | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood |
Harbinger | animal_claw_weapon, caster, demon, fire_affinity, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood |
Dialla's Anger | construct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
Dialla's Hatred | construct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
Dialla's Wrath | construct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
Emperor Radiant | caster, construct, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, lightning_affinity, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, has_one_hand_sword, has_one_handed_melee, is_daemon, lightning_affinity, ranged, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Lady Stormflay | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, medium_height, melee, non_unique_map_boss, physical_affinity, ranged, red_blood |
Lady Stormflay | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, medium_height, melee, physical_affinity, ranged, red_blood, standalone_map_boss |
Lady Stormflay | animal_claw_weapon, demon, elder_map_boss, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood |
Lady Stormflay | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, medium_height, melee, physical_affinity, ranged, red_blood |
Warmonger | bludgeoning_weapon, caster, fire_affinity, hard_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, red_blood |
Warmonger | bludgeoning_weapon, caster, fire_affinity, hard_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, ranged, red_blood, standalone_map_boss |
Warmonger | bludgeoning_weapon, elder_map_boss, hard_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, military, non_attacking, not_dex, not_int, red_blood, slow_movement |
Tyrant | bludgeoning_weapon, caster, fire_affinity, hard_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, red_blood |
Tyrant | bludgeoning_weapon, caster, fire_affinity, hard_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, ranged, red_blood, standalone_map_boss |
Tyrant | bludgeoning_weapon, elder_map_boss, hard_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, military, non_attacking, not_dex, not_int, red_blood |
Tyrant | bludgeoning_weapon, caster, fire_affinity, hard_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, military, no_maven, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
Tyrant | bludgeoning_weapon, caster, fire_affinity, hard_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, ranged, red_blood |
Warmonger | bludgeoning_weapon, caster, fire_affinity, hard_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, red_blood, unique_map_boss |
Piety the Empyrean | caster, cold_affinity, fire_affinity, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Piety the Empyrean | caster, cold_affinity, fire_affinity, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, standalone_map_boss |
Piety the Empyrean | caster, cold_affinity, fire_affinity, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, no_maven, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Piety the Empyrean | caster, cold_affinity, fire_affinity, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Piety the Empyrean | caster, cold_affinity, fire_affinity, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, unique_map_boss |
Bramblemist | beast, has_dagger, has_one_handed_melee, light_armour, medium_movement, medium_small_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Arachnoxia | animal_claw_weapon, beast, caster, chaos_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, medium_small_height, melee, non_unique_map_boss, not_dex, physical_affinity, ranged, spider |
Arachnoxia | animal_claw_weapon, beast, caster, chaos_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, medium_small_height, melee, not_dex, physical_affinity, ranged, spider, standalone_map_boss |
Arachnoxia | animal_claw_weapon, beast, elder_map_boss, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, medium_small_height, non_attacking, not_dex, spider |
Hybrid Widow | animal_claw_weapon, beast, caster, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, medium_small_height, melee, non_unique_map_boss, not_dex, physical_affinity, ranged, spider |
Hybrid Widow | animal_claw_weapon, beast, caster, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, medium_small_height, melee, not_dex, physical_affinity, ranged, spider, standalone_map_boss |
Hybrid Widow | animal_claw_weapon, beast, elder_map_boss, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, medium_small_height, non_attacking, not_dex, spider |
Mistress of Flame | caster, fire_affinity, flesh_armour, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, physical_affinity, red_blood, slashing_weapon, slow_movement |
Infector of Dreams | animal_claw_weapon, caster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, large_height, melee, not_dex, not_str, physical_affinity, raises_dead, unique_map_boss, very_slow_movement |
Necromancer | animal_claw_weapon, caster, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Necromancer | animal_claw_weapon, caster, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Necromancer | animal_claw_weapon, caster, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Necromancer | animal_claw_weapon, caster, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Necromancer | animal_claw_weapon, caster, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Rose | animal_claw_weapon, caster, demon, flesh_armour, humanoid, I_see_brothers_card, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, undead, unique_map_boss, very_slow_movement |
Thorn | animal_claw_weapon, caster, demon, flesh_armour, humanoid, I_see_brothers_card, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, undead, unique_map_boss, very_slow_movement |
Mistress Hyseria | demon, flesh_armour, is_unarmed, medium_movement, medium_small_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unique_map_boss |
Grinning Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Grinning Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Grinning Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Burning Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Chilling Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Shocking Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Diamond Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Warping Totem | caster, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, small_height, stone_armour |
Detonation Totem | caster, construct, fire_affinity, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, small_height, stone_armour |
Frenzy Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Endurance Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Power Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Ice Totem | caster, cold_affinity, construct, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, small_height, stone_armour |
Necromantic Totem | caster, construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour, summoner |
Shockwave Totem | caster, construct, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, physical_affinity, small_height, stone_armour |
Healing Totem | caster, construct, extra_small_height, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour |
Healing Totem | caster, construct, immobile, is_unarmed, large_model, medium_height, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, ranged, stone_armour |
Vaal-Infused Totem | caster, construct, fire_affinity, immobile, is_unarmed, large_model, metal_armour, mud_blood, no_pantheon_mod, not_dex, not_int, small_height |
Vaal-Infused Totem | caster, construct, fire_affinity, immobile, is_unarmed, large_model, metal_armour, mud_blood, no_pantheon_mod, not_dex, not_int, small_height |
Vaal-Infused Totem | construct, immobile, is_unarmed, large_model, metal_armour, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, small_height |
Vaal-Infused Totem | caster, construct, immobile, is_unarmed, large_model, lightning_affinity, metal_armour, mud_blood, not_dex, not_int, small_height |
Vaal-Infused Totem | construct, immobile, is_unarmed, large_model, metal_armour, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, small_height |
Vaal-Infused Totem | caster, construct, immobile, is_unarmed, large_model, lightning_affinity, metal_armour, mud_blood, no_pantheon_mod, not_dex, not_int, small_height |
Fickle Totem | construct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Fickle Totem | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Fickle Totem | construct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Burning Portal | construct, ghost_armour, immobile, is_unarmed, large_height, non_attacking |
Chilling Portal | construct, ghost_armour, immobile, is_unarmed, large_height, non_attacking |
Burning Portal | construct, ghost_armour, immobile, is_unarmed, non_attacking |
Chilling Portal | construct, ghost_armour, immobile, is_unarmed, non_attacking |
Orra Greengate | cold_affinity, cursing_monster, female_rogue_exile, has_bow, human, humanoid, light_armour, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile |
Orra Greengate | cold_affinity, cursing_monster, female_rogue_exile, has_bow, human, humanoid, light_armour, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile |
Orra Greengate | cold_affinity, cursing_monster, female_rogue_exile, has_bow, human, humanoid, light_armour, medium_movement, medium_small_height, non_unique_map_boss, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile |
Orra Greengate | cold_affinity, cursing_monster, has_bow, human, humanoid, light_armour, medium_movement, medium_small_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss |
Orra Greengate | elder_map_boss, has_bow, human, humanoid, light_armour, medium_movement, medium_small_height, non_attacking, not_int, not_str, puncturing_weapon, red_blood |
Thena Moga | chaos_affinity, cursing_monster, female_rogue_exile, fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood, rogue_exile |
Thena Moga | chaos_affinity, cursing_monster, female_rogue_exile, fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood, rogue_exile |
Thena Moga, the Crimson Storm | fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_movement, medium_small_height, melee, non_unique_map_boss, not_int, physical_affinity, puncturing_weapon, red_blood |
Thena Moga, the Crimson Storm | fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_movement, medium_small_height, melee, not_int, physical_affinity, puncturing_weapon, red_blood, standalone_map_boss |
Thena Moga, the Crimson Storm | elder_map_boss, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_movement, medium_small_height, non_attacking, not_int, puncturing_weapon, red_blood |
Antalie Napora | chaos_affinity, cold_affinity, cursing_monster, female_rogue_exile, fire_affinity, has_bow, human, humanoid, light_armour, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile, slow_movement |
Antalie Napora | chaos_affinity, cold_affinity, cursing_monster, female_rogue_exile, fire_affinity, has_bow, human, humanoid, light_armour, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile, slow_movement |
Silva Fearsting | caster, chaos_affinity, cold_affinity, cursing_monster, has_bow, human, humanoid, light_armour, medium_height, medium_movement, not_int, not_str, puncturing_weapon, ranged, red_blood, rogue_exile |
Ailentia Rac | female_rogue_exile, has_bow, human, humanoid, light_armour, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile |
Ailentia Rac | female_rogue_exile, has_bow, human, humanoid, light_armour, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile |
Ailentia Rac | has_bow, human, humanoid, is_clone, light_armour, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Torr Olgosso | aura_bearer, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rogue_exile, slashing_weapon |
Torr Olgosso | aura_bearer, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rogue_exile, slashing_weapon |
Torr Olgosso | aura_bearer, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, non_unique_map_boss, not_int, physical_affinity, red_blood, rogue_exile, slashing_weapon |
Torr Olgosso | aura_bearer, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss |
Torr Olgosso | elder_map_boss, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, not_int, red_blood, slashing_weapon |
Armios Bell | aura_bearer, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, lightning_affinity, mail_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rogue_exile, slashing_weapon |
Armios Bell | aura_bearer, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, lightning_affinity, mail_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rogue_exile, slashing_weapon |
Antonio Bravadi | caster, fire_affinity, has_bow, human, humanoid, mail_armour, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile |
Zacharie Desmarais | aura_bearer, fire_affinity, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, lightning_affinity, mail_armour, medium_height, medium_movement, not_int, physical_affinity, red_blood, rogue_exile, slashing_weapon |
Zacharie Desmarais | aura_bearer, fire_affinity, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, lightning_affinity, mail_armour, medium_height, medium_movement, not_int, physical_affinity, red_blood, rogue_exile, slashing_weapon |
Oyra Ona | cursing_monster, fire_affinity, has_bow, human, humanoid, mail_armour, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile |
Oyra Ona | cursing_monster, fire_affinity, has_bow, human, humanoid, mail_armour, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile |
Oyra Ona | has_bow, human, humanoid, is_clone, mail_armour, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Ainsley Varrich | aura_bearer, has_bow, human, humanoid, light_armour, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile |
Ainsley Varrich | aura_bearer, has_bow, human, humanoid, light_armour, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile |
Minara Anemina | aura_bearer, caster, cursing_monster, female_rogue_exile, flesh_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, necromancer_exile, not_dex, not_str, physical_affinity, ranged, red_blood, rogue_exile, summoner |
Minara Anemina | aura_bearer, caster, cursing_monster, female_rogue_exile, flesh_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, necromancer_exile, not_dex, not_str, physical_affinity, ranged, red_blood, rogue_exile, summoner |
Igna Phoenix | aura_bearer, bludgeoning_weapon, caster, female_rogue_exile, fire_affinity, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, rogue_exile |
Igna Phoenix | aura_bearer, bludgeoning_weapon, caster, female_rogue_exile, fire_affinity, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, rogue_exile |
Igna Phoenix | aura_bearer, bludgeoning_weapon, caster, female_rogue_exile, fire_affinity, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_movement, medium_small_height, melee, non_unique_map_boss, not_dex, physical_affinity, ranged, red_blood, rogue_exile |
Igna Phoenix | aura_bearer, bludgeoning_weapon, caster, fire_affinity, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_movement, medium_small_height, melee, not_dex, physical_affinity, ranged, red_blood, standalone_map_boss |
Aria Vindicia | flesh_armour, has_wand, human, humanoid, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, rogue_exile, slow_movement |
Dena Lorenni | caster, cold_affinity, female_rogue_exile, flesh_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood, rogue_exile |
Dena Lorenni | caster, cold_affinity, female_rogue_exile, flesh_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood, rogue_exile |
Ultima Thule | aura_bearer, bludgeoning_weapon, caster, cold_affinity, cursing_monster, female_rogue_exile, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, not_dex, not_str, ranged, red_blood, rogue_exile, summoner |
Ultima Thule | aura_bearer, bludgeoning_weapon, caster, cold_affinity, cursing_monster, female_rogue_exile, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, not_dex, not_str, ranged, red_blood, rogue_exile, summoner |
Kirmes Olli | caster, female_rogue_exile, fire_affinity, flesh_armour, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood, rogue_exile, slashing_weapon |
Kirmes Olli | caster, female_rogue_exile, fire_affinity, flesh_armour, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood, rogue_exile, slashing_weapon |
Jonah Unchained | fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slashing_weapon, slow_movement |
Jonah Unchained | fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slashing_weapon, slow_movement |
Damoi Tui | aura_bearer, cleaving_weapon, cursing_monster, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slow_movement |
Damoi Tui | aura_bearer, cleaving_weapon, cursing_monster, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slow_movement |
Damoi Tui | aura_bearer, cleaving_weapon, cursing_monster, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slow_movement |
Damoi Tui | aura_bearer, cleaving_weapon, cursing_monster, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slow_movement, standalone_map_boss |
Damoi Tui | cleaving_weapon, elder_map_boss, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, non_attacking, not_dex, not_int, plate_armour, red_blood, slow_movement |
Xandro Blooddrinker | aura_bearer, bludgeoning_weapon, cursing_monster, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, not_dex, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slow_movement |
Xandro Blooddrinker | aura_bearer, bludgeoning_weapon, cursing_monster, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, not_dex, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slow_movement |
Haki Karukaru | bludgeoning_weapon, cursing_monster, fire_affinity, human, humanoid, is_unarmed, medium_height, medium_movement, not_dex, not_int, physical_affinity, plate_armour, red_blood, rogue_exile |
Vickas Giantbone | bludgeoning_weapon, caster, cursing_monster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, medium_height, not_dex, not_int, plate_armour, ranged, red_blood, rogue_exile, slow_movement |
Vickas Giantbone | bludgeoning_weapon, caster, cursing_monster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, medium_height, not_dex, not_int, plate_armour, ranged, red_blood, rogue_exile, slow_movement |
Bolt Brownfur | cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slow_movement |
Bolt Brownfur | cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slow_movement |
Bolt Brownfur, Earth Churner | cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, plate_armour, red_blood, slow_movement |
Bolt Brownfur, Earth Churner | cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slow_movement, standalone_map_boss |
Bolt Brownfur, Earth Churner | cleaving_weapon, elder_map_boss, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, non_attacking, not_dex, not_int, plate_armour, red_blood, slow_movement |
Ohne Trix | cleaving_weapon, cursing_monster, has_two_hand_axe, has_two_handed_melee, human, humanoid, lightning_affinity, medium_height, not_dex, not_int, plate_armour, red_blood, rogue_exile, slow_movement |
Ohne Trix | cleaving_weapon, cursing_monster, has_two_hand_axe, has_two_handed_melee, human, humanoid, lightning_affinity, medium_height, not_dex, not_int, plate_armour, red_blood, rogue_exile, slow_movement |
Sevet Tetherein | aura_bearer, cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slow_movement |
Sevet Tetherein | aura_bearer, cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slow_movement |
Eoin Greyfur | bludgeoning_weapon, caster, cold_affinity, has_one_handed_melee, has_sceptre, human, humanoid, mail_armour, medium_height, melee, physical_affinity, red_blood, rogue_exile, slow_movement |
Eoin Greyfur | bludgeoning_weapon, caster, cold_affinity, has_one_handed_melee, has_sceptre, human, humanoid, mail_armour, medium_height, melee, physical_affinity, red_blood, rogue_exile, slow_movement |
Eoin Greyfur | bludgeoning_weapon, caster, cold_affinity, has_one_handed_melee, has_sceptre, human, humanoid, mail_armour, medium_small_height, melee, non_unique_map_boss, physical_affinity, red_blood, rogue_exile, slow_movement |
Eoin Greyfur | bludgeoning_weapon, caster, cold_affinity, has_one_handed_melee, has_sceptre, human, humanoid, mail_armour, medium_small_height, melee, physical_affinity, red_blood, slow_movement, standalone_map_boss |
Tinevin Highdove | bludgeoning_weapon, caster, has_two_hand_mace, has_two_handed_melee, human, humanoid, lightning_affinity, mail_armour, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, rogue_exile |
Tinevin Highdove | bludgeoning_weapon, caster, has_two_hand_mace, has_two_handed_melee, human, humanoid, lightning_affinity, mail_armour, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, rogue_exile |
Doven Falsetongue | bludgeoning_weapon, caster, cursing_monster, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, mail_armour, medium_height, medium_movement, not_dex, red_blood, rogue_exile |
Magnus Stonethorn | caster, cursing_monster, exile_molten_shell, fire_affinity, has_wand, human, humanoid, mail_armour, medium_height, medium_movement, not_dex, ranged, red_blood, rogue_exile |
Magnus Stonethorn | caster, cursing_monster, exile_molten_shell, fire_affinity, has_wand, human, humanoid, mail_armour, medium_height, medium_movement, not_dex, ranged, red_blood, rogue_exile |
Aurelio Voidsinger | bludgeoning_weapon, caster, cold_affinity, cursing_monster, exile, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, mail_armour, medium_height, medium_movement, not_dex, ranged, red_blood, rogue_exile |
Aurelio Voidsinger | bludgeoning_weapon, caster, cold_affinity, cursing_monster, exile, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, mail_armour, medium_height, medium_movement, not_dex, ranged, red_blood, rogue_exile |
Baracus Phraxisanct | caster, chaos_affinity, exile, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, not_dex, physical_affinity, red_blood, rogue_exile, slashing_weapon |
Baracus Phraxisanct | caster, chaos_affinity, exile, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, not_dex, physical_affinity, red_blood, rogue_exile, slashing_weapon |
Ion Darkshroud | chaos_affinity, exile, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood, rogue_exile, slashing_weapon |
Ion Darkshroud | chaos_affinity, exile, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood, rogue_exile, slashing_weapon |
Ion Darkshroud, the Hungering Blade | exile, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_movement, medium_small_height, melee, non_unique_map_boss, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Ion Darkshroud, the Hungering Blade | exile, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_movement, medium_small_height, melee, not_str, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss |
Ion Darkshroud, the Hungering Blade | elder_map_boss, exile, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_movement, medium_small_height, non_attacking, not_str, red_blood, slashing_weapon |
Ash Lessard | caster, cold_affinity, cursing_monster, exile, fire_affinity, has_dagger, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, ranged, red_blood, rogue_exile, slashing_weapon, trap_exile |
Ash Lessard | caster, cold_affinity, cursing_monster, exile, fire_affinity, has_dagger, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, ranged, red_blood, rogue_exile, slashing_weapon, trap_exile |
Jarek Irontrap | caster, exile, fire_affinity, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood, rogue_exile, slashing_weapon |
Wilorin Demontamer | caster, cursing_monster, exile, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, ranged, red_blood, rogue_exile |
Wilorin Demontamer | caster, cursing_monster, exile, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, ranged, red_blood, rogue_exile |
Wilorin Demontamer | caster, cursing_monster, exile, has_wand, human, humanoid, light_armour, lightning_affinity, medium_movement, medium_small_height, non_unique_map_boss, not_str, ranged, red_blood, rogue_exile |
Wilorin Demontamer | caster, cursing_monster, exile, has_wand, human, humanoid, light_armour, lightning_affinity, medium_movement, medium_small_height, not_str, ranged, red_blood, standalone_map_boss |
Ulysses Morvant | caster, chaos_affinity, exile, has_dagger, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, red_blood, rogue_exile, slashing_weapon |
Ulysses Morvant | caster, chaos_affinity, exile, has_dagger, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, red_blood, rogue_exile, slashing_weapon |
Thom Imperial | aura_bearer, caster, exile, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, physical_affinity, ranged, red_blood, rogue_exile |
Thom Imperial | aura_bearer, caster, exile, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, physical_affinity, ranged, red_blood, rogue_exile |
Jade | cleaving_weapon, exile, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, physical_affinity, ranged, red_blood, rogue_exile |
Augustina Solaria | aura_bearer, cold_affinity, cursing_monster, exile, female_rogue_exile, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, physical_affinity, ranged, red_blood, rogue_exile, slashing_weapon |
Augustina Solaria | aura_bearer, cold_affinity, cursing_monster, exile, female_rogue_exile, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, physical_affinity, ranged, red_blood, rogue_exile, slashing_weapon |
Augustina Solaria | aura_bearer, cold_affinity, cursing_monster, exile, female_rogue_exile, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_movement, medium_small_height, non_unique_map_boss, physical_affinity, ranged, red_blood, rogue_exile, slashing_weapon |
Augustina Solaria | aura_bearer, cold_affinity, cursing_monster, exile, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_movement, medium_small_height, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss |
Lael Furia | aura_bearer, bludgeoning_weapon, caster, exile, female_rogue_exile, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood, rogue_exile, summoner |
Lael Furia | aura_bearer, bludgeoning_weapon, caster, exile, female_rogue_exile, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood, rogue_exile, summoner |
Vanth Agiel | aura_bearer, bludgeoning_weapon, cold_affinity, exile, female_rogue_exile, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, plate_armour, red_blood, rogue_exile |
Vanth Agiel | aura_bearer, bludgeoning_weapon, cold_affinity, exile, female_rogue_exile, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, plate_armour, red_blood, rogue_exile |
Torr Olgosso | aura_bearer, delve_monster, exile, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Jonah Unchained | delve_monster, exile, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Orra Greengate | cold_affinity, cursing_monster, delve_monster, exile, female_rogue_exile, has_bow, human, humanoid, light_armour, medium_height, medium_movement, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Ion Darkshroud | chaos_affinity, delve_monster, exile, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon |
Eoin Greyfur | bludgeoning_weapon, caster, cold_affinity, delve_monster, exile, has_one_handed_melee, has_sceptre, human, humanoid, mail_armour, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood, slow_movement |
Minara Anemina | aura_bearer, caster, cursing_monster, delve_monster, exile, female_rogue_exile, flesh_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, necromancer_exile, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, summoner |
Shade of a Scion | cleaving_weapon, exile, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, physical_affinity, red_blood, rogue_exile |
Shade of a Templar | caster, cold_affinity, exile, fire_affinity, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_dex, ranged, red_blood, rogue_exile |
Shade of a Duelist | aura_bearer, cold_affinity, exile, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_int, physical_affinity, red_blood, rogue_exile, slashing_weapon |
Shade of a Marauder | bludgeoning_weapon, exile, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, medium_height, not_dex, not_int, physical_affinity, red_blood, rogue_exile, slow_movement, summoner |
Shade of a Shadow | caster, cold_affinity, exile, fire_affinity, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, red_blood, rogue_exile, slashing_weapon |
Shade of a Witch | caster, cursing_monster, exile, fire_affinity, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, red_blood, rogue_exile |
Shade of a Ranger | cold_affinity, exile, fire_affinity, has_bow, human, humanoid, light_armour, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile |
Darbel LePage | caster, cold_affinity, exile, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, physical_affinity, red_blood, slashing_weapon, unique_map_boss |
Elusive Twin | exile, has_bow, human, humanoid, light_armour, medium_height, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood |
Phantasmal Twin | exile, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood, slashing_weapon |
Nightmarish Twin | exile, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood, slashing_weapon |
Blood Sister | exile, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood, slashing_weapon |
Guardian of the South | caster, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_int, plate_armour, red_blood |
Guardian of the North | caster, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_int, plate_armour, ranged, red_blood |
Guardian of the West | caster, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Guardian of the East | caster, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_int, plate_armour, ranged, red_blood |
Revived Guardian | caster, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_int, plate_armour, red_blood |
Revived Guardian | caster, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_int, plate_armour, ranged, red_blood |
Revived Guardian | caster, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Revived Guardian | caster, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_int, plate_armour, ranged, red_blood |
Tormented Temptress | cursing_monster, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, medium_movement, merveil_boss, non_attacking, not_dex, not_str, red_blood, unique_map_boss |
Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_height, large_model, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Tunnelworm | beast, cannot_be_monolith, chaos_affinity, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Unstable Devourer | beast, cannot_be_monolith, caster, cleaving_weapon, devourer, extra_small_height, fire_affinity, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_height, large_model, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Captive Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Captive Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Ancient Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Elder Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, unique_map_boss, very_slow_movement |
Elder Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, unique_map_boss, very_slow_movement |
Ancient Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, melee, physical_affinity, ranged, red_blood, small_height, very_slow_movement |
Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_small_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
The Conqueror Wurm | beast, cleaving_weapon, fire_affinity, hard_armour, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
The Conqueror Wurm | beast, cleaving_weapon, fire_affinity, hard_armour, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Tunneltrap | beast, cleaving_weapon, fire_affinity, hard_armour, immobile, insect, is_unarmed, large_model, medium_height, melee, non_unique_map_boss, physical_affinity, ranged, red_blood, very_slow_movement |
Tunneltrap | beast, cleaving_weapon, fire_affinity, hard_armour, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, standalone_map_boss, very_slow_movement |
Tunneltrap | beast, cleaving_weapon, elder_map_boss, hard_armour, immobile, insect, is_unarmed, large_model, medium_height, non_attacking, red_blood, very_slow_movement |
Mystic Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Devourer | beast, cannot_be_monolith, cleaving_weapon, delve_monster, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, melee, no_pantheon_mod, physical_affinity, ranged, red_blood, very_slow_movement |
Devourer | beast, cannot_be_monolith, cleaving_weapon, delve_monster, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, no_pantheon_mod, physical_affinity, ranged, red_blood, very_slow_movement |
Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, physical_affinity, ranged, red_blood, very_slow_movement |
Cannibal | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Cannibal | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Cannibal's Devoted | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Fire Fury | bludgeoning_weapon, caster, fast_movement, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, red_blood, summoner |
Fire Frenzy | bludgeoning_weapon, caster, fast_movement, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, red_blood, summoner |
Fire Fury | caster, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, summoner, very_fast_movement |
Cannibal | cannot_be_monolith, fast_movement, fire_affinity, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Arsonist | cannot_be_monolith, fast_movement, fire_affinity, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Cannibal's Devoted | fast_movement, fire_affinity, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Bameth Cultist | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Bameth Cultist | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Bameth Cultist | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Bameth Cultist | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Bameth Cultist | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Bameth Cultist | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Bameth Cultist | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Bameth Cultist | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Bameth Cultist | caster, chaos_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Bameth Cultist | caster, chaos_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Bameth Cultist | caster, chaos_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Bameth Cultist | caster, chaos_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Bameth Cultist | caster, chaos_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Bameth Cultist | caster, chaos_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Bameth Cultist | caster, chaos_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Bameth Cultist | caster, chaos_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Lunaris Zealot | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Lunaris Zealot | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Moontouched Zealot | cannot_be_monolith, caster, cold_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Moontouched Zealot | cannot_be_monolith, caster, cold_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Harbinger Fanatic | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Harbinger Worshipper | cannot_be_monolith, caster, cold_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Harbinger Fanatic | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Harbinger Worshipper | cannot_be_monolith, caster, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Lunar Devotee | bludgeoning_weapon, caster, cold_affinity, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, not_int, not_str, ranged, red_blood |
Lunar Devotee | bludgeoning_weapon, caster, cold_affinity, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, not_int, not_str, ranged, red_blood |
Harbinger Puppet | bludgeoning_weapon, caster, cold_affinity, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, not_int, not_str, ranged, red_blood |
Lunaris Zealot | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Moontouched Zealot | caster, cold_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Lunar Devotee | bludgeoning_weapon, caster, cold_affinity, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
Cannibal | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Cannibal | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Cannibal's Devoted | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Cannibal | bludgeoning_weapon, cannot_be_monolith, fast_movement, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Cannibal's Devoted | bludgeoning_weapon, fast_movement, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Hailrake | bludgeoning_weapon, caster, cold_affinity, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
Hailrake | bludgeoning_weapon, caster, cold_affinity, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
Also Hailrake | bludgeoning_weapon, caster, cold_affinity, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
Hailrake | bludgeoning_weapon, caster, cold_affinity, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood |
Hailrake | bludgeoning_weapon, caster, cold_affinity, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
Bameth Cultist | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Bameth Cultist | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Bameth Cultist | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Bameth Cultist | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Bameth Cultist | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Bameth Cultist | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Bameth Cultist | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Bameth Cultist | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Bameth Cultist | caster, chaos_affinity, cleaving_weapon, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Bameth Cultist | caster, chaos_affinity, cleaving_weapon, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Bameth Cultist | caster, chaos_affinity, cleaving_weapon, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Bameth Cultist | caster, chaos_affinity, cleaving_weapon, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Bameth Cultist | caster, chaos_affinity, cleaving_weapon, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Bameth Cultist | caster, chaos_affinity, cleaving_weapon, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Bameth Cultist | caster, chaos_affinity, cleaving_weapon, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Bameth Cultist | caster, chaos_affinity, cleaving_weapon, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Herald of Bameth | caster, chaos_affinity, cleaving_weapon, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, summoner |
Herald of Bameth | caster, chaos_affinity, cleaving_weapon, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, summoner |
Cannibal Fire-eater | bludgeoning_weapon, caster, fast_movement, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
Cannibal Fire-breather | bludgeoning_weapon, caster, fast_movement, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
Cannibal Fire-eater | bludgeoning_weapon, caster, fast_movement, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
Lunaris Zealot | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
Lunaris Zealot | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
Harbinger Fanatic | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
Shrine Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Shrine Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Shrine Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Shrine Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Shrine Daemon | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Shrine Daemon | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Shrine Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Shrine Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Shrine Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Shrine Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Shrine Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Shrine Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Nemesis Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Nemesis Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Boss Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Nemesis Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Tempest Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Boss Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Trap Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Trap Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Boss Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Boss Daemon | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Boss Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Boss Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Boss Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | caster, cold_affinity, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | caster, cold_affinity, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | aura_bearer, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, raises_dead, very_slow_movement |
Daemon | delve_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, no_pantheon_mod, raises_dead, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | cursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | cursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, cold_affinity, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, has_bow, is_daemon, physical_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, cold_affinity, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, cold_affinity, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, lightning_affinity, physical_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, fire_affinity, ghost_armour, has_bow, is_daemon, very_slow_movement |
Daemon | aura_bearer, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | bludgeoning_weapon, extra_extra_small_height, ghost_armour, has_two_hand_mace, has_two_handed_melee, is_daemon, physical_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Animated Guardian | construct, extra_extra_small_height, ghost_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity |
Animated Guardian | construct, extra_extra_small_height, has_one_hand_sword, has_one_handed_melee, mail_armour, medium_movement, melee, not_dex, not_int, physical_affinity, slashing_weapon |
Animated Guardian | construct, is_unarmed, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour |
Animated Guardian | construct, is_unarmed, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, plate_armour |
Animated Weapon | construct, fast_movement, ghost_armour, is_unarmed, medium_height, melee, physical_affinity |
Animated Weapon | construct, ghost_armour, is_unarmed, medium_height, medium_movement, melee, physical_affinity |
Animated Axe | cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity |
Animated Sword | construct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
Animated Axe | cleaving_weapon, construct, ghost_armour, has_two_hand_axe, has_two_handed_melee, medium_height, medium_movement, melee, physical_affinity |
Animated Staff | bludgeoning_weapon, construct, ghost_armour, has_staff, has_two_handed_melee, medium_height, medium_movement, melee, physical_affinity |
Animated Sword | construct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
Animated Axe | cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity |
Animated Sword | construct, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
Animated Sword | construct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
Animated Sword | construct, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
Collector | construct, fast_movement, ghost_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, slashing_weapon |
Collector | cleaving_weapon, construct, fast_movement, ghost_armour, has_one_hand_axe, has_one_handed_melee, medium_height, melee, physical_affinity |
Collector | construct, fast_movement, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, slashing_weapon |
Collector | construct, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, melee, physical_affinity, slashing_weapon |
Collector | bludgeoning_weapon, construct, fast_movement, ghost_armour, has_staff, has_two_handed_melee, medium_height, melee, physical_affinity |
Collector | construct, ghost_armour, has_wand, medium_height, medium_movement, not_int, not_str, physical_affinity |
Collector | bludgeoning_weapon, construct, fast_movement, ghost_armour, has_two_hand_mace, has_two_handed_melee, medium_height, melee, physical_affinity |
Collector | construct, ghost_armour, has_bow, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon |
Animated Weapon | construct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
Animated Weapon | construct, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
The Steel Soul | caster, construct, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, large_height, melee, non_unique_map_boss, physical_affinity, slashing_weapon |
The Steel Soul | caster, construct, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, large_height, melee, physical_affinity, slashing_weapon, standalone_map_boss |
The Steel Soul | construct, elder_map_boss, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, large_height, non_attacking, slashing_weapon |
Animated Weapon | construct, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_movement, medium_small_height, melee, physical_affinity, slashing_weapon |
Animated Weapon | construct, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_movement, medium_small_height, melee, physical_affinity, slashing_weapon |
Animated Weapon | construct, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_small_height, melee, physical_affinity, slashing_weapon |
Animated Weapon | construct, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_small_height, melee, physical_affinity, slashing_weapon |
Animated Weapon | construct, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_small_height, melee, physical_affinity, slashing_weapon |
Animated Weapon | construct, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_movement, melee, physical_affinity, slashing_weapon |
Animated Weapon | construct, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_movement, melee, physical_affinity, slashing_weapon |
Animated Weapon | construct, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, melee, physical_affinity, slashing_weapon |
Animated Weapon | construct, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, melee, physical_affinity, slashing_weapon |
Animated Weapon | construct, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, melee, physical_affinity, slashing_weapon |
Animated Weapon | construct, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, melee, physical_affinity, slashing_weapon |
Animated Weapon | construct, fast_movement, ghost_armour, has_one_handed_melee, has_thrusting_one_hand_sword, medium_height, melee, physical_affinity, puncturing_weapon |
Animated Weapon | construct, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, melee, physical_affinity, slashing_weapon |
Animated Weapon | construct, fast_movement, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, physical_affinity, slashing_weapon |
Animated Weapon | construct, fast_movement, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, physical_affinity, slashing_weapon |
Animated Weapon | construct, fast_movement, ghost_armour, is_unarmed, medium_height, melee, physical_affinity |
Animated Weapon | construct, fast_movement, ghost_armour, is_unarmed, melee, no_pantheon_mod, physical_affinity, small_height |
Animated Sword | construct, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
Ghostly Steel | cleaving_weapon, construct, ghost_armour, has_two_hand_axe, has_two_handed_melee, medium_height, medium_movement, melee, physical_affinity |
Ghostly Steel | cleaving_weapon, construct, ghost_armour, has_two_hand_axe, has_two_handed_melee, medium_movement, melee, physical_affinity |
Ghostly Steel | cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity |
Ghostly Steel | cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, physical_affinity |
Ghostly Steel | construct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
Ghostly Steel | construct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, slashing_weapon |
Ghostly Steel | cleaving_weapon, construct, ghost_armour, has_two_hand_axe, has_two_handed_melee, medium_height, medium_movement, melee, physical_affinity |
Ghostly Steel | cleaving_weapon, construct, ghost_armour, has_two_hand_axe, has_two_handed_melee, medium_movement, melee, physical_affinity |
Ghostly Steel | cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity |
Ghostly Steel | cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, physical_affinity |
Ghostly Steel | construct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
Ghostly Steel | construct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, slashing_weapon |
Nightmare Steel | cleaving_weapon, construct, ghost_armour, has_two_hand_axe, has_two_handed_melee, medium_height, medium_movement, melee, physical_affinity |
Mutilator's Blade | construct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
Mutilator's Hatchet | cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity |
Mutilator's Knife | construct, ghost_armour, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
Mutilator's Claw | construct, ghost_armour, has_claw, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
Mutilator's Needle | construct, ghost_armour, has_one_handed_melee, has_thrusting_one_hand_sword, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon |
Kinslayer's Sword | construct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
Kinslayer's Axe | cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity |
Kinslayer's Dagger | construct, ghost_armour, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
Kinslayer's Claw | construct, ghost_armour, has_claw, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
Kinslayer's Rapier | construct, ghost_armour, has_one_handed_melee, has_thrusting_one_hand_sword, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon |
Aspect of Rage | construct, ghost_armour, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
Aspect of Fury | construct, ghost_armour, has_bow, medium_height, medium_movement, physical_affinity, puncturing_weapon |
Aspect of Violence | construct, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, physical_affinity, slashing_weapon |
Aspect of Rage | construct, ghost_armour, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
Aspect of Fury | construct, ghost_armour, has_bow, medium_height, medium_movement, physical_affinity, puncturing_weapon |
Aspect of Violence | construct, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, physical_affinity, slashing_weapon |
Living Memorial | cannot_be_monolith, cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, physical_affinity, unusable_corpse |
Living Memorial | cannot_be_monolith, cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, humanoid, medium_movement, melee, physical_affinity, unusable_corpse |
Living Memorial | cannot_be_monolith, cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, physical_affinity, unusable_corpse |
Living Memorial | cannot_be_monolith, cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, humanoid, medium_movement, melee, physical_affinity, unusable_corpse |
Living Memorial | cannot_be_monolith, cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, physical_affinity, unusable_corpse |
Living Memorial | cannot_be_monolith, cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, humanoid, medium_movement, melee, physical_affinity, unusable_corpse |
Living Memorial | cannot_be_monolith, cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, physical_affinity, unusable_corpse |
Living Memorial | cannot_be_monolith, cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, humanoid, medium_movement, melee, physical_affinity, unusable_corpse |
Living Relic | cannot_be_monolith, construct, ghost_armour, has_wand, medium_height, medium_movement, physical_affinity, ranged, unusable_corpse |
Marchak's Eviscerator | cleaving_weapon, construct, ghost_armour, has_two_hand_axe, has_two_handed_melee, medium_height, melee, physical_affinity, slow_movement |
Marchak's Impaler | construct, ghost_armour, has_bow, medium_height, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Marchak's Annihilator | bludgeoning_weapon, caster, construct, fire_affinity, ghost_armour, has_staff, has_two_handed_melee, medium_height, ranged, very_slow_movement |
Aspect of Destruction | caster, cleaving_weapon, construct, fire_affinity, ghost_armour, has_two_hand_axe, has_two_handed_melee, medium_height, medium_movement, melee, physical_affinity |
Aspect of Annihilation | construct, ghost_armour, has_bow, medium_height, medium_movement, physical_affinity, puncturing_weapon, ranged |
Aspect of Ruination | bludgeoning_weapon, caster, construct, fire_affinity, ghost_armour, has_staff, has_two_handed_melee, medium_height, medium_movement, ranged |
Nemesis Daemon | cursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Shrine Daemon | cursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Nemesis Daemon | cursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Nemesis Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Nemesis Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Nemesis Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Nemesis Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Boss Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Boss Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Boss Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Boss Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Boss Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Boss Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Boss Daemon | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Boss Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Boss Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Boss Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Boss Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Boss Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Boss Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Boss Daemon | caster, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Boss Daemon | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Boss Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Boss Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Soulless Watcher | animal_claw_weapon, beast, caster, flesh_armour, insect_blood, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_str, physical_affinity |
Drifting Eye | animal_claw_weapon, beast, caster, flesh_armour, insect_blood, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_str, physical_affinity |
Cavern Drifter | animal_claw_weapon, beast, caster, flesh_armour, insect_blood, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_str, physical_affinity |
Sewer Drifter | animal_claw_weapon, beast, caster, flesh_armour, insect_blood, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_str, physical_affinity |
Infected Watcher | animal_claw_weapon, beast, caster, flesh_armour, insect_blood, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_str, physical_affinity |
Avatar of Ash | caster, construct, extra_extra_small_height, fast_movement, fire_affinity, has_staff, has_two_handed_melee, large_model, mail_armour, melee, not_dex, not_int, physical_affinity, ranged, slashing_weapon, summoner |
Avatar of Winter | caster, cold_affinity, construct, extra_extra_small_height, fast_movement, has_staff, has_two_handed_melee, large_model, mail_armour, melee, not_dex, not_int, physical_affinity, ranged, slashing_weapon |
Avatar of Silence | caster, construct, extra_extra_small_height, fast_movement, has_staff, has_two_handed_melee, large_model, lightning_affinity, mail_armour, melee, not_dex, not_int, physical_affinity, ranged, slashing_weapon |
Avatar of Apocalypse | caster, cold_affinity, construct, extra_extra_small_height, fast_movement, fire_affinity, has_staff, has_two_handed_melee, large_model, lightning_affinity, mail_armour, melee, not_dex, not_int, physical_affinity, ranged, slashing_weapon, transform_boss_area, unique_map_boss |
Raging Spirit | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Raging Spirit | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Raging Spirit | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Raging Spirit | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Raging Spirit | bone_armour, construct, fast_movement, is_unarmed, medium_height, melee, physical_affinity, skeleton, undead |
Raging Spirit | bone_armour, construct, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Bloodwing's Raven | bone_armour, construct, extra_extra_small_height, is_unarmed, medium_movement, melee, physical_affinity, skeleton, undead |
Raven | bone_armour, construct, extra_extra_small_height, is_unarmed, medium_movement, melee, physical_affinity, skeleton, undead |
Raging Spirit | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Raging Spirit | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Raging Spirit | bone_armour, construct, delve_monster, extra_extra_small_height, fast_movement, is_unarmed, melee, no_pantheon_mod, physical_affinity, skeleton, undead |
Raging Spirit | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Raging Spirit | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Raging Spirit | bone_armour, construct, fast_movement, is_unarmed, medium_height, melee, physical_affinity, skeleton, undead |
Blood Raven | bone_armour, construct, extra_extra_small_height, is_unarmed, medium_movement, melee, physical_affinity, skeleton, undead |
Ancestral Spirit | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, karui, melee, physical_affinity, skeleton, undead |
Death Raven | bone_armour, caster, construct, extra_extra_small_height, is_unarmed, medium_movement, melee, physical_affinity, skeleton, undead |
Creeping Fire | bone_armour, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Creeping Fire | bone_armour, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Creeping Fire | bone_armour, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Creeping Fire | bone_armour, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Creeping Fire | bone_armour, construct, delve_monster, extra_extra_small_height, is_unarmed, medium_movement, no_pantheon_mod, non_attacking |
Creeping Fire | bone_armour, construct, delve_monster, extra_extra_small_height, is_unarmed, medium_movement, no_pantheon_mod, non_attacking |
Creeping Fire | bone_armour, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Creeping Fire | bone_armour, construct, extra_extra_small_height, is_unarmed, slow_movement |
Creeping Fire | bone_armour, construct, extra_extra_small_height, is_unarmed, physical_affinity, very_slow_movement |
Creeping Fire | bone_armour, caster, construct, extra_extra_small_height, is_unarmed, lightning_affinity, very_slow_movement |
Creeping Fire | bone_armour, caster, construct, extra_extra_small_height, is_unarmed, lightning_affinity, very_slow_movement |
Creeping Fire | bone_armour, caster, construct, delve_monster, extra_extra_small_height, fire_affinity, is_unarmed, no_pantheon_mod, very_slow_movement |
Creeping Fire | bone_armour, caster, construct, delve_monster, extra_extra_small_height, fire_affinity, is_unarmed, no_pantheon_mod, very_slow_movement |
Creeping Fire | bone_armour, caster, cold_affinity, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Creeping Fire | bone_armour, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Creeping Fire | bone_armour, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Creeping Fire | bone_armour, construct, extra_extra_large_height, is_unarmed, non_attacking, very_slow_movement |
Creeping Fire | bone_armour, construct, extra_extra_large_height, is_unarmed, very_slow_movement |
Creeping Fire | bone_armour, construct, extra_extra_large_height, is_unarmed, non_attacking, very_slow_movement |
Creeping Fire | bone_armour, construct, extra_extra_large_height, is_unarmed, very_slow_movement |
Sirus Storm | bone_armour, construct, extra_extra_large_height, is_unarmed, very_slow_movement |
Creeping Fire | bone_armour, construct, delve_monster, extra_extra_small_height, is_unarmed, no_pantheon_mod, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, immobile, is_unarmed |
Invisible | bone_armour, cleaving_weapon, construct, immobile, is_unarmed |
Invisible | bone_armour, construct, is_unarmed, very_slow_movement |
Desecrated Bonestalker | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Desecrated Bonestalker | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Plummeting Ursa | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Plummeting Ursa | animal_claw_weapon, beast, cannot_be_monolith, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Plummeting Ursa | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Plummeting Ursa | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Plummeting Ursa | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Tunnelfiend | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Tunnelfiend | animal_claw_weapon, beast, cannot_be_monolith, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Tunnelfiend | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Infested Tunnelfiend | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Infested Tunnelfiend | animal_claw_weapon, beast, cannot_be_monolith, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Infested Tunnelfiend | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Infested Tunnelfiend | animal_claw_weapon, beast, cannot_be_monolith, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Infested Tunnelfiend | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Infested Tunnelfiend | animal_claw_weapon, beast, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Birthed Ursa | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Birthed Ursa | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Birthed Ursa | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Infested Tunnelfiend | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Woods Ursa | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Woods Ursa | animal_claw_weapon, beast, cannot_be_monolith, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Woods Ursa | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Infested Ursa | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Infested Ursa | animal_claw_weapon, beast, cannot_be_monolith, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Infested Ursa | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Infested Ursa | animal_claw_weapon, beast, cannot_be_monolith, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Infested Ursa | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Infested Ursa | animal_claw_weapon, beast, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Infested Ursa | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Scourge of the Wilds | animal_claw_weapon, beast, chaos_affinity, fast_movement, has_claw, has_one_handed_melee, light_armour, melee, not_int, not_str, physical_affinity, red_blood, small_height, unusable_corpse, ursine_beast |
Q'uru | animal_claw_weapon, beast, fast_movement, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Plummeting Ursa | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
It That Fell | animal_claw_weapon, beast, has_one_hand_mace, has_one_handed_melee, light_armour, melee, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood, small_height, ursine_beast, very_fast_movement |
It That Fell | animal_claw_weapon, beast, has_one_hand_mace, has_one_handed_melee, light_armour, melee, not_int, not_str, physical_affinity, red_blood, small_height, standalone_map_boss, ursine_beast, very_fast_movement |
It That Fell | animal_claw_weapon, beast, elder_map_boss, has_one_hand_mace, has_one_handed_melee, light_armour, non_attacking, not_int, not_str, red_blood, small_height, ursine_beast, very_fast_movement |
Plummeting Ursa | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Plummeting Ursa | animal_claw_weapon, beast, cannot_be_monolith, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Spectral Ursa | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Summoned Ursa | animal_claw_weapon, beast, extra_small_height, fast_movement, has_one_hand_mace, has_one_handed_melee, light_armour, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Plummeting Ursa | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Plummeting Ursa | animal_claw_weapon, beast, cannot_be_monolith, delve_monster, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Plummeting Ursa | animal_claw_weapon, beast, cannot_be_monolith, delve_monster, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Daemon | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, uses_suicide_explode, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | caster, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | cursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | cursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | cursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | cursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, raises_dead, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Kaom's Primacy | caster, construct, fire_affinity, immobile, is_unarmed, karui, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour |
Kaom's Sign | caster, construct, fire_affinity, immobile, is_unarmed, karui, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour |
Kaom's Heart | caster, construct, fire_affinity, immobile, is_unarmed, karui, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour |
Kaom's Roots | caster, construct, fire_affinity, immobile, is_unarmed, karui, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour |
Q'ura | cleaving_weapon, demon, flesh_armour, has_two_hand_axe, has_two_handed_melee, medium_height, melee, no_maven, physical_affinity, red_blood, slow_movement, unique_map_boss |
Y'ara'az | demon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_height, medium_movement, melee, no_maven, not_dex, not_str, physical_affinity, red_blood, slashing_weapon, unique_map_boss |
A'alai | caster, demon, flesh_armour, has_bow, medium_height, medium_movement, no_maven, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unique_map_boss |
K'aj Q'ura | cleaving_weapon, demon, flesh_armour, has_two_hand_axe, has_two_handed_melee, medium_height, melee, non_unique_map_boss, physical_affinity, red_blood, slow_movement |
K'aj Q'ura | cleaving_weapon, demon, flesh_armour, has_two_hand_axe, has_two_handed_melee, medium_height, melee, physical_affinity, red_blood, slow_movement, standalone_map_boss |
K'aj Q'ura | cleaving_weapon, demon, elder_map_boss, flesh_armour, has_two_hand_axe, has_two_handed_melee, medium_height, non_attacking, red_blood, slow_movement |
K'aj Y'ara'az | demon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_height, medium_movement, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, red_blood, slashing_weapon |
K'aj Y'ara'az | demon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, slashing_weapon, standalone_map_boss |
K'aj Y'ara'az | demon, elder_map_boss, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_height, medium_movement, non_attacking, not_dex, not_str, red_blood, slashing_weapon |
K'aj A'alai | caster, demon, flesh_armour, has_bow, medium_movement, medium_small_height, non_unique_map_boss, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
K'aj A'alai | caster, demon, flesh_armour, has_bow, medium_movement, medium_small_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss |
K'aj A'alai | demon, elder_map_boss, flesh_armour, has_bow, medium_movement, medium_small_height, non_attacking, not_int, not_str, puncturing_weapon, red_blood |
Slithering Servant | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Frozen Supplicant | bone_armour, bones, caster, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Storming Supplicant | bone_armour, bones, caster, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Vaal Unknowable | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Lost Unknowable | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Vaal Unthinkable | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Lost Unthinkable | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Atziri's Devoted | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Vaal Unspeakable | animal_claw_weapon, caster, demon, fire_affinity, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood |
Vaal Unspeakable | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood |
Lost Unspeakable | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood |
Vessel of the Vaal | caster, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, no_maven, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, unique_map_boss |
The Apex Assembly | construct, extra_large_height, hard_armour, is_unarmed, large_model, non_attacking, not_dex, not_int, red_blood, slashing_weapon, slow_movement, unique_map_boss |
The Apex Assembly | bludgeoning_weapon, caster, cold_affinity, construct, extra_extra_small_height, fire_affinity, hard_armour, has_one_hand_mace, has_one_handed_melee, large_model, lightning_affinity, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
The Apex Assembly | construct, elder_map_boss, extra_extra_large_height, hard_armour, is_unarmed, large_model, non_attacking, not_dex, not_int, red_blood, slashing_weapon, slow_movement |
Shadow Minion | construct, hard_armour, has_wand, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood |
Shadow Minion | construct, hard_armour, has_wand, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood |
Shadow Minion | construct, hard_armour, has_wand, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood |
Vaal Fallen | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vaal Fallen | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vaal Fallen | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Atziri, Queen of the Vaal | atziri_boss, caster, extra_large_height, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_model, lightning_affinity, physical_affinity, puncturing_weapon, ranged, red_blood, unique_map_boss |
Atziri, Queen of the Vaal | caster, extra_large_height, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_model, lightning_affinity, no_pantheon_mod, physical_affinity, puncturing_weapon, ranged, red_blood |
Atziri, Queen of the Vaal | caster, extra_large_height, fire_affinity, flesh_armour, humanoid, immobile, is_unarmed, large_model, red_blood, slashing_weapon |
Atziri, Queen of the Vaal | caster, extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, lightning_affinity, red_blood, slashing_weapon |
Atziri, Queen of the Vaal | extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, physical_affinity, red_blood, slashing_weapon |
Atziri, Queen of the Vaal | extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, physical_affinity, red_blood, slashing_weapon |
The All-seeing Eye | animal_claw_weapon, beast, caster, cursing_monster, extra_large_height, flesh_armour, insect_blood, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, very_fast_movement |
The All-seeing Eye | animal_claw_weapon, beast, caster, cursing_monster, extra_large_height, flesh_armour, insect_blood, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, vaalsidearea_boss, very_fast_movement |
The All-seeing Eye | animal_claw_weapon, beast, caster, cursing_monster, extra_large_height, flesh_armour, insect_blood, invasion_boss, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, very_fast_movement |
Konu, Maker of Wind | beast, caster, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Konu, Maker of Wind | beast, caster, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, vaalsidearea_boss |
Konu, Maker of Wind | beast, caster, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, invasion_boss, large_height, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Coniraya, Shadow of Malice | ghost, ghost_armour, ghost_blood, has_bow, large_height, medium_movement, not_str, physical_affinity, puncturing_weapon, ranged, undead |
Coniraya, Shadow of Malice | ghost, ghost_armour, ghost_blood, has_bow, large_height, medium_movement, not_str, physical_affinity, puncturing_weapon, ranged, undead, vaalsidearea_boss |
Coniraya, Shadow of Malice | ghost, ghost_armour, ghost_blood, has_bow, invasion_boss, large_height, medium_movement, not_str, physical_affinity, puncturing_weapon, ranged, undead |
Atziri's Pride | caster, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_height, lightning_affinity, melee, physical_affinity, red_blood, slow_movement, vaalsidearea_boss |
Atziri's Pride | caster, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_height, lightning_affinity, melee, physical_affinity, red_blood, slow_movement |
Sheaq, Maker of Floods | beast, bludgeoning_weapon, caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, large_model, light_armour, lightning_affinity, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
Sheaq, Maker of Floods | beast, bludgeoning_weapon, caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, large_model, light_armour, lightning_affinity, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement, vaalsidearea_boss |
Sheaq, Maker of Floods | beast, bludgeoning_weapon, caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, invasion_boss, large_model, light_armour, lightning_affinity, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
Ossecati, Boneshaper | bludgeoning_weapon, bone_armour, bones, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, summoner, undead, vaalsidearea_boss, very_slow_movement |
Ossecati, Boneshaper | bludgeoning_weapon, bone_armour, bones, fire_affinity, has_one_hand_mace, has_one_handed_melee, invasion_boss, large_height, melee, not_dex, not_int, physical_affinity, skeleton, summoner, undead, very_slow_movement |
Kamaq, Soilmaker | beast, caster, cleaving_weapon, hard_armour, immobile, insect, is_unarmed, large_height, large_model, lightning_affinity, melee, physical_affinity, ranged, red_blood, vaalsidearea_boss, very_slow_movement |
Kamaq, Soilmaker | beast, caster, cleaving_weapon, hard_armour, immobile, insect, invasion_boss, is_unarmed, large_height, large_model, lightning_affinity, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Inti of the Blood Moon | animal_claw_weapon, avian_beast, beast, demon, extra_large_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, melee, not_str, physical_affinity, ranged, red_blood, slow_movement, vaalsidearea_boss |
Inti of the Blood Moon | animal_claw_weapon, avian_beast, beast, demon, extra_large_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, invasion_boss, large_model, melee, not_str, physical_affinity, ranged, red_blood, slow_movement |
Shrapnelbearer | caster, chaos_affinity, construct, fast_movement, ghost_armour, ghost_blood, is_unarmed, large_height, not_dex, not_str, puncturing_weapon, ranged, vaalsidearea_boss |
Shrapnelbearer | caster, chaos_affinity, construct, ghost_armour, ghost_blood, invasion_boss, is_unarmed, large_height, not_dex, not_str, puncturing_weapon, ranged, very_fast_movement |
Wiraqucha, Ancient Guardian | beast, construct, extra_small_height, fast_movement, has_dagger, has_one_handed_melee, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, reptile_beast, vaalsidearea_boss |
Wiraqucha, Ancient Guardian | beast, construct, extra_small_height, fast_movement, has_dagger, has_one_handed_melee, invasion_boss, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Cava, Artist of Pain | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, medium_height, melee, physical_affinity, ranged, red_blood, vaalsidearea_boss |
Cava, Artist of Pain | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, invasion_boss, lightning_affinity, medium_height, melee, physical_affinity, ranged, red_blood |
Curator Miem | caster, demon, extra_large_height, fast_movement, fire_affinity, flesh_armour, humanoid, is_unarmed, not_int, not_str, ranged, red_blood, slashing_weapon, undying, vaalsidearea_boss |
Curator Miem | caster, demon, extra_large_height, fast_movement, fire_affinity, flesh_armour, humanoid, invasion_boss, is_unarmed, not_int, not_str, ranged, red_blood, slashing_weapon, undying |
Simi, the Nature Touched | beast, bludgeoning_weapon, caster, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, melee, physical_affinity, primate_beast, red_blood, vaalsidearea_boss |
Simi, the Nature Touched | beast, bludgeoning_weapon, caster, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, invasion_boss, large_height, large_model, mammal_beast, melee, physical_affinity, primate_beast, red_blood |
Aspect of Simi | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
The Sunburst Queen | animal_claw_weapon, beast, caster, extra_large_height, fire_affinity, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, ranged, summoner, vaalsidearea_boss, very_slow_movement |
The Sunburst Queen | animal_claw_weapon, beast, caster, extra_large_height, fire_affinity, flesh_armour, insect, insect_blood, invasion_boss, is_unarmed, large_model, physical_affinity, ranged, summoner, very_slow_movement |
M'gaska, the Living Pyre | caster, construct, fire_affinity, immobile, is_unarmed, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour, summoner, vaalsidearea_boss |
M'gaska, the Living Pyre | caster, construct, fire_affinity, immobile, invasion_boss, is_unarmed, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour, summoner |
Cintiq, the Inescapable | animal_claw_weapon, beast, caster, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, spider, vaalsidearea_boss |
Cintiq, the Inescapable | animal_claw_weapon, beast, caster, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, invasion_boss, large_model, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, spider |
Thornrunner | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, vaalsidearea_boss |
Thornrunner | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, invasion_boss, light_armour, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Perquil the Lucky | fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, vaalsidearea_boss |
Perquil the Lucky | fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, vaalsidearea_boss |
Perquil the Lucky | fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, invasion_boss, light_armour, medium_height, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Haviri, Vaal Metalsmith | bludgeoning_weapon, bone_armour, bones, caster, chaos_affinity, cold_affinity, construct, fire_affinity, has_two_hand_mace, has_two_handed_melee, large_height, lightning_affinity, not_dex, not_int, physical_affinity, ranged, skeleton, undead, vaalsidearea_boss, very_slow_movement |
Haviri, Vaal Metalsmith | bludgeoning_weapon, bone_armour, bones, caster, chaos_affinity, cold_affinity, construct, fire_affinity, has_two_hand_mace, has_two_handed_melee, invasion_boss, large_height, lightning_affinity, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Kutec, Vaal Fleshsmith | bone_armour, bones, caster, construct, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_height, not_int, physical_affinity, puncturing_weapon, skeleton, summoner, undead, vaalsidearea_boss, very_slow_movement |
Kutec, Vaal Fleshsmith | bone_armour, bones, caster, construct, fire_affinity, has_one_hand_mace, has_one_handed_melee, invasion_boss, large_height, not_int, physical_affinity, puncturing_weapon, skeleton, summoner, undead, very_slow_movement |
Shadow of Vengeance | construct, has_one_hand_sword, has_one_handed_melee, large_height, mail_armour, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, slashing_weapon, vaalsidearea_boss |
Shadow of Vengeance | construct, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_height, mail_armour, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, slashing_weapon |
Beheader Ataguchu | cleaving_weapon, demon, flesh_armour, has_two_hand_axe, has_two_handed_melee, medium_height, melee, physical_affinity, red_blood, slow_movement, vaalsidearea_boss |
Beheader Ataguchu | cleaving_weapon, demon, flesh_armour, has_two_hand_axe, has_two_handed_melee, invasion_boss, medium_height, melee, physical_affinity, red_blood, slow_movement |
Wiraq, the Impaler | demon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, slashing_weapon, vaalsidearea_boss |
Wiraq, the Impaler | demon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, slashing_weapon |
Ch'aska, Maker of Rain | caster, demon, flesh_armour, has_bow, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, vaalsidearea_boss |
Ch'aska, Maker of Rain | caster, demon, flesh_armour, has_bow, invasion_boss, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Mother of the Hive | beast, extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Mother of the Hive | beast, extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, vaalsidearea_boss, very_slow_movement |
Mother of the Hive | beast, extra_small_height, hard_armour, insect, invasion_boss, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Mother of the Hive | beast, extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Rima, Deep Temptress | caster, cold_affinity, cursing_monster, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, medium_movement, not_dex, not_str, ranged, red_blood, vaalsidearea_boss |
Rima, Deep Temptress | caster, cold_affinity, cursing_monster, demon, flesh_armour, has_dagger, has_one_handed_melee, invasion_boss, medium_height, medium_movement, not_dex, not_str, ranged, red_blood |
Torrent of Fear | caster, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, no_strider_mod, physical_affinity, puncturing_weapon, slow_movement, summoner, vaalsidearea_boss, water, water_elemental |
Commander of Flesh | caster, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, raises_dead, red_blood, undead, vaalsidearea_boss, very_slow_movement, zombie |
Captain of the Damned | caster, cold_affinity, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Quetzerxi | animal_claw_weapon, beast, bone_armour, caster, extra_small_height, fast_movement, insect, is_unarmed, lightning_affinity, melee, physical_affinity, red_blood, vaalsidearea_boss |
Agnerax | animal_claw_weapon, beast, bone_armour, extra_small_height, insect, is_unarmed, melee, physical_affinity, red_blood, very_fast_movement |
Agnerix | animal_claw_weapon, beast, bone_armour, caster, extra_small_height, insect, is_unarmed, lightning_affinity, ranged, red_blood, very_fast_movement |
Calxipher | bone_armour, bones, caster, fire_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, ranged, skeleton, slashing_weapon, undead, vaalsidearea_boss, very_slow_movement |
Vaal Fallen | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vaal Fallen | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Ancient Construct | caster, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
Serpentine Construct | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Vaal Thunderguard | bone_armour, bones, caster, construct, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, slashing_weapon, undead, very_slow_movement |
Evocata Apocalyptica | caster, fast_movement, fire_affinity, hard_armour, has_wand, human, humanoid, invasion_boss, lightning_affinity, medium_height, military, not_dex, ranged, red_blood |
Docere Incarnatis | caster, cursing_monster, has_wand, human, humanoid, invasion_boss, large_height, light_armour, lightning_affinity, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement |
Corrector Draconides | bludgeoning_weapon, caster, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, invasion_boss, medium_height, medium_movement, military, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood |
Whisperer's Attendant | caster, cursing_monster, has_wand, human, humanoid, large_height, light_armour, lightning_affinity, not_dex, not_str, ranged, red_blood, summoner, very_slow_movement |
Whisperer's Attendant | caster, cursing_monster, has_wand, human, humanoid, light_armour, lightning_affinity, not_dex, not_str, ranged, red_blood, summoner, very_slow_movement |
Dario, the Living Void | caster, cold_affinity, fire_affinity, has_wand, human, humanoid, large_height, light_armour, not_dex, not_str, ranged, red_blood, very_slow_movement |
Dario, the Living Void | caster, cold_affinity, has_wand, human, humanoid, large_height, light_armour, not_dex, not_str, ranged, red_blood, very_slow_movement |
Dario, the Living Void | caster, has_wand, human, humanoid, large_height, light_armour, lightning_affinity, not_dex, not_str, ranged, red_blood, very_slow_movement |
Dario, the Living Void | caster, cold_affinity, fire_affinity, has_wand, human, humanoid, large_height, light_armour, lightning_affinity, not_dex, not_str, ranged, red_blood, very_slow_movement |
Balus Stoneskull | bandit, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, invasion_boss, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, slow_movement |
Kall Foxfly | bandit, flesh_armour, has_bow, human, humanoid, invasion_boss, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Kall Foxfly | bandit, flesh_armour, has_bow, human, humanoid, is_clone, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Marrowcrush | animal_claw_weapon, beast, extra_large_height, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_model, light_armour, mammal_beast, medium_movement, melee, physical_affinity, red_blood, ursine_beast |
The Cadaver Bull | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, insect_blood, invasion_boss, large_model, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity |
Junglemare | beast, bludgeoning_weapon, caster, fast_movement, fire_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, invasion_boss, large_height, large_model, mammal_beast, melee, physical_affinity, primate_beast, red_blood |
The Sanguine Wave | caster, cleaving_weapon, cold_affinity, construct, has_one_hand_mace, has_one_handed_melee, invasion_boss, large_height, liquid_armour, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_slow_movement, water_elemental |
Blood Stasis | animal_claw_weapon, beast, caster, cursing_monster, fast_movement, fire_affinity, flesh_armour, invasion_boss, is_unarmed, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood |
Blood Morpher | animal_claw_weapon, beast, caster, cold_affinity, fast_movement, flesh_armour, invasion_boss, is_unarmed, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood |
Graveblood | bludgeoning_weapon, caster, cold_affinity, cursing_monster, has_one_hand_mace, has_one_handed_melee, human, humanoid, invasion_boss, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
Nighteater | caster, cursing_monster, fire_affinity, human, humanoid, invasion_boss, is_unarmed, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
The Book Burner | caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, invasion_boss, large_height, lightning_affinity, not_int, physical_affinity, ranged, red_blood, undying, very_fast_movement |
The Bolt Juggler | caster, cold_affinity, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, invasion_boss, lightning_affinity, medium_height, melee, not_int, physical_affinity, red_blood, undying, very_fast_movement |
Avatar of Pain | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, invasion_boss, lightning_affinity, medium_height, melee, physical_affinity, ranged, red_blood |
Rancor | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_height, physical_affinity, red_blood, very_slow_movement |
Hatespitter | demon, flesh_armour, invasion_boss, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Bluntslag | caster, cleaving_weapon, construct, earth_elemental, extra_large_height, fire_affinity, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
The Revenant | animal_claw_weapon, caster, demon, fire_affinity, invasion_boss, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood |
Judgement Apparatus | caster, chaos_affinity, construct, cursing_monster, fast_movement, ghost_armour, ghost_blood, invasion_boss, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, puncturing_weapon, ranged |
Spinesnap | amphibian_beast, beast, cursing_monster, has_one_hand_mace, has_one_handed_melee, invasion_boss, large_model, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Genesis Paradisae | amphibian_beast, beast, caster, cold_affinity, fast_movement, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_model, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Death from Above | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, invasion_boss, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Guardian of the Mound | beast, bludgeoning_weapon, caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, invasion_boss, light_armour, lightning_affinity, mammal_beast, medium_height, medium_movement, not_dex, not_str, ranged, red_blood, summoner |
Wonderwalker | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, invasion_boss, large_height, medium_movement, melee, not_dex, physical_affinity, red_blood, undying |
The Raging Mask | caster, construct, cursing_monster, extra_large_height, fire_affinity, ghost_armour, has_claw, has_one_handed_melee, invasion_boss, large_model, mud_blood, not_str, slow_movement, summoner |
The Teetering Mask | caster, construct, cursing_monster, extra_large_height, ghost_armour, has_claw, has_one_handed_melee, invasion_boss, large_model, lightning_affinity, medium_movement, melee, mud_blood, not_str, physical_affinity |
The Furious Mask | construct, extra_large_height, ghost_armour, has_claw, has_one_handed_melee, invasion_boss, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
The Callous Mask | construct, extra_large_height, ghost_armour, has_claw, has_one_handed_melee, invasion_boss, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
The Capricious Mask | construct, extra_large_height, ghost_armour, has_claw, has_one_handed_melee, invasion_boss, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
Alpha Paradisae | beast, caster, fire_affinity, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_model, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Mother of the Swarm | animal_claw_weapon, beast, caster, extra_large_height, fire_affinity, flesh_armour, insect, insect_blood, invasion_boss, is_unarmed, large_model, physical_affinity, ranged, summoner, very_slow_movement |
Deathflutter | animal_claw_weapon, avian_beast, beast, caster, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, invasion_boss, large_height, melee, not_str, physical_affinity, red_blood, slow_movement |
Bladetooth | animal_claw_weapon, beast, caster, chaos_affinity, cursing_monster, feline_beast, has_dagger, has_one_handed_melee, invasion_boss, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Bladetooth | animal_claw_weapon, beast, caster, chaos_affinity, cursing_monster, feline_beast, has_dagger, has_one_handed_melee, invasion_boss, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Granitecrush | cleaving_weapon, construct, earth_elemental, extra_large_height, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Corpsestitch | animal_claw_weapon, caster, cold_affinity, cursing_monster, demon, flesh_armour, humanoid, insect_blood, invasion_boss, is_unarmed, large_height, lightning_affinity, melee, not_dex, not_str, physical_affinity, raises_dead, summoner, very_slow_movement |
The Firestarter | caster, demon, fire_affinity, flesh_armour, humanoid, invasion_boss, is_unarmed, large_height, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement, summoner, undying |
Wrigglechaw | beast, cleaving_weapon, fire_affinity, hard_armour, immobile, insect, invasion_boss, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Blinkflame | beast, extra_small_height, hard_armour, insect, invasion_boss, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
The Duchess | caster, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, invasion_boss, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, summoner |
Shivershell | animal_claw_weapon, beast, caster, cold_affinity, crustacean_beast, extra_small_height, hard_armour, insect, invasion_boss, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Shivershell | beast, extra_small_height, hard_armour, insect, invasion_boss, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Mammothcage | animal_claw_weapon, beast, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
Harbinger of Elements | bone_armour, bones, caster, cold_affinity, fire_affinity, invasion_boss, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Nightsight | bone_armour, bones, has_bow, humanoid, invasion_boss, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Tailsinger | beast, caster, chaos_affinity, cold_affinity, construct, extra_extra_small_height, fast_movement, has_dagger, has_one_handed_melee, invasion_boss, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Razorleaf | beast, construct, extra_extra_small_height, fast_movement, has_dagger, has_one_handed_melee, invasion_boss, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Stranglecreep | animal_claw_weapon, demon, flesh_armour, has_dagger, has_one_handed_melee, invasion_boss, melee, not_int, not_str, physical_affinity, red_blood, small_height, very_fast_movement |
Pewterfang | animal_claw_weapon, beast, caster, chaos_affinity, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, invasion_boss, large_model, medium_height, melee, not_dex, physical_affinity, spider |
Bladeback Guardian | animal_claw_weapon, beast, caster, cold_affinity, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, invasion_boss, large_height, large_model, lightning_affinity, mammal_beast, medium_movement, not_int, ranged, red_blood, rodent_beast |
Strangledrift | animal_claw_weapon, beast, caster, extra_large_height, flesh_armour, insect_blood, invasion_boss, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, ranged, very_fast_movement |
Jikeji | caster, cold_affinity, construct, immobile, invasion_boss, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
Ghostram | animal_claw_weapon, avian_beast, beast, bone_armour, bones, fast_movement, has_claw, has_one_handed_melee, invasion_boss, large_model, medium_height, melee, not_dex, not_int, physical_affinity, undead |
Stranglecrawl | caster, demon, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, invasion_boss, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, small_height, undying |
Mirageblast | caster, cleaving_weapon, cold_affinity, construct, invasion_boss, is_unarmed, large_height, liquid_armour, melee, not_dex, not_str, physical_affinity, slow_movement, water, water_elemental |
Mirageblast | caster, cleaving_weapon, cold_affinity, construct, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, slow_movement, water, water_elemental |
The Walking Waste | chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, invasion_boss, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Glassmaul | bludgeoning_weapon, bone_armour, bones, cold_affinity, cursing_monster, has_one_hand_mace, has_one_handed_melee, invasion_boss, lightning_affinity, medium_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, summoner, undead, very_slow_movement |
Grath | bone_armour, bones, cleaving_weapon, cursing_monster, has_one_hand_mace, has_one_handed_melee, invasion_boss, large_height, melee, not_dex, not_int, physical_affinity, skeleton, summoner, undead, very_slow_movement |
Burtok, Conjurer of Bones | bludgeoning_weapon, bone_armour, bones, caster, has_one_hand_mace, has_one_handed_melee, large_height, melee, non_unique_map_boss, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Burtok, Conjurer of Bones | bludgeoning_weapon, bone_armour, bones, caster, has_one_hand_mace, has_one_handed_melee, large_height, melee, physical_affinity, ranged, skeleton, standalone_map_boss, undead, very_slow_movement |
Burtok, Conjurer of Bones | bludgeoning_weapon, bone_armour, bones, elder_map_boss, has_one_hand_mace, has_one_handed_melee, large_height, non_attacking, skeleton, undead, very_slow_movement |
The Spiritless | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, invasion_boss, large_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Droolscar | caster, cleaving_weapon, fast_movement, fire_affinity, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_height, melee, not_str, physical_affinity, summoner, undead |
Atziri, Queen of the Vaal | atziri_boss, caster, extra_large_height, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_model, lightning_affinity, physical_affinity, puncturing_weapon, ranged, red_blood, uber_atziri_boss, unique_map_boss |
Atziri, Queen of the Vaal | caster, extra_large_height, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_model, lightning_affinity, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss |
Atziri, Queen of the Vaal | caster, extra_large_height, fire_affinity, flesh_armour, humanoid, immobile, is_unarmed, large_model, red_blood, slashing_weapon |
Atziri, Queen of the Vaal | caster, extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, lightning_affinity, red_blood, slashing_weapon |
Atziri, Queen of the Vaal | caster, extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, physical_affinity, puncturing_weapon, red_blood |
Atziri, Queen of the Vaal | caster, extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, physical_affinity, red_blood, slashing_weapon |
Double | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Double | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Double | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Double | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Double | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Double | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Double | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Double | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Double | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Double | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Double | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Double | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Double | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Double | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Double | construct, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Double | construct, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Double | construct, flesh_armour, has_dagger, has_one_handed_melee, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Double | bludgeoning_weapon, construct, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, non_attacking, red_blood, very_fast_movement |
Double | bludgeoning_weapon, construct, flesh_armour, has_staff, has_two_handed_melee, medium_height, non_attacking, red_blood, very_fast_movement |
Double | construct, flesh_armour, has_two_hand_sword, has_two_handed_melee, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Double | construct, flesh_armour, has_bow, medium_height, non_attacking, puncturing_weapon, red_blood, very_fast_movement |
Double | construct, flesh_armour, has_wand, medium_height, non_attacking, red_blood, very_fast_movement |
Flesh of Bameth | animal_claw_weapon, beyond_demon, caster, chaos_affinity, demon, extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, very_slow_movement |
Blood of Haast | beyond_demon, caster, cleaving_weapon, cold_affinity, demon, flesh_armour, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Eye of Tzteosh | animal_claw_weapon, beyond_demon, caster, demon, fire_affinity, flesh_armour, insect_blood, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, very_slow_movement |
Hand of Na'em | beyond_commander_monster, beyond_demon, demon, flesh_armour, has_bow, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement |
Worshipper of Bameth | beyond_commander_monster, beyond_demon, demon, flesh_armour, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, slow_movement |
Hound of Tzteosh | animal_claw_weapon, beyond_commander_monster, beyond_demon, caster, demon, fire_affinity, is_unarmed, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
Servant of Haast | beyond_commander_monster, beyond_demon, caster, cold_affinity, demon, flesh_armour, has_bow, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement |
Mouth of Ephij | beyond_commander_monster, beyond_demon, caster, cleaving_weapon, demon, flesh_armour, is_unarmed, lightning_affinity, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Fanatic of Ephij | beyond_commander_monster, beyond_demon, bludgeoning_weapon, caster, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, lightning_affinity, medium_height, not_int, not_str, ranged, red_blood, slow_movement |
Disciple of Haast | beyond_commander_monster, beyond_demon, bludgeoning_weapon, caster, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, not_int, not_str, ranged, red_blood, slow_movement |
Zealot of Tzteosh | beyond_commander_monster, beyond_demon, caster, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement |
Tzteosh, Hungering Flame | beyond_demon, bludgeoning_weapon, caster, demon, fast_movement, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, summoner |
Ephij, Crackling Sky | beyond_demon, caster, cleaving_weapon, demon, fast_movement, flesh_armour, has_two_hand_axe, has_two_handed_melee, large_height, lightning_affinity, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Haast, Unrelenting Frost | beyond_demon, caster, cleaving_weapon, cold_affinity, demon, fast_movement, flesh_armour, has_two_hand_axe, has_two_handed_melee, large_height, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Bameth, Shifting Darkness | bameth, beyond_demon, caster, cursing_monster, demon, fast_movement, flesh_armour, has_bow, large_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, summoner |
Bameth, Shifting Darkness | caster, cursing_monster, demon, fast_movement, flesh_armour, has_bow, large_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, summoner |
Bameth, Shifting Darkness | caster, cursing_monster, demon, fast_movement, flesh_armour, has_bow, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, summoner |
Na'em, Bending Stone | beyond_demon, caster, demon, fast_movement, flesh_armour, has_two_hand_sword, has_two_handed_melee, large_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Abaxoth, the End of All That Is | beyond_demon, caster, cold_affinity, demon, extra_large_height, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_model, lightning_affinity, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Flesh of Bameth | animal_claw_weapon, caster, chaos_affinity, demon, extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, very_slow_movement |
Flesh of Bameth | animal_claw_weapon, caster, chaos_affinity, demon, flesh_armour, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, very_slow_movement |
Blood of Bameth | bludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Blood of Bameth | bludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Eye of Bameth | animal_claw_weapon, caster, chaos_affinity, demon, flesh_armour, insect_blood, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, very_slow_movement |
Eye of Bameth | animal_claw_weapon, caster, chaos_affinity, demon, flesh_armour, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, very_slow_movement |
Worshipper of Bameth | demon, flesh_armour, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, slow_movement |
Worshipper of Bameth | demon, flesh_armour, has_two_hand_sword, has_two_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, slow_movement |
Vagan's Companion | cursing_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Vagan's Companion | cold_affinity, flesh_armour, has_bow, human, humanoid, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Vagan's Companion | caster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Vagan's Companion | caster, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Vagan's Companion | caster, fire_affinity, flesh_armour, has_bow, human, humanoid, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Vagan's Companion | caster, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Vagan's Companion | flesh_armour, has_bow, human, humanoid, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Relic | construct, is_unarmed, large_model, non_attacking, small_height, stone_armour, very_slow_movement |
Relic | construct, is_unarmed, large_model, non_attacking, small_height, stone_armour, very_slow_movement |
Resplendent Construct | construct, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
Resplendent Construct | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
Heir of Flame | demon, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, medium_height, not_dex, not_str, red_blood, slow_movement |
Heir of Storm | caster, demon, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, medium_height, not_dex, not_str, red_blood, slow_movement |
Merveil's Blade | construct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
Merveil's Blade | cold_affinity, construct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
Target Dummy | construct, is_unarmed, light_armour, medium_height, non_attacking, very_slow_movement |
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height |
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height |
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height |
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height |
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, extra_extra_large_height, immobile, is_unarmed, light_armour |
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, not_dex, not_int |
Placeholder 1 | construct, immobile, is_unarmed, light_armour, medium_height |
Placeholder 2 | construct, immobile, is_unarmed, light_armour, medium_height |
Placeholder 3 | construct, immobile, is_unarmed, light_armour, medium_height |
Placeholder 4 | construct, immobile, is_unarmed, light_armour, medium_height |
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height |
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour |
Corrupted Horde | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, unusable_corpse, very_slow_movement, zombie |
Corrupted Horde | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, unusable_corpse, very_slow_movement, zombie |
Corrupted Horde | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, unusable_corpse, very_slow_movement, zombie |
Corrupted Miscreation | demon, eldritch, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unusable_corpse |
Corrupted Undying Worshipper | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying, unusable_corpse |
Corrupted Settler | bandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, unusable_corpse, very_slow_movement |
Corrupted Brood Nurse | caster, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement, unusable_corpse |
Corrupted Furyfoot Devil | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, unusable_corpse |
Corrupted Fire Thrower | fast_movement, fire_affinity, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, unusable_corpse |
Corrupted Fire Thrower | bludgeoning_weapon, fast_movement, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, unusable_corpse |
Corrupted Bone Lord | animal_claw_weapon, caster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, unusable_corpse, very_slow_movement |
Corrupted Python | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, unusable_corpse |
Corrupted Invader | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement, unusable_corpse |
Elite Mercenary | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Elite Mercenary | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Mage Mercenary | caster, cold_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Hired Ruffian | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Hired Thug | bandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Captive Agent | flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, red_blood, slashing_weapon |
Humming Totem | caster, construct, immobile, is_unarmed, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
Charred Totem | caster, construct, fire_affinity, immobile, is_unarmed, medium_height, mud_blood, not_dex, not_int, stone_armour |
Glistening Totem | caster, cold_affinity, construct, immobile, is_unarmed, medium_height, mud_blood, not_dex, not_int, stone_armour |
Rugged Totem | caster, construct, immobile, is_unarmed, medium_height, mud_blood, not_dex, not_int, physical_affinity, stone_armour |
Tahi | caster, cold_affinity, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
Boka | caster, construct, fire_affinity, immobile, is_unarmed, large_model, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour, summoner |
Necribrae | animal_claw_weapon, caster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, large_height, not_dex, not_str, raises_dead, summoner, very_slow_movement |
Blightraise | animal_claw_weapon, caster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, large_height, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, very_slow_movement |
Rua | construct, has_wand, immobile, large_model, medium_height, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour |
Wha | caster, cold_affinity, construct, immobile, is_unarmed, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour, summoner |
Toru | caster, cold_affinity, construct, immobile, is_unarmed, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour |
Magma Elemental | caster, cleaving_weapon, construct, fire_affinity, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, small_height, very_slow_movement, water, water_elemental |
Magma Elemental | caster, cleaving_weapon, construct, fire_affinity, is_unarmed, liquid_armour, melee, mud_blood, not_dex, not_str, physical_affinity, small_height, very_slow_movement, water_elemental |
Magma Elemental | cleaving_weapon, construct, is_unarmed, liquid_armour, melee, mud_blood, not_dex, not_str, physical_affinity, small_height, very_slow_movement, water_elemental |
Ice Elemental | caster, cleaving_weapon, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, very_slow_movement, water, water_elemental |
Storm Elemental | cleaving_weapon, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, very_slow_movement, water, water_elemental |
Storm Elemental | cleaving_weapon, construct, ghost_blood, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, small_height, very_slow_movement, water_elemental |
Corrupted Crawler | animal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
Corrupted Swarmer | animal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
Corrupted Ashweaver | bone_armour, bones, caster, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Corrupted Iceweaver | bone_armour, bones, caster, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Corrupted Martyr | bandit, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, uses_suicide_explode |
Corrupted Larva | animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, uses_suicide_explode |
Scion of Corruption | animal_claw_weapon, caster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Corrupted Wretch | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Corrupted Bonestalker | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Rotting Corrupted | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Rotting Corrupted | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Rotting Corrupted | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Corrupted Hound | animal_claw_weapon, caster, demon, fire_affinity, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood |
Corrupted Hound | animal_claw_weapon, demon, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood |
Corrupted Skullbearer | animal_claw_weapon, caster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, summoner, very_slow_movement |
Corrupted Deadeye | bandit, chaos_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Corrupted Thug | bandit, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Corrupted Guard | bandit, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Corrupted Miscreation | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Corrupted Bonereaver | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Corrupted Fireshot | bone_armour, bones, fire_affinity, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Corrupted Gull | animal_claw_weapon, avian_beast, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, ranged, red_blood, slow_movement |
Corrupted Incinerator | caster, demon, fire_affinity, flesh_armour, humanoid, is_unarmed, medium_height, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement, undying, uses_suicide_explode |
Corrupted Undying | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Corrupted Miscreation | caster, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Corrupted Miscreation | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Corrupted Tarantula | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Corrupted Spider | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Corrupted Daughter | caster, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
Corrupted Spawn | animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood |
Corrupted Experimenter | caster, cursing_monster, fire_affinity, has_wand, human, humanoid, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
Corrupted Blackguard | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Corrupted Blackguard | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
Sickly Spinner | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
Infected Spiker | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
Infected Beast | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
Infested Beast | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_height, large_model, mammal_beast, melee, physical_affinity, red_blood, slow_movement, ursine_beast |
Risen Infested Beast | animal_claw_weapon, beast, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
Risen Infested Beast | animal_claw_weapon, beast, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
Crawling Infestation | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Rabid Broodqueen | animal_claw_weapon, beast, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, summoner, very_slow_movement |
Rabid Minion | animal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
Crazed Chieftain | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood |
Putrid Chimeral | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height |
Infected Ambusher | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Plummeting Ursa | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Mutated Ursa | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Crazed Flamebeast | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Infected Rhoa | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height |
Rabid Rhoa | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, large_model, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Putrid Weaver | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Infected Adder | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Surging Adder | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement |
Putrid Serpent | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Rabid Maw | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
Fused Crawler | animal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, hard_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Shock Spitter | beast, caster, extra_extra_small_height, hard_armour, insect, is_unarmed, lightning_affinity, ranged, red_blood, very_slow_movement |
Mutated Watcher | animal_claw_weapon, beast, caster, extra_large_height, flesh_armour, insect_blood, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, ranged, very_fast_movement |
Mutated Broodqueen | animal_claw_weapon, beast, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, ranged, summoner, very_slow_movement |
Mutated Croaker | amphibian_beast, beast, caster, cold_affinity, fast_movement, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Mutated Arachnid | animal_claw_weapon, beast, caster, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, not_dex, physical_affinity, small_height, spider |
Twisted Chimeral | beast, caster, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Mutated Flamebeast | animal_claw_weapon, beast, caster, chaos_affinity, cursing_monster, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Mutated Winterclaw | animal_claw_weapon, beast, caster, crustacean_beast, extra_small_height, hard_armour, insect, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Mutated Chieftain | beast, bludgeoning_weapon, caster, fire_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, medium_movement, melee, physical_affinity, primate_beast, red_blood |
Mutated Rhoa | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, large_model, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Mutated Adder | beast, caster, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, lightning_affinity, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Mutated Maw | amphibian_beast, beast, caster, chaos_affinity, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Rotting Zombie | animal_claw_weapon, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, undead, zombie |
Rotting Mummy | animal_claw_weapon, aura_bearer, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, undead, zombie |
Bone Bird | animal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
Rotting Outcast | demon, extra_small_height, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying, very_fast_movement |
Rotting Weaver | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Charred Skeleton | bone_armour, bones, cleaving_weapon, fast_movement, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead |
Reanimated Skeleton | bone_armour, bones, caster, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_fast_movement |
Bound Reaver | cleaving_weapon, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead, very_fast_movement |
Bound Seeker | ghost, ghost_armour, ghost_blood, has_bow, lightning_affinity, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, undead, very_fast_movement |
Test Trap | caster, cold_affinity, construct, extra_small_height, has_bow, immobile, plate_armour, puncturing_weapon |
Fire Trap | caster, construct, extra_small_height, fire_affinity, has_bow, immobile, plate_armour, puncturing_weapon |
Fire Trap | caster, construct, extra_small_height, fire_affinity, has_bow, immobile, plate_armour, puncturing_weapon |
Storm Call Trap | caster, construct, extra_small_height, has_bow, immobile, lightning_affinity, plate_armour, puncturing_weapon |
Ice Storm Trap | caster, cold_affinity, construct, extra_small_height, has_bow, immobile, plate_armour, puncturing_weapon |
Ice Storm Trap | caster, cold_affinity, construct, extra_small_height, has_bow, immobile, plate_armour, puncturing_weapon |
Ball Lightning Trap | caster, construct, extra_small_height, has_bow, immobile, lightning_affinity, plate_armour, puncturing_weapon |
Blast Rain Trap | construct, extra_small_height, fire_affinity, has_bow, immobile, plate_armour, puncturing_weapon |
Ethereal Knives Trap | caster, construct, extra_small_height, has_bow, immobile, physical_affinity, plate_armour, puncturing_weapon |
Blade Blossom | caster, construct, extra_extra_small_height, has_bow, immobile, physical_affinity, plate_armour, puncturing_weapon |
Boring | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
Daemon | extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
Daemon | extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, raises_dead, very_slow_movement |
Daemon | extra_extra_small_height, is_daemon, is_unarmed, plate_armour, puncturing_weapon, very_slow_movement |
Daemon | caster, extra_extra_small_height, is_daemon, is_unarmed, lightning_affinity, plate_armour, puncturing_weapon, very_slow_movement |
Daemon | caster, extra_extra_small_height, is_daemon, is_unarmed, lightning_affinity, plate_armour, puncturing_weapon, very_slow_movement |
Daemon | caster, extra_extra_small_height, is_daemon, is_unarmed, lightning_affinity, plate_armour, puncturing_weapon, very_slow_movement |
Daemon | extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
Daemon | caster, extra_extra_small_height, is_daemon, is_unarmed, physical_affinity, plate_armour, puncturing_weapon, very_slow_movement |
Daemon | extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
Grandmaster | flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, red_blood |
Grandmaster | flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, red_blood |
Grandmaster | flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, red_blood |
Grandmaster | flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, red_blood |
Grandmaster | flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, red_blood |
Grandmaster | flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, red_blood |
Grandmaster | flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, red_blood |
Daemon | caster, extra_extra_small_height, fire_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, cold_affinity, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, cold_affinity, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, extra_extra_small_height, fire_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, cold_affinity, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | caster, cold_affinity, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Totem | caster, construct, ghost_armour, ghost_blood, immobile, is_unarmed, lightning_affinity, medium_height, not_dex, not_int |
Totem | caster, construct, ghost_armour, ghost_blood, immobile, is_unarmed, lightning_affinity, medium_height, not_dex, not_int |
Totem | caster, construct, ghost_armour, ghost_blood, immobile, is_unarmed, lightning_affinity, medium_height, not_dex, not_int |
Totem | caster, construct, ghost_armour, ghost_blood, immobile, is_unarmed, lightning_affinity, medium_height, not_dex, not_int |
Totem | caster, construct, ghost_armour, ghost_blood, immobile, is_unarmed, lightning_affinity, medium_height, not_dex, not_int |
Tormented Storm Cultist | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Tormented Blasphemer | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Tormented Necromancer | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Tormented Arsonist | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Tormented Thief | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Tormented Mutilator | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Tormented Charlatan | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Tormented Cannibal | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Tormented Alchemist | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Tormented Vaal Cultist | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Tormented Thug | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Tormented Rogue | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Tormented Illegal Fisherman | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Tormented Seditionist | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Tormented Cutthroat | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Tormented Spy | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Tormented Martyr | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Tormented Embezzler | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Tormented Forger | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Tormented Warlord | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Tormented Aurora Cultist | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Tormented Smuggler | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Tormented Bootlegger | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Tormented Buccaneer | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Echo of Shavronne | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Tormented Miner | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Tormented Miner | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Tormented Miner | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Tormented Miner | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Tormented Miner | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Tormented Graverobber | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Tormented Betrayer | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Tormented Heretic | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Wraith | caster, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, undead |
Wraith | caster, ghost_armour, ghost_blood, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, undead |
Doedre's Suffering | ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, undead |
Doedre's Suffering | ghost_armour, ghost_blood, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, undead |
Doedre's Torment | caster, chaos_affinity, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, undead |
Doedre's Torment | caster, chaos_affinity, ghost_armour, ghost_blood, is_unarmed, medium_movement, not_dex, not_str, undead |
Doedre's Torment | caster, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, undead |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Torment Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Torment Daemon | cursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, raises_dead, very_slow_movement |
Torment Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Torment Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Torment Daemon | caster, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Torment Daemon | caster, cold_affinity, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, lightning_affinity, summoner, very_slow_movement |
Torment Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Torment Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Torment Daemon | extra_extra_small_height, ghost_armour, has_one_hand_sword, has_one_handed_melee, is_daemon, physical_affinity, very_slow_movement |
Torment Daemon | extra_extra_small_height, ghost_armour, has_one_hand_sword, has_one_handed_melee, is_daemon, physical_affinity, very_slow_movement |
Torment Daemon | extra_extra_small_height, ghost_armour, has_one_hand_sword, has_one_handed_melee, is_daemon, physical_affinity, very_slow_movement |
Torment Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, summoner, very_slow_movement |
Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Torment Daemon | cursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Torment Daemon | caster, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Torment Daemon | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Torment Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Torment Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Torment Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Torment Daemon | extra_extra_small_height, ghost_armour, has_one_hand_sword, has_one_handed_melee, is_daemon, physical_affinity, very_slow_movement |
Torment Daemon | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Torment Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Torment Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Torment Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Torment Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Torment Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Torment Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Animated Guardian | cleaving_weapon, construct, extra_extra_small_height, ghost_armour, has_two_hand_axe, has_two_handed_melee, medium_movement, melee, not_dex, not_int, physical_affinity, ranged |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Mirage | construct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon |
Mirage | construct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon |
Mirage | construct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon |
Mirage | construct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon |
Mirage | construct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon |
Mirage | construct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon |
Mirage | construct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Pale Blackguard | flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Pale Blackguard | flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Pale Blackguard | flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Pale Blackguard | flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Pale Blackguard | flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Thrall of Lunaris | flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Pale Blackguard | flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Pale Blackguard | flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Pale Commander | flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Mindless Scavenger | avian_beast, beast, cannot_be_monolith, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Mindless Thrall | avian_beast, beast, cannot_be_monolith, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Scavenging Vulture | avian_beast, beast, cannot_be_monolith, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Rotting Vulture | avian_beast, beast, cannot_be_monolith, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Mindless Scavenger | avian_beast, beast, cannot_be_monolith, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Infested Vulture | avian_beast, beast, cannot_be_monolith, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Infested Vulture | avian_beast, beast, cannot_be_monolith, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Infested Vulture | avian_beast, beast, cannot_be_monolith, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Mindless Scavenger | avian_beast, beast, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement |
The Hundred Foot Shadow | avian_beast, beast, bird_boss, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood |
The Hundred Foot Shadow | avian_beast, beast, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood |
The Winged Death | avian_beast, beast, caster, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, medium_movement, melee, non_unique_map_boss, physical_affinity, puncturing_weapon, red_blood |
The Winged Death | avian_beast, beast, caster, flesh_armour, flying, is_unarmed, large_model, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood, standalone_map_boss |
Soaring Death | avian_beast, beast, caster, flesh_armour, flying, is_unarmed, large_model, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood, standalone_map_boss |
The Winged Death | avian_beast, beast, elder_map_boss, flesh_armour, flying, is_unarmed, large_model, medium_height, medium_movement, non_attacking, puncturing_weapon, red_blood |
Meritarus | avian_beast, beast, caster, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood |
Meritarus | avian_beast, beast, caster, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, large_model, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood |
Voll's Fallen | bone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Voll's Fallen | bone_armour, bones, is_unarmed, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Voll's Fallen | bone_armour, bones, is_unarmed, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Eternal Woe | bone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Eternal Woe | bone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Fallen Horror | bone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Fallen Horror | bone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Fallen Horror | bone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Fallen Horror | bone_armour, bones, is_unarmed, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, small_height, undead, very_slow_movement |
Fallen Horror | bone_armour, bones, is_unarmed, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, small_height, undead, very_slow_movement |
Digested Bones | bone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Impure Soldier | bone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Crystallised Fallen | bone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Crystallised Fallen | bone_armour, bones, is_unarmed, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Sun Bleached Fallen | bone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Sun Bleached Fallen | bone_armour, bones, is_unarmed, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Bloodstained Fallen | bone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Bloodstained Conjuror | bone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Bloodstained Fallen | bone_armour, bones, is_unarmed, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Voll's Fallen | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Voll's Fallen | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Impure Soldier | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Impure Soldier | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Dreadmore | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Dreadmore | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Crystallised Fallen | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Crystallised Fallen | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Sun Bleached Fallen | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Sun Bleached Fallen | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Bloodstained Fallen | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Bloodstained Fallen | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Bloodsoaked Fallen | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Bloodsoaked Fallen | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Impure Archer | bone_armour, bones, has_bow, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Impure Archer | bone_armour, bones, has_bow, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Bloodstained Archer | bone_armour, bones, has_bow, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Bloodstained Archer | bone_armour, bones, has_bow, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Voll's Vanguard | bone_armour, bones, has_bow, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Voll's Vanguard | bone_armour, bones, has_bow, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Crystallised Sentry | bone_armour, bones, chaos_affinity, has_bow, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Crystallised Sentry | bone_armour, bones, chaos_affinity, has_bow, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Sun Bleached Vanguard | bone_armour, bones, has_bow, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Sun Bleached Vanguard | bone_armour, bones, has_bow, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Bloodstained Vanguard | bone_armour, bones, has_bow, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Bloodstained Vanguard | bone_armour, bones, has_bow, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Bloodsoaked Vanguard | bone_armour, bones, has_bow, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Forgotten Marksman | bone_armour, bones, has_bow, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Bloodsoaked Vanguard | bone_armour, bones, has_bow, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Impure Archer | bone_armour, bones, has_bow, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Nightwane | archer_boss, bone_armour, bones, has_bow, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Nightwane | bone_armour, bones, has_bow, is_clone, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Mirage of Bones | bone_armour, bones, has_bow, large_height, non_unique_map_boss, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Mirage of Bones | bone_armour, bones, has_bow, large_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, standalone_map_boss, undead, very_slow_movement |
Mirage of Bones | bone_armour, bones, elder_map_boss, has_bow, large_height, non_attacking, not_int, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Splinter Liege | bone_armour, bones, fire_affinity, has_bow, large_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Mirage of Bones | bone_armour, bones, has_bow, is_clone, large_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Splinter Liege | bone_armour, bones, has_bow, is_clone, large_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Maelström | caster, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water, water_elemental |
Muck Vortex | caster, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water, water_elemental |
Blood Vortex | caster, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water, water_elemental |
Blood Vortex | caster, cold_affinity, construct, is_unarmed, liquid_armour, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water, water_elemental |
Blood Vortex | caster, cold_affinity, construct, is_unarmed, liquid_armour, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water, water_elemental |
Blackwater | caster, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water, water_elemental |
Blackwater | caster, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water, water_elemental |
Legion of Lost Souls | caster, construct, is_unarmed, lightning_affinity, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, slow_movement, water |
Legion of Lost Souls | caster, construct, is_unarmed, lightning_affinity, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, slow_movement, water |
Legion of Lost Souls | caster, construct, is_unarmed, lightning_affinity, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, slow_movement, water |
Legion of Lost Souls | caster, construct, is_unarmed, lightning_affinity, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, slow_movement, water |
Unbound Maelström | construct, is_unarmed, liquid_armour, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, small_height, water |
Whispering Spiral | caster, construct, is_unarmed, lightning_affinity, liquid_armour, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, slow_movement, small_height, unusable_corpse, water, water_elemental |
Flood Orb | caster, cold_affinity, construct, is_unarmed, liquid_armour, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, small_height, unusable_corpse, water, water_elemental |
Vortex | caster, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water, water_elemental |
Typhoon | caster, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water, water_elemental |
Voll, Emperor of Purity | bludgeoning_weapon, bone_armour, caster, extra_large_height, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, undead, voll_monster_story |
Voll, Emperor of Purity | bludgeoning_weapon, bone_armour, caster, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, undead, voll_monster_story |
The Brittle Emperor | bludgeoning_weapon, bone_armour, caster, extra_large_height, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, skeleton, undead, voll_monster_map |
The Brittle Emperor | bludgeoning_weapon, bone_armour, caster, extra_large_height, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, standalone_map_boss, undead, voll_monster_map |
Forgotten Emperor | bludgeoning_weapon, bone_armour, caster, extra_large_height, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, standalone_map_boss, undead, voll_monster_map |
The Brittle Emperor | bludgeoning_weapon, bone_armour, elder_map_boss, extra_large_height, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood, skeleton, undead, voll_monster_map |
Planus, Hollow Soul | bludgeoning_weapon, bone_armour, caster, extra_large_height, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, undead, voll_monster_map |
Planus, Hollow Soul | bludgeoning_weapon, bone_armour, caster, extra_large_height, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, undead, voll_monster_map |
Corrupted Elite | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Dust Scrabbler | animal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Dust Scrabbler | animal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Spiritflicker | animal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Ululat, Maggot-Bearer | animal_claw_weapon, beast, bone_armour, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, insect, lightning_affinity, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Spiritflicker | animal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
LeapLeapLeap | animal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, non_attacking, not_int, not_str, red_blood |
Dirt Scrabbler | animal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Infested Skitterer | animal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Lowlands Hopper | animal_claw_weapon, beast, bone_armour, caster, extra_extra_small_height, insect, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Sand Skitterer | animal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Sand Leaper | animal_claw_weapon, beast, bone_armour, extra_extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, insect, melee, not_int, not_str, physical_affinity, red_blood |
Sand Skitterer | animal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Knitted Horror | bones, extra_large_height, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
Knitted Horror | bones, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
Knitted Horror | bones, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
Timeless Horror | bones, extra_large_height, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
Timeless Horror | bones, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
Tangled Remains | bones, extra_large_height, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
Tangled Remains | bones, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
Bleached Horror | bones, extra_large_height, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
Bleached Horror | bones, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
Bleached Horror | bones, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
Bonestilts | bones, extra_large_height, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
Bundle of Woe | bones, extra_large_height, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
Knitted Horror | bones, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
Unravelling Horror | bones, extra_large_height, has_bow, humanoid, large_model, medium_movement, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
Unravelling Horror | bones, elder_map_boss, extra_large_height, has_bow, humanoid, large_model, medium_movement, non_attacking, not_dex, not_int, skeleton, slashing_weapon, stone_armour, undead |
Unravelling Horror | bones, extra_large_height, fire_affinity, has_bow, humanoid, large_model, medium_movement, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
Unravelling Horror | bones, fire_affinity, has_bow, humanoid, large_height, large_model, medium_movement, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
Unravelling Horror | bones, fire_affinity, has_bow, humanoid, large_model, medium_height, medium_movement, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
Unravelling Horror | bones, fire_affinity, has_bow, humanoid, large_model, matryoshka_boss, medium_movement, medium_small_height, non_unique_map_boss, not_dex, not_int, physical_affinity, raises_dead, ranged, skeleton, slashing_weapon, stone_armour, undead |
Unravelling Horror | bones, fire_affinity, has_bow, humanoid, large_model, medium_movement, medium_small_height, not_dex, not_int, physical_affinity, raises_dead, ranged, skeleton, slashing_weapon, standalone_map_boss, stone_armour, undead |
Embers of the Past | bones, caster, extra_large_height, fire_affinity, has_one_hand_axe, has_one_handed_melee, humanoid, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
Embers of the Past | bones, caster, fire_affinity, has_one_hand_axe, has_one_handed_melee, humanoid, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
Knitted Horror | bones, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
Shrieker | beast, caster, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Shrieker | beast, caster, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Voidscream | beast, caster, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Shrieker Eihal | beast, caster, flesh_armour, flying, I_see_brothers_card, is_unarmed, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood |
Shrieker Eihal | beast, caster, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, standalone_map_boss |
Shrieker Eihal | beast, elder_map_boss, flesh_armour, flying, is_unarmed, mammal_beast, medium_height, medium_movement, non_attacking, not_int, not_str, red_blood |
Shrieker | beast, caster, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Howler | beast, caster, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Screecher | beast, caster, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Pocked Miner | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Pocked Miner | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Pocked Mason | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Pocked Mason | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Pocked Miner | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Pocked Miner | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Pocked Plunderer | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Pocked Plunderer | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Pikerivet | bludgeoning_weapon, caster, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, slow_movement, stone_armour, undead |
Lord of the Hollows | bludgeoning_weapon, caster, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, non_unique_map_boss, physical_affinity, slow_movement, stone_armour, undead, unholy_trio_boss_map |
Lord of the Hollows | bludgeoning_weapon, caster, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, slow_movement, standalone_map_boss, stone_armour, undead |
Lord of the Hollows | bludgeoning_weapon, elder_map_boss, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, mud_blood, non_attacking, slow_movement, stone_armour, undead |
Pocked Miner | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Pocked Miner | bludgeoning_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Pocked Mason | bludgeoning_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Pocked Mason | bludgeoning_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Pocked Miner | bludgeoning_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Pocked Miner | bludgeoning_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Pocked Miner | bludgeoning_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Pocked Miner | bludgeoning_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Pocked Plunderer | bludgeoning_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Pocked Plunderer | bludgeoning_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Pocked Miner | bludgeoning_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Pocked Lanternbearer | cannot_be_monolith, caster, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, mud_blood, not_int, not_str, ranged, stone_armour, undead, very_slow_movement |
Pocked Lanternbearer | cannot_be_monolith, caster, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, mud_blood, not_int, not_str, ranged, stone_armour, undead, very_slow_movement |
Pocked Flamebringer | cannot_be_monolith, caster, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, mud_blood, not_int, not_str, ranged, stone_armour, undead, very_slow_movement |
Pocked Flamebringer | cannot_be_monolith, caster, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, mud_blood, not_int, not_str, ranged, stone_armour, undead, very_slow_movement |
Pocked Illuminator | cannot_be_monolith, caster, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, mud_blood, not_int, not_str, ranged, stone_armour, undead, very_slow_movement |
Pocked Illuminator | cannot_be_monolith, caster, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, mud_blood, not_int, not_str, ranged, stone_armour, undead, very_slow_movement |
The Burning Man | caster, fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_int, not_str, physical_affinity, ranged, stone_armour, undead |
Messenger of the Hollows | caster, fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, non_unique_map_boss, not_int, not_str, physical_affinity, ranged, stone_armour, undead, unholy_trio_boss_map |
Messenger of the Hollows | caster, fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_int, not_str, physical_affinity, ranged, standalone_map_boss, stone_armour, undead |
Messenger of the Hollows | elder_map_boss, fast_movement, humanoid, is_unarmed, large_height, mud_blood, non_attacking, not_int, not_str, stone_armour, undead |
Tunneler | bludgeoning_weapon, cannot_be_monolith, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, melee, mud_blood, not_int, not_str, physical_affinity, ranged, slow_movement, small_height, undead |
Tunneler | bludgeoning_weapon, cannot_be_monolith, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, melee, mud_blood, not_int, not_str, physical_affinity, ranged, slow_movement, undead |
Crawler | bludgeoning_weapon, cannot_be_monolith, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, melee, mud_blood, not_int, not_str, physical_affinity, ranged, slow_movement, small_height, undead |
Crawler | bludgeoning_weapon, cannot_be_monolith, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, melee, mud_blood, not_int, not_str, physical_affinity, ranged, slow_movement, undead |
Burrower | bludgeoning_weapon, cannot_be_monolith, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, melee, mud_blood, not_int, not_str, physical_affinity, ranged, slow_movement, small_height, undead |
Hammerstorm | bludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, melee, mud_blood, not_int, not_str, physical_affinity, ranged, slow_movement, small_height, undead |
Breaker Toruul | bludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, I_see_brothers_card, large_model, melee, mud_blood, non_unique_map_boss, not_int, not_str, physical_affinity, ranged, slow_movement, small_height, undead |
Breaker Toruul | bludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, melee, mud_blood, not_int, not_str, physical_affinity, ranged, slow_movement, small_height, standalone_map_boss, undead |
Breaker Toruul | bludgeoning_weapon, elder_map_boss, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, mud_blood, non_attacking, not_int, not_str, slow_movement, small_height, undead |
Pocked Goliath | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour, undead, very_slow_movement |
Pocked Goliath | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour, undead, very_slow_movement |
Pocked Giant | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour, undead, very_slow_movement |
Pocked Giant | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour, undead, very_slow_movement |
Pocked Behemoth | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour, undead, very_slow_movement |
Pocked Behemoth | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour, undead, very_slow_movement |
Sewer Goliath | bludgeoning_weapon, cannot_be_monolith, caster, cold_affinity, construct, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement, water_elemental |
Melted Goliath | bludgeoning_weapon, cannot_be_monolith, caster, cold_affinity, construct, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement, water_elemental |
Sewer Goliath | bludgeoning_weapon, cannot_be_monolith, caster, cold_affinity, construct, has_one_hand_mace, has_one_handed_melee, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement, water_elemental |
Large Miner | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour, undead, very_slow_movement |
Champion of the Hollows | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, melee, mud_blood, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, stone_armour, undead, unholy_trio_boss_map, very_slow_movement |
Champion of the Hollows | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, standalone_map_boss, stone_armour, undead, very_slow_movement |
Champion of the Hollows | bludgeoning_weapon, elder_map_boss, humanoid, is_unarmed, large_height, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour, undead, very_slow_movement |
Pocked Goliath | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, undead, very_slow_movement |
Pocked Goliath | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour, undead, very_slow_movement |
Chaos Sentinel | bludgeoning_weapon, caster, chaos_affinity, construct, ghost_blood, is_unarmed, large_model, medium_height, melee, not_dex, physical_affinity, slow_movement, stone_armour |
Chaos Sentinel | bludgeoning_weapon, caster, chaos_affinity, construct, ghost_blood, is_unarmed, large_model, medium_height, melee, not_dex, physical_affinity, slow_movement, stone_armour |
Chaos Guardian | bludgeoning_weapon, caster, chaos_affinity, construct, ghost_blood, is_unarmed, large_model, medium_height, melee, not_dex, physical_affinity, slow_movement, stone_armour |
Chaos Guardian | bludgeoning_weapon, caster, chaos_affinity, construct, ghost_blood, is_unarmed, large_model, melee, not_dex, physical_affinity, slow_movement, stone_armour |
Muruk the Awakened | bludgeoning_weapon, construct, cursing_monster, ghost_blood, has_one_hand_mace, has_one_handed_melee, large_height, large_model, melee, not_dex, physical_affinity, slow_movement, stone_armour |
Void Anomaly | bludgeoning_weapon, caster, chaos_affinity, construct, extra_large_height, ghost_blood, is_unarmed, large_model, melee, non_unique_map_boss, not_dex, physical_affinity, slow_movement, stone_armour |
Void Anomaly | bludgeoning_weapon, caster, chaos_affinity, construct, extra_large_height, ghost_blood, is_unarmed, large_model, melee, not_dex, physical_affinity, slow_movement, standalone_map_boss, stone_armour |
Void Anomaly | bludgeoning_weapon, construct, elder_map_boss, extra_large_height, ghost_blood, is_unarmed, large_model, non_attacking, not_dex, slow_movement, stone_armour |
Avatar of Undoing | bludgeoning_weapon, caster, chaos_affinity, construct, extra_large_height, ghost_blood, is_unarmed, large_model, melee, non_unique_map_boss, not_dex, physical_affinity, slow_movement, stone_armour |
Avatar of Undoing | bludgeoning_weapon, caster, chaos_affinity, construct, extra_large_height, ghost_blood, is_unarmed, large_model, melee, not_dex, physical_affinity, slow_movement, standalone_map_boss, stone_armour |
Avatar of Undoing | bludgeoning_weapon, construct, elder_map_boss, extra_large_height, ghost_blood, is_unarmed, large_model, non_attacking, not_dex, slow_movement, stone_armour |
Chaos Golem | bludgeoning_weapon, caster, chaos_affinity, construct, ghost_blood, is_unarmed, large_model, medium_height, melee, not_dex, physical_affinity, slow_movement, stone_armour |
Protective Golem | aura_bearer, bludgeoning_weapon, caster, chaos_affinity, construct, ghost_blood, is_unarmed, large_model, medium_height, melee, not_dex, physical_affinity, slow_movement, stone_armour |
Eber's Colossus | bludgeoning_weapon, caster, chaos_affinity, construct, ghost_blood, is_unarmed, large_height, large_model, medium_movement, melee, not_dex, physical_affinity, stone_armour |
Eber's Colossus | bludgeoning_weapon, caster, chaos_affinity, construct, ghost_blood, is_unarmed, large_model, medium_movement, melee, not_dex, physical_affinity, stone_armour |
Guardian Golem | bludgeoning_weapon, caster, chaos_affinity, construct, extra_large_height, ghost_blood, is_unarmed, large_model, melee, not_dex, physical_affinity, slow_movement, stone_armour |
The Dreadstone | bludgeoning_weapon, construct, ghost_blood, has_two_hand_mace, has_two_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, physical_affinity, stone_armour |
Hyrri's Sister | demon, has_bow, humanoid, karui, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement, stone_armour |
Hyrri's Ambusher | demon, has_one_hand_sword, has_one_handed_melee, humanoid, karui, lightning_affinity, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, stone_armour |
Kaom's Chosen | demon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, stone_armour |
Chosen Loyal | demon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, stone_armour |
Kaom's Chosen | demon, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, stone_armour |
Lavianga's Acolyte | caster, demon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, stone_armour |
Tukohama's Scout | cold_affinity, demon, has_bow, humanoid, karui, medium_height, not_int, not_str, puncturing_weapon, ranged, red_blood, slow_movement, stone_armour |
Tukohama's Warrior | demon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, stone_armour |
Tukohama's Warrior | demon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, stone_armour |
Tukohama's Vanguard | cannot_be_monolith, demon, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, stone_armour |
Fury Hound | animal_claw_weapon, beast, canine_beast, demon, fast_movement, has_dagger, has_one_handed_melee, large_model, light_armour, melee, no_shroud_walker, not_harbinger_minion, not_int, not_str, physical_affinity, red_blood, small_height |
War Hound | animal_claw_weapon, beast, canine_beast, demon, fast_movement, has_dagger, has_one_handed_melee, large_model, light_armour, melee, no_shroud_walker, not_harbinger_minion, not_int, not_str, physical_affinity, red_blood, small_height |
Jawchaw | animal_claw_weapon, beast, canine_beast, demon, fast_movement, has_dagger, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Jawchaw | animal_claw_weapon, beast, canine_beast, demon, fast_movement, has_dagger, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Raihara, Tukohama's Loyal | animal_claw_weapon, beast, canine_beast, caster, demon, fast_movement, fire_affinity, has_dagger, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Daemon | caster, extra_extra_small_height, fire_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Inua Totem | caster, construct, immobile, is_unarmed, karui, lightning_affinity, mud_blood, not_dex, not_int, ranged, small_height, stone_armour, unusable_corpse |
Traitorous Totem | caster, construct, immobile, is_unarmed, karui, lightning_affinity, mud_blood, not_dex, not_int, ranged, small_height, stone_armour |
Flameweeper | caster, construct, immobile, is_unarmed, karui, lightning_affinity, mud_blood, not_dex, not_int, ranged, small_height, stone_armour |
Flameweeper | caster, construct, immobile, is_unarmed, karui, lightning_affinity, mud_blood, not_dex, not_int, ranged, small_height, stone_armour |
Vakali Totem | caster, cold_affinity, construct, immobile, is_unarmed, karui, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour, unusable_corpse |
Torchoak Grove | caster, construct, fire_affinity, immobile, is_unarmed, karui, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
Forest of Flames | caster, construct, immobile, is_unarmed, karui, large_height, mud_blood, non_attacking, non_unique_map_boss, not_dex, not_int, stone_armour |
Forest of Flames | caster, construct, immobile, is_unarmed, karui, large_height, mud_blood, non_attacking, not_dex, not_int, standalone_map_boss, stone_armour |
Forest of Flames | construct, elder_map_boss, immobile, is_unarmed, karui, large_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Sapling | caster, construct, fire_affinity, immobile, is_unarmed, karui, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
Tukohama's Rage | caster, construct, fire_affinity, immobile, is_unarmed, karui, mud_blood, not_dex, not_int, ranged, small_height, stone_armour |
Tukohama's Rage | caster, construct, fire_affinity, immobile, is_unarmed, karui, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
Sapling | caster, cold_affinity, construct, fire_affinity, immobile, is_unarmed, karui, lightning_affinity, medium_height, mud_blood, not_dex, not_int, stone_armour |
Seedling | caster, construct, fire_affinity, immobile, is_unarmed, karui, mud_blood, not_dex, not_int, ranged, small_height, stone_armour |
Seedling | caster, construct, immobile, is_unarmed, karui, lightning_affinity, mud_blood, not_dex, not_int, small_height, stone_armour |
Seedling | caster, cold_affinity, construct, immobile, is_unarmed, karui, mud_blood, not_dex, not_int, ranged, small_height, stone_armour |
Rakango | beast, cannot_be_monolith, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, immobile, karui, large_height, large_model, melee, not_dex, not_str, physical_affinity, rare_minion, red_blood, slashing_weapon, summoner, undeletable_corpse, unusable_corpse, very_slow_movement |
Rakango | beast, cannot_be_monolith, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, immobile, karui, large_model, melee, not_dex, not_str, physical_affinity, rare_minion, red_blood, slashing_weapon, summoner, undeletable_corpse, unusable_corpse, very_slow_movement |
Triskeriaki | beast, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, karui, large_height, large_model, melee, not_dex, not_str, physical_affinity, rare_minion, red_blood, slashing_weapon, summoner, undeletable_corpse, unusable_corpse, very_slow_movement |
Triskeriaki | beast, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, karui, large_height, large_model, melee, not_dex, not_str, physical_affinity, rare_minion, red_blood, slashing_weapon, summoner, undeletable_corpse, unusable_corpse, very_slow_movement |
Rakango | beast, cannot_be_monolith, demon, flesh_armour, has_wand, immobile, karui, medium_height, physical_affinity, ranged, rare_minion, red_blood, undeletable_corpse, unusable_corpse |
Triskeriaki | beast, demon, flesh_armour, has_wand, immobile, karui, medium_height, physical_affinity, ranged, rare_minion, red_blood, undeletable_corpse, unusable_corpse |
Triskeriaki | beast, demon, flesh_armour, has_wand, immobile, karui, medium_height, physical_affinity, ranged, rare_minion, red_blood, undeletable_corpse, unusable_corpse |
War Rakango | beast, cannot_be_monolith, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, immobile, karui, large_height, large_model, melee, not_dex, not_str, physical_affinity, rare_minion, red_blood, slashing_weapon, summoner, undeletable_corpse, unusable_corpse, very_slow_movement |
War Rakango | beast, cannot_be_monolith, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, immobile, karui, large_model, melee, not_dex, not_str, physical_affinity, rare_minion, red_blood, slashing_weapon, summoner, undeletable_corpse, unusable_corpse, very_slow_movement |
War Rakango | beast, cannot_be_monolith, demon, flesh_armour, has_wand, immobile, karui, medium_height, physical_affinity, ranged, rare_minion, red_blood, undeletable_corpse, unusable_corpse |
King Kaom | bludgeoning_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, karui, king_boss_story, large_height, large_model, medium_movement, melee, not_dex, not_int, red_blood |
King Kaom | bludgeoning_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, karui, king_boss_story, large_height, large_model, medium_movement, melee, not_dex, not_int, red_blood |
King Kaom | bludgeoning_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, karui, large_model, medium_movement, melee, not_dex, not_int, red_blood |
King Kaom | bludgeoning_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, karui, king_boss_story, large_height, large_model, medium_movement, melee, not_dex, not_int, red_blood |
The Infernal King | bludgeoning_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, karui, king_boss_map, large_height, large_model, medium_movement, melee, non_unique_map_boss, not_dex, not_int, red_blood |
The Infernal King | bludgeoning_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, karui, large_height, large_model, medium_movement, melee, not_dex, not_int, red_blood, standalone_map_boss |
The Infernal King | bludgeoning_weapon, demon, elder_map_boss, flesh_armour, humanoid, is_unarmed, karui, large_height, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood |
The Infernal King | bludgeoning_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, karui, king_boss_map, large_height, large_model, medium_movement, melee, no_maven, not_dex, not_int, red_blood |
Pitbull Demon | beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height |
Pitbull Demon | beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height |
Vicious Hound | beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height |
Steelchaw | beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Gnar, Eater of Carrion | beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, I_see_brothers_card, medium_movement, medium_small_height, melee, non_unique_map_boss, not_int, physical_affinity, red_blood, slashing_weapon |
Gnar, Eater of Carrion | beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, medium_small_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss |
Gnar, Eater of Carrion | beast, canine_beast, demon, elder_map_boss, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, medium_small_height, non_attacking, not_int, red_blood, slashing_weapon |
Pit Butcher | beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height |
Pit Butcher | beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height |
Pit Butcher | beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Steelchaw | beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height |
Gnar, Eater of Carrion | beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height |
Rooster Fiend | avian_beast, beast, chaos_affinity, demon, flesh_armour, gladiator, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Rooster Fiend | avian_beast, beast, chaos_affinity, demon, flesh_armour, gladiator, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Rooster Demon | avian_beast, beast, demon, flesh_armour, gladiator, has_bow, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Talon Archer | avian_beast, beast, demon, flesh_armour, gladiator, has_bow, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Eyepecker | archer_boss, avian_beast, beast, chaos_affinity, cold_affinity, demon, flesh_armour, gladiator, has_bow, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Stonebeak, Battle Fowl | avian_beast, beast, chaos_affinity, demon, flesh_armour, gladiator, has_bow, I_see_brothers_card, medium_movement, medium_small_height, non_unique_map_boss, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Stonebeak, Battle Fowl | avian_beast, beast, chaos_affinity, demon, flesh_armour, gladiator, has_bow, medium_movement, medium_small_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss |
Stonebeak, Battle Fowl | avian_beast, beast, demon, elder_map_boss, flesh_armour, gladiator, has_bow, medium_movement, medium_small_height, non_attacking, not_int, not_str, puncturing_weapon, red_blood |
Talon Demon | avian_beast, beast, chaos_affinity, demon, flesh_armour, gladiator, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Talon Demon | avian_beast, beast, chaos_affinity, demon, flesh_armour, gladiator, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Talon Demon | avian_beast, beast, chaos_affinity, demon, flesh_armour, gladiator, has_dagger, has_one_handed_melee, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Talon Archer | avian_beast, beast, demon, flesh_armour, gladiator, has_bow, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Talon Archer | avian_beast, beast, demon, flesh_armour, gladiator, has_bow, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Talon Archer | avian_beast, beast, demon, flesh_armour, gladiator, has_bow, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Feral Fowl | animal_claw_weapon, avian_beast, beast, demon, flesh_armour, gladiator, is_unarmed, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Barkhul | cleaving_weapon, demon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Barkhul | cleaving_weapon, demon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Tore, Towering Ancient | cleaving_weapon, demon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood |
Tore, Towering Ancient | cleaving_weapon, demon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, standalone_map_boss |
Tore, Towering Ancient | cleaving_weapon, demon, elder_map_boss, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, non_attacking, not_dex, not_int, red_blood |
Olof, Son of the Headsman | cleaving_weapon, demon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood |
Olof, Son of the Headsman | cleaving_weapon, demon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, standalone_map_boss |
Olof, Son of the Headsman | cleaving_weapon, demon, elder_map_boss, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, non_attacking, not_dex, not_int, red_blood |
Olof, Son of the Headsman | cleaving_weapon, demon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, melee, no_maven, not_dex, not_int, physical_affinity, red_blood |
Olof, Son of the Headsman | cleaving_weapon, demon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Avatar of Thunder | caster, cleaving_weapon, demon, extra_large_height, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, unique_map_boss |
Mad Gladiator | flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Bringer of Blood | flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, non_unique_map_boss, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Bringer of Blood | flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, standalone_map_boss |
Bringer of Blood | elder_map_boss, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, non_attacking, not_int, red_blood, slashing_weapon, slow_movement |
Mad Gladiator | flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement |
Fighting Bull | beast, bludgeoning_weapon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Avalanche Rider | beast, bludgeoning_weapon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Grazing Taurus | beast, bludgeoning_weapon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Battlecharger | beast, bludgeoning_weapon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Crusher of Gladiators | beast, bludgeoning_weapon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood |
Crusher of Gladiators | beast, bludgeoning_weapon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, standalone_map_boss |
Crusher of Gladiators | beast, bludgeoning_weapon, elder_map_boss, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, non_attacking, not_dex, not_int, red_blood |
Boulderback | beast, bludgeoning_weapon, caster, fast_movement, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_height, large_model, melee, not_dex, not_int, physical_affinity, red_blood |
Boulderback | beast, bludgeoning_weapon, caster, fast_movement, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, melee, not_dex, not_int, physical_affinity, red_blood |
Shackled Hellion | animal_claw_weapon, beast, demon, feline_beast, gladiator, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Shredder of Gladiators | animal_claw_weapon, beast, demon, feline_beast, gladiator, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, melee, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood, small_height, very_fast_movement |
Shredder of Gladiators | animal_claw_weapon, beast, demon, feline_beast, gladiator, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height, standalone_map_boss, very_fast_movement |
Shredder of Gladiators | animal_claw_weapon, beast, demon, elder_map_boss, feline_beast, gladiator, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, non_attacking, not_int, not_str, red_blood, small_height, very_fast_movement |
Daresso, King of Swords | cold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, king_boss_story, large_height, large_model, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Daresso, King of Swords | cold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, large_model, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Daresso, King of Swords | cold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, king_boss_story, large_height, large_model, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Ambrius, Legion Slayer | cold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, king_boss_map, large_height, large_model, melee, non_unique_map_boss, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Ambrius, Legion Slayer | cold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, standalone_map_boss |
Ambrius, Legion Slayer | demon, elder_map_boss, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, non_attacking, not_int, plate_armour, red_blood, slashing_weapon |
Ambrius, Legion Slayer | cold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, king_boss_map, large_height, large_model, melee, no_maven, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Echo of Daresso | cold_affinity, demon, fast_movement, ghost_armour, ghost_blood, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, melee, not_int, physical_affinity, slashing_weapon |
Daresso, King of Swords | fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Ambrius, Legion Slayer | fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Daresso, King of Swords | cold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, king_boss_story, large_height, large_model, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Wandering Eye | caster, cleaving_weapon, demon, flesh_armour, has_wand, lightning_affinity, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood |
Wandering Eye | caster, cleaving_weapon, demon, flesh_armour, has_wand, lightning_affinity, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood |
Wandering Eye | caster, cleaving_weapon, demon, flesh_armour, has_wand, lightning_affinity, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood |
Wandering Eye | caster, cleaving_weapon, demon, flesh_armour, has_wand, lightning_affinity, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood |
Wide-eyed Assemblage | caster, cleaving_weapon, demon, flesh_armour, has_wand, lightning_affinity, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood |
Pain Witness | caster, cleaving_weapon, demon, flesh_armour, has_wand, lightning_affinity, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood |
Strabismal Sentry | caster, cleaving_weapon, demon, flesh_armour, has_wand, lightning_affinity, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood |
Strabismal Sentry | caster, cleaving_weapon, demon, flesh_armour, has_wand, lightning_affinity, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood |
Static Eye | caster, cleaving_weapon, demon, flesh_armour, is_unarmed, lightning_affinity, medium_movement, medium_small_height, not_dex, not_str, red_blood |
Doedre's Sight | cleaving_weapon, demon, flesh_armour, has_wand, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood |
Wandering Eye | caster, cleaving_weapon, demon, flesh_armour, has_wand, lightning_affinity, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood |
Eye Hatchery | caster, demon, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood, small_height |
Eye Hatchery | caster, demon, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood, small_height |
The Mother of Pus | caster, demon, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood, small_height |
The Mother of Pus | caster, demon, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood, small_height |
Eye Hatchery | caster, demon, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood, small_height |
Eye Hatchery | caster, demon, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood |
Eye Hatchery | caster, demon, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood, small_height |
Gut Flayer | demon, flesh_armour, has_dagger, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Gut Flayer | demon, flesh_armour, has_dagger, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Arranged Anatomy | demon, flesh_armour, has_dagger, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Arranged Anatomy | demon, flesh_armour, has_dagger, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Boiled Dead | demon, flesh_armour, has_dagger, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Gut Flayer | demon, flesh_armour, has_dagger, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Gut Flayer | demon, flesh_armour, has_dagger, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Gut Flayer | demon, flesh_armour, has_dagger, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Gut Spiker | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Gut Spiker | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Gut Spiker | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Gut Spiker | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Gut Spiker | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Noisome Ophidian | beast, caster, demon, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, reptile_beast |
Repulsive Ophidian | beast, caster, demon, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, reptile_beast |
Noisome Ophidian | beast, caster, demon, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, reptile_beast |
Noisome Ophidian | beast, caster, demon, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, reptile_beast |
Death Blossom | beast, caster, chaos_affinity, cold_affinity, demon, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, reptile_beast |
Maligaro, The Inquisitor | bludgeoning_weapon, bone_armour, caster, demon, fire_affinity, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood |
Maligaro, The Inquisitor | bludgeoning_weapon, bone_armour, caster, demon, fire_affinity, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood |
Maligaro, The Inquisitor | bludgeoning_weapon, bone_armour, caster, demon, fire_affinity, human, humanoid, is_unarmed, large_model, medium_movement, melee, not_str, physical_affinity, ranged, red_blood |
Prodigy of Pain | bludgeoning_weapon, bone_armour, caster, demon, fire_affinity, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood |
He of Many Pieces | bludgeoning_weapon, bone_armour, caster, demon, fire_affinity, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, non_unique_map_boss, not_str, physical_affinity, ranged, red_blood |
He of Many Pieces | bludgeoning_weapon, bone_armour, caster, demon, fire_affinity, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, standalone_map_boss |
Nightmare of Maligaro | bludgeoning_weapon, bone_armour, caster, demon, fire_affinity, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, standalone_map_boss |
He of Many Pieces | bludgeoning_weapon, bone_armour, caster, demon, elder_map_boss, human, humanoid, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_str, red_blood |
Echo of Maligaro | bludgeoning_weapon, caster, demon, fire_affinity, ghost_armour, ghost_blood, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_model, medium_height, medium_movement, melee, not_str, physical_affinity |
Doedre Darktongue | caster, demon, doedre_monster_story, flesh_armour, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unholy_trio_monster_story |
Doedre Darktongue | caster, demon, doedre_monster_story, flesh_armour, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unholy_trio_monster_story |
Doedre Darktongue | caster, demon, flesh_armour, human, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Prodigy of Hexes | caster, demon, doedre_monster_map, flesh_armour, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unholy_trio_monster_map |
Erythrophagia | caster, demon, doedre_monster_map, flesh_armour, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unholy_trio_monster_map |
Erythrophagia | caster, demon, flesh_armour, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss |
Erythrophagia | caster, demon, elder_map_boss, flesh_armour, human, humanoid, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_dex, not_str, puncturing_weapon, red_blood |
Echo of Doedre | caster, chaos_affinity, cold_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, summoner |
Headmistress Braeta | caster, demon, doedre_monster_map, flesh_armour, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unholy_trio_monster_map, unique_map_boss |
Shavronne of Umbra | bludgeoning_weapon, bone_armour, caster, demon, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, red_blood, shavronne_monster_story, unholy_trio_monster_story |
Shavronne of Umbra | bludgeoning_weapon, bone_armour, caster, demon, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, red_blood, shavronne_monster_story, unholy_trio_monster_story |
Shavronne of Umbra | bludgeoning_weapon, bone_armour, caster, demon, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood |
Prodigy of Darkness | bludgeoning_weapon, bone_armour, caster, demon, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, red_blood, shavronne_monster_map, unholy_trio_monster_map |
Gisale, Thought Thief | bludgeoning_weapon, bone_armour, caster, demon, human, humanoid, is_unarmed, large_height, large_model, lightning_affinity, medium_movement, non_unique_map_boss, not_dex, not_str, ranged, red_blood, shavronne_monster_map, unholy_trio_monster_map |
Gisale, Thought Thief | bludgeoning_weapon, bone_armour, caster, demon, human, humanoid, is_unarmed, large_height, large_model, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood, standalone_map_boss |
Gisale, Thought Thief | bludgeoning_weapon, bone_armour, caster, demon, elder_map_boss, human, humanoid, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_dex, not_str, red_blood |
Malachai, The Nightmare | bludgeoning_weapon, bone_armour, caster, demon, extra_large_height, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood |
Malachai, The Nightmare | bludgeoning_weapon, bone_armour, caster, demon, extra_large_height, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood |
Malachai, The Nightmare | bludgeoning_weapon, bone_armour, caster, demon, extra_large_height, fire_affinity, human, humanoid, is_unarmed, large_model, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood |
Malachai, The Nightmare | bludgeoning_weapon, bone_armour, caster, demon, extra_large_height, fire_affinity, human, humanoid, is_unarmed, large_model, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood |
Malachai, The Nightmare | bludgeoning_weapon, bone_armour, caster, demon, fire_affinity, human, humanoid, is_unarmed, large_model, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood |
Eater of Souls | bludgeoning_weapon, bone_armour, caster, demon, extra_large_height, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_model, malachai_boss_map, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, red_blood |
Eater of Souls | bludgeoning_weapon, bone_armour, caster, demon, extra_large_height, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood |
Nightmare's Omen | bludgeoning_weapon, bone_armour, caster, demon, extra_large_height, fire_affinity, human, humanoid, is_unarmed, large_model, malachai_boss_map, medium_movement, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, red_blood |
Nightmare's Omen | bludgeoning_weapon, bone_armour, caster, demon, extra_large_height, fire_affinity, human, humanoid, is_unarmed, large_model, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, standalone_map_boss |
Nightmare's Omen | bludgeoning_weapon, bone_armour, caster, demon, elder_map_boss, extra_large_height, human, humanoid, is_unarmed, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood |
Eater of Souls | bludgeoning_weapon, bone_armour, caster, demon, extra_large_height, fire_affinity, human, humanoid, is_unarmed, large_model, malachai_boss_map, medium_movement, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood |
Eater of Souls | bludgeoning_weapon, bone_armour, caster, demon, extra_large_height, fire_affinity, human, humanoid, is_unarmed, large_model, medium_movement, not_dex, not_int, physical_affinity, red_blood, standalone_map_boss |
Eater of Souls | bludgeoning_weapon, bone_armour, caster, demon, elder_map_boss, extra_large_height, human, humanoid, is_unarmed, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood |
Eater of Souls | bludgeoning_weapon, bone_armour, caster, demon, eldritch, extra_large_height, fire_affinity, human, humanoid, is_unarmed, large_model, malachai_boss_map, medium_movement, no_maven, not_dex, not_int, physical_affinity, red_blood |
Icy Manifestation | caster, cold_affinity, construct, hard_armour, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
Brittle Shard | cannot_be_monolith, caster, cold_affinity, construct, hard_armour, hidden_monster, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
Brittle Shard | cannot_be_monolith, caster, cold_affinity, construct, hard_armour, hidden_monster, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
Brittle Shard | cannot_be_monolith, caster, cold_affinity, construct, hard_armour, hidden_monster, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
Brittle Shard | cannot_be_monolith, caster, cold_affinity, construct, hard_armour, hidden_monster, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
Window Shard | construct, hard_armour, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, slashing_weapon, water |
Obsidian Golem | caster, construct, extra_small_height, fire_affinity, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
Fragment of Winter | caster, cold_affinity, construct, extra_large_height, hard_armour, is_unarmed, large_model, medium_movement, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
Fragment of Winter | caster, cold_affinity, construct, extra_large_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, standalone_map_boss, water |
Fragment of Winter | construct, elder_map_boss, extra_large_height, hard_armour, is_unarmed, large_model, medium_movement, non_attacking, not_dex, not_str, slashing_weapon, water |
Volatile Ice | caster, cold_affinity, construct, hard_armour, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, slashing_weapon, water |
Volatile Ice | caster, cold_affinity, construct, hard_armour, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, slashing_weapon, water |
Volatile Ice | caster, cold_affinity, construct, hard_armour, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, slashing_weapon, water |
Brittle Ice | caster, cold_affinity, construct, hard_armour, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, slashing_weapon, water |
Ice Golem | caster, cold_affinity, construct, hard_armour, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
Ice Golem | caster, cold_affinity, construct, fast_movement, hard_armour, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
Ice Golem | caster, cold_affinity, construct, fast_movement, hard_armour, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, small_height, water |
Ice Golem | caster, cold_affinity, construct, fast_movement, hard_armour, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
Lesser Ice Golem | caster, cold_affinity, construct, fast_movement, hard_armour, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, small_height, water |
Ice Golem | caster, cold_affinity, construct, fast_movement, hard_armour, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
Ice Golem | construct, fast_movement, hard_armour, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, slashing_weapon, water |
Ice Golem | construct, fast_movement, hard_armour, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, slashing_weapon, water |
Bound Ice | caster, cold_affinity, construct, hard_armour, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
Ice Golem | construct, delve_monster, hard_armour, is_unarmed, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, slashing_weapon, water |
Ice Golem | caster, cold_affinity, construct, delve_monster, hard_armour, is_unarmed, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
Arctic Golem | caster, cold_affinity, construct, delve_monster, hard_armour, is_unarmed, medium_movement, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, slashing_weapon, small_height, water |
Volatile Fire | bludgeoning_weapon, caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
Volatile Fire | bludgeoning_weapon, caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour |
Volatile Fire | bludgeoning_weapon, caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
Flame Golem | bludgeoning_weapon, caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
Flame Golem | bludgeoning_weapon, caster, construct, fast_movement, fire_affinity, is_unarmed, medium_height, mud_blood, not_dex, not_str, ranged, stone_armour |
Flame Golem | bludgeoning_weapon, caster, construct, fast_movement, fire_affinity, is_unarmed, medium_height, mud_blood, not_dex, not_str, ranged, stone_armour |
Lesser Flame Golem | bludgeoning_weapon, caster, construct, extra_small_height, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour |
Volcanic Golem | bludgeoning_weapon, cannot_be_monolith, caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
Volcanic Golem | bludgeoning_weapon, cannot_be_monolith, caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour |
Volcanic Golem | bludgeoning_weapon, cannot_be_monolith, caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour |
Volcanic Golem | bludgeoning_weapon, cannot_be_monolith, caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
Volcanic Golem | bludgeoning_weapon, cannot_be_monolith, caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour |
Volcanic Golem | bludgeoning_weapon, cannot_be_monolith, caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
Volcanic Golem | bludgeoning_weapon, cannot_be_monolith, caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour |
Volcanic Golem | bludgeoning_weapon, cannot_be_monolith, caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour |
Solarborn Golem | bludgeoning_weapon, cannot_be_monolith, caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
Solarborn Golem | bludgeoning_weapon, cannot_be_monolith, caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour |
Flame Golem | bludgeoning_weapon, caster, construct, fast_movement, fire_affinity, is_unarmed, medium_height, mud_blood, not_dex, not_str, ranged, stone_armour |
Flame Golem | bludgeoning_weapon, caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
Meteor Golem | bludgeoning_weapon, caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
Meteor Golem | bludgeoning_weapon, caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
Bound Flame | bludgeoning_weapon, caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
Hateful Fire | bludgeoning_weapon, caster, construct, fire_affinity, is_unarmed, medium_height, medium_movement, mud_blood, not_dex, not_str, ranged, stone_armour |
Fire Golem | bludgeoning_weapon, construct, delve_monster, fast_movement, is_unarmed, melee, mud_blood, no_pantheon_mod, not_dex, not_str, physical_affinity, small_height, stone_armour |
Magma Golem | bludgeoning_weapon, caster, construct, delve_monster, fast_movement, fire_affinity, is_unarmed, medium_height, mud_blood, no_pantheon_mod, not_dex, not_str, ranged, stone_armour |
Magmatic Golem | bludgeoning_weapon, caster, construct, delve_monster, fire_affinity, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, ranged, stone_armour |
Volatile Poison | bludgeoning_weapon, caster, chaos_affinity, construct, golem, is_unarmed, medium_movement, melee, mud_blood, not_dex, not_str, physical_affinity, ranged, small_height, stone_armour |
Volatile Poison | bludgeoning_weapon, caster, chaos_affinity, construct, golem, is_unarmed, medium_movement, melee, mud_blood, not_dex, not_str, physical_affinity, ranged, stone_armour |
Volatile Poison | bludgeoning_weapon, caster, chaos_affinity, construct, golem, is_unarmed, medium_movement, melee, mud_blood, not_dex, not_str, physical_affinity, ranged, small_height, stone_armour |
Volatile Poison | bludgeoning_weapon, caster, chaos_affinity, construct, golem, is_unarmed, medium_movement, melee, mud_blood, not_dex, not_str, physical_affinity, ranged, stone_armour |
Chaos Golem | bludgeoning_weapon, caster, chaos_affinity, construct, fast_movement, ghost_blood, is_unarmed, large_model, medium_height, melee, not_dex, physical_affinity, stone_armour |
Chaos Golem | bludgeoning_weapon, caster, chaos_affinity, construct, ghost_blood, is_unarmed, large_model, medium_height, melee, not_dex, physical_affinity, slow_movement, stone_armour |
Chaos Golem | bludgeoning_weapon, caster, chaos_affinity, construct, fast_movement, ghost_blood, is_unarmed, large_model, medium_height, melee, not_dex, physical_affinity, stone_armour |
Stormstruck Golem | aura_bearer, bludgeoning_weapon, caster, construct, fast_movement, golem, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
Lightning Golem | aura_bearer, bludgeoning_weapon, caster, construct, fast_movement, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
Lightning Golem | aura_bearer, bludgeoning_weapon, caster, construct, fast_movement, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_str, ranged, stone_armour |
Jiquani's Creation | bludgeoning_weapon, construct, fast_movement, golem, is_unarmed, large_model, medium_height, melee, mud_blood, no_pantheon_mod, not_dex, not_int, physical_affinity, stone_armour |
Omnitect's Guard | bludgeoning_weapon, construct, fast_movement, golem, is_unarmed, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour |
Amplifier Defender | bludgeoning_weapon, construct, delve_monster, fast_movement, golem, is_unarmed, large_model, medium_height, melee, mud_blood, no_pantheon_mod, not_dex, not_int, physical_affinity, stone_armour |
Lightning Golem | aura_bearer, bludgeoning_weapon, caster, construct, fast_movement, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_str, ranged, stone_armour |
Energy Aberration | aura_bearer, bludgeoning_weapon, caster, construct, fast_movement, golem, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_str, ranged, stone_armour |
Bound Storm | aura_bearer, bludgeoning_weapon, caster, construct, fast_movement, golem, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
Stone of the Currents | aura_bearer, bludgeoning_weapon, caster, construct, fast_movement, golem, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, non_unique_map_boss, not_dex, not_str, ranged, stone_armour |
Stone of the Currents | aura_bearer, bludgeoning_weapon, caster, construct, fast_movement, golem, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, not_str, ranged, standalone_map_boss, stone_armour |
Stone of the Currents | bludgeoning_weapon, construct, elder_map_boss, fast_movement, golem, is_unarmed, large_height, large_model, mud_blood, non_attacking, not_dex, not_str, stone_armour |
Blood Worm | animal_claw_weapon, caster, demon, extra_extra_small_height, fire_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, insect, melee, physical_affinity, red_blood, very_slow_movement |
Blood Worm | animal_claw_weapon, caster, chaos_affinity, demon, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, physical_affinity, red_blood, very_slow_movement |
Blood Worm | animal_claw_weapon, caster, chaos_affinity, demon, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, physical_affinity, red_blood, very_slow_movement |
Writhing Worm | animal_claw_weapon, demon, extra_extra_small_height, flesh_armour, insect, is_unarmed, non_attacking, red_blood, very_slow_movement |
Wriggling Toad | animal_claw_weapon, demon, extra_extra_small_height, flesh_armour, insect, is_unarmed, non_attacking, red_blood, very_slow_movement |
Savage Crab | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Enraptured Crab | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Savage Crab | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Infested Crawler | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Savage Crab | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Savage Crab | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Savage Crab | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Infested Crab | beast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Enraptured Crab | beast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Savage Crab | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Infested Crawler | beast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Savage Crab | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Savage Crab | beast, crustacean_beast, extra_small_height, fast_movement, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Infested Crab | beast, crustacean_beast, extra_small_height, fast_movement, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Enraptured Crab | beast, crustacean_beast, extra_small_height, fast_movement, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Savage Crab | beast, crustacean_beast, extra_small_height, fast_movement, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Infested Crawler | beast, crustacean_beast, extra_small_height, fast_movement, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Savage Crab | beast, crustacean_beast, extra_small_height, fast_movement, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Savage Crab | beast, crustacean_beast, extra_small_height, fast_movement, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Crab Champion | beast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, very_fast_movement |
Bleached Crawler | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Bleached Crawler | beast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Bleached Crawler | beast, crustacean_beast, extra_small_height, fast_movement, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Primordial Creation | bludgeoning_weapon, demon, hard_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Primordial Creation | bludgeoning_weapon, demon, hard_armour, has_one_hand_mace, has_one_handed_melee, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Primordial Creation | bludgeoning_weapon, demon, hard_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Primordial Creation | bludgeoning_weapon, demon, hard_armour, has_one_hand_mace, has_one_handed_melee, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
TESTORATOR | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, very_fast_movement |
Bramblemist | beast, has_dagger, has_one_handed_melee, light_armour, medium_movement, medium_small_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Massier | bandit, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, slow_movement |
Sawbones | animal_claw_weapon, caster, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, summoner, very_slow_movement |
Witch of the Cauldron | bandit, has_wand, human, humanoid, light_armour, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood |
Spinner of False Hope | animal_claw_weapon, beast, caster, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_height, melee, not_dex, physical_affinity, ranged, spider |
Merveil, the Returned | caster, cold_affinity, demon, flesh_armour, is_unarmed, medium_height, not_dex, not_str, red_blood, slow_movement |
Spirit of Nadia | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Spirit of Aidan | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Champion of Frost | bludgeoning_weapon, bone_armour, bones, cold_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Perpetus | caster, demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, undying |
Herald of Ash | caster, construct, cursing_monster, fire_affinity, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement |
Herald of Thunder | caster, construct, cursing_monster, extra_large_height, hard_armour, has_claw, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, mud_blood, not_str, physical_affinity |
Warmonger | bludgeoning_weapon, caster, fire_affinity, hard_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Loathe | demon, has_one_hand_mace, has_one_handed_melee, large_height, large_model, light_armour, lightning_affinity, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
The Goddess of Purity | caster, cold_affinity, construct, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, summoner |
Brinerot Raider | caster, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, not_dex, physical_affinity, puncturing_weapon, red_blood, wb_basic |
Brinerot Raider | caster, cold_affinity, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, not_dex, physical_affinity, red_blood, slashing_weapon, wb_basic |
Brinerot Raider | caster, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, red_blood, slashing_weapon, small_height, wb_basic |
Brinerot Raider | caster, cold_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, not_dex, physical_affinity, puncturing_weapon, red_blood, wb_basic |
Brinerot Raider | caster, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, not_dex, physical_affinity, puncturing_weapon, red_blood, wb_basic |
Brinerot Raider | caster, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, red_blood, slashing_weapon, small_height, wb_basic |
Brinerot Soothsayer | caster, cursing_monster, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood, wb_support |
Brinerot Soothsayer | caster, cursing_monster, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood, wb_support |
Brinerot Soothsayer | caster, cursing_monster, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood, wb_support |
Brinerot Soothsayer | caster, cursing_monster, has_bow, human, humanoid, light_armour, medium_height, medium_movement, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, wb_support |
Brinerot Soothsayer | has_bow, human, humanoid, is_clone, light_armour, medium_height, medium_movement, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, wb_support |
Brinerot Stormhand | bludgeoning_weapon, caster, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood, wb_elite |
Brinerot Stormhand | bludgeoning_weapon, caster, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood, wb_elite |
Brinerot Stormhand | bludgeoning_weapon, caster, has_one_handed_melee, has_sceptre, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood, wb_elite |
Musky "Two-Eyes" Grenn | aura_bearer, caster, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, non_unique_map_boss, physical_affinity, ranged, red_blood, slashing_weapon, wb_leader |
Musky "Two-Eyes" Grenn | aura_bearer, caster, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss, wb_leader |
Musky "Two-Eyes" Grenn | elder_map_boss, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, red_blood, slashing_weapon, wb_leader |
Susara, Siren of Pondium | aura_bearer, bludgeoning_weapon, caster, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, non_unique_map_boss, physical_affinity, ranged, red_blood, wb_leader |
Susara, Siren of Pondium | aura_bearer, bludgeoning_weapon, caster, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood, standalone_map_boss, wb_leader |
Lussi "Rotmother" Roth | aura_bearer, caster, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, non_unique_map_boss, physical_affinity, ranged, red_blood, wb_leader |
Lussi "Rotmother" Roth | aura_bearer, caster, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, physical_affinity, ranged, red_blood, standalone_map_boss, wb_leader |
Brinerot Raider | elder_map_boss, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, not_dex, puncturing_weapon, red_blood, wb_basic |
Brinerot Soothsayer | elder_map_boss, has_wand, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, not_dex, not_str, ranged, red_blood, wb_support |
Brinerot Stormhand | bludgeoning_weapon, elder_map_boss, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, red_blood, wb_elite |
Brinerot Stormhand | bludgeoning_weapon, elder_map_boss, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, red_blood, wb_elite |
Mutewind Wildrunner | bludgeoning_weapon, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, wb_basic |
Mutewind Wildrunner | cold_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, wb_basic |
Mutewind Wildrunner | has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, wb_basic |
Mutewind Wildrunner | bludgeoning_weapon, cold_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, wb_basic |
Mutewind Wildrunner | has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, wb_basic |
Mutewind Wildrunner | cold_affinity, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, wb_basic |
Mutewind Wildrunner | cold_affinity, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, wb_basic |
Mutewind Lynx | animal_claw_weapon, beast, feline_beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height, wb_basic |
Mutewind Hexbinder | caster, cold_affinity, cursing_monster, has_wand, human, humanoid, light_armour, medium_height, medium_movement, not_str, physical_affinity, ranged, red_blood, wb_support |
Mutewind Hexbinder | caster, cold_affinity, cursing_monster, has_wand, human, humanoid, light_armour, medium_height, medium_movement, not_str, physical_affinity, ranged, red_blood, wb_support |
Mutewind Hexbinder | bludgeoning_weapon, caster, cold_affinity, cursing_monster, has_one_handed_melee, has_sceptre, human, humanoid, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood, wb_support |
Mutewind Hexbinder | bludgeoning_weapon, caster, cold_affinity, cursing_monster, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood, wb_support |
Mutewind Snow-singer | aura_bearer, caster, cold_affinity, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood, slashing_weapon, wb_elite |
Mutewind Snow-singer | aura_bearer, bludgeoning_weapon, caster, cold_affinity, has_one_handed_melee, has_sceptre, human, humanoid, light_armour, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood, wb_elite |
Mutewind Snow-singer | aura_bearer, cold_affinity, has_bow, human, humanoid, light_armour, medium_height, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood, wb_elite |
Mutewind Snow-singer | aura_bearer, cold_affinity, has_bow, human, humanoid, light_armour, medium_height, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood, wb_elite |
Mutewind Snow-singer | has_bow, human, humanoid, is_clone, light_armour, medium_height, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood, wb_elite |
Yorishi, Aurora-sage | bludgeoning_weapon, caster, cold_affinity, has_staff, has_two_handed_melee, human, humanoid, large_height, light_armour, medium_movement, melee, non_unique_map_boss, physical_affinity, red_blood, wb_leader |
Yorishi, Aurora-sage | bludgeoning_weapon, caster, cold_affinity, has_staff, has_two_handed_melee, human, humanoid, large_height, light_armour, medium_movement, melee, physical_affinity, red_blood, standalone_map_boss, wb_leader |
Yorishi, Aurora-sage | bludgeoning_weapon, elder_map_boss, has_staff, has_two_handed_melee, human, humanoid, large_height, light_armour, medium_movement, non_attacking, red_blood, wb_leader |
Jeinei Yuushu | caster, cold_affinity, has_bow, human, humanoid, large_height, light_armour, medium_movement, non_unique_map_boss, physical_affinity, puncturing_weapon, ranged, red_blood, summoner, wb_leader |
Jeinei Yuushu | caster, cold_affinity, has_bow, human, humanoid, large_height, light_armour, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss, summoner, wb_leader |
Jeinei Yuushu | has_bow, human, humanoid, is_clone, large_height, light_armour, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood, wb_leader |
Otesha, the Giantslayer | caster, cold_affinity, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, light_armour, medium_movement, non_unique_map_boss, physical_affinity, red_blood, slashing_weapon, wb_leader |
Otesha, the Giantslayer | caster, cold_affinity, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, light_armour, medium_movement, physical_affinity, red_blood, slashing_weapon, standalone_map_boss, wb_leader |
Mutewind Wildrunner | bludgeoning_weapon, elder_map_boss, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, not_int, not_str, red_blood, wb_basic |
Mutewind Hexbinder | elder_map_boss, has_wand, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, not_str, ranged, red_blood, wb_support |
Mutewind Snow-singer | elder_map_boss, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, red_blood, slashing_weapon, wb_elite |
Mutewind Snow-singer | bludgeoning_weapon, elder_map_boss, has_one_handed_melee, has_sceptre, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, red_blood, wb_elite |
Redblade Skullbreaker | cleaving_weapon, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, wb_basic |
Redblade Skullbreaker | fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, wb_basic |
Redblade Skullbreaker | cleaving_weapon, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, wb_basic |
Redblade Skullbreaker | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, wb_basic |
Redblade Skullbreaker | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, wb_basic |
Redblade Skullbreaker | bludgeoning_weapon, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, wb_basic |
Redblade Flamelord | bludgeoning_weapon, caster, cursing_monster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, not_dex, red_blood, wb_support |
Redblade Flamelord | bludgeoning_weapon, caster, cursing_monster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, not_dex, red_blood, wb_support |
Redblade Flamelord | aura_bearer, bludgeoning_weapon, caster, cursing_monster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, not_dex, red_blood, wb_support |
Redblade Flamelord | bludgeoning_weapon, caster, cursing_monster, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, not_dex, physical_affinity, red_blood, wb_support |
Redblade Warmonger | aura_bearer, bludgeoning_weapon, caster, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, light_armour, medium_height, medium_movement, red_blood, summoner, wb_elite |
Redblade Warmonger | aura_bearer, bludgeoning_weapon, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood, wb_elite |
Redblade Warmonger | aura_bearer, bludgeoning_weapon, caster, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, light_armour, medium_height, medium_movement, red_blood, wb_elite |
Redblade Warmonger | aura_bearer, bludgeoning_weapon, caster, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, light_armour, medium_height, medium_movement, red_blood, wb_elite |
Uruk Baleh | caster, cleaving_weapon, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, non_unique_map_boss, physical_affinity, plate_armour, ranged, red_blood, wb_leader |
Uruk Baleh | caster, cleaving_weapon, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, plate_armour, ranged, red_blood, standalone_map_boss, wb_leader |
Uruk Baleh | cleaving_weapon, elder_map_boss, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, plate_armour, red_blood, wb_leader |
El'Abin, Bloodeater | caster, cleaving_weapon, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, non_unique_map_boss, physical_affinity, plate_armour, red_blood, wb_leader |
El'Abin, Bloodeater | caster, cleaving_weapon, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, plate_armour, red_blood, standalone_map_boss, wb_leader |
Leli Goya, Daughter of Ash | bludgeoning_weapon, caster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, medium_movement, medium_small_height, melee, non_unique_map_boss, physical_affinity, plate_armour, ranged, red_blood, summoner, wb_leader |
Leli Goya, Daughter of Ash | bludgeoning_weapon, caster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, medium_movement, medium_small_height, melee, physical_affinity, plate_armour, ranged, red_blood, standalone_map_boss, summoner, wb_leader |
Bin'aia, Crimson Rain | bludgeoning_weapon, caster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, medium_movement, medium_small_height, melee, non_unique_map_boss, physical_affinity, plate_armour, red_blood, summoner, wb_leader |
Bin'aia, Crimson Rain | bludgeoning_weapon, caster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, medium_movement, medium_small_height, melee, physical_affinity, plate_armour, red_blood, standalone_map_boss, summoner, wb_leader |
Redblade Skullbreaker | cleaving_weapon, elder_map_boss, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, not_dex, not_int, red_blood, wb_basic |
Redblade Flamelord | bludgeoning_weapon, elder_map_boss, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, not_dex, red_blood, wb_support |
Redblade Warmonger | bludgeoning_weapon, elder_map_boss, has_one_handed_melee, has_sceptre, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, red_blood, wb_elite |
Redblade Warmonger | bludgeoning_weapon, elder_map_boss, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, red_blood, wb_elite |
Rama, The Kinslayer | aura_bearer, caster, chaos_affinity, cleaving_weapon, cursing_monster, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, non_unique_map_boss, physical_affinity, plate_armour, red_blood, wb_leader |
Rama, The Kinslayer | aura_bearer, caster, chaos_affinity, cleaving_weapon, cursing_monster, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, physical_affinity, plate_armour, red_blood, standalone_map_boss, wb_leader |
Rama, The Kinslayer | cleaving_weapon, elder_map_boss, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, plate_armour, red_blood, wb_leader |
Kalria, The Fallen | caster, cursing_monster, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, non_unique_map_boss, not_str, physical_affinity, plate_armour, ranged, red_blood, wb_leader |
Kalria, The Fallen | elder_map_boss, has_wand, human, humanoid, medium_height, medium_movement, non_attacking, not_str, plate_armour, red_blood, wb_leader |
Kalria, The Risen | aura_bearer, bone_armour, bones, caster, chaos_affinity, cursing_monster, fire_affinity, has_wand, humanoid, lightning_affinity, medium_height, medium_movement, physical_affinity, ranged, skeleton, summoner, undead, wb_leader |
Kalria, The Risen | aura_bearer, bone_armour, bones, caster, chaos_affinity, cursing_monster, fire_affinity, has_wand, humanoid, lightning_affinity, medium_height, medium_movement, physical_affinity, ranged, skeleton, standalone_map_boss, summoner, undead, wb_leader |
Risen Legionnaire | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Risen Archer | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Risen Battlemage | bone_armour, bones, caster, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Risen Battlemage | bone_armour, bones, caster, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Risen Battlemage | bone_armour, bones, caster, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Invari, The Bloodshaper | aura_bearer, caster, cold_affinity, cursing_monster, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, non_unique_map_boss, physical_affinity, plate_armour, red_blood, slashing_weapon, wb_leader |
Invari, The Bloodshaper | aura_bearer, caster, cold_affinity, cursing_monster, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, plate_armour, red_blood, slashing_weapon, standalone_map_boss, wb_leader |
Lokan, The Deceiver | caster, cleaving_weapon, human, humanoid, is_unarmed, medium_height, medium_movement, melee, non_unique_map_boss, physical_affinity, plate_armour, ranged, red_blood, wb_leader |
Lokan, The Deceiver | caster, cleaving_weapon, human, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, plate_armour, ranged, red_blood, standalone_map_boss, wb_leader |
Lokan, The Deceiver | cleaving_weapon, human, humanoid, is_unarmed, medium_height, medium_movement, melee, non_unique_map_boss, physical_affinity, plate_armour, red_blood, wb_leader |
Marchak, The Betrayer | caster, chaos_affinity, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, non_unique_map_boss, plate_armour, red_blood, slashing_weapon, wb_leader |
Marchak, The Betrayer | caster, chaos_affinity, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, plate_armour, red_blood, slashing_weapon, standalone_map_boss, wb_leader |
Berrots, The Breaker | caster, chaos_affinity, cold_affinity, has_wand, human, humanoid, medium_height, medium_movement, non_unique_map_boss, plate_armour, ranged, red_blood, wb_leader |
Berrots, The Breaker | caster, chaos_affinity, cold_affinity, has_wand, human, humanoid, medium_height, medium_movement, plate_armour, ranged, red_blood, standalone_map_boss, wb_leader |
Vessider, The Unrivaled | caster, has_wand, human, humanoid, medium_height, medium_movement, non_unique_map_boss, physical_affinity, plate_armour, ranged, red_blood, summoner, wb_leader |
Vessider, The Unrivaled | caster, has_wand, human, humanoid, medium_height, medium_movement, physical_affinity, plate_armour, ranged, red_blood, standalone_map_boss, summoner, wb_leader |
Morgrants, The Deafening | caster, cold_affinity, fire_affinity, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, non_unique_map_boss, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon, wb_leader |
Morgrants, The Deafening | caster, cold_affinity, fire_affinity, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon, standalone_map_boss, wb_leader |
Gemling Legionnaire | caster, demon, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, not_dex, plate_armour, ranged, red_blood, slashing_weapon, undying |
Gemling Legionnaire | caster, demon, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, not_dex, plate_armour, ranged, red_blood, slashing_weapon, undying |
Ironclad Arsonist | caster, demon, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, not_dex, plate_armour, ranged, red_blood, slashing_weapon, undying |
Ironclad Arsonist | caster, demon, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, not_dex, plate_armour, ranged, red_blood, slashing_weapon, undying |
Gemling Legionnaire | demon, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, undying |
Gemling Legionnaire | demon, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, undying |
Ironclad Demolisher | demon, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, undying |
Ironclad Demolisher | demon, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, undying |
Gemling Legionnaire | caster, cold_affinity, demon, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, not_dex, plate_armour, red_blood, slashing_weapon, undying |
Gemling Legionnaire | caster, cold_affinity, demon, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, not_dex, plate_armour, red_blood, slashing_weapon, undying |
Ironclad Decimator | caster, cold_affinity, demon, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, not_dex, plate_armour, red_blood, slashing_weapon, undying |
Ironclad Decimator | caster, cold_affinity, demon, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, not_dex, plate_armour, red_blood, slashing_weapon, undying |
Gemling Captain | caster, cold_affinity, demon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon, undying |
Gemling Captain | caster, cold_affinity, demon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon, undying |
Captain Tanner Lightfoot | caster, cold_affinity, demon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon, undying |
Captain Tanner Lightfoot | caster, cold_affinity, demon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon, standalone_map_boss, undying |
Captain Tanner Lightfoot | demon, elder_map_boss, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, medium_movement, non_attacking, not_dex, not_int, plate_armour, red_blood, slashing_weapon, undying |
Gemling Frostmage | caster, cold_affinity, demon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon, undying |
Gemling Artillery | demon, has_bow, humanoid, medium_movement, not_dex, not_int, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, undying |
Gemling Corpsemage | bludgeoning_weapon, caster, demon, humanoid, medium_movement, not_dex, plate_armour, red_blood, undying |
Gemling Brawler | bludgeoning_weapon, demon, has_two_hand_mace, has_two_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, undying |
Gemling Berserker | demon, has_two_hand_sword, has_two_handed_melee, humanoid, medium_movement, melee, not_int, plate_armour, red_blood, slashing_weapon, undying |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Heart of the Beast | demon, extra_extra_large_height, flesh_armour, is_unarmed, large_model, non_attacking, red_blood, very_slow_movement |
Heart of the Beast | demon, extra_extra_large_height, flesh_armour, is_unarmed, large_model, non_attacking, red_blood, very_slow_movement |
Heart of the Beast | demon, extra_extra_large_height, flesh_armour, is_unarmed, large_model, non_attacking, red_blood, very_slow_movement |
Stygian Revenant | caster, demon, fast_movement, flesh_armour, is_unarmed, large_model, lightning_affinity, melee, not_int, not_str, physical_affinity, raises_dead, ranged, red_blood, slashing_weapon, small_height |
Stygian Revenant | caster, demon, fast_movement, flesh_armour, is_unarmed, large_model, lightning_affinity, melee, not_int, not_str, physical_affinity, raises_dead, ranged, red_blood, slashing_weapon |
Escaped Revenant | caster, demon, fast_movement, flesh_armour, is_unarmed, large_model, lightning_affinity, melee, not_int, not_str, physical_affinity, raises_dead, ranged, red_blood, slashing_weapon, small_height |
Escaped Revenant | caster, demon, fast_movement, flesh_armour, is_unarmed, large_model, lightning_affinity, melee, not_int, not_str, physical_affinity, raises_dead, ranged, red_blood, slashing_weapon |
The Bone Queen | caster, demon, fast_movement, flesh_armour, is_unarmed, large_model, lightning_affinity, melee, not_int, not_str, physical_affinity, raises_dead, ranged, red_blood, slashing_weapon, small_height |
Thraxia | caster, demon, fast_movement, flesh_armour, is_unarmed, large_model, lightning_affinity, melee, non_unique_map_boss, not_int, not_str, physical_affinity, raises_dead, ranged, red_blood, slashing_weapon, small_height |
Thraxia | caster, demon, fast_movement, flesh_armour, is_unarmed, large_model, lightning_affinity, melee, not_int, not_str, physical_affinity, raises_dead, ranged, red_blood, slashing_weapon, small_height, standalone_map_boss |
Wretched Defiler | caster, demon, fast_movement, flesh_armour, is_unarmed, large_model, lightning_affinity, melee, not_int, not_str, physical_affinity, raises_dead, ranged, red_blood, slashing_weapon, small_height, standalone_map_boss |
Thraxia | demon, elder_map_boss, fast_movement, flesh_armour, is_unarmed, large_model, non_attacking, not_int, not_str, red_blood, slashing_weapon, small_height |
Dimachaeri Cassius | cold_affinity, exile, gladiator, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slashing_weapon, slow_movement, wb_elite |
Mevia | aura_bearer, caster, cursing_monster, exile, flesh_armour, gladiator, has_wand, human, humanoid, medium_height, medium_movement, non_attacking, not_dex, not_str, ranged, red_blood, rogue_exile, summoner, wb_leader |
Rudiarius Felix | chaos_affinity, exile, gladiator, has_bow, human, humanoid, light_armour, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile, wb_support |
Rudiarius Felix | chaos_affinity, has_bow, human, humanoid, light_armour, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, wb_support |
Rudiarius Felix | chaos_affinity, has_bow, human, humanoid, light_armour, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, wb_support |
Mevion | aura_bearer, bludgeoning_weapon, caster, cursing_monster, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, medium_height, medium_movement, melee, physical_affinity, plate_armour, ranged, red_blood, summoner, wb_leader |
Mevion | aura_bearer, bludgeoning_weapon, caster, cursing_monster, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, medium_movement, melee, physical_affinity, plate_armour, ranged, red_blood, summoner, wb_leader |
Dimachaeri Cassius | bludgeoning_weapon, cold_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, wb_elite |
Dimachaeri Cassius | bludgeoning_weapon, cold_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, wb_elite |
Avatar of the Huntress | chaos_affinity, has_bow, human, humanoid, light_armour, medium_movement, medium_small_height, non_unique_map_boss, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, wb_support |
Avatar of the Huntress | chaos_affinity, has_bow, human, humanoid, light_armour, medium_movement, medium_small_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss, wb_support |
Avatar of the Huntress | elder_map_boss, has_bow, human, humanoid, light_armour, medium_movement, medium_small_height, non_attacking, not_int, puncturing_weapon, red_blood, wb_support |
Avatar of the Skies | aura_bearer, bludgeoning_weapon, caster, cursing_monster, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, medium_height, medium_movement, melee, non_unique_map_boss, physical_affinity, plate_armour, ranged, red_blood, summoner, wb_leader |
Avatar of the Skies | aura_bearer, bludgeoning_weapon, caster, cursing_monster, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, medium_height, medium_movement, melee, physical_affinity, plate_armour, ranged, red_blood, standalone_map_boss, summoner, wb_leader |
Avatar of the Skies | bludgeoning_weapon, elder_map_boss, has_one_handed_melee, has_sceptre, human, humanoid, medium_height, medium_movement, non_attacking, plate_armour, red_blood, wb_leader |
Avatar of the Forge | bludgeoning_weapon, cold_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, plate_armour, red_blood, wb_elite |
Avatar of the Forge | bludgeoning_weapon, cold_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, standalone_map_boss, wb_elite |
Avatar of the Forge | bludgeoning_weapon, elder_map_boss, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, not_dex, not_int, plate_armour, red_blood, wb_elite |
Tempest Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Tempest Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Tempest Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Thunder Guardian | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Flayed Archer | bone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Thunder Champion | bone_armour, bones, caster, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Tempest Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Tempest Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Tempest Daemon | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Tempest Daemon | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Tempest Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Tempest Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Tempest Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, summoner, very_slow_movement |
Tempest Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, summoner, very_slow_movement |
Tempest Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Tempest Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Tempest Daemon | cursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Tempest Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Tempest Daemon | caster, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, construct, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Argus | argus_labyrinth, beast, demon, extra_large_height, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
Hephaeus, The Hammer | beast, demon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_height, large_model, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
Hephaeus, The Hammer | beast, demon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_height, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss |
Hephaeus, The Hammer | beast, demon, elder_map_boss, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_height, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood, slashing_weapon |
Dancing Dervish | construct, fast_movement, ghost_armour, is_unarmed, medium_height, physical_affinity |
Grave Spirit | bone_armour, cleaving_weapon, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Doedre's Hatred | bone_armour, cleaving_weapon, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Stone Golem | bludgeoning_weapon, construct, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, stone_armour |
Stone Golem | bludgeoning_weapon, construct, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, stone_armour |
Animated Stone | bludgeoning_weapon, construct, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, stone_armour |
Animated Stone | bludgeoning_weapon, construct, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, stone_armour |
Hill Shard | bludgeoning_weapon, construct, extra_small_height, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour |
Hill Shard | bludgeoning_weapon, construct, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour |
Hill Fragment | bludgeoning_weapon, construct, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour |
Hill Fragment | bludgeoning_weapon, construct, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour |
Hill Remnant | bludgeoning_weapon, construct, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour |
Hill Remnant | bludgeoning_weapon, construct, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour |
Animated Reef | bludgeoning_weapon, construct, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour |
Animated Glacier | bludgeoning_weapon, construct, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour |
Animated Reef | bludgeoning_weapon, construct, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour |
Stone Golem | bludgeoning_weapon, construct, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, stone_armour |
Defiled Proclamation | bludgeoning_weapon, construct, fast_movement, golem, has_one_hand_sword, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, stone_armour |
Defiled Proclamation | bludgeoning_weapon, construct, fast_movement, golem, has_one_hand_sword, has_one_handed_melee, melee, mud_blood, not_int, physical_affinity, stone_armour |
Arctic Golem | bludgeoning_weapon, caster, cold_affinity, construct, extra_large_height, fast_movement, has_one_hand_sword, has_one_handed_melee, large_model, melee, mud_blood, not_int, physical_affinity, stone_armour |
The Eroding One | bludgeoning_weapon, construct, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_height, large_model, medium_movement, melee, mud_blood, non_unique_map_boss, not_int, physical_affinity, stone_armour |
The Eroding One | bludgeoning_weapon, construct, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_height, large_model, medium_movement, melee, mud_blood, not_int, physical_affinity, standalone_map_boss, stone_armour |
The Eroding One | bludgeoning_weapon, construct, elder_map_boss, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_height, large_model, medium_movement, mud_blood, non_attacking, not_int, stone_armour |
Guardian of the Vault | bludgeoning_weapon, caster, construct, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_height, large_model, medium_movement, melee, mud_blood, non_unique_map_boss, not_int, physical_affinity, stone_armour |
Guardian of the Vault | bludgeoning_weapon, caster, construct, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_height, large_model, medium_movement, melee, mud_blood, not_int, physical_affinity, standalone_map_boss, stone_armour |
Guardian of the Vault | bludgeoning_weapon, construct, elder_map_boss, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_height, large_model, medium_movement, mud_blood, non_attacking, not_int, stone_armour |
Pirate Treasure | bludgeoning_weapon, construct, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, I_see_brothers_card, large_model, medium_height, medium_movement, melee, mud_blood, non_unique_map_boss, not_int, physical_affinity, stone_armour |
Pirate Treasure | bludgeoning_weapon, construct, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, standalone_map_boss, stone_armour |
Pirate Treasure | bludgeoning_weapon, construct, elder_map_boss, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, mud_blood, non_attacking, not_int, stone_armour |
Regenerative Golem | aura_bearer, bludgeoning_weapon, construct, fast_movement, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, stone_armour |
Fiery Crystal | construct, ghost_armour, immobile, is_unarmed, large_height, non_attacking |
Icy Crystal | construct, ghost_armour, immobile, is_unarmed, large_height, non_attacking |
Talisman Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Talisman Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Talisman Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Talisman Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Talisman Daemon | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Talisman Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, summoner, very_slow_movement |
Wither Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
AnimatedWeapon | construct, ghost_armour, is_unarmed, medium_height, medium_movement, non_attacking |
Endless Pain | aura_bearer, construct, extra_extra_small_height, immobile, is_unarmed, large_model, not_dex, not_int, plate_armour |
Vaal Totem | construct, extra_extra_small_height, immobile, is_unarmed, large_model, not_dex, not_int, plate_armour |
Endless Pain | aura_bearer, construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
Endless Hazard | construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
Endless Drought | construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, physical_affinity, plate_armour |
Endless Sting | construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, physical_affinity, plate_armour |
Unending Lethargy | construct, cursing_monster, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
Vaal Totem | aura_bearer, construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
Unending Frost | caster, cold_affinity, construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
Unending Fire | caster, construct, fire_affinity, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
Unending Storm | caster, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, not_dex, not_int, plate_armour |
Endless Pain | aura_bearer, construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
Endless Hazard | construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
Endless Drought | construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, physical_affinity, plate_armour |
Endless Sting | construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, physical_affinity, plate_armour |
Unending Lethargy | construct, cursing_monster, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
Vaal Totem | aura_bearer, construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
Unending Frost | caster, cold_affinity, construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
Unending Fire | caster, construct, fire_affinity, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
Unending Storm | caster, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, not_dex, not_int, plate_armour |
Izaro | bludgeoning_weapon, caster, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Izaro | caster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
Izaro | caster, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
Goddess of Justice | caster, fire_affinity, flesh_armour, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, not_dex, not_int, ranged, red_blood |
The Goddess | caster, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, non_unique_map_boss, not_dex, not_str, ranged, undead |
The Goddess | caster, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, not_dex, not_str, ranged, standalone_map_boss, undead |
The Goddess | elder_map_boss, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, non_attacking, not_dex, not_str, undead |
The Goddess | caster, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, no_maven, not_dex, not_str, ranged, undead |
Vision of Justice | caster, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, non_unique_map_boss, not_dex, not_str, ranged, undead |
Vision of Justice | caster, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, not_dex, not_str, ranged, standalone_map_boss, undead |
Vision of Justice | elder_map_boss, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, non_attacking, not_dex, not_str, undead |
Lieutenant of Rage | beast, bludgeoning_weapon, cold_affinity, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Lieutenant of the Bow | bone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Lieutenant of the Mace | bludgeoning_weapon, bone_armour, bones, caster, fire_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Lieutenant of Rage | bludgeoning_weapon, bone_armour, bones, cold_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Lieutenant of the Bow | bone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Lieutenant of the Mace | bludgeoning_weapon, bone_armour, bones, caster, fire_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Lieutenant of Rage | bludgeoning_weapon, bone_armour, bones, cold_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, immobile, is_unarmed |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, is_unarmed, non_attacking, small_height, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, immobile, is_unarmed, non_attacking |
Invisible | bone_armour, construct, extra_extra_small_height, has_one_hand_sword, has_one_handed_melee, physical_affinity, slashing_weapon, very_slow_movement |
Invisible | bone_armour, caster, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, lightning_affinity, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, physical_affinity, very_slow_movement |
Invisible | bone_armour, caster, cleaving_weapon, cold_affinity, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Invisible | bone_armour, caster, cleaving_weapon, construct, is_unarmed, lightning_affinity, very_slow_movement |
Invisible | bone_armour, caster, cleaving_weapon, construct, fire_affinity, is_unarmed, very_slow_movement |
Invisible | bone_armour, caster, cleaving_weapon, construct, is_unarmed, lightning_affinity, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, immobile, is_unarmed, non_attacking |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, immobile, is_unarmed, non_attacking |
Invisible | aura_bearer, bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | aura_bearer, bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | aura_bearer, bone_armour, cleaving_weapon, construct, extra_extra_small_height, immobile, is_unarmed, non_attacking |
Invisible | aura_bearer, bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, cold_affinity, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Banner of Hatred | bone_armour, cleaving_weapon, cold_affinity, construct, immobile, is_unarmed, medium_height, non_attacking |
Syndicate Banner | bone_armour, caster, cleaving_weapon, construct, immobile, is_unarmed, large_height, no_pantheon_mod, non_attacking, ranged |
Eternal Empire Banner | bone_armour, cleaving_weapon, construct, immobile, is_unarmed, medium_height, non_attacking |
Invisible | bone_armour, cleaving_weapon, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, caster, cleaving_weapon, construct, is_unarmed, physical_affinity, very_slow_movement |
Invisible | bone_armour, caster, cleaving_weapon, construct, is_unarmed, physical_affinity, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, caster, cleaving_weapon, construct, is_unarmed, physical_affinity, very_slow_movement |
Invisible | bone_armour, caster, cleaving_weapon, construct, is_unarmed, physical_affinity, very_slow_movement |
Invisible | construct, very_slow_movement |
Invisible | construct, very_slow_movement |
Invisible | bone_armour, caster, cleaving_weapon, construct, is_unarmed, physical_affinity, very_slow_movement |
Invisible | bone_armour, caster, cleaving_weapon, construct, is_unarmed, physical_affinity, very_slow_movement |
Invisible | bone_armour, caster, cleaving_weapon, construct, is_unarmed, physical_affinity, very_slow_movement |
Invisible | bone_armour, caster, cleaving_weapon, construct, is_unarmed, physical_affinity, very_slow_movement |
Unbound Rhoa | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height |
Unbound Beast | animal_claw_weapon, beast, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_height, large_model, mammal_beast, melee, physical_affinity, red_blood, ursine_beast |
Unbound Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Unbound Primate Chieftain | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood |
Unbound Primate | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height |
Unbound Cobra | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Unbound Arachnid | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Unbound Arachnid | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Unbound Razormaw | beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
Unbound Chimeral | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, not_str, physical_affinity, ranged, red_blood, slow_movement, small_height |
Unbound Retch | animal_claw_weapon, avian_beast, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, ranged, red_blood, slow_movement |
Unbound Ursa | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Unbound Gazer | animal_claw_weapon, beast, caster, flesh_armour, insect_blood, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_str, physical_affinity |
Rigwald, the Wolven King | has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, king_boss_map, large_height, large_model, light_armour, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon |
The Cursed King | has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, king_boss_map, large_height, large_model, light_armour, medium_movement, melee, non_unique_map_boss, not_int, physical_affinity, ranged, red_blood, rigwald_map_boss, slashing_weapon |
The Cursed King | has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, large_model, light_armour, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss |
The Cursed King | elder_map_boss, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, large_model, light_armour, medium_movement, non_attacking, not_int, red_blood, slashing_weapon |
The Cursed King | has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, king_boss_map, large_height, large_model, light_armour, medium_movement, melee, no_maven, not_int, physical_affinity, ranged, red_blood, rigwald_map_boss, slashing_weapon |
Lycius, Midnight's Howl | has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, large_model, light_armour, medium_movement, melee, non_unique_map_boss, not_int, physical_affinity, ranged, red_blood, slashing_weapon |
Lycius, Midnight's Howl | has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, large_model, light_armour, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss |
Lycius, Midnight's Howl | elder_map_boss, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, large_model, light_armour, medium_movement, non_attacking, not_int, red_blood, slashing_weapon |
Rigwald, the Wolven King | beast, canine_beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_fast_movement |
The Cursed King | beast, canine_beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_fast_movement |
Lycius, Midnight's Howl | beast, canine_beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_fast_movement |
Relentless Rhoa | animal_claw_weapon, beast, has_claw, has_one_handed_melee, insect_blood, large_model, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, undead |
Relentless Rhoa | animal_claw_weapon, beast, bone_armour, bones, has_claw, has_one_handed_melee, large_model, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, small_height, undead |
Soul of Summer | animal_claw_weapon, beast, caster, fast_movement, fire_affinity, flesh_armour, has_claw, has_one_handed_melee, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, primate_beast, red_blood |
Soul of Winter | animal_claw_weapon, beast, caster, cold_affinity, fast_movement, flesh_armour, has_claw, has_one_handed_melee, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, primate_beast, red_blood |
Echo of the Verdant | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height |
Echo of the Verdant | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Echo of the Verdant | beast, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Echo of the Verdant | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Echo of the Verdant | animal_claw_weapon, beast, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Echo of the Verdant | animal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Echo of the Verdant | animal_claw_weapon, beast, bone_armour, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Echo of the Verdant | avian_beast, beast, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_height, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_height, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Charging Bull | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Charged Engineer | bone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Frozen Builder | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement |
Immolator | construct, immobile, is_unarmed, large_height, large_model, metal_armour, non_attacking |
Burning Follower | construct, immobile, is_unarmed, large_height, large_model, metal_armour, non_attacking |
Ryslatha's Nest | beast, immobile, insect, is_unarmed, large_model, medium_height, metal_armour, non_attacking |
Gorulis' Nest | beast, immobile, insect, is_unarmed, large_model, medium_height, metal_armour, non_attacking |
Infected Nest | beast, immobile, insect, is_unarmed, large_model, medium_height, metal_armour, non_attacking |
Burning Ember | bludgeoning_weapon, caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
Guardian of the Goddess | bones, caster, fire_affinity, humanoid, is_unarmed, medium_height, metal_armour, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Guardian of the Goddess | bones, caster, cold_affinity, humanoid, is_unarmed, medium_height, metal_armour, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Guardian of the Goddess | bones, caster, humanoid, is_unarmed, lightning_affinity, medium_height, metal_armour, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Guardian of the Goddess | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Cinder Claimant | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
Burnt Claimant | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
Ember Claimant | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
Frost Claimant | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement |
Rime Claimant | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement |
Thundrous Claimant | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Storm Claimant | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Bitter Deceiver | bone_armour, bones, caster, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Seething Deceiver | bone_armour, bones, caster, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Fulminating Deceiver | bone_armour, bones, caster, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Accursed Deceiver | animal_claw_weapon, caster, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Accursed Deceiver | animal_claw_weapon, caster, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Accursed Deceiver | animal_claw_weapon, caster, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Maze Webspinner | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Maze Hatchling | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider, very_slow_movement |
Ancient Contender | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Ancient Contender | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Putrescent Contender | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Rotting Claimant | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Rotting Claimant | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Rotting Claimant | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Eternal Reanimator | animal_claw_weapon, caster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Rotting Contender | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Rotting Contender | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Rotting Contender | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Eternal Servant | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Eternal Servant | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Rime Servant | caster, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undying |
Rime Servant | caster, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undying |
Cinder Servant | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Cinder Servant | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Shadow Lurker | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
Molten Shaker | cannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Ancient Combatant | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Maze Crusher | bone_armour, bones, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Undead Guardian | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Undead Guardian | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Marionette | construct, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity |
Marionette | construct, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity |
Spectral Artisan | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
Spectral Artisan | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
Spectral Artisan | fast_movement, ghost, ghost_armour, ghost_blood, has_bow, lightning_affinity, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, undead |
Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Skulking Dweller | demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying |
Skulking Dweller | demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying |
Maze Needleback | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
Maze Slitherer | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Crushing Mass | cannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Crushing Mass | cannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Muck Elemental | cannot_be_monolith, caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Totem | cannot_be_monolith, caster, chaos_affinity, construct, hidden_monster, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, small_height, stone_armour, unusable_corpse |
Poisonous Rat | beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, slow_movement, unusable_corpse |
Plague Totem | beast, flesh_armour, immobile, is_unarmed, non_attacking, not_int, red_blood, small_height, unusable_corpse |
Swarming Rat | beast, extra_extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, non_attacking, red_blood, rodent_beast, unusable_corpse |
Swarming Rat | beast, extra_extra_small_height, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, unusable_corpse |
Overgrown Rat | beast, extra_extra_small_height, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, unusable_corpse |
Bonechomp | beast, flesh_armour, is_unarmed, mammal_beast, medium_height, melee, physical_affinity, red_blood, rodent_beast, slow_movement |
Swarming Rat | beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, unusable_corpse |
Poisonous Rat | beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, unusable_corpse |
Starving Rat | beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, summoner |
Swarming Rat | beast, extra_extra_small_height, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, unusable_corpse |
Overgrown Rat | beast, extra_extra_small_height, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, unusable_corpse |
Swarming Rat | beast, extra_extra_small_height, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, unusable_corpse |
Overgrown Rat | beast, extra_extra_small_height, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, unusable_corpse |
Blue Frog | amphibian_beast, beast, extra_extra_small_height, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, non_attacking, red_blood, unusable_corpse |
Blue Frog | amphibian_beast, beast, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, non_attacking, red_blood, unusable_corpse |
Common Frog | amphibian_beast, beast, extra_extra_small_height, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, non_attacking, red_blood, unusable_corpse |
Common Frog | amphibian_beast, beast, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, non_attacking, red_blood, unusable_corpse |
Strange Frog | amphibian_beast, beast, flesh_armour, has_one_hand_mace, has_one_handed_melee, non_attacking, red_blood, small_height, unusable_corpse, very_fast_movement |
Strange Frog | amphibian_beast, beast, flesh_armour, has_one_hand_mace, has_one_handed_melee, non_attacking, red_blood, unusable_corpse, very_fast_movement |
Strange Frog | amphibian_beast, beast, caster, cold_affinity, extra_extra_small_height, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, red_blood, unusable_corpse |
Blue Frog | amphibian_beast, beast, extra_extra_small_height, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, non_attacking, red_blood, unusable_corpse |
Green Frog | amphibian_beast, beast, extra_extra_small_height, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, non_attacking, red_blood, unusable_corpse |
Strange Frog | amphibian_beast, beast, flesh_armour, has_one_hand_mace, has_one_handed_melee, non_attacking, red_blood, small_height, unusable_corpse, very_fast_movement |
Karui Spirit | bludgeoning_weapon, ghost, ghost_armour, has_two_hand_mace, has_two_handed_melee, medium_height, melee, physical_affinity, slow_movement, undead, unusable_corpse |
Karui Spirit | cleaving_weapon, ghost, ghost_armour, has_two_hand_axe, has_two_handed_melee, medium_height, melee, physical_affinity, slow_movement, undead, unusable_corpse |
Karui Spirit | cleaving_weapon, ghost, ghost_armour, has_two_hand_axe, has_two_handed_melee, medium_height, melee, physical_affinity, slow_movement, undead, unusable_corpse |
Karui Spirit | bludgeoning_weapon, ghost, ghost_armour, has_two_hand_mace, has_two_handed_melee, medium_height, physical_affinity, slow_movement, undead, unusable_corpse |
Karui Spirit | bludgeoning_weapon, ghost, ghost_armour, has_two_hand_mace, has_two_handed_melee, medium_height, physical_affinity, undead, unusable_corpse, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Font of Lethargy | construct, immobile, is_unarmed, medium_height, metal_armour, non_attacking |
Font of Lethargy | construct, immobile, is_unarmed, medium_height, metal_armour, non_attacking |
Font of Fragility | construct, immobile, is_unarmed, medium_height, metal_armour, non_attacking |
Font of Fragility | construct, immobile, is_unarmed, medium_height, metal_armour, non_attacking |
Font of Elements | construct, immobile, is_unarmed, medium_height, metal_armour, non_attacking |
Font of Elements | construct, immobile, is_unarmed, medium_height, metal_armour, non_attacking |
Steel-Imbued Gargoyle | beast, construct, has_one_hand_mace, has_one_handed_melee, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Quicksilver-Imbued Gargoyle | beast, construct, has_one_hand_mace, has_one_handed_melee, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Granite-Imbued Gargoyle | beast, construct, has_one_hand_mace, has_one_handed_melee, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Steel-Imbued Gargoyle | beast, construct, has_one_hand_mace, has_one_handed_melee, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Quicksilver-Imbued Gargoyle | beast, construct, has_one_hand_mace, has_one_handed_melee, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Granite-Imbued Gargoyle | beast, construct, has_one_hand_mace, has_one_handed_melee, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
Chromatic Gargoyle | beast, construct, has_one_hand_mace, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct |
Vibrant Gargoyle | beast, construct, has_one_hand_mace, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct |
Chromatic Gargoyle | beast, construct, has_one_hand_mace, has_one_handed_melee, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct |
Chrometouched Gargoyle | beast, construct, has_one_hand_mace, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct |
Chrometouched Gargoyle | beast, construct, has_one_hand_mace, has_one_handed_melee, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct |
Threshold of Anger | construct, ghost_armour, ghost_blood, immobile, is_unarmed, large_height, non_attacking |
Threshold of Hatred | construct, ghost_armour, ghost_blood, immobile, is_unarmed, large_height, non_attacking |
Threshold of Wrath | construct, ghost_armour, ghost_blood, immobile, is_unarmed, large_height, non_attacking |
Threshold of Anger | construct, extra_large_height, ghost_armour, ghost_blood, immobile, is_unarmed, non_attacking |
Threshold of Hatred | construct, extra_large_height, ghost_armour, ghost_blood, immobile, is_unarmed, non_attacking |
Threshold of Wrath | construct, extra_large_height, ghost_armour, ghost_blood, immobile, is_unarmed, non_attacking |
Flame Idol | caster, construct, fire_affinity, has_one_hand_mace, has_one_handed_melee, immobile, medium_height, metal_armour, mud_blood, not_dex, not_int |
Frost Idol | caster, cold_affinity, construct, has_one_hand_mace, has_one_handed_melee, immobile, medium_height, metal_armour, mud_blood, not_dex, not_int |
Storm Idol | caster, construct, has_one_hand_mace, has_one_handed_melee, immobile, lightning_affinity, medium_height, metal_armour, mud_blood, not_dex, not_int |
Flame Idol | caster, construct, fire_affinity, has_one_hand_mace, has_one_handed_melee, immobile, medium_height, metal_armour, mud_blood, not_dex, not_int |
Frost Idol | caster, cold_affinity, construct, has_one_hand_mace, has_one_handed_melee, immobile, medium_height, metal_armour, mud_blood, not_dex, not_int |
Storm Idol | caster, construct, has_one_hand_mace, has_one_handed_melee, immobile, lightning_affinity, medium_height, metal_armour, mud_blood, not_dex, not_int |
RENAME ME | construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, non_attacking, not_dex, not_int, puncturing_weapon |
RENAME ME | construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, non_attacking, not_dex, not_int, puncturing_weapon |
RENAME ME | construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, non_attacking, not_dex, not_int, puncturing_weapon |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Platinia | caster, ghost_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, lightning_affinity, medium_movement, medium_small_height, melee, no_bloodlines, physical_affinity, ranged, slashing_weapon |
Platinia | caster, ghost_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, lightning_affinity, medium_movement, medium_small_height, melee, no_bloodlines, physical_affinity, ranged, slashing_weapon |
Platinia | ghost_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, medium_small_height, no_bloodlines, non_attacking, slashing_weapon |
Auriot | aura_bearer, caster, cold_affinity, fire_affinity, ghost_armour, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, medium_movement, no_bloodlines, physical_affinity, slashing_weapon |
Auriot | aura_bearer, caster, cold_affinity, fire_affinity, ghost_armour, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, medium_movement, no_bloodlines, physical_affinity, slashing_weapon |
Auriot | ghost_armour, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, medium_movement, no_bloodlines, non_attacking, slashing_weapon |
Rhodion | bludgeoning_weapon, caster, chaos_affinity, cursing_monster, ghost_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, no_bloodlines, ranged, summoner |
Rhodion | bludgeoning_weapon, caster, chaos_affinity, cursing_monster, ghost_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, no_bloodlines, ranged, summoner |
Rhodion | bludgeoning_weapon, ghost_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, no_bloodlines, non_attacking |
Pallias | aura_bearer, bludgeoning_weapon, caster, ghost_armour, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, no_bloodlines, physical_affinity, ranged, summoner |
Pallias | aura_bearer, bludgeoning_weapon, caster, ghost_armour, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, no_bloodlines, physical_affinity, ranged, summoner |
Pallias | bludgeoning_weapon, ghost_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, no_bloodlines, non_attacking |
Argient | bludgeoning_weapon, caster, cursing_monster, fire_affinity, ghost_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, medium_small_height, no_bloodlines |
Argient | bludgeoning_weapon, caster, cursing_monster, fire_affinity, ghost_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, medium_small_height, no_bloodlines |
Argient | bludgeoning_weapon, ghost_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, medium_small_height, no_bloodlines, non_attacking |
Rheniot | aura_bearer, caster, ghost_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, no_bloodlines, physical_affinity, ranged, slashing_weapon |
Rheniot | aura_bearer, caster, ghost_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, no_bloodlines, physical_affinity, ranged, slashing_weapon |
Rheniot | ghost_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, no_bloodlines, non_attacking, slashing_weapon |
Izaro Charges | extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
Parasite | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity, very_slow_movement |
Ravenous Parasite | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity, very_slow_movement |
Ravenous Parasite | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity, very_slow_movement |
Broodspawn Parasite | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity, slow_movement |
Vicious Parasite | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
The Encephalophage | beast, caster, chaos_affinity, extra_extra_small_height, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, insect, insect_blood, melee, physical_affinity, ranged |
Parasite | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
Parasite | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
Poisonous Parasite | beast, chaos_affinity, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect, insect_blood, medium_movement, melee, physical_affinity, puncturing_weapon |
Parasite | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
Parasite | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
Plated Parasite | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
Plated Parasite | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
Plated Parasite | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
Plated Parasite | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
Spitting Parasite | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, ranged |
Spitting Parasite | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, ranged |
Spitting Parasite | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, ranged |
Spitting Parasite | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, ranged |
Spitting Parasite | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, ranged |
Vicious Parasite | beast, bludgeoning_weapon, extra_extra_small_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, insect, insect_blood, medium_movement, melee, physical_affinity |
Vicious Parasite | beast, bludgeoning_weapon, extra_extra_small_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, insect, insect_blood, medium_movement, melee, physical_affinity |
Vicious Parasite | beast, bludgeoning_weapon, extra_extra_small_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, insect, insect_blood, medium_movement, melee, physical_affinity |
Brine Vassal | beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slashing_weapon, slow_movement |
Swarthy Mollusc | beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slashing_weapon, slow_movement |
Eber, the Plaguemaw | caster, chaos_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Eber, the Plaguemaw | caster, chaos_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, light_armour, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Inya, the Unbearable Whispers | caster, has_wand, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, ranged, red_blood |
Inya, the Unbearable Whispers | caster, has_wand, humanoid, light_armour, lightning_affinity, medium_movement, not_str, ranged, red_blood |
Yriel, the Feral Lord | fire_affinity, has_bow, humanoid, light_armour, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Yriel, the Feral Lord | fire_affinity, has_bow, humanoid, light_armour, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Volkuur, the Unbreathing Queen | bludgeoning_weapon, caster, has_staff, has_two_handed_melee, humanoid, light_armour, medium_height, medium_movement, not_dex, physical_affinity, red_blood |
Volkuur, the Unbreathing Queen | bludgeoning_weapon, caster, has_staff, has_two_handed_melee, humanoid, light_armour, medium_movement, not_dex, physical_affinity, red_blood |
Eber, the Plaguemaw | caster, chaos_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Inya, the Unbearable Whispers | caster, has_wand, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, ranged, red_blood |
Yriel, the Feral Lord | fire_affinity, has_bow, humanoid, light_armour, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Volkuur, the Unbreathing Queen | bludgeoning_weapon, caster, has_staff, has_two_handed_melee, humanoid, light_armour, medium_height, medium_movement, not_dex, physical_affinity, red_blood |
Eber, the Plaguemaw | caster, chaos_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Inya, the Unbearable Whispers | caster, has_wand, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, ranged, red_blood |
Yriel, the Feral Lord | fire_affinity, has_bow, humanoid, light_armour, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Volkuur, the Unbreathing Queen | bludgeoning_weapon, caster, has_staff, has_two_handed_melee, humanoid, light_armour, medium_height, medium_movement, not_dex, physical_affinity, ranged, red_blood |
Echo of the Vaal | caster, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement |
Remembered Construct | caster, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
Vaal Memory | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vaal Memory | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Prophecy Daemon | extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Prophecy Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Prophecy Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Prophecy Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Prophecy Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Prophecy Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Prophecy Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Prophecy Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Prophecy Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Rania Skyborne | bludgeoning_weapon, caster, fire_affinity, ghost_armour, ghost_blood, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, ranged |
Rania Skyborne | bludgeoning_weapon, caster, fire_affinity, ghost_armour, ghost_blood, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, physical_affinity, ranged |
Rania Skyborne | bludgeoning_weapon, bone_armour, bones, caster, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, undead |
Lora, the Contender | caster, cold_affinity, ghost_armour, ghost_blood, has_wand, human, humanoid, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged |
Lora, the Contender | caster, cold_affinity, ghost_armour, ghost_blood, has_wand, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, ranged |
Lora, the Contender | bone_armour, bones, caster, cold_affinity, has_wand, medium_height, medium_movement, not_dex, not_int, physical_affinity, ranged, skeleton, undead |
Terese Napora | caster, ghost_armour, ghost_blood, has_bow, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged |
Terese Napora | caster, ghost_armour, ghost_blood, has_bow, human, humanoid, lightning_affinity, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged |
Terese Napora | bone_armour, bones, caster, has_bow, lightning_affinity, medium_height, medium_movement, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
Ancient Hero | caster, cold_affinity, construct, extra_extra_small_height, ghost_armour, ghost_blood, is_unarmed, medium_movement, puncturing_weapon, ranged |
Ancient Hero | caster, cold_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_movement, puncturing_weapon, ranged |
Ancient Hero | caster, cold_affinity, construct, extra_extra_small_height, ghost_armour, ghost_blood, is_unarmed, medium_movement, puncturing_weapon, ranged |
Ancient Dead | caster, cold_affinity, construct, extra_extra_small_height, ghost_armour, ghost_blood, is_unarmed, medium_movement, not_dex, not_int, puncturing_weapon, ranged |
Malachai's Laureate | caster, cold_affinity, fire_affinity, ghost_armour, ghost_blood, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, slashing_weapon |
Purge Hound | animal_claw_weapon, beast, canine_beast, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Purge Hound | animal_claw_weapon, beast, canine_beast, cannot_be_monolith, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Purge Hound | animal_claw_weapon, beast, canine_beast, cannot_be_monolith, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Purge Hound | animal_claw_weapon, beast, canine_beast, cannot_be_monolith, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Lola, the Fierce | animal_claw_weapon, beast, canine_beast, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Rocco, the Bloodthirsty | animal_claw_weapon, beast, canine_beast, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Volatile Tome | caster, construct, extra_small_height, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, ranged, stone_armour |
Whispering Tome | construct, extra_small_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, stone_armour |
Wicker Man | bludgeoning_weapon, bone_armour, construct, demon, fire_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, ranged, slow_movement |
Avarius, Reassembled | bludgeoning_weapon, bone_armour, demon, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_dex, physical_affinity |
Guardian of the Phoenix | beast, caster, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, large_model, melee, non_unique_map_boss, not_int, physical_affinity, red_blood, shaper_guardian_boss, slashing_weapon, very_fast_movement |
Guardian of the Phoenix | beast, caster, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, large_model, melee, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss, very_fast_movement |
Guardian of the Phoenix | beast, caster, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, large_model, melee, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss, very_fast_movement |
Guardian of the Phoenix | beast, elder_map_boss, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, large_model, non_attacking, not_int, red_blood, slashing_weapon, very_fast_movement |
Phoenix | avian_beast, beast, caster, fire_affinity, flesh_armour, is_unarmed, large_model, medium_height, puncturing_weapon, ranged, slow_movement |
Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Guardian of the Hydra | beast, cold_affinity, fast_movement, flesh_armour, has_bow, human, humanoid, large_height, large_model, non_unique_map_boss, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, shaper_guardian_boss |
Guardian of the Hydra | beast, cold_affinity, fast_movement, flesh_armour, has_bow, human, humanoid, large_height, large_model, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss |
Guardian of the Hydra | beast, cold_affinity, fast_movement, flesh_armour, has_bow, human, humanoid, large_height, large_model, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss |
Guardian of the Hydra | beast, elder_map_boss, fast_movement, flesh_armour, has_bow, human, humanoid, large_height, large_model, non_attacking, not_int, puncturing_weapon, red_blood |
Guardian's Reflection | caster, cold_affinity, humanoid, is_unarmed, liquid_armour, medium_height, medium_movement, melee, physical_affinity, ranged, water_elemental |
Guardian of the Minotaur | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, large_height, large_model, lightning_affinity, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, shaper_guardian_boss |
Guardian of the Minotaur | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, large_height, large_model, lightning_affinity, melee, not_dex, not_int, physical_affinity, red_blood, standalone_map_boss |
Guardian of the Minotaur | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, large_height, large_model, lightning_affinity, melee, not_dex, not_int, physical_affinity, red_blood, standalone_map_boss |
Guardian of the Minotaur | beast, bludgeoning_weapon, elder_map_boss, fast_movement, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, large_height, large_model, non_attacking, not_dex, not_int, red_blood |
Guardian of the Chimera | beast, fast_movement, flesh_armour, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, large_model, melee, non_unique_map_boss, physical_affinity, red_blood, shaper_guardian_boss, slashing_weapon |
Guardian of the Chimera | beast, fast_movement, flesh_armour, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, large_model, melee, physical_affinity, red_blood, slashing_weapon, standalone_map_boss |
Guardian of the Chimera | beast, fast_movement, flesh_armour, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, large_model, melee, physical_affinity, red_blood, slashing_weapon, standalone_map_boss |
Guardian of the Chimera | beast, elder_map_boss, fast_movement, flesh_armour, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, large_model, non_attacking, red_blood, slashing_weapon |
Twisted Effigy | caster, construct, demon, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, slashing_weapon, small_height, stone_armour |
Carius, the Unnatural | caster, construct, demon, is_unarmed, medium_movement, melee, mud_blood, non_unique_map_boss, not_int, physical_affinity, slashing_weapon, small_height, stone_armour |
Carius, the Unnatural | caster, construct, demon, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, slashing_weapon, small_height, standalone_map_boss, stone_armour |
Carius, the Unnatural | construct, demon, elder_map_boss, is_unarmed, medium_movement, mud_blood, non_attacking, not_int, slashing_weapon, small_height, stone_armour |
Exartze, the Woven Stone | caster, construct, demon, fire_affinity, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, ranged, slashing_weapon, small_height, stone_armour, vaalsidearea_boss |
Slave Driver | bludgeoning_weapon, caster, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, templar |
Crazed Driver | bludgeoning_weapon, caster, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, templar |
Overseer Krow | bludgeoning_weapon, caster, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, large_height, lightning_affinity, medium_movement, not_int, physical_affinity, red_blood, templar |
Overseer Krow | bludgeoning_weapon, caster, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, lightning_affinity, medium_movement, not_int, physical_affinity, red_blood, templar |
Overseer Krow | bludgeoning_weapon, caster, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, lightning_affinity, medium_movement, not_int, physical_affinity, red_blood, templar |
Arwyn, the Houndmaster | bludgeoning_weapon, caster, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, large_height, lightning_affinity, medium_movement, non_unique_map_boss, not_int, physical_affinity, red_blood, templar |
Arwyn, the Houndmaster | bludgeoning_weapon, caster, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, large_height, lightning_affinity, medium_movement, non_unique_map_boss, not_int, physical_affinity, red_blood, templar |
Arwyn, the Houndmaster | bludgeoning_weapon, caster, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, large_height, lightning_affinity, medium_movement, non_unique_map_boss, not_int, physical_affinity, red_blood, templar |
Arwyn, the Houndmaster | bludgeoning_weapon, caster, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, large_height, lightning_affinity, medium_movement, not_int, physical_affinity, red_blood, standalone_map_boss, templar |
Arwyn, the Houndmaster | bludgeoning_weapon, caster, elder_map_boss, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, large_height, lightning_affinity, medium_movement, not_int, physical_affinity, red_blood, templar |
Temple Justicar | bludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, physical_affinity, red_blood, templar |
Temple Justicar | bludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, physical_affinity, red_blood, templar |
Twisted Justicar | bludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, physical_affinity, red_blood, templar |
Twisted Justicar | bludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_dex, physical_affinity, red_blood, templar |
Depraved Justicar | bludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, physical_affinity, red_blood, templar |
Depraved Justicar | bludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_dex, physical_affinity, red_blood, templar |
Justicar Casticus | caster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, summoner, templar |
Justicar Casticus | caster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, summoner, templar |
Executioner Bloodwing | caster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, summoner, templar |
Executioner Bloodwing | caster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss, summoner, templar |
Bloodsoaked Executioner | caster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss, summoner, templar |
Executioner Bloodwing | elder_map_boss, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, medium_movement, non_attacking, not_dex, not_int, red_blood, slashing_weapon, templar |
Blackguard Stalker | caster, chaos_affinity, fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, not_str, physical_affinity, ranged, red_blood, slashing_weapon, templar |
Blackguard Stalker | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, not_str, physical_affinity, ranged, red_blood, slashing_weapon, templar |
Warped Regurgitator | caster, cultist, demon, fast_movement, flesh_armour, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, slashing_weapon |
Warped Regurgitator | caster, cultist, demon, fast_movement, flesh_armour, is_unarmed, large_model, melee, physical_affinity, ranged, red_blood, slashing_weapon |
Warped Regurgitator | caster, cultist, demon, fast_movement, flesh_armour, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, slashing_weapon |
Warped Regurgitator | caster, cultist, demon, fast_movement, flesh_armour, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, slashing_weapon |
Slave Catcher | flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, templar |
Slave Catcher | flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, templar |
Deranged Slaver | caster, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, templar |
Deranged Slaver | caster, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, templar |
Deranged Slaver | caster, flesh_armour, human, humanoid, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, templar |
Depraved Slaver | flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, templar |
Depraved Slaver | flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, templar |
Depraved Slaver | flesh_armour, human, humanoid, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, templar |
Fleshmonster | bludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Titan Totem | bludgeoning_weapon, construct, earth_elemental, has_one_hand_mace, has_one_handed_melee, immobile, large_height, large_model, mud_blood, not_dex, not_int, physical_affinity, stone_armour |
Guardian's Goatman | animal_claw_weapon, beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Guardian's Goatman | animal_claw_weapon, beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Avatar of the Goat | beast, bludgeoning_weapon, caster, has_staff, has_two_handed_melee, humanoid, large_height, light_armour, mammal_beast, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood |
Guardian's Goatman | animal_claw_weapon, beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Guardian's Goatman | animal_claw_weapon, beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Avatar of the Goat | beast, bludgeoning_weapon, caster, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood |
Guardian's Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Guardian's Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Avatar of the Hellion | animal_claw_weapon, beast, caster, feline_beast, fire_affinity, has_dagger, has_one_handed_melee, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Guardian's Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Guardian's Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Avatar of the Hellion | animal_claw_weapon, beast, caster, feline_beast, fire_affinity, has_dagger, has_one_handed_melee, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Guardian's Snake | beast, has_dagger, has_one_handed_melee, light_armour, medium_movement, medium_small_height, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Guardian's Snake | beast, has_dagger, has_one_handed_melee, light_armour, medium_movement, medium_small_height, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Avatar of the Snake | beast, fast_movement, has_dagger, has_one_handed_melee, light_armour, medium_small_height, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Guardian's Snake | beast, has_dagger, has_one_handed_melee, light_armour, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Guardian's Snake | beast, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Avatar of the Snake | beast, fast_movement, has_dagger, has_one_handed_melee, light_armour, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Anomaly | caster, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, ranged, small_height, uses_suicide_explode, very_slow_movement |
Anomaly | caster, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, ranged, uses_suicide_explode, very_slow_movement |
Anomaly | caster, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, ranged, small_height, uses_suicide_explode, very_slow_movement |
Anomaly | caster, cold_affinity, construct, eldritch, ghost_armour, influence_monster, is_unarmed, melee, physical_affinity, ranged, shaper_monster, small_height, uses_suicide_explode, very_slow_movement |
Anomaly | caster, cold_affinity, construct, eldritch, ghost_armour, influence_monster, is_unarmed, melee, physical_affinity, ranged, shaper_monster, small_height, uses_suicide_explode, very_slow_movement |
Anomaly | caster, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, ranged, small_height, uses_suicide_explode, very_slow_movement |
Volatile Anomaly | construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, very_slow_movement |
Volatile Core | caster, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, small_height, uses_suicide_explode, very_slow_movement |
Volatile Core | caster, construct, extra_small_height, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement |
Volatile Core | caster, construct, extra_extra_small_height, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement |
Volatile Core | caster, construct, extra_extra_small_height, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, uses_suicide_explode |
Volatile Core | caster, construct, extra_small_height, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement |
Volatile Core | caster, cold_affinity, construct, extra_small_height, ghost_armour, is_unarmed, medium_movement, melee, physical_affinity, uses_suicide_explode |
Volatile Core | construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement |
Volatile Core | caster, construct, extra_extra_large_height, fire_affinity, ghost_armour, is_unarmed, medium_movement, melee, physical_affinity, uses_suicide_explode |
Volatile Core | construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement |
Volatile Core | construct, ghost_armour, is_unarmed, medium_height, melee, physical_affinity, very_slow_movement |
Volatile Core | construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, small_height |
Volatile Core | caster, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement |
Volatile Core | caster, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement |
Volatile Core | caster, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement |
WIP | extra_extra_small_height, fast_movement, ghost_armour, is_unarmed, non_attacking |
Daemon | caster, construct, ghost_armour, is_unarmed, lightning_affinity, medium_height, melee, physical_affinity, slow_movement, uses_suicide_explode |
The Shaper | caster, cold_affinity, human, humanoid, is_unarmed, large_height, light_armour, melee, not_str, physical_affinity, ranged, red_blood, unique_map_boss, very_slow_movement |
The Shaper | caster, cold_affinity, human, humanoid, is_unarmed, large_height, light_armour, melee, not_str, physical_affinity, ranged, red_blood, standalone_map_boss, very_slow_movement |
The Shaper | caster, cold_affinity, human, humanoid, is_unarmed, large_height, light_armour, melee, not_str, physical_affinity, ranged, red_blood, unique_map_boss, very_slow_movement |
The Shaper | elder_map_boss, human, humanoid, is_unarmed, large_height, light_armour, non_attacking, not_str, red_blood, very_slow_movement |
The Shaper | caster, cold_affinity, eldritch, human, humanoid, is_unarmed, large_height, light_armour, melee, not_str, physical_affinity, ranged, red_blood, unique_map_boss, very_slow_movement |
The Shaper | eldritch, human, humanoid, is_unarmed, large_height, light_armour, non_attacking, not_str, red_blood, very_slow_movement |
The Shaper | caster, human, humanoid, is_unarmed, large_height, light_armour, not_str, red_blood, very_slow_movement |
The Shaper | caster, cold_affinity, human, humanoid, is_unarmed, large_height, light_armour, not_str, ranged, red_blood, very_slow_movement |
The Shaper | caster, cold_affinity, human, humanoid, is_unarmed, large_height, light_armour, not_str, ranged, red_blood, very_slow_movement |
The Shaper | caster, cold_affinity, human, humanoid, is_unarmed, large_height, light_armour, not_str, ranged, red_blood, very_slow_movement |
The Shaper | human, humanoid, is_unarmed, large_height, light_armour, melee, not_str, physical_affinity, red_blood, very_slow_movement |
Energy Locus | bludgeoning_weapon, caster, construct, is_unarmed, lightning_affinity, medium_height, medium_movement, stone_armour |
Zana, Master Cartographer | caster, fast_movement, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_height, melee, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Zana, Master Cartographer | has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, immobile, light_armour, medium_height, non_attacking, not_str, puncturing_weapon, red_blood |
Zana, Master Cartographer | has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, immobile, light_armour, medium_height, non_attacking, not_str, puncturing_weapon, red_blood |
Zana, Master Cartographer | caster, fast_movement, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_height, melee, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Zana, Master Cartographer | caster, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Essence Spirit | bone_armour, construct, extra_extra_small_height, fast_movement, has_claw, has_one_handed_melee, melee, physical_affinity, skeleton, undead |
Shaped Kaom's Chosen | demon, eldritch, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, stone_armour |
Shaped Kaom's Chosen | demon, eldritch, fast_movement, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, stone_armour |
Shaped Hyrri's Sister | demon, eldritch, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, karui, lightning_affinity, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, stone_armour |
Shaped Rooster Demon | avian_beast, beast, chaos_affinity, demon, eldritch, fast_movement, flesh_armour, gladiator, has_dagger, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Shaped Rooster Demon | avian_beast, beast, demon, eldritch, fast_movement, flesh_armour, gladiator, has_bow, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Shaped Pitbull Demon | beast, canine_beast, demon, eldritch, fast_movement, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height |
Shaped Undying Worker | demon, eldritch, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, undying, very_fast_movement |
Shaped Undying Archivist | caster, cold_affinity, demon, eldritch, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, undying, very_fast_movement |
Shaped Undying Grappler | demon, eldritch, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, undying, very_fast_movement |
Shaped Vaal Recluse | animal_claw_weapon, beast, eldritch, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider |
Shaped Noxious Tarantula | animal_claw_weapon, beast, chaos_affinity, eldritch, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider |
Shaped Deadly Tarantula | animal_claw_weapon, beast, eldritch, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider |
Shaped Callow Thug | bandit, bludgeoning_weapon, eldritch, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Shaped Shadow Stalker | eldritch, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Shaped Highwayman | eldritch, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Flame Mother | caster, female, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slashing_weapon, slow_movement, templar |
Flame Mother | caster, female, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slashing_weapon, slow_movement, templar |
The Matriarch | caster, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar |
Pileah, Corpse Burner | caster, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar |
Pileah, Corpse Burner | caster, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, standalone_map_boss, templar |
Flame Creator | caster, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, standalone_map_boss, templar |
Pileah, Corpse Burner | elder_map_boss, human, humanoid, is_unarmed, light_armour, medium_height, non_attacking, not_dex, not_str, red_blood, slashing_weapon, slow_movement, templar |
The Risen Matriarch | caster, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar |
Pileah, Burning Corpse | caster, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar |
Pileah, Burning Corpse | caster, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, standalone_map_boss, templar |
Pileah, Burning Corpse | elder_map_boss, human, humanoid, is_unarmed, light_armour, medium_height, non_attacking, not_dex, not_str, red_blood, slashing_weapon, slow_movement, templar |
The Rotten Matriarch | caster, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar |
Kiln Mother | caster, female, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar |
Blessed Sister | caster, female, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar |
Blessed Sister | caster, female, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar |
Sanguine Sister | caster, cultist, female, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Sanguine Sister | caster, cultist, female, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Sanguine Sister | caster, cultist, female, fire_affinity, human, humanoid, is_unarmed, light_armour, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Temple Ward | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, metal_armour, not_dex, physical_affinity, ranged, red_blood, slashing_weapon, templar |
Temple Guard | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, metal_armour, not_dex, physical_affinity, ranged, red_blood, slashing_weapon, templar |
Temple Ward | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, metal_armour, not_dex, physical_affinity, ranged, red_blood, slashing_weapon, templar |
Temple Guardian | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, metal_armour, not_dex, physical_affinity, ranged, red_blood, slashing_weapon, templar |
Temple Guardian | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, metal_armour, not_dex, physical_affinity, ranged, red_blood, slashing_weapon, templar |
Heretical Ward | cultist, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, metal_armour, not_dex, physical_affinity, ranged, red_blood, slashing_weapon |
Heretical Ward | cultist, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, metal_armour, not_dex, physical_affinity, ranged, red_blood, slashing_weapon |
Heretical Ward | cultist, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, metal_armour, not_dex, physical_affinity, red_blood, slashing_weapon |
Heretical Ward | cultist, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, metal_armour, not_dex, physical_affinity, red_blood, slashing_weapon |
Heretical Guardian | cultist, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, metal_armour, not_dex, physical_affinity, ranged, red_blood, slashing_weapon |
Heretical Guardian | cultist, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_movement, melee, metal_armour, not_dex, physical_affinity, ranged, red_blood, slashing_weapon |
Xoph's Loyal | animal_claw_weapon, beast, breach_commander, breach_monster_fire, canine_beast, caster, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
Xoph's Loyal | animal_claw_weapon, beast, breach_commander, breach_monster_fire, canine_beast, caster, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
Xoph's Loyal | animal_claw_weapon, beast, breach_commander, canine_beast, caster, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
Xoph's Loyal | animal_claw_weapon, beast, breach_commander, canine_beast, caster, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
Xoph's Loyal | animal_claw_weapon, beast, breach_commander, canine_beast, caster, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
Xoph's Loyal | animal_claw_weapon, beast, breach_monster_fire, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood, small_height |
Xoph's Loyal | animal_claw_weapon, beast, breach_monster_fire, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood, small_height |
Xoph's Loyal | animal_claw_weapon, beast, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood, small_height |
Xoph's Loyal | animal_claw_weapon, beast, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood, small_height |
Xoph's Loyal | animal_claw_weapon, beast, breach_commander, canine_beast, caster, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
Displaced Loyal | animal_claw_weapon, beast, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood, small_height, unusable_corpse |
Xoph's Favoured | animal_claw_weapon, beast, breach_monster_fire, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood, small_height |
Xoph's Favoured | animal_claw_weapon, beast, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood, small_height |
Xoph's Favoured | animal_claw_weapon, beast, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood, small_height |
Xoph's Favoured | animal_claw_weapon, beast, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
Xoph's Favoured | animal_claw_weapon, beast, canine_beast, caster, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height, unusable_corpse |
Xoph's Favoured | animal_claw_weapon, beast, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height |
Chayula's Perfected | breach_commander, breach_monster_chaos, caster, chaos_affinity, demon, fast_movement, flesh_armour, hidden_monster, is_unarmed, large_model, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slashing_weapon, small_height |
Chayula's Perfected | breach_commander, caster, chaos_affinity, demon, fast_movement, flesh_armour, hidden_monster, is_unarmed, large_model, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slashing_weapon, small_height |
Chayula's Perfected | breach_commander, caster, chaos_affinity, demon, fast_movement, flesh_armour, hidden_monster, is_unarmed, large_model, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slashing_weapon, small_height |
Chayula's Perfected | breach_commander, caster, chaos_affinity, demon, fast_movement, flesh_armour, hidden_monster, is_unarmed, large_model, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Chayula's Perfected | breach_commander, caster, chaos_affinity, demon, fast_movement, flesh_armour, is_unarmed, large_model, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Chayula's Perfected | caster, chaos_affinity, demon, flesh_armour, ghost_blood, hidden_monster, immobile, is_unarmed, large_model, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, slashing_weapon, small_height, unusable_corpse |
Daemon | caster, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, no_pantheon_mod, very_slow_movement |
They of Tul | bludgeoning_weapon, breach_commander, breach_monster_cold, caster, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, large_model, medium_height, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, very_slow_movement |
They of Tul | bludgeoning_weapon, breach_commander, breach_monster_cold, caster, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, large_model, medium_height, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, very_slow_movement |
They of Tul | bludgeoning_weapon, breach_commander, caster, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, large_model, medium_height, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, very_slow_movement |
They of Tul | bludgeoning_weapon, breach_commander, caster, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, large_model, medium_height, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, very_slow_movement |
They of Tul | bludgeoning_weapon, breach_commander, caster, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, large_model, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, very_slow_movement |
They of Tul | bludgeoning_weapon, breach_commander, caster, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Scale of Esh | animal_claw_weapon, beast, breach_commander, breach_monster_lightning, caster, demon, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height, very_fast_movement |
Scale of Esh | animal_claw_weapon, beast, breach_commander, breach_monster_lightning, caster, demon, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height, very_fast_movement |
Scale of Esh | animal_claw_weapon, beast, breach_commander, caster, demon, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height, very_fast_movement |
Scale of Esh | animal_claw_weapon, beast, breach_commander, caster, demon, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height, very_fast_movement |
Scale of Esh | animal_claw_weapon, beast, breach_commander, caster, demon, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Scale of Esh | animal_claw_weapon, beast, breach_monster_lightning, caster, demon, extra_small_height, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Scale of Esh | animal_claw_weapon, beast, breach_monster_lightning, caster, demon, extra_small_height, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Scale of Esh | animal_claw_weapon, beast, caster, demon, extra_small_height, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Scale of Esh | animal_claw_weapon, beast, caster, demon, extra_small_height, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Scale of Esh | animal_claw_weapon, beast, caster, demon, extra_small_height, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Scale of Esh | animal_claw_weapon, beast, demon, extra_small_height, flesh_armour, hidden_monster, insect, is_unarmed, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, unusable_corpse, very_fast_movement |
Scale of Esh | animal_claw_weapon, beast, breach_commander, caster, demon, flesh_armour, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Displaced Scale | animal_claw_weapon, beast, demon, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, insect, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, unusable_corpse |
Uul-Netol's Trophy | animal_claw_weapon, beast, breach_commander, breach_monster_physical, caster, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, slow_movement |
Uul-Netol's Trophy | animal_claw_weapon, beast, breach_commander, caster, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, slow_movement |
Uul-Netol's Trophy | animal_claw_weapon, beast, breach_commander, caster, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, slow_movement |
Uul-Netol's Trophy | animal_claw_weapon, beast, breach_commander, caster, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, slow_movement |
Uul-Netol's Trophy | animal_claw_weapon, beast, breach_commander, caster, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, slow_movement |
Uul-Netol's Pet | animal_claw_weapon, beast, breach_monster_physical, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, red_blood, slow_movement |
Uul-Netol's Pet | animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, red_blood, slow_movement |
Uul-Netol's Pet | animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, red_blood, slow_movement |
Uul-Netol's Pet | animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, red_blood, slow_movement |
Uul-Netol's Pet | animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, red_blood, slow_movement, unusable_corpse |
It That Watches | bludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
It That Watches | bludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
It That Watches | bludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
It That Watches | bludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
It of Tul | bludgeoning_weapon, breach_monster_cold, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
It of Tul | bludgeoning_weapon, breach_monster_cold, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
It of Tul | bludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
It of Tul | bludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
It of Tul | bludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
It of Tul | bludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
It That Waits | bludgeoning_weapon, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
It That Waits | bludgeoning_weapon, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
It That Waits | bludgeoning_weapon, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
It That Waits | bludgeoning_weapon, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, humanoid, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
It of Tul | bludgeoning_weapon, breach_monster_cold, cold_affinity, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
It of Tul | bludgeoning_weapon, breach_monster_cold, cold_affinity, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
It of Tul | bludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
It of Tul | bludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
It of Tul | bludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
It That Is Displaced | bludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
It That Whispers | demon, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
It That Whispers | demon, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
It That Whispers | demon, flesh_armour, has_dagger, has_one_handed_melee, humanoid, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Chayula's Ideal | breach_monster_chaos, chaos_affinity, demon, flesh_armour, has_two_hand_sword, has_two_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
Chayula's Ideal | chaos_affinity, demon, flesh_armour, has_two_hand_sword, has_two_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
Chayula's Ideal | chaos_affinity, demon, flesh_armour, has_two_hand_sword, has_two_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
Chayula's Ideal | chaos_affinity, demon, flesh_armour, has_two_hand_sword, has_two_handed_melee, humanoid, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Chayula's Ideal | chaos_affinity, demon, flesh_armour, has_two_hand_sword, has_two_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, unusable_corpse |
It That Reaches | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
It That Reaches | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
It That Reaches | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Chayula's Ideal | breach_monster_chaos, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Chayula's Ideal | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Chayula's Ideal | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Chayula's Ideal | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Chayula's Ideal | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unusable_corpse |
Xoph, Dark Embers | caster, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon, very_fast_movement |
Xoph, Dark Embers | breachlord_boss_domain, caster, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, unique_map_boss, very_fast_movement |
Xoph, Dark Embers | caster, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss, very_fast_movement |
Tul, Creeping Avalanche | caster, cold_affinity, demon, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, medium_height, no_pantheon_mod, ranged, red_blood, slashing_weapon, very_fast_movement |
Tul, Creeping Avalanche | breachlord_boss_domain, caster, cold_affinity, demon, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, medium_height, no_pantheon_mod, not_dex, not_int, ranged, red_blood, slashing_weapon, unique_map_boss, very_fast_movement |
Tul, Creeping Avalanche | caster, cold_affinity, demon, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, medium_height, no_pantheon_mod, not_dex, not_int, ranged, red_blood, slashing_weapon, standalone_map_boss, very_fast_movement |
Esh, Forked Thought | caster, demon, has_wand, humanoid, light_armour, lightning_affinity, medium_height, no_pantheon_mod, red_blood, very_fast_movement |
Esh, Forked Thought | breachlord_boss_domain, caster, demon, has_wand, humanoid, light_armour, lightning_affinity, medium_height, no_pantheon_mod, not_dex, not_int, red_blood, unique_map_boss, very_fast_movement |
Esh, Forked Thought | caster, demon, has_wand, humanoid, light_armour, lightning_affinity, medium_height, no_pantheon_mod, not_dex, not_int, red_blood, standalone_map_boss, very_fast_movement |
Uul-Netol, Unburdened Flesh | caster, cleaving_weapon, demon, has_two_hand_axe, has_two_handed_melee, humanoid, light_armour, medium_height, melee, no_pantheon_mod, physical_affinity, ranged, red_blood, very_fast_movement |
Uul-Netol, Unburdened Flesh | breachlord_boss_domain, caster, cleaving_weapon, demon, has_two_hand_axe, has_two_handed_melee, humanoid, light_armour, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, unique_map_boss, very_fast_movement |
Uul-Netol, Unburdened Flesh | caster, cleaving_weapon, demon, has_two_hand_axe, has_two_handed_melee, humanoid, light_armour, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, standalone_map_boss, very_fast_movement |
Chayula, Who Dreamt | bludgeoning_weapon, caster, chaos_affinity, demon, has_staff, has_two_handed_melee, humanoid, light_armour, medium_height, melee, no_pantheon_mod, physical_affinity, ranged, red_blood, very_fast_movement |
Chayula, Who Dreamt | bludgeoning_weapon, breachlord_boss_domain, caster, chaos_affinity, chaos_breachlord, chayula_boss, demon, has_staff, has_two_handed_melee, humanoid, light_armour, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, unique_map_boss, very_fast_movement |
Chayula, Who Dreamt | bludgeoning_weapon, caster, chaos_affinity, demon, has_staff, has_two_handed_melee, humanoid, light_armour, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, standalone_map_boss, very_fast_movement |
Chayula, Who Dreamt | bludgeoning_weapon, demon, ghost_blood, has_staff, has_two_handed_melee, humanoid, light_armour, medium_height, melee, no_pantheon_mod, physical_affinity, slow_movement |
Xesht-Ula, the Open Hand | bludgeoning_weapon, caster, chaos_affinity, demon, has_staff, has_two_handed_melee, humanoid, light_armour, medium_height, melee, no_pantheon_mod, physical_affinity, ranged, red_blood, very_fast_movement |
Xoph, Dark Embers | caster, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, humanoid, immobile, large_height, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss, unusable_corpse |
Tul, Creeping Avalanche | caster, cold_affinity, demon, has_one_hand_sword, has_one_handed_melee, hidden_monster, humanoid, immobile, light_armour, medium_height, no_pantheon_mod, not_dex, not_int, ranged, red_blood, slashing_weapon, standalone_map_boss, unusable_corpse |
Esh, Forked Thought | caster, demon, has_wand, hidden_monster, humanoid, immobile, light_armour, lightning_affinity, medium_height, no_pantheon_mod, not_dex, not_int, red_blood, standalone_map_boss, unusable_corpse |
Uul-Netol, Unburdened Flesh | caster, cleaving_weapon, demon, has_two_hand_axe, has_two_handed_melee, hidden_monster, humanoid, immobile, light_armour, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, standalone_map_boss, unusable_corpse |
Chayula, Who Dreamt | bludgeoning_weapon, caster, chaos_affinity, demon, has_staff, has_two_handed_melee, hidden_monster, humanoid, light_armour, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, standalone_map_boss, unusable_corpse, very_fast_movement |
Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Blood Worm | animal_claw_weapon, demon, extra_extra_small_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, insect, melee, physical_affinity, red_blood, very_slow_movement |
Parasite | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity, very_slow_movement |
High Templar Avarius | bludgeoning_weapon, caster, fire_affinity, has_staff, has_two_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_dex, physical_affinity, plate_armour, ranged |
Konley, the Unrepentant | bludgeoning_weapon, caster, fire_affinity, has_staff, has_two_handed_melee, humanoid, large_height, large_model, medium_movement, melee, non_unique_map_boss, not_dex, physical_affinity, plate_armour, ranged |
Konley, the Unrepentant | bludgeoning_weapon, elder_map_boss, has_staff, has_two_handed_melee, humanoid, large_height, large_model, medium_movement, non_attacking, not_dex, plate_armour |
Avarius, Reassembled | bludgeoning_weapon, caster, demon, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_dex, physical_affinity, plate_armour, ranged |
Avarius, Reassembled | bludgeoning_weapon, caster, demon, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, physical_affinity, plate_armour, ranged |
Woad, Mockery of Man | bludgeoning_weapon, caster, demon, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, non_unique_map_boss, not_dex, physical_affinity, plate_armour, ranged |
Woad, Mockery of Man | bludgeoning_weapon, caster, demon, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_dex, physical_affinity, plate_armour, ranged, standalone_map_boss |
Woad, Mockery of Man | bludgeoning_weapon, demon, elder_map_boss, humanoid, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_dex, plate_armour |
Innocence, God-Emperor of Eternity | caster, extra_large_height, fire_affinity, ghost_armour, humanoid, innocence_story, is_unarmed, large_model, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged |
Innocence, God-Emperor of Eternity | caster, fire_affinity, ghost_armour, humanoid, is_unarmed, large_model, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged |
The Cleansing Light | caster, extra_large_height, fire_affinity, ghost_armour, humanoid, innocence_map_area, is_unarmed, large_model, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged |
The Cleansing Light | caster, extra_large_height, fire_affinity, ghost_armour, humanoid, is_unarmed, large_model, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, standalone_map_boss |
The Cleansing Light | caster, fire_affinity, ghost_armour, humanoid, is_unarmed, large_model, medium_movement, not_dex, pantheon_daemon, physical_affinity |
Guardian of Eternity | cleaving_weapon, construct, extra_large_height, humanoid, is_unarmed, melee, mud_blood, not_dex, not_int, physical_affinity, slow_movement, stone_armour |
Corrupted Guardian of Eternity | cleaving_weapon, construct, extra_large_height, humanoid, is_unarmed, melee, mud_blood, not_dex, not_int, physical_affinity, slow_movement, stone_armour |
Reassembled Brutus | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, shavronne_monster_story, unholy_trio_monster_story |
Reassembled Brutus | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Bazur | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, lightning_affinity, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, shavronne_monster_map, transform_boss_area, unholy_trio_monster_map |
Bazur | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, standalone_map_boss |
Bazur | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, standalone_map_boss |
Bazur | demon, elder_map_boss, flesh_armour, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood |
Shavronne the Returned | bludgeoning_weapon, bone_armour, caster, demon, human, humanoid, is_unarmed, large_height, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood |
Liantra | bludgeoning_weapon, bone_armour, caster, demon, human, humanoid, is_unarmed, large_height, lightning_affinity, medium_movement, non_unique_map_boss, not_dex, not_str, ranged, red_blood |
Nightmare of Shavronne | bludgeoning_weapon, bone_armour, caster, demon, human, humanoid, is_unarmed, large_height, lightning_affinity, medium_movement, non_unique_map_boss, not_dex, not_str, ranged, red_blood |
Liantra | bludgeoning_weapon, bone_armour, demon, human, humanoid, is_unarmed, large_height, medium_movement, non_attacking, not_dex, not_str, red_blood |
Tome of Thunder | caster, construct, extra_small_height, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, ranged, stone_armour |
Tsoagoth, The Brine King | beast, bludgeoning_weapon, caster, cold_affinity, crustacean_beast, extra_large_height, hard_armour, has_one_hand_mace, has_one_handed_melee, insect, king_boss_story, large_model, lightning_affinity, medium_movement, melee, not_int, physical_affinity, red_blood |
Tsoagoth, The Brine King | beast, bludgeoning_weapon, caster, cold_affinity, crustacean_beast, extra_large_height, hard_armour, has_one_hand_mace, has_one_handed_melee, insect, king_boss_story, large_model, lightning_affinity, medium_movement, melee, not_int, physical_affinity, red_blood |
Tsoagoth, The Brine King | beast, bludgeoning_weapon, caster, cold_affinity, crustacean_beast, hard_armour, has_one_hand_mace, has_one_handed_melee, insect, large_model, lightning_affinity, medium_movement, melee, not_int, physical_affinity, red_blood |
Nassar, Lion of the Seas | beast, bludgeoning_weapon, caster, cold_affinity, crustacean_beast, extra_large_height, hard_armour, has_one_hand_mace, has_one_handed_melee, insect, king_boss_map, large_model, lightning_affinity, medium_movement, melee, non_unique_map_boss, not_int, physical_affinity, red_blood |
Nassar, Lion of the Seas | beast, bludgeoning_weapon, caster, cold_affinity, crustacean_beast, extra_large_height, hard_armour, has_one_hand_mace, has_one_handed_melee, insect, large_model, lightning_affinity, medium_movement, melee, not_int, physical_affinity, red_blood, standalone_map_boss |
Nassar, Lion of the Seas | beast, bludgeoning_weapon, caster, cold_affinity, crustacean_beast, hard_armour, has_one_hand_mace, has_one_handed_melee, insect, large_model, lightning_affinity, medium_movement, melee, not_int, pantheon_daemon, physical_affinity, red_blood |
Nassar, Lion of the Seas | beast, bludgeoning_weapon, crustacean_beast, elder_map_boss, extra_large_height, hard_armour, insect, is_unarmed, large_model, medium_movement, non_attacking, not_int, red_blood |
Brinespawn | animal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, hard_armour, insect, is_unarmed, melee, not_int, physical_affinity, red_blood, slow_movement |
Sulphurspawn | animal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, hard_armour, insect, is_unarmed, melee, not_int, physical_affinity, red_blood, slow_movement |
Vendigo | animal_claw_weapon, beast, demon, flesh_armour, has_claw, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Vendigo | animal_claw_weapon, beast, demon, flesh_armour, has_claw, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
The White Death | animal_claw_weapon, beast, caster, cold_affinity, demon, flesh_armour, has_claw, has_one_handed_melee, large_height, large_model, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Blackguard Jaeger | fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Blackguard Jaeger | fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Blackguard Jaeger | chaos_affinity, fast_movement, has_bow, human, humanoid, light_armour, medium_height, not_int, physical_affinity, red_blood |
Blackguard Jaeger | chaos_affinity, fast_movement, has_bow, human, humanoid, light_armour, medium_height, not_int, physical_affinity, red_blood |
Risen Jaeger | is_unarmed, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Risen Jaeger | is_unarmed, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Risen Jaeger | is_unarmed, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Risen Jaeger | is_unarmed, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Kitava's Herald | cannot_be_monolith, caster, cleaving_weapon, cultist, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
Kitava's Herald | cannot_be_monolith, caster, cleaving_weapon, cultist, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement |
Kitava's Herald | cannot_be_monolith, caster, cleaving_weapon, cultist, demon, eldritch, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, no_legacy_of_zeal, not_int, physical_affinity, red_blood, slow_movement |
Kitava's Herald | cannot_be_monolith, caster, cleaving_weapon, cultist, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
Kitava's Herald | cannot_be_monolith, caster, cleaving_weapon, cultist, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
Kitava's Herald | cannot_be_monolith, caster, cleaving_weapon, cultist, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement |
Kitava's Herald | cannot_be_monolith, caster, cleaving_weapon, cultist, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
Plaguewing | cannot_be_monolith, caster, chaos_affinity, cleaving_weapon, cultist, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
The Grey Plague | cannot_be_monolith, caster, chaos_affinity, cleaving_weapon, cultist, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, non_unique_map_boss, not_int, physical_affinity, red_blood, slow_movement |
The Grey Plague | cannot_be_monolith, caster, chaos_affinity, cleaving_weapon, cultist, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, not_int, physical_affinity, ranged, red_blood, slow_movement, standalone_map_boss |
Caustic Demon | cannot_be_monolith, caster, chaos_affinity, cleaving_weapon, cultist, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, not_int, physical_affinity, ranged, red_blood, slow_movement, standalone_map_boss |
The Grey Plague | cannot_be_monolith, cleaving_weapon, cultist, demon, elder_map_boss, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, non_attacking, not_int, red_blood, slow_movement |
Kitava's Herald | caster, cleaving_weapon, cultist, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
Kitava's Herald | caster, cleaving_weapon, cultist, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
Kitava's Herald | caster, cleaving_weapon, cultist, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
Rattling Condemned | flesh_armour, is_unarmed, large_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Rattling Condemned | flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Rattling Condemned | flesh_armour, is_unarmed, large_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Sandworn Slaves | caster, flesh_armour, is_unarmed, large_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, slow_movement, undead |
Sandworn Chattel | caster, flesh_armour, is_unarmed, large_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, slow_movement, undead |
Sandworn Slaves | caster, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, slow_movement, undead |
Sandworn Slaves | caster, flesh_armour, is_unarmed, large_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, slow_movement, undead |
Doedre the Vile | caster, cleaving_weapon, demon, doedre_monster_story, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, unholy_trio_monster_story |
Doedre the Vile | caster, cleaving_weapon, demon, flesh_armour, human, humanoid, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood |
Portentia, the Foul | caster, cleaving_weapon, demon, doedre_monster_map, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, unholy_trio_monster_map |
Portentia, the Foul | caster, cleaving_weapon, demon, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, standalone_map_boss |
Nightmare of Doedre | caster, cleaving_weapon, demon, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, standalone_map_boss |
Portentia, the Foul | cleaving_weapon, demon, elder_map_boss, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, not_dex, not_str, red_blood |
Noble Dead | caster, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noble Dead | caster, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noble Dead | caster, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Noble Dead | caster, flesh_armour, humanoid, is_unarmed, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Noble Dead | caster, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Noble Dead | caster, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Noble Dead | caster, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noble Dead | caster, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noble Dead | caster, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noble Dead | caster, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noble Dead | caster, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noble Dead | caster, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noble Dead | caster, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noble Dead | caster, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Rhys of Abram | caster, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Rhys of Abram | caster, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Experimented Dead | caster, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Experimented Dead | caster, flesh_armour, humanoid, is_unarmed, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Experimented Dead | caster, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Experimented Dead | caster, flesh_armour, humanoid, is_unarmed, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Experimented Dead | caster, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Experimented Dead | caster, flesh_armour, humanoid, is_unarmed, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Experimented Dead | caster, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Experimented Dead | caster, flesh_armour, humanoid, is_unarmed, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Noble Dead | caster, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noble Dead | caster, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noble Dead | caster, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Noble Dead | caster, flesh_armour, humanoid, is_unarmed, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Noble Dead | caster, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Noble Dead | caster, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noble Dead | caster, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noble Dead | caster, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noble Dead | caster, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noble Dead | caster, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noble Dead | caster, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Experimented Dead | caster, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Experimented Dead | caster, flesh_armour, humanoid, is_unarmed, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Experimented Dead | caster, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Experimented Dead | caster, flesh_armour, humanoid, is_unarmed, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Experimented Dead | caster, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Experimented Dead | caster, flesh_armour, humanoid, is_unarmed, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Experimented Dead | caster, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Experimented Dead | caster, flesh_armour, humanoid, is_unarmed, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Indoctrinated Slave | animal_claw_weapon, fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, red_blood, templar |
Deformed Slave | animal_claw_weapon, fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, red_blood, templar |
Truth Extractor | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, templar |
Confession Extractor | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, templar |
Defiled Extractor | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, templar |
Defiled Extractor | fast_movement, flesh_armour, human, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, templar |
Corrupted Extractor | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, templar |
Corrupted Extractor | fast_movement, flesh_armour, human, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, templar |
Seafloor Maiden | caster, fire_affinity, flesh_armour, ghost, is_unarmed, medium_height, not_dex, puncturing_weapon, ranged, red_blood, undead, very_slow_movement |
Maiden of the Black Crest | bludgeoning_weapon, caster, cold_affinity, fire_affinity, ghost, ghost_armour, is_unarmed, large_height, large_model, not_dex, ranged, undead, very_slow_movement |
Dreadwheel | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, no_strider_mod, not_dex, physical_affinity, skeleton, slashing_weapon, small_height, undead |
Dreadwheel | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, no_strider_mod, not_dex, physical_affinity, skeleton, slashing_weapon, undead |
Dreadwheel | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, no_strider_mod, not_dex, physical_affinity, skeleton, slashing_weapon, small_height, undead |
Fleetfreak | bone_armour, bones, caster, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_strider_mod, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_fast_movement |
Dreadwheel | bone_armour, bones, cannot_be_monolith, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, no_strider_mod, not_dex, physical_affinity, skeleton, slashing_weapon, small_height, undead |
Dreadwheel | bone_armour, bones, cannot_be_monolith, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, no_strider_mod, not_dex, physical_affinity, skeleton, slashing_weapon, undead |
Dreadwheel | bone_armour, bones, cannot_be_monolith, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, no_strider_mod, not_dex, physical_affinity, skeleton, slashing_weapon, undead |
Dreadwheel | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, no_strider_mod, not_dex, physical_affinity, skeleton, slashing_weapon, undead |
Handmaiden | bludgeoning_weapon, cultist, demon, flesh_armour, is_unarmed, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
Stonefist | bludgeoning_weapon, cultist, demon, flesh_armour, is_unarmed, large_height, melee, not_int, physical_affinity, red_blood, slow_movement |
Prayer Guard | animal_claw_weapon, caster, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, melee, mud_blood, not_dex, physical_affinity, ranged, stone_armour, stone_construct, templar |
Resolute Guard | animal_claw_weapon, caster, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, melee, mud_blood, not_dex, physical_affinity, ranged, stone_armour, stone_construct, templar |
Solar Elemental | animal_claw_weapon, construct, humanoid, is_unarmed, medium_height, medium_movement, melee, mud_blood, not_dex, physical_affinity, stone_armour, stone_construct, templar |
Solar Elemental | animal_claw_weapon, construct, humanoid, is_unarmed, medium_movement, melee, mud_blood, not_dex, physical_affinity, stone_armour, stone_construct, templar |
Solar Elemental | animal_claw_weapon, caster, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, melee, mud_blood, not_dex, physical_affinity, stone_armour, stone_construct, templar |
Solar Elemental | animal_claw_weapon, caster, construct, fire_affinity, humanoid, is_unarmed, medium_movement, melee, mud_blood, not_dex, physical_affinity, stone_armour, stone_construct, templar |
Solar Guard | animal_claw_weapon, caster, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, mud_blood, not_dex, ranged, stone_armour, stone_construct, templar |
Solar Guard | animal_claw_weapon, caster, construct, fire_affinity, humanoid, is_unarmed, medium_movement, mud_blood, not_dex, ranged, stone_armour, stone_construct, templar |
Solar Elemental | animal_claw_weapon, construct, humanoid, is_unarmed, medium_height, medium_movement, melee, mud_blood, not_dex, physical_affinity, stone_armour, stone_construct, templar |
Solar Elemental | animal_claw_weapon, caster, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, melee, mud_blood, not_dex, physical_affinity, stone_armour, stone_construct, templar |
Solar Guard | animal_claw_weapon, caster, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, mud_blood, not_dex, ranged, stone_armour, stone_construct, templar |
Solar Elemental | animal_claw_weapon, construct, humanoid, is_unarmed, medium_height, medium_movement, melee, mud_blood, not_dex, physical_affinity, stone_armour, stone_construct, templar |
Solar Elemental | animal_claw_weapon, caster, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, melee, mud_blood, not_dex, physical_affinity, stone_armour, stone_construct, templar |
Solar Guard | animal_claw_weapon, caster, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, mud_blood, not_dex, ranged, stone_armour, stone_construct, templar |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Prayer Guard | animal_claw_weapon, construct, humanoid, is_unarmed, large_height, medium_movement, melee, mud_blood, not_dex, physical_affinity, stone_armour, stone_construct, templar |
Prayer Guard | animal_claw_weapon, construct, humanoid, is_unarmed, large_height, medium_movement, melee, mud_blood, not_dex, physical_affinity, stone_armour, stone_construct, templar |
Spider Minion | animal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, ghost_armour, has_one_hand_sword, has_one_handed_melee, spider, very_fast_movement |
Spider Minion | animal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, ghost_armour, has_one_hand_sword, has_one_handed_melee, spider, very_fast_movement |
Temple Adjudicator | bludgeoning_weapon, caster, flesh_armour, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, templar |
Temple Adjudicator | bludgeoning_weapon, caster, flesh_armour, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, templar |
Heretical Adjudicator | bludgeoning_weapon, caster, cultist, flesh_armour, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
Heretical Adjudicator | bludgeoning_weapon, caster, cultist, flesh_armour, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
Heretical Adjudicator | bludgeoning_weapon, caster, cultist, flesh_armour, human, humanoid, is_unarmed, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
Heretical Adjudicator | bludgeoning_weapon, caster, cultist, flesh_armour, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
Sentinel of Absolution | bludgeoning_weapon, caster, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_dex, not_str, physical_affinity, templar |
Oriath Enforcer | cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, templar |
Oriath Enforcer | cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, templar |
Oriath Enforcer | flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, templar |
Oriath Enforcer | flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, templar |
Enthralled Enforcer | cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, templar |
Enthralled Enforcer | cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, templar |
Depraved Enforcer | flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, templar |
Depraved Enforcer | flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, templar |
Lunaris, Eternal Moon | caster, cleaving_weapon, cold_affinity, construct, has_claw, has_one_handed_melee, humanoid, large_height, large_model, mud_blood, not_int, not_str, physical_affinity, ranged, slow_movement, stone_armour, stone_construct |
Lunaris, Eternal Moon | caster, cleaving_weapon, cold_affinity, construct, has_claw, has_one_handed_melee, humanoid, large_model, mud_blood, not_int, not_str, physical_affinity, ranged, slow_movement, stone_armour, stone_construct |
Selenia, the Endless Night | caster, cleaving_weapon, cold_affinity, construct, has_claw, has_one_handed_melee, humanoid, large_height, large_model, mud_blood, not_int, not_str, physical_affinity, ranged, slow_movement, stone_armour, stone_construct, unique_map_boss |
Khor, Sister of Shadows | caster, cleaving_weapon, cold_affinity, construct, has_claw, has_one_handed_melee, humanoid, large_height, large_model, mud_blood, non_unique_map_boss, not_int, not_str, physical_affinity, ranged, slow_movement, stone_armour, stone_construct |
Khor, Sister of Shadows | caster, cleaving_weapon, cold_affinity, construct, has_claw, has_one_handed_melee, humanoid, large_height, large_model, mud_blood, not_int, not_str, physical_affinity, ranged, slow_movement, standalone_map_boss, stone_armour, stone_construct |
Khor, Sister of Shadows | caster, cleaving_weapon, cold_affinity, construct, has_claw, has_one_handed_melee, humanoid, large_model, mud_blood, not_int, not_str, pantheon_daemon, physical_affinity, ranged, slow_movement, stone_armour, stone_construct |
Khor, Sister of Shadows | cleaving_weapon, construct, elder_map_boss, has_claw, has_one_handed_melee, humanoid, large_model, mud_blood, non_attacking, not_int, not_str, slow_movement, stone_armour, stone_construct |
Lunaris, Eternal Moon | caster, cold_affinity, construct, extra_small_height, humanoid, immobile, is_unarmed, large_model, mud_blood, ranged, slashing_weapon, stone_armour, stone_construct |
Khor, Sister of Shadows | caster, cold_affinity, construct, humanoid, immobile, is_unarmed, large_model, mud_blood, ranged, slashing_weapon, stone_armour, stone_construct |
Khor, Sister of Shadows | caster, construct, humanoid, immobile, is_unarmed, large_model, mud_blood, ranged, slashing_weapon, stone_armour, stone_construct |
Lunaris, Eternal Moon | caster, construct, extra_small_height, humanoid, immobile, is_unarmed, large_model, mud_blood, ranged, slashing_weapon, stone_armour, stone_construct |
Selenia, the Endless Night | caster, construct, extra_small_height, humanoid, immobile, is_unarmed, large_model, mud_blood, ranged, slashing_weapon, stone_armour, stone_construct |
Selenia, the Endless Night | caster, construct, humanoid, immobile, is_unarmed, large_model, mud_blood, ranged, slashing_weapon, stone_armour, stone_construct |
Selenia, the Endless Night | caster, cold_affinity, construct, extra_small_height, humanoid, immobile, is_unarmed, large_model, mud_blood, ranged, slashing_weapon, stone_armour, stone_construct |
Selenia, the Endless Night | caster, cold_affinity, construct, extra_small_height, humanoid, immobile, is_unarmed, large_model, mud_blood, ranged, slashing_weapon, stone_armour, stone_construct |
Dusk, Harbinger of Lunaris | caster, cold_affinity, has_bow, human, humanoid, light_armour, medium_height, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood |
Dusk, Harbinger of Lunaris | caster, cold_affinity, has_bow, human, humanoid, light_armour, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood |
Sebbert, Crescent's Point | caster, cold_affinity, has_bow, human, humanoid, light_armour, medium_movement, medium_small_height, non_unique_map_boss, physical_affinity, puncturing_weapon, ranged, red_blood |
Sebbert, Crescent's Point | caster, cold_affinity, has_bow, human, humanoid, light_armour, medium_movement, medium_small_height, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss |
Sebbert, Crescent's Point | elder_map_boss, has_bow, human, humanoid, light_armour, medium_movement, medium_small_height, non_attacking, puncturing_weapon, ranged, red_blood |
Arteth, Selenia's Herald | caster, cold_affinity, has_bow, human, humanoid, light_armour, medium_height, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood |
Arteth, Selenia's Herald | caster, cold_affinity, has_bow, human, humanoid, light_armour, medium_height, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood |
Roaming Gloom | construct, is_unarmed, liquid_armour, medium_height, non_attacking, not_int, not_str, slow_movement, water_elemental |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Solaris, Eternal Sun | caster, construct, fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, large_model, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, solaris_boss_story, stone_armour, stone_construct |
Solaris, Eternal Sun | caster, construct, fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_model, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, stone_armour, stone_construct |
Helial, the Day Unending | caster, construct, fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, large_model, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, solaris_boss_map, stone_armour, stone_construct, unique_map_boss |
Ara, Sister of Light | caster, construct, fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, large_model, medium_movement, melee, mud_blood, non_unique_map_boss, not_dex, not_int, physical_affinity, puncturing_weapon, solaris_boss_map, stone_armour, stone_construct |
Ara, Sister of Light | caster, construct, fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, large_model, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, standalone_map_boss, stone_armour, stone_construct |
Ara, Sister of Light | caster, construct, fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_model, medium_movement, melee, mud_blood, not_dex, not_int, pantheon_daemon, physical_affinity, puncturing_weapon, stone_armour, stone_construct |
Ara, Sister of Light | construct, elder_map_boss, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_model, medium_movement, mud_blood, non_attacking, not_dex, not_int, puncturing_weapon, stone_armour, stone_construct |
Solaris, Eternal Sun | caster, construct, fire_affinity, humanoid, immobile, is_unarmed, large_model, mud_blood, puncturing_weapon, small_height, stone_armour, stone_construct |
Ara, Sister of Light | caster, construct, fire_affinity, humanoid, immobile, is_unarmed, large_model, mud_blood, puncturing_weapon, stone_armour, stone_construct |
Ara, Sister of Light | caster, construct, fire_affinity, humanoid, immobile, is_unarmed, large_model, mud_blood, puncturing_weapon, stone_armour, stone_construct |
Solaris, Eternal Sun | caster, construct, humanoid, immobile, is_unarmed, large_model, mud_blood, puncturing_weapon, small_height, stone_armour, stone_construct |
Helial, the Day Unending | caster, construct, humanoid, immobile, is_unarmed, large_model, mud_blood, puncturing_weapon, small_height, stone_armour, stone_construct |
Helial, the Day Unending | caster, construct, humanoid, immobile, is_unarmed, large_model, mud_blood, puncturing_weapon, stone_armour, stone_construct |
Helial, the Day Unending | caster, construct, fire_affinity, humanoid, immobile, is_unarmed, large_model, mud_blood, puncturing_weapon, small_height, stone_armour, stone_construct |
Helial, the Day Unending | caster, construct, fire_affinity, humanoid, immobile, is_unarmed, large_model, mud_blood, puncturing_weapon, small_height, stone_armour, stone_construct |
Dawn, Harbinger of Solaris | bludgeoning_weapon, caster, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, solaris_boss_story |
Dawn, Harbinger of Solaris | bludgeoning_weapon, caster, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood |
Jorus, Sky's Edge | bludgeoning_weapon, caster, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, non_unique_map_boss, not_dex, physical_affinity, ranged, red_blood, solaris_boss_map |
Jorus, Sky's Edge | bludgeoning_weapon, caster, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, standalone_map_boss |
Jorus, Sky's Edge | bludgeoning_weapon, elder_map_boss, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, not_dex, red_blood |
Opid, Helial's Herald | bludgeoning_weapon, caster, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, solaris_boss_map |
Opid, Helial's Herald | bludgeoning_weapon, caster, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood |
Roaming Embers | construct, is_unarmed, liquid_armour, medium_height, non_attacking, not_int, not_str, slow_movement, water_elemental |
Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Maligaro, the Artist | bone_armour, caster, chaos_affinity, demon, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, large_model, medium_height, melee, not_str, physical_affinity, red_blood, slashing_weapon |
Maligaro, the Artist | bone_armour, caster, chaos_affinity, demon, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, large_model, melee, not_str, physical_affinity, red_blood, slashing_weapon |
Visceris | bone_armour, caster, chaos_affinity, demon, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, large_height, large_model, melee, non_unique_map_boss, not_str, physical_affinity, red_blood, slashing_weapon |
Visceris | bone_armour, caster, chaos_affinity, demon, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, large_height, large_model, melee, not_str, physical_affinity, red_blood, slashing_weapon, standalone_map_boss |
Visceris | bone_armour, demon, elder_map_boss, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, large_height, large_model, non_attacking, not_str, red_blood, slashing_weapon |
Maligaro, the Artist | bone_armour, caster, chaos_affinity, demon, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, large_model, medium_height, melee, not_str, physical_affinity, red_blood, slashing_weapon |
Black Death, Pain Unending | animal_claw_weapon, beast, caster, flesh_armour, insect_blood, is_unarmed, large_model, lightning_affinity, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, spider |
Akaveesh | animal_claw_weapon, beast, caster, flesh_armour, insect_blood, is_unarmed, large_model, lightning_affinity, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, spider |
Fidelitas, Loyalty Undying | demon, is_unarmed, large_model, light_armour, lightning_affinity, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
M'uneh | demon, is_unarmed, large_model, light_armour, lightning_affinity, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
Plagued Arachnid | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
Diseased Arachnid | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
Diseased Arachnid | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
Plagued Arachnid | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
Plagued Arachnid | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
Maligaro's Muse | animal_claw_weapon, beast, caster, extra_small_height, flesh_armour, insect_blood, is_unarmed, lightning_affinity, melee, physical_affinity, ranged, slow_movement, spider |
Noxious Crawler | animal_claw_weapon, beast, caster, extra_small_height, flesh_armour, insect_blood, is_unarmed, lightning_affinity, melee, physical_affinity, ranged, slow_movement, spider |
Diseased Arachnid | animal_claw_weapon, beast, caster, chaos_affinity, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
Arakaali's Acolyte | animal_claw_weapon, beast, extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
Arakaali's Creation | animal_claw_weapon, beast, extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
Arakaali's Horror | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
Arakaali's Monstrosity | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, spider |
Hybrid Arachnid | animal_claw_weapon, beast, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, small_height, spider |
Plated Arachnid | animal_claw_weapon, beast, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, small_height, spider |
Scalding Arachnid | animal_claw_weapon, beast, caster, fire_affinity, flesh_armour, insect_blood, is_unarmed, medium_height, melee, physical_affinity, slow_movement, spider |
Scalding Scorpion | animal_claw_weapon, beast, caster, fire_affinity, flesh_armour, insect_blood, is_unarmed, medium_height, melee, physical_affinity, slow_movement, spider |
Unholy Aberration | animal_claw_weapon, beast, flesh_armour, insect_blood, is_unarmed, medium_height, medium_movement, melee, physical_affinity, spider |
Unholy Aberration | animal_claw_weapon, beast, flesh_armour, insect_blood, is_unarmed, medium_height, medium_movement, melee, physical_affinity, spider |
Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Greust, Lord of the Forest | flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Greust, Lord of the Forest | flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Drek, Apex Hunter | flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, medium_small_height, melee, non_unique_map_boss, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Drek, Apex Hunter | flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, medium_small_height, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss |
Drek, Apex Hunter | elder_map_boss, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, medium_small_height, non_attacking, not_int, not_str, puncturing_weapon, red_blood |
Greust's Archer | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Greust's Bandit | bandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Oak, Skullbreaker | bludgeoning_weapon, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Oak's Archer | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Oak's Bandit | bandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Alira Darktongue | caster, fire_affinity, flesh_armour, has_wand, human, humanoid, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood |
Alira's Archer | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Alira's Bandit | bandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Kraityn, Scarbearer | flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Kraityn's Archer | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Kraityn's Bandit | bandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Arakaali, Spinner of Shadows | animal_claw_weapon, beast, caster, chaos_affinity, extra_extra_large_height, god, has_one_hand_sword, has_one_handed_melee, immobile, insect_blood, lightning_affinity, metal_armour, not_dex, not_int, physical_affinity, ranged, spider |
Arakaali, Spinner of Shadows | animal_claw_weapon, beast, caster, chaos_affinity, god, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, lightning_affinity, medium_movement, metal_armour, not_dex, not_int, physical_affinity, ranged, spider |
Arakaali, Spinner of Shadows | animal_claw_weapon, beast, caster, chaos_affinity, extra_extra_large_height, god, has_one_hand_sword, has_one_handed_melee, immobile, insect_blood, lightning_affinity, metal_armour, not_dex, not_int, physical_affinity, ranged, spider |
Armala, the Widow | animal_claw_weapon, beast, caster, chaos_affinity, extra_extra_large_height, god, has_one_hand_sword, has_one_handed_melee, immobile, insect_blood, lightning_affinity, metal_armour, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, spider |
Armala, the Widow | animal_claw_weapon, beast, caster, chaos_affinity, extra_extra_large_height, god, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, lightning_affinity, medium_movement, metal_armour, not_dex, not_int, physical_affinity, ranged, spider, standalone_map_boss |
Armala, the Widow | animal_claw_weapon, beast, caster, god, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, lightning_affinity, medium_movement, metal_armour, not_dex, not_int, pantheon_daemon, physical_affinity, spider |
Armala, the Widow | animal_claw_weapon, beast, elder_map_boss, extra_extra_large_height, god, has_one_hand_sword, has_one_handed_melee, immobile, insect_blood, metal_armour, non_attacking, not_dex, not_int, spider |
Kitava, the Insatiable | bludgeoning_weapon, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement |
Kitava, the Insatiable | bludgeoning_weapon, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement |
Lord of the Grey | bludgeoning_weapon, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, kitava_map_boss, non_unique_map_boss, physical_affinity, red_blood, very_slow_movement |
Lord of the Grey | bludgeoning_weapon, demon, elder_map_boss, extra_extra_large_height, flesh_armour, is_unarmed, non_attacking, red_blood, very_slow_movement |
Kitava, the Insatiable | bludgeoning_weapon, caster, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement |
Kitava, the Insatiable | bludgeoning_weapon, caster, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement |
Lord of the Grey | bludgeoning_weapon, caster, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement |
Lord of the Grey | bludgeoning_weapon, caster, demon, flesh_armour, immobile, is_unarmed, kitava_height, large_model, physical_affinity, red_blood, standalone_map_boss |
Kitava, the Insatiable | bludgeoning_weapon, demon, extra_extra_large_height, flesh_armour, is_unarmed, melee, physical_affinity, red_blood, very_slow_movement |
Kitava, the Insatiable | bludgeoning_weapon, caster, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement |
Kitava, the Insatiable | bludgeoning_weapon, caster, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement |
Kitava, the Insatiable | bludgeoning_weapon, caster, demon, fire_affinity, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood |
Kitava, The Destroyer | bludgeoning_weapon, caster, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, non_unique_map_boss, physical_affinity, red_blood, very_slow_movement |
Kitava, The Destroyer | bludgeoning_weapon, caster, demon, fire_affinity, flesh_armour, immobile, is_unarmed, kitava_height, large_model, physical_affinity, red_blood, standalone_map_boss |
Kitava, The Destroyer | bludgeoning_weapon, caster, demon, fire_affinity, flesh_armour, immobile, is_unarmed, large_model, pantheon_daemon, physical_affinity, red_blood |
Kitava, The Destroyer | bludgeoning_weapon, demon, elder_map_boss, extra_extra_large_height, flesh_armour, is_unarmed, non_attacking, red_blood, very_slow_movement |
Kitava's Heart | demon, flesh_armour, is_unarmed, non_attacking, red_blood, small_height, very_slow_movement |
The Lord's Heart | demon, flesh_armour, is_unarmed, non_attacking, red_blood, small_height, very_slow_movement |
Kitava's Heart | demon, flesh_armour, is_unarmed, non_attacking, red_blood, small_height, very_slow_movement |
The Destroyer's Heart | demon, flesh_armour, is_unarmed, kitava_map_boss, non_attacking, red_blood, small_height, very_slow_movement |
Heart of the Insatiable | demon, flesh_armour, is_unarmed, non_attacking, red_blood, small_height, very_slow_movement |
Sin | caster, flesh_armour, humanoid, is_unarmed, large_height, physical_affinity, ranged, red_blood, very_slow_movement |
Innocence | caster, extra_large_height, fire_affinity, flesh_armour, humanoid, is_unarmed, ranged, red_blood, very_slow_movement |
Utula, Stone and Steel | bludgeoning_weapon, caster, construct, fast_movement, fire_affinity, golem, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour |
Calderus | bludgeoning_weapon, caster, construct, fast_movement, fire_affinity, golem, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, melee, mud_blood, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, stone_armour |
Calderus | bludgeoning_weapon, caster, construct, fast_movement, fire_affinity, golem, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, standalone_map_boss, stone_armour |
Molten Soul | bludgeoning_weapon, caster, construct, fast_movement, fire_affinity, golem, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, standalone_map_boss, stone_armour |
Calderus | bludgeoning_weapon, construct, elder_map_boss, fast_movement, golem, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Xuatl, Cutting Wind | caster, cold_affinity, fire_affinity, has_bow, human, humanoid, light_armour, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, vaalsidearea_boss |
Daluatti, Stoneraiser | caster, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, mail_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, vaalsidearea_boss |
Daemon | caster, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Anacuacotli, Death's Worship | caster, cleaving_weapon, fire_affinity, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, summoner, vaalsidearea_boss |
Huitepa the Blind | bludgeoning_weapon, caster, has_one_hand_mace, has_one_handed_melee, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, plate_armour, red_blood, vaalsidearea_boss |
Guraq, Daylight's Blade | caster, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, mail_armour, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, vaalsidearea_boss |
Harbinger of Disorder | caster, construct, fire_affinity, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, not_int, ranged, red_blood, slashing_weapon, vaalsidearea_boss |
Tukohama, Karui God of War | fast_movement, fire_affinity, god, has_one_hand_mace, has_one_handed_melee, humanoid, karui, large_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, stone_armour |
Tukohama, Karui God of War | fast_movement, fire_affinity, god, has_one_hand_mace, has_one_handed_melee, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, stone_armour |
Tahsin, Warmaker | fast_movement, fire_affinity, god, has_one_hand_mace, has_one_handed_melee, humanoid, karui, large_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, stone_armour |
Tahsin, Warmaker | fast_movement, fire_affinity, god, has_one_hand_mace, has_one_handed_melee, humanoid, karui, large_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, stone_armour |
Tahsin, Warmaker | fast_movement, fire_affinity, god, has_one_hand_mace, has_one_handed_melee, humanoid, karui, melee, not_dex, not_int, pantheon_daemon, physical_affinity, red_blood, slashing_weapon, stone_armour |
Tahsin, Warmaker | elder_map_boss, fast_movement, god, humanoid, is_unarmed, karui, large_height, non_attacking, not_dex, not_int, red_blood, slashing_weapon, stone_armour |
Tukohama's Suffering | construct, immobile, is_unarmed, large_height, large_model, mud_blood, not_dex, not_int, stone_armour |
Tahsin's Suffering | construct, immobile, is_unarmed, large_height, large_model, mud_blood, not_dex, not_int, stone_armour |
Tahsin's Suffering | construct, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, stone_armour |
Tukohama's Servant | bludgeoning_weapon, construct, immobile, is_unarmed, physical_affinity, small_height, stone_armour |
Tukohama's Protection | bludgeoning_weapon, construct, immobile, is_unarmed, non_attacking, small_height, stone_armour |
Tukohama's Protection | bludgeoning_weapon, construct, immobile, is_unarmed, non_attacking, stone_armour |
Tukohama's Frenzy | bludgeoning_weapon, construct, immobile, is_unarmed, melee, physical_affinity, small_height, stone_armour |
Soul of Prophecy | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
Soul of Breach | caster, construct, fast_movement, is_unarmed, liquid_armour, medium_height, no_pantheon_mod, non_attacking, puncturing_weapon, unusable_corpse, water |
Soul of Essence | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
Soul of Perandus | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
Soul of Anarchy | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
Soul of Talisman | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
Soul of Tempest | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
Soul of Rampage | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
Soul of Beyond | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
Soul of Onslaught | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
Soul of Ambush | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
Soul of Bloodlines | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
Soul of Nemesis | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
Soul of Torment | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
Soul of Domination | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
Soul of Invasion | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
Soul of Warbands | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
<> | caster, construct, fast_movement, fire_affinity, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
<> | caster, construct, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, puncturing_weapon, ranged, unusable_corpse |
<> | caster, construct, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
<> | caster, construct, fast_movement, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
<> | caster, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
<> | caster, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
<> | caster, construct, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
<> | caster, construct, fast_movement, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
<> | caster, cold_affinity, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
<> | caster, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, ranged, unusable_corpse |
<> | caster, construct, fast_movement, fire_affinity, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, ranged, unusable_corpse |
<> | caster, construct, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
<> | caster, construct, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
<> | caster, construct, delve_monster, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, no_pantheon_mod, puncturing_weapon, unusable_corpse |
<> | caster, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
<> | caster, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
<> | caster, construct, delve_monster, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, no_pantheon_mod, puncturing_weapon, unusable_corpse |
<> | caster, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
<> | caster, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
<> | caster, construct, delve_monster, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, no_pantheon_mod, puncturing_weapon, unusable_corpse |
<> | caster, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
<> | caster, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
<> | caster, construct, delve_monster, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, no_pantheon_mod, puncturing_weapon, unusable_corpse |
<> | caster, cold_affinity, construct, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, puncturing_weapon, ranged, unusable_corpse |
<> | caster, cold_affinity, construct, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, puncturing_weapon, ranged, unusable_corpse |
<> | caster, cold_affinity, construct, delve_monster, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, no_pantheon_mod, puncturing_weapon, ranged, unusable_corpse |
<> | aura_bearer, caster, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
<> | aura_bearer, caster, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
<> | aura_bearer, caster, construct, delve_monster, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, no_pantheon_mod, puncturing_weapon, unusable_corpse |
<> | aura_bearer, caster, construct, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
<> | aura_bearer, caster, construct, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
<> | aura_bearer, caster, construct, delve_monster, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, no_pantheon_mod, puncturing_weapon, unusable_corpse |
<> | caster, construct, cursing_monster, fast_movement, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
<> | caster, construct, cursing_monster, fast_movement, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
<> | caster, construct, cursing_monster, delve_monster, fast_movement, is_unarmed, liquid_armour, medium_height, no_pantheon_mod, puncturing_weapon, unusable_corpse |
<> | caster, construct, cursing_monster, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
<> | caster, construct, cursing_monster, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
<> | caster, construct, cursing_monster, delve_monster, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, no_pantheon_mod, puncturing_weapon, unusable_corpse |
<> | caster, cold_affinity, fast_movement, fire_affinity, humanoid, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
<> | aura_bearer, caster, fast_movement, fire_affinity, humanoid, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
<> | aura_bearer, caster, fast_movement, humanoid, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
<> | caster, cursing_monster, fast_movement, humanoid, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
<> | caster, cursing_monster, fast_movement, humanoid, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
<> | aura_bearer, caster, fast_movement, fire_affinity, humanoid, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
<> | caster, cursing_monster, fast_movement, fire_affinity, humanoid, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
<> | caster, cold_affinity, cursing_monster, fast_movement, humanoid, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
<> | aura_bearer, caster, fast_movement, humanoid, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, ranged, unusable_corpse |
TEST | caster, fast_movement, humanoid, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, ranged, unusable_corpse |
TEST | caster, cold_affinity, fast_movement, humanoid, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
TEST | caster, fast_movement, humanoid, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
TEST | caster, fast_movement, humanoid, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
TEST | caster, fast_movement, fire_affinity, humanoid, is_unarmed, liquid_armour, medium_height, puncturing_weapon, ranged, unusable_corpse |
TEST | caster, fast_movement, fire_affinity, humanoid, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
TEST | caster, fast_movement, humanoid, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
<> | caster, fast_movement, fire_affinity, humanoid, is_unarmed, large_height, lightning_affinity, liquid_armour, puncturing_weapon, unusable_corpse |
<> | caster, fast_movement, fire_affinity, humanoid, is_unarmed, lightning_affinity, liquid_armour, puncturing_weapon, unusable_corpse |
<> | caster, fast_movement, fire_affinity, humanoid, is_unarmed, lightning_affinity, liquid_armour, puncturing_weapon, unusable_corpse |
<> | caster, construct, fast_movement, fire_affinity, is_unarmed, liquid_armour, puncturing_weapon, ranged, unusable_corpse |
<> | caster, cold_affinity, construct, fast_movement, is_unarmed, liquid_armour, puncturing_weapon, unusable_corpse |
<> | caster, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, puncturing_weapon, ranged, unusable_corpse |
<> | aura_bearer, cold_affinity, construct, fast_movement, is_unarmed, liquid_armour, non_attacking, puncturing_weapon, unusable_corpse |
<> | construct, cursing_monster, fast_movement, is_unarmed, liquid_armour, non_attacking, puncturing_weapon, unusable_corpse |
<> | construct, fast_movement, is_unarmed, liquid_armour, non_attacking, puncturing_weapon, unusable_corpse |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
<> | construct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse |
<> | construct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse |
<> | construct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse |
<> | construct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse |
<> | construct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse |
<> | construct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse |
<> | construct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse |
<> | construct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse |
<> | construct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse |
<> | construct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse |
<> | construct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse |
<> | construct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse |
<> | construct, extra_large_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
<> | construct, extra_large_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
<> | aura_bearer, construct, extra_large_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
<> | caster, construct, extra_large_height, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, stone_armour |
<> | construct, extra_large_height, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, stone_armour |
Chest | construct, extra_large_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
<> | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
<> | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
<> | aura_bearer, construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
<> | caster, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, stone_armour |
<> | construct, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, stone_armour |
<> | caster, construct, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, stone_armour |
<> | caster, construct, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, stone_armour |
<> | caster, construct, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, stone_armour |
Xoph's Loyal | animal_claw_weapon, beast, breach_commander, canine_beast, caster, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, unusable_corpse |
Xoph's Loyal | animal_claw_weapon, beast, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height, unusable_corpse |
Xoph's Favoured | animal_claw_weapon, beast, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height, unusable_corpse |
Chayula's Perfected | breach_commander, caster, chaos_affinity, demon, fast_movement, flesh_armour, hidden_monster, is_unarmed, large_model, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, small_height, unusable_corpse |
Chayula's Perfected | caster, chaos_affinity, demon, flesh_armour, ghost_blood, hidden_monster, immobile, is_unarmed, large_model, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, slashing_weapon, small_height, unusable_corpse |
They of Tul | bludgeoning_weapon, breach_commander, caster, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, large_model, medium_height, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
Scale of Esh | animal_claw_weapon, beast, breach_commander, caster, demon, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height, unusable_corpse, very_fast_movement |
Scale of Esh | animal_claw_weapon, beast, caster, demon, extra_small_height, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, unusable_corpse, very_fast_movement |
Scale of Esh | animal_claw_weapon, beast, demon, extra_small_height, flesh_armour, hidden_monster, insect, is_unarmed, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, unusable_corpse, very_fast_movement |
Uul-Netol's Trophy | animal_claw_weapon, beast, breach_commander, caster, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, slow_movement, unusable_corpse |
Uul-Netol's Pet | animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, red_blood, slow_movement, unusable_corpse |
It That Watches | bludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
It of Tul | bludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
It That Waits | bludgeoning_weapon, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
It of Tul | bludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
It That Whispers | demon, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, unusable_corpse |
Chayula's Ideal | chaos_affinity, demon, flesh_armour, has_two_hand_sword, has_two_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, unusable_corpse |
It That Reaches | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unusable_corpse |
Chayula's Ideal | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unusable_corpse |
Karui Rebel | bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, physical_affinity, red_blood |
Karui Rebel | bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, physical_affinity, red_blood |
Karui Rebel | bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, physical_affinity, red_blood |
Karui Rebel | bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, physical_affinity, red_blood |
Karui Rebel | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood |
The Dishonoured Queen | dishonoured_queen, flesh_armour, has_bow, humanoid, medium_height, physical_affinity, red_blood, slashing_weapon, slow_movement |
The Dishonoured Queen | flesh_armour, has_bow, humanoid, physical_affinity, red_blood, slashing_weapon, slow_movement |
Tribal Queen | flesh_armour, has_bow, humanoid, physical_affinity, red_blood, slashing_weapon, slow_movement |
The Vindicated Queen | flesh_armour, has_bow, humanoid, large_height, physical_affinity, red_blood, slashing_weapon, slow_movement |
The Revered Advisor | caster, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, ranged, red_blood, slashing_weapon, slow_movement |
Forgotten Warrior | demon, fire_affinity, flesh_armour, has_bow, humanoid, karui, medium_height, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement |
Forgotten Warrior | demon, fire_affinity, flesh_armour, has_bow, humanoid, karui, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement |
Forgotten Warrior | demon, fire_affinity, flesh_armour, has_bow, humanoid, karui, medium_height, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement |
Forgotten Warrior | demon, fire_affinity, flesh_armour, has_bow, humanoid, karui, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement |
Forgotten Warrior | demon, fire_affinity, flesh_armour, has_bow, humanoid, karui, medium_height, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement |
Forgotten Warrior | demon, fire_affinity, flesh_armour, has_bow, humanoid, karui, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement |
Frightened Citizen | bludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement |
Frightened Citizen | bludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement |
Frightened Citizen | bludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, melee, physical_affinity, red_blood, slow_movement |
Frightened Citizen | bludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement |
Frightened Citizen | bludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement |
Frightened Citizen | bludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement |
Frightened Citizen | bludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement |
Frightened Citizen | bludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, melee, physical_affinity, red_blood, slow_movement |
Kitava Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Maddened Fanatic | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Kitava Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Kitava Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Maddened Fanatic | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Kitava Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Kitava Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Kitava Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Kitava Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Kitava Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Kitava Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Kitava Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Kitava Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Kitava Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Feast Attendant | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Feast Attendant | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Feast Attendant | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Feast Attendant | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Feast Attendant | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Feast Attendant | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Feast Attendant | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Feast Attendant | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Feast Attendant | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Feast Attendant | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Feast Attendant | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Feast Attendant | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Feast Attendant | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Feast Attendant | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Feast Attendant | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Abstract of Judgement | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, large_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Spectral Soldier | ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, slashing_weapon, undead |
Spectral Warrior | ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, slashing_weapon, undead |
Spectral Soldier | ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, slashing_weapon, undead |
Spectral Officer | ghost, ghost_armour, ghost_blood, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, undead |
Spectral Officer | ghost, ghost_armour, ghost_blood, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, undead |
Spectral Legionnaire | cleaving_weapon, ghost, ghost_armour, ghost_blood, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, undead |
Spectral Legionnaire | cleaving_weapon, ghost, ghost_armour, ghost_blood, has_one_hand_axe, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, undead |
Spectral Soldier | ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, slashing_weapon, undead |
Spectral Tactician | bludgeoning_weapon, caster, fire_affinity, ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, not_int, not_str, raises_dead, summoner, undead |
Spectral Leader | bludgeoning_weapon, caster, fire_affinity, ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, not_int, not_str, raises_dead, summoner, undead |
Spectral Tactician | bludgeoning_weapon, caster, fire_affinity, ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_movement, not_int, not_str, raises_dead, summoner, undead |
Spectral Tactician | bludgeoning_weapon, caster, fire_affinity, ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_movement, not_int, not_str, raises_dead, summoner, undead |
Ondar, the Betrayer | ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, slashing_weapon, undead |
Lightborne Apostle | flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, slashing_weapon, templar |
Lightborne Apostle | caster, fire_affinity, flesh_armour, has_wand, humanoid, medium_height, medium_movement, not_dex, not_str, ranged, templar |
Lightborne Elite | caster, fire_affinity, flesh_armour, has_wand, humanoid, medium_height, medium_movement, not_dex, not_str, ranged, templar |
Lightborne Faithful | flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, slashing_weapon, slow_movement, templar |
Lightborne Faithful | caster, fire_affinity, flesh_armour, has_wand, humanoid, not_dex, not_str, slow_movement, small_height, templar |
Brinecrack | beast, bludgeoning_weapon, crustacean_beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity |
Reefrend | beast, bludgeoning_weapon, crustacean_beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity |
Waste Lurcher | beast, bludgeoning_weapon, crustacean_beast, flesh_armour, is_unarmed, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity |
Abberath, the Cloven One | beast, caster, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, light_armour, mammal_beast, medium_movement, melee, physical_affinity, ranged, red_blood |
Abberath, the Cloven One | beast, caster, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, light_armour, mammal_beast, medium_movement, melee, physical_affinity, ranged, red_blood |
Mephod, the Earth Scorcher | beast, caster, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, light_armour, mammal_beast, medium_movement, melee, non_unique_map_boss, physical_affinity, ranged, red_blood |
Mephod, the Earth Scorcher | beast, elder_map_boss, goatman, humanoid, is_unarmed, large_height, light_armour, mammal_beast, medium_movement, non_attacking, red_blood |
Abberath, the Cloven One | beast, caster, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, light_armour, mammal_beast, medium_movement, melee, physical_affinity, ranged, red_blood |
Abberath, the Cloven One | beast, caster, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, light_armour, mammal_beast, medium_movement, melee, physical_affinity, ranged, red_blood |
Abberath, the Cloven One | beast, caster, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_movement, melee, physical_affinity, ranged, red_blood |
Mephod, the Earth Scorcher | beast, caster, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, light_armour, mammal_beast, medium_movement, melee, non_unique_map_boss, physical_affinity, ranged, red_blood |
Mephod, the Earth Scorcher | beast, caster, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, light_armour, mammal_beast, medium_movement, melee, physical_affinity, ranged, red_blood, standalone_map_boss |
Mephod, the Earth Scorcher | beast, caster, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_movement, melee, pantheon_daemon, physical_affinity, red_blood |
Mephod, the Earth Scorcher | beast, goatman, humanoid, is_unarmed, large_height, light_armour, mammal_beast, medium_movement, non_attacking, red_blood |
Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Wailing Widow | caster, cultist, demon, ghost_armour, ghost_blood, is_unarmed, lightning_affinity, medium_height, not_str, puncturing_weapon, slow_movement |
Wailing Widow | caster, cultist, demon, ghost_armour, ghost_blood, is_unarmed, lightning_affinity, not_str, puncturing_weapon, slow_movement |
Shrieking Witch | caster, cultist, demon, ghost_armour, ghost_blood, is_unarmed, lightning_affinity, medium_height, not_str, puncturing_weapon, slow_movement |
Shrieking Witch | caster, cultist, demon, ghost_armour, ghost_blood, is_unarmed, lightning_affinity, not_str, puncturing_weapon, slow_movement |
Shrieking Witch | caster, cultist, demon, ghost_armour, ghost_blood, is_unarmed, lightning_affinity, medium_height, not_str, puncturing_weapon, slow_movement |
Shrieking Witch | caster, cultist, demon, ghost_armour, ghost_blood, is_unarmed, lightning_affinity, not_str, puncturing_weapon, slow_movement |
The Sanguine Siren | caster, cultist, demon, ghost_armour, ghost_blood, is_unarmed, medium_height, non_unique_map_boss, not_str, physical_affinity, puncturing_weapon, ranged, slow_movement |
The Sanguine Siren | caster, cultist, demon, ghost_armour, ghost_blood, is_unarmed, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, slow_movement, standalone_map_boss |
The Sanguine Siren | cultist, demon, elder_map_boss, ghost_armour, ghost_blood, is_unarmed, medium_height, non_attacking, not_str, puncturing_weapon, slow_movement |
Iorphia, Dream Eater | caster, chaos_affinity, cultist, demon, ghost_armour, ghost_blood, is_unarmed, medium_height, not_int, not_str, puncturing_weapon, ranged, slow_movement, vaalsidearea_boss |
Vengeful Soul | cannot_be_monolith, ghost, ghost_armour, has_dagger, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, undead, unusable_corpse |
Vengeful Soul | cannot_be_monolith, ghost, ghost_armour, has_dagger, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, undead, unusable_corpse |
Vengeful Soul | cannot_be_monolith, ghost, ghost_armour, has_dagger, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, undead, unusable_corpse |
Vengeful Soul | cannot_be_monolith, ghost, ghost_armour, has_dagger, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, undead, unusable_corpse |
Vengeful Soul | cannot_be_monolith, ghost, ghost_armour, has_dagger, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, undead, unusable_corpse |
Vengeful Soul | cannot_be_monolith, ghost, ghost_armour, has_dagger, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, undead, unusable_corpse |
Vengeful Soul | cannot_be_monolith, ghost, ghost_armour, has_dagger, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, undead, unusable_corpse |
Vengeful Soul | cannot_be_monolith, ghost, ghost_armour, has_dagger, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, undead, unusable_corpse |
Desperate Soul | cannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_height, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse |
Desperate Soul | cannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse |
Desperate Soul | cannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_height, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse |
Desperate Soul | cannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse |
Desperate Soul | cannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_height, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse |
Desperate Soul | cannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse |
Desperate Soul | cannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_height, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse |
Desperate Soul | cannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse |
Gruthkul, Mother of Despair | animal_claw_weapon, beast, caster, extra_large_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast, very_fast_movement |
Gruthkul, Mother of Despair | animal_claw_weapon, beast, caster, extra_large_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast, very_fast_movement |
Gruthkul, Mother of Despair | animal_claw_weapon, beast, caster, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast, very_fast_movement |
Erebix, Light's Bane | animal_claw_weapon, beast, caster, extra_large_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, melee, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood, ursine_beast, very_fast_movement |
Erebix, Light's Bane | animal_claw_weapon, beast, caster, extra_large_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, standalone_map_boss, ursine_beast, very_fast_movement |
Erebix, Light's Bane | animal_claw_weapon, beast, elder_map_boss, extra_large_height, flesh_armour, is_unarmed, large_model, mammal_beast, non_attacking, not_int, not_str, red_blood, ursine_beast, very_fast_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Restless Pauper | cannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, medium_height, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement |
Restless Pauper | cannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement |
Restless Pauper | cannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, medium_height, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement |
Restless Pauper | cannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement |
Restless Pauper | cannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, medium_height, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement |
Restless Pauper | cannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement |
Yugul, Reflection of Terror | amphibian_beast, beast, caster, cold_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_int, physical_affinity |
Yugul, Reflection of Terror | amphibian_beast, beast, caster, cold_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_int, physical_affinity |
Varhesh, Shimmering Aberration | amphibian_beast, beast, caster, cold_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, medium_small_height, melee, non_unique_map_boss, not_int, physical_affinity |
Varhesh, Shimmering Aberration | amphibian_beast, beast, caster, cold_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, medium_small_height, melee, not_int, physical_affinity, standalone_map_boss |
Varhesh, Shimmering Aberration | amphibian_beast, beast, elder_map_boss, flesh_armour, is_unarmed, large_model, medium_movement, medium_small_height, non_attacking, not_int |
Reflection of Yugul | amphibian_beast, beast, caster, cold_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, ranged, small_height, water |
Reflection of Varhesh | amphibian_beast, beast, caster, cold_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, ranged, small_height, water |
Silver Orb | construct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Silver Orb | construct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Silver Orb | construct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Silver Orb | construct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Silver Orb | construct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Silver Orb | construct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Silver Pool | caster, cold_affinity, construct, ghost_armour, immobile, is_unarmed, medium_height |
Silver Pool | caster, cold_affinity, construct, ghost_armour, immobile, is_unarmed, medium_height |
Silver Pool | caster, cold_affinity, construct, ghost_armour, immobile, is_unarmed, medium_height |
Silver Pool | caster, cold_affinity, construct, ghost_armour, immobile, is_unarmed, medium_height |
Silver Pool | caster, cold_affinity, construct, ghost_armour, immobile, is_unarmed |
Egg Sac | construct, extra_small_height, immobile, is_unarmed, metal_armour, non_attacking |
Arakaali's Gift | construct, extra_small_height, immobile, is_unarmed, metal_armour, non_attacking |
Arakaali's Gift | construct, extra_small_height, immobile, is_unarmed, metal_armour, non_attacking |
Blighted Egg Sac | construct, extra_extra_small_height, immobile, is_unarmed, metal_armour, non_attacking |
Ryslatha's Brood Egg | caster, chaos_affinity, construct, extra_small_height, flesh_armour, immobile, is_unarmed, physical_affinity |
Bulbous Growth | caster, chaos_affinity, construct, extra_small_height, flesh_armour, immobile, is_unarmed |
Yeena, Aspect of the Fox | animal_claw_weapon, beast, canine_beast, caster, extra_extra_small_height, flesh_armour, humanoid, is_unarmed, non_attacking, slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Bone Husk | bludgeoning_weapon, bone_armour, caster, extra_small_height, is_unarmed, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead |
Necrotic Bones | bludgeoning_weapon, bone_armour, caster, extra_small_height, is_unarmed, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead |
Bone Husk | bludgeoning_weapon, bone_armour, caster, is_unarmed, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead |
Bone Husk | bludgeoning_weapon, bone_armour, bones, caster, is_unarmed, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead |
[DNT] Bonier Husk | bludgeoning_weapon, bone_armour, caster, extra_small_height, is_unarmed, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead |
Hector Titucius, Eternal Servant | bludgeoning_weapon, caster, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, mail_armour, medium_movement, melee, not_int, physical_affinity, red_blood, undead |
Hector Titucius, Eternal Servant | bludgeoning_weapon, caster, has_one_hand_sword, has_one_handed_melee, humanoid, mail_armour, medium_movement, melee, not_int, physical_affinity, red_blood, undead |
The Forgotten Soldier | bludgeoning_weapon, brute_boss, caster, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, mail_armour, medium_movement, melee, non_unique_map_boss, not_int, physical_affinity, red_blood, undead |
The Forgotten Soldier | bludgeoning_weapon, caster, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, mail_armour, medium_movement, melee, not_int, physical_affinity, red_blood, standalone_map_boss, undead |
The Forgotten Soldier | bludgeoning_weapon, elder_map_boss, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, mail_armour, medium_movement, non_attacking, not_int, red_blood, undead |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Wild Rhex | avian_beast, beast, bludgeoning_weapon, fast_movement, flesh_armour, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Wild Rhex | avian_beast, beast, bludgeoning_weapon, fast_movement, flesh_armour, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Maternal Rhex | avian_beast, beast, bludgeoning_weapon, fast_movement, flesh_armour, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Adolescent Rhex | avian_beast, beast, bludgeoning_weapon, extra_small_height, flesh_armour, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Escaped Rhex | avian_beast, beast, bludgeoning_weapon, fast_movement, is_unarmed, mail_armour, medium_height, melee, not_int, physical_affinity, red_blood, reptile_beast |
Garukhan, Queen of the Winds | caster, fast_movement, human, humanoid, is_unarmed, large_height, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Garukhan, Queen of the Winds | caster, fast_movement, human, humanoid, is_unarmed, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Stalker of the Endless Dunes | caster, fast_movement, human, humanoid, is_unarmed, large_height, melee, metal_armour, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Stalker of the Endless Dunes | caster, fast_movement, human, humanoid, is_unarmed, large_height, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, slashing_weapon, standalone_map_boss |
Stalker of the Endless Dunes | caster, fast_movement, human, humanoid, is_unarmed, melee, metal_armour, not_int, not_str, pantheon_daemon, physical_affinity, red_blood, slashing_weapon |
Stalker of the Endless Dunes | elder_map_boss, fast_movement, human, humanoid, is_unarmed, large_height, metal_armour, non_attacking, not_int, not_str, red_blood, slashing_weapon |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Kira, Servant of Garukhan | flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood |
The Vulture Queen | flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood |
The Vulture Queen | flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood |
Preethi, Eye-Pecker | flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, non_unique_map_boss, physical_affinity, puncturing_weapon, red_blood |
Preethi, Eye-Pecker | flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood, standalone_map_boss |
Preethi, Eye-Pecker | elder_map_boss, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, puncturing_weapon, red_blood |
Kira, Servant of Garukhan | flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood |
The Vulture Queen | flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood |
Kira, Servant of Garukhan | flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, puncturing_weapon, red_blood |
The Vulture Queen | flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, puncturing_weapon, red_blood |
The Vulture Queen | flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, puncturing_weapon, red_blood |
Sand Warrior | construct, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct |
Sand Goliath | bludgeoning_weapon, caster, construct, is_unarmed, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Sand Warrior | construct, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct |
Sand Warrior | construct, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct |
Sand Warrior | construct, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, ranged, slashing_weapon, stone_armour, stone_construct |
Sand Goliath | bludgeoning_weapon, caster, construct, is_unarmed, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour, stone_construct, very_slow_movement |
Mummified Maraketh | animal_claw_weapon, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, zombie |
Mummified Maraketh | animal_claw_weapon, fast_movement, flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, zombie |
Black Scorpion | beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
Black Scorpion | beast, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
Black Scorpion | beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
Sulphuric Scorpion | beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
Sand Scorpion | beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
Sand Scorpion | beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
Tamulus | beast, chaos_affinity, extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
Predatory Scorpion | beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_harbinger_minion, not_int, physical_affinity, puncturing_weapon, spider |
Predatory Scorpion | beast, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_harbinger_minion, not_int, physical_affinity, puncturing_weapon, spider |
Predatory Scorpion | beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_harbinger_minion, not_int, physical_affinity, puncturing_weapon, spider |
Tamipin | beast, chaos_affinity, extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
The Basilisk | beast, caster, fire_affinity, is_unarmed, large_height, large_model, light_armour, medium_movement, melee, not_str, physical_affinity, red_blood, reptile_beast |
The Basilisk | beast, caster, fire_affinity, is_unarmed, large_model, light_armour, medium_movement, melee, not_str, physical_affinity, red_blood, reptile_beast |
The Gorgon | beast, caster, fire_affinity, is_unarmed, large_height, large_model, light_armour, medium_movement, melee, non_unique_map_boss, not_str, physical_affinity, red_blood, reptile_beast |
The Gorgon | beast, caster, fire_affinity, is_unarmed, large_height, large_model, light_armour, medium_movement, melee, not_str, physical_affinity, red_blood, reptile_beast, standalone_map_boss |
Molten Chimeral | beast, caster, fire_affinity, is_unarmed, large_height, large_model, light_armour, medium_movement, melee, not_str, physical_affinity, red_blood, reptile_beast, standalone_map_boss |
The Gorgon | beast, elder_map_boss, is_unarmed, large_height, large_model, light_armour, medium_movement, non_attacking, not_str, red_blood, reptile_beast |
Imperial Legionaire | bandit, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, slashing_weapon, very_slow_movement |
Imperial Archer | bandit, bone_armour, bones, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Imperial Vanguard | bandit, bone_armour, bones, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Doedre, Darksoul | caster, chaos_affinity, demon, doedre_monster_story, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, slashing_weapon, unholy_trio_monster_story |
Doedre, Darksoul | caster, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_movement, not_dex, not_str, physical_affinity, ranged, slashing_weapon |
Doedre the Defiler | caster, chaos_affinity, demon, doedre_monster_map, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, slashing_weapon, unholy_trio_monster_map |
Doedre the Defiler | caster, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, slashing_weapon, standalone_map_boss |
Doedre the Defiler | demon, elder_map_boss, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, non_attacking, not_dex, not_str, slashing_weapon |
Doedre, Darksoul | bludgeoning_weapon, caster, demon, doedre_monster_story, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, not_dex, not_str, physical_affinity, ranged, unholy_trio_monster_story |
Doedre the Defiler | bludgeoning_weapon, caster, demon, doedre_monster_map, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, unholy_trio_monster_map |
Doedre the Defiler | bludgeoning_weapon, caster, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, not_dex, not_str, physical_affinity, ranged, standalone_map_boss |
Nightmare of Doedre | bludgeoning_weapon, caster, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, not_dex, not_str, physical_affinity, ranged, standalone_map_boss |
Doedre the Defiler | bludgeoning_weapon, demon, elder_map_boss, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_dex, not_str |
Shavronne, Unbound | caster, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, shavronne_monster_story, slashing_weapon, unholy_trio_monster_story |
Shavronne, Unbound | caster, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_movement, not_dex, not_str, ranged, slashing_weapon |
Shavronne the Sickening | caster, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, lightning_affinity, medium_movement, non_unique_map_boss, not_dex, not_str, ranged, shavronne_monster_map, slashing_weapon, unholy_trio_monster_map |
Shavronne the Sickening | caster, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, lightning_affinity, medium_movement, not_dex, not_str, ranged, slashing_weapon, standalone_map_boss |
Nightmare of Shavronne | caster, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, lightning_affinity, medium_movement, not_dex, not_str, ranged, slashing_weapon, standalone_map_boss |
Shavronne the Sickening | demon, elder_map_boss, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_dex, not_str, slashing_weapon |
Maligaro, The Broken | caster, chaos_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, slashing_weapon |
Maligaro, The Broken | caster, chaos_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_movement, melee, not_str, physical_affinity, ranged, slashing_weapon |
Maligaro the Mutilator | caster, chaos_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, non_unique_map_boss, not_str, physical_affinity, ranged, slashing_weapon |
Maligaro the Mutilator | caster, chaos_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_str, physical_affinity, ranged, slashing_weapon, standalone_map_boss |
Nightmare of Maligaro | caster, chaos_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_str, physical_affinity, ranged, slashing_weapon, standalone_map_boss |
Maligaro the Mutilator | demon, elder_map_boss, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_str, slashing_weapon |
Maligaro, The Broken | demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, slashing_weapon |
Maligaro the Mutilator | demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, slashing_weapon |
Maligaro, The Broken | caster, chaos_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, slashing_weapon |
Maligaro the Mutilator | caster, chaos_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, slashing_weapon |
Maligaro, The Broken | caster, chaos_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, slashing_weapon |
Maligaro the Mutilator | caster, chaos_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, slashing_weapon |
Maligaro, The Broken | chaos_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, slashing_weapon |
Maligaro the Mutilator | chaos_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, slashing_weapon |
Maligaro, The Broken | demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, slashing_weapon |
Maligaro the Mutilator | demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, slashing_weapon |
Flickershade | demon, ghost_blood, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, medium_movement, not_str, physical_affinity, slashing_weapon, stone_armour |
The Depraved Trinity | bludgeoning_weapon, caster, chaos_affinity, demon, extra_extra_large_height, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, lightning_affinity, melee, physical_affinity, ranged, red_blood, unholy_trio_combined_boss_story |
The Depraved Trinity | bludgeoning_weapon, caster, chaos_affinity, demon, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, lightning_affinity, melee, physical_affinity, ranged, red_blood |
Amalgam of Nightmares | bludgeoning_weapon, caster, chaos_affinity, demon, extra_extra_large_height, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, lightning_affinity, melee, non_unique_map_boss, physical_affinity, ranged, red_blood, unholy_trio_combined_boss_map |
Amalgam of Nightmares | bludgeoning_weapon, caster, chaos_affinity, demon, extra_extra_large_height, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, lightning_affinity, melee, physical_affinity, ranged, red_blood, standalone_map_boss |
Nightmare of the Depraved Trinity | bludgeoning_weapon, caster, chaos_affinity, demon, extra_extra_large_height, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, lightning_affinity, melee, not_str, physical_affinity, ranged, red_blood, standalone_map_boss |
Nightmare of the Depraved Trinity | bludgeoning_weapon, caster, chaos_affinity, demon, extra_extra_large_height, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, lightning_affinity, melee, not_str, physical_affinity, ranged, red_blood, standalone_map_boss |
Amalgam of Nightmares | bludgeoning_weapon, demon, elder_map_boss, extra_extra_large_height, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, non_attacking, red_blood |
Doedre, Darksoul | demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, non_attacking, not_dex, not_str, slashing_weapon |
Shavronne, Unbound | demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, non_attacking, not_dex, not_str, slashing_weapon |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Maligaro, The Broken | demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, not_str, physical_affinity, slashing_weapon |
Bone Stalker | bone_armour, bones, has_one_hand_axe, has_one_handed_melee, humanoid, large_height, medium_movement, melee, not_int, not_str, physical_affinity, skeleton, slashing_weapon, undead |
Bone Stalker | bone_armour, bones, has_one_hand_axe, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, skeleton, slashing_weapon, undead |
Bone Stalker | bone_armour, bones, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Bone Stalker | bone_armour, bones, has_one_hand_axe, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, skeleton, slashing_weapon, undead |
General Adus | bludgeoning_weapon, bone_armour, bones, caster, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, undead |
General Adus | bludgeoning_weapon, bone_armour, bones, caster, has_one_hand_mace, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, undead |
General Adus | bludgeoning_weapon, bone_armour, bones, caster, has_one_hand_mace, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, undead |
Pesquin, the Mad Baron | bludgeoning_weapon, bone_armour, bones, caster, fast_movement, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, lightning_affinity, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, skeleton, undead |
Pesquin, the Mad Baron | bludgeoning_weapon, bone_armour, bones, caster, fast_movement, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, lightning_affinity, melee, not_dex, not_int, physical_affinity, skeleton, standalone_map_boss, undead |
Electric Executor | bludgeoning_weapon, bone_armour, bones, caster, fast_movement, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, lightning_affinity, melee, not_dex, not_int, physical_affinity, skeleton, standalone_map_boss, undead |
Pesquin, the Mad Baron | bludgeoning_weapon, bone_armour, bones, elder_map_boss, fast_movement, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, non_attacking, not_dex, not_int, skeleton, undead |
Refinery Construct | bludgeoning_weapon, cannot_be_monolith, caster, construct, hard_armour, is_unarmed, lightning_affinity, medium_height, melee, not_dex, physical_affinity, slow_movement |
Refinery Shocker | bludgeoning_weapon, cannot_be_monolith, caster, construct, hard_armour, is_unarmed, lightning_affinity, medium_height, melee, not_dex, physical_affinity, slow_movement |
Refinery Construct | bludgeoning_weapon, cannot_be_monolith, caster, construct, hard_armour, is_unarmed, lightning_affinity, melee, not_dex, physical_affinity, slow_movement |
Shavronne's Vision | bludgeoning_weapon, caster, construct, hard_armour, is_unarmed, lightning_affinity, medium_height, not_dex, ranged, slow_movement |
Lightning Protector | bludgeoning_weapon, caster, construct, hard_armour, is_unarmed, lightning_affinity, medium_height, not_dex, ranged, slow_movement |
Shavronne's Vision | bludgeoning_weapon, caster, construct, hard_armour, is_unarmed, lightning_affinity, not_dex, ranged, slow_movement |
Void Construct | bludgeoning_weapon, construct, eldritch, golem, influence_monster, is_unarmed, melee, metal_armour, not_dex, physical_affinity, shaper_monster, slow_movement, small_height |
Void Construct | bludgeoning_weapon, construct, eldritch, golem, influence_monster, is_unarmed, melee, metal_armour, not_dex, physical_affinity, shaper_monster, slow_movement, small_height |
Void Construct | bludgeoning_weapon, construct, eldritch, golem, influence_monster, is_unarmed, melee, metal_armour, not_dex, physical_affinity, shaper_monster, slow_movement, small_height |
Void Construct | bludgeoning_weapon, caster, cold_affinity, construct, eldritch, golem, influence_monster, is_unarmed, melee, metal_armour, not_dex, physical_affinity, ranged, shaper_monster, slow_movement, small_height |
Void Construct | bludgeoning_weapon, construct, eldritch, golem, influence_monster, is_unarmed, melee, metal_armour, not_dex, physical_affinity, shaper_monster, slow_movement, small_height |
Void Construct | bludgeoning_weapon, caster, construct, eldritch, golem, influence_monster, is_unarmed, lightning_affinity, melee, metal_armour, not_dex, physical_affinity, ranged, shaper_monster, slow_movement, small_height |
Void Construct | bludgeoning_weapon, construct, eldritch, golem, influence_monster, is_unarmed, melee, metal_armour, not_dex, physical_affinity, shaper_monster, slow_movement, small_height |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, raises_dead, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, raises_dead, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Accursed Monolith | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
Accursed Monolith | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
Accursed Monolith | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
Accursed Monolith | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
Accursed Monolith | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
Accursed Monolith | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
Accursed Monolith | construct, immobile, is_unarmed, mud_blood, non_attacking, stone_armour |
Accursed Monolith | construct, immobile, is_unarmed, mud_blood, non_attacking, stone_armour |
Accursed Monolith | construct, immobile, is_unarmed, mud_blood, non_attacking, stone_armour |
Doedre's Monolith | aura_bearer, construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
Doedre's Monolith | aura_bearer, construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
Doedre's Monolith | aura_bearer, construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
Mountain Lynx | animal_claw_weapon, beast, feline_beast, is_unarmed, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Lightning Orb | caster, construct, ghost_armour, is_unarmed, lightning_affinity, not_dex, not_str, ranged, small_height, very_slow_movement |
Lightning Orb | caster, construct, extra_small_height, ghost_armour, is_unarmed, lightning_affinity, not_dex, not_str, ranged, very_slow_movement |
Lightning Orb | caster, construct, extra_small_height, ghost_armour, is_unarmed, lightning_affinity, not_dex, not_str, very_slow_movement |
Tentacle Fiend | caster, construct, eldritch, extra_large_height, ghost_armour, is_unarmed, not_dex, not_str, physical_affinity, ranged, very_slow_movement |
Tentacle Fiend | caster, construct, eldritch, extra_large_height, ghost_armour, is_unarmed, not_dex, not_str, physical_affinity, ranged, very_slow_movement |
Tentacle Fiend | caster, construct, eldritch, extra_large_height, ghost_armour, is_unarmed, not_dex, not_str, physical_affinity, ranged, very_slow_movement |
Unstable Tentacle Fiend | caster, construct, elder_nova, eldritch, extra_large_height, ghost_armour, is_unarmed, not_dex, not_str, physical_affinity, ranged, very_slow_movement |
Rhexback Raider | fast_movement, has_bow, human, humanoid, large_model, light_armour, maraketh, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Rhexback Spearman | fast_movement, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, large_model, light_armour, maraketh, medium_height, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
<<>> | construct, extra_extra_large_height, harbinger_portal_monster, immobile, is_unarmed, large_model, mud_blood, non_attacking, non_unique_map_boss, stone_armour |
<<>> | construct, delve_monster, extra_large_height, harbinger_portal_monster, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, stone_armour |
<<>> | construct, harbinger_portal_monster, immobile, is_unarmed, large_model, mud_blood, non_attacking, stone_armour, unique_map_boss |
<<>> | construct, extra_extra_large_height, harbinger_portal_monster_memory_line, immobile, is_unarmed, large_model, mud_blood, non_attacking, non_unique_map_boss, stone_armour |
Harbinger's Panthera | animal_claw_weapon, beast, fast_movement, feline_beast, flesh_armour, is_unarmed, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Trio Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Trio Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Doedre Daemon | aura_bearer, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Doedre Daemon | aura_bearer, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Doedre Daemon | aura_bearer, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Shakari, Queen of the Sands | fast_movement, hard_armour, human, humanoid, is_unarmed, large_height, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Terror of the Infinite Drifts | fast_movement, hard_armour, human, humanoid, is_unarmed, large_height, melee, non_unique_map_boss, not_int, physical_affinity, puncturing_weapon, red_blood |
Terror of the Infinite Drifts | elder_map_boss, fast_movement, hard_armour, human, humanoid, is_unarmed, large_height, non_attacking, not_int, puncturing_weapon, red_blood |
Shakari, Queen of the Sands | fast_movement, hard_armour, human, humanoid, is_unarmed, large_height, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Shakari, Queen of the Sands | fast_movement, hard_armour, human, humanoid, is_unarmed, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Terror of the Infinite Drifts | fast_movement, hard_armour, human, humanoid, is_unarmed, large_height, melee, non_unique_map_boss, not_int, physical_affinity, puncturing_weapon, red_blood |
Terror of the Infinite Drifts | fast_movement, hard_armour, human, humanoid, is_unarmed, large_height, melee, not_int, physical_affinity, puncturing_weapon, red_blood, standalone_map_boss |
Terror of the Infinite Drifts | fast_movement, hard_armour, human, humanoid, is_unarmed, melee, not_int, pantheon_daemon, physical_affinity, puncturing_weapon, red_blood |
Terror of the Infinite Drifts | fast_movement, hard_armour, human, humanoid, is_unarmed, large_height, non_attacking, not_int, puncturing_weapon, red_blood |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | delve_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, no_pantheon_mod, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Reliquarian | animal_claw_weapon, caster, demon, fire_affinity, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood |
Reliquarian | animal_claw_weapon, caster, demon, fire_affinity, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood |
Reliquarian | animal_claw_weapon, caster, demon, fire_affinity, flesh_armour, human, humanoid, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood |
Reliquarian | animal_claw_weapon, caster, demon, fire_affinity, flesh_armour, human, humanoid, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood |
The Grand Antiquarian | animal_claw_weapon, demon, flesh_armour, human, humanoid, is_unarmed, large_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
Cauldron | construct, immobile, is_unarmed, medium_height, metal_armour, non_attacking, very_slow_movement |
Droolmaw | bone_armour, caster, cleaving_weapon, has_two_hand_axe, has_two_handed_melee, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, undead |
Primeval Watcher | abyssal, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, slashing_weapon, slow_movement, undead |
Primeval Watcher | abyssal, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, undead |
Primeval Watcher | abyssal, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, undead |
Risen Watcher | abyssal, bone_armour, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Risen Watcher | abyssal, bone_armour, bones, delve_monster, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Primeval Watcher | abyssal, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, slashing_weapon, slow_movement, undead |
Primeval Hunter | abyssal, caster, flesh_armour, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement, undead |
Primeval Hunter | abyssal, caster, flesh_armour, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement, undead |
Primeval Hunter | abyssal, caster, flesh_armour, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement, undead |
Risen Hunter | abyssal, bone_armour, bones, caster, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Primeval Hunter | abyssal, caster, flesh_armour, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement, undead |
Corpse Thief | abyssal, beast, caster, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slow_movement |
Corpse Thief | abyssal, beast, caster, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slow_movement |
Corpse Thief | abyssal, beast, caster, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, melee, not_str, physical_affinity, reptile_beast, slow_movement |
Risen Thief | abyssal, beast, caster, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slow_movement |
Lightless Terror | abyssal, animal_claw_weapon, beast, demon, flesh_armour, has_claw, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Lightless Terror | abyssal, animal_claw_weapon, beast, demon, flesh_armour, has_claw, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Wellwing | abyssal, animal_claw_weapon, beast, caster, cold_affinity, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Wellwing | abyssal, animal_claw_weapon, beast, caster, cold_affinity, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Wellwing | abyssal, animal_claw_weapon, beast, caster, cold_affinity, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Deep Stalker | abyssal, animal_claw_weapon, caster, demon, has_claw, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood |
Deep Stalker | abyssal, animal_claw_weapon, caster, demon, has_claw, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood |
Deep Stalker | abyssal, animal_claw_weapon, caster, demon, has_claw, has_one_handed_melee, light_armour, medium_movement, melee, physical_affinity, ranged, red_blood |
Risen Stalker | abyssal, animal_claw_weapon, caster, demon, has_claw, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood |
Thresher | abyss_commander_monster, abyssal, bone_armour, bones, caster, extra_large_height, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Thresher | abyss_commander_monster, abyssal, bone_armour, bones, caster, extra_large_height, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Thresher | abyssal, bone_armour, bones, caster, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Risen Thresher | abyssal, bone_armour, bones, has_one_hand_axe, has_one_handed_melee, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Pit Maw | abyss_commander_monster, abyssal, bludgeoning_weapon, bone_armour, caster, extra_small_height, has_claw, has_one_handed_melee, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead |
Pit Maw | abyss_commander_monster, abyssal, bludgeoning_weapon, bone_armour, caster, extra_small_height, has_claw, has_one_handed_melee, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead |
Risen Maw | abyssal, bludgeoning_weapon, bone_armour, extra_small_height, has_claw, has_one_handed_melee, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead |
Lightless Nightmare | abyss_commander_monster, abyssal, animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Lightless Nightmare | abyss_commander_monster, abyssal, animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Lightless Nightmare | abyssal, animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Lightless Nightmare | abyssal, animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Wellwing Matriarch | abyss_commander_monster, abyssal, animal_claw_weapon, beast, caster, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Wellwing Matriarch | abyss_commander_monster, abyssal, animal_claw_weapon, beast, caster, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Wellwing Matriarch | abyssal, animal_claw_weapon, beast, caster, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Ulaman, Sovereign of the Well | abyss_lich_boss, abyssal, bone_armour, bones, caster, cold_affinity, fast_movement, has_two_hand_sword, has_two_handed_melee, large_height, melee, not_dex, physical_affinity, ranged, skeleton, slashing_weapon, undead |
Nightmare of Ulaman | abyss_lich_boss, abyssal, bone_armour, bones, caster, cold_affinity, fast_movement, has_two_hand_sword, has_two_handed_melee, large_height, melee, not_dex, physical_affinity, ranged, skeleton, slashing_weapon, undead |
Amanamu, Liege of the Lightless | abyss_lich_boss, abyssal, caster, fast_movement, flesh_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, large_height, melee, not_dex, physical_affinity, ranged, skeleton, undead |
Nightmare of Amanamu | abyss_lich_boss, abyssal, caster, fast_movement, flesh_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, large_height, melee, not_dex, physical_affinity, ranged, skeleton, undead |
Kurgal, the Blackblooded | abyssal, bones, caster, chaos_affinity, delve_lich_boss, fast_movement, flesh_armour, is_unarmed, medium_height, melee, not_dex, physical_affinity, ranged, skeleton, undead |
Nightmare of Kurgal | abyss_lich_boss, abyssal, bones, caster, chaos_affinity, fast_movement, flesh_armour, is_unarmed, medium_height, melee, not_dex, physical_affinity, ranged, skeleton, undead |
The Enslaver | caster, elder_guardian_boss, eldritch, fast_movement, fire_affinity, flesh_armour, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, melee, non_unique_map_boss, physical_affinity, ranged, red_blood, slashing_weapon |
The Enslaver | caster, eldritch, fast_movement, fire_affinity, flesh_armour, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, melee, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss |
The Eradicator | caster, elder_guardian_boss, elder_lightning_guardian, eldritch, fast_movement, flesh_armour, human, humanoid, is_unarmed, large_height, lightning_affinity, melee, non_unique_map_boss, not_str, physical_affinity, ranged, red_blood |
The Eradicator | caster, eldritch, fast_movement, flesh_armour, human, humanoid, is_unarmed, large_height, lightning_affinity, melee, not_str, physical_affinity, ranged, red_blood, standalone_map_boss |
The Constrictor | elder_guardian_boss, eldritch, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, melee, non_unique_map_boss, physical_affinity, ranged, red_blood, slashing_weapon |
The Constrictor | eldritch, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, melee, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss |
The Constrictor | eldritch, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, is_clone, large_height, melee, physical_affinity, red_blood, slashing_weapon |
The Purifier | bludgeoning_weapon, caster, elder_guardian_boss, eldritch, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_height, melee, non_unique_map_boss, physical_affinity, ranged, red_blood |
The Purifier | bludgeoning_weapon, caster, eldritch, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_height, melee, physical_affinity, ranged, red_blood, standalone_map_boss |
The Elder | caster, cold_affinity, elder_boss, eldritch, fast_movement, flesh_armour, human, humanoid, is_unarmed, large_height, melee, not_str, physical_affinity, ranged, red_blood, unique_map_boss |
The Elder | caster, cold_affinity, eldritch, fast_movement, flesh_armour, human, humanoid, is_unarmed, large_height, melee, not_str, physical_affinity, ranged, red_blood, standalone_map_boss |
The Elder | caster, cold_affinity, elder_boss, eldritch, fast_movement, flesh_armour, human, humanoid, is_unarmed, large_height, melee, not_str, physical_affinity, ranged, red_blood, unique_map_boss |
The Elder | elder_boss, eldritch, flesh_armour, human, humanoid, immobile, is_unarmed, large_height, non_attacking, not_str, red_blood |
The Elder | caster, cold_affinity, elder_boss, eldritch, eldritch_pinnacle_boss, fast_movement, flesh_armour, human, humanoid, is_unarmed, large_height, melee, not_str, physical_affinity, ranged, red_blood, uber_elder, unique_map_boss |
The Elder | caster, cold_affinity, elder_boss, eldritch, eldritch_pinnacle_boss, fast_movement, flesh_armour, human, humanoid, is_unarmed, large_height, melee, not_str, physical_affinity, ranged, red_blood, uber_elder, unique_map_boss |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | bone_armour, construct, extra_extra_small_height, is_unarmed, medium_movement, physical_affinity |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Doedre's Effigy | construct, ghost_armour, ghost_blood, immobile, is_unarmed, medium_height, non_attacking, not_dex, not_int |
Coconut Crab | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Bleached Coconut Crab | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Graceful Kelp Crab | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Bleached Kelp Crab | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Nimble Spray Crab | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Bleached Spray Crab | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Spider Crab | beast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Bleached Spider Crab | beast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Kelp Crab | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Shore Crab | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Coconut Crab | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Spider Crab | beast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Coconut Crab | beast, crustacean_beast, extra_extra_small_height, hard_armour, immobile, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Cave Crab | beast, crustacean_beast, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Stygian Spire | abyssal, caster, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon |
Stygian Spire | abyssal, caster, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon |
Stygian Spire | abyssal, caster, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon |
Stygian Spire | abyssal, caster, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon |
Stygian Spire | abyssal, caster, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon |
Stygian Spire | abyssal, caster, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon |
Stygian Spire | abyssal, caster, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon |
Stygian Spire | abyssal, caster, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon |
Stygian Spire | abyssal, caster, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon |
Stygian Heart | construct, ghost_blood, hard_armour, immobile, is_unarmed, medium_height, non_attacking, not_dex, not_int, puncturing_weapon |
Daemon | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Pitworm | abyssal, beast, caster, fire_affinity, hard_armour, immobile, insect, is_unarmed, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, small_height |
Lightless Grub | abyssal, beast, extra_extra_small_height, hard_armour, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Lightless Grub | abyssal, beast, extra_extra_small_height, hard_armour, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Well Creeper | abyss_commander_monster, abyssal, caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height, undying, very_fast_movement |
Well Creeper | abyss_commander_monster, abyssal, caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height, undying, very_fast_movement |
Null Portal | construct, elder_monster, elder_portal_monster, eldritch, extra_large_height, flesh_armour, immobile, influence_monster, is_unarmed, large_model, non_attacking |
Null Portal | construct, elder_monster, elder_portal_monster, eldritch, extra_large_height, flesh_armour, immobile, influence_monster, is_unarmed, large_model, non_attacking |
Null Portal | construct, elder_monster, elder_portal_monster, eldritch, extra_large_height, flesh_armour, immobile, influence_monster, is_unarmed, large_model, non_attacking |
Null Portal | construct, elder_monster, eldritch, extra_large_height, flesh_armour, immobile, influence_monster, is_unarmed, large_model |
Null Portal | construct, elder_monster, eldritch, extra_large_height, flesh_armour, immobile, influence_monster, is_unarmed, large_model |
Null Portal | construct, elder_monster, eldritch, extra_large_height, flesh_armour, immobile, influence_monster, is_unarmed, large_model |
Null Portal | construct, elder_monster, eldritch, extra_large_height, flesh_armour, immobile, influence_monster, is_unarmed, large_model |
Null Portal | construct, elder_monster, eldritch, extra_large_height, flesh_armour, immobile, influence_monster, is_unarmed, large_model |
Eldritch Spawn | caster, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood |
Eldritch Spawn | caster, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood |
Eldritch Spawn | caster, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood |
Madness Propagator | caster, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood |
Madness Propagator | caster, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood |
Formless Witness | caster, construct, elder_monster, eldritch, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, red_blood |
Formless Witness | caster, construct, elder_monster, eldritch, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, red_blood |
Formless Witness | caster, construct, elder_monster, eldritch, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, red_blood |
Eldritch Spawn | caster, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood |
Formless Witness | caster, construct, elder_monster, eldritch, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, red_blood |
Madness Propagator | caster, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, immobile, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | beast, caster, chaos_affinity, construct, extra_small_height, ghost_armour, immobile, is_unarmed |
Strange Rabbit | beast, extra_small_height, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, physical_affinity, red_blood, unusable_corpse |
Saqawine Rhoa Spirit | animal_claw_weapon, avian_beast, beast, bestiary_beast_boss, has_claw, has_one_handed_melee, hidden_monster, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Saqawine Rhex | beast, bestiary_beast_boss, bestiary_sands, bludgeoning_weapon, caster, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, unusable_corpse |
Young Saqawine Rhex | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Young Saqawine Rhex | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Hungry Saqawine Rhex | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Hungry Saqawine Rhex | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Saqawal, First of the Sky | animal_claw_weapon, beast, bestiary_spirit_boss, caster, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, very_fast_movement |
Saqawal, First of the Sky | animal_claw_weapon, beast, caster, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, very_fast_movement |
Saqawine Rhoa | animal_claw_weapon, avian_beast, beast, bestiary_beast_boss, bestiary_sands, has_claw, has_one_handed_melee, hidden_monster, light_armour, medium_height, medium_movement, melee, no_cannot_die_aura, not_dex, not_int, physical_affinity, red_blood, unusable_corpse |
Adolescent Saqawine Rhoa | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height |
Aggressive Saqawine Rhoa | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height |
Saqawine Vulture | avian_beast, beast, bestiary_beast_boss, bestiary_sands, caster, cold_affinity, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, hidden_monster, melee, no_cannot_die_aura, physical_affinity, puncturing_weapon, red_blood, slow_movement, small_height, unusable_corpse |
Hungry Saqawine Vulture | avian_beast, beast, cannot_be_monolith, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement, small_height |
Young Saqawine Vulture | avian_beast, beast, cannot_be_monolith, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement, small_height |
Saqawine Retch | animal_claw_weapon, avian_beast, beast, bestiary_beast_boss, bestiary_sands, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, large_height, melee, no_cannot_die_aura, not_str, physical_affinity, red_blood, slow_movement, unusable_corpse |
Saqawine Retch Scavenger | animal_claw_weapon, beast, caster, demon, fire_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, ranged, red_blood, slow_movement |
Saqawine Retch Scavenger | animal_claw_weapon, beast, caster, demon, fire_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, ranged, red_blood, slow_movement |
Saqawine Retch Flockmate | animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, red_blood, slow_movement |
Saqawine Retch Flockmate | animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, red_blood, slow_movement |
Saqawine Retch Spirit | animal_claw_weapon, beast, caster, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, medium_movement, melee, not_str, physical_affinity, red_blood |
Saqawine Cobra | beast, bestiary_beast_boss, bestiary_sands, caster, extra_extra_small_height, fire_affinity, has_dagger, has_one_handed_melee, hidden_monster, light_armour, medium_movement, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, unusable_corpse |
Saqawine Slitherer | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Saqawine Slitherer | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Saqawine Asp | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Saqawine Asp | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Saqawine Cobra Spirit | beast, caster, extra_extra_small_height, fire_affinity, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Saqawine Cobra Spirit | beast, caster, extra_extra_small_height, fire_affinity, is_unarmed, light_armour, medium_movement, not_int, not_str, red_blood, reptile_beast |
Saqawine Blood Viper | beast, bestiary_beast_boss, bestiary_sands, extra_extra_small_height, has_dagger, has_one_handed_melee, hidden_monster, light_armour, medium_movement, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, red_blood, reptile_beast, unusable_corpse |
Saqawine Adder | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Saqawine Flamescale | beast, caster, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Saqawine Chimeral | beast, bestiary_beast_boss, bestiary_sands, caster, cold_affinity, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_height, medium_movement, melee, no_cannot_die_aura, not_str, physical_affinity, ranged, red_blood, reptile_beast, unusable_corpse |
Saqawine Plumespitter | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, small_height |
Saqawine Plumespitter | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, small_height |
Saqawine Stonescale | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_str, physical_affinity, red_blood, reptile_beast, small_height |
Saqawine Stonescale | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_str, physical_affinity, red_blood, reptile_beast, small_height |
Saqawine Chimeral Spirit | beast, bestiary_beast_boss, caster, cold_affinity, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, lightning_affinity, medium_height, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement |
Farric Flame Hellion Alpha | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, caster, feline_beast, fire_affinity, has_dagger, has_one_handed_melee, hidden_monster, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, red_blood, unusable_corpse |
Farric Ember Hellion | animal_claw_weapon, beast, caster, feline_beast, fire_affinity, is_unarmed, large_model, light_armour, mammal_beast, medium_height, medium_movement, not_int, not_str, red_blood |
Farric Frost Hellion Alpha | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, feline_beast, has_dagger, has_one_handed_melee, hidden_monster, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, red_blood, unusable_corpse |
Farric Flame Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Farric Flamespitting Hellion | animal_claw_weapon, beast, caster, feline_beast, fire_affinity, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height |
Farric Frost Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Farric Frostspewing Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Farric Lynx Alpha | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, feline_beast, hidden_monster, is_unarmed, light_armour, mammal_beast, medium_movement, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, red_blood, small_height, unusable_corpse |
Farric Lynx | animal_claw_weapon, beast, feline_beast, is_unarmed, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Farric Shredder | animal_claw_weapon, beast, feline_beast, has_one_hand_sword, has_one_handed_melee, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Farrul's Pack | animal_claw_weapon, beast, bestiary_beast_boss, feline_beast, hidden_monster, is_unarmed, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Farrul's Pack | animal_claw_weapon, beast, bestiary_beast_boss, feline_beast, hidden_monster, is_unarmed, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Farric Tiger Alpha | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, fast_movement, feline_beast, hidden_monster, is_unarmed, light_armour, mammal_beast, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, red_blood, small_height, unusable_corpse |
Farric Tiger Alpha | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, fast_movement, feline_beast, hidden_monster, is_unarmed, light_armour, mammal_beast, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, red_blood, small_height, unusable_corpse |
Farric Tiger | animal_claw_weapon, beast, fast_movement, feline_beast, is_unarmed, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Farric Tiger | animal_claw_weapon, beast, fast_movement, feline_beast, is_unarmed, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Farric Pouncer | animal_claw_weapon, beast, fast_movement, is_unarmed, light_armour, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Farrul, First of the Plains | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_spirit_boss, feline_beast, has_claw, has_one_handed_melee, hidden_monster, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height, very_fast_movement |
Farrul, First of the Plains | animal_claw_weapon, beast, bestiary_beast_boss, feline_beast, has_claw, has_one_handed_melee, hidden_monster, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height, very_fast_movement |
Daemon | is_daemon, is_unarmed, physical_affinity, plate_armour, puncturing_weapon, small_height, very_slow_movement |
Farric Wolf Alpha | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, canine_beast, has_dagger, has_one_handed_melee, hidden_monster, large_model, light_armour, mammal_beast, medium_movement, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, red_blood, small_height, unusable_corpse |
Farric Wolf | animal_claw_weapon, beast, canine_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Farric Howler | animal_claw_weapon, beast, canine_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Farrul's Pack | animal_claw_weapon, beast, bestiary_beast_boss, canine_beast, hidden_monster, is_unarmed, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Farrul's Pack | animal_claw_weapon, beast, bestiary_beast_boss, canine_beast, hidden_monster, is_unarmed, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Craiceann, First of the Deep | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_spirit_boss, caster, cold_affinity, crustacean_beast, has_one_hand_mace, has_one_handed_melee, hidden_monster, insect, large_model, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood |
Craiceann, First of the Deep | animal_claw_weapon, beast, bestiary_beast_boss, cold_affinity, crustacean_beast, has_one_hand_mace, has_one_handed_melee, hidden_monster, insect, large_model, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood |
Fenumal Queen | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_caverns, caster, extra_large_height, fire_affinity, flesh_armour, hidden_monster, insect, insect_blood, is_unarmed, large_model, no_cannot_die_aura, physical_affinity, ranged, summoner, unusable_corpse, very_slow_movement |
Fenumal Mother | animal_claw_weapon, beast, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, summoner, very_slow_movement |
Fenumal Strider | animal_claw_weapon, beast, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, summoner, very_slow_movement |
Fenumal Scrabbler | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_caverns, bone_armour, caster, extra_extra_small_height, hidden_monster, insect, is_unarmed, lightning_affinity, medium_movement, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, red_blood, unusable_corpse |
Fenumal Drone | animal_claw_weapon, beast, bone_armour, caster, extra_extra_small_height, insect, is_unarmed, lightning_affinity, medium_movement, not_int, not_str, red_blood |
Fenumal Leaper | animal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Fenumal Pouncer | animal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Fenumal Devourer | beast, bestiary_beast_boss, bestiary_caverns, caster, cleaving_weapon, cold_affinity, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, no_cannot_die_aura, physical_affinity, ranged, red_blood, unusable_corpse, very_slow_movement |
Fenumal Burrower | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Fenumal Eartheater | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Fenumus' Devoted | beast, bestiary_beast_boss, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Fenumal Ambusher | beast, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, physical_affinity, red_blood, small_height, very_slow_movement |
Fenumal Scorpion | beast, bestiary_beast_boss, bestiary_caverns, caster, extra_extra_small_height, hard_armour, hidden_monster, insect, insect_blood, is_unarmed, medium_movement, melee, no_cannot_die_aura, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, spider, unusable_corpse |
Fenumal Stinger | beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
Fenumal Sandwhipper | beast, bludgeoning_weapon, caster, extra_small_height, hard_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, insect, insect_blood, not_dex, not_int, physical_affinity, ranged, spider, very_slow_movement |
Fenumal Striker | beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
Fenumal Plagued Arachnid | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_caverns, caster, chaos_affinity, extra_small_height, flesh_armour, hidden_monster, insect_blood, is_unarmed, melee, no_cannot_die_aura, physical_affinity, slow_movement, spider, unusable_corpse |
Fenumal Plaguecrawler | animal_claw_weapon, beast, bestiary_beast_boss, caster, chaos_affinity, extra_small_height, flesh_armour, hidden_monster, insect_blood, is_unarmed, slow_movement, spider |
Fenumal Pus Arachnid | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
Fenumal Virulent Arachnid | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
Fenumal Virulent Arachnid | animal_claw_weapon, beast, bestiary_beast_boss, caster, chaos_affinity, extra_extra_small_height, fast_movement, flesh_armour, hidden_monster, insect_blood, is_unarmed, physical_affinity, spider |
Fenumal Hybrid Arachnid | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_caverns, chaos_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, hidden_monster, insect_blood, medium_height, melee, no_cannot_die_aura, physical_affinity, ranged, slow_movement, spider, unusable_corpse |
Fenumal Monstrosity | animal_claw_weapon, beast, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, small_height, spider |
Fenumal Abomination | animal_claw_weapon, beast, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, small_height, spider |
Fenumus, First of the Night | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_spirit_boss, caster, chaos_affinity, flesh_armour, hidden_monster, insect_blood, is_unarmed, medium_height, melee, physical_affinity, ranged, slow_movement, spider |
Fenumus, First of the Night | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_spirit_boss, caster, chaos_affinity, flesh_armour, hidden_monster, insect_blood, is_unarmed, medium_height, melee, physical_affinity, ranged, slow_movement, spider |
Fenumal Monstrosity | animal_claw_weapon, beast, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, small_height, spider |
Fenumus, First of the Night | animal_claw_weapon, beast, bestiary_beast_boss, caster, chaos_affinity, flesh_armour, hidden_monster, insect_blood, is_unarmed, medium_height, melee, physical_affinity, ranged, slow_movement, spider |
Fenumal Widow | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_caverns, extra_small_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, hidden_monster, insect_blood, melee, no_cannot_die_aura, physical_affinity, slow_movement, spider, unusable_corpse |
Fenumal Webweaver | animal_claw_weapon, beast, extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
Fenumal Spinner | animal_claw_weapon, beast, bestiary_beast_boss, extra_small_height, flesh_armour, hidden_monster, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
Farric Goliath | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, large_model, mammal_beast, medium_height, medium_movement, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, rodent_beast, unusable_corpse |
Farric Reaver | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
Farric Spikeback | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
Farric Thornback | animal_claw_weapon, beast, bestiary_beast_boss, flesh_armour, hidden_monster, is_unarmed, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
Farric Thornback | animal_claw_weapon, beast, bestiary_beast_boss, flesh_armour, hidden_monster, is_unarmed, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
Farric Taurus | beast, bestiary_beast_boss, bestiary_wilds, bludgeoning_weapon, demon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, no_cannot_die_aura, physical_affinity, red_blood, unusable_corpse |
Farric Bull | beast, bludgeoning_weapon, demon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, physical_affinity, red_blood |
Farric Charger | beast, bludgeoning_weapon, demon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, physical_affinity, red_blood |
Farrul's Pack | animal_claw_weapon, beast, flesh_armour, is_unarmed, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
Farrul's Pack | animal_claw_weapon, beast, flesh_armour, is_unarmed, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
Farrul's Pack | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood |
Farrul's Pack | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood |
Daemon | extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
Daemon | extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
Daemon | extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
Daemon | extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
Daemon | extra_extra_small_height, is_daemon, is_unarmed, physical_affinity, plate_armour, puncturing_weapon, very_slow_movement |
Daemon | extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
Daemon | caster, chaos_affinity, extra_extra_small_height, is_daemon, is_unarmed, plate_armour, puncturing_weapon, very_slow_movement |
Daemon | caster, extra_extra_small_height, has_one_hand_sword, has_one_handed_melee, is_daemon, physical_affinity, plate_armour, puncturing_weapon, very_slow_movement |
Daemon | extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, summoner, very_slow_movement |
Daemon | extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
Daemon | extra_extra_small_height, is_daemon, is_unarmed, physical_affinity, plate_armour, puncturing_weapon, very_slow_movement |
Daemon | cold_affinity, extra_extra_small_height, is_daemon, is_unarmed, plate_armour, puncturing_weapon, very_slow_movement |
Daemon | caster, extra_extra_small_height, is_daemon, is_unarmed, lightning_affinity, plate_armour, puncturing_weapon, very_slow_movement |
Farric Chieftain | beast, bestiary_beast_boss, bestiary_wilds, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, no_cannot_die_aura, physical_affinity, primate_beast, red_blood, unusable_corpse |
Farric Brute | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood |
Farric Follower | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood |
Farric Ape | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, unusable_corpse |
Farric Simian | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Farric Monkey | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Farric Goatman | beast, bestiary_beast_boss, bestiary_wilds, caster, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, red_blood, slow_movement, unusable_corpse |
Farric Devil | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Farric Satyr | beast, bludgeoning_weapon, caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_int, not_str, red_blood, slow_movement |
Farric Bleeter | beast, caster, goatman, humanoid, is_unarmed, light_armour, lightning_affinity, mammal_beast, medium_height, not_int, not_str, physical_affinity, red_blood, slow_movement |
Farric Magma Hound | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, canine_beast, demon, fast_movement, has_dagger, has_one_handed_melee, large_model, light_armour, melee, no_cannot_die_aura, no_shroud_walker, not_harbinger_minion, not_int, not_str, physical_affinity, red_blood, small_height, unusable_corpse |
Farric Cerberon | animal_claw_weapon, beast, canine_beast, demon, fast_movement, has_dagger, has_one_handed_melee, large_model, light_armour, melee, no_shroud_walker, not_harbinger_minion, not_int, not_str, physical_affinity, red_blood, small_height |
Farric Ember Hound | animal_claw_weapon, beast, canine_beast, demon, fast_movement, has_dagger, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Farric Pit Hound | beast, bestiary_beast_boss, bestiary_wilds, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, slashing_weapon, small_height, unusable_corpse |
Farric Attack Hound | beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height |
Farric Dismemberer | beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height |
Farric Hound Alpha | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, canine_beast, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, red_blood, small_height, unusable_corpse |
Farric Tracker | animal_claw_weapon, beast, canine_beast, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Farric Packhound | animal_claw_weapon, beast, canine_beast, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Farric Gargantuan | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, no_cannot_die_aura, physical_affinity, red_blood, unusable_corpse, ursine_beast, very_slow_movement |
Farric Lumberer | beast, bludgeoning_weapon, extra_small_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, physical_affinity, red_blood, ursine_beast |
Farric Beast | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
Farric Ursa | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, red_blood, unusable_corpse, ursine_beast |
Farric Fury | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Farric Fleshrender | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Craicic Sand Spitter | beast, bestiary_beast_boss, bestiary_deep, extra_extra_small_height, hard_armour, insect, is_unarmed, no_cannot_die_aura, physical_affinity, ranged, red_blood, unusable_corpse, very_slow_movement |
Craicic Graveleater | beast, cannot_be_monolith, crustacean_beast, extra_extra_small_height, hard_armour, hidden_monster, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Craicic Rockchewer | beast, cannot_be_monolith, extra_extra_small_height, hard_armour, hidden_monster, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Craicic Shield Crab | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_deep, caster, crustacean_beast, extra_extra_small_height, fire_affinity, flesh_armour, insect, is_unarmed, melee, no_cannot_die_aura, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, unusable_corpse, very_slow_movement |
Craicic Shelter Crab | animal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
Craicic Crustacean | animal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
Craicic Savage Crab | beast, bestiary_beast_boss, bestiary_deep, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, melee, no_cannot_die_aura, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement, unusable_corpse |
Craicic Sandstrider | beast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Craicic Spiked Crab | beast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Craicic Spider Crab | beast, bestiary_beast_boss, bestiary_deep, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, no_cannot_die_aura, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, unusable_corpse |
Craicic Strider Crab | beast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Craicic Stilted Crab | beast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Craicic Maw | amphibian_beast, beast, bestiary_beast_boss, bestiary_deep, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height, unusable_corpse |
Craicic Stomper | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
Craicic Horror | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
Craicic Chimeral | amphibian_beast, beast, bestiary_beast_boss, bestiary_deep, caster, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, small_height, unusable_corpse |
Craicic Chimeral | amphibian_beast, beast, caster, cold_affinity, is_unarmed, large_model, light_armour, medium_movement, not_int, not_str, red_blood, reptile_beast, small_height |
Craicic Hunter | amphibian_beast, beast, caster, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height |
Craicic Predator | amphibian_beast, beast, caster, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, small_height |
Craicic Vassal | beast, bestiary_beast_boss, bestiary_deep, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, no_cannot_die_aura, not_str, physical_affinity, reptile_beast, slashing_weapon, slow_movement, unusable_corpse |
Craicic Vassal | beast, caster, cold_affinity, flesh_armour, insect_blood, is_unarmed, large_height, not_str, reptile_beast, slashing_weapon, slow_movement |
Craicic Bodythief | beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slashing_weapon, slow_movement |
Craicic Inkskin | beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slashing_weapon, slow_movement |
Craicic Squid | bestiary_beast_boss, bestiary_deep, caster, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, no_cannot_die_aura, not_dex, not_str, physical_affinity, red_blood, slow_movement, unusable_corpse |
Craicic Squid | caster, chaos_affinity, demon, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, not_dex, not_str, red_blood, very_slow_movement |
Craicic Cephalis | demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
Craicic Swarmer | caster, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
Craicic Watcher | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_deep, caster, flesh_armour, insect_blood, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, no_cannot_die_aura, not_str, physical_affinity, unusable_corpse |
Craicic Strangler | animal_claw_weapon, beast, caster, flesh_armour, insect_blood, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_str, physical_affinity |
Craicic Drifter | animal_claw_weapon, beast, caster, flesh_armour, insect_blood, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_str, physical_affinity |
Daemon | caster, extra_extra_small_height, fire_affinity, is_daemon, is_unarmed, physical_affinity, plate_armour, puncturing_weapon, ranged, very_slow_movement |
Void Sphere | construct, ghost_armour, is_unarmed, melee, physical_affinity, small_height, uses_suicide_explode, very_slow_movement |
Farrul's Devoted | animal_claw_weapon, beast, fast_movement, feline_beast, is_unarmed, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Bestial Spirit | animal_claw_weapon, beast, fast_movement, feline_beast, is_unarmed, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Farric Tiger | animal_claw_weapon, beast, fast_movement, feline_beast, is_unarmed, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Craicic Sandspitter | beast, cannot_be_monolith, crustacean_beast, extra_extra_small_height, hard_armour, hidden_monster, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Craicic Chimeral | amphibian_beast, beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Craicic Reaver | beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slashing_weapon, slow_movement |
Vilenta | animal_claw_weapon, caster, demon, fast_movement, fire_affinity, has_claw, has_dual_wield_melee, has_one_handed_melee, humanoid, large_model, light_armour, medium_height, melee, not_dex, physical_affinity, ranged, red_blood |
Vilenta | animal_claw_weapon, caster, demon, fast_movement, fire_affinity, has_claw, has_dual_wield_melee, has_one_handed_melee, humanoid, large_model, light_armour, melee, not_dex, physical_affinity, ranged, red_blood |
Renkarr, The Kiln Keeper | animal_claw_weapon, caster, demon, fast_movement, fire_affinity, has_claw, has_dual_wield_melee, has_one_handed_melee, humanoid, large_model, light_armour, medium_height, melee, non_unique_map_boss, not_dex, physical_affinity, ranged, red_blood |
Renkarr, The Kiln Keeper | animal_claw_weapon, caster, demon, fast_movement, fire_affinity, has_claw, has_dual_wield_melee, has_one_handed_melee, humanoid, large_model, light_armour, medium_height, melee, not_dex, physical_affinity, ranged, red_blood, standalone_map_boss |
Renkarr, The Kiln Keeper | animal_claw_weapon, demon, elder_map_boss, fast_movement, has_claw, has_dual_wield_melee, has_one_handed_melee, humanoid, large_model, light_armour, non_attacking, not_dex, red_blood |
Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Test Subject | caster, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Test Subject | caster, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Einhar, Beastmaster | fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Daemon | caster, extra_extra_small_height, fire_affinity, is_daemon, is_unarmed, plate_armour, puncturing_weapon, very_slow_movement |
Daemon | caster, extra_extra_small_height, is_daemon, is_unarmed, physical_affinity, plate_armour, puncturing_weapon, very_slow_movement |
Daemon | caster, chaos_affinity, extra_extra_small_height, is_daemon, is_unarmed, plate_armour, puncturing_weapon, very_slow_movement |
Daemon | caster, chaos_affinity, extra_extra_small_height, is_daemon, is_unarmed, plate_armour, puncturing_weapon, very_slow_movement |
Daemon | caster, chaos_affinity, extra_extra_small_height, is_daemon, is_unarmed, plate_armour, puncturing_weapon, very_slow_movement |
Daemon | caster, chaos_affinity, extra_extra_small_height, is_daemon, is_unarmed, plate_armour, puncturing_weapon, very_slow_movement |
Grizzled Bear | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Grizzled Bear | animal_claw_weapon, beast, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height, ursine_beast |
Daemon | extra_extra_small_height, is_daemon, is_unarmed, plate_armour, puncturing_weapon, very_slow_movement |
Daemon | caster, extra_extra_small_height, is_daemon, is_unarmed, physical_affinity, plate_armour, puncturing_weapon, very_slow_movement |
Clone | construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Clone | construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Clone | construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Clone | construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Clone | construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Clone | construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Clone | construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Daemon | caster, cold_affinity, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
The Vaal Omnitect | bludgeoning_weapon, caster, construct, fire_affinity, incursion_temple_boss, is_unarmed, large_model, medium_height, not_dex, stone_armour, unique_map_boss, very_slow_movement |
Vaal Saucer Turret | bludgeoning_weapon, caster, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
Vaal Saucer Turret | bludgeoning_weapon, caster, construct, extra_extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
Vaal Saucer Turret | bludgeoning_weapon, caster, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
Vaal Saucer Turret | bludgeoning_weapon, caster, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
Vaal Saucer Turret | bludgeoning_weapon, caster, construct, extra_extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
Vaal Saucer Turret | bludgeoning_weapon, caster, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
Vaal Saucer Turret | bludgeoning_weapon, caster, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
Vaal Saucer Turret | bludgeoning_weapon, caster, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
Vaal Saucer Turret | bludgeoning_weapon, caster, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
Vaal Saucer Turret | bludgeoning_weapon, caster, construct, fire_affinity, immobile, is_unarmed, no_pantheon_mod, small_height, stone_armour |
Vaal Saucer Turret | bludgeoning_weapon, caster, construct, fire_affinity, immobile, is_unarmed, no_pantheon_mod, small_height, stone_armour |
Vaal Saucer Turret | bludgeoning_weapon, caster, construct, fire_affinity, immobile, is_unarmed, no_pantheon_mod, small_height, stone_armour |
Vaal Saucer Turret | bludgeoning_weapon, caster, construct, fire_affinity, immobile, is_unarmed, no_pantheon_mod, small_height, stone_armour |
Rhoa Scavenger | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height |
Great Rhoa | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Drowned | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Drowned | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Drowned | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Shadow Archer | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, very_slow_movement |
Highwayman | bandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Black Scorpion | beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
Sand Scorpion | beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
Maternal Rhex | beast, bludgeoning_weapon, fast_movement, flesh_armour, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Adolescent Rhex | beast, bludgeoning_weapon, extra_small_height, flesh_armour, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Mountain Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Mountain Hellion Alpha | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Snow Wolf | animal_claw_weapon, beast, canine_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Bleached Crawler | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Bleached Crawler | beast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Bleached Crawler | beast, crustacean_beast, extra_small_height, fast_movement, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Sulphuric Strider | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Sulphuric Strider | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Ink Spinner | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, physical_affinity, slow_movement, spider |
Night Adder | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Blood Ape | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Blood Chieftain | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood |
Ancient Construct | caster, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
Vaal Arsonist | bone_armour, bones, caster, construct, fire_affinity, is_unarmed, medium_height, not_dex, ranged, slashing_weapon, undead, very_slow_movement |
Vaal Frostguard | bone_armour, bones, caster, cold_affinity, construct, is_unarmed, medium_height, ranged, slashing_weapon, undead, very_slow_movement |
Vaal Thunderguard | bone_armour, bones, caster, construct, is_unarmed, lightning_affinity, medium_height, not_dex, ranged, slashing_weapon, undead, very_slow_movement |
Serpentine Construct | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Vaal Fallen | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, slashing_weapon, undead, very_slow_movement |
Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Vaal Fanatic | caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Vaal Zealot | cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Vaal Fanatic | caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Vaal Advocate | caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Vaal Fanatic | caster, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Vaal Advocate | caster, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Vaal Fanatic | caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Vaal Advocate | caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Vaal Fanatic | caster, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Vaal Advocate | caster, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Vaal Zealot | cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Vaal Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Vaal Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Vaal Zealot | chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_spirit_walkers_archnemesis, not_int, physical_affinity, red_blood, slashing_weapon |
Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_spirit_walkers_archnemesis, not_int, physical_affinity, red_blood, slashing_weapon |
Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_spirit_walkers_archnemesis, not_int, physical_affinity, red_blood, slashing_weapon |
Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_spirit_walkers_archnemesis, not_int, physical_affinity, red_blood, slashing_weapon |
Vaal Fanatic | caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Vaal Fanatic | caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Vaal Advocate | caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Vaal Advocate | caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Vaal Fanatic | caster, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Vaal Fanatic | caster, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Vaal Advocate | caster, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Vaal Advocate | caster, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Vaal Fanatic | caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Vaal Fanatic | caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Vaal Advocate | caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Vaal Advocate | caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Vaal Fanatic | caster, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Chaos Fanatic | caster, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Vaal Fanatic | caster, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Vaal Advocate | caster, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Vaal Advocate | caster, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Vaal Zealot | cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Vaal Zealot | cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, no_spirit_walkers_archnemesis, not_int, physical_affinity, puncturing_weapon, red_blood |
Vaal Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Vaal Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, no_spirit_walkers_archnemesis, not_int, physical_affinity, puncturing_weapon, red_blood |
Vaal Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Vaal Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, no_spirit_walkers_archnemesis, not_int, physical_affinity, puncturing_weapon, red_blood |
Vaal Zealot | chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Vaal Zealot | chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, no_spirit_walkers_archnemesis, not_int, physical_affinity, puncturing_weapon, red_blood |
Risen Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Risen Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Risen Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Risen Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Risen Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Risen Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Risen Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Risen Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Risen Vaal Fanatic | caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Risen Vaal Fanatic | caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Risen Vaal Advocate | caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Risen Vaal Advocate | caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Risen Vaal Advocate | caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Risen Vaal Advocate | caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Risen Vaal Fanatic | caster, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Risen Vaal Fanatic | caster, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Risen Vaal Advocate | caster, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Risen Vaal Advocate | caster, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Risen Vaal Advocate | caster, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Risen Vaal Advocate | caster, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Risen Vaal Fanatic | caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Risen Vaal Fanatic | caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Risen Vaal Advocate | caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Risen Vaal Advocate | caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Risen Vaal Advocate | caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Risen Vaal Advocate | caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Risen Vaal Fanatic | caster, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Risen Vaal Fanatic | caster, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Risen Vaal Advocate | caster, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Risen Vaal Advocate | caster, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Risen Vaal Advocate | caster, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Risen Vaal Advocate | caster, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Risen Vaal Zealot | cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Risen Vaal Zealot | cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Risen Vaal Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Risen Vaal Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Risen Vaal Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Risen Vaal Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Risen Vaal Zealot | chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Risen Vaal Zealot | chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Vaal Zealot | cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Vaal Fanatic | caster, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Vaal Zealot | cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Vaal Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Vaal Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Vaal Zealot | chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Vaal Fanatic | caster, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Vaal Fanatic | caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Vaal Fanatic | caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Vaal Fanatic | caster, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
Shadestalker | caster, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
Blood Priest | ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, undead |
Soulseeker | ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, undead |
Shadow Priest | caster, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
Shadestalker | caster, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
Tacati, Architect of Toxins | caster, chaos_affinity, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Ahuana, Architect of Ceremonies | caster, cultist, fast_movement, fire_affinity, human, humanoid, incursion_architect_card_sharp, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_incursion |
Topotante, Architect of Storms | caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Matatl, Architect of Fortifications | caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Uromoti, Architect of Expansion | caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Xipocado, Royal Architect | caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Juatalotli, Architect of the Hoard | caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Paquate, Architect of Corruption | caster, chaos_affinity, cultist, fast_movement, human, humanoid, incursion_architect_card_sharp, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_incursion |
Hayoxi, Architect of Destruction | caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_incursion |
Atmohua, Architect of Iron | caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_incursion |
Ticaba, Architect of the Arena | caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Cholotl, Architect of the War | caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Zilquapa, Architect of the Breach | caster, chaos_affinity, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Zalatl, Architect of Thaumaturgy | caster, cultist, fast_movement, human, humanoid, incursion_architect_card_sharp, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Estazunti, Architect of the Vault | caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Azcapa, Architect of the Guild | caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Jiquani, Architect of Industry | caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Quipolatl, Architect of the Nexus | caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Guatelitzi, Architect of Flesh | caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Citaqualotl, Architect of the Swarm | caster, chaos_affinity, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Puhuarte, Architect of the Forge | caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Xopec, Architect of Power | caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Tzamoto, Architect of Torments | caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Zantipi, Architect of Concealment | caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Opiloti, Architect of Strife | caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Tacati, Architect of Toxins | caster, chaos_affinity, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Ahuana, Architect of Ceremonies | caster, cultist, fast_movement, fire_affinity, human, humanoid, incursion_architect_card_sharp, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_incursion |
Topotante, Architect of Storms | caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Matatl, Architect of Fortifications | caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Uromoti, Architect of Expansion | caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Xipocado, Royal Architect | caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Juatalotli, Architect of the Hoard | caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Paquate, Architect of Corruption | caster, chaos_affinity, cultist, fast_movement, human, humanoid, incursion_architect_card_sharp, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_incursion |
Hayoxi, Architect of Destruction | caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_incursion |
Atmohua, Architect of Iron | caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_incursion |
Tacati, Architect of Toxins | caster, chaos_affinity, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Ahuana, Architect of Ceremonies | caster, cultist, fast_movement, fire_affinity, human, humanoid, incursion_architect_card_sharp, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_incursion |
Topotante, Architect of Storms | caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Matatl, Architect of Fortifications | caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Uromoti, Architect of Expansion | caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Xipocado, Royal Architect | caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Juatalotli, Architect of the Hoard | caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Paquate, Architect of Corruption | caster, chaos_affinity, cultist, fast_movement, human, humanoid, incursion_architect_card_sharp, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_incursion |
Hayoxi, Architect of Destruction | caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_incursion |
Atmohua, Architect of Iron | caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_incursion |
Ticaba, Architect of the Arena | caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Cholotl, Architect of the War | caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Zilquapa, Architect of the Breach | caster, chaos_affinity, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Zalatl, Architect of Thaumaturgy | caster, cultist, fast_movement, human, humanoid, incursion_architect_card_sharp, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Estazunti, Architect of the Vault | caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Azcapa, Architect of the Guild | caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Jiquani, Architect of Industry | caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Quipolatl, Architect of the Nexus | caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Guatelitzi, Architect of Flesh | caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Citaqualotl, Architect of the Swarm | caster, chaos_affinity, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Puhuarte, Architect of the Forge | caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Xopec, Architect of Power | caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Tzamoto, Architect of Torments | caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Zantipi, Architect of Concealment | caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Opiloti, Architect of Strife | caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
Vaal Manifestation | caster, chaos_affinity, cultist, fast_movement, ghost_blood, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str |
Vaal Manifestation | caster, chaos_affinity, cultist, fast_movement, ghost_blood, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str |
Tacati, Architect of Toxins | caster, chaos_affinity, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
Ahuana, Architect of Ceremonies | caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_temple |
Topotante, Architect of Storms | caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
Matatl, Architect of Fortifications | caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
Uromoti, Architect of Expansion | caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
Xipocado, Royal Architect | caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
Juatalotli, Architect of the Hoard | caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
Paquate, Architect of Corruption | caster, chaos_affinity, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_temple |
Hayoxi, Architect of Destruction | caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_temple |
Atmohua, Architect of Iron | caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_temple |
Ticaba, Architect of the Arena | caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
Cholotl, Architect of the War | caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
Zilquapa, Architect of the Breach | caster, chaos_affinity, cultist, fast_movement, human, humanoid, incursion_architect_breach, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
Zalatl, Architect of Thaumaturgy | caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
Estazunti, Architect of the Vault | caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
Azcapa, Architect of the Guild | caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
Jiquani, Architect of Industry | caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
Quipolatl, Architect of the Nexus | caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
Guatelitzi, Architect of Flesh | caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
Citaqualotl, Architect of the Swarm | caster, chaos_affinity, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
Puhuarte, Architect of the Forge | caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
Xopec, Architect of Power | caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
Tzamoto, Architect of Torments | caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
Zantipi, Architect of Concealment | caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
Opiloti, Architect of Strife | caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
Vaal Manifestation | caster, chaos_affinity, cultist, fast_movement, ghost_blood, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str |
Ixtolatl, Artisan of Sacrifice | caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood |
Mahuatzi, Artisan of Desire | caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Returned Voidwalker | caster, demon, flesh_armour, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Daemon | caster, extra_small_height, ghost_armour, is_daemon, is_unarmed, no_pantheon_mod, ranged, very_slow_movement |
Daemon | caster, extra_small_height, ghost_armour, is_daemon, is_unarmed, no_pantheon_mod, ranged, very_slow_movement |
Daemon | caster, extra_small_height, ghost_armour, is_daemon, is_unarmed, no_pantheon_mod, ranged, very_slow_movement |
Ancient Construct | caster, chaos_affinity, construct, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged |
Ancient Construct | caster, chaos_affinity, construct, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged |
Ancient Construct | caster, chaos_affinity, construct, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, no_spirit_walkers_archnemesis, not_dex, not_str, puncturing_weapon, ranged |
Ancient Construct | caster, chaos_affinity, construct, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged |
Ancient Construct | caster, chaos_affinity, construct, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged |
Serpentine Construct | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Serpentine Construct | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Serpentine Construct | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, no_pantheon_mod, no_spirit_walkers_archnemesis, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Serpentine Construct | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Serpentine Construct | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Vaal Fallen | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Vaal Fallen | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Vaal Fallen | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, no_pantheon_mod, no_spirit_walkers_archnemesis, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Vaal Fallen | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Vaal Fallen | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Vaal Fallen | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vaal Fallen | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vaal Fallen | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, no_spirit_walkers_archnemesis, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vaal Fallen | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vaal Fallen | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Enhanced Vaal Fallen | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Enhanced Vaal Fallen | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Enhanced Vaal Fallen | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Enhanced Vaal Fallen | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vaal Slayer | bone_armour, bones, construct, has_bow, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Vaal Slayer | bone_armour, bones, construct, has_bow, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Vaal Slayer | bone_armour, bones, construct, has_bow, medium_height, no_pantheon_mod, no_spirit_walkers_archnemesis, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Vaal Slayer | bone_armour, bones, construct, has_bow, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Vaal Slayer | bone_armour, bones, construct, has_bow, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
Colossal Vaal Fallen | bone_armour, bones, construct, has_one_hand_sword, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Colossal Vaal Fallen | bone_armour, bones, construct, has_one_hand_sword, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Colossal Vaal Fallen | bone_armour, bones, construct, has_one_hand_sword, has_one_handed_melee, large_height, melee, no_pantheon_mod, no_spirit_walkers_archnemesis, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Colossal Vaal Fallen | bone_armour, bones, construct, has_one_hand_sword, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Colossal Vaal Fallen | bone_armour, bones, construct, has_one_hand_sword, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Bramble Cobra | beast, construct, has_dagger, has_one_handed_melee, light_armour, medium_movement, medium_small_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Bramble Cobra | beast, construct, has_dagger, has_one_handed_melee, light_armour, medium_movement, medium_small_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Blood Chieftain | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, no_pantheon_mod, physical_affinity, primate_beast, red_blood |
Blood Chieftain | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, no_pantheon_mod, physical_affinity, primate_beast, red_blood |
Blood Ape | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Blood Ape | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Chimeric Croaker | amphibian_beast, beast, caster, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height |
Chimeric Croaker | amphibian_beast, beast, caster, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height |
Plumed Chimeral | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height |
Plumed Chimeral | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height |
Blood Priest | ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, undead |
Chaos Caller | ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, undead |
Blood Priest | ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, undead |
Soulseeker | ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, undead |
Soulseeker | ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, undead |
Shadow Priest | caster, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
Shadow Priest | caster, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
Shadestalker | caster, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
Shadestalker | caster, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
Shadestalker | caster, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, not_dex, not_str, slow_movement, undead |
Vaal Flesh Merchant | caster, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead, vaal_flesh_merchant |
Alva, Master Explorer | caster, fire_affinity, human, humanoid, is_unarmed, medium_height, medium_movement, melee, metal_armour, no_pantheon_mod, physical_affinity, ranged, red_blood, slashing_weapon |
Einhar, Beastmaster | caster, fire_affinity, has_bow, human, humanoid, mail_armour, medium_height, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood |
Einhar, Exilehunter | caster, fire_affinity, has_bow, human, humanoid, mail_armour, medium_height, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood |
Bloodback Hatchling | beast, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, spider, very_slow_movement |
Bloodback Hatchling | beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, not_int, not_str, physical_affinity, puncturing_weapon, spider, very_slow_movement |
Augmented Hatchling | beast, construct, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, spider, very_slow_movement |
Augmented Hatchling | beast, construct, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, not_int, physical_affinity, puncturing_weapon, spider, very_slow_movement |
Primeval Watcher | abyssal, delve_monster, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, undead |
Primeval Hunter | abyssal, caster, delve_monster, flesh_armour, has_two_hand_mace, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement, undead |
Primeval Watcher | abyssal, delve_monster, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, undead |
Primeval Hunter | abyssal, caster, delve_monster, flesh_armour, has_two_hand_mace, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement, undead |
Primeval Watcher | abyssal, delve_monster, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, undead |
Primeval Hunter | abyssal, caster, delve_monster, flesh_armour, has_two_hand_mace, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement, undead |
Primeval Watcher | abyssal, delve_monster, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, undead |
Primeval Hunter | abyssal, caster, delve_monster, flesh_armour, has_two_hand_mace, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement, undead |
Primeval Watcher | abyssal, delve_monster, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, undead |
Primeval Hunter | abyssal, caster, delve_monster, flesh_armour, has_two_hand_mace, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement, undead |
Corpse Thief | abyssal, beast, caster, delve_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, no_pantheon_mod, not_str, physical_affinity, reptile_beast, slow_movement |
Wellwing | abyssal, animal_claw_weapon, beast, caster, cold_affinity, delve_monster, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, mammal_beast, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slow_movement |
Wellwing Matriarch | abyssal, animal_claw_weapon, beast, caster, delve_monster, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
Pitworm | abyssal, beast, caster, delve_monster, fire_affinity, hard_armour, immobile, insect, is_unarmed, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, small_height |
Lightless Terror | abyssal, animal_claw_weapon, beast, delve_monster, demon, flesh_armour, has_claw, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slow_movement |
Hatchling | beast, delve_monster, extra_extra_small_height, fast_movement, flesh_armour, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, spider |
Hatchling | beast, delve_monster, fast_movement, flesh_armour, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, spider |
Hatchling | beast, cannot_be_monolith, cold_affinity, delve_monster, fast_movement, flesh_armour, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, spider |
Hatchling | beast, cold_affinity, delve_monster, extra_extra_small_height, fast_movement, flesh_armour, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, spider |
Hatchling | beast, cannot_be_monolith, cold_affinity, delve_monster, flesh_armour, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, spider, very_slow_movement |
Skitterling | animal_claw_weapon, beast, cold_affinity, delve_monster, extra_extra_small_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, spider |
Skitterling | animal_claw_weapon, beast, cold_affinity, delve_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, spider |
Skitterling | animal_claw_weapon, beast, cold_affinity, delve_monster, extra_extra_small_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, spider |
Azurite Widow | beast, caster, cold_affinity, delve_monster, extra_small_height, flesh_armour, insect_blood, is_unarmed, large_model, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, spider |
Azurite Widow | beast, caster, cold_affinity, delve_monster, flesh_armour, insect_blood, is_unarmed, large_model, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, spider |
Azurite Widow | beast, caster, cold_affinity, delve_monster, extra_small_height, flesh_armour, insect_blood, is_unarmed, large_model, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, spider |
Mecharach | beast, caster, construct, delve_monster, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, lightning_affinity, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, spider |
Nest Widow | beast, delve_monster, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, spider, very_slow_movement |
Priest of the Blood Covenant | caster, delve_monster, ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
Shadestalker | caster, cold_affinity, delve_monster, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, slow_movement, undead |
Blood Construct | caster, chaos_affinity, construct, delve_monster, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged |
Colossal Blood Fallen | bone_armour, bones, construct, delve_monster, has_two_hand_sword, has_two_handed_melee, medium_height, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Colossal Blood Fallen | bludgeoning_weapon, bone_armour, bones, construct, delve_monster, has_two_hand_mace, has_two_handed_melee, medium_height, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Vaal Serpent | beast, construct, delve_monster, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, no_pantheon_mod, physical_affinity, red_blood, reptile_beast |
Blood Zealot | cultist, delve_monster, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Blood Zealot | cultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood |
Blood Zealot | caster, cultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Blood Advocate | caster, cultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Stygian Spire | abyssal, caster, construct, delve_monster, ghost_blood, hard_armour, immobile, is_unarmed, large_height, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged |
Hatchling | beast, delve_monster, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, spider |
Defence Construct | construct, delve_monster, is_unarmed, light_armour, medium_height, medium_movement, melee, no_pantheon_mod, physical_affinity |
Protoguard | construct, delve_monster, is_unarmed, light_armour, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, not_str, physical_affinity |
Protoguard | construct, delve_monster, is_unarmed, light_armour, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, not_str, physical_affinity |
Lithomancer | caster, delve_monster, human, humanoid, is_unarmed, light_armour, medium_height, medium_movement, mud_blood, no_pantheon_mod, not_dex, physical_affinity, ranged |
Lithomancer | caster, delve_monster, human, humanoid, is_unarmed, light_armour, medium_movement, mud_blood, no_pantheon_mod, not_dex, physical_affinity, ranged |
Ahuatotli, the Blind | caster, delve_monster, delve_vaal_boss, human, humanoid, immobile, is_unarmed, light_armour, medium_height, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Aul, the Crystal King | caster, cold_affinity, delve_monster, delve_protovaal_boss, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, king_boss_map, medium_height, melee, metal_armour, no_pantheon_mod, not_int, ranged, red_blood, slashing_weapon |
Azurite Tower | caster, cold_affinity, delve_monster, extra_large_height, is_unarmed, no_pantheon_mod, stone_armour, very_slow_movement |
Cave Weta | beast, delve_monster, extra_extra_small_height, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon |
Cave Weta | beast, delve_monster, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon |
Unstable Weta | beast, caster, cold_affinity, delve_monster, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, no_pantheon_mod, not_int, not_str, puncturing_weapon |
Unstable Weta | beast, caster, cold_affinity, delve_monster, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, no_pantheon_mod, not_int, not_str, puncturing_weapon |
Cave Weta | beast, delve_monster, extra_extra_small_height, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon |
Unstable Weta | beast, caster, cold_affinity, delve_monster, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, no_pantheon_mod, not_int, not_str, puncturing_weapon |
Turong | animal_claw_weapon, beast, cannot_be_monolith, caster, delve_monster, extra_extra_small_height, fast_movement, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, not_dex, not_str, red_blood |
Turong | animal_claw_weapon, beast, cannot_be_monolith, caster, delve_monster, fast_movement, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, not_dex, not_str, red_blood |
Turong | animal_claw_weapon, beast, caster, delve_monster, extra_extra_small_height, fast_movement, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, not_dex, not_str, red_blood |
Lion of the Tunnels | animal_claw_weapon, beast, caster, delve_monster, extra_small_height, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, not_dex, not_str, ranged, red_blood, very_fast_movement |
Dark Stalker | construct, delve_monster, energy_armour, extra_extra_small_height, is_unarmed, no_pantheon_mod, non_attacking, very_slow_movement |
Azurite Ant | animal_claw_weapon, construct, delve_monster, is_unarmed, large_model, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, physical_affinity, stone_armour, stone_construct |
Cavestalker | animal_claw_weapon, beast, caster, delve_monster, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, melee, no_pantheon_mod, not_str, ranged, red_blood, small_height |
Cavestalker | animal_claw_weapon, beast, caster, delve_monster, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, melee, no_pantheon_mod, not_str, ranged, red_blood |
Cavestalker | animal_claw_weapon, beast, caster, delve_monster, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, melee, no_pantheon_mod, not_str, red_blood, small_height |
Blackhowl, Prime Stalker | animal_claw_weapon, beast, caster, delve_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_height, melee, no_pantheon_mod, not_str, ranged, red_blood, very_fast_movement |
Blood Apex | bludgeoning_weapon, caster, construct, delve_monster, extra_extra_large_height, immobile, is_unarmed, large_model, no_pantheon_mod, physical_affinity, stone_armour |
Azure Ape | animal_claw_weapon, beast, delve_monster, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Azure Ape | animal_claw_weapon, beast, delve_monster, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, primate_beast, red_blood |
Azure Ape | animal_claw_weapon, beast, caster, cold_affinity, delve_monster, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Azure Ape | animal_claw_weapon, beast, caster, cold_affinity, delve_monster, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood |
Azure Ape | animal_claw_weapon, beast, delve_monster, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Azure Ape | animal_claw_weapon, beast, caster, cold_affinity, delve_monster, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height |
Stoneskin Warrior | delve_monster, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, slashing_weapon, stone_armour |
Stoneskin Flayer | delve_monster, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, slashing_weapon, stone_armour |
Stoneskin Dancer | delve_monster, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, slashing_weapon, stone_armour |
Stoneskin Flayer | delve_monster, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, slashing_weapon, stone_armour |
Gorgol | animal_claw_weapon, beast, caster, delve_monster, extra_small_height, fast_movement, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, physical_affinity, red_blood |
Gorgol | animal_claw_weapon, beast, caster, delve_monster, fast_movement, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, physical_affinity, red_blood |
Gorgol Alpha | animal_claw_weapon, beast, caster, delve_monster, extra_small_height, fast_movement, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, physical_affinity, red_blood |
Gorgol Alpha | animal_claw_weapon, beast, caster, delve_monster, fast_movement, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, physical_affinity, red_blood |
Gorgol | animal_claw_weapon, beast, caster, delve_monster, extra_small_height, fast_movement, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, physical_affinity, red_blood |
Gorgol Alpha | animal_claw_weapon, beast, caster, delve_monster, extra_small_height, fast_movement, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, physical_affinity, red_blood |
Gorgol Terror | animal_claw_weapon, beast, caster, delve_monster, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, physical_affinity, red_blood, small_height, very_fast_movement |
Living Azurite | caster, cold_affinity, construct, delve_monster, energy_armour, extra_extra_small_height, ghost_blood, immobile, is_unarmed, lightning_affinity, melee, no_pantheon_mod, not_dex, not_str, ranged, slashing_weapon |
Living Azurite | caster, cold_affinity, construct, delve_monster, energy_armour, extra_extra_small_height, ghost_blood, immobile, is_unarmed, lightning_affinity, melee, no_pantheon_mod, not_dex, not_str, ranged, slashing_weapon |
Azure Shrieker | beast, caster, delve_monster, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
Azure Shrieker | beast, caster, delve_monster, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
Charged Shrieker | beast, caster, delve_monster, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood |
Charged Shrieker | beast, caster, delve_monster, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood |
Azure Shrieker | beast, caster, delve_monster, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
Charged Shrieker | beast, caster, delve_monster, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood |
Volatile Ice | caster, cold_affinity, construct, delve_monster, hard_armour, is_unarmed, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, slashing_weapon, water |
Snow Wolf | animal_claw_weapon, beast, canine_beast, delve_monster, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height |
Snow Wolf | animal_claw_weapon, beast, canine_beast, delve_monster, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
Freezing Wolf | animal_claw_weapon, beast, canine_beast, delve_monster, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
Freezing Wolf | animal_claw_weapon, beast, canine_beast, delve_monster, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
Snow Wolf | animal_claw_weapon, beast, canine_beast, delve_monster, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height |
Freezing Wolf | animal_claw_weapon, beast, canine_beast, delve_monster, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
Snow Wolf | animal_claw_weapon, beast, canine_beast, delve_monster, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height |
Adolescent Wolf | animal_claw_weapon, beast, canine_beast, delve_monster, extra_small_height, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
Adolescent Wolf | animal_claw_weapon, beast, canine_beast, delve_monster, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
Snow Cub | animal_claw_weapon, beast, canine_beast, delve_monster, extra_small_height, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
Snow Cub | animal_claw_weapon, beast, canine_beast, delve_monster, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
Freezing Wolf | animal_claw_weapon, beast, canine_beast, delve_monster, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
Ancient Bonestalker | bone_armour, bones, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Pocked Miner | bludgeoning_weapon, delve_monster, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, no_pantheon_mod, physical_affinity, stone_armour, undead, very_slow_movement |
Pocked Miner | bludgeoning_weapon, delve_monster, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, no_pantheon_mod, physical_affinity, stone_armour, undead, very_slow_movement |
Pocked Lanternbearer | cannot_be_monolith, caster, delve_monster, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, mud_blood, no_pantheon_mod, not_int, not_str, ranged, stone_armour, undead, very_slow_movement |
Pocked Goliath | bludgeoning_weapon, delve_monster, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, medium_height, melee, mud_blood, no_pantheon_mod, not_dex, not_int, physical_affinity, stone_armour, undead, very_slow_movement |
Mine Construct | bludgeoning_weapon, cannot_be_monolith, caster, construct, delve_monster, hard_armour, is_unarmed, lightning_affinity, medium_height, melee, no_pantheon_mod, not_dex, physical_affinity, slow_movement |
Maternal Rhex | avian_beast, beast, bludgeoning_weapon, delve_monster, fast_movement, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Adolescent Rhex | avian_beast, beast, bludgeoning_weapon, delve_monster, extra_small_height, flesh_armour, is_unarmed, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, has_claw, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, has_claw, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, has_claw, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, has_claw, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, has_claw, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, extra_small_height, has_claw, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, undead, very_slow_movement |
Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, extra_small_height, has_claw, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, undead, very_slow_movement |
Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, extra_small_height, has_claw, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, undead, very_slow_movement |
Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, extra_small_height, has_claw, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, undead, very_slow_movement |
Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, fast_movement, has_claw, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, undead |
Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, has_claw, has_one_handed_melee, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, undead |
Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, cannot_be_monolith, delve_monster, has_claw, has_one_handed_melee, hidden_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, undead, unusable_corpse |
Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, has_claw, has_one_handed_melee, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, undead |
Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, cannot_be_monolith, delve_monster, has_claw, has_one_handed_melee, hidden_monster, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement, small_height, undead, unusable_corpse |
Skeletal Beast | animal_claw_weapon, bone_armour, bones, delve_monster, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
Devourer | beast, cannot_be_monolith, cleaving_weapon, delve_monster, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, no_pantheon_mod, physical_affinity, ranged, red_blood, very_slow_movement |
Volatile Fire | bludgeoning_weapon, caster, construct, delve_monster, fast_movement, fire_affinity, is_unarmed, mud_blood, no_pantheon_mod, not_dex, not_str, ranged, small_height, stone_armour |
Vakali Totem | caster, cold_affinity, construct, delve_monster, immobile, is_unarmed, karui, lightning_affinity, medium_height, mud_blood, no_pantheon_mod, not_dex, not_int, ranged, stone_armour, unusable_corpse |
Inua Totem | caster, construct, delve_monster, immobile, is_unarmed, karui, lightning_affinity, mud_blood, no_pantheon_mod, not_dex, not_int, small_height, stone_armour, unusable_corpse |
Fury Hound | animal_claw_weapon, beast, canine_beast, delve_monster, demon, fast_movement, has_dagger, has_one_handed_melee, large_model, light_armour, melee, no_pantheon_mod, no_shroud_walker, not_harbinger_minion, not_int, not_str, physical_affinity, red_blood, small_height |
Hellion | animal_claw_weapon, beast, delve_monster, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, unusable_corpse |
Deep Stalker | abyssal, animal_claw_weapon, caster, delve_monster, demon, has_claw, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, no_pantheon_mod, physical_affinity, red_blood |
Lightless Grub | abyssal, beast, delve_monster, extra_extra_small_height, hard_armour, insect, is_unarmed, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Pit Maw | abyssal, bludgeoning_weapon, bone_armour, caster, delve_monster, extra_small_height, has_claw, has_one_handed_melee, large_model, medium_movement, no_pantheon_mod, not_int, physical_affinity, ranged, skeleton, undead |
Thresher | abyssal, bone_armour, bones, caster, delve_monster, extra_large_height, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead |
Bone Cruncher | animal_claw_weapon, beast, delve_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood, ursine_beast, very_slow_movement |
Noxious Tarantula | animal_claw_weapon, beast, chaos_affinity, delve_monster, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, no_pantheon_mod, physical_affinity, slow_movement, spider |
Scum Crawler | animal_claw_weapon, beast, delve_monster, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, no_pantheon_mod, physical_affinity |
Arctic Golem | bludgeoning_weapon, cold_affinity, construct, delve_monster, golem, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, slow_movement, stone_armour |
Grave Spirit | bone_armour, cleaving_weapon, construct, delve_monster, extra_extra_small_height, fast_movement, is_unarmed, melee, no_pantheon_mod, physical_affinity, skeleton, undead |
Eyeless Watcher | animal_claw_weapon, beast, caster, delve_monster, flesh_armour, insect_blood, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, no_pantheon_mod, not_str, physical_affinity |
Bleached Crustacean | animal_claw_weapon, beast, crustacean_beast, delve_monster, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slow_movement, unusable_corpse |
Waste Lurcher | beast, bludgeoning_weapon, crustacean_beast, delve_monster, flesh_armour, is_unarmed, large_model, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity |
Bleached Crawler | beast, crustacean_beast, delve_monster, extra_extra_small_height, hard_armour, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Bleached Crawler | beast, crustacean_beast, delve_monster, extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Bleached Crawler | beast, crustacean_beast, delve_monster, extra_small_height, fast_movement, hard_armour, is_unarmed, large_model, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Agony Crawler | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, medium_height, melee, physical_affinity, very_fast_movement |
Agony Crawler | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, medium_height, melee, physical_affinity, very_fast_movement |
Agony Crawler | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, medium_height, melee, physical_affinity, very_fast_movement |
Primeval Watcher | abyssal, delve_monster, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, undead |
Daemon | delve_monster, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, no_pantheon_mod, non_attacking, very_slow_movement |
Daemon | delve_monster, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, no_pantheon_mod, non_attacking, very_slow_movement |
Gehennix | beast, caster, delve_monster, demon, fire_affinity, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_height, large_model, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
Daemon | caster, delve_monster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, no_pantheon_mod, very_slow_movement |
Daemon | caster, delve_monster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, no_pantheon_mod, very_slow_movement |
Holy Relic | cannot_be_monolith, caster, construct, extra_extra_small_height, ghost_armour, is_unarmed, medium_movement, not_dex, not_str, physical_affinity, unusable_corpse |
Fire Relic | cannot_be_monolith, caster, construct, extra_extra_small_height, ghost_armour, is_unarmed, medium_movement, not_dex, not_str, physical_affinity, unusable_corpse |
Cold Relic | cannot_be_monolith, caster, construct, extra_extra_small_height, ghost_armour, is_unarmed, medium_movement, not_dex, not_str, physical_affinity, unusable_corpse |
Lightning Relic | cannot_be_monolith, caster, construct, extra_extra_small_height, ghost_armour, is_unarmed, medium_movement, not_dex, not_str, physical_affinity, unusable_corpse |
Holy Relic | cannot_be_monolith, caster, construct, extra_extra_small_height, ghost_armour, is_unarmed, medium_movement, not_dex, not_str, physical_affinity, unusable_corpse |
Risen Vaal Zealot | cultist, delve_monster, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Risen Vaal Zealot | cultist, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, red_blood, slashing_weapon |
Risen Vaal Zealot | cultist, delve_monster, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Risen Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, lightning_affinity, medium_movement, melee, not_int, red_blood, slashing_weapon |
Risen Vaal Zealot | cultist, delve_monster, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Risen Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Risen Vaal Zealot | cultist, delve_monster, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Risen Vaal Zealot | chaos_affinity, cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, red_blood, slashing_weapon |
Risen Vaal Fanatic | caster, cultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, no_pantheon_mod, not_int, puncturing_weapon, ranged, red_blood |
Risen Vaal Advocate | caster, cultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, no_pantheon_mod, not_int, puncturing_weapon, ranged, red_blood |
Risen Vaal Fanatic | caster, cultist, delve_monster, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, no_pantheon_mod, not_int, puncturing_weapon, ranged, red_blood |
Risen Vaal Advocate | caster, cultist, delve_monster, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, no_pantheon_mod, not_int, puncturing_weapon, ranged, red_blood |
Risen Vaal Fanatic | caster, cultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Risen Vaal Advocate | caster, cultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Risen Vaal Fanatic | caster, chaos_affinity, cultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, no_pantheon_mod, not_int, puncturing_weapon, ranged, red_blood |
Risen Vaal Advocate | caster, chaos_affinity, cultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, no_pantheon_mod, not_int, puncturing_weapon, ranged, red_blood |
Risen Vaal Zealot | cultist, delve_monster, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood |
Risen Vaal Zealot | cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Risen Vaal Zealot | cultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood |
Risen Vaal Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Risen Vaal Zealot | cultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood |
Risen Vaal Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Risen Vaal Zealot | chaos_affinity, cultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood |
Risen Vaal Zealot | chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Ancient Construct | caster, chaos_affinity, construct, delve_monster, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged |
Serpentine Construct | beast, construct, delve_monster, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, no_pantheon_mod, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Vaal Fallen | bludgeoning_weapon, bone_armour, bones, construct, delve_monster, has_two_hand_mace, has_two_handed_melee, medium_height, melee, no_pantheon_mod, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Vaal Fallen | bone_armour, bones, construct, delve_monster, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Enhanced Vaal Fallen | bone_armour, bones, construct, delve_monster, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vaal Slayer | bone_armour, bones, construct, delve_monster, has_bow, medium_height, no_pantheon_mod, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, very_slow_movement |
Colossal Vaal Fallen | bone_armour, bones, construct, delve_monster, has_one_hand_sword, has_one_handed_melee, large_height, melee, no_pantheon_mod, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Blood Priest | delve_monster, ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, slow_movement, undead |
Soulseeker | delve_monster, ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, slow_movement, undead |
Shadow Priest | caster, cold_affinity, delve_monster, ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
Shadestalker | caster, cold_affinity, delve_monster, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
Sulphuric Strider | cannot_be_monolith, cleaving_weapon, construct, delve_monster, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Sulphuric Strider | cannot_be_monolith, cleaving_weapon, construct, delve_monster, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Frozen Titan | cannot_be_monolith, cleaving_weapon, construct, delve_monster, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_height, large_model, melee, mud_blood, no_pantheon_mod, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Sutured Aberration | delve_monster, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Sutured Aberration | delve_monster, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Sutured Aberration | delve_monster, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Tunnel Asp | beast, delve_monster, has_dagger, has_one_handed_melee, light_armour, medium_movement, medium_small_height, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Tunnel Asp | beast, delve_monster, has_dagger, has_one_handed_melee, light_armour, medium_movement, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Wraith | caster, delve_monster, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, undead |
Wraith | caster, delve_monster, ghost_armour, ghost_blood, is_unarmed, medium_movement, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, undead |
Primeval Phantasm | caster, delve_monster, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, undead |
Animated Weapon | construct, delve_monster, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, melee, no_pantheon_mod, physical_affinity, slashing_weapon |
Animated Weapon | construct, delve_monster, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, melee, no_pantheon_mod, physical_affinity, slashing_weapon |
Animated Weapon | construct, delve_monster, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, melee, no_pantheon_mod, physical_affinity, slashing_weapon |
Animated Weapon | construct, delve_monster, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, melee, no_pantheon_mod, physical_affinity, slashing_weapon |
Animated Weapon | construct, delve_monster, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, melee, no_pantheon_mod, physical_affinity, slashing_weapon |
Animated Guardian | construct, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, plate_armour, slashing_weapon |
Animated Guardian | construct, delve_monster, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, plate_armour, slashing_weapon |
Sand Warrior | construct, delve_monster, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct |
Sand Goliath | bludgeoning_weapon, caster, construct, delve_monster, is_unarmed, medium_height, melee, mud_blood, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, stone_armour, stone_construct, very_slow_movement |
Creeping Fire | bone_armour, caster, construct, delve_monster, extra_extra_small_height, is_unarmed, no_pantheon_mod, physical_affinity, very_slow_movement |
Creeping Fire | bone_armour, caster, construct, extra_extra_small_height, is_unarmed, physical_affinity, very_slow_movement |
Daemon | delve_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, no_pantheon_mod, very_slow_movement |
Chaos Sentinel | bludgeoning_weapon, caster, chaos_affinity, construct, delve_monster, ghost_blood, is_unarmed, large_model, medium_height, melee, no_pantheon_mod, not_dex, physical_affinity, slow_movement, stone_armour |
Chaos Fragment | bludgeoning_weapon, construct, delve_monster, ghost_blood, is_unarmed, large_model, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement, stone_armour |
Energy Locus | bludgeoning_weapon, caster, construct, delve_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, no_pantheon_mod, stone_armour |
Brittle Miner | bone_armour, bones, delve_monster, has_bow, humanoid, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Brittle Miner | bone_armour, bones, delve_monster, has_bow, humanoid, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Brittle Miner | bone_armour, bones, delve_monster, has_bow, humanoid, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Brittle Miner | bone_armour, bones, delve_monster, has_bow, humanoid, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Rattling Slave | bone_armour, bones, cleaving_weapon, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Rattling Slave | bone_armour, bones, cleaving_weapon, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Rattling Slave | bone_armour, bones, cleaving_weapon, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Rattling Slave | bone_armour, bones, cleaving_weapon, delve_monster, has_one_hand_sword, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Desecrated Saint | bone_armour, bones, caster, has_one_hand_mace, has_one_handed_melee, medium_height, not_str, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Desecrated Saint | bone_armour, bones, caster, has_one_hand_mace, has_one_handed_melee, medium_height, not_str, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Desecrated Saint | bone_armour, bones, caster, has_one_hand_mace, has_one_handed_melee, medium_height, not_str, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Desecrated Saint | bone_armour, bones, caster, has_one_hand_mace, has_one_handed_melee, not_str, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Rattling Slave | bone_armour, bones, cleaving_weapon, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Rattling Slave | bone_armour, bones, cleaving_weapon, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Rattling Slave | bone_armour, bones, cleaving_weapon, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Rattling Slave | bone_armour, bones, cleaving_weapon, delve_monster, has_one_hand_sword, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Brittle Arsonist | bone_armour, bones, caster, delve_monster, fire_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, no_pantheon_mod, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Brittle Arsonist | bone_armour, bones, caster, delve_monster, fire_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, no_pantheon_mod, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Brittle Arsonist | bone_armour, bones, caster, delve_monster, fire_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, no_pantheon_mod, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Brittle Arsonist | bone_armour, bones, caster, delve_monster, fire_affinity, has_one_hand_mace, has_one_handed_melee, no_pantheon_mod, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Axiom Frostguard | bone_armour, bones, caster, cold_affinity, delve_monster, has_one_hand_mace, has_one_handed_melee, medium_height, no_pantheon_mod, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Axiom Frostguard | bone_armour, bones, caster, cold_affinity, delve_monster, has_one_hand_mace, has_one_handed_melee, medium_height, no_pantheon_mod, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Axiom Frostguard | bone_armour, bones, caster, cold_affinity, delve_monster, has_one_hand_mace, has_one_handed_melee, medium_height, no_pantheon_mod, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Axiom Frostguard | bone_armour, bones, caster, cold_affinity, delve_monster, has_one_hand_mace, has_one_handed_melee, no_pantheon_mod, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Disturbed Rock | bludgeoning_weapon, construct, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, stone_armour |
Disturbed Fragment | bludgeoning_weapon, construct, delve_monster, extra_small_height, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, stone_armour |
Disturbed Azurite | bludgeoning_weapon, caster, cold_affinity, construct, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, ranged, stone_armour |
Disturbed Geodite | bludgeoning_weapon, caster, construct, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, ranged, stone_armour |
Disturbed Sulphite | bludgeoning_weapon, caster, construct, delve_monster, fire_affinity, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, ranged, stone_armour |
Disturbed Vaalite | bludgeoning_weapon, caster, construct, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, ranged, stone_armour |
Disturbed Voidite | bludgeoning_weapon, caster, chaos_affinity, construct, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, ranged, stone_armour |
Disturbed Magmite | bludgeoning_weapon, caster, construct, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, ranged, stone_armour |
Disturbed Sulphite | bludgeoning_weapon, caster, construct, fire_affinity, has_one_hand_sword, has_one_handed_melee, medium_movement, mud_blood, not_int, ranged, stone_armour |
Disturbed Sulphite | bludgeoning_weapon, caster, construct, fire_affinity, has_one_hand_sword, has_one_handed_melee, medium_movement, mud_blood, not_int, ranged, stone_armour |
Disturbed Sulphite | bludgeoning_weapon, caster, construct, fire_affinity, has_one_hand_sword, has_one_handed_melee, medium_movement, mud_blood, not_int, ranged, stone_armour |
Greatly Disturbed Sulphite | bludgeoning_weapon, caster, construct, fire_affinity, has_one_hand_sword, has_one_handed_melee, medium_movement, mud_blood, not_int, ranged, stone_armour |
Disturbed Sulphite | bludgeoning_weapon, caster, construct, delve_monster, fire_affinity, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, ranged, stone_armour |
Flesh of Bameth | animal_claw_weapon, beyond_demon, caster, chaos_affinity, delve_monster, demon, extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, very_slow_movement |
Blood of Haast | beyond_demon, caster, cleaving_weapon, cold_affinity, delve_monster, demon, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Eye of Tzteosh | animal_claw_weapon, beyond_demon, caster, delve_monster, demon, fire_affinity, flesh_armour, insect_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, very_slow_movement |
Hand of Na'em | beyond_commander_monster, beyond_demon, delve_monster, demon, flesh_armour, has_bow, medium_height, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement |
Worshipper of Bameth | beyond_commander_monster, beyond_demon, delve_monster, demon, flesh_armour, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slashing_weapon, slow_movement |
Hound of Tzteosh | animal_claw_weapon, beyond_commander_monster, beyond_demon, caster, delve_monster, demon, fire_affinity, is_unarmed, light_armour, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
Servant of Haast | beyond_commander_monster, beyond_demon, caster, cold_affinity, delve_monster, demon, flesh_armour, has_bow, medium_height, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement |
Mouth of Ephij | beyond_commander_monster, beyond_demon, caster, cleaving_weapon, delve_monster, demon, flesh_armour, is_unarmed, lightning_affinity, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slow_movement |
Fanatic of Ephij | beyond_commander_monster, beyond_demon, bludgeoning_weapon, caster, delve_monster, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, lightning_affinity, medium_height, no_pantheon_mod, not_int, not_str, ranged, red_blood, slow_movement |
Disciple of Haast | beyond_commander_monster, beyond_demon, bludgeoning_weapon, caster, cold_affinity, delve_monster, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, no_pantheon_mod, not_int, not_str, ranged, red_blood, slow_movement |
Zealot of Tzteosh | beyond_commander_monster, beyond_demon, caster, delve_monster, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, no_pantheon_mod, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement |
Ancient Phantasm | caster, delve_monster, flesh_armour, ghost, is_unarmed, medium_movement, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, small_height, undead |
Ancient Wraith | caster, delve_monster, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, undead |
Ancient Suffering | caster, chaos_affinity, delve_monster, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, undead |
Lightning Orb | caster, construct, delve_monster, ghost_armour, is_unarmed, lightning_affinity, no_pantheon_mod, not_dex, not_str, ranged, small_height, very_slow_movement |
Stormstruck Golem | bludgeoning_weapon, construct, delve_monster, fast_movement, golem, is_unarmed, large_model, melee, mud_blood, no_pantheon_mod, not_dex, not_str, physical_affinity, small_height, stone_armour |
Maelström | construct, delve_monster, is_unarmed, liquid_armour, melee, no_pantheon_mod, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, small_height, unusable_corpse, water, water_elemental |
Diabolic Whisperer | caster, delve_monster, demon, flesh_armour, is_unarmed, medium_height, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, very_slow_movement |
Deep Shambler | caster, delve_monster, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Deep Lunger | delve_monster, flesh_armour, is_unarmed, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, undead, zombie |
Oozing Dead | delve_monster, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Daemon | delve_monster, extra_extra_small_height, is_daemon, is_unarmed, no_pantheon_mod, non_attacking, plate_armour, very_slow_movement |
Daemon | caster, delve_monster, extra_extra_small_height, is_daemon, is_unarmed, lightning_affinity, no_pantheon_mod, plate_armour, very_slow_movement |
Daemon | delve_monster, extra_extra_small_height, is_daemon, is_unarmed, no_pantheon_mod, non_attacking, plate_armour, very_slow_movement |
Kurgal's Obelisk | abyssal, bones, caster, chaos_affinity, construct, flesh_armour, is_unarmed, large_height, very_slow_movement |
Slumbering Titan | cannot_be_monolith, cleaving_weapon, construct, delve_monster, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, medium_height, melee, mud_blood, no_pantheon_mod, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Slumbering Titan | cannot_be_monolith, cleaving_weapon, construct, delve_monster, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, melee, mud_blood, no_pantheon_mod, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Deepcrush Ancient | caster, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour, very_slow_movement |
Daemon | extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
Petrification Statue | construct, delve_monster, extra_large_height, is_unarmed, mud_blood, no_pantheon_mod, non_attacking, not_dex, stone_armour, stone_construct, very_slow_movement |
Sulphuric Strider | cannot_be_monolith, cleaving_weapon, construct, delve_monster, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Sulphuric Strider | cannot_be_monolith, caster, chaos_affinity, cleaving_weapon, construct, delve_monster, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, unusable_corpse, very_slow_movement, water, water_elemental |
Flame Hellion | animal_claw_weapon, beast, delve_monster, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height |
Hellion | animal_claw_weapon, beast, delve_monster, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height |
Fleshmelter | animal_claw_weapon, beast, caster, delve_monster, feline_beast, fire_affinity, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
Spectral Corsair | delve_monster, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_str, physical_affinity, slashing_weapon, undead |
Spectral Scoundrel | caster, delve_monster, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_str, physical_affinity, slashing_weapon, undead |
Spectral Swashbuckler | delve_monster, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_str, physical_affinity, ranged, slashing_weapon, undead |
Spectral Corsair | caster, delve_monster, fast_movement, fire_affinity, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_str, physical_affinity, slashing_weapon, undead |
Captain Stuart "Stab-First" Grenn | bone_armour, bones, caster, delve_monster, fire_affinity, ghost, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Bleached Crustacean | animal_claw_weapon, beast, crustacean_beast, delve_monster, extra_small_height, flesh_armour, insect, is_unarmed, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
Bleached Coconut Crab | beast, crustacean_beast, delve_monster, extra_extra_small_height, hard_armour, is_unarmed, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Bleached Kelp Crab | beast, crustacean_beast, delve_monster, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Bleached Spray Crab | beast, crustacean_beast, delve_monster, extra_extra_small_height, hard_armour, is_unarmed, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement |
Bleached Spider Crab | beast, crustacean_beast, delve_monster, extra_small_height, hard_armour, is_unarmed, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Waste Lurcher | beast, bludgeoning_weapon, crustacean_beast, delve_monster, flesh_armour, is_unarmed, large_model, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity |
Daemon | delve_monster, extra_extra_small_height, is_daemon, is_unarmed, no_pantheon_mod, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
Daemon | delve_monster, extra_extra_small_height, is_daemon, is_unarmed, no_pantheon_mod, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
Daemon | delve_monster, extra_extra_small_height, is_daemon, is_unarmed, no_pantheon_mod, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
Daemon | delve_monster, is_unarmed, medium_height, no_pantheon_mod, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
Harrowed Soulbinder | bones, caster, delve_monster, human, humanoid, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, physical_affinity, plate_armour, ranged, slashing_weapon |
Harrowed Soulbinder | bones, caster, delve_monster, human, humanoid, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, physical_affinity, plate_armour, ranged, slashing_weapon |
Harrowed Soulbinder | bones, caster, delve_monster, human, humanoid, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, physical_affinity, plate_armour, ranged, slashing_weapon |
Obelisk of Binding | caster, delve_monster, human, humanoid, immobile, is_unarmed, medium_height, no_pantheon_mod, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, stone_armour |
Daemon | caster, construct, delve_monster, extra_large_height, immobile, is_daemon, is_unarmed, no_pantheon_mod, not_dex, not_str, physical_affinity, plate_armour |
Daemon | caster, chaos_affinity, delve_monster, is_daemon, is_unarmed, medium_height, no_pantheon_mod, plate_armour, puncturing_weapon, very_slow_movement |
Daemon | caster, chaos_affinity, delve_monster, is_daemon, is_unarmed, medium_height, no_pantheon_mod, plate_armour, puncturing_weapon, very_slow_movement |
Jun, Veiled Master | caster, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Jun, Veiled Master | caster, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Jun, Veiled Master | caster, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Agony Crawler | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, medium_height, melee, physical_affinity, very_fast_movement |
Sentinel of Purity | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Fortress Wall | bludgeoning_weapon, caster, construct, fast_movement, is_unarmed, large_height, large_model, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, stone_armour |
Fortress Wall | bludgeoning_weapon, construct, fast_movement, is_unarmed, large_height, large_model, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, stone_armour |
Totem | caster, chaos_affinity, cold_affinity, construct, fire_affinity, has_bow, immobile, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour |
Totem | cold_affinity, construct, extra_extra_small_height, has_bow, immobile, large_model, mud_blood, not_dex, not_int, ranged, stone_armour |
Totem | caster, chaos_affinity, construct, has_bow, immobile, large_model, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
Catarina, Master of Undeath | bludgeoning_weapon, caster, fire_affinity, human, humanoid, is_unarmed, large_height, light_armour, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
Catarina, Master of Undeath | betrayal_catarina, bludgeoning_weapon, caster, fire_affinity, human, humanoid, is_unarmed, large_height, light_armour, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
Nightmare of Catarina | betrayal_catarina, bludgeoning_weapon, caster, fire_affinity, human, humanoid, is_unarmed, large_height, light_armour, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
Nightmare of Catarina | betrayal_catarina, bludgeoning_weapon, caster, fire_affinity, human, humanoid, is_unarmed, large_height, light_armour, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
Daemon | bludgeoning_weapon, caster, extra_extra_small_height, is_daemon, is_unarmed, light_armour, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
Daemon | bludgeoning_weapon, caster, extra_extra_small_height, is_daemon, is_unarmed, light_armour, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
Haku | betrayal_haku, betrayal_syndicate_member, bludgeoning_weapon, caster, fast_movement, fire_affinity, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, red_blood |
Elreon | betrayal_syndicate_member, bludgeoning_weapon, fast_movement, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, melee, not_dex, physical_affinity, red_blood |
Tora | betrayal_syndicate_member, caster, chaos_affinity, fast_movement, has_bow, human, humanoid, light_armour, medium_height, not_int, not_str, puncturing_weapon, ranged, red_blood |
Vagan | betrayal_syndicate_member, caster, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Vorici | betrayal_syndicate_member, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Vorici | caster, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Vorici | caster, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Vorici | caster, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Vorici | caster, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Hillock, the Blacksmith | betrayal_syndicate_member, flesh_armour, has_one_hand_sword, has_one_handed_melee, hillock_syndicate, human, humanoid, large_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, very_fast_movement |
Leo, Wolf of the Pits | betrayal_syndicate_member, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Guff "Tiny" Grenn | betrayal_guff, betrayal_syndicate_member, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Janus Perandus | betrayal_janus, betrayal_syndicate_member, caster, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood |
It That Fled | animal_claw_weapon, betrayal_breach, betrayal_syndicate_member, caster, chaos_affinity, demon, fast_movement, hard_armour, human, humanoid, is_unarmed, medium_height, ranged, red_blood |
Gravicius | betrayal_syndicate_member, bludgeoning_weapon, caster, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, physical_affinity, plate_armour, ranged, red_blood |
Thane Jorgin | betrayal_syndicate_member, betrayal_thane_jorgin, caster, fast_movement, hard_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, ranged, red_blood |
Korell Goya | betrayal_syndicate_member, caster, fast_movement, fire_affinity, hard_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon |
Rin Yuushu | betrayal_syndicate_member, caster, cold_affinity, fast_movement, has_bow, human, humanoid, light_armour, medium_height, not_int, puncturing_weapon, ranged, red_blood |
Cameria the Coldblooded | betrayal_cameria, betrayal_syndicate_member, caster, cleaving_weapon, cold_affinity, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Aisling Laffrey | betrayal_syndicate_member, caster, chaos_affinity, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, physical_affinity, puncturing_weapon, ranged, red_blood |
Riker Maloney | betrayal_syndicate_member, caster, fast_movement, has_bow, human, humanoid, light_armour, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Flesh Manipulator | animal_claw_weapon, caster, demon, flesh_armour, insect_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, raises_dead, ranged, very_slow_movement |
Flesh Manipulator | animal_claw_weapon, caster, demon, flesh_armour, insect_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, raises_dead, ranged, very_slow_movement |
Flesh Manipulator | animal_claw_weapon, caster, demon, flesh_armour, insect_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, raises_dead, ranged, very_slow_movement |
Flesh Manipulator | animal_claw_weapon, caster, demon, flesh_armour, insect_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, raises_dead, ranged, very_slow_movement |
Flesh Manipulator | animal_claw_weapon, caster, demon, flesh_armour, insect_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, raises_dead, ranged, very_slow_movement |
Flesh Manipulator | animal_claw_weapon, caster, demon, flesh_armour, insect_blood, is_unarmed, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, raises_dead, ranged, very_slow_movement |
Spirit Weaver | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, physical_affinity, red_blood, slashing_weapon |
Spirit Weaver | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, physical_affinity, red_blood, slashing_weapon |
Spirit Weaver | fast_movement, flesh_armour, human, humanoid, is_unarmed, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood, slashing_weapon |
Risen Lackey | caster, fast_movement, fire_affinity, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, physical_affinity, ranged, red_blood, undead, uses_suicide_explode, zombie |
Risen Lackey | caster, fast_movement, fire_affinity, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood, undead, uses_suicide_explode, zombie |
Risen Lackey | caster, fast_movement, fire_affinity, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood, undead, uses_suicide_explode, zombie |
Risen Lackey | fast_movement, flesh_armour, is_unarmed, melee, no_pantheon_mod, physical_affinity, red_blood, undead, zombie |
Flayed Vanguard | bone_armour, bones, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Flayed Vanguard | bone_armour, bones, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Flayed Vanguard | bone_armour, bones, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Flayed Vanguard | bone_armour, bones, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Flayed Vanguard | bone_armour, bones, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Flayed Vanguard | bone_armour, bones, caster, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead |
Flayed Vanguard | bone_armour, bones, caster, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Flayed Vanguard | bone_armour, bones, caster, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Flayed Vanguard | bone_armour, bones, caster, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Flayed Vanguard | bone_armour, bones, caster, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead |
Flayed Vanguard | bone_armour, bones, caster, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead |
Flayed Vanguard | bone_armour, bones, caster, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead |
Flayed Vanguard | bone_armour, bones, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Flayed Lookout | bone_armour, bones, cannot_be_monolith, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
Flayed Lookout | bone_armour, bones, cannot_be_monolith, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
Flayed Lookout | bone_armour, bones, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
Flayed Lookout | bone_armour, bones, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
Flayed Lookout | bone_armour, bones, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
Flayed Lookout | bone_armour, bones, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
Flayed Lookout | bone_armour, bones, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, unusable_corpse |
Flayed Lookout | bone_armour, bones, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, unusable_corpse |
Flayed Lookout | bone_armour, bones, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, unusable_corpse |
Flayed Lookout | bone_armour, bones, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
Flayed Lookout | bone_armour, bones, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
Flayed Lookout | bone_armour, bones, has_bow, humanoid, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
Mangled Sculpture | construct, flesh_armour, immobile, is_unarmed, large_model, medium_height, no_cannot_die_aura, no_pantheon_mod, red_blood |
Creeping Tangle | bones, caster, chaos_affinity, is_unarmed, large_model, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, stone_armour, undead |
Creeping Tangle | bones, caster, chaos_affinity, is_unarmed, large_model, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, stone_armour, undead |
Ravager Maw | bludgeoning_weapon, bone_armour, caster, extra_small_height, has_claw, has_one_handed_melee, large_model, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, skeleton, undead |
Ravager Maw | bludgeoning_weapon, bone_armour, caster, extra_small_height, has_claw, has_one_handed_melee, large_model, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, skeleton, undead |
Ravager Maw | bludgeoning_weapon, bone_armour, caster, extra_small_height, has_claw, has_one_handed_melee, large_model, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, skeleton, undead |
Ravager Maw | bludgeoning_weapon, bone_armour, caster, has_claw, has_one_handed_melee, large_model, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, skeleton, undead |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, no_cannot_die_aura, no_pantheon_mod, physical_affinity, very_slow_movement |
Syndicate Assassin | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar |
Syndicate Assassin | fast_movement, flesh_armour, human, humanoid, is_unarmed, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar |
Syndicate Operative | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar |
Syndicate Operative | fast_movement, flesh_armour, human, humanoid, is_unarmed, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar |
Syndicate Agent | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar |
Syndicate Agent | fast_movement, flesh_armour, human, humanoid, is_unarmed, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar |
Syndicate Silencer | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar |
Syndicate Silencer | flesh_armour, human, humanoid, immobile, is_unarmed, medium_height, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar |
Syndicate Silencer | fast_movement, flesh_armour, human, humanoid, is_unarmed, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, no_cannot_die_aura, no_pantheon_mod, very_slow_movement |
Daemon | caster, extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, no_cannot_die_aura, no_pantheon_mod, very_slow_movement |
Daemon | caster, ghost_armour, is_daemon, is_unarmed, lightning_affinity, no_pantheon_mod, very_slow_movement |
Daemon | caster, ghost_armour, is_daemon, is_unarmed, lightning_affinity, no_pantheon_mod, very_slow_movement |
Bound Phantasm | ghost, ghost_armour, is_unarmed, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, small_height, undead |
Ghastly Phantasm | caster, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, undead |
Syndicate Conduit | caster, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, no_cannot_die_aura, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
Syndicate Conduit | caster, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, no_cannot_die_aura, no_pantheon_mod, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Syndicate Conduit | caster, has_wand, human, humanoid, light_armour, lightning_affinity, no_pantheon_mod, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Syndicate Fabricator | caster, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, no_pantheon_mod, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Syndicate Fabricator | caster, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, no_pantheon_mod, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Syndicate Fabricator | caster, has_wand, human, humanoid, light_armour, lightning_affinity, no_pantheon_mod, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Stormcell | caster, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, no_pantheon_mod, not_dex, not_int, small_height, stone_armour |
Depraved Monstrosity | bludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, melee, mud_blood, no_pantheon_mod, not_int, not_str, physical_affinity, slow_movement, small_height, undead |
Depraved Monstrosity | bludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, melee, mud_blood, no_pantheon_mod, not_int, not_str, physical_affinity, slow_movement, undead |
Bloated Monstrosity | cultist, demon, fast_movement, flesh_armour, is_unarmed, large_model, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon, small_height |
Bloated Monstrosity | cultist, demon, fast_movement, flesh_armour, is_unarmed, large_model, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon |
Augmented Bloodworm | animal_claw_weapon, demon, extra_extra_small_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, insect, melee, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
Augmented Bloodworm | animal_claw_weapon, demon, extra_extra_small_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, insect, melee, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
Starved Plague Rat | beast, extra_extra_small_height, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, rodent_beast |
Starved Plague Rat | beast, extra_extra_small_height, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, rodent_beast |
Engorged Plague Rat | beast, extra_extra_small_height, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, rodent_beast |
Syndicate Evidence | construct, immobile, is_unarmed, large_model, medium_height, metal_armour, no_pantheon_mod, non_attacking |
Syndicate Evidence | construct, immobile, is_unarmed, large_model, metal_armour, no_pantheon_mod, non_attacking, small_height |
Syndicate Evidence | caster, construct, immobile, is_unarmed, large_model, metal_armour, no_pantheon_mod, non_attacking, ranged, small_height |
Syndicate Evidence | caster, construct, immobile, is_unarmed, large_model, metal_armour, no_pantheon_mod, non_attacking, ranged, small_height |
Syndicate Evidence | caster, construct, immobile, is_unarmed, large_model, medium_height, metal_armour, no_pantheon_mod, non_attacking, ranged |
Syndicate Evidence | caster, construct, immobile, is_unarmed, large_model, medium_height, metal_armour, no_pantheon_mod, non_attacking, ranged |
Syndicate Evidence | construct, immobile, is_unarmed, large_height, large_model, metal_armour, no_pantheon_mod, non_attacking |
Syndicate Evidence | construct, immobile, is_unarmed, large_height, large_model, metal_armour, no_pantheon_mod, non_attacking |
Syndicate Evidence | construct, immobile, is_unarmed, large_model, metal_armour, no_pantheon_mod, non_attacking, small_height |
Syndicate Evidence | construct, immobile, is_unarmed, large_model, metal_armour, no_pantheon_mod, non_attacking, ranged, small_height |
Syndicate Evidence | caster, construct, immobile, is_unarmed, large_model, metal_armour, no_pantheon_mod, non_attacking, ranged, small_height |
Syndicate Evidence | caster, construct, immobile, is_unarmed, large_model, metal_armour, no_pantheon_mod, non_attacking, ranged, small_height |
Syndicate Evidence | construct, immobile, is_unarmed, large_model, metal_armour, no_cannot_die_aura, no_pantheon_mod, non_attacking, small_height |
Syndicate Muscle | flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon, templar |
Syndicate Muscle | flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon, templar |
Syndicate Muscle | flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon, templar |
Syndicate Beheader | cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, red_blood, templar |
Syndicate Beheader | cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, red_blood, templar |
Syndicate Beheader | cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, red_blood, templar |
Syndicate Enforcer | cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, red_blood, templar |
Syndicate Enforcer | cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, red_blood, templar |
Syndicate Enforcer | cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, red_blood, templar |
Syndicate Marksman | fast_movement, has_bow, human, humanoid, light_armour, medium_height, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood |
Syndicate Marksman | fast_movement, has_bow, human, humanoid, light_armour, medium_height, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood |
Syndicate Marksman | fast_movement, has_bow, human, humanoid, light_armour, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood |
Syndicate Muscle | flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon, templar |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Syndicate Vessel | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Volatile Core | caster, construct, extra_extra_large_height, fire_affinity, ghost_armour, immobile, is_unarmed, uses_suicide_explode |
Clone | construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Unholy Sentinel | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, mud_blood, not_dex, physical_affinity, plate_armour |
Tej Alhamba | has_dagger, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, skeleton, slashing_weapon, undead |
Arin Kent | has_dagger, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, skeleton, slashing_weapon, undead |
Ngahari Atui | has_dagger, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, skeleton, slashing_weapon, undead |
Brin Barius | has_dagger, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, skeleton, slashing_weapon, undead |
Xian Song | caster, is_unarmed, light_armour, medium_height, medium_movement, melee, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, skeleton, undead |
Killam Creary | caster, is_unarmed, light_armour, medium_height, medium_movement, melee, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, skeleton, undead |
Lynn Grey | caster, is_unarmed, light_armour, medium_height, medium_movement, melee, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, skeleton, undead |
Sarina Titucius | caster, is_unarmed, light_armour, medium_height, medium_movement, melee, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, skeleton, undead |
Volatile Skeleton | caster, construct, fire_affinity, ghost_armour, is_unarmed, medium_height, very_slow_movement |
High Lithomancer | caster, human, humanoid, is_unarmed, large_height, large_model, light_armour, lightning_affinity, medium_movement, mud_blood, non_unique_map_boss, not_dex, physical_affinity, ranged |
High Lithomancer | caster, human, humanoid, is_unarmed, large_height, large_model, light_armour, lightning_affinity, medium_movement, mud_blood, not_dex, physical_affinity, ranged, standalone_map_boss |
High Lithomancer | elder_map_boss, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_dex, slashing_weapon |
Stoneskin Elite | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, melee, mud_blood, not_int, physical_affinity, slashing_weapon, stone_armour, very_fast_movement |
Volatile Core | caster, construct, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Volatile Core | caster, construct, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Arctic Breath Skull | construct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Mindweave Sentinel | caster, cold_affinity, construct, is_unarmed, large_height, large_model, mud_blood, not_dex, not_str, ranged, slow_movement, stone_armour, synthesised_monster |
Mindweave Sentinel | caster, cold_affinity, construct, is_unarmed, large_height, large_model, mud_blood, not_dex, not_str, ranged, slow_movement, stone_armour, synthesised_monster |
Mindweave Sentinel | caster, cold_affinity, construct, is_unarmed, large_model, mud_blood, not_dex, not_str, ranged, slow_movement, stone_armour, synthesised_monster |
Mindweave Sentinel | caster, cold_affinity, construct, is_unarmed, large_height, large_model, mud_blood, not_dex, not_str, ranged, slow_movement, stone_armour, synthesised_monster |
Mindweave Sentinel | caster, cold_affinity, construct, is_unarmed, large_model, mud_blood, not_dex, not_str, ranged, slow_movement, stone_armour, synthesised_monster |
Mindweave Sentinel | caster, cold_affinity, construct, is_unarmed, large_height, large_model, mud_blood, not_dex, not_str, ranged, slow_movement, stone_armour, synthesised_monster |
Mindweave Sentinel | caster, cold_affinity, construct, is_unarmed, large_model, mud_blood, not_dex, not_str, ranged, slow_movement, stone_armour, synthesised_monster |
Mindweave Guardian | construct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
Mindweave Guardian | construct, has_claw, has_one_handed_melee, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
Mindweave Guardian | construct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
Mindweave Guardian | construct, has_claw, has_one_handed_melee, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
Mindweave Guardian | construct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
Mindweave Guardian | construct, has_claw, has_one_handed_melee, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
Mindweave Razor | construct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
Mindweave Razor | construct, has_claw, has_one_handed_melee, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
Mindweave Razor | construct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
Mindweave Razor | construct, has_claw, has_one_handed_melee, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
Mindweave Razor | construct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
Mindweave Razor | construct, has_claw, has_one_handed_melee, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
Filimite | caster, construct, extra_extra_small_height, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, physical_affinity, stone_armour, synthesised_monster |
Filimite | caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, physical_affinity, stone_armour, synthesised_monster |
Proto-Synthete | bludgeoning_weapon, construct, fast_movement, humanoid, is_unarmed, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, synthesised_monster |
Proto-Synthete | bludgeoning_weapon, construct, fast_movement, humanoid, is_unarmed, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, synthesised_monster |
Proto-Synthete | bludgeoning_weapon, construct, fast_movement, humanoid, is_unarmed, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, synthesised_monster |
Proto-Synthete | bludgeoning_weapon, construct, fast_movement, humanoid, is_unarmed, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, synthesised_monster |
Proto-Synthete | bludgeoning_weapon, caster, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, mud_blood, not_dex, not_int, ranged, stone_armour, synthesised_monster |
Proto-Synthete | bludgeoning_weapon, caster, construct, fire_affinity, humanoid, is_unarmed, medium_movement, mud_blood, not_dex, not_int, ranged, stone_armour, synthesised_monster |
Surgefiend | animal_claw_weapon, beast, canine_beast, construct, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, synthesised_monster |
Surgefiend | animal_claw_weapon, beast, canine_beast, construct, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, synthesised_monster |
Surgefiend | animal_claw_weapon, beast, canine_beast, construct, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour, synthesised_monster |
Surgefiend Alpha | animal_claw_weapon, beast, canine_beast, caster, construct, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour, synthesised_monster |
Surgefiend Alpha | animal_claw_weapon, beast, canine_beast, caster, construct, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour, synthesised_monster |
Surgefiend Alpha | animal_claw_weapon, beast, canine_beast, caster, construct, is_unarmed, lightning_affinity, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour, synthesised_monster |
Flaric Synthete | caster, construct, fast_movement, fire_affinity, humanoid, is_unarmed, medium_height, mud_blood, not_dex, ranged, stone_armour, synthesised_monster |
Flaric Synthete | caster, construct, fast_movement, fire_affinity, humanoid, is_unarmed, mud_blood, not_dex, ranged, stone_armour, synthesised_monster |
Frosal Synthete | caster, cold_affinity, construct, fast_movement, humanoid, is_unarmed, medium_height, mud_blood, not_dex, stone_armour, synthesised_monster |
Frosal Synthete | caster, cold_affinity, construct, fast_movement, humanoid, is_unarmed, mud_blood, not_dex, ranged, stone_armour, synthesised_monster |
Scinteel Synthete | caster, construct, fast_movement, humanoid, is_unarmed, lightning_affinity, medium_height, mud_blood, not_dex, ranged, stone_armour, synthesised_monster |
Scinteel Synthete | caster, construct, fast_movement, humanoid, is_unarmed, lightning_affinity, mud_blood, not_dex, ranged, stone_armour, synthesised_monster |
Aurid Synthete | caster, construct, fast_movement, humanoid, is_unarmed, medium_height, mud_blood, not_dex, physical_affinity, ranged, stone_armour, synthesised_monster |
Aurid Synthete | caster, construct, fast_movement, humanoid, is_unarmed, mud_blood, not_dex, physical_affinity, ranged, stone_armour, synthesised_monster |
Fractal Gargantuan | allow_maven, bludgeoning_weapon, caster, construct, fast_movement, golem, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, stone_armour, synthesised_monster |
Fractal Gargantuan | allow_maven, bludgeoning_weapon, caster, construct, fast_movement, golem, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, stone_armour, synthesised_monster |
Fractal Titan | allow_maven, bludgeoning_weapon, caster, construct, fast_movement, golem, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, stone_armour, synthesised_monster |
Fractal Titan | allow_maven, bludgeoning_weapon, caster, construct, fast_movement, golem, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, stone_armour, synthesised_monster |
Fractal Golem | bludgeoning_weapon, construct, fast_movement, golem, is_unarmed, medium_height, mud_blood, not_dex, physical_affinity, stone_armour, synthesised_monster |
Fractal Giant | bludgeoning_weapon, construct, fast_movement, golem, is_unarmed, medium_height, mud_blood, not_dex, physical_affinity, stone_armour, synthesised_monster |
Altered Synthete | caster, cold_affinity, construct, fast_movement, humanoid, is_unarmed, large_height, mud_blood, not_dex, ranged, stone_armour, synthesised_monster |
Altered Synthete | caster, cold_affinity, construct, fast_movement, humanoid, is_unarmed, large_height, mud_blood, not_dex, ranged, stone_armour, synthesised_monster |
Altered Synthete | caster, cold_affinity, construct, fast_movement, humanoid, is_unarmed, large_height, mud_blood, not_dex, ranged, stone_armour, synthesised_monster |
Augmented Synthete | caster, construct, fast_movement, fire_affinity, humanoid, is_unarmed, large_height, lightning_affinity, mud_blood, not_dex, stone_armour, synthesised_monster |
Augmented Synthete | caster, construct, fast_movement, fire_affinity, humanoid, is_unarmed, large_height, lightning_affinity, mud_blood, not_dex, stone_armour, synthesised_monster |
Augmented Synthete | caster, construct, fast_movement, fire_affinity, humanoid, is_unarmed, large_height, lightning_affinity, mud_blood, not_dex, stone_armour, synthesised_monster |
Twisted Synthete | caster, construct, fast_movement, humanoid, is_unarmed, large_height, lightning_affinity, mud_blood, not_dex, stone_armour, synthesised_monster |
Twisted Synthete | caster, construct, fast_movement, humanoid, is_unarmed, large_height, lightning_affinity, mud_blood, not_dex, stone_armour, synthesised_monster |
Twisted Synthete | caster, construct, fast_movement, humanoid, is_unarmed, large_height, lightning_affinity, mud_blood, not_dex, stone_armour, synthesised_monster |
Rewritten Synthete | caster, construct, fast_movement, humanoid, is_unarmed, large_height, lightning_affinity, mud_blood, not_dex, physical_affinity, stone_armour, synthesised_monster |
Rewritten Synthete | caster, construct, fast_movement, humanoid, is_unarmed, large_height, lightning_affinity, mud_blood, not_dex, physical_affinity, ranged, stone_armour, synthesised_monster |
Rewritten Synthete | caster, construct, fast_movement, humanoid, is_unarmed, large_height, lightning_affinity, mud_blood, not_dex, physical_affinity, ranged, stone_armour, synthesised_monster |
Synthete Masterpiece | allow_maven, caster, cold_affinity, construct, fast_movement, humanoid, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, ranged, stone_armour, synthesised_monster |
Synthete Masterpiece | allow_maven, caster, cold_affinity, construct, fast_movement, humanoid, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, ranged, stone_armour, synthesised_monster |
Synthete Nightmare | allow_maven, caster, cold_affinity, construct, fast_movement, humanoid, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, ranged, stone_armour, synthesised_monster |
Synthete Nightmare | allow_maven, caster, cold_affinity, construct, fast_movement, humanoid, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, ranged, stone_armour, synthesised_monster |
Synthete Nightmare | allow_maven, caster, cold_affinity, construct, fast_movement, humanoid, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, ranged, stone_armour, synthesised_monster |
Venarius | caster, cortex_boss, fast_movement, ghost, ghost_armour, human, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, synthesised_monster, undead |
Venarius | caster, fast_movement, ghost, ghost_armour, human, humanoid, is_unarmed, medium_height, not_dex, undead |
Venarius | caster, fast_movement, ghost, ghost_armour, human, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, undead |
Winged Synthete | animal_claw_weapon, caster, construct, fire_affinity, is_unarmed, large_model, medium_movement, melee, mud_blood, physical_affinity, ranged, small_height, stone_armour |
Winged Synthete | animal_claw_weapon, caster, construct, fire_affinity, is_unarmed, large_model, medium_movement, melee, mud_blood, physical_affinity, ranged, small_height, stone_armour |
Winged Synthete | animal_claw_weapon, caster, construct, fire_affinity, is_unarmed, large_model, medium_movement, melee, mud_blood, physical_affinity, ranged, stone_armour |
Volatile Core | caster, construct, extra_extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, very_slow_movement |
Flame Golem | bludgeoning_weapon, caster, construct, fast_movement, fire_affinity, golem, is_unarmed, mud_blood, not_dex, not_int, ranged, small_height, stone_armour |
Flame Walker | bludgeoning_weapon, caster, construct, fast_movement, fire_affinity, golem, is_unarmed, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
Ice Golem | caster, cold_affinity, construct, fast_movement, golem, hard_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, ranged, slashing_weapon, water |
Avalanche Golem | construct, fast_movement, golem, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, slashing_weapon, small_height, water |
Mad Gladiator | demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon |
Rooster Fiend | avian_beast, beast, chaos_affinity, demon, flesh_armour, gladiator, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Talon Demon | avian_beast, beast, demon, flesh_armour, gladiator, has_bow, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Hyrri's Sister | cold_affinity, demon, has_bow, humanoid, karui, medium_height, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement, stone_armour |
Tukohama's Loyal | demon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, physical_affinity, red_blood, slashing_weapon, slow_movement, stone_armour |
Kaom's Chosen | demon, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, physical_affinity, red_blood, slashing_weapon, slow_movement, stone_armour |
Noisome Ophidian | beast, caster, demon, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, physical_affinity, puncturing_weapon, red_blood, reptile_beast |
Gut Spiker | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Gut Flayer | demon, flesh_armour, has_dagger, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Primeval Hunter | abyssal, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, undead |
Primeval Breaker | abyssal, caster, flesh_armour, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement, undead |
Deep Stalker | abyssal, animal_claw_weapon, caster, demon, has_claw, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood |
Pitworm | abyssal, beast, extra_extra_small_height, hard_armour, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Undying Student | caster, cold_affinity, demon, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, undying |
Undying Acolyte | caster, demon, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, undying |
Undying Shredder | demon, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, undying |
Salt Lurcher | beast, bludgeoning_weapon, crustacean_beast, flesh_armour, is_unarmed, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity |
Blind Watcher | animal_claw_weapon, beast, caster, flesh_armour, insect_blood, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_str, physical_affinity |
Singing Siren | caster, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
Merveil's Blessed | caster, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
Forgotten Phantasm | caster, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, undead |
Forgotten Wraith | caster, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, undead |
Forgotten Sinner | animal_claw_weapon, caster, demon, flesh_armour, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, ranged, very_slow_movement |
Forgotten Rattler | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Proto-Synthete | bludgeoning_weapon, construct, fast_movement, humanoid, is_unarmed, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, synthesised_monster |
Proto-Synthete | bludgeoning_weapon, construct, fast_movement, humanoid, is_unarmed, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, synthesised_monster |
Proto-Synthete | bludgeoning_weapon, caster, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, mud_blood, not_dex, not_int, ranged, stone_armour, synthesised_monster |
Flaric Synthete | caster, construct, fast_movement, fire_affinity, humanoid, is_unarmed, medium_height, mud_blood, not_dex, ranged, stone_armour, synthesised_monster |
Frosal Synthete | caster, cold_affinity, construct, fast_movement, humanoid, is_unarmed, medium_height, mud_blood, not_dex, ranged, stone_armour, synthesised_monster |
Scinteel Synthete | caster, construct, fast_movement, humanoid, is_unarmed, lightning_affinity, medium_height, mud_blood, not_dex, ranged, stone_armour, synthesised_monster |
Aurid Synthete | caster, construct, fast_movement, humanoid, is_unarmed, medium_height, mud_blood, not_dex, physical_affinity, ranged, stone_armour, synthesised_monster |
Mindweave Guardian | construct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
Mindweave Guardian | construct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
Mindweave Guardian | construct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
Mindweave Razor | construct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
Filimite | caster, construct, extra_extra_small_height, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, physical_affinity, ranged, stone_armour, synthesised_monster |
Filimite | caster, construct, extra_extra_small_height, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, physical_affinity, ranged, stone_armour, synthesised_monster |
Fractal Suppressor | caster, cold_affinity, construct, extra_small_height, immobile, is_unarmed, mud_blood, physical_affinity, ranged, stone_armour |
Fractal Watcher | caster, construct, extra_small_height, fire_affinity, immobile, is_unarmed, mud_blood, ranged, stone_armour |
Fractal Pelter | construct, extra_small_height, immobile, is_unarmed, mud_blood, non_attacking, stone_armour |
Fractal Perforator | construct, extra_small_height, immobile, is_unarmed, mud_blood, non_attacking, stone_armour |
Razor Halo | bludgeoning_weapon, bone_armour, is_unarmed, medium_movement, melee, no_strider_mod, not_dex, not_str, physical_affinity, skeleton, small_height, undead |
Razor Halo | bludgeoning_weapon, bone_armour, is_unarmed, medium_movement, melee, no_strider_mod, not_dex, not_str, physical_affinity, skeleton, small_height, undead |
Razor Halo | bludgeoning_weapon, bone_armour, is_unarmed, medium_movement, melee, no_strider_mod, not_dex, not_str, physical_affinity, skeleton, undead |
Wrought Reaver | animal_claw_weapon, beast, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, rodent_beast, stone_armour |
Wrought Reaver | animal_claw_weapon, beast, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, rodent_beast, stone_armour |
Wrought Reaver | animal_claw_weapon, beast, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, mud_blood, not_int, physical_affinity, rodent_beast, stone_armour |
Wrought Decapitator | animal_claw_weapon, beast, caster, has_dagger, has_one_handed_melee, large_model, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, rodent_beast, stone_armour |
Wrought Decapitator | animal_claw_weapon, beast, caster, has_dagger, has_one_handed_melee, large_model, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, rodent_beast, stone_armour |
Wrought Decapitator | animal_claw_weapon, beast, caster, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, mud_blood, not_int, physical_affinity, rodent_beast, stone_armour |
Alira's Dearest | flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement, undead, zombie |
Agony Crawler | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, medium_height, melee, physical_affinity, very_fast_movement |
Sentinel of Purity | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Sandstorm | construct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Sandstorm | construct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Bloodstorm | construct, extra_extra_small_height, ghost_armour, immobile, is_unarmed, non_attacking |
Bloodstorm | construct, extra_extra_small_height, ghost_armour, immobile, is_unarmed, non_attacking |
Karui Sentry | cleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood |
Karui Sentry | cleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood |
Karui Sentry | cleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood |
Karui Sentry | cleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood |
Karui Sentry | cleaving_weapon, fast_movement, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood |
Karui Sentry | cleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood |
Karui Sentry | cleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood |
Karui Sentry | cleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood |
Karui Sentry | cleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood |
Karui Sentry | cleaving_weapon, fast_movement, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood |
Karui Sentry | cleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, legion_monster, melee, no_pantheon_mod, physical_affinity, red_blood |
Karui Sentry | cleaving_weapon, fast_movement, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, legion_monster, melee, no_pantheon_mod, physical_affinity, red_blood |
Karui Sentry | cleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood |
Karui Sentry | cleaving_weapon, fast_movement, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood |
Karui Backburner | bludgeoning_weapon, fast_movement, fire_affinity, flesh_armour, humanoid, is_unarmed, legion_monster, medium_height, melee, no_pantheon_mod, red_blood |
Karui Backburner | bludgeoning_weapon, fast_movement, fire_affinity, flesh_armour, humanoid, is_unarmed, legion_monster, melee, no_pantheon_mod, red_blood |
Karui Backburner | bludgeoning_weapon, fast_movement, fire_affinity, flesh_armour, humanoid, is_unarmed, legion_monster, medium_height, melee, no_pantheon_mod, red_blood |
Hyrri's Watch | cold_affinity, fast_movement, flesh_armour, has_bow, humanoid, legion_monster, medium_height, no_pantheon_mod, not_int, not_str, puncturing_weapon, ranged, red_blood |
Hyrri's Watch | cold_affinity, fast_movement, flesh_armour, has_bow, humanoid, legion_monster, no_pantheon_mod, not_int, not_str, puncturing_weapon, ranged, red_blood |
Hyrri's Watch | cold_affinity, fast_movement, flesh_armour, has_bow, humanoid, legion_monster, medium_height, no_pantheon_mod, not_int, not_str, puncturing_weapon, ranged, red_blood |
Angered Ancestor | bludgeoning_weapon, ghost_armour, has_two_hand_mace, has_two_handed_melee, humanoid, legion_monster, medium_height, no_pantheon_mod, not_dex, physical_affinity, slow_movement, unusable_corpse |
Karui Backburner | bludgeoning_weapon, fast_movement, fire_affinity, flesh_armour, humanoid, is_unarmed, legion_monster, medium_height, melee, no_pantheon_mod, red_blood |
Hyrri's Watch | cold_affinity, fast_movement, flesh_armour, has_bow, humanoid, legion_monster, medium_height, no_pantheon_mod, not_int, not_str, puncturing_weapon, ranged, red_blood |
Angered Ancestor | bludgeoning_weapon, ghost_armour, has_two_hand_mace, has_two_handed_melee, humanoid, legion_monster, medium_height, no_pantheon_mod, not_dex, physical_affinity, slow_movement, unusable_corpse |
Karui Firespeaker | cleaving_weapon, fast_movement, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, not_dex, not_int, ranged, red_blood |
Karui Firespeaker | cleaving_weapon, fast_movement, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, legion_monster, melee, no_pantheon_mod, not_dex, not_int, ranged, red_blood |
Karui Firespeaker | cleaving_weapon, fast_movement, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, not_dex, not_int, ranged, red_blood |
Daughter of Valako | caster, fast_movement, fire_affinity, flesh_armour, has_bow, humanoid, legion_monster, medium_height, no_pantheon_mod, not_int, puncturing_weapon, ranged, red_blood |
Daughter of Valako | caster, fast_movement, fire_affinity, flesh_armour, has_bow, humanoid, legion_monster, no_pantheon_mod, not_int, puncturing_weapon, ranged, red_blood |
Daughter of Valako | caster, fast_movement, fire_affinity, flesh_armour, has_bow, humanoid, legion_monster, medium_height, no_pantheon_mod, not_int, puncturing_weapon, ranged, red_blood |
Queen Hyrri Ngamaku | caster, cleaving_weapon, cold_affinity, flesh_armour, has_bow, humanoid, immobile, large_model, legion_monster, medium_height, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood |
Queen Hyrri Ngamaku | cleaving_weapon, cold_affinity, flesh_armour, has_bow, humanoid, immobile, large_model, legion_monster, medium_height, no_pantheon_mod, not_int, not_str, red_blood |
Queen Hyrri Ngamaku | cleaving_weapon, extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, legion_monster, no_pantheon_mod, non_attacking, not_int, not_str, red_blood |
Imperial Legionnaire | has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Imperial Legionnaire | has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Imperial Legionnaire | has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Imperial Legionnaire | has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Imperial Watchman | has_bow, humanoid, legion_monster, mail_armour, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Imperial Watchman | has_bow, humanoid, legion_monster, mail_armour, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Imperial Watchman | has_bow, humanoid, legion_monster, mail_armour, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Imperial Bannerman | has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Imperial Bannerman | has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Imperial Bannerman | has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Imperial Watchman | has_bow, humanoid, legion_monster, mail_armour, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Imperial Bannerman | has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Heavy Guard | fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Heavy Guard | fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Heavy Guard | fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Lion Guard | fast_movement, flesh_armour, has_staff, has_two_handed_melee, humanoid, legion_monster, lightning_affinity, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Lion Guard | fast_movement, flesh_armour, has_staff, has_two_handed_melee, humanoid, legion_monster, lightning_affinity, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Lion Guard | fast_movement, flesh_armour, has_staff, has_two_handed_melee, humanoid, legion_monster, lightning_affinity, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
General Marceus Lioneye | bone_armour, caster, fast_movement, fire_affinity, has_bow, humanoid, large_height, legion_monster, no_pantheon_mod, not_int, puncturing_weapon, ranged, red_blood |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Wasteland Guardian | fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, light_armour, maraketh, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Wasteland Guardian | fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, light_armour, maraketh, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Wasteland Guardian | fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, light_armour, maraketh, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Dune Warrior | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, maraketh, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, slashing_weapon, stone_armour |
Dune Warrior | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, maraketh, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, slashing_weapon, stone_armour |
Dune Warrior | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, maraketh, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, slashing_weapon, stone_armour |
Wasteland Guardian | fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, light_armour, maraketh, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Dune Warrior | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, maraketh, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, slashing_weapon, stone_armour |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Dune Titan | bludgeoning_weapon, caster, humanoid, is_unarmed, legion_monster, maraketh, medium_height, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, stone_armour, very_slow_movement |
Wasteland Scout | fast_movement, has_bow, humanoid, large_model, legion_monster, light_armour, maraketh, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Wasteland Scout | fast_movement, has_bow, humanoid, large_model, legion_monster, light_armour, maraketh, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Wasteland Scout | fast_movement, has_bow, humanoid, large_model, legion_monster, light_armour, maraketh, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Wasteland Outrider | fast_movement, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_model, legion_monster, light_armour, maraketh, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood |
Wasteland Outrider | fast_movement, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_model, legion_monster, light_armour, maraketh, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood |
Wasteland Outrider | fast_movement, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_model, legion_monster, light_armour, maraketh, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood |
Dune Titan | bludgeoning_weapon, caster, humanoid, is_unarmed, legion_monster, maraketh, medium_height, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, ranged, stone_armour, very_slow_movement |
Wasteland Scout | fast_movement, has_bow, humanoid, large_model, legion_monster, light_armour, maraketh, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Wasteland Outrider | fast_movement, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_model, legion_monster, light_armour, maraketh, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood |
Scorpion Sentinel | fast_movement, has_dagger, has_one_handed_melee, humanoid, large_height, legion_monster, light_armour, maraketh, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Scorpion Sentinel | fast_movement, has_dagger, has_one_handed_melee, humanoid, legion_monster, light_armour, maraketh, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Scorpion Sentinel | fast_movement, has_dagger, has_one_handed_melee, humanoid, large_height, legion_monster, light_armour, maraketh, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Roc Sentinel | caster, fast_movement, has_bow, humanoid, legion_monster, light_armour, maraketh, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Roc Sentinel | caster, fast_movement, has_bow, humanoid, legion_monster, light_armour, maraketh, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Roc Sentinel | caster, fast_movement, has_bow, humanoid, legion_monster, light_armour, maraketh, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Aukuna, the Black Sekhema | caster, has_bow, humanoid, legion_monster, light_armour, lightning_affinity, maraketh, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_fast_movement |
Aukuna, the Black Sekhema | caster, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, light_armour, lightning_affinity, maraketh, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood, slashing_weapon, very_fast_movement |
Aukuna, the Black Sekhema | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, maraketh, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_fast_movement |
Invisible | caster, fast_movement, fire_affinity, humanoid, is_unarmed, large_model, legion_monster, light_armour, maraketh, medium_height, no_pantheon_mod, not_int, puncturing_weapon, red_blood |
Templar Recruit | has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, physical_affinity, red_blood, slashing_weapon |
Templar Conscript | has_two_hand_sword, has_two_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood, slashing_weapon |
Templar Suppressor | bludgeoning_weapon, caster, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, legion_monster, lightning_affinity, medium_height, melee, no_pantheon_mod, not_dex, physical_affinity, red_blood |
Templar Recruit | has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, physical_affinity, red_blood, slashing_weapon |
Templar Conscript | has_two_hand_sword, has_two_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood, slashing_weapon |
Templar Suppressor | bludgeoning_weapon, caster, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, legion_monster, lightning_affinity, medium_height, melee, no_pantheon_mod, not_dex, physical_affinity, red_blood |
Templar Recruit | has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, physical_affinity, red_blood, slashing_weapon |
Templar Conscript | has_two_hand_sword, has_two_handed_melee, humanoid, legion_monster, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood, slashing_weapon |
Templar Suppressor | bludgeoning_weapon, caster, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, legion_monster, lightning_affinity, melee, no_pantheon_mod, not_dex, physical_affinity, red_blood |
Templar Recruit | has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, physical_affinity, red_blood, slashing_weapon |
Templar Conscript | has_two_hand_sword, has_two_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood, slashing_weapon |
Templar Suppressor | bludgeoning_weapon, caster, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, legion_monster, lightning_affinity, medium_height, melee, no_pantheon_mod, not_dex, physical_affinity, red_blood |
Templar Tactician | bludgeoning_weapon, caster, flesh_armour, humanoid, is_unarmed, legion_monster, lightning_affinity, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood |
Templar War Maiden | caster, fire_affinity, humanoid, is_unarmed, legion_monster, light_armour, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Templar Tactician | bludgeoning_weapon, caster, flesh_armour, humanoid, is_unarmed, legion_monster, lightning_affinity, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood |
Templar War Maiden | caster, fire_affinity, humanoid, is_unarmed, legion_monster, light_armour, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Templar Tactician | bludgeoning_weapon, caster, flesh_armour, humanoid, is_unarmed, legion_monster, lightning_affinity, medium_movement, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood |
Templar War Maiden | caster, fire_affinity, humanoid, is_unarmed, legion_monster, light_armour, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Templar Tactician | bludgeoning_weapon, caster, flesh_armour, humanoid, is_unarmed, legion_monster, lightning_affinity, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood |
Templar War Maiden | caster, fire_affinity, humanoid, is_unarmed, legion_monster, light_armour, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Sin Purger | caster, fast_movement, humanoid, is_unarmed, legion_monster, light_armour, lightning_affinity, medium_height, no_pantheon_mod, not_dex, not_str, ranged, red_blood, slashing_weapon |
Sin Purger | caster, fast_movement, humanoid, is_unarmed, legion_monster, light_armour, lightning_affinity, no_pantheon_mod, not_dex, not_str, ranged, red_blood, slashing_weapon |
Sin Purger | caster, fast_movement, humanoid, is_unarmed, legion_monster, light_armour, lightning_affinity, medium_height, no_pantheon_mod, not_dex, not_str, ranged, red_blood, slashing_weapon |
Peacekeeper | bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, legion_monster, lightning_affinity, medium_height, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Peacekeeper | bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, legion_monster, lightning_affinity, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Peacekeeper | bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, legion_monster, lightning_affinity, medium_height, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Cardinal Sanctus Vox | bludgeoning_weapon, caster, extra_large_height, fast_movement, has_one_hand_mace, has_one_handed_melee, humanoid, legion_monster, lightning_affinity, melee, no_pantheon_mod, not_dex, physical_affinity, plate_armour, ranged, red_blood |
Guardian of Eternity | cleaving_weapon, construct, extra_large_height, humanoid, is_unarmed, legion_monster, melee, mud_blood, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement, stone_armour |
Vaal Wardog | flesh_armour, has_dagger, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Vaal Skinner | flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood |
Vaal Bloodletter | caster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Vaal Wardog | flesh_armour, has_dagger, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Vaal Skinner | flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood |
Vaal Bloodletter | caster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Vaal Wardog | flesh_armour, has_dagger, has_one_handed_melee, humanoid, legion_monster, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Vaal Skinner | flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood |
Vaal Bloodletter | caster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Vaal Wardog | flesh_armour, has_dagger, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Vaal Skinner | flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood |
Vaal Bloodletter | caster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Sentry Shard | caster, chaos_affinity, construct, ghost_armour, is_unarmed, legion_monster, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged |
Sentry Shard | caster, chaos_affinity, construct, ghost_armour, is_unarmed, legion_monster, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged |
Sentry Shard | caster, chaos_affinity, construct, ghost_armour, is_unarmed, legion_monster, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged |
Sentry Shard | caster, chaos_affinity, construct, ghost_armour, is_unarmed, legion_monster, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged |
Vaal Automaton | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, legion_monster, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
Vaal Automaton | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, legion_monster, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
Vaal Automaton | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, legion_monster, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
Enhanced Vaal Automaton | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, legion_monster, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
Enhanced Vaal Automaton | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, legion_monster, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
Colossal Automaton | bone_armour, bones, construct, has_one_hand_sword, has_one_handed_melee, large_height, legion_monster, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
Enhanced Vaal Automaton | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, legion_monster, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
Colossal Automaton | bone_armour, bones, construct, has_one_hand_sword, has_one_handed_melee, large_height, legion_monster, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
Bloodblessed Conqueror | caster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Bloodblessed Conqueror | caster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Bloodblessed Conqueror | caster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Ritemaster Decapitator | cleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, large_height, legion_monster, melee, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood |
Ritemaster Decapitator | cleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, legion_monster, melee, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood |
Ritemaster Decapitator | cleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, large_height, legion_monster, melee, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood |
Viper Napuatzi | caster, chaos_affinity, fast_movement, humanoid, is_unarmed, large_height, legion_monster, light_armour, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Caustic Snake | beast, caster, construct, extra_extra_small_height, ghost_armour, is_unarmed, legion_monster, no_pantheon_mod, ranged, reptile_beast, very_slow_movement |
Spectral Viper | chaos_affinity, extra_extra_large_height, ghost, ghost_armour, immobile, is_unarmed, legion_monster, melee, no_pantheon_mod, reptile_beast, undead |
Invisible | bone_armour, caster, chaos_affinity, cleaving_weapon, construct, is_unarmed, small_height, very_slow_movement |
Invisible | bone_armour, caster, chaos_affinity, cleaving_weapon, construct, is_unarmed, small_height, very_slow_movement |
Invisible | bone_armour, caster, chaos_affinity, cleaving_weapon, construct, is_unarmed, small_height, very_slow_movement |
Invisible | bone_armour, caster, chaos_affinity, cleaving_weapon, construct, is_unarmed, small_height, very_slow_movement |
Invisible | bone_armour, caster, chaos_affinity, cleaving_weapon, construct, is_unarmed, small_height, very_slow_movement |
Invisible | bone_armour, caster, chaos_affinity, cleaving_weapon, construct, is_unarmed, small_height, very_slow_movement |
Daemon | caster, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Invisible | caster, construct, extra_extra_small_height, fire_affinity, ghost_armour, is_unarmed, physical_affinity, ranged, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, physical_affinity, very_slow_movement |
Karui Chest | construct, extra_small_height, immobile, is_unarmed, legion_chest, legion_monster, metal_armour, no_cannot_die_aura, no_pantheon_mod, non_attacking |
Karui War Hoard | construct, extra_small_height, immobile, is_unarmed, legion_chest, legion_monster, metal_armour, no_cannot_die_aura, no_pantheon_mod, non_attacking |
Maraketh Chest | construct, extra_extra_small_height, immobile, is_unarmed, legion_chest, legion_monster, metal_armour, no_cannot_die_aura, no_pantheon_mod, non_attacking |
Maraketh War Hoard | construct, immobile, is_unarmed, legion_chest, legion_monster, metal_armour, no_cannot_die_aura, no_pantheon_mod, non_attacking, small_height |
Eternal Chest | construct, extra_small_height, immobile, is_unarmed, legion_chest, legion_monster, metal_armour, no_cannot_die_aura, no_pantheon_mod, non_attacking |
Eternal War Hoard | construct, extra_small_height, immobile, is_unarmed, legion_chest, legion_monster, metal_armour, no_cannot_die_aura, no_pantheon_mod, non_attacking |
Templar Chest | construct, extra_extra_small_height, immobile, is_unarmed, legion_chest, legion_monster, metal_armour, no_cannot_die_aura, no_pantheon_mod, non_attacking |
Templar War Hoard | construct, extra_small_height, immobile, is_unarmed, legion_chest, legion_monster, metal_armour, no_cannot_die_aura, no_pantheon_mod, non_attacking |
Vaal Chest | construct, extra_small_height, immobile, is_unarmed, legion_chest, legion_monster, metal_armour, no_cannot_die_aura, no_pantheon_mod, non_attacking |
Vaal War Hoard | construct, extra_small_height, immobile, is_unarmed, legion_chest, legion_monster, metal_armour, no_cannot_die_aura, no_pantheon_mod, non_attacking |
Daemon | caster, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Sand Goliath | bludgeoning_weapon, caster, construct, is_unarmed, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Traitor of the Order | has_dagger, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, skeleton, slashing_weapon, undead |
Tormented Thug | fast_movement, ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, non_attacking, undead |
Tormented Thug | fast_movement, ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, non_attacking, undead |
Tormented Thug | fast_movement, ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, non_attacking, undead |
Tormented Thug | fast_movement, ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, non_attacking, undead |
Tormented Thug | fast_movement, ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, non_attacking, undead |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Flayed Vanguard | bone_armour, bones, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Flayed Lookout | bone_armour, bones, has_bow, humanoid, medium_height, medium_movement, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
Ghastly Phantasm | caster, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, undead |
Agony Crawler | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, medium_height, melee, physical_affinity, very_fast_movement |
Sentinel of Purity | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Brittle Born-again | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Brittle Born-again | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Frost Priest | bone_armour, bones, caster, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Flame Priest | bone_armour, bones, caster, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Thunder Priest | bone_armour, bones, caster, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Brittle Born-again | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Brittle Born-again | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Frost Priest | bone_armour, bones, caster, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Flame Priest | bone_armour, bones, caster, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Thunder Priest | bone_armour, bones, caster, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Pale Blackguard | flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Stoneskin Warrior | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, slashing_weapon, stone_armour |
Stoneskin Flayer | fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, melee, mud_blood, not_int, physical_affinity, slashing_weapon, stone_armour |
Lithomancer | caster, human, humanoid, is_unarmed, light_armour, medium_height, medium_movement, mud_blood, not_dex, physical_affinity, ranged |
Voll's Fallen | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Impure Archer | bone_armour, bones, has_bow, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Voll's Vanguard | bone_armour, bones, has_bow, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Rotting Damned | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Rotting Damned | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Vaal Fallen | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Vaal Fallen | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Soulseeker | ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, undead |
Thresher | abyssal, bone_armour, bones, caster, extra_large_height, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Primeval Watcher | abyssal, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, slashing_weapon, slow_movement, undead |
Thresher | abyssal, bone_armour, bones, caster, extra_large_height, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Primeval Watcher | abyssal, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, slashing_weapon, slow_movement, undead |
Spectral Scoundrel | caster, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, slashing_weapon, undead |
Cursed Mariner | fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, slashing_weapon, undead |
Deathless Buccaneer | fast_movement, ghost, ghost_armour, ghost_blood, has_bow, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, undead |
Primeval Phantasm | caster, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, undead |
Ghastly Phantasm | caster, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, undead |
Sutured Aberration | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
Oozing Dead | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
Noble Dead | caster, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noble Dead | caster, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noble Dead | caster, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Noble Dead | caster, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Experimented Dead | caster, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Noble Dead | caster, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Ravager Maw | bludgeoning_weapon, bone_armour, caster, extra_small_height, has_claw, has_one_handed_melee, large_model, medium_movement, melee, not_int, physical_affinity, skeleton, undead |
Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Raging Spirit | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Locust Swarm | animal_claw_weapon, beast, extra_large_height, flesh_armour, insect, is_unarmed, non_attacking, red_blood, very_slow_movement |
Totem | caster, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, small_height, stone_armour |
Totem | caster, cold_affinity, construct, eldritch, immobile, is_unarmed, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Tower Foundation | construct, immobile, is_unarmed, mud_blood, non_attacking, small_height, stone_armour |
Chilling Tower Mk I | construct, immobile, is_unarmed, medium_height, mud_blood, stone_armour |
Chilling Tower Mk II | construct, immobile, is_unarmed, medium_height, mud_blood, stone_armour |
Chilling Tower Mk III | construct, immobile, is_unarmed, medium_height, mud_blood, stone_armour |
Freezebolt Tower | caster, cold_affinity, construct, immobile, is_unarmed, medium_height, mud_blood, stone_armour |
Glacial Cage Tower | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
Shock Nova Tower Mk I | caster, construct, immobile, is_unarmed, large_height, lightning_affinity, mud_blood, stone_armour |
Shock Nova Tower Mk II | caster, construct, immobile, is_unarmed, large_height, lightning_affinity, mud_blood, stone_armour |
Shock Nova Tower Mk III | caster, construct, immobile, is_unarmed, large_height, lightning_affinity, mud_blood, stone_armour |
Lightning Storm Tower | caster, construct, immobile, is_unarmed, large_height, lightning_affinity, mud_blood, stone_armour |
Arc Tower | caster, construct, immobile, is_unarmed, large_height, lightning_affinity, mud_blood, stone_armour |
Empowering Tower Mk I | construct, immobile, is_unarmed, large_height, mud_blood, non_attacking, stone_armour |
Empowering Tower Mk II | construct, immobile, is_unarmed, large_height, mud_blood, non_attacking, stone_armour |
Empowering Tower Mk III | construct, immobile, is_unarmed, large_height, mud_blood, non_attacking, stone_armour |
Imbuing Tower | construct, immobile, is_unarmed, large_height, mud_blood, non_attacking, stone_armour |
Smothering Tower | construct, immobile, is_unarmed, large_height, mud_blood, non_attacking, stone_armour |
Seismic Tower Mk I | caster, construct, extra_large_height, immobile, is_unarmed, mud_blood, physical_affinity, stone_armour |
Seismic Tower Mk II | caster, construct, extra_large_height, immobile, is_unarmed, mud_blood, physical_affinity, stone_armour |
Seismic Tower Mk III | caster, construct, extra_large_height, immobile, is_unarmed, mud_blood, physical_affinity, stone_armour |
Temporal Tower | construct, extra_large_height, immobile, is_unarmed, mud_blood, non_attacking, stone_armour |
Stone Gaze Tower | construct, extra_large_height, immobile, is_unarmed, mud_blood, non_attacking, stone_armour |
Summoning Tower Mk I | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
Summoning Tower Mk II | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
Summoning Tower Mk III | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
Scout Tower | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
Sentinel Tower | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
Fireball Tower Mk I | caster, construct, fire_affinity, immobile, is_unarmed, large_height, mud_blood, stone_armour |
Fireball Tower Mk II | caster, construct, fire_affinity, immobile, is_unarmed, large_height, mud_blood, stone_armour |
Fireball Tower Mk III | caster, construct, fire_affinity, immobile, is_unarmed, large_height, mud_blood, stone_armour |
Flamethrower Tower | caster, construct, fire_affinity, immobile, is_unarmed, large_height, mud_blood, stone_armour |
Meteor Tower | caster, construct, fire_affinity, immobile, is_unarmed, large_height, mud_blood, stone_armour |
Summoned Soldier | caster, construct, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity |
Summoned Soldier | caster, construct, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity |
Summoned Soldier | caster, construct, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity |
Summoned Scout | caster, construct, extra_extra_small_height, fast_movement, is_unarmed, mud_blood, not_dex, not_str, physical_affinity, stone_armour |
Summoned Sentinel | bludgeoning_weapon, construct, fast_movement, is_unarmed, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour |
Blighted Hellion | animal_claw_weapon, beast, blight_monster, feline_beast, is_unarmed, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height, very_slow_movement |
Blighted Hellion | animal_claw_weapon, beast, blight_monster, feline_beast, is_unarmed, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height, very_slow_movement |
Blighted Burned Hellion | animal_claw_weapon, beast, blight_monster, feline_beast, is_unarmed, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height, very_slow_movement |
Blighted Hellion | animal_claw_weapon, beast, blight_monster, caster, feline_beast, fire_affinity, is_unarmed, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height, very_slow_movement |
Knucklegnaw | animal_claw_weapon, beast, blight_boss, blight_monster, fire_affinity, is_unarmed, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Daemon | blight_monster, caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | blight_monster, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Blighted Frenzyhound | animal_claw_weapon, beast, blight_monster, canine_beast, demon, is_unarmed, light_armour, non_attacking, not_int, not_str, red_blood, small_height, very_slow_movement |
Blighted Petrel | animal_claw_weapon, beast, blight_monster, caster, extra_extra_small_height, fire_affinity, flesh_armour, flying, humanoid, is_unarmed, not_int, not_str, ranged, red_blood, very_slow_movement |
Blighted Fire | blight_monster, bludgeoning_weapon, caster, construct, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour, very_slow_movement |
Blighted Fire | blight_monster, bludgeoning_weapon, caster, construct, extra_small_height, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour |
Blighted Cinder Elemental | blight_monster, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Sporeplume | blight_boss, blight_monster, cleaving_weapon, construct, earth_elemental, extra_large_height, has_one_hand_sword, has_one_handed_melee, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
Blighted Incinerator | blight_monster, demon, flesh_armour, humanoid, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying, uses_suicide_explode, very_slow_movement |
Hazarat, the Propagator | blight_boss, blight_monster, caster, demon, extra_large_height, fire_affinity, flesh_armour, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, undying, uses_suicide_explode, very_slow_movement |
Blighted Brine | blight_monster, cleaving_weapon, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, very_slow_movement, water, water_elemental |
Blighted Brine | blight_monster, caster, cleaving_weapon, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, very_slow_movement, water, water_elemental |
Blighted Icy Manifestation | blight_monster, caster, cold_affinity, construct, hard_armour, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, very_slow_movement, water |
Blighted Maelström | blight_monster, caster, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, no_strider_mod, not_dex, not_str, puncturing_weapon, ranged, very_slow_movement, water, water_elemental |
Blighted Frozen Titan | blight_monster, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Sharnath | blight_boss, blight_monster, cleaving_weapon, construct, earth_elemental, extra_large_height, has_one_hand_sword, has_one_handed_melee, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Blighted Frozen Titan | blight_monster, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour, very_slow_movement |
Blighted Frostwing | animal_claw_weapon, blight_monster, caster, cold_affinity, construct, is_unarmed, melee, mud_blood, not_str, physical_affinity, ranged, small_height, stone_armour, very_slow_movement |
Blighted Wolf Alpha | animal_claw_weapon, beast, blight_monster, canine_beast, is_unarmed, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height, very_slow_movement |
Ystral, Winter Stalker | animal_claw_weapon, beast, blight_boss, blight_monster, canine_beast, caster, cold_affinity, is_unarmed, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Blighted Rattler | blight_monster, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Blighted Rattler | blight_monster, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Blighted Rattler | blight_monster, bone_armour, bones, has_two_hand_sword, has_two_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Blighted Rumbler | blight_monster, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Blighted Rumbler | blight_monster, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Blighted Rumbler | blight_monster, bone_armour, bones, has_two_hand_sword, has_two_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Blighted Thundercaller | blight_monster, bone_armour, bones, caster, cleaving_weapon, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, ranged, skeleton, undead, very_slow_movement |
Blighted Condemned | blight_monster, bones, caster, flesh_armour, humanoid, is_unarmed, large_height, lightning_affinity, not_dex, not_int, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Blighted Tangle | blight_monster, bones, extra_large_height, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead, very_slow_movement |
Ephrexis, Blight Strider | animal_claw_weapon, blight_boss, blight_monster, caster, demon, flesh_armour, insect_blood, is_unarmed, large_height, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, very_slow_movement |
Blighted Rattler | blight_monster, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Blighted Rattler | blight_monster, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Blighted Rattler | blight_monster, bone_armour, bones, has_two_hand_sword, has_two_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Blighted Dreadwheel | blight_monster, bone_armour, bones, caster, extra_small_height, has_one_hand_sword, has_one_handed_melee, lightning_affinity, no_strider_mod, not_dex, skeleton, slashing_weapon, undead, uses_suicide_explode, very_slow_movement |
Blighted Miner | blight_monster, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Blighted Miner | blight_monster, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Blighted Miner | blight_monster, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Blighted Miner | blight_monster, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
Blighted Lanternbearer | blight_monster, caster, fire_affinity, humanoid, is_unarmed, medium_height, mud_blood, not_int, not_str, ranged, stone_armour, undead, very_slow_movement |
Blighted Goliath | blight_monster, bludgeoning_weapon, caster, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, undead, very_slow_movement |
Blighted Beast | animal_claw_weapon, beast, blight_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
Scree, the Infected | blight_boss, blight_monster, bludgeoning_weapon, construct, golem, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_height, melee, mud_blood, not_int, physical_affinity, stone_armour, very_slow_movement |
Blighted Shard | blight_monster, bludgeoning_weapon, construct, golem, has_one_hand_sword, has_one_handed_melee, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, very_slow_movement |
Blighted Shrieker | beast, blight_monster, caster, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Blighted Risen | blight_monster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Blighted Risen | blight_monster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Blighted Risen | blight_monster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Blighted Risen | blight_monster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Blighted Risen | blight_monster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Blighted Risen | blight_monster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Blighted Freak | blight_monster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Blighted Freak | blight_monster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Blighted Freak | blight_monster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Blighted Freak | blight_monster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Blighted Freak | blight_monster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Blighted Freak | blight_monster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Blighted Dead | blight_monster, caster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Blighted Dead | blight_monster, caster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Blighted Dead | blight_monster, caster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Blighted Dead | blight_monster, caster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Blighted Dead | blight_monster, caster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Blighted Dead | blight_monster, caster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Lathaniel, the Mindless | blight_boss, blight_monster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Blighted Rhoa Scavenger | animal_claw_weapon, avian_beast, beast, blight_monster, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, small_height, very_slow_movement |
Blighted Rhoa Scavenger | animal_claw_weapon, avian_beast, beast, blight_monster, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, small_height, very_slow_movement |
Blighted Great Rhoa | animal_claw_weapon, avian_beast, beast, blight_monster, has_claw, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Blighted Murk Runner | animal_claw_weapon, avian_beast, beast, blight_monster, has_claw, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Blighted Bone Rhoa | animal_claw_weapon, avian_beast, blight_monster, bone_armour, bones, extra_small_height, is_unarmed, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement |
Blighted Bone Rhoa | animal_claw_weapon, avian_beast, blight_monster, bone_armour, bones, extra_small_height, is_unarmed, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement |
Blighted Bone Rhoa | animal_claw_weapon, avian_beast, blight_monster, bone_armour, bones, extra_small_height, is_unarmed, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement |
Blighted Zombie Rhoa | animal_claw_weapon, avian_beast, blight_monster, is_unarmed, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, small_height, undead, very_slow_movement |
Rattleback, Hollow Matriarch | animal_claw_weapon, avian_beast, blight_boss, blight_monster, bone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement |
Blighted Ink Spinner | animal_claw_weapon, beast, blight_monster, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider, very_slow_movement |
Blighted Cave Arach | animal_claw_weapon, beast, blight_monster, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider, very_slow_movement |
Blighted Tarantula | animal_claw_weapon, beast, blight_monster, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider, very_slow_movement |
Blighted Leaping Spider | animal_claw_weapon, beast, blight_monster, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider, very_slow_movement |
Blighted Virulent Spider | animal_claw_weapon, beast, blight_monster, caster, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, ranged, spider, very_slow_movement |
Blighted Hatchling | animal_claw_weapon, beast, blight_monster, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider, very_slow_movement |
Blighted Hatchling | animal_claw_weapon, beast, blight_monster, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
Blighted Swarmer | animal_claw_weapon, beast, blight_monster, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider, very_slow_movement |
Mishne, Stipecrawler | animal_claw_weapon, beast, blight_boss, blight_monster, caster, chaos_affinity, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, ranged, small_height, spider, very_slow_movement |
Blighted Arachnid | animal_claw_weapon, beast, blight_monster, caster, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, ranged, spider, very_slow_movement |
Daemon | blight_monster, caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Unstable Risen | blight_monster, caster, fire_affinity, flesh_armour, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, uses_suicide_explode, zombie |
Blighted Miscreation | blight_monster, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Blighted Miscreation | blight_monster, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Gangrel, the Mangled | blight_boss, blight_monster, cleaving_weapon, demon, extra_large_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, red_blood, very_slow_movement |
Blighted Devotee | blight_monster, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Blighted Punisher | animal_claw_weapon, blight_monster, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Blighted Impaler | blight_monster, demon, flesh_armour, is_unarmed, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Blighted Thug | blight_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Blighted Thug | blight_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Blighted Highwayman | blight_monster, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Blighted Sniper | blight_monster, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Blighted Deadeye | blight_monster, chaos_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Blighted Martyr | blight_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, unusable_corpse, uses_suicide_explode, very_slow_movement |
Blighted Madman | blight_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, unusable_corpse, uses_suicide_explode, very_slow_movement |
Stenly, the Rot-Headed | blight_boss, blight_monster, caster, extra_large_height, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, unusable_corpse, uses_suicide_explode, very_slow_movement |
Blighted Spawn | animal_claw_weapon, blight_monster, demon, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Blighted Spawn | animal_claw_weapon, blight_monster, demon, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Blighted Larva | animal_claw_weapon, blight_monster, demon, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, unusable_corpse, uses_suicide_explode, very_slow_movement |
Blighted Larva | animal_claw_weapon, blight_monster, demon, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, unusable_corpse, uses_suicide_explode, very_slow_movement |
Rosaria, Spore Siren | blight_boss, blight_monster, caster, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, large_height, melee, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Blighted Spawn | animal_claw_weapon, blight_monster, demon, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Blighted Stone Crab | beast, blight_monster, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement |
Blighted Tidal Crab | beast, blight_monster, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement |
Blighted Spray Crab | beast, blight_monster, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement |
Blighted Spider Crab | beast, blight_monster, crustacean_beast, extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement |
Blighted Stone Crab | beast, blight_monster, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement |
Blighted Tidal Crab | beast, blight_monster, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement |
Blighted Spray Crab | beast, blight_monster, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement |
Blighted Spider Crab | beast, blight_monster, crustacean_beast, extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement |
Blighted Shield Crab | animal_claw_weapon, beast, blight_monster, crustacean_beast, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
Blighted Pelter | beast, blight_monster, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Blight Lurcher | beast, blight_monster, bludgeoning_weapon, crustacean_beast, extra_small_height, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, very_slow_movement |
Clobberclaw | beast, blight_boss, blight_monster, bludgeoning_weapon, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, very_slow_movement |
Blighted Justicar | blight_monster, bludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, physical_affinity, red_blood, templar, very_slow_movement |
Blighted Ward | blight_monster, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, metal_armour, not_dex, physical_affinity, red_blood, slashing_weapon, templar, very_slow_movement |
Blighted Guardian | blight_monster, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, metal_armour, not_dex, physical_affinity, red_blood, slashing_weapon, templar, very_slow_movement |
Blighted Sister | blight_monster, caster, female, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, templar, very_slow_movement |
Blighted Stalker | blight_monster, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, not_str, physical_affinity, red_blood, slashing_weapon, templar, very_slow_movement |
Blighted Relic | blight_monster, construct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Beacon of Inevitability | blight_monster, construct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Blighted Shaman | beast, blight_monster, bludgeoning_weapon, caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
Blighted Fire-raiser | beast, blight_monster, bludgeoning_weapon, caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, very_slow_movement |
Blighted Devil | beast, blight_monster, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Blighted Goatman | beast, blight_monster, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Blighted Goatman | beast, blight_monster, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Orolath, Slug Crusher | beast, blight_boss, blight_monster, extra_large_height, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Blighted Bonestalker | blight_monster, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Blighted Bonestalker | blight_monster, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Blighted Ancient Archer | blight_monster, bone_armour, bones, has_bow, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Blighted Colossal | blight_monster, bone_armour, bones, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Blighted Necromancer | animal_claw_weapon, blight_monster, demon, flesh_armour, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Sketh, Spore Amalgamation | blight_boss, blight_monster, bludgeoning_weapon, bone_armour, caster, extra_small_height, is_unarmed, melee, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Blighted Blood Ape | animal_claw_weapon, beast, blight_monster, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, very_slow_movement |
Blighted Carnage Ape | animal_claw_weapon, beast, blight_monster, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, very_slow_movement |
Blighted Blood Ape | animal_claw_weapon, beast, blight_monster, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, very_slow_movement |
Blighted Carnage Ape | animal_claw_weapon, beast, blight_monster, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, very_slow_movement |
Blighted Chieftain | beast, blight_monster, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, melee, physical_affinity, primate_beast, red_blood, very_slow_movement |
Blighted Chieftain | beast, blight_monster, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, melee, physical_affinity, primate_beast, red_blood, very_slow_movement |
Arduk, Spreader of Rot | beast, blight_boss, blight_monster, bludgeoning_weapon, caster, extra_large_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, melee, physical_affinity, primate_beast, red_blood, very_slow_movement |
Blighted Undying | blight_monster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, undying, very_slow_movement |
Blighted Undying | blight_monster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, undying, very_slow_movement |
Blighted Undying | blight_monster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, undying, very_slow_movement |
Blighted Undying | blight_monster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, undying, very_slow_movement |
Blighted Outcast | blight_monster, demon, extra_small_height, has_one_hand_sword, has_one_handed_melee, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying, very_slow_movement |
Blighted Evangelist | blight_monster, caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, undying, very_slow_movement |
Blighted Cultist | blight_monster, caster, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, undying, very_slow_movement |
Blighted Initiate | blight_monster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, undying, very_slow_movement |
Jodin Dusk, Infected Advocate | blight_boss, blight_monster, caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, undying, very_slow_movement |
Daemon | blight_monster, caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Blighted Scout | blight_monster, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, very_slow_movement |
Blighted Scout | blight_monster, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, very_slow_movement |
Blighted Elite | blight_monster, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, very_slow_movement |
Blighted Mage | blight_monster, caster, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
Blighted Arcmage | blight_monster, caster, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Blighted Experimenter | blight_monster, caster, cursing_monster, fire_affinity, has_wand, human, humanoid, light_armour, medium_height, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Raised Zombie | blight_monster, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement, undead, zombie |
Eden, Blightspeaker | blight_boss, blight_monster, caster, hard_armour, has_wand, human, humanoid, large_height, lightning_affinity, not_dex, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
Blighted Serpent | beast, blight_monster, extra_extra_small_height, has_dagger, has_one_handed_melee, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, reptile_beast, very_slow_movement |
Blighted Serpent | beast, blight_monster, extra_extra_small_height, has_dagger, has_one_handed_melee, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, reptile_beast, very_slow_movement |
Blighted Bramble Cobra | beast, blight_monster, has_dagger, has_one_handed_melee, light_armour, medium_small_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, very_slow_movement |
Blighted Spine Construct | beast, blight_monster, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, very_slow_movement |
Blighted Serpent | beast, blight_monster, extra_extra_small_height, has_dagger, has_one_handed_melee, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, reptile_beast, very_slow_movement |
Vilislatha | beast, blight_boss, blight_monster, chaos_affinity, extra_small_height, has_dagger, has_one_handed_melee, metal_armour, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, very_slow_movement |
Daemon | blight_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Blighted Viper | blight_monster, chaos_affinity, extra_large_height, ghost, ghost_armour, immobile, is_unarmed, melee, reptile_beast, undead |
Blighted Zealot | blight_monster, cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Blighted Zealot | blight_monster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, melee, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement |
Blighted Zealot | blight_monster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, melee, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement |
Blighted Zealot | blight_monster, cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Blighted Zealot | blight_monster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, melee, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement |
Blighted Zealot | blight_monster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, melee, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement |
Blighted Regurgitator | blight_monster, cultist, demon, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Blighted Assemblage | blight_monster, bludgeoning_weapon, bone_armour, construct, demon, fire_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, ranged, very_slow_movement |
Blight Herald | blight_monster, caster, cleaving_weapon, cultist, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement |
Banisher of the Cleansed | blight_boss, blight_monster, caster, cleaving_weapon, cultist, demon, extra_large_height, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, melee, not_int, physical_affinity, red_blood, very_slow_movement |
Daemon | blight_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Blight Herald | blight_monster, cleaving_weapon, cultist, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
Blighted Cannibal | blight_monster, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Blighted Cannibal | blight_monster, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Blighted Cannibal | blight_monster, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Blighted Cannibal | blight_monster, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Blighted Cannibal | blight_monster, bludgeoning_weapon, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
Blighted Cannibal | blight_monster, fire_affinity, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, very_slow_movement |
Blighted Fire-eater | blight_monster, bludgeoning_weapon, caster, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Ghroth, Sporebreath Corruptor | blight_boss, blight_monster, bludgeoning_weapon, caster, extra_large_height, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Daemon | blight_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Totem | blight_monster, caster, construct, fire_affinity, ghost_armour, immobile, is_unarmed, large_model, not_dex, not_int, small_height |
Blighted Pitbull | beast, blight_monster, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height, very_slow_movement |
Blighted Fowl | avian_beast, beast, blight_monster, chaos_affinity, demon, flesh_armour, gladiator, has_dagger, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, very_slow_movement |
Blighted Pitbull | beast, blight_monster, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height, very_slow_movement |
Blighted Fowl | avian_beast, beast, blight_monster, chaos_affinity, demon, flesh_armour, gladiator, has_dagger, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, very_slow_movement |
Blighted Fiend | avian_beast, beast, blight_monster, demon, flesh_armour, gladiator, has_bow, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
Blighted Gladiator | blight_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Blighted Gladiator | blight_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
Blighted Bullock | beast, blight_monster, bludgeoning_weapon, demon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Blighted Hound | animal_claw_weapon, beast, blight_monster, feline_beast, has_dagger, has_one_handed_melee, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height, very_slow_movement |
Axehorn, Earth Flattener | beast, blight_boss, blight_monster, bludgeoning_weapon, demon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_height, large_model, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Daemon | blight_monster, caster, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Daemon | extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, extra_extra_small_height, fire_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, cold_affinity, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Carrion Golem | bludgeoning_weapon, construct, fast_movement, golem, is_unarmed, large_height, mud_blood, not_dex, not_str, physical_affinity, stone_armour |
[UNUSED] Burrowing Viper | ghost, ghost_armour, immobile, is_unarmed, large_height, non_attacking, not_int, not_str, reptile_beast, undead |
Triggerbot | construct, extra_extra_small_height, is_unarmed, non_attacking, stone_armour, very_fast_movement |
Chilling Skitterbot | construct, extra_extra_small_height, is_unarmed, non_attacking, stone_armour, very_fast_movement |
Shocking Skitterbot | construct, extra_extra_small_height, is_unarmed, non_attacking, stone_armour, very_fast_movement |
Chilling Skitterbot | construct, extra_extra_small_height, is_unarmed, non_attacking, stone_armour, very_fast_movement |
Shocking Skitterbot | construct, extra_extra_small_height, is_unarmed, non_attacking, stone_armour, very_fast_movement |
Sister Cassia | caster, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, physical_affinity, red_blood, slashing_weapon |
Divinia | caster, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, physical_affinity, red_blood, slashing_weapon |
Raging Spirit | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Raised Zombie | animal_claw_weapon, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, zombie |
Summoned Skeleton | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Summoned Skeleton Caster | bone_armour, bones, caster, cold_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Summoned Skeleton Caster | bone_armour, bones, caster, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Summoned Skeleton Caster | bone_armour, bones, caster, fire_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Summoned Skeleton Caster | bone_armour, bones, caster, cold_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Summoned Skeleton Caster | bone_armour, bones, caster, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Summoned Skeleton Caster | bone_armour, bones, caster, fire_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Summoned Skeleton Soldier | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Summoned Skeleton Soldier | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Summoned Skeleton Colossus | bludgeoning_weapon, bone_armour, bones, fire_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, large_height, melee, not_int, physical_affinity, skeleton, slow_movement, undead |
Summoned Skeleton General | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Summoned Skeleton Sniper | bone_armour, bones, has_bow, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Summoned Skeleton Deathmage | bone_armour, bones, caster, fire_affinity, humanoid, is_unarmed, medium_height, not_int, ranged, skeleton, slashing_weapon, slow_movement, summoner, undead |
Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Blighted Spore | construct, flesh_armour, immobile, is_unarmed, non_attacking, small_height |
Fungal Bloom | construct, flesh_armour, immobile, is_unarmed, non_attacking, small_height |
Daemon | is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | is_daemon, is_unarmed, non_attacking, very_slow_movement |
Ice Golem | caster, cold_affinity, construct, fast_movement, hard_armour, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, small_height, water |
Flame Golem | bludgeoning_weapon, caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
Chaos Golem | bludgeoning_weapon, caster, chaos_affinity, construct, fast_movement, ghost_blood, is_unarmed, large_model, melee, not_dex, physical_affinity, small_height, stone_armour |
Lightning Golem | aura_bearer, bludgeoning_weapon, caster, construct, fast_movement, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_str, small_height, stone_armour |
Stone Golem | bludgeoning_weapon, construct, fast_movement, has_one_hand_sword, has_one_handed_melee, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, extra_small_height, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
Totem | construct, extra_small_height, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
Agony Crawler | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, medium_height, melee, physical_affinity, very_fast_movement |
Sentinel of Purity | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Baran, The Crusader | bludgeoning_weapon, exile, fast_movement, has_staff, has_two_handed_melee, human, humanoid, large_model, medium_height, non_attacking, not_dex, plate_armour, red_blood |
Baran, The Crusader | bludgeoning_weapon, exile, fast_movement, has_staff, has_two_handed_melee, human, humanoid, large_model, non_attacking, not_dex, plate_armour, red_blood |
Baran, The Crusader | bludgeoning_weapon, exile, fast_movement, has_staff, has_two_handed_melee, human, humanoid, large_model, medium_height, non_attacking, not_dex, plate_armour, red_blood |
Baran, The Crusader | bludgeoning_weapon, caster, crusader_conqueror_boss, elderslayer, energy_armour, exile, human, humanoid, immobile, is_unarmed, large_model, lightning_affinity, medium_height, melee, not_dex, physical_affinity, ranged, red_blood |
Baran, The Crusader | bludgeoning_weapon, caster, crusader_conqueror_boss, elderslayer, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, melee, not_dex, physical_affinity, ranged, red_blood |
Baran, The Crusader | bludgeoning_weapon, caster, crusader_conqueror_boss, elderslayer, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, melee, not_dex, physical_affinity, ranged, red_blood |
Baran, The Crusader | bludgeoning_weapon, caster, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, lightning_affinity, melee, not_dex, physical_affinity, ranged, red_blood |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Baranite Thaumaturge | caster, crusader_monster, fast_movement, human, humanoid, influence_monster, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, ranged, water |
Baranite Templar | crusader_monster, has_one_hand_sword, has_one_handed_melee, human, humanoid, influence_monster, lightning_affinity, medium_height, medium_movement, melee, metal_armour, not_dex, ranged, red_blood, slashing_weapon, templar |
Baranite Inquisitor | crusader_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, influence_monster, lightning_affinity, medium_height, medium_movement, melee, not_dex, red_blood, slashing_weapon, templar |
Baranite Cleric | aura_bearer, caster, crusader_monster, human, humanoid, influence_monster, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, red_blood, slashing_weapon, slow_movement, templar |
Baranite Sister | caster, crusader_monster, female, human, humanoid, influence_monster, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement, templar |
Baranite Preacher | bludgeoning_weapon, caster, crusader_monster, flesh_armour, human, humanoid, influence_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, red_blood, templar |
Baranite Purge Knight | cleaving_weapon, crusader_monster, fast_movement, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, influence_monster, lightning_affinity, medium_height, melee, not_dex, plate_armour, red_blood |
Baranite Thaumaturge | caster, crusader_monster, fast_movement, human, humanoid, influence_monster, is_unarmed, light_armour, lightning_affinity, not_dex, ranged, water |
Baranite Templar | crusader_monster, has_one_hand_sword, has_one_handed_melee, human, humanoid, influence_monster, lightning_affinity, medium_movement, melee, metal_armour, not_dex, ranged, red_blood, slashing_weapon, templar |
Baranite Inquisitor | crusader_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, influence_monster, lightning_affinity, medium_movement, melee, not_dex, red_blood, slashing_weapon, templar |
Baranite Cleric | aura_bearer, caster, crusader_monster, human, humanoid, influence_monster, is_unarmed, light_armour, lightning_affinity, not_dex, not_str, red_blood, slashing_weapon, slow_movement, templar |
Baranite Sister | caster, crusader_monster, female, human, humanoid, influence_monster, is_unarmed, light_armour, lightning_affinity, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement, templar |
Baranite Preacher | bludgeoning_weapon, caster, crusader_monster, flesh_armour, human, humanoid, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood, templar |
Baranite Purge Knight | cleaving_weapon, crusader_monster, fast_movement, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, influence_monster, lightning_affinity, melee, not_dex, plate_armour, red_blood |
Mana Demiurge | caster, crusader_monster, ghost, ghost_armour, influence_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str, undead |
Arcane Anchor | caster, construct, crusader_monster, ghost_armour, influence_monster, is_unarmed, lightning_affinity, not_dex, not_str, small_height, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, immobile, is_daemon, is_unarmed, non_attacking |
Veritania, The Redeemer | elderslayer, exile, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, medium_height, non_attacking, not_dex, plate_armour, red_blood, redeemer_conqueror_boss, slashing_weapon |
Veritania, The Redeemer | exile, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, non_attacking, not_dex, plate_armour, red_blood, slashing_weapon |
Veritania, The Redeemer | exile, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, medium_height, non_attacking, not_dex, plate_armour, red_blood, slashing_weapon |
Veritania, The Redeemer | caster, cold_affinity, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, medium_height, not_dex, ranged, red_blood, slashing_weapon |
Veritania, The Redeemer | caster, cold_affinity, elderslayer, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, medium_height, not_dex, ranged, red_blood, redeemer_conqueror_boss, slashing_weapon |
Veritania, The Redeemer | caster, cold_affinity, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, not_dex, ranged, red_blood, slashing_weapon |
Veritania, The Redeemer | caster, cold_affinity, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, medium_height, not_dex, ranged, red_blood, slashing_weapon |
Crystalline Brawler | cold_affinity, construct, eyrie_monster, fast_movement, influence_monster, is_unarmed, liquid_armour, medium_height, melee, not_int, not_str, slashing_weapon, water, water_elemental |
Snowcaller | caster, cold_affinity, eyrie_monster, fast_movement, female, human, humanoid, influence_monster, is_unarmed, light_armour, medium_height, not_str, ranged, red_blood |
Redemption Knight | cold_affinity, eyrie_monster, fast_movement, female, has_one_hand_sword, has_one_handed_melee, human, humanoid, influence_monster, medium_height, melee, not_int, plate_armour, red_blood, slashing_weapon |
Redemption Sentry | caster, cold_affinity, eyrie_monster, fast_movement, female, has_bow, human, humanoid, influence_monster, medium_height, not_int, plate_armour, puncturing_weapon, ranged, red_blood |
Snow Rhex | animal_claw_weapon, avian_beast, beast, caster, cold_affinity, eyrie_monster, fast_movement, hard_armour, influence_monster, is_unarmed, medium_height, melee, not_int, red_blood, reptile_beast |
Sky Sentry | construct, eyrie_monster, immobile, influence_monster, is_unarmed, mud_blood, non_attacking, not_dex, not_str, small_height, stone_armour |
Cloud Retch | animal_claw_weapon, caster, cold_affinity, demon, eyrie_monster, flesh_armour, has_one_hand_mace, has_one_handed_melee, influence_monster, medium_height, melee, not_str, ranged, red_blood, slow_movement |
Snow Hawk | animal_claw_weapon, avian_beast, beast, cold_affinity, extra_extra_small_height, eyrie_monster, fast_movement, flesh_armour, influence_monster, is_unarmed, melee, water |
Daemon | bludgeoning_weapon, extra_extra_small_height, is_daemon, is_unarmed, light_armour, non_attacking, red_blood, very_slow_movement |
Daemon | bludgeoning_weapon, extra_extra_small_height, is_daemon, is_unarmed, light_armour, non_attacking, red_blood, very_slow_movement |
Crystalline Brawler | cold_affinity, construct, eyrie_monster, fast_movement, influence_monster, is_unarmed, liquid_armour, melee, not_int, not_str, slashing_weapon, water, water_elemental |
Snowcaller | caster, cold_affinity, eyrie_monster, fast_movement, female, human, humanoid, influence_monster, is_unarmed, light_armour, not_str, red_blood |
Redemption Knight | cold_affinity, fast_movement, female, has_one_hand_sword, has_one_handed_melee, human, humanoid, melee, not_int, plate_armour, red_blood, slashing_weapon |
Redemption Knight | cold_affinity, fast_movement, female, has_one_hand_sword, has_one_handed_melee, human, humanoid, melee, not_int, plate_armour, red_blood, slashing_weapon |
Redemption Sentry | caster, cold_affinity, fast_movement, female, has_bow, human, humanoid, not_int, plate_armour, puncturing_weapon, ranged, red_blood |
Redemption Sentry | caster, cold_affinity, fast_movement, female, has_bow, human, humanoid, not_int, plate_armour, puncturing_weapon, ranged, red_blood |
Snow Rhex | animal_claw_weapon, avian_beast, beast, caster, cold_affinity, eyrie_monster, fast_movement, hard_armour, influence_monster, is_unarmed, melee, not_int, red_blood, reptile_beast |
Cloud Retch | animal_claw_weapon, caster, cold_affinity, demon, eyrie_monster, flesh_armour, has_one_hand_mace, has_one_handed_melee, influence_monster, melee, not_str, ranged, red_blood, slow_movement |
Al-Hezmin, The Hunter | exile, fast_movement, has_bow, human, humanoid, large_model, medium_height, non_attacking, not_dex, plate_armour, puncturing_weapon, ranged, red_blood |
Al-Hezmin, The Hunter | exile, fast_movement, has_bow, human, humanoid, large_model, non_attacking, not_dex, plate_armour, puncturing_weapon, ranged, red_blood |
Al-Hezmin, The Hunter | exile, fast_movement, has_bow, human, humanoid, large_model, medium_height, non_attacking, not_dex, plate_armour, puncturing_weapon, ranged, red_blood |
Al-Hezmin, The Hunter | caster, chaos_affinity, elderslayer, energy_armour, exile, fast_movement, human, humanoid, hunter_conqueror_boss, is_unarmed, large_model, medium_height, melee, not_dex, ranged, red_blood, slashing_weapon |
Al-Hezmin, The Hunter | caster, chaos_affinity, elderslayer, energy_armour, exile, fast_movement, human, humanoid, hunter_conqueror_boss, is_unarmed, large_model, medium_height, melee, not_dex, ranged, red_blood, slashing_weapon |
Al-Hezmin, The Hunter | caster, chaos_affinity, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, melee, not_dex, ranged, red_blood, slashing_weapon |
Al-Hezmin, The Hunter | caster, chaos_affinity, elderslayer, energy_armour, exile, fast_movement, human, humanoid, hunter_conqueror_boss, is_unarmed, large_model, medium_height, melee, not_dex, ranged, red_blood, slashing_weapon |
Daemon | bludgeoning_weapon, extra_extra_small_height, is_daemon, is_unarmed, light_armour, non_attacking, red_blood, very_slow_movement |
Tunnelling Cobra | animal_claw_weapon, basilisk_monster, beast, caster, chaos_affinity, extra_extra_large_height, flesh_armour, immobile, influence_monster, insect_blood, is_unarmed, ranged, reptile_beast |
Tunnelling Viper | animal_claw_weapon, basilisk_monster, beast, chaos_affinity, extra_extra_large_height, flesh_armour, immobile, influence_monster, insect_blood, is_unarmed, melee, reptile_beast |
Hunter Asp | basilisk_monster, beast, chaos_affinity, influence_monster, is_unarmed, light_armour, medium_movement, medium_small_height, not_int, not_str, ranged, red_blood, reptile_beast |
Hunter Scorpion | basilisk_monster, beast, extra_extra_small_height, hard_armour, influence_monster, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
Man-Tracker | basilisk_monster, beast, chaos_affinity, demon, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, influence_monster, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, reptile_beast |
Gilded Arach | animal_claw_weapon, basilisk_monster, beast, caster, chaos_affinity, extra_small_height, flesh_armour, influence_monster, insect_blood, is_unarmed, melee, physical_affinity, ranged, slow_movement, spider |
Blistered Arach | animal_claw_weapon, basilisk_monster, beast, extra_extra_small_height, fast_movement, flesh_armour, influence_monster, insect_blood, is_unarmed, melee, physical_affinity, spider |
Tunnelling Asp | basilisk_monster, beast, caster, chaos_affinity, extra_extra_large_height, ghost_armour, immobile, influence_monster, is_unarmed, ranged, reptile_beast |
Tunnelling Asp | basilisk_monster, beast, caster, chaos_affinity, extra_extra_large_height, ghost_armour, immobile, influence_monster, is_unarmed, ranged, reptile_beast |
Exotic Chimeral | basilisk_monster, beast, influence_monster, is_unarmed, large_model, light_armour, melee, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, small_height |
Hunting Party | basilisk_monster, chaos_affinity, fast_movement, female, has_bow, human, humanoid, influence_monster, medium_height, not_int, plate_armour, puncturing_weapon, ranged, red_blood |
Hunting Party | basilisk_monster, chaos_affinity, fast_movement, female, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Winged Viper | animal_claw_weapon, basilisk_monster, beast, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, influence_monster, insect_blood, medium_movement, melee, not_str, physical_affinity, ranged, reptile_beast, small_height |
Hunter Asp | basilisk_monster, beast, chaos_affinity, influence_monster, is_unarmed, light_armour, medium_movement, not_int, not_str, ranged, red_blood, reptile_beast |
Hunter Scorpion | basilisk_monster, beast, hard_armour, influence_monster, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
Man-Tracker | basilisk_monster, beast, chaos_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, influence_monster, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, reptile_beast |
Gilded Arach | animal_claw_weapon, basilisk_monster, beast, caster, chaos_affinity, flesh_armour, influence_monster, insect_blood, is_unarmed, melee, physical_affinity, ranged, slow_movement, spider |
Exotic Chimeral | basilisk_monster, beast, influence_monster, is_unarmed, large_model, light_armour, melee, not_str, physical_affinity, red_blood, reptile_beast, slow_movement |
Hunting Party | basilisk_monster, chaos_affinity, fast_movement, female, ghost, has_bow, human, humanoid, influence_monster, not_int, plate_armour, puncturing_weapon, ranged, red_blood, undead |
Hunting Party | basilisk_monster, chaos_affinity, fast_movement, female, ghost, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, influence_monster, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, undead |
Winged Viper | animal_claw_weapon, basilisk_monster, beast, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, influence_monster, insect_blood, medium_movement, melee, not_str, physical_affinity, ranged, reptile_beast |
Drox, The Warlord | bludgeoning_weapon, exile, fast_movement, has_two_hand_mace, has_two_handed_melee, human, humanoid, large_model, medium_height, non_attacking, not_dex, plate_armour, red_blood |
Drox, The Warlord | bludgeoning_weapon, exile, fast_movement, has_two_hand_mace, has_two_handed_melee, human, humanoid, large_model, non_attacking, not_dex, plate_armour, red_blood |
Drox, The Warlord | bludgeoning_weapon, exile, fast_movement, has_two_hand_mace, has_two_handed_melee, human, humanoid, large_model, medium_height, non_attacking, not_dex, plate_armour, red_blood |
Drox, The Warlord | bludgeoning_weapon, caster, elderslayer, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_height, large_model, melee, not_dex, physical_affinity, red_blood, warlord_conqueror_boss |
Drox, The Warlord | bludgeoning_weapon, caster, elderslayer, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_height, large_model, melee, not_dex, physical_affinity, red_blood, warlord_conqueror_boss |
Drox, The Warlord | bludgeoning_weapon, caster, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, melee, not_dex, physical_affinity, red_blood |
Drox, The Warlord | bludgeoning_weapon, caster, elderslayer, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_height, large_model, melee, not_dex, physical_affinity, red_blood, warlord_conqueror_boss |
War Fowl | adjudicator_monster, avian_beast, beast, demon, flesh_armour, gladiator, has_dagger, has_one_handed_melee, influence_monster, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Guard Fowl | adjudicator_monster, avian_beast, beast, demon, flesh_armour, gladiator, has_bow, influence_monster, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Loyal Militant | adjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Loyal Militant | adjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Loyal Militant | adjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Loyal Militant | adjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Loyal Militant | adjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Loyal Militant | adjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Aspect of Glory | adjudicator_monster, animal_claw_weapon, construct, influence_monster, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour |
Bone Chewer | adjudicator_monster, beast, canine_beast, demon, flesh_armour, gladiator, has_one_hand_axe, has_one_handed_melee, influence_monster, melee, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, small_height |
Aspect of Grace | adjudicator_monster, construct, influence_monster, is_unarmed, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Aspect of Might | adjudicator_monster, construct, has_one_hand_sword, has_one_handed_melee, influence_monster, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, very_slow_movement |
Arena Champion | adjudicator_monster, fast_movement, has_staff, has_two_handed_melee, human, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood |
Arena Master | adjudicator_monster, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
War Fowl | adjudicator_monster, avian_beast, beast, demon, flesh_armour, gladiator, has_dagger, has_one_handed_melee, influence_monster, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Guard Fowl | adjudicator_monster, avian_beast, beast, demon, flesh_armour, gladiator, has_bow, influence_monster, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Loyal Militant | adjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, melee, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement |
Loyal Militant | adjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, melee, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement |
Aspect of Glory | adjudicator_monster, animal_claw_weapon, construct, influence_monster, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour |
Bone Chewer | adjudicator_monster, beast, canine_beast, demon, flesh_armour, gladiator, has_one_hand_axe, has_one_handed_melee, influence_monster, melee, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement |
Aspect of Grace | adjudicator_monster, construct, influence_monster, is_unarmed, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Aspect of Might | adjudicator_monster, construct, has_one_hand_sword, has_one_handed_melee, influence_monster, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, very_slow_movement |
Arena Champion | adjudicator_monster, fast_movement, has_staff, has_two_handed_melee, human, humanoid, influence_monster, melee, not_int, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood |
Arena Master | adjudicator_monster, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, influence_monster, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
War Fowl | adjudicator_monster, avian_beast, beast, demon, flesh_armour, gladiator, has_dagger, has_one_handed_melee, influence_monster, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Guard Fowl | adjudicator_monster, avian_beast, beast, demon, flesh_armour, gladiator, has_bow, influence_monster, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Loyal Militant | adjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Loyal Militant | adjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Loyal Militant | adjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Loyal Militant | adjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Loyal Militant | adjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Loyal Militant | adjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Bone Chewer | adjudicator_monster, beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, influence_monster, melee, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, small_height |
Vexillum Immortalis | adjudicator_monster, caster, construct, immobile, influence_monster, is_unarmed, large_height, physical_affinity, wood_armour |
Daemon | bludgeoning_weapon, extra_extra_small_height, is_daemon, is_unarmed, light_armour, non_attacking, red_blood, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Vexillum Immortalis | adjudicator_monster, caster, construct, immobile, influence_monster, is_unarmed, large_height, physical_affinity, wood_armour |
Vexillum Immortalis | adjudicator_monster, caster, construct, immobile, influence_monster, is_unarmed, physical_affinity, wood_armour |
Sirus, Awakener of Worlds | caster, chaos_affinity, cold_affinity, elderslayer, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, no_maven, non_unique_map_boss, not_dex, physical_affinity, plate_armour, red_blood |
Sirus, Awakener of Worlds | exile, human, humanoid, is_unarmed, large_height, mud_blood, no_maven, non_attacking, non_unique_map_boss, not_dex, stone_armour, very_slow_movement |
Sirus, Awakener of Worlds | bludgeoning_weapon, caster, chaos_affinity, energy_armour, exile, extra_extra_large_height, fast_movement, fire_affinity, ghost_blood, human, humanoid, is_unarmed, large_model, no_maven, not_dex, physical_affinity |
Sirus, Awakener of Worlds | bludgeoning_weapon, caster, chaos_affinity, energy_armour, exile, extra_extra_large_height, fast_movement, fire_affinity, ghost_blood, human, humanoid, is_unarmed, large_model, no_maven, not_dex |
Sirus, Awakener of Worlds | exile, fast_movement, human, humanoid, is_unarmed, large_model, no_maven, non_attacking, not_dex, plate_armour, red_blood |
Sirus, Awakener of Worlds | caster, chaos_affinity, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, no_maven, not_dex, plate_armour, red_blood |
Sirus, Awakener of Worlds | caster, chaos_affinity, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, no_maven, not_dex, plate_armour, red_blood |
Daemon | caster, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Sirus, Awakener of Worlds | caster, chaos_affinity, cold_affinity, elderslayer, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, no_maven, non_unique_map_boss, not_dex, physical_affinity, plate_armour, red_blood |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Frightened Citizen | bludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, non_attacking, red_blood, slow_movement |
Frightened Citizen | bludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, non_attacking, red_blood, slow_movement |
Frightened Citizen | bludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, non_attacking, red_blood, slow_movement |
Frightened Citizen | bludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, non_attacking, red_blood, slow_movement |
Frightened Citizen | bludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, non_attacking, red_blood, slow_movement |
Frightened Citizen | bludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, non_attacking, red_blood, slow_movement |
[UNUSED] Biped Male Large Test | construct, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
Officer Kirac | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, mail_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Officer Kirac | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, mail_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Officer Kirac | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, mail_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Zana, Master Cartographer | fast_movement, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_height, melee, not_str, physical_affinity, puncturing_weapon, red_blood |
Vanguard Archer | fast_movement, has_bow, human, humanoid, light_armour, lightning_affinity, medium_height, no_cannot_die_aura, not_int, physical_affinity, red_blood |
Vanguard Footsoldier | cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, templar |
Vault Custodian | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, mud_blood, not_int, physical_affinity, slashing_weapon, stone_armour, very_fast_movement |
Vault Protector | cleaving_weapon, construct, extra_large_height, is_unarmed, melee, mud_blood, not_dex, not_int, physical_affinity, slow_movement, stone_armour |
Orphaned Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
Orphaned Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Orphaned Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
Orphaned Adjudicator | bludgeoning_weapon, caster, cultist, flesh_armour, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
Orphaned Ward | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, metal_armour, not_dex, physical_affinity, ranged, red_blood, slashing_weapon, templar |
Orphaned Guardian | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, metal_armour, not_dex, physical_affinity, ranged, red_blood, slashing_weapon, templar |
Orphaned Ward | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, metal_armour, not_dex, physical_affinity, red_blood, slashing_weapon, templar |
Mirage Saviour | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Mirage Saviour | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Mirage Saviour | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Mirage Saviour | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Mirage Saviour | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Mirage Saviour | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Mirage Saviour | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Manifested Demon | cold_affinity, construct, demon, flesh_armour, immobile, is_unarmed, physical_affinity, puncturing_weapon, ranged, unusable_corpse |
Manifested Demon | caster, cold_affinity, construct, demon, flesh_armour, immobile, is_unarmed, puncturing_weapon, ranged, unusable_corpse |
Manifested Demon | caster, cold_affinity, construct, demon, flesh_armour, immobile, is_unarmed, puncturing_weapon, ranged, unusable_corpse |
Manifested Demon | construct, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, immobile, slashing_weapon, unusable_corpse |
Manifested Demon | caster, construct, demon, fire_affinity, flesh_armour, immobile, is_unarmed, slashing_weapon, unusable_corpse |
Manifested Demon | caster, construct, demon, flesh_armour, immobile, is_unarmed, non_attacking, slashing_weapon, unusable_corpse |
Manifested Demon | caster, construct, demon, flesh_armour, immobile, is_unarmed, lightning_affinity, slashing_weapon, unusable_corpse |
Manifested Demon | caster, construct, demon, flesh_armour, immobile, is_unarmed, lightning_affinity, slashing_weapon, unusable_corpse |
Manifested Demon | caster, construct, demon, flesh_armour, immobile, is_unarmed, lightning_affinity, slashing_weapon, unusable_corpse |
Manifested Demon | bludgeoning_weapon, caster, construct, demon, flesh_armour, immobile, is_unarmed, physical_affinity, unusable_corpse |
Manifested Demon | bludgeoning_weapon, construct, demon, flesh_armour, immobile, is_unarmed, physical_affinity, unusable_corpse |
Manifested Demon | bludgeoning_weapon, construct, demon, flesh_armour, immobile, is_unarmed, physical_affinity, unusable_corpse |
Manifested Demon | caster, cold_affinity, construct, demon, flesh_armour, immobile, is_unarmed, physical_affinity, puncturing_weapon, unusable_corpse |
Manifested Demon | caster, cold_affinity, construct, demon, flesh_armour, immobile, is_unarmed, puncturing_weapon, unusable_corpse |
Manifested Demon | caster, cold_affinity, construct, demon, flesh_armour, immobile, is_unarmed, puncturing_weapon, unusable_corpse |
Manifested Demon | construct, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, immobile, slashing_weapon, unusable_corpse |
Manifested Demon | caster, construct, demon, fire_affinity, flesh_armour, immobile, is_unarmed, slashing_weapon, unusable_corpse |
Manifested Demon | construct, demon, flesh_armour, immobile, is_unarmed, non_attacking, slashing_weapon, unusable_corpse |
Manifested Demon | caster, construct, demon, flesh_armour, immobile, is_unarmed, lightning_affinity, slashing_weapon, unusable_corpse |
Manifested Demon | caster, construct, demon, flesh_armour, immobile, is_unarmed, lightning_affinity, slashing_weapon, unusable_corpse |
Manifested Demon | caster, construct, demon, flesh_armour, immobile, is_unarmed, lightning_affinity, slashing_weapon, unusable_corpse |
Manifested Demon | bludgeoning_weapon, caster, construct, demon, flesh_armour, immobile, is_unarmed, physical_affinity, unusable_corpse |
Manifested Demon | bludgeoning_weapon, construct, demon, flesh_armour, immobile, is_unarmed, physical_affinity, unusable_corpse |
Manifested Demon | bludgeoning_weapon, construct, demon, flesh_armour, immobile, is_unarmed, physical_affinity, unusable_corpse |
Omniphobia, Fear Manifest | affliction_boss, caster, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, melee, physical_affinity, red_blood, slashing_weapon, very_fast_movement |
Definitely Oak | affliction_boss, caster, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_fast_movement |
Omniphobia, Fear Manifest | affliction_boss, caster, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, melee, physical_affinity, red_blood, simulacrum_boss, slashing_weapon, very_fast_movement |
Kosis, The Revelation | affliction_boss, caster, chaos_affinity, demon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_model, lightning_affinity, medium_height, melee, physical_affinity, red_blood, slashing_weapon, very_fast_movement |
Kosis, The Revelation | affliction_boss, caster, chaos_affinity, demon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_model, lightning_affinity, medium_height, melee, physical_affinity, red_blood, simulacrum_boss, slashing_weapon, very_fast_movement |
Expanding Explodable Death Zone | bone_armour, caster, cold_affinity, construct, extra_extra_large_height, is_unarmed, very_slow_movement |
Left Weapon | bone_armour, chaos_affinity, construct, is_unarmed, very_slow_movement |
Right Weapon | bone_armour, construct, is_unarmed, physical_affinity, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Rage | animal_claw_weapon, demon, fast_movement, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity |
Spite | animal_claw_weapon, caster, demon, flesh_armour, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged |
Disgust | animal_claw_weapon, caster, chaos_affinity, demon, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_int, physical_affinity, ranged, very_slow_movement |
Malice | animal_claw_weapon, caster, cold_affinity, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity |
Fury | demon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity |
Turmoil | animal_claw_weapon, demon, flesh_armour, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity |
Daemon | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity |
Daemon | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity |
Daemon | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity |
Daemon | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity |
Daemon | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity |
Manifested Demon | caster, construct, demon, ghost_armour, immobile, is_unarmed, lightning_affinity |
Manifested Demon | caster, construct, demon, fire_affinity, ghost_armour, immobile, is_unarmed |
Manifested Demon | caster, cold_affinity, construct, demon, ghost_armour, immobile, is_unarmed |
Manifested Demon | caster, construct, demon, ghost_armour, immobile, is_unarmed, lightning_affinity |
Manifested Demon | construct, demon, ghost_armour, immobile, is_unarmed, physical_affinity |
Daemon | caster, cold_affinity, ghost_armour, immobile, is_daemon, is_unarmed |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Creeping Fire | bone_armour, caster, construct, fire_affinity, is_unarmed, very_slow_movement |
Creeping Fire | bone_armour, caster, construct, fire_affinity, is_unarmed, very_slow_movement |
Daemon | caster, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | caster, ghost_armour, immobile, is_daemon, is_unarmed, lightning_affinity |
Volatile Core | caster, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, uses_suicide_explode |
Volatile Core | caster, chaos_affinity, construct, ghost_armour, immobile, is_unarmed |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity |
Daemon | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity |
Daemon | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity |
Manifested Demon | caster, construct, demon, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity |
Manifested Demon | caster, construct, demon, ghost_armour, immobile, is_unarmed, physical_affinity |
Manifested Demon | caster, construct, demon, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity |
Daemon | caster, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity |
Daemon | caster, ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Strangely Familiar Entity | human, humanoid, is_unarmed, large_model, medium_movement, non_attacking, plate_armour, red_blood |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, construct, immobile, is_unarmed |
Daemon | ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Daemon | ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Agony Crawler | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, melee, physical_affinity, very_fast_movement |
Sentinel of Purity | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Carrion Golem | bludgeoning_weapon, construct, fast_movement, golem, is_unarmed, mud_blood, not_dex, not_str, physical_affinity, stone_armour |
Agony Crawler | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, melee, physical_affinity, very_fast_movement |
Sentinel of Purity | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Wild Ursaling | animal_claw_weapon, beast, extra_small_height, flesh_armour, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Wild Ursaling | animal_claw_weapon, beast, flesh_armour, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Wild Hellion | animal_claw_weapon, beast, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Wild Hellion | animal_claw_weapon, beast, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Wild Thornwolf | animal_claw_weapon, beast, canine_beast, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
Wild Thornwolf | animal_claw_weapon, beast, canine_beast, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood |
Wild Ape | animal_claw_weapon, beast, caster, cold_affinity, fire_affinity, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
Wild Ape | animal_claw_weapon, beast, caster, cold_affinity, fire_affinity, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood |
Wild Hatchling | beast, bludgeoning_weapon, extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
Wild Hatchling | beast, bludgeoning_weapon, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
Wild Bristlebeast | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
Wild Bristlebeast | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
Wild Snap Hound | animal_claw_weapon, beast, canine_beast, caster, demon, fast_movement, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Wild Snap Hound | animal_claw_weapon, beast, canine_beast, caster, demon, fast_movement, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Wild Snap Hound | animal_claw_weapon, beast, canine_beast, caster, demon, fast_movement, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, melee, not_int, not_str, physical_affinity, red_blood |
Wild Homunculus | animal_claw_weapon, caster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement |
Wild Homunculus | animal_claw_weapon, caster, flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement |
Wild Chieftain | animal_claw_weapon, beast, fire_affinity, flesh_armour, is_unarmed, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, ranged, red_blood |
Wild Chieftain | animal_claw_weapon, beast, fire_affinity, flesh_armour, is_unarmed, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, ranged, red_blood |
Wild Chieftain | animal_claw_weapon, beast, fire_affinity, flesh_armour, is_unarmed, large_model, mammal_beast, medium_movement, melee, physical_affinity, primate_beast, ranged, red_blood |
Wild Spikeback | animal_claw_weapon, beast, caster, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, rodent_beast |
Wild Spikeback | animal_claw_weapon, beast, caster, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, rodent_beast |
Wild Spikeback | animal_claw_weapon, beast, caster, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, rodent_beast |
Wild Bristle Matron | animal_claw_weapon, avian_pursuit, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
Wild Bristle Matron | animal_claw_weapon, avian_pursuit, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
Wild Bristle Matron | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
Wild Hellion Alpha | animal_claw_weapon, avian_pursuit, beast, caster, fast_movement, feline_beast, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height |
Wild Hellion Alpha | animal_claw_weapon, avian_pursuit, beast, caster, fast_movement, feline_beast, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height |
Wild Hellion Alpha | animal_claw_weapon, beast, caster, fast_movement, feline_beast, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood |
Wild Thornmaw | animal_claw_weapon, avian_pursuit, beast, demon, fast_movement, flesh_armour, is_unarmed, large_model, melee, not_int, not_str, physical_affinity, red_blood, small_height |
Wild Thornmaw | animal_claw_weapon, beast, demon, fast_movement, flesh_armour, is_unarmed, large_model, melee, not_int, not_str, physical_affinity, red_blood |
Wild Brambleback | animal_claw_weapon, avian_pursuit, beast, demon, hard_armour, has_dagger, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood |
Wild Brambleback | animal_claw_weapon, avian_pursuit, beast, demon, hard_armour, has_dagger, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood |
Wild Brambleback | animal_claw_weapon, beast, demon, hard_armour, has_dagger, has_one_handed_melee, large_model, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood |
Wild Infestation Queen | avian_pursuit, beast, bludgeoning_weapon, caster, extra_large_height, fire_affinity, hard_armour, insect, insect_blood, is_unarmed, large_model, ranged, very_slow_movement |
Wild Infestation Queen | beast, bludgeoning_weapon, caster, fire_affinity, hard_armour, insect, insect_blood, is_unarmed, large_model, ranged, very_slow_movement |
Wild Hatchling | avian_pursuit, beast, bludgeoning_weapon, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
Vivid Arachnid | animal_claw_weapon, beast, caster, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, physical_affinity, slow_movement, spider |
Vivid Arachnid | animal_claw_weapon, beast, caster, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, physical_affinity, slow_movement, spider |
Vivid Arachnid | animal_claw_weapon, beast, caster, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, physical_affinity, slow_movement, spider |
Vivid Weta | animal_claw_weapon, beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, slow_movement |
Vivid Weta | animal_claw_weapon, beast, hard_armour, insect, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, slow_movement |
Weta Hatchling | animal_claw_weapon, beast, hard_armour, insect, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, slow_movement |
Vivid Leech | animal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, ranged, slow_movement |
Vivid Leech | animal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, ranged, slow_movement |
Vivid Leech | animal_claw_weapon, beast, chaos_affinity, hard_armour, insect, insect_blood, is_unarmed, ranged, slow_movement |
Vivid Scorpion | animal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, spider |
Vivid Scorpion | animal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, spider |
Vivid Scorpion | animal_claw_weapon, beast, chaos_affinity, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, spider |
Vivid Thornweaver | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, physical_affinity, spider, very_slow_movement |
Vivid Thornweaver | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, physical_affinity, spider, very_slow_movement |
Vivid Razorleg | beast, chaos_affinity, extra_extra_small_height, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, slashing_weapon, spider |
Vivid Razorleg | beast, chaos_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, slashing_weapon, spider |
Vivid Sapsucker | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Vivid Sapsucker | animal_claw_weapon, beast, flesh_armour, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Vivid Parasite | animal_claw_weapon, beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, ranged |
Vivid Parasite | animal_claw_weapon, beast, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, ranged |
Vivid Striketail | animal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, spider |
Vivid Striketail | animal_claw_weapon, beast, chaos_affinity, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, spider |
Vivid Nestback | animal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, ranged, slow_movement, spider |
Vivid Nestback | animal_claw_weapon, beast, chaos_affinity, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, ranged, slow_movement, spider |
Nestback Hatchling | beast, extra_extra_small_height, fast_movement, flesh_armour, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, spider |
Vivid Whipleg | animal_claw_weapon, avian_pursuit, beast, chaos_affinity, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, ranged, slow_movement, small_height, spider |
Vivid Whipleg | animal_claw_weapon, beast, chaos_affinity, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, ranged, slow_movement, spider |
Vivid Watcher | animal_claw_weapon, avian_pursuit, beast, caster, chaos_affinity, flesh_armour, is_unarmed, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood |
Vivid Watcher | animal_claw_weapon, avian_pursuit, beast, caster, chaos_affinity, flesh_armour, is_unarmed, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood |
Vivid Watcher | animal_claw_weapon, beast, caster, chaos_affinity, flesh_armour, is_unarmed, medium_movement, melee, not_str, physical_affinity, ranged, red_blood |
Vivid Vulture | animal_claw_weapon, avian_beast, avian_pursuit, beast, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, red_blood |
Vivid Vulture | animal_claw_weapon, avian_beast, avian_pursuit, beast, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, red_blood |
Vivid Vulture | animal_claw_weapon, avian_beast, beast, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, red_blood |
Vivid Leech | animal_claw_weapon, avian_pursuit, beast, hard_armour, insect, insect_blood, is_unarmed, melee, physical_affinity, slow_movement |
Vivid Abberarach | animal_claw_weapon, avian_pursuit, beast, caster, chaos_affinity, hard_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, small_height, spider |
Vivid Abberarach | animal_claw_weapon, avian_pursuit, beast, caster, chaos_affinity, hard_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, small_height, spider |
Vivid Abberarach | animal_claw_weapon, beast, caster, chaos_affinity, hard_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
Vivid Devourer | animal_claw_weapon, avian_pursuit, beast, flesh_armour, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, red_blood |
Primal Rhoa | animal_claw_weapon, avian_beast, beast, cold_affinity, flesh_armour, has_claw, has_one_handed_melee, large_model, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height |
Primal Rhoa | animal_claw_weapon, avian_beast, beast, cold_affinity, flesh_armour, has_claw, has_one_handed_melee, large_model, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height |
Primal Rhoa | animal_claw_weapon, avian_beast, beast, cold_affinity, flesh_armour, has_claw, has_one_handed_melee, large_model, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Primal Dustspitter | animal_claw_weapon, beast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Primal Dustspitter | animal_claw_weapon, beast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Primal Dustspitter | animal_claw_weapon, beast, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Primal Feasting Horror | cultist, demon, fast_movement, flesh_armour, is_unarmed, large_model, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Primal Feasting Horror | cultist, demon, fast_movement, flesh_armour, is_unarmed, large_model, melee, physical_affinity, red_blood, slashing_weapon |
Daemon | caster, cold_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Primal Maw | amphibian_beast, animal_claw_weapon, beast, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
Primal Maw | amphibian_beast, animal_claw_weapon, beast, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
Primal Maw | amphibian_beast, animal_claw_weapon, beast, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Primal Cleaveling | animal_claw_weapon, beast, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height |
Primal Cleaveling | animal_claw_weapon, beast, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Primal Rhex | animal_claw_weapon, beast, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, small_height |
Primal Rhex | animal_claw_weapon, beast, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Primal Dustcrab | animal_claw_weapon, beast, caster, cold_affinity, extra_extra_small_height, hard_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
Primal Crab | animal_claw_weapon, beast, caster, cold_affinity, fast_movement, hard_armour, insect, is_unarmed, not_dex, not_int, red_blood, uses_suicide_explode |
Primal Viper | animal_claw_weapon, beast, cold_affinity, flesh_armour, ghost, immobile, is_unarmed, medium_height, melee, ranged, red_blood, reptile_beast, undead |
Primal Chimeral | animal_claw_weapon, beast, caster, cold_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height |
Primal Chimeral | animal_claw_weapon, beast, caster, cold_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement |
Primal Scrabbler | animal_claw_weapon, beast, caster, extra_extra_small_height, hard_armour, insect, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood |
Primal Scrabbler | animal_claw_weapon, beast, caster, hard_armour, insect, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood |
Primal Rhex Matriarch | animal_claw_weapon, avian_pursuit, beast, caster, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height |
Primal Rhex Matriarch | animal_claw_weapon, avian_pursuit, beast, caster, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height |
Primal Rhex Matriarch | animal_claw_weapon, beast, caster, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Primal Crushclaw | animal_claw_weapon, avian_pursuit, beast, cold_affinity, crustacean_beast, hard_armour, is_unarmed, large_model, medium_height, melee, not_dex, not_int, red_blood, slow_movement |
Primal Crushclaw | animal_claw_weapon, avian_pursuit, beast, cold_affinity, crustacean_beast, hard_armour, is_unarmed, large_model, medium_height, melee, not_dex, not_int, red_blood, slow_movement |
Primal Crushclaw | animal_claw_weapon, beast, cold_affinity, crustacean_beast, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, red_blood, slow_movement |
Primal Blisterlord | avian_pursuit, caster, cleaving_weapon, cultist, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
Primal Blisterlord | caster, cleaving_weapon, cultist, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, melee, not_int, physical_affinity, red_blood, slow_movement |
Primal Cystcaller | avian_pursuit, beast, bludgeoning_weapon, caster, flesh_armour, goatman, has_staff, has_two_handed_melee, humanoid, lightning_affinity, mammal_beast, medium_height, not_dex, not_str, red_blood, very_slow_movement |
Primal Cystcaller | avian_pursuit, beast, bludgeoning_weapon, caster, flesh_armour, goatman, has_staff, has_two_handed_melee, humanoid, lightning_affinity, mammal_beast, medium_height, not_dex, not_str, red_blood, very_slow_movement |
Primal Cystcaller | beast, bludgeoning_weapon, caster, flesh_armour, goatman, has_staff, has_two_handed_melee, humanoid, lightning_affinity, mammal_beast, not_dex, not_str, ranged, red_blood, very_slow_movement |
Primal Reborn | avian_pursuit, caster, cold_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, mud_blood, not_int, not_str, ranged, stone_armour, undead, very_slow_movement |
Primal Reborn | caster, cold_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, mud_blood, not_int, not_str, ranged, stone_armour, undead, very_slow_movement |
Ersi, Mother of Thorns | animal_claw_weapon, avian_pursuit, beast, flesh_armour, has_dagger, has_one_handed_melee, large_height, large_model, melee, physical_affinity, red_blood, unusable_corpse, ursine_beast, very_fast_movement |
Invisible | bone_armour, cleaving_weapon, construct, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Namharim, Born of Night | animal_claw_weapon, avian_pursuit, beast, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, unusable_corpse |
Daemon | ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Janaar, the Omen | animal_claw_weapon, avian_beast, avian_pursuit, beast, caster, flesh_armour, has_dagger, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, not_dex, not_str, red_blood, small_height, unusable_corpse |
Oshabi | animal_claw_weapon, flesh_armour, human, humanoid, is_unarmed, large_model, non_attacking, not_dex, not_str, red_blood, very_slow_movement |
Oshabi, Avatar of the Grove | animal_claw_weapon, avian_pursuit, caster, chaos_affinity, cold_affinity, fire_affinity, flesh_armour, human, humanoid, is_unarmed, large_model, nature_boss, not_dex, not_str, oshabi_boss, physical_affinity, ranged, red_blood, unusable_corpse, very_slow_movement |
Vicious Vine | animal_claw_weapon, construct, immobile, is_unarmed, non_attacking, wood_armour |
Vine Hammer | animal_claw_weapon, construct, immobile, is_unarmed, physical_affinity, wood_armour |
Vicious Vine | animal_claw_weapon, construct, immobile, is_unarmed, physical_affinity, wood_armour |
Vicious Vine | animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour |
Groveguard Vine | animal_claw_weapon, construct, immobile, insect_blood, is_unarmed, physical_affinity, wood_armour |
Primal Groveguard Vine | animal_claw_weapon, construct, immobile, insect_blood, is_unarmed, melee, physical_affinity, wood_armour |
Volatile Orchard | caster, cold_affinity, construct, ghost_armour, is_unarmed, uses_suicide_explode, very_fast_movement |
Root Wall | bludgeoning_weapon, construct, immobile, insect_blood, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Daemon | caster, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, chaos_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, cold_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, cold_affinity, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, cold_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, chaos_affinity, cold_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, chaos_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, cold_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, chaos_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Melur Thornmaul | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_height, large_model, melee, non_unique_map_boss, physical_affinity, red_blood, unusable_corpse, ursine_beast, very_fast_movement |
Melur Thornmaul | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_height, large_model, melee, physical_affinity, red_blood, standalone_map_boss, unusable_corpse, ursine_beast, very_fast_movement |
Melur Thornmaul | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_height, large_model, melee, physical_affinity, red_blood, standalone_map_boss, unusable_corpse, ursine_beast, very_fast_movement |
Melur Thornmaul | animal_claw_weapon, beast, elder_map_boss, flesh_armour, has_dagger, has_one_handed_melee, large_model, non_attacking, red_blood, unusable_corpse, ursine_beast, very_fast_movement |
Elida Blisterclaw | animal_claw_weapon, beast, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, medium_height, medium_movement, melee, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood, unusable_corpse |
Elida Blisterclaw | animal_claw_weapon, beast, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, standalone_map_boss, unusable_corpse |
Elida Blisterclaw | animal_claw_weapon, beast, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, standalone_map_boss, unusable_corpse |
Elida Blisterclaw | animal_claw_weapon, beast, elder_map_boss, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, medium_movement, non_attacking, not_int, not_str, red_blood, unusable_corpse |
Orvi Acidbeak | animal_claw_weapon, avian_beast, beast, caster, flesh_armour, has_dagger, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, non_unique_map_boss, not_dex, not_str, red_blood, small_height, unusable_corpse |
Orvi Acidbeak | animal_claw_weapon, avian_beast, beast, caster, flesh_armour, has_dagger, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, not_dex, not_str, red_blood, small_height, standalone_map_boss, unusable_corpse |
Orvi Acidbeak | animal_claw_weapon, avian_beast, beast, caster, flesh_armour, has_dagger, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, not_dex, not_str, red_blood, small_height, standalone_map_boss, unusable_corpse |
Orvi Acidbeak | animal_claw_weapon, avian_beast, beast, elder_map_boss, flesh_armour, has_dagger, has_one_handed_melee, large_model, medium_movement, non_attacking, not_dex, not_str, red_blood, unusable_corpse |
Mirage Warrior | construct, flesh_armour, is_unarmed, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Skictis, Frostkeeper | animal_claw_weapon, caster, cold_affinity, demon, hard_armour, humanoid, is_unarmed, large_height, melee, non_unique_map_boss, not_str, physical_affinity, ranged, very_slow_movement, water |
Skictis, Frostkeeper | animal_claw_weapon, caster, cold_affinity, demon, hard_armour, humanoid, is_unarmed, large_height, melee, not_str, physical_affinity, ranged, standalone_map_boss, very_slow_movement, water |
Skictis, Frostkeeper | animal_claw_weapon, demon, elder_map_boss, hard_armour, humanoid, is_unarmed, non_attacking, not_str, very_slow_movement, water |
Takatax Brittlethorn | animal_claw_weapon, caster, cold_affinity, demon, hard_armour, humanoid, is_unarmed, large_height, melee, non_unique_map_boss, not_str, physical_affinity, ranged, very_slow_movement, water |
Takatax Brittlethorn | animal_claw_weapon, caster, cold_affinity, demon, hard_armour, humanoid, is_unarmed, large_height, melee, not_str, physical_affinity, ranged, standalone_map_boss, very_slow_movement, water |
Takatax Brittlethorn | animal_claw_weapon, demon, elder_map_boss, hard_armour, humanoid, is_unarmed, non_attacking, not_str, very_slow_movement, water |
Corruptor Eedaiak | animal_claw_weapon, caster, cold_affinity, demon, hard_armour, humanoid, is_unarmed, large_height, melee, non_unique_map_boss, not_str, physical_affinity, ranged, very_slow_movement, water |
Corruptor Eedaiak | animal_claw_weapon, caster, cold_affinity, demon, hard_armour, humanoid, is_unarmed, large_height, melee, not_str, physical_affinity, ranged, standalone_map_boss, very_slow_movement, water |
Corruptor Eedaiak | animal_claw_weapon, demon, elder_map_boss, hard_armour, humanoid, is_unarmed, non_attacking, not_str, very_slow_movement, water |
The Winter Orb | animal_claw_weapon, caster, cold_affinity, construct, hard_armour, immobile, is_unarmed, not_str, water |
The Winter Orb | animal_claw_weapon, caster, cold_affinity, construct, hard_armour, immobile, is_unarmed, not_str, water |
Daemon | caster, cold_affinity, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, cold_affinity, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, cold_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
[UNUSED] We Doing Dragons Now | demon, flying, hard_armour, is_unarmed, large_model, medium_movement, melee, non_unique_map_boss, physical_affinity, slashing_weapon |
Murgeth Bogsong | beast, bludgeoning_weapon, caster, chaos_affinity, flesh_armour, has_staff, has_two_handed_melee, large_model, medium_height, melee, non_unique_map_boss, physical_affinity, ranged, red_blood, very_slow_movement |
Murgeth Bogsong | beast, bludgeoning_weapon, caster, chaos_affinity, flesh_armour, has_staff, has_two_handed_melee, large_model, medium_height, melee, physical_affinity, ranged, red_blood, standalone_map_boss, very_slow_movement |
Putrefied Shaman | beast, bludgeoning_weapon, caster, chaos_affinity, flesh_armour, has_staff, has_two_handed_melee, large_model, medium_height, melee, physical_affinity, ranged, red_blood, standalone_map_boss, very_slow_movement |
Murgeth Bogsong | beast, bludgeoning_weapon, elder_map_boss, flesh_armour, has_staff, has_two_handed_melee, large_model, non_attacking, red_blood, very_slow_movement |
Daemon | beast, immobile, is_daemon, is_unarmed, not_dex, not_int, physical_affinity, slashing_weapon, wood_armour |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
The Restless Shade | caster, chaos_affinity, ghost_armour, is_unarmed, large_height, large_model, non_unique_map_boss, not_dex, not_str, physical_affinity, skeleton, slow_movement, undead |
The Restless Shade | caster, chaos_affinity, ghost_armour, is_unarmed, large_height, large_model, not_dex, not_str, physical_affinity, skeleton, slow_movement, standalone_map_boss, undead |
The Restless Shade | caster, chaos_affinity, elder_map_boss, ghost_armour, is_unarmed, large_model, not_dex, not_str, physical_affinity, skeleton, slow_movement, undead |
Rattling Recruit | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Rattling Recruit | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Invisible | bone_armour, caster, chaos_affinity, cleaving_weapon, construct, is_unarmed, very_slow_movement |
Invisible | bone_armour, caster, chaos_affinity, cleaving_weapon, construct, is_unarmed, very_slow_movement |
Creeping Fire | bone_armour, caster, chaos_affinity, construct, is_unarmed, very_slow_movement |
Kadaris, Crimson Mayor | caster, extra_large_height, hard_armour, immobile, is_unarmed, large_model, non_unique_map_boss, physical_affinity, red_blood, slashing_weapon, undead, zombie |
Kadaris, Crimson Mayor | caster, extra_large_height, hard_armour, is_unarmed, large_model, physical_affinity, red_blood, slashing_weapon, standalone_map_boss, undead, very_slow_movement, zombie |
Kadaris, Crimson Mayor | elder_map_boss, hard_armour, immobile, is_unarmed, large_model, non_attacking, red_blood, slashing_weapon, undead, zombie |
Shadow Councillor | hard_armour, immobile, is_unarmed, large_model, non_attacking, red_blood, slashing_weapon, undead, zombie |
Shadow Councillor | hard_armour, immobile, is_unarmed, large_model, non_attacking, red_blood, slashing_weapon, undead, zombie |
Creeping Fire | bone_armour, construct, is_unarmed, very_slow_movement |
Creeping Fire | bone_armour, construct, is_unarmed, very_slow_movement |
Gazuul, Droughtspawn | beast, caster, demon, fire_affinity, hard_armour, is_unarmed, large_height, large_model, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, red_blood, rodent_beast, slashing_weapon |
Gazuul, Droughtspawn | beast, caster, demon, fire_affinity, hard_armour, is_unarmed, large_height, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, rodent_beast, slashing_weapon, standalone_map_boss |
Impaling Abomination | beast, caster, demon, fire_affinity, hard_armour, is_unarmed, large_height, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, rodent_beast, slashing_weapon, standalone_map_boss |
Gazuul, Droughtspawn | beast, demon, elder_map_boss, hard_armour, is_unarmed, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood, rodent_beast, slashing_weapon |
[UNUSED] Nine-point-five-tail Fox | animal_claw_weapon, beast, flesh_armour, is_unarmed, large_model, mammal_beast, medium_movement, melee, not_str, physical_affinity, red_blood |
[UNUSED] Nine-point-five-tail Fox | animal_claw_weapon, beast, caster, cold_affinity, flesh_armour, is_unarmed, large_model, mammal_beast, medium_movement, melee, not_str, physical_affinity, red_blood |
Daemon | caster, cold_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Ciergan, Shadow Alchemist | bludgeoning_weapon, caster, chaos_affinity, has_staff, has_two_handed_melee, human, humanoid, large_height, light_armour, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, summoner, very_fast_movement |
Ciergan, Shadow Alchemist | bludgeoning_weapon, caster, chaos_affinity, has_staff, has_two_handed_melee, human, humanoid, large_height, light_armour, melee, not_dex, not_str, physical_affinity, ranged, red_blood, standalone_map_boss, summoner, very_fast_movement |
Ciergan, Shadow Alchemist | bludgeoning_weapon, elder_map_boss, has_staff, has_two_handed_melee, human, humanoid, light_armour, non_attacking, not_dex, not_str, red_blood, very_fast_movement |
Daemon | caster, fire_affinity, ghost_armour, is_daemon, is_unarmed, ranged, very_slow_movement |
[UNUSED] Lava Squid | caster, construct, eldritch, fire_affinity, flesh_armour, is_unarmed, medium_movement, not_dex, not_str, ranged, red_blood |
Agony Crawler | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, melee, physical_affinity, very_fast_movement |
Sentinel of Purity | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
[UNUSED] Soul of the River | construct, ghost_armour, immobile, is_unarmed, non_attacking, not_dex, not_str, water, water_elemental |
Captain Clayborne, The Accursed | bone_armour, bones, caster, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead |
Captain Clayborne, The Accursed | bone_armour, bones, caster, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, standalone_map_boss, undead |
Cursed Captain | bone_armour, bones, caster, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, standalone_map_boss, undead |
Captain Clayborne, The Accursed | bone_armour, bones, elder_map_boss, fast_movement, has_one_hand_sword, has_one_handed_melee, non_attacking, not_dex, not_int, skeleton, slashing_weapon, undead |
The Greasy Duck | bone_armour, bones, caster, construct, fire_affinity, ghost, immobile, is_unarmed, not_dex, not_int, slashing_weapon, undead |
Drowned Crew | bone_armour, bones, cleaving_weapon, is_unarmed, non_attacking, not_dex, not_int, skeleton, undead, very_slow_movement |
Drowned Crew | bone_armour, bones, cleaving_weapon, is_unarmed, non_attacking, not_dex, not_int, skeleton, undead, very_slow_movement |
Cemetery Creeper | bone_armour, bones, cleaving_weapon, is_unarmed, non_attacking, not_dex, not_int, skeleton, undead, very_slow_movement |
Stalking Pustule | construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement |
Sentinel of Dominance | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour |
Mirage Chieftain | construct, flesh_armour, is_unarmed, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Karst | human, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon |
Niles | caster, cold_affinity, human, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod, red_blood, slashing_weapon |
Huck | caster, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_movement, melee, metal_armour, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon |
Huck | caster, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_movement, melee, metal_armour, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon |
Tibbs | bludgeoning_weapon, caster, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_movement, melee, metal_armour, no_pantheon_mod, physical_affinity, red_blood |
Faustus | has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, melee, metal_armour, no_pantheon_mod, physical_affinity, puncturing_weapon, red_blood |
Nenet | cold_affinity, has_bow, human, humanoid, light_armour, medium_movement, no_pantheon_mod, puncturing_weapon, red_blood |
Vinderi | caster, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, metal_armour, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon |
Tullina | chaos_affinity, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, metal_armour, no_pantheon_mod, puncturing_weapon, red_blood |
Gianna | caster, human, humanoid, is_unarmed, lightning_affinity, medium_movement, metal_armour, no_pantheon_mod, physical_affinity, puncturing_weapon, red_blood |
Gianna's Illusion | caster, human, humanoid, is_unarmed, lightning_affinity, medium_movement, metal_armour, no_pantheon_mod, physical_affinity, puncturing_weapon, red_blood |
Isla | caster, fire_affinity, human, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod, puncturing_weapon, red_blood |
Adiyah, the Wayfinder | human, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod, puncturing_weapon, red_blood |
Adiyah, the Wayfinder | bludgeoning_weapon, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_movement, melee, no_pantheon_mod, physical_affinity, red_blood |
Kurai, the Administrator | has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_movement, melee, no_pantheon_mod, physical_affinity, puncturing_weapon, red_blood |
Mirage Warrior | construct, flesh_armour, is_unarmed, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Mirage Warrior | construct, flesh_armour, is_unarmed, non_attacking, red_blood, slashing_weapon, very_fast_movement |
The Unbreakable | bludgeoning_weapon, caster, construct, is_unarmed, large_model, lightning_affinity, medium_movement, melee, mud_blood, not_dex, stone_armour |
Nightmare of the Unbreakable | bludgeoning_weapon, caster, construct, is_unarmed, large_model, lightning_affinity, medium_movement, melee, mud_blood, not_dex, stone_armour |
Nightmare of the Unbreakable | bludgeoning_weapon, caster, construct, is_unarmed, large_model, lightning_affinity, medium_movement, melee, mud_blood, not_dex, stone_armour |
Volatile Core | caster, construct, ghost_armour, is_unarmed, lightning_affinity, very_slow_movement |
Volatile Core | caster, construct, ghost_armour, is_unarmed, lightning_affinity, very_slow_movement |
Nashta, The Usurper | caster, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_fast_movement |
Volatile Core | caster, construct, fire_affinity, ghost_armour, is_unarmed, very_slow_movement |
Friedrich Tarollo, Slave Merchant | bludgeoning_weapon, caster, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
Unwilling Thrall | bludgeoning_weapon, caster, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, no_pantheon_mod, physical_affinity, red_blood, uses_suicide_explode |
Unwilling Thrall | bludgeoning_weapon, caster, flesh_armour, human, humanoid, is_unarmed, melee, no_pantheon_mod, physical_affinity, red_blood, uses_suicide_explode, very_fast_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Jamanra, The Great | has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, melee, not_dex, physical_affinity, red_blood, slashing_weapon, very_fast_movement |
Admiral Darnaw | caster, cold_affinity, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, puncturing_weapon, red_blood |
Volatile Core | caster, cold_affinity, construct, ghost_armour, is_unarmed, very_slow_movement |
Volatile Core | caster, cold_affinity, construct, ghost_armour, is_unarmed, very_slow_movement |
Daemon | caster, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Vic Vox | fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, melee, not_str, puncturing_weapon, red_blood |
Vinny Vox | caster, cold_affinity, fast_movement, human, humanoid, is_unarmed, light_armour, melee, not_str, puncturing_weapon, red_blood |
Daemon | bludgeoning_weapon, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Shrapnel Totem | fire_affinity, human, humanoid, immobile, is_unarmed, not_dex, not_int, puncturing_weapon, wood_armour |
Shrapnel Totem | cold_affinity, human, humanoid, immobile, is_unarmed, not_dex, not_int, puncturing_weapon, wood_armour |
Vic Vox | fast_movement, human, humanoid, is_unarmed, light_armour, no_pantheon_mod, non_attacking, not_str, puncturing_weapon, red_blood |
Security Enforcer | has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
Security Enforcer | has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
Security Enforcer | has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
Security Enforcer | has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
Security Enforcer | has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
Security Enforcer | has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Security Enforcer | has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Security Enforcer | cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood |
Security Enforcer | cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood |
Security Ranger | has_bow, human, humanoid, light_armour, lightning_affinity, medium_movement, military, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Security Ranger | has_bow, human, humanoid, light_armour, lightning_affinity, medium_movement, military, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Security Conjuror | caster, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_movement, melee, military, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Security Conjuror | caster, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_movement, melee, military, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Guard Captain | fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
Guard Captain | fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
Guard Captain | cleaving_weapon, fast_movement, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood |
Guard Captain | cleaving_weapon, fast_movement, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood |
Thaumaturgy Officer | caster, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Thaumaturgy Officer | caster, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Guard Captain | fast_movement, has_one_hand_sword, has_one_handed_melee, heist_guard, human, humanoid, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
Guard Captain | cleaving_weapon, fast_movement, has_two_hand_axe, has_two_handed_melee, heist_guard, human, humanoid, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood |
Thaumaturgy Officer | caster, fast_movement, heist_guard, human, humanoid, is_unarmed, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Head Enforcer | fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, very_fast_movement |
Security Specialist | caster, cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, very_fast_movement |
Head Enforcer | fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, very_fast_movement |
Security Specialist | caster, cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, very_fast_movement |
Flesh Sculptor | caster, chaos_affinity, cleaving_weapon, fast_movement, has_two_hand_axe, has_two_handed_melee, heist_science_miniboss_monster, human, humanoid, light_armour, lightning_affinity, melee, not_int, physical_affinity, ranged, red_blood |
Corpse Stitcher | bludgeoning_weapon, caster, fast_movement, fire_affinity, has_staff, has_two_handed_melee, heist_science_miniboss_monster, human, humanoid, light_armour, lightning_affinity, melee, not_dex, physical_affinity, ranged, red_blood |
Flesh Sculptor | caster, chaos_affinity, cleaving_weapon, fast_movement, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, not_int, physical_affinity, ranged, red_blood |
Corpse Stitcher | bludgeoning_weapon, caster, fast_movement, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, not_dex, physical_affinity, ranged, red_blood |
Violator | caster, chaos_affinity, fast_movement, has_claw, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Disruptor | caster, chaos_affinity, fast_movement, has_claw, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Violator | caster, chaos_affinity, fast_movement, has_claw, has_one_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Violator | caster, chaos_affinity, fast_movement, has_claw, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
Pusbag | animal_claw_weapon, fast_movement, flesh_armour, humanoid, is_unarmed, melee, no_pantheon_mod, physical_affinity, red_blood, undead, zombie |
Pusbag | animal_claw_weapon, fast_movement, flesh_armour, humanoid, is_unarmed, melee, no_pantheon_mod, physical_affinity, red_blood, undead, zombie |
Rattling Experiment | bone_armour, bones, chaos_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead |
Rattling Experiment | bone_armour, bones, chaos_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead |
Rattling Experiment | bone_armour, bones, chaos_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead |
Rattling Experiment | bone_armour, bones, chaos_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead |
Rattling Bones | bone_armour, bones, chaos_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, no_pantheon_mod, physical_affinity, ranged, skeleton, slashing_weapon, undead |
Rattling Experiment | bone_armour, bones, chaos_affinity, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, undead |
Rattling Experiment | bone_armour, bones, chaos_affinity, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, undead |
Clattering Experiment | bone_armour, bones, chaos_affinity, has_bow, humanoid, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Clattering Experiment | bone_armour, bones, chaos_affinity, has_bow, humanoid, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Clattering Bones | bone_armour, bones, chaos_affinity, has_bow, humanoid, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Labra-tomaton | animal_claw_weapon, beast, caster, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood |
Labra-tomaton | animal_claw_weapon, beast, caster, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood |
Heretech | caster, chaos_affinity, has_wand, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Heretech | caster, chaos_affinity, has_wand, heist_guard, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Heretech | caster, chaos_affinity, has_wand, heist_guard, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Heretech | caster, chaos_affinity, has_wand, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Heretech | caster, chaos_affinity, has_wand, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Necroscientist | caster, chaos_affinity, has_wand, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Necroscientist | caster, chaos_affinity, has_wand, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Necroscientist | caster, chaos_affinity, has_wand, heist_guard, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Necroscientist | caster, chaos_affinity, has_wand, heist_guard, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Necroscientist | caster, chaos_affinity, has_wand, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Necroscientist | caster, chaos_affinity, has_wand, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Senior Heretech | bludgeoning_weapon, caster, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Senior Scientist | bludgeoning_weapon, caster, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Senior Heretech | bludgeoning_weapon, caster, fast_movement, has_staff, has_two_handed_melee, heist_guard, human, humanoid, light_armour, lightning_affinity, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Senior Heretech | bludgeoning_weapon, caster, fast_movement, has_staff, has_two_handed_melee, heist_guard, human, humanoid, light_armour, lightning_affinity, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Senior Heretech | bludgeoning_weapon, caster, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Senior Heretech | bludgeoning_weapon, caster, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Senior Necroscientist | bludgeoning_weapon, caster, chaos_affinity, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Senior Necroscientist | bludgeoning_weapon, caster, chaos_affinity, fast_movement, has_staff, has_two_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Senior Necroscientist | bludgeoning_weapon, caster, chaos_affinity, fast_movement, has_staff, has_two_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Senior Necroscientist | bludgeoning_weapon, caster, chaos_affinity, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Senior Necroscientist | bludgeoning_weapon, caster, chaos_affinity, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Lab Rat | beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, rodent_beast |
Labora-dor | animal_claw_weapon, beast, caster, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood |
Labora-dor | animal_claw_weapon, beast, caster, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood |
Daemon | caster, fire_affinity, ghost_armour, is_daemon, is_unarmed, lightning_affinity, no_pantheon_mod, very_slow_movement |
Foul Thug | fast_movement, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Foul Thug | fast_movement, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Foul Thug | bludgeoning_weapon, fast_movement, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood |
Foul Thug | bludgeoning_weapon, fast_movement, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood |
Foul Thug | fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
Foul Thug | fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
Foul Thug | fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon |
Foul Thug | fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon |
Miserly Poacher | fast_movement, fire_affinity, has_bow, human, humanoid, light_armour, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Miserly Poacher | fast_movement, fire_affinity, has_bow, human, humanoid, light_armour, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Cruel Arsonist | bludgeoning_weapon, caster, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood |
Cruel Arsonist | bludgeoning_weapon, caster, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood |
Spiteful Smuggler | caster, cleaving_weapon, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_movement, no_pantheon_mod, ranged, red_blood |
Spiteful Smuggler | caster, cleaving_weapon, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_movement, no_pantheon_mod, ranged, red_blood |
Foul Thug | fast_movement, fire_affinity, has_staff, has_two_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
Foul Thug | bludgeoning_weapon, fast_movement, has_two_hand_mace, has_two_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood |
Foul Thug | fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
Foul Thug | fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon |
Foul Thug | fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon |
Miserly Poacher | fast_movement, fire_affinity, has_bow, heist_guard, human, humanoid, light_armour, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Cruel Arsonist | bludgeoning_weapon, caster, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood |
Spiteful Smuggler | caster, cleaving_weapon, fire_affinity, heist_guard, human, humanoid, is_unarmed, light_armour, medium_movement, no_pantheon_mod, ranged, red_blood |
Malicious Bruiser | bludgeoning_weapon, fast_movement, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood |
Malicious Bruiser | bludgeoning_weapon, fast_movement, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood |
Malicious Bruiser | fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon |
Malicious Bruiser | fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon |
Artless Assassin | fast_movement, fire_affinity, has_bow, human, humanoid, light_armour, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Artless Assassin | fast_movement, fire_affinity, has_bow, human, humanoid, light_armour, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Twisted Firestarter | bludgeoning_weapon, caster, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood |
Twisted Firestarter | bludgeoning_weapon, caster, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood |
Malicious Bruiser | bludgeoning_weapon, fast_movement, fire_affinity, has_two_hand_mace, has_two_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood |
Malicious Bruiser | fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon |
Artless Assassin | fast_movement, fire_affinity, has_bow, heist_guard, human, humanoid, light_armour, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Twisted Firestarter | bludgeoning_weapon, caster, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood |
Backbreaker | cleaving_weapon, fast_movement, fire_affinity, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood |
Tormentor | caster, fast_movement, fire_affinity, has_bow, human, humanoid, light_armour, no_pantheon_mod, physical_affinity, puncturing_weapon, ranged, red_blood |
Backbreaker | cleaving_weapon, fast_movement, fire_affinity, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood |
Tormentor | caster, fast_movement, fire_affinity, has_bow, human, humanoid, light_armour, no_pantheon_mod, physical_affinity, puncturing_weapon, ranged, red_blood |
Volatile Core | caster, construct, fire_affinity, ghost_armour, is_unarmed, no_pantheon_mod, very_slow_movement |
Daemon | caster, fire_affinity, ghost_armour, immobile, is_daemon, is_unarmed |
Ember Auto-Scout | bludgeoning_weapon, construct, golem, is_unarmed, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement |
Ember Auto-Scout | bludgeoning_weapon, construct, golem, is_unarmed, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement |
Ember Auto-Scout | bludgeoning_weapon, construct, golem, is_unarmed, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement |
Ember Auto-Scout | bludgeoning_weapon, construct, golem, is_unarmed, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement |
Frost Auto-Scout | caster, cold_affinity, construct, golem, is_unarmed, metal_armour, no_pantheon_mod, not_dex, not_int, ranged, slow_movement |
Frost Auto-Scout | caster, cold_affinity, construct, golem, is_unarmed, metal_armour, no_pantheon_mod, not_dex, not_int, ranged, slow_movement |
Frost Auto-Scout | caster, cold_affinity, construct, golem, is_unarmed, metal_armour, no_pantheon_mod, not_dex, not_int, ranged, slow_movement |
Frost Auto-Scout | caster, cold_affinity, construct, golem, is_unarmed, metal_armour, no_pantheon_mod, not_dex, not_int, ranged, slow_movement |
Firebuzz | caster, construct, fast_movement, fire_affinity, is_unarmed, metal_armour, no_pantheon_mod, not_int, not_str, physical_affinity, ranged |
Firebuzz | caster, construct, fast_movement, fire_affinity, is_unarmed, metal_armour, no_pantheon_mod, not_int, not_str, physical_affinity, ranged |
Clockwork Sentry | caster, construct, fire_affinity, is_unarmed, metal_armour, no_pantheon_mod, not_int, not_str, slow_movement, uses_suicide_explode |
Clockwork Crawler | animal_claw_weapon, caster, cold_affinity, construct, is_unarmed, medium_movement, melee, metal_armour, no_pantheon_mod, not_int, physical_affinity |
Clockwork Crawler | animal_claw_weapon, caster, cold_affinity, construct, is_unarmed, medium_movement, melee, metal_armour, no_pantheon_mod, not_int, physical_affinity |
Tireless Sentry | construct, humanoid, is_unarmed, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity |
Tireless Sentry | construct, humanoid, is_unarmed, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity |
Tireless Sentry | construct, humanoid, is_unarmed, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity |
Tireless Sentry | construct, humanoid, is_unarmed, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity |
Firespout | caster, construct, fire_affinity, immobile, is_unarmed, melee, metal_armour, no_pantheon_mod, not_dex, not_str, physical_affinity |
Frostspout | caster, cold_affinity, construct, immobile, is_unarmed, melee, metal_armour, no_pantheon_mod, not_dex, not_str, physical_affinity |
Ashblessed Warden | caster, construct, fire_affinity, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod |
Ashblessed Warden | caster, construct, fire_affinity, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod |
Ashblessed Warden | caster, construct, fire_affinity, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod |
Ashblessed Warden | caster, construct, fire_affinity, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod |
Auto-Enforcer | caster, cold_affinity, construct, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod, not_dex, ranged |
Auto-Enforcer | caster, cold_affinity, construct, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod, not_dex, ranged |
Auto-Enforcer | caster, cold_affinity, construct, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod, not_dex, ranged |
Auto-Enforcer | caster, cold_affinity, construct, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod, not_dex, ranged |
Rusty Crusher | caster, construct, fast_movement, fire_affinity, golem, is_unarmed, large_model, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity |
Rusty Crusher | caster, construct, fast_movement, fire_affinity, golem, is_unarmed, large_model, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity |
Rusty Crusher | caster, construct, fast_movement, fire_affinity, golem, is_unarmed, large_model, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity |
Rusty Crusher | caster, construct, fast_movement, fire_affinity, golem, is_unarmed, large_model, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity |
GDB0-Y | animal_claw_weapon, cold_affinity, construct, is_unarmed, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity |
GDB0-Y | animal_claw_weapon, cold_affinity, construct, is_unarmed, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity |
GDB0-Y | animal_claw_weapon, cold_affinity, construct, is_unarmed, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity |
GDB0-Y | animal_claw_weapon, cold_affinity, construct, is_unarmed, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity |
Oscillotron | construct, fast_movement, is_unarmed, metal_armour, no_pantheon_mod, non_attacking, not_dex, not_str |
Loyalguard Mk 4 | animal_claw_weapon, construct, is_unarmed, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity, very_fast_movement |
GR8B0-Y | animal_claw_weapon, caster, construct, fire_affinity, is_unarmed, large_model, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity |
Loyalguard Mk 4 | animal_claw_weapon, construct, is_unarmed, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity, very_fast_movement |
Oscillotron | construct, is_unarmed, metal_armour, no_pantheon_mod, non_attacking, not_dex, not_str, very_fast_movement |
Sanctum Enforcer | fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, I_see_brothers_card, large_height, light_armour, melee, military, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, very_fast_movement |
Sanctum Enforcer | fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, light_armour, melee, military, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, very_fast_movement |
Sanctum Enforcer | elder_map_boss, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, military, non_attacking, not_dex, not_int, red_blood, slashing_weapon, very_fast_movement |
Sanctum Guardian | caster, cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, I_see_brothers_card, large_height, light_armour, lightning_affinity, melee, military, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, very_fast_movement |
Sanctum Guardian | caster, cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, large_height, light_armour, lightning_affinity, melee, military, not_dex, not_int, physical_affinity, red_blood, very_fast_movement |
Sanctum Guardian | cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, military, non_attacking, not_dex, not_int, red_blood, very_fast_movement |
Agony Crawler | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, melee, physical_affinity, very_fast_movement |
Sentinel of Purity | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
Carrion Golem | bludgeoning_weapon, construct, fast_movement, golem, is_unarmed, mud_blood, not_dex, not_str, physical_affinity, stone_armour |
Flickershade | demon, ghost_blood, has_one_hand_sword, has_one_handed_melee, human, humanoid, not_dex, not_str, physical_affinity, slashing_weapon, stone_armour, very_fast_movement |
Volatile Core | construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement |
Volatile Core | construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement |
Turret | caster, construct, fire_affinity, immobile, is_unarmed, large_model, no_pantheon_mod, not_dex, not_int, wood_armour |
Turret | caster, construct, immobile, is_unarmed, large_model, no_pantheon_mod, not_dex, not_int, physical_affinity, wood_armour |
Turret | caster, construct, immobile, is_unarmed, large_model, lightning_affinity, no_pantheon_mod, not_dex, not_int, wood_armour |
Turret | caster, construct, immobile, is_unarmed, large_model, lightning_affinity, no_pantheon_mod, not_dex, not_int, wood_armour |
Turret | caster, construct, immobile, is_unarmed, large_model, lightning_affinity, no_pantheon_mod, not_dex, not_int, wood_armour |
Turret | caster, construct, immobile, is_unarmed, large_model, no_pantheon_mod, not_dex, not_int, physical_affinity, wood_armour |
Turret | caster, construct, immobile, is_unarmed, large_model, lightning_affinity, no_pantheon_mod, not_dex, not_int, wood_armour |
Turret | caster, construct, immobile, is_unarmed, large_model, lightning_affinity, no_pantheon_mod, not_dex, not_int, wood_armour |
Carrion Golem | bludgeoning_weapon, construct, fast_movement, golem, is_unarmed, mud_blood, not_dex, not_str, physical_affinity, stone_armour |
Observer Totem | construct, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour |
Observer Totem | construct, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour |
Observer Totem | construct, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour |
Observer Totem | construct, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour |
Observer Totem | construct, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour |
Taunting Contraption | construct, immobile, is_unarmed, metal_armour, non_attacking |
Ormud, Fiend of the Flood | caster, cleaving_weapon, cold_affinity, demon, extra_large_height, fast_movement, flying, is_unarmed, large_model, light_armour, melee, non_unique_map_boss, not_str, water |
Ormud, Fiend of the Flood | caster, cleaving_weapon, cold_affinity, demon, extra_large_height, fast_movement, flying, is_unarmed, large_model, light_armour, melee, not_str, standalone_map_boss, water |
Demon of the Drowned | caster, cleaving_weapon, cold_affinity, demon, extra_large_height, fast_movement, flying, is_unarmed, large_model, light_armour, melee, not_str, standalone_map_boss, water |
Ormud, Fiend of the Flood | cleaving_weapon, demon, elder_map_boss, fast_movement, flying, is_unarmed, large_model, light_armour, non_attacking, not_str, water |
Volatile Core | caster, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement |
Daemon | caster, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, chaos_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, chaos_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | caster, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | caster, fire_affinity, ghost_armour, has_one_hand_sword, has_one_handed_melee, is_daemon, lightning_affinity, physical_affinity, puncturing_weapon, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Pain Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Pain Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Daemon | caster, cold_affinity, fire_affinity, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Fortress Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, fire_affinity, ghost_armour, has_one_hand_sword, has_one_handed_melee, is_daemon, lightning_affinity, physical_affinity, puncturing_weapon, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, immobile, is_daemon, is_unarmed, non_attacking |
Ritual Wisp | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Ciergan, Shadow Alchemist | bludgeoning_weapon, caster, chaos_affinity, has_staff, has_two_handed_melee, human, humanoid, large_height, light_armour, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, summoner, very_fast_movement |
Ciergan, Shadow Alchemist | bludgeoning_weapon, caster, chaos_affinity, has_staff, has_two_handed_melee, human, humanoid, large_height, light_armour, melee, not_dex, not_str, physical_affinity, ranged, red_blood, standalone_map_boss, summoner, very_fast_movement |
Ciergan, Shadow Alchemist | bludgeoning_weapon, elder_map_boss, has_staff, has_two_handed_melee, human, humanoid, light_armour, non_attacking, not_dex, not_str, red_blood, very_fast_movement |
Agony Crawler | animal_claw_weapon, beast, energy_armour, has_one_hand_sword, has_one_handed_melee, insect, melee, physical_affinity, very_fast_movement |
Sentinel of Purity | bludgeoning_weapon, energy_armour, fast_movement, human, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity |
Creeping Fire | bone_armour, caster, cold_affinity, construct, is_unarmed, very_slow_movement |
Creeping Fire | bone_armour, caster, cold_affinity, construct, is_unarmed, very_slow_movement |
The Maven | caster, cold_affinity, eldritch, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, light_armour, lightning_affinity, not_dex, ranged, red_blood |
The Maven | caster, cold_affinity, eldritch, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, light_armour, lightning_affinity, not_dex, ranged, red_blood |
The Maven | caster, cold_affinity, eldritch, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, light_armour, lightning_affinity, not_dex, ranged, red_blood |
Nucleus of the Maven | caster, cold_affinity, construct, eldritch, eldritch_pinnacle_boss, fast_movement, fire_affinity, flesh_armour, is_unarmed, large_model, lightning_affinity, not_dex, ranged, red_blood |
Nucleus of the Maven | caster, cold_affinity, construct, eldritch, eldritch_pinnacle_boss, fast_movement, fire_affinity, flesh_armour, is_unarmed, large_model, lightning_affinity, not_dex, ranged, red_blood |
Volatile Core | caster, cold_affinity, construct, ghost_armour, is_unarmed, lightning_affinity, melee, physical_affinity, uses_suicide_explode, very_slow_movement |
Volatile Core | caster, cold_affinity, construct, ghost_armour, is_unarmed, uses_suicide_explode, very_slow_movement |
Volatile Core | caster, cold_affinity, construct, ghost_armour, is_unarmed, uses_suicide_explode, very_slow_movement |
The Maven | eldritch, immobile, is_unarmed, large_model, light_armour, non_attacking, not_dex, red_blood |
The Maven | eldritch, immobile, is_unarmed, large_model, light_armour, non_attacking, not_dex, red_blood |
The Maven | eldritch, fast_movement, is_unarmed, large_model, light_armour, non_attacking, not_dex, red_blood |
The Maven | eldritch, immobile, is_unarmed, large_model, light_armour, non_attacking, not_dex, red_blood |
Invisible | bone_armour, caster, cleaving_weapon, construct, fire_affinity, is_unarmed, very_slow_movement |
Invisible | bone_armour, caster, cleaving_weapon, construct, fire_affinity, is_unarmed, very_slow_movement |
Invisible | bone_armour, caster, cleaving_weapon, construct, fire_affinity, is_unarmed, very_slow_movement |
Invisible | bone_armour, caster, cleaving_weapon, construct, fire_affinity, is_unarmed, very_slow_movement |
Invisible | bone_armour, caster, cleaving_weapon, construct, fire_affinity, is_unarmed, very_slow_movement |
Invisible | bone_armour, caster, cleaving_weapon, construct, fire_affinity, is_unarmed, very_slow_movement |
Maven's Orb | construct, eldritch, ghost_armour, is_unarmed, very_slow_movement |
Maven's Orb | construct, eldritch, ghost_armour, is_unarmed, very_slow_movement |
Maven's Orb | caster, construct, eldritch, ghost_armour, is_unarmed, physical_affinity, uses_suicide_explode, very_slow_movement |
Maven's Orb | caster, construct, eldritch, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Maven's Orb | construct, eldritch, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
The Trialmaster | caster, cleaving_weapon, cold_affinity, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, large_model, lightning_affinity, melee, not_dex, physical_affinity, plate_armour, red_blood, trialmaster_boss, very_slow_movement |
Daemon | caster, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Trial Guard | has_staff, has_two_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood |
Trial Guard | has_staff, has_two_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood |
Trial Guard | has_staff, has_two_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood |
Trial Grunt | has_staff, has_two_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood, spawner_cannot_spawn_as_rare |
Ancient Spearman | has_staff, has_two_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood, spawner_cannot_spawn_as_rare |
Trial Grunt | has_staff, has_two_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood, spawner_cannot_spawn_as_rare |
Trial Guard | has_staff, has_two_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood |
Trial Stormchaser | has_bow, human, humanoid, lightning_affinity, medium_movement, not_int, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
Trial Stormchaser | has_bow, human, humanoid, lightning_affinity, medium_movement, not_int, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
Trial Stormchaser | has_bow, human, humanoid, lightning_affinity, medium_movement, not_int, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
Trial Sparkcaller | has_bow, human, humanoid, lightning_affinity, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
Trial Sparkcaller | has_bow, human, humanoid, lightning_affinity, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
Trial Stormchaser | has_bow, human, humanoid, lightning_affinity, medium_movement, not_int, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
Trial Windchaser | cold_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
Trial Windchaser | cold_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
Trial Windchaser | cold_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
Trial Galecaller | cold_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
Trial Galecaller | cold_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
Trial Windchaser | cold_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
Trial Flamechaser | fire_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
Trial Flamechaser | fire_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
Trial Flamechaser | fire_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
Trial Flamechaser | fire_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
Trial Embercaller | fire_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
Trial Embercaller | fire_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
Trial Scalper | chaos_affinity, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood |
Trial Scalper | chaos_affinity, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood |
Trial Scalper | chaos_affinity, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood |
Trial Lurker | chaos_affinity, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood, spawner_cannot_spawn_as_rare |
Trial Lurker | chaos_affinity, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood, spawner_cannot_spawn_as_rare |
Trial Scalper | fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, non_attacking, not_int, plate_armour, puncturing_weapon, red_blood |
Trial Machinist | caster, chaos_affinity, fast_movement, fire_affinity, flesh_armour, human, humanoid, is_unarmed, not_int, red_blood, spawner_cannot_spawn_as_rare |
Trial Machinist | caster, chaos_affinity, fast_movement, fire_affinity, flesh_armour, human, humanoid, is_unarmed, not_int, red_blood, spawner_cannot_spawn_as_rare |
Trial Invoker | caster, fast_movement, fire_affinity, flesh_armour, human, humanoid, is_unarmed, not_int, red_blood, spawner_cannot_spawn_as_rare |
Trial Invoker | caster, fast_movement, fire_affinity, flesh_armour, human, humanoid, is_unarmed, not_int, red_blood, spawner_cannot_spawn_as_rare |
Trial Titan | bludgeoning_weapon, caster, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Hulking Titan | bludgeoning_weapon, caster, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Trial Titan | bludgeoning_weapon, caster, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Trial Titan | bludgeoning_weapon, caster, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Trial Titan | bludgeoning_weapon, caster, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Trial Champion | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Trial Champion | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Trial Champion | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Trial Champion | has_one_hand_sword, has_one_handed_melee, human, humanoid, immobile, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Trial Champion | has_one_hand_sword, has_one_handed_melee, human, humanoid, immobile, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Enslaved Spirit | caster, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
Enslaved Spirit | caster, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
Enslaved Spirit | caster, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
Enslaved Spirit | ghost, ghost_armour, ghost_blood, is_unarmed, non_attacking, not_dex, not_str, slow_movement, undead |
Enslaved Spirit | ghost, ghost_armour, ghost_blood, is_unarmed, non_attacking, not_dex, not_str, slow_movement, undead |
Revenant | caster, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, undead, very_slow_movement |
Revenant | caster, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, undead, very_slow_movement |
Revenant | caster, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, slow_movement, undead |
Enslaved Geist | beast, demon, ghost, ghost_armour, ghost_blood, is_unarmed, medium_movement, melee, not_str, physical_affinity, undead |
Enslaved Spirit | beast, demon, ghost, ghost_armour, ghost_blood, is_unarmed, medium_movement, non_attacking, not_str, undead |
Enslaved Geist | beast, demon, ghost, ghost_armour, ghost_blood, is_unarmed, medium_movement, melee, not_str, physical_affinity, undead |
Trial Ape | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, spawner_cannot_spawn_as_rare |
Trial Ape | animal_claw_weapon, beast, fire_affinity, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, spawner_cannot_spawn_as_rare, uses_suicide_explode |
Trial Ape | animal_claw_weapon, beast, fire_affinity, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, spawner_cannot_spawn_as_rare, uses_suicide_explode |
Trial Ape | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, spawner_cannot_spawn_as_rare |
Trial Horror | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, spawner_cannot_spawn_as_rare |
Trial Horror | animal_claw_weapon, beast, fire_affinity, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, spawner_cannot_spawn_as_rare, uses_suicide_explode |
Trial Horror | animal_claw_weapon, beast, fire_affinity, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, spawner_cannot_spawn_as_rare, uses_suicide_explode |
Trial Horror | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, spawner_cannot_spawn_as_rare |
Trial Chieftain | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, physical_affinity, primate_beast, red_blood |
Trial Chieftain | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, physical_affinity, primate_beast, red_blood |
Trial Chieftain | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, physical_affinity, primate_beast, red_blood |
Wrought Flamecore | bludgeoning_weapon, caster, construct, fire_affinity, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
Wrought Flamecore | bludgeoning_weapon, caster, construct, fire_affinity, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
Wrought Flamecore | bludgeoning_weapon, caster, construct, fire_affinity, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
Wrought Flamecore | bludgeoning_weapon, caster, construct, fire_affinity, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
Wrought Wintercore | bludgeoning_weapon, caster, cold_affinity, construct, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
Wrought Wintercore | bludgeoning_weapon, caster, cold_affinity, construct, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
Wrought Wintercore | bludgeoning_weapon, caster, cold_affinity, construct, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
Wrought Wintercore | bludgeoning_weapon, caster, cold_affinity, construct, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
Wrought Stormcore | bludgeoning_weapon, caster, construct, golem, is_unarmed, lightning_affinity, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
Wrought Stormcore | bludgeoning_weapon, caster, construct, golem, is_unarmed, lightning_affinity, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
Wrought Stormcore | bludgeoning_weapon, caster, construct, golem, is_unarmed, lightning_affinity, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
Wrought Stormcore | bludgeoning_weapon, caster, construct, golem, is_unarmed, lightning_affinity, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
Wrought Voidcore | bludgeoning_weapon, caster, chaos_affinity, construct, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
Wrought Voidcore | bludgeoning_weapon, caster, chaos_affinity, construct, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
Wrought Voidcore | bludgeoning_weapon, caster, chaos_affinity, construct, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
Wrought Voidcore | bludgeoning_weapon, caster, chaos_affinity, construct, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
Wrought Strider | bludgeoning_weapon, construct, golem, is_unarmed, melee, mud_blood, not_dex, physical_affinity, slow_movement, spawner_cannot_spawn_as_rare, stone_armour |
Wrought Strider | bludgeoning_weapon, construct, golem, is_unarmed, melee, mud_blood, not_dex, physical_affinity, slow_movement, spawner_cannot_spawn_as_rare, stone_armour |
Daemon | flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Spitting Serpent | animal_claw_weapon, beast, caster, flesh_armour, immobile, insect_blood, is_unarmed, lightning_affinity, melee, physical_affinity, ranged, reptile_beast |
Spitting Serpent | animal_claw_weapon, beast, caster, flesh_armour, immobile, insect_blood, is_unarmed, lightning_affinity, melee, physical_affinity, ranged, reptile_beast |
Vicious Serpent | animal_claw_weapon, beast, caster, flesh_armour, immobile, insect_blood, is_unarmed, lightning_affinity, melee, physical_affinity, reptile_beast |
Vicious Serpent | animal_claw_weapon, beast, caster, flesh_armour, immobile, insect_blood, is_unarmed, lightning_affinity, melee, physical_affinity, reptile_beast |
Chaos Disciple | caster, demon, fire_affinity, flying, ghost_blood, is_unarmed, light_armour, melee, not_dex, not_str, physical_affinity, very_slow_movement |
Harmonised Locus | caster, cold_affinity, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, ranged, stone_armour |
Harmonised Locus | caster, cold_affinity, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, ranged, stone_armour |
Wart Arach | animal_claw_weapon, beast, chaos_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, not_int, not_str, physical_affinity, spawner_cannot_spawn_as_rare, spider |
Wart Arach | animal_claw_weapon, beast, chaos_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, not_int, not_str, physical_affinity, spawner_cannot_spawn_as_rare, spider |
Needle Arach | animal_claw_weapon, beast, chaos_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, not_int, not_str, spider |
Needle Arach | animal_claw_weapon, beast, chaos_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, not_int, not_str, spider |
Needle Arach | animal_claw_weapon, beast, chaos_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, not_int, not_str, spider |
Young Needle Arach | animal_claw_weapon, beast, chaos_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, not_int, not_str, spawner_cannot_spawn_as_rare, spider |
Young Needle Arach | animal_claw_weapon, beast, chaos_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, not_int, not_str, spawner_cannot_spawn_as_rare, spider |
Quetzling | beast, caster, cold_affinity, fire_affinity, flesh_armour, flying, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
Heart Eater | beast, cleaving_weapon, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement |
Frosted Cogwork | caster, cold_affinity, construct, golem, is_unarmed, not_dex, ranged, slow_movement, stone_armour |
Frosted Cogwork | caster, cold_affinity, construct, golem, is_unarmed, not_dex, ranged, slow_movement, stone_armour |
Stormcharged Cogwork | caster, construct, golem, is_unarmed, lightning_affinity, not_dex, ranged, slow_movement, stone_armour |
Stormcharged Cogwork | caster, construct, golem, is_unarmed, lightning_affinity, not_dex, ranged, slow_movement, stone_armour |
Cogwork Projection | caster, cold_affinity, construct, fast_movement, golem, is_unarmed, not_dex, stone_armour |
Cogwork Projection | caster, construct, fast_movement, golem, is_unarmed, lightning_affinity, not_dex, stone_armour |
Frosted Cogwork | caster, cold_affinity, construct, golem, is_unarmed, not_dex, ranged, slow_movement, stone_armour |
Stormcharged Cogwork | caster, construct, golem, is_unarmed, lightning_affinity, not_dex, slow_movement, stone_armour |
Cogwork Projection | caster, cold_affinity, construct, fast_movement, golem, is_unarmed, not_dex, stone_armour |
Cogwork Projection | caster, construct, fast_movement, golem, is_unarmed, lightning_affinity, not_dex, stone_armour |
Brittle Cogwork | caster, cold_affinity, construct, golem, is_unarmed, not_dex, ranged, slow_movement, stone_armour |
Powered Cogwork | caster, construct, golem, is_unarmed, lightning_affinity, not_dex, slow_movement, stone_armour |
Brittle Cogwork | caster, cold_affinity, construct, golem, is_unarmed, not_dex, ranged, slow_movement, stone_armour |
Powered Cogwork | caster, construct, golem, is_unarmed, lightning_affinity, not_dex, ranged, slow_movement, stone_armour |
Creeping Fire | bone_armour, construct, is_unarmed, very_slow_movement |
Creeping Fire | bone_armour, construct, is_unarmed, very_slow_movement |
Creeping Fire | bone_armour, construct, is_unarmed, very_slow_movement |
Creeping Fire | bone_armour, construct, is_unarmed, slow_movement |
Daemon | caster, flesh_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | caster, flesh_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | caster, flesh_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, flesh_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | caster, cold_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, cold_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, cold_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, cold_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Shackled Phantasm | caster, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, medium_movement, not_dex, not_str, slashing_weapon, undead |
Shackled Phantasm | caster, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, medium_movement, not_dex, not_str, slashing_weapon, undead |
Raging Spirit | bone_armour, construct, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Daemon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, fire_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, fire_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, fire_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Invisible | construct, flesh_armour, immobile, is_daemon, is_unarmed, non_attacking |
Invisible | construct, flesh_armour, immobile, is_daemon, is_unarmed, non_attacking |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Uhtred, Covetous Traitor | caster, cold_affinity, demon, flying, ghost_blood, is_unarmed, light_armour, medium_movement, not_dex, not_int, ranged, ward_armour |
Nightmare of Uhtred | caster, cold_affinity, demon, flying, ghost_blood, is_unarmed, light_armour, medium_movement, not_dex, not_int, ranged, ward_armour |
Nightmare of Uhtred | caster, cold_affinity, demon, flying, ghost_blood, is_unarmed, light_armour, medium_movement, not_dex, not_int, ranged, ward_armour |
Vorana, Last to Fall | bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour |
Nightmare of Vorana | bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour |
Vorana Volatile | caster, construct, ghost_armour, is_unarmed, physical_affinity, uses_suicide_explode, very_slow_movement |
Vorana Volatile | caster, construct, ghost_armour, is_unarmed, physical_affinity, uses_suicide_explode, very_slow_movement |
Unearthed Skeletal Swordsman | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Unearthed Skeletal Swordsman | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Unearthed Skeletal Swordsman | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Unearthed Skeletal Warrior | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Unearthed Skeletal Warrior | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Unearthed Skeletal Warrior | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Unearthed Skeletal Warrior | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Unearthed Skeletal Archer | bone_armour, bones, cold_affinity, has_bow, humanoid, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
Unearthed Skeletal Archer | bone_armour, bones, cold_affinity, has_bow, humanoid, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
Unearthed Skeletal Archer | bone_armour, bones, cold_affinity, has_bow, humanoid, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
Unearthed Zombie | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Unearthed Zombie | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Unearthed Zombie | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Unearthed Zombie | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Unearthed Icebearer | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Unearthed Rampager | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_fast_movement, zombie |
Unearthed Rampager | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_fast_movement, zombie |
Unearthed Rampager | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_fast_movement, zombie |
Unearthed Berserker | caster, cold_affinity, flesh_armour, humanoid, is_unarmed, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
Unearthed Crawler | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Unearthed Crawler | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Unearthed Runecaster | caster, construct, fire_affinity, is_unarmed, medium_movement, metal_armour, not_dex, not_int, undead, ward_armour |
Unearthed Runecaster | caster, construct, fire_affinity, is_unarmed, medium_movement, metal_armour, not_dex, not_int, undead, ward_armour |
Unearthed Runecaster | caster, construct, fire_affinity, is_unarmed, medium_movement, metal_armour, not_dex, not_int, undead, ward_armour |
Unearthed Soldier | cleaving_weapon, construct, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, undead, ward_armour |
Unearthed Soldier | cleaving_weapon, construct, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, undead, ward_armour |
Unearthed Soldier | cleaving_weapon, construct, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, undead, ward_armour |
Unearthed Urchin | animal_claw_weapon, flesh_armour, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undead, zombie |
Unearthed Urchin | animal_claw_weapon, flesh_armour, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undead, zombie |
Black Scythe Arbalist | bone_armour, bones, cold_affinity, is_runic_monster, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, slow_movement, undead, ward_armour |
Black Scythe Arbalist | bone_armour, bones, cold_affinity, is_runic_monster, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, slow_movement, undead, ward_armour |
Black Scythe Arbalist | bone_armour, bones, cold_affinity, is_runic_monster, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, slow_movement, undead, ward_armour |
Black Scythe Arbalist | bone_armour, bones, cold_affinity, is_runic_monster, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, slow_movement, undead, ward_armour |
Knight of the Sun | bludgeoning_weapon, caster, cold_affinity, construct, has_two_hand_mace, has_two_handed_melee, humanoid, is_runic_monster, melee, metal_armour, not_dex, not_int, physical_affinity, very_slow_movement, ward_armour |
Knight of the Sun | bludgeoning_weapon, caster, cold_affinity, construct, has_two_hand_mace, has_two_handed_melee, humanoid, is_runic_monster, melee, metal_armour, not_dex, not_int, physical_affinity, very_slow_movement, ward_armour |
Knight of the Sun | bludgeoning_weapon, caster, cold_affinity, construct, has_two_hand_mace, has_two_handed_melee, humanoid, is_runic_monster, melee, metal_armour, not_dex, not_int, physical_affinity, very_slow_movement, ward_armour |
Runed Knight | caster, construct, fire_affinity, has_staff, has_two_handed_melee, humanoid, is_runic_monster, lightning_affinity, medium_movement, metal_armour, not_dex, not_int, puncturing_weapon, ranged, ward_armour |
Runed Knight | caster, construct, fire_affinity, has_staff, has_two_handed_melee, humanoid, is_runic_monster, lightning_affinity, medium_movement, metal_armour, not_dex, not_int, puncturing_weapon, ranged, ward_armour |
Runed Knight | caster, construct, fire_affinity, has_staff, has_two_handed_melee, humanoid, is_runic_monster, lightning_affinity, medium_movement, metal_armour, not_dex, not_int, puncturing_weapon, ranged, ward_armour |
Priest of the Chalice | bone_armour, bones, caster, cold_affinity, is_runic_monster, is_unarmed, not_int, not_str, skeleton, slashing_weapon, slow_movement, undead, ward_armour |
Priest of the Chalice | bone_armour, bones, caster, cold_affinity, is_runic_monster, is_unarmed, not_int, not_str, skeleton, slashing_weapon, slow_movement, undead, ward_armour |
Priest of the Chalice | bone_armour, bones, caster, cold_affinity, is_runic_monster, is_unarmed, not_int, not_str, skeleton, slashing_weapon, slow_movement, undead, ward_armour |
Priest of the Chalice | bone_armour, bones, caster, cold_affinity, is_runic_monster, is_unarmed, not_int, not_str, skeleton, slashing_weapon, slow_movement, undead, ward_armour |
Druid of the Broken Circle | bone_armour, caster, chaos_affinity, human, humanoid, is_runic_monster, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour |
Druid of the Broken Circle | bone_armour, caster, chaos_affinity, human, humanoid, is_runic_monster, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour |
Druid of the Broken Circle | bone_armour, caster, chaos_affinity, human, humanoid, is_runic_monster, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour |
Edryd, the Second Seer | bone_armour, caster, chaos_affinity, human, humanoid, is_unarmed, ranged, red_blood, slow_movement, ward_armour |
Druidic Dire Familiar | animal_claw_weapon, bone_armour, demon, is_runic_monster, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent, undead |
Druidic Dire Familiar | animal_claw_weapon, bone_armour, demon, is_runic_monster, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent, undead |
Druidic Dire Familiar | animal_claw_weapon, bone_armour, demon, is_runic_monster, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent, undead |
Llyr, Loyal Familiar | animal_claw_weapon, bone_armour, caster, chaos_affinity, demon, fast_movement, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, undead |
Druidic Familiar | animal_claw_weapon, beast, bone_armour, is_unarmed, mammal_beast, melee, physical_affinity, red_blood, slow_movement |
Black Scythe Mercenary | flesh_armour, is_runic_monster, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undead, very_slow_movement, ward_armour |
Black Scythe Mercenary | flesh_armour, is_runic_monster, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undead, very_slow_movement, ward_armour |
Black Scythe Mercenary | flesh_armour, is_runic_monster, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undead, very_slow_movement, ward_armour |
Order Ostiary | bones, is_runic_monster, is_unarmed, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour |
Order Ostiary | bones, is_runic_monster, is_unarmed, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour |
Order Ostiary | bones, is_runic_monster, is_unarmed, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour |
Uhtred's Disciple | bones, cold_affinity, fast_movement, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour |
Order Ostiary | bones, is_unarmed, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour |
Summoned Arbalist | bone_armour, bones, fast_movement, is_unarmed, not_int, physical_affinity, puncturing_weapon, skeleton, undead |
Medved, Feller of Heroes | has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, very_fast_movement, ward_armour |
Nightmare of Medved | has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, very_fast_movement, ward_armour |
Cleric of the Broken Circle | bone_armour, caster, chaos_affinity, human, humanoid, is_runic_monster, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour |
Fanatic of the Broken Circle | bone_armour, caster, chaos_affinity, human, humanoid, is_runic_monster, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour |
Arch-Druid of the Broken Circle | bone_armour, caster, chaos_affinity, human, humanoid, is_runic_monster, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour |
Arachnid Familiar | animal_claw_weapon, beast, flesh_armour, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, slow_movement, spider |
Olroth, Origin of the Fall | caster, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, large_model, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, very_fast_movement, ward_armour |
The Triskelion Flame | caster, construct, fire_affinity, is_unarmed, stone_armour, very_slow_movement |
Invisible Fire | construct, is_unarmed, non_attacking, stone_armour, very_slow_movement |
Invisible Fire | construct, is_unarmed, non_attacking, stone_armour, very_slow_movement |
Reaper | bone_armour, bones, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Creeping Fire | bone_armour, construct, is_unarmed, non_attacking, very_slow_movement |
[DNT] Expedition Apparition Orb | construct, fast_movement, ghost_armour, is_unarmed, non_attacking |
Ghoul | animal_claw_weapon, beast, humanoid, is_unarmed, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Cell Crawler | animal_claw_weapon, beast, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, medium_movement, melee, not_int, not_str, physical_affinity, spider |
Spiderling | beast, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, puncturing_weapon, spider, very_slow_movement |
Ice Golem | caster, cold_affinity, construct, fast_movement, hard_armour, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
Flame Golem | bludgeoning_weapon, caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour |
Chaos Golem | bludgeoning_weapon, caster, chaos_affinity, construct, fast_movement, ghost_blood, is_unarmed, large_model, melee, not_dex, physical_affinity, stone_armour |
Lightning Golem | aura_bearer, bludgeoning_weapon, caster, construct, fast_movement, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_str, stone_armour |
Stone Golem | bludgeoning_weapon, construct, fast_movement, has_one_hand_sword, has_one_handed_melee, melee, mud_blood, not_int, physical_affinity, stone_armour |
[DNT] Iron Point v2 | bone_armour, bones, has_bow, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
[DNT] Chatter v2 | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Ancient Bonestalker | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Bonewarped Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Dannig | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Dannig | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Gwennen | fast_movement, has_two_hand_sword, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Rog | bludgeoning_weapon, caster, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_dex, physical_affinity, plate_armour, red_blood, very_slow_movement |
Tujen | bludgeoning_weapon, caster, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood |
Wrought Crawler | bludgeoning_weapon, caster, construct, fire_affinity, golem, is_unarmed, melee, mud_blood, not_dex, physical_affinity, ranged, slow_movement, stone_armour |
Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Plummeting Ursa | animal_claw_weapon, beast, cannot_be_monolith, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Lurking Venom | animal_claw_weapon, beast, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Creeping Fire | bone_armour, construct, is_unarmed, slow_movement |
Heavy Guard | fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Lion Guard | fast_movement, flesh_armour, has_staff, has_two_handed_melee, humanoid, lightning_affinity, melee, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Imperial Legionnaire | has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Imperial Watchman | has_bow, humanoid, legion_monster, mail_armour, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Imperial Bannerman | has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Ancient Suffering | caster, ghost_armour, ghost_blood, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, undead |
Ancient Wraith | caster, ghost_armour, ghost_blood, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, undead |
Shadestalker | caster, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
Daemon | caster, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Bloodworm | animal_claw_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, insect, melee, no_cannot_die_aura, physical_affinity, red_blood, very_slow_movement |
Fiery Rollem | caster, cleaving_weapon, construct, earth_elemental, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_model, melee, mud_blood, not_dex, not_int, stone_armour, stone_construct, very_slow_movement |
Magmatic Golem | bludgeoning_weapon, construct, fire_affinity, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, mud_blood, not_int, stone_armour |
Priest of the Chalice | bone_armour, bones, caster, cold_affinity, is_runic_monster, is_unarmed, not_int, not_str, skeleton, slashing_weapon, slow_movement, undead, ward_armour |
Unearthed Zombie | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Ice Golem | caster, cold_affinity, construct, fast_movement, hard_armour, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
Flame Golem | bludgeoning_weapon, caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour |
Chaos Golem | bludgeoning_weapon, caster, chaos_affinity, construct, fast_movement, ghost_blood, is_unarmed, large_model, melee, not_dex, physical_affinity, stone_armour |
Lightning Golem | aura_bearer, bludgeoning_weapon, caster, construct, fast_movement, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_str, stone_armour |
Stone Golem | bludgeoning_weapon, construct, fast_movement, has_one_hand_sword, has_one_handed_melee, melee, mud_blood, not_int, physical_affinity, stone_armour |
Demon Imp | animal_claw_weapon, beyond_demon, caster, demon, fire_affinity, flesh_armour, is_unarmed, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood |
Demon Imp | animal_claw_weapon, beyond_demon, caster, demon, fire_affinity, flesh_armour, is_unarmed, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood |
Demon Imp | animal_claw_weapon, beyond_demon, caster, demon, fire_affinity, flesh_armour, is_unarmed, medium_movement, no_spirit_walkers_archnemesis, not_int, not_str, physical_affinity, ranged, red_blood |
Demon Beast | animal_claw_weapon, beyond_demon, demon, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Demon Beast | animal_claw_weapon, beyond_demon, demon, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Demon Beast | animal_claw_weapon, beyond_demon, demon, flesh_armour, is_unarmed, melee, no_spirit_walkers_archnemesis, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Demon Ghast | animal_claw_weapon, beyond_demon, demon, flesh_armour, is_unarmed, melee, not_dex, not_str, physical_affinity, red_blood, very_fast_movement |
Demon Ghast | animal_claw_weapon, beyond_demon, demon, flesh_armour, is_unarmed, melee, not_dex, not_str, physical_affinity, red_blood, very_fast_movement |
Demon Ghast | animal_claw_weapon, beyond_demon, demon, flesh_armour, is_unarmed, melee, no_spirit_walkers_archnemesis, not_dex, not_str, physical_affinity, red_blood, very_fast_movement |
Demon Harpy | animal_claw_weapon, beyond_demon, caster, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood |
Demon Harpy | animal_claw_weapon, beyond_demon, caster, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood |
Demon Harpy | animal_claw_weapon, beyond_demon, caster, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood |
Demon Herder | beyond_demon, bludgeoning_weapon, caster, demon, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood, very_fast_movement |
Demon Herder | beyond_demon, bludgeoning_weapon, caster, demon, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood, very_fast_movement |
Demon Herder | beyond_demon, bludgeoning_weapon, caster, demon, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood, very_fast_movement |
K'tash, the Hate Shepherd | beyond_demon, caster, cleaving_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, hellscape_demon_boss, large_model, melee, not_dex, not_int, ranged, red_blood, very_fast_movement |
K'tash, the Hate Shepherd | beyond_demon, caster, cleaving_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, hellscape_demon_boss, large_model, melee, not_dex, not_int, ranged, red_blood, very_fast_movement |
K'tash, the Hate Shepherd | beyond_demon, caster, cleaving_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, hellscape_demon_boss, large_model, melee, not_dex, not_int, ranged, red_blood, very_fast_movement |
Ravenous Homonculus | animal_claw_weapon, beyond_demon, demon, fire_affinity, flesh_armour, is_unarmed, medium_movement, melee, physical_affinity, red_blood |
Ravenous Homonculus | animal_claw_weapon, beyond_demon, demon, fire_affinity, flesh_armour, is_unarmed, medium_movement, melee, physical_affinity, red_blood |
Ravenous Homonculus | animal_claw_weapon, beyond_demon, demon, fire_affinity, flesh_armour, is_unarmed, medium_movement, melee, physical_affinity, red_blood |
Ravenous Brute | animal_claw_weapon, beyond_demon, demon, flesh_armour, is_unarmed, medium_movement, melee, physical_affinity, red_blood |
Ravenous Brute | animal_claw_weapon, beyond_demon, demon, flesh_armour, is_unarmed, medium_movement, melee, physical_affinity, red_blood |
Ravenous Brute | animal_claw_weapon, beyond_demon, demon, flesh_armour, is_unarmed, medium_movement, melee, physical_affinity, red_blood |
Ravenous Digester | animal_claw_weapon, beyond_demon, caster, demon, fast_movement, flesh_armour, is_unarmed, melee, not_str, physical_affinity, red_blood |
Ravenous Digester | animal_claw_weapon, beyond_demon, caster, demon, fast_movement, flesh_armour, is_unarmed, melee, not_str, physical_affinity, red_blood |
Ravenous Digester | animal_claw_weapon, beyond_demon, caster, demon, fast_movement, flesh_armour, is_unarmed, melee, not_str, physical_affinity, red_blood |
Ravenous Misshapen | animal_claw_weapon, beyond_demon, caster, demon, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
Ravenous Misshapen | animal_claw_weapon, beyond_demon, caster, demon, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
Ravenous Misshapen | animal_claw_weapon, beyond_demon, caster, demon, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
Ravenous Bloodshaper | animal_claw_weapon, beyond_demon, caster, demon, flesh_armour, is_unarmed, not_dex, physical_affinity, ranged, red_blood, very_fast_movement |
Ravenous Bloodshaper | animal_claw_weapon, beyond_demon, caster, demon, flesh_armour, is_unarmed, not_dex, physical_affinity, ranged, red_blood, very_fast_movement |
Ravenous Bloodshaper | animal_claw_weapon, beyond_demon, caster, demon, flesh_armour, is_unarmed, not_dex, physical_affinity, ranged, red_blood, very_fast_movement |
Ravenous Macerator | beyond_demon, bludgeoning_weapon, demon, flesh_armour, is_unarmed, medium_movement, melee, physical_affinity, red_blood |
Ravenous Macerator | beyond_demon, bludgeoning_weapon, demon, flesh_armour, is_unarmed, medium_movement, melee, physical_affinity, red_blood |
Ravenous Macerator | beyond_demon, bludgeoning_weapon, demon, flesh_armour, is_unarmed, medium_movement, melee, physical_affinity, red_blood |
Ghorr, the Grasping Maw | animal_claw_weapon, beyond_demon, caster, demon, flesh_armour, hellscape_flesh_boss, is_unarmed, large_model, melee, physical_affinity, red_blood, very_fast_movement |
Pale Cherubim | animal_claw_weapon, beyond_demon, bone_armour, caster, demon, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
Pale Cherubim | animal_claw_weapon, beyond_demon, bone_armour, caster, demon, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
Pale Cherubim | animal_claw_weapon, beyond_demon, bone_armour, caster, demon, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
Pale Servitor | animal_claw_weapon, beyond_demon, bone_armour, caster, demon, is_unarmed, lightning_affinity, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Pale Servitor | animal_claw_weapon, beyond_demon, bone_armour, caster, demon, is_unarmed, lightning_affinity, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Pale Virtue | beyond_demon, bone_armour, demon, fast_movement, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Pale Virtue | beyond_demon, bone_armour, demon, fast_movement, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Pale Virtue | beyond_demon, bone_armour, demon, fast_movement, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Pale Angel | animal_claw_weapon, beyond_demon, bone_armour, caster, demon, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, red_blood |
Pale Angel | animal_claw_weapon, beyond_demon, bone_armour, caster, demon, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, red_blood |
Pale Angel | animal_claw_weapon, beyond_demon, bone_armour, caster, demon, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, red_blood |
Pale Seraphim | beyond_demon, bone_armour, demon, is_unarmed, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Pale Seraphim | beyond_demon, bone_armour, demon, is_unarmed, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Pale Seraphim | beyond_demon, bone_armour, demon, is_unarmed, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Beidat, Archangel of Death | beyond_demon, bludgeoning_weapon, bone_armour, bones, caster, demon, hellscape_pale_boss, is_unarmed, large_model, lightning_affinity, melee, not_dex, physical_affinity, ranged, very_fast_movement |
Nightmare of Beidat | beyond_demon, bludgeoning_weapon, bone_armour, bones, caster, demon, hellscape_pale_boss, is_unarmed, large_model, lightning_affinity, melee, not_dex, physical_affinity, ranged, very_fast_movement |
Daemon | caster, fire_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, flesh_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Daemon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, chaos_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Tornado | construct, ghost_armour, is_unarmed, large_model, non_attacking, very_slow_movement |
Drowned | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Drowned | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Drowned | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Ancient Bonestalker | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Ancient Bonestalker | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Ancient Bonestalker | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Ancient Bonestalker | bone_armour, bones, cleaving_weapon, fire_affinity, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slow_movement, undead |
Bear Acolyte | bone_armour, bones, has_two_hand_sword, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Boar Acolyte | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Stag Acolyte | bone_armour, bones, has_bow, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, undead |
Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, medium_movement, melee, not_dex, not_int, physical_affinity, undead |
Seething Blood | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Tide Strider | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Cursed Fire | cannot_be_monolith, caster, cleaving_weapon, construct, fire_affinity, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Cursed Fire | cannot_be_monolith, caster, cleaving_weapon, construct, fire_affinity, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
Ruined Titan | cannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Hulking Titan | cannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
Cave Beast | animal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
Daemon | caster, flesh_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, is_unarmed, non_attacking, very_slow_movement |
Invisible | demon, flesh_armour, immobile, is_unarmed, not_int, not_str, physical_affinity |
Raging Spirit | bone_armour, construct, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Raging Spirit | bone_armour, construct, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Raised Zombie | animal_claw_weapon, fast_movement, flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, zombie |
Raised Zombie | animal_claw_weapon, fast_movement, flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, zombie |
Summoned Skeleton | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Summoned Skeleton Caster | bone_armour, bones, caster, cold_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Summoned Skeleton Caster | bone_armour, bones, caster, humanoid, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Summoned Skeleton Caster | bone_armour, bones, caster, fire_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Summoned Skeleton Caster | bone_armour, bones, caster, cold_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Summoned Skeleton Caster | bone_armour, bones, caster, humanoid, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Summoned Skeleton Caster | bone_armour, bones, caster, fire_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Summoned Skeleton Soldier | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Summoned Skeleton Soldier | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Summoned Skeleton Colossus | bludgeoning_weapon, bone_armour, bones, fire_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, melee, not_int, physical_affinity, skeleton, slow_movement, undead |
Summoned Skeleton General | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Summoned Skeleton Sniper | bone_armour, bones, has_bow, humanoid, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Summoned Skeleton Deathmage | bone_armour, bones, caster, fire_affinity, humanoid, is_unarmed, not_int, ranged, skeleton, slashing_weapon, slow_movement, summoner, undead |
Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Summoned Skeleton | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Summoned Skeleton Caster | bone_armour, bones, caster, cold_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Summoned Skeleton Caster | bone_armour, bones, caster, humanoid, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Summoned Skeleton Caster | bone_armour, bones, caster, fire_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Summoned Skeleton Caster | bone_armour, bones, caster, cold_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Summoned Skeleton Caster | bone_armour, bones, caster, humanoid, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Summoned Skeleton Caster | bone_armour, bones, caster, fire_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Summoned Skeleton Soldier | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Summoned Skeleton Soldier | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Summoned Skeleton Colossus | bludgeoning_weapon, bone_armour, bones, fire_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, melee, not_int, physical_affinity, skeleton, slow_movement, undead |
Summoned Skeleton General | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Summoned Skeleton Sniper | bone_armour, bones, has_bow, humanoid, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Summoned Skeleton Deathmage | bone_armour, bones, caster, fire_affinity, humanoid, is_unarmed, not_int, ranged, skeleton, slashing_weapon, slow_movement, summoner, undead |
Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | caster, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Shackled Phantasm | caster, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, medium_movement, slashing_weapon, undead |
Volatile Core | caster, chaos_affinity, construct, ghost_armour, is_unarmed, slow_movement, uses_suicide_explode |
Volatile Core | caster, chaos_affinity, construct, ghost_armour, is_unarmed, slow_movement, uses_suicide_explode |
Hex Pole | construct, cursing_monster, ghost_armour, is_unarmed, non_attacking, slow_movement |
Voodoo Pole | construct, ghost_armour, immobile, is_unarmed, non_attacking |
Living Crystal | construct, immobile, uses_suicide_explode |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Totem | caster, construct, immobile, is_unarmed, lightning_affinity, not_dex, not_int, physical_affinity, stone_armour |
Void Construct | caster, cleaving_weapon, construct, eldritch, fire_affinity, flesh_armour, is_unarmed, medium_movement, melee, not_dex, physical_affinity, red_blood |
Void Construct | caster, cleaving_weapon, construct, eldritch, fire_affinity, flesh_armour, is_unarmed, medium_movement, melee, not_dex, physical_affinity, red_blood |
Void Jaguar | beast, cleaving_weapon, cold_affinity, eldritch, eldritch_perfection_monster, feline_beast, flesh_armour, is_unarmed, large_model, medium_movement, melee, not_int, physical_affinity, red_blood |
Void Jaguar | beast, cleaving_weapon, cold_affinity, eldritch, feline_beast, flesh_armour, is_unarmed, large_model, medium_movement, melee, not_int, physical_affinity, red_blood |
Void Skulker | demon, eldritch, eldritch_perfection_monster, humanoid, not_int, not_str, red_blood, very_fast_movement |
Void Skulker | demon, eldritch, humanoid, not_int, not_str, red_blood, very_fast_movement |
Void Flayer | demon, eldritch, eldritch_perfection_monster, humanoid, medium_movement, red_blood |
Void Flayer | demon, eldritch, humanoid, medium_movement, red_blood |
Molten Imp | avian_beast, beast, caster, cleaving_weapon, demon, eldritch, fast_movement, fire_affinity, flesh_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, red_blood |
Molten Imp | avian_beast, beast, caster, cleaving_weapon, demon, eldritch, fast_movement, fire_affinity, flesh_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, red_blood |
Molten Minotaur | beast, cleaving_weapon, demon, eldritch, eldritch_perfection_monster, flesh_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Molten Minotaur | beast, cleaving_weapon, demon, eldritch, flesh_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Molten Minotaur | beast, cleaving_weapon, demon, eldritch, flesh_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Molten Golem | eldritch, eldritch_perfection_monster, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement |
Molten Golem | eldritch, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement |
Molten Wretch | demon, eldritch, eldritch_perfection_monster, fast_movement, humanoid, red_blood |
Molten Wretch | demon, eldritch, fast_movement, humanoid, red_blood |
Molten Phantasm | beast, eldritch, medium_movement |
Daemon | very_slow_movement |
Consuming Arthropod | avian_beast, caster, cleaving_weapon, eldritch, fast_movement, flesh_armour, is_unarmed, lightning_affinity, mammal_beast, melee, not_str, physical_affinity, red_blood |
Consuming Arthropod | avian_beast, caster, cleaving_weapon, eldritch, fast_movement, flesh_armour, is_unarmed, lightning_affinity, mammal_beast, melee, not_str, physical_affinity, red_blood |
Consuming Parasite | beast, caster, cleaving_weapon, crustacean_beast, eldritch, eldritch_perfection_monster, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, red_blood |
Consuming Parasite | beast, caster, cleaving_weapon, crustacean_beast, eldritch, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, red_blood |
Consuming Parasite | beast, caster, cleaving_weapon, crustacean_beast, eldritch, eldritch_perfection_monster, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, red_blood |
Consuming Parasite | beast, caster, cleaving_weapon, crustacean_beast, eldritch, eldritch_perfection_monster, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
Consuming Parasite | beast, caster, cleaving_weapon, crustacean_beast, eldritch, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
Consuming Parasite | beast, caster, cleaving_weapon, crustacean_beast, eldritch, eldritch_perfection_monster, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
Consuming Infester | beast, caster, cleaving_weapon, crustacean_beast, eldritch, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement, uses_suicide_explode |
Consuming Bearer | demon, eldritch, eldritch_perfection_monster, humanoid, medium_movement, not_str, red_blood |
Consuming Bearer | demon, eldritch, humanoid, medium_movement, not_str, red_blood |
Consuming Thrall | demon, eldritch, eldritch_perfection_monster, humanoid, medium_movement, not_str, red_blood |
Consuming Thrall | demon, eldritch, humanoid, medium_movement, not_str, red_blood |
Consuming Phantasm | eldritch, medium_movement |
Daemon | very_slow_movement |
Grotesque Cavedweller | caster, cleaving_weapon, demon, eldritch, flesh_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, red_blood, very_fast_movement |
Grotesque Cavedweller | caster, cleaving_weapon, demon, eldritch, eldritch_perfection_monster, fast_movement, flesh_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, red_blood |
Grotesque Cavedweller | caster, cleaving_weapon, demon, eldritch, flesh_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, red_blood, very_fast_movement |
Grotesque Maw | cleaving_weapon, demon, eldritch, eldritch_perfection_monster, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Grotesque Maw | cleaving_weapon, demon, eldritch, eldritch_perfection_monster, flesh_armour, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Grotesque Maw | cleaving_weapon, demon, eldritch, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Grotesque Mauler | demon, eldritch, eldritch_perfection_monster, humanoid, not_int, not_str, red_blood, slow_movement |
Grotesque Mauler | demon, eldritch, eldritch_perfection_monster, humanoid, not_int, not_str, red_blood, slow_movement |
Grotesque Mauler | demon, eldritch, humanoid, not_int, not_str, red_blood, slow_movement |
Grotesque Mangler | demon, eldritch, eldritch_perfection_monster, humanoid, not_int, not_str, red_blood, slow_movement |
Grotesque Mangler | demon, eldritch, eldritch_perfection_monster, humanoid, not_int, not_str, red_blood, slow_movement |
Grotesque Mangler | demon, eldritch, humanoid, not_int, not_str, red_blood, slow_movement |
The Black Star | caster, cleaving_weapon, cold_affinity, eldritch, fire_affinity, flesh_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, red_blood, unique_map_boss, very_fast_movement |
Divergent Reflection | caster, cleaving_weapon, cold_affinity, eldritch, fire_affinity, flesh_armour, humanoid, is_unarmed, not_str, ranged, red_blood, very_fast_movement |
Warped Reflection | cleaving_weapon, cold_affinity, eldritch, fire_affinity, flesh_armour, humanoid, is_unarmed, melee, not_str, red_blood, very_fast_movement |
The Searing Exarch | caster, cleaving_weapon, eldritch, eldritch_pinnacle_boss, fire_affinity, flesh_armour, is_unarmed, large_model, medium_movement, melee, not_str, physical_affinity, red_blood, unique_map_boss |
The Searing Exarch | caster, cleaving_weapon, eldritch, eldritch_pinnacle_boss, fire_affinity, flesh_armour, is_unarmed, large_model, medium_movement, melee, not_str, physical_affinity, red_blood, unique_map_boss |
The Eater of Worlds | cleaving_weapon, eldritch, eldritch_pinnacle_boss, fast_movement, flesh_armour, is_unarmed, large_model, melee, not_dex, not_str, physical_affinity, red_blood, unique_map_boss |
The Eater of Worlds | cleaving_weapon, eldritch, eldritch_pinnacle_boss, fast_movement, flesh_armour, is_unarmed, large_model, melee, not_dex, not_str, physical_affinity, red_blood, unique_map_boss |
Tentacle | bludgeoning_weapon, eldritch, flesh_armour, immobile, is_unarmed, physical_affinity, red_blood, unusable_corpse |
Giant Tentacle | bludgeoning_weapon, eldritch, flesh_armour, immobile, is_unarmed, physical_affinity, red_blood, unusable_corpse |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Tentacle | bludgeoning_weapon, eldritch, flesh_armour, immobile, is_unarmed, physical_affinity, red_blood, unusable_corpse |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
The Infinite Hunger | caster, cleaving_weapon, eldritch, flesh_armour, infinite_hunger, is_unarmed, large_model, medium_movement, melee, physical_affinity, red_blood, unique_map_boss |
Lurking Venom | animal_claw_weapon, beast, flesh_armour, insect_blood, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, spider |
Skeleton Spriggan | animal_claw_weapon, caster, construct, demon, is_unarmed, melee, not_dex, physical_affinity, very_slow_movement, wood_armour |
Treant | animal_claw_weapon, caster, construct, demon, is_unarmed, melee, not_int, physical_affinity, slow_movement, wood_armour |
Carrion Wasp | beast, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity |
Plague Wasp | beast, flesh_armour, insect, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, very_fast_movement |
Undead Vaal Archer | has_bow, human, humanoid, lightning_affinity, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood |
Undead Vaal Archer | cold_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood |
Undead Vaal Archer | fire_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood |
Undead Vaal Bladedancer | chaos_affinity, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood |
Undead Vaal Commander | fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Undead Vaal Guard | has_staff, has_two_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood |
Flame Scuttler | bludgeoning_weapon, caster, construct, fire_affinity, golem, is_unarmed, metal_armour, not_dex, slow_movement |
Frost Scuttler | bludgeoning_weapon, caster, cold_affinity, construct, golem, is_unarmed, metal_armour, not_dex, slow_movement |
Storm Scuttler | bludgeoning_weapon, caster, construct, golem, is_unarmed, lightning_affinity, metal_armour, not_dex, slow_movement |
Flame Salvager | bludgeoning_weapon, caster, construct, fire_affinity, golem, is_unarmed, metal_armour, not_dex, slow_movement |
Frost Salvager | bludgeoning_weapon, caster, cold_affinity, construct, golem, is_unarmed, metal_armour, not_dex, slow_movement |
Storm Salvager | bludgeoning_weapon, caster, construct, golem, is_unarmed, lightning_affinity, metal_armour, not_dex, slow_movement |
Forge Crawler | bludgeoning_weapon, construct, golem, is_unarmed, melee, mud_blood, not_dex, physical_affinity, slow_movement, stone_armour |
Frosted Cogwork | caster, cold_affinity, construct, fast_movement, golem, is_unarmed, not_dex, stone_armour |
Stormcharged Cogwork | caster, construct, fast_movement, golem, is_unarmed, lightning_affinity, not_dex, stone_armour |
Daemon | flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Tornado | construct, ghost_armour, is_unarmed, large_model, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | very_slow_movement |
Daemon | very_slow_movement |
Atlas Militia | bludgeoning_weapon, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, melee, physical_affinity, slow_movement |
Atlas Militia | bludgeoning_weapon, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, melee, physical_affinity, slow_movement |
Atlas Militia | bludgeoning_weapon, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, melee, physical_affinity, slow_movement |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Stalker Sentinel | caster, construct, fast_movement, not_int, not_str, ranged |
Pandemonium Sentinel | caster, construct, fast_movement, not_int, not_str, ranged |
Apex Sentinel | caster, construct, fast_movement, not_int, not_str, ranged |
Summoned Skeleton | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Summoned Skeleton Caster | bone_armour, bones, caster, cold_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Summoned Skeleton Caster | bone_armour, bones, caster, humanoid, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Summoned Skeleton Caster | bone_armour, bones, caster, fire_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Summoned Skeleton Caster | bone_armour, bones, caster, cold_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Summoned Skeleton Caster | bone_armour, bones, caster, humanoid, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Summoned Skeleton Caster | bone_armour, bones, caster, fire_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Summoned Skeleton Soldier | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Summoned Skeleton Soldier | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Summoned Skeleton Colossus | bludgeoning_weapon, bone_armour, bones, fire_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, melee, not_int, physical_affinity, skeleton, slow_movement, undead |
Summoned Skeleton General | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Summoned Skeleton Sniper | bone_armour, bones, has_bow, humanoid, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Summoned Skeleton Deathmage | bone_armour, bones, caster, fire_affinity, humanoid, is_unarmed, not_int, ranged, skeleton, slashing_weapon, slow_movement, summoner, undead |
Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Raised Zombie | animal_claw_weapon, fast_movement, flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, zombie |
Raging Spirit | bone_armour, construct, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Kalandra | animal_claw_weapon, flesh_armour, human, humanoid, is_unarmed, large_model, non_attacking, not_dex, not_str, red_blood, slow_movement |
Kalandra | animal_claw_weapon, flesh_armour, human, humanoid, is_unarmed, large_model, non_attacking, not_dex, not_str, red_blood, slow_movement |
Kalandra | animal_claw_weapon, flesh_armour, human, humanoid, is_unarmed, large_model, non_attacking, not_dex, not_str, red_blood, slow_movement |
Kalandra | animal_claw_weapon, flesh_armour, human, humanoid, is_unarmed, large_model, non_attacking, not_dex, not_str, red_blood, slow_movement |
Effigy of Ire | bludgeoning_weapon, caster, fast_movement, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, red_blood, summoner |
Effigy of the Wretched | animal_claw_weapon, caster, demon, fire_affinity, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood |
Effigy of Fiery Undeath | bludgeoning_weapon, bone_armour, bones, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, summoner, undead, very_slow_movement |
Effigy of the Chieftain | flesh_armour, has_bow, humanoid, physical_affinity, red_blood, slashing_weapon, slow_movement |
Effigy of the Wilderness | archer_boss, bandit, hard_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement |
Effigy of Vulcanism | caster, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar |
Effigy of the Depths | caster, cold_affinity, cursing_monster, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, medium_movement, not_dex, not_str, ranged, red_blood |
Effigy of Iridescence | animal_claw_weapon, beast, caster, cold_affinity, crustacean_beast, extra_small_height, hard_armour, insect, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Effigy of Iridescence | beast, extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
Effigy of Wintry Undeath | bludgeoning_weapon, bone_armour, bones, cold_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Effigy of the Lunar Warrior | cold_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Effigy of Whirling Undeath | bone_armour, bones, caster, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_strider_mod, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_fast_movement |
Effigy of the Buccaneer | ghost, ghost_armour, ghost_blood, has_bow, large_height, medium_movement, not_str, physical_affinity, puncturing_weapon, ranged, undead |
Effigy of Artifice | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, medium_movement, melee, not_dex, physical_affinity, red_blood, undying |
Effigy of the Slavemaster | bludgeoning_weapon, caster, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, lightning_affinity, medium_movement, not_int, physical_affinity, red_blood, templar |
Effigy of Ensnarement | animal_claw_weapon, beast, bone_armour, caster, extra_small_height, fast_movement, insect, is_unarmed, lightning_affinity, melee, physical_affinity, red_blood |
Effigy of the Devourer | beast, cleaving_weapon, fire_affinity, hard_armour, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Effigy of Virulent Undeath | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Effigy of Barbarism | beast, bludgeoning_weapon, caster, fast_movement, fire_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, melee, physical_affinity, primate_beast, red_blood |
Effigy of Death | bone_armour, caster, cleaving_weapon, has_two_hand_axe, has_two_handed_melee, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, undead |
Effigy of the Imperium | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Effigy of Revulsion | amphibian_beast, beast, cursing_monster, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Effigy of Menace | beast, caster, chaos_affinity, cold_affinity, construct, extra_extra_small_height, fast_movement, has_dagger, has_one_handed_melee, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Effigy of Peril | caster, chaos_affinity, construct, fast_movement, ghost_armour, ghost_blood, is_unarmed, large_height, not_dex, not_str, puncturing_weapon, ranged |
Effigy of Venom | animal_claw_weapon, beast, caster, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, spider |
Black Scythe Arbalist | bone_armour, bones, cold_affinity, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, slow_movement, undead, ward_armour |
Black Scythe Mercenary | flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undead, very_slow_movement, ward_armour |
Edryd, the Second Seer | bone_armour, caster, chaos_affinity, human, humanoid, is_unarmed, ranged, red_blood, slow_movement, ward_armour |
Knight of the Sun | bludgeoning_weapon, caster, cold_affinity, construct, has_two_hand_mace, has_two_handed_melee, humanoid, melee, metal_armour, not_dex, not_int, physical_affinity, very_slow_movement, ward_armour |
Runed Knight | caster, construct, fire_affinity, has_staff, has_two_handed_melee, humanoid, is_runic_monster, lightning_affinity, medium_movement, metal_armour, not_dex, not_int, puncturing_weapon, ranged, ward_armour |
Priest of the Chalice | bone_armour, bones, caster, cold_affinity, is_unarmed, not_int, not_str, skeleton, slashing_weapon, slow_movement, undead, ward_armour |
Order Ostiary | bones, is_unarmed, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour |
Disciple of the Sun | bones, cold_affinity, fast_movement, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour |
Uhtred's Disciple | bones, cold_affinity, fast_movement, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour |
Druid of the Broken Circle | bone_armour, caster, chaos_affinity, human, humanoid, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour |
Druidic Dire Familiar | animal_claw_weapon, bone_armour, demon, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent, undead |
Llyr, Loyal Familiar | animal_claw_weapon, bone_armour, caster, chaos_affinity, demon, fast_movement, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, undead |
Prime Ape | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, primate_beast, red_blood, unique_map_boss, very_fast_movement |
The First Rhoa | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, unique_map_boss |
Colossal Spitter | beast, extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, unique_map_boss, very_slow_movement |
Great Maw | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height, unique_map_boss |
Clutch Queen | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, unique_map_boss |
Elder Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, unique_map_boss, very_slow_movement |
Effigy of Constriction | beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slashing_weapon, slow_movement |
Effigy of Bitter Cold | beast, bludgeoning_weapon, caster, cold_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, red_blood, slow_movement |
Effigy of the Storm | caster, construct, ghost_armour, is_unarmed, lightning_affinity, not_dex, not_str, ranged, small_height, very_slow_movement |
Daemon | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Effigy of Effluent | bludgeoning_weapon, cannot_be_monolith, caster, cold_affinity, construct, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement, water_elemental |
Effigy of Grit | beast, bludgeoning_weapon, caster, fast_movement, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_height, large_model, melee, not_dex, not_int, physical_affinity, red_blood |
Disturbed Sulphite | bludgeoning_weapon, caster, construct, fire_affinity, has_one_hand_sword, has_one_handed_melee, medium_movement, mud_blood, not_int, ranged, stone_armour |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, metal_armour, non_attacking, not_dex, not_int |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Wasp | fast_movement |
Deathly Archmage | bludgeoning_weapon, caster, fast_movement, fire_affinity, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, physical_affinity, ranged, red_blood, sanctum_guard, sanctum_monster |
Obsidian Sentinel | bludgeoning_weapon, fast_movement, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, melee, not_dex, physical_affinity, red_blood, sanctum_guard, sanctum_monster |
Entombing Warden | caster, cold_affinity, fast_movement, has_bow, human, humanoid, light_armour, medium_height, not_int, puncturing_weapon, ranged, red_blood, sanctum_guard, sanctum_monster |
Undying Archmage | bludgeoning_weapon, caster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, sanctum_guard, sanctum_monster |
Deadly Bladedancer | caster, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, physical_affinity, red_blood, sanctum_guard, sanctum_monster, slashing_weapon, very_fast_movement |
Templar Marksman | bone_armour, caster, fast_movement, fire_affinity, has_bow, human, humanoid, large_height, not_int, puncturing_weapon, ranged, red_blood, sanctum_guard, sanctum_monster |
Crimson Archmage | caster, human, humanoid, medium_movement, not_dex, not_int, ranged, red_blood, sanctum_guard, sanctum_monster |
Infernal Sentinel | fast_movement, human, humanoid, not_dex, not_int, ranged, red_blood, sanctum_guard, sanctum_monster |
Masked Combatant | fast_movement, human, humanoid, not_str, ranged, red_blood, sanctum_guard, sanctum_monster |
Azure Assassin | fast_movement, human, humanoid, not_int, ranged, red_blood, sanctum_guard, sanctum_monster |
Daemon | bludgeoning_weapon, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Volatile Core | caster, construct, extra_extra_large_height, fire_affinity, ghost_armour, immobile, is_unarmed, uses_suicide_explode |
Volatile Core | caster, construct, fire_affinity, ghost_armour, is_unarmed, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Skulking Wretch | flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood, sanctum_monster, undead, very_slow_movement, zombie |
Stalking Geist | beast, demon, ghost, ghost_armour, ghost_blood, is_unarmed, medium_movement, melee, no_pantheon_mod, not_str, physical_affinity, sanctum_monster, undead |
Stalking Geist | beast, demon, ghost, ghost_armour, ghost_blood, is_unarmed, medium_movement, melee, no_pantheon_mod, not_str, physical_affinity, sanctum_monster, undead |
Shambling Goliath | bludgeoning_weapon, caster, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, melee, no_pantheon_mod, physical_affinity, red_blood, sanctum_monster, very_slow_movement |
Azure Wraith | caster, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, sanctum_monster, undead, very_slow_movement |
Noxious Scavenger | caster, cleaving_weapon, demon, flesh_armour, humanoid, is_unarmed, melee, no_pantheon_mod, not_str, physical_affinity, red_blood, sanctum_monster, very_fast_movement |
Infernal Harpy | avian_beast, beast, caster, cleaving_weapon, demon, fast_movement, fire_affinity, flesh_armour, humanoid, is_unarmed, melee, no_pantheon_mod, not_str, physical_affinity, red_blood, sanctum_monster |
Infernal Harpy | avian_beast, beast, caster, cleaving_weapon, demon, fast_movement, fire_affinity, flesh_armour, humanoid, is_unarmed, melee, no_pantheon_mod, not_str, physical_affinity, red_blood, sanctum_monster |
Stitched Reliquarian | animal_claw_weapon, caster, demon, fast_movement, fire_affinity, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, sanctum_monster |
Harrowed Wraith | caster, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, sanctum_monster, undead, very_fast_movement |
Decaying Lithomancer | caster, human, humanoid, is_unarmed, light_armour, medium_height, mud_blood, no_pantheon_mod, not_dex, physical_affinity, ranged, sanctum_monster, very_fast_movement |
Reinforced Lithomancer | caster, human, humanoid, is_unarmed, light_armour, medium_height, mud_blood, no_pantheon_mod, not_dex, physical_affinity, ranged, sanctum_monster, very_fast_movement |
Aureate Gargoyle | construct, has_one_hand_mace, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_dex, not_int, physical_affinity, sanctum_monster, slashing_weapon, stone_armour, unusable_corpse |
Igneous Gargoyle | construct, mud_blood, no_pantheon_mod, not_dex, not_int, sanctum_monster, slow_movement, stone_construct |
Igneous Gargoyle | construct, mud_blood, no_pantheon_mod, not_dex, not_int, sanctum_monster, slow_movement, stone_construct |
Igneous Gargoyle | construct, mud_blood, no_pantheon_mod, not_dex, not_int, sanctum_monster, slow_movement, stone_construct |
Ossified Gargoyle | beast, demon, extra_large_height, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, sanctum_monster, slashing_weapon |
Lurid Angel | animal_claw_weapon, bone_armour, caster, demon, is_unarmed, lightning_affinity, medium_movement, no_pantheon_mod, not_dex, not_str, red_blood, sanctum_monster |
Unearthly Horror | bone_armour, demon, fast_movement, is_unarmed, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, sanctum_monster |
Volatile Core | caster, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, small_height, uses_suicide_explode, very_slow_movement |
Totem | construct, immobile, large_model, not_dex, not_int |
Varakath, the Waxen | construct, large_model, mud_blood, not_dex, not_int, sanctum_monster, slow_movement, stone_construct |
Braom, the First Experiment | human, humanoid, large_model, not_dex, not_int, red_blood, sanctum_monster, very_slow_movement |
Uzar, the Second Experiment | human, humanoid, large_model, not_dex, not_int, red_blood, sanctum_monster, very_slow_movement |
Xenathar, Templar Reaper | bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, physical_affinity, sanctum_monster, skeleton, slashing_weapon, undead, very_slow_movement |
The Forgotten Daughter | bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Lycia, Unholy Heretic | human, humanoid, not_int, red_blood, sanctum_monster, very_fast_movement |
Lycia, Herald of the Scourge | caster, demon, human, humanoid, large_model, not_dex, not_str, ranged, red_blood, sanctum_monster, very_fast_movement |
Lycia, Herald of the Scourge | caster, demon, human, humanoid, large_model, not_dex, not_str, ranged, red_blood, sanctum_monster, very_fast_movement |
Nightmare of Lycia | caster, demon, human, humanoid, large_model, not_dex, not_str, ranged, red_blood, very_fast_movement |
Nightmare of Lycia | caster, demon, human, humanoid, large_model, not_dex, not_str, ranged, red_blood, very_fast_movement |
Crimson Archbishop | caster, extra_large_height, hard_armour, is_unarmed, large_model, physical_affinity, red_blood, sanctum_monster, slashing_weapon, undead, very_slow_movement, zombie |
Crimson Priest | hard_armour, immobile, is_unarmed, large_model, non_attacking, red_blood, sanctum_monster, slashing_weapon, undead, zombie |
Greater Wraith | caster, chaos_affinity, ghost_armour, is_unarmed, large_height, large_model, not_dex, not_str, physical_affinity, sanctum_monster, skeleton, slow_movement, undead |
Creeping Fire | bone_armour, caster, chaos_affinity, construct, is_unarmed, very_slow_movement |
Aureate Guardian | bludgeoning_weapon, caster, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_height, melee, physical_affinity, ranged, red_blood, sanctum_monster, standalone_map_boss, very_fast_movement |
Cleansing Guardian | bludgeoning_weapon, caster, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_height, melee, physical_affinity, ranged, red_blood, sanctum_monster, standalone_map_boss, very_fast_movement |
Colossal Lithomancer | caster, human, humanoid, is_unarmed, large_height, large_model, light_armour, lightning_affinity, medium_movement, mud_blood, not_dex, physical_affinity, ranged, sanctum_monster |
Volatile Core | caster, construct, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Vortex | caster, construct, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Daemon | is_unarmed, stone_armour, very_slow_movement |
Vorana Volatile | caster, construct, ghost_armour, is_unarmed, physical_affinity, uses_suicide_explode, very_slow_movement |
Daemon | caster, fire_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
Ascended Sentinel of Absolution | bludgeoning_weapon, caster, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, innocence_story, melee, not_dex, not_str, physical_affinity, ranged, templar |
Ascended Sentinel of Dominance | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, very_slow_movement |
Ascended Sentinel of Dominance | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, very_slow_movement |
Forged Eye | caster, cleaving_weapon, demon, flesh_armour, has_wand, lightning_affinity, medium_small_height, not_dex, not_str, physical_affinity, ranged, slow_movement |
Forged Stalker | demon, humanoid, medium_movement, not_int, not_str, undying |
Forged Bat | beast, caster, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, slow_movement |
Forged Stalker | caster, demon, fast_movement, humanoid, is_unarmed, lightning_affinity, not_dex, not_str, stone_armour, undying |
Forged Drifting Eye | animal_claw_weapon, beast, caster, fast_movement, flesh_armour, is_unarmed, lightning_affinity, medium_height, melee, not_str, physical_affinity |
Forged Grappler | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, undying |
Walking Forge | bludgeoning_weapon, caster, construct, hard_armour, is_unarmed, large_model, lightning_affinity, medium_height, medium_movement, melee, not_dex, physical_affinity |
Forged Piercer Demon | demon, has_one_hand_mace, has_one_handed_melee, large_height, large_model, light_armour, lightning_affinity, medium_movement, melee, not_int, physical_affinity |
Ataxia, Forged in the Fissure | caster, demon, fast_movement, flesh_armour, is_unarmed, large_model, lightning_affinity, melee, non_unique_map_boss, not_int, not_str, physical_affinity, raises_dead, ranged, slashing_weapon, small_height |
Ikhnos, Crusher of Abysses | bludgeoning_weapon, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, large_height, large_model, lightning_affinity, melee, not_dex, not_int, physical_affinity, standalone_map_boss, very_fast_movement |
Forged Monkey | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, small_height |
Forged Monkey | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, ranged, small_height |
Forged Snake | beast, caster, extra_extra_small_height, fire_affinity, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, reptile_beast |
Forged Beast | animal_claw_weapon, caster, demon, fire_affinity, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity |
Forged Ape | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, melee, physical_affinity, primate_beast |
Forged Frostbearer | caster, demon, fire_affinity, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, not_int, not_str, ranged, slashing_weapon, undying |
Forged Axebearer | bludgeoning_weapon, bone_armour, construct, demon, fast_movement, fire_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, ranged |
Forged Warrior | caster, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, ranged, slashing_weapon, slow_movement |
Agnosia, Arbiter of the Hollow | bludgeoning_weapon, caster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, large_model, light_armour, medium_height, melee, not_int, not_str, summoner, very_fast_movement |
Lakhos, Champion of the Fissure | caster, fast_movement, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, large_model, melee, not_int, physical_affinity, slashing_weapon, standalone_map_boss |
Forged Deepspawn | animal_claw_weapon, demon, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, medium_movement, melee, not_int, not_str, physical_affinity |
Forged Crab | beast, crustacean_beast, not_dex, not_int, slow_movement |
Forged Elemental | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water_elemental |
Forged Static Witch | caster, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement |
Forged Shard Elemental | cannot_be_monolith, caster, cold_affinity, construct, fast_movement, hard_armour, hidden_monster, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon |
Forged Orb Elemental | caster, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water_elemental |
Forged Vendigo | animal_claw_weapon, beast, demon, fast_movement, flesh_armour, has_claw, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity |
Forged Lumbering Crab | beast, bludgeoning_weapon, crustacean_beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity |
Metallon, Banisher of Darkness | caster, cleaving_weapon, cold_affinity, demon, extra_large_height, humanoid, is_unarmed, large_model, light_armour, medium_movement, melee, not_str, ranged, standalone_map_boss |
Ankhona, Runner of the Hollow | cold_affinity, flesh_armour, has_bow, human, humanoid, large_height, large_model, not_int, not_str, physical_affinity, puncturing_weapon, ranged, standalone_map_boss, very_fast_movement |
Forged Spider | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, medium_movement, melee, physical_affinity, spider |
Forged Hatchling | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, slow_movement, spider |
Forged Spitting Snake | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, reptile_beast |
Forged Razorleg | beast, chaos_affinity, extra_extra_small_height, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_model, medium_movement, melee, slashing_weapon, spider |
Forged Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, very_slow_movement |
Forged Whipleg | animal_claw_weapon, beast, chaos_affinity, flesh_armour, is_unarmed, medium_movement, melee, physical_affinity, ranged, small_height, spider |
Forged Slithering Snake | beast, caster, chaos_affinity, extra_extra_small_height, fast_movement, has_dagger, has_one_handed_melee, melee, metal_armour, not_int, not_str, physical_affinity, reptile_beast |
Forged Titan Snake | basilisk_monster, beast, caster, chaos_affinity, extra_extra_large_height, ghost_armour, immobile, influence_monster, is_unarmed, no_final_gasp, no_forced_item_drops, no_fractured, reptile_beast |
Knepha, Crawler of the Caverns | animal_claw_weapon, beast, caster, chaos_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_small_height, melee, not_dex, physical_affinity, ranged, spider, standalone_map_boss, very_fast_movement |
Drakhaina, Sentinel of the Sands | fast_movement, hard_armour, human, humanoid, is_unarmed, large_height, large_model, melee, not_int, physical_affinity, puncturing_weapon, standalone_map_boss |
Forged Skeleton | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Decayed Skeleton | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Forged Skeleton | bone_armour, bones, caster, is_unarmed, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Forged Skeleton | bone_armour, bones, cold_affinity, has_bow, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
Forged Skeleton | bone_armour, bones, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
Forged Cage Mauler | bones, flesh_armour, is_unarmed, large_height, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Forged Void Crawler | bludgeoning_weapon, bone_armour, bones, caster, is_unarmed, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead |
Forged Skeletal Bear | animal_claw_weapon, beast, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, melee, not_dex, not_int, physical_affinity, ursine_beast, very_slow_movement |
Forged Necromancer | animal_claw_weapon, demon, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
Autonomir, Reaver of Drones | bludgeoning_weapon, bones, construct, golem, is_unarmed, large_height, large_model, not_dex, not_str, physical_affinity, stone_armour, very_fast_movement |
Exodos, the Lich Hunter | bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_model, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead, ward_armour |
Forged Rage Demon | demon, medium_movement, not_dex, not_int |
Forged Crowned Demon | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, very_slow_movement |
Forged Whip Demon | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity |
Forged Tentacle Demon | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged |
Forged Demon Herder | animal_claw_weapon, caster, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, ranged, very_fast_movement |
Forged Berserker Beast | demon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity |
Forged Maw Beast | animal_claw_weapon, caster, chaos_affinity, demon, flesh_armour, is_unarmed, large_model, lightning_affinity, melee, not_dex, not_int, physical_affinity, ranged, very_slow_movement |
Forged Herald | cannot_be_monolith, caster, cleaving_weapon, cultist, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, not_int, physical_affinity |
Therion, Beast of the Caverns | animal_claw_weapon, caster, demon, fire_affinity, has_claw, has_dual_wield_melee, has_one_handed_melee, large_model, light_armour, melee, not_dex, physical_affinity, ranged, very_fast_movement |
Khroma, Warden of the Vents | caster, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, melee, physical_affinity, slashing_weapon, very_fast_movement |
Daemon | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Volatile Core | construct, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement |
Volatile Core | caster, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, small_height, uses_suicide_explode, very_slow_movement |
Daemon | caster, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Haku | bludgeoning_weapon, caster, fast_movement, fire_affinity, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, red_blood |
Caldera Ravager | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Caldera Ravager | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Invisible | construct, immobile |
Titanic Shell | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement |
Titanic Shell | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement |
Titanic Shell | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement |
Consuming Kunekune | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood |
Consuming Kunekune | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood |
Thunderbird | avian_beast, beast, bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
Thunderbird | avian_beast, beast, bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
Tuatara | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, reptile_beast |
Bloodbound Warrior | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, red_blood |
Bloodbound Warrior | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, red_blood |
Bloodbound Warrior | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, red_blood |
Jade Hulk | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Jade Hulk | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Frenzymonger | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement |
Frenzymonger | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement |
Honoured Sage | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood |
Honoured Sage | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood |
Hinekora's Horn | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement |
Hinekora's Horn | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement |
Death's Guide | human, humanoid, karui, medium_movement, not_str, red_blood |
Death's Guide | human, humanoid, karui, medium_movement, not_str, red_blood |
Lunar Turtle | beast, large_model, not_dex, red_blood, reptile_beast, very_slow_movement |
Lunar Turtle | beast, large_model, not_dex, red_blood, reptile_beast, very_slow_movement |
Camouflaged Tuatara | beast, medium_movement, not_int, not_str, red_blood, reptile_beast |
Camouflaged Tuatara | beast, medium_movement, not_int, not_str, red_blood, reptile_beast |
Camouflaged Tuatara | beast, medium_movement, not_int, not_str, red_blood, reptile_beast |
Sunset Sage | human, humanoid, karui, medium_movement, not_str, red_blood |
Sunset Sage | human, humanoid, karui, medium_movement, not_str, red_blood |
Warcaller | human, humanoid, karui, not_int, red_blood, very_slow_movement |
Warcaller | human, humanoid, karui, not_int, red_blood, very_slow_movement |
Riptide | fast_movement, human, humanoid, karui, not_int, red_blood |
Riptide | fast_movement, human, humanoid, karui, not_int, red_blood |
Trawler | fast_movement, human, humanoid, karui, not_int, red_blood |
Trawler | fast_movement, human, humanoid, karui, not_int, red_blood |
Trawler | fast_movement, human, humanoid, karui, not_int, red_blood |
Moon Dancer | human, humanoid, karui, not_str, red_blood, very_slow_movement |
Moon Dancer | human, humanoid, karui, not_str, red_blood, very_slow_movement |
Moon Dancer | human, humanoid, karui, not_str, red_blood, very_slow_movement |
Enraged Kunekune | beast, mammal_beast, medium_movement, not_int, red_blood |
Enraged Kunekune | beast, mammal_beast, medium_movement, not_int, red_blood |
Tidecaller | human, humanoid, karui, medium_movement, not_str, red_blood |
Tidecaller | human, humanoid, karui, medium_movement, not_str, red_blood |
Firebreather | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement |
Firebreather | bludgeoning_weapon, cannot_be_monolith, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement |
Storm Guard | fast_movement, human, humanoid, karui, not_int, red_blood |
Storm Guard | fast_movement, human, humanoid, karui, not_int, red_blood |
Tawhoa Shaman | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood |
Tawhoa Shaman | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood |
Autumnal Archer | human, humanoid, karui, medium_movement, not_int, not_str, ranged, red_blood |
Autumnal Archer | human, humanoid, karui, medium_movement, not_int, not_str, ranged, red_blood |
Autumnal Archer | human, humanoid, karui, medium_movement, not_int, not_str, ranged, red_blood |
Autumnal Archer | human, humanoid, immobile, karui, not_int, not_str, ranged, red_blood |
Jadecrafter | human, humanoid, karui, medium_movement, red_blood |
Jadecrafter | human, humanoid, karui, medium_movement, red_blood |
Fieldmaster | human, humanoid, karui, medium_movement, not_dex, not_int, red_blood |
Fieldmaster | human, humanoid, karui, medium_movement, not_dex, not_int, red_blood |
Wall | bones, human, humanoid, immobile, karui, large_model, not_dex, not_int |
Wall | bones, human, humanoid, immobile, karui, large_model, not_dex, not_int |
Blackbark Demolisher | human, humanoid, karui, medium_movement, not_int, red_blood |
Blackbark Demolisher | human, humanoid, karui, medium_movement, not_int, red_blood |
Blackbark Demolisher | human, humanoid, karui, medium_movement, not_int, red_blood |
Spearfisher | fast_movement, human, humanoid, karui, not_int, not_str, red_blood |
Spearfisher | fast_movement, human, humanoid, karui, not_int, not_str, red_blood |
Mystic Prophet | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood |
Mystic Prophet | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood |
Storm Conduit | human, humanoid, karui, medium_movement, not_str, red_blood |
Storm Conduit | human, humanoid, karui, medium_movement, not_str, red_blood |
Goliath of Night | fast_movement, human, humanoid, karui, not_dex, not_int, red_blood |
Goliath of Night | fast_movement, human, humanoid, karui, not_dex, not_int, red_blood |
Jade Shaman | fast_movement, human, humanoid, karui, not_dex, not_int, red_blood |
Jade Shaman | fast_movement, human, humanoid, karui, not_dex, not_int, red_blood |
Jade Shaman | fast_movement, human, humanoid, karui, not_dex, not_int, red_blood |
Jade Spirit | fast_movement, human, humanoid, karui, not_dex, not_int, red_blood |
Spear Dancer | fast_movement, human, humanoid, karui, not_int, not_str, red_blood |
Spear Dancer | fast_movement, human, humanoid, karui, not_int, not_str, red_blood |
Invisible | construct, immobile |
Invisible | construct, immobile |
Invisible | construct, immobile |
Invisible | construct, immobile |
Invisible | construct, immobile |
Invisible | construct, immobile |
Invisible | construct, immobile |
Invisible | construct, immobile |
Ikiaho | human, humanoid, medium_movement, not_dex, not_str, red_blood |
Ikiaho | human, humanoid, medium_movement, not_dex, not_str, red_blood |
Spirit of Ikiaho | human, humanoid, medium_movement, not_dex, not_str, red_blood |
Tawhanuku | human, humanoid, medium_movement, not_dex, not_str, red_blood |
Tawhanuku | human, humanoid, medium_movement, not_dex, not_str, red_blood |
Spirit of Tawhanuku | human, humanoid, medium_movement, not_dex, not_str, red_blood |
Tattooed Tuatara | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, reptile_beast |
Kahuturoa | fast_movement, human, humanoid, not_dex, not_int, red_blood |
Kahuturoa | fast_movement, human, humanoid, not_dex, not_int, red_blood |
Spirit of Kahuturoa | fast_movement, human, humanoid, not_dex, not_int, red_blood |
Kaom | human, humanoid, not_dex, not_int, red_blood, slow_movement |
Kaom | human, humanoid, not_dex, not_int, red_blood, slow_movement |
Spirit of Kaom | human, humanoid, not_int, red_blood, slow_movement |
Hooked Tuatara | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, reptile_beast |
Hooked Tuatara | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, reptile_beast |
Honoured Warrior | fast_movement, human, humanoid, karui, not_int, red_blood |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Kiloava | fast_movement, human, humanoid, not_int, red_blood |
Kiloava | fast_movement, human, humanoid, not_int, red_blood |
Spirit of Kiloava | fast_movement, human, humanoid, not_int, red_blood |
Ahuana | human, humanoid, medium_movement, not_int, not_str, red_blood |
Ahuana | human, humanoid, medium_movement, not_int, not_str, red_blood |
Spirit of Ahuana | human, humanoid, medium_movement, not_int, not_str, red_blood |
Akoya | human, humanoid, medium_movement, not_int, red_blood |
Akoya | human, humanoid, medium_movement, not_int, red_blood |
Spirit of Akoya | human, humanoid, medium_movement, not_int, red_blood |
Maata | human, humanoid, medium_movement, not_str, red_blood |
Maata | human, humanoid, medium_movement, not_str, red_blood |
Spirit of Maata | human, humanoid, medium_movement, not_str, red_blood |
Rakiata | fast_movement, human, humanoid, not_int, red_blood |
Rakiata | fast_movement, human, humanoid, not_int, red_blood |
Spirit of Rakiata | fast_movement, human, humanoid, not_int, red_blood |
Utula | fast_movement, human, humanoid, not_int, red_blood |
Utula | fast_movement, human, humanoid, not_int, red_blood |
Spirit of Utula | fast_movement, human, humanoid, not_int, red_blood |
Invisible | construct, immobile |
Invisible | construct, immobile |
Invisible | construct, immobile |
Invisible | construct, immobile |
Invisible | construct, immobile |
Invisible | construct, immobile |
Invisible | construct, immobile |
Invisible | beast, mammal_beast, medium_movement, not_int, not_str, red_blood |
Vicious Vine | animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour |
Invisible | construct, immobile |
Invisible | construct, immobile |
Invisible | construct, slow_movement |
Skullslinger | bones, not_int, not_str, skeleton, slow_movement, undead |
Skullslinger | bones, not_int, not_str, skeleton, slow_movement, undead |
Skullslinger | bones, not_int, not_str, skeleton, slow_movement, undead |
Ribrattle | bones, not_str, skeleton, undead, very_slow_movement |
Ribrattle | bones, not_str, skeleton, undead, very_slow_movement |
Tremorbones | bones, not_str, skeleton, undead, very_slow_movement |
Ribrattle | bones, not_str, skeleton, undead, very_slow_movement |
Spinesnatcher | bones, medium_movement, not_int, not_str, skeleton, undead |
Spinesnatcher | bones, medium_movement, not_int, not_str, skeleton, undead |
Spinesnatcher | bones, medium_movement, not_int, not_str, skeleton, undead |
Wildwood Werewolf | beast, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
Wildwood Werewolf | beast, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
Wildwood Werewolf | beast, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
Wildwood Werewolf | beast, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
Wildwood Wolf | beast, large_model, mammal_beast, not_int, not_str, red_blood, very_fast_movement |
Wildwood Wolf | beast, large_model, mammal_beast, not_int, not_str, red_blood, very_fast_movement |
Wildwood Wolf | beast, large_model, mammal_beast, not_int, not_str, red_blood, very_fast_movement |
Bloodtainter Arachnid | beast, insect_blood, large_model, not_int, not_str, slow_movement, spider |
Bloodtainter Arachnid | beast, insect_blood, large_model, not_int, not_str, slow_movement, spider |
Bloodtainter Arachnid | beast, insect_blood, large_model, not_int, not_str, slow_movement, spider |
Bloodtainter Arachnid | beast, insect_blood, large_model, not_int, not_str, slow_movement, spider |
Bloodtainter Arachnid | beast, insect_blood, large_model, not_int, not_str, slow_movement, spider |
Whipleg Arachnid | beast, insect_blood, ranged, slow_movement, spider |
Whipleg Arachnid | beast, insect_blood, ranged, slow_movement, spider |
Whipleg Arachnid | beast, insect_blood, ranged, slow_movement, spider |
Nameless Puca | azmeri_nameless_monster, beast, cannot_be_monolith, fast_movement, hidden_monster, not_int, red_blood, ursine_beast |
Nameless Puca | azmeri_nameless_monster, beast, cannot_be_monolith, fast_movement, hidden_monster, not_int, red_blood, ursine_beast |
Nameless Puca | azmeri_nameless_monster, beast, cannot_be_monolith, fast_movement, hidden_monster, not_int, red_blood, ursine_beast |
Nameless Beast | azmeri_nameless_monster, beast, large_model, mammal_beast, not_dex, not_int, red_blood, slow_movement |
Nameless Beast | azmeri_nameless_monster, beast, large_model, mammal_beast, not_dex, not_int, red_blood, slow_movement |
Nameless Beast | beast, large_model, mammal_beast, not_dex, not_int, red_blood, slow_movement |
Nameless Beast | azmeri_nameless_monster, beast, large_model, mammal_beast, not_dex, not_int, red_blood, slow_movement |
Nameless Ape | azmeri_nameless_monster, beast, mammal_beast, medium_movement, not_int, not_str, primate_beast, red_blood |
Nameless Ape | azmeri_nameless_monster, beast, mammal_beast, medium_movement, not_int, not_str, primate_beast, red_blood |
Nameless Ape | azmeri_nameless_monster, beast, mammal_beast, medium_movement, not_int, not_str, primate_beast, red_blood |
Nameless Ape | azmeri_nameless_monster, beast, mammal_beast, medium_movement, not_int, not_str, primate_beast, red_blood |
Nameless Burrower | azmeri_nameless_monster, beast, cannot_be_monolith, devourer, hidden_monster, immobile, insect, large_model, not_dex, not_int, ranged, red_blood |
Nameless Burrower | azmeri_nameless_monster, beast, cannot_be_monolith, devourer, hidden_monster, immobile, insect, large_model, not_dex, not_int, ranged, red_blood |
Bloody Burrower | azmeri_nameless_monster, beast, cannot_be_monolith, devourer, hidden_monster, immobile, insect, large_model, not_dex, not_int, ranged, red_blood |
Blood Swarm | insect, not_int, not_str, red_blood, very_fast_movement |
Blood Swarm | insect, not_int, not_str, red_blood, very_fast_movement |
Wildwood Abomination | beast, large_model, not_dex, not_int, slow_movement |
Vicious Vine | animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour |
Infested Corpse | not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
Infested Corpse | not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
Putrid Corpse | not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
Nameless Thing | azmeri_nameless_monster, beast, demon, fast_movement, not_int, red_blood |
Nameless Thing | azmeri_nameless_monster, beast, demon, fast_movement, not_int, red_blood |
Nameless Thing | azmeri_nameless_monster, beast, demon, fast_movement, not_int, red_blood |
Infested Corpse | not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
Treant Dryad | beast, demon, fast_movement, large_model, not_int, red_blood, skeleton, undead |
Treant Dryad | beast, demon, fast_movement, large_model, not_int, red_blood, skeleton, undead |
Treant Dryad | beast, demon, fast_movement, large_model, not_int, red_blood, skeleton, undead |
Treant Hookhorror | demon, fast_movement, humanoid, not_int, red_blood, skeleton, undead |
Treant Hookhorror | demon, fast_movement, humanoid, not_int, red_blood, skeleton, undead |
Treant Hookhorror | demon, fast_movement, humanoid, not_int, red_blood, skeleton, undead |
Treant Splitbeast | demon, fast_movement, not_int, red_blood |
Treant Splitbeast | demon, fast_movement, not_int, red_blood |
Treant Splitbeast | demon, fast_movement, not_int, red_blood |
Fungal Reaver | beast, humanoid, insect, large_model, not_dex, not_int, very_slow_movement |
Fungal Reaver | beast, humanoid, insect, large_model, not_dex, not_int, very_slow_movement |
Fungal Reaver | beast, humanoid, insect, large_model, not_dex, not_int, very_slow_movement |
The Incarnation of Agony | demon, humanoid, medium_movement, not_str, red_blood |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Changeling | demon, fast_movement, human, humanoid, red_blood, uses_suicide_explode |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Cultist Archer | azmeri_cultist_monster, fast_movement, human, humanoid, not_int, not_str, red_blood |
Cultist Archer | azmeri_cultist_monster, fast_movement, human, humanoid, not_int, not_str, red_blood |
Cultist Archer | azmeri_cultist_monster, fast_movement, human, humanoid, not_int, not_str, red_blood |
Cultist Daggerdancer | azmeri_cultist_monster, fast_movement, human, humanoid, not_int, not_str, red_blood |
Cultist Daggerdancer | azmeri_cultist_monster, fast_movement, human, humanoid, not_int, not_str, red_blood |
Cultist Daggerdancer | azmeri_cultist_monster, fast_movement, human, humanoid, not_int, not_str, red_blood |
Cultist Witch | azmeri_cultist_monster, human, humanoid, not_str, red_blood, very_slow_movement |
Cultist Witch | azmeri_cultist_monster, human, humanoid, not_str, red_blood, very_slow_movement |
Cultist Witch | azmeri_cultist_monster, human, humanoid, not_str, red_blood, very_slow_movement |
Cultist Warrior | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
Cultist Warrior | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
Cultist Warrior | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
Cultist Warrior | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
Cultist Warrior | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
Cultist Warrior | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
Cultist Warrior | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
Cultist Warrior | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
Cultist Warrior | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
Cultist Warrior | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
Cultist Warrior | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
Cultist Warrior | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
Wildwood Wasp | beast, flesh_armour, insect, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, very_fast_movement |
Wildwood Wasp | beast, flesh_armour, insect, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, very_fast_movement |
Troll Shaman | beast, caster, large_model, not_dex, ranged, red_blood, very_slow_movement |
Shamanic Vine | beast, immobile, not_dex, not_int |
The Winter Orb | animal_claw_weapon, caster, cold_affinity, construct, hard_armour, immobile, is_unarmed, not_str, water |
The Bleak Bíle | caster, demon, humanoid, ranged, very_slow_movement, water |
The Bitter Bíle | caster, demon, humanoid, ranged, very_slow_movement, water |
The Biting Bíle | caster, demon, humanoid, ranged, very_slow_movement, water |
Daemon | caster, cold_affinity, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
Treant Spriggan | animal_claw_weapon, caster, construct, demon, is_unarmed, melee, not_dex, physical_affinity, very_slow_movement, wood_armour |
Treant Spriggan | animal_claw_weapon, caster, construct, demon, is_unarmed, melee, not_dex, physical_affinity, very_slow_movement, wood_armour |
Treant Spriggan | animal_claw_weapon, caster, construct, demon, is_unarmed, melee, not_dex, physical_affinity, very_slow_movement, wood_armour |
Affliction Totem | construct, ghost_armour, immobile, is_unarmed, non_attacking |
Treant Tendrilmaster | fast_movement, human, humanoid, not_int |
Treant Tendrilmaster | fast_movement, human, humanoid, not_int |
Treant Tendrilmaster | fast_movement, human, humanoid, not_int |
Volatile | caster, cold_affinity, construct, ghost_armour, is_unarmed, uses_suicide_explode, very_fast_movement |
Nameless Stalker | animal_claw_weapon, azmeri_nameless_monster, beast, caster, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_movement, melee, not_int, red_blood, small_height |
Nameless Stalker | animal_claw_weapon, azmeri_nameless_monster, beast, caster, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_movement, melee, not_int, red_blood, small_height |
Nameless Stalker | animal_claw_weapon, azmeri_nameless_monster, beast, caster, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_movement, melee, not_int, red_blood, small_height |
Nameless Stalker | animal_claw_weapon, beast, caster, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_movement, melee, not_int, red_blood, small_height |
Cultist Brute | azmeri_cultist_monster, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
Cultist Brute | azmeri_cultist_monster, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
Cultist Brute | azmeri_cultist_monster, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
The Black Mórrigan | beast, humanoid, large_model, medium_movement, not_dex, not_int, red_blood |
Black Mórrigan | beast, humanoid, large_model, medium_movement, not_dex, not_int, red_blood |
The King in the Mists | humanoid, immobile, red_blood |
Mystic Fetish | construct, immobile, large_model |
Affliction Totem | construct, ghost_armour, immobile, is_unarmed, non_attacking |
Crazed Pukeko | beast, red_blood, slow_movement |
Forest Critter | mammal_beast, red_blood, slow_movement |
Forest Critter | mammal_beast, red_blood, slow_movement |
Forest Critter | mammal_beast, red_blood, slow_movement |
Forest Critter | mammal_beast, red_blood, slow_movement |
Forest Critter | mammal_beast, medium_movement, red_blood |
Forest Critter | mammal_beast, medium_movement, red_blood |
Explosive Toad | amphibian_beast, red_blood, very_slow_movement |
Plagued Rat | animal_claw_weapon, beast, bone_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Daemon | very_slow_movement |
The King in the Mists | human, humanoid, immobile, red_blood |
Mystic Fetish | construct, immobile, large_model |
The King in the Mists | demon, humanoid, large_model, not_dex, very_slow_movement |
Affliction Totem | construct, ghost_armour, immobile, is_unarmed, non_attacking |
Giant Ugly Toad | amphibian_beast, red_blood, very_slow_movement |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
Imperfect Hydra | beast, cold_affinity, eldritch, fast_movement, flesh_armour, has_bow, human, humanoid, large_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Hydra | beast, cold_affinity, eldritch, fast_movement, flesh_armour, has_bow, human, humanoid, large_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Perfect Hydra | beast, cold_affinity, eldritch, fast_movement, flesh_armour, has_bow, human, humanoid, large_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Imperfect Frozen Cannibal | caster, fast_movement, human, humanoid, not_int, not_str, red_blood |
Frozen Cannibal | caster, fast_movement, human, humanoid, not_int, not_str, red_blood |
Perfect Frozen Cannibal | caster, fast_movement, human, humanoid, not_int, not_str, red_blood |
Imperfect Fiery Cannibal | caster, fast_movement, human, humanoid, not_dex, not_str, red_blood |
Fiery Cannibal | caster, fast_movement, human, humanoid, not_dex, not_str, red_blood |
Perfect Fiery Cannibal | caster, fast_movement, human, humanoid, not_dex, not_str, red_blood |
Imperfect Dark Marionette | construct, humanoid, medium_movement, not_dex, not_int |
Dark Marionette | construct, humanoid, medium_movement, not_dex, not_int |
Perfect Dark Marionette | construct, humanoid, medium_movement, not_dex, not_int |
Imperfect Serpent Warrior | caster, chaos_affinity, eldritch, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, melee, not_dex, ranged, red_blood, slashing_weapon |
Serpent Warrior | caster, chaos_affinity, eldritch, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, melee, not_dex, ranged, red_blood, slashing_weapon |
Perfect Serpent Warrior | caster, chaos_affinity, eldritch, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, melee, not_dex, ranged, red_blood, slashing_weapon |
Imperfect Eldritch Eye | caster, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood |
Eldritch Eye | caster, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood |
Perfect Eldritch Eye | caster, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood |
Imperfect Primal Demiurge | caster, crusader_monster, eldritch, ghost, ghost_armour, influence_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str |
Primal Demiurge | caster, crusader_monster, eldritch, ghost, ghost_armour, influence_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str |
Perfect Primal Demiurge | caster, crusader_monster, eldritch, ghost, ghost_armour, influence_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str |
Imperfect Blood Demon | beyond_demon, caster, cleaving_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, hellscape_demon_boss, large_model, melee, not_dex, not_int, ranged, red_blood, very_fast_movement |
Blood Demon | beyond_demon, caster, cleaving_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, hellscape_demon_boss, large_model, melee, not_dex, not_int, ranged, red_blood, very_fast_movement |
Perfect Blood Demon | beyond_demon, caster, cleaving_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, hellscape_demon_boss, large_model, melee, not_dex, not_int, ranged, red_blood, very_fast_movement |
Imperfect Sawblade Horror | cleaving_weapon, demon, flesh_armour, has_two_hand_axe, has_two_handed_melee, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement, unique_map_boss |
Sawblade Horror | cleaving_weapon, demon, flesh_armour, has_two_hand_axe, has_two_handed_melee, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement, unique_map_boss |
Perfect Sawblade Horror | cleaving_weapon, demon, flesh_armour, has_two_hand_axe, has_two_handed_melee, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement, unique_map_boss |
Imperfect Slashing Horror | demon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, unique_map_boss |
Slashing Horror | demon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, unique_map_boss |
Perfect Slashing Horror | demon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, unique_map_boss |
Imperfect Needle Horror | caster, demon, flesh_armour, has_bow, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, unique_map_boss |
Needle Horror | caster, demon, flesh_armour, has_bow, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, unique_map_boss |
Perfect Needle Horror | caster, demon, flesh_armour, has_bow, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, unique_map_boss |
Imperfect Sanguimancer Demon | beyond_demon, bludgeoning_weapon, caster, demon, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood, very_fast_movement |
Sanguimancer Demon | beyond_demon, bludgeoning_weapon, caster, demon, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood, very_fast_movement |
Perfect Sanguimancer Demon | beyond_demon, bludgeoning_weapon, caster, demon, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood, very_fast_movement |
Imperfect Shadow Berserker | demon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity |
Shadow Berserker | demon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity |
Perfect Shadow Berserker | demon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity |
Imperfect Pain Artist | animal_claw_weapon, caster, demon, flesh_armour, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged |
Pain Artist | animal_claw_weapon, caster, demon, flesh_armour, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged |
Perfect Pain Artist | animal_claw_weapon, caster, demon, flesh_armour, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Imperfect Shadow Construct | caster, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Shadow Construct | caster, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Perfect Shadow Construct | caster, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Imperfect Escaped Prototype | animal_claw_weapon, caster, construct, fire_affinity, is_unarmed, large_model, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity |
Escaped Prototype | animal_claw_weapon, caster, construct, fire_affinity, is_unarmed, large_model, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity |
Perfect Escaped Prototype | animal_claw_weapon, caster, construct, fire_affinity, is_unarmed, large_model, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity |
Imperfect Half-remembered Goliath | bludgeoning_weapon, caster, construct, fast_movement, golem, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, stone_armour |
Half-remembered Goliath | bludgeoning_weapon, caster, construct, fast_movement, golem, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, stone_armour |
Perfect Half-remembered Goliath | bludgeoning_weapon, caster, construct, fast_movement, golem, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, stone_armour |
Imperfect Spirit of Fortune | caster, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
Spirit of Fortune | caster, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
Perfect Spirit of Fortune | caster, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
Imperfect Hulking Miscreation | animal_claw_weapon, construct, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, very_fast_movement |
Hulking Miscreation | animal_claw_weapon, construct, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, very_fast_movement |
Perfect Hulking Miscreation | animal_claw_weapon, construct, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, very_fast_movement |
Imperfect Judgemental Spirit | caster, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, non_unique_map_boss, not_dex, not_str, ranged, undead |
Judgemental Spirit | caster, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, non_unique_map_boss, not_dex, not_str, ranged, undead |
Perfect Judgemental Spirit | caster, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, non_unique_map_boss, not_dex, not_str, ranged, undead |
Imperfect Dark Reaper | bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour |
Dark Reaper | bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour |
Perfect Dark Reaper | bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour |
Imperfect Runic Skeleton | bones, is_unarmed, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour |
Runic Skeleton | bones, is_unarmed, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour |
Perfect Runic Skeleton | bones, is_unarmed, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour |
Imperfect Restless Knight | bludgeoning_weapon, caster, cold_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, melee, metal_armour, not_dex, not_int, physical_affinity, undead, very_slow_movement, ward_armour |
Restless Knight | bludgeoning_weapon, caster, cold_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, melee, metal_armour, not_dex, not_int, physical_affinity, undead, very_slow_movement, ward_armour |
Perfect Restless Knight | bludgeoning_weapon, caster, cold_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, melee, metal_armour, not_dex, not_int, physical_affinity, undead, very_slow_movement, ward_armour |
Imperfect Meatsack | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_fast_movement, zombie |
Meatsack | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_fast_movement, zombie |
Perfect Meatsack | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_fast_movement, zombie |
Imperfect Primal Thunderbird | animal_claw_weapon, avian_beast, beast, caster, flesh_armour, has_dagger, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, not_str, red_blood, small_height, standalone_map_boss |
Primal Thunderbird | animal_claw_weapon, avian_beast, beast, caster, flesh_armour, has_dagger, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, not_str, red_blood, small_height, standalone_map_boss |
Perfect Primal Thunderbird | animal_claw_weapon, avian_beast, beast, caster, flesh_armour, has_dagger, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, not_str, red_blood, small_height, standalone_map_boss |
Imperfect Spider Matriarch | animal_claw_weapon, beast, chaos_affinity, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, not_int, physical_affinity, small_height, spider |
Spider Matriarch | animal_claw_weapon, beast, chaos_affinity, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, not_int, physical_affinity, small_height, spider |
Perfect Spider Matriarch | animal_claw_weapon, beast, chaos_affinity, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, not_int, physical_affinity, small_height, spider |
Imperfect Forest Tiger | animal_claw_weapon, beast, feline_beast, has_claw, has_one_handed_melee, light_armour, mammal_beast, melee, not_int, physical_affinity, red_blood, small_height, very_fast_movement |
Forest Tiger | animal_claw_weapon, beast, feline_beast, has_claw, has_one_handed_melee, light_armour, mammal_beast, melee, not_int, physical_affinity, red_blood, small_height, very_fast_movement |
Perfect Forest Tiger | animal_claw_weapon, beast, feline_beast, has_claw, has_one_handed_melee, light_armour, mammal_beast, melee, not_int, physical_affinity, red_blood, small_height, very_fast_movement |
Imperfect Guardian Turtle | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement |
Guardian Turtle | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement |
Perfect Guardian Turtle | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement |
Imperfect Forest Warrior | cleaving_weapon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, melee, non_unique_map_boss, not_int, physical_affinity, red_blood |
Forest Warrior | cleaving_weapon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, melee, non_unique_map_boss, not_int, physical_affinity, red_blood |
Perfect Forest Warrior | cleaving_weapon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, melee, non_unique_map_boss, not_int, physical_affinity, red_blood |
Imperfect Naval Officer | caster, cold_affinity, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, puncturing_weapon, red_blood |
Naval Officer | caster, cold_affinity, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, puncturing_weapon, red_blood |
Perfect Naval Officer | caster, cold_affinity, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, puncturing_weapon, red_blood |
Volatile Core | caster, cold_affinity, construct, ghost_armour, is_unarmed, very_slow_movement |
Imperfect Riftcaster | bludgeoning_weapon, caster, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood |
Riftcaster | bludgeoning_weapon, caster, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood |
Perfect Riftcaster | bludgeoning_weapon, caster, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood |
Imperfect Druidic Alchemist | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood |
Druidic Alchemist | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood |
Perfect Druidic Alchemist | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood |
Imperfect Dancing Sword | construct, medium_movement, not_int, not_str |
Dancing Sword | construct, medium_movement, not_int, not_str |
Perfect Dancing Sword | construct, medium_movement, not_int, not_str |
Imperfect Warlord | human, humanoid, medium_movement, not_int, red_blood |
Warlord | human, humanoid, medium_movement, not_int, red_blood |
Perfect Warlord | human, humanoid, medium_movement, not_int, red_blood |
Imperfect Blasphemer | bones, caster, humanoid, not_dex, undead, very_slow_movement |
Blasphemer | bones, caster, humanoid, not_dex, undead, very_slow_movement |
Perfect Blasphemer | bones, caster, humanoid, not_dex, undead, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Voodoo Pole | construct, ghost_armour, immobile, is_unarmed, non_attacking |
Volatile Core | caster, chaos_affinity, construct, ghost_armour, is_unarmed, slow_movement, uses_suicide_explode |
Tireless Sentry | construct, humanoid, is_unarmed, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity |
Meatsack | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_fast_movement, zombie |
Meatsack | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_fast_movement, zombie |
Daemon | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
The Shaper | caster, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, not_str, physical_affinity, red_blood, very_slow_movement |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Sacred Wisp | cannot_be_monolith, construct, medium_movement, unusable_corpse |
Tumbling Wealth | construct, medium_movement, not_int |
Tumbling Corruption | construct, medium_movement, not_int |
Tumbling Opulence | construct, medium_movement, not_int |
Kodoka | caster, construct, immobile, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, ranged, standalone_map_boss, stone_armour |
Totem | caster, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, small_height, stone_armour |
Kodaka | caster, cold_affinity, construct, immobile, is_unarmed, large_height, large_model, mud_blood, not_dex, ranged, standalone_map_boss, stone_armour |
Flesh Manipulator | animal_claw_weapon, caster, demon, flesh_armour, insect_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, raises_dead, ranged, very_slow_movement |
Spirit Weaver | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, physical_affinity, red_blood, slashing_weapon |
Risen Lackey | caster, fast_movement, fire_affinity, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, physical_affinity, ranged, red_blood, undead, uses_suicide_explode, zombie |
Flayed Vanguard | bone_armour, bones, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Flayed Lookout | bone_armour, bones, cannot_be_monolith, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
Syndicate Assassin | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar |
Syndicate Operative | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar |
Syndicate Silencer | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar |
Bound Phantasm | ghost, ghost_armour, is_unarmed, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, small_height, undead |
Syndicate Conduit | caster, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, no_cannot_die_aura, no_pantheon_mod, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Syndicate Fabricator | caster, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, no_pantheon_mod, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Syndicate Muscle | flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, slashing_weapon, templar |
Syndicate Enforcer | cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, templar |
Syndicate Marksman | fast_movement, has_bow, human, humanoid, light_armour, medium_height, no_cannot_die_aura, not_int, physical_affinity, ranged, red_blood |
Mindweave Guardian | construct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
Proto-Synthete | bludgeoning_weapon, construct, fast_movement, humanoid, is_unarmed, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, synthesised_monster |
Surgefiend | animal_claw_weapon, beast, canine_beast, construct, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, synthesised_monster |
Flaric Synthete | caster, construct, fast_movement, fire_affinity, humanoid, is_unarmed, medium_height, mud_blood, not_dex, ranged, stone_armour, synthesised_monster |
Frosal Synthete | caster, cold_affinity, construct, fast_movement, humanoid, is_unarmed, medium_height, mud_blood, not_dex, stone_armour, synthesised_monster |
Scinteel Synthete | caster, construct, fast_movement, humanoid, is_unarmed, lightning_affinity, medium_height, mud_blood, not_dex, ranged, stone_armour, synthesised_monster |
Aurid Synthete | caster, construct, fast_movement, humanoid, is_unarmed, medium_height, mud_blood, not_dex, physical_affinity, ranged, stone_armour, synthesised_monster |
Winged Synthete | animal_claw_weapon, caster, construct, fire_affinity, is_unarmed, large_model, medium_movement, melee, mud_blood, physical_affinity, ranged, small_height, stone_armour |
Sasan, the Bandit Lord | bone_armour, caster, fast_movement, fire_affinity, has_bow, human, humanoid, large_height, not_int, puncturing_weapon, ranged, red_blood |
The Black Knight | caster, fast_movement, human, humanoid, not_int, ranged, red_blood |
Admiral Valerius | caster, cold_affinity, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, puncturing_weapon, red_blood |
Corrupted Growth | demon, immobile, red_blood |
Corrupted Growth | demon, immobile, red_blood |
Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Daemon | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Infested Corpse | blight_monster, red_blood, undead, very_slow_movement, zombie |
Nameless Horror | blight_monster, insect, red_blood, slow_movement |
Nameless Hound | beast, blight_monster, fast_movement, mammal_beast, not_int, not_str, red_blood |
Nameless Thing | beast, blight_monster, demon, fast_movement, not_int, not_str, red_blood |
Treant Splitbeast | blight_monster, demon, fast_movement, not_int, red_blood |
Treant Tendrilmaster | blight_monster, fast_movement, human, humanoid, not_int |
Volatile | caster, cold_affinity, construct, ghost_armour, is_unarmed, uses_suicide_explode, very_fast_movement |
Demon Imp | animal_claw_weapon, beyond_demon, caster, demon, fire_affinity, flesh_armour, is_unarmed, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood |
Demon Beast | animal_claw_weapon, beyond_demon, demon, flesh_armour, is_unarmed, melee, not_int, physical_affinity, red_blood, very_fast_movement |
Demon Ghast | animal_claw_weapon, beyond_demon, demon, flesh_armour, is_unarmed, melee, not_dex, not_str, physical_affinity, red_blood, very_fast_movement |
Demon Harpy | animal_claw_weapon, beyond_demon, caster, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, melee, not_int, physical_affinity, red_blood |
Demon Herder | beyond_demon, bludgeoning_weapon, caster, demon, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood, very_fast_movement |
Pale Cherubim | animal_claw_weapon, beyond_demon, bone_armour, caster, demon, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
Pale Servitor | animal_claw_weapon, beyond_demon, bone_armour, caster, demon, is_unarmed, lightning_affinity, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Pale Virtue | beyond_demon, bone_armour, demon, fast_movement, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
Pale Angel | animal_claw_weapon, beyond_demon, bone_armour, caster, demon, is_unarmed, lightning_affinity, medium_movement, not_str, red_blood |
Pale Seraphim | beyond_demon, bone_armour, demon, is_unarmed, medium_movement, not_int, physical_affinity, puncturing_weapon, red_blood |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Divinitus Oracular | ghost_armour, is_daemon, is_unarmed, not_dex, not_str, very_slow_movement |
Divinitus Profundus | ghost_armour, immobile, is_daemon, is_unarmed, not_dex, not_str |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Volatile Core | caster, cold_affinity, construct, ghost_armour, is_unarmed, very_slow_movement |
Volatile Core | caster, cold_affinity, construct, ghost_armour, is_unarmed, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |