| [ANY MONSTER] | construct, fast_movement |
| Calaf, Headstaver | bandit, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, slow_movement |
| Calaf, Headstaver | bandit, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, slow_movement |
| Calaf, Headstaver | bandit, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, slow_movement |
| Merciless Killer | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
| Callow Sniper | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
| Kraityn's Scout | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
| Kraityn's Scout | bandit, fire_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
| Kraityn's Sentry | bandit, fire_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement |
| Oak's Sniper | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
| Oak's Sniper | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
| Alira's Deadeye | bandit, chaos_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
| Shadow Archer | bandit, chaos_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
| Shadow Archer | bandit, chaos_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
| Targa, Beast Poacher | bandit, flesh_armour, has_bow, human, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement |
| Targa, Beast Poacher | bandit, flesh_armour, has_bow, human, humanoid, is_clone, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement |
| Alira's Blood Hand | bandit, cleaving_weapon, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Kraityn's Stalwart | bandit, cleaving_weapon, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Kraityn's Stalwart | bandit, cleaving_weapon, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Guard Stalwart | bandit, cleaving_weapon, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement |
| Oak's Fist | bandit, cleaving_weapon, cursing_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Oak's Fist | bandit, cleaving_weapon, cursing_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Guard Stalwart | bandit, cleaving_weapon, cursing_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement |
| Oak's Guardian | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
| Treacherous Deserter | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
| Oak's Guardian | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
| Guard Archer | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
| Kraityn's High Guard | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
| Kraityn's High Guard | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
| Kraityn's High Guard | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
| Kraityn's High Guard | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
| Guard Archer | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
| Alira's Souleye | bandit, chaos_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
| Alira Darktongue | bandit, Caster, fire_affinity, has_wand, human, humanoid, light_armour, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood |
| Alira Darktongue | bandit, Caster, fire_affinity, has_wand, human, humanoid, light_armour, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood |
| Alira | bandit, Caster, has_wand, human, humanoid, light_armour, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood |
| Alira Darktongue | bandit, Caster, fire_affinity, has_wand, human, humanoid, light_armour, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood |
| Kraityn, Scarbearer | bandit, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
| Kraityn, Scarbearer | bandit, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
| Kraityn, the Caged Rat | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, undead, very_slow_movement, zombie |
| Kraityn | bandit, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
| Kraityn, Scarbearer | bandit, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
| Oak, Skullbreaker | bandit, bludgeoning_weapon, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Oak, Skullbreaker | bandit, bludgeoning_weapon, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Oak, the Broken | bludgeoning_weapon, flesh_armour, has_staff, has_two_handed_melee, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Oak | bandit, bludgeoning_weapon, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Alira's Martyr | bandit, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, unusable_corpse, uses_suicide_explode |
| Crazed Martyr | bandit, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, unusable_corpse, uses_suicide_explode |
| Martyr's Devoted | bandit, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, unusable_corpse, uses_suicide_explode |
| Doedre's Fanatic | bandit, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, unusable_corpse, uses_suicide_explode |
| Doedre's Fanatic | bandit, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
| Doedre's Fanatic | bandit, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
| Alira's Martyr | bandit, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Alira's Blood Guard | bandit, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Callow Thug | bandit, bludgeoning_weapon, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Shadow Stalker | bandit, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Heartless Deserter | bandit, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Kraityn's Thrall | bandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
| Highwayman | bandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
| Elder-Blessed Highwayman | bandit, eldritch, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, no_legacy_of_zeal, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
| Kraityn's Aspirant | bandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
| Callow Thug | bandit, cleaving_weapon, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Oak's Devoted | bandit, bludgeoning_weapon, cursing_monster, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Oak's Brute | bandit, bludgeoning_weapon, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
| Elder-Blessed Brute | bandit, bludgeoning_weapon, eldritch, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, no_legacy_of_zeal, not_int, physical_affinity, red_blood, slow_movement |
| Ryslatha's Devoted | bandit, bludgeoning_weapon, cursing_monster, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Ryslatha's Brute | bandit, bludgeoning_weapon, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
| Devoted Bandit | bandit, chaos_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
| Devoted Bandit | bandit, chaos_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
| Devoted Bandit | bandit, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Devoted Bandit | bandit, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Devoted Bandit | bandit, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Devoted Bandit | bandit, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Enterprising Bandit | bandit, bludgeoning_weapon, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
| Enterprising Bandit | bandit, fire_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement |
| Lasar, the Ambitious | bandit, Caster, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon, slow_movement |
| Sumter the Twisted | bandit, Caster, cold_affinity, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon, slow_movement |
| Sumter the Twisted | bandit, Caster, cold_affinity, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_str, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon, slow_movement, standalone_map_boss |
| Sumter the Twisted | bandit, elder_map_boss, human, humanoid, is_unarmed, medium_height, non_attacking, not_dex, not_str, plate_armour, red_blood, slashing_weapon, slow_movement |
| Flarus | bludgeoning_weapon, Caster, construct, fire_affinity, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, plate_armour, ranged, red_blood |
| Frosis | bludgeoning_weapon, Caster, cold_affinity, construct, is_unarmed, large_height, medium_movement, melee, not_dex, not_str, physical_affinity, plate_armour, ranged, red_blood |
| Wolfpack Ranger | bandit, chaos_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
| Wolfpack Guard | bandit, chaos_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
| Stag Acolyte | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
| Ralakesh's Horn | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
| Elder-Blessed Acolyte | bandit, eldritch, flesh_armour, has_bow, human, humanoid, medium_height, no_legacy_of_zeal, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
| Fallen Azmeri | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
| Stag Acolyte | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
| Bear Acolyte | bandit, flesh_armour, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement |
| Ralakesh's Claw | bandit, flesh_armour, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
| Fallen Azmeri | bandit, flesh_armour, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
| Bear Acolyte | bandit, flesh_armour, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
| Boar Acolyte | bandit, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement |
| Ralakesh's Tusk | bandit, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
| Fallen Azmeri | bandit, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
| Boar Acolyte | bandit, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
| Greust's Tusk | has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, non_attacking, red_blood, slashing_weapon, very_slow_movement |
| Greust's Tusk | bludgeoning_weapon, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, medium_height, non_attacking, red_blood, very_slow_movement |
| Alira's Martyr | cleaving_weapon, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, non_attacking, red_blood, very_slow_movement |
| Alira's Martyr | has_bow, human, humanoid, light_armour, medium_height, non_attacking, puncturing_weapon, ranged, red_blood, very_slow_movement |
| Oak's Devoted | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, non_attacking, red_blood, very_slow_movement |
| Oak's Devoted | has_bow, human, humanoid, light_armour, medium_height, non_attacking, puncturing_weapon, ranged, red_blood, very_slow_movement |
| Kraityn's Thrall | has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, non_attacking, red_blood, slashing_weapon, very_slow_movement |
| Kraityn's Thrall | has_bow, human, humanoid, light_armour, medium_height, non_attacking, puncturing_weapon, ranged, red_blood, very_slow_movement |
| The Animal Pack | archer_boss, bandit, hard_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement |
| The Animal Pack | bandit, hard_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement |
| The Animal Pack | bandit, hard_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement |
| Rotting Stalwart | bandit, cleaving_weapon, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Cave Beast | animal_claw_weapon, beast, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast |
| Grizzly Beast | animal_claw_weapon, beast, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast |
| Enraptured Beast | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
| Enraptured Beast | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
| Primal Beast | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_fast_movement |
| The Alpha Beast | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_height, large_model, mammal_beast, medium_movement, melee, physical_affinity, red_blood, ursine_beast |
| The Alpha Beast | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_height, large_model, mammal_beast, medium_movement, melee, physical_affinity, red_blood, ursine_beast |
| Primal Beast | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_fast_movement |
| The Great White Beast | animal_claw_weapon, beast, has_one_hand_sword, has_one_handed_melee, large_height, large_model, light_armour, mammal_beast, melee, physical_affinity, red_blood, slow_movement, ursine_beast |
| The Great White Beast | animal_claw_weapon, beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, melee, physical_affinity, red_blood, slow_movement, ursine_beast |
| The Great White Bones | animal_claw_weapon, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, ursine_beast, very_slow_movement |
| The Great White Bones | animal_claw_weapon, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, ursine_beast, very_slow_movement |
| Primordius | animal_claw_weapon, beast, Caster, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, melee, physical_affinity, red_blood, slow_movement, ursine_beast |
| Kartarus | animal_claw_weapon, beast, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, melee, physical_affinity, red_blood, slow_movement, ursine_beast |
| Kartarus | animal_claw_weapon, beast, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, melee, physical_affinity, red_blood, slow_movement, ursine_beast |
| The Great White Beast | animal_claw_weapon, beast, has_one_hand_sword, has_one_handed_melee, large_height, large_model, light_armour, mammal_beast, melee, physical_affinity, red_blood, slow_movement, ursine_beast |
| Pallid Vision | animal_claw_weapon, beast, has_one_hand_sword, has_one_handed_melee, large_height, large_model, light_armour, mammal_beast, melee, physical_affinity, red_blood, slow_movement, ursine_beast |
| Bone Cruncher | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
| Hairy Bonecruncher | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
| Shaggy Monstrosity | animal_claw_weapon, aura_bearer, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
| Thicket Hulk | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
| Skeletal Beast | animal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
| Skeletal Beast | animal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
| Skeletal Beast | animal_claw_weapon, bone_armour, bones, is_unarmed, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
| Skeletal Beast | animal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
| Corrupted Beast | animal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
| Corrupted Beast | animal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
| Charred Beast | animal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
| Corrupted Beast | animal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
| Skeletal Beast | animal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
| Skeletal Beast | animal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
| Doomed Hibernator | animal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
| Doomed Hibernator | animal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
| Doomed Hibernator | animal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
| Tyrannursus Maximus | animal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
| Tyrannursus Maximus | animal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
| Armour Cruncher | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
| Forest Beast | animal_claw_weapon, beast, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
| Cave Beast | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
| Beast of the Pits | animal_claw_weapon, beast, Caster, has_one_hand_sword, has_one_handed_melee, large_height, large_model, light_armour, mammal_beast, medium_movement, melee, physical_affinity, red_blood, ursine_beast |
| Phantasmal Beast | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, slow_movement, ursine_beast |
| Primordial Beast | animal_claw_weapon, delve_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, undead, ursine_beast, very_slow_movement |
| Brutus, Lord Incarcerator | demon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, melee, not_int, physical_affinity, red_blood |
| Brutus, Lord Incarcerator | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, medium_movement, melee, not_int, physical_affinity, red_blood |
| Brutus Displaced | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, medium_movement, melee, not_int, physical_affinity, red_blood |
| Brutus, Lord Incarcerator | demon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, melee, not_int, physical_affinity, red_blood |
| Fidelitas, the Mourning | demon, has_one_hand_mace, has_one_handed_melee, large_height, large_model, light_armour, lightning_affinity, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Fidelitas, the Mourning | demon, has_one_hand_mace, has_one_handed_melee, large_height, large_model, light_armour, lightning_affinity, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Fidelitas, the Mourning | demon, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, lightning_affinity, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Kruug, the Frayed | demon, has_one_hand_mace, has_one_handed_melee, large_height, large_model, light_armour, lightning_affinity, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Vaal Oversoul | Caster, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
| Vaal Oversoul | Caster, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
| Vaal Oversoul | Caster, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
| Jik'shah | Caster, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
| Merveil, the Siren | Caster, cold_affinity, demon, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
| Merveil, the Siren | Caster, cold_affinity, demon, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
| Merveil, the Twisted | Caster, cold_affinity, demon, flesh_armour, is_unarmed, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
| Merveil, the Twisted | Caster, cold_affinity, demon, flesh_armour, is_unarmed, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
| Merveil, the Twisted | Caster, cold_affinity, demon, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood, slow_movement |
| Spectral Corsair | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
| Spectral Corsair | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, melee, not_str, physical_affinity, undead |
| Spectral Corsair | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
| Spectral Corsair | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, melee, not_str, physical_affinity, undead |
| Spectral Scoundrel | Caster, cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
| Spectral Scoundrel | Caster, cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, melee, not_str, physical_affinity, undead |
| Ashen Buccaneer | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
| Charmed Buccaneer | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
| Ashen Buccaneer | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
| Forgotten Buccaneer | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
| Spectral Swashbuckler | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
| Spectral Swashbuckler | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, melee, not_str, physical_affinity, undead |
| Spectral Swashbuckler | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
| Spectral Swashbuckler | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, melee, not_str, physical_affinity, undead |
| Cursed Mariner | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
| Cursed Mariner | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, melee, not_str, physical_affinity, undead |
| Cursed Mariner | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
| Cursed Mariner | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
| Ashen Buccaneer | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
| Ashen Buccaneer | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, melee, not_str, physical_affinity, undead |
| Ashen Buccaneer | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
| Spectral Bowman | fast_movement, ghost, ghost_armour, ghost_blood, has_bow, lightning_affinity, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, undead |
| Spectral Bowman | fast_movement, ghost, ghost_armour, ghost_blood, has_bow, lightning_affinity, not_str, physical_affinity, puncturing_weapon, ranged, undead |
| Spectral Bowman | fast_movement, ghost, ghost_armour, ghost_blood, has_bow, lightning_affinity, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, undead |
| Spectral Bowman | fast_movement, ghost, ghost_armour, ghost_blood, has_bow, lightning_affinity, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, undead |
| Phantom Occultist | fast_movement, ghost, ghost_armour, ghost_blood, has_wand, medium_height, not_str, physical_affinity, ranged, undead |
| Phantom Occultist | fast_movement, ghost, ghost_armour, ghost_blood, has_wand, not_str, physical_affinity, ranged, undead |
| Phantom Occultist | fast_movement, ghost, ghost_armour, ghost_blood, has_wand, medium_height, not_str, physical_affinity, ranged, undead |
| Phantom Occultist | fast_movement, ghost, ghost_armour, ghost_blood, has_wand, not_str, physical_affinity, ranged, undead |
| Grave Corsair | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
| Soulless Mariner | fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, puncturing_weapon, undead |
| Deathless Buccaneer | fast_movement, ghost, ghost_armour, ghost_blood, has_bow, lightning_affinity, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, undead |
| Revenant Purser | fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, puncturing_weapon, undead |
| Charging Corsair | cleaving_weapon, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead, very_slow_movement |
| First Mate Crastus | Caster, fire_affinity, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_str, physical_affinity, slashing_weapon, undead, very_fast_movement |
| Telvar, the Inebriated | Caster, fire_affinity, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, I_see_brothers_card, large_height, melee, non_unique_map_boss, not_str, physical_affinity, slashing_weapon, undead, very_fast_movement |
| Telvar, the Inebriated | Caster, fire_affinity, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, not_str, physical_affinity, slashing_weapon, standalone_map_boss, undead, very_fast_movement |
| Telvar, the Inebriated | elder_map_boss, ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, large_height, non_attacking, not_str, slashing_weapon, undead, very_fast_movement |
| The Drunken Corsair | Caster, fire_affinity, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, not_str, physical_affinity, slashing_weapon, standalone_map_boss, undead, very_fast_movement |
| Spectral Corsair | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
| Spectral Corsair | fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, melee, not_str, physical_affinity, slashing_weapon, undead |
| Spectral Mage | Caster, cold_affinity, fast_movement, ghost, ghost_armour, ghost_blood, has_wand, medium_height, not_str, physical_affinity, ranged, undead |
| Spectral Mage | Caster, cold_affinity, fast_movement, ghost, ghost_armour, ghost_blood, has_wand, not_str, physical_affinity, ranged, undead |
| Spectral Buccaneer | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
| Spectral Captain | cleaving_weapon, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead, very_fast_movement |
| Spectral Corsair | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
| Spectral Scoundrel | Caster, cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
| Cursed Mariner | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
| Spectral Corsair | Caster, fast_movement, fire_affinity, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, slashing_weapon, undead |
| Deathless Buccaneer | fast_movement, ghost, ghost_armour, ghost_blood, has_bow, lightning_affinity, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, undead |
| Spectral Ordnance | Caster, construct, fire_affinity, ghost_armour, ghost_blood, immobile, is_unarmed, medium_height, not_dex, not_int |
| Daemon | Caster, extra_extra_small_height, fire_affinity, is_daemon, is_unarmed, plate_armour, puncturing_weapon, very_slow_movement |
| Spectral Ordnance | Caster, construct, fire_affinity, ghost_armour, ghost_blood, immobile, is_unarmed, medium_height, not_dex, not_int |
| Fairgraves' Corsair | bandit, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Savvy Mariner | bandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
| Deadly Buccaneer | bandit, has_bow, human, humanoid, light_armour, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
| Lost Corsair | bandit, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Borboss the Bruiser | bandit, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, slow_movement |
| Lost Mariner | bandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
| Lost Mariner | bandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
| Lost Buccaneer | bandit, has_bow, human, humanoid, light_armour, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
| Lost Buccaneer | bandit, has_bow, human, humanoid, light_armour, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
| Fairgraves' Purser | bandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
| Goatman | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Elder-Blessed Goatman | beast, eldritch, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, no_legacy_of_zeal, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Elder-Blessed Goatman | beast, eldritch, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, no_legacy_of_zeal, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Goatman Stomper | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Goatman | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Explosive Goatman | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Goatman | beast, fast_movement, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
| Abberath's Elite | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Abberath's Elite | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Abberath's Elite | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Abberath's Elite | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Explosive Abberath's Elite | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Explosive Abberath's Elite | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Explosive Abberath's Elite | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Explosive Abberath's Elite | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Mephod's Elite | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Mephod's Elite | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Mephod's Elite | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Mephod's Elite | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Bearded Devil | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Alpine Devil | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Alpine Devil | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Bearded Devil | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Bearded Devil | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Gavuum Goldhoof | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Venmur the Bloodgrin | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Mortumus the Second | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Mortumus the Third | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Gururu the Growler | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Kul'gul Mortalbane | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Shivrul Goatqueen | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Mortumus the Other One | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Gavuum Goldhoof | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Venmur the Bloodgrin | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Mortumus the Second | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Mortumus the Third | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Gururu the Growler | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Kul'gul Mortalbane | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Shivrul Goatqueen | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Mortumus the Other One | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Rek'tar, the Breaker | beast, extra_large_height, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Rek'tar, the Breaker | beast, extra_large_height, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, standalone_map_boss |
| World Shatterer | beast, extra_large_height, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, standalone_map_boss |
| Rek'tar, the Breaker | beast, elder_map_boss, extra_large_height, goatman, humanoid, is_unarmed, light_armour, mammal_beast, non_attacking, not_int, not_str, red_blood, slow_movement |
| The Faun | beast, bludgeoning_weapon, Caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, large_height, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| The Faun | beast, bludgeoning_weapon, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| The Faun | beast, bludgeoning_weapon, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, large_height, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Goatman Shaman | beast, bludgeoning_weapon, Caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Goatman Magus | beast, bludgeoning_weapon, Caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Goatman Shaman | beast, bludgeoning_weapon, Caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
| Abberath's Elite | beast, bludgeoning_weapon, Caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
| Abberath's Elite | beast, bludgeoning_weapon, Caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
| Abberath's Elite | beast, bludgeoning_weapon, Caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
| Abberath's Elite | beast, bludgeoning_weapon, Caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
| Explosive Abberath's Elite | beast, bludgeoning_weapon, Caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
| Explosive Abberath's Elite | beast, bludgeoning_weapon, Caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
| Explosive Abberath's Elite | beast, bludgeoning_weapon, Caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
| Explosive Abberath's Elite | beast, bludgeoning_weapon, Caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
| Mephod's Elite | beast, bludgeoning_weapon, Caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
| Mephod's Elite | beast, bludgeoning_weapon, Caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
| Mephod's Elite | beast, bludgeoning_weapon, Caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
| Mephod's Elite | beast, bludgeoning_weapon, Caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
| Goatman Fire-raiser | beast, bludgeoning_weapon, Caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
| Bearded Shaman | beast, bludgeoning_weapon, Caster, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, lightning_affinity, mammal_beast, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Bearded Bolter | beast, bludgeoning_weapon, Caster, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, lightning_affinity, mammal_beast, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Bearded Skycaller | beast, bludgeoning_weapon, Caster, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, lightning_affinity, mammal_beast, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Alpine Shaman | beast, bludgeoning_weapon, Caster, cold_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
| Alpine Shaman | beast, bludgeoning_weapon, Caster, cold_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
| Hill Devil | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Colossus Crusher | beast, bludgeoning_weapon, goatman, has_two_hand_mace, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Charged Colossus | beast, bludgeoning_weapon, goatman, has_two_hand_mace, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Ungulath | beast, Caster, cleaving_weapon, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_dex, not_str, red_blood |
| Ancient Construct | Caster, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
| Ancient Sentry Apparatus | Caster, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
| Fragment Boss | Caster, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
| Cairn Annihilator | Caster, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
| Ancient Construct | Caster, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
| Vaal Construct | Caster, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
| Vaal Construct | Caster, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
| Ancient Construct | Caster, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
| Ancient Construct | Caster, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
| Vaal Soul | Caster, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
| Archaic Construct | Caster, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
| Flame Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Flame Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Dune Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Highland Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Highland Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Demonic Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Demonic Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Wolf | animal_claw_weapon, beast, canine_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Arctic Wolf | animal_claw_weapon, beast, canine_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Snow Wolf | animal_claw_weapon, beast, canine_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Freezing Wolf | animal_claw_weapon, beast, canine_beast, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Wolf of the First Ones | animal_claw_weapon, beast, canine_beast, fast_movement, ghost, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height, undead |
| Dire Wolf | animal_claw_weapon, beast, canine_beast, fast_movement, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, melee, physical_affinity, red_blood, small_height |
| Winterfang | animal_claw_weapon, beast, canine_beast, Caster, cold_affinity, fast_movement, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, melee, physical_affinity, red_blood |
| Storm Eye | animal_claw_weapon, beast, canine_beast, Caster, fast_movement, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, lightning_affinity, mammal_beast, medium_height, melee, physical_affinity, red_blood |
| Solus, Pack Alpha | animal_claw_weapon, beast, canine_beast, Caster, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_small_height, melee, physical_affinity, red_blood, unique_map_boss |
| Winterfang | animal_claw_weapon, beast, canine_beast, Caster, cold_affinity, fast_movement, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, mammal_beast, melee, physical_affinity, red_blood, small_height, unique_map_boss |
| Storm Eye | animal_claw_weapon, beast, canine_beast, Caster, fast_movement, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, lightning_affinity, mammal_beast, melee, physical_affinity, red_blood, small_height, unique_map_boss |
| Spectral Wolf Companion | animal_claw_weapon, beast, canine_beast, fast_movement, ghost, has_dagger, has_one_handed_melee, light_armour, mammal_beast, melee, physical_affinity, red_blood, small_height, undead |
| Spectral Wolf Companion | animal_claw_weapon, beast, canine_beast, fast_movement, ghost, has_dagger, has_one_handed_melee, light_armour, mammal_beast, melee, physical_affinity, red_blood, undead |
| Spectral Tiger Companion | animal_claw_weapon, beast, fast_movement, feline_beast, ghost, has_dagger, has_one_handed_melee, light_armour, mammal_beast, melee, physical_affinity, red_blood, undead |
| Enthralled Dire Wolf | animal_claw_weapon, beast, canine_beast, fast_movement, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, melee, physical_affinity, red_blood |
| The Burning Menace | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| The Burning Menace | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Menacing Vision | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Elder-Blessed Hellion | animal_claw_weapon, beast, eldritch, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_legacy_of_zeal, not_int, not_str, physical_affinity, red_blood, small_height |
| Elder-Blessed Hellion | animal_claw_weapon, beast, eldritch, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_legacy_of_zeal, not_int, not_str, physical_affinity, red_blood, small_height |
| Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Flame Hellion | animal_claw_weapon, beast, fast_movement, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Flame Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Highland Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Highland Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Dune Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Ruins Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Ruins Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Mountain Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Chilling Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Mountain Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Mountain Hellion Alpha | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Mountain Hellion Alpha | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Enslaved Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Enslaved Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Enslaved Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Brood Pup | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Brood Pup | animal_claw_weapon, beast, canine_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Brood Pup | animal_claw_weapon, beast, canine_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| The Burning Menace | animal_claw_weapon, beast, feline_beast, fire_affinity, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| Enraptured Hellion | animal_claw_weapon, beast, canine_beast, fast_movement, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, melee, physical_affinity, red_blood |
| Shackled Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Shackled Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Shackled Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Shackled Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Shackled Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Hellion | animal_claw_weapon, beast, feline_beast, fire_affinity, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Blood Ape | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
| Blood Ape | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
| Blood Ape | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
| Dread Primate | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
| Dread Primate | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
| Stygian Ape | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height |
| Nadia the Soothing | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
| Nadia the Soothing | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
| Aidan the Frenzied | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
| Aidan the Frenzied | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
| Shadow Ape | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood |
| Infested Ape | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
| Infested Ape | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_mirror_image, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
| Blood Chieftain | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood |
| Blood Chieftain | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, medium_movement, melee, physical_affinity, primate_beast, red_blood |
| Blood Chieftain | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood |
| Blood Chieftain | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood |
| Carnage Chieftain | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood |
| Stygian Silverback | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood |
| Aboriginal Chieftain | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, primate_beast, red_blood |
| Prime Ape | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, primate_beast, red_blood, unique_map_boss, very_fast_movement |
| Prime Ape | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, primate_beast, red_blood, unique_map_boss, very_fast_movement |
| Aboriginal Chieftain | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, primate_beast, red_blood |
| Stygian Silverback | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood |
| Host Chieftain | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood |
| Host Chieftain | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, no_mirror_image, physical_affinity, primate_beast, red_blood |
| Hollowskull, the Willing Host | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, melee, no_mirror_image, physical_affinity, primate_beast, red_blood |
| Carnage Ape | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
| Carnage Ape | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
| Barrow Ape | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height |
| Primitive Ape | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height |
| Primitive Ape | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height |
| Ruined Titan | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Stalag Nightmare | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Rumbling Mass | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Hulking Titan | cannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
| Hulking Titan | cannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
| Hulking Titan | cannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
| Hulking Titan | cannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
| Hulking Titan | cannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
| Gneiss | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Gneiss | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| ROCK OUT | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
| Ruined Titan | cannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
| Ruined Titan | cannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
| Churning Titan | cannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_mace, has_one_handed_melee, hidden_monster, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
| King Rollem | cleaving_weapon, construct, earth_elemental, extra_large_height, has_one_hand_sword, has_one_handed_melee, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
| Fiery Rollem | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Icey Rollem | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Chaotic Rollem | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Erosive Rubble | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, melee, mud_blood, not_dex, not_int, physical_affinity, small_height, stone_armour, very_slow_movement |
| Frozen Titan | cannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
| Frozen Titan | cannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
| Mountain Fragment | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Fiery Rubble | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
| Fiery Rubble | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
| Fiery Rubble | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, melee, mud_blood, not_dex, not_int, physical_affinity, small_height, stone_armour, very_slow_movement |
| Panicked Rubble | cleaving_weapon, construct, earth_elemental, extra_extra_small_height, has_one_hand_sword, has_one_handed_melee, mud_blood, non_attacking, not_dex, not_int, stone_armour, very_slow_movement |
| Rubble Golem | cleaving_weapon, construct, earth_elemental, golem, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Necromancer | animal_claw_weapon, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
| Necromancer | animal_claw_weapon, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
| Kadavrus the Defiler | animal_claw_weapon, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, necromancer_boss, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
| Kadavrus the Defiler | animal_claw_weapon, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
| Sawbones | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, necromancer_boss, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
| Sin Master | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
| Defiler | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
| Defiler | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
| Defiler | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
| Diabolist | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
| Diabolist | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
| Sin Lord | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
| Sin Lord | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
| Thunder Whisperer | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
| Thunder Whisperer | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
| Sin Lord | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
| Fated Necromancer | animal_claw_weapon, Caster, chaos_affinity, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
| Doedre's Animator | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, summoner, very_slow_movement |
| Doedre's Animator | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, summoner, very_slow_movement |
| The Bone Sculptor | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, necromancer_boss, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
| The Bone Sculptor | animal_claw_weapon, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, necromancer_boss, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
| Bringer of Souls | animal_claw_weapon, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, very_slow_movement |
| Rhoa Mare | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height |
| Elder-Blessed Rhoa | animal_claw_weapon, avian_beast, beast, eldritch, has_claw, has_one_handed_melee, light_armour, melee, no_legacy_of_zeal, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height |
| Elder-Blessed Rhoa | animal_claw_weapon, avian_beast, beast, eldritch, has_claw, has_one_handed_melee, light_armour, melee, no_legacy_of_zeal, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height |
| Adolescent Rhoa | animal_claw_weapon, avian_beast, beast, extra_small_height, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement |
| Primordial Rhoa | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, small_height |
| The First Rhoa | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, unique_map_boss |
| The First Rhoa | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, unique_map_boss |
| Primordial Rhoa | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, small_height |
| Albino Rhoa | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, non_attacking, not_dex, not_int, red_blood, slow_movement, small_height |
| Albino Rhoa | animal_claw_weapon, avian_beast, beast, is_unarmed, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height |
| Tercel Rhoa | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, large_model, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Murk Runner | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, large_model, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Charmed Charger | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, is_clone, large_model, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| Charmed Charger | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, is_clone, large_model, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| Summoned Rhoa | animal_claw_weapon, avian_beast, beast, fast_movement, has_claw, has_one_handed_melee, large_model, light_armour, lightning_affinity, medium_height, melee, not_dex, not_int, physical_affinity, red_blood |
| Oozeback Bloom | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, insect_blood, large_model, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity |
| Oozeback Bloom | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, insect_blood, large_model, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity |
| Pestilent Vision | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, insect_blood, large_model, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity |
| Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
| Restless Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
| Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, undead |
| Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, undead |
| Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, is_unarmed, melee, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
| Corrupted Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
| Corrupted Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
| Corrupted Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
| Bone Scavenger | animal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
| Restless Small Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
| Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
| Zombie Rhoa | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height, undead |
| Ventarus | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, large_model, light_armour, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Ventarus | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, large_model, light_armour, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Infested Rhoa | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height |
| Infested Rhoa | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height |
| Gravel Eater | beast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
| Fossil Eater | beast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
| Colossal Spitter | beast, extra_small_height, hard_armour, insect, is_unarmed, medium_movement, physical_affinity, ranged, red_blood, unique_map_boss |
| Colossal Spitter | beast, extra_small_height, hard_armour, insect, is_unarmed, medium_movement, physical_affinity, ranged, red_blood, unique_map_boss |
| Fossil Eater | beast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
| Sand Spitter | beast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
| Scrabbling Spitter | beast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
| Granite Eater | beast, extra_extra_small_height, fire_affinity, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement |
| Granite Eater | beast, extra_extra_small_height, fire_affinity, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement |
| Rock Spitter | beast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
| Crustacean Sniper | beast, cold_affinity, extra_extra_small_height, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement |
| Crustacean Pelter | beast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
| Crustacean Pelter | beast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, slow_movement |
| Crustacean Sniper | beast, cold_affinity, extra_extra_small_height, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement |
| Infested Sniper | beast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
| Obsidian Eater | beast, extra_extra_small_height, hard_armour, insect, is_unarmed, lightning_affinity, ranged, red_blood, very_slow_movement |
| Obsidian Eater | beast, extra_extra_small_height, hard_armour, insect, is_unarmed, lightning_affinity, ranged, red_blood, very_slow_movement |
| Obsidian Eater | beast, extra_extra_small_height, hard_armour, insect, is_unarmed, lightning_affinity, ranged, red_blood, very_slow_movement |
| The Dweller of the Deep | beast, cold_affinity, extra_small_height, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement |
| The Dweller of the Deep | beast, cold_affinity, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement |
| Crustacean Sniper | beast, cold_affinity, extra_extra_small_height, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement |
| Crustacean Sniper | beast, cold_affinity, extra_extra_small_height, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement |
| Crustacean Sniper | beast, cold_affinity, extra_extra_small_height, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement |
| Crustacean Sniper | beast, cold_affinity, extra_extra_small_height, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement |
| Charmed Spitter | beast, extra_extra_small_height, hard_armour, insect, is_clone, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
| Charmed Spitter | beast, extra_extra_small_height, hard_armour, insect, is_clone, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
| Crustacean Pelter | beast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
| Gravel Eater | beast, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
| Gravel Eater | beast, cannot_be_monolith, extra_extra_small_height, hard_armour, hidden_monster, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
| Gravel Eater | beast, cannot_be_monolith, hard_armour, hidden_monster, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
| Gravel Eater | beast, cannot_be_monolith, extra_extra_small_height, hard_armour, hidden_monster, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
| Merveil's Favoured | Caster, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
| Merveil's Favoured | Caster, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
| Ambrosia, Daughter of Merveil | Caster, demon, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Ambrosia, Daughter of Merveil | Caster, demon, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Amarissa, Daughter of Merveil | Caster, demon, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Amarissa, Daughter of Merveil | Caster, demon, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Merveil's Daughter | Caster, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
| Merveil's Attendant | Caster, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
| Merveil's Chosen | Caster, cold_affinity, cursing_monster, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
| Merveil's Retainer | Caster, cold_affinity, cursing_monster, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
| Brood Princess | Caster, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
| Brood Princess | Caster, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
| Brood Princess | Caster, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
| Brood Child | Caster, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, melee, not_dex, not_str, physical_affinity, red_blood, small_height, very_slow_movement |
| Singing Siren | Caster, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
| Merveil's Blessed | Caster, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Merveil's Favoured | Caster, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
| Singing Siren | Caster, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
| Fated Siren | Caster, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
| Scrabbling Menace | animal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, hard_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
| Cave Crustacean | animal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
| Invading Crustacean | animal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
| Infested Crustacean | animal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
| Deep Crustacean | animal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
| Deep Crustacean | animal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
| The Dweller of the Deep | animal_claw_weapon, beast, crustacean_beast, extra_small_height, hard_armour, insect, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Shield Crab | animal_claw_weapon, beast, crustacean_beast, extra_small_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, insect, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, unusable_corpse |
| Bleached Crustacean | animal_claw_weapon, beast, crustacean_beast, extra_small_height, flesh_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, unusable_corpse |
| Invading Crustacean | animal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
| Cave Crustacean | animal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
| Brittle Mage | bone_armour, bones, Caster, fire_affinity, is_unarmed, medium_height, not_dex, not_str, skeleton, slashing_weapon, undead, very_slow_movement |
| Archbishop Geofri the Abashed | bludgeoning_weapon, bone_armour, bones, cursing_monster, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Archbishop Geofri the Abashed | bludgeoning_weapon, bone_armour, bones, cursing_monster, has_one_hand_mace, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Archbishop Geofri the Abashed | bone_armour, bones, cursing_monster, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Captain Fairgraves | bone_armour, bones, ghost, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, summoner, undead, very_slow_movement |
| Captain Fairgraves | bone_armour, bones, ghost, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, summoner, undead, very_slow_movement |
| Fairgraves, Never Dying | bone_armour, bones, ghost, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, slow_movement, summoner, undead, unique_map_boss |
| Fairgraves, Never Dying | bone_armour, bones, ghost, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, slow_movement, summoner, undead |
| Fairgraves, Never Dying | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, ranged, undead |
| Chatters | bludgeoning_weapon, bone_armour, bones, cold_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Chatters | bludgeoning_weapon, bone_armour, bones, cold_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Chatters | bludgeoning_weapon, bone_armour, bones, cold_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Ironpoint the Forsaken | archer_boss, bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Ironpoint the Forsaken | archer_boss, bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Ironpoint the Forsaken | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Fated Archer | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Ancient Archer | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Restless Skeletal Archer | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Ancient Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Timeless Hunter | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Timeless Hunter | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Brittle Lookout | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Brittle Lookout | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Brittle Born-again | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Brittle Born-again | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Brittle Poacher | bone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Brittle Poacher | bone_armour, bones, has_bow, humanoid, lightning_affinity, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Sandy Lookout | bone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Sandy Lookout | bone_armour, bones, has_bow, humanoid, lightning_affinity, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Ancient Archer | bone_armour, bones, cold_affinity, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Burning Bowman | bone_armour, bones, fire_affinity, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Restless Skeletal Burning Bowman | bone_armour, bones, fire_affinity, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Burning Bowman | bone_armour, bones, fire_affinity, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Weathered Watchman | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Weathered Watchman | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Vault Hunter | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Brittle Archer | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Restless Skeletal Split Shooter | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Brittle Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Brittle Poacher | bone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Sandworn Poacher | bone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Brittle Poacher | bone_armour, bones, has_bow, humanoid, lightning_affinity, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Sin Archer | bone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Sin Archer | bone_armour, bones, has_bow, humanoid, lightning_affinity, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Thunder Thrall | bone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Thunder Thrall | bone_armour, bones, has_bow, humanoid, lightning_affinity, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Plagued Bowman | bone_armour, bones, chaos_affinity, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Brittle Bleeder | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Unresting Bleeder | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Brittle Bleeder | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Disbanded Dead | bone_armour, bones, has_bow, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
| Disbanded Dead | bone_armour, bones, has_bow, humanoid, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
| Disbanded Dead | bone_armour, bones, cannot_be_monolith, has_bow, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
| Disbanded Dead | bone_armour, bones, cannot_be_monolith, has_bow, humanoid, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
| Disbanded Dead | bone_armour, bones, cannot_be_monolith, has_bow, humanoid, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
| Disbanded Dead | bone_armour, bones, cannot_be_monolith, has_bow, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
| Disbanded Dead | bone_armour, bones, cannot_be_monolith, has_bow, humanoid, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
| Disbanded Dead | bone_armour, bones, cannot_be_monolith, has_bow, humanoid, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
| Disbanded Dead | bone_armour, bones, cannot_be_monolith, has_bow, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
| Disbanded Dead | bone_armour, bones, cannot_be_monolith, has_bow, humanoid, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
| Disbanded Dead | bone_armour, bones, cannot_be_monolith, has_bow, humanoid, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
| Vexing Archer | bone_armour, bones, cursing_monster, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Bonewarped Archer | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
| Bonewarped Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
| Bonewarped Archer | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
| Bonewarped Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
| Bonewarped Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
| Bonewarped Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
| Bloodstained Archer | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
| Bloodstained Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
| Bloodstained Archer | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
| Bloodstained Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
| Bonewarped Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
| Azmeri Ancestor | bone_armour, bones, has_bow, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
| Azmeri Ancestor | bone_armour, bones, has_bow, humanoid, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
| Azmeri Ancestor | bone_armour, bones, has_bow, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
| Azmeri Ancestor | bone_armour, bones, has_bow, humanoid, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
| Azmeri Ancestor | bone_armour, bones, has_bow, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
| Azmeri Ancestor | bone_armour, bones, has_bow, humanoid, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
| Bone Archer | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Brittle Archer | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Axiom Frostguard | bone_armour, bones, Caster, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Restless Skeletal Frost Mage | bone_armour, bones, Caster, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Axiom Frostguard | bone_armour, bones, Caster, cold_affinity, is_unarmed, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Frost Archmage | bone_armour, bones, Caster, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Frost Archmage | bone_armour, bones, Caster, cold_affinity, is_unarmed, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Frost Archmage | bone_armour, bones, Caster, cold_affinity, is_unarmed, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Frost Bishop | bone_armour, bones, Caster, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Frost Bishop | bone_armour, bones, Caster, cold_affinity, is_unarmed, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Frost Priest | bone_armour, bones, Caster, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Frost Priest | bone_armour, bones, Caster, cold_affinity, is_unarmed, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Frost Keeper | bone_armour, bones, Caster, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Frost Keeper | bone_armour, bones, Caster, cold_affinity, is_unarmed, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Frost Preacher | bone_armour, bones, Caster, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Frost Preacher | bone_armour, bones, Caster, cold_affinity, is_unarmed, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Frost Rattler | bone_armour, bones, Caster, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Frost Harbinger | bone_armour, bones, Caster, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Malachai's Enlightened | bone_armour, bones, Caster, cold_affinity, has_wand, medium_height, not_dex, ranged, skeleton, undead, very_slow_movement |
| Malachai's Enlightened | bone_armour, bones, Caster, cold_affinity, has_wand, not_dex, ranged, skeleton, undead, very_slow_movement |
| Frost Archmage | bone_armour, bones, Caster, cold_affinity, is_unarmed, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Malachai's Enlightened | bone_armour, bones, Caster, fire_affinity, has_wand, medium_height, not_dex, ranged, skeleton, undead, very_slow_movement |
| Malachai's Enlightened | bone_armour, bones, Caster, fire_affinity, has_wand, not_dex, ranged, skeleton, undead, very_slow_movement |
| Malachai's Enlightened | bone_armour, bones, Caster, has_wand, lightning_affinity, medium_height, not_dex, ranged, skeleton, undead, very_slow_movement |
| Malachai's Enlightened | bone_armour, bones, Caster, has_wand, lightning_affinity, not_dex, ranged, skeleton, undead, very_slow_movement |
| Gleaming Saint | bone_armour, bones, Caster, is_unarmed, medium_height, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Gleaming Saint | bone_armour, bones, Caster, is_unarmed, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Desecrated Saint | bone_armour, bones, Caster, is_unarmed, medium_height, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Desecrated Saint | bone_armour, bones, Caster, is_unarmed, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Desecrated Sage | bone_armour, bones, Caster, is_unarmed, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Brittle Arsonist | bone_armour, bones, Caster, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Restless Skeletal Fire Mage | bone_armour, bones, Caster, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Flame Archmage | bone_armour, bones, Caster, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Flame Archmage | bone_armour, bones, Caster, fire_affinity, is_unarmed, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Flame Archmage | bone_armour, bones, Caster, fire_affinity, is_unarmed, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Flame Bishop | bone_armour, bones, Caster, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Flame Bishop | bone_armour, bones, Caster, fire_affinity, is_unarmed, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Smouldering Embermage | bone_armour, bones, Caster, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Smouldering Embermage | bone_armour, bones, Caster, fire_affinity, is_unarmed, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Flame Priest | bone_armour, bones, Caster, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Flame Priest | bone_armour, bones, Caster, fire_affinity, is_unarmed, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Flame Harbinger | bone_armour, bones, Caster, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Smouldering Infernomage | bone_armour, bones, Caster, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Flame Rattler | bone_armour, bones, Caster, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Brittle Arsonist | bone_armour, bones, Caster, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Brittle Arsonist | bone_armour, bones, Caster, fire_affinity, is_unarmed, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Flame Preacher | bone_armour, bones, Caster, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Flame Archmage | bone_armour, bones, Caster, fire_affinity, is_unarmed, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Axiom Thunderguard | bone_armour, bones, Caster, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Restless Skeletal Lightning Mage | bone_armour, bones, Caster, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Axiom Thunderguard | bone_armour, bones, Caster, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Servant of Rukuku | bone_armour, bones, Caster, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Thunder Archmage | bone_armour, bones, Caster, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Thunder Archmage | bone_armour, bones, Caster, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Thunder Archmage | bone_armour, bones, Caster, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Thunder Bishop | bone_armour, bones, Caster, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Thunder Harbinger | bone_armour, bones, Caster, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Thunder Priest | bone_armour, bones, Caster, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Thunder Priest | bone_armour, bones, Caster, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Thunder Keeper | bone_armour, bones, Caster, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Thunder Keeper | bone_armour, bones, Caster, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Thunder Preacher | bone_armour, bones, Caster, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Thunder Champion | bone_armour, bones, Caster, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Thunder Rattler | bone_armour, bones, Caster, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Sparking Mage | bone_armour, bones, Caster, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Sparking Mage | bone_armour, bones, Caster, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Thunder Archmage | bone_armour, bones, Caster, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Ancient Bonestalker | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Ancient Bonestalker | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Restless Skeleton | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Brittle Cleric | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Brittle Cleric | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Brittle Cleric | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
| Brittle Cleric | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
| Brittle Cleric | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
| Brittle Cleric | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
| Brittle Thief | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Brittle Thief | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Rattling Bones | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Unresting Bones | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Rattling Bones | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Vault Guardian | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Vault Guardian | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Timeless Wanderer | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Timeless Wanderer | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Sandworn Watchman | bone_armour, bones, cold_affinity, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
| Sandworn Watchman | bone_armour, bones, cold_affinity, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
| Ancient Bonestalker | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Rattling Bones | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Timeless Wanderer | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Sandworn Watchman | bone_armour, bones, cold_affinity, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
| Ash Harvester | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Ash Harvester | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Brittle Born-again | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Brittle Born-again | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Angered Remains | bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Risen Saint | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Risen Saint | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Brittle Born-again | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Vault Guardian | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Vault Guardian | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Sandy Guardian | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Sandy Guardian | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Ancient Worker | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Ancient Worker | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Brittle Thief | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Brittle Gladiator | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Brittle Gladiator | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Risen Gladiator | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
| Risen Gladiator | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
| Azmeri Ancestor | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Azmeri Ancestor | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Azmeri Ancestor | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Azmeri Ancestor | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Azmeri Ancestor | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Azmeri Ancestor | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Brittle Bandit | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
| Brittle Bandit | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
| Brittle Bandit | bone_armour, bones, cannot_be_monolith, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
| Brittle Bandit | bone_armour, bones, cannot_be_monolith, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
| Brittle Bandit | bone_armour, bones, cannot_be_monolith, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
| Brittle Bandit | bone_armour, bones, cannot_be_monolith, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
| Brittle Bandit | bone_armour, bones, cannot_be_monolith, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
| Brittle Bandit | bone_armour, bones, cannot_be_monolith, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
| Brittle Bandit | bone_armour, bones, cannot_be_monolith, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
| Brittle Bandit | bone_armour, bones, cannot_be_monolith, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
| Brittle Bandit | bone_armour, bones, cannot_be_monolith, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
| Brittle Farmer | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
| Brittle Farmer | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
| Brittle Farmer | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
| Brittle Farmer | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
| Brittle Farmer | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
| Brittle Farmer | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
| Brittle Farmer | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Brittle Farmer | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Brittle Farmer | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Brittle Farmer | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Smouldering Farmer | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
| Smouldering Farmer | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
| Smouldering Farmer | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
| Smouldering Farmer | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Smouldering Farmer | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Nightmarish Farmer | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
| Nightmarish Farmer | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
| Nightmarish Farmer | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, undead, very_slow_movement |
| Nightmarish Farmer | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Nightmarish Farmer | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Bonewarped Warrior | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
| Bonewarped Warrior | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
| Bonewarped Warrior | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
| Bonewarped Warrior | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
| Bonewarped Warrior | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
| Bloodstained Warrior | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
| Bloodstained Warrior | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
| Bloodstained Warrior | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
| Bloodstained Warrior | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
| Bonewarped Warrior | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
| Bonewarped Warrior | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
| Ancient Convict | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Ancient Convict | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Colossal Bonestalker | bone_armour, bones, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Restless Skeletal Colossal | bone_armour, bones, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Colossal Bonestalker | bone_armour, bones, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Colossal Bonestalker | bone_armour, bones, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Colossal Bonestalker | bone_armour, bones, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Colossal Bonestalker | bone_armour, bones, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Awoken Giant | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Awoken Giant | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Awoken Giant | bludgeoning_weapon, bone_armour, bones, delve_monster, has_one_hand_mace, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Awoken Giant | bludgeoning_weapon, bone_armour, bones, delve_monster, has_one_hand_mace, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Awoken Giant | bludgeoning_weapon, bone_armour, bones, delve_monster, has_one_hand_mace, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Awoken Giant | bludgeoning_weapon, bone_armour, bones, delve_monster, has_one_hand_mace, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Awoken Giant | bludgeoning_weapon, bone_armour, bones, delve_monster, has_one_hand_mace, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Frost Guardian | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement |
| Frost Guardian | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, melee, physical_affinity, skeleton, undead, very_slow_movement |
| Frost Guardian | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, melee, physical_affinity, skeleton, undead, very_slow_movement |
| Frost Champion | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement |
| Frost Relicguard | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement |
| Volkuur's Frostguard | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement |
| Volkuur's Frostguard | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement |
| Frost Champion | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, melee, physical_affinity, skeleton, undead, very_slow_movement |
| Frost Champion | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, melee, physical_affinity, skeleton, undead, very_slow_movement |
| Flame Guardian | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
| Flame Guardian | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
| Flame Guardian | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
| Flame Guardian | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
| Flame Guardian | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
| Flame Champion | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
| Flame Champion | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
| Flame Champion | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
| Flame Relicguard | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
| Volkuur's Flameguard | bone_armour, bones, Caster, cleaving_weapon, fire_affinity, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
| Volkuur's Flameguard | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
| Flame Champion | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
| Flame Champion | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
| Flame Guardian | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
| Flame Guardian | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
| Kiln Crawler | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, melee, no_cannot_die_aura, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
| Kiln Crawler | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, no_cannot_die_aura, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Fairgraves' Crewman | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Fairgraves' Crewman | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
| Lost Crewman | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Pirate Lord's Crewman | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Fairgraves' Crewman | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Bone Warden | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Servant of Rukuku | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Sparking Bones | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Sparking Bones | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Thunder Guardian | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Thunder Guardian | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Thunder Guardian | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Bone Warden | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Bone Warden | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Thunder Guardian | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Thunder Relicguard | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Volkuur's Stormguard | bone_armour, bones, Caster, has_one_hand_sword, has_one_handed_melee, lightning_affinity, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Volkuur's Stormguard | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Thunder Guardian | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Thunder Guardian | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Shavronne's Admirer | bone_armour, bones, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Vaal Fallen | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Vaal Fallen | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Vaal Fallen | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Vaal Fallen | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Vaal Fallen | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Vaal Fallen | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Vaal Fallen | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Vaal Fallen | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Colossal Vaal Fallen | bone_armour, bones, construct, has_one_hand_sword, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Vaal Gargantuan | bone_armour, bones, construct, has_one_hand_sword, has_one_handed_melee, large_height, not_dex, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Vaal Gargantuan | bone_armour, bones, construct, has_one_hand_sword, has_one_handed_melee, not_dex, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Vaal Fallen | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Blightblade | bone_armour, bones, construct, has_one_hand_sword, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, slow_movement, undead |
| Blightblade | bone_armour, bones, construct, has_one_hand_sword, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, slow_movement, undead |
| Vaal Frost Guardian | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Vaal Frost Guardian | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Vaal Frost Guardian | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Vaal Frost Guardian | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Vaal Frost Guardian | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Vaal Frost Guardian | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Vaal Frost Guardian | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Vaal Flame Guardian | bone_armour, bones, cleaving_weapon, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Vaal Flame Guardian | bone_armour, bones, cleaving_weapon, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Vaal Flame Guardian | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Vaal Flame Guardian | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Vaal Bone Warden | bone_armour, bones, cleaving_weapon, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Vaal Bone Warden | bone_armour, bones, cleaving_weapon, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Vaal Bone Warden | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Vaal Bone Warden | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Vaal Slayer | bone_armour, bones, construct, has_bow, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
| Vaal Slayer | bone_armour, bones, construct, has_bow, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
| Vaal Arsonist | bone_armour, bones, Caster, construct, fire_affinity, is_unarmed, medium_height, not_dex, ranged, slashing_weapon, undead, very_slow_movement |
| Vaal Arsonist | bone_armour, bones, Caster, construct, fire_affinity, is_unarmed, not_dex, ranged, slashing_weapon, undead, very_slow_movement |
| Vaal Frostguard | bone_armour, bones, Caster, cold_affinity, construct, is_unarmed, medium_height, ranged, slashing_weapon, undead, very_slow_movement |
| Vaal Thunderguard | bone_armour, bones, Caster, construct, is_unarmed, lightning_affinity, medium_height, not_dex, ranged, slashing_weapon, undead, very_slow_movement |
| Vaal Arsonist | bone_armour, bones, Caster, construct, fire_affinity, is_unarmed, medium_height, not_dex, ranged, slashing_weapon, undead, very_slow_movement |
| Vaal Frostguard | bone_armour, bones, Caster, cold_affinity, construct, is_unarmed, medium_height, ranged, slashing_weapon, undead, very_slow_movement |
| Vaal Thunderguard | bone_armour, bones, Caster, construct, is_unarmed, lightning_affinity, medium_height, not_dex, ranged, slashing_weapon, undead, very_slow_movement |
| Vaal Arsonist | bone_armour, bones, Caster, construct, fire_affinity, is_unarmed, medium_height, not_dex, ranged, slashing_weapon, undead, very_slow_movement |
| Vaal Frostguard | bone_armour, bones, Caster, cold_affinity, construct, is_unarmed, medium_height, ranged, slashing_weapon, undead, very_slow_movement |
| Vaal Thunderguard | bone_armour, bones, Caster, construct, is_unarmed, lightning_affinity, medium_height, not_dex, ranged, slashing_weapon, undead, very_slow_movement |
| Bravalo | bludgeoning_weapon, bone_armour, bones, cold_affinity, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, skeleton, slow_movement, undead |
| Bravalo | bludgeoning_weapon, bone_armour, bones, cold_affinity, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, skeleton, slow_movement, undead |
| Skeleton Engineer | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Undead Engineer | bludgeoning_weapon, bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Cinder Bones | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
| Icy Bones | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement |
| Crackling Bones | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Brittle Flametosser | bone_armour, bones, Caster, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Brittle Chillcaller | bone_armour, bones, Caster, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Brittle Stormtouched | bone_armour, bones, Caster, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Scarecrow | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, slow_movement, undead |
| Scarecrow | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, slow_movement, undead |
| Scarecrow | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, slow_movement, undead |
| Scarecrow | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, slow_movement, undead |
| Scarecrow | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, slow_movement, undead |
| Scarecrow | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, slow_movement, undead |
| Scarecrow | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Scarecrow | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Scarecrow | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Scarecrow | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Scarecrow | bone_armour, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Scarecrow | bone_armour, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Crow Keeper | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Crow Keeper | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Scarecrow | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, slow_movement, undead |
| Scarecrow | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Scarecrow | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Scarecrow | bone_armour, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Effigy of Fear | bone_armour, bones, Caster, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, summoner, undead, very_slow_movement |
| Effigy of Fear | bone_armour, bones, Caster, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, summoner, undead, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Slitherskin | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Brush Viper | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Night Adder | beast, Caster, extra_extra_small_height, fire_affinity, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Host Adder | beast, Caster, extra_extra_small_height, fire_affinity, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Host Adder | beast, Caster, extra_extra_small_height, fire_affinity, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, no_mirror_image, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Serpentine Construct | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Serpentine Construct | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Serpentine Construct | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Serpentine Construct | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Spine Construct | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Spine Construct | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Wiraqucha, Ancient Guardian | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Bramble Cobra | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Bramble Cobra | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Elder-Blessed Cobra | beast, eldritch, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, no_legacy_of_zeal, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Elder-Blessed Cobra | beast, eldritch, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, no_legacy_of_zeal, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Host Cobra | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Host Cobra | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, no_mirror_image, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Seleslatha | beast, Caster, chaos_affinity, construct, extra_extra_small_height, fast_movement, has_dagger, has_one_handed_melee, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Acid Slitherer | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Crypt Stalker | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Glade Mamba | beast, has_dagger, has_one_handed_melee, light_armour, medium_movement, medium_small_height, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Charmed Cobra | beast, has_dagger, has_one_handed_melee, is_clone, light_armour, medium_movement, medium_small_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Charmed Cobra | beast, has_dagger, has_one_handed_melee, is_clone, light_armour, medium_movement, medium_small_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Summoned Cobra | beast, fast_movement, has_dagger, has_one_handed_melee, light_armour, medium_small_height, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Cursed Spawn | animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood |
| Fathom Screamer | animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood |
| Flesh Eater | animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood |
| Siren's Spawn | animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood |
| Slimy Bloodsucker | animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood |
| Cursed Spawn | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood |
| Foreseen Spawn | animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood |
| DrTestopus | animal_claw_weapon, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood, small_height, very_fast_movement |
| EleReflectopus | animal_claw_weapon, aura_bearer, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood, small_height, very_fast_movement |
| PhysReflectopus | animal_claw_weapon, aura_bearer, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood, small_height, very_fast_movement |
| [DNT] Same active skill, no cooldown group | animal_claw_weapon, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood, small_height, very_fast_movement |
| [DNT] Same active skill, same cooldown group | animal_claw_weapon, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood, small_height, very_fast_movement |
| [DNT] Same active skill, one skill in group, other not | animal_claw_weapon, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood, small_height, very_fast_movement |
| [DNT] Same active skill, different cooldown groups | animal_claw_weapon, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood, small_height, very_fast_movement |
| [DNT] Different active skills, no cooldown groups | animal_claw_weapon, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood, small_height, very_fast_movement |
| [DNT] Different active skills, same cooldown groups | animal_claw_weapon, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood, small_height, very_fast_movement |
| [DNT] Different active skills, one skill in group, other not | animal_claw_weapon, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood, small_height, very_fast_movement |
| [DNT] Different active skills, different cooldown groups | animal_claw_weapon, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood, small_height, very_fast_movement |
| Spawn Boss | animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood |
| Cursed Spawn | animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood |
| Slimy Bloodsucker | animal_claw_weapon, cannot_be_monolith, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, melee, not_int, not_str, physical_affinity, red_blood |
| Slimy Bloodsucker | animal_claw_weapon, cannot_be_monolith, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, melee, not_int, not_str, physical_affinity, red_blood |
| Slimy Bloodsucker | animal_claw_weapon, cannot_be_monolith, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, melee, not_int, not_str, physical_affinity, red_blood |
| Slimy Bloodsucker | animal_claw_weapon, cannot_be_monolith, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, melee, not_int, not_str, physical_affinity, red_blood |
| Unstable Larva | animal_claw_weapon, cannot_be_monolith, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, unusable_corpse, uses_suicide_explode |
| Brood Larva | animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood |
| Unstable Larva | animal_claw_weapon, cannot_be_monolith, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, unusable_corpse, uses_suicide_explode |
| Unstable Larva | animal_claw_weapon, cannot_be_monolith, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, unusable_corpse, uses_suicide_explode |
| Slimy Nemesis | animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood |
| Venomous Spawn | animal_claw_weapon, chaos_affinity, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood |
| Broodling | animal_claw_weapon, demon, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Black Death | animal_claw_weapon, beast, chaos_affinity, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, not_dex, physical_affinity, small_height, spider |
| Black Death | animal_claw_weapon, beast, chaos_affinity, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, not_dex, physical_affinity, small_height, spider |
| Deathly Vision | animal_claw_weapon, beast, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, not_dex, physical_affinity, small_height, spider |
| The Weaver | animal_claw_weapon, beast, Caster, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_height, melee, not_dex, physical_affinity, ranged, spider |
| The Weaver | animal_claw_weapon, beast, Caster, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, not_dex, physical_affinity, ranged, spider |
| Balah, Duke | animal_claw_weapon, beast, Caster, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_height, melee, not_dex, physical_affinity, ranged, spider |
| The Weaver | animal_claw_weapon, beast, Caster, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_height, melee, not_dex, physical_affinity, ranged, spider |
| Great Webmother | animal_claw_weapon, beast, Caster, chaos_affinity, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_height, melee, not_dex, physical_affinity, spider |
| The Weaver | animal_claw_weapon, beast, Caster, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_height, melee, not_dex, physical_affinity, ranged, spider |
| Lurking Venom | animal_claw_weapon, beast, cannot_be_monolith, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, insect_blood, melee, physical_affinity, slow_movement, spider |
| Lurking Venom | animal_claw_weapon, beast, cannot_be_monolith, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, insect_blood, melee, physical_affinity, slow_movement, spider |
| Lurking Venom | animal_claw_weapon, beast, cannot_be_monolith, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, insect_blood, melee, physical_affinity, slow_movement, spider |
| Lurking Venom | animal_claw_weapon, beast, cannot_be_monolith, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, insect_blood, melee, physical_affinity, slow_movement, spider |
| Nesting Spider | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, insect_blood, melee, physical_affinity, slow_movement, spider, unusable_corpse |
| Nesting Spider | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, insect_blood, melee, physical_affinity, slow_movement, spider, unusable_corpse |
| Nesting Spider | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, insect_blood, melee, physical_affinity, slow_movement, spider, unusable_corpse |
| Nesting Venom | animal_claw_weapon, beast, cannot_be_monolith, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, insect_blood, melee, physical_affinity, slow_movement, spider, unusable_corpse |
| Nesting Venom | animal_claw_weapon, beast, cannot_be_monolith, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, insect_blood, melee, physical_affinity, slow_movement, spider, unusable_corpse |
| Vaal Recluse | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
| Noxious Tarantula | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
| Deadly Tarantula | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
| Deadly Tarantula | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
| Deadly Tarantula | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
| Leaping Spider | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
| Arakaali's Daughter | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
| Arakaali's Daughter | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
| Arakaali's Daughter | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
| Arakaali's Daughter | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
| Webbed Spider | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, physical_affinity, slow_movement, spider |
| Virulent Spider | animal_claw_weapon, beast, Caster, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, physical_affinity, ranged, slow_movement, spider |
| Ink Spinner | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
| Ink Spinner | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
| Ink Spinner | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
| Cave Arach | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
| Corrupted Arach | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
| Crypt Spinner | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
| Crypt Weaver | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
| Mutant Arach | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
| Crypt Ambusher | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
| Corrupted Spitter | animal_claw_weapon, beast, Caster, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, ranged, slow_movement, spider |
| Cave Skitterer | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
| Spindle Spider | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
| Hatchling | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
| Hatchling | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
| Hatchling | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
| Hatchling | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
| Hatchling | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
| Adolescent Arachnid | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
| Adolescent Arachnid | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
| Mature Arachnid | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
| Mature Arachnid | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
| Mature Arachnid | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
| Dav'nalleous | animal_claw_weapon, beast, Caster, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, physical_affinity, slow_movement, small_height, spider |
| Brooding Tarantula | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
| Brooding Tarantula | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
| Buried Tarantula | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
| Maligaro's Inspiration | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
| Enraptured Arachnid | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
| Enraptured Arachnid | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
| Essence Tarantula | animal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
| Widow's Hatchling | animal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
| Widow's Skitterer | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider, very_slow_movement |
| Vaal Recluse | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
| Vaal Recluse | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
| Vaal Recluse | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
| Brooding Tarantula | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
| Brooding Tarantula | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
| Ink Spinner | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
| Ink Spinner | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
| Ink Spinner | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
| Ink Spinner | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
| Ink Spinner | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
| Soulmourn | bludgeoning_weapon, Caster, construct, fire_affinity, has_one_handed_melee, has_sceptre, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slow_movement, stone_armour |
| Suncaller Asha | bludgeoning_weapon, Caster, construct, fire_affinity, has_one_handed_melee, has_sceptre, humanoid, large_height, melee, mud_blood, non_unique_map_boss, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
| Suncaller Asha | bludgeoning_weapon, Caster, construct, fire_affinity, has_one_handed_melee, has_sceptre, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, standalone_map_boss, stone_armour, very_slow_movement |
| Burning Faith | bludgeoning_weapon, Caster, construct, fire_affinity, has_one_handed_melee, has_sceptre, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, standalone_map_boss, stone_armour, very_slow_movement |
| Suncaller Asha | bludgeoning_weapon, construct, elder_map_boss, has_one_handed_melee, has_sceptre, humanoid, large_height, mud_blood, non_attacking, not_dex, not_int, stone_armour, very_slow_movement |
| Talin, Faithbreaker | bludgeoning_weapon, Caster, construct, has_one_handed_melee, has_sceptre, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, slow_movement, stone_armour, unique_map_boss |
| Talin, Faithbreaker | bludgeoning_weapon, construct, elder_map_boss, has_one_handed_melee, has_sceptre, humanoid, large_height, mud_blood, non_attacking, not_dex, not_int, stone_armour, very_slow_movement |
| Petrification Statue | bludgeoning_weapon, construct, humanoid, is_unarmed, large_height, mud_blood, non_attacking, not_dex, not_int, stone_armour, very_slow_movement |
| Kuduku, the False God | Caster, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
| Kuduku, the False God | Caster, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
| Rukuku, the Pagan God | Caster, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
| Kadaka, the Goddess of Luck | Caster, construct, cursing_monster, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
| Kadaka, the Goddess of Luck | Caster, construct, cursing_monster, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, ranged, stone_armour |
| Grinning Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Grinning Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Vaal Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Grinning Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Grinning Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Grinning Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, wood_armour |
| Grinning Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, wood_armour |
| Grinning Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, wood_armour |
| Grinning Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, wood_armour |
| Carnage Pillar | Caster, construct, flesh_armour, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, physical_affinity, red_blood |
| Carnage Pillar | Caster, construct, flesh_armour, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, physical_affinity, red_blood |
| Carnage Pillar | Caster, construct, flesh_armour, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, physical_affinity, ranged, red_blood |
| Carnage Pillar | Caster, construct, flesh_armour, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, physical_affinity, ranged, red_blood |
| Carnage Pillar | Caster, construct, fire_affinity, flesh_armour, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, red_blood |
| Carnage Pillar | Caster, construct, flesh_armour, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, red_blood |
| Carnage Pillar | Caster, chaos_affinity, construct, flesh_armour, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, red_blood |
| Vaal Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Charging Totem | Caster, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, ranged, small_height, stone_armour |
| Fuming Totem | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Billowing Totem | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Humming Totem | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Whispering Totem | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Puruna, the Challenger | Caster, cold_affinity, construct, I_see_brothers_card, immobile, is_unarmed, large_height, large_model, mud_blood, non_unique_map_boss, not_dex, ranged, stone_armour |
| Puruna, the Challenger | Caster, cold_affinity, construct, immobile, is_unarmed, large_height, large_model, mud_blood, not_dex, ranged, standalone_map_boss, stone_armour |
| Puruna, the Challenger | construct, elder_map_boss, immobile, is_unarmed, large_height, large_model, mud_blood, non_attacking, not_dex, stone_armour |
| Poporo, the Highest Spire | Caster, construct, I_see_brothers_card, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, ranged, stone_armour |
| Puruna, the Challenger | Caster, cold_affinity, construct, immobile, is_unarmed, large_height, large_model, mud_blood, non_unique_map_boss, not_dex, ranged, stone_armour |
| Puruna, the Challenger | Caster, cold_affinity, construct, immobile, is_unarmed, large_height, large_model, mud_blood, not_dex, ranged, standalone_map_boss, stone_armour |
| Puruna, the Challenger | construct, elder_map_boss, immobile, is_unarmed, large_height, large_model, mud_blood, non_attacking, not_dex, stone_armour |
| Poporo, the Highest Spire | Caster, construct, immobile, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, non_unique_map_boss, not_dex, ranged, stone_armour |
| Poporo, the Highest Spire | Caster, construct, immobile, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, ranged, standalone_map_boss, stone_armour |
| Poporo, the Highest Spire | construct, elder_map_boss, immobile, is_unarmed, large_height, large_model, mud_blood, non_attacking, not_dex, stone_armour |
| Grinning Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Crystal Ice Spires | Caster, cold_affinity, construct, immobile, is_unarmed, large_height, mud_blood, no_pantheon_mod, not_dex, ranged, stone_armour |
| Crystal Ice Spires | Caster, cold_affinity, construct, immobile, is_unarmed, medium_height, mud_blood, no_pantheon_mod, not_dex, ranged, stone_armour |
| Azurite Turret | Caster, cold_affinity, construct, delve_monster, energy_armour, extra_extra_small_height, ghost_blood, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, not_dex, not_str, ranged, slashing_weapon |
| RENAME ME | Caster, cold_affinity, construct, immobile, is_unarmed, medium_height, mud_blood, not_dex, ranged, stone_armour |
| Totem | construct, has_bow, immobile, large_model, mud_blood, not_dex, not_int, physical_affinity, ranged, small_height, stone_armour |
| Totem | cold_affinity, construct, has_bow, immobile, large_model, mud_blood, not_dex, not_int, ranged, small_height, stone_armour |
| Oak's Crossbow | construct, has_bow, immobile, large_model, mud_blood, not_dex, not_int, physical_affinity, ranged, small_height, stone_armour |
| Oak's Burning Ballista | construct, fire_affinity, has_bow, immobile, large_model, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
| Seething Brine | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Seething Brine | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Stranglecharm | Caster, cleaving_weapon, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, water, water_elemental |
| Stranglecharm | Caster, cleaving_weapon, cold_affinity, construct, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, slow_movement, water, water_elemental |
| Captain Pollution | cleaving_weapon, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, water, water_elemental |
| Seething Brine | cannot_be_monolith, Caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Seething Brine | cannot_be_monolith, Caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Seething Brine | cannot_be_monolith, Caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Seething Brine | cannot_be_monolith, Caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Seething Brine | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Seething Brine | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Seething Brine | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Crashing Brine | cannot_be_monolith, Caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Crashing Brine | cannot_be_monolith, Caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Tide Strider | cannot_be_monolith, Caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, unusable_corpse, very_slow_movement, water, water_elemental |
| Tide Strider | cannot_be_monolith, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Tide Strider | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Tide Strider | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Tide Strider | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Flood Strider | cannot_be_monolith, Caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Flood Strider | cannot_be_monolith, Caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Seething Brine | cannot_be_monolith, Caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Seething Brine | cannot_be_monolith, Caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Seething Brine | cannot_be_monolith, Caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Seething Brine | cannot_be_monolith, Caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Seething Brine | cannot_be_monolith, Caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Boiling Ambusher | cannot_be_monolith, Caster, cleaving_weapon, cold_affinity, construct, cursing_monster, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Boiling Ambusher | cannot_be_monolith, Caster, cleaving_weapon, cold_affinity, construct, cursing_monster, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Boiling Ambusher | cannot_be_monolith, Caster, cleaving_weapon, cold_affinity, construct, cursing_monster, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Boiling Ambusher | cannot_be_monolith, Caster, cleaving_weapon, cold_affinity, construct, cursing_monster, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Boiling Strider | cannot_be_monolith, Caster, cleaving_weapon, cold_affinity, construct, cursing_monster, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Cavern Strider | cannot_be_monolith, Caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, large_height, liquid_armour, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, unusable_corpse, water, water_elemental |
| Cavern Strider | cannot_be_monolith, Caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, slow_movement, unusable_corpse, water, water_elemental |
| Sand Strider | cannot_be_monolith, Caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Bubbling Gold | cannot_be_monolith, Caster, cleaving_weapon, cold_affinity, construct, cursing_monster, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Bubbling Gold | cannot_be_monolith, Caster, cleaving_weapon, cold_affinity, construct, cursing_monster, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Clearwater Strider | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Clearwater Strider | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Bubbling Wave | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Bubbling Wave | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Crashing Wave | cannot_be_monolith, Caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Crashing Wave | cannot_be_monolith, Caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Riptide | cannot_be_monolith, Caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, large_height, liquid_armour, melee, not_dex, not_str, physical_affinity, slow_movement, unusable_corpse, water, water_elemental |
| Riptide | cannot_be_monolith, Caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, slow_movement, unusable_corpse, water, water_elemental |
| Brine Princess | cannot_be_monolith, Caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_movement, melee, not_dex, not_str, physical_affinity, small_height, unusable_corpse, water, water_elemental |
| Sulphuric Strider | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Sulphuric Strider | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Sulphuric Strider | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Tide Strider | cannot_be_monolith, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Burning Essence | bludgeoning_weapon, construct, is_unarmed, mud_blood, non_attacking, not_dex, not_str, small_height, stone_armour, very_slow_movement |
| Freezing Essence | construct, hard_armour, is_unarmed, medium_height, non_attacking, not_dex, not_str, slashing_weapon, very_slow_movement, water |
| Crackling Essence | bludgeoning_weapon, construct, golem, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_str, small_height, stone_armour, very_slow_movement |
| Burning Essence | bludgeoning_weapon, Caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
| Freezing Essence | Caster, cold_affinity, construct, fast_movement, hard_armour, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
| Crackling Essence | aura_bearer, bludgeoning_weapon, Caster, construct, fast_movement, golem, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
| Hungry Corpse | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Hillock | flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Hillock | flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Hillock | flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Hillock | flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Jaesyn | flesh_armour, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Jaesyn | flesh_armour, has_one_hand_sword, has_one_handed_melee, is_clone, large_height, large_model, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Hillock | flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Hillock | flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| placeholder boss | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Plague Retch | Caster, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Plague Retch | Caster, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Alira's Dearest | flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement, undead, zombie |
| Cauldron Zombie | flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement, undead, zombie |
| Avatar of Rot | bludgeoning_weapon, Caster, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, physical_affinity, red_blood, slow_movement, undead |
| Alira's Dearest | flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement, undead, zombie |
| Towering Aberration | bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, melee, physical_affinity, red_blood, undead, very_fast_movement |
| Lingering Aberration | flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement, undead |
| Volatile Awakened | fast_movement, flesh_armour, humanoid, is_unarmed, medium_height, red_blood, undead, uses_suicide_explode, zombie |
| Volatile Awakened | fast_movement, flesh_armour, humanoid, is_unarmed, medium_height, red_blood, undead, uses_suicide_explode, zombie |
| Drowned | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Drowned | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Drowned | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Drowned | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Drowned | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Drowned | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Drowned | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Drowned | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Drowned | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Unthinking | aura_bearer, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Unthinking | aura_bearer, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Unthinking | aura_bearer, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Drowned | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Drowned | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Drowned | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Unstable Drowned | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
| Unstable Drowned | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
| Unstable Drowned | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
| Drowned Champion | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Drowned | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Drowned | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Drowned | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Drowned | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Drowned | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Drowned | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Drowned | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Drowned | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Drowned | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Drowned | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Drowned | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Drowned | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Dripping Dead | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Dripping Dead | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Dripping Dead | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Dripping Dead | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Dripping Dead | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Dripping Dead | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Dripping Dead | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Dripping Dead | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Dripping Dead | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Dripping Dead | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Dripping Dead | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Dripping Dead | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Dripping Dead | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Dripping Dead | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Dripping Dead | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Unstable Aberration | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Tolman | flesh_armour, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
| Tolman | flesh_armour, is_unarmed, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
| Tolman, the Exhumer | flesh_armour, is_unarmed, medium_movement, medium_small_height, melee, non_unique_map_boss, physical_affinity, red_blood, undead, zombie |
| Tolman, the Exhumer | flesh_armour, is_unarmed, medium_movement, medium_small_height, melee, physical_affinity, red_blood, standalone_map_boss, undead, zombie |
| Tolman, the Exhumer | elder_map_boss, flesh_armour, is_unarmed, medium_movement, medium_small_height, non_attacking, red_blood, undead, zombie |
| Sleepy Dead | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Sleepy Dead | Caster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Sleepy Dead | flesh_armour, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
| Sleepy Dead | flesh_armour, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
| Awakened | flesh_armour, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
| Sleepy Dead | Caster, flesh_armour, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
| Sleepy Dead | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Sleepy Dead | Caster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Sleepy Dead | flesh_armour, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
| Darktongue Thrall | flesh_armour, ghost_blood, is_unarmed, medium_height, melee, physical_affinity, undead, very_slow_movement, zombie |
| Darktongue Servant | flesh_armour, ghost_blood, is_unarmed, medium_height, melee, physical_affinity, undead, very_slow_movement, zombie |
| Darktongue Slave | flesh_armour, ghost_blood, is_unarmed, medium_height, melee, physical_affinity, undead, very_slow_movement, zombie |
| Darktongue Risen | bludgeoning_weapon, flesh_armour, ghost_blood, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, undead, very_slow_movement, zombie |
| Pale Husk | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Shambling Cadaver | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Shambling Cadaver | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Shambling Cadaver | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Shambling Cadaver | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Shambling Cadaver | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Shambling Cadaver | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Shambling Cadaver | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Shambling Cadaver | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Shambling Cadaver | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Shambling Cadaver | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Devout Dead | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Devout Dead | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Devout Dead | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Devout Dead | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Devout Dead | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Devout Dead | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Devout Dead | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Devout Dead | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Devout Dead | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Sewage Cadaver | fast_movement, flesh_armour, ghost_blood, is_unarmed, medium_height, melee, physical_affinity, undead, zombie |
| Doedre's Loyal | Caster, chaos_affinity, flesh_armour, ghost_blood, is_unarmed, medium_height, medium_movement, melee, physical_affinity, undead, zombie |
| Shambling Cadaver | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Shambling Cadaver | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Shambling Cadaver | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Sutured Aberration | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
| Sutured Aberration | flesh_armour, is_unarmed, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
| Sutured Aberration | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
| Sutured Aberration | flesh_armour, is_unarmed, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
| Sutured Aberration | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
| Sutured Aberration | flesh_armour, is_unarmed, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
| Sutured Aberration | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
| Sutured Aberration | flesh_armour, is_unarmed, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
| Sutured Aberration | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
| Sutured Aberration | flesh_armour, is_unarmed, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
| Sutured Aberration | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
| Sutured Aberration | flesh_armour, is_unarmed, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
| Sutured Aberration | flesh_armour, is_unarmed, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
| Sutured Aberration | flesh_armour, is_unarmed, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
| Sutured Aberration | flesh_armour, is_unarmed, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
| Rotting Damned | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Rotting Damned | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Rotting Damned | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Rotting Damned | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Rotting Damned | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Rotting Damned | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Withered Husk | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Withered Husk | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Withered Husk | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Fetid Shambler | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Fetid Shambler | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Oozing Dead | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Fetid Shambler | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Wrapped Nobleman | animal_claw_weapon, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
| Wrapped Nobleman | animal_claw_weapon, flesh_armour, is_unarmed, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
| Dessicated Maraketh | animal_claw_weapon, cannot_be_monolith, fast_movement, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, zombie |
| Dessicated Maraketh | animal_claw_weapon, cannot_be_monolith, fast_movement, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, zombie |
| Dessicated Maraketh | animal_claw_weapon, cannot_be_monolith, fast_movement, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, zombie |
| Dessicated Maraketh | animal_claw_weapon, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, zombie |
| Dessicated Maraketh | animal_claw_weapon, fast_movement, flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, zombie |
| Wrapped Nobleman | animal_claw_weapon, flesh_armour, is_unarmed, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
| Rotten Gladiator | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Rotten Gladiator | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Rotten Gladiator | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Rotten Gladiator | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Rotten Gladiator | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Rotten Gladiator | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Rotten Veteran Gladiator | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Rotten Veteran Gladiator | cannot_be_monolith, flesh_armour, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Rotten Gladiator | cannot_be_monolith, flesh_armour, gladiator, hidden_monster, is_unarmed, large_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Rotten Gladiator | cannot_be_monolith, flesh_armour, gladiator, hidden_monster, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Child of Lunaris | Caster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Flesh Puppet | animal_claw_weapon, Caster, fast_movement, flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, zombie |
| Flesh Puppet | animal_claw_weapon, Caster, fast_movement, flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, zombie |
| Captain Aurelianus | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Fleshrend, Grand Inquisitor | Caster, has_wand, human, humanoid, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, summoner, very_slow_movement |
| Fleshrend, Grand Inquisitor | Caster, has_wand, human, humanoid, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, summoner, very_slow_movement |
| Blackguard Mage | Caster, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood, summoner |
| Blackguard Mage | Caster, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood, summoner |
| Blackguard Arcmage | Caster, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood, summoner |
| Elder-Blessed Arcmage | Caster, eldritch, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, military, no_legacy_of_zeal, not_dex, physical_affinity, ranged, red_blood, summoner |
| Solarsworn Infernomage | Caster, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
| Solarsworn Infernomage | Caster, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
| Solarsworn Infernomage | Caster, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
| Lunarsworn Wintermage | Caster, cold_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
| Lunarsworn Wintermage | Caster, cold_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
| Solarsworn Archmage | Caster, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
| Solarsworn Archmage | Caster, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
| Solarsworn Archmage | Caster, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
| Lunarsworn Archmage | Caster, cold_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
| Lunarsworn Archmage | Caster, cold_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
| Lunarsworn Archmage | Caster, cold_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
| Lunarsworn Wintermage | Caster, cold_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
| Compulsor Octavia Sparkfist | Caster, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
| Compulsor Octavia Sparkfist | Caster, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
| Oriath's Virtue | Caster, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_movement, medium_small_height, military, non_unique_map_boss, not_dex, ranged, red_blood |
| Oriath's Virtue | Caster, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_movement, medium_small_height, military, not_dex, ranged, red_blood, standalone_map_boss |
| Oriath's Virtue | elder_map_boss, hard_armour, has_wand, human, humanoid, medium_movement, medium_small_height, military, non_attacking, not_dex, red_blood |
| Blackguard Mage | Caster, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood, summoner |
| Blackguard Firemage | cursing_monster, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
| Blackguard Firemage | cursing_monster, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
| Blackguard Stormmage | Caster, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood, summoner |
| Blackguard Chaplain | Caster, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
| Blackguard Scout Commander | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
| Blackguard Elite | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
| Blackguard Elite | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
| Solaris Elite | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
| Solaris Elite | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
| Solaris Elite | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
| Lunaris Elite | Caster, cold_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
| Lunaris Elite | Caster, cold_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
| Solaris Champion | Caster, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Solaris Champion | Caster, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Solaris Champion | Caster, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Lunaris Champion | Caster, cold_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Lunaris Champion | Caster, cold_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Lunaris Champion | Caster, cold_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Lunaris Elite | Caster, cold_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
| Draconarius Wilhelm Flamebrand | bludgeoning_weapon, Caster, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood, slow_movement |
| Draconarius Wilhelm Flamebrand | bludgeoning_weapon, Caster, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, melee, military, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood, slow_movement |
| Imperator Stantinus Bitterblade | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
| Imperator Stantinus Bitterblade | has_one_hand_sword, has_one_handed_melee, human, humanoid, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
| Oriath's Vengeance | bludgeoning_weapon, Caster, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, non_unique_map_boss, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood |
| Oriath's Vengeance | bludgeoning_weapon, Caster, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood, standalone_map_boss |
| Oriath's Vengeance | bludgeoning_weapon, elder_map_boss, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, medium_movement, military, non_attacking, not_dex, not_int, plate_armour, red_blood |
| Oriath's Vigil | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, non_unique_map_boss, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Oriath's Vigil | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, standalone_map_boss |
| Oriath's Vigil | elder_map_boss, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, military, non_attacking, not_dex, not_int, plate_armour, red_blood, slashing_weapon |
| Blackguard Elite | bludgeoning_weapon, fast_movement, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood |
| Blackguard Elite | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
| Gravicius Elite Guard | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
| Gravicius Elite Guard | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
| Praetorian Guard | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
| Praetorian Guard | has_one_hand_sword, has_one_handed_melee, human, humanoid, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
| Blackguard Elite | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
| Blackguard Elite | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
| Sentinel of Dominance | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour |
| Sentinel of Purity | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
| Sentinel of Radiance | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, very_slow_movement |
| Mortality Experimenter | Caster, cursing_monster, fire_affinity, has_wand, human, humanoid, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
| Reanimator | Caster, cursing_monster, has_wand, human, humanoid, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, summoner, very_slow_movement |
| Flesh Sculptor | Caster, cursing_monster, fire_affinity, has_wand, human, humanoid, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
| Blackguard Scout | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Elder-Blessed Scout | eldritch, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, no_legacy_of_zeal, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Blackguard Scout | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Blackguard Soldier | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Blackguard Soldier | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Blackguard Soldier | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Lunar Scout | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Lunar Scout | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Lunar Scout | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Solar Scout | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Solar Scout | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Solar Scout | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| General Gravicius | bludgeoning_weapon, Caster, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, plate_armour, ranged, red_blood |
| General Gravicius | bludgeoning_weapon, Caster, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, military, not_dex, not_int, plate_armour, ranged, red_blood |
| General Gravicius | bludgeoning_weapon, Caster, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood, slow_movement |
| Regulus, Sun's Herald | bludgeoning_weapon, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood |
| Regulus, Sun's Herald | bludgeoning_weapon, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood |
| Aloris, the First Light | bludgeoning_weapon, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood |
| Regulus, Sun's Herald | bludgeoning_weapon, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood |
| Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Nightbringer Lucius | cold_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Nightbringer Lucius | cold_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Nebria, the Last Light | cold_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Nightbringer Lucius | cold_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Guard | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Guard Captain | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
| Guard Captain | has_two_hand_sword, has_two_handed_melee, human, humanoid, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
| Blackguard Soldier | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Captain Arteri | hard_armour, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement |
| Captain Arteri | hard_armour, has_two_hand_sword, has_two_handed_melee, human, humanoid, melee, military, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement |
| Piety | Caster, cold_affinity, fire_affinity, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, not_dex, not_str, physical_affinity, red_blood, slashing_weapon, slow_movement |
| Piety | Caster, cold_affinity, fire_affinity, hard_armour, has_wand, human, humanoid, lightning_affinity, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
| Piety | Caster, cold_affinity, fire_affinity, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, not_dex, not_str, physical_affinity, red_blood, slashing_weapon, slow_movement |
| Piety | Caster, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement |
| Piety, the Abomination | Caster, demon, hard_armour, human, humanoid, is_unarmed, large_height, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
| Piety, the Abomination | Caster, demon, hard_armour, human, humanoid, is_unarmed, large_height, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
| Nightmare Manifest | Caster, demon, hard_armour, human, humanoid, immobile, is_unarmed, lightning_affinity, medium_height, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
| Piety, the Abomination | Caster, demon, hard_armour, human, humanoid, is_unarmed, large_height, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
| Nightmare Manifest | Caster, demon, hard_armour, human, humanoid, immobile, is_unarmed, lightning_affinity, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss |
| Nightmare Manifest | demon, elder_map_boss, hard_armour, human, humanoid, immobile, is_unarmed, medium_height, non_attacking, not_dex, not_str, red_blood, slashing_weapon |
| Nightmare Manifest | Caster, demon, hard_armour, human, humanoid, immobile, is_unarmed, lightning_affinity, medium_height, melee, no_maven, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
| Nightmare Manifest | Caster, demon, hard_armour, human, humanoid, immobile, is_unarmed, large_height, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
| Piety | Caster, hard_armour, has_wand, human, humanoid, medium_height, non_attacking, not_dex, not_str, red_blood, slashing_weapon, slow_movement |
| Piety | Caster, demon, extra_large_height, hard_armour, human, humanoid, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
| Piety | Caster, hard_armour, has_wand, human, humanoid, medium_height, non_attacking, not_dex, not_str, red_blood, slashing_weapon, slow_movement |
| Blackguard of Hatred | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
| Blackguard of Wrath | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
| Blackguard Spectre | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
| Blackguard Enforcer | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
| Blackguard Interrogator | Caster, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
| Legius Garhall | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, non_unique_map_boss, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Legius Garhall | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, standalone_map_boss |
| Legius Garhall | elder_map_boss, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, military, non_attacking, not_dex, not_int, plate_armour, red_blood, slashing_weapon |
| Temple Scholar | Caster, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, red_blood, slashing_weapon, slow_movement, templar |
| Temple Scholar | Caster, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, red_blood, slashing_weapon, slow_movement, templar |
| Cato, Scholar of Light | Caster, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement, templar |
| Barthol, the Pure | Caster, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_small_height, non_unique_map_boss, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement, templar |
| Barthol, the Pure | elder_map_boss, human, humanoid, is_unarmed, light_armour, medium_small_height, non_attacking, not_dex, not_str, red_blood, slashing_weapon, slow_movement, templar |
| Cato, Defiler of Light | Caster, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar |
| Cato, Defiler of Light | Caster, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar |
| Barthol, the Corruptor | Caster, human, humanoid, is_unarmed, light_armour, medium_height, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar, transform_boss_area |
| Barthol, the Corruptor | Caster, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, standalone_map_boss, templar |
| Crimson Scholar | Caster, cultist, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement |
| Crimson Scholar | Caster, cultist, fire_affinity, human, humanoid, is_unarmed, light_armour, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement |
| Shadow Scholar | cultist, human, humanoid, is_unarmed, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, slashing_weapon |
| Elite Bodyguard | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Kole | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood |
| Kole | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood |
| Kole | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood |
| Maker of Mires | brute_boss, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood, transform_boss_area, unique_map_boss |
| Maker of Mires | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, is_clone, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood |
| The Brute | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood |
| Piety's Miscreation | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
| Miscreation | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
| Miscreation | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, uses_suicide_explode, very_slow_movement |
| Miscreation | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
| Piety's Miscreation | cannot_be_monolith, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, uses_suicide_explode, very_slow_movement |
| Piety's Miscreation | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, red_blood, uses_suicide_explode, very_slow_movement |
| Sacrificial Demon | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
| Elder-Blessed Miscreation | cleaving_weapon, demon, eldritch, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_legacy_of_zeal, physical_affinity, red_blood, very_slow_movement |
| Lunar Miscreation | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
| Lunar Miscreation | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, red_blood, very_slow_movement |
| Lunar Miscreation | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
| Slashed Miscreation | Caster, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
| Shavronne's Student | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
| Shavronne's Student | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, red_blood, very_slow_movement |
| Orcus the Reaver | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, physical_affinity, red_blood, very_slow_movement |
| The Broken Prince | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, non_unique_map_boss, physical_affinity, red_blood, very_slow_movement |
| The Broken Prince | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, physical_affinity, red_blood, standalone_map_boss, very_slow_movement |
| The Broken Prince | cleaving_weapon, demon, elder_map_boss, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, very_slow_movement |
| Drenched Miscreation | cannot_be_monolith, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, uses_suicide_explode, very_slow_movement |
| Moontouched Miscreation | cannot_be_monolith, Caster, cleaving_weapon, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
| Moontouched Miscreation | cannot_be_monolith, Caster, cleaving_weapon, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, red_blood, very_slow_movement |
| Moontouched Miscreation | cannot_be_monolith, Caster, cleaving_weapon, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
| Burned Miscreation | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, uses_suicide_explode, very_slow_movement |
| Burned Miscreation | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, red_blood, uses_suicide_explode, very_slow_movement |
| Burned Miscreation | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
| Shocked Miscreation | Caster, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, medium_height, melee, physical_affinity, red_blood, uses_suicide_explode, very_slow_movement |
| Tasing Miscreation | Caster, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
| Shocked Miscreation | Caster, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, melee, physical_affinity, red_blood, uses_suicide_explode, very_slow_movement |
| Augmented Dead | Caster, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
| Augmented Dead | Caster, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
| Shavronne's Student | Caster, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
| Shavronne's Student | Caster, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
| Shavronne's Legacy | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
| Shavronne's Legacy | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
| Spinecrack | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, medium_height, melee, physical_affinity, ranged, red_blood |
| Horror Archon | animal_claw_weapon, Caster, cold_affinity, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, ranged, red_blood |
| Whipping Miscreation | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood |
| Whipping Miscreation | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood |
| Elder-Blessed Torturer | animal_claw_weapon, demon, eldritch, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, no_legacy_of_zeal, physical_affinity, red_blood |
| Night Horror | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood |
| Night Horror | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood |
| Night Horror | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood |
| Dusk Horror | animal_claw_weapon, Caster, cold_affinity, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, ranged, red_blood |
| Dusk Horror | animal_claw_weapon, Caster, cold_affinity, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, ranged, red_blood |
| Dusk Horror | animal_claw_weapon, Caster, cold_affinity, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, ranged, red_blood |
| Night Horror | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood |
| Dusk Horror | animal_claw_weapon, Caster, cold_affinity, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, ranged, red_blood |
| Student of Pain | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, putrid_monster, red_blood |
| Student of Pain | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood |
| Whipping Miscreation | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood |
| Shavronne's Student | cleaving_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood |
| Shavronne's Student | cleaving_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood |
| Alal the Terrifying | animal_claw_weapon, Caster, chaos_affinity, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, ranged, red_blood |
| The Fallen Queen | animal_claw_weapon, Caster, chaos_affinity, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_small_height, melee, non_unique_map_boss, physical_affinity, ranged, red_blood |
| The Fallen Queen | animal_claw_weapon, Caster, chaos_affinity, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_small_height, melee, physical_affinity, ranged, red_blood, standalone_map_boss |
| The Fallen Queen | animal_claw_weapon, demon, elder_map_boss, fast_movement, flesh_armour, is_unarmed, medium_small_height, non_attacking, red_blood |
| Tentacle Miscreation | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Tentacle Miscreation | demon, flesh_armour, is_unarmed, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Elder-Blessed Abberation | demon, eldritch, flesh_armour, is_unarmed, medium_height, medium_movement, no_legacy_of_zeal, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Lunaris Concubine | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Shocking Mistress | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Lunaris Concubine | demon, flesh_armour, is_unarmed, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Lunaris Concubine | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Lunaris Concubine | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Student of Torture | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, putrid_monster, ranged, red_blood |
| Student of Torture | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Shavronne's Student | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Shavronne's Student | demon, flesh_armour, is_unarmed, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Tentacle Miscreation | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Kali the Crazed | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| The Hollow Lady | demon, flesh_armour, is_unarmed, medium_movement, medium_small_height, non_unique_map_boss, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| The Hollow Lady | demon, flesh_armour, is_unarmed, medium_movement, medium_small_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss |
| The Hollow Lady | demon, elder_map_boss, flesh_armour, is_unarmed, medium_movement, medium_small_height, non_attacking, not_int, not_str, puncturing_weapon, ranged, red_blood |
| Fated Miscreation | demon, eldritch, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unusable_corpse |
| Fated Miscreation | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
| Fated Miscreation | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
| Fated Miscreation | Caster, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, medium_height, melee, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
| Demonic Martyr | Caster, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, medium_height, medium_movement, melee, physical_affinity, red_blood, unusable_corpse, uses_suicide_explode |
| Fetid Maw | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
| Murk Fiend | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
| Filth Maw | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
| Gloomglut | amphibian_beast, beast, cursing_monster, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Bestial Maw | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
| Great Maw | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height, unique_map_boss |
| Great Maw | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height, unique_map_boss |
| Bestial Maw | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
| Infested Maw | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
| Infested Maw | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
| Infested Maw | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
| Infested Maw | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
| Infested Maw | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
| Plumed Chimeral | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height |
| Plumed Chimeral | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height |
| Vibrant Chimeral | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height |
| Feral Chimeral | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height |
| Chrome-touched Chimeral | beast, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height |
| Chrome-infused Chimeral | beast, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height |
| Wild Chimeral | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height |
| Clutch Queen | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, unique_map_boss |
| Clutch Queen | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, unique_map_boss |
| Wild Chimeral | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height |
| Paradisae Venenum | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement |
| Sallazzang | beast, Caster, chaos_affinity, has_one_hand_sword, has_one_handed_melee, large_height, large_model, light_armour, medium_movement, melee, non_unique_map_boss, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Sallazzang | beast, elder_map_boss, is_unarmed, large_model, light_armour, medium_height, non_attacking, not_str, red_blood, reptile_beast, slow_movement |
| Sallazzang | beast, Caster, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_height, large_model, light_armour, medium_movement, melee, non_unique_map_boss, not_str, physical_affinity, ranged, red_blood, reptile_beast, transform_boss_area |
| Sallazzang | beast, Caster, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_height, large_model, light_armour, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, standalone_map_boss |
| Chimeric Croaker | amphibian_beast, beast, Caster, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height |
| Prized Croaker | amphibian_beast, beast, Caster, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height |
| Chimeric Croaker | amphibian_beast, beast, Caster, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height |
| Vaulting Croaker | amphibian_beast, beast, Caster, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height |
| Chrome-touched Croaker | amphibian_beast, beast, Caster, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height |
| Chrome-touched Croaker | amphibian_beast, beast, Caster, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height |
| Chrome-infused Croaker | amphibian_beast, beast, Caster, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Chimeric Croaker | amphibian_beast, beast, Caster, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height |
| Banner of Passion | construct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
| Banner of Knowledge | construct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
| Banner of Action | construct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
| The Infernal Seal | Caster, construct, cursing_monster, fire_affinity, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement |
| The Voltaic Seal | Caster, construct, cursing_monster, extra_large_height, ghost_armour, has_claw, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, mud_blood, not_str, physical_affinity |
| Galvanic Ribbon | Caster, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, lightning_affinity, mud_blood, not_str, slow_movement |
| Galvanic Ribbon | Caster, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, lightning_affinity, mud_blood, not_str, slow_movement |
| Flame Sentinel | Caster, construct, fire_affinity, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, ranged, slow_movement |
| Flame Sentinel | Caster, construct, fire_affinity, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, ranged, slow_movement |
| Flame Sentinel | Caster, construct, fire_affinity, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, ranged, slow_movement |
| Infernal Sentinel | Caster, construct, fire_affinity, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement |
| Infernal Sentinel | Caster, construct, fire_affinity, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement |
| Infernal Sentinel | Caster, construct, fire_affinity, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement |
| Assault Ribbon | construct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
| Assault Ribbon | construct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
| Assault Ribbon | construct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
| Assault Ribbon | construct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
| Galvanic Ribbon | Caster, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, lightning_affinity, mud_blood, not_str, slow_movement |
| Flame Sentinel | Caster, construct, fire_affinity, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, ranged, slow_movement |
| Rime Sentinel | Caster, cold_affinity, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement |
| Frost Sentinel | Caster, cold_affinity, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, ranged, slow_movement |
| Assault Ribbon | construct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
| Rime Sentinel | Caster, cold_affinity, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement |
| Frost Sentinel | Caster, cold_affinity, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement |
| Assault Ribbon | construct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
| Rime Sentinel | Caster, cold_affinity, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement |
| Rime Sentinel | Caster, cold_affinity, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement |
| Frost Sentinel | Caster, cold_affinity, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, ranged, slow_movement |
| Frost Sentinel | Caster, cold_affinity, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, ranged, slow_movement |
| Assault Ribbon | construct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
| Assault Ribbon | construct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
| Carrion Queen | animal_claw_weapon, beast, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, ranged, summoner, very_slow_movement |
| Carrion Queen | animal_claw_weapon, beast, flesh_armour, insect, insect_blood, is_unarmed, large_height, large_model, physical_affinity, ranged, very_slow_movement |
| Ryslatha, the Puppet Mistress | animal_claw_weapon, beast, Caster, chaos_affinity, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, ranged, very_slow_movement |
| Ryslatha, the Puppet Mistress | animal_claw_weapon, beast, Caster, chaos_affinity, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, ranged, very_slow_movement |
| Gorulis, Will-Thief | animal_claw_weapon, beast, Caster, chaos_affinity, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, non_unique_map_boss, physical_affinity, ranged, very_slow_movement |
| Gorulis, Will-Thief | animal_claw_weapon, beast, Caster, chaos_affinity, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, ranged, standalone_map_boss, very_slow_movement |
| Mother of Rot | animal_claw_weapon, beast, Caster, chaos_affinity, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, ranged, standalone_map_boss, very_slow_movement |
| Gorulis, Will-Thief | animal_claw_weapon, beast, elder_map_boss, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, non_attacking, very_slow_movement |
| Carrion Minion | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, unusable_corpse, uses_suicide_explode |
| Carrion Minion | animal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, uses_suicide_explode |
| Carrion Swarmer | animal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
| Carrion Swarmer | animal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
| Carrion Burrower | animal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_harbinger_minion, physical_affinity |
| Carrion Raider | animal_claw_weapon, beast, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, small_height |
| Carrion Swarmer | animal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
| Scum Crawler | animal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
| Scum Crawler | animal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
| Explosive Crawler | animal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, uses_suicide_explode |
| Explosive Horror | animal_claw_weapon, beast, flesh_armour, insect, insect_blood, is_unarmed, medium_height, medium_movement, uses_suicide_explode |
| Nightmarish Carrion | animal_claw_weapon, beast, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, very_slow_movement |
| Nightmarish Crawler | animal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
| Testling | animal_claw_weapon, beast, extra_extra_small_height, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity |
| THIS IS A BUG | animal_claw_weapon, beast, extra_extra_small_height, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity |
| Avian Retch | animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Avian Clot | animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Avian Retch | animal_claw_weapon, beast, demon, flesh_armour, is_unarmed, medium_height, melee, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Elder-Blessed Retch | animal_claw_weapon, beast, demon, eldritch, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, no_legacy_of_zeal, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Elder-Blessed Retch | animal_claw_weapon, beast, demon, eldritch, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, no_legacy_of_zeal, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Vassal of Inti | animal_claw_weapon, avian_beast, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, melee, not_str, physical_affinity, ranged, red_blood, slow_movement, small_height |
| Gluttonous Gull | animal_claw_weapon, avian_beast, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Blooddrinker | animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Tyranny Archon | animal_claw_weapon, avian_beast, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, melee, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Sire of the Falling Skies | animal_claw_weapon, avian_beast, beast, Caster, demon, flesh_armour, has_claw, has_one_handed_melee, large_height, large_model, melee, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Frozen Locustcaller | animal_claw_weapon, avian_beast, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, red_blood, slow_movement |
| Fiery Locustcaller | animal_claw_weapon, avian_beast, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, red_blood, slow_movement |
| Thundering Locustcaller | animal_claw_weapon, avian_beast, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, red_blood, slow_movement |
| Locust Swarm | animal_claw_weapon, beast, extra_large_height, flesh_armour, insect, is_unarmed, non_attacking, red_blood, very_slow_movement |
| Locust Swarm | animal_claw_weapon, beast, extra_large_height, flesh_armour, insect, is_unarmed, non_attacking, red_blood, very_slow_movement |
| Locust Swarm | animal_claw_weapon, beast, extra_large_height, flesh_armour, insect, is_unarmed, non_attacking, red_blood, very_slow_movement |
| Voidbearer | animal_claw_weapon, Caster, demon, fire_affinity, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood |
| Fiend Archon | animal_claw_weapon, demon, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood |
| Voidbearer | animal_claw_weapon, Caster, demon, fire_affinity, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood |
| The Shipyard Terror | animal_claw_weapon, Caster, demon, fire_affinity, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood |
| Harbinger | animal_claw_weapon, Caster, demon, fire_affinity, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood |
| Flame Beast | animal_claw_weapon, Caster, demon, fire_affinity, ghost_armour, ghost_blood, immobile, is_unarmed, small_height |
| Nightbearer | animal_claw_weapon, Caster, demon, fire_affinity, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood |
| Maligaro's Passion | animal_claw_weapon, Caster, demon, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood |
| Maligaro's Cruelty | animal_claw_weapon, demon, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood |
| Cinder Elemental | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Cinder Elemental | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Living Fury | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Living Fury | cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Hatebeat | Caster, cleaving_weapon, construct, earth_elemental, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Hatebeat | Caster, cleaving_weapon, construct, earth_elemental, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Hatebeat | Caster, cleaving_weapon, construct, earth_elemental, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Hatestorm | Caster, cleaving_weapon, construct, earth_elemental, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Ash Prophet | animal_claw_weapon, Caster, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
| Ash Prophet | animal_claw_weapon, Caster, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
| Ash Prophet | animal_claw_weapon, Caster, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
| Ash Prophet | animal_claw_weapon, Caster, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, summoner, very_slow_movement |
| Ash Prophet | animal_claw_weapon, Caster, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, summoner, very_slow_movement |
| Death Bishop | animal_claw_weapon, Caster, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
| Death Bishop | animal_claw_weapon, Caster, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
| Death Bishop | animal_claw_weapon, Caster, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
| Death Bishop | animal_claw_weapon, Caster, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
| Undying Incinerator | Caster, demon, fire_affinity, flesh_armour, humanoid, is_unarmed, medium_height, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement, undying, uses_suicide_explode |
| Undying Incinerator | Caster, demon, fire_affinity, flesh_armour, humanoid, is_unarmed, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement, undying, uses_suicide_explode |
| Undying Alchemist | Caster, chaos_affinity, demon, flesh_armour, humanoid, is_unarmed, medium_height, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement, undying |
| Traitorous Incinerator | Caster, demon, fire_affinity, flesh_armour, humanoid, is_unarmed, medium_height, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement, undying |
| Dominus, High Templar | Caster, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, physical_affinity, ranged, red_blood, slashing_weapon, unique_map_boss |
| Dominus, High Templar | Caster, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, physical_affinity, ranged, red_blood, slashing_weapon, unique_map_boss |
| The High Templar | Caster, dominus_monster_map, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, non_unique_map_boss, physical_affinity, ranged, red_blood, slashing_weapon |
| The High Templar | Caster, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss |
| The High Templar | Caster, elder_map_boss, human, humanoid, is_unarmed, light_armour, medium_height, medium_movement, non_attacking, ranged, red_blood, slashing_weapon |
| God's Chosen | Caster, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, physical_affinity, ranged, red_blood, slashing_weapon, unique_map_boss |
| God's Chosen | Caster, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, non_unique_map_boss, physical_affinity, ranged, red_blood, slashing_weapon |
| God's Chosen | elder_map_boss, human, humanoid, is_unarmed, light_armour, medium_height, medium_movement, non_attacking, red_blood, slashing_weapon |
| God's Chosen | Caster, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, no_maven, physical_affinity, ranged, red_blood, slashing_weapon |
| The High Templar | Caster, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, physical_affinity, ranged, red_blood, slashing_weapon |
| Dominus, Ascendant | demon, dominus_monster_story, extra_extra_large_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
| Dominus, Ascendant | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss |
| Dominus, Ascendant | demon, dominus_monster_story, extra_extra_large_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
| The Hallowed Husk | demon, dominus_monster_map, extra_extra_large_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_movement, melee, non_unique_map_boss, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, transform_boss_area |
| The Hallowed Husk | demon, extra_extra_large_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss |
| The Hallowed Husk | demon, elder_map_boss, extra_extra_large_height, flesh_armour, is_unarmed, large_model, medium_movement, non_attacking, not_int, not_str, red_blood, slashing_weapon |
| The Hallowed Husk | demon, dominus_monster_map, extra_extra_large_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_movement, melee, no_maven, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
| The Hallowed Husk | demon, extra_extra_large_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
| Sewage Crawler | beast, cold_affinity, extra_extra_small_height, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement |
| Sewage Crawler | beast, cold_affinity, extra_extra_small_height, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement |
| Toxic Crawler | beast, chaos_affinity, extra_extra_small_height, hard_armour, insect, is_unarmed, ranged, red_blood, very_slow_movement |
| Flayed Warrior | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Flayed Warrior | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Restless Labourer | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Restless Archer | bone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Restless Archer | bone_armour, bones, has_bow, humanoid, lightning_affinity, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Restless Archer | bone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Flayed Archer | bone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Scorched Guard | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
| Scorched Guard | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
| Scorched Mage | bone_armour, bones, Caster, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Incinerated Mage | bone_armour, bones, Caster, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Incinerated Mage | bone_armour, bones, Caster, fire_affinity, is_unarmed, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Incinerated Mage | bone_armour, bones, Caster, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Enlightened Vicar | bone_armour, bones, Caster, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Bleak Aspirant | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement |
| Bleak Aspirant | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, melee, physical_affinity, skeleton, undead, very_slow_movement |
| Bleak Aspirant | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement |
| Crackling Acolyte | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Bleak Vicar | bone_armour, bones, Caster, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Crackling Vicar | bone_armour, bones, Caster, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Spine Serpent | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Spine Serpent | beast, construct, extra_extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Infested Serpent | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Barb Serpent | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Sand Serpent | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Sanguine Serpent | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Crypt Arachnid | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
| Porcupine Goliath | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
| Porcupine Goliath | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
| Porcupine Goliath | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
| Spined Goliath | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
| Porcupine Goliath | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
| Thistleback Goliath | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
| Thistleback Goliath | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
| Chrome-touched Goliath | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
| Chrome-touched Goliath | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
| Chrome-touched Goliath | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
| Chrome-touched Goliath | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
| Chrome-infused Goliath | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
| Chrome-infused Goliath | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
| Chrome-infused Goliath | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
| Chrome-infused Goliath | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
| Porcupine Goliath | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
| Porcupine Goliath | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
| Thistlesage | animal_claw_weapon, beast, Caster, cold_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, rodent_beast |
| The Goddess of Purity | Caster, cold_affinity, construct, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, summoner |
| Purity Restored | Caster, cold_affinity, construct, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, summoner |
| Marceus the Defaced | Caster, construct, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, lightning_affinity, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
| Marceus the Defaced | Caster, construct, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
| Marceus the Hidden | Caster, construct, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, lightning_affinity, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
| Fencer Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
| Maul Statue | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Brittle Fencer | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
| Brittle Maul Statue | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Archer Statue | cold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
| Archer Statue | cold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
| Brittle Archer | cold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
| Brittle Archer | construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
| Fencer Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
| Maul Statue | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Figment of Swords | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
| Figment of Destruction | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Figment of Winds | construct, fire_affinity, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
| Figment of Swords | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
| Figment of Destruction | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Figment of Winds | construct, fire_affinity, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
| Figment of Swords | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
| Figment of Destruction | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Figment of Winds | construct, fire_affinity, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
| Figment of Swords | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
| Figment of Destruction | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Figment of Winds | construct, fire_affinity, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
| Idolised Saint | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Idolised Saint | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Idolised Saint | construct, fire_affinity, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
| Idolised Saint | construct, fire_affinity, has_bow, humanoid, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
| Idolised Saint | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
| Idolised Saint | construct, has_one_hand_sword, has_one_handed_melee, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
| Aurate Warrior | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
| Aurate Warrior | construct, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
| Aurate Warrior | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
| Aurate Warrior | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
| Aurate Archer | cold_affinity, construct, has_bow, humanoid, medium_height, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
| Aurate Archer | cold_affinity, construct, has_bow, humanoid, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
| Aurate Archer | construct, has_bow, humanoid, medium_height, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
| Aurate Archer | construct, has_bow, humanoid, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
| Embezzler's Offer | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
| Embezzler's Offer | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
| Embezzler's Own | cold_affinity, construct, has_bow, humanoid, medium_height, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
| Aurate Warrior | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
| Aurate Warrior | construct, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
| Aurate Warrior | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
| Aurate Warrior | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
| Aurate Archer | cold_affinity, construct, has_bow, humanoid, medium_height, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
| Aurate Archer | cold_affinity, construct, has_bow, humanoid, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
| Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
| Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
| Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
| Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
| Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
| Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
| Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
| Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
| Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
| Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
| Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
| Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
| Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
| Overgrown Colossus | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
| Overgrown Colossus | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
| Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
| Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
| Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
| Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
| Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
| Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
| Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
| Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
| Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
| Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
| Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
| Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
| Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
| Overgrown Colossus | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
| Overgrown Colossus | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
| Auric Champion | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement |
| Auric Champion | construct, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement |
| Auric Colossus | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement |
| Auric Colossus | construct, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement |
| Auric Champion | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement |
| Auric Champion | construct, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement |
| Martial Statue | construct, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Martial Statue | construct, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Archer Statue | cold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
| Archer Statue | cold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
| Brittle Archer | cold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
| Brittle Archer | construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
| Maul Statue | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Fencer Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
| Maul Statue | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Fencer Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
| Figment of Winds | construct, fire_affinity, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
| Figment of Destruction | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Figment of Swords | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
| Figment of Winds | construct, fire_affinity, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
| Figment of Destruction | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Figment of Swords | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
| Figment of Winds | construct, fire_affinity, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
| Figment of Destruction | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Figment of Swords | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
| Figment of Winds | construct, fire_affinity, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
| Figment of Destruction | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Figment of Swords | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
| Aurate Warrior | construct, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
| Aurate Warrior | construct, has_one_hand_mace, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
| Aurate Archer | cold_affinity, construct, has_bow, humanoid, medium_height, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
| Aurate Archer | cold_affinity, construct, has_bow, humanoid, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
| Aurate Archer | cold_affinity, construct, has_bow, humanoid, medium_height, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
| Aurate Archer | cold_affinity, construct, has_bow, humanoid, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
| Aurate Warrior | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
| Aurate Warrior | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
| Aurate Warrior | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
| Aurate Warrior | construct, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
| Aurate Warrior | construct, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
| Aurate Warrior | construct, has_one_hand_mace, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
| Aurate Archer | cold_affinity, construct, has_bow, humanoid, medium_height, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
| Aurate Archer | cold_affinity, construct, has_bow, humanoid, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
| Aurate Warrior | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
| Aurate Warrior | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
| Aurate Warrior | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
| Aurate Warrior | construct, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
| Embezzler's Offer | construct, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
| Embezzler's Own | cold_affinity, construct, has_bow, humanoid, medium_height, metal_armour, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
| Embezzler's Offer | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
| Embezzler's Offer | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
| Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
| Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
| Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
| Giant Gladiator Statue | construct, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
| Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
| Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
| Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
| Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
| Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
| Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
| Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
| Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
| Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
| Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
| Giant Gladiator Statue | construct, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
| Overgrown Colossus | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
| Overgrown Colossus | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
| Overgrown Colossus | construct, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
| Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
| Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
| Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
| Giant Gladiator Statue | construct, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
| Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
| Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
| Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
| Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
| Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
| Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
| Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
| Towering Figment | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
| Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, stone_armour, stone_construct |
| Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
| Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
| Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
| Giant Gladiator Statue | construct, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
| Overgrown Colossus | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, stone_construct |
| Overgrown Colossus | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
| Overgrown Colossus | construct, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
| Auric Champion | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement |
| Auric Champion | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
| Auric Champion | construct, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement |
| Auric Colossus | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement |
| Auric Colossus | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
| Auric Colossus | construct, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement |
| Auric Colossus | construct, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement |
| Auric Colossus | construct, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
| Auric Colossus | construct, has_one_hand_mace, has_one_handed_melee, humanoid, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement |
| Fencer Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
| Maul Statue | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Archer Statue | cold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
| Fencer Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
| Maul Statue | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Archer Statue | cold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
| Martial Statue | construct, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Fencer Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
| Maul Statue | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Archer Statue | cold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
| Fencer Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct, very_slow_movement |
| Maul Statue | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Archer Statue | cold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
| Martial Statue | construct, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Maul Statue | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Maul Statue | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Archer Statue | construct, fire_affinity, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
| Archer Statue | construct, fire_affinity, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
| Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
| Giant Gladiator Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
| Maul Statue | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Maul Statue | bludgeoning_weapon, construct, has_two_hand_mace, has_two_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Archer Statue | cold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
| Archer Statue | cold_affinity, construct, has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, stone_armour, stone_construct, very_slow_movement |
| Giant Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
| Giant Statue | construct, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
| Majestic Statue | animal_claw_weapon, beast, construct, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, stone_construct |
| Auric Lion | animal_claw_weapon, beast, construct, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, stone_construct |
| Auric Lion | animal_claw_weapon, beast, construct, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour, stone_construct |
| Auric Lion | animal_claw_weapon, beast, construct, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, stone_construct |
| Auric Lion | animal_claw_weapon, beast, construct, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, stone_construct |
| Molten Lion | animal_claw_weapon, beast, Caster, construct, fire_affinity, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, stone_construct |
| Molten Lion | animal_claw_weapon, beast, Caster, construct, fire_affinity, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour, stone_construct |
| Molten Lion | animal_claw_weapon, beast, Caster, construct, fire_affinity, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, stone_construct |
| Molten Lion | animal_claw_weapon, beast, Caster, construct, fire_affinity, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, stone_construct |
| Blood Elemental | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
| Blood Elemental | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
| Blood Elemental | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
| Aggravated Wound | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
| Aggravated Wound | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
| Aggravated Wound | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
| Crimson Ichor | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
| Crimson Ichor | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
| Blood Elemental | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
| Blood Elemental | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
| Coagulated Elemental | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement, unusable_corpse, water_elemental |
| Fevered Clot | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
| Fevered Clot | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
| Fevered Clot | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
| Doedre's Ichor | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
| Doedre's Ichor | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
| Doedre's Ichor | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
| Doedre's Ichor | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
| Aggravated Wound | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
| Aggravated Wound | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
| Tainted Water | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, mud_blood, not_dex, not_str, physical_affinity, small_height, unusable_corpse, very_slow_movement, water_elemental |
| Aggravated Wound | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
| Aggravated Wound | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
| Mephitic Maiden | cannot_be_monolith, Caster, chaos_affinity, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, mud_blood, not_dex, not_str, physical_affinity, ranged, slow_movement, unusable_corpse, water_elemental |
| Noxious Maiden | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, mud_blood, not_dex, not_str, physical_affinity, slow_movement, unusable_corpse, water_elemental |
| Doedre's Vitriol | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, mud_blood, not_dex, not_str, physical_affinity, slow_movement, unusable_corpse, water_elemental |
| Congealed Blood | Caster, cleaving_weapon, construct, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_height, large_model, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, summoner, very_slow_movement, water_elemental |
| Congealed Blood | Caster, chaos_affinity, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, insect_blood, large_height, large_model, liquid_armour, melee, not_dex, not_str, physical_affinity, ranged, very_slow_movement, water_elemental |
| Unstable Clot | cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, insect_blood, liquid_armour, melee, not_dex, not_str, physical_affinity, small_height, very_slow_movement, water_elemental |
| Purged Fluids | cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, small_height, very_slow_movement, water_elemental |
| Vengeful Blood | cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, small_height, very_slow_movement, water_elemental |
| Congealed Mud | Caster, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, large_height, large_model, liquid_armour, melee, mud_blood, not_dex, not_str, physical_affinity, very_slow_movement, water_elemental |
| Blood Elemental | cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
| Blood Elemental | cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
| Fated Coagulate | Caster, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, large_height, large_model, liquid_armour, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_slow_movement, water_elemental |
| Fated Coagulate | Caster, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, large_model, liquid_armour, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_slow_movement, water_elemental |
| Holy Water | cannot_be_monolith, Caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Holy Water | cannot_be_monolith, Caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Undying Untouchable | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Undying Subject | Caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undying |
| Undying Subject | Caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undying |
| Undying Inductor | Caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undying |
| Undying Inductor | Caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undying |
| Undying Shredder | Caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Undying Untouchable | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Undying Champion | Caster, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Undying Engineer | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Ancient Sculptor | bludgeoning_weapon, demon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, non_unique_map_boss, not_int, physical_affinity, ranged, red_blood, undying, very_fast_movement |
| Ancient Sculptor | bludgeoning_weapon, demon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, not_int, physical_affinity, ranged, red_blood, standalone_map_boss, undying, very_fast_movement |
| Ancient Sculptor | bludgeoning_weapon, demon, elder_map_boss, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, non_attacking, not_int, red_blood, undying, very_fast_movement |
| Ancient Architect | bludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, non_unique_map_boss, not_int, physical_affinity, ranged, red_blood, undying, very_fast_movement |
| Ancient Architect | bludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, not_int, physical_affinity, ranged, red_blood, standalone_map_boss, undying, very_fast_movement |
| Ancient Architect | bludgeoning_weapon, demon, elder_map_boss, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, non_attacking, not_int, red_blood, undying, very_fast_movement |
| Undying Worker | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Undying Worker | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Undying Labourer | bludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Undying Labourer | bludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Undying Labourer | bludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Undying Labourer | bludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Undying Operator | bludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Undying Operator | bludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Undying Operator | bludgeoning_weapon, cannot_be_monolith, Caster, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Undying Operator | bludgeoning_weapon, cannot_be_monolith, Caster, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Undying Archivist | Caster, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undying |
| Stinking Undying | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Stinking Undying | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Undying Cultist | Caster, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Undying Degenerate | Caster, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Undying Degenerate | Caster, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Undying Cultist | Caster, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Undying Wretch | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Undying Wretch | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Undying Evangelist | Caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
| Saintly Evangelist | Caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
| Undying Evangelist | Caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
| Student of Brutality | Caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, putrid_monster, red_blood, undying |
| Student of Brutality | Caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, putrid_monster, red_blood, undying |
| Maligaro's Acolyte | Caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
| Maligaro's Acolyte | Caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
| Trinian, Intellectus Prime | Caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, ranged, red_blood, undying, very_fast_movement |
| Trinian, Intellectus Prime | Caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, ranged, red_blood, undying, very_fast_movement |
| The Arbiter of Knowledge | Caster, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, medium_small_height, melee, non_unique_map_boss, not_int, physical_affinity, ranged, red_blood, undying |
| The Arbiter of Knowledge | Caster, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, medium_small_height, melee, not_int, physical_affinity, ranged, red_blood, standalone_map_boss, undying |
| The Arbiter of Knowledge | demon, elder_map_boss, flesh_armour, humanoid, is_unarmed, medium_movement, medium_small_height, non_attacking, not_int, red_blood, undying |
| Undying Aristocrat | Caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying |
| Undying Aristocrat | Caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying |
| Undying Socialite | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
| Undying Socialite | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
| Undying Initiate | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
| Undying Initiate | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
| Undying Patrician | Caster, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
| Undying Patrician | Caster, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
| Maligaro's Acolyte | Caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying |
| Maligaro's Acolyte | Caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying |
| Undying Shade | demon, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, undying |
| Undying Shade | demon, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, undying |
| Undying Shade | Caster, demon, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, undying |
| Undying Shade | Caster, demon, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, undying |
| Undying Shade | Caster, demon, fire_affinity, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, undying |
| Undying Shade | Caster, demon, fire_affinity, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, undying |
| Undying Shade | demon, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, undying |
| Undying Shade | demon, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, undying |
| Undying Shade | Caster, demon, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, undying |
| Undying Shade | Caster, demon, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, undying |
| Undying Shade | Caster, demon, fire_affinity, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, undying |
| Undying Shade | Caster, demon, fire_affinity, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, undying |
| Undying Dreg | cannot_be_monolith, demon, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, undying |
| Undying Dreg | cannot_be_monolith, demon, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, hidden_monster, humanoid, medium_movement, melee, not_int, physical_affinity, undying |
| Undying Dreg | cannot_be_monolith, demon, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, hidden_monster, humanoid, medium_movement, melee, not_int, physical_affinity, undying |
| Undying Untouchable | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Undying Subject | Caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undying |
| Undying Subject | Caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undying |
| Undying Inductor | Caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undying |
| Undying Inductor | Caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undying |
| Undying Shredder | Caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Undying Evangelist | Caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
| Undying Evangelist | Caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
| Maligaro's Acolyte | Caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
| Maligaro's Acolyte | Caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying |
| Undying Aristocrat | Caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying |
| Undying Aristocrat | Caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying |
| Undying Socialite | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
| Undying Socialite | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
| Undying Initiate | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
| Undying Initiate | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
| Undying Patrician | Caster, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
| Undying Patrician | Caster, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
| Maligaro's Acolyte | Caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying |
| Maligaro's Acolyte | Caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying |
| Caliga, Imperatrix | Caster, demon, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, melee, not_int, physical_affinity, red_blood, undying |
| Excellis Aurafix | Caster, demon, dominus_monster_map, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, melee, non_unique_map_boss, not_int, physical_affinity, red_blood, undying |
| Excellis Aurafix | Caster, demon, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, melee, not_int, physical_affinity, red_blood, standalone_map_boss, undying |
| Excellis Aurafix | demon, elder_map_boss, fast_movement, flesh_armour, humanoid, is_unarmed, medium_height, non_attacking, not_int, red_blood, undying |
| Undying Untouchable | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Undying Untouchable | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Stinking Undying | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Stinking Undying | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Undying Archivist | Caster, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undying |
| Undying Cultist | Caster, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Undying Degenerate | Caster, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Undying Degenerate | Caster, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Undying Cultist | Caster, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Undying Wretch | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Shavronne's Envy | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Shavronne's Envy | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Shavronne's Greed | Caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Lightning Tamer | Caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Shavronne's Greed | Caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Riftwalker | Caster, cold_affinity, demon, flesh_armour, has_claw, has_one_handed_melee, humanoid, large_height, medium_movement, melee, non_unique_map_boss, not_int, not_str, physical_affinity, ranged, red_blood, undying |
| Riftwalker | Caster, cold_affinity, demon, flesh_armour, has_claw, has_one_handed_melee, humanoid, large_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, standalone_map_boss, undying |
| Riftwalker | demon, elder_map_boss, flesh_armour, has_claw, has_one_handed_melee, humanoid, large_height, medium_movement, non_attacking, not_int, not_str, red_blood, undying |
| The Uncreated | Caster, cold_affinity, demon, eldritch, ghost_armour, ghost_blood, has_claw, has_one_handed_melee, humanoid, large_height, medium_movement, melee, no_maven, not_int, not_str, physical_affinity, ranged, undying |
| The Unshaped | Caster, cold_affinity, demon, eldritch, ghost_armour, ghost_blood, has_claw, has_one_handed_melee, humanoid, large_height, medium_movement, melee, no_maven, not_int, not_str, physical_affinity, ranged, undying |
| Agent of the Void | Caster, cold_affinity, demon, eldritch, ghost_armour, ghost_blood, has_claw, has_one_handed_melee, humanoid, influence_monster, large_height, medium_movement, melee, no_maven, not_int, not_str, physical_affinity, ranged, shaper_monster, undying |
| Agent of the Void | Caster, cold_affinity, demon, eldritch, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, large_height, medium_movement, no_maven, not_int, not_str, ranged, shaper_monster, undying |
| Entity of the Void | Caster, demon, eldritch, fire_affinity, ghost_armour, ghost_blood, has_claw, has_one_handed_melee, humanoid, influence_monster, large_height, medium_movement, melee, no_maven, not_int, not_str, physical_affinity, ranged, shaper_monster, shaper_void_entity_monster, undying |
| Entity of the Void | Caster, cold_affinity, demon, eldritch, ghost_armour, ghost_blood, has_claw, has_one_handed_melee, humanoid, influence_monster, large_height, lightning_affinity, medium_movement, melee, no_maven, not_int, not_str, physical_affinity, ranged, shaper_monster, shaper_void_entity_monster, undying |
| Void Remnant | demon, eldritch, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, shaper_monster, undying |
| Void Remnant | Caster, cold_affinity, demon, eldritch, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, shaper_monster, undying |
| Void Remnant | Caster, cold_affinity, demon, eldritch, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, shaper_monster, undying |
| Void Remnant | demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, not_str, physical_affinity, shaper_monster, undying |
| Void Remnant | Caster, cold_affinity, demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, not_str, physical_affinity, ranged, shaper_monster, undying |
| Void Remnant | Caster, cold_affinity, demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, not_str, physical_affinity, ranged, shaper_monster, undying |
| Void Remnant | demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, not_str, physical_affinity, shaper_monster, undying |
| Void Remnant | Caster, cold_affinity, demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, not_str, physical_affinity, ranged, shaper_monster, undying |
| Void Remnant | Caster, cold_affinity, demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, not_str, physical_affinity, ranged, shaper_monster, undying |
| Void Remnant | demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, not_str, physical_affinity, shaper_monster, undying, unusable_corpse |
| Void Remnant | Caster, cold_affinity, demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, not_str, physical_affinity, ranged, shaper_monster, undying, unusable_corpse |
| Void Remnant | demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, not_str, physical_affinity, shaper_monster, undying, unusable_corpse |
| Void Remnant | Caster, cold_affinity, demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, not_str, physical_affinity, shaper_monster, undying, unusable_corpse |
| Void Remnant | Caster, cold_affinity, demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, not_str, physical_affinity, ranged, shaper_monster, undying, unusable_corpse |
| Void Remnant | demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, melee, not_int, not_str, physical_affinity, shaper_monster, undying, unusable_corpse |
| Void Remnant | Caster, cold_affinity, demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, melee, not_int, not_str, physical_affinity, ranged, shaper_monster, undying, unusable_corpse |
| Void Remnant | demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, melee, not_int, not_str, physical_affinity, shaper_monster, undying, unusable_corpse |
| Void Remnant | Caster, cold_affinity, demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, melee, not_int, not_str, physical_affinity, ranged, shaper_monster, undying, unusable_corpse |
| Void Remnant | Caster, cold_affinity, demon, eldritch, fast_movement, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, melee, not_int, not_str, physical_affinity, ranged, shaper_monster, undying, unusable_corpse |
| Abhorred Elitist | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
| Abhorred Elitist | Caster, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying |
| Abhorred Elitist | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
| Abhorred Elitist | Caster, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying |
| The Stockkeeper | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, undying |
| Frigid Attendant | Caster, demon, ghost_armour, humanoid, medium_movement, not_int, not_str, red_blood, undying |
| Frigid Attendant | Caster, demon, ghost_armour, humanoid, medium_movement, not_int, not_str, red_blood, undying |
| Fiery Attendant | Caster, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Fiery Attendant | Caster, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Voltaic Attendant | Caster, demon, ghost_armour, humanoid, medium_movement, not_int, not_str, red_blood, undying |
| Voltaic Attendant | Caster, demon, ghost_armour, humanoid, medium_movement, not_int, not_str, red_blood, undying |
| Undying Grappler | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Undying Grappler | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Undying Grappler | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Undying Grappler | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Shavronne's Gemling | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
| Shavronne's Gemling | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
| Undying Grappler | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
| Undying Grappler | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
| Augmented Grappler | cursing_monster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
| Augmented Grappler | cursing_monster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, undying |
| Perpetus | Caster, demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, undying |
| Perpetus | Caster, demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, undying |
| Perpetus | Caster, demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, undying |
| Undying Outcast | demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying |
| Undying Outcast | demon, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying |
| Undying Impaler | demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying |
| Undying Impaler | demon, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying |
| Undying Outcast | Caster, demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying |
| Undying Ravager | cannot_be_monolith, Caster, demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying |
| Undying Ravager | cannot_be_monolith, Caster, demon, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying |
| Dockhand Wraith | bandit_area, bludgeoning_weapon, ghost_blood, has_one_hand_mace, has_one_handed_melee, human, light_armour, medium_height, melee, not_int, not_str, physical_affinity, undead, very_slow_movement |
| Dockhand Wraith | bandit_area, bludgeoning_weapon, ghost_blood, has_one_hand_mace, has_one_handed_melee, human, light_armour, melee, not_int, not_str, physical_affinity, undead, very_slow_movement |
| Dockhand Wraith | bandit_area, bludgeoning_weapon, ghost_blood, has_two_hand_mace, has_two_handed_melee, human, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement |
| Dockhand Wraith | bandit_area, bludgeoning_weapon, ghost_blood, has_two_hand_mace, has_two_handed_melee, human, light_armour, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement |
| Dockhand Wraith | bandit_area, cold_affinity, ghost_blood, has_bow, human, light_armour, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, undead, very_slow_movement |
| Dockhand Wraith | bandit_area, cold_affinity, ghost_blood, has_bow, human, light_armour, not_int, not_str, physical_affinity, puncturing_weapon, ranged, undead, very_slow_movement |
| Labourer Wraith | bandit_area, cold_affinity, ghost_blood, has_bow, human, light_armour, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, undead, very_slow_movement |
| Labourer Wraith | bandit_area, cold_affinity, ghost_blood, has_bow, human, light_armour, not_int, not_str, physical_affinity, puncturing_weapon, ranged, undead, very_slow_movement |
| Foreman | bandit_area, bludgeoning_weapon, ghost_blood, has_two_hand_mace, has_two_handed_melee, human, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, slow_movement, undead |
| Foreman | bandit_area, bludgeoning_weapon, ghost_blood, has_two_hand_mace, has_two_handed_melee, human, light_armour, melee, not_dex, not_int, physical_affinity, slow_movement, undead |
| Dockhand Wraith | bandit, ghost_blood, has_bow, human, humanoid, light_armour, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement |
| Brittle Longshoreman | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Brittle Longshoreman | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Brittle Corsair | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Brittle Corsair | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Raised Zombie | animal_claw_weapon, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, zombie |
| Raised Zombie | animal_claw_weapon, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, zombie |
| Raised Zombie | animal_claw_weapon, fast_movement, flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, zombie |
| Raised Zombie | animal_claw_weapon, fast_movement, flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, zombie |
| Shadow Minion | Caster, chaos_affinity, construct, hard_armour, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged, red_blood |
| Summoned Skeleton | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Living Lightning | Elemental, Lightning, not_dex, not_str, small_height, very_fast_movement |
| Summoned Phantasm | Caster, flesh_armour, ghost, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, small_height, undead |
| Volatile Phantasm | Caster, chaos_affinity, flesh_armour, ghost, ghost_blood, is_unarmed, medium_movement, no_pantheon_mod, not_dex, not_str, slashing_weapon, small_height, undead, uses_suicide_explode |
| Energised Phantasm | Caster, flesh_armour, ghost, ghost_blood, is_unarmed, lightning_affinity, not_dex, not_str, slashing_weapon, small_height, undead, very_slow_movement |
| Volatile Phantasm | Caster, chaos_affinity, flesh_armour, ghost, ghost_blood, is_unarmed, medium_movement, not_dex, not_str, slashing_weapon, small_height, undead, uses_suicide_explode |
| Shackled Phantasm | Caster, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, medium_movement, slashing_weapon, undead |
| Summoned Skeleton | has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, skeleton, slashing_weapon, slow_movement, stone_armour, undead |
| Summoned Skeleton | has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, skeleton, slashing_weapon, slow_movement, stone_armour, undead |
| Summoned Skeleton | has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, skeleton, slashing_weapon, slow_movement, stone_armour, undead |
| Summoned Skeleton | has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, skeleton, slashing_weapon, slow_movement, stone_armour, undead |
| Summoned Skeleton | has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, skeleton, slashing_weapon, slow_movement, stone_armour, undead |
| Summoned Skeleton Soldier | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Summoned Skeleton Soldier | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Summoned Skeleton Soldier | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Summoned Skeleton Soldier | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Summoned Skeleton Soldier | has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, stone_armour, undead |
| Summoned Skeleton Soldier | has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, stone_armour, undead |
| Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Summoned Skeleton Archer | has_bow, humanoid, medium_height, mud_blood, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, stone_armour, undead, very_slow_movement |
| Summoned Skeleton Archer | has_bow, humanoid, medium_height, mud_blood, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, stone_armour, undead, very_slow_movement |
| Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Summoned Skeleton Archer | has_bow, humanoid, mud_blood, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, stone_armour, undead, very_slow_movement |
| Summoned Skeleton Archer | has_bow, humanoid, mud_blood, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, stone_armour, undead, very_slow_movement |
| Summoned Skeleton Caster | bone_armour, bones, Caster, cold_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Summoned Skeleton Caster | bone_armour, bones, Caster, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Summoned Skeleton Caster | bone_armour, bones, Caster, fire_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Summoned Skeleton Caster | bone_armour, bones, Caster, cold_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Summoned Skeleton Caster | bone_armour, bones, Caster, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Summoned Skeleton Caster | bone_armour, bones, Caster, fire_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Summoned Skeleton Caster | bone_armour, bones, Caster, cold_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Summoned Skeleton Caster | bone_armour, bones, Caster, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Summoned Skeleton Caster | bone_armour, bones, Caster, fire_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Summoned Skeleton Caster | bone_armour, bones, Caster, cold_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Summoned Skeleton Caster | bone_armour, bones, Caster, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Summoned Skeleton Caster | bone_armour, bones, Caster, fire_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Summoned Skeleton Caster | Caster, cold_affinity, humanoid, is_unarmed, medium_height, mud_blood, not_dex, not_str, ranged, skeleton, slashing_weapon, stone_armour, undead, very_slow_movement |
| Summoned Skeleton Caster | Caster, humanoid, is_unarmed, lightning_affinity, medium_height, mud_blood, not_dex, not_str, ranged, skeleton, slashing_weapon, stone_armour, undead, very_slow_movement |
| Summoned Skeleton Caster | Caster, fire_affinity, humanoid, is_unarmed, medium_height, mud_blood, not_dex, not_str, ranged, skeleton, slashing_weapon, stone_armour, undead, very_slow_movement |
| Summoned Skeleton Caster | Caster, cold_affinity, humanoid, is_unarmed, medium_height, mud_blood, not_dex, not_str, ranged, skeleton, slashing_weapon, stone_armour, undead, very_slow_movement |
| Summoned Skeleton Caster | Caster, humanoid, is_unarmed, lightning_affinity, medium_height, mud_blood, not_dex, not_str, ranged, skeleton, slashing_weapon, stone_armour, undead, very_slow_movement |
| Summoned Skeleton Caster | Caster, fire_affinity, humanoid, is_unarmed, medium_height, mud_blood, not_dex, not_str, ranged, skeleton, slashing_weapon, stone_armour, undead, very_slow_movement |
| Summoned Skeleton Colossus | bone_armour, bones, cleaving_weapon, fire_affinity, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, not_int, physical_affinity, skeleton, slow_movement, undead |
| Summoned Skeleton General | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Summoned Skeleton Sniper | bone_armour, bones, has_bow, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Summoned Skeleton Deathmage | bone_armour, bones, Caster, fire_affinity, humanoid, is_unarmed, medium_height, not_int, skeleton, slashing_weapon, slow_movement, summoner, undead |
| Summoned Skeleton Colossus | bludgeoning_weapon, bone_armour, bones, fire_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, large_height, melee, not_int, physical_affinity, skeleton, slow_movement, undead |
| Summoned Skeleton General | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Summoned Skeleton Sniper | bone_armour, bones, has_bow, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Summoned Skeleton Deathmage | bone_armour, bones, Caster, fire_affinity, humanoid, is_unarmed, medium_height, not_int, skeleton, slashing_weapon, slow_movement, summoner, undead |
| Summoned Skeleton Colossus | cleaving_weapon, fire_affinity, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_int, physical_affinity, skeleton, slow_movement, stone_armour, undead |
| Summoned Skeleton General | has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, stone_armour, undead |
| Summoned Skeleton Sniper | has_bow, humanoid, medium_height, mud_blood, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, stone_armour, undead, very_slow_movement |
| Summoned Skeleton Deathmage | Caster, fire_affinity, humanoid, is_unarmed, medium_height, mud_blood, not_int, skeleton, slashing_weapon, slow_movement, stone_armour, summoner, undead |
| Raised Zombie | animal_claw_weapon, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement, undead, zombie |
| Flesh Puppet | animal_claw_weapon, Caster, chaos_affinity, fast_movement, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, zombie |
| Summoned Skeleton | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Summoned Skeleton | bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, skeleton, slashing_weapon, undead |
| Profane Thrall | bone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Profane Thrall | bone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Profane Thrall | bone_armour, bones, cultist, is_unarmed, large_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Profane Thrall | bone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Profane Thrall | bone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Profane Thrall | bone_armour, bones, cultist, is_unarmed, large_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Profane Thrall | bone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Profane Thrall | bone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Profane Thrall | bone_armour, bones, cultist, is_unarmed, large_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Profane Thrall | bone_armour, bones, Caster, cultist, is_unarmed, medium_height, not_dex, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Profane Acolyte | bone_armour, bones, Caster, cultist, fire_affinity, is_unarmed, medium_height, not_dex, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Desecrated Thrall | bone_armour, bones, cultist, is_unarmed, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Desecrated Thrall | bone_armour, bones, cultist, is_unarmed, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Champion of the Feast | demon, extra_extra_small_height, fast_movement, ghost_armour, has_one_hand_sword, has_one_handed_melee, humanoid, melee, physical_affinity |
| Shaman of the Feast | Caster, demon, extra_extra_small_height, fast_movement, ghost_armour, humanoid, is_unarmed, physical_affinity, ranged |
| Champion of the Feast | demon, extra_extra_small_height, fast_movement, ghost_armour, has_one_hand_sword, has_one_handed_melee, humanoid, melee, physical_affinity |
| Champion of the Feast | demon, extra_extra_small_height, fast_movement, ghost_armour, has_one_hand_sword, has_one_handed_melee, humanoid, melee, physical_affinity |
| Champion of the Feast | demon, extra_extra_small_height, fast_movement, ghost_armour, has_one_hand_sword, has_one_handed_melee, humanoid, melee, physical_affinity |
| Shaman of the Feast | Caster, demon, extra_extra_small_height, fast_movement, ghost_armour, humanoid, is_unarmed, physical_affinity, ranged |
| Champion of the Feast | demon, extra_extra_small_height, fast_movement, ghost_armour, has_one_hand_sword, has_one_handed_melee, humanoid, melee, physical_affinity |
| Shaman of the Feast | Caster, demon, extra_extra_small_height, fast_movement, ghost_armour, humanoid, is_unarmed, physical_affinity, ranged |
| Guardian of the Feast | demon, extra_extra_small_height, fast_movement, ghost_armour, humanoid, is_unarmed, melee, not_int, physical_affinity |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, extra_small_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, extra_small_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, extra_small_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, extra_small_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, extra_small_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, extra_small_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, extra_small_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int, small_height |
| Totem | construct, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int, small_height |
| Totem | construct, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int, small_height |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, metal_armour, mud_blood, non_attacking, not_dex, not_int |
| Totem | construct, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int, small_height |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, metal_armour, mud_blood, non_attacking, not_dex, not_int |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, metal_armour, mud_blood, non_attacking, not_dex, not_int |
| Totem | construct, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int, small_height |
| Totem | construct, extra_small_height, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, extra_small_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int, small_height |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, extra_small_height, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, extra_small_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | Caster, construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, stone_armour |
| Totem | Caster, construct, immobile, is_unarmed, large_model, lightning_affinity, not_dex, not_int, small_height, stone_armour |
| Totem | construct, cursing_monster, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Spawn | animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood |
| Spawn | animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, not_int, not_str, red_blood, uses_suicide_explode |
| Spawn | animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood |
| Molten Skeleton | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, slow_movement, undead |
| Unearthly Skeleton | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Pure Water | Caster, cleaving_weapon, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, very_slow_movement, water, water_elemental |
| Pure Water | cleaving_weapon, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, very_slow_movement, water, water_elemental |
| Pagan Bishop of Agony | bludgeoning_weapon, bone_armour, bones, Caster, cursing_monster, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Pagan Bishop of Agony | bludgeoning_weapon, bone_armour, bones, Caster, cursing_monster, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, standalone_map_boss, undead, very_slow_movement |
| Pagan Bishop of Agony | bludgeoning_weapon, bone_armour, bones, elder_map_boss, has_one_hand_mace, has_one_handed_melee, large_height, non_attacking, not_dex, not_int, skeleton, undead, very_slow_movement |
| Litanius, the Black Prayer | bludgeoning_weapon, bone_armour, bones, Caster, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Litanius, the Black Prayer | bludgeoning_weapon, bone_armour, bones, Caster, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, standalone_map_boss, undead, very_slow_movement |
| Litanius, the Black Prayer | bludgeoning_weapon, bone_armour, bones, elder_map_boss, has_one_hand_mace, has_one_handed_melee, large_height, non_attacking, not_dex, not_int, skeleton, undead, very_slow_movement |
| Penitentiary Incarcerator | brute_boss, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, non_unique_map_boss, not_int, physical_affinity, red_blood |
| Penitentiary Incarcerator | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood, standalone_map_boss |
| Brutal Incarcerator | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood, standalone_map_boss |
| Penitentiary Incarcerator | demon, elder_map_boss, flesh_armour, humanoid, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_int, red_blood |
| Penitentiary Incarcerator | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, no_maven, not_int, physical_affinity, red_blood |
| Penitentiary Incarcerator | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood |
| Penitentiary Incarcerator | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood, unique_map_boss |
| Fire and Fury | Caster, demon, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, merveil_boss, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood |
| Fire and Fury | Caster, demon, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, standalone_map_boss |
| Fire and Fury | demon, elder_map_boss, flesh_armour, is_unarmed, medium_height, medium_movement, non_attacking, not_dex, not_str, red_blood |
| Fire and Fury | Caster, demon, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, no_maven, not_dex, not_str, physical_affinity, ranged, red_blood |
| Loathe | demon, has_one_hand_mace, has_one_handed_melee, large_height, large_model, light_armour, lightning_affinity, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Loathe | demon, has_one_hand_mace, has_one_handed_melee, large_height, large_model, light_armour, lightning_affinity, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| The Blacksmith | flesh_armour, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, non_unique_map_boss, physical_affinity, red_blood, slow_movement, undead, zombie |
| The Blacksmith | flesh_armour, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, physical_affinity, red_blood, slow_movement, standalone_map_boss, undead, zombie |
| The Blacksmith | elder_map_boss, flesh_armour, is_unarmed, large_height, large_model, non_attacking, red_blood, slow_movement, undead, zombie |
| Hillock | flesh_armour, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, physical_affinity, red_blood, slow_movement, undead, unique_map_boss, zombie |
| Drought-Maddened Rhoa | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, insect_blood, large_model, light_armour, medium_movement, medium_small_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, rhoa_map_boss |
| Drought-Maddened Rhoa | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, insect_blood, large_model, light_armour, medium_movement, medium_small_height, melee, not_dex, not_int, physical_affinity, standalone_map_boss |
| Drought-Maddened Rhoa | animal_claw_weapon, avian_beast, beast, elder_map_boss, insect_blood, is_unarmed, large_model, light_armour, medium_movement, medium_small_height, non_attacking, not_dex, not_int |
| Titan of the Grove | cleaving_weapon, construct, earth_elemental, extra_large_height, has_one_hand_sword, has_one_handed_melee, large_model, melee, mud_blood, non_unique_map_boss, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Titan of the Grove | cleaving_weapon, construct, earth_elemental, extra_large_height, has_one_hand_sword, has_one_handed_melee, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, standalone_map_boss, stone_armour, stone_construct, very_slow_movement |
| Titan of the Grove | cleaving_weapon, construct, earth_elemental, elder_map_boss, extra_large_height, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour, stone_construct, very_slow_movement |
| Titan of the Grove | cleaving_weapon, construct, earth_elemental, extra_large_height, has_one_hand_sword, has_one_handed_melee, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Megaera | bludgeoning_weapon, Caster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, melee, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood, summoner, very_fast_movement |
| Megaera | bludgeoning_weapon, Caster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, standalone_map_boss, summoner, very_fast_movement |
| Megaera | bludgeoning_weapon, elder_map_boss, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, non_attacking, not_int, not_str, red_blood, very_fast_movement |
| Beast of the Pits | animal_claw_weapon, bear_boss_map, beast, Caster, has_one_hand_sword, has_one_handed_melee, large_height, large_model, light_armour, mammal_beast, medium_movement, melee, non_unique_map_boss, physical_affinity, red_blood, ursine_beast |
| Beast of the Pits | animal_claw_weapon, beast, Caster, has_one_hand_sword, has_one_handed_melee, large_height, large_model, light_armour, mammal_beast, medium_movement, melee, physical_affinity, red_blood, standalone_map_boss, ursine_beast |
| Apex Monstrosity | animal_claw_weapon, beast, Caster, has_one_hand_sword, has_one_handed_melee, large_height, large_model, light_armour, mammal_beast, medium_movement, melee, physical_affinity, red_blood, standalone_map_boss, ursine_beast |
| Beast of the Pits | animal_claw_weapon, beast, elder_map_boss, is_unarmed, large_height, large_model, light_armour, mammal_beast, medium_movement, non_attacking, red_blood, ursine_beast |
| Steelpoint the Avenger | bone_armour, bones, has_bow, humanoid, medium_height, non_unique_map_boss, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Steelpoint the Avenger | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, standalone_map_boss, undead, very_slow_movement |
| Steelpoint the Avenger | bone_armour, bones, elder_map_boss, has_bow, humanoid, medium_height, non_attacking, not_int, not_str, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Champion of Frost | bludgeoning_weapon, bone_armour, bones, cold_affinity, has_one_hand_mace, has_one_handed_melee, large_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Champion of Frost | bludgeoning_weapon, bone_armour, bones, cold_affinity, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, standalone_map_boss, undead, very_slow_movement |
| Champion of Frost | bludgeoning_weapon, bone_armour, bones, elder_map_boss, has_one_hand_mace, has_one_handed_melee, large_height, non_attacking, not_dex, not_int, skeleton, undead, very_slow_movement |
| Thunderskull | bone_armour, bones, Caster, is_unarmed, lightning_affinity, medium_height, non_unique_map_boss, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Thunderskull | bone_armour, bones, Caster, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, skeleton, slashing_weapon, standalone_map_boss, undead, very_slow_movement |
| Thunderskull | bone_armour, bones, Caster, elder_map_boss, is_unarmed, medium_height, non_attacking, not_dex, not_str, skeleton, slashing_weapon, undead, very_slow_movement |
| Belcer, the Pirate Lord | bludgeoning_weapon, bone_armour, bones, Caster, ghost, has_one_hand_mace, has_one_handed_melee, medium_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, skeleton, summoner, undead, very_slow_movement |
| Belcer, the Pirate Lord | bludgeoning_weapon, bone_armour, bones, Caster, ghost, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, standalone_map_boss, summoner, undead, very_slow_movement |
| Belcer, the Pirate Lord | bludgeoning_weapon, bone_armour, bones, elder_map_boss, ghost, has_one_hand_mace, has_one_handed_melee, medium_height, non_attacking, not_dex, not_int, skeleton, undead, very_slow_movement |
| Enticer of Rot | bandit, Caster, fire_affinity, has_wand, human, humanoid, light_armour, medium_movement, medium_small_height, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood |
| Enticer of Rot | bandit, Caster, fire_affinity, has_wand, human, humanoid, light_armour, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood, standalone_map_boss |
| Enticer of Rot | bandit, elder_map_boss, has_wand, human, humanoid, light_armour, medium_movement, medium_small_height, non_attacking, not_dex, not_str, ranged, red_blood |
| Witch of the Cauldron | bandit, Caster, fire_affinity, has_wand, human, humanoid, light_armour, medium_movement, medium_small_height, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood |
| Witch of the Cauldron | bandit, Caster, fire_affinity, has_wand, human, humanoid, light_armour, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood, standalone_map_boss |
| Witch of the Cauldron | bandit, elder_map_boss, has_wand, human, humanoid, light_armour, medium_movement, medium_small_height, non_attacking, not_dex, not_str, red_blood |
| Witch of the Cauldron | bandit, Caster, has_wand, human, humanoid, light_armour, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood, unique_map_boss |
| Xixic, High Necromancer | animal_claw_weapon, Caster, chaos_affinity, demon, fire_affinity, flesh_armour, humanoid, insect_blood, is_unarmed, large_height, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, raises_dead, summoner, very_slow_movement |
| Xixic, High Necromancer | animal_claw_weapon, Caster, chaos_affinity, demon, fire_affinity, flesh_armour, humanoid, insect_blood, is_unarmed, large_height, melee, not_dex, not_str, physical_affinity, raises_dead, standalone_map_boss, summoner, very_slow_movement |
| Grand Necromancer | animal_claw_weapon, Caster, chaos_affinity, demon, fire_affinity, flesh_armour, humanoid, insect_blood, is_unarmed, large_height, melee, not_dex, not_str, physical_affinity, raises_dead, standalone_map_boss, summoner, very_slow_movement |
| Xixic, High Necromancer | animal_claw_weapon, demon, elder_map_boss, flesh_armour, humanoid, insect_blood, is_unarmed, large_height, non_attacking, not_dex, not_str, very_slow_movement |
| Shock and Horror | Caster, demon, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, medium_height, medium_movement, melee, merveil_boss, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood |
| Shock and Horror | Caster, demon, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, standalone_map_boss |
| Shock and Horror | demon, elder_map_boss, flesh_armour, is_unarmed, medium_height, medium_movement, non_attacking, not_dex, not_str, red_blood |
| Shock and Horror | Caster, demon, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, medium_height, medium_movement, melee, no_maven, not_dex, not_str, physical_affinity, ranged, red_blood |
| Lady of the Brood | Caster, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
| Glace | Caster, cold_affinity, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, melee, non_unique_map_boss, not_int, not_str, physical_affinity, ranged, red_blood |
| Glace | Caster, cold_affinity, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, standalone_map_boss |
| Glace | elder_map_boss, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, non_attacking, not_int, not_str, red_blood |
| The Idol Beyond | Caster, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
| The Idol Beyond | Caster, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
| Achioc, the Glacier | Caster, cold_affinity, construct, has_bow, immobile, large_height, large_model, mud_blood, not_dex, not_int, ranged, stone_armour |
| Levioc, the Volcano | Caster, construct, fire_affinity, has_bow, immobile, large_height, large_model, mud_blood, not_dex, not_int, stone_armour |
| Zorioc, the Storm | Caster, construct, has_bow, immobile, large_height, large_model, lightning_affinity, mud_blood, not_dex, not_int, puncturing_weapon, ranged, stone_armour |
| Izioc, the Abyss | Caster, chaos_affinity, construct, has_bow, immobile, large_height, large_model, mud_blood, not_dex, not_int, puncturing_weapon, ranged, stone_armour |
| Achioc, the Glacier | Caster, cold_affinity, construct, has_bow, immobile, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour |
| Levioc, the Volcano | Caster, construct, fire_affinity, has_bow, immobile, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour |
| Zorioc, the Storm | Caster, construct, has_bow, immobile, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, puncturing_weapon, stone_armour |
| Izioc, the Abyss | chaos_affinity, construct, has_bow, immobile, large_model, medium_height, mud_blood, not_dex, not_int, puncturing_weapon, ranged, stone_armour |
| Olmec, the All Stone | Caster, chaos_affinity, cold_affinity, construct, extra_large_height, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, ranged, stone_armour, unique_map_boss |
| Flame of Truth | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Merveil, the Reflection | Caster, cold_affinity, demon, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, merveil_boss, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
| Merveil, the Reflection | demon, elder_map_boss, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, non_attacking, not_dex, not_str, red_blood, slashing_weapon |
| Merveil, the Reflection | Caster, cold_affinity, demon, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, no_maven, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
| Merveil, the Reflection | Caster, cold_affinity, demon, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
| Merveil, the Reflection | Caster, cold_affinity, demon, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, merveil_boss, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, unique_map_boss |
| Merveil, the Reflection | Caster, cold_affinity, demon, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, merveil_boss, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
| Merveil, the Reflection | demon, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, non_attacking, not_dex, not_str, red_blood, slashing_weapon |
| Merveil, the Reflection | Caster, cold_affinity, demon, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, unique_map_boss |
| Merveil, the Returned | Caster, cold_affinity, demon, flesh_armour, is_unarmed, medium_small_height, merveil_boss, non_unique_map_boss, not_dex, not_str, red_blood, slow_movement, transform_boss_area |
| Merveil, the Returned | Caster, cold_affinity, demon, flesh_armour, is_unarmed, medium_small_height, not_dex, not_str, red_blood, slow_movement, standalone_map_boss |
| Merveil, the Returned | demon, elder_map_boss, flesh_armour, is_unarmed, medium_small_height, non_attacking, not_dex, not_str, red_blood, slow_movement |
| Merveil, the Returned | Caster, cold_affinity, demon, flesh_armour, is_unarmed, medium_small_height, no_maven, not_dex, not_str, red_blood, slow_movement |
| Merveil, the Returned | Caster, cold_affinity, demon, flesh_armour, is_unarmed, medium_height, not_dex, not_str, red_blood, slow_movement |
| Merveil, the Returned | Caster, cold_affinity, demon, flesh_armour, is_unarmed, medium_small_height, merveil_boss, not_dex, not_str, red_blood, slow_movement, transform_boss_area, unique_map_boss |
| Merveil, the Returned | Caster, cold_affinity, demon, flesh_armour, is_unarmed, medium_small_height, not_dex, not_str, red_blood, slow_movement |
| Master of the Blade | bandit, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, I_see_brothers_card, light_armour, medium_height, melee, non_unique_map_boss, not_int, physical_affinity, red_blood, slashing_weapon |
| Master of the Blade | bandit, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss |
| Master of the Blade | bandit, elder_map_boss, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, non_attacking, not_int, red_blood, slashing_weapon |
| Leif, the Swift-Handed | bandit, Caster, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, non_unique_map_boss, not_int, physical_affinity, red_blood, slashing_weapon |
| Leif, the Swift-Handed | bandit, Caster, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss |
| Leif, the Swift-Handed | bandit, elder_map_boss, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, non_attacking, not_int, red_blood, slashing_weapon |
| Master of the Blade | bandit, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_movement, medium_small_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, unique_map_boss |
| Plaguebringer | chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Lord of the Bow | bandit, chaos_affinity, cold_affinity, fire_affinity, flesh_armour, has_bow, human, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
| Lord of the Bow | bandit, chaos_affinity, cold_affinity, fire_affinity, flesh_armour, has_bow, human, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
| Lord of the Ashen Arrow | bandit, Caster, fast_movement, fire_affinity, flesh_armour, has_bow, human, humanoid, medium_small_height, non_unique_map_boss, not_int, puncturing_weapon, ranged, red_blood |
| Lord of the Ashen Arrow | bandit, Caster, fast_movement, fire_affinity, flesh_armour, has_bow, human, humanoid, medium_small_height, not_int, puncturing_weapon, ranged, red_blood, standalone_map_boss |
| Lord of the Ashen Arrow | bandit, elder_map_boss, fast_movement, flesh_armour, has_bow, human, humanoid, medium_small_height, non_attacking, not_int, puncturing_weapon, ranged, red_blood |
| Massier | bandit, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, I_see_brothers_card, medium_height, melee, non_unique_map_boss, not_int, physical_affinity, plate_armour, red_blood, very_slow_movement |
| Massier | bandit, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, standalone_map_boss, very_slow_movement |
| Massier | bandit, bludgeoning_weapon, elder_map_boss, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, non_attacking, not_int, plate_armour, red_blood, very_slow_movement |
| Spirit of Nadia | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
| Spirit of Nadia | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
| Spirit of Aidan | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
| Spirit of Aidan | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
| Spinner of False Hope | animal_claw_weapon, beast, Caster, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_small_height, melee, non_unique_map_boss, not_dex, physical_affinity, ranged, spider |
| Spinner of False Hope | animal_claw_weapon, beast, Caster, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_small_height, melee, not_dex, physical_affinity, ranged, spider, standalone_map_boss |
| Spinner of False Hope | animal_claw_weapon, beast, elder_map_boss, fast_movement, flesh_armour, insect_blood, is_unarmed, large_model, medium_small_height, non_attacking, not_dex, spider |
| Spinner of False Hope | animal_claw_weapon, beast, Caster, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_small_height, melee, no_maven, not_dex, physical_affinity, ranged, spider |
| Queen of the Great Tangle | animal_claw_weapon, beast, Caster, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_small_height, melee, non_unique_map_boss, not_dex, physical_affinity, ranged, spider |
| Queen of the Great Tangle | animal_claw_weapon, beast, Caster, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_small_height, melee, not_dex, physical_affinity, ranged, spider, standalone_map_boss |
| Queen of the Great Tangle | animal_claw_weapon, beast, elder_map_boss, fast_movement, flesh_armour, insect_blood, is_unarmed, large_model, medium_small_height, non_attacking, not_dex, spider |
| Queen of the Great Tangle | animal_claw_weapon, beast, Caster, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_height, melee, not_dex, physical_affinity, ranged, spider |
| Oak the Mighty | bandit, bludgeoning_weapon, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood |
| Oak the Mighty | bandit, bludgeoning_weapon, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, standalone_map_boss |
| Oak the Mighty | bandit, bludgeoning_weapon, elder_map_boss, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, not_int, not_str, red_blood |
| Aulen Greychain | bandit, bludgeoning_weapon, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood |
| Aulen Greychain | bandit, bludgeoning_weapon, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, standalone_map_boss |
| Aulen Greychain | bandit, bludgeoning_weapon, elder_map_boss, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, not_int, not_str, red_blood |
| Oak the Mighty | bandit, bludgeoning_weapon, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, unique_map_boss |
| Shadow of the Vaal | Caster, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
| Shadow of the Vaal | Caster, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, standalone_map_boss |
| Shadow of the Vaal | construct, elder_map_boss, extra_extra_large_height, hard_armour, is_unarmed, large_model, non_attacking, not_dex, not_int, red_blood, slashing_weapon, slow_movement |
| Shadow of the Vaal | Caster, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, no_maven, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
| Shadow of the Vaal | Caster, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
| Shadow of the Vaal | Caster, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, unique_map_boss |
| Atziri's Chosen | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Asphyxia | Caster, cleaving_weapon, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, summoner, water, water_elemental |
| Mother Phyia | Caster, cleaving_weapon, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, water, water_elemental |
| Asphyxia | Caster, cleaving_weapon, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, summoner, water, water_elemental |
| Avatar of the Tempest | Caster, cleaving_weapon, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, summoner, water, water_elemental |
| Blood Progenitor | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, melee, non_unique_map_boss, physical_affinity, primate_beast, red_blood |
| Blood Progenitor | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, melee, physical_affinity, primate_beast, red_blood, standalone_map_boss |
| Blood Progenitor | beast, bludgeoning_weapon, elder_map_boss, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, non_attacking, primate_beast, red_blood |
| The Primal One | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, melee, non_unique_map_boss, physical_affinity, primate_beast, red_blood |
| The Primal One | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, melee, physical_affinity, primate_beast, red_blood, standalone_map_boss |
| The Primal One | beast, bludgeoning_weapon, elder_map_boss, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, non_attacking, primate_beast, red_blood |
| Blood Progenitor | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, melee, physical_affinity, primate_beast, red_blood |
| Slitherskin | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Skullbeak | animal_claw_weapon, avian_beast, beast, bone_armour, bones, fast_movement, has_claw, has_one_handed_melee, large_model, medium_small_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, rhoa_map_boss, undead |
| Skullbeak | animal_claw_weapon, avian_beast, beast, bone_armour, bones, fast_movement, has_claw, has_one_handed_melee, large_model, medium_small_height, melee, not_dex, not_int, physical_affinity, standalone_map_boss, undead |
| Skullbeak | animal_claw_weapon, avian_beast, beast, bone_armour, bones, elder_map_boss, fast_movement, is_unarmed, large_model, medium_small_height, non_attacking, not_dex, not_int, undead |
| Volcanus | bludgeoning_weapon, Caster, construct, earth_elemental, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Herald of Ashes | Caster, construct, cursing_monster, fire_affinity, hard_armour, has_claw, has_one_handed_melee, I_see_brothers_card, large_height, large_model, mud_blood, non_unique_map_boss, not_str, slow_movement, wb_elite |
| Herald of Ashes | Caster, construct, cursing_monster, fire_affinity, hard_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement, standalone_map_boss, wb_elite |
| Herald of Ashes | construct, elder_map_boss, hard_armour, is_unarmed, large_height, large_model, mud_blood, non_attacking, not_str, slow_movement, wb_elite |
| Herald of Thunder | Caster, construct, cursing_monster, extra_large_height, hard_armour, has_claw, has_one_handed_melee, I_see_brothers_card, large_model, lightning_affinity, medium_movement, melee, mud_blood, non_unique_map_boss, not_str, physical_affinity, wb_leader |
| Herald of Thunder | Caster, construct, cursing_monster, extra_large_height, hard_armour, has_claw, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, mud_blood, not_str, physical_affinity, standalone_map_boss, wb_leader |
| Herald of Thunder | construct, elder_map_boss, extra_large_height, hard_armour, is_unarmed, large_model, medium_movement, mud_blood, non_attacking, not_str, wb_leader |
| The Reaver | Caster, demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, non_unique_map_boss, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, undying |
| The Reaver | Caster, demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss, undying |
| The Reaver | demon, elder_map_boss, extra_small_height, fast_movement, humanoid, is_unarmed, light_armour, non_attacking, not_int, not_str, red_blood, slashing_weapon, undying |
| Blackguard Avenger | hard_armour, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
| Blackguard Avenger | hard_armour, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss |
| Blackguard Avenger | elder_map_boss, hard_armour, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, military, non_attacking, not_dex, not_int, red_blood, slashing_weapon |
| Blackguard Tempest | Caster, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_movement, medium_small_height, non_unique_map_boss, not_dex, physical_affinity, ranged, red_blood |
| Blackguard Tempest | Caster, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_movement, medium_small_height, not_dex, physical_affinity, ranged, red_blood, standalone_map_boss |
| Blackguard Tempest | elder_map_boss, hard_armour, has_wand, human, humanoid, medium_movement, medium_small_height, non_attacking, not_dex, red_blood |
| The Wicked One | Caster, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement |
| Piety the Empyrean | Caster, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, non_unique_map_boss, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement |
| Piety the Empyrean | Caster, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement |
| Piety the Empyrean | elder_map_boss, hard_armour, human, humanoid, is_unarmed, medium_small_height, non_attacking, not_dex, not_str, red_blood, slashing_weapon, slow_movement |
| Piety the Empyrean | Caster, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, no_maven, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement |
| Piety the Empyrean | Caster, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement, unique_map_boss |
| Carnage | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood |
| Harbinger | animal_claw_weapon, Caster, demon, fire_affinity, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood |
| Dialla's Anger | construct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
| Dialla's Hatred | construct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
| Dialla's Wrath | construct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
| Emperor Radiant | Caster, construct, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, lightning_affinity, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, has_one_hand_sword, has_one_handed_melee, is_daemon, lightning_affinity, ranged, very_slow_movement |
| Lady Stormflay | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, medium_height, melee, non_unique_map_boss, physical_affinity, ranged, red_blood |
| Lady Stormflay | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, medium_height, melee, physical_affinity, ranged, red_blood, standalone_map_boss |
| Lady Stormflay | animal_claw_weapon, demon, elder_map_boss, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood |
| Lady Stormflay | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, medium_height, melee, physical_affinity, ranged, red_blood |
| Warmonger | bludgeoning_weapon, Caster, fire_affinity, hard_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, red_blood |
| Warmonger | bludgeoning_weapon, Caster, fire_affinity, hard_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, ranged, red_blood, standalone_map_boss |
| Warmonger | bludgeoning_weapon, elder_map_boss, hard_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, military, non_attacking, not_dex, not_int, red_blood, slow_movement |
| Tyrant | bludgeoning_weapon, Caster, fire_affinity, hard_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, red_blood |
| Tyrant | bludgeoning_weapon, Caster, fire_affinity, hard_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, ranged, red_blood, standalone_map_boss |
| Tyrant | bludgeoning_weapon, elder_map_boss, hard_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, military, non_attacking, not_dex, not_int, red_blood |
| Tyrant | bludgeoning_weapon, Caster, fire_affinity, hard_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, military, no_maven, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
| Tyrant | bludgeoning_weapon, Caster, fire_affinity, hard_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, ranged, red_blood |
| Warmonger | bludgeoning_weapon, Caster, fire_affinity, hard_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, red_blood, unique_map_boss |
| Piety the Empyrean | Caster, cold_affinity, fire_affinity, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
| Piety the Empyrean | Caster, cold_affinity, fire_affinity, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, standalone_map_boss |
| Piety the Empyrean | Caster, cold_affinity, fire_affinity, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, no_maven, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
| Piety the Empyrean | Caster, cold_affinity, fire_affinity, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
| Piety the Empyrean | Caster, cold_affinity, fire_affinity, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, unique_map_boss |
| Bramblemist | beast, has_dagger, has_one_handed_melee, light_armour, medium_movement, medium_small_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Arachnoxia | animal_claw_weapon, beast, Caster, chaos_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, medium_small_height, melee, non_unique_map_boss, not_dex, physical_affinity, ranged, spider |
| Arachnoxia | animal_claw_weapon, beast, Caster, chaos_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, medium_small_height, melee, not_dex, physical_affinity, ranged, spider, standalone_map_boss |
| Arachnoxia | animal_claw_weapon, beast, elder_map_boss, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, medium_small_height, non_attacking, not_dex, spider |
| Hybrid Widow | animal_claw_weapon, beast, Caster, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, medium_small_height, melee, non_unique_map_boss, not_dex, physical_affinity, ranged, spider |
| Hybrid Widow | animal_claw_weapon, beast, Caster, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, medium_small_height, melee, not_dex, physical_affinity, ranged, spider, standalone_map_boss |
| Hybrid Widow | animal_claw_weapon, beast, elder_map_boss, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, medium_small_height, non_attacking, not_dex, spider |
| Mistress of Flame | Caster, fire_affinity, flesh_armour, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, physical_affinity, red_blood, slashing_weapon, slow_movement |
| Infector of Dreams | animal_claw_weapon, Caster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, large_height, melee, not_dex, not_str, physical_affinity, raises_dead, unique_map_boss, very_slow_movement |
| Necromancer | animal_claw_weapon, Caster, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
| Necromancer | animal_claw_weapon, Caster, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
| Necromancer | animal_claw_weapon, Caster, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
| Rose | animal_claw_weapon, Caster, demon, flesh_armour, humanoid, I_see_brothers_card, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, undead, unique_map_boss, very_slow_movement |
| Thorn | animal_claw_weapon, Caster, demon, flesh_armour, humanoid, I_see_brothers_card, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, undead, unique_map_boss, very_slow_movement |
| Mistress Hyseria | demon, flesh_armour, is_unarmed, medium_movement, medium_small_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unique_map_boss |
| Grinning Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Grinning Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Grinning Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Burning Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Chilling Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Shocking Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Diamond Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Warping Totem | Caster, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, small_height, stone_armour |
| Detonation Totem | Caster, construct, fire_affinity, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, small_height, stone_armour |
| Frenzy Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Endurance Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Power Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Ice Totem | Caster, cold_affinity, construct, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, small_height, stone_armour |
| Necromantic Totem | Caster, construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour, summoner |
| Shockwave Totem | Caster, construct, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, physical_affinity, small_height, stone_armour |
| Healing Totem | Caster, construct, extra_small_height, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour |
| Healing Totem | Caster, construct, immobile, is_unarmed, large_model, medium_height, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, ranged, stone_armour |
| Vaal-Infused Totem | Caster, construct, fire_affinity, immobile, is_unarmed, large_model, metal_armour, mud_blood, no_pantheon_mod, not_dex, not_int, small_height |
| Vaal-Infused Totem | Caster, construct, fire_affinity, immobile, is_unarmed, large_model, metal_armour, mud_blood, no_pantheon_mod, not_dex, not_int, small_height |
| Vaal-Infused Totem | construct, immobile, is_unarmed, large_model, metal_armour, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, small_height |
| Vaal-Infused Totem | Caster, construct, immobile, is_unarmed, large_model, lightning_affinity, metal_armour, mud_blood, not_dex, not_int, small_height |
| Vaal-Infused Totem | construct, immobile, is_unarmed, large_model, metal_armour, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, small_height |
| Vaal-Infused Totem | Caster, construct, immobile, is_unarmed, large_model, lightning_affinity, metal_armour, mud_blood, no_pantheon_mod, not_dex, not_int, small_height |
| Fickle Totem | construct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Fickle Totem | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Fickle Totem | construct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Burning Portal | construct, ghost_armour, immobile, is_unarmed, large_height, non_attacking |
| Chilling Portal | construct, ghost_armour, immobile, is_unarmed, large_height, non_attacking |
| Burning Portal | construct, ghost_armour, immobile, is_unarmed, non_attacking |
| Chilling Portal | construct, ghost_armour, immobile, is_unarmed, non_attacking |
| [DNT] Witch Merc 1 | human, humanoid, light_armour, medium_height, medium_movement, red_blood |
| [DNT] Witch Merc 2 | human, humanoid, light_armour, medium_height, medium_movement, red_blood |
| [DNT] Merc Shadow 1 | human, humanoid, light_armour, medium_height, medium_movement, red_blood |
| [DNT] Merc Shadow 2 | human, humanoid, light_armour, medium_height, medium_movement, red_blood |
| [DNT] Merc Marauder 1 | human, humanoid, medium_height, medium_movement, red_blood |
| [DNT] Merc Marauder 2 | human, humanoid, medium_height, medium_movement, red_blood |
| [DNT] Merc Scion 1 | human, humanoid, light_armour, medium_height, medium_movement, red_blood |
| [DNT] Merc Templar 1 | human, humanoid, medium_height, medium_movement, red_blood |
| [DNT] Merc Templar 2 | human, humanoid, medium_height, medium_movement, red_blood |
| [DNT] Merc Ranger 1 | human, humanoid, medium_height, medium_movement, red_blood |
| [DNT] Merc Ranger 2 | human, humanoid, medium_height, medium_movement, red_blood |
| [DNT] Merc Duelist 1 | human, humanoid, medium_height, medium_movement, red_blood |
| [DNT] Merc Duelist 2 | human, humanoid, medium_height, medium_movement, red_blood |
| [DNT] Witch Merc 1 | human, humanoid, light_armour, medium_height, medium_movement, red_blood |
| [DNT] Witch Merc 2 | human, humanoid, light_armour, medium_height, medium_movement, red_blood |
| [DNT] Merc Shadow 1 | human, humanoid, light_armour, medium_height, medium_movement, red_blood |
| [DNT] Merc Shadow 2 | human, humanoid, light_armour, medium_height, medium_movement, red_blood |
| [DNT] Merc Marauder 1 | human, humanoid, medium_height, medium_movement, red_blood |
| [DNT] Merc Marauder 2 | human, humanoid, medium_height, medium_movement, red_blood |
| [DNT] Merc Scion 1 | human, humanoid, light_armour, medium_height, medium_movement, red_blood |
| [DNT] Merc Templar 1 | human, humanoid, medium_height, medium_movement, red_blood |
| [DNT] Merc Ranger 1 | human, humanoid, medium_height, medium_movement, red_blood |
| [DNT] Merc Ranger 2 | human, humanoid, medium_height, medium_movement, red_blood |
| [DNT] Merc Duelist 1 | human, humanoid, medium_height, medium_movement, red_blood |
| [DNT] Merc Duelist 2 | human, humanoid, medium_height, medium_movement, red_blood |
| Unholy Relic | construct, immobile |
| Daemon | Caster, chaos_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Orra Greengate | cold_affinity, cursing_monster, female_rogue_exile, has_bow, human, humanoid, light_armour, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile |
| Orra Greengate | cold_affinity, cursing_monster, female_rogue_exile, has_bow, human, humanoid, light_armour, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile |
| Orra Greengate | cold_affinity, cursing_monster, female_rogue_exile, has_bow, human, humanoid, light_armour, medium_movement, medium_small_height, non_unique_map_boss, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile |
| Orra Greengate | cold_affinity, cursing_monster, has_bow, human, humanoid, light_armour, medium_movement, medium_small_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss |
| Orra Greengate | elder_map_boss, has_bow, human, humanoid, light_armour, medium_movement, medium_small_height, non_attacking, not_int, not_str, puncturing_weapon, red_blood |
| Thena Moga | chaos_affinity, cursing_monster, female_rogue_exile, fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood, rogue_exile |
| Thena Moga | chaos_affinity, cursing_monster, female_rogue_exile, fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood, rogue_exile |
| Thena Moga, the Crimson Storm | fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_movement, medium_small_height, melee, non_unique_map_boss, not_int, physical_affinity, puncturing_weapon, red_blood |
| Thena Moga, the Crimson Storm | fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_movement, medium_small_height, melee, not_int, physical_affinity, puncturing_weapon, red_blood, standalone_map_boss |
| Thena Moga, the Crimson Storm | elder_map_boss, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_movement, medium_small_height, non_attacking, not_int, puncturing_weapon, red_blood |
| Antalie Napora | chaos_affinity, cold_affinity, cursing_monster, female_rogue_exile, fire_affinity, has_bow, human, humanoid, light_armour, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile, slow_movement |
| Antalie Napora | chaos_affinity, cold_affinity, cursing_monster, female_rogue_exile, fire_affinity, has_bow, human, humanoid, light_armour, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile, slow_movement |
| Silva Fearsting | Caster, chaos_affinity, cold_affinity, cursing_monster, has_bow, human, humanoid, light_armour, medium_height, medium_movement, not_int, not_str, puncturing_weapon, ranged, red_blood, rogue_exile |
| Ailentia Rac | female_rogue_exile, has_bow, human, humanoid, light_armour, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile |
| Ailentia Rac | female_rogue_exile, has_bow, human, humanoid, light_armour, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile |
| Ailentia Rac | has_bow, human, humanoid, is_clone, light_armour, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Torr Olgosso | aura_bearer, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rogue_exile, slashing_weapon |
| Torr Olgosso | aura_bearer, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rogue_exile, slashing_weapon |
| Torr Olgosso | aura_bearer, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, non_unique_map_boss, not_int, physical_affinity, red_blood, rogue_exile, slashing_weapon |
| Torr Olgosso | aura_bearer, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss |
| Torr Olgosso | elder_map_boss, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, not_int, red_blood, slashing_weapon |
| Armios Bell | aura_bearer, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, lightning_affinity, mail_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rogue_exile, slashing_weapon |
| Armios Bell | aura_bearer, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, lightning_affinity, mail_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rogue_exile, slashing_weapon |
| Antonio Bravadi | Caster, fire_affinity, has_bow, human, humanoid, mail_armour, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile |
| Zacharie Desmarais | aura_bearer, fire_affinity, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, lightning_affinity, mail_armour, medium_height, medium_movement, not_int, physical_affinity, red_blood, rogue_exile, slashing_weapon |
| Zacharie Desmarais | aura_bearer, fire_affinity, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, lightning_affinity, mail_armour, medium_height, medium_movement, not_int, physical_affinity, red_blood, rogue_exile, slashing_weapon |
| Oyra Ona | cursing_monster, fire_affinity, has_bow, human, humanoid, mail_armour, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile |
| Oyra Ona | cursing_monster, fire_affinity, has_bow, human, humanoid, mail_armour, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile |
| Oyra Ona | has_bow, human, humanoid, is_clone, mail_armour, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Ainsley Varrich | aura_bearer, has_bow, human, humanoid, light_armour, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile |
| Ainsley Varrich | aura_bearer, has_bow, human, humanoid, light_armour, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile |
| Minara Anemina | aura_bearer, Caster, cursing_monster, female_rogue_exile, flesh_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, necromancer_exile, not_dex, not_str, physical_affinity, ranged, red_blood, rogue_exile, summoner |
| Minara Anemina | aura_bearer, Caster, cursing_monster, female_rogue_exile, flesh_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, necromancer_exile, not_dex, not_str, physical_affinity, ranged, red_blood, rogue_exile, summoner |
| Igna Phoenix | aura_bearer, bludgeoning_weapon, Caster, female_rogue_exile, fire_affinity, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, rogue_exile |
| Igna Phoenix | aura_bearer, bludgeoning_weapon, Caster, female_rogue_exile, fire_affinity, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, rogue_exile |
| Igna Phoenix | aura_bearer, bludgeoning_weapon, Caster, female_rogue_exile, fire_affinity, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_movement, medium_small_height, melee, non_unique_map_boss, not_dex, physical_affinity, ranged, red_blood, rogue_exile |
| Igna Phoenix | aura_bearer, bludgeoning_weapon, Caster, fire_affinity, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_movement, medium_small_height, melee, not_dex, physical_affinity, ranged, red_blood, standalone_map_boss |
| Aria Vindicia | flesh_armour, has_wand, human, humanoid, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, rogue_exile, slow_movement |
| Dena Lorenni | Caster, cold_affinity, female_rogue_exile, flesh_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood, rogue_exile |
| Dena Lorenni | Caster, cold_affinity, female_rogue_exile, flesh_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood, rogue_exile |
| Ultima Thule | aura_bearer, bludgeoning_weapon, Caster, cold_affinity, cursing_monster, female_rogue_exile, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, not_dex, not_str, ranged, red_blood, rogue_exile, summoner |
| Ultima Thule | aura_bearer, bludgeoning_weapon, Caster, cold_affinity, cursing_monster, female_rogue_exile, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, not_dex, not_str, ranged, red_blood, rogue_exile, summoner |
| Kirmes Olli | Caster, female_rogue_exile, fire_affinity, flesh_armour, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood, rogue_exile, slashing_weapon |
| Kirmes Olli | Caster, female_rogue_exile, fire_affinity, flesh_armour, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood, rogue_exile, slashing_weapon |
| Jonah Unchained | fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slashing_weapon, slow_movement |
| Jonah Unchained | fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slashing_weapon, slow_movement |
| Damoi Tui | aura_bearer, cleaving_weapon, cursing_monster, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slow_movement |
| Damoi Tui | aura_bearer, cleaving_weapon, cursing_monster, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slow_movement |
| Damoi Tui | aura_bearer, cleaving_weapon, cursing_monster, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slow_movement |
| Damoi Tui | aura_bearer, cleaving_weapon, cursing_monster, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slow_movement, standalone_map_boss |
| Damoi Tui | cleaving_weapon, elder_map_boss, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, non_attacking, not_dex, not_int, plate_armour, red_blood, slow_movement |
| Xandro Blooddrinker | aura_bearer, bludgeoning_weapon, cursing_monster, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, not_dex, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slow_movement |
| Xandro Blooddrinker | aura_bearer, bludgeoning_weapon, cursing_monster, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, not_dex, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slow_movement |
| Haki Karukaru | bludgeoning_weapon, cursing_monster, fire_affinity, human, humanoid, is_unarmed, medium_height, medium_movement, not_dex, not_int, physical_affinity, plate_armour, red_blood, rogue_exile |
| Vickas Giantbone | bludgeoning_weapon, Caster, cursing_monster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, medium_height, not_dex, not_int, plate_armour, ranged, red_blood, rogue_exile, slow_movement |
| Vickas Giantbone | bludgeoning_weapon, Caster, cursing_monster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, medium_height, not_dex, not_int, plate_armour, ranged, red_blood, rogue_exile, slow_movement |
| Bolt Brownfur | cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slow_movement |
| Bolt Brownfur | cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slow_movement |
| Bolt Brownfur, Earth Churner | cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, plate_armour, red_blood, slow_movement |
| Bolt Brownfur, Earth Churner | cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slow_movement, standalone_map_boss |
| Bolt Brownfur, Earth Churner | cleaving_weapon, elder_map_boss, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, non_attacking, not_dex, not_int, plate_armour, red_blood, slow_movement |
| Ohne Trix | cleaving_weapon, cursing_monster, has_two_hand_axe, has_two_handed_melee, human, humanoid, lightning_affinity, medium_height, not_dex, not_int, plate_armour, red_blood, rogue_exile, slow_movement |
| Ohne Trix | cleaving_weapon, cursing_monster, has_two_hand_axe, has_two_handed_melee, human, humanoid, lightning_affinity, medium_height, not_dex, not_int, plate_armour, red_blood, rogue_exile, slow_movement |
| Sevet Tetherein | aura_bearer, cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slow_movement |
| Sevet Tetherein | aura_bearer, cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slow_movement |
| Eoin Greyfur | bludgeoning_weapon, Caster, cold_affinity, has_one_handed_melee, has_sceptre, human, humanoid, mail_armour, medium_height, melee, physical_affinity, red_blood, rogue_exile, slow_movement |
| Eoin Greyfur | bludgeoning_weapon, Caster, cold_affinity, has_one_handed_melee, has_sceptre, human, humanoid, mail_armour, medium_height, melee, physical_affinity, red_blood, rogue_exile, slow_movement |
| Eoin Greyfur | bludgeoning_weapon, Caster, cold_affinity, has_one_handed_melee, has_sceptre, human, humanoid, mail_armour, medium_small_height, melee, non_unique_map_boss, physical_affinity, red_blood, rogue_exile, slow_movement |
| Eoin Greyfur | bludgeoning_weapon, Caster, cold_affinity, has_one_handed_melee, has_sceptre, human, humanoid, mail_armour, medium_small_height, melee, physical_affinity, red_blood, slow_movement, standalone_map_boss |
| Tinevin Highdove | bludgeoning_weapon, Caster, has_two_hand_mace, has_two_handed_melee, human, humanoid, lightning_affinity, mail_armour, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, rogue_exile |
| Tinevin Highdove | bludgeoning_weapon, Caster, has_two_hand_mace, has_two_handed_melee, human, humanoid, lightning_affinity, mail_armour, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, rogue_exile |
| Doven Falsetongue | bludgeoning_weapon, Caster, cursing_monster, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, mail_armour, medium_height, medium_movement, not_dex, red_blood, rogue_exile |
| Magnus Stonethorn | Caster, cursing_monster, exile_molten_shell, fire_affinity, has_wand, human, humanoid, mail_armour, medium_height, medium_movement, not_dex, ranged, red_blood, rogue_exile |
| Magnus Stonethorn | Caster, cursing_monster, exile_molten_shell, fire_affinity, has_wand, human, humanoid, mail_armour, medium_height, medium_movement, not_dex, ranged, red_blood, rogue_exile |
| Aurelio Voidsinger | bludgeoning_weapon, Caster, cold_affinity, cursing_monster, exile, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, mail_armour, medium_height, medium_movement, not_dex, ranged, red_blood, rogue_exile |
| Aurelio Voidsinger | bludgeoning_weapon, Caster, cold_affinity, cursing_monster, exile, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, mail_armour, medium_height, medium_movement, not_dex, ranged, red_blood, rogue_exile |
| Baracus Phraxisanct | Caster, chaos_affinity, exile, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, not_dex, physical_affinity, red_blood, rogue_exile, slashing_weapon |
| Baracus Phraxisanct | Caster, chaos_affinity, exile, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, not_dex, physical_affinity, red_blood, rogue_exile, slashing_weapon |
| Ion Darkshroud | chaos_affinity, exile, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood, rogue_exile, slashing_weapon |
| Ion Darkshroud | chaos_affinity, exile, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood, rogue_exile, slashing_weapon |
| Ion Darkshroud, the Hungering Blade | exile, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_movement, medium_small_height, melee, non_unique_map_boss, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
| Ion Darkshroud, the Hungering Blade | exile, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_movement, medium_small_height, melee, not_str, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss |
| Ion Darkshroud, the Hungering Blade | elder_map_boss, exile, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_movement, medium_small_height, non_attacking, not_str, red_blood, slashing_weapon |
| Ash Lessard | Caster, cold_affinity, cursing_monster, exile, fire_affinity, has_dagger, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, ranged, red_blood, rogue_exile, slashing_weapon, trap_exile |
| Ash Lessard | Caster, cold_affinity, cursing_monster, exile, fire_affinity, has_dagger, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, ranged, red_blood, rogue_exile, slashing_weapon, trap_exile |
| Jarek Irontrap | Caster, exile, fire_affinity, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood, rogue_exile, slashing_weapon |
| Wilorin Demontamer | Caster, cursing_monster, exile, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, ranged, red_blood, rogue_exile |
| Wilorin Demontamer | Caster, cursing_monster, exile, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, ranged, red_blood, rogue_exile |
| Wilorin Demontamer | Caster, cursing_monster, exile, has_wand, human, humanoid, light_armour, lightning_affinity, medium_movement, medium_small_height, non_unique_map_boss, not_str, ranged, red_blood, rogue_exile |
| Wilorin Demontamer | Caster, cursing_monster, exile, has_wand, human, humanoid, light_armour, lightning_affinity, medium_movement, medium_small_height, not_str, ranged, red_blood, standalone_map_boss |
| Ulysses Morvant | Caster, chaos_affinity, exile, has_dagger, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, red_blood, rogue_exile, slashing_weapon |
| Ulysses Morvant | Caster, chaos_affinity, exile, has_dagger, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, red_blood, rogue_exile, slashing_weapon |
| Thom Imperial | aura_bearer, Caster, exile, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, physical_affinity, ranged, red_blood, rogue_exile |
| Thom Imperial | aura_bearer, Caster, exile, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, physical_affinity, ranged, red_blood, rogue_exile |
| Jade | cleaving_weapon, exile, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, physical_affinity, ranged, red_blood, rogue_exile |
| Augustina Solaria | aura_bearer, cold_affinity, cursing_monster, exile, female_rogue_exile, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, physical_affinity, ranged, red_blood, rogue_exile, slashing_weapon |
| Augustina Solaria | aura_bearer, cold_affinity, cursing_monster, exile, female_rogue_exile, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, physical_affinity, ranged, red_blood, rogue_exile, slashing_weapon |
| Augustina Solaria | aura_bearer, cold_affinity, cursing_monster, exile, female_rogue_exile, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_movement, medium_small_height, non_unique_map_boss, physical_affinity, ranged, red_blood, rogue_exile, slashing_weapon |
| Augustina Solaria | aura_bearer, cold_affinity, cursing_monster, exile, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_movement, medium_small_height, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss |
| Lael Furia | aura_bearer, bludgeoning_weapon, Caster, exile, female_rogue_exile, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood, rogue_exile, summoner |
| Lael Furia | aura_bearer, bludgeoning_weapon, Caster, exile, female_rogue_exile, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood, rogue_exile, summoner |
| Vanth Agiel | aura_bearer, bludgeoning_weapon, cold_affinity, exile, female_rogue_exile, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, plate_armour, red_blood, rogue_exile |
| Vanth Agiel | aura_bearer, bludgeoning_weapon, cold_affinity, exile, female_rogue_exile, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, plate_armour, red_blood, rogue_exile |
| Torr Olgosso | aura_bearer, delve_monster, exile, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
| Jonah Unchained | delve_monster, exile, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
| Orra Greengate | cold_affinity, cursing_monster, delve_monster, exile, female_rogue_exile, has_bow, human, humanoid, light_armour, medium_height, medium_movement, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Ion Darkshroud | chaos_affinity, delve_monster, exile, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon |
| Eoin Greyfur | bludgeoning_weapon, Caster, cold_affinity, delve_monster, exile, has_one_handed_melee, has_sceptre, human, humanoid, mail_armour, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood, slow_movement |
| Minara Anemina | aura_bearer, Caster, cursing_monster, delve_monster, exile, female_rogue_exile, flesh_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, necromancer_exile, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, summoner |
| Shade of a Scion | cleaving_weapon, exile, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, physical_affinity, red_blood, rogue_exile |
| Shade of a Templar | Caster, cold_affinity, exile, fire_affinity, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_dex, ranged, red_blood, rogue_exile |
| Shade of a Duelist | aura_bearer, cold_affinity, exile, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_int, physical_affinity, red_blood, rogue_exile, slashing_weapon |
| Shade of a Marauder | bludgeoning_weapon, exile, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, medium_height, not_dex, not_int, physical_affinity, red_blood, rogue_exile, slow_movement, summoner |
| Shade of a Shadow | Caster, cold_affinity, exile, fire_affinity, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, red_blood, rogue_exile, slashing_weapon |
| Shade of a Witch | Caster, cursing_monster, exile, fire_affinity, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, red_blood, rogue_exile |
| Shade of a Ranger | cold_affinity, exile, fire_affinity, has_bow, human, humanoid, light_armour, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile |
| Darbel LePage | Caster, cold_affinity, exile, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, physical_affinity, red_blood, slashing_weapon, unique_map_boss |
| Elusive Twin | exile, has_bow, human, humanoid, light_armour, medium_height, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood |
| Phantasmal Twin | exile, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood, slashing_weapon |
| Nightmarish Twin | exile, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood, slashing_weapon |
| Blood Sister | exile, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood, slashing_weapon |
| Guardian of the South | Caster, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_int, plate_armour, red_blood |
| Guardian of the North | Caster, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_int, plate_armour, ranged, red_blood |
| Guardian of the West | Caster, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Guardian of the East | Caster, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_int, plate_armour, ranged, red_blood |
| Revived Guardian | Caster, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_int, plate_armour, red_blood |
| Revived Guardian | Caster, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_int, plate_armour, ranged, red_blood |
| Revived Guardian | Caster, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Revived Guardian | Caster, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_int, plate_armour, ranged, red_blood |
| Tormented Temptress | cursing_monster, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, medium_movement, merveil_boss, non_attacking, not_dex, not_str, red_blood, unique_map_boss |
| Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
| Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_height, large_model, melee, physical_affinity, ranged, red_blood, very_slow_movement |
| Tunnelworm | beast, cannot_be_monolith, chaos_affinity, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
| Unstable Devourer | beast, cannot_be_monolith, Caster, cleaving_weapon, devourer, extra_small_height, fire_affinity, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, melee, physical_affinity, ranged, red_blood, very_slow_movement |
| Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
| Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
| Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
| Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, melee, physical_affinity, ranged, red_blood, very_slow_movement |
| Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_height, large_model, melee, physical_affinity, ranged, red_blood, very_slow_movement |
| Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
| Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, melee, physical_affinity, ranged, red_blood, very_slow_movement |
| Captive Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
| Captive Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, melee, physical_affinity, ranged, red_blood, very_slow_movement |
| Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
| Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, melee, physical_affinity, ranged, red_blood, very_slow_movement |
| Ancient Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
| Elder Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, unique_map_boss, very_slow_movement |
| Elder Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, unique_map_boss, very_slow_movement |
| Ancient Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
| Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
| Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, melee, physical_affinity, ranged, red_blood, small_height, very_slow_movement |
| Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_small_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
| The Conqueror Wurm | beast, cleaving_weapon, fire_affinity, hard_armour, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
| The Conqueror Wurm | beast, cleaving_weapon, fire_affinity, hard_armour, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
| The Conqueror Wurm | beast, cleaving_weapon, fire_affinity, hard_armour, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
| Tunneltrap | beast, cleaving_weapon, fire_affinity, hard_armour, immobile, insect, is_unarmed, large_model, medium_height, melee, non_unique_map_boss, physical_affinity, ranged, red_blood, very_slow_movement |
| Tunneltrap | beast, cleaving_weapon, fire_affinity, hard_armour, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, standalone_map_boss, very_slow_movement |
| Tunneltrap | beast, cleaving_weapon, elder_map_boss, hard_armour, immobile, insect, is_unarmed, large_model, medium_height, non_attacking, red_blood, very_slow_movement |
| Mystic Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
| Devourer | beast, cannot_be_monolith, cleaving_weapon, delve_monster, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, melee, no_pantheon_mod, physical_affinity, ranged, red_blood, very_slow_movement |
| Devourer | beast, cannot_be_monolith, cleaving_weapon, delve_monster, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, no_pantheon_mod, physical_affinity, ranged, red_blood, very_slow_movement |
| Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, physical_affinity, ranged, red_blood, very_slow_movement |
| Cannibal | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
| Cannibal | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
| Cannibal's Devoted | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
| Fire Fury | bludgeoning_weapon, Caster, fast_movement, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, red_blood, summoner |
| Fire Fury | bludgeoning_weapon, Caster, fast_movement, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, red_blood, summoner |
| Fire Frenzy | bludgeoning_weapon, Caster, fast_movement, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, red_blood, summoner |
| Fire Fury | Caster, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, summoner, very_fast_movement |
| Cannibal | cannot_be_monolith, fast_movement, fire_affinity, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
| Arsonist | cannot_be_monolith, fast_movement, fire_affinity, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
| Cannibal's Devoted | fast_movement, fire_affinity, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
| Bameth Cultist | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
| Bameth Cultist | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
| Bameth Cultist | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
| Bameth Cultist | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
| Bameth Cultist | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
| Bameth Cultist | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
| Bameth Cultist | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
| Bameth Cultist | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
| Bameth Cultist | Caster, chaos_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
| Bameth Cultist | Caster, chaos_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
| Bameth Cultist | Caster, chaos_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
| Bameth Cultist | Caster, chaos_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
| Bameth Cultist | Caster, chaos_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
| Bameth Cultist | Caster, chaos_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
| Bameth Cultist | Caster, chaos_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
| Bameth Cultist | Caster, chaos_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
| Lunaris Zealot | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
| Lunaris Zealot | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
| Moontouched Zealot | cannot_be_monolith, Caster, cold_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
| Moontouched Zealot | cannot_be_monolith, Caster, cold_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
| Harbinger Fanatic | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
| Harbinger Worshipper | cannot_be_monolith, Caster, cold_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
| Harbinger Fanatic | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
| Harbinger Worshipper | cannot_be_monolith, Caster, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
| Lunar Devotee | bludgeoning_weapon, Caster, cold_affinity, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, not_int, not_str, ranged, red_blood |
| Lunar Devotee | bludgeoning_weapon, Caster, cold_affinity, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, not_int, not_str, ranged, red_blood |
| Harbinger Puppet | bludgeoning_weapon, Caster, cold_affinity, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, not_int, not_str, ranged, red_blood |
| Lunaris Zealot | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
| Moontouched Zealot | Caster, cold_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
| Lunar Devotee | bludgeoning_weapon, Caster, cold_affinity, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
| Cannibal | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood |
| Cannibal | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood |
| Cannibal's Devoted | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood |
| Cannibal | bludgeoning_weapon, cannot_be_monolith, fast_movement, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood |
| Cannibal's Devoted | bludgeoning_weapon, fast_movement, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood |
| Hailrake | bludgeoning_weapon, Caster, cold_affinity, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
| Hailrake | bludgeoning_weapon, Caster, cold_affinity, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
| Also Hailrake | bludgeoning_weapon, Caster, cold_affinity, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
| Hailrake | bludgeoning_weapon, Caster, cold_affinity, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood |
| Hailrake | bludgeoning_weapon, Caster, cold_affinity, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
| Bameth Cultist | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood |
| Bameth Cultist | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood |
| Bameth Cultist | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood |
| Bameth Cultist | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood |
| Bameth Cultist | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood |
| Bameth Cultist | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood |
| Bameth Cultist | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood |
| Bameth Cultist | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood |
| Bameth Cultist | Caster, chaos_affinity, cleaving_weapon, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood |
| Bameth Cultist | Caster, chaos_affinity, cleaving_weapon, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood |
| Bameth Cultist | Caster, chaos_affinity, cleaving_weapon, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood |
| Bameth Cultist | Caster, chaos_affinity, cleaving_weapon, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood |
| Bameth Cultist | Caster, chaos_affinity, cleaving_weapon, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood |
| Bameth Cultist | Caster, chaos_affinity, cleaving_weapon, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood |
| Bameth Cultist | Caster, chaos_affinity, cleaving_weapon, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood |
| Bameth Cultist | Caster, chaos_affinity, cleaving_weapon, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood |
| Herald of Bameth | Caster, chaos_affinity, cleaving_weapon, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, summoner |
| Herald of Bameth | Caster, chaos_affinity, cleaving_weapon, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, summoner |
| Cannibal Fire-eater | bludgeoning_weapon, Caster, fast_movement, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
| Cannibal Fire-breather | bludgeoning_weapon, Caster, fast_movement, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
| Cannibal Fire-eater | bludgeoning_weapon, Caster, fast_movement, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
| Lunaris Zealot | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
| Lunaris Zealot | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
| Harbinger Fanatic | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
| Shrine Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Shrine Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Shrine Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Shrine Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Shrine Daemon | Caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Shrine Daemon | Caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Shrine Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Shrine Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Shrine Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Shrine Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Shrine Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Shrine Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| [DNT] Breach Right Hand | very_slow_movement |
| [DNT] Breach Left Hand | very_slow_movement |
| Nemesis Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Nemesis Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | Caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Boss Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Nemesis Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Tempest Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Boss Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Trap Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Trap Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Boss Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Boss Daemon | Caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Boss Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Boss Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Boss Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | Caster, cold_affinity, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | Caster, cold_affinity, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | aura_bearer, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, raises_dead, very_slow_movement |
| Daemon | delve_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, no_pantheon_mod, raises_dead, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | cursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | cursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, cold_affinity, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, has_bow, is_daemon, physical_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, cold_affinity, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, cold_affinity, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, lightning_affinity, physical_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, fire_affinity, ghost_armour, has_bow, is_daemon, very_slow_movement |
| Daemon | aura_bearer, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | bludgeoning_weapon, extra_extra_small_height, ghost_armour, has_two_hand_mace, has_two_handed_melee, is_daemon, physical_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | Caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Animated Guardian | construct, extra_extra_small_height, ghost_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity |
| Animated Guardian | construct, extra_extra_small_height, has_one_hand_sword, has_one_handed_melee, mail_armour, medium_movement, melee, not_dex, not_int, physical_affinity, slashing_weapon |
| Animated Guardian | construct, is_unarmed, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour |
| Animated Guardian | construct, is_unarmed, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, plate_armour |
| Animated Weapon | construct, fast_movement, ghost_armour, is_unarmed, medium_height, melee, physical_affinity |
| Animated Weapon | construct, ghost_armour, is_unarmed, medium_height, medium_movement, melee, physical_affinity |
| Animated Axe | cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity |
| Animated Sword | construct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
| Animated Axe | cleaving_weapon, construct, ghost_armour, has_two_hand_axe, has_two_handed_melee, medium_height, medium_movement, melee, physical_affinity |
| Animated Staff | bludgeoning_weapon, construct, ghost_armour, has_staff, has_two_handed_melee, medium_height, medium_movement, melee, physical_affinity |
| Animated Sword | construct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
| Animated Axe | cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity |
| Animated Sword | construct, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
| Animated Sword | construct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
| Animated Sword | construct, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
| Collector | construct, fast_movement, ghost_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, slashing_weapon |
| Collector | cleaving_weapon, construct, fast_movement, ghost_armour, has_one_hand_axe, has_one_handed_melee, medium_height, melee, physical_affinity |
| Collector | construct, fast_movement, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, slashing_weapon |
| Collector | construct, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, melee, physical_affinity, slashing_weapon |
| Collector | bludgeoning_weapon, construct, fast_movement, ghost_armour, has_staff, has_two_handed_melee, medium_height, melee, physical_affinity |
| Collector | construct, ghost_armour, has_wand, medium_height, medium_movement, not_int, not_str, physical_affinity |
| Collector | bludgeoning_weapon, construct, fast_movement, ghost_armour, has_two_hand_mace, has_two_handed_melee, medium_height, melee, physical_affinity |
| Collector | construct, ghost_armour, has_bow, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon |
| Animated Weapon | construct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
| Animated Weapon | construct, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
| The Steel Soul | Caster, construct, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, large_height, melee, non_unique_map_boss, physical_affinity, slashing_weapon |
| The Steel Soul | Caster, construct, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, large_height, melee, physical_affinity, slashing_weapon, standalone_map_boss |
| The Steel Soul | construct, elder_map_boss, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, large_height, non_attacking, slashing_weapon |
| Animated Weapon | construct, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_movement, medium_small_height, melee, physical_affinity, slashing_weapon |
| Animated Weapon | construct, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_movement, medium_small_height, melee, physical_affinity, slashing_weapon |
| Animated Weapon | construct, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_small_height, melee, physical_affinity, slashing_weapon |
| Animated Weapon | construct, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_small_height, melee, physical_affinity, slashing_weapon |
| Animated Weapon | construct, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_small_height, melee, physical_affinity, slashing_weapon |
| Animated Weapon | construct, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_movement, melee, physical_affinity, slashing_weapon |
| Animated Weapon | construct, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_movement, melee, physical_affinity, slashing_weapon |
| Animated Weapon | construct, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, melee, physical_affinity, slashing_weapon |
| Animated Weapon | construct, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, melee, physical_affinity, slashing_weapon |
| Animated Weapon | construct, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, melee, physical_affinity, slashing_weapon |
| Animated Weapon | construct, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, melee, physical_affinity, slashing_weapon |
| Animated Weapon | construct, fast_movement, ghost_armour, has_one_handed_melee, has_thrusting_one_hand_sword, medium_height, melee, physical_affinity, puncturing_weapon |
| Animated Weapon | construct, fast_movement, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, melee, physical_affinity, slashing_weapon |
| Animated Weapon | construct, fast_movement, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, physical_affinity, slashing_weapon |
| Animated Weapon | construct, fast_movement, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, physical_affinity, slashing_weapon |
| Animated Weapon | construct, fast_movement, ghost_armour, is_unarmed, medium_height, melee, physical_affinity |
| Animated Weapon | construct, fast_movement, ghost_armour, is_unarmed, melee, no_pantheon_mod, physical_affinity, small_height |
| Animated Sword | construct, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
| Ghostly Steel | cleaving_weapon, construct, ghost_armour, has_two_hand_axe, has_two_handed_melee, medium_height, medium_movement, melee, physical_affinity |
| Ghostly Steel | cleaving_weapon, construct, ghost_armour, has_two_hand_axe, has_two_handed_melee, medium_movement, melee, physical_affinity |
| Ghostly Steel | cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity |
| Ghostly Steel | cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, physical_affinity |
| Ghostly Steel | construct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
| Ghostly Steel | construct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, slashing_weapon |
| Ghostly Steel | cleaving_weapon, construct, ghost_armour, has_two_hand_axe, has_two_handed_melee, medium_height, medium_movement, melee, physical_affinity |
| Ghostly Steel | cleaving_weapon, construct, ghost_armour, has_two_hand_axe, has_two_handed_melee, medium_movement, melee, physical_affinity |
| Ghostly Steel | cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity |
| Ghostly Steel | cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, physical_affinity |
| Ghostly Steel | construct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
| Ghostly Steel | construct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, slashing_weapon |
| Nightmare Steel | cleaving_weapon, construct, ghost_armour, has_two_hand_axe, has_two_handed_melee, medium_height, medium_movement, melee, physical_affinity |
| Mutilator's Blade | construct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
| Mutilator's Hatchet | cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity |
| Mutilator's Knife | construct, ghost_armour, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
| Mutilator's Claw | construct, ghost_armour, has_claw, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
| Mutilator's Needle | construct, ghost_armour, has_one_handed_melee, has_thrusting_one_hand_sword, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon |
| Kinslayer's Sword | construct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
| Kinslayer's Axe | cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity |
| Kinslayer's Dagger | construct, ghost_armour, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
| Kinslayer's Claw | construct, ghost_armour, has_claw, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
| Kinslayer's Rapier | construct, ghost_armour, has_one_handed_melee, has_thrusting_one_hand_sword, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon |
| Aspect of Rage | construct, ghost_armour, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
| Aspect of Fury | construct, ghost_armour, has_bow, medium_height, medium_movement, physical_affinity, puncturing_weapon |
| Aspect of Violence | construct, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, physical_affinity, slashing_weapon |
| Aspect of Rage | construct, ghost_armour, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
| Aspect of Fury | construct, ghost_armour, has_bow, medium_height, medium_movement, physical_affinity, puncturing_weapon |
| Aspect of Violence | construct, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, physical_affinity, slashing_weapon |
| Living Memorial | cannot_be_monolith, cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, physical_affinity, unusable_corpse |
| Living Memorial | cannot_be_monolith, cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, humanoid, medium_movement, melee, physical_affinity, unusable_corpse |
| Living Memorial | cannot_be_monolith, cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, physical_affinity, unusable_corpse |
| Living Memorial | cannot_be_monolith, cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, humanoid, medium_movement, melee, physical_affinity, unusable_corpse |
| Living Memorial | cannot_be_monolith, cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, physical_affinity, unusable_corpse |
| Living Memorial | cannot_be_monolith, cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, humanoid, medium_movement, melee, physical_affinity, unusable_corpse |
| Living Memorial | cannot_be_monolith, cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, physical_affinity, unusable_corpse |
| Living Memorial | cannot_be_monolith, cleaving_weapon, construct, ghost_armour, has_one_hand_axe, has_one_handed_melee, humanoid, medium_movement, melee, physical_affinity, unusable_corpse |
| Living Relic | cannot_be_monolith, construct, ghost_armour, has_wand, medium_height, medium_movement, physical_affinity, ranged, unusable_corpse |
| Marchak's Eviscerator | cleaving_weapon, construct, ghost_armour, has_two_hand_axe, has_two_handed_melee, medium_height, melee, physical_affinity, slow_movement |
| Marchak's Impaler | construct, ghost_armour, has_bow, medium_height, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
| Marchak's Annihilator | bludgeoning_weapon, Caster, construct, fire_affinity, ghost_armour, has_staff, has_two_handed_melee, medium_height, ranged, very_slow_movement |
| Aspect of Destruction | Caster, cleaving_weapon, construct, fire_affinity, ghost_armour, has_two_hand_axe, has_two_handed_melee, medium_height, medium_movement, melee, physical_affinity |
| Aspect of Annihilation | construct, ghost_armour, has_bow, medium_height, medium_movement, physical_affinity, puncturing_weapon, ranged |
| Aspect of Ruination | bludgeoning_weapon, Caster, construct, fire_affinity, ghost_armour, has_staff, has_two_handed_melee, medium_height, medium_movement, ranged |
| Nemesis Daemon | cursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Shrine Daemon | cursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Nemesis Daemon | cursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Nemesis Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Nemesis Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Nemesis Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Nemesis Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Boss Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Boss Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Boss Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Boss Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Boss Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Boss Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Boss Daemon | Caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Boss Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Boss Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Boss Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Boss Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Boss Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Boss Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Boss Daemon | Caster, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Boss Daemon | Caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Boss Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Boss Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Soulless Watcher | animal_claw_weapon, beast, Caster, flesh_armour, insect_blood, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_str, physical_affinity |
| Drifting Eye | animal_claw_weapon, beast, Caster, flesh_armour, insect_blood, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_str, physical_affinity |
| Cavern Drifter | animal_claw_weapon, beast, Caster, flesh_armour, insect_blood, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_str, physical_affinity |
| Sewer Drifter | animal_claw_weapon, beast, Caster, flesh_armour, insect_blood, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_str, physical_affinity |
| Infected Watcher | animal_claw_weapon, beast, Caster, flesh_armour, insect_blood, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_str, physical_affinity |
| Avatar of Ash | Caster, construct, extra_extra_small_height, fast_movement, fire_affinity, has_staff, has_two_handed_melee, large_model, mail_armour, melee, not_dex, not_int, physical_affinity, ranged, slashing_weapon, summoner |
| Avatar of Winter | Caster, cold_affinity, construct, extra_extra_small_height, fast_movement, has_staff, has_two_handed_melee, large_model, mail_armour, melee, not_dex, not_int, physical_affinity, ranged, slashing_weapon |
| Avatar of Silence | Caster, construct, extra_extra_small_height, fast_movement, has_staff, has_two_handed_melee, large_model, lightning_affinity, mail_armour, melee, not_dex, not_int, physical_affinity, ranged, slashing_weapon |
| Avatar of Apocalypse | Caster, cold_affinity, construct, extra_extra_small_height, fast_movement, fire_affinity, has_staff, has_two_handed_melee, large_model, lightning_affinity, mail_armour, melee, not_dex, not_int, physical_affinity, ranged, slashing_weapon, transform_boss_area, unique_map_boss |
| Raging Spirit | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
| Raging Spirit | bone_armour, construct, fast_movement, is_unarmed, medium_height, melee, physical_affinity, skeleton, undead |
| Raging Spirit | bone_armour, construct, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
| Bloodwing's Raven | bone_armour, construct, extra_extra_small_height, is_unarmed, medium_movement, melee, physical_affinity, skeleton, undead |
| Raven | bone_armour, construct, extra_extra_small_height, is_unarmed, medium_movement, melee, physical_affinity, skeleton, undead |
| Raging Spirit | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
| Raging Spirit | bone_armour, construct, delve_monster, extra_extra_small_height, fast_movement, is_unarmed, melee, no_pantheon_mod, physical_affinity, skeleton, undead |
| Raging Spirit | bone_armour, construct, fast_movement, is_unarmed, medium_height, melee, physical_affinity, skeleton, undead |
| Blood Raven | bone_armour, construct, extra_extra_small_height, is_unarmed, medium_movement, melee, physical_affinity, skeleton, undead |
| Ancestral Spirit | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, karui, melee, physical_affinity, skeleton, undead |
| Death Raven | bone_armour, Caster, construct, extra_extra_small_height, is_unarmed, medium_movement, melee, physical_affinity, skeleton, undead |
| Creeping Fire | bone_armour, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
| Creeping Fire | bone_armour, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
| Creeping Fire | bone_armour, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
| Creeping Fire | bone_armour, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
| Creeping Fire | bone_armour, construct, delve_monster, extra_extra_small_height, is_unarmed, medium_movement, no_pantheon_mod, non_attacking |
| Creeping Fire | bone_armour, construct, delve_monster, extra_extra_small_height, is_unarmed, medium_movement, no_pantheon_mod, non_attacking |
| Creeping Fire | bone_armour, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
| Creeping Fire | bone_armour, construct, extra_extra_small_height, is_unarmed, slow_movement |
| Creeping Fire | bone_armour, construct, extra_extra_small_height, is_unarmed, physical_affinity, very_slow_movement |
| Creeping Fire | bone_armour, Caster, construct, extra_extra_small_height, is_unarmed, lightning_affinity, very_slow_movement |
| Creeping Fire | bone_armour, Caster, construct, extra_extra_small_height, is_unarmed, lightning_affinity, very_slow_movement |
| Creeping Fire | bone_armour, Caster, construct, delve_monster, extra_extra_small_height, fire_affinity, is_unarmed, no_pantheon_mod, very_slow_movement |
| Creeping Fire | bone_armour, Caster, construct, delve_monster, extra_extra_small_height, fire_affinity, is_unarmed, no_pantheon_mod, very_slow_movement |
| Creeping Fire | bone_armour, Caster, cold_affinity, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
| Creeping Fire | bone_armour, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
| Creeping Fire | bone_armour, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
| Creeping Fire | bone_armour, construct, extra_extra_large_height, is_unarmed, non_attacking, very_slow_movement |
| Creeping Fire | bone_armour, construct, extra_extra_large_height, is_unarmed, very_slow_movement |
| Creeping Fire | bone_armour, construct, extra_extra_large_height, is_unarmed, non_attacking, very_slow_movement |
| Creeping Fire | bone_armour, construct, extra_extra_large_height, is_unarmed, very_slow_movement |
| Sirus Storm | bone_armour, construct, extra_extra_large_height, is_unarmed, very_slow_movement |
| Creeping Fire | bone_armour, construct, delve_monster, extra_extra_small_height, is_unarmed, no_pantheon_mod, non_attacking, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, immobile, is_unarmed |
| Invisible | bone_armour, cleaving_weapon, construct, immobile, is_unarmed |
| Invisible | bone_armour, construct, is_unarmed, very_slow_movement |
| Invisible | construct, very_slow_movement |
| Invisible | construct, very_slow_movement |
| Desecrated Bonestalker | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Desecrated Bonestalker | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Plummeting Ursa | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| Plummeting Ursa | animal_claw_weapon, beast, cannot_be_monolith, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| Plummeting Ursa | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| Plummeting Ursa | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| Plummeting Ursa | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| Tunnelfiend | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| Tunnelfiend | animal_claw_weapon, beast, cannot_be_monolith, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| Tunnelfiend | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| Infested Tunnelfiend | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| Infested Tunnelfiend | animal_claw_weapon, beast, cannot_be_monolith, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| Infested Tunnelfiend | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| Infested Tunnelfiend | animal_claw_weapon, beast, cannot_be_monolith, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| Infested Tunnelfiend | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| Infested Tunnelfiend | animal_claw_weapon, beast, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| Birthed Ursa | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| Birthed Ursa | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| Infested Tunnelfiend | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| Woods Ursa | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| Woods Ursa | animal_claw_weapon, beast, cannot_be_monolith, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| Woods Ursa | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| Infested Ursa | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| Infested Ursa | animal_claw_weapon, beast, cannot_be_monolith, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| Infested Ursa | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| Infested Ursa | animal_claw_weapon, beast, cannot_be_monolith, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| Infested Ursa | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| Infested Ursa | animal_claw_weapon, beast, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| Infested Ursa | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| Scourge of the Wilds | animal_claw_weapon, beast, chaos_affinity, fast_movement, has_claw, has_one_handed_melee, light_armour, melee, not_int, not_str, physical_affinity, red_blood, small_height, unusable_corpse, ursine_beast |
| Q'uru | animal_claw_weapon, beast, fast_movement, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| Q'uru | animal_claw_weapon, beast, fast_movement, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| Plummeting Ursa | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| It That Fell | animal_claw_weapon, beast, has_one_hand_mace, has_one_handed_melee, light_armour, melee, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood, small_height, ursine_beast, very_fast_movement |
| It That Fell | animal_claw_weapon, beast, has_one_hand_mace, has_one_handed_melee, light_armour, melee, not_int, not_str, physical_affinity, red_blood, small_height, standalone_map_boss, ursine_beast, very_fast_movement |
| It That Fell | animal_claw_weapon, beast, elder_map_boss, has_one_hand_mace, has_one_handed_melee, light_armour, non_attacking, not_int, not_str, red_blood, small_height, ursine_beast, very_fast_movement |
| Plummeting Ursa | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| Plummeting Ursa | animal_claw_weapon, beast, cannot_be_monolith, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| Spectral Ursa | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| Summoned Ursa | animal_claw_weapon, beast, extra_small_height, fast_movement, has_one_hand_mace, has_one_handed_melee, light_armour, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| Plummeting Ursa | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| Plummeting Ursa | animal_claw_weapon, beast, cannot_be_monolith, delve_monster, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| Plummeting Ursa | animal_claw_weapon, beast, cannot_be_monolith, delve_monster, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| Daemon | Caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, uses_suicide_explode, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | Caster, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | cursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | cursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | cursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | cursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, raises_dead, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Kaom's Primacy | Caster, construct, fire_affinity, immobile, is_unarmed, karui, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour |
| Kaom's Sign | Caster, construct, fire_affinity, immobile, is_unarmed, karui, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour |
| Kaom's Heart | Caster, construct, fire_affinity, immobile, is_unarmed, karui, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour |
| Kaom's Roots | Caster, construct, fire_affinity, immobile, is_unarmed, karui, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour |
| Q'ura | cleaving_weapon, demon, flesh_armour, has_two_hand_axe, has_two_handed_melee, medium_height, melee, no_maven, physical_affinity, red_blood, slow_movement, unique_map_boss |
| Y'ara'az | demon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_height, medium_movement, melee, no_maven, not_dex, not_str, physical_affinity, red_blood, slashing_weapon, unique_map_boss |
| A'alai | Caster, demon, flesh_armour, has_bow, medium_height, medium_movement, no_maven, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unique_map_boss |
| K'aj Q'ura | cleaving_weapon, demon, flesh_armour, has_two_hand_axe, has_two_handed_melee, medium_height, melee, non_unique_map_boss, physical_affinity, red_blood, slow_movement |
| K'aj Q'ura | cleaving_weapon, demon, flesh_armour, has_two_hand_axe, has_two_handed_melee, medium_height, melee, physical_affinity, red_blood, slow_movement, standalone_map_boss |
| K'aj Q'ura | cleaving_weapon, demon, elder_map_boss, flesh_armour, has_two_hand_axe, has_two_handed_melee, medium_height, non_attacking, red_blood, slow_movement |
| K'aj Y'ara'az | demon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_height, medium_movement, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, red_blood, slashing_weapon |
| K'aj Y'ara'az | demon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, slashing_weapon, standalone_map_boss |
| K'aj Y'ara'az | demon, elder_map_boss, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_height, medium_movement, non_attacking, not_dex, not_str, red_blood, slashing_weapon |
| K'aj A'alai | Caster, demon, flesh_armour, has_bow, medium_movement, medium_small_height, non_unique_map_boss, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| K'aj A'alai | Caster, demon, flesh_armour, has_bow, medium_movement, medium_small_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss |
| K'aj A'alai | demon, elder_map_boss, flesh_armour, has_bow, medium_movement, medium_small_height, non_attacking, not_int, not_str, puncturing_weapon, red_blood |
| Slithering Servant | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Frozen Supplicant | bone_armour, bones, Caster, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Storming Supplicant | bone_armour, bones, Caster, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Vaal Unknowable | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Lost Unknowable | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Vaal Unthinkable | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
| Lost Unthinkable | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
| Atziri's Devoted | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
| Vaal Unspeakable | animal_claw_weapon, Caster, demon, fire_affinity, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood |
| Vaal Unspeakable | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood |
| Lost Unspeakable | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood |
| Vessel of the Vaal | Caster, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, no_maven, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, unique_map_boss |
| The Apex Assembly | construct, extra_large_height, hard_armour, is_unarmed, large_model, non_attacking, not_dex, not_int, red_blood, slashing_weapon, slow_movement, unique_map_boss |
| The Apex Assembly | bludgeoning_weapon, Caster, cold_affinity, construct, extra_extra_small_height, fire_affinity, hard_armour, has_one_hand_mace, has_one_handed_melee, large_model, lightning_affinity, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
| The Apex Assembly | construct, elder_map_boss, extra_extra_large_height, hard_armour, is_unarmed, large_model, non_attacking, not_dex, not_int, red_blood, slashing_weapon, slow_movement |
| Shadow Minion | construct, hard_armour, has_wand, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood |
| Shadow Minion | construct, hard_armour, has_wand, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood |
| Shadow Minion | construct, hard_armour, has_wand, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood |
| Vaal Fallen | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Vaal Fallen | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Vaal Fallen | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Atziri, Queen of the Vaal | atziri_boss, Caster, extra_large_height, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_model, lightning_affinity, physical_affinity, puncturing_weapon, ranged, red_blood, unique_map_boss |
| Atziri, Queen of the Vaal | Caster, extra_large_height, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_model, lightning_affinity, no_pantheon_mod, physical_affinity, puncturing_weapon, ranged, red_blood |
| Atziri, Queen of the Vaal | Caster, extra_large_height, fire_affinity, flesh_armour, humanoid, immobile, is_unarmed, large_model, red_blood, slashing_weapon |
| Atziri, Queen of the Vaal | Caster, extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, lightning_affinity, red_blood, slashing_weapon |
| Atziri, Queen of the Vaal | extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, physical_affinity, red_blood, slashing_weapon |
| Atziri, Queen of the Vaal | extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, physical_affinity, red_blood, slashing_weapon |
| The All-seeing Eye | animal_claw_weapon, beast, Caster, cursing_monster, extra_large_height, flesh_armour, insect_blood, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, very_fast_movement |
| The All-seeing Eye | animal_claw_weapon, beast, Caster, cursing_monster, extra_large_height, flesh_armour, insect_blood, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, vaalsidearea_boss, very_fast_movement |
| The All-seeing Eye | animal_claw_weapon, beast, Caster, cursing_monster, extra_large_height, flesh_armour, insect_blood, invasion_boss, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, very_fast_movement |
| Konu, Maker of Wind | beast, Caster, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Konu, Maker of Wind | beast, Caster, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, vaalsidearea_boss |
| Konu, Maker of Wind | beast, Caster, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, invasion_boss, large_height, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Coniraya, Shadow of Malice | ghost, ghost_armour, ghost_blood, has_bow, large_height, medium_movement, not_str, physical_affinity, puncturing_weapon, ranged, undead |
| Coniraya, Shadow of Malice | ghost, ghost_armour, ghost_blood, has_bow, large_height, medium_movement, not_str, physical_affinity, puncturing_weapon, ranged, undead, vaalsidearea_boss |
| Coniraya, Shadow of Malice | ghost, ghost_armour, ghost_blood, has_bow, invasion_boss, large_height, medium_movement, not_str, physical_affinity, puncturing_weapon, ranged, undead |
| Atziri's Pride | Caster, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_height, lightning_affinity, melee, physical_affinity, red_blood, slow_movement, vaalsidearea_boss |
| Atziri's Pride | Caster, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_height, lightning_affinity, melee, physical_affinity, red_blood, slow_movement |
| Sheaq, Maker of Floods | beast, bludgeoning_weapon, Caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, large_model, light_armour, lightning_affinity, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
| Sheaq, Maker of Floods | beast, bludgeoning_weapon, Caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, large_model, light_armour, lightning_affinity, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement, vaalsidearea_boss |
| Sheaq, Maker of Floods | beast, bludgeoning_weapon, Caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, invasion_boss, large_model, light_armour, lightning_affinity, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, slow_movement |
| Ossecati, Boneshaper | bludgeoning_weapon, bone_armour, bones, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, summoner, undead, vaalsidearea_boss, very_slow_movement |
| Ossecati, Boneshaper | bludgeoning_weapon, bone_armour, bones, fire_affinity, has_one_hand_mace, has_one_handed_melee, invasion_boss, large_height, melee, not_dex, not_int, physical_affinity, skeleton, summoner, undead, very_slow_movement |
| Kamaq, Soilmaker | beast, Caster, cleaving_weapon, hard_armour, immobile, insect, is_unarmed, large_height, large_model, lightning_affinity, melee, physical_affinity, ranged, red_blood, vaalsidearea_boss, very_slow_movement |
| Kamaq, Soilmaker | beast, Caster, cleaving_weapon, hard_armour, immobile, insect, invasion_boss, is_unarmed, large_height, large_model, lightning_affinity, melee, physical_affinity, ranged, red_blood, very_slow_movement |
| Inti of the Blood Moon | animal_claw_weapon, avian_beast, beast, demon, extra_large_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, melee, not_str, physical_affinity, ranged, red_blood, slow_movement, vaalsidearea_boss |
| Inti of the Blood Moon | animal_claw_weapon, avian_beast, beast, demon, extra_large_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, invasion_boss, large_model, melee, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Shrapnelbearer | Caster, chaos_affinity, construct, fast_movement, ghost_armour, ghost_blood, is_unarmed, large_height, not_dex, not_str, puncturing_weapon, ranged, vaalsidearea_boss |
| Shrapnelbearer | Caster, chaos_affinity, construct, ghost_armour, ghost_blood, invasion_boss, is_unarmed, large_height, not_dex, not_str, puncturing_weapon, ranged, very_fast_movement |
| Wiraqucha, Ancient Guardian | beast, construct, extra_small_height, fast_movement, has_dagger, has_one_handed_melee, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, reptile_beast, vaalsidearea_boss |
| Wiraqucha, Ancient Guardian | beast, construct, extra_small_height, fast_movement, has_dagger, has_one_handed_melee, invasion_boss, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Cava, Artist of Pain | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, medium_height, melee, physical_affinity, ranged, red_blood, vaalsidearea_boss |
| Cava, Artist of Pain | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, invasion_boss, lightning_affinity, medium_height, melee, physical_affinity, ranged, red_blood |
| Curator Miem | Caster, demon, extra_large_height, fast_movement, fire_affinity, flesh_armour, humanoid, is_unarmed, not_int, not_str, ranged, red_blood, slashing_weapon, undying, vaalsidearea_boss |
| Curator Miem | Caster, demon, extra_large_height, fast_movement, fire_affinity, flesh_armour, humanoid, invasion_boss, is_unarmed, not_int, not_str, ranged, red_blood, slashing_weapon, undying |
| Simi, the Nature Touched | beast, bludgeoning_weapon, Caster, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, melee, physical_affinity, primate_beast, red_blood, vaalsidearea_boss |
| Simi, the Nature Touched | beast, bludgeoning_weapon, Caster, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, invasion_boss, large_height, large_model, mammal_beast, melee, physical_affinity, primate_beast, red_blood |
| Aspect of Simi | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
| The Sunburst Queen | animal_claw_weapon, beast, Caster, extra_large_height, fire_affinity, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, ranged, summoner, vaalsidearea_boss, very_slow_movement |
| The Sunburst Queen | animal_claw_weapon, beast, Caster, extra_large_height, fire_affinity, flesh_armour, insect, insect_blood, invasion_boss, is_unarmed, large_model, physical_affinity, ranged, summoner, very_slow_movement |
| M'gaska, the Living Pyre | Caster, construct, fire_affinity, immobile, is_unarmed, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour, summoner, vaalsidearea_boss |
| M'gaska, the Living Pyre | Caster, construct, fire_affinity, immobile, invasion_boss, is_unarmed, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour, summoner |
| Cintiq, the Inescapable | animal_claw_weapon, beast, Caster, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, spider, vaalsidearea_boss |
| Cintiq, the Inescapable | animal_claw_weapon, beast, Caster, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, invasion_boss, large_model, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, spider |
| Thornrunner | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, vaalsidearea_boss |
| Thornrunner | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, invasion_boss, light_armour, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Perquil the Lucky | fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, vaalsidearea_boss |
| Perquil the Lucky | fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, vaalsidearea_boss |
| Perquil the Lucky | fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, invasion_boss, light_armour, medium_height, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
| Haviri, Vaal Metalsmith | bludgeoning_weapon, bone_armour, bones, Caster, chaos_affinity, cold_affinity, construct, fire_affinity, has_two_hand_mace, has_two_handed_melee, large_height, lightning_affinity, not_dex, not_int, physical_affinity, ranged, skeleton, undead, vaalsidearea_boss, very_slow_movement |
| Haviri, Vaal Metalsmith | bludgeoning_weapon, bone_armour, bones, Caster, chaos_affinity, cold_affinity, construct, fire_affinity, has_two_hand_mace, has_two_handed_melee, invasion_boss, large_height, lightning_affinity, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| Kutec, Vaal Fleshsmith | bone_armour, bones, Caster, construct, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_height, not_int, physical_affinity, puncturing_weapon, skeleton, summoner, undead, vaalsidearea_boss, very_slow_movement |
| Kutec, Vaal Fleshsmith | bone_armour, bones, Caster, construct, fire_affinity, has_one_hand_mace, has_one_handed_melee, invasion_boss, large_height, not_int, physical_affinity, puncturing_weapon, skeleton, summoner, undead, very_slow_movement |
| Shadow of Vengeance | construct, has_one_hand_sword, has_one_handed_melee, large_height, mail_armour, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, slashing_weapon, vaalsidearea_boss |
| Shadow of Vengeance | construct, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_height, mail_armour, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, slashing_weapon |
| Beheader Ataguchu | cleaving_weapon, demon, flesh_armour, has_two_hand_axe, has_two_handed_melee, medium_height, melee, physical_affinity, red_blood, slow_movement, vaalsidearea_boss |
| Beheader Ataguchu | cleaving_weapon, demon, flesh_armour, has_two_hand_axe, has_two_handed_melee, invasion_boss, medium_height, melee, physical_affinity, red_blood, slow_movement |
| Wiraq, the Impaler | demon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, slashing_weapon, vaalsidearea_boss |
| Wiraq, the Impaler | demon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, slashing_weapon |
| Ch'aska, Maker of Rain | Caster, demon, flesh_armour, has_bow, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, vaalsidearea_boss |
| Ch'aska, Maker of Rain | Caster, demon, flesh_armour, has_bow, invasion_boss, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Mother of the Hive | beast, extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
| Mother of the Hive | beast, extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, vaalsidearea_boss, very_slow_movement |
| Mother of the Hive | beast, extra_small_height, hard_armour, insect, invasion_boss, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
| Mother of the Hive | beast, extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
| Rima, Deep Temptress | Caster, cold_affinity, cursing_monster, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, medium_movement, not_dex, not_str, ranged, red_blood, vaalsidearea_boss |
| Rima, Deep Temptress | Caster, cold_affinity, cursing_monster, demon, flesh_armour, has_dagger, has_one_handed_melee, invasion_boss, medium_height, medium_movement, not_dex, not_str, ranged, red_blood |
| Torrent of Fear | Caster, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, no_strider_mod, physical_affinity, puncturing_weapon, slow_movement, summoner, vaalsidearea_boss, water, water_elemental |
| Commander of Flesh | Caster, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, raises_dead, red_blood, undead, vaalsidearea_boss, very_slow_movement, zombie |
| Captain of the Damned | Caster, cold_affinity, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Quetzerxi | animal_claw_weapon, beast, bone_armour, Caster, extra_small_height, fast_movement, insect, is_unarmed, lightning_affinity, melee, physical_affinity, red_blood, vaalsidearea_boss |
| Agnerax | animal_claw_weapon, beast, bone_armour, extra_small_height, insect, is_unarmed, melee, physical_affinity, red_blood, very_fast_movement |
| Agnerix | animal_claw_weapon, beast, bone_armour, Caster, extra_small_height, insect, is_unarmed, lightning_affinity, ranged, red_blood, very_fast_movement |
| Calxipher | bone_armour, bones, Caster, fire_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, ranged, skeleton, slashing_weapon, undead, vaalsidearea_boss, very_slow_movement |
| Vaal Fallen | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Vaal Fallen | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Ancient Construct | Caster, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
| Serpentine Construct | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Vaal Thunderguard | bone_armour, bones, Caster, construct, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, slashing_weapon, undead, very_slow_movement |
| Evocata Apocalyptica | Caster, fast_movement, fire_affinity, hard_armour, has_wand, human, humanoid, invasion_boss, lightning_affinity, medium_height, military, not_dex, ranged, red_blood |
| Docere Incarnatis | Caster, cursing_monster, has_wand, human, humanoid, invasion_boss, large_height, light_armour, lightning_affinity, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Corrector Draconides | bludgeoning_weapon, Caster, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, invasion_boss, medium_height, medium_movement, military, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood |
| Whisperer's Attendant | Caster, cursing_monster, has_wand, human, humanoid, large_height, light_armour, lightning_affinity, not_dex, not_str, ranged, red_blood, summoner, very_slow_movement |
| Whisperer's Attendant | Caster, cursing_monster, has_wand, human, humanoid, light_armour, lightning_affinity, not_dex, not_str, ranged, red_blood, summoner, very_slow_movement |
| Dario, the Living Void | Caster, cold_affinity, fire_affinity, has_wand, human, humanoid, large_height, light_armour, not_dex, not_str, ranged, red_blood, very_slow_movement |
| Dario, the Living Void | Caster, cold_affinity, has_wand, human, humanoid, large_height, light_armour, not_dex, not_str, ranged, red_blood, very_slow_movement |
| Dario, the Living Void | Caster, has_wand, human, humanoid, large_height, light_armour, lightning_affinity, not_dex, not_str, ranged, red_blood, very_slow_movement |
| Dario, the Living Void | Caster, cold_affinity, fire_affinity, has_wand, human, humanoid, large_height, light_armour, lightning_affinity, not_dex, not_str, ranged, red_blood, very_slow_movement |
| Balus Stoneskull | bandit, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, invasion_boss, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, slow_movement |
| Kall Foxfly | bandit, flesh_armour, has_bow, human, humanoid, invasion_boss, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
| Kall Foxfly | bandit, flesh_armour, has_bow, human, humanoid, is_clone, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
| Marrowcrush | animal_claw_weapon, beast, extra_large_height, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_model, light_armour, mammal_beast, medium_movement, melee, physical_affinity, red_blood, ursine_beast |
| The Cadaver Bull | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, insect_blood, invasion_boss, large_model, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity |
| Junglemare | beast, bludgeoning_weapon, Caster, fast_movement, fire_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, invasion_boss, large_height, large_model, mammal_beast, melee, physical_affinity, primate_beast, red_blood |
| The Sanguine Wave | Caster, cleaving_weapon, cold_affinity, construct, has_one_hand_mace, has_one_handed_melee, invasion_boss, large_height, liquid_armour, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_slow_movement, water_elemental |
| Blood Stasis | animal_claw_weapon, beast, Caster, cursing_monster, fast_movement, fire_affinity, flesh_armour, invasion_boss, is_unarmed, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood |
| Blood Morpher | animal_claw_weapon, beast, Caster, cold_affinity, fast_movement, flesh_armour, invasion_boss, is_unarmed, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood |
| Graveblood | bludgeoning_weapon, Caster, cold_affinity, cursing_monster, has_one_hand_mace, has_one_handed_melee, human, humanoid, invasion_boss, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
| Nighteater | Caster, cursing_monster, fire_affinity, human, humanoid, invasion_boss, is_unarmed, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| The Book Burner | Caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, invasion_boss, large_height, lightning_affinity, not_int, physical_affinity, ranged, red_blood, undying, very_fast_movement |
| The Bolt Juggler | Caster, cold_affinity, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, invasion_boss, lightning_affinity, medium_height, melee, not_int, physical_affinity, red_blood, undying, very_fast_movement |
| Avatar of Pain | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, invasion_boss, lightning_affinity, medium_height, melee, physical_affinity, ranged, red_blood |
| Rancor | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_height, physical_affinity, red_blood, very_slow_movement |
| Hatespitter | demon, flesh_armour, invasion_boss, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Bluntslag | Caster, cleaving_weapon, construct, earth_elemental, extra_large_height, fire_affinity, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| The Revenant | animal_claw_weapon, Caster, demon, fire_affinity, invasion_boss, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood |
| Judgement Apparatus | Caster, chaos_affinity, construct, cursing_monster, fast_movement, ghost_armour, ghost_blood, invasion_boss, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, puncturing_weapon, ranged |
| Spinesnap | amphibian_beast, beast, cursing_monster, has_one_hand_mace, has_one_handed_melee, invasion_boss, large_model, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Genesis Paradisae | amphibian_beast, beast, Caster, cold_affinity, fast_movement, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_model, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Death from Above | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, invasion_boss, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Guardian of the Mound | beast, bludgeoning_weapon, Caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, invasion_boss, light_armour, lightning_affinity, mammal_beast, medium_height, medium_movement, not_dex, not_str, ranged, red_blood, summoner |
| Wonderwalker | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, invasion_boss, large_height, medium_movement, melee, not_dex, physical_affinity, red_blood, undying |
| The Raging Mask | Caster, construct, cursing_monster, extra_large_height, fire_affinity, ghost_armour, has_claw, has_one_handed_melee, invasion_boss, large_model, mud_blood, not_str, slow_movement, summoner |
| The Teetering Mask | Caster, construct, cursing_monster, extra_large_height, ghost_armour, has_claw, has_one_handed_melee, invasion_boss, large_model, lightning_affinity, medium_movement, melee, mud_blood, not_str, physical_affinity |
| The Furious Mask | construct, extra_large_height, ghost_armour, has_claw, has_one_handed_melee, invasion_boss, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
| The Callous Mask | construct, extra_large_height, ghost_armour, has_claw, has_one_handed_melee, invasion_boss, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
| The Capricious Mask | construct, extra_large_height, ghost_armour, has_claw, has_one_handed_melee, invasion_boss, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
| Alpha Paradisae | beast, Caster, fire_affinity, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_model, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Mother of the Swarm | animal_claw_weapon, beast, Caster, extra_large_height, fire_affinity, flesh_armour, insect, insect_blood, invasion_boss, is_unarmed, large_model, physical_affinity, ranged, summoner, very_slow_movement |
| Deathflutter | animal_claw_weapon, avian_beast, beast, Caster, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, invasion_boss, large_height, melee, not_str, physical_affinity, red_blood, slow_movement |
| Bladetooth | animal_claw_weapon, beast, Caster, chaos_affinity, cursing_monster, feline_beast, has_dagger, has_one_handed_melee, invasion_boss, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Bladetooth | animal_claw_weapon, beast, Caster, chaos_affinity, cursing_monster, feline_beast, has_dagger, has_one_handed_melee, invasion_boss, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Granitecrush | cleaving_weapon, construct, earth_elemental, extra_large_height, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Corpsestitch | animal_claw_weapon, Caster, cold_affinity, cursing_monster, demon, flesh_armour, humanoid, insect_blood, invasion_boss, is_unarmed, large_height, lightning_affinity, melee, not_dex, not_str, physical_affinity, raises_dead, summoner, very_slow_movement |
| The Firestarter | Caster, demon, fire_affinity, flesh_armour, humanoid, invasion_boss, is_unarmed, large_height, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement, summoner, undying |
| Wrigglechaw | beast, cleaving_weapon, fire_affinity, hard_armour, immobile, insect, invasion_boss, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
| Blinkflame | beast, extra_small_height, hard_armour, insect, invasion_boss, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
| The Duchess | Caster, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, invasion_boss, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, summoner |
| Shivershell | animal_claw_weapon, beast, Caster, cold_affinity, crustacean_beast, extra_small_height, hard_armour, insect, invasion_boss, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Shivershell | beast, extra_small_height, hard_armour, insect, invasion_boss, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
| Mammothcage | animal_claw_weapon, beast, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
| Harbinger of Elements | bone_armour, bones, Caster, cold_affinity, fire_affinity, invasion_boss, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Nightsight | bone_armour, bones, has_bow, humanoid, invasion_boss, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Tailsinger | beast, Caster, chaos_affinity, cold_affinity, construct, extra_extra_small_height, fast_movement, has_dagger, has_one_handed_melee, invasion_boss, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Razorleaf | beast, construct, extra_extra_small_height, fast_movement, has_dagger, has_one_handed_melee, invasion_boss, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Stranglecreep | animal_claw_weapon, demon, flesh_armour, has_dagger, has_one_handed_melee, invasion_boss, melee, not_int, not_str, physical_affinity, red_blood, small_height, very_fast_movement |
| Pewterfang | animal_claw_weapon, beast, Caster, chaos_affinity, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, invasion_boss, large_model, medium_height, melee, not_dex, physical_affinity, spider |
| Bladeback Guardian | animal_claw_weapon, beast, Caster, cold_affinity, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, invasion_boss, large_height, large_model, lightning_affinity, mammal_beast, medium_movement, not_int, ranged, red_blood, rodent_beast |
| Strangledrift | animal_claw_weapon, beast, Caster, extra_large_height, flesh_armour, insect_blood, invasion_boss, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, ranged, very_fast_movement |
| Jikeji | Caster, cold_affinity, construct, immobile, invasion_boss, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
| Ghostram | animal_claw_weapon, avian_beast, beast, bone_armour, bones, fast_movement, has_claw, has_one_handed_melee, invasion_boss, large_model, medium_height, melee, not_dex, not_int, physical_affinity, undead |
| Stranglecrawl | Caster, demon, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, invasion_boss, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, small_height, undying |
| Mirageblast | Caster, cleaving_weapon, cold_affinity, construct, invasion_boss, is_unarmed, large_height, liquid_armour, melee, not_dex, not_str, physical_affinity, slow_movement, water, water_elemental |
| Mirageblast | Caster, cleaving_weapon, cold_affinity, construct, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, slow_movement, water, water_elemental |
| The Walking Waste | chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, invasion_boss, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Glassmaul | bludgeoning_weapon, bone_armour, bones, cold_affinity, cursing_monster, has_one_hand_mace, has_one_handed_melee, invasion_boss, lightning_affinity, medium_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, summoner, undead, very_slow_movement |
| Grath | bone_armour, bones, cleaving_weapon, cursing_monster, has_one_hand_mace, has_one_handed_melee, invasion_boss, large_height, melee, not_dex, not_int, physical_affinity, skeleton, summoner, undead, very_slow_movement |
| Burtok, Conjurer of Bones | bludgeoning_weapon, bone_armour, bones, Caster, has_one_hand_mace, has_one_handed_melee, large_height, melee, non_unique_map_boss, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| Burtok, Conjurer of Bones | bludgeoning_weapon, bone_armour, bones, Caster, has_one_hand_mace, has_one_handed_melee, large_height, melee, physical_affinity, ranged, skeleton, standalone_map_boss, undead, very_slow_movement |
| Burtok, Conjurer of Bones | bludgeoning_weapon, bone_armour, bones, Caster, has_one_hand_mace, has_one_handed_melee, large_height, melee, physical_affinity, ranged, skeleton, standalone_map_boss, undead, very_slow_movement |
| Burtok, Conjurer of Bones | bludgeoning_weapon, bone_armour, bones, elder_map_boss, has_one_hand_mace, has_one_handed_melee, large_height, non_attacking, skeleton, undead, very_slow_movement |
| The Spiritless | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, invasion_boss, large_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Droolscar | Caster, cleaving_weapon, fast_movement, fire_affinity, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_height, melee, not_str, physical_affinity, summoner, undead |
| Atziri, Queen of the Vaal | atziri_boss, Caster, extra_large_height, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_model, lightning_affinity, physical_affinity, puncturing_weapon, ranged, red_blood, uber_atziri_boss, unique_map_boss |
| Atziri, Queen of the Vaal | Caster, extra_large_height, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_model, lightning_affinity, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss |
| Atziri, Queen of the Vaal | Caster, extra_large_height, fire_affinity, flesh_armour, humanoid, immobile, is_unarmed, large_model, red_blood, slashing_weapon |
| Atziri, Queen of the Vaal | Caster, extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, lightning_affinity, red_blood, slashing_weapon |
| Atziri, Queen of the Vaal | Caster, extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, physical_affinity, puncturing_weapon, red_blood |
| Atziri, Queen of the Vaal | Caster, extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, physical_affinity, red_blood, slashing_weapon |
| Double | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Double | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Double | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Double | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Double | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Double | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Double | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Double | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Double | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Double | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Double | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Double | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Double | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Double | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Double | construct, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Double | construct, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Double | construct, flesh_armour, has_dagger, has_one_handed_melee, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Double | bludgeoning_weapon, construct, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, non_attacking, red_blood, very_fast_movement |
| Double | bludgeoning_weapon, construct, flesh_armour, has_staff, has_two_handed_melee, medium_height, non_attacking, red_blood, very_fast_movement |
| Double | construct, flesh_armour, has_two_hand_sword, has_two_handed_melee, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Double | construct, flesh_armour, has_bow, medium_height, non_attacking, puncturing_weapon, red_blood, very_fast_movement |
| Double | construct, flesh_armour, has_wand, medium_height, non_attacking, red_blood, very_fast_movement |
| Flesh of Bameth | animal_claw_weapon, beyond_demon, Caster, chaos_affinity, demon, extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, very_slow_movement |
| Blood of Haast | beyond_demon, Caster, cleaving_weapon, cold_affinity, demon, flesh_armour, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Eye of Tzteosh | animal_claw_weapon, beyond_demon, Caster, demon, fire_affinity, flesh_armour, insect_blood, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, very_slow_movement |
| Hand of Na'em | beyond_commander_monster, beyond_demon, demon, flesh_armour, has_bow, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement |
| Worshipper of Bameth | beyond_commander_monster, beyond_demon, demon, flesh_armour, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, slow_movement |
| Hound of Tzteosh | animal_claw_weapon, beyond_commander_monster, beyond_demon, Caster, demon, fire_affinity, is_unarmed, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Servant of Haast | beyond_commander_monster, beyond_demon, Caster, cold_affinity, demon, flesh_armour, has_bow, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement |
| Mouth of Ephij | beyond_commander_monster, beyond_demon, Caster, cleaving_weapon, demon, flesh_armour, is_unarmed, lightning_affinity, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Fanatic of Ephij | beyond_commander_monster, beyond_demon, bludgeoning_weapon, Caster, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, lightning_affinity, medium_height, not_int, not_str, ranged, red_blood, slow_movement |
| Disciple of Haast | beyond_commander_monster, beyond_demon, bludgeoning_weapon, Caster, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, not_int, not_str, ranged, red_blood, slow_movement |
| Zealot of Tzteosh | beyond_commander_monster, beyond_demon, Caster, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement |
| Tzteosh, Hungering Flame | beyond_demon, bludgeoning_weapon, Caster, demon, fast_movement, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, summoner |
| Ephij, Crackling Sky | beyond_demon, Caster, cleaving_weapon, demon, fast_movement, flesh_armour, has_two_hand_axe, has_two_handed_melee, large_height, lightning_affinity, melee, not_int, not_str, physical_affinity, ranged, red_blood |
| Haast, Unrelenting Frost | beyond_demon, Caster, cleaving_weapon, cold_affinity, demon, fast_movement, flesh_armour, has_two_hand_axe, has_two_handed_melee, large_height, melee, not_int, not_str, physical_affinity, ranged, red_blood |
| Bameth, Shifting Darkness | bameth, beyond_demon, Caster, cursing_monster, demon, fast_movement, flesh_armour, has_bow, large_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, summoner |
| Bameth, Shifting Darkness | Caster, cursing_monster, demon, fast_movement, flesh_armour, has_bow, large_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, summoner |
| Bameth, Shifting Darkness | Caster, cursing_monster, demon, fast_movement, flesh_armour, has_bow, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, summoner |
| Na'em, Bending Stone | beyond_demon, Caster, demon, fast_movement, flesh_armour, has_two_hand_sword, has_two_handed_melee, large_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
| Abaxoth, the End of All That Is | beyond_demon, Caster, cold_affinity, demon, extra_large_height, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_model, lightning_affinity, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
| Flesh of Bameth | animal_claw_weapon, Caster, chaos_affinity, demon, extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, very_slow_movement |
| Flesh of Bameth | animal_claw_weapon, Caster, chaos_affinity, demon, flesh_armour, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, very_slow_movement |
| Blood of Bameth | bludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Blood of Bameth | bludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Eye of Bameth | animal_claw_weapon, Caster, chaos_affinity, demon, flesh_armour, insect_blood, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, very_slow_movement |
| Eye of Bameth | animal_claw_weapon, Caster, chaos_affinity, demon, flesh_armour, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, very_slow_movement |
| Worshipper of Bameth | demon, flesh_armour, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, slow_movement |
| Worshipper of Bameth | demon, flesh_armour, has_two_hand_sword, has_two_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, slow_movement |
| Vagan's Companion | cursing_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
| Vagan's Companion | cold_affinity, flesh_armour, has_bow, human, humanoid, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Vagan's Companion | Caster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Vagan's Companion | Caster, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
| Vagan's Companion | Caster, fire_affinity, flesh_armour, has_bow, human, humanoid, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
| Vagan's Companion | Caster, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
| Vagan's Companion | flesh_armour, has_bow, human, humanoid, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Relic | construct, is_unarmed, large_model, non_attacking, small_height, stone_armour, very_slow_movement |
| Relic | construct, is_unarmed, large_model, non_attacking, small_height, stone_armour, very_slow_movement |
| Resplendent Construct | construct, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
| Resplendent Construct | construct, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, metal_armour, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
| Heir of Flame | demon, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, medium_height, not_dex, not_str, red_blood, slow_movement |
| Heir of Storm | Caster, demon, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, medium_height, not_dex, not_str, red_blood, slow_movement |
| Merveil's Blade | construct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
| Merveil's Blade | cold_affinity, construct, ghost_armour, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, physical_affinity, slashing_weapon |
| Target Dummy | construct, is_unarmed, light_armour, medium_height, non_attacking, very_slow_movement |
| -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height |
| -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height |
| -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height |
| -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height |
| -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, extra_extra_large_height, immobile, is_unarmed, light_armour |
| -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, not_dex, not_int |
| Placeholder 1 | construct, immobile, is_unarmed, light_armour, medium_height |
| Placeholder 2 | construct, immobile, is_unarmed, light_armour, medium_height |
| Placeholder 3 | construct, immobile, is_unarmed, light_armour, medium_height |
| Placeholder 4 | construct, immobile, is_unarmed, light_armour, medium_height |
| -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height |
| -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour |
| Corrupted Horde | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, unusable_corpse, very_slow_movement, zombie |
| Corrupted Horde | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, unusable_corpse, very_slow_movement, zombie |
| Corrupted Horde | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, unusable_corpse, very_slow_movement, zombie |
| Corrupted Miscreation | demon, eldritch, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unusable_corpse |
| Corrupted Undying Worshipper | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying, unusable_corpse |
| Corrupted Settler | bandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, unusable_corpse, very_slow_movement |
| Corrupted Brood Nurse | Caster, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement, unusable_corpse |
| Corrupted Furyfoot Devil | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, unusable_corpse |
| Corrupted Fire Thrower | fast_movement, fire_affinity, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, unusable_corpse |
| Corrupted Fire Thrower | bludgeoning_weapon, fast_movement, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, unusable_corpse |
| Corrupted Bone Lord | animal_claw_weapon, Caster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, unusable_corpse, very_slow_movement |
| Corrupted Python | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, unusable_corpse |
| Corrupted Invader | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement, unusable_corpse |
| Elite Mercenary | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
| Elite Mercenary | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
| Mage Mercenary | Caster, cold_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
| Hired Ruffian | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
| Hired Thug | bandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
| Captive Agent | flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, red_blood, slashing_weapon |
| Humming Totem | Caster, construct, immobile, is_unarmed, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
| Charred Totem | Caster, construct, fire_affinity, immobile, is_unarmed, medium_height, mud_blood, not_dex, not_int, stone_armour |
| Glistening Totem | Caster, cold_affinity, construct, immobile, is_unarmed, medium_height, mud_blood, not_dex, not_int, stone_armour |
| Rugged Totem | Caster, construct, immobile, is_unarmed, medium_height, mud_blood, not_dex, not_int, physical_affinity, stone_armour |
| Tahi | Caster, cold_affinity, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
| Boka | Caster, construct, fire_affinity, immobile, is_unarmed, large_model, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour, summoner |
| Necribrae | animal_claw_weapon, Caster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, large_height, not_dex, not_str, raises_dead, summoner, very_slow_movement |
| Blightraise | animal_claw_weapon, Caster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, large_height, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, very_slow_movement |
| Rua | construct, has_wand, immobile, large_model, medium_height, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour |
| Wha | Caster, cold_affinity, construct, immobile, is_unarmed, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour, summoner |
| Toru | Caster, cold_affinity, construct, immobile, is_unarmed, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour |
| Magma Elemental | Caster, cleaving_weapon, construct, fire_affinity, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, small_height, very_slow_movement, water, water_elemental |
| Magma Elemental | Caster, cleaving_weapon, construct, fire_affinity, is_unarmed, liquid_armour, melee, mud_blood, not_dex, not_str, physical_affinity, small_height, very_slow_movement, water_elemental |
| Magma Elemental | cleaving_weapon, construct, is_unarmed, liquid_armour, melee, mud_blood, not_dex, not_str, physical_affinity, small_height, very_slow_movement, water_elemental |
| Ice Elemental | Caster, cleaving_weapon, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, very_slow_movement, water, water_elemental |
| Storm Elemental | cleaving_weapon, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, very_slow_movement, water, water_elemental |
| Storm Elemental | cleaving_weapon, construct, ghost_blood, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, small_height, very_slow_movement, water_elemental |
| Corrupted Crawler | animal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
| Corrupted Swarmer | animal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
| Corrupted Ashweaver | bone_armour, bones, Caster, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Corrupted Iceweaver | bone_armour, bones, Caster, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Corrupted Martyr | bandit, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, uses_suicide_explode |
| Corrupted Larva | animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, uses_suicide_explode |
| Scion of Corruption | animal_claw_weapon, Caster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
| Corrupted Wretch | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Corrupted Bonestalker | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Rotting Corrupted | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Rotting Corrupted | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Rotting Corrupted | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Corrupted Hound | animal_claw_weapon, Caster, demon, fire_affinity, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood |
| Corrupted Hound | animal_claw_weapon, demon, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood |
| Corrupted Skullbearer | animal_claw_weapon, Caster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, summoner, very_slow_movement |
| Corrupted Deadeye | bandit, chaos_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
| Corrupted Thug | bandit, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
| Corrupted Guard | bandit, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Corrupted Miscreation | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
| Corrupted Bonereaver | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Corrupted Fireshot | bone_armour, bones, fire_affinity, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Corrupted Gull | animal_claw_weapon, avian_beast, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Corrupted Incinerator | Caster, demon, fire_affinity, flesh_armour, humanoid, is_unarmed, medium_height, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement, undying, uses_suicide_explode |
| Corrupted Undying | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Corrupted Miscreation | Caster, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
| Corrupted Miscreation | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
| Corrupted Tarantula | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
| Corrupted Spider | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
| Corrupted Daughter | Caster, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
| Corrupted Spawn | animal_claw_weapon, demon, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood |
| Corrupted Experimenter | Caster, cursing_monster, fire_affinity, has_wand, human, humanoid, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
| Corrupted Blackguard | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Corrupted Blackguard | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, slow_movement |
| Sickly Spinner | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
| Infected Spiker | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
| Infected Beast | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
| Infested Beast | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_height, large_model, mammal_beast, melee, physical_affinity, red_blood, slow_movement, ursine_beast |
| Risen Infested Beast | animal_claw_weapon, beast, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
| Risen Infested Beast | animal_claw_weapon, beast, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
| Crawling Infestation | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
| Rabid Broodqueen | animal_claw_weapon, beast, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, summoner, very_slow_movement |
| Rabid Minion | animal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
| Crazed Chieftain | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood |
| Putrid Chimeral | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height |
| Infected Ambusher | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| Plummeting Ursa | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| Mutated Ursa | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| Crazed Flamebeast | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Infected Rhoa | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height |
| Rabid Rhoa | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, large_model, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Putrid Weaver | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
| Infected Adder | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Surging Adder | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement |
| Putrid Serpent | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Rabid Maw | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
| Fused Crawler | animal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, hard_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Shock Spitter | beast, Caster, extra_extra_small_height, hard_armour, insect, is_unarmed, lightning_affinity, ranged, red_blood, very_slow_movement |
| Mutated Watcher | animal_claw_weapon, beast, Caster, extra_large_height, flesh_armour, insect_blood, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, ranged, very_fast_movement |
| Mutated Broodqueen | animal_claw_weapon, beast, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, ranged, summoner, very_slow_movement |
| Mutated Croaker | amphibian_beast, beast, Caster, cold_affinity, fast_movement, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Mutated Arachnid | animal_claw_weapon, beast, Caster, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, not_dex, physical_affinity, small_height, spider |
| Twisted Chimeral | beast, Caster, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Mutated Flamebeast | animal_claw_weapon, beast, Caster, chaos_affinity, cursing_monster, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Mutated Winterclaw | animal_claw_weapon, beast, Caster, crustacean_beast, extra_small_height, hard_armour, insect, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Mutated Chieftain | beast, bludgeoning_weapon, Caster, fire_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, medium_movement, melee, physical_affinity, primate_beast, red_blood |
| Mutated Rhoa | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, large_model, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Mutated Adder | beast, Caster, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, lightning_affinity, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Mutated Maw | amphibian_beast, beast, Caster, chaos_affinity, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Rotting Zombie | animal_claw_weapon, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, undead, zombie |
| Rotting Mummy | animal_claw_weapon, aura_bearer, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, undead, zombie |
| Bone Bird | animal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
| Rotting Outcast | demon, extra_small_height, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying, very_fast_movement |
| Rotting Weaver | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
| Charred Skeleton | bone_armour, bones, cleaving_weapon, fast_movement, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead |
| Reanimated Skeleton | bone_armour, bones, Caster, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_fast_movement |
| Bound Reaver | cleaving_weapon, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead, very_fast_movement |
| Bound Seeker | ghost, ghost_armour, ghost_blood, has_bow, lightning_affinity, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, undead, very_fast_movement |
| Test Trap | Caster, cold_affinity, construct, extra_small_height, has_bow, immobile, plate_armour, puncturing_weapon |
| Fire Trap | Caster, construct, extra_small_height, fire_affinity, has_bow, immobile, plate_armour, puncturing_weapon |
| Fire Trap | Caster, construct, extra_small_height, fire_affinity, has_bow, immobile, plate_armour, puncturing_weapon |
| Storm Call Trap | Caster, construct, extra_small_height, has_bow, immobile, lightning_affinity, plate_armour, puncturing_weapon |
| Ice Storm Trap | Caster, cold_affinity, construct, extra_small_height, has_bow, immobile, plate_armour, puncturing_weapon |
| Ice Storm Trap | Caster, cold_affinity, construct, extra_small_height, has_bow, immobile, plate_armour, puncturing_weapon |
| Ball Lightning Trap | Caster, construct, extra_small_height, has_bow, immobile, lightning_affinity, plate_armour, puncturing_weapon |
| Blast Rain Trap | construct, extra_small_height, fire_affinity, has_bow, immobile, plate_armour, puncturing_weapon |
| Ethereal Knives Trap | Caster, construct, extra_small_height, has_bow, immobile, physical_affinity, plate_armour, puncturing_weapon |
| Blade Blossom | Caster, construct, extra_extra_small_height, has_bow, immobile, physical_affinity, plate_armour, puncturing_weapon |
| Boring | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
| Daemon | extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
| Daemon | extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, raises_dead, very_slow_movement |
| Daemon | extra_extra_small_height, is_daemon, is_unarmed, plate_armour, puncturing_weapon, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, is_daemon, is_unarmed, lightning_affinity, plate_armour, puncturing_weapon, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, is_daemon, is_unarmed, lightning_affinity, plate_armour, puncturing_weapon, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, is_daemon, is_unarmed, lightning_affinity, plate_armour, puncturing_weapon, very_slow_movement |
| Daemon | extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, is_daemon, is_unarmed, physical_affinity, plate_armour, puncturing_weapon, very_slow_movement |
| Daemon | extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
| Grandmaster | flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, red_blood |
| Grandmaster | flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, red_blood |
| Grandmaster | flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, red_blood |
| Grandmaster | flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, red_blood |
| Grandmaster | flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, red_blood |
| Grandmaster | flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, red_blood |
| Grandmaster | flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, red_blood |
| Daemon | Caster, extra_extra_small_height, fire_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, cold_affinity, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, cold_affinity, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, fire_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, cold_affinity, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | Caster, cold_affinity, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Totem | Caster, construct, ghost_armour, ghost_blood, immobile, is_unarmed, lightning_affinity, medium_height, not_dex, not_int |
| Totem | Caster, construct, ghost_armour, ghost_blood, immobile, is_unarmed, lightning_affinity, medium_height, not_dex, not_int |
| Totem | Caster, construct, ghost_armour, ghost_blood, immobile, is_unarmed, lightning_affinity, medium_height, not_dex, not_int |
| Totem | Caster, construct, ghost_armour, ghost_blood, immobile, is_unarmed, lightning_affinity, medium_height, not_dex, not_int |
| Totem | Caster, construct, ghost_armour, ghost_blood, immobile, is_unarmed, lightning_affinity, medium_height, not_dex, not_int |
| Tormented Storm Cultist | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
| Tormented Blasphemer | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
| Tormented Necromancer | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
| Tormented Arsonist | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
| Tormented Thief | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
| Tormented Mutilator | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
| Tormented Charlatan | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
| Tormented Cannibal | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
| Tormented Alchemist | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
| Tormented Vaal Cultist | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
| Tormented Thug | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
| Tormented Rogue | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
| Tormented Illegal Fisherman | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
| Tormented Seditionist | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
| Tormented Cutthroat | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
| Tormented Spy | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
| Tormented Martyr | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
| Tormented Embezzler | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
| Tormented Forger | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
| Tormented Warlord | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
| Tormented Aurora Cultist | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
| Tormented Smuggler | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
| Tormented Bootlegger | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
| Tormented Buccaneer | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
| Echo of Shavronne | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
| Tormented Miner | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
| Tormented Miner | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
| Tormented Miner | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
| Tormented Miner | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
| Tormented Miner | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
| Tormented Graverobber | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
| Tormented Betrayer | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
| Tormented Heretic | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
| Wraith | Caster, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, undead |
| Wraith | Caster, ghost_armour, ghost_blood, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, undead |
| Doedre's Suffering | ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, undead |
| Doedre's Suffering | ghost_armour, ghost_blood, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, undead |
| Doedre's Torment | Caster, chaos_affinity, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, undead |
| Doedre's Torment | Caster, chaos_affinity, ghost_armour, ghost_blood, is_unarmed, medium_movement, not_dex, not_str, undead |
| Doedre's Torment | Caster, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, undead |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Torment Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Torment Daemon | cursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, raises_dead, very_slow_movement |
| Torment Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Torment Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Torment Daemon | Caster, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Torment Daemon | Caster, cold_affinity, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, lightning_affinity, summoner, very_slow_movement |
| Torment Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Torment Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Torment Daemon | extra_extra_small_height, ghost_armour, has_one_hand_sword, has_one_handed_melee, is_daemon, physical_affinity, very_slow_movement |
| Torment Daemon | extra_extra_small_height, ghost_armour, has_one_hand_sword, has_one_handed_melee, is_daemon, physical_affinity, very_slow_movement |
| Torment Daemon | extra_extra_small_height, ghost_armour, has_one_hand_sword, has_one_handed_melee, is_daemon, physical_affinity, very_slow_movement |
| Torment Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, summoner, very_slow_movement |
| Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Torment Daemon | cursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Torment Daemon | Caster, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Torment Daemon | Caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Torment Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Torment Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Torment Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Torment Daemon | extra_extra_small_height, ghost_armour, has_one_hand_sword, has_one_handed_melee, is_daemon, physical_affinity, very_slow_movement |
| Torment Daemon | Caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Torment Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Torment Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Torment Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Torment Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Torment Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Torment Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Animated Guardian | cleaving_weapon, construct, extra_extra_small_height, ghost_armour, has_two_hand_axe, has_two_handed_melee, medium_movement, melee, not_dex, not_int, physical_affinity, ranged |
| Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Mirage | construct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon |
| Mirage | construct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon |
| Mirage | construct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon |
| Mirage | construct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon |
| Mirage | construct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon |
| Mirage | construct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon |
| Mirage | construct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon |
| Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Pale Blackguard | flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Pale Blackguard | flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Pale Blackguard | flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Pale Blackguard | flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Pale Blackguard | flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Thrall of Lunaris | flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Pale Blackguard | flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Pale Blackguard | flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Pale Commander | flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Mindless Scavenger | avian_beast, beast, cannot_be_monolith, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement |
| Mindless Thrall | avian_beast, beast, cannot_be_monolith, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement |
| Scavenging Vulture | avian_beast, beast, cannot_be_monolith, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement |
| Rotting Vulture | avian_beast, beast, cannot_be_monolith, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement |
| Mindless Scavenger | avian_beast, beast, cannot_be_monolith, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement |
| Infested Vulture | avian_beast, beast, cannot_be_monolith, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement |
| Infested Vulture | avian_beast, beast, cannot_be_monolith, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement |
| Infested Vulture | avian_beast, beast, cannot_be_monolith, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement |
| Mindless Scavenger | avian_beast, beast, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement |
| The Hundred Foot Shadow | avian_beast, beast, bird_boss, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood |
| The Hundred Foot Shadow | avian_beast, beast, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood |
| The Winged Death | avian_beast, beast, Caster, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, medium_movement, melee, non_unique_map_boss, physical_affinity, puncturing_weapon, red_blood |
| The Winged Death | avian_beast, beast, Caster, flesh_armour, flying, is_unarmed, large_model, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood, standalone_map_boss |
| Soaring Death | avian_beast, beast, Caster, flesh_armour, flying, is_unarmed, large_model, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood, standalone_map_boss |
| The Winged Death | avian_beast, beast, elder_map_boss, flesh_armour, flying, is_unarmed, large_model, medium_height, medium_movement, non_attacking, puncturing_weapon, red_blood |
| Meritarus | avian_beast, beast, Caster, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood |
| Meritarus | avian_beast, beast, Caster, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, large_model, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood |
| Voll's Fallen | bone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Voll's Fallen | bone_armour, bones, is_unarmed, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Voll's Fallen | bone_armour, bones, is_unarmed, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Eternal Woe | bone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Eternal Woe | bone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Fallen Horror | bone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Fallen Horror | bone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Fallen Horror | bone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Fallen Horror | bone_armour, bones, is_unarmed, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, small_height, undead, very_slow_movement |
| Fallen Horror | bone_armour, bones, is_unarmed, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, small_height, undead, very_slow_movement |
| Digested Bones | bone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Impure Soldier | bone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Crystallised Fallen | bone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Crystallised Fallen | bone_armour, bones, is_unarmed, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Sun Bleached Fallen | bone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Sun Bleached Fallen | bone_armour, bones, is_unarmed, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Bloodstained Fallen | bone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Bloodstained Conjuror | bone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Bloodstained Fallen | bone_armour, bones, is_unarmed, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Voll's Fallen | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Voll's Fallen | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Impure Soldier | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Impure Soldier | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Dreadmore | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Dreadmore | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Crystallised Fallen | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Crystallised Fallen | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Sun Bleached Fallen | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Sun Bleached Fallen | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Bloodstained Fallen | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Bloodstained Fallen | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Bloodsoaked Fallen | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Bloodsoaked Fallen | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Impure Archer | bone_armour, bones, has_bow, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Impure Archer | bone_armour, bones, has_bow, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Bloodstained Archer | bone_armour, bones, has_bow, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Bloodstained Archer | bone_armour, bones, has_bow, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Voll's Vanguard | bone_armour, bones, has_bow, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Voll's Vanguard | bone_armour, bones, has_bow, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Crystallised Sentry | bone_armour, bones, chaos_affinity, has_bow, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Crystallised Sentry | bone_armour, bones, chaos_affinity, has_bow, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Sun Bleached Vanguard | bone_armour, bones, has_bow, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Sun Bleached Vanguard | bone_armour, bones, has_bow, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Bloodstained Vanguard | bone_armour, bones, has_bow, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Bloodstained Vanguard | bone_armour, bones, has_bow, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Bloodsoaked Vanguard | bone_armour, bones, has_bow, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Forgotten Marksman | bone_armour, bones, has_bow, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Bloodsoaked Vanguard | bone_armour, bones, has_bow, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Impure Archer | bone_armour, bones, has_bow, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Nightwane | archer_boss, bone_armour, bones, has_bow, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Nightwane | bone_armour, bones, has_bow, is_clone, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Mirage of Bones | bone_armour, bones, has_bow, large_height, non_unique_map_boss, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Mirage of Bones | bone_armour, bones, has_bow, large_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, standalone_map_boss, undead, very_slow_movement |
| Mirage of Bones | bone_armour, bones, elder_map_boss, has_bow, large_height, non_attacking, not_int, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Splinter Liege | bone_armour, bones, fire_affinity, has_bow, large_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Mirage of Bones | bone_armour, bones, has_bow, is_clone, large_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Splinter Liege | bone_armour, bones, has_bow, is_clone, large_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Maelström | Caster, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water, water_elemental |
| Muck Vortex | Caster, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water, water_elemental |
| Blood Vortex | Caster, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water, water_elemental |
| Blood Vortex | Caster, cold_affinity, construct, is_unarmed, liquid_armour, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water, water_elemental |
| Blood Vortex | Caster, cold_affinity, construct, is_unarmed, liquid_armour, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water, water_elemental |
| Blackwater | Caster, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water, water_elemental |
| Blackwater | Caster, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water, water_elemental |
| Legion of Lost Souls | Caster, construct, is_unarmed, lightning_affinity, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, slow_movement, water |
| Legion of Lost Souls | Caster, construct, is_unarmed, lightning_affinity, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, slow_movement, water |
| Legion of Lost Souls | Caster, construct, is_unarmed, lightning_affinity, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, slow_movement, water |
| Legion of Lost Souls | Caster, construct, is_unarmed, lightning_affinity, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, slow_movement, water |
| Unbound Maelström | construct, is_unarmed, liquid_armour, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, small_height, water |
| Whispering Spiral | Caster, construct, is_unarmed, lightning_affinity, liquid_armour, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, slow_movement, small_height, unusable_corpse, water, water_elemental |
| Flood Orb | Caster, cold_affinity, construct, is_unarmed, liquid_armour, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, small_height, unusable_corpse, water, water_elemental |
| Vortex | Caster, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water, water_elemental |
| Typhoon | Caster, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water, water_elemental |
| Voll, Emperor of Purity | bludgeoning_weapon, bone_armour, Caster, extra_large_height, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, undead, voll_monster_story |
| Voll, Emperor of Purity | bludgeoning_weapon, bone_armour, Caster, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, undead, voll_monster_story |
| The Brittle Emperor | bludgeoning_weapon, bone_armour, Caster, extra_large_height, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, skeleton, undead, voll_monster_map |
| The Brittle Emperor | bludgeoning_weapon, bone_armour, Caster, extra_large_height, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, standalone_map_boss, undead, voll_monster_map |
| Forgotten Emperor | bludgeoning_weapon, bone_armour, Caster, extra_large_height, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, standalone_map_boss, undead, voll_monster_map |
| The Brittle Emperor | bludgeoning_weapon, bone_armour, Caster, extra_large_height, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, standalone_map_boss, undead, voll_monster_map |
| The Brittle Emperor | bludgeoning_weapon, bone_armour, elder_map_boss, extra_large_height, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood, skeleton, undead, voll_monster_map |
| Planus, Hollow Soul | bludgeoning_weapon, bone_armour, Caster, extra_large_height, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, undead, voll_monster_map |
| Planus, Hollow Soul | bludgeoning_weapon, bone_armour, Caster, extra_large_height, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, undead, voll_monster_map |
| Corrupted Elite | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Dust Scrabbler | animal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Dust Scrabbler | animal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Spiritflicker | animal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Ululat, Maggot-Bearer | animal_claw_weapon, beast, bone_armour, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, insect, lightning_affinity, melee, not_int, not_str, physical_affinity, ranged, red_blood |
| Spiritflicker | animal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| LeapLeapLeap | animal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, non_attacking, not_int, not_str, red_blood |
| Dirt Scrabbler | animal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Infested Skitterer | animal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Lowlands Hopper | animal_claw_weapon, beast, bone_armour, Caster, extra_extra_small_height, insect, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Sand Skitterer | animal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Sand Leaper | animal_claw_weapon, beast, bone_armour, extra_extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, insect, melee, not_int, not_str, physical_affinity, red_blood |
| Sand Skitterer | animal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Knitted Horror | bones, extra_large_height, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
| Knitted Horror | bones, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
| Knitted Horror | bones, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
| Timeless Horror | bones, extra_large_height, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
| Timeless Horror | bones, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
| Tangled Remains | bones, extra_large_height, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
| Tangled Remains | bones, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
| Bleached Horror | bones, extra_large_height, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
| Bleached Horror | bones, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
| Bleached Horror | bones, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
| Bonestilts | bones, extra_large_height, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
| Bundle of Woe | bones, extra_large_height, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
| Bundle of Woe | bones, extra_large_height, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
| Knitted Horror | bones, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
| Unravelling Horror | bones, extra_large_height, has_bow, humanoid, large_model, medium_movement, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
| Unravelling Horror | bones, elder_map_boss, extra_large_height, has_bow, humanoid, large_model, medium_movement, non_attacking, not_dex, not_int, skeleton, slashing_weapon, stone_armour, undead |
| Unravelling Horror | bones, extra_large_height, fire_affinity, has_bow, humanoid, large_model, medium_movement, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
| Unravelling Horror | bones, fire_affinity, has_bow, humanoid, large_height, large_model, medium_movement, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
| Unravelling Horror | bones, fire_affinity, has_bow, humanoid, large_model, medium_height, medium_movement, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
| Unravelling Horror | bones, fire_affinity, has_bow, humanoid, large_model, matryoshka_boss, medium_movement, medium_small_height, non_unique_map_boss, not_dex, not_int, physical_affinity, raises_dead, ranged, skeleton, slashing_weapon, stone_armour, undead |
| Unravelling Horror | bones, fire_affinity, has_bow, humanoid, large_model, medium_movement, medium_small_height, not_dex, not_int, physical_affinity, raises_dead, ranged, skeleton, slashing_weapon, standalone_map_boss, stone_armour, undead |
| Embers of the Past | bones, Caster, extra_large_height, fire_affinity, has_one_hand_axe, has_one_handed_melee, humanoid, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
| Embers of the Past | bones, Caster, fire_affinity, has_one_hand_axe, has_one_handed_melee, humanoid, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
| Knitted Horror | bones, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead |
| Shrieker | beast, Caster, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Shrieker | beast, Caster, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Voidscream | beast, Caster, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Shrieker Eihal | beast, Caster, flesh_armour, flying, I_see_brothers_card, is_unarmed, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood |
| Shrieker Eihal | beast, Caster, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, standalone_map_boss |
| Shrieker Eihal | beast, elder_map_boss, flesh_armour, flying, is_unarmed, mammal_beast, medium_height, medium_movement, non_attacking, not_int, not_str, red_blood |
| Shrieker | beast, Caster, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Howler | beast, Caster, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Screecher | beast, Caster, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Pocked Miner | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
| Pocked Miner | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
| Pocked Mason | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
| Pocked Mason | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
| Pocked Miner | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
| Pocked Miner | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
| Pocked Plunderer | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
| Pocked Plunderer | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
| Pikerivet | bludgeoning_weapon, Caster, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, slow_movement, stone_armour, undead |
| Lord of the Hollows | bludgeoning_weapon, Caster, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, non_unique_map_boss, physical_affinity, slow_movement, stone_armour, undead, unholy_trio_boss_map |
| Lord of the Hollows | bludgeoning_weapon, Caster, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, slow_movement, standalone_map_boss, stone_armour, undead |
| Lord of the Hollows | bludgeoning_weapon, elder_map_boss, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, mud_blood, non_attacking, slow_movement, stone_armour, undead |
| Pocked Miner | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
| Pocked Miner | bludgeoning_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
| Pocked Mason | bludgeoning_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
| Pocked Mason | bludgeoning_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
| Pocked Miner | bludgeoning_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
| Pocked Miner | bludgeoning_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
| Pocked Miner | bludgeoning_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
| Pocked Miner | bludgeoning_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
| Pocked Plunderer | bludgeoning_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
| Pocked Plunderer | bludgeoning_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
| Pocked Miner | bludgeoning_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
| Pocked Lanternbearer | cannot_be_monolith, Caster, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, mud_blood, not_int, not_str, ranged, stone_armour, undead, very_slow_movement |
| Pocked Lanternbearer | cannot_be_monolith, Caster, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, mud_blood, not_int, not_str, ranged, stone_armour, undead, very_slow_movement |
| Pocked Flamebringer | cannot_be_monolith, Caster, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, mud_blood, not_int, not_str, ranged, stone_armour, undead, very_slow_movement |
| Pocked Flamebringer | cannot_be_monolith, Caster, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, mud_blood, not_int, not_str, ranged, stone_armour, undead, very_slow_movement |
| Pocked Illuminator | cannot_be_monolith, Caster, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, mud_blood, not_int, not_str, ranged, stone_armour, undead, very_slow_movement |
| Pocked Illuminator | cannot_be_monolith, Caster, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, mud_blood, not_int, not_str, ranged, stone_armour, undead, very_slow_movement |
| The Burning Man | Caster, fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_int, not_str, physical_affinity, ranged, stone_armour, undead |
| The Burning Man | Caster, fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, not_int, not_str, physical_affinity, ranged, stone_armour, undead |
| Messenger of the Hollows | Caster, fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, non_unique_map_boss, not_int, not_str, physical_affinity, ranged, stone_armour, undead, unholy_trio_boss_map |
| Messenger of the Hollows | Caster, fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, mud_blood, not_int, not_str, physical_affinity, ranged, standalone_map_boss, stone_armour, undead |
| Messenger of the Hollows | elder_map_boss, fast_movement, humanoid, is_unarmed, large_height, mud_blood, non_attacking, not_int, not_str, stone_armour, undead |
| Tunneler | bludgeoning_weapon, cannot_be_monolith, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, melee, mud_blood, not_int, not_str, physical_affinity, ranged, slow_movement, small_height, undead |
| Tunneler | bludgeoning_weapon, cannot_be_monolith, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, melee, mud_blood, not_int, not_str, physical_affinity, ranged, slow_movement, undead |
| Crawler | bludgeoning_weapon, cannot_be_monolith, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, melee, mud_blood, not_int, not_str, physical_affinity, ranged, slow_movement, small_height, undead |
| Crawler | bludgeoning_weapon, cannot_be_monolith, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, melee, mud_blood, not_int, not_str, physical_affinity, ranged, slow_movement, undead |
| Burrower | bludgeoning_weapon, cannot_be_monolith, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, melee, mud_blood, not_int, not_str, physical_affinity, ranged, slow_movement, small_height, undead |
| Hammerstorm | bludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, melee, mud_blood, not_int, not_str, physical_affinity, ranged, slow_movement, small_height, undead |
| Hammerstorm | bludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, melee, mud_blood, not_int, not_str, physical_affinity, ranged, slow_movement, small_height, undead |
| Breaker Toruul | bludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, I_see_brothers_card, large_model, melee, mud_blood, non_unique_map_boss, not_int, not_str, physical_affinity, ranged, slow_movement, small_height, undead |
| Breaker Toruul | bludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, melee, mud_blood, not_int, not_str, physical_affinity, ranged, slow_movement, small_height, standalone_map_boss, undead |
| Breaker Toruul | bludgeoning_weapon, elder_map_boss, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, mud_blood, non_attacking, not_int, not_str, slow_movement, small_height, undead |
| Pocked Goliath | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour, undead, very_slow_movement |
| Pocked Goliath | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour, undead, very_slow_movement |
| Pocked Giant | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour, undead, very_slow_movement |
| Pocked Giant | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour, undead, very_slow_movement |
| Pocked Behemoth | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour, undead, very_slow_movement |
| Pocked Behemoth | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour, undead, very_slow_movement |
| Sewer Goliath | bludgeoning_weapon, cannot_be_monolith, Caster, cold_affinity, construct, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement, water_elemental |
| Melted Goliath | bludgeoning_weapon, cannot_be_monolith, Caster, cold_affinity, construct, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement, water_elemental |
| Sewer Goliath | bludgeoning_weapon, cannot_be_monolith, Caster, cold_affinity, construct, has_one_hand_mace, has_one_handed_melee, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement, water_elemental |
| Large Miner | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour, undead, very_slow_movement |
| Champion of the Hollows | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, melee, mud_blood, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, stone_armour, undead, unholy_trio_boss_map, very_slow_movement |
| Champion of the Hollows | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, standalone_map_boss, stone_armour, undead, very_slow_movement |
| Champion of the Hollows | bludgeoning_weapon, elder_map_boss, humanoid, is_unarmed, large_height, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour, undead, very_slow_movement |
| Pocked Goliath | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, undead, very_slow_movement |
| Pocked Goliath | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour, undead, very_slow_movement |
| Chaos Sentinel | bludgeoning_weapon, Caster, chaos_affinity, construct, ghost_blood, is_unarmed, large_model, medium_height, melee, not_dex, physical_affinity, slow_movement, stone_armour |
| Chaos Sentinel | bludgeoning_weapon, Caster, chaos_affinity, construct, ghost_blood, is_unarmed, large_model, medium_height, melee, not_dex, physical_affinity, slow_movement, stone_armour |
| Chaos Guardian | bludgeoning_weapon, Caster, chaos_affinity, construct, ghost_blood, is_unarmed, large_model, medium_height, melee, not_dex, physical_affinity, slow_movement, stone_armour |
| Chaos Guardian | bludgeoning_weapon, Caster, chaos_affinity, construct, ghost_blood, is_unarmed, large_model, melee, not_dex, physical_affinity, slow_movement, stone_armour |
| Muruk the Awakened | bludgeoning_weapon, construct, cursing_monster, ghost_blood, has_one_hand_mace, has_one_handed_melee, large_height, large_model, melee, not_dex, physical_affinity, slow_movement, stone_armour |
| Void Anomaly | bludgeoning_weapon, Caster, chaos_affinity, construct, extra_large_height, ghost_blood, is_unarmed, large_model, melee, non_unique_map_boss, not_dex, physical_affinity, slow_movement, stone_armour |
| Void Anomaly | bludgeoning_weapon, Caster, chaos_affinity, construct, extra_large_height, ghost_blood, is_unarmed, large_model, melee, not_dex, physical_affinity, slow_movement, standalone_map_boss, stone_armour |
| Void Anomaly | bludgeoning_weapon, construct, elder_map_boss, extra_large_height, ghost_blood, is_unarmed, large_model, non_attacking, not_dex, slow_movement, stone_armour |
| Avatar of Undoing | bludgeoning_weapon, Caster, chaos_affinity, construct, extra_large_height, ghost_blood, is_unarmed, large_model, melee, non_unique_map_boss, not_dex, physical_affinity, slow_movement, stone_armour |
| Avatar of Undoing | bludgeoning_weapon, Caster, chaos_affinity, construct, extra_large_height, ghost_blood, is_unarmed, large_model, melee, not_dex, physical_affinity, slow_movement, standalone_map_boss, stone_armour |
| Avatar of Undoing | bludgeoning_weapon, construct, elder_map_boss, extra_large_height, ghost_blood, is_unarmed, large_model, non_attacking, not_dex, slow_movement, stone_armour |
| Chaos Golem | bludgeoning_weapon, Caster, chaos_affinity, construct, ghost_blood, is_unarmed, large_model, medium_height, melee, not_dex, physical_affinity, slow_movement, stone_armour |
| Protective Golem | aura_bearer, bludgeoning_weapon, Caster, chaos_affinity, construct, ghost_blood, is_unarmed, large_model, medium_height, melee, not_dex, physical_affinity, slow_movement, stone_armour |
| Eber's Colossus | bludgeoning_weapon, Caster, chaos_affinity, construct, ghost_blood, is_unarmed, large_height, large_model, medium_movement, melee, not_dex, physical_affinity, stone_armour |
| Eber's Colossus | bludgeoning_weapon, Caster, chaos_affinity, construct, ghost_blood, is_unarmed, large_model, medium_movement, melee, not_dex, physical_affinity, stone_armour |
| Guardian Golem | bludgeoning_weapon, Caster, chaos_affinity, construct, extra_large_height, ghost_blood, is_unarmed, large_model, melee, not_dex, physical_affinity, slow_movement, stone_armour |
| The Dreadstone | bludgeoning_weapon, construct, ghost_blood, has_two_hand_mace, has_two_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, physical_affinity, stone_armour |
| The Dreadstone | bludgeoning_weapon, construct, ghost_blood, has_two_hand_mace, has_two_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, physical_affinity, stone_armour |
| Hyrri's Sister | demon, has_bow, humanoid, karui, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement, stone_armour |
| Hyrri's Ambusher | demon, has_one_hand_sword, has_one_handed_melee, humanoid, karui, lightning_affinity, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, stone_armour |
| Kaom's Chosen | demon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, stone_armour |
| Chosen Loyal | demon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, stone_armour |
| Kaom's Chosen | demon, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, stone_armour |
| Lavianga's Acolyte | Caster, demon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, stone_armour |
| Tukohama's Scout | cold_affinity, demon, has_bow, humanoid, karui, medium_height, not_int, not_str, puncturing_weapon, ranged, red_blood, slow_movement, stone_armour |
| Tukohama's Warrior | demon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, stone_armour |
| Tukohama's Warrior | demon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, stone_armour |
| Tukohama's Vanguard | cannot_be_monolith, demon, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, stone_armour |
| Fury Hound | animal_claw_weapon, beast, canine_beast, demon, fast_movement, has_dagger, has_one_handed_melee, large_model, light_armour, melee, no_shroud_walker, not_harbinger_minion, not_int, not_str, physical_affinity, red_blood, small_height |
| War Hound | animal_claw_weapon, beast, canine_beast, demon, fast_movement, has_dagger, has_one_handed_melee, large_model, light_armour, melee, no_shroud_walker, not_harbinger_minion, not_int, not_str, physical_affinity, red_blood, small_height |
| Jawchaw | animal_claw_weapon, beast, canine_beast, demon, fast_movement, has_dagger, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Jawchaw | animal_claw_weapon, beast, canine_beast, demon, fast_movement, has_dagger, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Raihara, Tukohama's Loyal | animal_claw_weapon, beast, canine_beast, Caster, demon, fast_movement, fire_affinity, has_dagger, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Raihara, Tukohama's Loyal | animal_claw_weapon, beast, canine_beast, Caster, demon, fast_movement, fire_affinity, has_dagger, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Daemon | Caster, extra_extra_small_height, fire_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
| Inua Totem | Caster, construct, immobile, is_unarmed, karui, lightning_affinity, mud_blood, not_dex, not_int, ranged, small_height, stone_armour, unusable_corpse |
| Traitorous Totem | Caster, construct, immobile, is_unarmed, karui, lightning_affinity, mud_blood, not_dex, not_int, ranged, small_height, stone_armour |
| Flameweeper | Caster, construct, immobile, is_unarmed, karui, lightning_affinity, mud_blood, not_dex, not_int, ranged, small_height, stone_armour |
| Flameweeper | Caster, construct, immobile, is_unarmed, karui, lightning_affinity, mud_blood, not_dex, not_int, ranged, small_height, stone_armour |
| Vakali Totem | Caster, cold_affinity, construct, immobile, is_unarmed, karui, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour, unusable_corpse |
| Torchoak Grove | Caster, construct, fire_affinity, immobile, is_unarmed, karui, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
| Forest of Flames | Caster, construct, immobile, is_unarmed, karui, large_height, mud_blood, non_attacking, non_unique_map_boss, not_dex, not_int, stone_armour |
| Forest of Flames | Caster, construct, immobile, is_unarmed, karui, large_height, mud_blood, non_attacking, not_dex, not_int, standalone_map_boss, stone_armour |
| Forest of Flames | construct, elder_map_boss, immobile, is_unarmed, karui, large_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Sapling | Caster, construct, fire_affinity, immobile, is_unarmed, karui, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
| Tukohama's Rage | Caster, construct, fire_affinity, immobile, is_unarmed, karui, mud_blood, not_dex, not_int, ranged, small_height, stone_armour |
| Tukohama's Rage | Caster, construct, fire_affinity, immobile, is_unarmed, karui, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
| Sapling | Caster, cold_affinity, construct, fire_affinity, immobile, is_unarmed, karui, lightning_affinity, medium_height, mud_blood, not_dex, not_int, stone_armour |
| Seedling | Caster, construct, fire_affinity, immobile, is_unarmed, karui, mud_blood, not_dex, not_int, ranged, small_height, stone_armour |
| Seedling | Caster, construct, immobile, is_unarmed, karui, lightning_affinity, mud_blood, not_dex, not_int, small_height, stone_armour |
| Seedling | Caster, cold_affinity, construct, immobile, is_unarmed, karui, mud_blood, not_dex, not_int, ranged, small_height, stone_armour |
| Rakango | beast, cannot_be_monolith, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, immobile, karui, large_height, large_model, melee, not_dex, not_str, physical_affinity, rare_minion, red_blood, slashing_weapon, summoner, undeletable_corpse, unusable_corpse, very_slow_movement |
| Rakango | beast, cannot_be_monolith, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, immobile, karui, large_model, melee, not_dex, not_str, physical_affinity, rare_minion, red_blood, slashing_weapon, summoner, undeletable_corpse, unusable_corpse, very_slow_movement |
| Triskeriaki | beast, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, karui, large_height, large_model, melee, not_dex, not_str, physical_affinity, rare_minion, red_blood, slashing_weapon, summoner, undeletable_corpse, unusable_corpse, very_slow_movement |
| Triskeriaki | beast, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, karui, large_height, large_model, melee, not_dex, not_str, physical_affinity, rare_minion, red_blood, slashing_weapon, summoner, undeletable_corpse, unusable_corpse, very_slow_movement |
| Rakango | beast, cannot_be_monolith, demon, flesh_armour, has_wand, immobile, karui, medium_height, physical_affinity, ranged, rare_minion, red_blood, undeletable_corpse, unusable_corpse |
| Triskeriaki | beast, demon, flesh_armour, has_wand, immobile, karui, medium_height, physical_affinity, ranged, rare_minion, red_blood, undeletable_corpse, unusable_corpse |
| Triskeriaki | beast, demon, flesh_armour, has_wand, immobile, karui, medium_height, physical_affinity, ranged, rare_minion, red_blood, undeletable_corpse, unusable_corpse |
| War Rakango | beast, cannot_be_monolith, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, immobile, karui, large_height, large_model, melee, not_dex, not_str, physical_affinity, rare_minion, red_blood, slashing_weapon, summoner, undeletable_corpse, unusable_corpse, very_slow_movement |
| War Rakango | beast, cannot_be_monolith, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, immobile, karui, large_model, melee, not_dex, not_str, physical_affinity, rare_minion, red_blood, slashing_weapon, summoner, undeletable_corpse, unusable_corpse, very_slow_movement |
| War Rakango | beast, cannot_be_monolith, demon, flesh_armour, has_wand, immobile, karui, medium_height, physical_affinity, ranged, rare_minion, red_blood, undeletable_corpse, unusable_corpse |
| King Kaom | bludgeoning_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, karui, king_boss_story, large_height, large_model, medium_movement, melee, not_dex, not_int, red_blood |
| King Kaom | bludgeoning_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, karui, king_boss_story, large_height, large_model, medium_movement, melee, not_dex, not_int, red_blood |
| King Kaom | bludgeoning_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, karui, large_model, medium_movement, melee, not_dex, not_int, red_blood |
| King Kaom | bludgeoning_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, karui, king_boss_story, large_height, large_model, medium_movement, melee, not_dex, not_int, red_blood |
| The Infernal King | bludgeoning_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, karui, king_boss_map, large_height, large_model, medium_movement, melee, non_unique_map_boss, not_dex, not_int, red_blood |
| The Infernal King | bludgeoning_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, karui, large_height, large_model, medium_movement, melee, not_dex, not_int, red_blood, standalone_map_boss |
| The Infernal King | bludgeoning_weapon, demon, elder_map_boss, flesh_armour, humanoid, is_unarmed, karui, large_height, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood |
| The Infernal King | bludgeoning_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, karui, king_boss_map, large_height, large_model, medium_movement, melee, no_maven, not_dex, not_int, red_blood |
| Pitbull Demon | beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height |
| Pitbull Demon | beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height |
| Vicious Hound | beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height |
| Steelchaw | beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
| Gnar, Eater of Carrion | beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, I_see_brothers_card, medium_movement, medium_small_height, melee, non_unique_map_boss, not_int, physical_affinity, red_blood, slashing_weapon |
| Gnar, Eater of Carrion | beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, medium_small_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss |
| Gnar, Eater of Carrion | beast, canine_beast, demon, elder_map_boss, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, medium_small_height, non_attacking, not_int, red_blood, slashing_weapon |
| Pit Butcher | beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height |
| Pit Butcher | beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height |
| Pit Butcher | beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
| Steelchaw | beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height |
| Gnar, Eater of Carrion | beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height |
| Rooster Fiend | avian_beast, beast, chaos_affinity, demon, flesh_armour, gladiator, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
| Rooster Fiend | avian_beast, beast, chaos_affinity, demon, flesh_armour, gladiator, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
| Rooster Demon | avian_beast, beast, demon, flesh_armour, gladiator, has_bow, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Talon Archer | avian_beast, beast, demon, flesh_armour, gladiator, has_bow, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Eyepecker | archer_boss, avian_beast, beast, chaos_affinity, cold_affinity, demon, flesh_armour, gladiator, has_bow, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Stonebeak, Battle Fowl | avian_beast, beast, chaos_affinity, demon, flesh_armour, gladiator, has_bow, I_see_brothers_card, medium_movement, medium_small_height, non_unique_map_boss, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Stonebeak, Battle Fowl | avian_beast, beast, chaos_affinity, demon, flesh_armour, gladiator, has_bow, medium_movement, medium_small_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss |
| Stonebeak, Battle Fowl | avian_beast, beast, demon, elder_map_boss, flesh_armour, gladiator, has_bow, medium_movement, medium_small_height, non_attacking, not_int, not_str, puncturing_weapon, red_blood |
| Talon Demon | avian_beast, beast, chaos_affinity, demon, flesh_armour, gladiator, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
| Talon Demon | avian_beast, beast, chaos_affinity, demon, flesh_armour, gladiator, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
| Talon Demon | avian_beast, beast, chaos_affinity, demon, flesh_armour, gladiator, has_dagger, has_one_handed_melee, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
| Talon Archer | avian_beast, beast, demon, flesh_armour, gladiator, has_bow, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Talon Archer | avian_beast, beast, demon, flesh_armour, gladiator, has_bow, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Talon Archer | avian_beast, beast, demon, flesh_armour, gladiator, has_bow, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Feral Fowl | animal_claw_weapon, avian_beast, beast, demon, flesh_armour, gladiator, is_unarmed, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Barkhul | cleaving_weapon, demon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Barkhul | cleaving_weapon, demon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Tore, Towering Ancient | cleaving_weapon, demon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood |
| Tore, Towering Ancient | cleaving_weapon, demon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, standalone_map_boss |
| Tore, Towering Ancient | cleaving_weapon, demon, elder_map_boss, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, non_attacking, not_dex, not_int, red_blood |
| Olof, Son of the Headsman | cleaving_weapon, demon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood |
| Olof, Son of the Headsman | cleaving_weapon, demon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, standalone_map_boss |
| Olof, Son of the Headsman | cleaving_weapon, demon, elder_map_boss, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, non_attacking, not_dex, not_int, red_blood |
| Olof, Son of the Headsman | cleaving_weapon, demon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, melee, no_maven, not_dex, not_int, physical_affinity, red_blood |
| Olof, Son of the Headsman | cleaving_weapon, demon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Avatar of Thunder | Caster, cleaving_weapon, demon, extra_large_height, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, unique_map_boss |
| Mad Gladiator | flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
| Bringer of Blood | flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, non_unique_map_boss, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
| Bringer of Blood | flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, standalone_map_boss |
| Bringer of Blood | elder_map_boss, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, non_attacking, not_int, red_blood, slashing_weapon, slow_movement |
| Mad Gladiator | flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement |
| Fighting Bull | beast, bludgeoning_weapon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Avalanche Rider | beast, bludgeoning_weapon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Grazing Taurus | beast, bludgeoning_weapon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Battlecharger | beast, bludgeoning_weapon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Crusher of Gladiators | beast, bludgeoning_weapon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood |
| Crusher of Gladiators | beast, bludgeoning_weapon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, standalone_map_boss |
| Crusher of Gladiators | beast, bludgeoning_weapon, elder_map_boss, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, non_attacking, not_dex, not_int, red_blood |
| Boulderback | beast, bludgeoning_weapon, Caster, fast_movement, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_height, large_model, melee, not_dex, not_int, physical_affinity, red_blood |
| Boulderback | beast, bludgeoning_weapon, Caster, fast_movement, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, melee, not_dex, not_int, physical_affinity, red_blood |
| Shackled Hellion | animal_claw_weapon, beast, demon, feline_beast, gladiator, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Shredder of Gladiators | animal_claw_weapon, beast, demon, feline_beast, gladiator, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, melee, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood, small_height, very_fast_movement |
| Shredder of Gladiators | animal_claw_weapon, beast, demon, feline_beast, gladiator, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height, standalone_map_boss, very_fast_movement |
| Shredder of Gladiators | animal_claw_weapon, beast, demon, elder_map_boss, feline_beast, gladiator, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, non_attacking, not_int, not_str, red_blood, small_height, very_fast_movement |
| Daresso, King of Swords | cold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, king_boss_story, large_height, large_model, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Daresso, King of Swords | cold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, large_model, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Daresso, King of Swords | cold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, king_boss_story, large_height, large_model, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Ambrius, Legion Slayer | cold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, king_boss_map, large_height, large_model, melee, non_unique_map_boss, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Ambrius, Legion Slayer | cold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, standalone_map_boss |
| Ambrius, Legion Slayer | demon, elder_map_boss, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, non_attacking, not_int, plate_armour, red_blood, slashing_weapon |
| Ambrius, Legion Slayer | cold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, king_boss_map, large_height, large_model, melee, no_maven, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Echo of Daresso | cold_affinity, demon, fast_movement, ghost_armour, ghost_blood, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, melee, not_int, physical_affinity, slashing_weapon |
| Daresso, King of Swords | fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Ambrius, Legion Slayer | fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Daresso, King of Swords | cold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, king_boss_story, large_height, large_model, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Wandering Eye | Caster, cleaving_weapon, demon, flesh_armour, has_wand, lightning_affinity, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood |
| Wandering Eye | Caster, cleaving_weapon, demon, flesh_armour, has_wand, lightning_affinity, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood |
| Wandering Eye | Caster, cleaving_weapon, demon, flesh_armour, has_wand, lightning_affinity, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood |
| Wandering Eye | Caster, cleaving_weapon, demon, flesh_armour, has_wand, lightning_affinity, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood |
| Wide-eyed Assemblage | Caster, cleaving_weapon, demon, flesh_armour, has_wand, lightning_affinity, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood |
| Pain Witness | Caster, cleaving_weapon, demon, flesh_armour, has_wand, lightning_affinity, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood |
| Strabismal Sentry | Caster, cleaving_weapon, demon, flesh_armour, has_wand, lightning_affinity, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood |
| Strabismal Sentry | Caster, cleaving_weapon, demon, flesh_armour, has_wand, lightning_affinity, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood |
| Static Eye | Caster, cleaving_weapon, demon, flesh_armour, is_unarmed, lightning_affinity, medium_movement, medium_small_height, not_dex, not_str, red_blood |
| Doedre's Sight | cleaving_weapon, demon, flesh_armour, has_wand, medium_movement, medium_small_height, not_dex, not_str, physical_affinity, ranged, red_blood |
| Wandering Eye | Caster, cleaving_weapon, demon, flesh_armour, has_wand, lightning_affinity, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood |
| Eye Hatchery | Caster, demon, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood, small_height |
| Eye Hatchery | Caster, demon, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood, small_height |
| The Mother of Pus | Caster, demon, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood, small_height |
| The Mother of Pus | Caster, demon, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood, small_height |
| Eye Hatchery | Caster, demon, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood, small_height |
| Eye Hatchery | Caster, demon, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood |
| Eye Hatchery | Caster, demon, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood, small_height |
| Gut Flayer | demon, flesh_armour, has_dagger, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Gut Flayer | demon, flesh_armour, has_dagger, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Arranged Anatomy | demon, flesh_armour, has_dagger, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Arranged Anatomy | demon, flesh_armour, has_dagger, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Boiled Dead | demon, flesh_armour, has_dagger, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
| Gut Flayer | demon, flesh_armour, has_dagger, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Gut Flayer | demon, flesh_armour, has_dagger, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Gut Flayer | demon, flesh_armour, has_dagger, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Gut Spiker | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Gut Spiker | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Gut Spiker | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Gut Spiker | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Gut Spiker | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Noisome Ophidian | beast, Caster, demon, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, reptile_beast |
| Repulsive Ophidian | beast, Caster, demon, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, reptile_beast |
| Noisome Ophidian | beast, Caster, demon, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, reptile_beast |
| Noisome Ophidian | beast, Caster, demon, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, reptile_beast |
| Death Blossom | beast, Caster, chaos_affinity, cold_affinity, demon, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, reptile_beast |
| Maligaro, The Inquisitor | bludgeoning_weapon, bone_armour, Caster, demon, fire_affinity, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood |
| Maligaro, The Inquisitor | bludgeoning_weapon, bone_armour, Caster, demon, fire_affinity, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood |
| Maligaro, The Inquisitor | bludgeoning_weapon, bone_armour, Caster, demon, fire_affinity, human, humanoid, is_unarmed, large_model, medium_movement, melee, not_str, physical_affinity, ranged, red_blood |
| Prodigy of Pain | bludgeoning_weapon, bone_armour, Caster, demon, fire_affinity, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood |
| He of Many Pieces | bludgeoning_weapon, bone_armour, Caster, demon, fire_affinity, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, non_unique_map_boss, not_str, physical_affinity, ranged, red_blood |
| He of Many Pieces | bludgeoning_weapon, bone_armour, Caster, demon, fire_affinity, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, standalone_map_boss |
| Nightmare of Maligaro | bludgeoning_weapon, bone_armour, Caster, demon, fire_affinity, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, standalone_map_boss |
| He of Many Pieces | bludgeoning_weapon, bone_armour, Caster, demon, elder_map_boss, human, humanoid, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_str, red_blood |
| Echo of Maligaro | bludgeoning_weapon, Caster, demon, fire_affinity, ghost_armour, ghost_blood, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_model, medium_height, medium_movement, melee, not_str, physical_affinity |
| Doedre Darktongue | Caster, demon, doedre_monster_story, flesh_armour, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unholy_trio_monster_story |
| Doedre Darktongue | Caster, demon, doedre_monster_story, flesh_armour, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unholy_trio_monster_story |
| Doedre Darktongue | Caster, demon, flesh_armour, human, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Prodigy of Hexes | Caster, demon, doedre_monster_map, flesh_armour, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unholy_trio_monster_map |
| Erythrophagia | Caster, demon, doedre_monster_map, flesh_armour, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unholy_trio_monster_map |
| Erythrophagia | Caster, demon, flesh_armour, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss |
| Erythrophagia | Caster, demon, elder_map_boss, flesh_armour, human, humanoid, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_dex, not_str, puncturing_weapon, red_blood |
| Echo of Doedre | Caster, chaos_affinity, cold_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, summoner |
| Headmistress Braeta | Caster, demon, doedre_monster_map, flesh_armour, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unholy_trio_monster_map, unique_map_boss |
| Shavronne of Umbra | bludgeoning_weapon, bone_armour, Caster, demon, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, red_blood, shavronne_monster_story, unholy_trio_monster_story |
| Shavronne of Umbra | bludgeoning_weapon, bone_armour, Caster, demon, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, red_blood, shavronne_monster_story, unholy_trio_monster_story |
| Shavronne of Umbra | bludgeoning_weapon, bone_armour, Caster, demon, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood |
| Prodigy of Darkness | bludgeoning_weapon, bone_armour, Caster, demon, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, red_blood, shavronne_monster_map, unholy_trio_monster_map |
| Gisale, Thought Thief | bludgeoning_weapon, bone_armour, Caster, demon, human, humanoid, is_unarmed, large_height, large_model, lightning_affinity, medium_movement, non_unique_map_boss, not_dex, not_str, ranged, red_blood, shavronne_monster_map, unholy_trio_monster_map |
| Gisale, Thought Thief | bludgeoning_weapon, bone_armour, Caster, demon, human, humanoid, is_unarmed, large_height, large_model, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood, standalone_map_boss |
| Gisale, Thought Thief | bludgeoning_weapon, bone_armour, Caster, demon, elder_map_boss, human, humanoid, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_dex, not_str, red_blood |
| Malachai, The Nightmare | bludgeoning_weapon, bone_armour, Caster, demon, extra_large_height, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood |
| Malachai, The Nightmare | bludgeoning_weapon, bone_armour, Caster, demon, extra_large_height, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood |
| Malachai, The Nightmare | bludgeoning_weapon, bone_armour, Caster, demon, extra_large_height, fire_affinity, human, humanoid, is_unarmed, large_model, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood |
| Malachai, The Nightmare | bludgeoning_weapon, bone_armour, Caster, demon, extra_large_height, fire_affinity, human, humanoid, is_unarmed, large_model, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood |
| Malachai, The Nightmare | bludgeoning_weapon, bone_armour, Caster, demon, fire_affinity, human, humanoid, is_unarmed, large_model, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood |
| Eater of Souls | bludgeoning_weapon, bone_armour, Caster, demon, extra_large_height, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_model, malachai_boss_map, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, red_blood |
| Eater of Souls | bludgeoning_weapon, bone_armour, Caster, demon, extra_large_height, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood |
| Nightmare's Omen | bludgeoning_weapon, bone_armour, Caster, demon, extra_large_height, fire_affinity, human, humanoid, is_unarmed, large_model, malachai_boss_map, medium_movement, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, red_blood |
| Nightmare's Omen | bludgeoning_weapon, bone_armour, Caster, demon, extra_large_height, fire_affinity, human, humanoid, is_unarmed, large_model, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, standalone_map_boss |
| Nightmare's Omen | bludgeoning_weapon, bone_armour, Caster, demon, elder_map_boss, extra_large_height, human, humanoid, is_unarmed, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood |
| Eater of Souls | bludgeoning_weapon, bone_armour, Caster, demon, extra_large_height, fire_affinity, human, humanoid, is_unarmed, large_model, malachai_boss_map, medium_movement, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood |
| Eater of Souls | bludgeoning_weapon, bone_armour, Caster, demon, extra_large_height, fire_affinity, human, humanoid, is_unarmed, large_model, medium_movement, not_dex, not_int, physical_affinity, red_blood, standalone_map_boss |
| Eater of Souls | bludgeoning_weapon, bone_armour, Caster, demon, elder_map_boss, extra_large_height, human, humanoid, is_unarmed, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood |
| Eater of Souls | bludgeoning_weapon, bone_armour, Caster, demon, eldritch, extra_large_height, fire_affinity, human, humanoid, is_unarmed, large_model, malachai_boss_map, medium_movement, no_maven, not_dex, not_int, physical_affinity, red_blood |
| Icy Manifestation | Caster, cold_affinity, construct, hard_armour, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
| Brittle Shard | cannot_be_monolith, Caster, cold_affinity, construct, hard_armour, hidden_monster, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
| Brittle Shard | cannot_be_monolith, Caster, cold_affinity, construct, hard_armour, hidden_monster, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
| Brittle Shard | cannot_be_monolith, Caster, cold_affinity, construct, hard_armour, hidden_monster, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
| Brittle Shard | cannot_be_monolith, Caster, cold_affinity, construct, hard_armour, hidden_monster, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
| Window Shard | construct, hard_armour, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, slashing_weapon, water |
| Obsidian Golem | Caster, construct, extra_small_height, fire_affinity, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
| Fragment of Winter | Caster, cold_affinity, construct, extra_large_height, hard_armour, is_unarmed, large_model, medium_movement, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
| Fragment of Winter | Caster, cold_affinity, construct, extra_large_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, standalone_map_boss, water |
| Fragment of Winter | construct, elder_map_boss, extra_large_height, hard_armour, is_unarmed, large_model, medium_movement, non_attacking, not_dex, not_str, slashing_weapon, water |
| Volatile Ice | Caster, cold_affinity, construct, hard_armour, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, slashing_weapon, water |
| Volatile Ice | Caster, cold_affinity, construct, hard_armour, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, slashing_weapon, water |
| Volatile Ice | Caster, cold_affinity, construct, hard_armour, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, slashing_weapon, water |
| Brittle Ice | Caster, cold_affinity, construct, hard_armour, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, slashing_weapon, water |
| Ice Golem | Caster, cold_affinity, construct, hard_armour, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
| Ice Golem | Caster, cold_affinity, construct, fast_movement, hard_armour, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
| Ice Golem | Caster, cold_affinity, construct, fast_movement, hard_armour, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, small_height, water |
| Ice Golem | Caster, cold_affinity, construct, fast_movement, hard_armour, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
| Lesser Ice Golem | Caster, cold_affinity, construct, fast_movement, hard_armour, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, small_height, water |
| Ice Golem | Caster, cold_affinity, construct, fast_movement, hard_armour, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
| Ice Golem | construct, fast_movement, hard_armour, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, slashing_weapon, water |
| Ice Golem | construct, fast_movement, hard_armour, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, slashing_weapon, water |
| Bound Ice | Caster, cold_affinity, construct, hard_armour, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
| Ice Golem | construct, delve_monster, hard_armour, is_unarmed, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, slashing_weapon, water |
| Ice Golem | Caster, cold_affinity, construct, delve_monster, hard_armour, is_unarmed, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
| Arctic Golem | Caster, cold_affinity, construct, delve_monster, hard_armour, is_unarmed, medium_movement, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, slashing_weapon, small_height, water |
| Volatile Fire | bludgeoning_weapon, Caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
| Volatile Fire | bludgeoning_weapon, Caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour |
| Volatile Fire | bludgeoning_weapon, Caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
| Flame Golem | bludgeoning_weapon, Caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
| Flame Golem | bludgeoning_weapon, Caster, construct, fast_movement, fire_affinity, is_unarmed, medium_height, mud_blood, not_dex, not_str, ranged, stone_armour |
| Flame Golem | bludgeoning_weapon, Caster, construct, fast_movement, fire_affinity, is_unarmed, medium_height, mud_blood, not_dex, not_str, ranged, stone_armour |
| Lesser Flame Golem | bludgeoning_weapon, Caster, construct, extra_small_height, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour |
| Volcanic Golem | bludgeoning_weapon, cannot_be_monolith, Caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
| Volcanic Golem | bludgeoning_weapon, cannot_be_monolith, Caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour |
| Volcanic Golem | bludgeoning_weapon, cannot_be_monolith, Caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour |
| Volcanic Golem | bludgeoning_weapon, cannot_be_monolith, Caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
| Volcanic Golem | bludgeoning_weapon, cannot_be_monolith, Caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour |
| Volcanic Golem | bludgeoning_weapon, cannot_be_monolith, Caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
| Volcanic Golem | bludgeoning_weapon, cannot_be_monolith, Caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour |
| Volcanic Golem | bludgeoning_weapon, cannot_be_monolith, Caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour |
| Solarborn Golem | bludgeoning_weapon, cannot_be_monolith, Caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
| Solarborn Golem | bludgeoning_weapon, cannot_be_monolith, Caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour |
| Flame Golem | bludgeoning_weapon, Caster, construct, fast_movement, fire_affinity, is_unarmed, medium_height, mud_blood, not_dex, not_str, ranged, stone_armour |
| Flame Golem | bludgeoning_weapon, Caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
| Meteor Golem | bludgeoning_weapon, Caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
| Bound Flame | bludgeoning_weapon, Caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
| Hateful Fire | bludgeoning_weapon, Caster, construct, fire_affinity, is_unarmed, medium_height, medium_movement, mud_blood, not_dex, not_str, ranged, stone_armour |
| Fire Golem | bludgeoning_weapon, construct, delve_monster, fast_movement, is_unarmed, melee, mud_blood, no_pantheon_mod, not_dex, not_str, physical_affinity, small_height, stone_armour |
| Magma Golem | bludgeoning_weapon, Caster, construct, delve_monster, fast_movement, fire_affinity, is_unarmed, medium_height, mud_blood, no_pantheon_mod, not_dex, not_str, ranged, stone_armour |
| Magmatic Golem | bludgeoning_weapon, Caster, construct, delve_monster, fire_affinity, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, ranged, stone_armour |
| Volatile Poison | bludgeoning_weapon, Caster, chaos_affinity, construct, golem, is_unarmed, medium_movement, melee, mud_blood, not_dex, not_str, physical_affinity, ranged, small_height, stone_armour |
| Volatile Poison | bludgeoning_weapon, Caster, chaos_affinity, construct, golem, is_unarmed, medium_movement, melee, mud_blood, not_dex, not_str, physical_affinity, ranged, stone_armour |
| Volatile Poison | bludgeoning_weapon, Caster, chaos_affinity, construct, golem, is_unarmed, medium_movement, melee, mud_blood, not_dex, not_str, physical_affinity, ranged, small_height, stone_armour |
| Volatile Poison | bludgeoning_weapon, Caster, chaos_affinity, construct, golem, is_unarmed, medium_movement, melee, mud_blood, not_dex, not_str, physical_affinity, ranged, stone_armour |
| Chaos Golem | bludgeoning_weapon, Caster, chaos_affinity, construct, fast_movement, ghost_blood, is_unarmed, large_model, medium_height, melee, not_dex, physical_affinity, stone_armour |
| Chaos Golem | bludgeoning_weapon, Caster, chaos_affinity, construct, ghost_blood, is_unarmed, large_model, medium_height, melee, not_dex, physical_affinity, slow_movement, stone_armour |
| Chaos Golem | bludgeoning_weapon, Caster, chaos_affinity, construct, fast_movement, ghost_blood, is_unarmed, large_model, medium_height, melee, not_dex, physical_affinity, stone_armour |
| Stormstruck Golem | aura_bearer, bludgeoning_weapon, Caster, construct, fast_movement, golem, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
| Lightning Golem | aura_bearer, bludgeoning_weapon, Caster, construct, fast_movement, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
| Lightning Golem | aura_bearer, bludgeoning_weapon, Caster, construct, fast_movement, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_str, ranged, stone_armour |
| Jiquani's Creation | bludgeoning_weapon, construct, fast_movement, golem, is_unarmed, large_model, medium_height, melee, mud_blood, no_pantheon_mod, not_dex, not_int, physical_affinity, stone_armour |
| Omnitect's Guard | bludgeoning_weapon, construct, fast_movement, golem, is_unarmed, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour |
| Amplifier Defender | bludgeoning_weapon, construct, delve_monster, fast_movement, golem, is_unarmed, large_model, medium_height, melee, mud_blood, no_pantheon_mod, not_dex, not_int, physical_affinity, stone_armour |
| Lightning Golem | aura_bearer, bludgeoning_weapon, Caster, construct, fast_movement, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_str, ranged, stone_armour |
| Energy Aberration | aura_bearer, bludgeoning_weapon, Caster, construct, fast_movement, golem, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_str, ranged, stone_armour |
| Bound Storm | aura_bearer, bludgeoning_weapon, Caster, construct, fast_movement, golem, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
| Stone of the Currents | aura_bearer, bludgeoning_weapon, Caster, construct, fast_movement, golem, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, non_unique_map_boss, not_dex, not_str, ranged, stone_armour |
| Stone of the Currents | aura_bearer, bludgeoning_weapon, Caster, construct, fast_movement, golem, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, not_str, ranged, standalone_map_boss, stone_armour |
| Stone of the Currents | bludgeoning_weapon, construct, elder_map_boss, fast_movement, golem, is_unarmed, large_height, large_model, mud_blood, non_attacking, not_dex, not_str, stone_armour |
| Blood Worm | animal_claw_weapon, Caster, demon, extra_extra_small_height, fire_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, insect, melee, physical_affinity, red_blood, very_slow_movement |
| Blood Worm | animal_claw_weapon, Caster, chaos_affinity, demon, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, physical_affinity, red_blood, very_slow_movement |
| Blood Worm | animal_claw_weapon, Caster, chaos_affinity, demon, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, physical_affinity, red_blood, very_slow_movement |
| Writhing Worm | animal_claw_weapon, demon, extra_extra_small_height, flesh_armour, insect, is_unarmed, non_attacking, red_blood, very_slow_movement |
| Wriggling Toad | animal_claw_weapon, demon, extra_extra_small_height, flesh_armour, insect, is_unarmed, non_attacking, red_blood, very_slow_movement |
| Savage Crab | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, slow_movement |
| Enraptured Crab | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, slow_movement |
| Savage Crab | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, slow_movement |
| Infested Crawler | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, slow_movement |
| Savage Crab | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, slow_movement |
| Savage Crab | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
| Savage Crab | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
| Infested Crab | beast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
| Enraptured Crab | beast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
| Savage Crab | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
| Infested Crawler | beast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
| Savage Crab | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
| Savage Crab | beast, crustacean_beast, extra_small_height, fast_movement, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
| Infested Crab | beast, crustacean_beast, extra_small_height, fast_movement, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
| Enraptured Crab | beast, crustacean_beast, extra_small_height, fast_movement, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
| Savage Crab | beast, crustacean_beast, extra_small_height, fast_movement, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
| Infested Crawler | beast, crustacean_beast, extra_small_height, fast_movement, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
| Savage Crab | beast, crustacean_beast, extra_small_height, fast_movement, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
| Savage Crab | beast, crustacean_beast, extra_small_height, fast_movement, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
| Crab Champion | beast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, very_fast_movement |
| Bleached Crawler | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, slow_movement |
| Bleached Crawler | beast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
| Bleached Crawler | beast, crustacean_beast, extra_small_height, fast_movement, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
| Primordial Creation | bludgeoning_weapon, demon, hard_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
| Primordial Creation | bludgeoning_weapon, demon, hard_armour, has_one_hand_mace, has_one_handed_melee, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| Primordial Creation | bludgeoning_weapon, demon, hard_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
| Primordial Creation | bludgeoning_weapon, demon, hard_armour, has_one_hand_mace, has_one_handed_melee, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| TESTORATOR | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, very_fast_movement |
| Bramblemist | beast, has_dagger, has_one_handed_melee, light_armour, medium_movement, medium_small_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Massier | bandit, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, slow_movement |
| Sawbones | animal_claw_weapon, Caster, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, summoner, very_slow_movement |
| Witch of the Cauldron | bandit, has_wand, human, humanoid, light_armour, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood |
| Spinner of False Hope | animal_claw_weapon, beast, Caster, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_height, melee, not_dex, physical_affinity, ranged, spider |
| Merveil, the Returned | Caster, cold_affinity, demon, flesh_armour, is_unarmed, medium_height, not_dex, not_str, red_blood, slow_movement |
| Spirit of Nadia | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
| Spirit of Aidan | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
| Champion of Frost | bludgeoning_weapon, bone_armour, bones, cold_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Perpetus | Caster, demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, undying |
| Herald of Ash | Caster, construct, cursing_monster, fire_affinity, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement |
| Herald of Thunder | Caster, construct, cursing_monster, extra_large_height, hard_armour, has_claw, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, mud_blood, not_str, physical_affinity |
| Warmonger | bludgeoning_weapon, Caster, fire_affinity, hard_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, military, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| Loathe | demon, has_one_hand_mace, has_one_handed_melee, large_height, large_model, light_armour, lightning_affinity, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| The Goddess of Purity | Caster, cold_affinity, construct, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, slow_movement, stone_armour, summoner |
| Brinerot Raider | Caster, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, not_dex, physical_affinity, puncturing_weapon, red_blood, wb_basic |
| Brinerot Raider | Caster, cold_affinity, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, not_dex, physical_affinity, red_blood, slashing_weapon, wb_basic |
| Brinerot Raider | Caster, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, red_blood, slashing_weapon, small_height, wb_basic |
| Brinerot Raider | Caster, cold_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, not_dex, physical_affinity, puncturing_weapon, red_blood, wb_basic |
| Brinerot Raider | Caster, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, not_dex, physical_affinity, puncturing_weapon, red_blood, wb_basic |
| Brinerot Raider | Caster, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, red_blood, slashing_weapon, small_height, wb_basic |
| Brinerot Soothsayer | Caster, cursing_monster, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood, wb_support |
| Brinerot Soothsayer | Caster, cursing_monster, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood, wb_support |
| Brinerot Soothsayer | Caster, cursing_monster, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood, wb_support |
| Brinerot Soothsayer | Caster, cursing_monster, has_bow, human, humanoid, light_armour, medium_height, medium_movement, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, wb_support |
| Brinerot Soothsayer | has_bow, human, humanoid, is_clone, light_armour, medium_height, medium_movement, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, wb_support |
| Brinerot Stormhand | bludgeoning_weapon, Caster, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood, wb_elite |
| Brinerot Stormhand | bludgeoning_weapon, Caster, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood, wb_elite |
| Brinerot Stormhand | bludgeoning_weapon, Caster, has_one_handed_melee, has_sceptre, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood, wb_elite |
| Musky "Two-Eyes" Grenn | aura_bearer, Caster, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, non_unique_map_boss, physical_affinity, ranged, red_blood, slashing_weapon, wb_leader |
| Musky "Two-Eyes" Grenn | aura_bearer, Caster, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss, wb_leader |
| Musky "Two-Eyes" Grenn | elder_map_boss, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, red_blood, slashing_weapon, wb_leader |
| Susara, Siren of Pondium | aura_bearer, bludgeoning_weapon, Caster, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, non_unique_map_boss, physical_affinity, ranged, red_blood, wb_leader |
| Susara, Siren of Pondium | aura_bearer, bludgeoning_weapon, Caster, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood, standalone_map_boss, wb_leader |
| Lussi "Rotmother" Roth | aura_bearer, Caster, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, non_unique_map_boss, physical_affinity, ranged, red_blood, wb_leader |
| Lussi "Rotmother" Roth | aura_bearer, Caster, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, physical_affinity, ranged, red_blood, standalone_map_boss, wb_leader |
| Brinerot Raider | elder_map_boss, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, not_dex, puncturing_weapon, red_blood, wb_basic |
| Brinerot Soothsayer | elder_map_boss, has_wand, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, not_dex, not_str, ranged, red_blood, wb_support |
| Brinerot Stormhand | bludgeoning_weapon, elder_map_boss, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, red_blood, wb_elite |
| Brinerot Stormhand | bludgeoning_weapon, elder_map_boss, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, red_blood, wb_elite |
| Mutewind Wildrunner | bludgeoning_weapon, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, wb_basic |
| Mutewind Wildrunner | cold_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, wb_basic |
| Mutewind Wildrunner | has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, wb_basic |
| Mutewind Wildrunner | bludgeoning_weapon, cold_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, wb_basic |
| Mutewind Wildrunner | has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, wb_basic |
| Mutewind Wildrunner | cold_affinity, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, wb_basic |
| Mutewind Wildrunner | cold_affinity, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, wb_basic |
| Mutewind Lynx | animal_claw_weapon, beast, feline_beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height, wb_basic |
| Mutewind Hexbinder | Caster, cold_affinity, cursing_monster, has_wand, human, humanoid, light_armour, medium_height, medium_movement, not_str, physical_affinity, ranged, red_blood, wb_support |
| Mutewind Hexbinder | Caster, cold_affinity, cursing_monster, has_wand, human, humanoid, light_armour, medium_height, medium_movement, not_str, physical_affinity, ranged, red_blood, wb_support |
| Mutewind Hexbinder | bludgeoning_weapon, Caster, cold_affinity, cursing_monster, has_one_handed_melee, has_sceptre, human, humanoid, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood, wb_support |
| Mutewind Hexbinder | bludgeoning_weapon, Caster, cold_affinity, cursing_monster, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood, wb_support |
| Mutewind Snow-singer | aura_bearer, Caster, cold_affinity, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood, slashing_weapon, wb_elite |
| Mutewind Snow-singer | aura_bearer, bludgeoning_weapon, Caster, cold_affinity, has_one_handed_melee, has_sceptre, human, humanoid, light_armour, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood, wb_elite |
| Mutewind Snow-singer | aura_bearer, cold_affinity, has_bow, human, humanoid, light_armour, medium_height, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood, wb_elite |
| Mutewind Snow-singer | aura_bearer, cold_affinity, has_bow, human, humanoid, light_armour, medium_height, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood, wb_elite |
| Mutewind Snow-singer | has_bow, human, humanoid, is_clone, light_armour, medium_height, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood, wb_elite |
| Yorishi, Aurora-sage | bludgeoning_weapon, Caster, cold_affinity, has_staff, has_two_handed_melee, human, humanoid, large_height, light_armour, medium_movement, melee, non_unique_map_boss, physical_affinity, red_blood, wb_leader |
| Yorishi, Aurora-sage | bludgeoning_weapon, Caster, cold_affinity, has_staff, has_two_handed_melee, human, humanoid, large_height, light_armour, medium_movement, melee, physical_affinity, red_blood, standalone_map_boss, wb_leader |
| Yorishi, Aurora-sage | bludgeoning_weapon, elder_map_boss, has_staff, has_two_handed_melee, human, humanoid, large_height, light_armour, medium_movement, non_attacking, red_blood, wb_leader |
| Jeinei Yuushu | Caster, cold_affinity, has_bow, human, humanoid, large_height, light_armour, medium_movement, non_unique_map_boss, physical_affinity, puncturing_weapon, ranged, red_blood, summoner, wb_leader |
| Jeinei Yuushu | Caster, cold_affinity, has_bow, human, humanoid, large_height, light_armour, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss, summoner, wb_leader |
| Jeinei Yuushu | has_bow, human, humanoid, is_clone, large_height, light_armour, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood, wb_leader |
| Otesha, the Giantslayer | Caster, cold_affinity, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, light_armour, medium_movement, non_unique_map_boss, physical_affinity, red_blood, slashing_weapon, wb_leader |
| Otesha, the Giantslayer | Caster, cold_affinity, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, light_armour, medium_movement, physical_affinity, red_blood, slashing_weapon, standalone_map_boss, wb_leader |
| Mutewind Wildrunner | bludgeoning_weapon, elder_map_boss, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, not_int, not_str, red_blood, wb_basic |
| Mutewind Hexbinder | elder_map_boss, has_wand, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, not_str, ranged, red_blood, wb_support |
| Mutewind Snow-singer | elder_map_boss, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, red_blood, slashing_weapon, wb_elite |
| Mutewind Snow-singer | bludgeoning_weapon, elder_map_boss, has_one_handed_melee, has_sceptre, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, red_blood, wb_elite |
| Redblade Skullbreaker | cleaving_weapon, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, wb_basic |
| Redblade Skullbreaker | fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, wb_basic |
| Redblade Skullbreaker | cleaving_weapon, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, wb_basic |
| Redblade Skullbreaker | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, wb_basic |
| Redblade Skullbreaker | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, wb_basic |
| Redblade Skullbreaker | bludgeoning_weapon, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, wb_basic |
| Redblade Flamelord | bludgeoning_weapon, Caster, cursing_monster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, not_dex, red_blood, wb_support |
| Redblade Flamelord | bludgeoning_weapon, Caster, cursing_monster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, not_dex, red_blood, wb_support |
| Redblade Flamelord | aura_bearer, bludgeoning_weapon, Caster, cursing_monster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, not_dex, red_blood, wb_support |
| Redblade Flamelord | bludgeoning_weapon, Caster, cursing_monster, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, not_dex, physical_affinity, red_blood, wb_support |
| Redblade Warmonger | aura_bearer, bludgeoning_weapon, Caster, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, light_armour, medium_height, medium_movement, red_blood, summoner, wb_elite |
| Redblade Warmonger | aura_bearer, bludgeoning_weapon, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood, wb_elite |
| Redblade Warmonger | aura_bearer, bludgeoning_weapon, Caster, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, light_armour, medium_height, medium_movement, red_blood, wb_elite |
| Redblade Warmonger | aura_bearer, bludgeoning_weapon, Caster, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, light_armour, medium_height, medium_movement, red_blood, wb_elite |
| Uruk Baleh | Caster, cleaving_weapon, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, non_unique_map_boss, physical_affinity, plate_armour, ranged, red_blood, wb_leader |
| Uruk Baleh | Caster, cleaving_weapon, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, plate_armour, ranged, red_blood, standalone_map_boss, wb_leader |
| Uruk Baleh | cleaving_weapon, elder_map_boss, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, plate_armour, red_blood, wb_leader |
| El'Abin, Bloodeater | Caster, cleaving_weapon, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, non_unique_map_boss, physical_affinity, plate_armour, red_blood, wb_leader |
| El'Abin, Bloodeater | Caster, cleaving_weapon, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, plate_armour, red_blood, standalone_map_boss, wb_leader |
| Leli Goya, Daughter of Ash | bludgeoning_weapon, Caster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, medium_movement, medium_small_height, melee, non_unique_map_boss, physical_affinity, plate_armour, ranged, red_blood, summoner, wb_leader |
| Leli Goya, Daughter of Ash | bludgeoning_weapon, Caster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, medium_movement, medium_small_height, melee, physical_affinity, plate_armour, ranged, red_blood, standalone_map_boss, summoner, wb_leader |
| Bin'aia, Crimson Rain | bludgeoning_weapon, Caster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, medium_movement, medium_small_height, melee, non_unique_map_boss, physical_affinity, plate_armour, red_blood, summoner, wb_leader |
| Bin'aia, Crimson Rain | bludgeoning_weapon, Caster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, medium_movement, medium_small_height, melee, physical_affinity, plate_armour, red_blood, standalone_map_boss, summoner, wb_leader |
| Redblade Skullbreaker | cleaving_weapon, elder_map_boss, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, not_dex, not_int, red_blood, wb_basic |
| Redblade Flamelord | bludgeoning_weapon, elder_map_boss, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, not_dex, red_blood, wb_support |
| Redblade Warmonger | bludgeoning_weapon, elder_map_boss, has_one_handed_melee, has_sceptre, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, red_blood, wb_elite |
| Redblade Warmonger | bludgeoning_weapon, elder_map_boss, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, red_blood, wb_elite |
| Rama, The Kinslayer | aura_bearer, Caster, chaos_affinity, cleaving_weapon, cursing_monster, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, non_unique_map_boss, physical_affinity, plate_armour, red_blood, wb_leader |
| Rama, The Kinslayer | aura_bearer, Caster, chaos_affinity, cleaving_weapon, cursing_monster, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, physical_affinity, plate_armour, red_blood, standalone_map_boss, wb_leader |
| Rama, The Kinslayer | cleaving_weapon, elder_map_boss, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, plate_armour, red_blood, wb_leader |
| Kalria, The Fallen | Caster, cursing_monster, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, non_unique_map_boss, not_str, physical_affinity, plate_armour, ranged, red_blood, wb_leader |
| Kalria, The Fallen | elder_map_boss, has_wand, human, humanoid, medium_height, medium_movement, non_attacking, not_str, plate_armour, red_blood, wb_leader |
| Kalria, The Risen | aura_bearer, bone_armour, bones, Caster, chaos_affinity, cursing_monster, fire_affinity, has_wand, humanoid, lightning_affinity, medium_height, medium_movement, physical_affinity, ranged, skeleton, summoner, undead, wb_leader |
| Kalria, The Risen | aura_bearer, bone_armour, bones, Caster, chaos_affinity, cursing_monster, fire_affinity, has_wand, humanoid, lightning_affinity, medium_height, medium_movement, physical_affinity, ranged, skeleton, standalone_map_boss, summoner, undead, wb_leader |
| Risen Legionnaire | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Risen Archer | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Risen Battlemage | bone_armour, bones, Caster, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Risen Battlemage | bone_armour, bones, Caster, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Risen Battlemage | bone_armour, bones, Caster, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Invari, The Bloodshaper | aura_bearer, Caster, cold_affinity, cursing_monster, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, non_unique_map_boss, physical_affinity, plate_armour, red_blood, slashing_weapon, wb_leader |
| Invari, The Bloodshaper | aura_bearer, Caster, cold_affinity, cursing_monster, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, plate_armour, red_blood, slashing_weapon, standalone_map_boss, wb_leader |
| Lokan, The Deceiver | Caster, cleaving_weapon, human, humanoid, is_unarmed, medium_height, medium_movement, melee, non_unique_map_boss, physical_affinity, plate_armour, ranged, red_blood, wb_leader |
| Lokan, The Deceiver | Caster, cleaving_weapon, human, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, plate_armour, ranged, red_blood, standalone_map_boss, wb_leader |
| Lokan, The Deceiver | cleaving_weapon, human, humanoid, is_unarmed, medium_height, medium_movement, melee, non_unique_map_boss, physical_affinity, plate_armour, red_blood, wb_leader |
| Marchak, The Betrayer | Caster, chaos_affinity, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, non_unique_map_boss, plate_armour, red_blood, slashing_weapon, wb_leader |
| Marchak, The Betrayer | Caster, chaos_affinity, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, plate_armour, red_blood, slashing_weapon, standalone_map_boss, wb_leader |
| Berrots, The Breaker | Caster, chaos_affinity, cold_affinity, has_wand, human, humanoid, medium_height, medium_movement, non_unique_map_boss, plate_armour, ranged, red_blood, wb_leader |
| Berrots, The Breaker | Caster, chaos_affinity, cold_affinity, has_wand, human, humanoid, medium_height, medium_movement, plate_armour, ranged, red_blood, standalone_map_boss, wb_leader |
| Vessider, The Unrivaled | Caster, has_wand, human, humanoid, medium_height, medium_movement, non_unique_map_boss, physical_affinity, plate_armour, ranged, red_blood, summoner, wb_leader |
| Vessider, The Unrivaled | Caster, has_wand, human, humanoid, medium_height, medium_movement, physical_affinity, plate_armour, ranged, red_blood, standalone_map_boss, summoner, wb_leader |
| Morgrants, The Deafening | Caster, cold_affinity, fire_affinity, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, non_unique_map_boss, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon, wb_leader |
| Morgrants, The Deafening | Caster, cold_affinity, fire_affinity, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon, standalone_map_boss, wb_leader |
| Gemling Legionnaire | Caster, demon, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, not_dex, plate_armour, ranged, red_blood, slashing_weapon, undying |
| Gemling Legionnaire | Caster, demon, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, not_dex, plate_armour, ranged, red_blood, slashing_weapon, undying |
| Ironclad Arsonist | Caster, demon, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, not_dex, plate_armour, ranged, red_blood, slashing_weapon, undying |
| Ironclad Arsonist | Caster, demon, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, not_dex, plate_armour, ranged, red_blood, slashing_weapon, undying |
| Gemling Legionnaire | demon, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, undying |
| Gemling Legionnaire | demon, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, undying |
| Ironclad Demolisher | demon, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, undying |
| Ironclad Demolisher | demon, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, undying |
| Gemling Legionnaire | Caster, cold_affinity, demon, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, not_dex, plate_armour, red_blood, slashing_weapon, undying |
| Gemling Legionnaire | Caster, cold_affinity, demon, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, not_dex, plate_armour, red_blood, slashing_weapon, undying |
| Ironclad Decimator | Caster, cold_affinity, demon, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, not_dex, plate_armour, red_blood, slashing_weapon, undying |
| Ironclad Decimator | Caster, cold_affinity, demon, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, not_dex, plate_armour, red_blood, slashing_weapon, undying |
| Gemling Captain | Caster, cold_affinity, demon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon, undying |
| Gemling Captain | Caster, cold_affinity, demon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon, undying |
| Captain Tanner Lightfoot | Caster, cold_affinity, demon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon, undying |
| Captain Tanner Lightfoot | Caster, cold_affinity, demon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon, standalone_map_boss, undying |
| Captain Tanner Lightfoot | demon, elder_map_boss, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, medium_movement, non_attacking, not_dex, not_int, plate_armour, red_blood, slashing_weapon, undying |
| Gemling Frostmage | Caster, cold_affinity, demon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon, undying |
| Gemling Artillery | demon, has_bow, humanoid, medium_movement, not_dex, not_int, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, undying |
| Gemling Corpsemage | bludgeoning_weapon, Caster, demon, humanoid, medium_movement, not_dex, plate_armour, red_blood, undying |
| Gemling Brawler | bludgeoning_weapon, demon, has_two_hand_mace, has_two_handed_melee, humanoid, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, undying |
| Gemling Berserker | demon, has_two_hand_sword, has_two_handed_melee, humanoid, medium_movement, melee, not_int, plate_armour, red_blood, slashing_weapon, undying |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Heart of the Beast | demon, extra_extra_large_height, flesh_armour, is_unarmed, large_model, non_attacking, red_blood, very_slow_movement |
| Heart of the Beast | demon, extra_extra_large_height, flesh_armour, is_unarmed, large_model, non_attacking, red_blood, very_slow_movement |
| Heart of the Beast | demon, extra_extra_large_height, flesh_armour, is_unarmed, large_model, non_attacking, red_blood, very_slow_movement |
| Stygian Revenant | Caster, demon, fast_movement, flesh_armour, is_unarmed, large_model, lightning_affinity, melee, not_int, not_str, physical_affinity, raises_dead, ranged, red_blood, slashing_weapon, small_height |
| Stygian Revenant | Caster, demon, fast_movement, flesh_armour, is_unarmed, large_model, lightning_affinity, melee, not_int, not_str, physical_affinity, raises_dead, ranged, red_blood, slashing_weapon |
| Escaped Revenant | Caster, demon, fast_movement, flesh_armour, is_unarmed, large_model, lightning_affinity, melee, not_int, not_str, physical_affinity, raises_dead, ranged, red_blood, slashing_weapon, small_height |
| Escaped Revenant | Caster, demon, fast_movement, flesh_armour, is_unarmed, large_model, lightning_affinity, melee, not_int, not_str, physical_affinity, raises_dead, ranged, red_blood, slashing_weapon |
| The Bone Queen | Caster, demon, fast_movement, flesh_armour, is_unarmed, large_model, lightning_affinity, melee, not_int, not_str, physical_affinity, raises_dead, ranged, red_blood, slashing_weapon, small_height |
| The Bone Queen | Caster, demon, fast_movement, flesh_armour, is_unarmed, large_model, lightning_affinity, melee, not_int, not_str, physical_affinity, raises_dead, ranged, red_blood, slashing_weapon, small_height |
| Thraxia | Caster, demon, fast_movement, flesh_armour, is_unarmed, large_model, lightning_affinity, melee, non_unique_map_boss, not_int, not_str, physical_affinity, raises_dead, ranged, red_blood, slashing_weapon, small_height |
| Thraxia | Caster, demon, fast_movement, flesh_armour, is_unarmed, large_model, lightning_affinity, melee, not_int, not_str, physical_affinity, raises_dead, ranged, red_blood, slashing_weapon, small_height, standalone_map_boss |
| Wretched Defiler | Caster, demon, fast_movement, flesh_armour, is_unarmed, large_model, lightning_affinity, melee, not_int, not_str, physical_affinity, raises_dead, ranged, red_blood, slashing_weapon, small_height, standalone_map_boss |
| Thraxia | demon, elder_map_boss, fast_movement, flesh_armour, is_unarmed, large_model, non_attacking, not_int, not_str, red_blood, slashing_weapon, small_height |
| Dimachaeri Cassius | cold_affinity, exile, gladiator, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, rogue_exile, slashing_weapon, slow_movement, wb_elite |
| Mevia | aura_bearer, Caster, cursing_monster, exile, flesh_armour, gladiator, has_wand, human, humanoid, medium_height, medium_movement, non_attacking, not_dex, not_str, ranged, red_blood, rogue_exile, summoner, wb_leader |
| Rudiarius Felix | chaos_affinity, exile, gladiator, has_bow, human, humanoid, light_armour, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, rogue_exile, wb_support |
| Rudiarius Felix | chaos_affinity, has_bow, human, humanoid, light_armour, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, wb_support |
| Rudiarius Felix | chaos_affinity, has_bow, human, humanoid, light_armour, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, wb_support |
| Mevion | aura_bearer, bludgeoning_weapon, Caster, cursing_monster, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, medium_height, medium_movement, melee, physical_affinity, plate_armour, ranged, red_blood, summoner, wb_leader |
| Mevion | aura_bearer, bludgeoning_weapon, Caster, cursing_monster, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, medium_movement, melee, physical_affinity, plate_armour, ranged, red_blood, summoner, wb_leader |
| Dimachaeri Cassius | bludgeoning_weapon, cold_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, wb_elite |
| Dimachaeri Cassius | bludgeoning_weapon, cold_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, wb_elite |
| Avatar of the Huntress | chaos_affinity, has_bow, human, humanoid, light_armour, medium_movement, medium_small_height, non_unique_map_boss, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, wb_support |
| Avatar of the Huntress | chaos_affinity, has_bow, human, humanoid, light_armour, medium_movement, medium_small_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss, wb_support |
| Avatar of the Huntress | elder_map_boss, has_bow, human, humanoid, light_armour, medium_movement, medium_small_height, non_attacking, not_int, puncturing_weapon, red_blood, wb_support |
| Avatar of the Skies | aura_bearer, bludgeoning_weapon, Caster, cursing_monster, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, medium_height, medium_movement, melee, non_unique_map_boss, physical_affinity, plate_armour, ranged, red_blood, summoner, wb_leader |
| Avatar of the Skies | aura_bearer, bludgeoning_weapon, Caster, cursing_monster, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, medium_height, medium_movement, melee, physical_affinity, plate_armour, ranged, red_blood, standalone_map_boss, summoner, wb_leader |
| Avatar of the Skies | bludgeoning_weapon, elder_map_boss, has_one_handed_melee, has_sceptre, human, humanoid, medium_height, medium_movement, non_attacking, plate_armour, red_blood, wb_leader |
| Avatar of the Forge | bludgeoning_weapon, cold_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, plate_armour, red_blood, wb_elite |
| Avatar of the Forge | bludgeoning_weapon, cold_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, standalone_map_boss, wb_elite |
| Avatar of the Forge | bludgeoning_weapon, elder_map_boss, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, not_dex, not_int, plate_armour, red_blood, wb_elite |
| Tempest Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Tempest Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Tempest Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Thunder Guardian | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Flayed Archer | bone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Thunder Champion | bone_armour, bones, Caster, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Tempest Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Tempest Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Tempest Daemon | Caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Tempest Daemon | Caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Tempest Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Tempest Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Tempest Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, summoner, very_slow_movement |
| Tempest Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, summoner, very_slow_movement |
| Tempest Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Tempest Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Tempest Daemon | cursing_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Tempest Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Tempest Daemon | Caster, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, construct, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Argus | argus_labyrinth, beast, demon, extra_large_height, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
| Hephaeus, The Hammer | beast, demon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_height, large_model, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
| Hephaeus, The Hammer | beast, demon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_height, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss |
| Hephaeus, The Hammer | beast, demon, elder_map_boss, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_height, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood, slashing_weapon |
| Dancing Dervish | construct, fast_movement, ghost_armour, is_unarmed, medium_height, physical_affinity |
| Grave Spirit | bone_armour, cleaving_weapon, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
| Doedre's Hatred | bone_armour, cleaving_weapon, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
| Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Stone Golem | bludgeoning_weapon, construct, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, stone_armour |
| Stone Golem | bludgeoning_weapon, construct, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, stone_armour |
| Animated Stone | bludgeoning_weapon, construct, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, stone_armour |
| Animated Stone | bludgeoning_weapon, construct, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, stone_armour |
| Hill Shard | bludgeoning_weapon, construct, extra_small_height, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour |
| Hill Shard | bludgeoning_weapon, construct, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour |
| Hill Fragment | bludgeoning_weapon, construct, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour |
| Hill Fragment | bludgeoning_weapon, construct, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour |
| Hill Remnant | bludgeoning_weapon, construct, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour |
| Hill Remnant | bludgeoning_weapon, construct, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour |
| Animated Reef | bludgeoning_weapon, construct, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour |
| Animated Glacier | bludgeoning_weapon, construct, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour |
| Animated Reef | bludgeoning_weapon, construct, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour |
| Stone Golem | bludgeoning_weapon, construct, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, stone_armour |
| Defiled Proclamation | bludgeoning_weapon, construct, fast_movement, golem, has_one_hand_sword, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, stone_armour |
| Defiled Proclamation | bludgeoning_weapon, construct, fast_movement, golem, has_one_hand_sword, has_one_handed_melee, melee, mud_blood, not_int, physical_affinity, stone_armour |
| Arctic Golem | bludgeoning_weapon, Caster, cold_affinity, construct, extra_large_height, fast_movement, has_one_hand_sword, has_one_handed_melee, large_model, melee, mud_blood, not_int, physical_affinity, stone_armour |
| The Eroding One | bludgeoning_weapon, construct, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_height, large_model, medium_movement, melee, mud_blood, non_unique_map_boss, not_int, physical_affinity, stone_armour |
| The Eroding One | bludgeoning_weapon, construct, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_height, large_model, medium_movement, melee, mud_blood, not_int, physical_affinity, standalone_map_boss, stone_armour |
| The Eroding One | bludgeoning_weapon, construct, elder_map_boss, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_height, large_model, medium_movement, mud_blood, non_attacking, not_int, stone_armour |
| Guardian of the Vault | bludgeoning_weapon, Caster, construct, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_height, large_model, medium_movement, melee, mud_blood, non_unique_map_boss, not_int, physical_affinity, stone_armour |
| Guardian of the Vault | bludgeoning_weapon, Caster, construct, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_height, large_model, medium_movement, melee, mud_blood, not_int, physical_affinity, standalone_map_boss, stone_armour |
| Guardian of the Vault | bludgeoning_weapon, construct, elder_map_boss, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_height, large_model, medium_movement, mud_blood, non_attacking, not_int, stone_armour |
| Pirate Treasure | bludgeoning_weapon, construct, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, I_see_brothers_card, large_model, medium_height, medium_movement, melee, mud_blood, non_unique_map_boss, not_int, physical_affinity, stone_armour |
| Pirate Treasure | bludgeoning_weapon, construct, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, standalone_map_boss, stone_armour |
| Pirate Treasure | bludgeoning_weapon, construct, elder_map_boss, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, mud_blood, non_attacking, not_int, stone_armour |
| Regenerative Golem | aura_bearer, bludgeoning_weapon, construct, fast_movement, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, stone_armour |
| Fiery Crystal | construct, ghost_armour, immobile, is_unarmed, large_height, non_attacking |
| Icy Crystal | construct, ghost_armour, immobile, is_unarmed, large_height, non_attacking |
| Talisman Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Talisman Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Talisman Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Talisman Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Talisman Daemon | Caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Talisman Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, summoner, very_slow_movement |
| Wither Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| AnimatedWeapon | construct, ghost_armour, is_unarmed, medium_height, medium_movement, non_attacking |
| Endless Pain | aura_bearer, construct, extra_extra_small_height, immobile, is_unarmed, large_model, not_dex, not_int, plate_armour |
| Vaal Totem | construct, extra_extra_small_height, immobile, is_unarmed, large_model, not_dex, not_int, plate_armour |
| Endless Pain | aura_bearer, construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
| Endless Hazard | construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
| Endless Drought | construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, physical_affinity, plate_armour |
| Endless Sting | construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, physical_affinity, plate_armour |
| Unending Lethargy | construct, cursing_monster, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
| Vaal Totem | aura_bearer, construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
| Unending Frost | Caster, cold_affinity, construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
| Unending Fire | Caster, construct, fire_affinity, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
| Unending Storm | Caster, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, not_dex, not_int, plate_armour |
| Endless Pain | aura_bearer, construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
| Endless Hazard | construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
| Endless Drought | construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, physical_affinity, plate_armour |
| Endless Sting | construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, physical_affinity, plate_armour |
| Unending Lethargy | construct, cursing_monster, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
| Vaal Totem | aura_bearer, construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
| Unending Frost | Caster, cold_affinity, construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
| Unending Fire | Caster, construct, fire_affinity, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, plate_armour |
| Unending Storm | Caster, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, not_dex, not_int, plate_armour |
| Izaro | bludgeoning_weapon, Caster, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Izaro | Caster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
| Izaro | Caster, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
| Goddess of Justice | Caster, fire_affinity, flesh_armour, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, not_dex, not_int, ranged, red_blood |
| The Goddess | Caster, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, non_unique_map_boss, not_dex, not_str, ranged, undead |
| The Goddess | Caster, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, not_dex, not_str, ranged, standalone_map_boss, undead |
| The Goddess | elder_map_boss, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, non_attacking, not_dex, not_str, undead |
| The Goddess | Caster, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, no_maven, not_dex, not_str, ranged, undead |
| Vision of Justice | Caster, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, non_unique_map_boss, not_dex, not_str, ranged, undead |
| Vision of Justice | Caster, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, not_dex, not_str, ranged, standalone_map_boss, undead |
| Vision of Justice | elder_map_boss, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, non_attacking, not_dex, not_str, undead |
| Lieutenant of Rage | beast, bludgeoning_weapon, cold_affinity, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Lieutenant of the Bow | bone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Lieutenant of the Mace | bludgeoning_weapon, bone_armour, bones, Caster, fire_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Lieutenant of Rage | bludgeoning_weapon, bone_armour, bones, cold_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Lieutenant of the Bow | bone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Lieutenant of the Mace | bludgeoning_weapon, bone_armour, bones, Caster, fire_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Lieutenant of Rage | bludgeoning_weapon, bone_armour, bones, cold_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, immobile, is_unarmed |
| Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, is_unarmed, non_attacking, small_height, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, immobile, is_unarmed, non_attacking |
| Invisible | bone_armour, construct, extra_extra_small_height, has_one_hand_sword, has_one_handed_melee, physical_affinity, slashing_weapon, very_slow_movement |
| Invisible | bone_armour, Caster, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, lightning_affinity, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, physical_affinity, very_slow_movement |
| Invisible | bone_armour, Caster, cleaving_weapon, cold_affinity, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
| Invisible | bone_armour, Caster, cleaving_weapon, construct, is_unarmed, lightning_affinity, very_slow_movement |
| Invisible | bone_armour, Caster, cleaving_weapon, construct, fire_affinity, is_unarmed, very_slow_movement |
| Invisible | bone_armour, Caster, cleaving_weapon, construct, is_unarmed, lightning_affinity, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, immobile, is_unarmed, non_attacking |
| Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, immobile, is_unarmed, non_attacking |
| Invisible | aura_bearer, bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
| Invisible | aura_bearer, bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
| Invisible | aura_bearer, bone_armour, cleaving_weapon, construct, extra_extra_small_height, immobile, is_unarmed, non_attacking |
| Invisible | aura_bearer, bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, cold_affinity, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
| Banner of Hatred | bone_armour, cleaving_weapon, cold_affinity, construct, immobile, is_unarmed, medium_height, non_attacking |
| Syndicate Banner | bone_armour, Caster, cleaving_weapon, construct, immobile, is_unarmed, large_height, no_pantheon_mod, non_attacking, ranged |
| Eternal Empire Banner | bone_armour, cleaving_weapon, construct, immobile, is_unarmed, medium_height, non_attacking |
| Invisible | bone_armour, cleaving_weapon, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
| Invisible | bone_armour, Caster, cleaving_weapon, construct, is_unarmed, physical_affinity, very_slow_movement |
| Invisible | bone_armour, Caster, cleaving_weapon, construct, is_unarmed, physical_affinity, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, is_unarmed, non_attacking, very_slow_movement |
| Invisible | bone_armour, Caster, cleaving_weapon, construct, is_unarmed, physical_affinity, very_slow_movement |
| Invisible | bone_armour, Caster, cleaving_weapon, construct, is_unarmed, physical_affinity, very_slow_movement |
| Invisible | construct, very_slow_movement |
| Invisible | construct, very_slow_movement |
| Invisible | bone_armour, Caster, cleaving_weapon, construct, is_unarmed, physical_affinity, very_slow_movement |
| Invisible | bone_armour, Caster, cleaving_weapon, construct, is_unarmed, physical_affinity, very_slow_movement |
| Invisible | bone_armour, Caster, cleaving_weapon, construct, is_unarmed, physical_affinity, very_slow_movement |
| Invisible | bone_armour, Caster, cleaving_weapon, construct, is_unarmed, physical_affinity, very_slow_movement |
| Unbound Rhoa | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height |
| Unbound Beast | animal_claw_weapon, beast, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_height, large_model, mammal_beast, melee, physical_affinity, red_blood, ursine_beast |
| Unbound Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Unbound Primate Chieftain | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood |
| Unbound Primate | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height |
| Unbound Cobra | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Unbound Arachnid | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
| Unbound Arachnid | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
| Unbound Razormaw | beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
| Unbound Chimeral | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, not_str, physical_affinity, ranged, red_blood, slow_movement, small_height |
| Unbound Retch | animal_claw_weapon, avian_beast, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Unbound Ursa | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| Unbound Gazer | animal_claw_weapon, beast, Caster, flesh_armour, insect_blood, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_str, physical_affinity |
| Rigwald, the Wolven King | has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, king_boss_map, large_height, large_model, light_armour, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon |
| The Cursed King | has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, king_boss_map, large_height, large_model, light_armour, medium_movement, melee, non_unique_map_boss, not_int, physical_affinity, ranged, red_blood, rigwald_map_boss, slashing_weapon |
| The Cursed King | has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, large_model, light_armour, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss |
| The Cursed King | elder_map_boss, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, large_model, light_armour, medium_movement, non_attacking, not_int, red_blood, slashing_weapon |
| The Cursed King | has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, king_boss_map, large_height, large_model, light_armour, medium_movement, melee, no_maven, not_int, physical_affinity, ranged, red_blood, rigwald_map_boss, slashing_weapon |
| Lycius, Midnight's Howl | has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, large_model, light_armour, medium_movement, melee, non_unique_map_boss, not_int, physical_affinity, ranged, red_blood, slashing_weapon |
| Lycius, Midnight's Howl | has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, large_model, light_armour, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss |
| Lycius, Midnight's Howl | elder_map_boss, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, large_model, light_armour, medium_movement, non_attacking, not_int, red_blood, slashing_weapon |
| Rigwald, the Wolven King | beast, canine_beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_fast_movement |
| The Cursed King | beast, canine_beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_fast_movement |
| Lycius, Midnight's Howl | beast, canine_beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_fast_movement |
| Relentless Rhoa | animal_claw_weapon, beast, has_claw, has_one_handed_melee, insect_blood, large_model, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, undead |
| Relentless Rhoa | animal_claw_weapon, beast, bone_armour, bones, has_claw, has_one_handed_melee, large_model, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, small_height, undead |
| Soul of Summer | animal_claw_weapon, beast, Caster, fast_movement, fire_affinity, flesh_armour, has_claw, has_one_handed_melee, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, primate_beast, red_blood |
| Soul of Winter | animal_claw_weapon, beast, Caster, cold_affinity, fast_movement, flesh_armour, has_claw, has_one_handed_melee, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, primate_beast, red_blood |
| Echo of the Verdant | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height |
| Echo of the Verdant | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Echo of the Verdant | beast, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Echo of the Verdant | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
| Echo of the Verdant | animal_claw_weapon, beast, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
| Echo of the Verdant | animal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Echo of the Verdant | animal_claw_weapon, beast, bone_armour, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Echo of the Verdant | avian_beast, beast, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_height, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_height, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Charging Bull | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Charged Engineer | bone_armour, bones, has_bow, humanoid, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Frozen Builder | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement |
| Immolator | construct, immobile, is_unarmed, large_height, large_model, metal_armour, non_attacking |
| Burning Follower | construct, immobile, is_unarmed, large_height, large_model, metal_armour, non_attacking |
| Ryslatha's Nest | beast, immobile, insect, is_unarmed, large_model, medium_height, metal_armour, non_attacking |
| Gorulis' Nest | beast, immobile, insect, is_unarmed, large_model, medium_height, metal_armour, non_attacking |
| Infected Nest | beast, immobile, insect, is_unarmed, large_model, medium_height, metal_armour, non_attacking |
| Burning Ember | bludgeoning_weapon, Caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
| Guardian of the Goddess | bones, Caster, fire_affinity, humanoid, is_unarmed, medium_height, metal_armour, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Guardian of the Goddess | bones, Caster, cold_affinity, humanoid, is_unarmed, medium_height, metal_armour, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Guardian of the Goddess | bones, Caster, humanoid, is_unarmed, lightning_affinity, medium_height, metal_armour, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Guardian of the Goddess | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Cinder Claimant | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
| Burnt Claimant | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
| Ember Claimant | bone_armour, bones, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, undead, very_slow_movement |
| Frost Claimant | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement |
| Rime Claimant | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement |
| Thundrous Claimant | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Storm Claimant | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Bitter Deceiver | bone_armour, bones, Caster, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Seething Deceiver | bone_armour, bones, Caster, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Fulminating Deceiver | bone_armour, bones, Caster, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Accursed Deceiver | animal_claw_weapon, Caster, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
| Accursed Deceiver | animal_claw_weapon, Caster, cursing_monster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
| Maze Webspinner | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
| Maze Hatchling | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider, very_slow_movement |
| Ancient Contender | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Ancient Contender | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Putrescent Contender | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Rotting Claimant | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
| Rotting Claimant | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
| Rotting Claimant | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
| Eternal Reanimator | animal_claw_weapon, Caster, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
| Rotting Contender | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Rotting Contender | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Rotting Contender | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Eternal Servant | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Eternal Servant | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Rime Servant | Caster, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undying |
| Rime Servant | Caster, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undying |
| Cinder Servant | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Cinder Servant | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Shadow Lurker | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, undying |
| Molten Shaker | cannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Ancient Combatant | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Maze Crusher | bone_armour, bones, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Undead Guardian | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Undead Guardian | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Marionette | construct, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity |
| Marionette | construct, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity |
| Spectral Artisan | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
| Spectral Artisan | cleaving_weapon, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, undead |
| Spectral Artisan | fast_movement, ghost, ghost_armour, ghost_blood, has_bow, lightning_affinity, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, undead |
| Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
| Skulking Dweller | demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying |
| Skulking Dweller | demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying |
| Maze Needleback | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
| Maze Slitherer | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Crushing Mass | cannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
| Crushing Mass | cannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
| Muck Elemental | cannot_be_monolith, Caster, cleaving_weapon, cold_affinity, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Totem | cannot_be_monolith, Caster, chaos_affinity, construct, hidden_monster, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, small_height, stone_armour, unusable_corpse |
| Poisonous Rat | beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, slow_movement, unusable_corpse |
| Plague Totem | beast, flesh_armour, immobile, is_unarmed, non_attacking, not_int, red_blood, small_height, unusable_corpse |
| Swarming Rat | beast, extra_extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, non_attacking, red_blood, rodent_beast, unusable_corpse |
| Swarming Rat | beast, extra_extra_small_height, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, unusable_corpse |
| Overgrown Rat | beast, extra_extra_small_height, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, unusable_corpse |
| Bonechomp | beast, flesh_armour, is_unarmed, mammal_beast, medium_height, melee, physical_affinity, red_blood, rodent_beast, slow_movement |
| Swarming Rat | beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, unusable_corpse |
| Poisonous Rat | beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, unusable_corpse |
| Starving Rat | beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, summoner |
| Swarming Rat | beast, extra_extra_small_height, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, unusable_corpse |
| Overgrown Rat | beast, extra_extra_small_height, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, unusable_corpse |
| Swarming Rat | beast, extra_extra_small_height, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, unusable_corpse |
| Overgrown Rat | beast, extra_extra_small_height, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, unusable_corpse |
| Blue Frog | amphibian_beast, beast, extra_extra_small_height, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, non_attacking, red_blood, unusable_corpse |
| Blue Frog | amphibian_beast, beast, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, non_attacking, red_blood, unusable_corpse |
| Common Frog | amphibian_beast, beast, extra_extra_small_height, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, non_attacking, red_blood, unusable_corpse |
| Common Frog | amphibian_beast, beast, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, non_attacking, red_blood, unusable_corpse |
| Strange Frog | amphibian_beast, beast, flesh_armour, has_one_hand_mace, has_one_handed_melee, non_attacking, red_blood, small_height, unusable_corpse, very_fast_movement |
| Strange Frog | amphibian_beast, beast, flesh_armour, has_one_hand_mace, has_one_handed_melee, non_attacking, red_blood, unusable_corpse, very_fast_movement |
| Strange Frog | amphibian_beast, beast, Caster, cold_affinity, extra_extra_small_height, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, red_blood, unusable_corpse |
| Blue Frog | amphibian_beast, beast, extra_extra_small_height, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, non_attacking, red_blood, unusable_corpse |
| Green Frog | amphibian_beast, beast, extra_extra_small_height, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, non_attacking, red_blood, unusable_corpse |
| Strange Frog | amphibian_beast, beast, flesh_armour, has_one_hand_mace, has_one_handed_melee, non_attacking, red_blood, small_height, unusable_corpse, very_fast_movement |
| Karui Spirit | bludgeoning_weapon, ghost, ghost_armour, has_two_hand_mace, has_two_handed_melee, medium_height, melee, physical_affinity, slow_movement, undead, unusable_corpse |
| Karui Spirit | cleaving_weapon, ghost, ghost_armour, has_two_hand_axe, has_two_handed_melee, medium_height, melee, physical_affinity, slow_movement, undead, unusable_corpse |
| Karui Spirit | cleaving_weapon, ghost, ghost_armour, has_two_hand_axe, has_two_handed_melee, medium_height, melee, physical_affinity, slow_movement, undead, unusable_corpse |
| Karui Spirit | bludgeoning_weapon, ghost, ghost_armour, has_two_hand_mace, has_two_handed_melee, medium_height, physical_affinity, slow_movement, undead, unusable_corpse |
| Karui Spirit | bludgeoning_weapon, ghost, ghost_armour, has_two_hand_mace, has_two_handed_melee, medium_height, physical_affinity, undead, unusable_corpse, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Font of Lethargy | construct, immobile, is_unarmed, medium_height, metal_armour, non_attacking |
| Font of Lethargy | construct, immobile, is_unarmed, medium_height, metal_armour, non_attacking |
| Font of Fragility | construct, immobile, is_unarmed, medium_height, metal_armour, non_attacking |
| Font of Fragility | construct, immobile, is_unarmed, medium_height, metal_armour, non_attacking |
| Font of Elements | construct, immobile, is_unarmed, medium_height, metal_armour, non_attacking |
| Font of Elements | construct, immobile, is_unarmed, medium_height, metal_armour, non_attacking |
| Steel-Imbued Gargoyle | beast, construct, has_one_hand_mace, has_one_handed_melee, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
| Quicksilver-Imbued Gargoyle | beast, construct, has_one_hand_mace, has_one_handed_melee, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
| Granite-Imbued Gargoyle | beast, construct, has_one_hand_mace, has_one_handed_melee, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
| Steel-Imbued Gargoyle | beast, construct, has_one_hand_mace, has_one_handed_melee, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
| Quicksilver-Imbued Gargoyle | beast, construct, has_one_hand_mace, has_one_handed_melee, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
| Granite-Imbued Gargoyle | beast, construct, has_one_hand_mace, has_one_handed_melee, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, stone_armour, stone_construct |
| Chromatic Gargoyle | beast, construct, has_one_hand_mace, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct |
| Vibrant Gargoyle | beast, construct, has_one_hand_mace, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct |
| Chromatic Gargoyle | beast, construct, has_one_hand_mace, has_one_handed_melee, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct |
| Chrometouched Gargoyle | beast, construct, has_one_hand_mace, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct |
| Chrometouched Gargoyle | beast, construct, has_one_hand_mace, has_one_handed_melee, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct |
| Threshold of Anger | construct, ghost_armour, ghost_blood, immobile, is_unarmed, large_height, non_attacking |
| Threshold of Hatred | construct, ghost_armour, ghost_blood, immobile, is_unarmed, large_height, non_attacking |
| Threshold of Wrath | construct, ghost_armour, ghost_blood, immobile, is_unarmed, large_height, non_attacking |
| Threshold of Anger | construct, extra_large_height, ghost_armour, ghost_blood, immobile, is_unarmed, non_attacking |
| Threshold of Hatred | construct, extra_large_height, ghost_armour, ghost_blood, immobile, is_unarmed, non_attacking |
| Threshold of Wrath | construct, extra_large_height, ghost_armour, ghost_blood, immobile, is_unarmed, non_attacking |
| Flame Idol | Caster, construct, fire_affinity, has_one_hand_mace, has_one_handed_melee, immobile, medium_height, metal_armour, mud_blood, not_dex, not_int |
| Frost Idol | Caster, cold_affinity, construct, has_one_hand_mace, has_one_handed_melee, immobile, medium_height, metal_armour, mud_blood, not_dex, not_int |
| Storm Idol | Caster, construct, has_one_hand_mace, has_one_handed_melee, immobile, lightning_affinity, medium_height, metal_armour, mud_blood, not_dex, not_int |
| Flame Idol | Caster, construct, fire_affinity, has_one_hand_mace, has_one_handed_melee, immobile, medium_height, metal_armour, mud_blood, not_dex, not_int |
| Frost Idol | Caster, cold_affinity, construct, has_one_hand_mace, has_one_handed_melee, immobile, medium_height, metal_armour, mud_blood, not_dex, not_int |
| Storm Idol | Caster, construct, has_one_hand_mace, has_one_handed_melee, immobile, lightning_affinity, medium_height, metal_armour, mud_blood, not_dex, not_int |
| RENAME ME | construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, non_attacking, not_dex, not_int, puncturing_weapon |
| RENAME ME | construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, non_attacking, not_dex, not_int, puncturing_weapon |
| RENAME ME | construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, non_attacking, not_dex, not_int, puncturing_weapon |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Platinia | Caster, ghost_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, lightning_affinity, medium_movement, medium_small_height, melee, no_bloodlines, physical_affinity, ranged, slashing_weapon |
| Platinia | Caster, ghost_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, lightning_affinity, medium_movement, medium_small_height, melee, no_bloodlines, physical_affinity, ranged, slashing_weapon |
| Platinia | ghost_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, medium_small_height, no_bloodlines, non_attacking, slashing_weapon |
| Auriot | aura_bearer, Caster, cold_affinity, fire_affinity, ghost_armour, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, medium_movement, no_bloodlines, physical_affinity, slashing_weapon |
| Auriot | aura_bearer, Caster, cold_affinity, fire_affinity, ghost_armour, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, medium_movement, no_bloodlines, physical_affinity, slashing_weapon |
| Auriot | ghost_armour, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, medium_movement, no_bloodlines, non_attacking, slashing_weapon |
| Rhodion | bludgeoning_weapon, Caster, chaos_affinity, cursing_monster, ghost_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, no_bloodlines, ranged, summoner |
| Rhodion | bludgeoning_weapon, Caster, chaos_affinity, cursing_monster, ghost_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, no_bloodlines, ranged, summoner |
| Rhodion | bludgeoning_weapon, ghost_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, no_bloodlines, non_attacking |
| Pallias | aura_bearer, bludgeoning_weapon, Caster, ghost_armour, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, no_bloodlines, physical_affinity, ranged, summoner |
| Pallias | aura_bearer, bludgeoning_weapon, Caster, ghost_armour, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, no_bloodlines, physical_affinity, ranged, summoner |
| Pallias | bludgeoning_weapon, ghost_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, no_bloodlines, non_attacking |
| Argient | bludgeoning_weapon, Caster, cursing_monster, fire_affinity, ghost_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, medium_small_height, no_bloodlines |
| Argient | bludgeoning_weapon, Caster, cursing_monster, fire_affinity, ghost_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, medium_small_height, no_bloodlines |
| Argient | bludgeoning_weapon, ghost_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, medium_small_height, no_bloodlines, non_attacking |
| Rheniot | aura_bearer, Caster, ghost_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, no_bloodlines, physical_affinity, ranged, slashing_weapon |
| Rheniot | aura_bearer, Caster, ghost_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, no_bloodlines, physical_affinity, ranged, slashing_weapon |
| Rheniot | ghost_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, no_bloodlines, non_attacking, slashing_weapon |
| Izaro Charges | extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
| Parasite | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity, very_slow_movement |
| Ravenous Parasite | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity, very_slow_movement |
| Ravenous Parasite | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity, very_slow_movement |
| Broodspawn Parasite | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity, slow_movement |
| Vicious Parasite | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
| The Encephalophage | beast, Caster, chaos_affinity, extra_extra_small_height, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, insect, insect_blood, melee, physical_affinity, ranged |
| Parasite | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
| Parasite | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
| Poisonous Parasite | beast, chaos_affinity, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect, insect_blood, medium_movement, melee, physical_affinity, puncturing_weapon |
| Parasite | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
| Parasite | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
| Plated Parasite | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
| Plated Parasite | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
| Plated Parasite | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
| Plated Parasite | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
| Spitting Parasite | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, ranged |
| Spitting Parasite | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, ranged |
| Spitting Parasite | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, ranged |
| Spitting Parasite | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, ranged |
| Spitting Parasite | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, ranged |
| Vicious Parasite | beast, bludgeoning_weapon, extra_extra_small_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, insect, insect_blood, medium_movement, melee, physical_affinity |
| Vicious Parasite | beast, bludgeoning_weapon, extra_extra_small_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, insect, insect_blood, medium_movement, melee, physical_affinity |
| Vicious Parasite | beast, bludgeoning_weapon, extra_extra_small_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, insect, insect_blood, medium_movement, melee, physical_affinity |
| Brine Vassal | beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slashing_weapon, slow_movement |
| Swarthy Mollusc | beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slashing_weapon, slow_movement |
| Eber, the Plaguemaw | Caster, chaos_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
| Eber, the Plaguemaw | Caster, chaos_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, light_armour, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
| Inya, the Unbearable Whispers | Caster, has_wand, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, ranged, red_blood |
| Inya, the Unbearable Whispers | Caster, has_wand, humanoid, light_armour, lightning_affinity, medium_movement, not_str, ranged, red_blood |
| Yriel, the Feral Lord | fire_affinity, has_bow, humanoid, light_armour, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Yriel, the Feral Lord | fire_affinity, has_bow, humanoid, light_armour, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Volkuur, the Unbreathing Queen | bludgeoning_weapon, Caster, has_staff, has_two_handed_melee, humanoid, light_armour, medium_height, medium_movement, not_dex, physical_affinity, red_blood |
| Volkuur, the Unbreathing Queen | bludgeoning_weapon, Caster, has_staff, has_two_handed_melee, humanoid, light_armour, medium_movement, not_dex, physical_affinity, red_blood |
| Eber, the Plaguemaw | Caster, chaos_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
| Inya, the Unbearable Whispers | Caster, has_wand, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, ranged, red_blood |
| Yriel, the Feral Lord | fire_affinity, has_bow, humanoid, light_armour, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Volkuur, the Unbreathing Queen | bludgeoning_weapon, Caster, has_staff, has_two_handed_melee, humanoid, light_armour, medium_height, medium_movement, not_dex, physical_affinity, red_blood |
| Eber, the Plaguemaw | Caster, chaos_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
| Inya, the Unbearable Whispers | Caster, has_wand, humanoid, light_armour, lightning_affinity, medium_height, medium_movement, not_str, ranged, red_blood |
| Yriel, the Feral Lord | fire_affinity, has_bow, humanoid, light_armour, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Volkuur, the Unbreathing Queen | bludgeoning_weapon, Caster, has_staff, has_two_handed_melee, humanoid, light_armour, medium_height, medium_movement, not_dex, physical_affinity, ranged, red_blood |
| Echo of the Vaal | Caster, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement |
| Remembered Construct | Caster, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
| Vaal Memory | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Vaal Memory | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Prophecy Daemon | extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
| Prophecy Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Prophecy Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Prophecy Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Prophecy Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Prophecy Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Prophecy Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Prophecy Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Prophecy Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Rania Skyborne | bludgeoning_weapon, Caster, fire_affinity, ghost_armour, ghost_blood, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, ranged |
| Rania Skyborne | bludgeoning_weapon, Caster, fire_affinity, ghost_armour, ghost_blood, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, physical_affinity, ranged |
| Rania Skyborne | bludgeoning_weapon, bone_armour, bones, Caster, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, undead |
| Lora, the Contender | Caster, cold_affinity, ghost_armour, ghost_blood, has_wand, human, humanoid, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged |
| Lora, the Contender | Caster, cold_affinity, ghost_armour, ghost_blood, has_wand, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, ranged |
| Lora, the Contender | bone_armour, bones, Caster, cold_affinity, has_wand, medium_height, medium_movement, not_dex, not_int, physical_affinity, ranged, skeleton, undead |
| Terese Napora | Caster, ghost_armour, ghost_blood, has_bow, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged |
| Terese Napora | Caster, ghost_armour, ghost_blood, has_bow, human, humanoid, lightning_affinity, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged |
| Terese Napora | bone_armour, bones, Caster, has_bow, lightning_affinity, medium_height, medium_movement, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
| Ancient Hero | Caster, cold_affinity, construct, extra_extra_small_height, ghost_armour, ghost_blood, is_unarmed, medium_movement, puncturing_weapon, ranged |
| Ancient Hero | Caster, cold_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_movement, puncturing_weapon, ranged |
| Ancient Hero | Caster, cold_affinity, construct, extra_extra_small_height, ghost_armour, ghost_blood, is_unarmed, medium_movement, puncturing_weapon, ranged |
| Ancient Dead | Caster, cold_affinity, construct, extra_extra_small_height, ghost_armour, ghost_blood, is_unarmed, medium_movement, not_dex, not_int, puncturing_weapon, ranged |
| Malachai's Laureate | Caster, cold_affinity, fire_affinity, ghost_armour, ghost_blood, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, slashing_weapon |
| Purge Hound | animal_claw_weapon, beast, canine_beast, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Purge Hound | animal_claw_weapon, beast, canine_beast, cannot_be_monolith, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Purge Hound | animal_claw_weapon, beast, canine_beast, cannot_be_monolith, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Purge Hound | animal_claw_weapon, beast, canine_beast, cannot_be_monolith, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Lola, the Fierce | animal_claw_weapon, beast, canine_beast, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Rocco, the Bloodthirsty | animal_claw_weapon, beast, canine_beast, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Volatile Tome | Caster, construct, extra_small_height, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, ranged, stone_armour |
| Whispering Tome | construct, extra_small_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, stone_armour |
| Wicker Man | bludgeoning_weapon, bone_armour, construct, demon, fire_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, ranged, slow_movement |
| Avarius, Reassembled | bludgeoning_weapon, bone_armour, demon, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_dex, physical_affinity |
| Guardian of the Phoenix | beast, Caster, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, large_model, melee, non_unique_map_boss, not_int, physical_affinity, red_blood, shaper_guardian_boss, slashing_weapon, very_fast_movement |
| Guardian of the Phoenix | beast, Caster, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, large_model, melee, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss, very_fast_movement |
| Guardian of the Phoenix | beast, Caster, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, large_model, melee, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss, very_fast_movement |
| Guardian of the Phoenix | beast, elder_map_boss, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, large_model, non_attacking, not_int, red_blood, slashing_weapon, very_fast_movement |
| Phoenix | avian_beast, beast, Caster, fire_affinity, flesh_armour, is_unarmed, large_model, medium_height, puncturing_weapon, ranged, slow_movement |
| Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Guardian of the Hydra | beast, cold_affinity, fast_movement, flesh_armour, has_bow, human, humanoid, large_height, large_model, non_unique_map_boss, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, shaper_guardian_boss |
| Guardian of the Hydra | beast, cold_affinity, fast_movement, flesh_armour, has_bow, human, humanoid, large_height, large_model, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss |
| Guardian of the Hydra | beast, cold_affinity, fast_movement, flesh_armour, has_bow, human, humanoid, large_height, large_model, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss |
| Guardian of the Hydra | beast, elder_map_boss, fast_movement, flesh_armour, has_bow, human, humanoid, large_height, large_model, non_attacking, not_int, puncturing_weapon, red_blood |
| Guardian's Reflection | Caster, cold_affinity, humanoid, is_unarmed, liquid_armour, medium_height, medium_movement, melee, physical_affinity, ranged, water_elemental |
| Guardian of the Minotaur | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, large_height, large_model, lightning_affinity, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, shaper_guardian_boss |
| Guardian of the Minotaur | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, large_height, large_model, lightning_affinity, melee, not_dex, not_int, physical_affinity, red_blood, standalone_map_boss |
| Guardian of the Minotaur | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, large_height, large_model, lightning_affinity, melee, not_dex, not_int, physical_affinity, red_blood, standalone_map_boss |
| Guardian of the Minotaur | beast, bludgeoning_weapon, elder_map_boss, fast_movement, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, large_height, large_model, non_attacking, not_dex, not_int, red_blood |
| Guardian of the Chimera | beast, fast_movement, flesh_armour, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, large_model, melee, non_unique_map_boss, physical_affinity, red_blood, shaper_guardian_boss, slashing_weapon |
| Guardian of the Chimera | beast, fast_movement, flesh_armour, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, large_model, melee, physical_affinity, red_blood, slashing_weapon, standalone_map_boss |
| Guardian of the Chimera | beast, fast_movement, flesh_armour, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, large_model, melee, physical_affinity, red_blood, slashing_weapon, standalone_map_boss |
| Guardian of the Chimera | beast, elder_map_boss, fast_movement, flesh_armour, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, large_model, non_attacking, red_blood, slashing_weapon |
| Twisted Effigy | Caster, construct, demon, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, slashing_weapon, small_height, stone_armour |
| Carius, the Unnatural | Caster, construct, demon, is_unarmed, medium_movement, melee, mud_blood, non_unique_map_boss, not_int, physical_affinity, slashing_weapon, small_height, stone_armour |
| Carius, the Unnatural | Caster, construct, demon, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, slashing_weapon, small_height, standalone_map_boss, stone_armour |
| Carius, the Unnatural | construct, demon, elder_map_boss, is_unarmed, medium_movement, mud_blood, non_attacking, not_int, slashing_weapon, small_height, stone_armour |
| Exartze, the Woven Stone | Caster, construct, demon, fire_affinity, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, ranged, slashing_weapon, small_height, stone_armour, vaalsidearea_boss |
| Slave Driver | bludgeoning_weapon, Caster, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, templar |
| Crazed Driver | bludgeoning_weapon, Caster, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, templar |
| Overseer Krow | bludgeoning_weapon, Caster, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, large_height, lightning_affinity, medium_movement, not_int, physical_affinity, red_blood, templar |
| Overseer Krow | bludgeoning_weapon, Caster, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, lightning_affinity, medium_movement, not_int, physical_affinity, red_blood, templar |
| Overseer Krow | bludgeoning_weapon, Caster, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, lightning_affinity, medium_movement, not_int, physical_affinity, red_blood, templar |
| Arwyn, the Houndmaster | bludgeoning_weapon, Caster, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, large_height, lightning_affinity, medium_movement, non_unique_map_boss, not_int, physical_affinity, red_blood, templar |
| Arwyn, the Houndmaster | bludgeoning_weapon, Caster, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, large_height, lightning_affinity, medium_movement, not_int, physical_affinity, red_blood, standalone_map_boss, templar |
| Arwyn, the Houndmaster | bludgeoning_weapon, Caster, elder_map_boss, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, large_height, lightning_affinity, medium_movement, not_int, physical_affinity, red_blood, templar |
| Temple Justicar | bludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, physical_affinity, red_blood, templar |
| Temple Justicar | bludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, physical_affinity, red_blood, templar |
| Twisted Justicar | bludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, physical_affinity, red_blood, templar |
| Twisted Justicar | bludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_dex, physical_affinity, red_blood, templar |
| Depraved Justicar | bludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, physical_affinity, red_blood, templar |
| Depraved Justicar | bludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_dex, physical_affinity, red_blood, templar |
| Justicar Casticus | Caster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, summoner, templar |
| Justicar Casticus | Caster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, summoner, templar |
| Executioner Bloodwing | Caster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, summoner, templar |
| Executioner Bloodwing | Caster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss, summoner, templar |
| Bloodsoaked Executioner | Caster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss, summoner, templar |
| Executioner Bloodwing | elder_map_boss, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, medium_movement, non_attacking, not_dex, not_int, red_blood, slashing_weapon, templar |
| Blackguard Stalker | Caster, chaos_affinity, fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, not_str, physical_affinity, ranged, red_blood, slashing_weapon, templar |
| Blackguard Stalker | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, not_str, physical_affinity, ranged, red_blood, slashing_weapon, templar |
| Warped Regurgitator | Caster, cultist, demon, fast_movement, flesh_armour, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, slashing_weapon |
| Warped Regurgitator | Caster, cultist, demon, fast_movement, flesh_armour, is_unarmed, large_model, melee, physical_affinity, ranged, red_blood, slashing_weapon |
| Warped Regurgitator | Caster, cultist, demon, fast_movement, flesh_armour, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, slashing_weapon |
| Warped Regurgitator | Caster, cultist, demon, fast_movement, flesh_armour, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, slashing_weapon |
| Slave Catcher | flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, templar |
| Slave Catcher | flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, templar |
| Deranged Slaver | Caster, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, templar |
| Deranged Slaver | Caster, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, templar |
| Deranged Slaver | Caster, flesh_armour, human, humanoid, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, templar |
| Depraved Slaver | flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, templar |
| Depraved Slaver | flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, templar |
| Depraved Slaver | flesh_armour, human, humanoid, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, templar |
| Fleshmonster | bludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood |
| Titan Totem | bludgeoning_weapon, construct, earth_elemental, has_one_hand_mace, has_one_handed_melee, immobile, large_height, large_model, mud_blood, not_dex, not_int, physical_affinity, stone_armour |
| Guardian's Goatman | animal_claw_weapon, beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Guardian's Goatman | animal_claw_weapon, beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Avatar of the Goat | beast, bludgeoning_weapon, Caster, has_staff, has_two_handed_melee, humanoid, large_height, light_armour, mammal_beast, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood |
| Guardian's Goatman | animal_claw_weapon, beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Guardian's Goatman | animal_claw_weapon, beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Avatar of the Goat | beast, bludgeoning_weapon, Caster, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood |
| Guardian's Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Guardian's Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Avatar of the Hellion | animal_claw_weapon, beast, Caster, feline_beast, fire_affinity, has_dagger, has_one_handed_melee, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood |
| Guardian's Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Guardian's Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Avatar of the Hellion | animal_claw_weapon, beast, Caster, feline_beast, fire_affinity, has_dagger, has_one_handed_melee, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood |
| Guardian's Snake | beast, has_dagger, has_one_handed_melee, light_armour, medium_movement, medium_small_height, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Guardian's Snake | beast, has_dagger, has_one_handed_melee, light_armour, medium_movement, medium_small_height, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Avatar of the Snake | beast, fast_movement, has_dagger, has_one_handed_melee, light_armour, medium_small_height, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Guardian's Snake | beast, has_dagger, has_one_handed_melee, light_armour, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Guardian's Snake | beast, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Avatar of the Snake | beast, fast_movement, has_dagger, has_one_handed_melee, light_armour, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Anomaly | Caster, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, ranged, small_height, uses_suicide_explode, very_slow_movement |
| Anomaly | Caster, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, ranged, uses_suicide_explode, very_slow_movement |
| Anomaly | Caster, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, ranged, small_height, uses_suicide_explode, very_slow_movement |
| Anomaly | Caster, cold_affinity, construct, eldritch, ghost_armour, influence_monster, is_unarmed, melee, physical_affinity, ranged, shaper_monster, small_height, uses_suicide_explode, very_slow_movement |
| Anomaly | Caster, cold_affinity, construct, eldritch, ghost_armour, influence_monster, is_unarmed, melee, physical_affinity, ranged, shaper_monster, small_height, uses_suicide_explode, very_slow_movement |
| Anomaly | Caster, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, ranged, small_height, uses_suicide_explode, very_slow_movement |
| Volatile Anomaly | construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, very_slow_movement |
| Volatile Core | Caster, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, small_height, uses_suicide_explode, very_slow_movement |
| Volatile Core | Caster, construct, extra_small_height, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement |
| Volatile Core | Caster, construct, extra_extra_small_height, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement |
| Volatile Core | Caster, construct, extra_extra_small_height, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, uses_suicide_explode |
| Volatile Core | Caster, construct, extra_small_height, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement |
| Volatile Core | Caster, cold_affinity, construct, extra_small_height, ghost_armour, is_unarmed, medium_movement, melee, physical_affinity, uses_suicide_explode |
| Volatile Core | construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement |
| Volatile Core | Caster, construct, extra_extra_large_height, fire_affinity, ghost_armour, is_unarmed, medium_movement, melee, physical_affinity, uses_suicide_explode |
| Volatile Core | construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement |
| Volatile Core | construct, ghost_armour, is_unarmed, medium_height, melee, physical_affinity, very_slow_movement |
| Volatile Core | construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, small_height |
| Volatile Core | Caster, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement |
| Volatile Core | Caster, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement |
| Volatile Core | Caster, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement |
| WIP | extra_extra_small_height, fast_movement, ghost_armour, is_unarmed, non_attacking |
| Daemon | Caster, construct, ghost_armour, is_unarmed, lightning_affinity, medium_height, melee, physical_affinity, slow_movement, uses_suicide_explode |
| The Shaper | Caster, cold_affinity, human, humanoid, is_unarmed, large_height, light_armour, melee, not_str, physical_affinity, ranged, red_blood, unique_map_boss, very_slow_movement |
| The Shaper | Caster, cold_affinity, human, humanoid, is_unarmed, large_height, light_armour, melee, not_str, physical_affinity, ranged, red_blood, standalone_map_boss, very_slow_movement |
| The Shaper | Caster, cold_affinity, human, humanoid, is_unarmed, large_height, light_armour, melee, not_str, physical_affinity, ranged, red_blood, unique_map_boss, very_slow_movement |
| The Shaper | elder_map_boss, human, humanoid, is_unarmed, large_height, light_armour, non_attacking, not_str, red_blood, very_slow_movement |
| The Shaper | Caster, cold_affinity, eldritch, human, humanoid, is_unarmed, large_height, light_armour, melee, not_str, physical_affinity, ranged, red_blood, unique_map_boss, very_slow_movement |
| The Shaper | eldritch, human, humanoid, is_unarmed, large_height, light_armour, non_attacking, not_str, red_blood, very_slow_movement |
| The Shaper | Caster, human, humanoid, is_unarmed, large_height, light_armour, not_str, red_blood, very_slow_movement |
| The Shaper | Caster, cold_affinity, human, humanoid, is_unarmed, large_height, light_armour, not_str, ranged, red_blood, very_slow_movement |
| The Shaper | human, humanoid, is_unarmed, large_height, light_armour, melee, not_str, physical_affinity, red_blood, very_slow_movement |
| Energy Locus | bludgeoning_weapon, Caster, construct, is_unarmed, lightning_affinity, medium_height, medium_movement, stone_armour |
| Zana, Master Cartographer | Caster, fast_movement, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_height, melee, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Zana, Master Cartographer | has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, immobile, light_armour, medium_height, non_attacking, not_str, puncturing_weapon, red_blood |
| Zana, Master Cartographer | has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, immobile, light_armour, medium_height, non_attacking, not_str, puncturing_weapon, red_blood |
| Zana, Master Cartographer | Caster, fast_movement, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_height, melee, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Zana, Master Cartographer | Caster, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Essence Spirit | bone_armour, construct, extra_extra_small_height, fast_movement, has_claw, has_one_handed_melee, melee, physical_affinity, skeleton, undead |
| Shaped Kaom's Chosen | demon, eldritch, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, stone_armour |
| Shaped Kaom's Chosen | demon, eldritch, fast_movement, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, stone_armour |
| Shaped Hyrri's Sister | demon, eldritch, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, karui, lightning_affinity, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, stone_armour |
| Shaped Rooster Demon | avian_beast, beast, chaos_affinity, demon, eldritch, fast_movement, flesh_armour, gladiator, has_dagger, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
| Shaped Rooster Demon | avian_beast, beast, demon, eldritch, fast_movement, flesh_armour, gladiator, has_bow, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
| Shaped Pitbull Demon | beast, canine_beast, demon, eldritch, fast_movement, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height |
| Shaped Undying Worker | demon, eldritch, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, undying, very_fast_movement |
| Shaped Undying Archivist | Caster, cold_affinity, demon, eldritch, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, undying, very_fast_movement |
| Shaped Undying Grappler | demon, eldritch, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, undying, very_fast_movement |
| Shaped Vaal Recluse | animal_claw_weapon, beast, eldritch, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider |
| Shaped Noxious Tarantula | animal_claw_weapon, beast, chaos_affinity, eldritch, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider |
| Shaped Deadly Tarantula | animal_claw_weapon, beast, eldritch, extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider |
| Shaped Callow Thug | bandit, bludgeoning_weapon, eldritch, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Shaped Shadow Stalker | eldritch, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
| Shaped Highwayman | eldritch, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
| Flame Mother | Caster, female, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slashing_weapon, slow_movement, templar |
| Flame Mother | Caster, female, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slashing_weapon, slow_movement, templar |
| The Matriarch | Caster, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar |
| The Matriarch | Caster, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar |
| Pileah, Corpse Burner | Caster, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar |
| Pileah, Corpse Burner | Caster, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, standalone_map_boss, templar |
| Flame Creator | Caster, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, standalone_map_boss, templar |
| Pileah, Corpse Burner | elder_map_boss, human, humanoid, is_unarmed, light_armour, medium_height, non_attacking, not_dex, not_str, red_blood, slashing_weapon, slow_movement, templar |
| The Risen Matriarch | Caster, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar |
| The Risen Matriarch | Caster, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar |
| Pileah, Burning Corpse | Caster, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar |
| Pileah, Burning Corpse | Caster, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, standalone_map_boss, templar |
| Pileah, Burning Corpse | elder_map_boss, human, humanoid, is_unarmed, light_armour, medium_height, non_attacking, not_dex, not_str, red_blood, slashing_weapon, slow_movement, templar |
| The Rotten Matriarch | Caster, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar |
| Kiln Mother | Caster, female, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar |
| Blessed Sister | Caster, female, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar |
| Blessed Sister | Caster, female, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar |
| Sanguine Sister | Caster, cultist, female, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
| Sanguine Sister | Caster, cultist, female, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
| Sanguine Sister | Caster, cultist, female, fire_affinity, human, humanoid, is_unarmed, light_armour, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
| Temple Ward | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, metal_armour, not_dex, physical_affinity, ranged, red_blood, slashing_weapon, templar |
| Temple Guard | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, metal_armour, not_dex, physical_affinity, ranged, red_blood, slashing_weapon, templar |
| Temple Ward | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, metal_armour, not_dex, physical_affinity, ranged, red_blood, slashing_weapon, templar |
| Temple Guardian | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, metal_armour, not_dex, physical_affinity, ranged, red_blood, slashing_weapon, templar |
| Temple Guardian | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, metal_armour, not_dex, physical_affinity, ranged, red_blood, slashing_weapon, templar |
| Heretical Ward | cultist, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, metal_armour, not_dex, physical_affinity, ranged, red_blood, slashing_weapon |
| Heretical Ward | cultist, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, metal_armour, not_dex, physical_affinity, ranged, red_blood, slashing_weapon |
| Heretical Ward | cultist, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, metal_armour, not_dex, physical_affinity, red_blood, slashing_weapon |
| Heretical Ward | cultist, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, metal_armour, not_dex, physical_affinity, red_blood, slashing_weapon |
| Heretical Guardian | cultist, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, metal_armour, not_dex, physical_affinity, ranged, red_blood, slashing_weapon |
| Heretical Guardian | cultist, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_movement, melee, metal_armour, not_dex, physical_affinity, ranged, red_blood, slashing_weapon |
| Xoph's Loyal | animal_claw_weapon, beast, breach_commander, breach_monster_fire, canine_beast, Caster, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
| Xoph's Loyal | animal_claw_weapon, beast, breach_commander, breach_monster_fire, canine_beast, Caster, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
| Xoph's Loyal | animal_claw_weapon, beast, breach_commander, canine_beast, Caster, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
| Xoph's Loyal | animal_claw_weapon, beast, breach_commander, canine_beast, Caster, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
| Xoph's Loyal | animal_claw_weapon, beast, breach_commander, canine_beast, Caster, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
| Xoph's Loyal | animal_claw_weapon, beast, breach_monster_fire, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood, small_height |
| Xoph's Loyal | animal_claw_weapon, beast, breach_monster_fire, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood, small_height |
| Xoph's Loyal | animal_claw_weapon, beast, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood, small_height |
| Xoph's Loyal | animal_claw_weapon, beast, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood, small_height |
| Xoph's Loyal | animal_claw_weapon, beast, breach_commander, canine_beast, Caster, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
| Displaced Loyal | animal_claw_weapon, beast, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood, small_height, unusable_corpse |
| Xoph's Favoured | animal_claw_weapon, beast, breach_monster_fire, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood, small_height |
| Xoph's Favoured | animal_claw_weapon, beast, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood, small_height |
| Xoph's Favoured | animal_claw_weapon, beast, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, physical_affinity, red_blood, small_height |
| Xoph's Favoured | animal_claw_weapon, beast, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
| Xoph's Favoured | animal_claw_weapon, beast, canine_beast, Caster, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height, unusable_corpse |
| Xoph's Favoured | animal_claw_weapon, beast, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height |
| Chayula's Perfected | breach_commander, breach_monster_chaos, Caster, chaos_affinity, demon, fast_movement, flesh_armour, hidden_monster, is_unarmed, large_model, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slashing_weapon, small_height |
| Chayula's Perfected | breach_commander, Caster, chaos_affinity, demon, fast_movement, flesh_armour, hidden_monster, is_unarmed, large_model, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slashing_weapon, small_height |
| Chayula's Perfected | breach_commander, Caster, chaos_affinity, demon, fast_movement, flesh_armour, hidden_monster, is_unarmed, large_model, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slashing_weapon, small_height |
| Chayula's Perfected | breach_commander, Caster, chaos_affinity, demon, fast_movement, flesh_armour, hidden_monster, is_unarmed, large_model, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
| Chayula's Perfected | breach_commander, Caster, chaos_affinity, demon, fast_movement, flesh_armour, is_unarmed, large_model, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
| Chayula's Perfected | Caster, chaos_affinity, demon, flesh_armour, ghost_blood, hidden_monster, immobile, is_unarmed, large_model, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, slashing_weapon, small_height, unusable_corpse |
| Daemon | Caster, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, no_pantheon_mod, very_slow_movement |
| They of Tul | bludgeoning_weapon, breach_commander, breach_monster_cold, Caster, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, large_model, medium_height, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, very_slow_movement |
| They of Tul | bludgeoning_weapon, breach_commander, breach_monster_cold, Caster, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, large_model, medium_height, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, very_slow_movement |
| They of Tul | bludgeoning_weapon, breach_commander, Caster, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, large_model, medium_height, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, very_slow_movement |
| They of Tul | bludgeoning_weapon, breach_commander, Caster, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, large_model, medium_height, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, very_slow_movement |
| They of Tul | bludgeoning_weapon, breach_commander, Caster, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, large_model, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, very_slow_movement |
| They of Tul | bludgeoning_weapon, breach_commander, Caster, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Scale of Esh | animal_claw_weapon, beast, breach_commander, breach_monster_lightning, Caster, demon, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height, very_fast_movement |
| Scale of Esh | animal_claw_weapon, beast, breach_commander, breach_monster_lightning, Caster, demon, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height, very_fast_movement |
| Scale of Esh | animal_claw_weapon, beast, breach_commander, Caster, demon, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height, very_fast_movement |
| Scale of Esh | animal_claw_weapon, beast, breach_commander, Caster, demon, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height, very_fast_movement |
| Scale of Esh | animal_claw_weapon, beast, breach_commander, Caster, demon, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| Scale of Esh | animal_claw_weapon, beast, breach_monster_lightning, Caster, demon, extra_small_height, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| Scale of Esh | animal_claw_weapon, beast, breach_monster_lightning, Caster, demon, extra_small_height, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| Scale of Esh | animal_claw_weapon, beast, Caster, demon, extra_small_height, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| Scale of Esh | animal_claw_weapon, beast, Caster, demon, extra_small_height, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| Scale of Esh | animal_claw_weapon, beast, Caster, demon, extra_small_height, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| Scale of Esh | animal_claw_weapon, beast, demon, extra_small_height, flesh_armour, hidden_monster, insect, is_unarmed, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, unusable_corpse, very_fast_movement |
| Scale of Esh | animal_claw_weapon, beast, breach_commander, Caster, demon, flesh_armour, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| Displaced Scale | animal_claw_weapon, beast, demon, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, insect, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, unusable_corpse |
| Uul-Netol's Trophy | animal_claw_weapon, beast, breach_commander, breach_monster_physical, Caster, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Uul-Netol's Trophy | animal_claw_weapon, beast, breach_commander, Caster, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Uul-Netol's Trophy | animal_claw_weapon, beast, breach_commander, Caster, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Uul-Netol's Trophy | animal_claw_weapon, beast, breach_commander, Caster, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Uul-Netol's Trophy | animal_claw_weapon, beast, breach_commander, Caster, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Uul-Netol's Pet | animal_claw_weapon, beast, breach_monster_physical, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, red_blood, slow_movement |
| Uul-Netol's Pet | animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, red_blood, slow_movement |
| Uul-Netol's Pet | animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, red_blood, slow_movement |
| Uul-Netol's Pet | animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, red_blood, slow_movement |
| Uul-Netol's Pet | animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, red_blood, slow_movement, unusable_corpse |
| It That Watches | bludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
| It That Watches | bludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
| It That Watches | bludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
| It of Tul | bludgeoning_weapon, breach_monster_cold, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
| It of Tul | bludgeoning_weapon, breach_monster_cold, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
| It of Tul | bludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
| It of Tul | bludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
| It of Tul | bludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
| It of Tul | bludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
| It That Waits | bludgeoning_weapon, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
| It That Waits | bludgeoning_weapon, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
| It That Waits | bludgeoning_weapon, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, humanoid, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
| It of Tul | bludgeoning_weapon, breach_monster_cold, cold_affinity, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
| It of Tul | bludgeoning_weapon, breach_monster_cold, cold_affinity, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
| It of Tul | bludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
| It of Tul | bludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
| It of Tul | bludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
| It That Is Displaced | bludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
| It That Whispers | demon, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
| It That Whispers | demon, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
| It That Whispers | demon, flesh_armour, has_dagger, has_one_handed_melee, humanoid, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
| Chayula's Ideal | breach_monster_chaos, chaos_affinity, demon, flesh_armour, has_two_hand_sword, has_two_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
| Chayula's Ideal | chaos_affinity, demon, flesh_armour, has_two_hand_sword, has_two_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
| Chayula's Ideal | chaos_affinity, demon, flesh_armour, has_two_hand_sword, has_two_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
| Chayula's Ideal | chaos_affinity, demon, flesh_armour, has_two_hand_sword, has_two_handed_melee, humanoid, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
| Chayula's Ideal | chaos_affinity, demon, flesh_armour, has_two_hand_sword, has_two_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, unusable_corpse |
| It That Reaches | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| It That Reaches | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| It That Reaches | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Chayula's Ideal | breach_monster_chaos, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Chayula's Ideal | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Chayula's Ideal | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Chayula's Ideal | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Chayula's Ideal | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unusable_corpse |
| Xoph, Dark Embers | Caster, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon, very_fast_movement |
| Xoph, Dark Embers | breachlord_boss_domain, Caster, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, unique_map_boss, very_fast_movement |
| Xoph, Dark Embers | Caster, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss, very_fast_movement |
| Tul, Creeping Avalanche | Caster, cold_affinity, demon, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, medium_height, no_pantheon_mod, ranged, red_blood, slashing_weapon, very_fast_movement |
| Tul, Creeping Avalanche | breachlord_boss_domain, Caster, cold_affinity, demon, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, medium_height, no_pantheon_mod, not_dex, not_int, ranged, red_blood, slashing_weapon, unique_map_boss, very_fast_movement |
| Tul, Creeping Avalanche | Caster, cold_affinity, demon, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, medium_height, no_pantheon_mod, not_dex, not_int, ranged, red_blood, slashing_weapon, standalone_map_boss, very_fast_movement |
| Esh, Forked Thought | Caster, demon, has_wand, humanoid, light_armour, lightning_affinity, medium_height, no_pantheon_mod, red_blood, very_fast_movement |
| Esh, Forked Thought | breachlord_boss_domain, Caster, demon, has_wand, humanoid, light_armour, lightning_affinity, medium_height, no_pantheon_mod, not_dex, not_int, red_blood, unique_map_boss, very_fast_movement |
| Esh, Forked Thought | Caster, demon, has_wand, humanoid, light_armour, lightning_affinity, medium_height, no_pantheon_mod, not_dex, not_int, red_blood, standalone_map_boss, very_fast_movement |
| Uul-Netol, Unburdened Flesh | Caster, cleaving_weapon, demon, has_two_hand_axe, has_two_handed_melee, humanoid, light_armour, medium_height, melee, no_pantheon_mod, physical_affinity, ranged, red_blood, very_fast_movement |
| Uul-Netol, Unburdened Flesh | breachlord_boss_domain, Caster, cleaving_weapon, demon, has_two_hand_axe, has_two_handed_melee, humanoid, light_armour, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, unique_map_boss, very_fast_movement |
| Uul-Netol, Unburdened Flesh | Caster, cleaving_weapon, demon, has_two_hand_axe, has_two_handed_melee, humanoid, light_armour, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, standalone_map_boss, very_fast_movement |
| Chayula, Who Dreamt | bludgeoning_weapon, Caster, chaos_affinity, demon, has_staff, has_two_handed_melee, humanoid, light_armour, medium_height, melee, no_pantheon_mod, physical_affinity, ranged, red_blood, very_fast_movement |
| Chayula, Who Dreamt | bludgeoning_weapon, breachlord_boss_domain, Caster, chaos_affinity, chaos_breachlord, chayula_boss, demon, has_staff, has_two_handed_melee, humanoid, light_armour, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, unique_map_boss, very_fast_movement |
| Chayula, Who Dreamt | bludgeoning_weapon, Caster, chaos_affinity, demon, has_staff, has_two_handed_melee, humanoid, light_armour, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, standalone_map_boss, very_fast_movement |
| Chayula, Who Dreamt | bludgeoning_weapon, demon, ghost_blood, has_staff, has_two_handed_melee, humanoid, light_armour, medium_height, melee, no_pantheon_mod, physical_affinity, slow_movement |
| Xesht-Ula, the Open Hand | bludgeoning_weapon, Caster, chaos_affinity, demon, has_staff, has_two_handed_melee, humanoid, light_armour, medium_height, melee, no_pantheon_mod, physical_affinity, ranged, red_blood, very_fast_movement |
| Xoph, Dark Embers | Caster, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, humanoid, immobile, large_height, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, standalone_map_boss, unusable_corpse |
| Tul, Creeping Avalanche | Caster, cold_affinity, demon, has_one_hand_sword, has_one_handed_melee, hidden_monster, humanoid, immobile, light_armour, medium_height, no_pantheon_mod, not_dex, not_int, ranged, red_blood, slashing_weapon, standalone_map_boss, unusable_corpse |
| Esh, Forked Thought | Caster, demon, has_wand, hidden_monster, humanoid, immobile, light_armour, lightning_affinity, medium_height, no_pantheon_mod, not_dex, not_int, red_blood, standalone_map_boss, unusable_corpse |
| Uul-Netol, Unburdened Flesh | Caster, cleaving_weapon, demon, has_two_hand_axe, has_two_handed_melee, hidden_monster, humanoid, immobile, light_armour, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, standalone_map_boss, unusable_corpse |
| Chayula, Who Dreamt | bludgeoning_weapon, Caster, chaos_affinity, demon, has_staff, has_two_handed_melee, hidden_monster, humanoid, light_armour, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, standalone_map_boss, unusable_corpse, very_fast_movement |
| Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Blood Worm | animal_claw_weapon, demon, extra_extra_small_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, insect, melee, physical_affinity, red_blood, very_slow_movement |
| Parasite | beast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity, very_slow_movement |
| High Templar Avarius | bludgeoning_weapon, Caster, fire_affinity, has_staff, has_two_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_dex, physical_affinity, plate_armour, ranged |
| Konley, the Unrepentant | bludgeoning_weapon, Caster, fire_affinity, has_staff, has_two_handed_melee, humanoid, large_height, large_model, medium_movement, melee, non_unique_map_boss, not_dex, physical_affinity, plate_armour, ranged |
| Konley, the Unrepentant | bludgeoning_weapon, elder_map_boss, has_staff, has_two_handed_melee, humanoid, large_height, large_model, medium_movement, non_attacking, not_dex, plate_armour |
| Avarius, Reassembled | bludgeoning_weapon, Caster, demon, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_dex, physical_affinity, plate_armour, ranged |
| Avarius, Reassembled | bludgeoning_weapon, Caster, demon, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, physical_affinity, plate_armour, ranged |
| Woad, Mockery of Man | bludgeoning_weapon, Caster, demon, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, non_unique_map_boss, not_dex, physical_affinity, plate_armour, ranged |
| Woad, Mockery of Man | bludgeoning_weapon, Caster, demon, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_dex, physical_affinity, plate_armour, ranged, standalone_map_boss |
| Woad, Mockery of Man | bludgeoning_weapon, demon, elder_map_boss, humanoid, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_dex, plate_armour |
| Innocence, God-Emperor of Eternity | Caster, extra_large_height, fire_affinity, ghost_armour, humanoid, innocence_story, is_unarmed, large_model, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged |
| Innocence, God-Emperor of Eternity | Caster, fire_affinity, ghost_armour, humanoid, is_unarmed, large_model, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged |
| The Cleansing Light | Caster, extra_large_height, fire_affinity, ghost_armour, humanoid, innocence_map_area, is_unarmed, large_model, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged |
| The Cleansing Light | Caster, extra_large_height, fire_affinity, ghost_armour, humanoid, is_unarmed, large_model, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, standalone_map_boss |
| The Cleansing Light | Caster, fire_affinity, ghost_armour, humanoid, is_unarmed, large_model, medium_movement, not_dex, pantheon_daemon, physical_affinity |
| Guardian of Eternity | cleaving_weapon, construct, extra_large_height, humanoid, is_unarmed, melee, mud_blood, not_dex, not_int, physical_affinity, slow_movement, stone_armour |
| Corrupted Guardian of Eternity | cleaving_weapon, construct, extra_large_height, humanoid, is_unarmed, melee, mud_blood, not_dex, not_int, physical_affinity, slow_movement, stone_armour |
| Reassembled Brutus | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, shavronne_monster_story, unholy_trio_monster_story |
| Reassembled Brutus | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Bazur | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, lightning_affinity, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, shavronne_monster_map, transform_boss_area, unholy_trio_monster_map |
| Bazur | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, standalone_map_boss |
| Bazur | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, standalone_map_boss |
| Bazur | demon, elder_map_boss, flesh_armour, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood |
| Shavronne the Returned | bludgeoning_weapon, bone_armour, Caster, demon, human, humanoid, is_unarmed, large_height, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood |
| Liantra | bludgeoning_weapon, bone_armour, Caster, demon, human, humanoid, is_unarmed, large_height, lightning_affinity, medium_movement, non_unique_map_boss, not_dex, not_str, ranged, red_blood |
| Nightmare of Shavronne | bludgeoning_weapon, bone_armour, Caster, demon, human, humanoid, is_unarmed, large_height, lightning_affinity, medium_movement, non_unique_map_boss, not_dex, not_str, ranged, red_blood |
| Liantra | bludgeoning_weapon, bone_armour, demon, human, humanoid, is_unarmed, large_height, medium_movement, non_attacking, not_dex, not_str, red_blood |
| Tome of Thunder | Caster, construct, extra_small_height, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, ranged, stone_armour |
| Tsoagoth, The Brine King | beast, bludgeoning_weapon, Caster, cold_affinity, crustacean_beast, extra_large_height, hard_armour, has_one_hand_mace, has_one_handed_melee, insect, king_boss_story, large_model, lightning_affinity, medium_movement, melee, not_int, physical_affinity, red_blood |
| Tsoagoth, The Brine King | beast, bludgeoning_weapon, Caster, cold_affinity, crustacean_beast, extra_large_height, hard_armour, has_one_hand_mace, has_one_handed_melee, insect, king_boss_story, large_model, lightning_affinity, medium_movement, melee, not_int, physical_affinity, red_blood |
| Tsoagoth, The Brine King | beast, bludgeoning_weapon, Caster, cold_affinity, crustacean_beast, hard_armour, has_one_hand_mace, has_one_handed_melee, insect, large_model, lightning_affinity, medium_movement, melee, not_int, physical_affinity, red_blood |
| Nassar, Lion of the Seas | beast, bludgeoning_weapon, Caster, cold_affinity, crustacean_beast, extra_large_height, hard_armour, has_one_hand_mace, has_one_handed_melee, insect, king_boss_map, large_model, lightning_affinity, medium_movement, melee, non_unique_map_boss, not_int, physical_affinity, red_blood |
| Nassar, Lion of the Seas | beast, bludgeoning_weapon, Caster, cold_affinity, crustacean_beast, extra_large_height, hard_armour, has_one_hand_mace, has_one_handed_melee, insect, large_model, lightning_affinity, medium_movement, melee, not_int, physical_affinity, red_blood, standalone_map_boss |
| Nassar, Lion of the Seas | beast, bludgeoning_weapon, Caster, cold_affinity, crustacean_beast, hard_armour, has_one_hand_mace, has_one_handed_melee, insect, large_model, lightning_affinity, medium_movement, melee, not_int, pantheon_daemon, physical_affinity, red_blood |
| Nassar, Lion of the Seas | beast, bludgeoning_weapon, crustacean_beast, elder_map_boss, extra_large_height, hard_armour, insect, is_unarmed, large_model, medium_movement, non_attacking, not_int, red_blood |
| Brinespawn | animal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, hard_armour, insect, is_unarmed, melee, not_int, physical_affinity, red_blood, slow_movement |
| Sulphurspawn | animal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, hard_armour, insect, is_unarmed, melee, not_int, physical_affinity, red_blood, slow_movement |
| Vendigo | animal_claw_weapon, beast, demon, flesh_armour, has_claw, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Vendigo | animal_claw_weapon, beast, demon, flesh_armour, has_claw, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| The White Death | animal_claw_weapon, beast, Caster, cold_affinity, demon, flesh_armour, has_claw, has_one_handed_melee, large_height, large_model, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| The White Death | animal_claw_weapon, beast, Caster, cold_affinity, demon, flesh_armour, has_claw, has_one_handed_melee, large_height, large_model, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Blackguard Jaeger | fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon |
| Blackguard Jaeger | fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon |
| Blackguard Jaeger | chaos_affinity, fast_movement, has_bow, human, humanoid, light_armour, medium_height, not_int, physical_affinity, red_blood |
| Blackguard Jaeger | chaos_affinity, fast_movement, has_bow, human, humanoid, light_armour, medium_height, not_int, physical_affinity, red_blood |
| Risen Jaeger | is_unarmed, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Risen Jaeger | is_unarmed, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Risen Jaeger | is_unarmed, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Risen Jaeger | is_unarmed, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Kitava's Herald | cannot_be_monolith, Caster, cleaving_weapon, cultist, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
| Kitava's Herald | cannot_be_monolith, Caster, cleaving_weapon, cultist, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement |
| Kitava's Herald | cannot_be_monolith, Caster, cleaving_weapon, cultist, demon, eldritch, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, no_legacy_of_zeal, not_int, physical_affinity, red_blood, slow_movement |
| Kitava's Herald | cannot_be_monolith, Caster, cleaving_weapon, cultist, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
| Kitava's Herald | cannot_be_monolith, Caster, cleaving_weapon, cultist, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
| Kitava's Herald | cannot_be_monolith, Caster, cleaving_weapon, cultist, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
| Plaguewing | cannot_be_monolith, Caster, chaos_affinity, cleaving_weapon, cultist, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
| The Grey Plague | cannot_be_monolith, Caster, chaos_affinity, cleaving_weapon, cultist, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, non_unique_map_boss, not_int, physical_affinity, red_blood, slow_movement |
| The Grey Plague | cannot_be_monolith, Caster, chaos_affinity, cleaving_weapon, cultist, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, not_int, physical_affinity, ranged, red_blood, slow_movement, standalone_map_boss |
| Caustic Demon | cannot_be_monolith, Caster, chaos_affinity, cleaving_weapon, cultist, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, not_int, physical_affinity, ranged, red_blood, slow_movement, standalone_map_boss |
| The Grey Plague | cannot_be_monolith, cleaving_weapon, cultist, demon, elder_map_boss, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, non_attacking, not_int, red_blood, slow_movement |
| Kitava's Herald | Caster, cleaving_weapon, cultist, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
| Kitava's Herald | Caster, cleaving_weapon, cultist, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
| Rattling Condemned | flesh_armour, is_unarmed, large_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Rattling Condemned | flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Rattling Condemned | flesh_armour, is_unarmed, large_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Sandworn Slaves | Caster, flesh_armour, is_unarmed, large_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, slow_movement, undead |
| Sandworn Chattel | Caster, flesh_armour, is_unarmed, large_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, slow_movement, undead |
| Sandworn Slaves | Caster, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, slow_movement, undead |
| Sandworn Slaves | Caster, flesh_armour, is_unarmed, large_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, slow_movement, undead |
| Doedre the Vile | Caster, cleaving_weapon, demon, doedre_monster_story, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, unholy_trio_monster_story |
| Doedre the Vile | Caster, cleaving_weapon, demon, flesh_armour, human, humanoid, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood |
| Portentia, the Foul | Caster, cleaving_weapon, demon, doedre_monster_map, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, unholy_trio_monster_map |
| Portentia, the Foul | Caster, cleaving_weapon, demon, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, standalone_map_boss |
| Nightmare of Doedre | Caster, cleaving_weapon, demon, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, standalone_map_boss |
| Portentia, the Foul | cleaving_weapon, demon, elder_map_boss, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, not_dex, not_str, red_blood |
| Noble Dead | Caster, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Noble Dead | Caster, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Noble Dead | Caster, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
| Noble Dead | Caster, flesh_armour, humanoid, is_unarmed, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
| Noble Dead | Caster, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
| Noble Dead | Caster, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
| Noble Dead | Caster, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Noble Dead | Caster, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Noble Dead | Caster, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Noble Dead | Caster, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Noble Dead | Caster, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Noble Dead | Caster, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Noble Dead | Caster, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Noble Dead | Caster, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Rhys of Abram | Caster, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Rhys of Abram | Caster, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Experimented Dead | Caster, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
| Experimented Dead | Caster, flesh_armour, humanoid, is_unarmed, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
| Experimented Dead | Caster, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
| Experimented Dead | Caster, flesh_armour, humanoid, is_unarmed, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
| Experimented Dead | Caster, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
| Experimented Dead | Caster, flesh_armour, humanoid, is_unarmed, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
| Experimented Dead | Caster, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
| Experimented Dead | Caster, flesh_armour, humanoid, is_unarmed, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
| Noble Dead | Caster, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Noble Dead | Caster, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Noble Dead | Caster, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
| Noble Dead | Caster, flesh_armour, humanoid, is_unarmed, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
| Noble Dead | Caster, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
| Noble Dead | Caster, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Noble Dead | Caster, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Noble Dead | Caster, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Noble Dead | Caster, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Noble Dead | Caster, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Noble Dead | Caster, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Experimented Dead | Caster, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
| Experimented Dead | Caster, flesh_armour, humanoid, is_unarmed, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
| Experimented Dead | Caster, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
| Experimented Dead | Caster, flesh_armour, humanoid, is_unarmed, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
| Experimented Dead | Caster, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
| Experimented Dead | Caster, flesh_armour, humanoid, is_unarmed, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
| Experimented Dead | Caster, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
| Experimented Dead | Caster, flesh_armour, humanoid, is_unarmed, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
| Indoctrinated Slave | animal_claw_weapon, fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, red_blood, templar |
| Deformed Slave | animal_claw_weapon, fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, red_blood, templar |
| Truth Extractor | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, templar |
| Confession Extractor | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, templar |
| Defiled Extractor | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, templar |
| Defiled Extractor | fast_movement, flesh_armour, human, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, templar |
| Corrupted Extractor | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, templar |
| Corrupted Extractor | fast_movement, flesh_armour, human, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, templar |
| Seafloor Maiden | Caster, fire_affinity, flesh_armour, ghost, is_unarmed, medium_height, not_dex, puncturing_weapon, ranged, red_blood, undead, very_slow_movement |
| Maiden of the Black Crest | bludgeoning_weapon, Caster, cold_affinity, fire_affinity, ghost, ghost_armour, is_unarmed, large_height, large_model, not_dex, ranged, undead, very_slow_movement |
| Dreadwheel | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, no_strider_mod, not_dex, physical_affinity, skeleton, slashing_weapon, small_height, undead |
| Dreadwheel | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, no_strider_mod, not_dex, physical_affinity, skeleton, slashing_weapon, undead |
| Dreadwheel | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, no_strider_mod, not_dex, physical_affinity, skeleton, slashing_weapon, small_height, undead |
| Fleetfreak | bone_armour, bones, Caster, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_strider_mod, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_fast_movement |
| Fleetfreak | bone_armour, bones, Caster, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_strider_mod, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_fast_movement |
| Dreadwheel | bone_armour, bones, cannot_be_monolith, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, no_strider_mod, not_dex, physical_affinity, skeleton, slashing_weapon, small_height, undead |
| Dreadwheel | bone_armour, bones, cannot_be_monolith, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, no_strider_mod, not_dex, physical_affinity, skeleton, slashing_weapon, undead |
| Dreadwheel | bone_armour, bones, cannot_be_monolith, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, no_strider_mod, not_dex, physical_affinity, skeleton, slashing_weapon, undead |
| Dreadwheel | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, no_strider_mod, not_dex, physical_affinity, skeleton, slashing_weapon, undead |
| Handmaiden | bludgeoning_weapon, cultist, demon, flesh_armour, is_unarmed, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
| Stonefist | bludgeoning_weapon, cultist, demon, flesh_armour, is_unarmed, large_height, melee, not_int, physical_affinity, red_blood, slow_movement |
| Prayer Guard | animal_claw_weapon, Caster, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, melee, mud_blood, not_dex, physical_affinity, ranged, stone_armour, stone_construct, templar |
| Resolute Guard | animal_claw_weapon, Caster, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, melee, mud_blood, not_dex, physical_affinity, ranged, stone_armour, stone_construct, templar |
| Solar Elemental | animal_claw_weapon, construct, humanoid, is_unarmed, medium_height, medium_movement, melee, mud_blood, not_dex, physical_affinity, stone_armour, stone_construct, templar |
| Solar Elemental | animal_claw_weapon, construct, humanoid, is_unarmed, medium_movement, melee, mud_blood, not_dex, physical_affinity, stone_armour, stone_construct, templar |
| Solar Elemental | animal_claw_weapon, Caster, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, melee, mud_blood, not_dex, physical_affinity, stone_armour, stone_construct, templar |
| Solar Elemental | animal_claw_weapon, Caster, construct, fire_affinity, humanoid, is_unarmed, medium_movement, melee, mud_blood, not_dex, physical_affinity, stone_armour, stone_construct, templar |
| Solar Guard | animal_claw_weapon, Caster, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, mud_blood, not_dex, ranged, stone_armour, stone_construct, templar |
| Solar Guard | animal_claw_weapon, Caster, construct, fire_affinity, humanoid, is_unarmed, medium_movement, mud_blood, not_dex, ranged, stone_armour, stone_construct, templar |
| Solar Elemental | animal_claw_weapon, construct, humanoid, is_unarmed, medium_height, medium_movement, melee, mud_blood, not_dex, physical_affinity, stone_armour, stone_construct, templar |
| Solar Elemental | animal_claw_weapon, Caster, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, melee, mud_blood, not_dex, physical_affinity, stone_armour, stone_construct, templar |
| Solar Guard | animal_claw_weapon, Caster, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, mud_blood, not_dex, ranged, stone_armour, stone_construct, templar |
| Solar Elemental | animal_claw_weapon, construct, humanoid, is_unarmed, medium_height, medium_movement, melee, mud_blood, not_dex, physical_affinity, stone_armour, stone_construct, templar |
| Solar Elemental | animal_claw_weapon, Caster, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, melee, mud_blood, not_dex, physical_affinity, stone_armour, stone_construct, templar |
| Solar Guard | animal_claw_weapon, Caster, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, mud_blood, not_dex, ranged, stone_armour, stone_construct, templar |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Prayer Guard | animal_claw_weapon, construct, humanoid, is_unarmed, large_height, medium_movement, melee, mud_blood, not_dex, physical_affinity, stone_armour, stone_construct, templar |
| Prayer Guard | animal_claw_weapon, construct, humanoid, is_unarmed, large_height, medium_movement, melee, mud_blood, not_dex, physical_affinity, stone_armour, stone_construct, templar |
| Spider Minion | animal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, ghost_armour, has_one_hand_sword, has_one_handed_melee, spider, very_fast_movement |
| Spider Minion | animal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, ghost_armour, has_one_hand_sword, has_one_handed_melee, spider, very_fast_movement |
| Temple Adjudicator | bludgeoning_weapon, Caster, flesh_armour, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, templar |
| Temple Adjudicator | bludgeoning_weapon, Caster, flesh_armour, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, templar |
| Heretical Adjudicator | bludgeoning_weapon, Caster, cultist, flesh_armour, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
| Heretical Adjudicator | bludgeoning_weapon, Caster, cultist, flesh_armour, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
| Heretical Adjudicator | bludgeoning_weapon, Caster, cultist, flesh_armour, human, humanoid, is_unarmed, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
| Heretical Adjudicator | bludgeoning_weapon, Caster, cultist, flesh_armour, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
| Sentinel of Absolution | bludgeoning_weapon, Caster, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_dex, not_str, physical_affinity, templar |
| Oriath Enforcer | cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, templar |
| Oriath Enforcer | cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, templar |
| Oriath Enforcer | flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, templar |
| Oriath Enforcer | flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, templar |
| Enthralled Enforcer | cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, templar |
| Enthralled Enforcer | cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, templar |
| Depraved Enforcer | flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, templar |
| Depraved Enforcer | flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, templar |
| Lunaris, Eternal Moon | Caster, cleaving_weapon, cold_affinity, construct, has_claw, has_one_handed_melee, humanoid, large_height, large_model, mud_blood, not_int, not_str, physical_affinity, ranged, slow_movement, stone_armour, stone_construct |
| Lunaris, Eternal Moon | Caster, cleaving_weapon, cold_affinity, construct, has_claw, has_one_handed_melee, humanoid, large_model, mud_blood, not_int, not_str, physical_affinity, ranged, slow_movement, stone_armour, stone_construct |
| Selenia, the Endless Night | Caster, cleaving_weapon, cold_affinity, construct, has_claw, has_one_handed_melee, humanoid, large_height, large_model, mud_blood, not_int, not_str, physical_affinity, ranged, slow_movement, stone_armour, stone_construct, unique_map_boss |
| Khor, Sister of Shadows | Caster, cleaving_weapon, cold_affinity, construct, has_claw, has_one_handed_melee, humanoid, large_height, large_model, mud_blood, non_unique_map_boss, not_int, not_str, physical_affinity, ranged, slow_movement, stone_armour, stone_construct |
| Khor, Sister of Shadows | Caster, cleaving_weapon, cold_affinity, construct, has_claw, has_one_handed_melee, humanoid, large_height, large_model, mud_blood, not_int, not_str, physical_affinity, ranged, slow_movement, standalone_map_boss, stone_armour, stone_construct |
| Khor, Sister of Shadows | Caster, cleaving_weapon, cold_affinity, construct, has_claw, has_one_handed_melee, humanoid, large_model, mud_blood, not_int, not_str, pantheon_daemon, physical_affinity, ranged, slow_movement, stone_armour, stone_construct |
| Khor, Sister of Shadows | cleaving_weapon, construct, elder_map_boss, has_claw, has_one_handed_melee, humanoid, large_model, mud_blood, non_attacking, not_int, not_str, slow_movement, stone_armour, stone_construct |
| Lunaris, Eternal Moon | Caster, cold_affinity, construct, extra_small_height, humanoid, immobile, is_unarmed, large_model, mud_blood, ranged, slashing_weapon, stone_armour, stone_construct |
| Khor, Sister of Shadows | Caster, cold_affinity, construct, humanoid, immobile, is_unarmed, large_model, mud_blood, ranged, slashing_weapon, stone_armour, stone_construct |
| Khor, Sister of Shadows | Caster, construct, humanoid, immobile, is_unarmed, large_model, mud_blood, ranged, slashing_weapon, stone_armour, stone_construct |
| Lunaris, Eternal Moon | Caster, construct, extra_small_height, humanoid, immobile, is_unarmed, large_model, mud_blood, ranged, slashing_weapon, stone_armour, stone_construct |
| Selenia, the Endless Night | Caster, construct, extra_small_height, humanoid, immobile, is_unarmed, large_model, mud_blood, ranged, slashing_weapon, stone_armour, stone_construct |
| Selenia, the Endless Night | Caster, construct, humanoid, immobile, is_unarmed, large_model, mud_blood, ranged, slashing_weapon, stone_armour, stone_construct |
| Selenia, the Endless Night | Caster, cold_affinity, construct, extra_small_height, humanoid, immobile, is_unarmed, large_model, mud_blood, ranged, slashing_weapon, stone_armour, stone_construct |
| Selenia, the Endless Night | Caster, cold_affinity, construct, extra_small_height, humanoid, immobile, is_unarmed, large_model, mud_blood, ranged, slashing_weapon, stone_armour, stone_construct |
| Dusk, Harbinger of Lunaris | Caster, cold_affinity, has_bow, human, humanoid, light_armour, medium_height, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood |
| Dusk, Harbinger of Lunaris | Caster, cold_affinity, has_bow, human, humanoid, light_armour, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood |
| Sebbert, Crescent's Point | Caster, cold_affinity, has_bow, human, humanoid, light_armour, medium_movement, medium_small_height, non_unique_map_boss, physical_affinity, puncturing_weapon, ranged, red_blood |
| Sebbert, Crescent's Point | Caster, cold_affinity, has_bow, human, humanoid, light_armour, medium_movement, medium_small_height, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss |
| Sebbert, Crescent's Point | elder_map_boss, has_bow, human, humanoid, light_armour, medium_movement, medium_small_height, non_attacking, puncturing_weapon, ranged, red_blood |
| Arteth, Selenia's Herald | Caster, cold_affinity, has_bow, human, humanoid, light_armour, medium_height, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood |
| Arteth, Selenia's Herald | Caster, cold_affinity, has_bow, human, humanoid, light_armour, medium_height, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood |
| Roaming Gloom | construct, is_unarmed, liquid_armour, medium_height, non_attacking, not_int, not_str, slow_movement, water_elemental |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Solaris, Eternal Sun | Caster, construct, fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, large_model, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, solaris_boss_story, stone_armour, stone_construct |
| Solaris, Eternal Sun | Caster, construct, fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_model, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, stone_armour, stone_construct |
| Helial, the Day Unending | Caster, construct, fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, large_model, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, solaris_boss_map, stone_armour, stone_construct, unique_map_boss |
| Ara, Sister of Light | Caster, construct, fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, large_model, medium_movement, melee, mud_blood, non_unique_map_boss, not_dex, not_int, physical_affinity, puncturing_weapon, solaris_boss_map, stone_armour, stone_construct |
| Ara, Sister of Light | Caster, construct, fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_height, large_model, medium_movement, melee, mud_blood, not_dex, not_int, physical_affinity, puncturing_weapon, standalone_map_boss, stone_armour, stone_construct |
| Ara, Sister of Light | Caster, construct, fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_model, medium_movement, melee, mud_blood, not_dex, not_int, pantheon_daemon, physical_affinity, puncturing_weapon, stone_armour, stone_construct |
| Ara, Sister of Light | construct, elder_map_boss, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_model, medium_movement, mud_blood, non_attacking, not_dex, not_int, puncturing_weapon, stone_armour, stone_construct |
| Solaris, Eternal Sun | Caster, construct, fire_affinity, humanoid, immobile, is_unarmed, large_model, mud_blood, puncturing_weapon, small_height, stone_armour, stone_construct |
| Ara, Sister of Light | Caster, construct, fire_affinity, humanoid, immobile, is_unarmed, large_model, mud_blood, puncturing_weapon, stone_armour, stone_construct |
| Ara, Sister of Light | Caster, construct, fire_affinity, humanoid, immobile, is_unarmed, large_model, mud_blood, puncturing_weapon, stone_armour, stone_construct |
| Solaris, Eternal Sun | Caster, construct, humanoid, immobile, is_unarmed, large_model, mud_blood, puncturing_weapon, small_height, stone_armour, stone_construct |
| Helial, the Day Unending | Caster, construct, humanoid, immobile, is_unarmed, large_model, mud_blood, puncturing_weapon, small_height, stone_armour, stone_construct |
| Helial, the Day Unending | Caster, construct, humanoid, immobile, is_unarmed, large_model, mud_blood, puncturing_weapon, stone_armour, stone_construct |
| Helial, the Day Unending | Caster, construct, fire_affinity, humanoid, immobile, is_unarmed, large_model, mud_blood, puncturing_weapon, small_height, stone_armour, stone_construct |
| Helial, the Day Unending | Caster, construct, fire_affinity, humanoid, immobile, is_unarmed, large_model, mud_blood, puncturing_weapon, small_height, stone_armour, stone_construct |
| Dawn, Harbinger of Solaris | bludgeoning_weapon, Caster, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, solaris_boss_story |
| Dawn, Harbinger of Solaris | bludgeoning_weapon, Caster, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood |
| Jorus, Sky's Edge | bludgeoning_weapon, Caster, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, non_unique_map_boss, not_dex, physical_affinity, ranged, red_blood, solaris_boss_map |
| Jorus, Sky's Edge | bludgeoning_weapon, Caster, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, standalone_map_boss |
| Jorus, Sky's Edge | bludgeoning_weapon, elder_map_boss, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, non_attacking, not_dex, red_blood |
| Opid, Helial's Herald | bludgeoning_weapon, Caster, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, solaris_boss_map |
| Opid, Helial's Herald | bludgeoning_weapon, Caster, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood |
| Roaming Embers | construct, is_unarmed, liquid_armour, medium_height, non_attacking, not_int, not_str, slow_movement, water_elemental |
| Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Maligaro, the Artist | bone_armour, Caster, chaos_affinity, demon, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, large_model, medium_height, melee, not_str, physical_affinity, red_blood, slashing_weapon |
| Maligaro, the Artist | bone_armour, Caster, chaos_affinity, demon, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, large_model, melee, not_str, physical_affinity, red_blood, slashing_weapon |
| Visceris | bone_armour, Caster, chaos_affinity, demon, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, large_height, large_model, melee, non_unique_map_boss, not_str, physical_affinity, red_blood, slashing_weapon |
| Visceris | bone_armour, Caster, chaos_affinity, demon, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, large_height, large_model, melee, not_str, physical_affinity, red_blood, slashing_weapon, standalone_map_boss |
| Visceris | bone_armour, demon, elder_map_boss, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, large_height, large_model, non_attacking, not_str, red_blood, slashing_weapon |
| Maligaro, the Artist | bone_armour, Caster, chaos_affinity, demon, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, large_model, medium_height, melee, not_str, physical_affinity, red_blood, slashing_weapon |
| Black Death, Pain Unending | animal_claw_weapon, beast, Caster, flesh_armour, insect_blood, is_unarmed, large_model, lightning_affinity, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, spider |
| Akaveesh | animal_claw_weapon, beast, Caster, flesh_armour, insect_blood, is_unarmed, large_model, lightning_affinity, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, spider |
| Fidelitas, Loyalty Undying | demon, is_unarmed, large_model, light_armour, lightning_affinity, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
| M'uneh | demon, is_unarmed, large_model, light_armour, lightning_affinity, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
| Plagued Arachnid | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
| Diseased Arachnid | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
| Diseased Arachnid | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
| Plagued Arachnid | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
| Plagued Arachnid | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
| Maligaro's Muse | animal_claw_weapon, beast, Caster, extra_small_height, flesh_armour, insect_blood, is_unarmed, lightning_affinity, melee, physical_affinity, ranged, slow_movement, spider |
| Noxious Crawler | animal_claw_weapon, beast, Caster, extra_small_height, flesh_armour, insect_blood, is_unarmed, lightning_affinity, melee, physical_affinity, ranged, slow_movement, spider |
| Diseased Arachnid | animal_claw_weapon, beast, Caster, chaos_affinity, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
| Arakaali's Acolyte | animal_claw_weapon, beast, extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
| Arakaali's Creation | animal_claw_weapon, beast, extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
| Arakaali's Horror | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
| Arakaali's Monstrosity | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, spider |
| Hybrid Arachnid | animal_claw_weapon, beast, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, small_height, spider |
| Plated Arachnid | animal_claw_weapon, beast, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, small_height, spider |
| Scalding Arachnid | animal_claw_weapon, beast, Caster, fire_affinity, flesh_armour, insect_blood, is_unarmed, medium_height, melee, physical_affinity, slow_movement, spider |
| Scalding Scorpion | animal_claw_weapon, beast, Caster, fire_affinity, flesh_armour, insect_blood, is_unarmed, medium_height, melee, physical_affinity, slow_movement, spider |
| Unholy Aberration | animal_claw_weapon, beast, flesh_armour, insect_blood, is_unarmed, medium_height, medium_movement, melee, physical_affinity, spider |
| Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Greust, Lord of the Forest | flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Greust, Lord of the Forest | flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Drek, Apex Hunter | flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, medium_small_height, melee, non_unique_map_boss, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Drek, Apex Hunter | flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, medium_small_height, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, standalone_map_boss |
| Drek, Apex Hunter | elder_map_boss, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, medium_small_height, non_attacking, not_int, not_str, puncturing_weapon, red_blood |
| Greust's Archer | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
| Greust's Bandit | bandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
| Oak, Skullbreaker | bludgeoning_weapon, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Oak's Archer | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
| Oak's Bandit | bandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
| Alira Darktongue | Caster, fire_affinity, flesh_armour, has_wand, human, humanoid, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, red_blood |
| Alira's Archer | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
| Alira's Bandit | bandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
| Kraityn, Scarbearer | flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Kraityn's Archer | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
| Kraityn's Bandit | bandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
| Arakaali, Spinner of Shadows | animal_claw_weapon, beast, Caster, chaos_affinity, extra_extra_large_height, god, has_one_hand_sword, has_one_handed_melee, immobile, insect_blood, lightning_affinity, metal_armour, not_dex, not_int, physical_affinity, ranged, spider |
| Arakaali, Spinner of Shadows | animal_claw_weapon, beast, Caster, chaos_affinity, god, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, lightning_affinity, medium_movement, metal_armour, not_dex, not_int, physical_affinity, ranged, spider |
| Arakaali, Spinner of Shadows | animal_claw_weapon, beast, Caster, chaos_affinity, extra_extra_large_height, god, has_one_hand_sword, has_one_handed_melee, immobile, insect_blood, lightning_affinity, metal_armour, not_dex, not_int, physical_affinity, ranged, spider |
| Armala, the Widow | animal_claw_weapon, beast, Caster, chaos_affinity, extra_extra_large_height, god, has_one_hand_sword, has_one_handed_melee, immobile, insect_blood, lightning_affinity, metal_armour, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, spider |
| Armala, the Widow | animal_claw_weapon, beast, Caster, chaos_affinity, extra_extra_large_height, god, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, lightning_affinity, medium_movement, metal_armour, not_dex, not_int, physical_affinity, ranged, spider, standalone_map_boss |
| Armala, the Widow | animal_claw_weapon, beast, Caster, god, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, lightning_affinity, medium_movement, metal_armour, not_dex, not_int, pantheon_daemon, physical_affinity, spider |
| Armala, the Widow | animal_claw_weapon, beast, elder_map_boss, extra_extra_large_height, god, has_one_hand_sword, has_one_handed_melee, immobile, insect_blood, metal_armour, non_attacking, not_dex, not_int, spider |
| Kitava, the Insatiable | bludgeoning_weapon, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement |
| Kitava, the Insatiable | bludgeoning_weapon, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement |
| Lord of the Grey | bludgeoning_weapon, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, kitava_map_boss, non_unique_map_boss, physical_affinity, red_blood, very_slow_movement |
| Lord of the Grey | bludgeoning_weapon, demon, elder_map_boss, extra_extra_large_height, flesh_armour, is_unarmed, non_attacking, red_blood, very_slow_movement |
| Kitava, the Insatiable | bludgeoning_weapon, Caster, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement |
| Lord of the Grey | bludgeoning_weapon, Caster, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement |
| Lord of the Grey | bludgeoning_weapon, Caster, demon, flesh_armour, immobile, is_unarmed, kitava_height, large_model, physical_affinity, red_blood, standalone_map_boss |
| Kitava, the Insatiable | bludgeoning_weapon, demon, extra_extra_large_height, flesh_armour, is_unarmed, melee, physical_affinity, red_blood, very_slow_movement |
| Kitava, the Insatiable | bludgeoning_weapon, Caster, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement |
| Kitava, the Insatiable | bludgeoning_weapon, Caster, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement |
| Kitava, the Insatiable | bludgeoning_weapon, Caster, demon, fire_affinity, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood |
| Kitava, The Destroyer | bludgeoning_weapon, Caster, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, non_unique_map_boss, physical_affinity, red_blood, very_slow_movement |
| Kitava, The Destroyer | bludgeoning_weapon, Caster, demon, fire_affinity, flesh_armour, immobile, is_unarmed, kitava_height, large_model, physical_affinity, red_blood, standalone_map_boss |
| Kitava, The Destroyer | bludgeoning_weapon, Caster, demon, fire_affinity, flesh_armour, immobile, is_unarmed, large_model, pantheon_daemon, physical_affinity, red_blood |
| Kitava, The Destroyer | bludgeoning_weapon, demon, elder_map_boss, extra_extra_large_height, flesh_armour, is_unarmed, non_attacking, red_blood, very_slow_movement |
| Kitava's Heart | demon, flesh_armour, is_unarmed, non_attacking, red_blood, small_height, very_slow_movement |
| The Lord's Heart | demon, flesh_armour, is_unarmed, non_attacking, red_blood, small_height, very_slow_movement |
| Kitava's Heart | demon, flesh_armour, is_unarmed, non_attacking, red_blood, small_height, very_slow_movement |
| The Destroyer's Heart | demon, flesh_armour, is_unarmed, kitava_map_boss, non_attacking, red_blood, small_height, very_slow_movement |
| Heart of the Insatiable | demon, flesh_armour, is_unarmed, non_attacking, red_blood, small_height, very_slow_movement |
| Sin | Caster, flesh_armour, humanoid, is_unarmed, large_height, physical_affinity, ranged, red_blood, very_slow_movement |
| Innocence | Caster, extra_large_height, fire_affinity, flesh_armour, humanoid, is_unarmed, ranged, red_blood, very_slow_movement |
| Utula, Stone and Steel | bludgeoning_weapon, Caster, construct, fast_movement, fire_affinity, golem, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour |
| Utula, Stone and Steel | bludgeoning_weapon, Caster, construct, fast_movement, fire_affinity, golem, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour |
| Calderus | bludgeoning_weapon, Caster, construct, fast_movement, fire_affinity, golem, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, melee, mud_blood, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, stone_armour |
| Calderus | bludgeoning_weapon, Caster, construct, fast_movement, fire_affinity, golem, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, standalone_map_boss, stone_armour |
| Molten Soul | bludgeoning_weapon, Caster, construct, fast_movement, fire_affinity, golem, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, standalone_map_boss, stone_armour |
| Calderus | bludgeoning_weapon, construct, elder_map_boss, fast_movement, golem, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Xuatl, Cutting Wind | Caster, cold_affinity, fire_affinity, has_bow, human, humanoid, light_armour, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, vaalsidearea_boss |
| Daluatti, Stoneraiser | Caster, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, mail_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, vaalsidearea_boss |
| Daemon | Caster, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Anacuacotli, Death's Worship | Caster, cleaving_weapon, fire_affinity, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, summoner, vaalsidearea_boss |
| Huitepa the Blind | bludgeoning_weapon, Caster, has_one_hand_mace, has_one_handed_melee, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, plate_armour, red_blood, vaalsidearea_boss |
| Guraq, Daylight's Blade | Caster, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, mail_armour, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, vaalsidearea_boss |
| Harbinger of Disorder | Caster, construct, fire_affinity, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, not_int, ranged, red_blood, slashing_weapon, vaalsidearea_boss |
| Tukohama, Karui God of War | fast_movement, fire_affinity, god, has_one_hand_mace, has_one_handed_melee, humanoid, karui, large_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, stone_armour |
| Tukohama, Karui God of War | fast_movement, fire_affinity, god, has_one_hand_mace, has_one_handed_melee, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, stone_armour |
| Tahsin, Warmaker | fast_movement, fire_affinity, god, has_one_hand_mace, has_one_handed_melee, humanoid, karui, large_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, stone_armour |
| Tahsin, Warmaker | fast_movement, fire_affinity, god, has_one_hand_mace, has_one_handed_melee, humanoid, karui, large_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, stone_armour |
| Tahsin, Warmaker | fast_movement, fire_affinity, god, has_one_hand_mace, has_one_handed_melee, humanoid, karui, melee, not_dex, not_int, pantheon_daemon, physical_affinity, red_blood, slashing_weapon, stone_armour |
| Tahsin, Warmaker | elder_map_boss, fast_movement, god, humanoid, is_unarmed, karui, large_height, non_attacking, not_dex, not_int, red_blood, slashing_weapon, stone_armour |
| Tukohama's Suffering | construct, immobile, is_unarmed, large_height, large_model, mud_blood, not_dex, not_int, stone_armour |
| Tahsin's Suffering | construct, immobile, is_unarmed, large_height, large_model, mud_blood, not_dex, not_int, stone_armour |
| Tahsin's Suffering | construct, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, stone_armour |
| Tukohama's Servant | bludgeoning_weapon, construct, immobile, is_unarmed, physical_affinity, small_height, stone_armour |
| Tukohama's Protection | bludgeoning_weapon, construct, immobile, is_unarmed, non_attacking, small_height, stone_armour |
| Tukohama's Protection | bludgeoning_weapon, construct, immobile, is_unarmed, non_attacking, stone_armour |
| Tukohama's Frenzy | bludgeoning_weapon, construct, immobile, is_unarmed, melee, physical_affinity, small_height, stone_armour |
| Soul of Prophecy | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
| Soul of Breach | Caster, construct, fast_movement, is_unarmed, liquid_armour, medium_height, no_pantheon_mod, non_attacking, puncturing_weapon, unusable_corpse, water |
| Soul of Essence | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
| Soul of Perandus | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
| Soul of Anarchy | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
| Soul of Talisman | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
| Soul of Tempest | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
| Soul of Rampage | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
| Soul of Beyond | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
| Soul of Onslaught | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
| Soul of Ambush | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
| Soul of Bloodlines | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
| Soul of Nemesis | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
| Soul of Torment | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
| Soul of Domination | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
| Soul of Invasion | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
| Soul of Warbands | construct, fast_movement, is_unarmed, liquid_armour, medium_height, melee, physical_affinity, puncturing_weapon, unusable_corpse, water |
| <> | Caster, construct, fast_movement, fire_affinity, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
| <> | Caster, construct, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, puncturing_weapon, ranged, unusable_corpse |
| <> | Caster, construct, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
| <> | Caster, construct, fast_movement, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
| <> | Caster, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
| <> | Caster, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
| <> | Caster, construct, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
| <> | Caster, construct, fast_movement, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
| <> | Caster, cold_affinity, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
| <> | Caster, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, ranged, unusable_corpse |
| <> | Caster, construct, fast_movement, fire_affinity, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, ranged, unusable_corpse |
| <> | Caster, construct, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
| <> | Caster, construct, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
| <> | Caster, construct, delve_monster, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, no_pantheon_mod, puncturing_weapon, unusable_corpse |
| <> | Caster, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
| <> | Caster, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
| <> | Caster, construct, delve_monster, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, no_pantheon_mod, puncturing_weapon, unusable_corpse |
| <> | Caster, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
| <> | Caster, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
| <> | Caster, construct, delve_monster, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, no_pantheon_mod, puncturing_weapon, unusable_corpse |
| <> | Caster, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
| <> | Caster, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
| <> | Caster, construct, delve_monster, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, no_pantheon_mod, puncturing_weapon, unusable_corpse |
| <> | Caster, cold_affinity, construct, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, puncturing_weapon, ranged, unusable_corpse |
| <> | Caster, cold_affinity, construct, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, puncturing_weapon, ranged, unusable_corpse |
| <> | Caster, cold_affinity, construct, delve_monster, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, no_pantheon_mod, puncturing_weapon, ranged, unusable_corpse |
| <> | aura_bearer, Caster, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
| <> | aura_bearer, Caster, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
| <> | aura_bearer, Caster, construct, delve_monster, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, no_pantheon_mod, puncturing_weapon, unusable_corpse |
| <> | aura_bearer, Caster, construct, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
| <> | aura_bearer, Caster, construct, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
| <> | aura_bearer, Caster, construct, delve_monster, fast_movement, fire_affinity, is_unarmed, liquid_armour, medium_height, no_pantheon_mod, puncturing_weapon, unusable_corpse |
| <> | Caster, construct, cursing_monster, fast_movement, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
| <> | Caster, construct, cursing_monster, fast_movement, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
| <> | Caster, construct, cursing_monster, delve_monster, fast_movement, is_unarmed, liquid_armour, medium_height, no_pantheon_mod, puncturing_weapon, unusable_corpse |
| <> | Caster, construct, cursing_monster, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
| <> | Caster, construct, cursing_monster, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
| <> | Caster, construct, cursing_monster, delve_monster, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, no_pantheon_mod, puncturing_weapon, unusable_corpse |
| <> | Caster, cold_affinity, fast_movement, fire_affinity, humanoid, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
| <> | aura_bearer, Caster, fast_movement, fire_affinity, humanoid, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
| <> | aura_bearer, Caster, fast_movement, humanoid, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
| <> | Caster, cursing_monster, fast_movement, humanoid, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
| <> | Caster, cursing_monster, fast_movement, humanoid, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
| <> | aura_bearer, Caster, fast_movement, fire_affinity, humanoid, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
| <> | Caster, cursing_monster, fast_movement, fire_affinity, humanoid, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
| <> | Caster, cold_affinity, cursing_monster, fast_movement, humanoid, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
| <> | aura_bearer, Caster, fast_movement, humanoid, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, ranged, unusable_corpse |
| TEST | Caster, fast_movement, humanoid, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, ranged, unusable_corpse |
| TEST | Caster, cold_affinity, fast_movement, humanoid, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
| TEST | Caster, fast_movement, humanoid, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
| TEST | Caster, fast_movement, humanoid, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
| TEST | Caster, fast_movement, fire_affinity, humanoid, is_unarmed, liquid_armour, medium_height, puncturing_weapon, ranged, unusable_corpse |
| TEST | Caster, fast_movement, fire_affinity, humanoid, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
| TEST | Caster, fast_movement, humanoid, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
| <> | Caster, fast_movement, fire_affinity, humanoid, is_unarmed, large_height, lightning_affinity, liquid_armour, puncturing_weapon, unusable_corpse |
| <> | Caster, fast_movement, fire_affinity, humanoid, is_unarmed, lightning_affinity, liquid_armour, puncturing_weapon, unusable_corpse |
| <> | Caster, fast_movement, fire_affinity, humanoid, is_unarmed, lightning_affinity, liquid_armour, puncturing_weapon, unusable_corpse |
| <> | Caster, construct, fast_movement, fire_affinity, is_unarmed, liquid_armour, puncturing_weapon, ranged, unusable_corpse |
| <> | Caster, cold_affinity, construct, fast_movement, is_unarmed, liquid_armour, puncturing_weapon, unusable_corpse |
| <> | Caster, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, puncturing_weapon, ranged, unusable_corpse |
| <> | aura_bearer, cold_affinity, construct, fast_movement, is_unarmed, liquid_armour, non_attacking, puncturing_weapon, unusable_corpse |
| <> | construct, cursing_monster, fast_movement, is_unarmed, liquid_armour, non_attacking, puncturing_weapon, unusable_corpse |
| <> | construct, fast_movement, is_unarmed, liquid_armour, non_attacking, puncturing_weapon, unusable_corpse |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| <> | construct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse |
| <> | construct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse |
| <> | construct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse |
| <> | construct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse |
| <> | construct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse |
| <> | construct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse |
| <> | construct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse |
| <> | construct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse |
| <> | construct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse |
| <> | construct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse |
| <> | construct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse |
| <> | construct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse |
| <> | construct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse |
| <> | construct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse |
| <> | construct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse |
| <> | construct, extra_large_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| <> | construct, extra_large_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| <> | aura_bearer, construct, extra_large_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| <> | Caster, construct, extra_large_height, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, stone_armour |
| <> | construct, extra_large_height, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, stone_armour |
| Chest | construct, extra_large_height, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| <> | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| <> | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| <> | aura_bearer, construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| <> | Caster, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, stone_armour |
| <> | construct, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, stone_armour |
| <> | Caster, construct, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, stone_armour |
| <> | Caster, construct, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, stone_armour |
| <> | Caster, construct, immobile, is_unarmed, large_model, mud_blood, not_dex, not_int, stone_armour |
| Xoph's Loyal | animal_claw_weapon, beast, breach_commander, canine_beast, Caster, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, unusable_corpse |
| Xoph's Loyal | animal_claw_weapon, beast, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height, unusable_corpse |
| Xoph's Favoured | animal_claw_weapon, beast, canine_beast, demon, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height, unusable_corpse |
| Chayula's Perfected | breach_commander, Caster, chaos_affinity, demon, fast_movement, flesh_armour, hidden_monster, is_unarmed, large_model, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, small_height, unusable_corpse |
| They of Tul | bludgeoning_weapon, breach_commander, Caster, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, large_model, medium_height, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
| Scale of Esh | animal_claw_weapon, beast, breach_commander, Caster, demon, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height, unusable_corpse, very_fast_movement |
| Scale of Esh | animal_claw_weapon, beast, Caster, demon, extra_small_height, flesh_armour, hidden_monster, insect, is_unarmed, lightning_affinity, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, unusable_corpse, very_fast_movement |
| Scale of Esh | animal_claw_weapon, beast, demon, extra_small_height, flesh_armour, hidden_monster, insect, is_unarmed, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, unusable_corpse, very_fast_movement |
| Uul-Netol's Trophy | animal_claw_weapon, beast, breach_commander, Caster, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, slow_movement, unusable_corpse |
| Uul-Netol's Pet | animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, red_blood, slow_movement, unusable_corpse |
| It That Watches | bludgeoning_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
| It of Tul | bludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
| It That Waits | bludgeoning_weapon, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
| It of Tul | bludgeoning_weapon, cold_affinity, demon, flesh_armour, has_one_hand_axe, has_one_handed_melee, hidden_monster, humanoid, medium_height, melee, no_bloodlines, no_pantheon_mod, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
| It That Whispers | demon, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, unusable_corpse |
| Chayula's Ideal | chaos_affinity, demon, flesh_armour, has_two_hand_sword, has_two_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, unusable_corpse |
| It That Reaches | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unusable_corpse |
| Chayula's Ideal | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, humanoid, medium_height, medium_movement, melee, no_bloodlines, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unusable_corpse |
| Karui Rebel | bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, physical_affinity, red_blood |
| Karui Rebel | bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, physical_affinity, red_blood |
| Karui Rebel | bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, physical_affinity, red_blood |
| Karui Rebel | bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, physical_affinity, red_blood |
| Karui Rebel | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood |
| The Dishonoured Queen | dishonoured_queen, flesh_armour, has_bow, humanoid, medium_height, physical_affinity, red_blood, slashing_weapon, slow_movement |
| The Dishonoured Queen | flesh_armour, has_bow, humanoid, physical_affinity, red_blood, slashing_weapon, slow_movement |
| Tribal Queen | flesh_armour, has_bow, humanoid, physical_affinity, red_blood, slashing_weapon, slow_movement |
| The Vindicated Queen | flesh_armour, has_bow, humanoid, large_height, physical_affinity, red_blood, slashing_weapon, slow_movement |
| The Revered Advisor | Caster, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, ranged, red_blood, slashing_weapon, slow_movement |
| Forgotten Warrior | demon, fire_affinity, flesh_armour, has_bow, humanoid, karui, medium_height, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement |
| Forgotten Warrior | demon, fire_affinity, flesh_armour, has_bow, humanoid, karui, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement |
| Forgotten Warrior | demon, fire_affinity, flesh_armour, has_bow, humanoid, karui, medium_height, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement |
| Forgotten Warrior | demon, fire_affinity, flesh_armour, has_bow, humanoid, karui, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement |
| Forgotten Warrior | demon, fire_affinity, flesh_armour, has_bow, humanoid, karui, medium_height, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement |
| Forgotten Warrior | demon, fire_affinity, flesh_armour, has_bow, humanoid, karui, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement |
| Frightened Citizen | bludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement |
| Frightened Citizen | bludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement |
| Frightened Citizen | bludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, melee, physical_affinity, red_blood, slow_movement |
| Frightened Citizen | bludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement |
| Frightened Citizen | bludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement |
| Frightened Citizen | bludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement |
| Frightened Citizen | bludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement |
| Frightened Citizen | bludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, melee, physical_affinity, red_blood, slow_movement |
| Kitava Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
| Maddened Fanatic | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
| Kitava Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
| Kitava Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Maddened Fanatic | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Kitava Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Kitava Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Kitava Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
| Kitava Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
| Kitava Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Kitava Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Kitava Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Kitava Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Feast Attendant | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Feast Attendant | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
| Feast Attendant | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
| Feast Attendant | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Feast Attendant | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Feast Attendant | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Feast Attendant | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Feast Attendant | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Feast Attendant | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Feast Attendant | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
| Feast Attendant | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Feast Attendant | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Feast Attendant | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Feast Attendant | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Feast Attendant | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Abstract of Judgement | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, large_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Spectral Soldier | ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, slashing_weapon, undead |
| Ethereal Soldier | ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, slashing_weapon, undead |
| Spectral Warrior | ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, slashing_weapon, undead |
| Spectral Soldier | ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, slashing_weapon, undead |
| Spectral Officer | ghost, ghost_armour, ghost_blood, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, undead |
| Ethereal Officer | ghost, ghost_armour, ghost_blood, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, undead |
| Spectral Officer | ghost, ghost_armour, ghost_blood, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, undead |
| Spectral Legionnaire | cleaving_weapon, ghost, ghost_armour, ghost_blood, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, undead |
| Ethereal Legionnaire | cleaving_weapon, ghost, ghost_armour, ghost_blood, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, undead |
| Spectral Legionnaire | cleaving_weapon, ghost, ghost_armour, ghost_blood, has_one_hand_axe, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, undead |
| Spectral Soldier | ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, slashing_weapon, undead |
| Spectral Tactician | bludgeoning_weapon, Caster, fire_affinity, ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, not_int, not_str, raises_dead, summoner, undead |
| Spectral Leader | bludgeoning_weapon, Caster, fire_affinity, ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, not_int, not_str, raises_dead, summoner, undead |
| Spectral Tactician | bludgeoning_weapon, Caster, fire_affinity, ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_movement, not_int, not_str, raises_dead, summoner, undead |
| Spectral Tactician | bludgeoning_weapon, Caster, fire_affinity, ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_movement, not_int, not_str, raises_dead, summoner, undead |
| Ondar, the Betrayer | ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, slashing_weapon, undead |
| Ondar, the Betrayer | ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, slashing_weapon, undead |
| Lightborne Apostle | flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, slashing_weapon, templar |
| Lightborne Apostle | Caster, fire_affinity, flesh_armour, has_wand, humanoid, medium_height, medium_movement, not_dex, not_str, ranged, templar |
| Lightborne Elite | Caster, fire_affinity, flesh_armour, has_wand, humanoid, medium_height, medium_movement, not_dex, not_str, ranged, templar |
| Lightborne Faithful | flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, slashing_weapon, slow_movement, templar |
| Lightborne Faithful | Caster, fire_affinity, flesh_armour, has_wand, humanoid, not_dex, not_str, slow_movement, small_height, templar |
| Brinecrack | beast, bludgeoning_weapon, crustacean_beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity |
| Reefrend | beast, bludgeoning_weapon, crustacean_beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity |
| Waste Lurcher | beast, bludgeoning_weapon, crustacean_beast, flesh_armour, is_unarmed, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity |
| Abberath, the Cloven One | beast, Caster, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, light_armour, mammal_beast, medium_movement, melee, physical_affinity, ranged, red_blood |
| Abberath, the Cloven One | beast, Caster, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, light_armour, mammal_beast, medium_movement, melee, physical_affinity, ranged, red_blood |
| Mephod, the Earth Scorcher | beast, Caster, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, light_armour, mammal_beast, medium_movement, melee, non_unique_map_boss, physical_affinity, ranged, red_blood |
| Mephod, the Earth Scorcher | beast, elder_map_boss, goatman, humanoid, is_unarmed, large_height, light_armour, mammal_beast, medium_movement, non_attacking, red_blood |
| Abberath, the Cloven One | beast, Caster, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, light_armour, mammal_beast, medium_movement, melee, physical_affinity, ranged, red_blood |
| Abberath, the Cloven One | beast, Caster, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, light_armour, mammal_beast, medium_movement, melee, physical_affinity, ranged, red_blood |
| Abberath, the Cloven One | beast, Caster, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_movement, melee, physical_affinity, ranged, red_blood |
| Mephod, the Earth Scorcher | beast, Caster, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, light_armour, mammal_beast, medium_movement, melee, non_unique_map_boss, physical_affinity, ranged, red_blood |
| Mephod, the Earth Scorcher | beast, Caster, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, light_armour, mammal_beast, medium_movement, melee, physical_affinity, ranged, red_blood, standalone_map_boss |
| Mephod, the Earth Scorcher | beast, Caster, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_movement, melee, pantheon_daemon, physical_affinity, red_blood |
| Mephod, the Earth Scorcher | beast, goatman, humanoid, is_unarmed, large_height, light_armour, mammal_beast, medium_movement, non_attacking, red_blood |
| Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Wailing Widow | Caster, cultist, demon, ghost_armour, ghost_blood, is_unarmed, lightning_affinity, medium_height, not_str, puncturing_weapon, slow_movement |
| Wailing Widow | Caster, cultist, demon, ghost_armour, ghost_blood, is_unarmed, lightning_affinity, not_str, puncturing_weapon, slow_movement |
| Shrieking Witch | Caster, cultist, demon, ghost_armour, ghost_blood, is_unarmed, lightning_affinity, medium_height, not_str, puncturing_weapon, slow_movement |
| Shrieking Witch | Caster, cultist, demon, ghost_armour, ghost_blood, is_unarmed, lightning_affinity, not_str, puncturing_weapon, slow_movement |
| Shrieking Witch | Caster, cultist, demon, ghost_armour, ghost_blood, is_unarmed, lightning_affinity, medium_height, not_str, puncturing_weapon, slow_movement |
| Shrieking Witch | Caster, cultist, demon, ghost_armour, ghost_blood, is_unarmed, lightning_affinity, not_str, puncturing_weapon, slow_movement |
| The Sanguine Siren | Caster, cultist, demon, ghost_armour, ghost_blood, is_unarmed, medium_height, non_unique_map_boss, not_str, physical_affinity, puncturing_weapon, ranged, slow_movement |
| The Sanguine Siren | Caster, cultist, demon, ghost_armour, ghost_blood, is_unarmed, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, slow_movement, standalone_map_boss |
| The Sanguine Siren | cultist, demon, elder_map_boss, ghost_armour, ghost_blood, is_unarmed, medium_height, non_attacking, not_str, puncturing_weapon, slow_movement |
| Iorphia, Dream Eater | Caster, chaos_affinity, cultist, demon, ghost_armour, ghost_blood, is_unarmed, medium_height, not_int, not_str, puncturing_weapon, ranged, slow_movement, vaalsidearea_boss |
| Vengeful Soul | cannot_be_monolith, ghost, ghost_armour, has_dagger, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, undead, unusable_corpse |
| Vengeful Soul | cannot_be_monolith, ghost, ghost_armour, has_dagger, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, undead, unusable_corpse |
| Vengeful Soul | cannot_be_monolith, ghost, ghost_armour, has_dagger, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, undead, unusable_corpse |
| Vengeful Soul | cannot_be_monolith, ghost, ghost_armour, has_dagger, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, undead, unusable_corpse |
| Vengeful Soul | cannot_be_monolith, ghost, ghost_armour, has_dagger, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, undead, unusable_corpse |
| Vengeful Soul | cannot_be_monolith, ghost, ghost_armour, has_dagger, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, undead, unusable_corpse |
| Vengeful Soul | cannot_be_monolith, ghost, ghost_armour, has_dagger, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, undead, unusable_corpse |
| Vengeful Soul | cannot_be_monolith, ghost, ghost_armour, has_dagger, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, puncturing_weapon, undead, unusable_corpse |
| Desperate Soul | cannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_height, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse |
| Desperate Soul | cannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse |
| Desperate Soul | cannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_height, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse |
| Desperate Soul | cannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse |
| Desperate Soul | cannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_height, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse |
| Desperate Soul | cannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse |
| Desperate Soul | cannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_height, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse |
| Desperate Soul | cannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse |
| Gruthkul, Mother of Despair | animal_claw_weapon, beast, Caster, extra_large_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast, very_fast_movement |
| Gruthkul, Mother of Despair | animal_claw_weapon, beast, Caster, extra_large_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast, very_fast_movement |
| Gruthkul, Mother of Despair | animal_claw_weapon, beast, Caster, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast, very_fast_movement |
| Erebix, Light's Bane | animal_claw_weapon, beast, Caster, extra_large_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, melee, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood, ursine_beast, very_fast_movement |
| Erebix, Light's Bane | animal_claw_weapon, beast, Caster, extra_large_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, standalone_map_boss, ursine_beast, very_fast_movement |
| Erebix, Light's Bane | animal_claw_weapon, beast, elder_map_boss, extra_large_height, flesh_armour, is_unarmed, large_model, mammal_beast, non_attacking, not_int, not_str, red_blood, ursine_beast, very_fast_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Restless Pauper | cannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, medium_height, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement |
| Restless Pauper | cannot_be_monolith, ghost, ghost_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, undead, unusable_corpse, very_slow_movement |
| Yugul, Reflection of Terror | amphibian_beast, beast, Caster, cold_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_int, physical_affinity |
| Yugul, Reflection of Terror | amphibian_beast, beast, Caster, cold_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_int, physical_affinity |
| Varhesh, Shimmering Aberration | amphibian_beast, beast, Caster, cold_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, medium_small_height, melee, non_unique_map_boss, not_int, physical_affinity |
| Varhesh, Shimmering Aberration | amphibian_beast, beast, Caster, cold_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, medium_small_height, melee, not_int, physical_affinity, standalone_map_boss |
| Varhesh, Shimmering Aberration | amphibian_beast, beast, elder_map_boss, flesh_armour, is_unarmed, large_model, medium_movement, medium_small_height, non_attacking, not_int |
| Reflection of Yugul | amphibian_beast, beast, Caster, cold_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, ranged, small_height, water |
| Reflection of Varhesh | amphibian_beast, beast, Caster, cold_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, ranged, small_height, water |
| Silver Orb | construct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
| Silver Orb | construct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
| Silver Orb | construct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
| Silver Orb | construct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
| Silver Orb | construct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
| Silver Orb | construct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
| Silver Pool | Caster, cold_affinity, construct, ghost_armour, immobile, is_unarmed, medium_height |
| Silver Pool | Caster, cold_affinity, construct, ghost_armour, immobile, is_unarmed, medium_height |
| Silver Pool | Caster, cold_affinity, construct, ghost_armour, immobile, is_unarmed, medium_height |
| Silver Pool | Caster, cold_affinity, construct, ghost_armour, immobile, is_unarmed, medium_height |
| Silver Pool | Caster, cold_affinity, construct, ghost_armour, immobile, is_unarmed |
| Egg Sac | construct, extra_small_height, immobile, is_unarmed, metal_armour, non_attacking |
| Arakaali's Gift | construct, extra_small_height, immobile, is_unarmed, metal_armour, non_attacking |
| Arakaali's Gift | construct, extra_small_height, immobile, is_unarmed, metal_armour, non_attacking |
| Blighted Egg Sac | construct, extra_extra_small_height, immobile, is_unarmed, metal_armour, non_attacking |
| Ryslatha's Brood Egg | Caster, chaos_affinity, construct, extra_small_height, flesh_armour, immobile, is_unarmed, physical_affinity |
| Bulbous Growth | Caster, chaos_affinity, construct, extra_small_height, flesh_armour, immobile, is_unarmed |
| Yeena, Aspect of the Fox | animal_claw_weapon, beast, canine_beast, Caster, extra_extra_small_height, flesh_armour, humanoid, is_unarmed, non_attacking, slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Bone Husk | bludgeoning_weapon, bone_armour, Caster, extra_small_height, is_unarmed, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead |
| Necrotic Bones | bludgeoning_weapon, bone_armour, Caster, extra_small_height, is_unarmed, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead |
| Bone Husk | bludgeoning_weapon, bone_armour, Caster, is_unarmed, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead |
| Bone Husk | bludgeoning_weapon, bone_armour, bones, Caster, is_unarmed, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead |
| [DNT] Bonier Husk | bludgeoning_weapon, bone_armour, Caster, extra_small_height, is_unarmed, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead |
| Hector Titucius, Eternal Servant | bludgeoning_weapon, Caster, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, mail_armour, medium_movement, melee, not_int, physical_affinity, red_blood, undead |
| Hector Titucius, Eternal Servant | bludgeoning_weapon, Caster, has_one_hand_sword, has_one_handed_melee, humanoid, mail_armour, medium_movement, melee, not_int, physical_affinity, red_blood, undead |
| The Forgotten Soldier | bludgeoning_weapon, brute_boss, Caster, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, mail_armour, medium_movement, melee, non_unique_map_boss, not_int, physical_affinity, red_blood, undead |
| The Forgotten Soldier | bludgeoning_weapon, Caster, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, mail_armour, medium_movement, melee, not_int, physical_affinity, red_blood, standalone_map_boss, undead |
| The Forgotten Soldier | bludgeoning_weapon, elder_map_boss, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, mail_armour, medium_movement, non_attacking, not_int, red_blood, undead |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Wild Rhex | avian_beast, beast, bludgeoning_weapon, fast_movement, flesh_armour, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Wild Rhex | avian_beast, beast, bludgeoning_weapon, fast_movement, flesh_armour, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Maternal Rhex | avian_beast, beast, bludgeoning_weapon, fast_movement, flesh_armour, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Adolescent Rhex | avian_beast, beast, bludgeoning_weapon, extra_small_height, flesh_armour, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Escaped Rhex | avian_beast, beast, bludgeoning_weapon, fast_movement, is_unarmed, mail_armour, medium_height, melee, not_int, physical_affinity, red_blood, reptile_beast |
| Garukhan, Queen of the Winds | Caster, fast_movement, human, humanoid, is_unarmed, large_height, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
| Garukhan, Queen of the Winds | Caster, fast_movement, human, humanoid, is_unarmed, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
| Stalker of the Endless Dunes | Caster, fast_movement, human, humanoid, is_unarmed, large_height, melee, metal_armour, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
| Stalker of the Endless Dunes | Caster, fast_movement, human, humanoid, is_unarmed, large_height, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, slashing_weapon, standalone_map_boss |
| Stalker of the Endless Dunes | Caster, fast_movement, human, humanoid, is_unarmed, melee, metal_armour, not_int, not_str, pantheon_daemon, physical_affinity, red_blood, slashing_weapon |
| Stalker of the Endless Dunes | elder_map_boss, fast_movement, human, humanoid, is_unarmed, large_height, metal_armour, non_attacking, not_int, not_str, red_blood, slashing_weapon |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Kira, Servant of Garukhan | flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood |
| The Vulture Queen | flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood |
| The Vulture Queen | flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood |
| Preethi, Eye-Pecker | flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, non_unique_map_boss, physical_affinity, puncturing_weapon, red_blood |
| Preethi, Eye-Pecker | flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood, standalone_map_boss |
| Preethi, Eye-Pecker | elder_map_boss, flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, non_attacking, puncturing_weapon, red_blood |
| Kira, Servant of Garukhan | flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood |
| The Vulture Queen | flesh_armour, has_staff, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood |
| Kira, Servant of Garukhan | flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, puncturing_weapon, red_blood |
| The Vulture Queen | flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, puncturing_weapon, red_blood |
| The Vulture Queen | flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, puncturing_weapon, red_blood |
| Sand Warrior | construct, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct |
| Sand Goliath | bludgeoning_weapon, Caster, construct, is_unarmed, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Sand Warrior | construct, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct |
| Sand Warrior | construct, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct |
| Sand Warrior | construct, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, ranged, slashing_weapon, stone_armour, stone_construct |
| Sand Goliath | bludgeoning_weapon, Caster, construct, is_unarmed, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour, stone_construct, very_slow_movement |
| Mummified Maraketh | animal_claw_weapon, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, zombie |
| Mummified Maraketh | animal_claw_weapon, fast_movement, flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, zombie |
| Black Scorpion | beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
| Black Scorpion | beast, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
| Black Scorpion | beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
| Sulphuric Scorpion | beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
| Sand Scorpion | beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
| Sand Scorpion | beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
| Tamulus | beast, chaos_affinity, extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
| Predatory Scorpion | beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_harbinger_minion, not_int, physical_affinity, puncturing_weapon, spider |
| Predatory Scorpion | beast, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_harbinger_minion, not_int, physical_affinity, puncturing_weapon, spider |
| Predatory Scorpion | beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_harbinger_minion, not_int, physical_affinity, puncturing_weapon, spider |
| Tamipin | beast, chaos_affinity, extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
| The Basilisk | beast, Caster, fire_affinity, is_unarmed, large_height, large_model, light_armour, medium_movement, melee, not_str, physical_affinity, red_blood, reptile_beast |
| The Basilisk | beast, Caster, fire_affinity, is_unarmed, large_model, light_armour, medium_movement, melee, not_str, physical_affinity, red_blood, reptile_beast |
| The Gorgon | beast, Caster, fire_affinity, is_unarmed, large_height, large_model, light_armour, medium_movement, melee, non_unique_map_boss, not_str, physical_affinity, red_blood, reptile_beast |
| The Gorgon | beast, Caster, fire_affinity, is_unarmed, large_height, large_model, light_armour, medium_movement, melee, not_str, physical_affinity, red_blood, reptile_beast, standalone_map_boss |
| Molten Chimeral | beast, Caster, fire_affinity, is_unarmed, large_height, large_model, light_armour, medium_movement, melee, not_str, physical_affinity, red_blood, reptile_beast, standalone_map_boss |
| The Gorgon | beast, elder_map_boss, is_unarmed, large_height, large_model, light_armour, medium_movement, non_attacking, not_str, red_blood, reptile_beast |
| Imperial Legionaire | bandit, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, slashing_weapon, very_slow_movement |
| Imperial Archer | bandit, bone_armour, bones, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
| Imperial Vanguard | bandit, bone_armour, bones, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
| Doedre, Darksoul | Caster, chaos_affinity, demon, doedre_monster_story, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, slashing_weapon, unholy_trio_monster_story |
| Doedre, Darksoul | Caster, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_movement, not_dex, not_str, physical_affinity, ranged, slashing_weapon |
| Doedre the Defiler | Caster, chaos_affinity, demon, doedre_monster_map, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, slashing_weapon, unholy_trio_monster_map |
| Doedre the Defiler | Caster, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, slashing_weapon, standalone_map_boss |
| Doedre the Defiler | demon, elder_map_boss, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, non_attacking, not_dex, not_str, slashing_weapon |
| Doedre, Darksoul | bludgeoning_weapon, Caster, demon, doedre_monster_story, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, not_dex, not_str, physical_affinity, ranged, unholy_trio_monster_story |
| Doedre the Defiler | bludgeoning_weapon, Caster, demon, doedre_monster_map, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, unholy_trio_monster_map |
| Doedre the Defiler | bludgeoning_weapon, Caster, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, not_dex, not_str, physical_affinity, ranged, standalone_map_boss |
| Nightmare of Doedre | bludgeoning_weapon, Caster, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, not_dex, not_str, physical_affinity, ranged, standalone_map_boss |
| Doedre the Defiler | bludgeoning_weapon, demon, elder_map_boss, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_dex, not_str |
| Shavronne, Unbound | Caster, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, shavronne_monster_story, slashing_weapon, unholy_trio_monster_story |
| Shavronne, Unbound | Caster, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_movement, not_dex, not_str, ranged, slashing_weapon |
| Shavronne the Sickening | Caster, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, lightning_affinity, medium_movement, non_unique_map_boss, not_dex, not_str, ranged, shavronne_monster_map, slashing_weapon, unholy_trio_monster_map |
| Shavronne the Sickening | Caster, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, lightning_affinity, medium_movement, not_dex, not_str, ranged, slashing_weapon, standalone_map_boss |
| Nightmare of Shavronne | Caster, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, lightning_affinity, medium_movement, not_dex, not_str, ranged, slashing_weapon, standalone_map_boss |
| Shavronne the Sickening | demon, elder_map_boss, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_dex, not_str, slashing_weapon |
| Maligaro, The Broken | Caster, chaos_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, slashing_weapon |
| Maligaro, The Broken | Caster, chaos_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_movement, melee, not_str, physical_affinity, ranged, slashing_weapon |
| Maligaro the Mutilator | Caster, chaos_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, non_unique_map_boss, not_str, physical_affinity, ranged, slashing_weapon |
| Maligaro the Mutilator | Caster, chaos_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_str, physical_affinity, ranged, slashing_weapon, standalone_map_boss |
| Nightmare of Maligaro | Caster, chaos_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, melee, not_str, physical_affinity, ranged, slashing_weapon, standalone_map_boss |
| Maligaro the Mutilator | demon, elder_map_boss, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_str, slashing_weapon |
| Maligaro, The Broken | demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, slashing_weapon |
| Maligaro the Mutilator | demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, slashing_weapon |
| Maligaro, The Broken | Caster, chaos_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, slashing_weapon |
| Maligaro the Mutilator | Caster, chaos_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, slashing_weapon |
| Maligaro, The Broken | Caster, chaos_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, slashing_weapon |
| Maligaro the Mutilator | Caster, chaos_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, slashing_weapon |
| Maligaro, The Broken | chaos_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, slashing_weapon |
| Maligaro the Mutilator | chaos_affinity, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, slashing_weapon |
| Maligaro, The Broken | demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, slashing_weapon |
| Maligaro the Mutilator | demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, melee, not_str, physical_affinity, slashing_weapon |
| Flickershade | demon, ghost_blood, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, medium_movement, not_str, physical_affinity, slashing_weapon, stone_armour |
| The Depraved Trinity | bludgeoning_weapon, Caster, chaos_affinity, demon, extra_extra_large_height, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, lightning_affinity, melee, physical_affinity, ranged, red_blood, unholy_trio_combined_boss_story |
| The Depraved Trinity | bludgeoning_weapon, Caster, chaos_affinity, demon, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, lightning_affinity, melee, physical_affinity, ranged, red_blood |
| The Depraved Trinity | bludgeoning_weapon, Caster, chaos_affinity, demon, extra_extra_large_height, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, lightning_affinity, melee, physical_affinity, ranged, red_blood, unholy_trio_combined_boss_story |
| Amalgam of Nightmares | bludgeoning_weapon, Caster, chaos_affinity, demon, extra_extra_large_height, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, lightning_affinity, melee, non_unique_map_boss, physical_affinity, ranged, red_blood, unholy_trio_combined_boss_map |
| Amalgam of Nightmares | bludgeoning_weapon, Caster, chaos_affinity, demon, extra_extra_large_height, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, lightning_affinity, melee, physical_affinity, ranged, red_blood, standalone_map_boss |
| Nightmare of the Depraved Trinity | bludgeoning_weapon, Caster, chaos_affinity, demon, extra_extra_large_height, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, lightning_affinity, melee, not_str, physical_affinity, ranged, red_blood, standalone_map_boss |
| Nightmare of the Depraved Trinity | bludgeoning_weapon, Caster, chaos_affinity, demon, extra_extra_large_height, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, lightning_affinity, melee, not_str, physical_affinity, ranged, red_blood, standalone_map_boss |
| Amalgam of Nightmares | bludgeoning_weapon, demon, elder_map_boss, extra_extra_large_height, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, non_attacking, red_blood |
| Doedre, Darksoul | demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, non_attacking, not_dex, not_str, slashing_weapon |
| Shavronne, Unbound | demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, non_attacking, not_dex, not_str, slashing_weapon |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Maligaro, The Broken | demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, not_str, physical_affinity, slashing_weapon |
| Bone Stalker | bone_armour, bones, has_one_hand_axe, has_one_handed_melee, humanoid, large_height, medium_movement, melee, not_int, not_str, physical_affinity, skeleton, slashing_weapon, undead |
| Bone Stalker | bone_armour, bones, has_one_hand_axe, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, skeleton, slashing_weapon, undead |
| Bone Stalker | bone_armour, bones, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Bone Stalker | bone_armour, bones, has_one_hand_axe, has_one_handed_melee, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, skeleton, slashing_weapon, undead |
| General Adus | bludgeoning_weapon, bone_armour, bones, Caster, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, undead |
| General Adus | bludgeoning_weapon, bone_armour, bones, Caster, has_one_hand_mace, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, undead |
| General Adus | bludgeoning_weapon, bone_armour, bones, Caster, has_one_hand_mace, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, undead |
| Pesquin, the Mad Baron | bludgeoning_weapon, bone_armour, bones, Caster, fast_movement, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, lightning_affinity, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, skeleton, undead |
| Pesquin, the Mad Baron | bludgeoning_weapon, bone_armour, bones, Caster, fast_movement, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, lightning_affinity, melee, not_dex, not_int, physical_affinity, skeleton, standalone_map_boss, undead |
| Electric Executor | bludgeoning_weapon, bone_armour, bones, Caster, fast_movement, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, lightning_affinity, melee, not_dex, not_int, physical_affinity, skeleton, standalone_map_boss, undead |
| Pesquin, the Mad Baron | bludgeoning_weapon, bone_armour, bones, elder_map_boss, fast_movement, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, non_attacking, not_dex, not_int, skeleton, undead |
| Refinery Construct | bludgeoning_weapon, cannot_be_monolith, Caster, construct, hard_armour, is_unarmed, lightning_affinity, medium_height, melee, not_dex, physical_affinity, slow_movement |
| Refinery Shocker | bludgeoning_weapon, cannot_be_monolith, Caster, construct, hard_armour, is_unarmed, lightning_affinity, medium_height, melee, not_dex, physical_affinity, slow_movement |
| Refinery Construct | bludgeoning_weapon, cannot_be_monolith, Caster, construct, hard_armour, is_unarmed, lightning_affinity, melee, not_dex, physical_affinity, slow_movement |
| Shavronne's Vision | bludgeoning_weapon, Caster, construct, hard_armour, is_unarmed, lightning_affinity, medium_height, not_dex, ranged, slow_movement |
| Lightning Protector | bludgeoning_weapon, Caster, construct, hard_armour, is_unarmed, lightning_affinity, medium_height, not_dex, ranged, slow_movement |
| Shavronne's Vision | bludgeoning_weapon, Caster, construct, hard_armour, is_unarmed, lightning_affinity, not_dex, ranged, slow_movement |
| Void Construct | bludgeoning_weapon, construct, eldritch, golem, influence_monster, is_unarmed, melee, metal_armour, not_dex, physical_affinity, shaper_monster, slow_movement, small_height |
| Void Construct | bludgeoning_weapon, construct, eldritch, golem, influence_monster, is_unarmed, melee, metal_armour, not_dex, physical_affinity, shaper_monster, slow_movement, small_height |
| Void Construct | bludgeoning_weapon, construct, eldritch, golem, influence_monster, is_unarmed, melee, metal_armour, not_dex, physical_affinity, shaper_monster, slow_movement, small_height |
| Void Construct | bludgeoning_weapon, Caster, cold_affinity, construct, eldritch, golem, influence_monster, is_unarmed, melee, metal_armour, not_dex, physical_affinity, ranged, shaper_monster, slow_movement, small_height |
| Void Construct | bludgeoning_weapon, construct, eldritch, golem, influence_monster, is_unarmed, melee, metal_armour, not_dex, physical_affinity, shaper_monster, slow_movement, small_height |
| Void Construct | bludgeoning_weapon, Caster, construct, eldritch, golem, influence_monster, is_unarmed, lightning_affinity, melee, metal_armour, not_dex, physical_affinity, ranged, shaper_monster, slow_movement, small_height |
| Void Construct | bludgeoning_weapon, construct, eldritch, golem, influence_monster, is_unarmed, melee, metal_armour, not_dex, physical_affinity, shaper_monster, slow_movement, small_height |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, raises_dead, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, raises_dead, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Accursed Monolith | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
| Accursed Monolith | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
| Accursed Monolith | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
| Accursed Monolith | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
| Accursed Monolith | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
| Accursed Monolith | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
| Accursed Monolith | construct, immobile, is_unarmed, mud_blood, non_attacking, stone_armour |
| Accursed Monolith | construct, immobile, is_unarmed, mud_blood, non_attacking, stone_armour |
| Accursed Monolith | construct, immobile, is_unarmed, mud_blood, non_attacking, stone_armour |
| Doedre's Monolith | aura_bearer, construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
| Doedre's Monolith | aura_bearer, construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
| Doedre's Monolith | aura_bearer, construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
| Mountain Lynx | animal_claw_weapon, beast, feline_beast, is_unarmed, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Lightning Orb | Caster, construct, ghost_armour, is_unarmed, lightning_affinity, not_dex, not_str, ranged, small_height, very_slow_movement |
| Lightning Orb | Caster, construct, extra_small_height, ghost_armour, is_unarmed, lightning_affinity, not_dex, not_str, ranged, very_slow_movement |
| Lightning Orb | Caster, construct, extra_small_height, ghost_armour, is_unarmed, lightning_affinity, not_dex, not_str, very_slow_movement |
| Tentacle Fiend | Caster, construct, eldritch, extra_large_height, ghost_armour, is_unarmed, not_dex, not_str, physical_affinity, ranged, very_slow_movement |
| Unstable Tentacle Fiend | Caster, construct, elder_nova, eldritch, extra_large_height, ghost_armour, is_unarmed, not_dex, not_str, physical_affinity, ranged, very_slow_movement |
| Rhexback Raider | fast_movement, has_bow, human, humanoid, large_model, light_armour, maraketh, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Rhexback Spearman | fast_movement, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, large_model, light_armour, maraketh, medium_height, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| <<>> | construct, extra_extra_large_height, harbinger_portal_monster, immobile, is_unarmed, large_model, mud_blood, non_attacking, non_unique_map_boss, stone_armour |
| <<>> | construct, delve_monster, extra_large_height, harbinger_portal_monster, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, stone_armour |
| <<>> | construct, harbinger_portal_monster, immobile, is_unarmed, large_model, mud_blood, non_attacking, stone_armour, unique_map_boss |
| <<>> | construct, extra_extra_large_height, harbinger_portal_monster_memory_line, immobile, is_unarmed, large_model, mud_blood, non_attacking, non_unique_map_boss, stone_armour |
| Harbinger's Panthera | animal_claw_weapon, beast, fast_movement, feline_beast, flesh_armour, is_unarmed, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
| Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Trio Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Trio Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Doedre Daemon | aura_bearer, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Doedre Daemon | aura_bearer, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Doedre Daemon | aura_bearer, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Shakari, Queen of the Sands | fast_movement, hard_armour, human, humanoid, is_unarmed, large_height, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Terror of the Infinite Drifts | fast_movement, hard_armour, human, humanoid, is_unarmed, large_height, melee, non_unique_map_boss, not_int, physical_affinity, puncturing_weapon, red_blood |
| Terror of the Infinite Drifts | elder_map_boss, fast_movement, hard_armour, human, humanoid, is_unarmed, large_height, non_attacking, not_int, puncturing_weapon, red_blood |
| Shakari, Queen of the Sands | fast_movement, hard_armour, human, humanoid, is_unarmed, large_height, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Shakari, Queen of the Sands | fast_movement, hard_armour, human, humanoid, is_unarmed, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Terror of the Infinite Drifts | fast_movement, hard_armour, human, humanoid, is_unarmed, large_height, melee, non_unique_map_boss, not_int, physical_affinity, puncturing_weapon, red_blood |
| Terror of the Infinite Drifts | fast_movement, hard_armour, human, humanoid, is_unarmed, large_height, melee, not_int, physical_affinity, puncturing_weapon, red_blood, standalone_map_boss |
| Terror of the Infinite Drifts | fast_movement, hard_armour, human, humanoid, is_unarmed, melee, not_int, pantheon_daemon, physical_affinity, puncturing_weapon, red_blood |
| Terror of the Infinite Drifts | fast_movement, hard_armour, human, humanoid, is_unarmed, large_height, non_attacking, not_int, puncturing_weapon, red_blood |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | delve_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, no_pantheon_mod, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Reliquarian | animal_claw_weapon, Caster, demon, fire_affinity, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood |
| Reliquarian | animal_claw_weapon, Caster, demon, fire_affinity, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood |
| Reliquarian | animal_claw_weapon, Caster, demon, fire_affinity, flesh_armour, human, humanoid, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood |
| Reliquarian | animal_claw_weapon, Caster, demon, fire_affinity, flesh_armour, human, humanoid, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood |
| The Grand Antiquarian | animal_claw_weapon, demon, flesh_armour, human, humanoid, is_unarmed, large_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
| Cauldron | construct, immobile, is_unarmed, medium_height, metal_armour, non_attacking, very_slow_movement |
| Droolmaw | bone_armour, Caster, cleaving_weapon, has_two_hand_axe, has_two_handed_melee, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, undead |
| Droolmaw | bone_armour, Caster, cleaving_weapon, has_two_hand_axe, has_two_handed_melee, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, undead |
| Primeval Watcher | abyssal, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, slashing_weapon, slow_movement, undead |
| Primeval Watcher | abyssal, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, undead |
| Primeval Watcher | abyssal, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, undead |
| Risen Watcher | abyssal, bone_armour, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Risen Watcher | abyssal, bone_armour, bones, delve_monster, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Primeval Watcher | abyssal, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, slashing_weapon, slow_movement, undead |
| Primeval Hunter | abyssal, Caster, flesh_armour, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement, undead |
| Primeval Hunter | abyssal, Caster, flesh_armour, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement, undead |
| Primeval Hunter | abyssal, Caster, flesh_armour, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement, undead |
| Risen Hunter | abyssal, bone_armour, bones, Caster, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
| Primeval Hunter | abyssal, Caster, flesh_armour, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement, undead |
| Corpse Thief | abyssal, beast, Caster, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slow_movement |
| Corpse Thief | abyssal, beast, Caster, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slow_movement |
| Corpse Thief | abyssal, beast, Caster, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, melee, not_str, physical_affinity, reptile_beast, slow_movement |
| Risen Thief | abyssal, beast, Caster, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slow_movement |
| Lightless Terror | abyssal, animal_claw_weapon, beast, demon, flesh_armour, has_claw, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Lightless Terror | abyssal, animal_claw_weapon, beast, demon, flesh_armour, has_claw, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Wellwing | abyssal, animal_claw_weapon, beast, Caster, cold_affinity, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Wellwing | abyssal, animal_claw_weapon, beast, Caster, cold_affinity, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Wellwing | abyssal, animal_claw_weapon, beast, Caster, cold_affinity, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Deep Stalker | abyssal, animal_claw_weapon, Caster, demon, has_claw, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood |
| Deep Stalker | abyssal, animal_claw_weapon, Caster, demon, has_claw, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood |
| Deep Stalker | abyssal, animal_claw_weapon, Caster, demon, has_claw, has_one_handed_melee, light_armour, medium_movement, melee, physical_affinity, ranged, red_blood |
| Risen Stalker | abyssal, animal_claw_weapon, Caster, demon, has_claw, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, physical_affinity, ranged, red_blood |
| Thresher | abyss_commander_monster, abyssal, bone_armour, bones, Caster, extra_large_height, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Thresher | abyss_commander_monster, abyssal, bone_armour, bones, Caster, extra_large_height, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Thresher | abyssal, bone_armour, bones, Caster, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Risen Thresher | abyssal, bone_armour, bones, has_one_hand_axe, has_one_handed_melee, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Pit Maw | abyss_commander_monster, abyssal, bludgeoning_weapon, bone_armour, Caster, extra_small_height, has_claw, has_one_handed_melee, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead |
| Pit Maw | abyss_commander_monster, abyssal, bludgeoning_weapon, bone_armour, Caster, extra_small_height, has_claw, has_one_handed_melee, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead |
| Risen Maw | abyssal, bludgeoning_weapon, bone_armour, extra_small_height, has_claw, has_one_handed_melee, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead |
| Lightless Nightmare | abyss_commander_monster, abyssal, animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Lightless Nightmare | abyss_commander_monster, abyssal, animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Lightless Nightmare | abyssal, animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Lightless Nightmare | abyssal, animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Wellwing Matriarch | abyss_commander_monster, abyssal, animal_claw_weapon, beast, Caster, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Wellwing Matriarch | abyss_commander_monster, abyssal, animal_claw_weapon, beast, Caster, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Wellwing Matriarch | abyssal, animal_claw_weapon, beast, Caster, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Ulaman, Sovereign of the Well | abyss_lich_boss, abyssal, bone_armour, bones, Caster, cold_affinity, fast_movement, has_two_hand_sword, has_two_handed_melee, large_height, melee, not_dex, physical_affinity, ranged, skeleton, slashing_weapon, undead |
| Nightmare of Ulaman | abyss_lich_boss, abyssal, bone_armour, bones, Caster, cold_affinity, fast_movement, has_two_hand_sword, has_two_handed_melee, large_height, melee, not_dex, physical_affinity, ranged, skeleton, slashing_weapon, undead |
| Amanamu, Liege of the Lightless | abyss_lich_boss, abyssal, Caster, fast_movement, flesh_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, large_height, melee, not_dex, physical_affinity, ranged, skeleton, undead |
| Nightmare of Amanamu | abyss_lich_boss, abyssal, Caster, fast_movement, flesh_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, large_height, melee, not_dex, physical_affinity, ranged, skeleton, undead |
| Kurgal, the Blackblooded | abyssal, bones, Caster, chaos_affinity, delve_lich_boss, fast_movement, flesh_armour, is_unarmed, medium_height, melee, not_dex, physical_affinity, ranged, skeleton, undead |
| Nightmare of Kurgal | abyss_lich_boss, abyssal, bones, Caster, chaos_affinity, fast_movement, flesh_armour, is_unarmed, medium_height, melee, not_dex, physical_affinity, ranged, skeleton, undead |
| The Enslaver | Caster, elder_guardian_boss, eldritch, fast_movement, fire_affinity, flesh_armour, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, melee, non_unique_map_boss, physical_affinity, ranged, red_blood, slashing_weapon |
| The Enslaver | Caster, eldritch, fast_movement, fire_affinity, flesh_armour, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, melee, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss |
| The Eradicator | Caster, elder_guardian_boss, elder_lightning_guardian, eldritch, fast_movement, flesh_armour, human, humanoid, is_unarmed, large_height, lightning_affinity, melee, non_unique_map_boss, not_str, physical_affinity, ranged, red_blood |
| The Eradicator | Caster, eldritch, fast_movement, flesh_armour, human, humanoid, is_unarmed, large_height, lightning_affinity, melee, not_str, physical_affinity, ranged, red_blood, standalone_map_boss |
| The Constrictor | elder_guardian_boss, eldritch, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, melee, non_unique_map_boss, physical_affinity, ranged, red_blood, slashing_weapon |
| The Constrictor | eldritch, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, melee, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss |
| The Constrictor | eldritch, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, is_clone, large_height, melee, physical_affinity, red_blood, slashing_weapon |
| The Purifier | bludgeoning_weapon, Caster, elder_guardian_boss, eldritch, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_height, melee, non_unique_map_boss, physical_affinity, ranged, red_blood |
| The Purifier | bludgeoning_weapon, Caster, eldritch, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_height, melee, physical_affinity, ranged, red_blood, standalone_map_boss |
| The Elder | Caster, cold_affinity, elder_boss, eldritch, fast_movement, flesh_armour, human, humanoid, is_unarmed, large_height, melee, not_str, physical_affinity, ranged, red_blood, unique_map_boss |
| The Elder | Caster, cold_affinity, eldritch, fast_movement, flesh_armour, human, humanoid, is_unarmed, large_height, melee, not_str, physical_affinity, ranged, red_blood, standalone_map_boss |
| The Elder | Caster, cold_affinity, elder_boss, eldritch, fast_movement, flesh_armour, human, humanoid, is_unarmed, large_height, melee, not_str, physical_affinity, ranged, red_blood, unique_map_boss |
| The Elder | elder_boss, eldritch, flesh_armour, human, humanoid, immobile, is_unarmed, large_height, non_attacking, not_str, red_blood |
| The Elder | Caster, cold_affinity, elder_boss, eldritch, eldritch_pinnacle_boss, fast_movement, flesh_armour, human, humanoid, is_unarmed, large_height, melee, not_str, physical_affinity, ranged, red_blood, uber_elder, unique_map_boss |
| The Elder | Caster, cold_affinity, elder_boss, eldritch, eldritch_pinnacle_boss, fast_movement, flesh_armour, human, humanoid, is_unarmed, large_height, melee, not_str, physical_affinity, ranged, red_blood, uber_elder, unique_map_boss |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | Caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | bone_armour, construct, extra_extra_small_height, is_unarmed, medium_movement, physical_affinity |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Doedre's Effigy | construct, ghost_armour, ghost_blood, immobile, is_unarmed, medium_height, non_attacking, not_dex, not_int |
| Coconut Crab | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement |
| Bleached Coconut Crab | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement |
| Graceful Kelp Crab | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
| Bleached Kelp Crab | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
| Nimble Spray Crab | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement |
| Bleached Spray Crab | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement |
| Spider Crab | beast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
| Bleached Spider Crab | beast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
| Kelp Crab | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
| Shore Crab | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
| Coconut Crab | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
| Spider Crab | beast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement |
| Coconut Crab | beast, crustacean_beast, extra_extra_small_height, hard_armour, immobile, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
| Cave Crab | beast, crustacean_beast, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement |
| Stygian Spire | abyssal, Caster, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon |
| Stygian Spire | abyssal, Caster, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon |
| Stygian Spire | abyssal, Caster, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon |
| Stygian Spire | abyssal, Caster, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon |
| Stygian Spire | abyssal, Caster, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon |
| Stygian Spire | abyssal, Caster, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon |
| Stygian Spire | abyssal, Caster, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon |
| Abyssal Spire | abyssal, Caster, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon |
| Stygian Spire | abyssal, Caster, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon |
| Stygian Spire | abyssal, Caster, construct, ghost_blood, hard_armour, immobile, is_unarmed, large_height, not_dex, not_int, physical_affinity, puncturing_weapon |
| Stygian Heart | construct, ghost_blood, hard_armour, immobile, is_unarmed, medium_height, non_attacking, not_dex, not_int, puncturing_weapon |
| Daemon | Caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Pitworm | abyssal, beast, Caster, fire_affinity, hard_armour, immobile, insect, is_unarmed, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, small_height |
| Lightless Grub | abyssal, beast, extra_extra_small_height, hard_armour, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
| Lightless Grub | abyssal, beast, extra_extra_small_height, hard_armour, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
| Well Creeper | abyss_commander_monster, abyssal, Caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height, undying, very_fast_movement |
| Well Creeper | abyss_commander_monster, abyssal, Caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height, undying, very_fast_movement |
| Null Portal | construct, elder_monster, elder_portal_monster, eldritch, extra_large_height, flesh_armour, immobile, influence_monster, is_unarmed, large_model, non_attacking |
| Null Portal | construct, elder_monster, eldritch, extra_large_height, flesh_armour, immobile, influence_monster, is_unarmed, large_model |
| Eldritch Spawn | Caster, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood |
| Eldritch Spawn | Caster, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood |
| Eldritch Spawn | Caster, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood |
| Madness Propagator | Caster, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood |
| Madness Propagator | Caster, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood |
| Formless Witness | Caster, construct, elder_monster, eldritch, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, red_blood |
| Formless Witness | Caster, construct, elder_monster, eldritch, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, red_blood |
| Formless Witness | Caster, construct, elder_monster, eldritch, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, red_blood |
| Eldritch Spawn | Caster, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood |
| Formless Witness | Caster, construct, elder_monster, eldritch, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, red_blood |
| Madness Propagator | Caster, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, immobile, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | beast, Caster, chaos_affinity, construct, extra_small_height, ghost_armour, immobile, is_unarmed |
| Strange Rabbit | beast, extra_small_height, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, physical_affinity, red_blood, unusable_corpse |
| Saqawine Rhoa Spirit | animal_claw_weapon, avian_beast, beast, bestiary_beast_boss, has_claw, has_one_handed_melee, hidden_monster, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| Saqawine Rhex | beast, bestiary_beast_boss, bestiary_sands, bludgeoning_weapon, Caster, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, unusable_corpse |
| Young Saqawine Rhex | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Young Saqawine Rhex | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Hungry Saqawine Rhex | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Hungry Saqawine Rhex | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Saqawal, First of the Sky | animal_claw_weapon, beast, bestiary_spirit_boss, Caster, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, very_fast_movement |
| Saqawal, First of the Sky | animal_claw_weapon, beast, Caster, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, very_fast_movement |
| Saqawine Rhoa | animal_claw_weapon, avian_beast, beast, bestiary_beast_boss, bestiary_sands, has_claw, has_one_handed_melee, hidden_monster, light_armour, medium_height, medium_movement, melee, no_cannot_die_aura, not_dex, not_int, physical_affinity, red_blood, unusable_corpse |
| Adolescent Saqawine Rhoa | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height |
| Aggressive Saqawine Rhoa | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height |
| Saqawine Vulture | avian_beast, beast, bestiary_beast_boss, bestiary_sands, Caster, cold_affinity, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, hidden_monster, melee, no_cannot_die_aura, physical_affinity, puncturing_weapon, red_blood, slow_movement, small_height, unusable_corpse |
| Hungry Saqawine Vulture | avian_beast, beast, cannot_be_monolith, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement, small_height |
| Young Saqawine Vulture | avian_beast, beast, cannot_be_monolith, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, puncturing_weapon, red_blood, slow_movement, small_height |
| Saqawine Retch | animal_claw_weapon, avian_beast, beast, bestiary_beast_boss, bestiary_sands, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, large_height, melee, no_cannot_die_aura, not_str, physical_affinity, red_blood, slow_movement, unusable_corpse |
| Saqawine Retch Scavenger | animal_claw_weapon, beast, Caster, demon, fire_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Saqawine Retch Scavenger | animal_claw_weapon, beast, Caster, demon, fire_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Saqawine Retch Flockmate | animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, red_blood, slow_movement |
| Saqawine Retch Flockmate | animal_claw_weapon, beast, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, red_blood, slow_movement |
| Saqawine Retch Spirit | animal_claw_weapon, beast, Caster, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, medium_movement, melee, not_str, physical_affinity, red_blood |
| Saqawine Cobra | beast, bestiary_beast_boss, bestiary_sands, Caster, extra_extra_small_height, fire_affinity, has_dagger, has_one_handed_melee, hidden_monster, light_armour, medium_movement, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, unusable_corpse |
| Saqawine Slitherer | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Saqawine Slitherer | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Saqawine Asp | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Saqawine Asp | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Saqawine Cobra Spirit | beast, Caster, extra_extra_small_height, fire_affinity, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Saqawine Cobra Spirit | beast, Caster, extra_extra_small_height, fire_affinity, is_unarmed, light_armour, medium_movement, not_int, not_str, red_blood, reptile_beast |
| Saqawine Blood Viper | beast, bestiary_beast_boss, bestiary_sands, extra_extra_small_height, has_dagger, has_one_handed_melee, hidden_monster, light_armour, medium_movement, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, red_blood, reptile_beast, unusable_corpse |
| Saqawine Adder | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Saqawine Flamescale | beast, Caster, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Saqawine Chimeral | beast, bestiary_beast_boss, bestiary_sands, Caster, cold_affinity, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, medium_height, medium_movement, melee, no_cannot_die_aura, not_str, physical_affinity, ranged, red_blood, reptile_beast, unusable_corpse |
| Saqawine Plumespitter | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, small_height |
| Saqawine Plumespitter | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, small_height |
| Saqawine Stonescale | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_str, physical_affinity, red_blood, reptile_beast, small_height |
| Saqawine Stonescale | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_str, physical_affinity, red_blood, reptile_beast, small_height |
| Saqawine Chimeral Spirit | beast, bestiary_beast_boss, Caster, cold_affinity, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, lightning_affinity, medium_height, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement |
| Farric Flame Hellion Alpha | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, Caster, feline_beast, fire_affinity, has_dagger, has_one_handed_melee, hidden_monster, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, red_blood, unusable_corpse |
| Farric Ember Hellion | animal_claw_weapon, beast, Caster, feline_beast, fire_affinity, is_unarmed, large_model, light_armour, mammal_beast, medium_height, medium_movement, not_int, not_str, red_blood |
| Farric Frost Hellion Alpha | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, feline_beast, has_dagger, has_one_handed_melee, hidden_monster, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, red_blood, unusable_corpse |
| Farric Flame Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Farric Flamespitting Hellion | animal_claw_weapon, beast, Caster, feline_beast, fire_affinity, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height |
| Farric Frost Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Farric Frostspewing Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Farric Lynx Alpha | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, feline_beast, hidden_monster, is_unarmed, light_armour, mammal_beast, medium_movement, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, red_blood, small_height, unusable_corpse |
| Farric Lynx | animal_claw_weapon, beast, feline_beast, is_unarmed, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Farric Shredder | animal_claw_weapon, beast, feline_beast, has_one_hand_sword, has_one_handed_melee, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Farrul's Pack | animal_claw_weapon, beast, bestiary_beast_boss, feline_beast, hidden_monster, is_unarmed, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Farrul's Pack | animal_claw_weapon, beast, bestiary_beast_boss, feline_beast, hidden_monster, is_unarmed, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Farric Tiger Alpha | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, fast_movement, feline_beast, hidden_monster, is_unarmed, light_armour, mammal_beast, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, red_blood, small_height, unusable_corpse |
| Farric Tiger Alpha | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, fast_movement, feline_beast, hidden_monster, is_unarmed, light_armour, mammal_beast, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, red_blood, small_height, unusable_corpse |
| Farric Tiger | animal_claw_weapon, beast, fast_movement, feline_beast, is_unarmed, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Farric Tiger | animal_claw_weapon, beast, fast_movement, feline_beast, is_unarmed, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Farric Pouncer | animal_claw_weapon, beast, fast_movement, is_unarmed, light_armour, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Farrul, First of the Plains | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_spirit_boss, feline_beast, has_claw, has_one_handed_melee, hidden_monster, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height, very_fast_movement |
| Farrul, First of the Plains | animal_claw_weapon, beast, bestiary_beast_boss, feline_beast, has_claw, has_one_handed_melee, hidden_monster, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height, very_fast_movement |
| Daemon | is_daemon, is_unarmed, physical_affinity, plate_armour, puncturing_weapon, small_height, very_slow_movement |
| Farric Wolf Alpha | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, canine_beast, has_dagger, has_one_handed_melee, hidden_monster, large_model, light_armour, mammal_beast, medium_movement, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, red_blood, small_height, unusable_corpse |
| Farric Wolf | animal_claw_weapon, beast, canine_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Farric Howler | animal_claw_weapon, beast, canine_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Farrul's Pack | animal_claw_weapon, beast, bestiary_beast_boss, canine_beast, hidden_monster, is_unarmed, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Farrul's Pack | animal_claw_weapon, beast, bestiary_beast_boss, canine_beast, hidden_monster, is_unarmed, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Craiceann, First of the Deep | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_spirit_boss, Caster, cold_affinity, crustacean_beast, has_one_hand_mace, has_one_handed_melee, hidden_monster, insect, large_model, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood |
| Craiceann, First of the Deep | animal_claw_weapon, beast, bestiary_beast_boss, cold_affinity, crustacean_beast, has_one_hand_mace, has_one_handed_melee, hidden_monster, insect, large_model, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood |
| Fenumal Queen | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_caverns, Caster, extra_large_height, fire_affinity, flesh_armour, hidden_monster, insect, insect_blood, is_unarmed, large_model, no_cannot_die_aura, physical_affinity, ranged, summoner, unusable_corpse, very_slow_movement |
| Fenumal Mother | animal_claw_weapon, beast, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, summoner, very_slow_movement |
| Fenumal Strider | animal_claw_weapon, beast, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, summoner, very_slow_movement |
| Fenumal Scrabbler | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_caverns, bone_armour, Caster, extra_extra_small_height, hidden_monster, insect, is_unarmed, lightning_affinity, medium_movement, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, red_blood, unusable_corpse |
| Fenumal Drone | animal_claw_weapon, beast, bone_armour, Caster, extra_extra_small_height, insect, is_unarmed, lightning_affinity, medium_movement, not_int, not_str, red_blood |
| Fenumal Leaper | animal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Fenumal Pouncer | animal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Fenumal Devourer | beast, bestiary_beast_boss, bestiary_caverns, Caster, cleaving_weapon, cold_affinity, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, no_cannot_die_aura, physical_affinity, ranged, red_blood, unusable_corpse, very_slow_movement |
| Fenumal Burrower | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
| Fenumal Eartheater | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
| Fenumus' Devoted | beast, bestiary_beast_boss, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
| Fenumal Ambusher | beast, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, physical_affinity, red_blood, small_height, very_slow_movement |
| Fenumal Scorpion | beast, bestiary_beast_boss, bestiary_caverns, Caster, extra_extra_small_height, hard_armour, hidden_monster, insect, insect_blood, is_unarmed, medium_movement, melee, no_cannot_die_aura, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, spider, unusable_corpse |
| Fenumal Stinger | beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
| Fenumal Sandwhipper | beast, bludgeoning_weapon, Caster, extra_small_height, hard_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, insect, insect_blood, not_dex, not_int, physical_affinity, ranged, spider, very_slow_movement |
| Fenumal Striker | beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
| Fenumal Plagued Arachnid | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_caverns, Caster, chaos_affinity, extra_small_height, flesh_armour, hidden_monster, insect_blood, is_unarmed, melee, no_cannot_die_aura, physical_affinity, slow_movement, spider, unusable_corpse |
| Fenumal Plaguecrawler | animal_claw_weapon, beast, bestiary_beast_boss, Caster, chaos_affinity, extra_small_height, flesh_armour, hidden_monster, insect_blood, is_unarmed, slow_movement, spider |
| Fenumal Pus Arachnid | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
| Fenumal Virulent Arachnid | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
| Fenumal Virulent Arachnid | animal_claw_weapon, beast, bestiary_beast_boss, Caster, chaos_affinity, extra_extra_small_height, fast_movement, flesh_armour, hidden_monster, insect_blood, is_unarmed, physical_affinity, spider |
| Fenumal Hybrid Arachnid | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_caverns, chaos_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, hidden_monster, insect_blood, medium_height, melee, no_cannot_die_aura, physical_affinity, ranged, slow_movement, spider, unusable_corpse |
| Fenumal Monstrosity | animal_claw_weapon, beast, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, small_height, spider |
| Fenumal Abomination | animal_claw_weapon, beast, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, small_height, spider |
| Fenumus, First of the Night | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_spirit_boss, Caster, chaos_affinity, flesh_armour, hidden_monster, insect_blood, is_unarmed, medium_height, melee, physical_affinity, ranged, slow_movement, spider |
| Fenumus, First of the Night | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_spirit_boss, Caster, chaos_affinity, flesh_armour, hidden_monster, insect_blood, is_unarmed, medium_height, melee, physical_affinity, ranged, slow_movement, spider |
| Fenumal Monstrosity | animal_claw_weapon, beast, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, small_height, spider |
| Fenumus, First of the Night | animal_claw_weapon, beast, bestiary_beast_boss, Caster, chaos_affinity, flesh_armour, hidden_monster, insect_blood, is_unarmed, medium_height, melee, physical_affinity, ranged, slow_movement, spider |
| Fenumal Widow | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_caverns, extra_small_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, hidden_monster, insect_blood, melee, no_cannot_die_aura, physical_affinity, slow_movement, spider, unusable_corpse |
| Fenumal Webweaver | animal_claw_weapon, beast, extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
| Fenumal Spinner | animal_claw_weapon, beast, bestiary_beast_boss, extra_small_height, flesh_armour, hidden_monster, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
| Farric Goliath | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, large_model, mammal_beast, medium_height, medium_movement, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, rodent_beast, unusable_corpse |
| Farric Reaver | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
| Farric Spikeback | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
| Farric Thornback | animal_claw_weapon, beast, bestiary_beast_boss, flesh_armour, hidden_monster, is_unarmed, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
| Farric Thornback | animal_claw_weapon, beast, bestiary_beast_boss, flesh_armour, hidden_monster, is_unarmed, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast |
| Farric Taurus | beast, bestiary_beast_boss, bestiary_wilds, bludgeoning_weapon, demon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, no_cannot_die_aura, physical_affinity, red_blood, unusable_corpse |
| Farric Bull | beast, bludgeoning_weapon, demon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, physical_affinity, red_blood |
| Farric Charger | beast, bludgeoning_weapon, demon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, physical_affinity, red_blood |
| Farrul's Pack | animal_claw_weapon, beast, flesh_armour, is_unarmed, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
| Farrul's Pack | animal_claw_weapon, beast, flesh_armour, is_unarmed, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
| Farrul's Pack | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood |
| Farrul's Pack | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood |
| Daemon | extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
| Daemon | extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
| Daemon | extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
| Daemon | extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
| Daemon | extra_extra_small_height, is_daemon, is_unarmed, physical_affinity, plate_armour, puncturing_weapon, very_slow_movement |
| Daemon | extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
| Daemon | Caster, chaos_affinity, extra_extra_small_height, is_daemon, is_unarmed, plate_armour, puncturing_weapon, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, has_one_hand_sword, has_one_handed_melee, is_daemon, physical_affinity, plate_armour, puncturing_weapon, very_slow_movement |
| Daemon | extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, summoner, very_slow_movement |
| Daemon | extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
| Daemon | extra_extra_small_height, is_daemon, is_unarmed, physical_affinity, plate_armour, puncturing_weapon, very_slow_movement |
| Daemon | cold_affinity, extra_extra_small_height, is_daemon, is_unarmed, plate_armour, puncturing_weapon, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, is_daemon, is_unarmed, lightning_affinity, plate_armour, puncturing_weapon, very_slow_movement |
| Farric Chieftain | beast, bestiary_beast_boss, bestiary_wilds, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, no_cannot_die_aura, physical_affinity, primate_beast, red_blood, unusable_corpse |
| Farric Brute | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood |
| Farric Follower | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood |
| Farric Ape | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, unusable_corpse |
| Farric Simian | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
| Farric Monkey | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
| Farric Goatman | beast, bestiary_beast_boss, bestiary_wilds, Caster, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, red_blood, slow_movement, unusable_corpse |
| Farric Devil | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Farric Satyr | beast, bludgeoning_weapon, Caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_int, not_str, red_blood, slow_movement |
| Farric Bleeter | beast, Caster, goatman, humanoid, is_unarmed, light_armour, lightning_affinity, mammal_beast, medium_height, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Farric Magma Hound | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, canine_beast, demon, fast_movement, has_dagger, has_one_handed_melee, large_model, light_armour, melee, no_cannot_die_aura, no_shroud_walker, not_harbinger_minion, not_int, not_str, physical_affinity, red_blood, small_height, unusable_corpse |
| Farric Cerberon | animal_claw_weapon, beast, canine_beast, demon, fast_movement, has_dagger, has_one_handed_melee, large_model, light_armour, melee, no_shroud_walker, not_harbinger_minion, not_int, not_str, physical_affinity, red_blood, small_height |
| Farric Ember Hound | animal_claw_weapon, beast, canine_beast, demon, fast_movement, has_dagger, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Farric Pit Hound | beast, bestiary_beast_boss, bestiary_wilds, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, slashing_weapon, small_height, unusable_corpse |
| Farric Attack Hound | beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height |
| Farric Dismemberer | beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height |
| Farric Hound Alpha | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, canine_beast, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, red_blood, small_height, unusable_corpse |
| Farric Tracker | animal_claw_weapon, beast, canine_beast, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Farric Packhound | animal_claw_weapon, beast, canine_beast, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Farric Gargantuan | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, no_cannot_die_aura, physical_affinity, red_blood, unusable_corpse, ursine_beast, very_slow_movement |
| Farric Lumberer | beast, bludgeoning_weapon, extra_small_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, physical_affinity, red_blood, ursine_beast |
| Farric Beast | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
| Farric Ursa | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, red_blood, unusable_corpse, ursine_beast |
| Farric Fury | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| Farric Fleshrender | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| Craicic Sand Spitter | beast, bestiary_beast_boss, bestiary_deep, extra_extra_small_height, hard_armour, insect, is_unarmed, no_cannot_die_aura, physical_affinity, ranged, red_blood, unusable_corpse, very_slow_movement |
| Craicic Graveleater | beast, cannot_be_monolith, crustacean_beast, extra_extra_small_height, hard_armour, hidden_monster, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
| Craicic Rockchewer | beast, cannot_be_monolith, extra_extra_small_height, hard_armour, hidden_monster, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
| Craicic Shield Crab | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_deep, Caster, crustacean_beast, extra_extra_small_height, fire_affinity, flesh_armour, insect, is_unarmed, melee, no_cannot_die_aura, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, unusable_corpse, very_slow_movement |
| Craicic Shelter Crab | animal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
| Craicic Crustacean | animal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
| Craicic Savage Crab | beast, bestiary_beast_boss, bestiary_deep, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, melee, no_cannot_die_aura, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement, unusable_corpse |
| Craicic Sandstrider | beast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement |
| Craicic Spiked Crab | beast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement |
| Craicic Spider Crab | beast, bestiary_beast_boss, bestiary_deep, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, no_cannot_die_aura, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, unusable_corpse |
| Craicic Strider Crab | beast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
| Craicic Stilted Crab | beast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
| Craicic Maw | amphibian_beast, beast, bestiary_beast_boss, bestiary_deep, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height, unusable_corpse |
| Craicic Stomper | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
| Craicic Horror | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
| Craicic Chimeral | amphibian_beast, beast, bestiary_beast_boss, bestiary_deep, Caster, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, no_cannot_die_aura, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, small_height, unusable_corpse |
| Craicic Chimeral | amphibian_beast, beast, Caster, cold_affinity, is_unarmed, large_model, light_armour, medium_movement, not_int, not_str, red_blood, reptile_beast, small_height |
| Craicic Hunter | amphibian_beast, beast, Caster, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height |
| Craicic Predator | amphibian_beast, beast, Caster, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, small_height |
| Craicic Vassal | beast, bestiary_beast_boss, bestiary_deep, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, no_cannot_die_aura, not_str, physical_affinity, reptile_beast, slashing_weapon, slow_movement, unusable_corpse |
| Craicic Vassal | beast, Caster, cold_affinity, flesh_armour, insect_blood, is_unarmed, large_height, not_str, reptile_beast, slashing_weapon, slow_movement |
| Craicic Bodythief | beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slashing_weapon, slow_movement |
| Craicic Inkskin | beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slashing_weapon, slow_movement |
| Craicic Squid | bestiary_beast_boss, bestiary_deep, Caster, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, no_cannot_die_aura, not_dex, not_str, physical_affinity, red_blood, slow_movement, unusable_corpse |
| Craicic Squid | Caster, chaos_affinity, demon, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, not_dex, not_str, red_blood, very_slow_movement |
| Craicic Cephalis | demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
| Craicic Swarmer | Caster, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
| Craicic Watcher | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_deep, Caster, flesh_armour, insect_blood, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, no_cannot_die_aura, not_str, physical_affinity, unusable_corpse |
| Craicic Strangler | animal_claw_weapon, beast, Caster, flesh_armour, insect_blood, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_str, physical_affinity |
| Craicic Drifter | animal_claw_weapon, beast, Caster, flesh_armour, insect_blood, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_str, physical_affinity |
| Daemon | Caster, extra_extra_small_height, fire_affinity, is_daemon, is_unarmed, physical_affinity, plate_armour, puncturing_weapon, ranged, very_slow_movement |
| Void Sphere | construct, ghost_armour, is_unarmed, melee, physical_affinity, small_height, uses_suicide_explode, very_slow_movement |
| Farrul's Devoted | animal_claw_weapon, beast, fast_movement, feline_beast, is_unarmed, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Bestial Spirit | animal_claw_weapon, beast, fast_movement, feline_beast, is_unarmed, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Farric Tiger | animal_claw_weapon, beast, fast_movement, feline_beast, is_unarmed, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Craicic Sandspitter | beast, cannot_be_monolith, crustacean_beast, extra_extra_small_height, hard_armour, hidden_monster, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
| Craicic Chimeral | amphibian_beast, beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Craicic Reaver | beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slashing_weapon, slow_movement |
| Vilenta | animal_claw_weapon, Caster, demon, fast_movement, fire_affinity, has_claw, has_dual_wield_melee, has_one_handed_melee, humanoid, large_model, light_armour, medium_height, melee, not_dex, physical_affinity, ranged, red_blood |
| Vilenta | animal_claw_weapon, Caster, demon, fast_movement, fire_affinity, has_claw, has_dual_wield_melee, has_one_handed_melee, humanoid, large_model, light_armour, melee, not_dex, physical_affinity, ranged, red_blood |
| Renkarr, The Kiln Keeper | animal_claw_weapon, Caster, demon, fast_movement, fire_affinity, has_claw, has_dual_wield_melee, has_one_handed_melee, humanoid, large_model, light_armour, medium_height, melee, non_unique_map_boss, not_dex, physical_affinity, ranged, red_blood |
| Renkarr, The Kiln Keeper | animal_claw_weapon, Caster, demon, fast_movement, fire_affinity, has_claw, has_dual_wield_melee, has_one_handed_melee, humanoid, large_model, light_armour, medium_height, melee, not_dex, physical_affinity, ranged, red_blood, standalone_map_boss |
| Renkarr, The Kiln Keeper | animal_claw_weapon, demon, elder_map_boss, fast_movement, has_claw, has_dual_wield_melee, has_one_handed_melee, humanoid, large_model, light_armour, non_attacking, not_dex, red_blood |
| Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Test Subject | Caster, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
| Test Subject | Caster, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
| Einhar, Beastmaster | fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
| Daemon | Caster, extra_extra_small_height, fire_affinity, is_daemon, is_unarmed, plate_armour, puncturing_weapon, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, is_daemon, is_unarmed, physical_affinity, plate_armour, puncturing_weapon, very_slow_movement |
| Daemon | Caster, chaos_affinity, extra_extra_small_height, is_daemon, is_unarmed, plate_armour, puncturing_weapon, very_slow_movement |
| Daemon | Caster, chaos_affinity, extra_extra_small_height, is_daemon, is_unarmed, plate_armour, puncturing_weapon, very_slow_movement |
| Daemon | Caster, chaos_affinity, extra_extra_small_height, is_daemon, is_unarmed, plate_armour, puncturing_weapon, very_slow_movement |
| Daemon | Caster, chaos_affinity, extra_extra_small_height, is_daemon, is_unarmed, plate_armour, puncturing_weapon, very_slow_movement |
| Grizzled Bear | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| Grizzled Bear | animal_claw_weapon, beast, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height, ursine_beast |
| Daemon | extra_extra_small_height, is_daemon, is_unarmed, plate_armour, puncturing_weapon, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, is_daemon, is_unarmed, physical_affinity, plate_armour, puncturing_weapon, very_slow_movement |
| Clone | construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| Clone | construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| Clone | construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| Clone | construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| Clone | construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| Clone | construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| Clone | construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| Daemon | Caster, cold_affinity, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
| The Vaal Omnitect | bludgeoning_weapon, Caster, construct, fire_affinity, incursion_temple_boss, is_unarmed, large_model, medium_height, not_dex, stone_armour, unique_map_boss, very_slow_movement |
| Vaal Saucer Turret | bludgeoning_weapon, Caster, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
| Vaal Saucer Turret | bludgeoning_weapon, Caster, construct, extra_extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
| Vaal Saucer Turret | bludgeoning_weapon, Caster, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
| Vaal Saucer Turret | bludgeoning_weapon, Caster, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
| Vaal Saucer Turret | bludgeoning_weapon, Caster, construct, extra_extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
| Vaal Saucer Turret | bludgeoning_weapon, Caster, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
| Vaal Saucer Turret | bludgeoning_weapon, Caster, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
| Vaal Saucer Turret | bludgeoning_weapon, Caster, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
| Vaal Saucer Turret | bludgeoning_weapon, Caster, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
| Vaal Saucer Turret | bludgeoning_weapon, Caster, construct, fire_affinity, immobile, is_unarmed, no_pantheon_mod, small_height, stone_armour |
| Vaal Saucer Turret | bludgeoning_weapon, Caster, construct, fire_affinity, immobile, is_unarmed, no_pantheon_mod, small_height, stone_armour |
| Vaal Saucer Turret | bludgeoning_weapon, Caster, construct, fire_affinity, immobile, is_unarmed, no_pantheon_mod, small_height, stone_armour |
| Vaal Saucer Turret | bludgeoning_weapon, Caster, construct, fire_affinity, immobile, is_unarmed, no_pantheon_mod, small_height, stone_armour |
| Rhoa Scavenger | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height |
| Great Rhoa | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| Drowned | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Drowned | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Drowned | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Shadow Archer | bandit, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, very_slow_movement |
| Highwayman | bandit, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
| Black Scorpion | beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
| Sand Scorpion | beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
| Maternal Rhex | beast, bludgeoning_weapon, fast_movement, flesh_armour, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Adolescent Rhex | beast, bludgeoning_weapon, extra_small_height, flesh_armour, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Mountain Hellion | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Mountain Hellion Alpha | animal_claw_weapon, beast, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Snow Wolf | animal_claw_weapon, beast, canine_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Bleached Crawler | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement |
| Bleached Crawler | beast, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Bleached Crawler | beast, crustacean_beast, extra_small_height, fast_movement, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
| Sulphuric Strider | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Sulphuric Strider | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Ink Spinner | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, physical_affinity, slow_movement, spider |
| Night Adder | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Blood Ape | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
| Blood Chieftain | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, red_blood |
| Ancient Construct | Caster, chaos_affinity, construct, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, puncturing_weapon, ranged |
| Vaal Arsonist | bone_armour, bones, Caster, construct, fire_affinity, is_unarmed, medium_height, not_dex, ranged, slashing_weapon, undead, very_slow_movement |
| Vaal Frostguard | bone_armour, bones, Caster, cold_affinity, construct, is_unarmed, medium_height, ranged, slashing_weapon, undead, very_slow_movement |
| Vaal Thunderguard | bone_armour, bones, Caster, construct, is_unarmed, lightning_affinity, medium_height, not_dex, ranged, slashing_weapon, undead, very_slow_movement |
| Serpentine Construct | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Vaal Fallen | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, slashing_weapon, undead, very_slow_movement |
| Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
| Vaal Fanatic | Caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
| Vaal Zealot | cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
| Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
| Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
| Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
| Vaal Fanatic | Caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
| Vaal Advocate | Caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
| Vaal Fanatic | Caster, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
| Vaal Advocate | Caster, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
| Vaal Fanatic | Caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Vaal Advocate | Caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Vaal Fanatic | Caster, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
| Vaal Advocate | Caster, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
| Vaal Zealot | cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Vaal Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Vaal Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Vaal Zealot | chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
| Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_spirit_walkers_archnemesis, not_int, physical_affinity, red_blood, slashing_weapon |
| Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
| Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_spirit_walkers_archnemesis, not_int, physical_affinity, red_blood, slashing_weapon |
| Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
| Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_spirit_walkers_archnemesis, not_int, physical_affinity, red_blood, slashing_weapon |
| Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
| Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_spirit_walkers_archnemesis, not_int, physical_affinity, red_blood, slashing_weapon |
| Vaal Fanatic | Caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
| Vaal Fanatic | Caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
| Vaal Advocate | Caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
| Vaal Advocate | Caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
| Vaal Fanatic | Caster, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
| Vaal Fanatic | Caster, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
| Vaal Advocate | Caster, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
| Vaal Advocate | Caster, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
| Vaal Fanatic | Caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Vaal Fanatic | Caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Vaal Advocate | Caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Vaal Advocate | Caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Vaal Fanatic | Caster, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
| Chaos Fanatic | Caster, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
| Vaal Fanatic | Caster, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
| Vaal Advocate | Caster, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
| Vaal Advocate | Caster, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
| Vaal Zealot | cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Vaal Zealot | cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, no_spirit_walkers_archnemesis, not_int, physical_affinity, puncturing_weapon, red_blood |
| Vaal Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Vaal Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, no_spirit_walkers_archnemesis, not_int, physical_affinity, puncturing_weapon, red_blood |
| Vaal Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Vaal Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, no_spirit_walkers_archnemesis, not_int, physical_affinity, puncturing_weapon, red_blood |
| Vaal Zealot | chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Vaal Zealot | chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, no_spirit_walkers_archnemesis, not_int, physical_affinity, puncturing_weapon, red_blood |
| Risen Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
| Risen Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
| Risen Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
| Risen Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
| Risen Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
| Risen Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
| Risen Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
| Risen Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
| Risen Vaal Fanatic | Caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
| Risen Vaal Fanatic | Caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
| Risen Vaal Advocate | Caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
| Risen Vaal Advocate | Caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
| Risen Vaal Advocate | Caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
| Risen Vaal Advocate | Caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
| Risen Vaal Fanatic | Caster, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
| Risen Vaal Fanatic | Caster, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
| Risen Vaal Advocate | Caster, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
| Risen Vaal Advocate | Caster, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
| Risen Vaal Advocate | Caster, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
| Risen Vaal Advocate | Caster, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
| Risen Vaal Fanatic | Caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Risen Vaal Fanatic | Caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Risen Vaal Advocate | Caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Risen Vaal Advocate | Caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Risen Vaal Advocate | Caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Risen Vaal Advocate | Caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Risen Vaal Fanatic | Caster, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
| Risen Vaal Fanatic | Caster, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
| Risen Vaal Advocate | Caster, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
| Risen Vaal Advocate | Caster, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
| Risen Vaal Advocate | Caster, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
| Risen Vaal Advocate | Caster, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
| Risen Vaal Zealot | cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Risen Vaal Zealot | cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Risen Vaal Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Risen Vaal Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Risen Vaal Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Risen Vaal Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Risen Vaal Zealot | chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Risen Vaal Zealot | chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
| Vaal Zealot | cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Vaal Fanatic | Caster, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
| Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
| Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
| Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
| Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
| Vaal Zealot | cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Vaal Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Vaal Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Vaal Zealot | chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Vaal Fanatic | Caster, cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
| Vaal Fanatic | Caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
| Vaal Fanatic | Caster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Vaal Fanatic | Caster, chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, not_int, puncturing_weapon, ranged, red_blood |
| Shadestalker | Caster, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
| Blood Priest | ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, undead |
| Soulseeker | ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, undead |
| Shadow Priest | Caster, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
| Shadestalker | Caster, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
| Tacati, Architect of Toxins | Caster, chaos_affinity, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Ahuana, Architect of Ceremonies | Caster, cultist, fast_movement, fire_affinity, human, humanoid, incursion_architect_card_sharp, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_incursion |
| Topotante, Architect of Storms | Caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Matatl, Architect of Fortifications | Caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Uromoti, Architect of Expansion | Caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Xipocado, Royal Architect | Caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Juatalotli, Architect of the Hoard | Caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Paquate, Architect of Corruption | Caster, chaos_affinity, cultist, fast_movement, human, humanoid, incursion_architect_card_sharp, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_incursion |
| Hayoxi, Architect of Destruction | Caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_incursion |
| Atmohua, Architect of Iron | Caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_incursion |
| Ticaba, Architect of the Arena | Caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Cholotl, Architect of the War | Caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Zilquapa, Architect of the Breach | Caster, chaos_affinity, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Zalatl, Architect of Thaumaturgy | Caster, cultist, fast_movement, human, humanoid, incursion_architect_card_sharp, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Estazunti, Architect of the Vault | Caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Azcapa, Architect of the Guild | Caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Jiquani, Architect of Industry | Caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Quipolatl, Architect of the Nexus | Caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Guatelitzi, Architect of Flesh | Caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Citaqualotl, Architect of the Swarm | Caster, chaos_affinity, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Puhuarte, Architect of the Forge | Caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Xopec, Architect of Power | Caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Tzamoto, Architect of Torments | Caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Zantipi, Architect of Concealment | Caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Opiloti, Architect of Strife | Caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Tacati, Architect of Toxins | Caster, chaos_affinity, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Ahuana, Architect of Ceremonies | Caster, cultist, fast_movement, fire_affinity, human, humanoid, incursion_architect_card_sharp, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_incursion |
| Topotante, Architect of Storms | Caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Matatl, Architect of Fortifications | Caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Uromoti, Architect of Expansion | Caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Xipocado, Royal Architect | Caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Juatalotli, Architect of the Hoard | Caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Paquate, Architect of Corruption | Caster, chaos_affinity, cultist, fast_movement, human, humanoid, incursion_architect_card_sharp, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_incursion |
| Hayoxi, Architect of Destruction | Caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_incursion |
| Atmohua, Architect of Iron | Caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_incursion |
| Tacati, Architect of Toxins | Caster, chaos_affinity, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Ahuana, Architect of Ceremonies | Caster, cultist, fast_movement, fire_affinity, human, humanoid, incursion_architect_card_sharp, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_incursion |
| Topotante, Architect of Storms | Caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Matatl, Architect of Fortifications | Caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Uromoti, Architect of Expansion | Caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Xipocado, Royal Architect | Caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Juatalotli, Architect of the Hoard | Caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Paquate, Architect of Corruption | Caster, chaos_affinity, cultist, fast_movement, human, humanoid, incursion_architect_card_sharp, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_incursion |
| Hayoxi, Architect of Destruction | Caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_incursion |
| Atmohua, Architect of Iron | Caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_incursion |
| Ticaba, Architect of the Arena | Caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Cholotl, Architect of the War | Caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Zilquapa, Architect of the Breach | Caster, chaos_affinity, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Zalatl, Architect of Thaumaturgy | Caster, cultist, fast_movement, human, humanoid, incursion_architect_card_sharp, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Estazunti, Architect of the Vault | Caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Azcapa, Architect of the Guild | Caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Jiquani, Architect of Industry | Caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Quipolatl, Architect of the Nexus | Caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Guatelitzi, Architect of Flesh | Caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Citaqualotl, Architect of the Swarm | Caster, chaos_affinity, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Puhuarte, Architect of the Forge | Caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Xopec, Architect of Power | Caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Tzamoto, Architect of Torments | Caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Zantipi, Architect of Concealment | Caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_incursion |
| Vaal Manifestation | Caster, chaos_affinity, cultist, fast_movement, ghost_blood, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str |
| Vaal Manifestation | Caster, chaos_affinity, cultist, fast_movement, ghost_blood, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str |
| Tacati, Architect of Toxins | Caster, chaos_affinity, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
| Ahuana, Architect of Ceremonies | Caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_temple |
| Topotante, Architect of Storms | Caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
| Matatl, Architect of Fortifications | Caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
| Uromoti, Architect of Expansion | Caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
| Xipocado, Royal Architect | Caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
| Juatalotli, Architect of the Hoard | Caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
| Paquate, Architect of Corruption | Caster, chaos_affinity, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_temple |
| Hayoxi, Architect of Destruction | Caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_temple |
| Atmohua, Architect of Iron | Caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, vaal_architect_temple |
| Ticaba, Architect of the Arena | Caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
| Cholotl, Architect of the War | Caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
| Zilquapa, Architect of the Breach | Caster, chaos_affinity, cultist, fast_movement, human, humanoid, incursion_architect_breach, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
| Zalatl, Architect of Thaumaturgy | Caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
| Estazunti, Architect of the Vault | Caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
| Azcapa, Architect of the Guild | Caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
| Jiquani, Architect of Industry | Caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
| Quipolatl, Architect of the Nexus | Caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
| Guatelitzi, Architect of Flesh | Caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
| Citaqualotl, Architect of the Swarm | Caster, chaos_affinity, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
| Puhuarte, Architect of the Forge | Caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
| Xopec, Architect of Power | Caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
| Tzamoto, Architect of Torments | Caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
| Zantipi, Architect of Concealment | Caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
| Opiloti, Architect of Strife | Caster, cultist, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, vaal_architect_temple |
| Vaal Manifestation | Caster, chaos_affinity, cultist, fast_movement, ghost_blood, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str |
| Ixtolatl, Artisan of Sacrifice | Caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood |
| Mahuatzi, Artisan of Desire | Caster, cultist, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, ranged, red_blood |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Returned Voidwalker | Caster, demon, flesh_armour, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
| Daemon | Caster, extra_small_height, ghost_armour, is_daemon, is_unarmed, no_pantheon_mod, ranged, very_slow_movement |
| Daemon | Caster, extra_small_height, ghost_armour, is_daemon, is_unarmed, no_pantheon_mod, ranged, very_slow_movement |
| Daemon | Caster, extra_small_height, ghost_armour, is_daemon, is_unarmed, no_pantheon_mod, ranged, very_slow_movement |
| Ancient Construct | Caster, chaos_affinity, construct, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged |
| Ancient Construct | Caster, chaos_affinity, construct, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged |
| Ancient Construct | Caster, chaos_affinity, construct, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, no_spirit_walkers_archnemesis, not_dex, not_str, puncturing_weapon, ranged |
| Ancient Construct | Caster, chaos_affinity, construct, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged |
| Ancient Construct | Caster, chaos_affinity, construct, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged |
| Serpentine Construct | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Serpentine Construct | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Serpentine Construct | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, no_pantheon_mod, no_spirit_walkers_archnemesis, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Serpentine Construct | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Serpentine Construct | beast, construct, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Vaal Fallen | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Vaal Fallen | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Vaal Fallen | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, no_pantheon_mod, no_spirit_walkers_archnemesis, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Vaal Fallen | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Vaal Fallen | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Vaal Fallen | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Vaal Fallen | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Vaal Fallen | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, no_spirit_walkers_archnemesis, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Vaal Fallen | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Vaal Fallen | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Enhanced Vaal Fallen | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Enhanced Vaal Fallen | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Enhanced Vaal Fallen | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Enhanced Vaal Fallen | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Vaal Slayer | bone_armour, bones, construct, has_bow, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
| Vaal Slayer | bone_armour, bones, construct, has_bow, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
| Vaal Slayer | bone_armour, bones, construct, has_bow, medium_height, no_pantheon_mod, no_spirit_walkers_archnemesis, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
| Vaal Slayer | bone_armour, bones, construct, has_bow, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
| Vaal Slayer | bone_armour, bones, construct, has_bow, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, very_slow_movement |
| Colossal Vaal Fallen | bone_armour, bones, construct, has_one_hand_sword, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Colossal Vaal Fallen | bone_armour, bones, construct, has_one_hand_sword, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Colossal Vaal Fallen | bone_armour, bones, construct, has_one_hand_sword, has_one_handed_melee, large_height, melee, no_pantheon_mod, no_spirit_walkers_archnemesis, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Colossal Vaal Fallen | bone_armour, bones, construct, has_one_hand_sword, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Colossal Vaal Fallen | bone_armour, bones, construct, has_one_hand_sword, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Bramble Cobra | beast, construct, has_dagger, has_one_handed_melee, light_armour, medium_movement, medium_small_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Bramble Cobra | beast, construct, has_dagger, has_one_handed_melee, light_armour, medium_movement, medium_small_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Blood Chieftain | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, no_pantheon_mod, physical_affinity, primate_beast, red_blood |
| Blood Chieftain | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, no_pantheon_mod, physical_affinity, primate_beast, red_blood |
| Blood Ape | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
| Blood Ape | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
| Chimeric Croaker | amphibian_beast, beast, Caster, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height |
| Chimeric Croaker | amphibian_beast, beast, Caster, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height |
| Plumed Chimeral | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height |
| Plumed Chimeral | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height |
| Blood Priest | ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, undead |
| Chaos Caller | ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, undead |
| Blood Priest | ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, undead |
| Soulseeker | ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, undead |
| Soulseeker | ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, undead |
| Shadow Priest | Caster, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
| Shadow Priest | Caster, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
| Shadestalker | Caster, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
| Shadestalker | Caster, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
| Shadestalker | Caster, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, not_dex, not_str, slow_movement, undead |
| Vaal Flesh Merchant | Caster, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead, vaal_flesh_merchant |
| Alva, Master Explorer | Caster, fire_affinity, human, humanoid, is_unarmed, medium_height, medium_movement, melee, metal_armour, no_pantheon_mod, physical_affinity, ranged, red_blood, slashing_weapon |
| Einhar, Beastmaster | Caster, fire_affinity, has_bow, human, humanoid, mail_armour, medium_height, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood |
| Einhar, Exilehunter | Caster, fire_affinity, has_bow, human, humanoid, mail_armour, medium_height, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood |
| Bloodback Hatchling | beast, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, spider, very_slow_movement |
| Bloodback Hatchling | beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, not_int, not_str, physical_affinity, puncturing_weapon, spider, very_slow_movement |
| Augmented Hatchling | beast, construct, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, spider, very_slow_movement |
| Augmented Hatchling | beast, construct, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, not_int, physical_affinity, puncturing_weapon, spider, very_slow_movement |
| Primeval Watcher | abyssal, delve_monster, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, undead |
| Primeval Hunter | abyssal, Caster, delve_monster, flesh_armour, has_two_hand_mace, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement, undead |
| Primeval Watcher | abyssal, delve_monster, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, undead |
| Primeval Hunter | abyssal, Caster, delve_monster, flesh_armour, has_two_hand_mace, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement, undead |
| Primeval Watcher | abyssal, delve_monster, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, undead |
| Primeval Hunter | abyssal, Caster, delve_monster, flesh_armour, has_two_hand_mace, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement, undead |
| Primeval Watcher | abyssal, delve_monster, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, undead |
| Primeval Hunter | abyssal, Caster, delve_monster, flesh_armour, has_two_hand_mace, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement, undead |
| Primeval Watcher | abyssal, delve_monster, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, undead |
| Primeval Hunter | abyssal, Caster, delve_monster, flesh_armour, has_two_hand_mace, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement, undead |
| Corpse Thief | abyssal, beast, Caster, delve_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, no_pantheon_mod, not_str, physical_affinity, reptile_beast, slow_movement |
| Wellwing | abyssal, animal_claw_weapon, beast, Caster, cold_affinity, delve_monster, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, mammal_beast, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Wellwing Matriarch | abyssal, animal_claw_weapon, beast, Caster, delve_monster, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
| Pitworm | abyssal, beast, Caster, delve_monster, fire_affinity, hard_armour, immobile, insect, is_unarmed, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, small_height |
| Lightless Terror | abyssal, animal_claw_weapon, beast, delve_monster, demon, flesh_armour, has_claw, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Hatchling | beast, delve_monster, extra_extra_small_height, fast_movement, flesh_armour, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, spider |
| Hatchling | beast, delve_monster, fast_movement, flesh_armour, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, spider |
| Hatchling | beast, cannot_be_monolith, cold_affinity, delve_monster, fast_movement, flesh_armour, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, spider |
| Hatchling | beast, cold_affinity, delve_monster, extra_extra_small_height, fast_movement, flesh_armour, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, spider |
| Hatchling | beast, cannot_be_monolith, cold_affinity, delve_monster, flesh_armour, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, spider, very_slow_movement |
| Skitterling | animal_claw_weapon, beast, cold_affinity, delve_monster, extra_extra_small_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, spider |
| Skitterling | animal_claw_weapon, beast, cold_affinity, delve_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, spider |
| Skitterling | animal_claw_weapon, beast, cold_affinity, delve_monster, extra_extra_small_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, spider |
| Azurite Widow | beast, Caster, cold_affinity, delve_monster, extra_small_height, flesh_armour, insect_blood, is_unarmed, large_model, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, spider |
| Azurite Widow | beast, Caster, cold_affinity, delve_monster, flesh_armour, insect_blood, is_unarmed, large_model, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, spider |
| Azurite Widow | beast, Caster, cold_affinity, delve_monster, extra_small_height, flesh_armour, insect_blood, is_unarmed, large_model, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, spider |
| Mecharach | beast, Caster, construct, delve_monster, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, lightning_affinity, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, slow_movement, spider |
| Nest Widow | beast, delve_monster, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, spider, very_slow_movement |
| Priest of the Blood Covenant | Caster, delve_monster, ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
| Shadestalker | Caster, cold_affinity, delve_monster, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, slow_movement, undead |
| Blood Construct | Caster, chaos_affinity, construct, delve_monster, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged |
| Colossal Blood Fallen | bone_armour, bones, construct, delve_monster, has_two_hand_sword, has_two_handed_melee, medium_height, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Colossal Blood Fallen | bludgeoning_weapon, bone_armour, bones, construct, delve_monster, has_two_hand_mace, has_two_handed_melee, medium_height, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Vaal Serpent | beast, construct, delve_monster, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, no_pantheon_mod, physical_affinity, red_blood, reptile_beast |
| Blood Zealot | cultist, delve_monster, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
| Blood Zealot | cultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood |
| Blood Zealot | Caster, cultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Blood Advocate | Caster, cultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Stygian Spire | abyssal, Caster, construct, delve_monster, ghost_blood, hard_armour, immobile, is_unarmed, large_height, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged |
| Hatchling | beast, delve_monster, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, spider |
| Defence Construct | construct, delve_monster, is_unarmed, light_armour, medium_height, medium_movement, melee, no_pantheon_mod, physical_affinity |
| Protoguard | construct, delve_monster, is_unarmed, light_armour, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, not_str, physical_affinity |
| Protoguard | construct, delve_monster, is_unarmed, light_armour, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, not_str, physical_affinity |
| Lithomancer | Caster, delve_monster, human, humanoid, is_unarmed, light_armour, medium_height, medium_movement, mud_blood, no_pantheon_mod, not_dex, physical_affinity, ranged |
| Lithomancer | Caster, delve_monster, human, humanoid, is_unarmed, light_armour, medium_movement, mud_blood, no_pantheon_mod, not_dex, physical_affinity, ranged |
| Ahuatotli, the Blind | Caster, delve_monster, delve_vaal_boss, human, humanoid, immobile, is_unarmed, light_armour, medium_height, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
| Aul, the Crystal King | Caster, cold_affinity, delve_monster, delve_protovaal_boss, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, king_boss_map, medium_height, melee, metal_armour, no_pantheon_mod, not_int, ranged, red_blood, slashing_weapon |
| Azurite Tower | Caster, cold_affinity, delve_monster, extra_large_height, is_unarmed, no_pantheon_mod, stone_armour, very_slow_movement |
| Cave Weta | beast, delve_monster, extra_extra_small_height, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon |
| Cave Weta | beast, delve_monster, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon |
| Unstable Weta | beast, Caster, cold_affinity, delve_monster, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, no_pantheon_mod, not_int, not_str, puncturing_weapon |
| Unstable Weta | beast, Caster, cold_affinity, delve_monster, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, no_pantheon_mod, not_int, not_str, puncturing_weapon |
| Cave Weta | beast, delve_monster, extra_extra_small_height, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon |
| Unstable Weta | beast, Caster, cold_affinity, delve_monster, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, no_pantheon_mod, not_int, not_str, puncturing_weapon |
| Turong | animal_claw_weapon, beast, cannot_be_monolith, Caster, delve_monster, extra_extra_small_height, fast_movement, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, not_dex, not_str, red_blood |
| Turong | animal_claw_weapon, beast, cannot_be_monolith, Caster, delve_monster, fast_movement, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, not_dex, not_str, red_blood |
| Turong | animal_claw_weapon, beast, Caster, delve_monster, extra_extra_small_height, fast_movement, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, not_dex, not_str, red_blood |
| Lion of the Tunnels | animal_claw_weapon, beast, Caster, delve_monster, extra_small_height, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, not_dex, not_str, ranged, red_blood, very_fast_movement |
| Dark Stalker | construct, delve_monster, energy_armour, extra_extra_small_height, is_unarmed, no_pantheon_mod, non_attacking, very_slow_movement |
| Azurite Ant | animal_claw_weapon, construct, delve_monster, is_unarmed, large_model, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, physical_affinity, stone_armour, stone_construct |
| Cavestalker | animal_claw_weapon, beast, Caster, delve_monster, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, melee, no_pantheon_mod, not_str, ranged, red_blood, small_height |
| Cavestalker | animal_claw_weapon, beast, Caster, delve_monster, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, melee, no_pantheon_mod, not_str, ranged, red_blood |
| Cavestalker | animal_claw_weapon, beast, Caster, delve_monster, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, melee, no_pantheon_mod, not_str, red_blood, small_height |
| Blackhowl, Prime Stalker | animal_claw_weapon, beast, Caster, delve_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_height, melee, no_pantheon_mod, not_str, ranged, red_blood, very_fast_movement |
| Blood Apex | bludgeoning_weapon, Caster, construct, delve_monster, extra_extra_large_height, immobile, is_unarmed, large_model, no_pantheon_mod, physical_affinity, stone_armour |
| Azure Ape | animal_claw_weapon, beast, delve_monster, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
| Azure Ape | animal_claw_weapon, beast, delve_monster, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, primate_beast, red_blood |
| Azure Ape | animal_claw_weapon, beast, Caster, cold_affinity, delve_monster, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
| Azure Ape | animal_claw_weapon, beast, Caster, cold_affinity, delve_monster, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood |
| Azure Ape | animal_claw_weapon, beast, delve_monster, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
| Azure Ape | animal_claw_weapon, beast, Caster, cold_affinity, delve_monster, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height |
| Stoneskin Warrior | delve_monster, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, slashing_weapon, stone_armour |
| Stoneskin Flayer | delve_monster, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, slashing_weapon, stone_armour |
| Stoneskin Dancer | delve_monster, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, slashing_weapon, stone_armour |
| Stoneskin Flayer | delve_monster, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, slashing_weapon, stone_armour |
| Gorgol | animal_claw_weapon, beast, Caster, delve_monster, extra_small_height, fast_movement, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, physical_affinity, red_blood |
| Gorgol | animal_claw_weapon, beast, Caster, delve_monster, fast_movement, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, physical_affinity, red_blood |
| Gorgol Alpha | animal_claw_weapon, beast, Caster, delve_monster, extra_small_height, fast_movement, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, physical_affinity, red_blood |
| Gorgol Alpha | animal_claw_weapon, beast, Caster, delve_monster, fast_movement, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, physical_affinity, red_blood |
| Gorgol | animal_claw_weapon, beast, Caster, delve_monster, extra_small_height, fast_movement, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, physical_affinity, red_blood |
| Gorgol Alpha | animal_claw_weapon, beast, Caster, delve_monster, extra_small_height, fast_movement, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, physical_affinity, red_blood |
| Gorgol Terror | animal_claw_weapon, beast, Caster, delve_monster, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, physical_affinity, red_blood, small_height, very_fast_movement |
| Living Azurite | Caster, cold_affinity, construct, delve_monster, energy_armour, extra_extra_small_height, ghost_blood, immobile, is_unarmed, lightning_affinity, melee, no_pantheon_mod, not_dex, not_str, ranged, slashing_weapon |
| Living Azurite | Caster, cold_affinity, construct, delve_monster, energy_armour, extra_extra_small_height, ghost_blood, immobile, is_unarmed, lightning_affinity, melee, no_pantheon_mod, not_dex, not_str, ranged, slashing_weapon |
| Azure Shrieker | beast, Caster, delve_monster, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Azure Shrieker | beast, Caster, delve_monster, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Charged Shrieker | beast, Caster, delve_monster, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood |
| Charged Shrieker | beast, Caster, delve_monster, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood |
| Azure Shrieker | beast, Caster, delve_monster, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Charged Shrieker | beast, Caster, delve_monster, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood |
| Volatile Ice | Caster, cold_affinity, construct, delve_monster, hard_armour, is_unarmed, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, slashing_weapon, water |
| Snow Wolf | animal_claw_weapon, beast, canine_beast, delve_monster, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height |
| Snow Wolf | animal_claw_weapon, beast, canine_beast, delve_monster, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
| Freezing Wolf | animal_claw_weapon, beast, canine_beast, delve_monster, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
| Freezing Wolf | animal_claw_weapon, beast, canine_beast, delve_monster, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
| Snow Wolf | animal_claw_weapon, beast, canine_beast, delve_monster, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height |
| Freezing Wolf | animal_claw_weapon, beast, canine_beast, delve_monster, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
| Snow Wolf | animal_claw_weapon, beast, canine_beast, delve_monster, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height |
| Adolescent Wolf | animal_claw_weapon, beast, canine_beast, delve_monster, extra_small_height, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
| Adolescent Wolf | animal_claw_weapon, beast, canine_beast, delve_monster, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
| Snow Cub | animal_claw_weapon, beast, canine_beast, delve_monster, extra_small_height, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
| Snow Cub | animal_claw_weapon, beast, canine_beast, delve_monster, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
| Freezing Wolf | animal_claw_weapon, beast, canine_beast, delve_monster, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
| Ancient Bonestalker | bone_armour, bones, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Pocked Miner | bludgeoning_weapon, delve_monster, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, no_pantheon_mod, physical_affinity, stone_armour, undead, very_slow_movement |
| Pocked Miner | bludgeoning_weapon, delve_monster, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, no_pantheon_mod, physical_affinity, stone_armour, undead, very_slow_movement |
| Pocked Lanternbearer | cannot_be_monolith, Caster, delve_monster, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, mud_blood, no_pantheon_mod, not_int, not_str, ranged, stone_armour, undead, very_slow_movement |
| Pocked Goliath | bludgeoning_weapon, delve_monster, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, medium_height, melee, mud_blood, no_pantheon_mod, not_dex, not_int, physical_affinity, stone_armour, undead, very_slow_movement |
| Mine Construct | bludgeoning_weapon, cannot_be_monolith, Caster, construct, delve_monster, hard_armour, is_unarmed, lightning_affinity, medium_height, melee, no_pantheon_mod, not_dex, physical_affinity, slow_movement |
| Maternal Rhex | avian_beast, beast, bludgeoning_weapon, delve_monster, fast_movement, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Adolescent Rhex | avian_beast, beast, bludgeoning_weapon, delve_monster, extra_small_height, flesh_armour, is_unarmed, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, has_claw, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
| Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, has_claw, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
| Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, has_claw, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
| Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, has_claw, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
| Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, has_claw, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
| Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, extra_small_height, has_claw, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, undead, very_slow_movement |
| Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, extra_small_height, has_claw, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, undead, very_slow_movement |
| Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, extra_small_height, has_claw, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, undead, very_slow_movement |
| Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, extra_small_height, has_claw, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, undead, very_slow_movement |
| Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, fast_movement, has_claw, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, undead |
| Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, has_claw, has_one_handed_melee, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, undead |
| Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, cannot_be_monolith, delve_monster, has_claw, has_one_handed_melee, hidden_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, undead, unusable_corpse |
| Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, delve_monster, has_claw, has_one_handed_melee, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, undead |
| Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, cannot_be_monolith, delve_monster, has_claw, has_one_handed_melee, hidden_monster, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement, small_height, undead, unusable_corpse |
| Skeletal Beast | animal_claw_weapon, bone_armour, bones, delve_monster, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
| Devourer | beast, cannot_be_monolith, cleaving_weapon, delve_monster, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, no_pantheon_mod, physical_affinity, ranged, red_blood, very_slow_movement |
| Volatile Fire | bludgeoning_weapon, Caster, construct, delve_monster, fast_movement, fire_affinity, is_unarmed, mud_blood, no_pantheon_mod, not_dex, not_str, ranged, small_height, stone_armour |
| Vakali Totem | Caster, cold_affinity, construct, delve_monster, immobile, is_unarmed, karui, lightning_affinity, medium_height, mud_blood, no_pantheon_mod, not_dex, not_int, ranged, stone_armour, unusable_corpse |
| Inua Totem | Caster, construct, delve_monster, immobile, is_unarmed, karui, lightning_affinity, mud_blood, no_pantheon_mod, not_dex, not_int, small_height, stone_armour, unusable_corpse |
| Fury Hound | animal_claw_weapon, beast, canine_beast, delve_monster, demon, fast_movement, has_dagger, has_one_handed_melee, large_model, light_armour, melee, no_pantheon_mod, no_shroud_walker, not_harbinger_minion, not_int, not_str, physical_affinity, red_blood, small_height |
| Hellion | animal_claw_weapon, beast, delve_monster, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, unusable_corpse |
| Deep Stalker | abyssal, animal_claw_weapon, Caster, delve_monster, demon, has_claw, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, no_pantheon_mod, physical_affinity, red_blood |
| Lightless Grub | abyssal, beast, delve_monster, extra_extra_small_height, hard_armour, insect, is_unarmed, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
| Pit Maw | abyssal, bludgeoning_weapon, bone_armour, Caster, delve_monster, extra_small_height, has_claw, has_one_handed_melee, large_model, medium_movement, no_pantheon_mod, not_int, physical_affinity, ranged, skeleton, undead |
| Thresher | abyssal, bone_armour, bones, Caster, delve_monster, extra_large_height, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead |
| Bone Cruncher | animal_claw_weapon, beast, delve_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood, ursine_beast, very_slow_movement |
| Noxious Tarantula | animal_claw_weapon, beast, chaos_affinity, delve_monster, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, no_pantheon_mod, physical_affinity, slow_movement, spider |
| Scum Crawler | animal_claw_weapon, beast, delve_monster, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, no_pantheon_mod, physical_affinity |
| Arctic Golem | bludgeoning_weapon, cold_affinity, construct, delve_monster, golem, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, slow_movement, stone_armour |
| Grave Spirit | bone_armour, cleaving_weapon, construct, delve_monster, extra_extra_small_height, fast_movement, is_unarmed, melee, no_pantheon_mod, physical_affinity, skeleton, undead |
| Eyeless Watcher | animal_claw_weapon, beast, Caster, delve_monster, flesh_armour, insect_blood, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, no_pantheon_mod, not_str, physical_affinity |
| Bleached Crustacean | animal_claw_weapon, beast, crustacean_beast, delve_monster, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slow_movement, unusable_corpse |
| Waste Lurcher | beast, bludgeoning_weapon, crustacean_beast, delve_monster, flesh_armour, is_unarmed, large_model, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity |
| Bleached Crawler | beast, crustacean_beast, delve_monster, extra_extra_small_height, hard_armour, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, slow_movement |
| Bleached Crawler | beast, crustacean_beast, delve_monster, extra_small_height, hard_armour, is_unarmed, large_model, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
| Bleached Crawler | beast, crustacean_beast, delve_monster, extra_small_height, fast_movement, hard_armour, is_unarmed, large_model, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
| Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Agony Crawler | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, medium_height, melee, physical_affinity, very_fast_movement |
| Agony Crawler | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, medium_height, melee, physical_affinity, very_fast_movement |
| Agony Crawler | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, medium_height, melee, physical_affinity, very_fast_movement |
| Primeval Watcher | abyssal, delve_monster, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, undead |
| Daemon | delve_monster, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, no_pantheon_mod, non_attacking, very_slow_movement |
| Daemon | delve_monster, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, no_pantheon_mod, non_attacking, very_slow_movement |
| Gehennix | beast, Caster, delve_monster, demon, fire_affinity, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_height, large_model, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
| Daemon | Caster, delve_monster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, no_pantheon_mod, very_slow_movement |
| Daemon | Caster, delve_monster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, no_pantheon_mod, very_slow_movement |
| Holy Relic | cannot_be_monolith, Caster, construct, extra_extra_small_height, ghost_armour, is_unarmed, medium_movement, not_dex, not_str, physical_affinity, unusable_corpse |
| Fire Relic | cannot_be_monolith, Caster, construct, extra_extra_small_height, ghost_armour, is_unarmed, medium_movement, not_dex, not_str, physical_affinity, unusable_corpse |
| Cold Relic | cannot_be_monolith, Caster, construct, extra_extra_small_height, ghost_armour, is_unarmed, medium_movement, not_dex, not_str, physical_affinity, unusable_corpse |
| Lightning Relic | cannot_be_monolith, Caster, construct, extra_extra_small_height, ghost_armour, is_unarmed, medium_movement, not_dex, not_str, physical_affinity, unusable_corpse |
| Risen Vaal Zealot | cultist, delve_monster, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
| Risen Vaal Zealot | cultist, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, red_blood, slashing_weapon |
| Risen Vaal Zealot | cultist, delve_monster, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
| Risen Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, lightning_affinity, medium_movement, melee, not_int, red_blood, slashing_weapon |
| Risen Vaal Zealot | cultist, delve_monster, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
| Risen Vaal Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
| Risen Vaal Zealot | cultist, delve_monster, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
| Risen Vaal Zealot | chaos_affinity, cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, red_blood, slashing_weapon |
| Risen Vaal Fanatic | Caster, cultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, no_pantheon_mod, not_int, puncturing_weapon, ranged, red_blood |
| Risen Vaal Advocate | Caster, cultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, no_pantheon_mod, not_int, puncturing_weapon, ranged, red_blood |
| Risen Vaal Fanatic | Caster, cultist, delve_monster, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, no_pantheon_mod, not_int, puncturing_weapon, ranged, red_blood |
| Risen Vaal Advocate | Caster, cultist, delve_monster, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, no_pantheon_mod, not_int, puncturing_weapon, ranged, red_blood |
| Risen Vaal Fanatic | Caster, cultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Risen Vaal Advocate | Caster, cultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Risen Vaal Fanatic | Caster, chaos_affinity, cultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, no_pantheon_mod, not_int, puncturing_weapon, ranged, red_blood |
| Risen Vaal Advocate | Caster, chaos_affinity, cultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, no_pantheon_mod, not_int, puncturing_weapon, ranged, red_blood |
| Risen Vaal Zealot | cultist, delve_monster, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood |
| Risen Vaal Zealot | cultist, fire_affinity, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Risen Vaal Zealot | cultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood |
| Risen Vaal Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, lightning_affinity, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Risen Vaal Zealot | cultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood |
| Risen Vaal Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Risen Vaal Zealot | chaos_affinity, cultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood |
| Risen Vaal Zealot | chaos_affinity, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Ancient Construct | Caster, chaos_affinity, construct, delve_monster, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged |
| Serpentine Construct | beast, construct, delve_monster, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, no_pantheon_mod, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Vaal Fallen | bludgeoning_weapon, bone_armour, bones, construct, delve_monster, has_two_hand_mace, has_two_handed_melee, medium_height, melee, no_pantheon_mod, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Vaal Fallen | bone_armour, bones, construct, delve_monster, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Enhanced Vaal Fallen | bone_armour, bones, construct, delve_monster, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Vaal Slayer | bone_armour, bones, construct, delve_monster, has_bow, medium_height, no_pantheon_mod, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, very_slow_movement |
| Colossal Vaal Fallen | bone_armour, bones, construct, delve_monster, has_one_hand_sword, has_one_handed_melee, large_height, melee, no_pantheon_mod, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Blood Priest | delve_monster, ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, slow_movement, undead |
| Soulseeker | delve_monster, ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, slow_movement, undead |
| Shadow Priest | Caster, cold_affinity, delve_monster, ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
| Shadestalker | Caster, cold_affinity, delve_monster, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
| Sulphuric Strider | cannot_be_monolith, cleaving_weapon, construct, delve_monster, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Sulphuric Strider | cannot_be_monolith, cleaving_weapon, construct, delve_monster, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Frozen Titan | cannot_be_monolith, cleaving_weapon, construct, delve_monster, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_height, large_model, melee, mud_blood, no_pantheon_mod, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
| Sutured Aberration | delve_monster, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
| Sutured Aberration | delve_monster, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
| Sutured Aberration | delve_monster, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
| Tunnel Asp | beast, delve_monster, has_dagger, has_one_handed_melee, light_armour, medium_movement, medium_small_height, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Tunnel Asp | beast, delve_monster, has_dagger, has_one_handed_melee, light_armour, medium_movement, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Wraith | Caster, delve_monster, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, undead |
| Wraith | Caster, delve_monster, ghost_armour, ghost_blood, is_unarmed, medium_movement, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, undead |
| Primeval Phantasm | Caster, delve_monster, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, undead |
| Animated Weapon | construct, delve_monster, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, melee, no_pantheon_mod, physical_affinity, slashing_weapon |
| Animated Weapon | construct, delve_monster, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, melee, no_pantheon_mod, physical_affinity, slashing_weapon |
| Animated Weapon | construct, delve_monster, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, melee, no_pantheon_mod, physical_affinity, slashing_weapon |
| Animated Weapon | construct, delve_monster, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, melee, no_pantheon_mod, physical_affinity, slashing_weapon |
| Animated Weapon | construct, delve_monster, ghost_armour, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, melee, no_pantheon_mod, physical_affinity, slashing_weapon |
| Animated Guardian | construct, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, plate_armour, slashing_weapon |
| Animated Guardian | construct, delve_monster, has_two_hand_sword, has_two_handed_melee, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, plate_armour, slashing_weapon |
| Sand Warrior | construct, delve_monster, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, slashing_weapon, stone_armour, stone_construct |
| Sand Goliath | bludgeoning_weapon, Caster, construct, delve_monster, is_unarmed, medium_height, melee, mud_blood, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, stone_armour, stone_construct, very_slow_movement |
| Creeping Fire | bone_armour, Caster, construct, delve_monster, extra_extra_small_height, is_unarmed, no_pantheon_mod, physical_affinity, very_slow_movement |
| Creeping Fire | bone_armour, Caster, construct, extra_extra_small_height, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | delve_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, no_pantheon_mod, very_slow_movement |
| Chaos Sentinel | bludgeoning_weapon, Caster, chaos_affinity, construct, delve_monster, ghost_blood, is_unarmed, large_model, medium_height, melee, no_pantheon_mod, not_dex, physical_affinity, slow_movement, stone_armour |
| Chaos Fragment | bludgeoning_weapon, construct, delve_monster, ghost_blood, is_unarmed, large_model, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement, stone_armour |
| Energy Locus | bludgeoning_weapon, Caster, construct, delve_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, no_pantheon_mod, stone_armour |
| Brittle Miner | bone_armour, bones, delve_monster, has_bow, humanoid, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
| Brittle Miner | bone_armour, bones, delve_monster, has_bow, humanoid, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
| Brittle Miner | bone_armour, bones, delve_monster, has_bow, humanoid, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
| Brittle Miner | bone_armour, bones, delve_monster, has_bow, humanoid, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
| Rattling Slave | bone_armour, bones, cleaving_weapon, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
| Rattling Slave | bone_armour, bones, cleaving_weapon, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
| Rattling Slave | bone_armour, bones, cleaving_weapon, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
| Rattling Slave | bone_armour, bones, cleaving_weapon, delve_monster, has_one_hand_sword, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
| Desecrated Saint | bone_armour, bones, Caster, has_one_hand_mace, has_one_handed_melee, medium_height, not_str, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Desecrated Saint | bone_armour, bones, Caster, has_one_hand_mace, has_one_handed_melee, medium_height, not_str, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Desecrated Saint | bone_armour, bones, Caster, has_one_hand_mace, has_one_handed_melee, medium_height, not_str, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Desecrated Saint | bone_armour, bones, Caster, has_one_hand_mace, has_one_handed_melee, not_str, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Rattling Slave | bone_armour, bones, cleaving_weapon, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
| Rattling Slave | bone_armour, bones, cleaving_weapon, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
| Rattling Slave | bone_armour, bones, cleaving_weapon, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
| Rattling Slave | bone_armour, bones, cleaving_weapon, delve_monster, has_one_hand_sword, has_one_handed_melee, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
| Brittle Arsonist | bone_armour, bones, Caster, delve_monster, fire_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, no_pantheon_mod, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Brittle Arsonist | bone_armour, bones, Caster, delve_monster, fire_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, no_pantheon_mod, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Brittle Arsonist | bone_armour, bones, Caster, delve_monster, fire_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, no_pantheon_mod, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Brittle Arsonist | bone_armour, bones, Caster, delve_monster, fire_affinity, has_one_hand_mace, has_one_handed_melee, no_pantheon_mod, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Axiom Frostguard | bone_armour, bones, Caster, cold_affinity, delve_monster, has_one_hand_mace, has_one_handed_melee, medium_height, no_pantheon_mod, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Axiom Frostguard | bone_armour, bones, Caster, cold_affinity, delve_monster, has_one_hand_mace, has_one_handed_melee, medium_height, no_pantheon_mod, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Axiom Frostguard | bone_armour, bones, Caster, cold_affinity, delve_monster, has_one_hand_mace, has_one_handed_melee, medium_height, no_pantheon_mod, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Axiom Frostguard | bone_armour, bones, Caster, cold_affinity, delve_monster, has_one_hand_mace, has_one_handed_melee, no_pantheon_mod, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Disturbed Rock | bludgeoning_weapon, construct, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, stone_armour |
| Disturbed Fragment | bludgeoning_weapon, construct, delve_monster, extra_small_height, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, stone_armour |
| Disturbed Azurite | bludgeoning_weapon, Caster, cold_affinity, construct, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, ranged, stone_armour |
| Disturbed Geodite | bludgeoning_weapon, Caster, construct, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, ranged, stone_armour |
| Disturbed Sulphite | bludgeoning_weapon, Caster, construct, delve_monster, fire_affinity, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, ranged, stone_armour |
| Disturbed Vaalite | bludgeoning_weapon, Caster, construct, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, ranged, stone_armour |
| Disturbed Voidite | bludgeoning_weapon, Caster, chaos_affinity, construct, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, ranged, stone_armour |
| Disturbed Magmite | bludgeoning_weapon, Caster, construct, delve_monster, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, ranged, stone_armour |
| Disturbed Sulphite | bludgeoning_weapon, Caster, construct, fire_affinity, has_one_hand_sword, has_one_handed_melee, medium_movement, mud_blood, not_int, ranged, stone_armour |
| Disturbed Sulphite | bludgeoning_weapon, Caster, construct, fire_affinity, has_one_hand_sword, has_one_handed_melee, medium_movement, mud_blood, not_int, ranged, stone_armour |
| Disturbed Sulphite | bludgeoning_weapon, Caster, construct, fire_affinity, has_one_hand_sword, has_one_handed_melee, medium_movement, mud_blood, not_int, ranged, stone_armour |
| Greatly Disturbed Sulphite | bludgeoning_weapon, Caster, construct, fire_affinity, has_one_hand_sword, has_one_handed_melee, medium_movement, mud_blood, not_int, ranged, stone_armour |
| Disturbed Sulphite | bludgeoning_weapon, Caster, construct, delve_monster, fire_affinity, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, ranged, stone_armour |
| Flesh of Bameth | animal_claw_weapon, beyond_demon, Caster, chaos_affinity, delve_monster, demon, extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, very_slow_movement |
| Blood of Haast | beyond_demon, Caster, cleaving_weapon, cold_affinity, delve_monster, demon, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Eye of Tzteosh | animal_claw_weapon, beyond_demon, Caster, delve_monster, demon, fire_affinity, flesh_armour, insect_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, very_slow_movement |
| Hand of Na'em | beyond_commander_monster, beyond_demon, delve_monster, demon, flesh_armour, has_bow, medium_height, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement |
| Worshipper of Bameth | beyond_commander_monster, beyond_demon, delve_monster, demon, flesh_armour, has_two_hand_sword, has_two_handed_melee, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slashing_weapon, slow_movement |
| Hound of Tzteosh | animal_claw_weapon, beyond_commander_monster, beyond_demon, Caster, delve_monster, demon, fire_affinity, is_unarmed, light_armour, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Servant of Haast | beyond_commander_monster, beyond_demon, Caster, cold_affinity, delve_monster, demon, flesh_armour, has_bow, medium_height, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement |
| Mouth of Ephij | beyond_commander_monster, beyond_demon, Caster, cleaving_weapon, delve_monster, demon, flesh_armour, is_unarmed, lightning_affinity, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Fanatic of Ephij | beyond_commander_monster, beyond_demon, bludgeoning_weapon, Caster, delve_monster, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, lightning_affinity, medium_height, no_pantheon_mod, not_int, not_str, ranged, red_blood, slow_movement |
| Disciple of Haast | beyond_commander_monster, beyond_demon, bludgeoning_weapon, Caster, cold_affinity, delve_monster, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, no_pantheon_mod, not_int, not_str, ranged, red_blood, slow_movement |
| Zealot of Tzteosh | beyond_commander_monster, beyond_demon, Caster, delve_monster, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, no_pantheon_mod, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement |
| Ancient Phantasm | Caster, delve_monster, flesh_armour, ghost, is_unarmed, medium_movement, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, small_height, undead |
| Ancient Wraith | Caster, delve_monster, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, undead |
| Ancient Suffering | Caster, chaos_affinity, delve_monster, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, undead |
| Lightning Orb | Caster, construct, delve_monster, ghost_armour, is_unarmed, lightning_affinity, no_pantheon_mod, not_dex, not_str, ranged, small_height, very_slow_movement |
| Stormstruck Golem | bludgeoning_weapon, construct, delve_monster, fast_movement, golem, is_unarmed, large_model, melee, mud_blood, no_pantheon_mod, not_dex, not_str, physical_affinity, small_height, stone_armour |
| Maelström | construct, delve_monster, is_unarmed, liquid_armour, melee, no_pantheon_mod, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, small_height, unusable_corpse, water, water_elemental |
| Diabolic Whisperer | Caster, delve_monster, demon, flesh_armour, is_unarmed, medium_height, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, very_slow_movement |
| Deep Shambler | Caster, delve_monster, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Deep Lunger | delve_monster, flesh_armour, is_unarmed, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, undead, zombie |
| Oozing Dead | delve_monster, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Daemon | delve_monster, extra_extra_small_height, is_daemon, is_unarmed, no_pantheon_mod, non_attacking, plate_armour, very_slow_movement |
| Daemon | Caster, delve_monster, extra_extra_small_height, is_daemon, is_unarmed, lightning_affinity, no_pantheon_mod, plate_armour, very_slow_movement |
| Daemon | delve_monster, extra_extra_small_height, is_daemon, is_unarmed, no_pantheon_mod, non_attacking, plate_armour, very_slow_movement |
| Kurgal's Obelisk | abyssal, bones, Caster, chaos_affinity, construct, flesh_armour, is_unarmed, large_height, very_slow_movement |
| Slumbering Titan | cannot_be_monolith, cleaving_weapon, construct, delve_monster, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, medium_height, melee, mud_blood, no_pantheon_mod, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
| Slumbering Titan | cannot_be_monolith, cleaving_weapon, construct, delve_monster, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, melee, mud_blood, no_pantheon_mod, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
| Deepcrush Ancient | Caster, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour, very_slow_movement |
| Daemon | extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
| Petrification Statue | construct, delve_monster, extra_large_height, is_unarmed, mud_blood, no_pantheon_mod, non_attacking, not_dex, stone_armour, stone_construct, very_slow_movement |
| Sulphuric Strider | cannot_be_monolith, cleaving_weapon, construct, delve_monster, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Sulphuric Strider | cannot_be_monolith, Caster, chaos_affinity, cleaving_weapon, construct, delve_monster, hidden_monster, is_unarmed, liquid_armour, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, unusable_corpse, very_slow_movement, water, water_elemental |
| Flame Hellion | animal_claw_weapon, beast, delve_monster, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height |
| Hellion | animal_claw_weapon, beast, delve_monster, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, small_height |
| Fleshmelter | animal_claw_weapon, beast, Caster, delve_monster, feline_beast, fire_affinity, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_height, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood |
| Spectral Corsair | delve_monster, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_str, physical_affinity, slashing_weapon, undead |
| Spectral Scoundrel | Caster, delve_monster, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_str, physical_affinity, slashing_weapon, undead |
| Spectral Swashbuckler | delve_monster, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_str, physical_affinity, ranged, slashing_weapon, undead |
| Spectral Corsair | Caster, delve_monster, fast_movement, fire_affinity, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_str, physical_affinity, slashing_weapon, undead |
| Captain Stuart "Stab-First" Grenn | bone_armour, bones, Caster, delve_monster, fire_affinity, ghost, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Bleached Crustacean | animal_claw_weapon, beast, crustacean_beast, delve_monster, extra_small_height, flesh_armour, insect, is_unarmed, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
| Bleached Coconut Crab | beast, crustacean_beast, delve_monster, extra_extra_small_height, hard_armour, is_unarmed, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement |
| Bleached Kelp Crab | beast, crustacean_beast, delve_monster, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
| Bleached Spray Crab | beast, crustacean_beast, delve_monster, extra_extra_small_height, hard_armour, is_unarmed, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement |
| Bleached Spider Crab | beast, crustacean_beast, delve_monster, extra_small_height, hard_armour, is_unarmed, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
| Waste Lurcher | beast, bludgeoning_weapon, crustacean_beast, delve_monster, flesh_armour, is_unarmed, large_model, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity |
| Daemon | delve_monster, extra_extra_small_height, is_daemon, is_unarmed, no_pantheon_mod, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
| Daemon | delve_monster, extra_extra_small_height, is_daemon, is_unarmed, no_pantheon_mod, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
| Daemon | delve_monster, extra_extra_small_height, is_daemon, is_unarmed, no_pantheon_mod, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
| Daemon | delve_monster, is_unarmed, medium_height, no_pantheon_mod, non_attacking, plate_armour, puncturing_weapon, very_slow_movement |
| Harrowed Soulbinder | bones, Caster, delve_monster, human, humanoid, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, physical_affinity, plate_armour, ranged, slashing_weapon |
| Harrowed Soulbinder | bones, Caster, delve_monster, human, humanoid, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, physical_affinity, plate_armour, ranged, slashing_weapon |
| Harrowed Soulbinder | bones, Caster, delve_monster, human, humanoid, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, physical_affinity, plate_armour, ranged, slashing_weapon |
| Obelisk of Binding | Caster, delve_monster, human, humanoid, immobile, is_unarmed, medium_height, no_pantheon_mod, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, stone_armour |
| Daemon | Caster, construct, delve_monster, extra_large_height, immobile, is_daemon, is_unarmed, no_pantheon_mod, not_dex, not_str, physical_affinity, plate_armour |
| Daemon | Caster, chaos_affinity, delve_monster, is_daemon, is_unarmed, medium_height, no_pantheon_mod, plate_armour, puncturing_weapon, very_slow_movement |
| Daemon | Caster, chaos_affinity, delve_monster, is_daemon, is_unarmed, medium_height, no_pantheon_mod, plate_armour, puncturing_weapon, very_slow_movement |
| Jun, Veiled Master | Caster, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
| Jun, Veiled Master | Caster, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
| Jun, Veiled Master | Caster, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
| Agony Crawler | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, medium_height, melee, physical_affinity, very_fast_movement |
| Fortress Wall | bludgeoning_weapon, Caster, construct, fast_movement, is_unarmed, large_height, large_model, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, stone_armour |
| Fortress Wall | bludgeoning_weapon, construct, fast_movement, is_unarmed, large_height, large_model, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, stone_armour |
| Totem | Caster, chaos_affinity, cold_affinity, construct, fire_affinity, has_bow, immobile, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, physical_affinity, ranged, stone_armour |
| Totem | cold_affinity, construct, extra_extra_small_height, has_bow, immobile, large_model, mud_blood, not_dex, not_int, ranged, stone_armour |
| Totem | Caster, chaos_affinity, construct, has_bow, immobile, large_model, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
| Catarina, Master of Undeath | bludgeoning_weapon, Caster, fire_affinity, human, humanoid, is_unarmed, large_height, light_armour, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
| Catarina, Master of Undeath | betrayal_catarina, bludgeoning_weapon, Caster, fire_affinity, human, humanoid, is_unarmed, large_height, light_armour, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
| Nightmare of Catarina | betrayal_catarina, bludgeoning_weapon, Caster, fire_affinity, human, humanoid, is_unarmed, large_height, light_armour, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
| Nightmare of Catarina | betrayal_catarina, bludgeoning_weapon, Caster, fire_affinity, human, humanoid, is_unarmed, large_height, light_armour, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
| Daemon | bludgeoning_weapon, Caster, extra_extra_small_height, is_daemon, is_unarmed, light_armour, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
| Daemon | bludgeoning_weapon, Caster, extra_extra_small_height, is_daemon, is_unarmed, light_armour, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
| Haku | bludgeoning_weapon, Caster, fast_movement, fire_affinity, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, red_blood |
| Haku | betrayal_haku, betrayal_syndicate_member, bludgeoning_weapon, Caster, fast_movement, fire_affinity, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, red_blood |
| Elreon | bludgeoning_weapon, fast_movement, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, melee, not_dex, physical_affinity, red_blood |
| Elreon | betrayal_syndicate_member, bludgeoning_weapon, fast_movement, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, melee, not_dex, physical_affinity, red_blood |
| Tora | Caster, chaos_affinity, fast_movement, has_bow, human, humanoid, light_armour, medium_height, not_int, not_str, puncturing_weapon, ranged, red_blood |
| Tora | betrayal_syndicate_member, Caster, chaos_affinity, fast_movement, has_bow, human, humanoid, light_armour, medium_height, not_int, not_str, puncturing_weapon, ranged, red_blood |
| Vagan | Caster, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Vagan | betrayal_syndicate_member, Caster, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Vorici | fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Vorici | betrayal_syndicate_member, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Vorici | Caster, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Vorici | Caster, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Vorici | Caster, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Vorici | Caster, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Hillock, the Blacksmith | flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, very_fast_movement |
| Hillock, the Blacksmith | betrayal_syndicate_member, flesh_armour, has_one_hand_sword, has_one_handed_melee, hillock_syndicate, human, humanoid, large_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, very_fast_movement |
| Leo, Wolf of the Pits | fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Leo, Wolf of the Pits | betrayal_syndicate_member, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Guff "Tiny" Grenn | fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon |
| Guff "Tiny" Grenn | betrayal_guff, betrayal_syndicate_member, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon |
| Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
| Janus Perandus | Caster, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood |
| Janus Perandus | betrayal_janus, betrayal_syndicate_member, Caster, fast_movement, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood |
| It That Fled | animal_claw_weapon, Caster, chaos_affinity, demon, fast_movement, hard_armour, human, humanoid, is_unarmed, medium_height, ranged, red_blood |
| It That Fled | animal_claw_weapon, betrayal_breach, betrayal_syndicate_member, Caster, chaos_affinity, demon, fast_movement, hard_armour, human, humanoid, is_unarmed, medium_height, ranged, red_blood |
| Gravicius | bludgeoning_weapon, Caster, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, physical_affinity, plate_armour, ranged, red_blood |
| Gravicius | betrayal_syndicate_member, bludgeoning_weapon, Caster, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, physical_affinity, plate_armour, ranged, red_blood |
| Thane Jorgin | Caster, fast_movement, hard_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, ranged, red_blood |
| Thane Jorgin | betrayal_syndicate_member, betrayal_thane_jorgin, Caster, fast_movement, hard_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, ranged, red_blood |
| Korell Goya | Caster, fast_movement, fire_affinity, hard_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon |
| Korell Goya | betrayal_syndicate_member, Caster, fast_movement, fire_affinity, hard_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon |
| Rin Yuushu | Caster, cold_affinity, fast_movement, has_bow, human, humanoid, light_armour, medium_height, not_int, puncturing_weapon, ranged, red_blood |
| Rin Yuushu | betrayal_syndicate_member, Caster, cold_affinity, fast_movement, has_bow, human, humanoid, light_armour, medium_height, not_int, puncturing_weapon, ranged, red_blood |
| Cameria the Coldblooded | Caster, cleaving_weapon, cold_affinity, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood |
| Cameria the Coldblooded | betrayal_cameria, betrayal_syndicate_member, Caster, cleaving_weapon, cold_affinity, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood |
| Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
| Aisling Laffrey | Caster, chaos_affinity, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, physical_affinity, puncturing_weapon, ranged, red_blood |
| Aisling Laffrey | betrayal_syndicate_member, Caster, chaos_affinity, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, physical_affinity, puncturing_weapon, ranged, red_blood |
| Riker Maloney | Caster, fast_movement, has_bow, human, humanoid, light_armour, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Riker Maloney | betrayal_syndicate_member, Caster, fast_movement, has_bow, human, humanoid, light_armour, lightning_affinity, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Flesh Manipulator | animal_claw_weapon, Caster, demon, flesh_armour, insect_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, raises_dead, ranged, very_slow_movement |
| Flesh Manipulator | animal_claw_weapon, Caster, demon, flesh_armour, insect_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, raises_dead, ranged, very_slow_movement |
| Flesh Manipulator | animal_claw_weapon, Caster, demon, flesh_armour, insect_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, raises_dead, ranged, very_slow_movement |
| Flesh Manipulator | animal_claw_weapon, Caster, demon, flesh_armour, insect_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, raises_dead, ranged, very_slow_movement |
| Flesh Manipulator | animal_claw_weapon, Caster, demon, flesh_armour, insect_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, raises_dead, ranged, very_slow_movement |
| Flesh Manipulator | animal_claw_weapon, Caster, demon, flesh_armour, insect_blood, is_unarmed, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, raises_dead, ranged, very_slow_movement |
| Spirit Weaver | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, physical_affinity, red_blood, slashing_weapon |
| Spirit Weaver | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, physical_affinity, red_blood, slashing_weapon |
| Spirit Weaver | fast_movement, flesh_armour, human, humanoid, is_unarmed, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood, slashing_weapon |
| Risen Lackey | Caster, fast_movement, fire_affinity, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, physical_affinity, ranged, red_blood, undead, uses_suicide_explode, zombie |
| Risen Lackey | Caster, fast_movement, fire_affinity, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood, undead, uses_suicide_explode, zombie |
| Risen Lackey | Caster, fast_movement, fire_affinity, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood, undead, uses_suicide_explode, zombie |
| Risen Lackey | fast_movement, flesh_armour, is_unarmed, melee, no_pantheon_mod, physical_affinity, red_blood, undead, zombie |
| Flayed Vanguard | bone_armour, bones, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Flayed Vanguard | bone_armour, bones, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Flayed Vanguard | bone_armour, bones, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Flayed Vanguard | bone_armour, bones, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Flayed Vanguard | bone_armour, bones, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Flayed Vanguard | bone_armour, bones, Caster, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead |
| Flayed Vanguard | bone_armour, bones, Caster, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Flayed Vanguard | bone_armour, bones, Caster, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Flayed Vanguard | bone_armour, bones, Caster, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Flayed Vanguard | bone_armour, bones, Caster, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead |
| Flayed Vanguard | bone_armour, bones, Caster, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead |
| Flayed Vanguard | bone_armour, bones, Caster, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead |
| Flayed Vanguard | bone_armour, bones, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Flayed Lookout | bone_armour, bones, cannot_be_monolith, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
| Flayed Lookout | bone_armour, bones, cannot_be_monolith, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
| Flayed Lookout | bone_armour, bones, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
| Flayed Lookout | bone_armour, bones, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
| Flayed Lookout | bone_armour, bones, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
| Flayed Lookout | bone_armour, bones, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
| Flayed Lookout | bone_armour, bones, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, unusable_corpse |
| Flayed Lookout | bone_armour, bones, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, unusable_corpse |
| Flayed Lookout | bone_armour, bones, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, unusable_corpse |
| Flayed Lookout | bone_armour, bones, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
| Flayed Lookout | bone_armour, bones, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
| Flayed Lookout | bone_armour, bones, has_bow, humanoid, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
| Mangled Sculpture | construct, flesh_armour, immobile, is_unarmed, large_model, medium_height, no_cannot_die_aura, no_pantheon_mod, red_blood |
| Creeping Tangle | bones, Caster, chaos_affinity, is_unarmed, large_model, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, stone_armour, undead |
| Creeping Tangle | bones, Caster, chaos_affinity, is_unarmed, large_model, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, stone_armour, undead |
| Ravager Maw | bludgeoning_weapon, bone_armour, Caster, extra_small_height, has_claw, has_one_handed_melee, large_model, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, skeleton, undead |
| Ravager Maw | bludgeoning_weapon, bone_armour, Caster, extra_small_height, has_claw, has_one_handed_melee, large_model, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, skeleton, undead |
| Ravager Maw | bludgeoning_weapon, bone_armour, Caster, extra_small_height, has_claw, has_one_handed_melee, large_model, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, skeleton, undead |
| Ravager Maw | bludgeoning_weapon, bone_armour, Caster, has_claw, has_one_handed_melee, large_model, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, skeleton, undead |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, no_cannot_die_aura, no_pantheon_mod, physical_affinity, very_slow_movement |
| Syndicate Assassin | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar |
| Syndicate Assassin | fast_movement, flesh_armour, human, humanoid, is_unarmed, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar |
| Syndicate Operative | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar |
| Syndicate Operative | fast_movement, flesh_armour, human, humanoid, is_unarmed, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar |
| Syndicate Agent | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar |
| Syndicate Agent | fast_movement, flesh_armour, human, humanoid, is_unarmed, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar |
| Syndicate Silencer | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar |
| Syndicate Silencer | flesh_armour, human, humanoid, immobile, is_unarmed, medium_height, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar |
| Syndicate Silencer | fast_movement, flesh_armour, human, humanoid, is_unarmed, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, no_cannot_die_aura, no_pantheon_mod, very_slow_movement |
| Daemon | Caster, extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, no_cannot_die_aura, no_pantheon_mod, very_slow_movement |
| Daemon | Caster, ghost_armour, is_daemon, is_unarmed, lightning_affinity, no_pantheon_mod, very_slow_movement |
| Daemon | Caster, ghost_armour, is_daemon, is_unarmed, lightning_affinity, no_pantheon_mod, very_slow_movement |
| Bound Phantasm | ghost, ghost_armour, is_unarmed, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, small_height, undead |
| Ghastly Phantasm | Caster, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, undead |
| Syndicate Conduit | Caster, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, no_cannot_die_aura, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
| Syndicate Conduit | Caster, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, no_cannot_die_aura, no_pantheon_mod, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| Syndicate Conduit | Caster, has_wand, human, humanoid, light_armour, lightning_affinity, no_pantheon_mod, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| Syndicate Fabricator | Caster, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, no_pantheon_mod, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| Syndicate Fabricator | Caster, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, no_pantheon_mod, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| Syndicate Fabricator | Caster, has_wand, human, humanoid, light_armour, lightning_affinity, no_pantheon_mod, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| Stormcell | Caster, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, no_pantheon_mod, not_dex, not_int, small_height, stone_armour |
| Depraved Monstrosity | bludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, melee, mud_blood, no_pantheon_mod, not_int, not_str, physical_affinity, slow_movement, small_height, undead |
| Depraved Monstrosity | bludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_model, melee, mud_blood, no_pantheon_mod, not_int, not_str, physical_affinity, slow_movement, undead |
| Bloated Monstrosity | cultist, demon, fast_movement, flesh_armour, is_unarmed, large_model, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon, small_height |
| Bloated Monstrosity | cultist, demon, fast_movement, flesh_armour, is_unarmed, large_model, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon |
| Augmented Bloodworm | animal_claw_weapon, demon, extra_extra_small_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, insect, melee, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
| Augmented Bloodworm | animal_claw_weapon, demon, extra_extra_small_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, insect, melee, no_pantheon_mod, physical_affinity, red_blood, very_slow_movement |
| Starved Plague Rat | beast, extra_extra_small_height, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, rodent_beast |
| Starved Plague Rat | beast, extra_extra_small_height, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, rodent_beast |
| Engorged Plague Rat | beast, extra_extra_small_height, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, rodent_beast |
| Syndicate Evidence | construct, immobile, is_unarmed, large_model, medium_height, metal_armour, no_pantheon_mod, non_attacking |
| Syndicate Evidence | construct, immobile, is_unarmed, large_model, metal_armour, no_pantheon_mod, non_attacking, small_height |
| Syndicate Evidence | Caster, construct, immobile, is_unarmed, large_model, metal_armour, no_pantheon_mod, non_attacking, ranged, small_height |
| Syndicate Evidence | Caster, construct, immobile, is_unarmed, large_model, metal_armour, no_pantheon_mod, non_attacking, ranged, small_height |
| Syndicate Evidence | Caster, construct, immobile, is_unarmed, large_model, medium_height, metal_armour, no_pantheon_mod, non_attacking, ranged |
| Syndicate Evidence | Caster, construct, immobile, is_unarmed, large_model, medium_height, metal_armour, no_pantheon_mod, non_attacking, ranged |
| Syndicate Evidence | construct, immobile, is_unarmed, large_height, large_model, metal_armour, no_pantheon_mod, non_attacking |
| Syndicate Evidence | construct, immobile, is_unarmed, large_height, large_model, metal_armour, no_pantheon_mod, non_attacking |
| Syndicate Evidence | construct, immobile, is_unarmed, large_model, metal_armour, no_pantheon_mod, non_attacking, small_height |
| Syndicate Evidence | construct, immobile, is_unarmed, large_model, metal_armour, no_pantheon_mod, non_attacking, ranged, small_height |
| Syndicate Evidence | Caster, construct, immobile, is_unarmed, large_model, metal_armour, no_pantheon_mod, non_attacking, ranged, small_height |
| Syndicate Evidence | Caster, construct, immobile, is_unarmed, large_model, metal_armour, no_pantheon_mod, non_attacking, ranged, small_height |
| Syndicate Evidence | construct, immobile, is_unarmed, large_model, metal_armour, no_cannot_die_aura, no_pantheon_mod, non_attacking, small_height |
| Syndicate Muscle | flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon, templar |
| Syndicate Muscle | flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon, templar |
| Syndicate Muscle | flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon, templar |
| Syndicate Beheader | cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, red_blood, templar |
| Syndicate Beheader | cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, red_blood, templar |
| Syndicate Beheader | cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, red_blood, templar |
| Syndicate Enforcer | cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, red_blood, templar |
| Syndicate Enforcer | cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, red_blood, templar |
| Syndicate Enforcer | cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, red_blood, templar |
| Syndicate Marksman | fast_movement, has_bow, human, humanoid, light_armour, medium_height, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood |
| Syndicate Marksman | fast_movement, has_bow, human, humanoid, light_armour, medium_height, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood |
| Syndicate Marksman | fast_movement, has_bow, human, humanoid, light_armour, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood |
| Syndicate Muscle | flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon, templar |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Syndicate Vessel | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
| Volatile Core | Caster, construct, extra_extra_large_height, fire_affinity, ghost_armour, immobile, is_unarmed, uses_suicide_explode |
| Clone | construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| Unholy Sentinel | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, mud_blood, not_dex, physical_affinity, plate_armour |
| Tej Alhamba | has_dagger, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, skeleton, slashing_weapon, undead |
| Arin Kent | has_dagger, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, skeleton, slashing_weapon, undead |
| Ngahari Atui | has_dagger, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, skeleton, slashing_weapon, undead |
| Brin Barius | has_dagger, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, skeleton, slashing_weapon, undead |
| Xian Song | Caster, is_unarmed, light_armour, medium_height, medium_movement, melee, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, skeleton, undead |
| Killam Creary | Caster, is_unarmed, light_armour, medium_height, medium_movement, melee, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, skeleton, undead |
| Lynn Grey | Caster, is_unarmed, light_armour, medium_height, medium_movement, melee, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, skeleton, undead |
| Sarina Titucius | Caster, is_unarmed, light_armour, medium_height, medium_movement, melee, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, skeleton, undead |
| Volatile Skeleton | Caster, construct, fire_affinity, ghost_armour, is_unarmed, medium_height, very_slow_movement |
| High Lithomancer | Caster, human, humanoid, is_unarmed, large_height, large_model, light_armour, lightning_affinity, medium_movement, mud_blood, non_unique_map_boss, not_dex, physical_affinity, ranged |
| High Lithomancer | Caster, human, humanoid, is_unarmed, large_height, large_model, light_armour, lightning_affinity, medium_movement, mud_blood, not_dex, physical_affinity, ranged, standalone_map_boss |
| High Lithomancer | elder_map_boss, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, non_attacking, not_dex, slashing_weapon |
| Stoneskin Elite | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, melee, mud_blood, not_int, physical_affinity, slashing_weapon, stone_armour, very_fast_movement |
| Volatile Core | Caster, construct, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
| Volatile Core | Caster, construct, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
| Arctic Breath Skull | construct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Mindweave Sentinel | Caster, cold_affinity, construct, is_unarmed, large_height, large_model, mud_blood, not_dex, not_str, ranged, slow_movement, stone_armour, synthesised_monster |
| Mindweave Sentinel | Caster, cold_affinity, construct, is_unarmed, large_height, large_model, mud_blood, not_dex, not_str, ranged, slow_movement, stone_armour, synthesised_monster |
| Mindweave Sentinel | Caster, cold_affinity, construct, is_unarmed, large_model, mud_blood, not_dex, not_str, ranged, slow_movement, stone_armour, synthesised_monster |
| Mindweave Sentinel | Caster, cold_affinity, construct, is_unarmed, large_height, large_model, mud_blood, not_dex, not_str, ranged, slow_movement, stone_armour, synthesised_monster |
| Mindweave Sentinel | Caster, cold_affinity, construct, is_unarmed, large_model, mud_blood, not_dex, not_str, ranged, slow_movement, stone_armour, synthesised_monster |
| Mindweave Sentinel | Caster, cold_affinity, construct, is_unarmed, large_height, large_model, mud_blood, not_dex, not_str, ranged, slow_movement, stone_armour, synthesised_monster |
| Mindweave Sentinel | Caster, cold_affinity, construct, is_unarmed, large_model, mud_blood, not_dex, not_str, ranged, slow_movement, stone_armour, synthesised_monster |
| Mindweave Guardian | construct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
| Mindweave Guardian | construct, has_claw, has_one_handed_melee, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
| Mindweave Guardian | construct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
| Mindweave Guardian | construct, has_claw, has_one_handed_melee, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
| Mindweave Guardian | construct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
| Mindweave Guardian | construct, has_claw, has_one_handed_melee, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
| Mindweave Razor | construct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
| Mindweave Razor | construct, has_claw, has_one_handed_melee, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
| Mindweave Razor | construct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
| Mindweave Razor | construct, has_claw, has_one_handed_melee, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
| Mindweave Razor | construct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
| Mindweave Razor | construct, has_claw, has_one_handed_melee, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
| Filimite | Caster, construct, extra_extra_small_height, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, physical_affinity, stone_armour, synthesised_monster |
| Filimite | Caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, physical_affinity, stone_armour, synthesised_monster |
| Proto-Synthete | bludgeoning_weapon, construct, fast_movement, humanoid, is_unarmed, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, synthesised_monster |
| Proto-Synthete | bludgeoning_weapon, construct, fast_movement, humanoid, is_unarmed, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, synthesised_monster |
| Proto-Synthete | bludgeoning_weapon, construct, fast_movement, humanoid, is_unarmed, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, synthesised_monster |
| Proto-Synthete | bludgeoning_weapon, construct, fast_movement, humanoid, is_unarmed, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, synthesised_monster |
| Proto-Synthete | bludgeoning_weapon, Caster, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, mud_blood, not_dex, not_int, ranged, stone_armour, synthesised_monster |
| Proto-Synthete | bludgeoning_weapon, Caster, construct, fire_affinity, humanoid, is_unarmed, medium_movement, mud_blood, not_dex, not_int, ranged, stone_armour, synthesised_monster |
| Surgefiend | animal_claw_weapon, beast, canine_beast, construct, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, synthesised_monster |
| Surgefiend | animal_claw_weapon, beast, canine_beast, construct, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, synthesised_monster |
| Surgefiend | animal_claw_weapon, beast, canine_beast, construct, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour, synthesised_monster |
| Surgefiend Alpha | animal_claw_weapon, beast, canine_beast, Caster, construct, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour, synthesised_monster |
| Surgefiend Alpha | animal_claw_weapon, beast, canine_beast, Caster, construct, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour, synthesised_monster |
| Surgefiend Alpha | animal_claw_weapon, beast, canine_beast, Caster, construct, is_unarmed, lightning_affinity, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour, synthesised_monster |
| Flaric Synthete | Caster, construct, fast_movement, fire_affinity, humanoid, is_unarmed, medium_height, mud_blood, not_dex, ranged, stone_armour, synthesised_monster |
| Flaric Synthete | Caster, construct, fast_movement, fire_affinity, humanoid, is_unarmed, mud_blood, not_dex, ranged, stone_armour, synthesised_monster |
| Frosal Synthete | Caster, cold_affinity, construct, fast_movement, humanoid, is_unarmed, medium_height, mud_blood, not_dex, stone_armour, synthesised_monster |
| Frosal Synthete | Caster, cold_affinity, construct, fast_movement, humanoid, is_unarmed, mud_blood, not_dex, ranged, stone_armour, synthesised_monster |
| Scinteel Synthete | Caster, construct, fast_movement, humanoid, is_unarmed, lightning_affinity, medium_height, mud_blood, not_dex, ranged, stone_armour, synthesised_monster |
| Scinteel Synthete | Caster, construct, fast_movement, humanoid, is_unarmed, lightning_affinity, mud_blood, not_dex, ranged, stone_armour, synthesised_monster |
| Aurid Synthete | Caster, construct, fast_movement, humanoid, is_unarmed, medium_height, mud_blood, not_dex, physical_affinity, ranged, stone_armour, synthesised_monster |
| Aurid Synthete | Caster, construct, fast_movement, humanoid, is_unarmed, mud_blood, not_dex, physical_affinity, ranged, stone_armour, synthesised_monster |
| Fractal Gargantuan | allow_maven, bludgeoning_weapon, Caster, construct, fast_movement, golem, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, stone_armour, synthesised_monster |
| Fractal Gargantuan | allow_maven, bludgeoning_weapon, Caster, construct, fast_movement, golem, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, stone_armour, synthesised_monster |
| Fractal Titan | allow_maven, bludgeoning_weapon, Caster, construct, fast_movement, golem, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, stone_armour, synthesised_monster |
| Fractal Titan | allow_maven, bludgeoning_weapon, Caster, construct, fast_movement, golem, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, stone_armour, synthesised_monster |
| Fractal Golem | bludgeoning_weapon, construct, fast_movement, golem, is_unarmed, medium_height, mud_blood, not_dex, physical_affinity, stone_armour, synthesised_monster |
| Fractal Giant | bludgeoning_weapon, construct, fast_movement, golem, is_unarmed, medium_height, mud_blood, not_dex, physical_affinity, stone_armour, synthesised_monster |
| Altered Synthete | Caster, cold_affinity, construct, fast_movement, humanoid, is_unarmed, large_height, mud_blood, not_dex, ranged, stone_armour, synthesised_monster |
| Altered Synthete | Caster, cold_affinity, construct, fast_movement, humanoid, is_unarmed, large_height, mud_blood, not_dex, ranged, stone_armour, synthesised_monster |
| Altered Synthete | Caster, cold_affinity, construct, fast_movement, humanoid, is_unarmed, large_height, mud_blood, not_dex, ranged, stone_armour, synthesised_monster |
| Augmented Synthete | Caster, construct, fast_movement, fire_affinity, humanoid, is_unarmed, large_height, lightning_affinity, mud_blood, not_dex, stone_armour, synthesised_monster |
| Augmented Synthete | Caster, construct, fast_movement, fire_affinity, humanoid, is_unarmed, large_height, lightning_affinity, mud_blood, not_dex, stone_armour, synthesised_monster |
| Augmented Synthete | Caster, construct, fast_movement, fire_affinity, humanoid, is_unarmed, large_height, lightning_affinity, mud_blood, not_dex, stone_armour, synthesised_monster |
| Twisted Synthete | Caster, construct, fast_movement, humanoid, is_unarmed, large_height, lightning_affinity, mud_blood, not_dex, stone_armour, synthesised_monster |
| Twisted Synthete | Caster, construct, fast_movement, humanoid, is_unarmed, large_height, lightning_affinity, mud_blood, not_dex, stone_armour, synthesised_monster |
| Twisted Synthete | Caster, construct, fast_movement, humanoid, is_unarmed, large_height, lightning_affinity, mud_blood, not_dex, stone_armour, synthesised_monster |
| Rewritten Synthete | Caster, construct, fast_movement, humanoid, is_unarmed, large_height, lightning_affinity, mud_blood, not_dex, physical_affinity, stone_armour, synthesised_monster |
| Rewritten Synthete | Caster, construct, fast_movement, humanoid, is_unarmed, large_height, lightning_affinity, mud_blood, not_dex, physical_affinity, ranged, stone_armour, synthesised_monster |
| Rewritten Synthete | Caster, construct, fast_movement, humanoid, is_unarmed, large_height, lightning_affinity, mud_blood, not_dex, physical_affinity, ranged, stone_armour, synthesised_monster |
| Synthete Masterpiece | allow_maven, Caster, cold_affinity, construct, fast_movement, humanoid, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, ranged, stone_armour, synthesised_monster |
| Synthete Masterpiece | allow_maven, Caster, cold_affinity, construct, fast_movement, humanoid, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, ranged, stone_armour, synthesised_monster |
| Synthete Nightmare | allow_maven, Caster, cold_affinity, construct, fast_movement, humanoid, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, ranged, stone_armour, synthesised_monster |
| Synthete Nightmare | allow_maven, Caster, cold_affinity, construct, fast_movement, humanoid, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, ranged, stone_armour, synthesised_monster |
| Synthete Nightmare | allow_maven, Caster, cold_affinity, construct, fast_movement, humanoid, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, ranged, stone_armour, synthesised_monster |
| Venarius | Caster, cortex_boss, fast_movement, ghost, ghost_armour, human, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, synthesised_monster, undead |
| Venarius | Caster, fast_movement, ghost, ghost_armour, human, humanoid, is_unarmed, medium_height, not_dex, undead |
| Venarius | Caster, fast_movement, ghost, ghost_armour, human, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, undead |
| Winged Synthete | animal_claw_weapon, Caster, construct, fire_affinity, is_unarmed, large_model, medium_movement, melee, mud_blood, physical_affinity, ranged, small_height, stone_armour |
| Winged Synthete | animal_claw_weapon, Caster, construct, fire_affinity, is_unarmed, large_model, medium_movement, melee, mud_blood, physical_affinity, ranged, small_height, stone_armour |
| Winged Synthete | animal_claw_weapon, Caster, construct, fire_affinity, is_unarmed, large_model, medium_movement, melee, mud_blood, physical_affinity, ranged, stone_armour |
| Volatile Core | Caster, construct, extra_extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, very_slow_movement |
| Flame Golem | bludgeoning_weapon, Caster, construct, fast_movement, fire_affinity, golem, is_unarmed, mud_blood, not_dex, not_int, ranged, small_height, stone_armour |
| Flame Walker | bludgeoning_weapon, Caster, construct, fast_movement, fire_affinity, golem, is_unarmed, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
| Ice Golem | Caster, cold_affinity, construct, fast_movement, golem, hard_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, ranged, slashing_weapon, water |
| Avalanche Golem | construct, fast_movement, golem, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, slashing_weapon, small_height, water |
| Mad Gladiator | demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon |
| Rooster Fiend | avian_beast, beast, chaos_affinity, demon, flesh_armour, gladiator, has_dagger, has_one_handed_melee, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
| Talon Demon | avian_beast, beast, demon, flesh_armour, gladiator, has_bow, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
| Hyrri's Sister | cold_affinity, demon, has_bow, humanoid, karui, medium_height, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement, stone_armour |
| Tukohama's Loyal | demon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, physical_affinity, red_blood, slashing_weapon, slow_movement, stone_armour |
| Kaom's Chosen | demon, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, karui, medium_height, melee, physical_affinity, red_blood, slashing_weapon, slow_movement, stone_armour |
| Noisome Ophidian | beast, Caster, demon, extra_extra_small_height, has_dagger, has_one_handed_melee, medium_movement, melee, metal_armour, physical_affinity, puncturing_weapon, red_blood, reptile_beast |
| Gut Spiker | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Gut Flayer | demon, flesh_armour, has_dagger, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
| Primeval Hunter | abyssal, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, undead |
| Primeval Breaker | abyssal, Caster, flesh_armour, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement, undead |
| Deep Stalker | abyssal, animal_claw_weapon, Caster, demon, has_claw, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood |
| Pitworm | abyssal, beast, extra_extra_small_height, hard_armour, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
| Undying Student | Caster, cold_affinity, demon, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, undying |
| Undying Acolyte | Caster, demon, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, undying |
| Undying Shredder | demon, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, undying |
| Salt Lurcher | beast, bludgeoning_weapon, crustacean_beast, flesh_armour, is_unarmed, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity |
| Blind Watcher | animal_claw_weapon, beast, Caster, flesh_armour, insect_blood, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_str, physical_affinity |
| Singing Siren | Caster, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
| Merveil's Blessed | Caster, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement |
| Forgotten Phantasm | Caster, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, undead |
| Forgotten Wraith | Caster, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, undead |
| Forgotten Sinner | animal_claw_weapon, Caster, demon, flesh_armour, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, ranged, very_slow_movement |
| Forgotten Rattler | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Proto-Synthete | bludgeoning_weapon, construct, fast_movement, humanoid, is_unarmed, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, synthesised_monster |
| Proto-Synthete | bludgeoning_weapon, construct, fast_movement, humanoid, is_unarmed, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, synthesised_monster |
| Proto-Synthete | bludgeoning_weapon, Caster, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, mud_blood, not_dex, not_int, ranged, stone_armour, synthesised_monster |
| Flaric Synthete | Caster, construct, fast_movement, fire_affinity, humanoid, is_unarmed, medium_height, mud_blood, not_dex, ranged, stone_armour, synthesised_monster |
| Frosal Synthete | Caster, cold_affinity, construct, fast_movement, humanoid, is_unarmed, medium_height, mud_blood, not_dex, ranged, stone_armour, synthesised_monster |
| Scinteel Synthete | Caster, construct, fast_movement, humanoid, is_unarmed, lightning_affinity, medium_height, mud_blood, not_dex, ranged, stone_armour, synthesised_monster |
| Aurid Synthete | Caster, construct, fast_movement, humanoid, is_unarmed, medium_height, mud_blood, not_dex, physical_affinity, ranged, stone_armour, synthesised_monster |
| Mindweave Guardian | construct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
| Mindweave Guardian | construct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
| Mindweave Guardian | construct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
| Mindweave Razor | construct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
| Filimite | Caster, construct, extra_extra_small_height, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, physical_affinity, ranged, stone_armour, synthesised_monster |
| Filimite | Caster, construct, extra_extra_small_height, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, physical_affinity, ranged, stone_armour, synthesised_monster |
| Fractal Suppressor | Caster, cold_affinity, construct, extra_small_height, immobile, is_unarmed, mud_blood, physical_affinity, ranged, stone_armour |
| Fractal Watcher | Caster, construct, extra_small_height, fire_affinity, immobile, is_unarmed, mud_blood, ranged, stone_armour |
| Fractal Pelter | construct, extra_small_height, immobile, is_unarmed, mud_blood, non_attacking, stone_armour |
| Fractal Perforator | construct, extra_small_height, immobile, is_unarmed, mud_blood, non_attacking, stone_armour |
| Razor Halo | bludgeoning_weapon, bone_armour, is_unarmed, medium_movement, melee, no_strider_mod, not_dex, not_str, physical_affinity, skeleton, small_height, undead |
| Razor Halo | bludgeoning_weapon, bone_armour, is_unarmed, medium_movement, melee, no_strider_mod, not_dex, not_str, physical_affinity, skeleton, small_height, undead |
| Razor Halo | bludgeoning_weapon, bone_armour, is_unarmed, medium_movement, melee, no_strider_mod, not_dex, not_str, physical_affinity, skeleton, undead |
| Wrought Reaver | animal_claw_weapon, beast, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, rodent_beast, stone_armour |
| Wrought Reaver | animal_claw_weapon, beast, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, rodent_beast, stone_armour |
| Wrought Reaver | animal_claw_weapon, beast, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, mud_blood, not_int, physical_affinity, rodent_beast, stone_armour |
| Wrought Decapitator | animal_claw_weapon, beast, Caster, has_dagger, has_one_handed_melee, large_model, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, rodent_beast, stone_armour |
| Wrought Decapitator | animal_claw_weapon, beast, Caster, has_dagger, has_one_handed_melee, large_model, lightning_affinity, mammal_beast, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, rodent_beast, stone_armour |
| Wrought Decapitator | animal_claw_weapon, beast, Caster, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, mud_blood, not_int, physical_affinity, rodent_beast, stone_armour |
| Alira's Dearest | flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement, undead, zombie |
| Agony Crawler | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, medium_height, melee, physical_affinity, very_fast_movement |
| Sandstorm | construct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
| Sandstorm | construct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
| Bloodstorm | construct, extra_extra_small_height, ghost_armour, immobile, is_unarmed, non_attacking |
| Bloodstorm | construct, extra_extra_small_height, ghost_armour, immobile, is_unarmed, non_attacking |
| Karui Sentry | cleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood |
| Karui Sentry | cleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood |
| Karui Sentry | cleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood |
| Karui Sentry | cleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood |
| Karui Sentry | cleaving_weapon, fast_movement, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood |
| Karui Sentry | cleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood |
| Karui Sentry | cleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood |
| Karui Sentry | cleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood |
| Karui Sentry | cleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood |
| Karui Sentry | cleaving_weapon, fast_movement, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood |
| Karui Sentry | cleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, legion_monster, melee, no_pantheon_mod, physical_affinity, red_blood |
| Karui Sentry | cleaving_weapon, fast_movement, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, legion_monster, melee, no_pantheon_mod, physical_affinity, red_blood |
| Karui Sentry | cleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood |
| Karui Sentry | cleaving_weapon, fast_movement, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood |
| Karui Backburner | bludgeoning_weapon, fast_movement, fire_affinity, flesh_armour, humanoid, is_unarmed, legion_monster, medium_height, melee, no_pantheon_mod, red_blood |
| Karui Backburner | bludgeoning_weapon, fast_movement, fire_affinity, flesh_armour, humanoid, is_unarmed, legion_monster, melee, no_pantheon_mod, red_blood |
| Karui Backburner | bludgeoning_weapon, fast_movement, fire_affinity, flesh_armour, humanoid, is_unarmed, legion_monster, medium_height, melee, no_pantheon_mod, red_blood |
| Hyrri's Watch | cold_affinity, fast_movement, flesh_armour, has_bow, humanoid, legion_monster, medium_height, no_pantheon_mod, not_int, not_str, puncturing_weapon, ranged, red_blood |
| Hyrri's Watch | cold_affinity, fast_movement, flesh_armour, has_bow, humanoid, legion_monster, no_pantheon_mod, not_int, not_str, puncturing_weapon, ranged, red_blood |
| Hyrri's Watch | cold_affinity, fast_movement, flesh_armour, has_bow, humanoid, legion_monster, medium_height, no_pantheon_mod, not_int, not_str, puncturing_weapon, ranged, red_blood |
| Angered Ancestor | bludgeoning_weapon, ghost_armour, has_two_hand_mace, has_two_handed_melee, humanoid, legion_monster, medium_height, no_pantheon_mod, not_dex, physical_affinity, slow_movement, unusable_corpse |
| Karui Backburner | bludgeoning_weapon, fast_movement, fire_affinity, flesh_armour, humanoid, is_unarmed, legion_monster, medium_height, melee, no_pantheon_mod, red_blood |
| Hyrri's Watch | cold_affinity, fast_movement, flesh_armour, has_bow, humanoid, legion_monster, medium_height, no_pantheon_mod, not_int, not_str, puncturing_weapon, ranged, red_blood |
| Angered Ancestor | bludgeoning_weapon, ghost_armour, has_two_hand_mace, has_two_handed_melee, humanoid, legion_monster, medium_height, no_pantheon_mod, not_dex, physical_affinity, slow_movement, unusable_corpse |
| Karui Firespeaker | cleaving_weapon, fast_movement, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, not_dex, not_int, ranged, red_blood |
| Karui Firespeaker | cleaving_weapon, fast_movement, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, legion_monster, melee, no_pantheon_mod, not_dex, not_int, ranged, red_blood |
| Karui Firespeaker | cleaving_weapon, fast_movement, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, not_dex, not_int, ranged, red_blood |
| Daughter of Valako | Caster, fast_movement, fire_affinity, flesh_armour, has_bow, humanoid, legion_monster, medium_height, no_pantheon_mod, not_int, puncturing_weapon, ranged, red_blood |
| Daughter of Valako | Caster, fast_movement, fire_affinity, flesh_armour, has_bow, humanoid, legion_monster, no_pantheon_mod, not_int, puncturing_weapon, ranged, red_blood |
| Daughter of Valako | Caster, fast_movement, fire_affinity, flesh_armour, has_bow, humanoid, legion_monster, medium_height, no_pantheon_mod, not_int, puncturing_weapon, ranged, red_blood |
| Queen Hyrri Ngamaku | Caster, cleaving_weapon, cold_affinity, flesh_armour, has_bow, humanoid, immobile, large_model, legion_monster, medium_height, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood |
| Queen Hyrri Ngamaku | cleaving_weapon, cold_affinity, flesh_armour, has_bow, humanoid, immobile, large_model, legion_monster, medium_height, no_pantheon_mod, not_int, not_str, red_blood |
| Queen Hyrri Ngamaku | cleaving_weapon, extra_large_height, flesh_armour, humanoid, immobile, is_unarmed, large_model, legion_monster, no_pantheon_mod, non_attacking, not_int, not_str, red_blood |
| Imperial Legionnaire | has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Imperial Legionnaire | has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Imperial Legionnaire | has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Imperial Legionnaire | has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Imperial Watchman | has_bow, humanoid, legion_monster, mail_armour, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Imperial Watchman | has_bow, humanoid, legion_monster, mail_armour, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Imperial Watchman | has_bow, humanoid, legion_monster, mail_armour, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Imperial Bannerman | has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Imperial Bannerman | has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Imperial Bannerman | has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Imperial Watchman | has_bow, humanoid, legion_monster, mail_armour, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Imperial Bannerman | has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Heavy Guard | fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Heavy Guard | fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Heavy Guard | fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Lion Guard | fast_movement, flesh_armour, has_staff, has_two_handed_melee, humanoid, legion_monster, lightning_affinity, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Lion Guard | fast_movement, flesh_armour, has_staff, has_two_handed_melee, humanoid, legion_monster, lightning_affinity, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Lion Guard | fast_movement, flesh_armour, has_staff, has_two_handed_melee, humanoid, legion_monster, lightning_affinity, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| General Marceus Lioneye | bone_armour, Caster, fast_movement, fire_affinity, has_bow, humanoid, large_height, legion_monster, no_pantheon_mod, not_int, puncturing_weapon, ranged, red_blood |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Wasteland Guardian | fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, light_armour, maraketh, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
| Wasteland Guardian | fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, light_armour, maraketh, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
| Wasteland Guardian | fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, light_armour, maraketh, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
| Dune Warrior | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, maraketh, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, slashing_weapon, stone_armour |
| Dune Warrior | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, maraketh, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, slashing_weapon, stone_armour |
| Dune Warrior | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, maraketh, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, slashing_weapon, stone_armour |
| Wasteland Guardian | fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, light_armour, maraketh, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
| Dune Warrior | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, maraketh, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, slashing_weapon, stone_armour |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Dune Titan | bludgeoning_weapon, Caster, humanoid, is_unarmed, legion_monster, maraketh, medium_height, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, stone_armour, very_slow_movement |
| Wasteland Scout | fast_movement, has_bow, humanoid, large_model, legion_monster, light_armour, maraketh, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Wasteland Scout | fast_movement, has_bow, humanoid, large_model, legion_monster, light_armour, maraketh, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Wasteland Scout | fast_movement, has_bow, humanoid, large_model, legion_monster, light_armour, maraketh, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Wasteland Outrider | fast_movement, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_model, legion_monster, light_armour, maraketh, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood |
| Wasteland Outrider | fast_movement, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_model, legion_monster, light_armour, maraketh, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood |
| Wasteland Outrider | fast_movement, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_model, legion_monster, light_armour, maraketh, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood |
| Dune Titan | bludgeoning_weapon, Caster, humanoid, is_unarmed, legion_monster, maraketh, medium_height, melee, mud_blood, no_pantheon_mod, not_int, physical_affinity, ranged, stone_armour, very_slow_movement |
| Wasteland Scout | fast_movement, has_bow, humanoid, large_model, legion_monster, light_armour, maraketh, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Wasteland Outrider | fast_movement, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, large_model, legion_monster, light_armour, maraketh, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood |
| Scorpion Sentinel | fast_movement, has_dagger, has_one_handed_melee, humanoid, large_height, legion_monster, light_armour, maraketh, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
| Scorpion Sentinel | fast_movement, has_dagger, has_one_handed_melee, humanoid, legion_monster, light_armour, maraketh, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
| Scorpion Sentinel | fast_movement, has_dagger, has_one_handed_melee, humanoid, large_height, legion_monster, light_armour, maraketh, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
| Roc Sentinel | Caster, fast_movement, has_bow, humanoid, legion_monster, light_armour, maraketh, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Roc Sentinel | Caster, fast_movement, has_bow, humanoid, legion_monster, light_armour, maraketh, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Roc Sentinel | Caster, fast_movement, has_bow, humanoid, legion_monster, light_armour, maraketh, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Aukuna, the Black Sekhema | Caster, has_bow, humanoid, legion_monster, light_armour, lightning_affinity, maraketh, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, very_fast_movement |
| Aukuna, the Black Sekhema | Caster, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, light_armour, lightning_affinity, maraketh, medium_height, melee, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood, slashing_weapon, very_fast_movement |
| Aukuna, the Black Sekhema | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, maraketh, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_fast_movement |
| Invisible | Caster, fast_movement, fire_affinity, humanoid, is_unarmed, large_model, legion_monster, light_armour, maraketh, medium_height, no_pantheon_mod, not_int, puncturing_weapon, red_blood |
| Templar Recruit | has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, physical_affinity, red_blood, slashing_weapon |
| Templar Conscript | has_two_hand_sword, has_two_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood, slashing_weapon |
| Templar Suppressor | bludgeoning_weapon, Caster, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, legion_monster, lightning_affinity, medium_height, melee, no_pantheon_mod, not_dex, physical_affinity, red_blood |
| Templar Recruit | has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, physical_affinity, red_blood, slashing_weapon |
| Templar Conscript | has_two_hand_sword, has_two_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood, slashing_weapon |
| Templar Suppressor | bludgeoning_weapon, Caster, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, legion_monster, lightning_affinity, medium_height, melee, no_pantheon_mod, not_dex, physical_affinity, red_blood |
| Templar Recruit | has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, physical_affinity, red_blood, slashing_weapon |
| Templar Conscript | has_two_hand_sword, has_two_handed_melee, humanoid, legion_monster, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood, slashing_weapon |
| Templar Suppressor | bludgeoning_weapon, Caster, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, legion_monster, lightning_affinity, melee, no_pantheon_mod, not_dex, physical_affinity, red_blood |
| Templar Recruit | has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, physical_affinity, red_blood, slashing_weapon |
| Templar Conscript | has_two_hand_sword, has_two_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood, slashing_weapon |
| Templar Suppressor | bludgeoning_weapon, Caster, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, legion_monster, lightning_affinity, medium_height, melee, no_pantheon_mod, not_dex, physical_affinity, red_blood |
| Templar Tactician | bludgeoning_weapon, Caster, flesh_armour, humanoid, is_unarmed, legion_monster, lightning_affinity, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood |
| Templar War Maiden | Caster, fire_affinity, humanoid, is_unarmed, legion_monster, light_armour, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
| Templar Tactician | bludgeoning_weapon, Caster, flesh_armour, humanoid, is_unarmed, legion_monster, lightning_affinity, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood |
| Templar War Maiden | Caster, fire_affinity, humanoid, is_unarmed, legion_monster, light_armour, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
| Templar Tactician | bludgeoning_weapon, Caster, flesh_armour, humanoid, is_unarmed, legion_monster, lightning_affinity, medium_movement, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood |
| Templar War Maiden | Caster, fire_affinity, humanoid, is_unarmed, legion_monster, light_armour, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
| Templar Tactician | bludgeoning_weapon, Caster, flesh_armour, humanoid, is_unarmed, legion_monster, lightning_affinity, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood |
| Templar War Maiden | Caster, fire_affinity, humanoid, is_unarmed, legion_monster, light_armour, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
| Sin Purger | Caster, fast_movement, humanoid, is_unarmed, legion_monster, light_armour, lightning_affinity, medium_height, no_pantheon_mod, not_dex, not_str, ranged, red_blood, slashing_weapon |
| Sin Purger | Caster, fast_movement, humanoid, is_unarmed, legion_monster, light_armour, lightning_affinity, no_pantheon_mod, not_dex, not_str, ranged, red_blood, slashing_weapon |
| Sin Purger | Caster, fast_movement, humanoid, is_unarmed, legion_monster, light_armour, lightning_affinity, medium_height, no_pantheon_mod, not_dex, not_str, ranged, red_blood, slashing_weapon |
| Peacekeeper | bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, legion_monster, lightning_affinity, medium_height, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
| Peacekeeper | bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, legion_monster, lightning_affinity, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
| Peacekeeper | bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, legion_monster, lightning_affinity, medium_height, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
| Cardinal Sanctus Vox | bludgeoning_weapon, Caster, extra_large_height, fast_movement, has_one_hand_mace, has_one_handed_melee, humanoid, legion_monster, lightning_affinity, melee, no_pantheon_mod, not_dex, physical_affinity, plate_armour, ranged, red_blood |
| Guardian of Eternity | cleaving_weapon, construct, extra_large_height, humanoid, is_unarmed, legion_monster, melee, mud_blood, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement, stone_armour |
| Guardian of Eternity | cleaving_weapon, construct, extra_large_height, humanoid, is_unarmed, legion_monster, melee, mud_blood, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement, stone_armour |
| Vaal Wardog | flesh_armour, has_dagger, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
| Vaal Skinner | flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood |
| Vaal Bloodletter | Caster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Vaal Wardog | flesh_armour, has_dagger, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
| Vaal Skinner | flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood |
| Vaal Bloodletter | Caster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Vaal Wardog | flesh_armour, has_dagger, has_one_handed_melee, humanoid, legion_monster, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
| Vaal Skinner | flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood |
| Vaal Bloodletter | Caster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Vaal Wardog | flesh_armour, has_dagger, has_one_handed_melee, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
| Vaal Skinner | flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_height, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, red_blood |
| Vaal Bloodletter | Caster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Sentry Shard | Caster, chaos_affinity, construct, ghost_armour, is_unarmed, legion_monster, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged |
| Sentry Shard | Caster, chaos_affinity, construct, ghost_armour, is_unarmed, legion_monster, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged |
| Sentry Shard | Caster, chaos_affinity, construct, ghost_armour, is_unarmed, legion_monster, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged |
| Sentry Shard | Caster, chaos_affinity, construct, ghost_armour, is_unarmed, legion_monster, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, puncturing_weapon, ranged |
| Vaal Automaton | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, legion_monster, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
| Vaal Automaton | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, legion_monster, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
| Vaal Automaton | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, legion_monster, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
| Enhanced Vaal Automaton | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, legion_monster, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
| Enhanced Vaal Automaton | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, legion_monster, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
| Colossal Automaton | bone_armour, bones, construct, has_one_hand_sword, has_one_handed_melee, large_height, legion_monster, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
| Enhanced Vaal Automaton | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, legion_monster, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
| Colossal Automaton | bone_armour, bones, construct, has_one_hand_sword, has_one_handed_melee, large_height, legion_monster, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, slashing_weapon, very_slow_movement |
| Bloodblessed Conqueror | Caster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Bloodblessed Conqueror | Caster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Bloodblessed Conqueror | Caster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, humanoid, legion_monster, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Ritemaster Decapitator | cleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, large_height, legion_monster, melee, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood |
| Ritemaster Decapitator | cleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, legion_monster, melee, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood |
| Ritemaster Decapitator | cleaving_weapon, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, humanoid, large_height, legion_monster, melee, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood |
| Viper Napuatzi | Caster, chaos_affinity, fast_movement, humanoid, is_unarmed, large_height, legion_monster, light_armour, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
| Caustic Snake | beast, Caster, construct, extra_extra_small_height, ghost_armour, is_unarmed, legion_monster, no_pantheon_mod, ranged, reptile_beast, very_slow_movement |
| Spectral Viper | chaos_affinity, extra_extra_large_height, ghost, ghost_armour, immobile, is_unarmed, legion_monster, melee, no_pantheon_mod, reptile_beast, undead |
| Invisible | bone_armour, Caster, chaos_affinity, cleaving_weapon, construct, is_unarmed, small_height, very_slow_movement |
| Invisible | bone_armour, Caster, chaos_affinity, cleaving_weapon, construct, is_unarmed, small_height, very_slow_movement |
| Invisible | bone_armour, Caster, chaos_affinity, cleaving_weapon, construct, is_unarmed, small_height, very_slow_movement |
| Invisible | bone_armour, Caster, chaos_affinity, cleaving_weapon, construct, is_unarmed, small_height, very_slow_movement |
| Invisible | bone_armour, Caster, chaos_affinity, cleaving_weapon, construct, is_unarmed, small_height, very_slow_movement |
| Invisible | bone_armour, Caster, chaos_affinity, cleaving_weapon, construct, is_unarmed, small_height, very_slow_movement |
| Daemon | Caster, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Invisible | Caster, construct, extra_extra_small_height, fire_affinity, ghost_armour, is_unarmed, physical_affinity, ranged, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, physical_affinity, very_slow_movement |
| Karui Chest | construct, extra_small_height, immobile, is_unarmed, legion_chest, legion_monster, metal_armour, no_cannot_die_aura, no_pantheon_mod, non_attacking |
| Karui War Hoard | construct, extra_small_height, immobile, is_unarmed, legion_chest, legion_monster, metal_armour, no_cannot_die_aura, no_pantheon_mod, non_attacking |
| Maraketh Chest | construct, extra_extra_small_height, immobile, is_unarmed, legion_chest, legion_monster, metal_armour, no_cannot_die_aura, no_pantheon_mod, non_attacking |
| Maraketh War Hoard | construct, immobile, is_unarmed, legion_chest, legion_monster, metal_armour, no_cannot_die_aura, no_pantheon_mod, non_attacking, small_height |
| Eternal Chest | construct, extra_small_height, immobile, is_unarmed, legion_chest, legion_monster, metal_armour, no_cannot_die_aura, no_pantheon_mod, non_attacking |
| Eternal War Hoard | construct, extra_small_height, immobile, is_unarmed, legion_chest, legion_monster, metal_armour, no_cannot_die_aura, no_pantheon_mod, non_attacking |
| Templar Chest | construct, extra_extra_small_height, immobile, is_unarmed, legion_chest, legion_monster, metal_armour, no_cannot_die_aura, no_pantheon_mod, non_attacking |
| Templar War Hoard | construct, extra_small_height, immobile, is_unarmed, legion_chest, legion_monster, metal_armour, no_cannot_die_aura, no_pantheon_mod, non_attacking |
| Vaal Chest | construct, extra_small_height, immobile, is_unarmed, legion_chest, legion_monster, metal_armour, no_cannot_die_aura, no_pantheon_mod, non_attacking |
| Vaal War Hoard | construct, extra_small_height, immobile, is_unarmed, legion_chest, legion_monster, metal_armour, no_cannot_die_aura, no_pantheon_mod, non_attacking |
| Daemon | Caster, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Sand Goliath | bludgeoning_weapon, Caster, construct, is_unarmed, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Traitor of the Order | has_dagger, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, skeleton, slashing_weapon, undead |
| Tormented Thug | fast_movement, ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, non_attacking, undead |
| Tormented Thug | fast_movement, ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, non_attacking, undead |
| Tormented Thug | fast_movement, ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, non_attacking, undead |
| Tormented Thug | fast_movement, ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, non_attacking, undead |
| Tormented Thug | fast_movement, ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, non_attacking, undead |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Flayed Vanguard | bone_armour, bones, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Flayed Lookout | bone_armour, bones, has_bow, humanoid, medium_height, medium_movement, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
| Ghastly Phantasm | Caster, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, undead |
| Agony Crawler | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, medium_height, melee, physical_affinity, very_fast_movement |
| Sentinel of Purity | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
| Brittle Born-again | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Brittle Born-again | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Frost Priest | bone_armour, bones, Caster, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Flame Priest | bone_armour, bones, Caster, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Thunder Priest | bone_armour, bones, Caster, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Brittle Born-again | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Brittle Born-again | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Frost Priest | bone_armour, bones, Caster, cold_affinity, is_unarmed, medium_height, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Flame Priest | bone_armour, bones, Caster, fire_affinity, is_unarmed, medium_height, not_dex, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Thunder Priest | bone_armour, bones, Caster, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Pale Blackguard | flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Stoneskin Warrior | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, slashing_weapon, stone_armour |
| Stoneskin Flayer | fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, melee, mud_blood, not_int, physical_affinity, slashing_weapon, stone_armour |
| Lithomancer | Caster, human, humanoid, is_unarmed, light_armour, medium_height, medium_movement, mud_blood, not_dex, physical_affinity, ranged |
| Voll's Fallen | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Impure Archer | bone_armour, bones, has_bow, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Voll's Vanguard | bone_armour, bones, has_bow, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Rotting Damned | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Rotting Damned | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Vaal Fallen | bludgeoning_weapon, bone_armour, bones, construct, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Vaal Fallen | bone_armour, bones, construct, has_two_hand_sword, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Soulseeker | ghost, ghost_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement, undead |
| Thresher | abyssal, bone_armour, bones, Caster, extra_large_height, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Primeval Watcher | abyssal, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, slashing_weapon, slow_movement, undead |
| Thresher | abyssal, bone_armour, bones, Caster, extra_large_height, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Primeval Watcher | abyssal, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, slashing_weapon, slow_movement, undead |
| Spectral Scoundrel | Caster, fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, slashing_weapon, undead |
| Cursed Mariner | fast_movement, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_str, physical_affinity, slashing_weapon, undead |
| Deathless Buccaneer | fast_movement, ghost, ghost_armour, ghost_blood, has_bow, medium_height, not_str, physical_affinity, puncturing_weapon, ranged, undead |
| Primeval Phantasm | Caster, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, undead |
| Ghastly Phantasm | Caster, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, undead |
| Sutured Aberration | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, poison_zombie, red_blood, undead, very_slow_movement, zombie |
| Oozing Dead | flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, small_height, undead |
| Noble Dead | Caster, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Noble Dead | Caster, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Noble Dead | Caster, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Noble Dead | Caster, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Experimented Dead | Caster, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
| Noble Dead | Caster, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Ravager Maw | bludgeoning_weapon, bone_armour, Caster, extra_small_height, has_claw, has_one_handed_melee, large_model, medium_movement, melee, not_int, physical_affinity, skeleton, undead |
| Torment Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Raging Spirit | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Locust Swarm | animal_claw_weapon, beast, extra_large_height, flesh_armour, insect, is_unarmed, non_attacking, red_blood, very_slow_movement |
| Totem | Caster, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, small_height, stone_armour |
| Totem | Caster, cold_affinity, construct, eldritch, immobile, is_unarmed, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Tower Foundation | construct, immobile, is_unarmed, mud_blood, non_attacking, small_height, stone_armour |
| Chilling Tower Mk I | construct, immobile, is_unarmed, medium_height, mud_blood, stone_armour |
| Chilling Tower Mk II | construct, immobile, is_unarmed, medium_height, mud_blood, stone_armour |
| Chilling Tower Mk III | construct, immobile, is_unarmed, medium_height, mud_blood, stone_armour |
| Freezebolt Tower | Caster, cold_affinity, construct, immobile, is_unarmed, medium_height, mud_blood, stone_armour |
| Glacial Cage Tower | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
| Shock Nova Tower Mk I | Caster, construct, immobile, is_unarmed, large_height, lightning_affinity, mud_blood, stone_armour |
| Shock Nova Tower Mk II | Caster, construct, immobile, is_unarmed, large_height, lightning_affinity, mud_blood, stone_armour |
| Shock Nova Tower Mk III | Caster, construct, immobile, is_unarmed, large_height, lightning_affinity, mud_blood, stone_armour |
| Lightning Storm Tower | Caster, construct, immobile, is_unarmed, large_height, lightning_affinity, mud_blood, stone_armour |
| Arc Tower | Caster, construct, immobile, is_unarmed, large_height, lightning_affinity, mud_blood, stone_armour |
| Empowering Tower Mk I | construct, immobile, is_unarmed, large_height, mud_blood, non_attacking, stone_armour |
| Empowering Tower Mk II | construct, immobile, is_unarmed, large_height, mud_blood, non_attacking, stone_armour |
| Empowering Tower Mk III | construct, immobile, is_unarmed, large_height, mud_blood, non_attacking, stone_armour |
| Imbuing Tower | construct, immobile, is_unarmed, large_height, mud_blood, non_attacking, stone_armour |
| Smothering Tower | construct, immobile, is_unarmed, large_height, mud_blood, non_attacking, stone_armour |
| Seismic Tower Mk I | Caster, construct, extra_large_height, immobile, is_unarmed, mud_blood, physical_affinity, stone_armour |
| Seismic Tower Mk II | Caster, construct, extra_large_height, immobile, is_unarmed, mud_blood, physical_affinity, stone_armour |
| Seismic Tower Mk III | Caster, construct, extra_large_height, immobile, is_unarmed, mud_blood, physical_affinity, stone_armour |
| Temporal Tower | construct, extra_large_height, immobile, is_unarmed, mud_blood, non_attacking, stone_armour |
| Stone Gaze Tower | construct, extra_large_height, immobile, is_unarmed, mud_blood, non_attacking, stone_armour |
| Summoning Tower Mk I | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
| Summoning Tower Mk II | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
| Summoning Tower Mk III | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
| Scout Tower | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
| Sentinel Tower | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, stone_armour |
| Fireball Tower Mk I | Caster, construct, fire_affinity, immobile, is_unarmed, large_height, mud_blood, stone_armour |
| Fireball Tower Mk II | Caster, construct, fire_affinity, immobile, is_unarmed, large_height, mud_blood, stone_armour |
| Fireball Tower Mk III | Caster, construct, fire_affinity, immobile, is_unarmed, large_height, mud_blood, stone_armour |
| Flamethrower Tower | Caster, construct, fire_affinity, immobile, is_unarmed, large_height, mud_blood, stone_armour |
| Meteor Tower | Caster, construct, fire_affinity, immobile, is_unarmed, large_height, mud_blood, stone_armour |
| Summoned Soldier | Caster, construct, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity |
| Summoned Soldier | Caster, construct, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity |
| Summoned Soldier | Caster, construct, is_unarmed, light_armour, lightning_affinity, medium_height, medium_movement, melee, not_int, physical_affinity |
| Summoned Scout | Caster, construct, extra_extra_small_height, fast_movement, is_unarmed, mud_blood, not_dex, not_str, physical_affinity, stone_armour |
| Summoned Sentinel | bludgeoning_weapon, construct, fast_movement, is_unarmed, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour |
| Blighted Hellion | animal_claw_weapon, beast, blight_monster, feline_beast, is_unarmed, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height, very_slow_movement |
| Blighted Hellion | animal_claw_weapon, beast, blight_monster, feline_beast, is_unarmed, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height, very_slow_movement |
| Blighted Burned Hellion | animal_claw_weapon, beast, blight_monster, feline_beast, is_unarmed, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height, very_slow_movement |
| Blighted Hellion | animal_claw_weapon, beast, blight_monster, Caster, feline_beast, fire_affinity, is_unarmed, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height, very_slow_movement |
| Knucklegnaw | animal_claw_weapon, beast, blight_boss, blight_monster, fire_affinity, is_unarmed, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Daemon | blight_monster, Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | blight_monster, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
| Blighted Frenzyhound | animal_claw_weapon, beast, blight_monster, canine_beast, demon, is_unarmed, light_armour, non_attacking, not_int, not_str, red_blood, small_height, very_slow_movement |
| Blighted Petrel | animal_claw_weapon, beast, blight_monster, Caster, extra_extra_small_height, fire_affinity, flesh_armour, flying, humanoid, is_unarmed, not_int, not_str, ranged, red_blood, very_slow_movement |
| Blighted Fire | blight_monster, bludgeoning_weapon, Caster, construct, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour, very_slow_movement |
| Blighted Fire | blight_monster, bludgeoning_weapon, Caster, construct, extra_small_height, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour |
| Blighted Cinder Elemental | blight_monster, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Sporeplume | blight_boss, blight_monster, cleaving_weapon, construct, earth_elemental, extra_large_height, has_one_hand_sword, has_one_handed_melee, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, stone_construct, very_slow_movement |
| Blighted Incinerator | blight_monster, demon, flesh_armour, humanoid, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying, uses_suicide_explode, very_slow_movement |
| Hazarat, the Propagator | blight_boss, blight_monster, Caster, demon, extra_large_height, fire_affinity, flesh_armour, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, undying, uses_suicide_explode, very_slow_movement |
| Blighted Brine | blight_monster, cleaving_weapon, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, very_slow_movement, water, water_elemental |
| Blighted Brine | blight_monster, Caster, cleaving_weapon, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, very_slow_movement, water, water_elemental |
| Blighted Icy Manifestation | blight_monster, Caster, cold_affinity, construct, hard_armour, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, very_slow_movement, water |
| Blighted Maelström | blight_monster, Caster, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, no_strider_mod, not_dex, not_str, puncturing_weapon, ranged, very_slow_movement, water, water_elemental |
| Blighted Frozen Titan | blight_monster, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_height, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
| Sharnath | blight_boss, blight_monster, cleaving_weapon, construct, earth_elemental, extra_large_height, has_one_hand_sword, has_one_handed_melee, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
| Blighted Frozen Titan | blight_monster, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour, very_slow_movement |
| Blighted Frostwing | animal_claw_weapon, blight_monster, Caster, cold_affinity, construct, is_unarmed, melee, mud_blood, not_str, physical_affinity, ranged, small_height, stone_armour, very_slow_movement |
| Blighted Wolf Alpha | animal_claw_weapon, beast, blight_monster, canine_beast, is_unarmed, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height, very_slow_movement |
| Ystral, Winter Stalker | animal_claw_weapon, beast, blight_boss, blight_monster, canine_beast, Caster, cold_affinity, is_unarmed, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Blighted Rattler | blight_monster, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Blighted Rattler | blight_monster, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Blighted Rattler | blight_monster, bone_armour, bones, has_two_hand_sword, has_two_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Blighted Rumbler | blight_monster, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Blighted Rumbler | blight_monster, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Blighted Rumbler | blight_monster, bone_armour, bones, has_two_hand_sword, has_two_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Blighted Thundercaller | blight_monster, bone_armour, bones, Caster, cleaving_weapon, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, ranged, skeleton, undead, very_slow_movement |
| Blighted Condemned | blight_monster, bones, Caster, flesh_armour, humanoid, is_unarmed, large_height, lightning_affinity, not_dex, not_int, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Blighted Tangle | blight_monster, bones, extra_large_height, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead, very_slow_movement |
| Ephrexis, Blight Strider | animal_claw_weapon, blight_boss, blight_monster, Caster, demon, flesh_armour, insect_blood, is_unarmed, large_height, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, very_slow_movement |
| Blighted Rattler | blight_monster, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Blighted Rattler | blight_monster, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Blighted Rattler | blight_monster, bone_armour, bones, has_two_hand_sword, has_two_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Blighted Dreadwheel | blight_monster, bone_armour, bones, Caster, extra_small_height, has_one_hand_sword, has_one_handed_melee, lightning_affinity, no_strider_mod, not_dex, skeleton, slashing_weapon, undead, uses_suicide_explode, very_slow_movement |
| Blighted Miner | blight_monster, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
| Blighted Miner | blight_monster, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
| Blighted Miner | blight_monster, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
| Blighted Miner | blight_monster, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement |
| Blighted Lanternbearer | blight_monster, Caster, fire_affinity, humanoid, is_unarmed, medium_height, mud_blood, not_int, not_str, ranged, stone_armour, undead, very_slow_movement |
| Blighted Goliath | blight_monster, bludgeoning_weapon, Caster, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, undead, very_slow_movement |
| Blighted Beast | animal_claw_weapon, beast, blight_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
| Scree, the Infected | blight_boss, blight_monster, bludgeoning_weapon, construct, golem, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_height, melee, mud_blood, not_int, physical_affinity, stone_armour, very_slow_movement |
| Blighted Shard | blight_monster, bludgeoning_weapon, construct, golem, has_one_hand_sword, has_one_handed_melee, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, very_slow_movement |
| Blighted Shrieker | beast, blight_monster, Caster, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Blighted Risen | blight_monster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Blighted Risen | blight_monster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Blighted Risen | blight_monster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Blighted Risen | blight_monster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Blighted Risen | blight_monster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Blighted Risen | blight_monster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Blighted Freak | blight_monster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Blighted Freak | blight_monster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Blighted Freak | blight_monster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Blighted Freak | blight_monster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Blighted Freak | blight_monster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Blighted Freak | blight_monster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Blighted Dead | blight_monster, Caster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Blighted Dead | blight_monster, Caster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Blighted Dead | blight_monster, Caster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Blighted Dead | blight_monster, Caster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Blighted Dead | blight_monster, Caster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Blighted Dead | blight_monster, Caster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Lathaniel, the Mindless | blight_boss, blight_monster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Blighted Rhoa Scavenger | animal_claw_weapon, avian_beast, beast, blight_monster, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, small_height, very_slow_movement |
| Blighted Rhoa Scavenger | animal_claw_weapon, avian_beast, beast, blight_monster, has_claw, has_one_handed_melee, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, small_height, very_slow_movement |
| Blighted Great Rhoa | animal_claw_weapon, avian_beast, beast, blight_monster, has_claw, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Blighted Murk Runner | animal_claw_weapon, avian_beast, beast, blight_monster, has_claw, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Blighted Bone Rhoa | animal_claw_weapon, avian_beast, blight_monster, bone_armour, bones, extra_small_height, is_unarmed, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement |
| Blighted Bone Rhoa | animal_claw_weapon, avian_beast, blight_monster, bone_armour, bones, extra_small_height, is_unarmed, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement |
| Blighted Bone Rhoa | animal_claw_weapon, avian_beast, blight_monster, bone_armour, bones, extra_small_height, is_unarmed, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement |
| Blighted Zombie Rhoa | animal_claw_weapon, avian_beast, blight_monster, is_unarmed, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, small_height, undead, very_slow_movement |
| Rattleback, Hollow Matriarch | animal_claw_weapon, avian_beast, blight_boss, blight_monster, bone_armour, bones, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement |
| Blighted Ink Spinner | animal_claw_weapon, beast, blight_monster, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider, very_slow_movement |
| Blighted Cave Arach | animal_claw_weapon, beast, blight_monster, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider, very_slow_movement |
| Blighted Tarantula | animal_claw_weapon, beast, blight_monster, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider, very_slow_movement |
| Blighted Leaping Spider | animal_claw_weapon, beast, blight_monster, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider, very_slow_movement |
| Blighted Virulent Spider | animal_claw_weapon, beast, blight_monster, Caster, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, ranged, spider, very_slow_movement |
| Blighted Hatchling | animal_claw_weapon, beast, blight_monster, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider, very_slow_movement |
| Blighted Hatchling | animal_claw_weapon, beast, blight_monster, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
| Blighted Swarmer | animal_claw_weapon, beast, blight_monster, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider, very_slow_movement |
| Mishne, Stipecrawler | animal_claw_weapon, beast, blight_boss, blight_monster, Caster, chaos_affinity, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, ranged, small_height, spider, very_slow_movement |
| Blighted Arachnid | animal_claw_weapon, beast, blight_monster, Caster, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, ranged, spider, very_slow_movement |
| Daemon | blight_monster, Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Unstable Risen | blight_monster, Caster, fire_affinity, flesh_armour, is_unarmed, medium_height, medium_movement, melee, physical_affinity, red_blood, undead, uses_suicide_explode, zombie |
| Blighted Miscreation | blight_monster, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
| Blighted Miscreation | blight_monster, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
| Gangrel, the Mangled | blight_boss, blight_monster, cleaving_weapon, demon, extra_large_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, red_blood, very_slow_movement |
| Blighted Devotee | blight_monster, cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
| Blighted Punisher | animal_claw_weapon, blight_monster, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
| Blighted Impaler | blight_monster, demon, flesh_armour, is_unarmed, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
| Blighted Thug | blight_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
| Blighted Thug | blight_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
| Blighted Highwayman | blight_monster, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
| Blighted Sniper | blight_monster, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
| Blighted Deadeye | blight_monster, chaos_affinity, flesh_armour, has_bow, human, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
| Blighted Martyr | blight_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, unusable_corpse, uses_suicide_explode, very_slow_movement |
| Blighted Madman | blight_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, unusable_corpse, uses_suicide_explode, very_slow_movement |
| Stenly, the Rot-Headed | blight_boss, blight_monster, Caster, extra_large_height, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, unusable_corpse, uses_suicide_explode, very_slow_movement |
| Blighted Spawn | animal_claw_weapon, blight_monster, demon, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Blighted Spawn | animal_claw_weapon, blight_monster, demon, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Blighted Larva | animal_claw_weapon, blight_monster, demon, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, unusable_corpse, uses_suicide_explode, very_slow_movement |
| Blighted Larva | animal_claw_weapon, blight_monster, demon, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, unusable_corpse, uses_suicide_explode, very_slow_movement |
| Rosaria, Spore Siren | blight_boss, blight_monster, Caster, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, large_height, melee, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| Blighted Spawn | animal_claw_weapon, blight_monster, demon, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Blighted Stone Crab | beast, blight_monster, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement |
| Blighted Tidal Crab | beast, blight_monster, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement |
| Blighted Spray Crab | beast, blight_monster, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement |
| Blighted Spider Crab | beast, blight_monster, crustacean_beast, extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement |
| Blighted Stone Crab | beast, blight_monster, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement |
| Blighted Tidal Crab | beast, blight_monster, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement |
| Blighted Spray Crab | beast, blight_monster, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement |
| Blighted Spider Crab | beast, blight_monster, crustacean_beast, extra_small_height, hard_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement |
| Blighted Shield Crab | animal_claw_weapon, beast, blight_monster, crustacean_beast, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
| Blighted Pelter | beast, blight_monster, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
| Blight Lurcher | beast, blight_monster, bludgeoning_weapon, crustacean_beast, extra_small_height, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, very_slow_movement |
| Clobberclaw | beast, blight_boss, blight_monster, bludgeoning_weapon, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, very_slow_movement |
| Blighted Justicar | blight_monster, bludgeoning_weapon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, physical_affinity, red_blood, templar, very_slow_movement |
| Blighted Ward | blight_monster, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, metal_armour, not_dex, physical_affinity, red_blood, slashing_weapon, templar, very_slow_movement |
| Blighted Guardian | blight_monster, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, metal_armour, not_dex, physical_affinity, red_blood, slashing_weapon, templar, very_slow_movement |
| Blighted Sister | blight_monster, Caster, female, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, templar, very_slow_movement |
| Blighted Stalker | blight_monster, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, not_str, physical_affinity, red_blood, slashing_weapon, templar, very_slow_movement |
| Blighted Relic | blight_monster, construct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
| Beacon of Inevitability | blight_monster, construct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
| Blighted Shaman | beast, blight_monster, bludgeoning_weapon, Caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
| Blighted Fire-raiser | beast, blight_monster, bludgeoning_weapon, Caster, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, ranged, red_blood, very_slow_movement |
| Blighted Devil | beast, blight_monster, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Blighted Goatman | beast, blight_monster, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Blighted Goatman | beast, blight_monster, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Orolath, Slug Crusher | beast, blight_boss, blight_monster, extra_large_height, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Blighted Bonestalker | blight_monster, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Blighted Bonestalker | blight_monster, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Blighted Ancient Archer | blight_monster, bone_armour, bones, has_bow, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Blighted Colossal | blight_monster, bone_armour, bones, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Blighted Necromancer | animal_claw_weapon, blight_monster, demon, flesh_armour, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
| Sketh, Spore Amalgamation | blight_boss, blight_monster, bludgeoning_weapon, bone_armour, Caster, extra_small_height, is_unarmed, melee, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| Blighted Blood Ape | animal_claw_weapon, beast, blight_monster, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, very_slow_movement |
| Blighted Carnage Ape | animal_claw_weapon, beast, blight_monster, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, very_slow_movement |
| Blighted Blood Ape | animal_claw_weapon, beast, blight_monster, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, very_slow_movement |
| Blighted Carnage Ape | animal_claw_weapon, beast, blight_monster, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, very_slow_movement |
| Blighted Chieftain | beast, blight_monster, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, melee, physical_affinity, primate_beast, red_blood, very_slow_movement |
| Blighted Chieftain | beast, blight_monster, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, melee, physical_affinity, primate_beast, red_blood, very_slow_movement |
| Arduk, Spreader of Rot | beast, blight_boss, blight_monster, bludgeoning_weapon, Caster, extra_large_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, melee, physical_affinity, primate_beast, red_blood, very_slow_movement |
| Blighted Undying | blight_monster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, undying, very_slow_movement |
| Blighted Undying | blight_monster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, undying, very_slow_movement |
| Blighted Undying | blight_monster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, undying, very_slow_movement |
| Blighted Undying | blight_monster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, undying, very_slow_movement |
| Blighted Outcast | blight_monster, demon, extra_small_height, has_one_hand_sword, has_one_handed_melee, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying, very_slow_movement |
| Blighted Evangelist | blight_monster, Caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, undying, very_slow_movement |
| Blighted Cultist | blight_monster, Caster, cold_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, undying, very_slow_movement |
| Blighted Initiate | blight_monster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, not_str, physical_affinity, red_blood, undying, very_slow_movement |
| Jodin Dusk, Infected Advocate | blight_boss, blight_monster, Caster, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, undying, very_slow_movement |
| Daemon | blight_monster, Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Blighted Scout | blight_monster, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, very_slow_movement |
| Blighted Scout | blight_monster, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, very_slow_movement |
| Blighted Elite | blight_monster, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, very_slow_movement |
| Blighted Mage | blight_monster, Caster, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
| Blighted Arcmage | blight_monster, Caster, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| Blighted Experimenter | blight_monster, Caster, cursing_monster, fire_affinity, has_wand, human, humanoid, light_armour, medium_height, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| Raised Zombie | blight_monster, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, slow_movement, undead, zombie |
| Eden, Blightspeaker | blight_boss, blight_monster, Caster, hard_armour, has_wand, human, humanoid, large_height, lightning_affinity, not_dex, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
| Blighted Serpent | beast, blight_monster, extra_extra_small_height, has_dagger, has_one_handed_melee, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, reptile_beast, very_slow_movement |
| Blighted Serpent | beast, blight_monster, extra_extra_small_height, has_dagger, has_one_handed_melee, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, reptile_beast, very_slow_movement |
| Blighted Bramble Cobra | beast, blight_monster, has_dagger, has_one_handed_melee, light_armour, medium_small_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, very_slow_movement |
| Blighted Spine Construct | beast, blight_monster, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, very_slow_movement |
| Blighted Serpent | beast, blight_monster, extra_extra_small_height, has_dagger, has_one_handed_melee, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, reptile_beast, very_slow_movement |
| Vilislatha | beast, blight_boss, blight_monster, chaos_affinity, extra_small_height, has_dagger, has_one_handed_melee, metal_armour, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, very_slow_movement |
| Daemon | blight_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Blighted Viper | blight_monster, chaos_affinity, extra_large_height, ghost, ghost_armour, immobile, is_unarmed, melee, reptile_beast, undead |
| Blighted Zealot | blight_monster, cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
| Blighted Zealot | blight_monster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, melee, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement |
| Blighted Zealot | blight_monster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, melee, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement |
| Blighted Zealot | blight_monster, cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
| Blighted Zealot | blight_monster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, melee, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement |
| Blighted Zealot | blight_monster, cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, melee, not_int, physical_affinity, puncturing_weapon, red_blood, very_slow_movement |
| Blighted Regurgitator | blight_monster, cultist, demon, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
| Blighted Assemblage | blight_monster, bludgeoning_weapon, bone_armour, construct, demon, fire_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, ranged, very_slow_movement |
| Blight Herald | blight_monster, Caster, cleaving_weapon, cultist, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement |
| Banisher of the Cleansed | blight_boss, blight_monster, Caster, cleaving_weapon, cultist, demon, extra_large_height, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, melee, not_int, physical_affinity, red_blood, very_slow_movement |
| Daemon | blight_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Blight Herald | blight_monster, cleaving_weapon, cultist, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
| Blighted Cannibal | blight_monster, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Blighted Cannibal | blight_monster, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
| Blighted Cannibal | blight_monster, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Blighted Cannibal | blight_monster, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
| Blighted Cannibal | blight_monster, bludgeoning_weapon, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
| Blighted Cannibal | blight_monster, fire_affinity, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, very_slow_movement |
| Blighted Fire-eater | blight_monster, bludgeoning_weapon, Caster, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Ghroth, Sporebreath Corruptor | blight_boss, blight_monster, bludgeoning_weapon, Caster, extra_large_height, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Daemon | blight_monster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Totem | blight_monster, Caster, construct, fire_affinity, ghost_armour, immobile, is_unarmed, large_model, not_dex, not_int, small_height |
| Blighted Pitbull | beast, blight_monster, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height, very_slow_movement |
| Blighted Fowl | avian_beast, beast, blight_monster, chaos_affinity, demon, flesh_armour, gladiator, has_dagger, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, very_slow_movement |
| Blighted Pitbull | beast, blight_monster, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height, very_slow_movement |
| Blighted Fowl | avian_beast, beast, blight_monster, chaos_affinity, demon, flesh_armour, gladiator, has_dagger, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, very_slow_movement |
| Blighted Fiend | avian_beast, beast, blight_monster, demon, flesh_armour, gladiator, has_bow, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
| Blighted Gladiator | blight_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
| Blighted Gladiator | blight_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
| Blighted Bullock | beast, blight_monster, bludgeoning_weapon, demon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Blighted Hound | animal_claw_weapon, beast, blight_monster, feline_beast, has_dagger, has_one_handed_melee, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height, very_slow_movement |
| Axehorn, Earth Flattener | beast, blight_boss, blight_monster, bludgeoning_weapon, demon, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_height, large_model, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Daemon | blight_monster, Caster, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, fire_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, cold_affinity, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Carrion Golem | bludgeoning_weapon, construct, fast_movement, golem, is_unarmed, large_height, mud_blood, not_dex, not_str, physical_affinity, stone_armour |
| [UNUSED] Burrowing Viper | ghost, ghost_armour, immobile, is_unarmed, large_height, non_attacking, not_int, not_str, reptile_beast, undead |
| Triggerbot | construct, extra_extra_small_height, is_unarmed, non_attacking, stone_armour, very_fast_movement |
| Chilling Skitterbot | construct, extra_extra_small_height, is_unarmed, non_attacking, stone_armour, very_fast_movement |
| Shocking Skitterbot | construct, extra_extra_small_height, is_unarmed, non_attacking, stone_armour, very_fast_movement |
| Chilling Skitterbot | construct, extra_extra_small_height, is_unarmed, non_attacking, stone_armour, very_fast_movement |
| Shocking Skitterbot | construct, extra_extra_small_height, is_unarmed, non_attacking, stone_armour, very_fast_movement |
| Sister Cassia | Caster, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, physical_affinity, red_blood, slashing_weapon |
| Divinia | Caster, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, physical_affinity, red_blood, slashing_weapon |
| Raised Zombie | animal_claw_weapon, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, zombie |
| Summoned Skeleton | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Summoned Skeleton Caster | bone_armour, bones, Caster, cold_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Summoned Skeleton Caster | bone_armour, bones, Caster, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Summoned Skeleton Caster | bone_armour, bones, Caster, fire_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Summoned Skeleton Caster | bone_armour, bones, Caster, cold_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Summoned Skeleton Caster | bone_armour, bones, Caster, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Summoned Skeleton Caster | bone_armour, bones, Caster, fire_affinity, humanoid, is_unarmed, medium_height, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Summoned Skeleton Soldier | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Summoned Skeleton Soldier | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Summoned Skeleton Colossus | bludgeoning_weapon, bone_armour, bones, fire_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, large_height, melee, not_int, physical_affinity, skeleton, slow_movement, undead |
| Summoned Skeleton General | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Summoned Skeleton Sniper | bone_armour, bones, has_bow, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Summoned Skeleton Deathmage | bone_armour, bones, Caster, fire_affinity, humanoid, is_unarmed, medium_height, not_int, ranged, skeleton, slashing_weapon, slow_movement, summoner, undead |
| Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Blighted Spore | construct, flesh_armour, immobile, is_unarmed, non_attacking, small_height |
| Fungal Bloom | construct, flesh_armour, immobile, is_unarmed, non_attacking, small_height |
| Daemon | is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Ice Golem | Caster, cold_affinity, construct, fast_movement, hard_armour, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, small_height, water |
| Flame Golem | bludgeoning_weapon, Caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
| Chaos Golem | bludgeoning_weapon, Caster, chaos_affinity, construct, fast_movement, ghost_blood, is_unarmed, large_model, melee, not_dex, physical_affinity, small_height, stone_armour |
| Lightning Golem | aura_bearer, bludgeoning_weapon, Caster, construct, fast_movement, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_str, small_height, stone_armour |
| Stone Golem | bludgeoning_weapon, construct, fast_movement, has_one_hand_sword, has_one_handed_melee, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, extra_small_height, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
| Totem | construct, extra_small_height, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, medium_height, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, small_height, stone_armour |
| Agony Crawler | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, medium_height, melee, physical_affinity, very_fast_movement |
| Baran, The Crusader | bludgeoning_weapon, exile, fast_movement, has_staff, has_two_handed_melee, human, humanoid, large_model, medium_height, non_attacking, not_dex, plate_armour, red_blood |
| Baran, The Crusader | bludgeoning_weapon, exile, fast_movement, has_staff, has_two_handed_melee, human, humanoid, large_model, non_attacking, not_dex, plate_armour, red_blood |
| Baran, The Crusader | bludgeoning_weapon, exile, fast_movement, has_staff, has_two_handed_melee, human, humanoid, large_model, medium_height, non_attacking, not_dex, plate_armour, red_blood |
| Baran, The Crusader | bludgeoning_weapon, Caster, crusader_conqueror_boss, elderslayer, energy_armour, exile, human, humanoid, immobile, is_unarmed, large_model, lightning_affinity, medium_height, melee, not_dex, physical_affinity, ranged, red_blood |
| Baran, The Crusader | bludgeoning_weapon, Caster, crusader_conqueror_boss, elderslayer, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, melee, not_dex, physical_affinity, ranged, red_blood |
| Baran, The Crusader | bludgeoning_weapon, Caster, crusader_conqueror_boss, elderslayer, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, melee, not_dex, physical_affinity, ranged, red_blood |
| Baran, The Crusader | bludgeoning_weapon, Caster, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, lightning_affinity, melee, not_dex, physical_affinity, ranged, red_blood |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Baranite Thaumaturge | Caster, crusader_monster, fast_movement, human, humanoid, influence_monster, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, ranged, water |
| Baranite Templar | crusader_monster, has_one_hand_sword, has_one_handed_melee, human, humanoid, influence_monster, lightning_affinity, medium_height, medium_movement, melee, metal_armour, not_dex, ranged, red_blood, slashing_weapon, templar |
| Baranite Inquisitor | crusader_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, influence_monster, lightning_affinity, medium_height, medium_movement, melee, not_dex, red_blood, slashing_weapon, templar |
| Baranite Cleric | aura_bearer, Caster, crusader_monster, human, humanoid, influence_monster, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, red_blood, slashing_weapon, slow_movement, templar |
| Baranite Sister | Caster, crusader_monster, female, human, humanoid, influence_monster, is_unarmed, light_armour, lightning_affinity, medium_height, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement, templar |
| Baranite Preacher | bludgeoning_weapon, Caster, crusader_monster, flesh_armour, human, humanoid, influence_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, red_blood, templar |
| Baranite Purge Knight | cleaving_weapon, crusader_monster, fast_movement, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, influence_monster, lightning_affinity, medium_height, melee, not_dex, plate_armour, red_blood |
| Baranite Thaumaturge | Caster, crusader_monster, fast_movement, human, humanoid, influence_monster, is_unarmed, light_armour, lightning_affinity, not_dex, ranged, water |
| Baranite Templar | crusader_monster, has_one_hand_sword, has_one_handed_melee, human, humanoid, influence_monster, lightning_affinity, medium_movement, melee, metal_armour, not_dex, ranged, red_blood, slashing_weapon, templar |
| Baranite Inquisitor | crusader_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, influence_monster, lightning_affinity, medium_movement, melee, not_dex, red_blood, slashing_weapon, templar |
| Baranite Cleric | aura_bearer, Caster, crusader_monster, human, humanoid, influence_monster, is_unarmed, light_armour, lightning_affinity, not_dex, not_str, red_blood, slashing_weapon, slow_movement, templar |
| Baranite Sister | Caster, crusader_monster, female, human, humanoid, influence_monster, is_unarmed, light_armour, lightning_affinity, not_dex, not_str, ranged, red_blood, slashing_weapon, slow_movement, templar |
| Baranite Preacher | bludgeoning_weapon, Caster, crusader_monster, flesh_armour, human, humanoid, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood, templar |
| Baranite Purge Knight | cleaving_weapon, crusader_monster, fast_movement, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, influence_monster, lightning_affinity, melee, not_dex, plate_armour, red_blood |
| Mana Demiurge | Caster, crusader_monster, ghost, ghost_armour, influence_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str, undead |
| Arcane Anchor | Caster, construct, crusader_monster, ghost_armour, influence_monster, is_unarmed, lightning_affinity, not_dex, not_str, small_height, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, immobile, is_daemon, is_unarmed, non_attacking |
| Veritania, The Redeemer | elderslayer, exile, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, medium_height, non_attacking, not_dex, plate_armour, red_blood, redeemer_conqueror_boss, slashing_weapon |
| Veritania, The Redeemer | exile, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, non_attacking, not_dex, plate_armour, red_blood, slashing_weapon |
| Veritania, The Redeemer | exile, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_model, medium_height, non_attacking, not_dex, plate_armour, red_blood, slashing_weapon |
| Veritania, The Redeemer | Caster, cold_affinity, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, medium_height, not_dex, ranged, red_blood, slashing_weapon |
| Veritania, The Redeemer | Caster, cold_affinity, elderslayer, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, medium_height, not_dex, ranged, red_blood, redeemer_conqueror_boss, slashing_weapon |
| Veritania, The Redeemer | Caster, cold_affinity, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, not_dex, ranged, red_blood, slashing_weapon |
| Veritania, The Redeemer | Caster, cold_affinity, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, medium_height, not_dex, ranged, red_blood, slashing_weapon |
| Crystalline Brawler | cold_affinity, construct, eyrie_monster, fast_movement, influence_monster, is_unarmed, liquid_armour, medium_height, melee, not_int, not_str, slashing_weapon, water, water_elemental |
| Snowcaller | Caster, cold_affinity, eyrie_monster, fast_movement, female, human, humanoid, influence_monster, is_unarmed, light_armour, medium_height, not_str, ranged, red_blood |
| Redemption Knight | cold_affinity, eyrie_monster, fast_movement, female, has_one_hand_sword, has_one_handed_melee, human, humanoid, influence_monster, medium_height, melee, not_int, plate_armour, red_blood, slashing_weapon |
| Redemption Sentry | Caster, cold_affinity, eyrie_monster, fast_movement, female, has_bow, human, humanoid, influence_monster, medium_height, not_int, plate_armour, puncturing_weapon, ranged, red_blood |
| Snow Rhex | animal_claw_weapon, avian_beast, beast, Caster, cold_affinity, eyrie_monster, fast_movement, hard_armour, influence_monster, is_unarmed, medium_height, melee, not_int, red_blood, reptile_beast |
| Sky Sentry | construct, eyrie_monster, immobile, influence_monster, is_unarmed, mud_blood, non_attacking, not_dex, not_str, small_height, stone_armour |
| Cloud Retch | animal_claw_weapon, Caster, cold_affinity, demon, eyrie_monster, flesh_armour, has_one_hand_mace, has_one_handed_melee, influence_monster, medium_height, melee, not_str, ranged, red_blood, slow_movement |
| Snow Hawk | animal_claw_weapon, avian_beast, beast, cold_affinity, extra_extra_small_height, eyrie_monster, fast_movement, flesh_armour, influence_monster, is_unarmed, melee, water |
| Daemon | bludgeoning_weapon, extra_extra_small_height, is_daemon, is_unarmed, light_armour, non_attacking, red_blood, very_slow_movement |
| Daemon | bludgeoning_weapon, extra_extra_small_height, is_daemon, is_unarmed, light_armour, non_attacking, red_blood, very_slow_movement |
| Crystalline Brawler | cold_affinity, construct, eyrie_monster, fast_movement, influence_monster, is_unarmed, liquid_armour, melee, not_int, not_str, slashing_weapon, water, water_elemental |
| Snowcaller | Caster, cold_affinity, eyrie_monster, fast_movement, female, human, humanoid, influence_monster, is_unarmed, light_armour, not_str, red_blood |
| Redemption Knight | cold_affinity, fast_movement, female, has_one_hand_sword, has_one_handed_melee, human, humanoid, melee, not_int, plate_armour, red_blood, slashing_weapon |
| Redemption Knight | cold_affinity, fast_movement, female, has_one_hand_sword, has_one_handed_melee, human, humanoid, melee, not_int, plate_armour, red_blood, slashing_weapon |
| Redemption Sentry | Caster, cold_affinity, fast_movement, female, has_bow, human, humanoid, not_int, plate_armour, puncturing_weapon, ranged, red_blood |
| Redemption Sentry | Caster, cold_affinity, fast_movement, female, has_bow, human, humanoid, not_int, plate_armour, puncturing_weapon, ranged, red_blood |
| Snow Rhex | animal_claw_weapon, avian_beast, beast, Caster, cold_affinity, eyrie_monster, fast_movement, hard_armour, influence_monster, is_unarmed, melee, not_int, red_blood, reptile_beast |
| Cloud Retch | animal_claw_weapon, Caster, cold_affinity, demon, eyrie_monster, flesh_armour, has_one_hand_mace, has_one_handed_melee, influence_monster, melee, not_str, ranged, red_blood, slow_movement |
| Al-Hezmin, The Hunter | exile, fast_movement, has_bow, human, humanoid, large_model, medium_height, non_attacking, not_dex, plate_armour, puncturing_weapon, ranged, red_blood |
| Al-Hezmin, The Hunter | exile, fast_movement, has_bow, human, humanoid, large_model, non_attacking, not_dex, plate_armour, puncturing_weapon, ranged, red_blood |
| Al-Hezmin, The Hunter | exile, fast_movement, has_bow, human, humanoid, large_model, medium_height, non_attacking, not_dex, plate_armour, puncturing_weapon, ranged, red_blood |
| Al-Hezmin, The Hunter | Caster, chaos_affinity, elderslayer, energy_armour, exile, fast_movement, human, humanoid, hunter_conqueror_boss, is_unarmed, large_model, medium_height, melee, not_dex, ranged, red_blood, slashing_weapon |
| Al-Hezmin, The Hunter | Caster, chaos_affinity, elderslayer, energy_armour, exile, fast_movement, human, humanoid, hunter_conqueror_boss, is_unarmed, large_model, medium_height, melee, not_dex, ranged, red_blood, slashing_weapon |
| Al-Hezmin, The Hunter | Caster, chaos_affinity, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, melee, not_dex, ranged, red_blood, slashing_weapon |
| Al-Hezmin, The Hunter | Caster, chaos_affinity, elderslayer, energy_armour, exile, fast_movement, human, humanoid, hunter_conqueror_boss, is_unarmed, large_model, medium_height, melee, not_dex, ranged, red_blood, slashing_weapon |
| Daemon | bludgeoning_weapon, extra_extra_small_height, is_daemon, is_unarmed, light_armour, non_attacking, red_blood, very_slow_movement |
| Tunnelling Cobra | animal_claw_weapon, basilisk_monster, beast, Caster, chaos_affinity, extra_extra_large_height, flesh_armour, immobile, influence_monster, insect_blood, is_unarmed, ranged, reptile_beast |
| Tunnelling Viper | animal_claw_weapon, basilisk_monster, beast, chaos_affinity, extra_extra_large_height, flesh_armour, immobile, influence_monster, insect_blood, is_unarmed, melee, reptile_beast |
| Hunter Asp | basilisk_monster, beast, chaos_affinity, influence_monster, is_unarmed, light_armour, medium_movement, medium_small_height, not_int, not_str, ranged, red_blood, reptile_beast |
| Hunter Scorpion | basilisk_monster, beast, extra_extra_small_height, hard_armour, influence_monster, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
| Man-Tracker | basilisk_monster, beast, chaos_affinity, demon, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, influence_monster, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, reptile_beast |
| Gilded Arach | animal_claw_weapon, basilisk_monster, beast, Caster, chaos_affinity, extra_small_height, flesh_armour, influence_monster, insect_blood, is_unarmed, melee, physical_affinity, ranged, slow_movement, spider |
| Blistered Arach | animal_claw_weapon, basilisk_monster, beast, extra_extra_small_height, fast_movement, flesh_armour, influence_monster, insect_blood, is_unarmed, melee, physical_affinity, spider |
| Tunnelling Asp | basilisk_monster, beast, Caster, chaos_affinity, extra_extra_large_height, ghost_armour, immobile, influence_monster, is_unarmed, ranged, reptile_beast |
| Tunnelling Asp | basilisk_monster, beast, Caster, chaos_affinity, extra_extra_large_height, ghost_armour, immobile, influence_monster, is_unarmed, ranged, reptile_beast |
| Exotic Chimeral | basilisk_monster, beast, influence_monster, is_unarmed, large_model, light_armour, melee, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, small_height |
| Hunting Party | basilisk_monster, chaos_affinity, fast_movement, female, has_bow, human, humanoid, influence_monster, medium_height, not_int, plate_armour, puncturing_weapon, ranged, red_blood |
| Hunting Party | basilisk_monster, chaos_affinity, fast_movement, female, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Winged Viper | animal_claw_weapon, basilisk_monster, beast, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, influence_monster, insect_blood, medium_movement, melee, not_str, physical_affinity, ranged, reptile_beast, small_height |
| Hunter Asp | basilisk_monster, beast, chaos_affinity, influence_monster, is_unarmed, light_armour, medium_movement, not_int, not_str, ranged, red_blood, reptile_beast |
| Hunter Scorpion | basilisk_monster, beast, hard_armour, influence_monster, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
| Man-Tracker | basilisk_monster, beast, chaos_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, influence_monster, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, reptile_beast |
| Gilded Arach | animal_claw_weapon, basilisk_monster, beast, Caster, chaos_affinity, flesh_armour, influence_monster, insect_blood, is_unarmed, melee, physical_affinity, ranged, slow_movement, spider |
| Exotic Chimeral | basilisk_monster, beast, influence_monster, is_unarmed, large_model, light_armour, melee, not_str, physical_affinity, red_blood, reptile_beast, slow_movement |
| Hunting Party | basilisk_monster, chaos_affinity, fast_movement, female, ghost, has_bow, human, humanoid, influence_monster, not_int, plate_armour, puncturing_weapon, ranged, red_blood, undead |
| Hunting Party | basilisk_monster, chaos_affinity, fast_movement, female, ghost, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, influence_monster, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, undead |
| Winged Viper | animal_claw_weapon, basilisk_monster, beast, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, influence_monster, insect_blood, medium_movement, melee, not_str, physical_affinity, ranged, reptile_beast |
| Drox, The Warlord | bludgeoning_weapon, exile, fast_movement, has_two_hand_mace, has_two_handed_melee, human, humanoid, large_model, medium_height, non_attacking, not_dex, plate_armour, red_blood |
| Drox, The Warlord | bludgeoning_weapon, exile, fast_movement, has_two_hand_mace, has_two_handed_melee, human, humanoid, large_model, non_attacking, not_dex, plate_armour, red_blood |
| Drox, The Warlord | bludgeoning_weapon, exile, fast_movement, has_two_hand_mace, has_two_handed_melee, human, humanoid, large_model, medium_height, non_attacking, not_dex, plate_armour, red_blood |
| Drox, The Warlord | bludgeoning_weapon, Caster, elderslayer, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_height, large_model, melee, not_dex, physical_affinity, red_blood, warlord_conqueror_boss |
| Drox, The Warlord | bludgeoning_weapon, Caster, elderslayer, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_height, large_model, melee, not_dex, physical_affinity, red_blood, warlord_conqueror_boss |
| Drox, The Warlord | bludgeoning_weapon, Caster, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, melee, not_dex, physical_affinity, red_blood |
| Drox, The Warlord | bludgeoning_weapon, Caster, elderslayer, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_height, large_model, melee, not_dex, physical_affinity, red_blood, warlord_conqueror_boss |
| War Fowl | adjudicator_monster, avian_beast, beast, demon, flesh_armour, gladiator, has_dagger, has_one_handed_melee, influence_monster, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
| Guard Fowl | adjudicator_monster, avian_beast, beast, demon, flesh_armour, gladiator, has_bow, influence_monster, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Loyal Militant | adjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
| Loyal Militant | adjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
| Loyal Militant | adjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
| Loyal Militant | adjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
| Loyal Militant | adjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
| Loyal Militant | adjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
| Aspect of Glory | adjudicator_monster, animal_claw_weapon, construct, influence_monster, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour |
| Bone Chewer | adjudicator_monster, beast, canine_beast, demon, flesh_armour, gladiator, has_one_hand_axe, has_one_handed_melee, influence_monster, melee, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, small_height |
| Aspect of Grace | adjudicator_monster, construct, influence_monster, is_unarmed, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
| Aspect of Might | adjudicator_monster, construct, has_one_hand_sword, has_one_handed_melee, influence_monster, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, very_slow_movement |
| Arena Champion | adjudicator_monster, fast_movement, has_staff, has_two_handed_melee, human, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood |
| Arena Master | adjudicator_monster, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| War Fowl | adjudicator_monster, avian_beast, beast, demon, flesh_armour, gladiator, has_dagger, has_one_handed_melee, influence_monster, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
| Guard Fowl | adjudicator_monster, avian_beast, beast, demon, flesh_armour, gladiator, has_bow, influence_monster, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Loyal Militant | adjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, melee, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement |
| Loyal Militant | adjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, melee, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement |
| Aspect of Glory | adjudicator_monster, animal_claw_weapon, construct, influence_monster, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour |
| Bone Chewer | adjudicator_monster, beast, canine_beast, demon, flesh_armour, gladiator, has_one_hand_axe, has_one_handed_melee, influence_monster, melee, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement |
| Aspect of Grace | adjudicator_monster, construct, influence_monster, is_unarmed, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
| Aspect of Might | adjudicator_monster, construct, has_one_hand_sword, has_one_handed_melee, influence_monster, melee, mud_blood, not_dex, not_int, physical_affinity, slashing_weapon, stone_armour, very_slow_movement |
| Arena Champion | adjudicator_monster, fast_movement, has_staff, has_two_handed_melee, human, humanoid, influence_monster, melee, not_int, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood |
| Arena Master | adjudicator_monster, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, influence_monster, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| War Fowl | adjudicator_monster, avian_beast, beast, demon, flesh_armour, gladiator, has_dagger, has_one_handed_melee, influence_monster, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
| Guard Fowl | adjudicator_monster, avian_beast, beast, demon, flesh_armour, gladiator, has_bow, influence_monster, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Loyal Militant | adjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
| Loyal Militant | adjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
| Loyal Militant | adjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
| Loyal Militant | adjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
| Loyal Militant | adjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
| Loyal Militant | adjudicator_monster, demon, flesh_armour, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
| Bone Chewer | adjudicator_monster, beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, influence_monster, melee, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, small_height |
| Vexillum Immortalis | adjudicator_monster, Caster, construct, immobile, influence_monster, is_unarmed, large_height, physical_affinity, wood_armour |
| Daemon | bludgeoning_weapon, extra_extra_small_height, is_daemon, is_unarmed, light_armour, non_attacking, red_blood, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Vexillum Immortalis | adjudicator_monster, Caster, construct, immobile, influence_monster, is_unarmed, large_height, physical_affinity, wood_armour |
| Vexillum Immortalis | adjudicator_monster, Caster, construct, immobile, influence_monster, is_unarmed, physical_affinity, wood_armour |
| Sirus, Awakener of Worlds | Caster, chaos_affinity, cold_affinity, elderslayer, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, non_unique_map_boss, not_dex, physical_affinity, plate_armour, red_blood |
| Sirus, Awakener of Worlds | exile, human, humanoid, is_unarmed, large_height, mud_blood, no_maven, non_attacking, non_unique_map_boss, not_dex, stone_armour, very_slow_movement |
| Sirus, Awakener of Worlds | bludgeoning_weapon, Caster, chaos_affinity, energy_armour, exile, extra_extra_large_height, fast_movement, fire_affinity, ghost_blood, human, humanoid, is_unarmed, large_model, no_maven, not_dex, physical_affinity |
| Sirus, Awakener of Worlds | bludgeoning_weapon, Caster, chaos_affinity, energy_armour, exile, extra_extra_large_height, fast_movement, fire_affinity, ghost_blood, human, humanoid, is_unarmed, large_model, no_maven, not_dex |
| Sirus, Awakener of Worlds | exile, fast_movement, human, humanoid, is_unarmed, large_model, no_maven, non_attacking, not_dex, plate_armour, red_blood |
| Sirus, Awakener of Worlds | Caster, chaos_affinity, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, no_maven, not_dex, plate_armour, red_blood |
| Daemon | Caster, chaos_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Sirus, Awakener of Worlds | Caster, chaos_affinity, cold_affinity, elderslayer, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, non_unique_map_boss, not_dex, physical_affinity, plate_armour, red_blood |
| Sirus, Awakener of Worlds | Caster, chaos_affinity, cold_affinity, exile, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, non_unique_map_boss, not_dex, physical_affinity, plate_armour, red_blood |
| Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
| Frightened Citizen | bludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, non_attacking, red_blood, slow_movement |
| Frightened Citizen | bludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, non_attacking, red_blood, slow_movement |
| Frightened Citizen | bludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, non_attacking, red_blood, slow_movement |
| Frightened Citizen | bludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, non_attacking, red_blood, slow_movement |
| Frightened Citizen | bludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, non_attacking, red_blood, slow_movement |
| Frightened Citizen | bludgeoning_weapon, flesh_armour, human, humanoid, is_unarmed, medium_height, non_attacking, red_blood, slow_movement |
| [UNUSED] Biped Male Large Test | construct, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, very_slow_movement |
| Officer Kirac | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, mail_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
| Officer Kirac | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, mail_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
| Officer Kirac | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, mail_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
| Zana, Master Cartographer | fast_movement, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_height, melee, not_str, physical_affinity, puncturing_weapon, red_blood |
| Vanguard Archer | fast_movement, has_bow, human, humanoid, light_armour, lightning_affinity, medium_height, no_cannot_die_aura, not_int, physical_affinity, red_blood |
| Vanguard Footsoldier | cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, templar |
| Vault Custodian | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, mud_blood, not_int, physical_affinity, slashing_weapon, stone_armour, very_fast_movement |
| Vault Protector | cleaving_weapon, construct, extra_large_height, is_unarmed, melee, mud_blood, not_dex, not_int, physical_affinity, slow_movement, stone_armour |
| Orphaned Zealot | cultist, flesh_armour, has_dagger, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon |
| Orphaned Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Orphaned Zealot | cultist, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, puncturing_weapon, red_blood |
| Orphaned Adjudicator | bludgeoning_weapon, Caster, cultist, flesh_armour, human, humanoid, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
| Orphaned Ward | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, metal_armour, not_dex, physical_affinity, ranged, red_blood, slashing_weapon, templar |
| Orphaned Guardian | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, metal_armour, not_dex, physical_affinity, ranged, red_blood, slashing_weapon, templar |
| Orphaned Ward | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, metal_armour, not_dex, physical_affinity, red_blood, slashing_weapon, templar |
| Mirage Saviour | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Mirage Saviour | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Mirage Saviour | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Mirage Saviour | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Mirage Saviour | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Mirage Saviour | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Mirage Saviour | construct, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Manifested Demon | cold_affinity, construct, demon, flesh_armour, immobile, is_unarmed, physical_affinity, puncturing_weapon, ranged, unusable_corpse |
| Manifested Demon | Caster, cold_affinity, construct, demon, flesh_armour, immobile, is_unarmed, puncturing_weapon, ranged, unusable_corpse |
| Manifested Demon | Caster, cold_affinity, construct, demon, flesh_armour, immobile, is_unarmed, puncturing_weapon, ranged, unusable_corpse |
| Manifested Demon | construct, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, immobile, slashing_weapon, unusable_corpse |
| Manifested Demon | Caster, construct, demon, fire_affinity, flesh_armour, immobile, is_unarmed, slashing_weapon, unusable_corpse |
| Manifested Demon | Caster, construct, demon, flesh_armour, immobile, is_unarmed, non_attacking, slashing_weapon, unusable_corpse |
| Manifested Demon | Caster, construct, demon, flesh_armour, immobile, is_unarmed, lightning_affinity, slashing_weapon, unusable_corpse |
| Manifested Demon | Caster, construct, demon, flesh_armour, immobile, is_unarmed, lightning_affinity, slashing_weapon, unusable_corpse |
| Manifested Demon | Caster, construct, demon, flesh_armour, immobile, is_unarmed, lightning_affinity, slashing_weapon, unusable_corpse |
| Manifested Demon | bludgeoning_weapon, Caster, construct, demon, flesh_armour, immobile, is_unarmed, physical_affinity, unusable_corpse |
| Manifested Demon | bludgeoning_weapon, construct, demon, flesh_armour, immobile, is_unarmed, physical_affinity, unusable_corpse |
| Manifested Demon | bludgeoning_weapon, construct, demon, flesh_armour, immobile, is_unarmed, physical_affinity, unusable_corpse |
| Manifested Demon | Caster, cold_affinity, construct, demon, flesh_armour, immobile, is_unarmed, physical_affinity, puncturing_weapon, unusable_corpse |
| Manifested Demon | Caster, cold_affinity, construct, demon, flesh_armour, immobile, is_unarmed, puncturing_weapon, unusable_corpse |
| Manifested Demon | Caster, cold_affinity, construct, demon, flesh_armour, immobile, is_unarmed, puncturing_weapon, unusable_corpse |
| Manifested Demon | construct, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, immobile, slashing_weapon, unusable_corpse |
| Manifested Demon | Caster, construct, demon, fire_affinity, flesh_armour, immobile, is_unarmed, slashing_weapon, unusable_corpse |
| Manifested Demon | construct, demon, flesh_armour, immobile, is_unarmed, non_attacking, slashing_weapon, unusable_corpse |
| Manifested Demon | Caster, construct, demon, flesh_armour, immobile, is_unarmed, lightning_affinity, slashing_weapon, unusable_corpse |
| Manifested Demon | Caster, construct, demon, flesh_armour, immobile, is_unarmed, lightning_affinity, slashing_weapon, unusable_corpse |
| Manifested Demon | Caster, construct, demon, flesh_armour, immobile, is_unarmed, lightning_affinity, slashing_weapon, unusable_corpse |
| Manifested Demon | bludgeoning_weapon, Caster, construct, demon, flesh_armour, immobile, is_unarmed, physical_affinity, unusable_corpse |
| Manifested Demon | bludgeoning_weapon, construct, demon, flesh_armour, immobile, is_unarmed, physical_affinity, unusable_corpse |
| Manifested Demon | bludgeoning_weapon, construct, demon, flesh_armour, immobile, is_unarmed, physical_affinity, unusable_corpse |
| Omniphobia, Fear Manifest | affliction_boss, Caster, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, melee, physical_affinity, red_blood, slashing_weapon, very_fast_movement |
| Definitely Oak | affliction_boss, Caster, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_fast_movement |
| Omniphobia, Fear Manifest | affliction_boss, Caster, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, melee, physical_affinity, red_blood, simulacrum_boss, slashing_weapon, very_fast_movement |
| Kosis, The Revelation | affliction_boss, Caster, chaos_affinity, demon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_model, lightning_affinity, medium_height, melee, physical_affinity, red_blood, slashing_weapon, very_fast_movement |
| Kosis, The Revelation | affliction_boss, Caster, chaos_affinity, demon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_model, lightning_affinity, medium_height, melee, physical_affinity, red_blood, simulacrum_boss, slashing_weapon, very_fast_movement |
| Expanding Explodable Death Zone | bone_armour, Caster, cold_affinity, construct, extra_extra_large_height, is_unarmed, very_slow_movement |
| Left Weapon | bone_armour, chaos_affinity, construct, is_unarmed, very_slow_movement |
| Right Weapon | bone_armour, construct, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Rage | animal_claw_weapon, demon, fast_movement, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity |
| Spite | animal_claw_weapon, Caster, demon, flesh_armour, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged |
| Disgust | animal_claw_weapon, Caster, chaos_affinity, demon, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_int, physical_affinity, ranged, very_slow_movement |
| Malice | animal_claw_weapon, Caster, cold_affinity, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity |
| Fury | demon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity |
| Turmoil | animal_claw_weapon, demon, flesh_armour, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity |
| Daemon | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity |
| Daemon | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity |
| Daemon | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity |
| Daemon | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity |
| Daemon | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity |
| Manifested Demon | Caster, construct, demon, ghost_armour, immobile, is_unarmed, lightning_affinity |
| Manifested Demon | Caster, construct, demon, fire_affinity, ghost_armour, immobile, is_unarmed |
| Manifested Demon | Caster, cold_affinity, construct, demon, ghost_armour, immobile, is_unarmed |
| Manifested Demon | Caster, construct, demon, ghost_armour, immobile, is_unarmed, lightning_affinity |
| Manifested Demon | construct, demon, ghost_armour, immobile, is_unarmed, physical_affinity |
| Daemon | Caster, cold_affinity, ghost_armour, immobile, is_daemon, is_unarmed |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Creeping Fire | bone_armour, Caster, construct, fire_affinity, is_unarmed, very_slow_movement |
| Creeping Fire | bone_armour, Caster, construct, fire_affinity, is_unarmed, very_slow_movement |
| Daemon | Caster, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | Caster, ghost_armour, immobile, is_daemon, is_unarmed, lightning_affinity |
| Volatile Core | Caster, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, uses_suicide_explode |
| Volatile Core | Caster, chaos_affinity, construct, ghost_armour, immobile, is_unarmed |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity |
| Daemon | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity |
| Daemon | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity |
| Manifested Demon | Caster, construct, demon, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity |
| Manifested Demon | Caster, construct, demon, ghost_armour, immobile, is_unarmed, physical_affinity |
| Manifested Demon | Caster, construct, demon, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity |
| Daemon | Caster, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity |
| Daemon | Caster, ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Strangely Familiar Entity | human, humanoid, is_unarmed, large_model, medium_movement, non_attacking, plate_armour, red_blood |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Invisible | bone_armour, construct, immobile, is_unarmed |
| Daemon | ghost_armour, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | ghost_armour, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
| Agony Crawler | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, melee, physical_affinity, very_fast_movement |
| Sentinel of Purity | bludgeoning_weapon, fast_movement, has_staff, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood |
| Carrion Golem | bludgeoning_weapon, construct, fast_movement, golem, is_unarmed, mud_blood, not_dex, not_str, physical_affinity, stone_armour |
| Agony Crawler | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, melee, physical_affinity, very_fast_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Wild Ursaling | animal_claw_weapon, beast, extra_small_height, flesh_armour, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| Wild Ursaling | animal_claw_weapon, beast, flesh_armour, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| Wild Hellion | animal_claw_weapon, beast, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Wild Hellion | animal_claw_weapon, beast, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Wild Thornwolf | animal_claw_weapon, beast, canine_beast, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
| Wild Thornwolf | animal_claw_weapon, beast, canine_beast, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood |
| Wild Ape | animal_claw_weapon, beast, Caster, cold_affinity, fire_affinity, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height |
| Wild Ape | animal_claw_weapon, beast, Caster, cold_affinity, fire_affinity, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood |
| Wild Hatchling | beast, bludgeoning_weapon, extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
| Wild Hatchling | beast, bludgeoning_weapon, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
| Wild Bristlebeast | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
| Wild Bristlebeast | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
| Wild Snap Hound | animal_claw_weapon, beast, canine_beast, Caster, demon, fast_movement, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Wild Snap Hound | animal_claw_weapon, beast, canine_beast, Caster, demon, fast_movement, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Wild Snap Hound | animal_claw_weapon, beast, canine_beast, Caster, demon, fast_movement, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, melee, not_int, not_str, physical_affinity, red_blood |
| Wild Homunculus | animal_claw_weapon, Caster, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement |
| Wild Homunculus | animal_claw_weapon, Caster, flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement |
| Wild Chieftain | animal_claw_weapon, beast, fire_affinity, flesh_armour, is_unarmed, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, ranged, red_blood |
| Wild Chieftain | animal_claw_weapon, beast, fire_affinity, flesh_armour, is_unarmed, large_model, mammal_beast, medium_height, medium_movement, melee, physical_affinity, primate_beast, ranged, red_blood |
| Wild Chieftain | animal_claw_weapon, beast, fire_affinity, flesh_armour, is_unarmed, large_model, mammal_beast, medium_movement, melee, physical_affinity, primate_beast, ranged, red_blood |
| Wild Spikeback | animal_claw_weapon, beast, Caster, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, rodent_beast |
| Wild Spikeback | animal_claw_weapon, beast, Caster, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, rodent_beast |
| Wild Spikeback | animal_claw_weapon, beast, Caster, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, rodent_beast |
| Wild Bristle Matron | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
| Wild Bristle Matron | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
| Wild Bristle Matron | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, melee, physical_affinity, red_blood, ursine_beast, very_slow_movement |
| Wild Hellion Alpha | animal_claw_weapon, beast, Caster, fast_movement, feline_beast, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Wild Hellion Alpha | animal_claw_weapon, beast, Caster, fast_movement, feline_beast, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Wild Hellion Alpha | animal_claw_weapon, beast, Caster, fast_movement, feline_beast, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood |
| Wild Thornmaw | animal_claw_weapon, beast, demon, fast_movement, flesh_armour, is_unarmed, large_model, melee, not_int, not_str, physical_affinity, red_blood, small_height |
| Wild Thornmaw | animal_claw_weapon, beast, demon, fast_movement, flesh_armour, is_unarmed, large_model, melee, not_int, not_str, physical_affinity, red_blood |
| Wild Brambleback | animal_claw_weapon, beast, demon, hard_armour, has_dagger, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood |
| Wild Brambleback | animal_claw_weapon, beast, demon, hard_armour, has_dagger, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood |
| Wild Brambleback | animal_claw_weapon, beast, demon, hard_armour, has_dagger, has_one_handed_melee, large_model, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood |
| Wild Infestation Queen | beast, bludgeoning_weapon, Caster, extra_large_height, fire_affinity, hard_armour, insect, insect_blood, is_unarmed, large_model, ranged, very_slow_movement |
| Wild Infestation Queen | beast, bludgeoning_weapon, Caster, fire_affinity, hard_armour, insect, insect_blood, is_unarmed, large_model, ranged, very_slow_movement |
| Wild Hatchling | beast, bludgeoning_weapon, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity |
| Vivid Arachnid | animal_claw_weapon, beast, Caster, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, physical_affinity, slow_movement, spider |
| Vivid Arachnid | animal_claw_weapon, beast, Caster, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, physical_affinity, slow_movement, spider |
| Vivid Arachnid | animal_claw_weapon, beast, Caster, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, physical_affinity, slow_movement, spider |
| Vivid Weta | animal_claw_weapon, beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, slow_movement |
| Vivid Weta | animal_claw_weapon, beast, hard_armour, insect, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, slow_movement |
| Weta Hatchling | animal_claw_weapon, beast, hard_armour, insect, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, slow_movement |
| Vivid Leech | animal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, ranged, slow_movement |
| Vivid Leech | animal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, ranged, slow_movement |
| Vivid Leech | animal_claw_weapon, beast, chaos_affinity, hard_armour, insect, insect_blood, is_unarmed, ranged, slow_movement |
| Vivid Scorpion | animal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, spider |
| Vivid Scorpion | animal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, spider |
| Vivid Scorpion | animal_claw_weapon, beast, chaos_affinity, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, spider |
| Vivid Thornweaver | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, physical_affinity, spider, very_slow_movement |
| Vivid Thornweaver | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, physical_affinity, spider, very_slow_movement |
| Vivid Razorleg | beast, chaos_affinity, extra_extra_small_height, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, slashing_weapon, spider |
| Vivid Razorleg | beast, chaos_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, slashing_weapon, spider |
| Vivid Sapsucker | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood |
| Vivid Sapsucker | animal_claw_weapon, beast, flesh_armour, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood |
| Vivid Parasite | animal_claw_weapon, beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, ranged |
| Vivid Parasite | animal_claw_weapon, beast, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity, ranged |
| Vivid Striketail | animal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, spider |
| Vivid Striketail | animal_claw_weapon, beast, chaos_affinity, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, spider |
| Vivid Nestback | animal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, ranged, slow_movement, spider |
| Vivid Nestback | animal_claw_weapon, beast, chaos_affinity, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, ranged, slow_movement, spider |
| Nestback Hatchling | beast, extra_extra_small_height, fast_movement, flesh_armour, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, spider |
| Vivid Whipleg | animal_claw_weapon, beast, chaos_affinity, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, ranged, slow_movement, small_height, spider |
| Vivid Whipleg | animal_claw_weapon, beast, chaos_affinity, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, ranged, slow_movement, spider |
| Vivid Watcher | animal_claw_weapon, beast, Caster, chaos_affinity, flesh_armour, is_unarmed, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood |
| Vivid Watcher | animal_claw_weapon, beast, Caster, chaos_affinity, flesh_armour, is_unarmed, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood |
| Vivid Watcher | animal_claw_weapon, beast, Caster, chaos_affinity, flesh_armour, is_unarmed, medium_movement, melee, not_str, physical_affinity, ranged, red_blood |
| Vivid Vulture | animal_claw_weapon, avian_beast, beast, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, red_blood |
| Vivid Vulture | animal_claw_weapon, avian_beast, beast, extra_small_height, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, red_blood |
| Vivid Vulture | animal_claw_weapon, avian_beast, beast, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, red_blood |
| Vivid Leech | animal_claw_weapon, beast, hard_armour, insect, insect_blood, is_unarmed, melee, physical_affinity, slow_movement |
| Vivid Abberarach | animal_claw_weapon, beast, Caster, chaos_affinity, hard_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, small_height, spider |
| Vivid Abberarach | animal_claw_weapon, beast, Caster, chaos_affinity, hard_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, small_height, spider |
| Vivid Abberarach | animal_claw_weapon, beast, Caster, chaos_affinity, hard_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
| Vivid Devourer | animal_claw_weapon, beast, flesh_armour, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, red_blood |
| Primal Rhoa | animal_claw_weapon, avian_beast, beast, cold_affinity, flesh_armour, has_claw, has_one_handed_melee, large_model, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height |
| Primal Rhoa | animal_claw_weapon, avian_beast, beast, cold_affinity, flesh_armour, has_claw, has_one_handed_melee, large_model, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height |
| Primal Rhoa | animal_claw_weapon, avian_beast, beast, cold_affinity, flesh_armour, has_claw, has_one_handed_melee, large_model, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| Primal Dustspitter | animal_claw_weapon, beast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
| Primal Dustspitter | animal_claw_weapon, beast, extra_extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
| Primal Dustspitter | animal_claw_weapon, beast, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
| Primal Feasting Horror | cultist, demon, fast_movement, flesh_armour, is_unarmed, large_model, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Primal Feasting Horror | cultist, demon, fast_movement, flesh_armour, is_unarmed, large_model, melee, physical_affinity, red_blood, slashing_weapon |
| Daemon | Caster, cold_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Primal Maw | amphibian_beast, animal_claw_weapon, beast, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
| Primal Maw | amphibian_beast, animal_claw_weapon, beast, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height |
| Primal Maw | amphibian_beast, animal_claw_weapon, beast, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Primal Cleaveling | animal_claw_weapon, beast, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height |
| Primal Cleaveling | animal_claw_weapon, beast, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Primal Rhex | animal_claw_weapon, beast, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, small_height |
| Primal Rhex | animal_claw_weapon, beast, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
| Primal Dustcrab | animal_claw_weapon, beast, Caster, cold_affinity, extra_extra_small_height, hard_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
| Primal Crab | animal_claw_weapon, beast, Caster, cold_affinity, fast_movement, hard_armour, insect, is_unarmed, not_dex, not_int, red_blood, uses_suicide_explode |
| Primal Viper | animal_claw_weapon, beast, cold_affinity, flesh_armour, ghost, immobile, is_unarmed, medium_height, melee, ranged, red_blood, reptile_beast, undead |
| Primal Chimeral | animal_claw_weapon, beast, Caster, cold_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height |
| Primal Chimeral | animal_claw_weapon, beast, Caster, cold_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement |
| Primal Scrabbler | animal_claw_weapon, beast, Caster, extra_extra_small_height, hard_armour, insect, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood |
| Primal Scrabbler | animal_claw_weapon, beast, Caster, hard_armour, insect, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood |
| Primal Rhex Matriarch | animal_claw_weapon, beast, Caster, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height |
| Primal Rhex Matriarch | animal_claw_weapon, beast, Caster, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height |
| Primal Rhex Matriarch | animal_claw_weapon, beast, Caster, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Primal Crushclaw | animal_claw_weapon, beast, cold_affinity, crustacean_beast, hard_armour, is_unarmed, large_model, medium_height, melee, not_dex, not_int, red_blood, slow_movement |
| Primal Crushclaw | animal_claw_weapon, beast, cold_affinity, crustacean_beast, hard_armour, is_unarmed, large_model, medium_height, melee, not_dex, not_int, red_blood, slow_movement |
| Primal Crushclaw | animal_claw_weapon, beast, cold_affinity, crustacean_beast, hard_armour, is_unarmed, large_model, melee, not_dex, not_int, red_blood, slow_movement |
| Primal Blisterlord | Caster, cleaving_weapon, cultist, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement |
| Primal Blisterlord | Caster, cleaving_weapon, cultist, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, melee, not_int, physical_affinity, red_blood, slow_movement |
| Primal Cystcaller | beast, bludgeoning_weapon, Caster, flesh_armour, goatman, has_staff, has_two_handed_melee, humanoid, lightning_affinity, mammal_beast, medium_height, not_dex, not_str, red_blood, very_slow_movement |
| Primal Cystcaller | beast, bludgeoning_weapon, Caster, flesh_armour, goatman, has_staff, has_two_handed_melee, humanoid, lightning_affinity, mammal_beast, medium_height, not_dex, not_str, red_blood, very_slow_movement |
| Primal Cystcaller | beast, bludgeoning_weapon, Caster, flesh_armour, goatman, has_staff, has_two_handed_melee, humanoid, lightning_affinity, mammal_beast, not_dex, not_str, ranged, red_blood, very_slow_movement |
| Primal Reborn | Caster, cold_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, mud_blood, not_int, not_str, ranged, stone_armour, undead, very_slow_movement |
| Primal Reborn | Caster, cold_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, mud_blood, not_int, not_str, ranged, stone_armour, undead, very_slow_movement |
| Ersi, Mother of Thorns | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_height, large_model, melee, physical_affinity, red_blood, unusable_corpse, ursine_beast, very_fast_movement |
| Invisible | bone_armour, cleaving_weapon, construct, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Namharim, Born of Night | animal_claw_weapon, beast, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, unusable_corpse |
| Daemon | ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Janaar, the Omen | animal_claw_weapon, avian_beast, beast, Caster, flesh_armour, has_dagger, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, not_dex, not_str, red_blood, small_height, unusable_corpse |
| Oshabi | animal_claw_weapon, flesh_armour, human, humanoid, is_unarmed, large_model, non_attacking, not_dex, not_str, red_blood, very_slow_movement |
| Oshabi, Avatar of the Grove | animal_claw_weapon, Caster, chaos_affinity, cold_affinity, fire_affinity, flesh_armour, human, humanoid, is_unarmed, large_model, nature_boss, not_dex, not_str, oshabi_boss, physical_affinity, ranged, red_blood, unusable_corpse, very_slow_movement |
| Vicious Vine | animal_claw_weapon, construct, immobile, is_unarmed, non_attacking, wood_armour |
| Vine Hammer | animal_claw_weapon, construct, immobile, is_unarmed, physical_affinity, wood_armour |
| Vicious Vine | animal_claw_weapon, construct, immobile, is_unarmed, physical_affinity, wood_armour |
| Vicious Vine | animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour |
| Groveguard Vine | animal_claw_weapon, construct, immobile, insect_blood, is_unarmed, physical_affinity, wood_armour |
| Primal Groveguard Vine | animal_claw_weapon, construct, immobile, insect_blood, is_unarmed, melee, physical_affinity, wood_armour |
| Volatile Orchard | Caster, cold_affinity, construct, ghost_armour, is_unarmed, uses_suicide_explode, very_fast_movement |
| Root Wall | bludgeoning_weapon, construct, immobile, insect_blood, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
| Daemon | Caster, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, chaos_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, cold_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, cold_affinity, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, cold_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, chaos_affinity, cold_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, chaos_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, cold_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, chaos_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Melur Thornmaul | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_height, large_model, melee, non_unique_map_boss, physical_affinity, red_blood, unusable_corpse, ursine_beast, very_fast_movement |
| Melur Thornmaul | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_height, large_model, melee, physical_affinity, red_blood, standalone_map_boss, unusable_corpse, ursine_beast, very_fast_movement |
| Melur Thornmaul | animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, large_height, large_model, melee, physical_affinity, red_blood, standalone_map_boss, unusable_corpse, ursine_beast, very_fast_movement |
| Melur Thornmaul | animal_claw_weapon, beast, elder_map_boss, flesh_armour, has_dagger, has_one_handed_melee, large_model, non_attacking, red_blood, unusable_corpse, ursine_beast, very_fast_movement |
| Elida Blisterclaw | animal_claw_weapon, beast, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, medium_height, medium_movement, melee, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood, unusable_corpse |
| Elida Blisterclaw | animal_claw_weapon, beast, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, standalone_map_boss, unusable_corpse |
| Elida Blisterclaw | animal_claw_weapon, beast, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, standalone_map_boss, unusable_corpse |
| Elida Blisterclaw | animal_claw_weapon, beast, elder_map_boss, feline_beast, flesh_armour, has_dagger, has_one_handed_melee, large_model, medium_movement, non_attacking, not_int, not_str, red_blood, unusable_corpse |
| Orvi Acidbeak | animal_claw_weapon, avian_beast, beast, Caster, flesh_armour, has_dagger, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, non_unique_map_boss, not_dex, not_str, red_blood, small_height, unusable_corpse |
| Orvi Acidbeak | animal_claw_weapon, avian_beast, beast, Caster, flesh_armour, has_dagger, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, not_dex, not_str, red_blood, small_height, standalone_map_boss, unusable_corpse |
| Orvi Acidbeak | animal_claw_weapon, avian_beast, beast, Caster, flesh_armour, has_dagger, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, not_dex, not_str, red_blood, small_height, standalone_map_boss, unusable_corpse |
| Orvi Acidbeak | animal_claw_weapon, avian_beast, beast, elder_map_boss, flesh_armour, has_dagger, has_one_handed_melee, large_model, medium_movement, non_attacking, not_dex, not_str, red_blood, unusable_corpse |
| Mirage Warrior | construct, flesh_armour, is_unarmed, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Skictis, Frostkeeper | animal_claw_weapon, Caster, cold_affinity, demon, hard_armour, humanoid, is_unarmed, large_height, melee, non_unique_map_boss, not_str, physical_affinity, ranged, very_slow_movement, water |
| Skictis, Frostkeeper | animal_claw_weapon, Caster, cold_affinity, demon, hard_armour, humanoid, is_unarmed, large_height, melee, not_str, physical_affinity, ranged, standalone_map_boss, very_slow_movement, water |
| Skictis, Frostkeeper | animal_claw_weapon, demon, elder_map_boss, hard_armour, humanoid, is_unarmed, non_attacking, not_str, very_slow_movement, water |
| Takatax Brittlethorn | animal_claw_weapon, Caster, cold_affinity, demon, hard_armour, humanoid, is_unarmed, large_height, melee, non_unique_map_boss, not_str, physical_affinity, ranged, very_slow_movement, water |
| Takatax Brittlethorn | animal_claw_weapon, Caster, cold_affinity, demon, hard_armour, humanoid, is_unarmed, large_height, melee, not_str, physical_affinity, ranged, standalone_map_boss, very_slow_movement, water |
| Takatax Brittlethorn | animal_claw_weapon, demon, elder_map_boss, hard_armour, humanoid, is_unarmed, non_attacking, not_str, very_slow_movement, water |
| Corruptor Eedaiak | animal_claw_weapon, Caster, cold_affinity, demon, hard_armour, humanoid, is_unarmed, large_height, melee, non_unique_map_boss, not_str, physical_affinity, ranged, very_slow_movement, water |
| Corruptor Eedaiak | animal_claw_weapon, Caster, cold_affinity, demon, hard_armour, humanoid, is_unarmed, large_height, melee, not_str, physical_affinity, ranged, standalone_map_boss, very_slow_movement, water |
| Corruptor Eedaiak | animal_claw_weapon, demon, elder_map_boss, hard_armour, humanoid, is_unarmed, non_attacking, not_str, very_slow_movement, water |
| The Winter Orb | animal_claw_weapon, Caster, cold_affinity, construct, hard_armour, immobile, is_unarmed, not_str, water |
| The Winter Orb | animal_claw_weapon, Caster, cold_affinity, construct, hard_armour, immobile, is_unarmed, not_str, water |
| Daemon | Caster, cold_affinity, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, cold_affinity, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, cold_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| [UNUSED] We Doing Dragons Now | demon, flying, hard_armour, is_unarmed, large_model, medium_movement, melee, non_unique_map_boss, physical_affinity, slashing_weapon |
| Murgeth Bogsong | beast, bludgeoning_weapon, Caster, chaos_affinity, flesh_armour, has_staff, has_two_handed_melee, large_model, medium_height, melee, non_unique_map_boss, physical_affinity, ranged, red_blood, very_slow_movement |
| Murgeth Bogsong | beast, bludgeoning_weapon, Caster, chaos_affinity, flesh_armour, has_staff, has_two_handed_melee, large_model, medium_height, melee, physical_affinity, ranged, red_blood, standalone_map_boss, very_slow_movement |
| Putrefied Shaman | beast, bludgeoning_weapon, Caster, chaos_affinity, flesh_armour, has_staff, has_two_handed_melee, large_model, medium_height, melee, physical_affinity, ranged, red_blood, standalone_map_boss, very_slow_movement |
| Fungal Shaman | beast, bludgeoning_weapon, Caster, chaos_affinity, flesh_armour, has_staff, has_two_handed_melee, large_model, medium_height, melee, physical_affinity, ranged, red_blood, standalone_map_boss, very_slow_movement |
| Murgeth Bogsong | beast, bludgeoning_weapon, elder_map_boss, flesh_armour, has_staff, has_two_handed_melee, large_model, non_attacking, red_blood, very_slow_movement |
| Daemon | beast, immobile, is_daemon, is_unarmed, not_dex, not_int, physical_affinity, slashing_weapon, wood_armour |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| The Restless Shade | Caster, chaos_affinity, ghost_armour, is_unarmed, large_height, large_model, non_unique_map_boss, not_dex, not_str, physical_affinity, skeleton, slow_movement, undead |
| The Restless Shade | Caster, chaos_affinity, ghost_armour, is_unarmed, large_height, large_model, not_dex, not_str, physical_affinity, skeleton, slow_movement, standalone_map_boss, undead |
| The Restless Shade | Caster, chaos_affinity, elder_map_boss, ghost_armour, is_unarmed, large_model, not_dex, not_str, physical_affinity, skeleton, slow_movement, undead |
| Rattling Recruit | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Rattling Recruit | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Invisible | bone_armour, Caster, chaos_affinity, cleaving_weapon, construct, is_unarmed, very_slow_movement |
| Invisible | bone_armour, Caster, chaos_affinity, cleaving_weapon, construct, is_unarmed, very_slow_movement |
| Creeping Fire | bone_armour, Caster, chaos_affinity, construct, is_unarmed, very_slow_movement |
| Kadaris, Crimson Mayor | Caster, extra_large_height, hard_armour, immobile, is_unarmed, large_model, non_unique_map_boss, physical_affinity, red_blood, slashing_weapon, undead, zombie |
| Kadaris, Crimson Mayor | Caster, extra_large_height, hard_armour, is_unarmed, large_model, physical_affinity, red_blood, slashing_weapon, standalone_map_boss, undead, very_slow_movement, zombie |
| Kadaris, Crimson Mayor | elder_map_boss, hard_armour, immobile, is_unarmed, large_model, non_attacking, red_blood, slashing_weapon, undead, zombie |
| Shadow Councillor | hard_armour, immobile, is_unarmed, large_model, non_attacking, red_blood, slashing_weapon, undead, zombie |
| Shadow Councillor | hard_armour, immobile, is_unarmed, large_model, non_attacking, red_blood, slashing_weapon, undead, zombie |
| Creeping Fire | bone_armour, construct, is_unarmed, very_slow_movement |
| Creeping Fire | bone_armour, construct, is_unarmed, very_slow_movement |
| Gazuul, Droughtspawn | beast, Caster, demon, fire_affinity, hard_armour, is_unarmed, large_height, large_model, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, red_blood, rodent_beast, slashing_weapon |
| Gazuul, Droughtspawn | beast, Caster, demon, fire_affinity, hard_armour, is_unarmed, large_height, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, rodent_beast, slashing_weapon, standalone_map_boss |
| Impaling Abomination | beast, Caster, demon, fire_affinity, hard_armour, is_unarmed, large_height, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, rodent_beast, slashing_weapon, standalone_map_boss |
| Gazuul, Droughtspawn | beast, demon, elder_map_boss, hard_armour, is_unarmed, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood, rodent_beast, slashing_weapon |
| [UNUSED] Nine-point-five-tail Fox | animal_claw_weapon, beast, flesh_armour, is_unarmed, large_model, mammal_beast, medium_movement, melee, not_str, physical_affinity, red_blood |
| [UNUSED] Nine-point-five-tail Fox | animal_claw_weapon, beast, Caster, cold_affinity, flesh_armour, is_unarmed, large_model, mammal_beast, medium_movement, melee, not_str, physical_affinity, red_blood |
| Daemon | Caster, cold_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Ciergan, Shadow Alchemist | bludgeoning_weapon, Caster, chaos_affinity, has_staff, has_two_handed_melee, human, humanoid, large_height, light_armour, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, summoner, very_fast_movement |
| Ciergan, Shadow Alchemist | bludgeoning_weapon, Caster, chaos_affinity, has_staff, has_two_handed_melee, human, humanoid, large_height, light_armour, melee, not_dex, not_str, physical_affinity, ranged, red_blood, standalone_map_boss, summoner, very_fast_movement |
| Ciergan, Shadow Alchemist | bludgeoning_weapon, elder_map_boss, has_staff, has_two_handed_melee, human, humanoid, light_armour, non_attacking, not_dex, not_str, red_blood, very_fast_movement |
| Daemon | Caster, fire_affinity, ghost_armour, is_daemon, is_unarmed, ranged, very_slow_movement |
| [UNUSED] Lava Squid | Caster, construct, eldritch, fire_affinity, flesh_armour, is_unarmed, medium_movement, not_dex, not_str, ranged, red_blood |
| Agony Crawler | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, melee, physical_affinity, very_fast_movement |
| [UNUSED] Soul of the River | construct, ghost_armour, immobile, is_unarmed, non_attacking, not_dex, not_str, water, water_elemental |
| Captain Clayborne, The Accursed | bone_armour, bones, Caster, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead |
| Captain Clayborne, The Accursed | bone_armour, bones, Caster, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, standalone_map_boss, undead |
| Cursed Captain | bone_armour, bones, Caster, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, standalone_map_boss, undead |
| Ethereal Captain | bone_armour, bones, Caster, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, standalone_map_boss, undead |
| Captain Clayborne, The Accursed | bone_armour, bones, elder_map_boss, fast_movement, has_one_hand_sword, has_one_handed_melee, non_attacking, not_dex, not_int, skeleton, slashing_weapon, undead |
| The Greasy Duck | bone_armour, bones, Caster, construct, fire_affinity, ghost, immobile, is_unarmed, not_dex, not_int, slashing_weapon, undead |
| Drowned Crew | bone_armour, bones, cleaving_weapon, is_unarmed, non_attacking, not_dex, not_int, skeleton, undead, very_slow_movement |
| Drowned Crew | bone_armour, bones, cleaving_weapon, is_unarmed, non_attacking, not_dex, not_int, skeleton, undead, very_slow_movement |
| Cemetery Creeper | bone_armour, bones, cleaving_weapon, is_unarmed, non_attacking, not_dex, not_int, skeleton, undead, very_slow_movement |
| Stalking Pustule | construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement |
| Sentinel of Dominance | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour |
| Mirage Chieftain | construct, flesh_armour, is_unarmed, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Karst | human, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon |
| Niles | Caster, cold_affinity, human, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod, red_blood, slashing_weapon |
| Huck | Caster, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_movement, melee, metal_armour, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon |
| Huck | Caster, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_movement, melee, metal_armour, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon |
| Tibbs | bludgeoning_weapon, Caster, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_movement, melee, metal_armour, no_pantheon_mod, physical_affinity, red_blood |
| Faustus | has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_movement, melee, metal_armour, no_pantheon_mod, physical_affinity, puncturing_weapon, red_blood |
| Nenet | cold_affinity, has_bow, human, humanoid, light_armour, medium_movement, no_pantheon_mod, puncturing_weapon, red_blood |
| Vinderi | Caster, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, metal_armour, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon |
| Tullina | chaos_affinity, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, metal_armour, no_pantheon_mod, puncturing_weapon, red_blood |
| Gianna | Caster, human, humanoid, is_unarmed, lightning_affinity, medium_movement, metal_armour, no_pantheon_mod, physical_affinity, puncturing_weapon, red_blood |
| Gianna's Illusion | Caster, human, humanoid, is_unarmed, lightning_affinity, medium_movement, metal_armour, no_pantheon_mod, physical_affinity, puncturing_weapon, red_blood |
| Isla | Caster, fire_affinity, human, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod, puncturing_weapon, red_blood |
| Adiyah, the Wayfinder | human, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod, puncturing_weapon, red_blood |
| Adiyah, the Wayfinder | bludgeoning_weapon, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_movement, melee, no_pantheon_mod, physical_affinity, red_blood |
| Kurai, the Administrator | has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_movement, melee, no_pantheon_mod, physical_affinity, puncturing_weapon, red_blood |
| Mirage Warrior | construct, flesh_armour, is_unarmed, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Mirage Warrior | construct, flesh_armour, is_unarmed, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| The Unbreakable | bludgeoning_weapon, Caster, construct, is_unarmed, large_model, lightning_affinity, medium_movement, melee, mud_blood, not_dex, stone_armour |
| Nightmare of the Unbreakable | bludgeoning_weapon, Caster, construct, is_unarmed, large_model, lightning_affinity, medium_movement, melee, mud_blood, not_dex, stone_armour |
| Nightmare of the Unbreakable | bludgeoning_weapon, Caster, construct, is_unarmed, large_model, lightning_affinity, medium_movement, melee, mud_blood, not_dex, stone_armour |
| Volatile Core | Caster, construct, ghost_armour, is_unarmed, lightning_affinity, very_slow_movement |
| Volatile Core | Caster, construct, ghost_armour, is_unarmed, lightning_affinity, very_slow_movement |
| Nashta, The Usurper | Caster, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, physical_affinity, red_blood, slashing_weapon, very_fast_movement |
| Volatile Core | Caster, construct, fire_affinity, ghost_armour, is_unarmed, very_slow_movement |
| Friedrich Tarollo, Slave Merchant | bludgeoning_weapon, Caster, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
| Unwilling Thrall | bludgeoning_weapon, Caster, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, no_pantheon_mod, physical_affinity, red_blood, uses_suicide_explode |
| Unwilling Thrall | bludgeoning_weapon, Caster, flesh_armour, human, humanoid, is_unarmed, melee, no_pantheon_mod, physical_affinity, red_blood, uses_suicide_explode, very_fast_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Jamanra, The Great | has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, melee, not_dex, physical_affinity, red_blood, slashing_weapon, very_fast_movement |
| Admiral Darnaw | Caster, cold_affinity, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, puncturing_weapon, red_blood |
| Volatile Core | Caster, cold_affinity, construct, ghost_armour, is_unarmed, very_slow_movement |
| Volatile Core | Caster, cold_affinity, construct, ghost_armour, is_unarmed, very_slow_movement |
| Daemon | Caster, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Vic Vox | fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, melee, not_str, puncturing_weapon, red_blood |
| Vinny Vox | Caster, cold_affinity, fast_movement, human, humanoid, is_unarmed, light_armour, melee, not_str, puncturing_weapon, red_blood |
| Daemon | bludgeoning_weapon, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Shrapnel Totem | fire_affinity, human, humanoid, immobile, is_unarmed, not_dex, not_int, puncturing_weapon, wood_armour |
| Shrapnel Totem | cold_affinity, human, humanoid, immobile, is_unarmed, not_dex, not_int, puncturing_weapon, wood_armour |
| Vic Vox | fast_movement, human, humanoid, is_unarmed, light_armour, no_pantheon_mod, non_attacking, not_str, puncturing_weapon, red_blood |
| Security Enforcer | has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
| Security Enforcer | has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
| Security Enforcer | has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
| Security Enforcer | has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
| Security Enforcer | has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
| Security Enforcer | has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
| Security Enforcer | has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
| Security Enforcer | cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood |
| Security Enforcer | cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood |
| Security Ranger | has_bow, human, humanoid, light_armour, lightning_affinity, medium_movement, military, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Security Ranger | has_bow, human, humanoid, light_armour, lightning_affinity, medium_movement, military, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Security Conjuror | Caster, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_movement, melee, military, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
| Security Conjuror | Caster, human, humanoid, is_unarmed, light_armour, lightning_affinity, medium_movement, melee, military, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
| Guard Captain | fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
| Guard Captain | fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
| Guard Captain | cleaving_weapon, fast_movement, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood |
| Guard Captain | cleaving_weapon, fast_movement, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood |
| Thaumaturgy Officer | Caster, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
| Thaumaturgy Officer | Caster, fast_movement, human, humanoid, is_unarmed, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
| Guard Captain | fast_movement, has_one_hand_sword, has_one_handed_melee, heist_guard, human, humanoid, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
| Guard Captain | cleaving_weapon, fast_movement, has_two_hand_axe, has_two_handed_melee, heist_guard, human, humanoid, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood |
| Thaumaturgy Officer | Caster, fast_movement, heist_guard, human, humanoid, is_unarmed, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
| Head Enforcer | fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, very_fast_movement |
| Security Specialist | Caster, cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, very_fast_movement |
| Head Enforcer | fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, very_fast_movement |
| Security Specialist | Caster, cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, military, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, very_fast_movement |
| Flesh Sculptor | Caster, chaos_affinity, cleaving_weapon, fast_movement, has_two_hand_axe, has_two_handed_melee, heist_science_miniboss_monster, human, humanoid, light_armour, lightning_affinity, melee, not_int, physical_affinity, ranged, red_blood |
| Corpse Stitcher | bludgeoning_weapon, Caster, fast_movement, fire_affinity, has_staff, has_two_handed_melee, heist_science_miniboss_monster, human, humanoid, light_armour, lightning_affinity, melee, not_dex, physical_affinity, ranged, red_blood |
| Flesh Sculptor | Caster, chaos_affinity, cleaving_weapon, fast_movement, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, not_int, physical_affinity, ranged, red_blood |
| Corpse Stitcher | bludgeoning_weapon, Caster, fast_movement, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, not_dex, physical_affinity, ranged, red_blood |
| Violator | Caster, chaos_affinity, fast_movement, has_claw, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
| Disruptor | Caster, chaos_affinity, fast_movement, has_claw, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
| Violator | Caster, chaos_affinity, fast_movement, has_claw, has_one_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
| Violator | Caster, chaos_affinity, fast_movement, has_claw, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_int, physical_affinity, red_blood, slashing_weapon |
| Pusbag | animal_claw_weapon, fast_movement, flesh_armour, humanoid, is_unarmed, melee, no_pantheon_mod, physical_affinity, red_blood, undead, zombie |
| Pusbag | animal_claw_weapon, fast_movement, flesh_armour, humanoid, is_unarmed, melee, no_pantheon_mod, physical_affinity, red_blood, undead, zombie |
| Rattling Experiment | bone_armour, bones, chaos_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead |
| Rattling Experiment | bone_armour, bones, chaos_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead |
| Rattling Experiment | bone_armour, bones, chaos_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead |
| Rattling Experiment | bone_armour, bones, chaos_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead |
| Rattling Bones | bone_armour, bones, chaos_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, no_pantheon_mod, physical_affinity, ranged, skeleton, slashing_weapon, undead |
| Rattling Experiment | bone_armour, bones, chaos_affinity, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, undead |
| Rattling Experiment | bone_armour, bones, chaos_affinity, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, skeleton, undead |
| Clattering Experiment | bone_armour, bones, chaos_affinity, has_bow, humanoid, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
| Clattering Experiment | bone_armour, bones, chaos_affinity, has_bow, humanoid, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
| Clattering Bones | bone_armour, bones, chaos_affinity, has_bow, humanoid, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
| Labra-tomaton | animal_claw_weapon, beast, Caster, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood |
| Labra-tomaton | animal_claw_weapon, beast, Caster, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood |
| Heretech | Caster, chaos_affinity, has_wand, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
| Heretech | Caster, chaos_affinity, has_wand, heist_guard, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
| Heretech | Caster, chaos_affinity, has_wand, heist_guard, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
| Heretech | Caster, chaos_affinity, has_wand, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
| Heretech | Caster, chaos_affinity, has_wand, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
| Necroscientist | Caster, chaos_affinity, has_wand, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
| Necroscientist | Caster, chaos_affinity, has_wand, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
| Necroscientist | Caster, chaos_affinity, has_wand, heist_guard, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
| Necroscientist | Caster, chaos_affinity, has_wand, heist_guard, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
| Necroscientist | Caster, chaos_affinity, has_wand, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
| Necroscientist | Caster, chaos_affinity, has_wand, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
| Senior Heretech | bludgeoning_weapon, Caster, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
| Senior Scientist | bludgeoning_weapon, Caster, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
| Senior Heretech | bludgeoning_weapon, Caster, fast_movement, has_staff, has_two_handed_melee, heist_guard, human, humanoid, light_armour, lightning_affinity, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
| Senior Heretech | bludgeoning_weapon, Caster, fast_movement, has_staff, has_two_handed_melee, heist_guard, human, humanoid, light_armour, lightning_affinity, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
| Senior Heretech | bludgeoning_weapon, Caster, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
| Senior Heretech | bludgeoning_weapon, Caster, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
| Senior Necroscientist | bludgeoning_weapon, Caster, chaos_affinity, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
| Senior Necroscientist | bludgeoning_weapon, Caster, chaos_affinity, fast_movement, has_staff, has_two_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
| Senior Necroscientist | bludgeoning_weapon, Caster, chaos_affinity, fast_movement, has_staff, has_two_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
| Senior Necroscientist | bludgeoning_weapon, Caster, chaos_affinity, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
| Senior Necroscientist | bludgeoning_weapon, Caster, chaos_affinity, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
| Lab Rat | beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, rodent_beast |
| Labora-dor | animal_claw_weapon, beast, Caster, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood |
| Labora-dor | animal_claw_weapon, beast, Caster, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, red_blood |
| Daemon | Caster, fire_affinity, ghost_armour, is_daemon, is_unarmed, lightning_affinity, no_pantheon_mod, very_slow_movement |
| Foul Thug | fast_movement, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
| Foul Thug | fast_movement, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
| Foul Thug | bludgeoning_weapon, fast_movement, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood |
| Foul Thug | bludgeoning_weapon, fast_movement, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood |
| Foul Thug | fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
| Foul Thug | fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
| Foul Thug | fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon |
| Foul Thug | fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon |
| Miserly Poacher | fast_movement, fire_affinity, has_bow, human, humanoid, light_armour, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Miserly Poacher | fast_movement, fire_affinity, has_bow, human, humanoid, light_armour, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Cruel Arsonist | bludgeoning_weapon, Caster, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood |
| Cruel Arsonist | bludgeoning_weapon, Caster, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood |
| Spiteful Smuggler | Caster, cleaving_weapon, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_movement, no_pantheon_mod, ranged, red_blood |
| Spiteful Smuggler | Caster, cleaving_weapon, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_movement, no_pantheon_mod, ranged, red_blood |
| Foul Thug | fast_movement, fire_affinity, has_staff, has_two_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood |
| Foul Thug | bludgeoning_weapon, fast_movement, has_two_hand_mace, has_two_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood |
| Foul Thug | fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, slashing_weapon |
| Foul Thug | fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon |
| Foul Thug | fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon |
| Miserly Poacher | fast_movement, fire_affinity, has_bow, heist_guard, human, humanoid, light_armour, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Cruel Arsonist | bludgeoning_weapon, Caster, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood |
| Spiteful Smuggler | Caster, cleaving_weapon, fire_affinity, heist_guard, human, humanoid, is_unarmed, light_armour, medium_movement, no_pantheon_mod, ranged, red_blood |
| Malicious Bruiser | bludgeoning_weapon, fast_movement, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood |
| Malicious Bruiser | bludgeoning_weapon, fast_movement, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood |
| Malicious Bruiser | fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon |
| Malicious Bruiser | fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon |
| Artless Assassin | fast_movement, fire_affinity, has_bow, human, humanoid, light_armour, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Artless Assassin | fast_movement, fire_affinity, has_bow, human, humanoid, light_armour, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Twisted Firestarter | bludgeoning_weapon, Caster, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood |
| Twisted Firestarter | bludgeoning_weapon, Caster, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood |
| Malicious Bruiser | bludgeoning_weapon, fast_movement, fire_affinity, has_two_hand_mace, has_two_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood |
| Malicious Bruiser | fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon |
| Artless Assassin | fast_movement, fire_affinity, has_bow, heist_guard, human, humanoid, light_armour, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
| Twisted Firestarter | bludgeoning_weapon, Caster, fast_movement, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, heist_guard, human, humanoid, light_armour, melee, no_pantheon_mod, not_int, physical_affinity, ranged, red_blood |
| Backbreaker | cleaving_weapon, fast_movement, fire_affinity, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood |
| Tormentor | Caster, fast_movement, fire_affinity, has_bow, human, humanoid, light_armour, no_pantheon_mod, physical_affinity, puncturing_weapon, ranged, red_blood |
| Backbreaker | cleaving_weapon, fast_movement, fire_affinity, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood |
| Tormentor | Caster, fast_movement, fire_affinity, has_bow, human, humanoid, light_armour, no_pantheon_mod, physical_affinity, puncturing_weapon, ranged, red_blood |
| Volatile Core | Caster, construct, fire_affinity, ghost_armour, is_unarmed, no_pantheon_mod, very_slow_movement |
| Daemon | Caster, fire_affinity, ghost_armour, immobile, is_daemon, is_unarmed |
| Ember Auto-Scout | bludgeoning_weapon, construct, golem, is_unarmed, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement |
| Ember Auto-Scout | bludgeoning_weapon, construct, golem, is_unarmed, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement |
| Ember Auto-Scout | bludgeoning_weapon, construct, golem, is_unarmed, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement |
| Ember Auto-Scout | bludgeoning_weapon, construct, golem, is_unarmed, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity, slow_movement |
| Frost Auto-Scout | Caster, cold_affinity, construct, golem, is_unarmed, metal_armour, no_pantheon_mod, not_dex, not_int, ranged, slow_movement |
| Firebuzz | Caster, construct, fast_movement, fire_affinity, is_unarmed, metal_armour, no_pantheon_mod, not_int, not_str, physical_affinity, ranged |
| Firebuzz | Caster, construct, fast_movement, fire_affinity, is_unarmed, metal_armour, no_pantheon_mod, not_int, not_str, physical_affinity, ranged |
| Clockwork Sentry | Caster, construct, fire_affinity, is_unarmed, metal_armour, no_pantheon_mod, not_int, not_str, slow_movement, uses_suicide_explode |
| Clockwork Crawler | animal_claw_weapon, Caster, cold_affinity, construct, is_unarmed, medium_movement, melee, metal_armour, no_pantheon_mod, not_int, physical_affinity |
| Clockwork Crawler | animal_claw_weapon, Caster, cold_affinity, construct, is_unarmed, medium_movement, melee, metal_armour, no_pantheon_mod, not_int, physical_affinity |
| Tireless Sentry | construct, humanoid, is_unarmed, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity |
| Tireless Sentry | construct, humanoid, is_unarmed, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity |
| Tireless Sentry | construct, humanoid, is_unarmed, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity |
| Tireless Sentry | construct, humanoid, is_unarmed, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity |
| Firespout | Caster, construct, fire_affinity, immobile, is_unarmed, melee, metal_armour, no_pantheon_mod, not_dex, not_str, physical_affinity |
| Frostspout | Caster, cold_affinity, construct, immobile, is_unarmed, melee, metal_armour, no_pantheon_mod, not_dex, not_str, physical_affinity |
| Ashblessed Warden | Caster, construct, fire_affinity, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod |
| Ashblessed Warden | Caster, construct, fire_affinity, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod |
| Ashblessed Warden | Caster, construct, fire_affinity, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod |
| Ashblessed Warden | Caster, construct, fire_affinity, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod |
| Auto-Enforcer | Caster, cold_affinity, construct, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod, not_dex, ranged |
| Auto-Enforcer | Caster, cold_affinity, construct, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod, not_dex, ranged |
| Auto-Enforcer | Caster, cold_affinity, construct, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod, not_dex, ranged |
| Auto-Enforcer | Caster, cold_affinity, construct, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod, not_dex, ranged |
| Rusty Crusher | Caster, construct, fast_movement, fire_affinity, golem, is_unarmed, large_model, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity |
| Rusty Crusher | Caster, construct, fast_movement, fire_affinity, golem, is_unarmed, large_model, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity |
| Rusty Crusher | Caster, construct, fast_movement, fire_affinity, golem, is_unarmed, large_model, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity |
| Rusty Crusher | Caster, construct, fast_movement, fire_affinity, golem, is_unarmed, large_model, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity |
| GDB0-Y | animal_claw_weapon, cold_affinity, construct, is_unarmed, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity |
| GDB0-Y | animal_claw_weapon, cold_affinity, construct, is_unarmed, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity |
| GDB0-Y | animal_claw_weapon, cold_affinity, construct, is_unarmed, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity |
| GDB0-Y | animal_claw_weapon, cold_affinity, construct, is_unarmed, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity |
| Oscillotron | construct, fast_movement, is_unarmed, metal_armour, no_pantheon_mod, non_attacking, not_dex, not_str |
| Loyalguard Mk 4 | animal_claw_weapon, construct, is_unarmed, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity, very_fast_movement |
| GR8B0-Y | animal_claw_weapon, Caster, construct, fire_affinity, is_unarmed, large_model, medium_movement, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity |
| Loyalguard Mk 4 | animal_claw_weapon, construct, is_unarmed, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity, very_fast_movement |
| Oscillotron | construct, is_unarmed, metal_armour, no_pantheon_mod, non_attacking, not_dex, not_str, very_fast_movement |
| Sanctum Enforcer | fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, I_see_brothers_card, large_height, light_armour, melee, military, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, very_fast_movement |
| Sanctum Enforcer | fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, light_armour, melee, military, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, very_fast_movement |
| Sanctum Enforcer | elder_map_boss, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, military, non_attacking, not_dex, not_int, red_blood, slashing_weapon, very_fast_movement |
| Sanctum Guardian | Caster, cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, I_see_brothers_card, large_height, light_armour, lightning_affinity, melee, military, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, very_fast_movement |
| Sanctum Guardian | Caster, cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, large_height, light_armour, lightning_affinity, melee, military, not_dex, not_int, physical_affinity, red_blood, very_fast_movement |
| Sanctum Guardian | cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, military, non_attacking, not_dex, not_int, red_blood, very_fast_movement |
| Agony Crawler | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, melee, physical_affinity, very_fast_movement |
| Carrion Golem | bludgeoning_weapon, construct, fast_movement, golem, is_unarmed, mud_blood, not_dex, not_str, physical_affinity, stone_armour |
| Flickershade | demon, ghost_blood, has_one_hand_sword, has_one_handed_melee, human, humanoid, not_dex, not_str, physical_affinity, slashing_weapon, stone_armour, very_fast_movement |
| Volatile Core | construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement |
| Volatile Core | construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement |
| Turret | Caster, construct, fire_affinity, immobile, is_unarmed, large_model, no_pantheon_mod, not_dex, not_int, wood_armour |
| Turret | Caster, construct, immobile, is_unarmed, large_model, no_pantheon_mod, not_dex, not_int, physical_affinity, wood_armour |
| Turret | Caster, construct, immobile, is_unarmed, large_model, lightning_affinity, no_pantheon_mod, not_dex, not_int, wood_armour |
| Turret | Caster, construct, immobile, is_unarmed, large_model, lightning_affinity, no_pantheon_mod, not_dex, not_int, wood_armour |
| Turret | Caster, construct, immobile, is_unarmed, large_model, lightning_affinity, no_pantheon_mod, not_dex, not_int, wood_armour |
| Turret | Caster, construct, immobile, is_unarmed, large_model, no_pantheon_mod, not_dex, not_int, physical_affinity, wood_armour |
| Turret | Caster, construct, immobile, is_unarmed, large_model, lightning_affinity, no_pantheon_mod, not_dex, not_int, wood_armour |
| Turret | Caster, construct, immobile, is_unarmed, large_model, lightning_affinity, no_pantheon_mod, not_dex, not_int, wood_armour |
| Carrion Golem | bludgeoning_weapon, construct, fast_movement, golem, is_unarmed, mud_blood, not_dex, not_str, physical_affinity, stone_armour |
| Observer Totem | construct, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour |
| Observer Totem | construct, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour |
| Observer Totem | construct, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour |
| Observer Totem | construct, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour |
| Observer Totem | construct, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour |
| Taunting Contraption | construct, immobile, is_unarmed, metal_armour, non_attacking |
| Ormud, Fiend of the Flood | Caster, cleaving_weapon, cold_affinity, demon, extra_large_height, fast_movement, flying, is_unarmed, large_model, light_armour, melee, non_unique_map_boss, not_str, water |
| Ormud, Fiend of the Flood | Caster, cleaving_weapon, cold_affinity, demon, extra_large_height, fast_movement, flying, is_unarmed, large_model, light_armour, melee, not_str, standalone_map_boss, water |
| Demon of the Drowned | Caster, cleaving_weapon, cold_affinity, demon, extra_large_height, fast_movement, flying, is_unarmed, large_model, light_armour, melee, not_str, standalone_map_boss, water |
| Ormud, Fiend of the Flood | cleaving_weapon, demon, elder_map_boss, fast_movement, flying, is_unarmed, large_model, light_armour, non_attacking, not_str, water |
| Volatile Core | Caster, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement |
| Daemon | Caster, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, chaos_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, chaos_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | Caster, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | Caster, fire_affinity, ghost_armour, has_one_hand_sword, has_one_handed_melee, is_daemon, lightning_affinity, physical_affinity, puncturing_weapon, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Pain Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Pain Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Daemon | Caster, cold_affinity, fire_affinity, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Fortress Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, fire_affinity, ghost_armour, has_one_hand_sword, has_one_handed_melee, is_daemon, lightning_affinity, physical_affinity, puncturing_weapon, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, immobile, is_daemon, is_unarmed, non_attacking |
| Ritual Wisp | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Ciergan, Shadow Alchemist | bludgeoning_weapon, Caster, chaos_affinity, has_staff, has_two_handed_melee, human, humanoid, large_height, light_armour, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, summoner, very_fast_movement |
| Ciergan, Shadow Alchemist | bludgeoning_weapon, Caster, chaos_affinity, has_staff, has_two_handed_melee, human, humanoid, large_height, light_armour, melee, not_dex, not_str, physical_affinity, ranged, red_blood, standalone_map_boss, summoner, very_fast_movement |
| Ciergan, Shadow Alchemist | bludgeoning_weapon, elder_map_boss, has_staff, has_two_handed_melee, human, humanoid, light_armour, non_attacking, not_dex, not_str, red_blood, very_fast_movement |
| Agony Crawler | animal_claw_weapon, beast, energy_armour, has_one_hand_sword, has_one_handed_melee, insect, melee, physical_affinity, very_fast_movement |
| Sentinel of Purity | bludgeoning_weapon, energy_armour, fast_movement, human, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity |
| Creeping Fire | bone_armour, Caster, cold_affinity, construct, is_unarmed, very_slow_movement |
| Creeping Fire | bone_armour, Caster, cold_affinity, construct, is_unarmed, very_slow_movement |
| The Maven | Caster, cold_affinity, eldritch, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, light_armour, lightning_affinity, not_dex, ranged, red_blood |
| The Maven | Caster, cold_affinity, eldritch, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, light_armour, lightning_affinity, not_dex, ranged, red_blood |
| Nucleus of the Maven | Caster, cold_affinity, construct, eldritch, eldritch_pinnacle_boss, fast_movement, fire_affinity, flesh_armour, is_unarmed, large_model, lightning_affinity, not_dex, ranged, red_blood |
| Nucleus of the Maven | Caster, cold_affinity, construct, eldritch, eldritch_pinnacle_boss, fast_movement, fire_affinity, flesh_armour, is_unarmed, large_model, lightning_affinity, not_dex, ranged, red_blood |
| Volatile Core | Caster, cold_affinity, construct, ghost_armour, is_unarmed, lightning_affinity, melee, physical_affinity, uses_suicide_explode, very_slow_movement |
| Volatile Core | Caster, cold_affinity, construct, ghost_armour, is_unarmed, uses_suicide_explode, very_slow_movement |
| Volatile Core | Caster, cold_affinity, construct, ghost_armour, is_unarmed, uses_suicide_explode, very_slow_movement |
| The Maven | eldritch, immobile, is_unarmed, large_model, light_armour, non_attacking, not_dex, red_blood |
| The Maven | eldritch, fast_movement, is_unarmed, large_model, light_armour, non_attacking, not_dex, red_blood |
| The Maven | eldritch, immobile, is_unarmed, large_model, light_armour, non_attacking, not_dex, red_blood |
| Invisible | bone_armour, Caster, cleaving_weapon, construct, fire_affinity, is_unarmed, very_slow_movement |
| Invisible | bone_armour, Caster, cleaving_weapon, construct, fire_affinity, is_unarmed, very_slow_movement |
| Invisible | bone_armour, Caster, cleaving_weapon, construct, fire_affinity, is_unarmed, very_slow_movement |
| Invisible | bone_armour, Caster, cleaving_weapon, construct, fire_affinity, is_unarmed, very_slow_movement |
| Invisible | bone_armour, Caster, cleaving_weapon, construct, fire_affinity, is_unarmed, very_slow_movement |
| Invisible | bone_armour, Caster, cleaving_weapon, construct, fire_affinity, is_unarmed, very_slow_movement |
| Maven's Orb | construct, eldritch, ghost_armour, is_unarmed, very_slow_movement |
| Maven's Orb | construct, eldritch, ghost_armour, is_unarmed, very_slow_movement |
| Maven's Orb | Caster, construct, eldritch, ghost_armour, is_unarmed, physical_affinity, uses_suicide_explode, very_slow_movement |
| Maven's Orb | Caster, construct, eldritch, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
| Maven's Orb | construct, eldritch, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
| The Trialmaster | Caster, cleaving_weapon, cold_affinity, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, large_model, lightning_affinity, melee, not_dex, physical_affinity, plate_armour, red_blood, trialmaster_boss, very_slow_movement |
| Daemon | Caster, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Trial Guard | has_staff, has_two_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood |
| Trial Guard | has_staff, has_two_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood |
| Trial Guard | has_staff, has_two_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood |
| Trial Grunt | has_staff, has_two_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood, spawner_cannot_spawn_as_rare |
| Ancient Spearman | has_staff, has_two_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood, spawner_cannot_spawn_as_rare |
| Trial Grunt | has_staff, has_two_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood, spawner_cannot_spawn_as_rare |
| Trial Guard | has_staff, has_two_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood |
| Trial Stormchaser | has_bow, human, humanoid, lightning_affinity, medium_movement, not_int, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
| Trial Stormchaser | has_bow, human, humanoid, lightning_affinity, medium_movement, not_int, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
| Trial Stormchaser | has_bow, human, humanoid, lightning_affinity, medium_movement, not_int, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
| Trial Sparkcaller | has_bow, human, humanoid, lightning_affinity, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
| Trial Sparkcaller | has_bow, human, humanoid, lightning_affinity, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
| Trial Stormchaser | has_bow, human, humanoid, lightning_affinity, medium_movement, not_int, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
| Trial Windchaser | cold_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
| Trial Galecaller | cold_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
| Trial Galecaller | cold_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
| Trial Flamechaser | fire_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
| Trial Flamechaser | fire_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
| Trial Flamechaser | fire_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
| Trial Flamechaser | fire_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
| Trial Embercaller | fire_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
| Trial Embercaller | fire_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
| Trial Scalper | chaos_affinity, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood |
| Trial Scalper | chaos_affinity, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood |
| Trial Scalper | chaos_affinity, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood |
| Trial Lurker | chaos_affinity, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood, spawner_cannot_spawn_as_rare |
| Trial Lurker | chaos_affinity, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood, spawner_cannot_spawn_as_rare |
| Trial Scalper | fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, non_attacking, not_int, plate_armour, puncturing_weapon, red_blood |
| Trial Machinist | Caster, chaos_affinity, fast_movement, fire_affinity, flesh_armour, human, humanoid, is_unarmed, not_int, red_blood, spawner_cannot_spawn_as_rare |
| Trial Machinist | Caster, chaos_affinity, fast_movement, fire_affinity, flesh_armour, human, humanoid, is_unarmed, not_int, red_blood, spawner_cannot_spawn_as_rare |
| Trial Invoker | Caster, fast_movement, fire_affinity, flesh_armour, human, humanoid, is_unarmed, not_int, red_blood, spawner_cannot_spawn_as_rare |
| Trial Invoker | Caster, fast_movement, fire_affinity, flesh_armour, human, humanoid, is_unarmed, not_int, red_blood, spawner_cannot_spawn_as_rare |
| Trial Titan | bludgeoning_weapon, Caster, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Hulking Titan | bludgeoning_weapon, Caster, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Trial Titan | bludgeoning_weapon, Caster, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Trial Titan | bludgeoning_weapon, Caster, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Trial Titan | bludgeoning_weapon, Caster, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Trial Champion | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Trial Champion | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Trial Champion | has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Trial Champion | has_one_hand_sword, has_one_handed_melee, human, humanoid, immobile, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Trial Champion | has_one_hand_sword, has_one_handed_melee, human, humanoid, immobile, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Enslaved Spirit | Caster, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
| Enslaved Spirit | Caster, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
| Enslaved Spirit | Caster, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
| Enslaved Spirit | ghost, ghost_armour, ghost_blood, is_unarmed, non_attacking, not_dex, not_str, slow_movement, undead |
| Enslaved Spirit | ghost, ghost_armour, ghost_blood, is_unarmed, non_attacking, not_dex, not_str, slow_movement, undead |
| Revenant | Caster, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, undead, very_slow_movement |
| Revenant | Caster, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, slow_movement, undead |
| Enslaved Geist | beast, demon, ghost, ghost_armour, ghost_blood, is_unarmed, medium_movement, melee, not_str, physical_affinity, undead |
| Enslaved Spirit | beast, demon, ghost, ghost_armour, ghost_blood, is_unarmed, medium_movement, non_attacking, not_str, undead |
| Enslaved Geist | beast, demon, ghost, ghost_armour, ghost_blood, is_unarmed, medium_movement, melee, not_str, physical_affinity, undead |
| Trial Ape | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, spawner_cannot_spawn_as_rare |
| Trial Ape | animal_claw_weapon, beast, fire_affinity, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, spawner_cannot_spawn_as_rare, uses_suicide_explode |
| Trial Ape | animal_claw_weapon, beast, fire_affinity, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, spawner_cannot_spawn_as_rare, uses_suicide_explode |
| Trial Ape | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, spawner_cannot_spawn_as_rare |
| Trial Horror | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, spawner_cannot_spawn_as_rare |
| Trial Horror | animal_claw_weapon, beast, fire_affinity, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, spawner_cannot_spawn_as_rare, uses_suicide_explode |
| Trial Horror | animal_claw_weapon, beast, fire_affinity, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, spawner_cannot_spawn_as_rare, uses_suicide_explode |
| Trial Horror | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, spawner_cannot_spawn_as_rare |
| Trial Chieftain | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, physical_affinity, primate_beast, red_blood |
| Trial Chieftain | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, physical_affinity, primate_beast, red_blood |
| Trial Chieftain | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, physical_affinity, primate_beast, red_blood |
| Wrought Flamecore | bludgeoning_weapon, Caster, construct, fire_affinity, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
| Wrought Flamecore | bludgeoning_weapon, Caster, construct, fire_affinity, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
| Wrought Flamecore | bludgeoning_weapon, Caster, construct, fire_affinity, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
| Wrought Flamecore | bludgeoning_weapon, Caster, construct, fire_affinity, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
| Wrought Wintercore | bludgeoning_weapon, Caster, cold_affinity, construct, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
| Wrought Wintercore | bludgeoning_weapon, Caster, cold_affinity, construct, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
| Wrought Wintercore | bludgeoning_weapon, Caster, cold_affinity, construct, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
| Wrought Wintercore | bludgeoning_weapon, Caster, cold_affinity, construct, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
| Wrought Stormcore | bludgeoning_weapon, Caster, construct, golem, is_unarmed, lightning_affinity, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
| Wrought Stormcore | bludgeoning_weapon, Caster, construct, golem, is_unarmed, lightning_affinity, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
| Wrought Stormcore | bludgeoning_weapon, Caster, construct, golem, is_unarmed, lightning_affinity, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
| Wrought Stormcore | bludgeoning_weapon, Caster, construct, golem, is_unarmed, lightning_affinity, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
| Wrought Voidcore | bludgeoning_weapon, Caster, chaos_affinity, construct, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
| Wrought Voidcore | bludgeoning_weapon, Caster, chaos_affinity, construct, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
| Wrought Voidcore | bludgeoning_weapon, Caster, chaos_affinity, construct, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
| Wrought Voidcore | bludgeoning_weapon, Caster, chaos_affinity, construct, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
| Wrought Strider | bludgeoning_weapon, construct, golem, is_unarmed, melee, mud_blood, not_dex, physical_affinity, slow_movement, spawner_cannot_spawn_as_rare, stone_armour |
| Wrought Strider | bludgeoning_weapon, construct, golem, is_unarmed, melee, mud_blood, not_dex, physical_affinity, slow_movement, spawner_cannot_spawn_as_rare, stone_armour |
| Daemon | flesh_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | flesh_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | flesh_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | flesh_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | flesh_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | flesh_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | flesh_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | flesh_armour, is_daemon, is_unarmed, very_slow_movement |
| Spitting Serpent | animal_claw_weapon, beast, Caster, flesh_armour, immobile, insect_blood, is_unarmed, lightning_affinity, melee, physical_affinity, ranged, reptile_beast |
| Spitting Serpent | animal_claw_weapon, beast, Caster, flesh_armour, immobile, insect_blood, is_unarmed, lightning_affinity, melee, physical_affinity, ranged, reptile_beast |
| Vicious Serpent | animal_claw_weapon, beast, Caster, flesh_armour, immobile, insect_blood, is_unarmed, lightning_affinity, melee, physical_affinity, reptile_beast |
| Vicious Serpent | animal_claw_weapon, beast, Caster, flesh_armour, immobile, insect_blood, is_unarmed, lightning_affinity, melee, physical_affinity, reptile_beast |
| Chaos Disciple | Caster, demon, fire_affinity, flying, ghost_blood, is_unarmed, light_armour, melee, not_dex, not_str, physical_affinity, very_slow_movement |
| Harmonised Locus | Caster, cold_affinity, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, ranged, stone_armour |
| Harmonised Locus | Caster, cold_affinity, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, ranged, stone_armour |
| Wart Arach | animal_claw_weapon, beast, chaos_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, not_int, not_str, physical_affinity, spawner_cannot_spawn_as_rare, spider |
| Wart Arach | animal_claw_weapon, beast, chaos_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, not_int, not_str, physical_affinity, spawner_cannot_spawn_as_rare, spider |
| Needle Arach | animal_claw_weapon, beast, chaos_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, not_int, not_str, spider |
| Needle Arach | animal_claw_weapon, beast, chaos_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, not_int, not_str, spider |
| Needle Arach | animal_claw_weapon, beast, chaos_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, not_int, not_str, spider |
| Young Needle Arach | animal_claw_weapon, beast, chaos_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, not_int, not_str, spawner_cannot_spawn_as_rare, spider |
| Young Needle Arach | animal_claw_weapon, beast, chaos_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, melee, not_int, not_str, spawner_cannot_spawn_as_rare, spider |
| Quetzling | beast, Caster, cold_affinity, fire_affinity, flesh_armour, flying, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
| Heart Eater | beast, cleaving_weapon, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement |
| Frosted Cogwork | Caster, cold_affinity, construct, golem, is_unarmed, not_dex, ranged, slow_movement, stone_armour |
| Frosted Cogwork | Caster, cold_affinity, construct, golem, is_unarmed, not_dex, ranged, slow_movement, stone_armour |
| Stormcharged Cogwork | Caster, construct, golem, is_unarmed, lightning_affinity, not_dex, ranged, slow_movement, stone_armour |
| Stormcharged Cogwork | Caster, construct, golem, is_unarmed, lightning_affinity, not_dex, ranged, slow_movement, stone_armour |
| Cogwork Projection | Caster, cold_affinity, construct, fast_movement, golem, is_unarmed, not_dex, stone_armour |
| Cogwork Projection | Caster, construct, fast_movement, golem, is_unarmed, lightning_affinity, not_dex, stone_armour |
| Frosted Cogwork | Caster, cold_affinity, construct, golem, is_unarmed, not_dex, ranged, slow_movement, stone_armour |
| Stormcharged Cogwork | Caster, construct, golem, is_unarmed, lightning_affinity, not_dex, slow_movement, stone_armour |
| Cogwork Projection | Caster, cold_affinity, construct, fast_movement, golem, is_unarmed, not_dex, stone_armour |
| Cogwork Projection | Caster, construct, fast_movement, golem, is_unarmed, lightning_affinity, not_dex, stone_armour |
| Brittle Cogwork | Caster, cold_affinity, construct, golem, is_unarmed, not_dex, ranged, slow_movement, stone_armour |
| Powered Cogwork | Caster, construct, golem, is_unarmed, lightning_affinity, not_dex, slow_movement, stone_armour |
| Brittle Cogwork | Caster, cold_affinity, construct, golem, is_unarmed, not_dex, ranged, slow_movement, stone_armour |
| Powered Cogwork | Caster, construct, golem, is_unarmed, lightning_affinity, not_dex, ranged, slow_movement, stone_armour |
| Creeping Fire | bone_armour, construct, is_unarmed, very_slow_movement |
| Creeping Fire | bone_armour, construct, is_unarmed, very_slow_movement |
| Creeping Fire | bone_armour, construct, is_unarmed, very_slow_movement |
| Creeping Fire | bone_armour, construct, is_unarmed, slow_movement |
| Daemon | Caster, flesh_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | Caster, flesh_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | Caster, flesh_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, flesh_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | Caster, cold_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, cold_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, cold_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, cold_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Shackled Phantasm | Caster, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, medium_movement, not_dex, not_str, slashing_weapon, undead |
| Shackled Phantasm | Caster, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, medium_movement, not_dex, not_str, slashing_weapon, undead |
| Daemon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, fire_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, fire_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, fire_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Invisible | construct, flesh_armour, immobile, is_daemon, is_unarmed, non_attacking |
| Invisible | construct, flesh_armour, immobile, is_daemon, is_unarmed, non_attacking |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
| Uhtred, Covetous Traitor | Caster, cold_affinity, demon, flying, ghost_blood, is_unarmed, light_armour, medium_movement, not_dex, not_int, ranged, ward_armour |
| Nightmare of Uhtred | Caster, cold_affinity, demon, flying, ghost_blood, is_unarmed, light_armour, medium_movement, not_dex, not_int, ranged, ward_armour |
| Nightmare of Uhtred | Caster, cold_affinity, demon, flying, ghost_blood, is_unarmed, light_armour, medium_movement, not_dex, not_int, ranged, ward_armour |
| Vorana, Last to Fall | bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour |
| Nightmare of Vorana | bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour |
| Vorana Volatile | Caster, construct, ghost_armour, is_unarmed, physical_affinity, uses_suicide_explode, very_slow_movement |
| Vorana Volatile | Caster, construct, ghost_armour, is_unarmed, physical_affinity, uses_suicide_explode, very_slow_movement |
| Unearthed Skeletal Swordsman | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Unearthed Skeletal Swordsman | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Unearthed Skeletal Swordsman | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Unearthed Skeletal Warrior | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Unearthed Skeletal Warrior | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Unearthed Skeletal Warrior | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Unearthed Skeletal Warrior | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Unearthed Skeletal Archer | bone_armour, bones, cold_affinity, has_bow, humanoid, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
| Unearthed Skeletal Archer | bone_armour, bones, cold_affinity, has_bow, humanoid, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
| Unearthed Skeletal Archer | bone_armour, bones, cold_affinity, has_bow, humanoid, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
| Unearthed Zombie | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Unearthed Zombie | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Unearthed Zombie | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Unearthed Zombie | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Unearthed Icebearer | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Unearthed Rampager | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_fast_movement, zombie |
| Unearthed Rampager | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_fast_movement, zombie |
| Unearthed Rampager | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_fast_movement, zombie |
| Unearthed Berserker | Caster, cold_affinity, flesh_armour, humanoid, is_unarmed, medium_movement, melee, physical_affinity, red_blood, undead, zombie |
| Unearthed Crawler | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Unearthed Crawler | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Unearthed Runecaster | Caster, construct, fire_affinity, is_unarmed, medium_movement, metal_armour, not_dex, not_int, undead, ward_armour |
| Unearthed Runecaster | Caster, construct, fire_affinity, is_unarmed, medium_movement, metal_armour, not_dex, not_int, undead, ward_armour |
| Unearthed Runecaster | Caster, construct, fire_affinity, is_unarmed, medium_movement, metal_armour, not_dex, not_int, undead, ward_armour |
| Unearthed Soldier | cleaving_weapon, construct, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, undead, ward_armour |
| Unearthed Soldier | cleaving_weapon, construct, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, undead, ward_armour |
| Unearthed Soldier | cleaving_weapon, construct, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, undead, ward_armour |
| Unearthed Urchin | animal_claw_weapon, flesh_armour, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undead, zombie |
| Unearthed Urchin | animal_claw_weapon, flesh_armour, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undead, zombie |
| Black Scythe Arbalist | bone_armour, bones, cold_affinity, is_runic_monster, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, slow_movement, undead, ward_armour |
| Black Scythe Arbalist | bone_armour, bones, cold_affinity, is_runic_monster, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, slow_movement, undead, ward_armour |
| Black Scythe Arbalist | bone_armour, bones, cold_affinity, is_runic_monster, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, slow_movement, undead, ward_armour |
| Knight of the Sun | bludgeoning_weapon, Caster, cold_affinity, construct, has_two_hand_mace, has_two_handed_melee, humanoid, is_runic_monster, melee, metal_armour, not_dex, not_int, physical_affinity, very_slow_movement, ward_armour |
| Knight of the Sun | bludgeoning_weapon, Caster, cold_affinity, construct, has_two_hand_mace, has_two_handed_melee, humanoid, is_runic_monster, melee, metal_armour, not_dex, not_int, physical_affinity, very_slow_movement, ward_armour |
| Knight of the Sun | bludgeoning_weapon, Caster, cold_affinity, construct, has_two_hand_mace, has_two_handed_melee, humanoid, is_runic_monster, melee, metal_armour, not_dex, not_int, physical_affinity, very_slow_movement, ward_armour |
| Runed Knight | Caster, construct, fire_affinity, has_staff, has_two_handed_melee, humanoid, is_runic_monster, lightning_affinity, medium_movement, metal_armour, not_dex, not_int, puncturing_weapon, ranged, ward_armour |
| Runed Knight | Caster, construct, fire_affinity, has_staff, has_two_handed_melee, humanoid, is_runic_monster, lightning_affinity, medium_movement, metal_armour, not_dex, not_int, puncturing_weapon, ranged, ward_armour |
| Runed Knight | Caster, construct, fire_affinity, has_staff, has_two_handed_melee, humanoid, is_runic_monster, lightning_affinity, medium_movement, metal_armour, not_dex, not_int, puncturing_weapon, ranged, ward_armour |
| Priest of the Chalice | bone_armour, bones, Caster, cold_affinity, is_runic_monster, is_unarmed, not_int, not_str, skeleton, slashing_weapon, slow_movement, undead, ward_armour |
| Priest of the Chalice | bone_armour, bones, Caster, cold_affinity, is_runic_monster, is_unarmed, not_int, not_str, skeleton, slashing_weapon, slow_movement, undead, ward_armour |
| Priest of the Chalice | bone_armour, bones, Caster, cold_affinity, is_runic_monster, is_unarmed, not_int, not_str, skeleton, slashing_weapon, slow_movement, undead, ward_armour |
| Priest of the Chalice | bone_armour, bones, Caster, cold_affinity, is_runic_monster, is_unarmed, not_int, not_str, skeleton, slashing_weapon, slow_movement, undead, ward_armour |
| Druid of the Broken Circle | bone_armour, Caster, chaos_affinity, human, humanoid, is_runic_monster, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour |
| Druid of the Broken Circle | bone_armour, Caster, chaos_affinity, human, humanoid, is_runic_monster, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour |
| Druid of the Broken Circle | bone_armour, Caster, chaos_affinity, human, humanoid, is_runic_monster, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour |
| Edryd, the Second Seer | bone_armour, Caster, chaos_affinity, human, humanoid, is_unarmed, ranged, red_blood, slow_movement, ward_armour |
| Druidic Dire Familiar | animal_claw_weapon, bone_armour, demon, is_runic_monster, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent, undead |
| Druidic Dire Familiar | animal_claw_weapon, bone_armour, demon, is_runic_monster, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent, undead |
| Druidic Dire Familiar | animal_claw_weapon, bone_armour, demon, is_runic_monster, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent, undead |
| Llyr, Loyal Familiar | animal_claw_weapon, bone_armour, Caster, chaos_affinity, demon, fast_movement, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, undead |
| Druidic Familiar | animal_claw_weapon, beast, bone_armour, is_unarmed, mammal_beast, melee, physical_affinity, red_blood, slow_movement |
| Black Scythe Mercenary | flesh_armour, is_runic_monster, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undead, very_slow_movement, ward_armour |
| Black Scythe Mercenary | flesh_armour, is_runic_monster, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undead, very_slow_movement, ward_armour |
| Black Scythe Mercenary | flesh_armour, is_runic_monster, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undead, very_slow_movement, ward_armour |
| Order Ostiary | bones, is_runic_monster, is_unarmed, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour |
| Order Ostiary | bones, is_runic_monster, is_unarmed, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour |
| Order Ostiary | bones, is_runic_monster, is_unarmed, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour |
| Uhtred's Disciple | bones, cold_affinity, fast_movement, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour |
| Order Ostiary | bones, is_unarmed, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour |
| Summoned Arbalist | bone_armour, bones, fast_movement, is_unarmed, not_int, physical_affinity, puncturing_weapon, skeleton, undead |
| Medved, Feller of Heroes | has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, very_fast_movement, ward_armour |
| Nightmare of Medved | has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, very_fast_movement, ward_armour |
| Cleric of the Broken Circle | bone_armour, Caster, chaos_affinity, human, humanoid, is_runic_monster, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour |
| Fanatic of the Broken Circle | bone_armour, Caster, chaos_affinity, human, humanoid, is_runic_monster, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour |
| Arch-Druid of the Broken Circle | bone_armour, Caster, chaos_affinity, human, humanoid, is_runic_monster, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour |
| Arachnid Familiar | animal_claw_weapon, beast, flesh_armour, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, slow_movement, spider |
| Olroth, Origin of the Fall | Caster, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, large_model, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, very_fast_movement, ward_armour |
| The Triskelion Flame | Caster, construct, fire_affinity, is_unarmed, stone_armour, very_slow_movement |
| Invisible Fire | construct, is_unarmed, non_attacking, stone_armour, very_slow_movement |
| Invisible Fire | construct, is_unarmed, non_attacking, stone_armour, very_slow_movement |
| Reaper | bone_armour, bones, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Creeping Fire | bone_armour, construct, is_unarmed, non_attacking, very_slow_movement |
| [DNT] Expedition Apparition Orb | construct, fast_movement, ghost_armour, is_unarmed, non_attacking |
| Ghoul | animal_claw_weapon, beast, humanoid, is_unarmed, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| Cell Crawler | animal_claw_weapon, beast, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, insect_blood, medium_movement, melee, not_int, not_str, physical_affinity, spider |
| Spiderling | beast, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, puncturing_weapon, spider, very_slow_movement |
| Ice Golem | Caster, cold_affinity, construct, fast_movement, hard_armour, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
| Flame Golem | bludgeoning_weapon, Caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour |
| Chaos Golem | bludgeoning_weapon, Caster, chaos_affinity, construct, fast_movement, ghost_blood, is_unarmed, large_model, melee, not_dex, physical_affinity, stone_armour |
| Lightning Golem | aura_bearer, bludgeoning_weapon, Caster, construct, fast_movement, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_str, stone_armour |
| Stone Golem | bludgeoning_weapon, construct, fast_movement, has_one_hand_sword, has_one_handed_melee, melee, mud_blood, not_int, physical_affinity, stone_armour |
| [DNT] Iron Point v2 | bone_armour, bones, has_bow, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| [DNT] Chatter v2 | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Ancient Bonestalker | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Bonewarped Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
| Dannig | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Dannig | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Gwennen | fast_movement, has_two_hand_sword, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Rog | bludgeoning_weapon, Caster, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_dex, physical_affinity, plate_armour, red_blood, very_slow_movement |
| Tujen | bludgeoning_weapon, Caster, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood |
| Wrought Crawler | bludgeoning_weapon, Caster, construct, fire_affinity, golem, is_unarmed, melee, mud_blood, not_dex, physical_affinity, ranged, slow_movement, stone_armour |
| Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, melee, physical_affinity, ranged, red_blood, very_slow_movement |
| Plummeting Ursa | animal_claw_weapon, beast, cannot_be_monolith, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
| Lurking Venom | animal_claw_weapon, beast, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
| Creeping Fire | bone_armour, construct, is_unarmed, slow_movement |
| Heavy Guard | fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Lion Guard | fast_movement, flesh_armour, has_staff, has_two_handed_melee, humanoid, lightning_affinity, melee, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Imperial Legionnaire | has_one_hand_sword, has_one_handed_melee, humanoid, legion_monster, medium_movement, melee, no_pantheon_mod, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Ancient Suffering | Caster, ghost_armour, ghost_blood, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, undead |
| Ancient Wraith | Caster, ghost_armour, ghost_blood, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, undead |
| Shadestalker | Caster, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, undead |
| Daemon | Caster, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Bloodworm | animal_claw_weapon, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, insect, melee, no_cannot_die_aura, physical_affinity, red_blood, very_slow_movement |
| Fiery Rollem | Caster, cleaving_weapon, construct, earth_elemental, fire_affinity, has_one_hand_sword, has_one_handed_melee, large_model, melee, mud_blood, not_dex, not_int, stone_armour, stone_construct, very_slow_movement |
| Magmatic Golem | bludgeoning_weapon, construct, fire_affinity, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, mud_blood, not_int, stone_armour |
| Priest of the Chalice | bone_armour, bones, Caster, cold_affinity, is_runic_monster, is_unarmed, not_int, not_str, skeleton, slashing_weapon, slow_movement, undead, ward_armour |
| Unearthed Zombie | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Ice Golem | Caster, cold_affinity, construct, fast_movement, hard_armour, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
| Flame Golem | bludgeoning_weapon, Caster, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, stone_armour |
| Chaos Golem | bludgeoning_weapon, Caster, chaos_affinity, construct, fast_movement, ghost_blood, is_unarmed, large_model, melee, not_dex, physical_affinity, stone_armour |
| Lightning Golem | aura_bearer, bludgeoning_weapon, Caster, construct, fast_movement, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_str, stone_armour |
| Stone Golem | bludgeoning_weapon, construct, fast_movement, has_one_hand_sword, has_one_handed_melee, melee, mud_blood, not_int, physical_affinity, stone_armour |
| Demon Imp | animal_claw_weapon, beyond_demon, Caster, demon, fire_affinity, flesh_armour, is_unarmed, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood |
| Demon Imp | animal_claw_weapon, beyond_demon, Caster, demon, fire_affinity, flesh_armour, is_unarmed, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood |
| Demon Imp | animal_claw_weapon, beyond_demon, Caster, demon, fire_affinity, flesh_armour, is_unarmed, medium_movement, no_spirit_walkers_archnemesis, not_int, not_str, physical_affinity, ranged, red_blood |
| Demon Beast | animal_claw_weapon, beyond_demon, demon, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| Demon Beast | animal_claw_weapon, beyond_demon, demon, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| Demon Beast | animal_claw_weapon, beyond_demon, demon, flesh_armour, is_unarmed, melee, no_spirit_walkers_archnemesis, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| Demon Ghast | animal_claw_weapon, beyond_demon, demon, flesh_armour, is_unarmed, melee, not_dex, not_str, physical_affinity, red_blood, very_fast_movement |
| Demon Ghast | animal_claw_weapon, beyond_demon, demon, flesh_armour, is_unarmed, melee, not_dex, not_str, physical_affinity, red_blood, very_fast_movement |
| Demon Ghast | animal_claw_weapon, beyond_demon, demon, flesh_armour, is_unarmed, melee, no_spirit_walkers_archnemesis, not_dex, not_str, physical_affinity, red_blood, very_fast_movement |
| Demon Harpy | animal_claw_weapon, beyond_demon, Caster, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood |
| Demon Harpy | animal_claw_weapon, beyond_demon, Caster, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood |
| Demon Harpy | animal_claw_weapon, beyond_demon, Caster, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood |
| Demon Herder | beyond_demon, bludgeoning_weapon, Caster, demon, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood, very_fast_movement |
| Demon Herder | beyond_demon, bludgeoning_weapon, Caster, demon, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood, very_fast_movement |
| Demon Herder | beyond_demon, bludgeoning_weapon, Caster, demon, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood, very_fast_movement |
| K'tash, the Hate Shepherd | beyond_demon, Caster, cleaving_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, hellscape_demon_boss, large_model, melee, not_dex, not_int, ranged, red_blood, very_fast_movement |
| K'tash, the Hate Shepherd | beyond_demon, Caster, cleaving_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, hellscape_demon_boss, large_model, melee, not_dex, not_int, ranged, red_blood, very_fast_movement |
| K'tash, the Hate Shepherd | beyond_demon, Caster, cleaving_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, hellscape_demon_boss, large_model, melee, not_dex, not_int, ranged, red_blood, very_fast_movement |
| Ravenous Homunculus | animal_claw_weapon, beyond_demon, demon, fire_affinity, flesh_armour, is_unarmed, medium_movement, melee, physical_affinity, red_blood |
| Ravenous Homunculus | animal_claw_weapon, beyond_demon, demon, fire_affinity, flesh_armour, is_unarmed, medium_movement, melee, physical_affinity, red_blood |
| Ravenous Homunculus | animal_claw_weapon, beyond_demon, demon, fire_affinity, flesh_armour, is_unarmed, medium_movement, melee, physical_affinity, red_blood |
| Ravenous Brute | animal_claw_weapon, beyond_demon, demon, flesh_armour, is_unarmed, medium_movement, melee, physical_affinity, red_blood |
| Ravenous Brute | animal_claw_weapon, beyond_demon, demon, flesh_armour, is_unarmed, medium_movement, melee, physical_affinity, red_blood |
| Ravenous Brute | animal_claw_weapon, beyond_demon, demon, flesh_armour, is_unarmed, medium_movement, melee, physical_affinity, red_blood |
| Ravenous Digester | animal_claw_weapon, beyond_demon, Caster, demon, fast_movement, flesh_armour, is_unarmed, melee, not_str, physical_affinity, red_blood |
| Ravenous Digester | animal_claw_weapon, beyond_demon, Caster, demon, fast_movement, flesh_armour, is_unarmed, melee, not_str, physical_affinity, red_blood |
| Ravenous Digester | animal_claw_weapon, beyond_demon, Caster, demon, fast_movement, flesh_armour, is_unarmed, melee, not_str, physical_affinity, red_blood |
| Ravenous Misshapen | animal_claw_weapon, beyond_demon, Caster, demon, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
| Ravenous Misshapen | animal_claw_weapon, beyond_demon, Caster, demon, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
| Ravenous Misshapen | animal_claw_weapon, beyond_demon, Caster, demon, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
| Ravenous Bloodshaper | animal_claw_weapon, beyond_demon, Caster, demon, flesh_armour, is_unarmed, not_dex, physical_affinity, ranged, red_blood, very_fast_movement |
| Ravenous Bloodshaper | animal_claw_weapon, beyond_demon, Caster, demon, flesh_armour, is_unarmed, not_dex, physical_affinity, ranged, red_blood, very_fast_movement |
| Ravenous Bloodshaper | animal_claw_weapon, beyond_demon, Caster, demon, flesh_armour, is_unarmed, not_dex, physical_affinity, ranged, red_blood, very_fast_movement |
| Ravenous Macerator | beyond_demon, bludgeoning_weapon, demon, flesh_armour, is_unarmed, medium_movement, melee, physical_affinity, red_blood |
| Ravenous Macerator | beyond_demon, bludgeoning_weapon, demon, flesh_armour, is_unarmed, medium_movement, melee, physical_affinity, red_blood |
| Ravenous Macerator | beyond_demon, bludgeoning_weapon, demon, flesh_armour, is_unarmed, medium_movement, melee, physical_affinity, red_blood |
| Ghorr, the Grasping Maw | animal_claw_weapon, beyond_demon, Caster, demon, flesh_armour, hellscape_flesh_boss, is_unarmed, large_model, melee, physical_affinity, red_blood, very_fast_movement |
| Pale Cherubim | animal_claw_weapon, beyond_demon, bone_armour, Caster, demon, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
| Pale Cherubim | animal_claw_weapon, beyond_demon, bone_armour, Caster, demon, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
| Pale Cherubim | animal_claw_weapon, beyond_demon, bone_armour, Caster, demon, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
| Pale Servitor | animal_claw_weapon, beyond_demon, bone_armour, Caster, demon, is_unarmed, lightning_affinity, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| Pale Servitor | animal_claw_weapon, beyond_demon, bone_armour, Caster, demon, is_unarmed, lightning_affinity, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| Pale Virtue | beyond_demon, bone_armour, demon, fast_movement, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
| Pale Virtue | beyond_demon, bone_armour, demon, fast_movement, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
| Pale Virtue | beyond_demon, bone_armour, demon, fast_movement, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
| Pale Angel | animal_claw_weapon, beyond_demon, bone_armour, Caster, demon, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, red_blood |
| Pale Angel | animal_claw_weapon, beyond_demon, bone_armour, Caster, demon, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, red_blood |
| Pale Seraphim | beyond_demon, bone_armour, demon, is_unarmed, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
| Pale Seraphim | beyond_demon, bone_armour, demon, is_unarmed, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
| Beidat, Archangel of Death | beyond_demon, bludgeoning_weapon, bone_armour, bones, Caster, demon, hellscape_pale_boss, is_unarmed, large_model, lightning_affinity, melee, not_dex, physical_affinity, ranged, very_fast_movement |
| Nightmare of Beidat | beyond_demon, bludgeoning_weapon, bone_armour, bones, Caster, demon, hellscape_pale_boss, is_unarmed, large_model, lightning_affinity, melee, not_dex, physical_affinity, ranged, very_fast_movement |
| Daemon | Caster, fire_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, flesh_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Daemon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | flesh_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, chaos_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
| Tornado | construct, ghost_armour, is_unarmed, large_model, non_attacking, very_slow_movement |
| Drowned | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Drowned | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Drowned | flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Ancient Bonestalker | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Ancient Bonestalker | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Ancient Bonestalker | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
| Ancient Bonestalker | bone_armour, bones, cleaving_weapon, fire_affinity, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slow_movement, undead |
| Bear Acolyte | bone_armour, bones, has_two_hand_sword, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Boar Acolyte | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Stag Acolyte | bone_armour, bones, has_bow, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, slow_movement, undead |
| Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, slow_movement, undead |
| Bone Rhoa | animal_claw_weapon, avian_beast, beast, bone_armour, bones, has_claw, has_one_handed_melee, medium_movement, melee, not_dex, not_int, physical_affinity, undead |
| Seething Blood | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
| Tide Strider | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
| Cursed Fire | cannot_be_monolith, Caster, cleaving_weapon, construct, fire_affinity, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Cursed Fire | cannot_be_monolith, Caster, cleaving_weapon, construct, fire_affinity, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Ruined Titan | cannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
| Hulking Titan | cannot_be_monolith, cleaving_weapon, construct, earth_elemental, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
| Cave Beast | animal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement |
| Daemon | Caster, flesh_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, is_unarmed, non_attacking, very_slow_movement |
| Invisible | demon, flesh_armour, immobile, is_unarmed, not_int, not_str, physical_affinity |
| Raging Spirit | bone_armour, construct, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
| Raging Spirit | bone_armour, construct, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
| Raised Zombie | animal_claw_weapon, fast_movement, flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, zombie |
| Raised Zombie | animal_claw_weapon, fast_movement, flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, zombie |
| Summoned Skeleton | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Summoned Skeleton Caster | bone_armour, bones, Caster, cold_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Summoned Skeleton Caster | bone_armour, bones, Caster, humanoid, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Summoned Skeleton Caster | bone_armour, bones, Caster, fire_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Summoned Skeleton Caster | bone_armour, bones, Caster, cold_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Summoned Skeleton Caster | bone_armour, bones, Caster, humanoid, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Summoned Skeleton Caster | bone_armour, bones, Caster, fire_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Summoned Skeleton Soldier | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Summoned Skeleton Soldier | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Summoned Skeleton Colossus | bludgeoning_weapon, bone_armour, bones, fire_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, melee, not_int, physical_affinity, skeleton, slow_movement, undead |
| Summoned Skeleton General | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Summoned Skeleton Sniper | bone_armour, bones, has_bow, humanoid, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Summoned Skeleton Deathmage | bone_armour, bones, Caster, fire_affinity, humanoid, is_unarmed, not_int, ranged, skeleton, slashing_weapon, slow_movement, summoner, undead |
| Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Summoned Skeleton | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Summoned Skeleton Caster | bone_armour, bones, Caster, cold_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Summoned Skeleton Caster | bone_armour, bones, Caster, humanoid, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Summoned Skeleton Caster | bone_armour, bones, Caster, fire_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Summoned Skeleton Caster | bone_armour, bones, Caster, cold_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Summoned Skeleton Caster | bone_armour, bones, Caster, humanoid, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Summoned Skeleton Caster | bone_armour, bones, Caster, fire_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Summoned Skeleton Soldier | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Summoned Skeleton Soldier | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Summoned Skeleton Colossus | bludgeoning_weapon, bone_armour, bones, fire_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, melee, not_int, physical_affinity, skeleton, slow_movement, undead |
| Summoned Skeleton General | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Summoned Skeleton Sniper | bone_armour, bones, has_bow, humanoid, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Summoned Skeleton Deathmage | bone_armour, bones, Caster, fire_affinity, humanoid, is_unarmed, not_int, ranged, skeleton, slashing_weapon, slow_movement, summoner, undead |
| Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | Caster, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Shackled Phantasm | Caster, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, medium_movement, slashing_weapon, undead |
| Volatile Core | Caster, chaos_affinity, construct, ghost_armour, is_unarmed, slow_movement, uses_suicide_explode |
| Volatile Core | Caster, chaos_affinity, construct, ghost_armour, is_unarmed, slow_movement, uses_suicide_explode |
| Hex Pole | construct, cursing_monster, ghost_armour, is_unarmed, non_attacking, slow_movement |
| Voodoo Pole | construct, ghost_armour, immobile, is_unarmed, non_attacking |
| Living Crystal | construct, immobile, uses_suicide_explode |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Totem | Caster, construct, immobile, is_unarmed, lightning_affinity, not_dex, not_int, physical_affinity, stone_armour |
| Void Construct | Caster, cleaving_weapon, construct, eldritch, fire_affinity, flesh_armour, is_unarmed, medium_movement, melee, not_dex, physical_affinity, red_blood |
| Void Construct | Caster, cleaving_weapon, construct, eldritch, fire_affinity, flesh_armour, is_unarmed, medium_movement, melee, not_dex, physical_affinity, red_blood |
| Void Jaguar | beast, cleaving_weapon, cold_affinity, eldritch, eldritch_perfection_monster, feline_beast, flesh_armour, is_unarmed, large_model, medium_movement, melee, not_int, physical_affinity, red_blood |
| Void Jaguar | beast, cleaving_weapon, cold_affinity, eldritch, feline_beast, flesh_armour, is_unarmed, large_model, medium_movement, melee, not_int, physical_affinity, red_blood |
| Void Skulker | demon, eldritch, eldritch_perfection_monster, humanoid, not_int, not_str, red_blood, very_fast_movement |
| Void Skulker | demon, eldritch, humanoid, not_int, not_str, red_blood, very_fast_movement |
| Void Flayer | demon, eldritch, eldritch_perfection_monster, humanoid, medium_movement, red_blood |
| Void Flayer | demon, eldritch, humanoid, medium_movement, red_blood |
| Molten Imp | avian_beast, beast, Caster, cleaving_weapon, demon, eldritch, fast_movement, fire_affinity, flesh_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, red_blood |
| Molten Imp | avian_beast, beast, Caster, cleaving_weapon, demon, eldritch, fast_movement, fire_affinity, flesh_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, red_blood |
| Molten Minotaur | beast, cleaving_weapon, demon, eldritch, eldritch_perfection_monster, flesh_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Molten Minotaur | beast, cleaving_weapon, demon, eldritch, flesh_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Molten Minotaur | beast, cleaving_weapon, demon, eldritch, flesh_armour, is_unarmed, large_model, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Molten Golem | eldritch, eldritch_perfection_monster, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement |
| Molten Golem | eldritch, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement |
| Molten Wretch | demon, eldritch, eldritch_perfection_monster, fast_movement, humanoid, red_blood |
| Molten Wretch | demon, eldritch, fast_movement, humanoid, red_blood |
| Molten Phantasm | beast, eldritch, medium_movement |
| Daemon | very_slow_movement |
| Consuming Arthropod | avian_beast, Caster, cleaving_weapon, eldritch, fast_movement, flesh_armour, is_unarmed, lightning_affinity, mammal_beast, melee, not_str, physical_affinity, red_blood |
| Consuming Arthropod | avian_beast, Caster, cleaving_weapon, eldritch, fast_movement, flesh_armour, is_unarmed, lightning_affinity, mammal_beast, melee, not_str, physical_affinity, red_blood |
| Consuming Parasite | beast, Caster, cleaving_weapon, crustacean_beast, eldritch, eldritch_perfection_monster, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, red_blood |
| Consuming Parasite | beast, Caster, cleaving_weapon, crustacean_beast, eldritch, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, red_blood |
| Consuming Parasite | beast, Caster, cleaving_weapon, crustacean_beast, eldritch, eldritch_perfection_monster, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, red_blood |
| Consuming Parasite | beast, Caster, cleaving_weapon, crustacean_beast, eldritch, eldritch_perfection_monster, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
| Consuming Parasite | beast, Caster, cleaving_weapon, crustacean_beast, eldritch, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
| Consuming Parasite | beast, Caster, cleaving_weapon, crustacean_beast, eldritch, eldritch_perfection_monster, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
| Consuming Infester | beast, Caster, cleaving_weapon, crustacean_beast, eldritch, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement, uses_suicide_explode |
| Consuming Bearer | demon, eldritch, eldritch_perfection_monster, humanoid, medium_movement, not_str, red_blood |
| Consuming Bearer | demon, eldritch, humanoid, medium_movement, not_str, red_blood |
| Consuming Thrall | demon, eldritch, eldritch_perfection_monster, humanoid, medium_movement, not_str, red_blood |
| Consuming Thrall | demon, eldritch, humanoid, medium_movement, not_str, red_blood |
| Consuming Phantasm | eldritch, medium_movement |
| Daemon | very_slow_movement |
| Grotesque Cavedweller | Caster, cleaving_weapon, demon, eldritch, flesh_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, red_blood, very_fast_movement |
| Grotesque Cavedweller | Caster, cleaving_weapon, demon, eldritch, eldritch_perfection_monster, fast_movement, flesh_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, red_blood |
| Grotesque Cavedweller | Caster, cleaving_weapon, demon, eldritch, flesh_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, red_blood, very_fast_movement |
| Grotesque Maw | cleaving_weapon, demon, eldritch, eldritch_perfection_monster, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| Grotesque Maw | cleaving_weapon, demon, eldritch, eldritch_perfection_monster, flesh_armour, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| Grotesque Maw | cleaving_weapon, demon, eldritch, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| Grotesque Mauler | demon, eldritch, eldritch_perfection_monster, humanoid, not_int, not_str, red_blood, slow_movement |
| Grotesque Mauler | demon, eldritch, eldritch_perfection_monster, humanoid, not_int, not_str, red_blood, slow_movement |
| Grotesque Mauler | demon, eldritch, humanoid, not_int, not_str, red_blood, slow_movement |
| Grotesque Mangler | demon, eldritch, eldritch_perfection_monster, humanoid, not_int, not_str, red_blood, slow_movement |
| Grotesque Mangler | demon, eldritch, eldritch_perfection_monster, humanoid, not_int, not_str, red_blood, slow_movement |
| Grotesque Mangler | demon, eldritch, humanoid, not_int, not_str, red_blood, slow_movement |
| The Black Star | Caster, cleaving_weapon, cold_affinity, eldritch, fire_affinity, flesh_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, red_blood, unique_map_boss, very_fast_movement |
| Divergent Reflection | Caster, cleaving_weapon, cold_affinity, eldritch, fire_affinity, flesh_armour, humanoid, is_unarmed, not_str, ranged, red_blood, very_fast_movement |
| Warped Reflection | cleaving_weapon, cold_affinity, eldritch, fire_affinity, flesh_armour, humanoid, is_unarmed, melee, not_str, red_blood, very_fast_movement |
| The Searing Exarch | Caster, cleaving_weapon, eldritch, eldritch_pinnacle_boss, fire_affinity, flesh_armour, is_unarmed, large_model, medium_movement, melee, not_str, physical_affinity, red_blood, unique_map_boss |
| The Searing Exarch | Caster, cleaving_weapon, eldritch, eldritch_pinnacle_boss, fire_affinity, flesh_armour, is_unarmed, large_model, medium_movement, melee, not_str, physical_affinity, red_blood, unique_map_boss |
| The Eater of Worlds | cleaving_weapon, eldritch, eldritch_pinnacle_boss, fast_movement, flesh_armour, is_unarmed, large_model, melee, not_dex, not_str, physical_affinity, red_blood, unique_map_boss |
| The Eater of Worlds | cleaving_weapon, eldritch, eldritch_pinnacle_boss, fast_movement, flesh_armour, is_unarmed, large_model, melee, not_dex, not_str, physical_affinity, red_blood, unique_map_boss |
| Tentacle | bludgeoning_weapon, eldritch, flesh_armour, immobile, is_unarmed, physical_affinity, red_blood, unusable_corpse |
| Giant Tentacle | bludgeoning_weapon, eldritch, flesh_armour, immobile, is_unarmed, physical_affinity, red_blood, unusable_corpse |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Tentacle | bludgeoning_weapon, eldritch, flesh_armour, immobile, is_unarmed, physical_affinity, red_blood, unusable_corpse |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| The Infinite Hunger | Caster, cleaving_weapon, eldritch, flesh_armour, infinite_hunger, is_unarmed, large_model, medium_movement, melee, physical_affinity, red_blood, unique_map_boss |
| Lurking Venom | animal_claw_weapon, beast, flesh_armour, insect_blood, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, spider |
| Skeleton Spriggan | animal_claw_weapon, Caster, construct, demon, is_unarmed, melee, not_dex, physical_affinity, very_slow_movement, wood_armour |
| Treant | animal_claw_weapon, Caster, construct, demon, is_unarmed, melee, not_int, physical_affinity, slow_movement, wood_armour |
| Carrion Wasp | beast, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity |
| Plague Wasp | beast, flesh_armour, insect, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, very_fast_movement |
| Undead Vaal Archer | has_bow, human, humanoid, lightning_affinity, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood |
| Undead Vaal Archer | cold_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood |
| Undead Vaal Archer | fire_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood |
| Undead Vaal Bladedancer | chaos_affinity, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood |
| Undead Vaal Commander | fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Undead Vaal Guard | has_staff, has_two_handed_melee, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, puncturing_weapon, red_blood |
| Flame Scuttler | bludgeoning_weapon, Caster, construct, fire_affinity, golem, is_unarmed, metal_armour, not_dex, slow_movement |
| Frost Scuttler | bludgeoning_weapon, Caster, cold_affinity, construct, golem, is_unarmed, metal_armour, not_dex, slow_movement |
| Storm Scuttler | bludgeoning_weapon, Caster, construct, golem, is_unarmed, lightning_affinity, metal_armour, not_dex, slow_movement |
| Flame Salvager | bludgeoning_weapon, Caster, construct, fire_affinity, golem, is_unarmed, metal_armour, not_dex, slow_movement |
| Frost Salvager | bludgeoning_weapon, Caster, cold_affinity, construct, golem, is_unarmed, metal_armour, not_dex, slow_movement |
| Storm Salvager | bludgeoning_weapon, Caster, construct, golem, is_unarmed, lightning_affinity, metal_armour, not_dex, slow_movement |
| Forge Crawler | bludgeoning_weapon, construct, golem, is_unarmed, melee, mud_blood, not_dex, physical_affinity, slow_movement, stone_armour |
| Frosted Cogwork | Caster, cold_affinity, construct, fast_movement, golem, is_unarmed, not_dex, stone_armour |
| Stormcharged Cogwork | Caster, construct, fast_movement, golem, is_unarmed, lightning_affinity, not_dex, stone_armour |
| Daemon | flesh_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | flesh_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | flesh_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | very_slow_movement |
| Daemon | very_slow_movement |
| Atlas Militia | bludgeoning_weapon, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, melee, physical_affinity, slow_movement |
| Atlas Militia | bludgeoning_weapon, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, melee, physical_affinity, slow_movement |
| Atlas Militia | bludgeoning_weapon, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, melee, physical_affinity, slow_movement |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
| Stalker Sentinel | Caster, construct, fast_movement, not_int, not_str, ranged |
| Pandemonium Sentinel | Caster, construct, fast_movement, not_int, not_str, ranged |
| Apex Sentinel | Caster, construct, fast_movement, not_int, not_str, ranged |
| Summoned Skeleton | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Summoned Skeleton Caster | bone_armour, bones, Caster, cold_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Summoned Skeleton Caster | bone_armour, bones, Caster, humanoid, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Summoned Skeleton Caster | bone_armour, bones, Caster, fire_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Summoned Skeleton Caster | bone_armour, bones, Caster, cold_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Summoned Skeleton Caster | bone_armour, bones, Caster, humanoid, is_unarmed, lightning_affinity, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Summoned Skeleton Caster | bone_armour, bones, Caster, fire_affinity, humanoid, is_unarmed, not_dex, not_str, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Summoned Skeleton Soldier | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Summoned Skeleton Soldier | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Summoned Skeleton Colossus | bludgeoning_weapon, bone_armour, bones, fire_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, melee, not_int, physical_affinity, skeleton, slow_movement, undead |
| Summoned Skeleton General | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
| Summoned Skeleton Sniper | bone_armour, bones, has_bow, humanoid, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Summoned Skeleton Deathmage | bone_armour, bones, Caster, fire_affinity, humanoid, is_unarmed, not_int, ranged, skeleton, slashing_weapon, slow_movement, summoner, undead |
| Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Summoned Skeleton Archer | bone_armour, bones, has_bow, humanoid, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Raised Zombie | animal_claw_weapon, fast_movement, flesh_armour, is_unarmed, melee, physical_affinity, red_blood, undead, zombie |
| Raging Spirit | bone_armour, construct, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
| Kalandra | animal_claw_weapon, flesh_armour, human, humanoid, is_unarmed, large_model, non_attacking, not_dex, not_str, red_blood, slow_movement |
| Kalandra | animal_claw_weapon, flesh_armour, human, humanoid, is_unarmed, large_model, non_attacking, not_dex, not_str, red_blood, slow_movement |
| Kalandra | animal_claw_weapon, flesh_armour, human, humanoid, is_unarmed, large_model, non_attacking, not_dex, not_str, red_blood, slow_movement |
| Kalandra | animal_claw_weapon, flesh_armour, human, humanoid, is_unarmed, large_model, non_attacking, not_dex, not_str, red_blood, slow_movement |
| Effigy of Ire | bludgeoning_weapon, Caster, fast_movement, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, red_blood, summoner |
| Effigy of the Wretched | animal_claw_weapon, Caster, demon, fire_affinity, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood |
| Effigy of Fiery Undeath | bludgeoning_weapon, bone_armour, bones, fire_affinity, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, summoner, undead, very_slow_movement |
| Effigy of the Chieftain | flesh_armour, has_bow, humanoid, physical_affinity, red_blood, slashing_weapon, slow_movement |
| Effigy of the Wilderness | archer_boss, bandit, hard_armour, has_bow, human, humanoid, medium_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, slow_movement |
| Effigy of Vulcanism | Caster, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar |
| Effigy of the Depths | Caster, cold_affinity, cursing_monster, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, medium_movement, not_dex, not_str, ranged, red_blood |
| Effigy of Iridescence | animal_claw_weapon, beast, Caster, cold_affinity, crustacean_beast, extra_small_height, hard_armour, insect, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Effigy of Iridescence | beast, extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, very_slow_movement |
| Effigy of Wintry Undeath | bludgeoning_weapon, bone_armour, bones, cold_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Effigy of the Lunar Warrior | cold_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Effigy of Whirling Undeath | bone_armour, bones, Caster, has_one_hand_sword, has_one_handed_melee, medium_height, melee, no_strider_mod, not_dex, physical_affinity, skeleton, slashing_weapon, undead, very_fast_movement |
| Effigy of the Buccaneer | ghost, ghost_armour, ghost_blood, has_bow, large_height, medium_movement, not_str, physical_affinity, puncturing_weapon, ranged, undead |
| Effigy of Artifice | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, medium_movement, melee, not_dex, physical_affinity, red_blood, undying |
| Effigy of the Slavemaster | bludgeoning_weapon, Caster, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, lightning_affinity, medium_movement, not_int, physical_affinity, red_blood, templar |
| Effigy of Ensnarement | animal_claw_weapon, beast, bone_armour, Caster, extra_small_height, fast_movement, insect, is_unarmed, lightning_affinity, melee, physical_affinity, red_blood |
| Effigy of the Devourer | beast, cleaving_weapon, fire_affinity, hard_armour, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
| Effigy of Virulent Undeath | bone_armour, bones, has_bow, humanoid, medium_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Effigy of Barbarism | beast, bludgeoning_weapon, Caster, fast_movement, fire_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, melee, physical_affinity, primate_beast, red_blood |
| Effigy of Death | bone_armour, Caster, cleaving_weapon, has_two_hand_axe, has_two_handed_melee, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, undead |
| Effigy of the Imperium | has_two_hand_sword, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, military, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Effigy of Revulsion | amphibian_beast, beast, cursing_monster, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Effigy of Menace | beast, Caster, chaos_affinity, cold_affinity, construct, extra_extra_small_height, fast_movement, has_dagger, has_one_handed_melee, melee, metal_armour, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Effigy of Peril | Caster, chaos_affinity, construct, fast_movement, ghost_armour, ghost_blood, is_unarmed, large_height, not_dex, not_str, puncturing_weapon, ranged |
| Effigy of Venom | animal_claw_weapon, beast, Caster, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, spider |
| Black Scythe Arbalist | bone_armour, bones, cold_affinity, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, slow_movement, undead, ward_armour |
| Black Scythe Mercenary | flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undead, very_slow_movement, ward_armour |
| Edryd, the Second Seer | bone_armour, Caster, chaos_affinity, human, humanoid, is_unarmed, ranged, red_blood, slow_movement, ward_armour |
| Knight of the Sun | bludgeoning_weapon, Caster, cold_affinity, construct, has_two_hand_mace, has_two_handed_melee, humanoid, melee, metal_armour, not_dex, not_int, physical_affinity, very_slow_movement, ward_armour |
| Runed Knight | Caster, construct, fire_affinity, has_staff, has_two_handed_melee, humanoid, is_runic_monster, lightning_affinity, medium_movement, metal_armour, not_dex, not_int, puncturing_weapon, ranged, ward_armour |
| Priest of the Chalice | bone_armour, bones, Caster, cold_affinity, is_unarmed, not_int, not_str, skeleton, slashing_weapon, slow_movement, undead, ward_armour |
| Order Ostiary | bones, is_unarmed, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour |
| Disciple of the Sun | bones, cold_affinity, fast_movement, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour |
| Uhtred's Disciple | bones, cold_affinity, fast_movement, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour |
| Druid of the Broken Circle | bone_armour, Caster, chaos_affinity, human, humanoid, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour |
| Druidic Dire Familiar | animal_claw_weapon, bone_armour, demon, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent, undead |
| Llyr, Loyal Familiar | animal_claw_weapon, bone_armour, Caster, chaos_affinity, demon, fast_movement, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, undead |
| Prime Ape | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, physical_affinity, primate_beast, red_blood, unique_map_boss, very_fast_movement |
| The First Rhoa | animal_claw_weapon, avian_beast, beast, has_claw, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, unique_map_boss |
| Colossal Spitter | beast, extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, unique_map_boss, very_slow_movement |
| Great Maw | amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height, unique_map_boss |
| Clutch Queen | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, unique_map_boss |
| Elder Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, unique_map_boss, very_slow_movement |
| Effigy of Constriction | beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slashing_weapon, slow_movement |
| Effigy of Bitter Cold | beast, bludgeoning_weapon, Caster, cold_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, not_dex, not_str, red_blood, slow_movement |
| Effigy of the Storm | Caster, construct, ghost_armour, is_unarmed, lightning_affinity, not_dex, not_str, ranged, small_height, very_slow_movement |
| Daemon | Caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Effigy of Effluent | bludgeoning_weapon, cannot_be_monolith, Caster, cold_affinity, construct, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement, water_elemental |
| Effigy of Grit | beast, bludgeoning_weapon, Caster, fast_movement, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_height, large_model, melee, not_dex, not_int, physical_affinity, red_blood |
| Disturbed Sulphite | bludgeoning_weapon, Caster, construct, fire_affinity, has_one_hand_sword, has_one_handed_melee, medium_movement, mud_blood, not_int, ranged, stone_armour |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
| Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, metal_armour, non_attacking, not_dex, not_int |
| Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
| Wasp | fast_movement |
| Deathly Archmage | bludgeoning_weapon, Caster, fast_movement, fire_affinity, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, physical_affinity, ranged, red_blood, sanctum_guard, sanctum_monster |
| Obsidian Sentinel | bludgeoning_weapon, fast_movement, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, melee, not_dex, physical_affinity, red_blood, sanctum_guard, sanctum_monster |
| Entombing Warden | Caster, cold_affinity, fast_movement, has_bow, human, humanoid, light_armour, medium_height, not_int, puncturing_weapon, ranged, red_blood, sanctum_guard, sanctum_monster |
| Undying Archmage | bludgeoning_weapon, Caster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, sanctum_guard, sanctum_monster |
| Deadly Bladedancer | Caster, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, physical_affinity, red_blood, sanctum_guard, sanctum_monster, slashing_weapon, very_fast_movement |
| Templar Marksman | bone_armour, Caster, fast_movement, fire_affinity, has_bow, human, humanoid, large_height, not_int, puncturing_weapon, ranged, red_blood, sanctum_guard, sanctum_monster |
| Crimson Archmage | Caster, human, humanoid, medium_movement, not_dex, not_int, ranged, red_blood, sanctum_guard, sanctum_monster |
| Infernal Sentinel | fast_movement, human, humanoid, not_dex, not_int, ranged, red_blood, sanctum_guard, sanctum_monster |
| Masked Combatant | fast_movement, human, humanoid, not_str, ranged, red_blood, sanctum_guard, sanctum_monster |
| Azure Assassin | fast_movement, human, humanoid, not_int, ranged, red_blood, sanctum_guard, sanctum_monster |
| Daemon | bludgeoning_weapon, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Volatile Core | Caster, construct, extra_extra_large_height, fire_affinity, ghost_armour, immobile, is_unarmed, uses_suicide_explode |
| Volatile Core | Caster, construct, fire_affinity, ghost_armour, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Skulking Wretch | flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, physical_affinity, red_blood, sanctum_monster, undead, very_slow_movement, zombie |
| Stalking Geist | beast, demon, ghost, ghost_armour, ghost_blood, is_unarmed, medium_movement, melee, no_pantheon_mod, not_str, physical_affinity, sanctum_monster, undead |
| Stalking Geist | beast, demon, ghost, ghost_armour, ghost_blood, is_unarmed, medium_movement, melee, no_pantheon_mod, not_str, physical_affinity, sanctum_monster, undead |
| Shambling Goliath | bludgeoning_weapon, Caster, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, melee, no_pantheon_mod, physical_affinity, red_blood, sanctum_monster, very_slow_movement |
| Azure Wraith | Caster, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, sanctum_monster, undead, very_slow_movement |
| Noxious Scavenger | Caster, cleaving_weapon, demon, flesh_armour, humanoid, is_unarmed, melee, no_pantheon_mod, not_str, physical_affinity, red_blood, sanctum_monster, very_fast_movement |
| Infernal Harpy | avian_beast, beast, Caster, cleaving_weapon, demon, fast_movement, fire_affinity, flesh_armour, humanoid, is_unarmed, melee, no_pantheon_mod, not_str, physical_affinity, red_blood, sanctum_monster |
| Infernal Harpy | avian_beast, beast, Caster, cleaving_weapon, demon, fast_movement, fire_affinity, flesh_armour, humanoid, is_unarmed, melee, no_pantheon_mod, not_str, physical_affinity, red_blood, sanctum_monster |
| Stitched Reliquarian | animal_claw_weapon, Caster, demon, fast_movement, fire_affinity, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, red_blood, sanctum_monster |
| Harrowed Wraith | Caster, cold_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, sanctum_monster, undead, very_fast_movement |
| Decaying Lithomancer | Caster, human, humanoid, is_unarmed, light_armour, medium_height, mud_blood, no_pantheon_mod, not_dex, physical_affinity, ranged, sanctum_monster, very_fast_movement |
| Reinforced Lithomancer | Caster, human, humanoid, is_unarmed, light_armour, medium_height, mud_blood, no_pantheon_mod, not_dex, physical_affinity, ranged, sanctum_monster, very_fast_movement |
| Aureate Gargoyle | construct, has_one_hand_mace, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, no_pantheon_mod, not_dex, not_int, physical_affinity, sanctum_monster, slashing_weapon, stone_armour, unusable_corpse |
| Igneous Gargoyle | construct, mud_blood, no_pantheon_mod, not_dex, not_int, sanctum_monster, slow_movement, stone_construct |
| Igneous Gargoyle | construct, mud_blood, no_pantheon_mod, not_dex, not_int, sanctum_monster, slow_movement, stone_construct |
| Igneous Gargoyle | construct, mud_blood, no_pantheon_mod, not_dex, not_int, sanctum_monster, slow_movement, stone_construct |
| Ossified Gargoyle | beast, demon, extra_large_height, flesh_armour, gladiator, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, sanctum_monster, slashing_weapon |
| Lurid Angel | animal_claw_weapon, bone_armour, Caster, demon, is_unarmed, lightning_affinity, medium_movement, no_pantheon_mod, not_dex, not_str, red_blood, sanctum_monster |
| Unearthly Horror | bone_armour, demon, fast_movement, is_unarmed, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, sanctum_monster |
| Volatile Core | Caster, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, small_height, uses_suicide_explode, very_slow_movement |
| Totem | construct, immobile, large_model, not_dex, not_int |
| Varakath, the Waxen | construct, large_model, mud_blood, not_dex, not_int, sanctum_monster, slow_movement, stone_construct |
| Braom, the First Experiment | human, humanoid, large_model, not_dex, not_int, red_blood, sanctum_monster, very_slow_movement |
| Uzar, the Second Experiment | human, humanoid, large_model, not_dex, not_int, red_blood, sanctum_monster, very_slow_movement |
| Xenathar, Templar Reaper | bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, physical_affinity, sanctum_monster, skeleton, slashing_weapon, undead, very_slow_movement |
| The Forgotten Daughter | bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Lycia, Unholy Heretic | human, humanoid, not_int, red_blood, sanctum_monster, very_fast_movement |
| Lycia, Herald of the Scourge | Caster, demon, human, humanoid, large_model, not_dex, not_str, ranged, red_blood, sanctum_monster, very_fast_movement |
| Lycia, Herald of the Scourge | Caster, demon, human, humanoid, large_model, not_dex, not_str, ranged, red_blood, sanctum_monster, very_fast_movement |
| Nightmare of Lycia | Caster, demon, human, humanoid, large_model, not_dex, not_str, ranged, red_blood, very_fast_movement |
| Nightmare of Lycia | Caster, demon, human, humanoid, large_model, not_dex, not_str, ranged, red_blood, very_fast_movement |
| Crimson Archbishop | Caster, extra_large_height, hard_armour, is_unarmed, large_model, physical_affinity, red_blood, sanctum_monster, slashing_weapon, undead, very_slow_movement, zombie |
| Crimson Priest | hard_armour, immobile, is_unarmed, large_model, non_attacking, red_blood, sanctum_monster, slashing_weapon, undead, zombie |
| Greater Wraith | Caster, chaos_affinity, ghost_armour, is_unarmed, large_height, large_model, not_dex, not_str, physical_affinity, sanctum_monster, skeleton, slow_movement, undead |
| Creeping Fire | bone_armour, Caster, chaos_affinity, construct, is_unarmed, very_slow_movement |
| Aureate Guardian | bludgeoning_weapon, Caster, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_height, melee, physical_affinity, ranged, red_blood, sanctum_monster, standalone_map_boss, very_fast_movement |
| Cleansing Guardian | bludgeoning_weapon, Caster, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_height, melee, physical_affinity, ranged, red_blood, sanctum_monster, standalone_map_boss, very_fast_movement |
| Colossal Lithomancer | Caster, human, humanoid, is_unarmed, large_height, large_model, light_armour, lightning_affinity, medium_movement, mud_blood, not_dex, physical_affinity, ranged, sanctum_monster |
| Volatile Core | Caster, construct, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
| Vortex | Caster, construct, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
| Daemon | is_unarmed, stone_armour, very_slow_movement |
| Vorana Volatile | Caster, construct, ghost_armour, is_unarmed, physical_affinity, uses_suicide_explode, very_slow_movement |
| Daemon | Caster, fire_affinity, flesh_armour, is_daemon, is_unarmed, very_slow_movement |
| Ascended Sentinel of Absolution | bludgeoning_weapon, Caster, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, human, humanoid, innocence_story, melee, not_dex, not_str, physical_affinity, ranged, templar |
| Ascended Sentinel of Dominance | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, very_slow_movement |
| Forged Eye | Caster, cleaving_weapon, demon, flesh_armour, has_wand, lightning_affinity, medium_small_height, not_dex, not_str, physical_affinity, ranged, slow_movement |
| Forged Stalker | demon, humanoid, medium_movement, not_int, not_str, undying |
| Forged Bat | beast, Caster, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, slow_movement |
| Forged Stalker | Caster, demon, fast_movement, humanoid, is_unarmed, lightning_affinity, not_dex, not_str, stone_armour, undying |
| Forged Drifting Eye | animal_claw_weapon, beast, Caster, fast_movement, flesh_armour, is_unarmed, lightning_affinity, medium_height, melee, not_str, physical_affinity |
| Forged Grappler | demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, not_int, physical_affinity, undying |
| Walking Forge | bludgeoning_weapon, Caster, construct, hard_armour, is_unarmed, large_model, lightning_affinity, medium_height, medium_movement, melee, not_dex, physical_affinity |
| Forged Piercer Demon | demon, has_one_hand_mace, has_one_handed_melee, large_height, large_model, light_armour, lightning_affinity, medium_movement, melee, not_int, physical_affinity |
| Ataxia, Forged in the Fissure | Caster, demon, fast_movement, flesh_armour, is_unarmed, large_model, lightning_affinity, melee, non_unique_map_boss, not_int, not_str, physical_affinity, raises_dead, ranged, slashing_weapon, small_height |
| Ikhnos, Crusher of Abysses | bludgeoning_weapon, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, large_height, large_model, lightning_affinity, melee, not_dex, not_int, physical_affinity, standalone_map_boss, very_fast_movement |
| Forged Monkey | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, small_height |
| Forged Monkey | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, ranged, small_height |
| Forged Snake | beast, Caster, extra_extra_small_height, fire_affinity, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, reptile_beast |
| Forged Beast | animal_claw_weapon, Caster, demon, fire_affinity, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity |
| Forged Ape | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, melee, physical_affinity, primate_beast |
| Forged Frostbearer | Caster, demon, fire_affinity, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, not_int, not_str, ranged, slashing_weapon, undying |
| Forged Axebearer | bludgeoning_weapon, bone_armour, construct, demon, fast_movement, fire_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, ranged |
| Forged Warrior | Caster, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, ranged, slashing_weapon, slow_movement |
| Agnosia, Arbiter of the Hollow | bludgeoning_weapon, Caster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, large_model, light_armour, medium_height, melee, not_int, not_str, summoner, very_fast_movement |
| Lakhos, Champion of the Fissure | Caster, fast_movement, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, large_model, melee, not_int, physical_affinity, slashing_weapon, standalone_map_boss |
| Forged Deepspawn | animal_claw_weapon, demon, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, medium_movement, melee, not_int, not_str, physical_affinity |
| Forged Crab | beast, crustacean_beast, not_dex, not_int, slow_movement |
| Forged Elemental | cannot_be_monolith, cleaving_weapon, construct, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water_elemental |
| Forged Static Witch | Caster, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, slow_movement |
| Forged Shard Elemental | cannot_be_monolith, Caster, cold_affinity, construct, fast_movement, hard_armour, hidden_monster, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon |
| Forged Orb Elemental | Caster, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water_elemental |
| Forged Vendigo | animal_claw_weapon, beast, demon, fast_movement, flesh_armour, has_claw, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity |
| Forged Lumbering Crab | beast, bludgeoning_weapon, crustacean_beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity |
| Metallon, Banisher of Darkness | Caster, cleaving_weapon, cold_affinity, demon, extra_large_height, humanoid, is_unarmed, large_model, light_armour, medium_movement, melee, not_str, ranged, standalone_map_boss |
| Ankhona, Runner of the Hollow | cold_affinity, flesh_armour, has_bow, human, humanoid, large_height, large_model, not_int, not_str, physical_affinity, puncturing_weapon, ranged, standalone_map_boss, very_fast_movement |
| Forged Spider | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, medium_movement, melee, physical_affinity, spider |
| Forged Hatchling | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, not_str, physical_affinity, slow_movement, spider |
| Forged Spitting Snake | beast, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, reptile_beast |
| Forged Razorleg | beast, chaos_affinity, extra_extra_small_height, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_model, medium_movement, melee, slashing_weapon, spider |
| Forged Devourer | beast, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, very_slow_movement |
| Forged Whipleg | animal_claw_weapon, beast, chaos_affinity, flesh_armour, is_unarmed, medium_movement, melee, physical_affinity, ranged, small_height, spider |
| Forged Slithering Snake | beast, Caster, chaos_affinity, extra_extra_small_height, fast_movement, has_dagger, has_one_handed_melee, melee, metal_armour, not_int, not_str, physical_affinity, reptile_beast |
| Forged Titan Snake | basilisk_monster, beast, Caster, chaos_affinity, extra_extra_large_height, ghost_armour, immobile, influence_monster, is_unarmed, no_final_gasp, no_forced_item_drops, no_fractured, reptile_beast |
| Knepha, Crawler of the Caverns | animal_claw_weapon, beast, Caster, chaos_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_small_height, melee, not_dex, physical_affinity, ranged, spider, standalone_map_boss, very_fast_movement |
| Drakhaina, Sentinel of the Sands | fast_movement, hard_armour, human, humanoid, is_unarmed, large_height, large_model, melee, not_int, physical_affinity, puncturing_weapon, standalone_map_boss |
| Forged Skeleton | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Decayed Skeleton | bone_armour, bones, cleaving_weapon, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Forged Skeleton | bone_armour, bones, Caster, is_unarmed, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
| Forged Skeleton | bone_armour, bones, cold_affinity, has_bow, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
| Forged Skeleton | bone_armour, bones, cleaving_weapon, has_one_hand_mace, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slow_movement, undead |
| Forged Cage Mauler | bones, flesh_armour, is_unarmed, large_height, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Forged Void Crawler | bludgeoning_weapon, bone_armour, bones, Caster, is_unarmed, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead |
| Forged Skeletal Bear | animal_claw_weapon, beast, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, melee, not_dex, not_int, physical_affinity, ursine_beast, very_slow_movement |
| Forged Necromancer | animal_claw_weapon, demon, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, raises_dead, very_slow_movement |
| Autonomir, Reaver of Drones | bludgeoning_weapon, bones, construct, golem, is_unarmed, large_height, large_model, not_dex, not_str, physical_affinity, stone_armour, very_fast_movement |
| Exodos, the Lich Hunter | bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_model, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead, ward_armour |
| Forged Rage Demon | demon, medium_movement, not_dex, not_int |
| Forged Crowned Demon | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, melee, physical_affinity, very_slow_movement |
| Forged Whip Demon | animal_claw_weapon, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity |
| Forged Tentacle Demon | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged |
| Forged Demon Herder | animal_claw_weapon, Caster, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, ranged, very_fast_movement |
| Forged Berserker Beast | demon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity |
| Forged Maw Beast | animal_claw_weapon, Caster, chaos_affinity, demon, flesh_armour, is_unarmed, large_model, lightning_affinity, melee, not_dex, not_int, physical_affinity, ranged, very_slow_movement |
| Forged Herald | cannot_be_monolith, Caster, cleaving_weapon, cultist, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, not_int, physical_affinity |
| Therion, Beast of the Caverns | animal_claw_weapon, Caster, demon, fire_affinity, has_claw, has_dual_wield_melee, has_one_handed_melee, large_model, light_armour, melee, not_dex, physical_affinity, ranged, very_fast_movement |
| Khroma, Warden of the Vents | Caster, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, melee, physical_affinity, slashing_weapon, very_fast_movement |
| Daemon | Caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Volatile Core | construct, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement |
| Volatile Core | Caster, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, small_height, uses_suicide_explode, very_slow_movement |
| Daemon | Caster, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
| Haku | bludgeoning_weapon, Caster, fast_movement, fire_affinity, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, red_blood |
| Caldera Ravager | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| Caldera Ravager | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| Invisible | construct, immobile |
| Titanic Shell | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement |
| Titanic Shell | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement |
| Titanic Shell | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement |
| Consuming Kunekune | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood |
| Consuming Kunekune | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood |
| Thunderbird | avian_beast, beast, bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
| Thunderbird | avian_beast, beast, bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood |
| Tuatara | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, reptile_beast |
| Bloodbound Warrior | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, red_blood |
| Bloodbound Warrior | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, red_blood |
| Bloodbound Warrior | bludgeoning_weapon, fast_movement, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, red_blood |
| Jade Hulk | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| Jade Hulk | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| Frenzymonger | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement |
| Frenzymonger | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement |
| Honoured Sage | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood |
| Honoured Sage | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, ranged, red_blood |
| Hinekora's Horn | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement |
| Hinekora's Horn | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement |
| Death's Guide | human, humanoid, karui, medium_movement, not_str, red_blood |
| Death's Guide | human, humanoid, karui, medium_movement, not_str, red_blood |
| Lunar Turtle | beast, large_model, not_dex, red_blood, reptile_beast, very_slow_movement |
| Lunar Turtle | beast, large_model, not_dex, red_blood, reptile_beast, very_slow_movement |
| Camouflaged Tuatara | beast, medium_movement, not_int, not_str, red_blood, reptile_beast |
| Camouflaged Tuatara | beast, medium_movement, not_int, not_str, red_blood, reptile_beast |
| Camouflaged Tuatara | beast, medium_movement, not_int, not_str, red_blood, reptile_beast |
| Sunset Sage | human, humanoid, karui, medium_movement, not_str, red_blood |
| Sunset Sage | human, humanoid, karui, medium_movement, not_str, red_blood |
| Warcaller | human, humanoid, karui, not_int, red_blood, very_slow_movement |
| Warcaller | human, humanoid, karui, not_int, red_blood, very_slow_movement |
| Riptide | fast_movement, human, humanoid, karui, not_int, red_blood |
| Riptide | fast_movement, human, humanoid, karui, not_int, red_blood |
| Trawler | fast_movement, human, humanoid, karui, not_int, red_blood |
| Trawler | fast_movement, human, humanoid, karui, not_int, red_blood |
| Trawler | fast_movement, human, humanoid, karui, not_int, red_blood |
| Moon Dancer | human, humanoid, karui, not_str, red_blood, very_slow_movement |
| Moon Dancer | human, humanoid, karui, not_str, red_blood, very_slow_movement |
| Moon Dancer | human, humanoid, karui, not_str, red_blood, very_slow_movement |
| Enraged Kunekune | beast, mammal_beast, medium_movement, not_int, red_blood |
| Enraged Kunekune | beast, mammal_beast, medium_movement, not_int, red_blood |
| Tidecaller | human, humanoid, karui, medium_movement, not_str, red_blood |
| Tidecaller | human, humanoid, karui, medium_movement, not_str, red_blood |
| Firebreather | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement |
| Firebreather | bludgeoning_weapon, cannot_be_monolith, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement |
| Storm Guard | fast_movement, human, humanoid, karui, not_int, red_blood |
| Storm Guard | fast_movement, human, humanoid, karui, not_int, red_blood |
| Tawhoa Shaman | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood |
| Tawhoa Shaman | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood |
| Autumnal Archer | human, humanoid, karui, medium_movement, not_int, not_str, ranged, red_blood |
| Autumnal Archer | human, humanoid, karui, medium_movement, not_int, not_str, ranged, red_blood |
| Autumnal Archer | human, humanoid, karui, medium_movement, not_int, not_str, ranged, red_blood |
| Autumnal Archer | human, humanoid, immobile, karui, not_int, not_str, ranged, red_blood |
| Jadecrafter | human, humanoid, karui, medium_movement, red_blood |
| Jadecrafter | human, humanoid, karui, medium_movement, red_blood |
| Fieldmaster | human, humanoid, karui, medium_movement, not_dex, not_int, red_blood |
| Fieldmaster | human, humanoid, karui, medium_movement, not_dex, not_int, red_blood |
| Wall | bones, human, humanoid, immobile, karui, large_model, not_dex, not_int |
| Wall | bones, human, humanoid, immobile, karui, large_model, not_dex, not_int |
| Blackbark Demolisher | human, humanoid, karui, medium_movement, not_int, red_blood |
| Blackbark Demolisher | human, humanoid, karui, medium_movement, not_int, red_blood |
| Blackbark Demolisher | human, humanoid, karui, medium_movement, not_int, red_blood |
| Spearfisher | fast_movement, human, humanoid, karui, not_int, not_str, red_blood |
| Spearfisher | fast_movement, human, humanoid, karui, not_int, not_str, red_blood |
| Mystic Prophet | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood |
| Mystic Prophet | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood |
| Storm Conduit | human, humanoid, karui, medium_movement, not_str, red_blood |
| Storm Conduit | human, humanoid, karui, medium_movement, not_str, red_blood |
| Goliath of Night | fast_movement, human, humanoid, karui, not_dex, not_int, red_blood |
| Goliath of Night | fast_movement, human, humanoid, karui, not_dex, not_int, red_blood |
| Jade Shaman | fast_movement, human, humanoid, karui, not_dex, not_int, red_blood |
| Jade Shaman | fast_movement, human, humanoid, karui, not_dex, not_int, red_blood |
| Jade Shaman | fast_movement, human, humanoid, karui, not_dex, not_int, red_blood |
| Jade Spirit | fast_movement, human, humanoid, karui, not_dex, not_int, red_blood |
| Spear Dancer | fast_movement, human, humanoid, karui, not_int, not_str, red_blood |
| Spear Dancer | fast_movement, human, humanoid, karui, not_int, not_str, red_blood |
| Invisible | construct, immobile |
| Invisible | construct, immobile |
| Invisible | construct, immobile |
| Invisible | construct, immobile |
| Invisible | construct, immobile |
| Invisible | construct, immobile |
| Invisible | construct, immobile |
| Invisible | construct, immobile |
| Ikiaho | human, humanoid, medium_movement, not_dex, not_str, red_blood |
| Ikiaho | human, humanoid, medium_movement, not_dex, not_str, red_blood |
| Spirit of Ikiaho | human, humanoid, medium_movement, not_dex, not_str, red_blood |
| Tawhanuku | human, humanoid, medium_movement, not_dex, not_str, red_blood |
| Tawhanuku | human, humanoid, medium_movement, not_dex, not_str, red_blood |
| Spirit of Tawhanuku | human, humanoid, medium_movement, not_dex, not_str, red_blood |
| Tattooed Tuatara | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, reptile_beast |
| Kahuturoa | fast_movement, human, humanoid, not_dex, not_int, red_blood |
| Kahuturoa | fast_movement, human, humanoid, not_dex, not_int, red_blood |
| Spirit of Kahuturoa | fast_movement, human, humanoid, not_dex, not_int, red_blood |
| Kaom | human, humanoid, not_dex, not_int, red_blood, slow_movement |
| Kaom | human, humanoid, not_dex, not_int, red_blood, slow_movement |
| Spirit of Kaom | human, humanoid, not_int, red_blood, slow_movement |
| Hooked Tuatara | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, reptile_beast |
| Hooked Tuatara | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, reptile_beast |
| Honoured Warrior | fast_movement, human, humanoid, karui, not_int, red_blood |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Kiloava | fast_movement, human, humanoid, not_int, red_blood |
| Kiloava | fast_movement, human, humanoid, not_int, red_blood |
| Spirit of Kiloava | fast_movement, human, humanoid, not_int, red_blood |
| Ahuana | human, humanoid, medium_movement, not_int, not_str, red_blood |
| Ahuana | human, humanoid, medium_movement, not_int, not_str, red_blood |
| Spirit of Ahuana | human, humanoid, medium_movement, not_int, not_str, red_blood |
| Akoya | human, humanoid, medium_movement, not_int, red_blood |
| Akoya | human, humanoid, medium_movement, not_int, red_blood |
| Spirit of Akoya | human, humanoid, medium_movement, not_int, red_blood |
| Maata | human, humanoid, medium_movement, not_str, red_blood |
| Maata | human, humanoid, medium_movement, not_str, red_blood |
| Spirit of Maata | human, humanoid, medium_movement, not_str, red_blood |
| Rakiata | fast_movement, human, humanoid, not_int, red_blood |
| Rakiata | fast_movement, human, humanoid, not_int, red_blood |
| Spirit of Rakiata | fast_movement, human, humanoid, not_int, red_blood |
| Utula | fast_movement, human, humanoid, not_int, red_blood |
| Utula | fast_movement, human, humanoid, not_int, red_blood |
| Spirit of Utula | fast_movement, human, humanoid, not_int, red_blood |
| Invisible | construct, immobile |
| Invisible | construct, immobile |
| Invisible | construct, immobile |
| Invisible | construct, immobile |
| Invisible | construct, immobile |
| Invisible | construct, immobile |
| Invisible | construct, immobile |
| Invisible | beast, mammal_beast, medium_movement, not_int, not_str, red_blood |
| Vicious Vine | animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour |
| Invisible | construct, immobile |
| Invisible | construct, immobile |
| Invisible | construct, slow_movement |
| Skullslinger | bones, not_int, not_str, skeleton, slow_movement, undead |
| Skullslinger | bones, not_int, not_str, skeleton, slow_movement, undead |
| Skullslinger | bones, not_int, not_str, skeleton, slow_movement, undead |
| Ribrattle | bones, not_str, skeleton, undead, very_slow_movement |
| Ribrattle | bones, not_str, skeleton, undead, very_slow_movement |
| Tremorbones | bones, not_str, skeleton, undead, very_slow_movement |
| Spinesnatcher | bones, medium_movement, not_int, not_str, skeleton, undead |
| Spinesnatcher | bones, medium_movement, not_int, not_str, skeleton, undead |
| Spinesnatcher | bones, medium_movement, not_int, not_str, skeleton, undead |
| Wildwood Werewolf | beast, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
| Wildwood Werewolf | beast, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
| Wildwood Werewolf | beast, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
| Wildwood Werewolf | beast, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
| Wildwood Wolf | beast, large_model, mammal_beast, not_int, not_str, red_blood, very_fast_movement |
| Wildwood Wolf | beast, large_model, mammal_beast, not_int, not_str, red_blood, very_fast_movement |
| Wildwood Wolf | beast, large_model, mammal_beast, not_int, not_str, red_blood, very_fast_movement |
| Bloodtainter Arachnid | beast, insect_blood, large_model, not_int, not_str, slow_movement, spider |
| Bloodtainter Arachnid | beast, insect_blood, large_model, not_int, not_str, slow_movement, spider |
| Bloodtainter Arachnid | beast, insect_blood, large_model, not_int, not_str, slow_movement, spider |
| Bloodtainter Arachnid | beast, insect_blood, large_model, not_int, not_str, slow_movement, spider |
| Bloodtainter Arachnid | beast, insect_blood, large_model, not_int, not_str, slow_movement, spider |
| Whipleg Arachnid | beast, insect_blood, ranged, slow_movement, spider |
| Whipleg Arachnid | beast, insect_blood, ranged, slow_movement, spider |
| Whipleg Arachnid | beast, insect_blood, ranged, slow_movement, spider |
| Nameless Puca | azmeri_nameless_monster, beast, cannot_be_monolith, fast_movement, hidden_monster, not_int, red_blood, ursine_beast |
| Nameless Puca | azmeri_nameless_monster, beast, cannot_be_monolith, fast_movement, hidden_monster, not_int, red_blood, ursine_beast |
| Nameless Puca | azmeri_nameless_monster, beast, cannot_be_monolith, fast_movement, hidden_monster, not_int, red_blood, ursine_beast |
| Nameless Puca | azmeri_nameless_monster, beast, cannot_be_monolith, fast_movement, hidden_monster, not_int, red_blood, ursine_beast |
| Nameless Beast | azmeri_nameless_monster, beast, large_model, mammal_beast, not_dex, not_int, red_blood, slow_movement |
| Nameless Beast | azmeri_nameless_monster, beast, large_model, mammal_beast, not_dex, not_int, red_blood, slow_movement |
| Nameless Beast | azmeri_nameless_monster, beast, large_model, mammal_beast, not_dex, not_int, red_blood, slow_movement |
| Nameless Beast | beast, large_model, mammal_beast, not_dex, not_int, red_blood, slow_movement |
| Nameless Beast | azmeri_nameless_monster, beast, large_model, mammal_beast, not_dex, not_int, red_blood, slow_movement |
| Nameless Ape | azmeri_nameless_monster, beast, mammal_beast, medium_movement, not_int, not_str, primate_beast, red_blood |
| Nameless Ape | azmeri_nameless_monster, beast, mammal_beast, medium_movement, not_int, not_str, primate_beast, red_blood |
| Nameless Ape | azmeri_nameless_monster, beast, mammal_beast, medium_movement, not_int, not_str, primate_beast, red_blood |
| Nameless Ape | azmeri_nameless_monster, beast, mammal_beast, medium_movement, not_int, not_str, primate_beast, red_blood |
| Nameless Ape | azmeri_nameless_monster, beast, mammal_beast, medium_movement, not_int, not_str, primate_beast, red_blood |
| Nameless Burrower | azmeri_nameless_monster, beast, cannot_be_monolith, devourer, hidden_monster, immobile, insect, large_model, not_dex, not_int, ranged, red_blood |
| Nameless Burrower | azmeri_nameless_monster, beast, cannot_be_monolith, devourer, hidden_monster, immobile, insect, large_model, not_dex, not_int, ranged, red_blood |
| Bloody Burrower | azmeri_nameless_monster, beast, cannot_be_monolith, devourer, hidden_monster, immobile, insect, large_model, not_dex, not_int, ranged, red_blood |
| Blood Swarm | insect, not_int, not_str, red_blood, very_fast_movement |
| Blood Swarm | insect, not_int, not_str, red_blood, very_fast_movement |
| Wildwood Abomination | beast, large_model, not_dex, not_int, slow_movement |
| Vicious Vine | animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour |
| Infested Corpse | not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
| Infested Corpse | not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
| Putrid Corpse | not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
| Nameless Thing | azmeri_nameless_monster, beast, demon, fast_movement, not_int, red_blood |
| Nameless Thing | azmeri_nameless_monster, beast, demon, fast_movement, not_int, red_blood |
| Nameless Thing | azmeri_nameless_monster, beast, demon, fast_movement, not_int, red_blood |
| Infested Corpse | not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
| Treant Dryad | beast, demon, fast_movement, large_model, not_int, red_blood, skeleton, undead |
| Treant Dryad | beast, demon, fast_movement, large_model, not_int, red_blood, skeleton, undead |
| Treant Dryad | beast, demon, fast_movement, large_model, not_int, red_blood, skeleton, undead |
| Treant Dryad | beast, demon, fast_movement, large_model, not_int, red_blood, skeleton, undead |
| Treant Hookhorror | demon, fast_movement, humanoid, not_int, red_blood, skeleton, undead |
| Treant Hookhorror | demon, fast_movement, humanoid, not_int, red_blood, skeleton, undead |
| Treant Hookhorror | demon, fast_movement, humanoid, not_int, red_blood, skeleton, undead |
| Treant Hookhorror | demon, fast_movement, humanoid, not_int, red_blood, skeleton, undead |
| Treant Splitbeast | demon, fast_movement, not_int, red_blood |
| Treant Splitbeast | demon, fast_movement, not_int, red_blood |
| Treant Splitbeast | demon, fast_movement, not_int, red_blood |
| Fungal Reaver | beast, humanoid, insect, large_model, not_dex, not_int, very_slow_movement |
| Fungal Reaver | beast, humanoid, insect, large_model, not_dex, not_int, very_slow_movement |
| Fungal Reaver | beast, humanoid, insect, large_model, not_dex, not_int, very_slow_movement |
| The Incarnation of Agony | demon, humanoid, medium_movement, not_str, red_blood |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Changeling | demon, fast_movement, human, humanoid, red_blood, uses_suicide_explode |
| Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
| Cultist Archer | azmeri_cultist_monster, fast_movement, human, humanoid, not_int, not_str, red_blood |
| Cultist Daggerdancer | azmeri_cultist_monster, fast_movement, human, humanoid, not_int, not_str, red_blood |
| Cultist Daggerdancer | azmeri_cultist_monster, fast_movement, human, humanoid, not_int, not_str, red_blood |
| Cultist Daggerdancer | azmeri_cultist_monster, fast_movement, human, humanoid, not_int, not_str, red_blood |
| Cultist Witch | azmeri_cultist_monster, human, humanoid, not_str, red_blood, very_slow_movement |
| Cultist Witch | azmeri_cultist_monster, human, humanoid, not_str, red_blood, very_slow_movement |
| Cultist Witch | azmeri_cultist_monster, human, humanoid, not_str, red_blood, very_slow_movement |
| Cultist Warrior | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
| Cultist Warrior | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
| Cultist Warrior | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
| Cultist Warrior | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
| Cultist Warrior | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
| Cultist Warrior | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
| Cultist Warrior | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
| Cultist Warrior | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
| Cultist Warrior | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
| Cultist Warrior | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
| Cultist Warrior | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
| Cultist Warrior | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
| Cultist Warrior | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
| Cultist Warrior | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
| Wildwood Wasp | beast, flesh_armour, insect, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, very_fast_movement |
| Wildwood Wasp | beast, flesh_armour, insect, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, very_fast_movement |
| Troll Shaman | beast, Caster, large_model, not_dex, ranged, red_blood, very_slow_movement |
| Shamanic Vine | beast, immobile, not_dex, not_int |
| The Winter Orb | animal_claw_weapon, Caster, cold_affinity, construct, hard_armour, immobile, is_unarmed, not_str, water |
| The Bleak Bíle | Caster, demon, humanoid, ranged, very_slow_movement, water |
| The Bitter Bíle | Caster, demon, humanoid, ranged, very_slow_movement, water |
| The Biting Bíle | Caster, demon, humanoid, ranged, very_slow_movement, water |
| Daemon | Caster, cold_affinity, ghost_armour, is_unarmed, physical_affinity, very_slow_movement |
| Treant Spriggan | animal_claw_weapon, Caster, construct, demon, is_unarmed, melee, not_dex, physical_affinity, very_slow_movement, wood_armour |
| Treant Spriggan | animal_claw_weapon, Caster, construct, demon, is_unarmed, melee, not_dex, physical_affinity, very_slow_movement, wood_armour |
| Treant Spriggan | animal_claw_weapon, Caster, construct, demon, is_unarmed, melee, not_dex, physical_affinity, very_slow_movement, wood_armour |
| Treant Spriggan | animal_claw_weapon, Caster, construct, demon, is_unarmed, melee, not_dex, physical_affinity, very_slow_movement, wood_armour |
| Affliction Totem | construct, ghost_armour, immobile, is_unarmed, non_attacking |
| Treant Tendrilmaster | fast_movement, human, humanoid, not_int |
| Treant Tendrilmaster | fast_movement, human, humanoid, not_int |
| Treant Tendrilmaster | fast_movement, human, humanoid, not_int |
| Treant Tendrilmaster | fast_movement, human, humanoid, not_int |
| Volatile | Caster, cold_affinity, construct, ghost_armour, is_unarmed, uses_suicide_explode, very_fast_movement |
| Nameless Stalker | animal_claw_weapon, azmeri_nameless_monster, beast, Caster, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_movement, melee, not_int, red_blood, small_height |
| Nameless Stalker | animal_claw_weapon, azmeri_nameless_monster, beast, Caster, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_movement, melee, not_int, red_blood, small_height |
| Nameless Stalker | animal_claw_weapon, azmeri_nameless_monster, beast, Caster, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_movement, melee, not_int, red_blood, small_height |
| Nameless Stalker | animal_claw_weapon, azmeri_nameless_monster, beast, Caster, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_movement, melee, not_int, red_blood, small_height |
| Nameless Stalker | animal_claw_weapon, beast, Caster, flesh_armour, has_one_hand_sword, has_one_handed_melee, lightning_affinity, mammal_beast, medium_movement, melee, not_int, red_blood, small_height |
| Cultist Brute | azmeri_cultist_monster, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| Cultist Brute | azmeri_cultist_monster, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| Cultist Brute | azmeri_cultist_monster, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| Cultist Brute | azmeri_cultist_monster, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| The Black Mórrigan | beast, humanoid, large_model, medium_movement, not_dex, not_int, red_blood |
| Black Mórrigan | beast, humanoid, large_model, medium_movement, not_dex, not_int, red_blood |
| The King in the Mists | humanoid, immobile, red_blood |
| Mystic Fetish | construct, immobile, large_model |
| Affliction Totem | construct, ghost_armour, immobile, is_unarmed, non_attacking |
| Crazed Pukeko | beast, red_blood, slow_movement |
| Forest Critter | mammal_beast, red_blood, slow_movement |
| Forest Critter | mammal_beast, red_blood, slow_movement |
| Forest Critter | mammal_beast, red_blood, slow_movement |
| Forest Critter | mammal_beast, red_blood, slow_movement |
| Forest Critter | mammal_beast, medium_movement, red_blood |
| Forest Critter | mammal_beast, medium_movement, red_blood |
| Explosive Toad | amphibian_beast, red_blood, very_slow_movement |
| Plagued Rat | animal_claw_weapon, beast, bone_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| Daemon | very_slow_movement |
| The King in the Mists | human, humanoid, immobile, red_blood |
| Mystic Fetish | construct, immobile, large_model |
| The King in the Mists | demon, humanoid, large_model, not_dex, very_slow_movement |
| Affliction Totem | construct, ghost_armour, immobile, is_unarmed, non_attacking |
| Giant Ugly Toad | amphibian_beast, red_blood, very_slow_movement |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, metal_armour, mud_blood, non_attacking, not_dex, not_int |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
| Totem | construct, immobile, is_unarmed, large_model, non_attacking, not_dex, not_int, stone_armour |
| Imperfect Hydra | beast, cold_affinity, eldritch, fast_movement, flesh_armour, has_bow, human, humanoid, large_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Hydra | beast, cold_affinity, eldritch, fast_movement, flesh_armour, has_bow, human, humanoid, large_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Perfect Hydra | beast, cold_affinity, eldritch, fast_movement, flesh_armour, has_bow, human, humanoid, large_height, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
| Imperfect Frozen Cannibal | Caster, fast_movement, human, humanoid, not_int, not_str, red_blood |
| Frozen Cannibal | Caster, fast_movement, human, humanoid, not_int, not_str, red_blood |
| Perfect Frozen Cannibal | Caster, fast_movement, human, humanoid, not_int, not_str, red_blood |
| Imperfect Fiery Cannibal | Caster, fast_movement, human, humanoid, not_dex, not_str, red_blood |
| Fiery Cannibal | Caster, fast_movement, human, humanoid, not_dex, not_str, red_blood |
| Perfect Fiery Cannibal | Caster, fast_movement, human, humanoid, not_dex, not_str, red_blood |
| Imperfect Dark Marionette | construct, humanoid, medium_movement, not_dex, not_int |
| Dark Marionette | construct, humanoid, medium_movement, not_dex, not_int |
| Perfect Dark Marionette | construct, humanoid, medium_movement, not_dex, not_int |
| Imperfect Serpent Warrior | Caster, chaos_affinity, eldritch, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, melee, not_dex, ranged, red_blood, slashing_weapon |
| Serpent Warrior | Caster, chaos_affinity, eldritch, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, melee, not_dex, ranged, red_blood, slashing_weapon |
| Perfect Serpent Warrior | Caster, chaos_affinity, eldritch, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, melee, not_dex, ranged, red_blood, slashing_weapon |
| Imperfect Eldritch Eye | Caster, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood |
| Eldritch Eye | Caster, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood |
| Perfect Eldritch Eye | Caster, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood |
| Imperfect Primal Demiurge | Caster, crusader_monster, eldritch, ghost, ghost_armour, influence_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str |
| Primal Demiurge | Caster, crusader_monster, eldritch, ghost, ghost_armour, influence_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str |
| Perfect Primal Demiurge | Caster, crusader_monster, eldritch, ghost, ghost_armour, influence_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str |
| Imperfect Blood Demon | beyond_demon, Caster, cleaving_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, hellscape_demon_boss, large_model, melee, not_dex, not_int, ranged, red_blood, very_fast_movement |
| Blood Demon | beyond_demon, Caster, cleaving_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, hellscape_demon_boss, large_model, melee, not_dex, not_int, ranged, red_blood, very_fast_movement |
| Perfect Blood Demon | beyond_demon, Caster, cleaving_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, hellscape_demon_boss, large_model, melee, not_dex, not_int, ranged, red_blood, very_fast_movement |
| Imperfect Sawblade Horror | cleaving_weapon, demon, flesh_armour, has_two_hand_axe, has_two_handed_melee, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement, unique_map_boss |
| Sawblade Horror | cleaving_weapon, demon, flesh_armour, has_two_hand_axe, has_two_handed_melee, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement, unique_map_boss |
| Perfect Sawblade Horror | cleaving_weapon, demon, flesh_armour, has_two_hand_axe, has_two_handed_melee, medium_height, melee, not_int, physical_affinity, red_blood, slow_movement, unique_map_boss |
| Imperfect Slashing Horror | demon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, unique_map_boss |
| Slashing Horror | demon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, unique_map_boss |
| Perfect Slashing Horror | demon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_height, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, unique_map_boss |
| Imperfect Needle Horror | Caster, demon, flesh_armour, has_bow, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, unique_map_boss |
| Needle Horror | Caster, demon, flesh_armour, has_bow, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, unique_map_boss |
| Perfect Needle Horror | Caster, demon, flesh_armour, has_bow, medium_height, medium_movement, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, unique_map_boss |
| Imperfect Sanguimancer Demon | beyond_demon, bludgeoning_weapon, Caster, demon, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood, very_fast_movement |
| Sanguimancer Demon | beyond_demon, bludgeoning_weapon, Caster, demon, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood, very_fast_movement |
| Perfect Sanguimancer Demon | beyond_demon, bludgeoning_weapon, Caster, demon, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood, very_fast_movement |
| Imperfect Shadow Berserker | demon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity |
| Shadow Berserker | demon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity |
| Perfect Shadow Berserker | demon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity |
| Imperfect Pain Artist | animal_claw_weapon, Caster, demon, flesh_armour, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged |
| Pain Artist | animal_claw_weapon, Caster, demon, flesh_armour, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged |
| Perfect Pain Artist | animal_claw_weapon, Caster, demon, flesh_armour, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Imperfect Shadow Construct | Caster, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
| Shadow Construct | Caster, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
| Perfect Shadow Construct | Caster, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
| Imperfect Escaped Prototype | animal_claw_weapon, Caster, construct, fire_affinity, is_unarmed, large_model, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity |
| Escaped Prototype | animal_claw_weapon, Caster, construct, fire_affinity, is_unarmed, large_model, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity |
| Perfect Escaped Prototype | animal_claw_weapon, Caster, construct, fire_affinity, is_unarmed, large_model, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity |
| Imperfect Half-remembered Goliath | bludgeoning_weapon, Caster, construct, fast_movement, golem, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, stone_armour |
| Half-remembered Goliath | bludgeoning_weapon, Caster, construct, fast_movement, golem, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, stone_armour |
| Perfect Half-remembered Goliath | bludgeoning_weapon, Caster, construct, fast_movement, golem, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, stone_armour |
| Imperfect Spirit of Fortune | Caster, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
| Spirit of Fortune | Caster, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
| Perfect Spirit of Fortune | Caster, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
| Imperfect Hulking Miscreation | animal_claw_weapon, construct, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, very_fast_movement |
| Hulking Miscreation | animal_claw_weapon, construct, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, very_fast_movement |
| Perfect Hulking Miscreation | animal_claw_weapon, construct, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, very_fast_movement |
| Imperfect Judgemental Spirit | Caster, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, non_unique_map_boss, not_dex, not_str, ranged, undead |
| Judgemental Spirit | Caster, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, non_unique_map_boss, not_dex, not_str, ranged, undead |
| Perfect Judgemental Spirit | Caster, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, large_height, medium_movement, non_unique_map_boss, not_dex, not_str, ranged, undead |
| Imperfect Dark Reaper | bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour |
| Dark Reaper | bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour |
| Perfect Dark Reaper | bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour |
| Imperfect Runic Skeleton | bones, is_unarmed, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour |
| Runic Skeleton | bones, is_unarmed, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour |
| Perfect Runic Skeleton | bones, is_unarmed, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, ward_armour |
| Imperfect Restless Knight | bludgeoning_weapon, Caster, cold_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, melee, metal_armour, not_dex, not_int, physical_affinity, undead, very_slow_movement, ward_armour |
| Restless Knight | bludgeoning_weapon, Caster, cold_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, melee, metal_armour, not_dex, not_int, physical_affinity, undead, very_slow_movement, ward_armour |
| Perfect Restless Knight | bludgeoning_weapon, Caster, cold_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, melee, metal_armour, not_dex, not_int, physical_affinity, undead, very_slow_movement, ward_armour |
| Imperfect Meatsack | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_fast_movement, zombie |
| Meatsack | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_fast_movement, zombie |
| Perfect Meatsack | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_fast_movement, zombie |
| Imperfect Primal Thunderbird | animal_claw_weapon, avian_beast, beast, Caster, flesh_armour, has_dagger, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, not_str, red_blood, small_height, standalone_map_boss |
| Primal Thunderbird | animal_claw_weapon, avian_beast, beast, Caster, flesh_armour, has_dagger, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, not_str, red_blood, small_height, standalone_map_boss |
| Perfect Primal Thunderbird | animal_claw_weapon, avian_beast, beast, Caster, flesh_armour, has_dagger, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, not_str, red_blood, small_height, standalone_map_boss |
| Imperfect Spider Matriarch | animal_claw_weapon, beast, chaos_affinity, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, not_int, physical_affinity, small_height, spider |
| Spider Matriarch | animal_claw_weapon, beast, chaos_affinity, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, not_int, physical_affinity, small_height, spider |
| Perfect Spider Matriarch | animal_claw_weapon, beast, chaos_affinity, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, not_int, physical_affinity, small_height, spider |
| Imperfect Forest Tiger | animal_claw_weapon, beast, feline_beast, has_claw, has_one_handed_melee, light_armour, mammal_beast, melee, not_int, physical_affinity, red_blood, small_height, very_fast_movement |
| Forest Tiger | animal_claw_weapon, beast, feline_beast, has_claw, has_one_handed_melee, light_armour, mammal_beast, melee, not_int, physical_affinity, red_blood, small_height, very_fast_movement |
| Perfect Forest Tiger | animal_claw_weapon, beast, feline_beast, has_claw, has_one_handed_melee, light_armour, mammal_beast, melee, not_int, physical_affinity, red_blood, small_height, very_fast_movement |
| Imperfect Guardian Turtle | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement |
| Guardian Turtle | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement |
| Perfect Guardian Turtle | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement |
| Imperfect Forest Warrior | cleaving_weapon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, melee, non_unique_map_boss, not_int, physical_affinity, red_blood |
| Forest Warrior | cleaving_weapon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, melee, non_unique_map_boss, not_int, physical_affinity, red_blood |
| Perfect Forest Warrior | cleaving_weapon, fire_affinity, flesh_armour, gladiator, has_two_hand_axe, has_two_handed_melee, humanoid, large_model, medium_height, medium_movement, melee, non_unique_map_boss, not_int, physical_affinity, red_blood |
| Imperfect Naval Officer | Caster, cold_affinity, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, puncturing_weapon, red_blood |
| Naval Officer | Caster, cold_affinity, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, puncturing_weapon, red_blood |
| Perfect Naval Officer | Caster, cold_affinity, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, puncturing_weapon, red_blood |
| Volatile Core | Caster, cold_affinity, construct, ghost_armour, is_unarmed, very_slow_movement |
| Imperfect Riftcaster | bludgeoning_weapon, Caster, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood |
| Riftcaster | bludgeoning_weapon, Caster, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood |
| Perfect Riftcaster | bludgeoning_weapon, Caster, fast_movement, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood |
| Imperfect Druidic Alchemist | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood |
| Druidic Alchemist | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood |
| Perfect Druidic Alchemist | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood |
| Imperfect Dancing Sword | construct, medium_movement, not_int, not_str |
| Dancing Sword | construct, medium_movement, not_int, not_str |
| Perfect Dancing Sword | construct, medium_movement, not_int, not_str |
| Imperfect Warlord | human, humanoid, medium_movement, not_int, red_blood |
| Warlord | human, humanoid, medium_movement, not_int, red_blood |
| Perfect Warlord | human, humanoid, medium_movement, not_int, red_blood |
| Imperfect Blasphemer | bones, Caster, humanoid, not_dex, undead, very_slow_movement |
| Blasphemer | bones, Caster, humanoid, not_dex, undead, very_slow_movement |
| Perfect Blasphemer | bones, Caster, humanoid, not_dex, undead, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, cursing_monster, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
| Voodoo Pole | construct, ghost_armour, immobile, is_unarmed, non_attacking |
| Volatile Core | Caster, chaos_affinity, construct, ghost_armour, is_unarmed, slow_movement, uses_suicide_explode |
| Tireless Sentry | construct, humanoid, is_unarmed, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity |
| Meatsack | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_fast_movement, zombie |
| Daemon | Caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | Caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| The Shaper | Caster, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, not_str, physical_affinity, red_blood, very_slow_movement |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Sacred Wisp | cannot_be_monolith, construct, medium_movement, unusable_corpse |
| Tumbling Wealth | construct, medium_movement, not_int |
| Tumbling Corruption | construct, medium_movement, not_int |
| Tumbling Opulence | construct, medium_movement, not_int |
| Kodoka | Caster, construct, immobile, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, ranged, standalone_map_boss, stone_armour |
| Totem | Caster, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, small_height, stone_armour |
| Kodaka | Caster, cold_affinity, construct, immobile, is_unarmed, large_height, large_model, mud_blood, not_dex, ranged, standalone_map_boss, stone_armour |
| Flesh Manipulator | animal_claw_weapon, Caster, demon, flesh_armour, insect_blood, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, raises_dead, ranged, very_slow_movement |
| Spirit Weaver | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, physical_affinity, red_blood, slashing_weapon |
| Risen Lackey | Caster, fast_movement, fire_affinity, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, physical_affinity, ranged, red_blood, undead, uses_suicide_explode, zombie |
| Flayed Vanguard | bone_armour, bones, fire_affinity, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, medium_movement, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Flayed Lookout | bone_armour, bones, cannot_be_monolith, has_bow, humanoid, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, skeleton, undead |
| Syndicate Assassin | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar |
| Syndicate Operative | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar |
| Syndicate Silencer | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar |
| Bound Phantasm | ghost, ghost_armour, is_unarmed, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, small_height, undead |
| Syndicate Conduit | Caster, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, no_cannot_die_aura, no_pantheon_mod, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| Syndicate Fabricator | Caster, has_wand, human, humanoid, light_armour, lightning_affinity, medium_height, no_pantheon_mod, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| Syndicate Muscle | flesh_armour, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, slashing_weapon, templar |
| Syndicate Enforcer | cleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, templar |
| Syndicate Marksman | fast_movement, has_bow, human, humanoid, light_armour, medium_height, no_cannot_die_aura, not_int, physical_affinity, ranged, red_blood |
| Mindweave Guardian | construct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
| Proto-Synthete | bludgeoning_weapon, construct, fast_movement, humanoid, is_unarmed, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, synthesised_monster |
| Surgefiend | animal_claw_weapon, beast, canine_beast, construct, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, synthesised_monster |
| Flaric Synthete | Caster, construct, fast_movement, fire_affinity, humanoid, is_unarmed, medium_height, mud_blood, not_dex, ranged, stone_armour, synthesised_monster |
| Frosal Synthete | Caster, cold_affinity, construct, fast_movement, humanoid, is_unarmed, medium_height, mud_blood, not_dex, stone_armour, synthesised_monster |
| Scinteel Synthete | Caster, construct, fast_movement, humanoid, is_unarmed, lightning_affinity, medium_height, mud_blood, not_dex, ranged, stone_armour, synthesised_monster |
| Aurid Synthete | Caster, construct, fast_movement, humanoid, is_unarmed, medium_height, mud_blood, not_dex, physical_affinity, ranged, stone_armour, synthesised_monster |
| Winged Synthete | animal_claw_weapon, Caster, construct, fire_affinity, is_unarmed, large_model, medium_movement, melee, mud_blood, physical_affinity, ranged, small_height, stone_armour |
| Sasan, the Bandit Lord | bone_armour, Caster, fast_movement, fire_affinity, has_bow, human, humanoid, large_height, not_int, puncturing_weapon, ranged, red_blood |
| The Black Knight | Caster, fast_movement, human, humanoid, not_int, ranged, red_blood |
| Admiral Valerius | Caster, cold_affinity, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, puncturing_weapon, red_blood |
| Corrupted Growth | demon, immobile, red_blood |
| Corrupted Growth | demon, immobile, red_blood |
| Daemon | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
| Invisible | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
| Daemon | Caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Infested Corpse | blight_monster, red_blood, undead, very_slow_movement, zombie |
| Nameless Horror | blight_monster, insect, red_blood, slow_movement |
| Nameless Hound | beast, blight_monster, fast_movement, mammal_beast, not_int, not_str, red_blood |
| Nameless Thing | beast, blight_monster, demon, fast_movement, not_int, not_str, red_blood |
| Treant Splitbeast | blight_monster, demon, fast_movement, not_int, red_blood |
| Treant Tendrilmaster | blight_monster, fast_movement, human, humanoid, not_int |
| Volatile | Caster, cold_affinity, construct, ghost_armour, is_unarmed, uses_suicide_explode, very_fast_movement |
| Demon Imp | animal_claw_weapon, beyond_demon, Caster, demon, fire_affinity, flesh_armour, is_unarmed, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood |
| Demon Beast | animal_claw_weapon, beyond_demon, demon, flesh_armour, is_unarmed, melee, not_int, physical_affinity, red_blood, very_fast_movement |
| Demon Ghast | animal_claw_weapon, beyond_demon, demon, flesh_armour, is_unarmed, melee, not_dex, not_str, physical_affinity, red_blood, very_fast_movement |
| Demon Harpy | animal_claw_weapon, beyond_demon, Caster, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, melee, not_int, physical_affinity, red_blood |
| Demon Herder | beyond_demon, bludgeoning_weapon, Caster, demon, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood, very_fast_movement |
| Pale Cherubim | animal_claw_weapon, beyond_demon, bone_armour, Caster, demon, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
| Pale Servitor | animal_claw_weapon, beyond_demon, bone_armour, Caster, demon, is_unarmed, lightning_affinity, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| Pale Virtue | beyond_demon, bone_armour, demon, fast_movement, is_unarmed, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood |
| Pale Angel | animal_claw_weapon, beyond_demon, bone_armour, Caster, demon, is_unarmed, lightning_affinity, medium_movement, not_str, red_blood |
| Pale Seraphim | beyond_demon, bone_armour, demon, is_unarmed, medium_movement, not_int, physical_affinity, puncturing_weapon, red_blood |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Divinitus Oracular | ghost_armour, is_daemon, is_unarmed, not_dex, not_str, very_slow_movement |
| Divinitus Profundus | ghost_armour, immobile, is_daemon, is_unarmed, not_dex, not_str |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Gilded Soldier | hard_armour, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement |
| Gilded Soldier | hard_armour, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement |
| Gilded Soldier | hard_armour, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement |
| Gilded Smith | fast_movement, hard_armour, humanoid, not_dex, not_int, red_blood, undead |
| Volatile Core | Caster, cold_affinity, construct, ghost_armour, is_unarmed, very_slow_movement |
| Volatile Core | Caster, cold_affinity, construct, ghost_armour, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| The Deceitful God | Caster, extra_large_height, fire_affinity, ghost_armour, humanoid, is_unarmed, large_model, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, standalone_map_boss |
| The Deceitful God | Caster, extra_large_height, fire_affinity, ghost_armour, humanoid, is_unarmed, large_model, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, standalone_map_boss |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Incarnation of Dread | beast, eldritch, ghost_blood, not_dex, very_slow_movement |
| Incarnation of Dread | beast, eldritch, ghost_blood, not_dex, very_slow_movement |
| Incarnation of Dread | beast, eldritch, ghost_blood, not_dex, very_slow_movement |
| Daemon | construct, eldritch, ghost_armour, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| The Cardinal of Fear | bludgeoning_weapon, Caster, extra_large_height, has_one_hand_mace, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, no_pantheon_mod, not_dex, physical_affinity, plate_armour, ranged, red_blood |
| The Cardinal of Fear | bludgeoning_weapon, Caster, extra_large_height, has_one_hand_mace, has_one_handed_melee, humanoid, lightning_affinity, medium_movement, melee, no_pantheon_mod, not_dex, physical_affinity, plate_armour, ranged, red_blood |
| Daemon | Caster, extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, no_cannot_die_aura, no_pantheon_mod, very_slow_movement |
| Incarnation of Fear | medium_movement, not_dex, not_int, red_blood |
| Incarnation of Fear | medium_movement, not_dex, not_int, red_blood |
| Incarnation of Fear | medium_movement, not_dex, not_int, red_blood |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Incarnation of Neglect | humanoid, medium_movement, memory_boss, not_dex, not_str |
| Incarnation of Neglect | humanoid, medium_movement, memory_boss, not_dex, not_str |
| Incarnation of Neglect | humanoid, medium_movement, memory_boss, not_dex, not_str |
| Void Spawn | Caster, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood |
| Guardian of Eternity | cleaving_weapon, construct, extra_large_height, humanoid, is_unarmed, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement |
| Guardian of Eternity | cleaving_weapon, construct, extra_large_height, humanoid, is_unarmed, melee, mud_blood, not_dex, not_int, physical_affinity, slow_movement, stone_armour |
| The Neglected Flame | human, humanoid, medium_movement, not_dex, red_blood |
| The Neglected Flame | human, humanoid, medium_movement, not_dex, red_blood |
| [DNT] 'Shapers son' | fast_movement, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_height, melee, not_str, physical_affinity, puncturing_weapon, red_blood |
| Scorching Skitterbot | construct, extra_extra_small_height, is_unarmed, non_attacking, stone_armour, very_fast_movement |
| Scorching Skitterbot | construct, extra_extra_small_height, is_unarmed, non_attacking, stone_armour, very_fast_movement |
| Resplendent Beetle | beast, hard_armour, insect, medium_movement, not_dex, not_int |
| Resplendent Tusked Beetle | beast, fast_movement, hard_armour, insect, not_dex, not_int |
| Bramble Burrower | beast, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
| Despair Remnant | construct, large_model, not_dex, not_str, slow_movement |
| Despair Remnant | construct, large_model, not_dex, not_str, slow_movement |
| Pain Remnant | construct, medium_movement, not_str |
| Pain Remnant | construct, medium_movement, not_str |
| Twisted Recollection | construct, fast_movement, humanoid, mud_blood, not_dex, not_int |
| Twisted Recollection | construct, fast_movement, humanoid, mud_blood, not_dex, not_int |
| Twisted Recollection | construct, fast_movement, humanoid, mud_blood, not_dex, not_int |
| Twisted Recollection | construct, fast_movement, humanoid, mud_blood, not_dex, not_int |
| Twisted Recollection | construct, humanoid, mud_blood, not_dex, not_int, very_slow_movement |
| Twisted Recollection | construct, humanoid, mud_blood, not_dex, not_int, very_slow_movement |
| Eternal Regret | construct, fast_movement, humanoid, mud_blood, not_dex |
| Eternal Regret | construct, fast_movement, humanoid, mud_blood, not_dex |
| Feral Memory | beast, canine_beast, construct, medium_movement, mud_blood, not_int |
| Feral Memory | beast, canine_beast, construct, medium_movement, mud_blood, not_int |
| Screaming Loneliness | construct, fast_movement, large_model, mud_blood, not_str |
| Screaming Loneliness | construct, fast_movement, large_model, mud_blood, not_str |
| Vicious Memory | beast, large_model, mammal_beast, medium_movement, mud_blood, not_int, rodent_beast |
| Vicious Memory | beast, large_model, mammal_beast, medium_movement, mud_blood, not_int, rodent_beast |
| Rotting Hulk | humanoid, not_dex, not_int, red_blood, undead, very_slow_movement |
| Rotting Hulk | humanoid, not_dex, not_int, red_blood, undead, very_slow_movement |
| Toad | amphibian_beast, beast, red_blood, very_slow_movement |
| Veritania, The Redeemer | Caster, cold_affinity, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_model, medium_height, not_dex, ranged, red_blood, slashing_weapon |
| Al-Hezmin, The Hunter | Caster, chaos_affinity, elderslayer, energy_armour, exile, fast_movement, human, humanoid, hunter_conqueror_boss, is_unarmed, large_model, medium_height, melee, not_dex, ranged, red_blood, slashing_weapon |
| Drox, The Warlord | bludgeoning_weapon, Caster, elderslayer, energy_armour, exile, fast_movement, human, humanoid, is_unarmed, large_height, large_model, melee, not_dex, physical_affinity, red_blood, warlord_conqueror_boss |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |
| It That Lashes | breach_commander, brequel_monster, demon, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| It That Lashes | breach_commander, brequel_monster, demon, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| It That Hates | breach_commander, brequel_monster, Caster, chaos_affinity, demon, fast_movement, melee, not_dex, not_str, red_blood |
| It That Hates | breach_commander, brequel_monster, Caster, chaos_affinity, demon, fast_movement, melee, not_dex, not_str, red_blood |
| It That Hunts | breach_fodder, brequel_monster, Caster, chaos_affinity, demon, humanoid, medium_movement, melee, not_int, not_str, red_blood |
| It That Hunts | breach_fodder, brequel_monster, Caster, chaos_affinity, demon, humanoid, medium_movement, melee, not_int, not_str, red_blood |
| Invisible | bone_armour, breach_fodder, brequel_monster, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
| It That Shreds | breach_fodder, brequel_monster, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement |
| It That Shreds | breach_fodder, brequel_monster, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement |
| It That Guards | breach_commander, brequel_monster, Caster, cold_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, very_fast_movement |
| It That Guards | breach_commander, brequel_monster, Caster, cold_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, very_fast_movement |
| It That Claws | animal_claw_weapon, beyond_demon, bone_armour, breach_fodder, brequel_monster, Caster, demon, is_unarmed, lightning_affinity, melee, not_int, physical_affinity, red_blood, very_fast_movement |
| It That Claws | animal_claw_weapon, beyond_demon, bone_armour, breach_fodder, brequel_monster, Caster, demon, is_unarmed, lightning_affinity, melee, not_int, physical_affinity, red_blood, very_fast_movement |
| It That Controls | animal_claw_weapon, bone_armour, breach_commander, brequel_monster, Caster, demon, fire_affinity, humanoid, is_unarmed, lightning_affinity, medium_movement, not_str, red_blood |
| It That Controls | animal_claw_weapon, bone_armour, breach_commander, brequel_monster, Caster, demon, fire_affinity, humanoid, is_unarmed, lightning_affinity, medium_movement, not_str, red_blood |
| It That Suspects | beyond_demon, bludgeoning_weapon, breach_fodder, brequel_monster, Caster, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood |
| It That Suspects | beyond_demon, bludgeoning_weapon, breach_fodder, brequel_monster, Caster, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood |
| It That Grasps | breach_fodder, brequel_monster, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| It That Grasps | breach_fodder, brequel_monster, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| It That Crawls | breach_fodder, brequel_monster, demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood |
| It That Crawls | breach_fodder, brequel_monster, demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood |
| It That Crawls | breach_fodder, brequel_monster, demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood |
| It That Watches | beast, breach_commander, brequel_monster, demon, fast_movement, flying, melee, not_int, not_str, ranged, red_blood, very_fast_movement |
| It That Watches | beast, breach_commander, brequel_monster, demon, fast_movement, flying, melee, not_int, not_str, ranged, red_blood, very_fast_movement |
| It That Creeps | breach_fodder, brequel_monster, demon, humanoid, lightning_affinity, melee, ranged, red_blood, very_slow_movement |
| It That Creeps | breach_fodder, brequel_monster, demon, humanoid, lightning_affinity, melee, ranged, red_blood, very_slow_movement |
| It That Stalks | animal_claw_weapon, bone_armour, breach_commander, brequel_monster, Caster, demon, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood |
| It That Stalks | animal_claw_weapon, bone_armour, breach_commander, brequel_monster, Caster, demon, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood |
| Ailith | demon, medium_movement, no_pantheon_mod, ranged, red_blood |
| Clone | construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, slow_movement |
| Clone | construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, slow_movement |
| Clone | construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, slow_movement |
| Clone | construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, slow_movement |
| Clone | construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, slow_movement |
| Clone | construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, slow_movement |
| Clone | construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, slow_movement |
| It That Was Esh | breachlord_boss_domain, Caster, chaos_breachlord, chayula_boss, demon, flesh_armour, flying, humanoid, is_unarmed, medium_height, not_int, not_str, ranged, red_blood, slashing_weapon, undead, very_slow_movement |
| (DNT) Chaos Volatile | Caster, construct, ghost_armour, is_unarmed, physical_affinity, uses_suicide_explode, very_slow_movement |
| (DNT) Lightning Volatile | Caster, construct, ghost_armour, is_unarmed, physical_affinity, uses_suicide_explode, very_slow_movement |
| It That Was Tul | breachlord_boss_domain, Caster, chaos_breachlord, chayula_boss, demon, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_int, red_blood, slashing_weapon |
| Vruun, Marshal of Xesht | breach_commander, demon, fast_movement, not_str, red_blood, very_fast_movement |
| Flesh Bell | construct, red_blood, very_slow_movement |
| Daemon | demon, very_slow_movement |
| Daemon | ghost_armour, immobile, is_daemon, is_unarmed |
| Daemon | ghost_armour, immobile, is_daemon, is_unarmed |
| Daemon | ghost_armour, immobile, is_daemon, is_unarmed |
| Daemon | ghost_armour, immobile, is_daemon, is_unarmed |
| Daemon | ghost_armour, immobile, is_daemon, is_unarmed |
| Daemon | ghost_armour, immobile, is_daemon, is_unarmed |
| Daemon | ghost_armour, immobile, is_daemon, is_unarmed |
| Daemon | ghost_armour, immobile, is_daemon, is_unarmed |
| Daemon | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
| Disabled Spectre | cannot_be_monolith, construct, medium_movement, unusable_corpse |
| Daemon | ghost_armour, is_daemon, is_unarmed, very_slow_movement |